#i think this is how the devs write the characters
Explore tagged Tumblr posts
starcurtain · 12 hours ago
Text
Aventurine Fans Eating Good
Finished the Fate/Star Rail collab last night and enjoyed it much more than I expected. I don't know much of anything about the Fate series, so I figured it would be a slog, but it was both funny and a nice breather after the main story of 3.4. Also--a surprising feast for Aventurine fans in terms of both lore and characterization. I am definitely the fan that was served.
Some of the stand out stuff:
Tumblr media
Hope this event will finally put the nail in the coffin for those people who kept insisting that Aventurine secretly hates Jade or that she's abusing him somehow. Their first scene was very nice, giving us insight into their relationship within the IPC; we see them discussing the plan, and it's clear that although Aventurine is very smart and clued into exactly what Jade is thinking, she's also certainly got the upper-hand when it comes to strictly business sense. Watching Aventurine follow her thought process to the conclusion tells us a lot about how Jade has mentored him throughout his time with the Stonehearts.
Aventurine is also willing to discuss his personal concerns and vulnerabilities with her:
Tumblr media
And, ridiculously important for lore and dropped completely casually into the conversation: Aventurine told Jade about his dalliance with Boothill. This pretty much confirms that Aventurine and Boothill's deal is to hunt down Oswaldo Schneider specificially, and Jade not only approves of it but is encouraging it. Oh they hate his ass, for real.
This also implies that Aventurine isn't keeping secrets from Jade; he trusts her enough to tell her even about his under-the-table dealings.
I think it's clear they have a much better relationship that most of the players were giving them credit for.
In terms of other treats from the event, look! Aventurine is comfortable sharing space with Boothill and (later) Archer:
Tumblr media Tumblr media
I've written before about how the devs normally position Aventurine's character further away from others during conversations and cutscenes, but it seems that he's a little more in his comfort zone now than he was in his first visits to Penacony. It's not just anyone that Aventurine is willing to stand shoulder to shoulder with--it says a lot that he was willing to put aside the space bubble here!
(This is also funny because Boothill in particular is the opposite of Aventurine, in that he's almost always positioned RIGHT NEXT to the people he's talking to--the space bubble is kind of nonexistent--but it still looks hilariously out of place to see him standing so close to Aventurine because Aventurine doesn't normally stand with anyone lol.)
Also: Boothill making a reference to xenophobia while the two indigenous characters from colonized worlds are on the screen? Wow, one of the members of the writing team actually remembered and cared enough to make note.
In fact, I thought whoever handled the writing for this questline in general did a much better job than the HSR writers normally do with characters' pasts affecting their current behaviors. Aventurine's consistent discomfort with the Master-Servant dynamic was excellent to see.
Tumblr media Tumblr media
"Dead class structures"--my goodness, the word "master" showed up and the Proletariat just jumped straight out of Aventurine. A very good note for those interested in his characterization.
And speaking of characterization, Archer and Aventurine's dynamic was a definite high-point for the collab questline. I don't even know anything about Archer but his chemistry with Aventurine was great--mostly because it was actually just Ratio/Aventurine with a stand-in because the devs are allergic to giving Dr. Ratio screentime nowadays lol.
Aventurine's type is clearly "strapping, competent, reliable men who will lightly bully me into becoming a better version of myself."
Tumblr media Tumblr media
We even got the "Trust me and my plan so we can trick everyone and beat our enemy." The fact that Archer was able to catch on with just one sentence from Aventurine was great, and the fact that he was even worse than Ratio at acting was pretty funny ngl. (Well, at least he put less effort into it!)
Tumblr media Tumblr media Tumblr media
Archer and Ratio even have the same complaints:
Tumblr media Tumblr media
Ratiorine fandom, I am politely requesting 5956760 fanfics of Ratio's eye twitching at some random new man showing up and folding Aventurine's laundry without asking and then just "poof" disappearing lol. Thank youuu~~
And pointing out some other fun snippets:
Tumblr media
Aventurine being a horror movie buff was not on my bingo card, but it's an interesting tidbit to add to his characterization. Understandably difficult to spook someone who has beaten people to death with his bare hands to survive the Hunger Games. You know he's the person who watches the gory slasher flicks and is just devouring the popcorn while everyone else is getting grossed out.
Also interesting to note that Aventurine, the "give me two of everything at the highest-end luxury shops in Penacony" guy also apparently still shops at "interstellar junk markets." You can take the community bazaar out of the nomad but you can't take the nomad out of the community bazaar, apparently.
Tumblr media
I want to know what dev managed to get this past the censors!! 😂
And Aventurine's tininess... I know the devs writing this quest were Aventurine fans; I know it.
Tumblr media
This moment in general:
Tumblr media
When are we getting our Bonnie and Clyde/Aventurine-Boothill western shootout with Oswaldo Schneider, Hoyo, when?
And, despite the tone of Aventurine's text messages post-Penacony sounding very much "I want to be friends" with the Trailblazer, it seems that, canonically, Aventurine hasn't made much headway in actually becoming Trailblazer's friend. Trailblazer's reactions to Aventurine were pretty :T through the event, and Aventurine's first claim is that maybe Trailblazer wouldn't even want to come out to meet with him. This is why Jade sent you to the Penacony Daycare Holy Grail War to make better friends, Aventurine. You gotta work a little harder at it, my dude.
Tumblr media
Finally, I really appreciated this event taking the time to acknowledge that Aventurine is actually extremely smart and adaptable, capable of keeping a cool head under pressure, figuring out the enemy's strategy, immediately developing a plan to solve the problem, and executing it flawlessly.
Tumblr media Tumblr media Tumblr media
And even more so than just painting Aventurine as a smart cookie who can see through others' ploys, I love that the reason Aventurine was able to see the ploy wasn't because of his status as a movie buff... It was because of his interest in business.
Tumblr media
Aventurine can be a fake idgafer about his work all he wants, but when it comes right down to it, he was so interested in Grady's marketing strategies and business acumen that he went through the entire archive of Grady's works and learned the full history and tactics of this completely no-name director from a totally foreign planet. He's being unironic when he calls himself a "fan" of Grady's--not of Grady's terrible films, but of Grady's ability to achieve success.
My boy isn't just smart, he's still building his portfolio of tricks to get ahead in life.
Repeatedly, Archer asks whether Aventurine doesn't want to be a "hero of justice" sometimes, to which Aventurine never really fully responds. Yet in the team's time of greatest need in this quest, Aventurine was the actual "hero" of the moment--not using noble tactics, but by being true to exactly who he is: the shrewd schemer whose knowledge of underhanded methods and the cutthroat world of commerce can be applied even to righteous causes.
Aventurine's character in this event was, in essence, a perfect microcosm of the IPC's role in the game's overall story. Their methods might be less than ideal, their perspectives on right and wrong might be skewed at a 90 degree angle--but when push comes to shove, you're really going to need someone who isn't worried about getting their hands a little dirty, someone with the know-how to scheme their way out of the pitfalls, but someone who--deep, deep down--might (mostly) have their heart in the right place.
A++ Aventurine content, thank you Hoyo~
180 notes · View notes
escapetothelake · 2 years ago
Text
i used the character prompts generator for rose and albert and uh
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
scarily accurate
bonus: albert in tpw be like
Tumblr media
39 notes · View notes
leliwardens · 4 months ago
Text
*gestures in a broad sense* there's no way to prove without a shadow of a doubt how much the fandom had direct influence over veilguard (other than the obvious numbers behind the scenes metrics from past games but also the "elves deserved a win" comment that will haunt me forever as an example) without direct confirmation.
but like. the takes i've seen and remember over the past decade and beyond with bad and poor faith readings of the material, the sometimes outright refusal to engage with the worldbuilding on it's own merit, needing constant in-universe validation for "chantry/templars/slavery/bad thing bad" or it's otherwise meaningless at best or support of "bad thing bad" at worst, the lack of even attempting to read into a character's motivation or writing or writers intent with any sort of nuanced approach, and so on...
like again, i can't prove anything, but it does genuinely feel the end result of these takes and opinions would literally be veilguard lol.
86 notes · View notes
milolunde · 9 months ago
Text
We all know Timmy is Wanda’s mama’s boy but we need to keep in mind he’s still Cosmo’s kid too and that Cosmo would love him just as vehemently as Wanda
Tumblr media
#fairly oddparents#not that anyone has portrayed him different#certainly not distance he loves Timmy he probably says it the most in the show and in fanon#but still- watching New Wish there felt like there was a disconnect with Cosmos character-like he wasn’t as well defined as he was in OG#that’s in part due to them toning him down from being an idiot plain and simple but I feel like it wasn’t fitted with something else it was#simply taken away#just to say he didn’t have as much of a presence to me in New Wish as Wanda did and I crave spinning Cosmo around in my brain#I want to see Poof being his Dad’s Boy yknow and I want to see cosmo doting and I want to see when he gets like. parental rage for the sake#of his kids#yknow? Yknow? part of him feeling detached in a new wish has translated into him not wanting to get as close to Hazel as he did Timmy-#to try and play it more like godparents are supposed to- just a presence for a couple months#but also because like. he got SO attached to Timmy and he’ll never regret it and he’d never do anything different#but idk. if it were me I wouldn’t have the capacity to go through losing my godkid again after becoming that attached#that’s not even mentioning that they don’t HAVE to be in hazel’s life the same way they were in Timmy’s because Timmy was going through#neglect and Hazel has loving family and friends all around her at all times- her blocks are mental#in that way cosmo and Wanda just have to do the Typical Godparent Job of aiding her- not becoming people she desperately needs in life#which also bleeds into why I think Peri was having such a. difficult time#godparents aren’t supposed to be attached the way his family was to Timmy and that how he learned it#but his first godkid is Not Easy and lends immediately to the issues Timmy was having where he HAS parents he HAS things (though . Timmy#was not rich and would sometimes not be fed… dev’s dad also forgets to feed him but dev is still able to eat you know)#and how he grew up with his parents as godparents and how he’s been taught are conflicting and it’s nature vs doing a good job quoteunquote#I didn’t mean to ramble so damn much in the tags I’m really sorry#told myself if I had more to say I’d write it down and post it later but I must be heard.
37 notes · View notes
simcardiac-arrested · 1 year ago
Note
no actually I’d like to hear your thoughts on the isat ending
Like i said it felt really tropey and by that i meant that it’s just Everything Good Happens forever and…..that’s it ? like idk we were building up to this huge catharsis sort of thing and then we got to it and it was so sudden and not a good payoff and just kind of nothingburger of an ending . the fact that everyone just forgives siffrin bothers me, or at least the fact that they don’t confront them about the shit they’ve said and done. call me a mental illness villainizer but i think if you’re a fucking asshole and doing the most insensitive things to the people you care about then hey, i think those ppl have a right to fucking tell you off for it. likeeee idk being at your lowest point …… not an excuse …. not feeling it chief ……. like sure the message is to move past your mistakes or whatever but ? that doesn’t mean just getting away with it ??? and i just really don’t understand Why everyone forgives him. honestly at the end of the day the ending is just one problem, the root of which are the characters. everyone feels like trope cardboard cutouts. oh, this is the smart one. this is the smol bean. this is the himbo. and they all care for each other btw. Did u hear that? they all care for each other. we’re not really going to explain to you why these people are so close or what they went through together but just trust me man they’re sooo found famy. like …. okay. i’ve played 30 hours of this game and not once did i buy that any of the characters really cared about each other. like??? why???? You’re telling me everyone super cares about siffrin even though they barely know them?? you’re telling me siffrin cares about everyone sooo much even though he never even bothered to find out their problems before ? Wat ? and this just breaks the ending more because literally whyyy do these people care about him so bad. and then it’s just whyyy does siffrin Have to tell them anything he doesn’t even seem to know them that well. everyone feels like colleagues and Just Friends at best. and so the ending just seems really forced. like it was written by that type of tumblr user who’s always talking about aww why does the found family have to break up after the end of the journey :( which is like fiiiiine. i guess. but u guys know that u have to build up to it right?? you can’t just tell me they’re Family Members(tm) 102829 times and that they super care about each other source: trust. you can’t just do that and then expect me to believe it ….. It feels unearned. the ending feels unearned and i don’ttttt understand what i’m supposed to take away from it . that it’s ok to fuck people up because you’re traumatized and insecure?? that you have to talk about your deepest problems with people you barely know??? i just dont know. Like i said if im being honest the problems with this game’s writing are more than just the ending, it just stands out so much because there’s a lot of build up and then just …… That
#honest to god if you want a Good Example of a story like this just look at dungeon meshi#we start the story from the end of the characters’ journey. they all don’t know each other very well and they’re just working together#hell they don’t even like each other that much. And then as the story develops and they go through their journey we get to see them bond and#get closer and fight and make up and admit they care about each other and still be mad at each other#nobody even gives a fuck about laios at the beginning of the story but by the end of it they’re all willing to die for him. THAT feels#earned. when marcille super fucks up and everyone tells her off for it but still wants to just make sure she’s ok That feels earned#like honest to god i’d take marcille’s arc any day than whatever’s siffrin going on#i just feel like this game suffers from a chronic Tell Dont Show syndrome. we get old over and over again that these characters are close#told*#and that they care about each other. And that’s just ….. not a way to write a story ………#when all the characters exist just to comfort the Whump Main it’s like how am i supposed to get invested. in any of this#u know when the dev replied to someone who was asking them how to write a story and they just said ‘glue your fav tropes together until it#becomes a story’? Well i think that is isat’s main problem. it’s not really a story. it doesn’t really have characters#it’s just a bunch of tropes in a trench coat. And let me tell u that is notttt how you make a story. at all. at all#anyways this was supposed to be about the ending but this story just has so many inherent problems i could critique it forever🤷‍♂️ my badddd#it’s fun as a game and it’s Fine as a story but at the end of the day it just reads like fix-it fanfiction to me#which is not Bad on its own but i wish people would at least recognize how the story is kind of built on sticks#cramswering
51 notes · View notes
sotc · 3 months ago
Text
every time i come across some lines where my male mc jozsef is written shorter than the other guys when he's probably of equal stature and height to ais
Tumblr media
9 notes · View notes
lordgeneralsix · 8 months ago
Text
I can't remember who said this but there was this one dev who said that when making romanceable characters they have to be attractive in some way (personality, looks, not too morally fucked up etc). and since I read that, the statement hasn't left my mind and I'm very aware now of whenever outside influence and modern discourse get to me or other writers. like just yesterday I found myself rewriting a scene to be more "comfortable" to witness, even though the point was to be emotionally charged and face a difficult topic the character had been actively lying about. but some things can't be glossed over. sometimes it's good when media grabs you by the shoulders and makes you face horrible shit. it's good when media makes you uncomfortable even if it's coming from a ~romanceable companion~. that means it's working. if you remain comfortable forever you learn nothing.
I bring this up bc the veilguard companions are the perfect example and victims of the "romanceable characters need to be attractive" mindset. they don't have ugly sides, they don't fight with each other--and I mean really fight--they don't have controversial opinions or do problematic things. they don't ever question your authority over their lives and why you're the guy in charge. they are nice and perfect and their problems aren't really that serious and can be fixed by simply having a therapy session w rook (bc being possessed or gaining new magic isn't a big deal in a world where previously such events are Very distressing and hard to control). they are further proof that trying too hard to make something attractive has the complete opposite effect if your brain isn't the size of a pebble.
it's overall very frustrating that big game developers continue to be so spineless and I'm not giving anyone a pass for shallow writing, especially from a franchise that is known to have complex characters. none of this is impressive after the first three dragon age games, which were well loved and dissected and debated for years after their release. that isn't to say these games don't have kind characters, having that balance is why I personally like dark fantasy and liked what the dragon age games offered (whenever the writing was good..). it's not dark for the sake of being dark (see grimdark), there's a reason why these things are happening, and in this world no one is completely innocent even if they have good intentions. most people like when their characters aren't always kind or agreeable, bc it's extremely rewarding to finally find that middle ground (of course I have to bring up larian, who made bg3 and proved just how much people appreciate flawed characters, see astarion). conflict is the driving force of a story, no matter what it is. even the most sickeningly sweet cozy slice of life story will have some kind of conflict. it's unavoidable. that's life. taking that away is setting yourself up for failure and all that remains is a boring story full of boring people. no one cares about characters who have their lives together.
(the post is technically over but I wanted to put some final thoughts under the cut bc this got longer than I meant)
I want to go back to the statement real quick... like i do agree, it's true as writers we'll subconsciously (or consciously if you're insecure) try to make our characters appealing, but this is the common trap writers fall into by giving a shit about what others think and want from Their work (which btw I fully believe in writing what you want even if it's "bad" because something with genuine soul will never be as bad as soulless cashgrabs). romanceable characters can and should be as flawed as you'd make any other character, bc trust me there's an audience for everything. even a random npc with two lines will be attractive to someone.
the pressure of an imaginary audience is what pushes writers into a corner and prevents writers from writing and exploring what They want. it's the writer's story first, not the audience's. I think the romanceable companion trap can be easily avoided if writers just 1) grow a bit of a backbone and 2) ask themselves if this is even a necessary or insightful mechanic that will help develop a character further. ask themselves if this character even has the capacity to handle a romantic relationship bc everything else is subjective and it's impossible to appeal to everyone (which apparently this is a controversial take). I won't sit here and pretend that I don't appreciate a good romance, but sometimes all someone really needs is a friend.
obsidian is a good example of self aware devs. they tried to do romance for pillars of eternity 2 bc of fan demand, and it didn't work very well. now for avowed, they didn't explore romance bc they know it's not their strong suit and don't feel it's necessary for this story, instead that time and effort went to developing the characters in other meaningful ways. I have nothing but respect for such a decision bc they know what they want from their story instead of lying and trying to be everything at once. less is more as they say.
17 notes · View notes
compacflt · 2 years ago
Note
So Miles is pitching for a Top Gun: Rooster and I dont think we need a sequel tbh but if we do get a sequel to TGM what would do you think it would look like/you want it to be like?
i don’t care. the storys over.
Let’s do an indy 5/cars 3 situation (gotta keep the IP alive) where mav is in an old persons home with dementia and multiple replaced joints and divorced but somehow the navy still needs him and just him to train the new 20 year old female protégé (maybe amelia for tie-in bonus?) after rooster volunteered to fight in ukraine in 2022 and got shot down and killed a week into the war… And somehow it’s maverick and only maverick who gets behind the yoke to save the day (OMG Tom cruise wins against all odds again)
fun for the whole family and it makes a lot of money 🥳🤑
49 notes · View notes
buttercup-art · 9 months ago
Text
hey
#so i've been dealing with some irl stuff recently#nothing too bad. it was just really frustrating and exhausting for me. and really putting a damper on my mood and my art#and i'm sorry if i've been acting a little weird or not saying too much or anything#or if i've been kinda inactive for the past few days#but i'll be okay!#i just wanted to let you guys know what's been kinda going on#i'm slowly working on something really sweet involving Hugo and Noa. so that's been making me feel better#i need something happy and soft between them lol#also! I've been playing The Quarry recently!#the writing is kinda stupid and almost all of the characters act like they don't have a brain. but that's what makes it so fun!#and i'm pretty sure the devs did that intentionally. to make it seem more like a campy monster flick#i'm really enjoying it so far! the werewolves are really cool!#also it's really funny to me how they just pop like balloons whenever they're transforming#i thought it was gonna be a slow transformation. but no. their skin just immediately explodes off#and then they somehow get it all back when they turn back into humans? idk how that works but it's pretty rad#also also! the thing with the tarot cards is really cool!#i missed a lot in the beginning because i didn't know what i was looking for#and the fortune teller lady in between chapters kept getting mad at me for not finding any#but i eventually started to get it! when the game decided to really put one in my face in chapter 3 lol#and the thing with the tarot cards representing the different characters in the game got me thinking about what card Noa would probably be#i think Seven of Swords would be right up her alley#because it's associated with deception. dishonesty. betrayal. and acting strategically#and it could also signify self-deception and confessions. which is all very true for her character#aaahh now i wanna make a tarot card design for her!#but that's an idea for another day#anyway sorry for sorta rambling a bit#i hope you all are doing okay
10 notes · View notes
rookamell · 3 months ago
Text
Nuance in the tags
#i'm getting vg critical takes on my dash again and let me be frank i don't mind people criticising the game#there are many criticisms to be made#but in regards to it and also specifically the lucanis romance#there are nuanced and valuable(i can't think of the right english word i want to use here) ways to look at his romance#somewhere between 'this romance is good actually and portrays a character with a different outlook than what we've seen before'#and 'his romance and overall story was shafted because of time constraints and financial issues in development'#and I just haven't seen the middle ground#like people CAN like the romance#i like the romance#without attacking other people for having different opinions or saying 'they dont understand him like I do'#<- the pixels aren't real and they're not going to fuck you#on the other hand#you can also say you didn't like the romance and thought it was lacklustre#without calling people who did stupid and corporate apologists#no just because i like the character/romance does not mean I think bioware/the devs are perfect#far from that#the writers too#and a lot of this stems from having treviso/minrathous as a last minute panic addition#instead of a well thought-out addition to the game#i like that the choice is there#i just wish they'd given it the time and attention it deserves#esp with regards to lucanis and what that means in a romance both with rook and neve#because say what you want the hardened route for him is incomplete sorry#and i do also think mary kirby added to this with the asexual tweet thing#babe just say you didn't have time to finish him#sah you were fired or don't like writing romance#be honest#and this goes out to the other devs and writers as well#just be honest#i can forgive you a lot more for that and then i can headcanon and finsih him how i want
4 notes · View notes
kenz0tenmas · 1 month ago
Text
hmm...
2 notes · View notes
numberoneanika · 1 year ago
Text
Honestly the roleplay blogs are stronger than I am because if I saw a post where people were saying my blog was annoying and calling me corny I would jump in a large pit and rot away
#I don't think I should tag this one#Okay I've typed my emotions out. For a more normal way to put it: While it makes sense to be upset#best move. I'm sure the blogs in question would be happier if you just told them about the roleplay guidelines than if you made a post#where multiple people call them annoying. Like can you imagine if someone said that about a writing blog#'So sick of x reader fics in the tag I don't want to see that and they're all so out of character' What a dick move.#It is a different case with rp blogs I'll give you that. But I think the principle of the matter stands#unless it doesn't and everything I said is stupid#original ramble below I was so mad for some reason. im not mad at anyone really. everyone is cool. love you guys#I get why people are unhappy that theyre clogging up the tags#like despiar dev said not to and people want to see content of despiar thyme not just ask blogs#I saw someone say they just blocked them and like. I get why. however. people do not know everything#but my brother in Christ you're not helping the matter!!!!!!!!1 send them a screenshot of what despiar dev said!!!!help other people!!!!!!!#just politely tell them instead of weirdly vague posting it helps everyone!!!!!!!!!!!!!!! maybe they just don't know#misspelling the tags so no one finds this post. I will actually be so pissed if people find this and r upset#Oh I'm sorry THIS is the post you're noticing? You have followed me for over six months and you haven't said anything about any other negat#negative feelings i've expressed. I see how it is#I wish the drdt confessions account was still open but whatever fucking whatever#sui mention#personal vent#whatever I guess
15 notes · View notes
littlefankingdom · 1 year ago
Text
Hey, Pathfinder WOTR, why the fuck can I not romance Woljif, when he literally said, in front of the whole group and his demonic grandpa he just met, "I don't care if they betray me one day, because meeting them was the best thing that ever happened to me" (at least, in the French version) ??? This is a one shot kill! I would be crying so much if someone said this to me!!! But I cannot romance him for some reason???
His storyline reveals how he always wanted to have a family, as people that care for him, and he finally found it in the player, and I cannot make this "official"???
And I'm on the aro spectrum, so when I ask for a "romance" option, it can either be "we are romantically involved" and/or "besties forever, cannot be sold separately", but there is neither here! WHY??? HOW??? WHO MADE THAT CALL???
10 notes · View notes
jaylleoo14 · 2 years ago
Text
Im a liar, I keep finishing other drafts and making up new ones even though I'm supposed to be working on the Ruggie drabble TT
And then I have the Floyd Fic, call me silly the way how my brain is constantly wracking up ideas
Tumblr media
2 notes · View notes
readingwriter92 · 1 month ago
Text
utilizing my weekend writing time to sit and try and actually work on plot shit for one of my wips and gruhhhghhhh
1 note · View note
radiantmists · 1 year ago
Text
I'm pretty new to non-5e ttrpgs so I could be wrong, but it seems like the reason these wouldn't get made is because the involved character creation process would feel pointless if the choices you make during it don't affect how your character interacts with the game, but that means that every choice you had the chance to make during character creation is now part of the official logic tree of 'things to think about before doing a game action'/'things that affect how an action pans out'.
I imagine a game creator could make a game where a complicated character creation process culminates in a very small number of gameplay-affecting characteristics, without too many niche mechanics for unique abilities/past traumas/allegiances/what-have-you, but i assume that would mean that even if you and your friend take wildly different paths through that process you might end up with characters who are stat-wise the same, and then you're right back at a 'simple character-creation, simple gameplay' system where the individuality of your character is in your hands, and you just have to roleplay them accordingly.
I suppose having been forced to think about those things would affect how a player roleplays a character, and obviously people enjoy that process on its own, but I can see how for a game developer it would feel like a waste of effort to figure out the whole thing when it has almost no mechanical weight.
The trouble with designing crunchy tabletop RPGs is that the people who want extremely complicated character creation rules and the people who want extremely complicated procedures of play comprise a Venn diagram with only partial overlap, so you keep getting people showing up at your table who put together wonderfully baroque character sheets which they haven't the slightest idea how to effectively play. What we really need to cut that particular Gordian knot is a game whose character creation rules are four hundred pages long and require flowcharts to properly understand, and whose procedures of play fit on an index card.
2K notes · View notes