#i reuse concepts a lot
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dwollsadventures · 1 year ago
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AD&D Game Idea
A video game idea based on the map crawling, dungeon exploring, treasure hunting aspects of old D&D. The best comparison I can make is probably pikmin, as odd as that sounds. In it, you play as a party of adventurers, playing one at a time and switching at base camp, searching for treasure. You explore a variety of locations and must fight monsters, discover treasure, and bring it back to the home base to sell it off. Unlike pikmin, the focus is on real time combat and movement options that each playable character offers. They'll have different ways of interacting with the environment. Exploring said environment is another gameplay aspect, including climbing trees, crawling in holes, sliding down inclines, wading through shallow water, diving with waterbreathe, and scaling surfaces. Enemies are another focus; rather than acting like typical video game enemies, they'll have movement options similar to the PCs, and attack in patterns consistent with real life animal behavior, and monster behavior extrapolated from that.
Playable Characters
Human Barbarian - tallest, widest, strongest. Has a huge ax capable of cutting enemies in half. Best for melee, but is not as maneuverable.
Human Acrobat - third lightest, third strongest. Able to run the fastest and jump the farthest. She can use a pole to leap and cross gaps or climb with ease up a tree or down a cliff. In combat she uses a dagger and her pole as a staff. Best used as a scout, since she can explore areas efficiently and run away from dangerous encounters.
Dwarf Spelunker - the heaviest and second strongest. Uses tools to secure and manipulate the environment, usually stone. Pickaxe, dynamite, shovel. As a dwarf he can see in the dark and notice marks in stone readily. He also can't swim, just sink.
Gnome Illusionist - shortest and lightest of all the player characters. Uses magic, specifically illusions. While he can't shoot a fireball out of his hand, he can employ tricks and true arcane powers to make it seem like he can. This is especially useful against beasts, who flee quickly at such sights. It takes much less energy and time to learn/do, but casting spells still drains stamina. Four spells can be prepared at one time, though the player can pause to change which spells are prepared.
Wood Elf Ranger - the best at traversing the wild. Uses a bow and spear. Can see better than any other, both in the dark and highlighting animal tracks on the ground. Can climb trees and jump in holes faster than the acrobat but isn't as agile, nor as strong. Is an all-around character for exploration and fighting.
Human Healer - non-playable. She is simply paid to sit at camp and heal injuries that the others incur. If you’re able to shamble your way to camp she’ll heal you back to full health. If petrified, another playable character can bring the statue back so she can revive them.
Treasure
All that is found in the field must be carried back to the home base. Sometimes items are small enough to be put into a character's backpack, which has a Resident Evil-like space limitation. If it won't fit in the bag, characters can carry it in their hands. This means they can only use one-handed weapons if the treasure is small enough, or nothing at all if it's so large that it requires both hands. Some treasures are so heavy that carrying them significantly slows the player down, prevents them from jumping, and causes them to sink in water. And finally, some treasures are simply impossible to carry by hand. In this case, the dwarf is able to pull out a cart from a magic pocket (realized as a bag of holding??) which can be pulled by players wheelbarrow-style. If the wood elf has tamed a horse or wild ass, they can be hitched up to the cart to drag it for the player, who has to direct them back to base camp. These creatures have weight limits, however. Asses can carry more than horses but they have a limit as well. Kelpies have no such limit and can carry back any weight with no slowdown. Taming one is risky business though. Some NPCs will trade for treasures.
Enemies and Creatures 
(A sample of some to get a good idea of what I’m getting at)
Goblins - Small humanoids that live in the wilderness, kicked out of their homelands by hobgoblins and dwarfs. Have low health and defense, enough for a single hit from the barbarian to take them out. Make up for this deficit by using a combination of bows, smokescreen, and poisoning their arrows and daggers. Use guerilla warfare tactics by climbing trees and using camouflaged armor. Most the party will encounter are small bands (3-8) of hunters and scouts looking for game or potential settlement locations. Rarely the aggressors of a conflict. They will engage the party in combat in one of two scenarios: they see a party member carrying a goblin treasure, and thus assume it was stolen or looted, or they see the dwarf. History has made dwarfs enemies of goblins, and they will attack a single dwarf on sight. Goblin settlements are underneath hills and resemble rabbit warrens. They are willing to trade a number of small treasures for food and things they deem valuable, like amber or monster eggs.
Toad, Giant - Found in dry habitats away from sources of water. These bear-sized amphibians are round but have well developed legs to carry themselves after prey. Natural camouflage keeps them hidden among rock piles. Their main attack method is a great leap towards prey, trying to swallow it whole. They will chase slow prey for a while, plodding along until they reach the limits of their territory. During the night they like to wallow in mud and are completely docile. 
Kelpie - A horse-like creature that lures people into deep waters. Specifically this is a trap for the wood elf, who can tame wild horses for a day and allow other characters to ride. The kelpie is always at least 500 feet next to a deep body of water, and always has a white or gray coat. Up close, one can also see the rushes within its mane and the crocodile-like gape of the mouth. If ridden, the player is stuck. Getting dragged under the water is an instant kill. Cold steel can render them harmless. In this case, it will make them as docile as a normal horse, with the added benefit of limitless stamina and being able to run across water. Once dismounted though, it will disappear.
Tekeli Tekeli Bird - Man-sized penguins living in the deep caves of the ice wastes. Almost completely blind, relying on sound to navigate. Heavy footsteps and treasure clanking around in a bag can give a player character away. They communicate to each other with horrible screeches. They do this to coordinate attacks against the player and prey. Will swarm their target and slap with their flippers while biting. Bite delivers a freezing effect that slows the player character's movements and stacks with subsequent bites. Deep within an alien dungeon is a flute that can confuse them and send the birds into a panic.
Chimera - One of the most feared monsters. These creatures are a mix of lion, goat, and serpent, though they are nearly the size of a buffalo. Vigorous hunters that pursue prey even across rough, rocky terrain with their goat hindlegs. The lion front is capable of grappling with its claws and delivering a mortal blow to the skull with its great jaws. It can also spit fire at a short range. The snake tail acts like a scorpion stinger, lashing out and poisoning the player. Chimeras will follow the player across the map, except to basecamp and underground. They can be lured away by the corpse of a large beast, which it will consume for a little while before resuming the hunt. Chimeras are cruel predators that will go out of their way to track players even after losing them underground or across water. Fortunately there is only one per map.
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makerofmadness · 1 year ago
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I swear I have something I've found something
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From "the making of" (with the earthbound Halloween hack)
you know how sometimes people will take their old bad fanworks and remake it into something like actually good and also probably an original work? I've done that a few times. Anyway:
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Can you see what I'm getting at here?
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"Varik is almost dead, and yet he can't stop moving because you keep pushing those buttons."
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bakugames-fr · 7 months ago
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also I love self promo-ing and I dont plan on being active here (beyond coming in here to complain ig and not everyone is into following a hater for obvious reasons LOL) my main art blog is @frogcroaks and my headworld is @koegama
look at my kids that i birthed(tm)
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volfoss · 7 months ago
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i think honestly what irritates me about yoshidas work SO much is that people will tell you that banana fish is THE gay manga (ignoring the many things that came before it and were more groundbreaking, ie MW literally having on screen (or like. on panel but still.) gay sex in it and that came out like a decade before BF did) when there really isn't barely any gay rep outside of the pedophiles and the one time ash drops the f slur. like im sorry but somehow yasha, a work she wrote in 1996, has more gay rep in it but also has the same issues.
i truly do not get how people can enjoy banana fish with the rampant racism every 2 pages or the rampant sexual assault plotlines (on women and ash bc he is just... written like how yoshida writes women lmao) that are handled IMPOSSIBLY bad and sincerely i hoped yasha would be better because it had been like a decade or so between works. and then it proceeds to continue with the heres our blonde genius protagonist who everyone is weird as fuck to and will sexually harrass and everyone finds it a VERY funny joke to point out how feminine he is when theres barely any women in the work (if you exclude the ones that are being raped/killed/creepy to minors. which to be fair yasha has toned down the sa a LOT) and that its funny that hes kind of gay except not really!! and its just absurd to me how it just persists in all of her stuff because she is not an author that handles gay stuff well. like the scene in banana fish where ash is completely ok getting gang raped and did it solely to get into the hospital when its been SHOWN that he has a lot of trauma with that. and then right after his friend makes a joke at ash's expense about that. like sincerely and genuinely is this what we are hyping up as the old retro gay manga. go read some tezuka and stop reading shit that the most the main characters do is share a kiss in a nonromantic sense and is obsessed w making every gay person be evil!!
#twist rambles#sorry mw u will always be famous to me (horrible fucking manga to experience for like 50% of the time but also it rocksss and theres#about anything tw worthy in there but i wish more ppl did read it)#sorry im like. i like to read her stuff bc her art is interesting to me but oh my god it makes me so angryyyy#rape mention#ask to tag#like... you do not understand my one sided rivalry w her it is SO intense like... bf was one of the worst reading experiences ive ever had#my tzk gay recs are: black jack (protag literally has a transmasc ex bf) and mw (for aforementioned reasons but its like. genuinely bonkers#and honestly there r a lot of minor characters that r lgbt in his works and like. can we please read smth that doesnt suck 100% of the time#like idk god bf is so baffling to me bc theres NOTHING there other than like. the new horrors every chapter. and yasha seems to be reusing#some plot points so it double sucks. haunted by the one analysis showing how the two had similar themes and point 1 was literally child#exploitation like... man. god it sucks. like not that mw is perfect bc its not and its a media i have a lot of thoughts on but man. id take#that over bf anyday bc like... sincerely how is anyone looking past the horrors there!! the story is a jumbled mess and it rly doesnt have#much to sayyyy but whatever lol!! id love if the characters were in a better media id love if ash didnt end the story feeling positively#towards the man who groomed him but whateverrrr lol#this is super disorganized as a post but like. genuinely it is so infuriating bc some of the plot concepts in yasha have potential and then#she keeps doing this like!!
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startistdoodles · 1 year ago
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Do you ever wish the mirror world was explored some more in the kirby canon? Like there could be whole adventures we could go on in there but all we get beyond the amazing mirror is dark meta knight cameos
I think there's potential for more stories in the Mirror World, but the Kirby series isn't known for making sequels to their titles (especially in the modern era), so I don't really see it happening outside of little cameos or easter eggs.
The closest thing we got was Triple Deluxe involving the Dimensional Mirror in its plot, as it is the reason Sectonia is the tyrant she is. It's cool to see the mirror's affect on Dreamland still persisting roughly 10 years later, even if the mirror itself and what it did to the queen remains in the background of the main story.
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ichorsflood · 1 year ago
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Ugh. This sucks.
When she'd first heard about the trip, Neptune had thought maybe it wouldn't be so bad. A visit to a city full of museums... well, it's not really her thing, but she can think of places that'd be a lot worse, so. Take what you can get, right?
But through some stroke of bad luck, both Venus and Jupiter ended up sick. So now here she is, stuck on her own with a bunch of shitty teachers, boring classmates, and Jesus somehow shoehorned into every conversation. Great.
At the very least, having a moment to herself like this is a blessing. ...She hopes Venus and Jupiter are doing okay. It's their own fault for working so hard lately, but. Still.
Neptune had decided to sit down for a drink, but the cafe she's found herself in is surprisingly busy. Suppressing the urge to sigh, and holding back a cough tickling her throat, she eventually chooses a random table with only one other occupant in the back.
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"Hey. Mind if I sit here?"
@dnangelic
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therealandian · 3 months ago
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can't remember if I've posted about my space gays much but I've added my new favorite character I think everyone will love simply for being the epitome of angy
there's also a familiar face in here!
“—don't need you to carry me arou—oh, look! Great! There's two more!” There were three figures standing in a circle, and their heads swiveled to watch Alessio and Jirard step into the room. The door hissed shut behind them with a deafening click! A smaller creature struggled in the arms of one of the individuals standing there, finally biting down on their arm in a rage. The person let out a yelp of pain and clutched the wound, dropping the creature that resembled a fluffy cat, but had four ears and a forked tail. Its eyes were silver and far too clever. Its fur was probably white, but it was presently covered in mud. “How come you two fuckers look the same?” Alessio cocked his head to one side, glancing at Jirard. “Am I crazy, or did that cat just talk?” “I'm pretty sure that was the cat, yeah,” Jirard affirmed. He crouched down closer to the creature's level. “Sorry, what?” “You two are the same goddamn species!” it snarled. “And I don't know what the fuck a ‘cat’ is, but call me that again and I'll rip out your throats!” The one who had been holding the thing and was now nursing a bite wound cleared their throat. “Sorry about Malo.” They scooped it back up and held it in two uninjured arms, gesturing with a fourth. “They have a nasty attitude and a nastier bite, and they're pretty much always pissed about something.” “Lady, if you don't put me the fuck down—!” She bopped Malo on the head, silencing them, then let them drop from her arms. Malo's tails twitched, but they just grumbled and stalked away in the same manner as a moody cat. “I'm Evan,” the woman said, clapping two of her four hands together and curtsying. Mud-soaked hair that may have once been a soft blue color dripped in front of her eyes, and she flipped it back with a sigh. “Malo and I have been stuck together for about five years now. Sometimes they even listen to me!” “Um…hi…,” Jirard said, getting back to his feet and not getting over the fact that there was an alien cat with a bad attitude and a purple woman with four arms talking to him. “I'm…Jirard?”
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myxineye · 2 years ago
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silly apex oc moment, meet Equalizer! they're a traveling doctor with a tendency to not be perceived :) they're just here to have fun! 
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kaeyapilled · 2 years ago
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O wise Kaeyapilled, tell us more about this "fem kaeya butch realness"
*sitting on a high throne, looking very wise and vaguely bored* i simply think.... we should make fem kaeya more butch.
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lmelodie · 1 year ago
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huehuehue hello just had the thought that mera and seance for the autumn fall prompts would be FUN >:)
Okay i know it's really late in the day to be answering this FINALLY but to be so fair I went all out. This prompt ALSO scratched an ich in my brain and also relates to Millers Law!
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Chimera would absolutely do seances but it just so happened that I had a design kind of (heavily on the kind of) nailed down for local goth Melior! And her and Kills would totally bond but her and Mera? An ELITE combo that I never considered until now.
(Full Melior concept under the cut!)
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iamthedukeofurl · 1 year ago
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I feel like the Hbomberguy plagiarism video has a lot of really good lessons about building an argument. Like, the thesis of the video isn't just "Plagiarism is rife on Youtube", although that point was certainly well made, it was specifically about James Somerton, who isn't mentioned until about halfway through the video. Before then, Hbomb goes through several creators who are already widely discredited as plagiarists, and in each section he introduces concepts that are later incorporated into the final takedown of Somerton, but each section also stands on it's own. Like, he starts with Filip, the game reviewer, which he uses to introduce the format of how he will discuss and expose plagiarists. Specifically, the graphic of displaying the source material while the plagiarist's voice plays, and marking up said source material every time the plagiarist changes some wording slightly. This is the method that Hbomb uses across the entire video. With Illuminaughtii, Hbomb introduces a few major concepts 1) The idea of Insufficient citation. Illuminaughtii "Cites" her sources by putting a plaintext pastebin link in her video descriptions with no indication of how each source was used. Technically, her source is CITED, but not in any relevant or useful way. She has a big list of stuff she read, and a random youtube link in there happens to be the source that she stole 90% of the video from. 2) He introduces the profit motive behind this approach. Putting out a lot of content very quickly is how one builds an audience, and therefore an income, out of making stuff on youtube. Plagiarism of this sort is a way to produce content very quickly and build a following. The Internet Historian section introduces two new concepts:
1) The behavior of an exposed plagiarist, taking down and reuploading videos with minor changes, awkwardly trying to insert credit without admitting guilt. 2) That the plagiarists are stealing not just research, but STYLE. Previous sections go over how the plagiarists are reusing the same words, but this section oozes over how much of the final product's quality was the result of how well the source material was written. TIH didn't just crib the notes from the Mentalfloss article, he created a video heavily dependent on the original author's skill as a writer. When TIH tried his own hand at presenting the same set of facts, it came out much worse. So that when the time comes for the Somerton takedown, Hbomb has already laid the groundwork to bring these concepts back. Somerton takes down and reuploads videos when he's caught, he declares this his video is "based on" work by somebody else without providing proper citation. He's not just stealing research done by somebody else, he's taking their insights and talent as a writer and regurgitating it as his own, and he's doing so to churn out a vast wall of content that he can financially benefit from, and he doesn't need to tell you why this is important, because he's already done so. He already convinced you that Illuminaughtii hiding a line in a pastebin didn't excuse her plagiarism, so you don't need to be told why Somerton saying his video is "Based On" somebody else's book doesn't excuse it.
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gaylienz · 1 month ago
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The 7 R’s of Sustainability:
Did you know that ‘recycling’ is step 6 of the 7 Rs of sustainability? The other R’s are just as important even if they are often forgotten.
Rethink- Do I really need to buy this? The point of this step is to stop and think.
Refuse- Does this product damage the environment? If so, refuse to spend your money on it. i.e. single use plastics, harsh chemicals
Reduce- How much of this do I really need? Buy less! Buy in bulk when you can as it often equals less packaging to throw out.
Reuse- Can I use this product again? Can I fix what I have so that I don’t need to buy something new? Reuse that plastic water bottle a few times. And instead of buying new, try thrift shopping, flea markets, yard sales etc.
Repurpose- Unlimited creativity! Does this item have another use? i.e. old torn clothes can be rags or plastic cups can be planters.
Recycle- Can I recycle this? Not everything can be. There are also some important steps to making sure your recycling is done properly. If unsure, look up local recycling regulations.
Rot- Can I compost this? Food waste, yard clippings, newspapers and many other items can be composted instead of being tossed in the trash. Composting is surprisingly simple and helps reduce harmful greenhouse gasses from entering the atmosphere.
What is the point of the R’s? The number one benefit of the 7 R’s are the reduction of the amount of waste sent to incinerators and landfills. The EPA website provides a lot of useful information. Other benefits that we can reap from implementing these concepts in our life are (as listed on the EPA website): • Prevents pollution caused by reducing the need to harvest new raw materials • Saves energy from not making a new product • Reduces greenhouse gas emissions that contribute to climate change • Helps sustain the environment and natural resources for future generations • Saves money from processing our waste • Increases economic security by tapping a domestic source of materials • Helps create jobs in the recycling and manufacturing industries in the United States
https://www.northglenn.org/government/departments/public_works/trash/recycling.php https://www.nrdc.org/stories/composting-101 https://www.epa.gov/recycle https://www.northglenn.org/Recycling%20Article.pdf
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rheya28 · 1 year ago
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Ridgeview Apartment [ Apartment + Gym + Bar] ♥ The Sims 4: Speed Build // CC
➽ Speed Build Video
➽ Rheya's Notes:
An open/closed concept floor plan. Kitchen with all new appliances Bathroom with shower and bath Gym & Bar Panoramic view of the city
➽ Apartment Units:
1st Floor: lobby, Bar and Gym 2nd Floor [Unit 1: 3 Bed, 2 Bath] [Unit 2: 1 Bed, 1 Bath] 3rd Floor [Unit 3: 3 Bed, 2 Bath] [Unit 4: 1 Bed, 1 Bath] 4th Floor [Unit 5: 4 Bed, 3 Bath]
➽ Important Notes:
● Please make sure to turn bb.moveobjects on! ● Please DO NOT reupload or claim as your own. ● Feel free to tag me if you are using it, I love seeing my build in other peoples save file ● Feel free to edit/tweak my builds, but please make sure to credit me as the original creator! ● Thank you to all CC Creators ● Please let me know if there's any problem with the build
➽Lot Details
Lot Name: Ridgeview Apartment Lot type: Apartment Complex w/ gym and bar Lot size: 40x30 Location: Windenburg
➽ MODS
Tool Mod by Twisted Mexi
➽ CC LIST:
Note: I reuse a lot of the same cc in all my builds, specifically cc's from felixandre, HeyHarrie, and Pierisim so if you're interested in downloading past, present, future build from me i suggest getting all their cc sets to make downloading a little easier! other creators include Sooky, Charlypancakes, Sixam, Thecluttercat, Myshunosun, awingedllama, and tuds. This will also ensure that the lots are complete and are not missing any items upon downloading !
Additional notes: You do not need to download all of the cc on the list as I only used 1 or 2 items from some of these set. Some items can be easily be replaced by what you already have!
I would however, download all heyharrie, pierisim, and felixandre sets that are listed as I used alot of their cc in the exterior and interior!
S-imagination : Nota Living Room [ Ceiling light Only]
Around the Sim: Shop sign [Barber sign only]
The Clutter Cat: Busy bee Pt 1 [ Green table Plant only], Dandy Diary [ Concrete coffee table only]
House of Harlix : Bafroom, Baysic, Harluxe, Livin Rum, Orjanic, Kichen
Bbygyal123: Balance Collection [ Yoga mat ]
Felix Andre: Berlin Pt 3 [ Office chair only], Chateau, FLorence, Colonial Pt 3, Grove Pt 4, Kyoto Pt 2, London Interior, Paris Pt 1 2 3, Grove
Charlypancakes: Maple &S Construction Pt 3, Soak
Harrie: Brutalist, Coastal, Klean
Joyce : Forever Autumn [ Curtains only]
Peacemaker: Graciously Georgian, Paige Armchair, Hamptons Hideaway [Ceiling light only]
Pierisim: Coldbrew, Combles, David Apartment, Domaine Du Close, MCM, Oak House, Winter Garden, Woodland Ranch
Charlypancakes x Pierisim: Precious Promises [ Chair only ]
*Ravasheen: Uplifting Elevator [MOD]
Simkoos: Everyday Clutter Add-on
Simplistic: Rustic Rug Trio
Sixam: Hotel Bedroom [ Desk only], Small spaces Laundry room
Syboulette: Fitness
Tuds: Cross
*Zulf: Let's get fit [MOD] -optional-
● DOWNLOAD Tray File and CC list: Patreon Page ● Origin ID: anrheya [previous name: applez] ● Twitter: Rheya28__ ● Tiktok: Rheya28__ ● Youtube: Rheya28__
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bengiyo · 22 days ago
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Ben's Big BL Blurb 3: Blue Canvas of Youthful Days Blew It, But I Still Recommend It
I finished Blue Canvas of Youthful Days today, and I don’t like where we left off with this show. Let’s get into that, and then check in on some of the other shows I’m watching.
Blue Canvas of Youthful Days Didn’t Give the Audience Catharsis
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I don’t begrudge the show going for a happy ending, given how so many other BLs from their home country end with sudden traumatic turns. However, I don’t feel like we got catharsis from the ending at all. I struggle to full articulate my frustration here, but I think I just really wanted an ending akin to Weekend (2011) or Gameboys 2 (2022).
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I think these two were in a position where they were unable to be together now, and I think they should have ended on a separation. When Cairo and Gav had to separate at the end of Gameboys, it was the correct choice. They were still building their lives, and Gav wasn’t doing well on his on. Similarly, Blue Canvas established a scenario whereby Qi Lu did not have the power to stop his father from harming Qin Xiao. Likewise, Qin Xiao couldn’t keep the local gang from beating Qi Lu.
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I would have preferred they have the boys confront that they were hiding things from each other, and how they both failed to protect each other from the horrors. I am disappointed that we didn’t get a poignant goodbye from them as they accept that they can’t be together right now. I wouldn’t have minded so much a blurb at the end of the show with the pitch for a season 2 that they didn’t get to film (though @thisonelikesaliens commentary makes even what they wrote dour). We didn’t confront the issue with the dad at all, and we didn’t deal with Qin Xiao losing all he’d worked for.
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Genuinely, I would have been okay with them getting a tag at the end of the show with them seeing each other on the street again and sharing a meaningful look. However, we never saw them face the music of their double noble idiocy, and that sucks. It especially sucks because we had Let Free The Curse of Taekwondo this year, and so we saw the consequences of this. We could have had these two railing against the world and promising to see each other again. The tag at the end of the reuse of the fantasy sequence feels tacked on and unearned. That kinda sucks more.
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Final Verdict: 8, Recommended With Reservations. I really liked most of this show, and I think they wrote some phenomenal characters until the finale here. Like @lurkingshan I ended up not pleased with this ending. I am disappointed in the lack of resolution about the withholding, and I think they needed to face the separation and goodbye. However, I really liked the cast, and I respect the team that worked so hard to get this to us.
On to the rest of the show, presented in no particular order…starting with the worst. I’ll put in parentheses what episode number I’m on as of this post.
Haunted Hearts is Boring (5/7)
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Magic, mah friend! Your show is boring. I do not know why these boys won’t kiss, and at this point I feel like I don’t care anymore. They’re introducing yet another ghost next week and I just am so disinvested. I try so hard every time to support Oxin Films and Regal Entertainment, but they make it so fucking hard. Holy shit. There’s only so far the boys being cute can carry a thin concept like this.
City of Stars is Better Than I Expected (2/12)
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I am catching up on this show. The acting isn’t great, but I’m really enjoying a lot of what’s happening here. I will report back when I finish.
See Your Love is Fun But Kinda Weird (7/13)
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The visuals are great in this show, and the leads are filling in the aesthetic gap left behind by Jimmy and Tommy in a way that really works for me. There’s been way too many pratfalls in the last two episodes. We are at 1.5 pratfalls per episode at this point. The side couple is absolutely ridiculous. I’m having fun.
Caged Again is Becoming a Favorite (4/10)
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Junior is the best protagonist of the year. I’m obsessed with this penguin boy. I love the way this show uses its supernatural elements to drive its storytelling forward, even if I think the plot got a little silly in episode 4. The friend group dynamics are so fun, and I haven’t enjoyed a group of Thai boys this much since Knock Knock, Boys! (no surprise, two of them are in this show, too).
Your Sky is a Weekly Delight (3/12)
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The 2gether rewrite show is great, and I will be reading no commentary to the contrary. These boys are so great, and they are one of the best couples of the year. This show is doing fake dating in a way that’s just so excellent, because it’s real dating! The boys are genuinely trying to get know each other so they can pretend to be a better fake couple. This is so close to being excellent meta commentary about dating in the digital age, and how so much of dating for the current generation is about how others perceive the validity of your relationship. It’s actually so fun to watch a show where the characters are doing all the things you’re supposed to do when you’re trying to build something with someone, but one of them doesn’t fully understand what they’ve gotten into. This show is great, and I love it.
Love in the Air: Koi no Yokan is so Slick (5/10)
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If there’s one thing a Japanese drama is going to get right it’s trauma! This show delivered on Kai’s horrors in a way that was so visceral that I needed to pause and catch a breath. I remain obsessed with the casting of Nagatsuma Reo as Kai, because he’s taller than Suzuki Asahi sometimes. I really love that they didn’t give us the BL height difference trope, and I like that they didn’t style Kai in a way to make him look more feminine. There’s a egalitarian physical balance between Fuma and Kai that I find extremely refreshing, considering the massive class, wealth, and suffering gap between the two characters. It’s no surprise that we’ve had a dearth of gifs of their sex scene, considering it doesn’t play to the kind of asymmetric aesthetics that folks seem enjoy in their pairings.
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As always, the Rei and Kai friendship remains one of the best parts of this story, and I like the way this version of Sky talks to this version of Rain about the queer stuff. He feels like he’s being careful with his friend, and not just ghosting him on important conversations about his friend’s sexual awakening (one of my major gripes with the original Thai adaptation).
Our Youth is Taking Over My Brain (4/11)
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I have not moved on from the “Infect me” line, and I am still obsessed with the plausible deniability of the “no homo” that Hirukawa relies upon as he continues to pursue Minase. Now that Minase has reached his breaking point, I’m so looking forward to seeing where we go next. We’re due for a major separation, and I’m ready for a Japanese BL to not fuck up a second chance romance attempt this time. Perhaps adapting Korean work could the solution?
Spare Me Your Mercy is a Welcome Return to the Sammon Feeling I Enjoy (1/10)
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I just really love when Sammon shows feel like the mystery matters more than the romance, and this feels like it’s in the correct space. I loved the initial setup, and the potential for there to be multiple murderers. I really hope that they start killing younger people in this show, because they said there were only 40 palliative care patients, and we downed three of them in the first episode. I’m so happy to see JJ again, and Tor looks great. I am looking forward to the weekly watch and theorizing with this show. Most importantly, I’m looking forward to the complex meditation on euthanasia, which this story feels like it’s taking seriously.
Love is Like a Poison Finally has Given Us a BL Battle Couple Again (11/12)
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We haven’t had a BL battle couple in what feels like forever. I love that this show continues to reward us for believing in Haruto and Shiba. Haruto’s dad is the absolute worst, and I really want him to lose. I love Shiba, and I love that the show continues to give him some of the visual tropes of a legal drama (like the pan up near the end). I’m in love with this show, and it’s going to be one of my favorites of the year, I’m sure.
Fragrance You Inherit Hurts Me Because Everyone is Doing The Right Thing (4/8)
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This show is actually so painful sometimes, because no one is doing anything wrong. Everyone is being as emotionally honest as they can be with everyone they speak to about all of the things that are going on. There’s absolutely nothing wrong with Sakura choosing to let go of her lingering crush on Mone now that they’re both moms and their kids are dating. Besides, we presume that Mone is still married! The conversation with On-chan makes me think that Mone misunderstood the relationship Sakura had with him in college (My man is ace but not aro! We love to see it).
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I just really love that everyone is trying to do right by everyone around them, and I think all of the things that remain unspoken in this show have been withheld for completely valid reasons. There are no villains in this story, and that makes it even harder to watch really kind people treat each other politely in every scene. I’m just feeling a quiet scream in me the entire time I watch a good son by a thoughtful gift for his loving mother with the help of his supportive and lovely girlfriend, as he prepares a surprise from the old friend who clearly still cares about her friend and the unrequited/unexpressed feelings between them. This show is incredible. Go watch it right now. Thank you again to @isaksbestpillow.
Conclusion
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That’s more shows than I’ve been watching in a while. It’s nice to have some Thai shows back in my rotation that I’m actually enjoying. I really want the Chinese to now fuck up their endings, but it seems like 2024 will not be that year. I’ll try to check in with the end of Love is Like a Poison when the Netflix release schedule completes so folks can binge it then. In the mean time, let me know what you’re enjoying, and what else I should consider picking up.
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ganondoodle · 5 months ago
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totk rewrite- botw2 edition
been thinking about the other totk rewrite again (the one only based on botw in which the sonau stay a mystery while being expanded upon)
i talked about it before but heres a lil breakdown (im reusing alot of mechanics from the villain rauru rewrite bc they work too well to be discarded for this one)-
(edit, about five hours later .. its not a little breakdown, its a pretty complete summarized breakdown of the entire new rewrite that i didnt intend to spend the last hours of my sunday on but here we are .. long post, but with pics bc theres lots of concepts im reusing or reviving)
okay START:
zelda and link explore the caverns below hyrule castle bc the shiekah tech has been losing power and their research as to why lead them here
they discover ganondorf and through zeldas curiosity break the, already weak, seal on him (no enigma stone here, the seal was done by an ancient queen of hyrule)- he wakes up attacks them, breaks the mastersword and miasmas/malices links arm off (also idea is that you have to fight him but meant to lose horribly lol) and then have to play an escape sequence (or watch a cutscene of it) in which zelda drags link after herself running from gan
(remember this old first idea drawing i made when i started to think about a rewrite? yeah im reviving that, except theres no totk sonau in this anywhere)
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they get out and immediately afterwards a heavy earthquake runs through the land, completely, and actually, changing the map (also using the idea of devastating the regions climates- gerudo desert is flooded, death mountain collapsed inwards, the zoras realm is dried up, rito village has completely frozen over - ACTUALLY frozen over, everything encased in thick ice, the temperature has a special new low point, the winds too strong to glide anywhere-, mountains and rivers shifted, caves are revealed- oh and most of the main villages have tried to flee somewhere saver so theres no literal 1 to 1 repeat of points of interest from botw; also no uh .. miasmas holes that are literally jsut like drilled out bc what?? i want the access to the underground be few and hidden to make it more special to discover)
links arm gets amputated and replaced with a shiekah tech one (maybe using the botw shiekah stone/slate since they still dont know how to make them and its the best self sufficient piece of tech left that doesnt rely on the breaking fuel structure) (reusing this concept from the villain rauru one, with the difference beign that theres no corruption of link -or maybe it does have an effect to have shiekah tech literally hooked up to yourself *thinking emoji*- the abilities remainign the same)
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when link wakes up some time has passed (so its more logical that the other regions have tried to cope with everything happening) you get a tutorial by purah and other shiekah (bc with zelda in charge theres more shiekah doing tech stuff again! cool!) and now have a magic meter (functions like in the previous pic, recharges over time depending on environment! bc i find that idea so cool for interstign puzzles and storytelling- like i said in an older post, a place where lots of people died might be richer in spirit energy recharging your magic faster- others have been hollowed out of luminous stone which slows down the recharge) and you are left to decide where to go
both zelda and you have a shiekah stone/slate replica but its incomplete since as mentioned the knowledge on how to make it is still lost so it only has the basic functions, such as the map, journal, camera and teleport
zelda is your companion from the start, in the years since botw she trained in basic self defense and can use her sealing powers as a shield to protect herself (though reluctantly since she doesnt want to rely on them) so you dont need to babysit her- you can tell her to be aggressive in encounters, supporting you (occasionally shields you or heals you a little?) or stay out of it/only self defend if an enemy targets her (in case you dont want any help) - she also copies your movement in a way, when you glide around she will too etc- in cases where you go very fast to one thing, like the hookshot, she will grab onto you
zelda also acts as your mobile crafting station, to put it bluntly, as she can craft and repair weapons, which is at first limited but can be expanded upon by doing quests (like the options of spear crafting being hugely expanded by a zora quest- fitting their fight style), when she does it you need the material needed for it though it costs no money- theres new little smith shops around the world that can repair and craft as well in which you can spend money instead for material you are lacking (and a little fee for the work you know)
(one of the first rough concepts for a pair of smiths, one is at the shop (green lady, the scars on her arms are her missing fins bc she burned them or lost them in battle), the other walks around it like terry (beedle) does and from whom you can buy already crafted simple things, like arrow types-
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oh yeah, arrow types return and get more options bc theres no way in hell id make anyone scroll through that awful menu just to fuse one arrow at a time (the old types return, but theres new ones and all are craftable in bulk, here and old rough sketch)
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(also theres no new 'in the same location jsut a few steps to the left' towers that shoot you into the air bc it just destroys the entire world design- even if there is no sonau tech in this one so no gliders- i want the sky to feel as dangerous and mystical as the underground)
the sky has to be reached via the hookshot, its got big islands mostly with old shiekah ruins, including that broken titan prototype i drew before, and the bird mechanic (you can tame birds and register them at a location there, idk if im keeping the idea of a lone shiekah there, but the birds will stay)-which is if you tamed a bird you can call it when gliding to gain a little boost in height, enabling you to reach islands further away (since no building, yeah that mechanic is better used in a game actually built around it, which totk just isnt- do not argue with me about that- to really let it shine instead of just being a tiktok viral funney build simulator that adds nothing meaningful to the game and actively makes it worse due to its implementation just not fitting there) or save you from falling if you barely missed the edge of one - theres few points of teleportation up there so the world map isnt made skippable, theres no shrines there (and in general, there are no shrines, just minidungeons- ACTUAL minidungeons- integrated into the world, like really big caves that are each unique and filled with challenges- and much fewer of them) (the islands being mostly made nigh invisible from the surface bc clouds gather on their underside)
perhaps different glider types?! and you can switch their design via zelda too
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the old botw shrines are non fucntional due to loss of power, either overgrown or broken into pieces due to the ground breaking open, some might be infested with malice/miasma and comes alive like a weird mix between guardian and miasma crab (which also goes for guardian wrecks that hadnt been taken apart for research yet), some are fallen into caves that got revealed or got swallowed by the ground with only the tip remaining- the titans (divine beasts) are all repurposed (like in the other rewrite ideas i had)- the rito tried to flee the blizzard using medoh but sicne no one has piloted it and unstable connection to them causes them to crash in the hebra mountains, unable to leave it due to the storm and thus on limited time; vah rudania was perhaps made into a temple, or training ground but fell into the underground when death mountain collapsed (imagine ... malice/miasma infested rudania being an actual boss itself, chasing after you in the underground); vah ruta was absolutely made into a place of worship and after their domain dried out a few remained there praying to it convinced their faith would save them- its not able to move but manages to produce a little water still; vah naboris might have been used as a stronghold/lookout but due to the desert flooding (which is in fact, bad) its one of the 'islands' people now reside in
new weather types, including storm and darkness caused by mushroom spores that are invasife to the surface
theres at least six dungeons, one for each region (but not in the exact place as in botw bc that is literally just plain stupid though i might use the zora sewer/water system idea for an actual dungeon instead of .. a single button- bc how cool would that have been?? no no lets put the fish people in the sky and put a single button in the coolest part of it that only activates a waterfalll .... coming out of a tiny island in the sky- all just by of the visual neatness of swimming up??- anyway) plus a yiga one that is in and below the akalla citadel- also might put hyrule castle into the underground and inaccessible for a good portion of the game- and one in the forest of the krogs that was corrupted (which i thought was the reaso nfor the backpack krogs, but no, they literally have no goal and serve no purpose than to make funney videos with em, and then even the forest is nothing more but a reused lame fight agaisnt phantom gan- im starting to rant, sorry)
the abilties of the champions will be similar but there are changes, as in tulins (who i might just change to teba bc lets be real he was the one you interacted with in botw really..) isnt a gust of wind, since its both contrary to revalis whole deal of how difficult it was for him to create the updraft and then tulin can just do an almost exactly the same thing as like, a 12 year old- also its little usefullness after me adding in the birds for the sky and different glider types- maybe ill make it a strong windcut forward like in the other rewrite, like the yiga officer windattack but on steriods id also consider most of them not having the innate ability for it anyway, except for yuno maybe since he literally inherited daruks shield and as my idea was could make a variation of it adding the roll an fire to it but still having the shield, bc it kinda makes them like a boring copy of the botw champions and also lessens both their impact in a way (perhaps bringing dungeon items back?? idk,so still working on that)
each dungeon has a unique boss, at least on of which being a corrupted friend (PROPERLY DONE not like poor yuno in totk >:I ) bc each being just some monster tm is kinda boring (like twilight princess was so cool for how it mixed its bosses tbh)- also want satori to have a dark (also nice) counterpart that you might have to fight first bc you are trespassing into its domain (an old sketch gonna revisit it at some point)
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new armor sets of course, and you still own YOUR house in hateno, zelda either has her own one in the spot where landa (the funky building lad that you bought your house from in botw) had the 'example' houses or yours got an additional building added onto it for zelda (and you can customize like, trees around it and have a lil farm spot too!!) and in your house theres a chest you can store armor sets in so you dont have to sell them to avoid inventory clutter
POUCHES return!! you can find some but most are locked behind quests (since logically people likely would have pouches) making them a really good reward and dont force you to engange with krogs if you are tired of them, it also avoids making you go back to them over and over just to expand inventory (you can choose for which part you want to use the pouch for, weapon or shield slot etc)- krog seeds are now its own currency for a lil shop you unlock in the forest, one of the highest rewards being the eponator zero (the motorcycle from botw)
also BOTTLES return! the main way to store healing, which also has to be consumed in real time (like in skyward sword, select in on a wheel so link takes it in his hands and 'a' to use it) avoiding the pause and spam apples into your mouth problem-
now cooking is NOT removed, it has even better effects than potions BUT it cant be stored and has to be consumed where you cook it (hear me out-); the cookbook in totk i find pretty annoyingly useless so, the cookbook is now a proper book you can fill out and when you want to cook a recipe you select it there and cook it with what you have (it shows if you dont have it all and also if you wanna swap an ingredient that would end with a similar effect) AND since you cant store it, theres special NPCs that reappear throughout hyrule (like a group of chefs that have one in each region at least) that let you just cook whatever you want without it wasting your materials, and if you hit a recipe it unlocks and is saved in your cookbook (you have to have the materials you want to cook with but it wont consume them, so you cant jsut spam it and fill the entire book out in one go- maybe the chef can give you subtle hints with expressions if something might be good or not before you try it out so you dont waste ages just cooking the same shit over and over xD)
(also possible idea for an item or big quest reward, a portable pot you can set up to cook with -with wood and fire- on the go without having to rely on finding them in the wild, and zelda can act as you chef giving you hints ... honestly i love this idea, remember all the cute botw art of them travelling and cooking together?? make that real you idiots!)
to upgrade your health or stamina you have to get spirit orbs still, but this time you get big ones that each can be traded, since thers fewer minidungeons but they are 4 times bigger than shrines they also give you 4 times the reward- but still one where you can choose which one you want bc i find that an important bit of freedom (idea still is that you free trapped souls and they give you the orb as a reward, majority of which are in caves in the underground or in the surface caves) which encourages you to vary your gameplay and not focus just on one area bc you probably want all those things, go for quests for puches and bottles, for minidungeons for health/stamina etc
oh yeah, the underground houses several dungeons, the weird gravity effect is in either the entire underground or in parts of it- it does not span the entirety of the map, isntead its smaller and often enclosed areas that each are more detailed and 'finished', theres different bioms and enemies you dont find anywhere else, and some enemies on the surface (like the miasma hands but like .. less easy and no phantom ganon bc that got boring rly fast) that sport those hands can grab you and drag you underground- which can either mean doom for you or .. discovering a new area down there hmmmm a risk to take isnt it :3 (also wanted there to be a mount there but idk if i will use this old concept of the dongos or if i want it to be a crab like thing bc of the underwater theme i want to go for)
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LORE/STORY
so as you explore you may discover caves and areas in the underground containing sonau architecture (the type from botw, not totk) most of which heavily damaged, but theres few that are in 'better' shape bc they have been in selaed off caverns that werent yet discovered-
you find out the sonau, which you only vaguely knew from ruins in the overworld, were in fact real (but no you dont suddendly know they fucked with hylians and even their names of untold thosuands of years ago that you just so happen to have read in a book all of the sudden like it was an always known fact and not at all a myste- .. rant alarm .. ), and given the ruins underground they must have originated from there, but there are no scriptures that survived and all sculptures are in very bad shape, alot of which seems intentionally destroyed- slowly you and zelda piece together through vague clues (VAGUE game VAGUE, let people THINK) that they had knowledge of the past and the nature of the ever repeating return of disaster to hyrule; the biggest reveal beign that they knew the cycle wasnt natural at all and that it keeps being repeated only through the structure of how this land operates, the beliefs of the people that rule it, altered history etc.
the ancient shiekah under the rule of hyrules royalty found out what the sonau had discovered/knew and persecuted them (parelells to what the king would do to them later on, anyone??) since the divinity of the kingdom must be upheld by all means necessary- which is why the sonau had disappeared so entirely, with little of their culture left and none of them, and by doing so the ancient shiekah also discovered the previously lost knowledge of the gerudo king having turned into the biggest threat to the kingdom in the past (which the sonau had kept secret, knowing what consequences it could have if not handled carefully), which starts up a whole other betrayal plot of the kingdom planning to imprison gan before he can become a true threat (im gonna guess the relations between the gerudo and hyrule havent been that great even before since hyrule was still the main empire)
gan finds out before the plan goes through and assasinates the king of hyrule, the ancient queen declares war (yes, the queen for once) and in the end sacrifices herself to seal him away, more for revenge than any prophecy, but it nevertheless leads to the cycle doing its thing yet again
calamity ganon is a product of ganondorf trying to break free of his seal- and perhaps in an attempt to weaken his unbreakable will the shiekah discover they can use his spirit as a powerful source to their newly invented tech- which previously ran with processed luminous stones (yes battery theory will never let me go idc) and essentially use his own power against him by beating the calamity with their tech
(this knowledge is also how you get the yiga to work with you, using your knowledge of the past as leverage and zeldas ability to negotiate - and bc i thinks it would be cool to see her develop that way, and no i dont mean it as they all gonan fix it uwu either, its hard to go into more nuance here, its already way longer than i wanted- and yes this also ties into the koga is one of the ancient monks that made himself basically immortal through malice experiments HC of mine)
he attacks the regions bc they too sided with hyrule, he drags you to the underground bc its where he has spent thousands of years in agony, hes only out for revenge, an understable one and one you can sympathize with, but one you cannot negotiate with, its been too long, too much, no amount of apology could sate the desire for payback (which keeps the whole link and zelda defeat ganon formular alive BUT gives it nuance, right?? more tragic really, i hope that comes across)
he attacks link and zelda, breaks the masterword bc he has seen it all before, the original calamity, through the eyes of malice, he knows what you will do, inevitably so, you too will come for him, again
at the midpoint of the game you will reach hyrule castle (underground? perhaps it depends on how much health you have, getting grabbed and dragged into its depths losing hearts and if you have enough you survive until you are inside the castle and let go, you cant teleport outside - oh and zelda is either absent for the fight bc you got separated or she held onto you and protected herself with her power- honeslty kinda like the seperation idea bc after having her around all the time its gotta be super creepy to be suddendly alone) and will have a fight with him, that you kinda lose but are saved by the rest of the crew that zelda had banded together and brought here after being seperated from you- maybe without koga yet bc he would be locked to late game i think
there will be a quest to reforge the mastersword, which if you havent already gone to the forest will now lead you there (oh also some of the krogs you find outside the forest now will tell you that they had to flee, but maybe warn you not to go there yet if you are still in early game, others might not know bc they left to plant new forests, windwaker style, maybe a quest there too! to give them purpose beyond being your plaything and then just disappearing- ahem .. )
(old concept for the krog forest/dekutree boss)
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the dekutree will tell you to restore it it will need the blessings of the three dragons (who might not have appeared yet, or slowly disappeared one by one, they might need to be rescued bc gan probably knows you are gonna try and repair the sword) (oh look more old concepts still relevant!)
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in the end it will .. end with you defeating ganon, just like always (unsure of the place where it will will be but OH LOOK old concepts- here it was still with hyrule castle in mind but that might be jsut for the midpoint fight now- maybe id put the end fight on the forgotten plateau, to round it up nicely, ending where botw began ... ;3
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i really like this one .. even more than the villain rauru one, though that one is fun bc a twist like that is pretty neat and fighting with ganondorf is also rly cool- but sicne i just dont like the totk sonau and much prefer them remaining mostly a mystery im very fond of this (also .. im so sick of ancient people with high tech bs now..)
the aim with this is to .. make a botw2 that actually feels like a botw 2 (for me), shiekah tech is still there but little functions still, logically bc its main powersource is breaking off of it, the sonau are a mystery and kinda negatively talked about bc the shiekah persecuted them just like they would later be - also explains why there are shiekah things in every sonau building, of course they would overtake their places and try to erase a much as possible of them (the thunder plateau might have been a place of worship to farodra or for research- now look its a puzzle for a shrine to strengthen our hero to defeat the thing we caused :)) ), the sonau are expanded upon WITHOUT destroying their mystery (none of them are shown, there are NO memories in this game, everything happens in real time and what you can learn about the past is mostly vague clues pieced together by nerd zelda!)
it gives more depth to the shiekah as well as add an important ounce of nuance to the yiga and shiekah, to ganondorf as well while adressing and fixing the things that needed work in botw in ways i would find enjoyable (instead of making it WORSE)
i also dont want to go too hard on 'zelda is totally agaisnt the monarchy bc monarchy BAD', its not meant to come across like that, i just wanted to do sth interesting that does question everything and bc i like to think she could be lead to a different way of thinking, especially if so through her own research and discovery of previously buried history, being confronted with her own biased views by her passion for her interests
anyway, if you read through all of this, i probably forgot stuff, buts its very late and i spent alot of time writing this (bc i cant stop once i started i guess) and theres lots of things repeated that i already talked about BUT if yo actually read through it all, i cannot even begon to express just how much that means to me, and id i dare request, do tell if you like it!!! and thank you so much!!! it might not seem like much but this is also very important to me, i still dream of gamedev after all and i see this as a sort of practice, are my mechanics and stuff actually better os does it just seem like it to me etc -
(though keep in mind, this is in part self indulfent bc hey, its not real and is never gonna be so i might just do what i want- and yes i do believe it is doable, even if this all sounds alot, the magic lies in making it less but make that 'less' more dense and detailed, hence the underground being like at least cut in half in size and the building mechanic being removed (to give to a game where its better used than totk) alone should free alot of time and space for the things i described here)
-thanks again for reading, posts like these rarely get much attention so uh ... its pretty much never worth the time i spent typing designing and writing it (even if theres still lots missing here, like the dungeons and details to the champions ..) so every bit of commentary weighs alot more <3
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cowboybuddie · 8 months ago
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bethesda seem to really struggle with towns/cities period!! their creative choices tend to be pretty interesting (e.g white run is everyone’s fav city for a reason, diamond city and good neighbour aren’t bad either) but a lot of them feel empty, without purpose. if they do have a purpose, it’s one singular thing like fishing or chems. some of the “cities” in skyrim are downright villages, with maybe one quest and then nothing. in fallout, there is still rubble in settlements, lived in places where people eat, sleep and shop- there is just piles of rubbish everywhere. like, can you imagine a settlement like vault city or shady sands in a modern fallout game? it would look insanely out of place. an equivalent of the imperial city in skyrim? a fever dream!
as cool as some of bethesda’s concepts are, it seems like logistics defeat so much, especially in fallout. i want farms, water pumps, explanations for their clean water, NEW factions, reuse of actual buildings, fishing, hunters, scavengers, washrooms, armourers. if the ncr can print posters and make flags with professional quality, society’s doing pretty okay. even the shadiest and least developed parts of fallout 1 and 2 had more of a semblance of society than the majority of 4.
rest in peace ncr, ur incompetent but ur flag is really cool bro
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