just watched the episode where naruto meets minato, and. idk if it's because i completely skipped the battle beforehand & therefore tense battle atmosphere or if i'm just older and more resentful now, but.
if i were an orphan who had no adult guardian most of my life and had to fight for respect, and then train my butt off to survive because my dad sealed a fucking wanted monster inside of me, and then said dead dad said "😀 i did it because i believe in you. you're my son after all. idk how you're going to solve the systemic problems of our world but i blindly believe in you because that's what parents ought to do". i think i would have puked and also aimed at his shoes.
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I was talking to a friend about Lockwood & Co, she hasn’t watched or read it, but she noticed I have been tweeting about it. I vaguely explained to her the whole situation of it being cancelled plus the campaign to save it and she seemed really surprised that it was cancelled. According to her, she’s constantly seeing TikToks about it and the trending hashtags on twitter (day 68 today guys), so she’s like completely sure that the campaign is getting enough attention for it to get picked up again.
Idk, I think hearing an outsiders perspective really encouraged me, so I thought I’d share it here too.
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i was so normal when someone brought up the beekeeper at a party today
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I finished big o like a year ago but never went back to the manga-I really should-yet it’s still taken up so much space in my brain not only just because of how much of a unique mecha it is while still staying true to the genre but for the crazy ass shit the end of the show drops on you and id love to make a post about my interpretation of the ending cause ive thought about it a lot but the issue is even if i know most of my posts go over peoples heads and i can just put “big o spoilers don’t read if you haven’t finished/want to see it” at the top so people don’t accidentally read it I really don’t know how to DESCRIBE the twist.
Like this shit really makes getter being a cosmic horror be such a casual and normal statement in comparison which is something I never thought could be top given two of the major anime’s end with one or more of our protagonists going to fuck off land.
But at least I can tell you that happened where as big o it’s like “what the FUCK did I just witness what do you mean ITS ALL FAKE” and that’s as far and vague as I can go without spoiling it completely.
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honestly. being real. ive looked into a lot of various indie ttrpgs that haven't spoken to me, and i end up just coming back to D&D over and over. and i think i finally fully understand why that is.
D&D is very heavy on rules for what can happen in combat, but fairly light on rules for when it comes to story structure and roleplay. as a result, roleplay scenes feel a bit more natural and flowing, with the only mechanical aspect being the occasional skill check for like, intimidation / deception / persuasion / etc. but then, unlike the roleplay, the things that can be achieved in combat are pretty strictly regulated. this is fun for how i like to roleplay, as someone who used to do a lot of freeform RP--the problem with freeform RP style combat sometimes is that if you're RPing combat with someone who gets really wound up about making their characters always win, it can be really fucking hard to counteract the shit they have their characters pull out of their back pocket. having a VERY clearly defined and strict set of rules for specifically combat makes it so that when combat DOES happen, people can't just Say Shit about what they have their characters do--they have a limited character framework to work in and a limited set of tools that they can work with, and enjoyable combats come from using those tools in that framework creatively, effectively, and excitingly. this makes combat feel like it has genuine stakes, and when done right can be very intense and exciting. and then when you do actual like, character interaction and story building? there's just not a lot of strictly defined rules for what can and can't be done in those realms, both for a player and the DM. there aren't any constraints on the structure of the narrative that the DM presents, which means it's fairly easy to rip out the pre-packaged D&D lore, re-fluff a few things that heavily reference that lore, and just homebrew your own story structure and lore and world and characters and pantheons and the like.
my problem with a lot of indie TTRPGs is that a lot of them are married to either a very specific story structure that the system mandates that you follow, or a very specific pre-made world that the system is mechanically built to form around, and that level of pre-determination doesn't interest me either as a player OR as a GM. like these are fundamental rules in these systems that would gut it if you tore them out and replaced them with something else, which means that if you tried to go against those premade structures/settings, you would basically have to homebrew the entire goddamn thing from scratch anyway. D&D's relative rules-heaviness of combat and rules-lightness of roleplay makes it easier for D&D to provide me the kinds of stories that i actually want to participate in, even if people insist it's not as "flexible" as many people think it is. like. yes. don't run a regency romance game in D&D, obviously. but if ur running a high fantasy type of game focused on adventuring, D&D can be adapted pretty well to a homebrew setting and world with minimal effort.
and tbh, i really think that's why it has the cultural dominance that it does, and why i personally keep engaging with it as a ttrpg even as people yell from all sides to play something else. "just do freeform RP!" ive done freeform RP. it's good for character building and dialogue and intrigue and sex but it fucking sucks when characters have to fight. i fucking hate it when im trying to RP fighting in freeform RP and whatever person im fighting against just keeps fucking kicking my ass no matter what i have my character do because my RP partner is so invested in forcing me to lose or give up that they just pull whatever the hell they can think of out of their back pocket to beat my character into submission. at least with an incredibly well-defined set of rules for how combat works, your opponents are also working in a limited framework with limited tools, so even if they do fucking kick your ass, it doesn't feel completely stupid and arbitrary, and since opponents' attacks are governed by dice rolls almost as much as players' attacks are, the amount of arbitrariness in the combat is not wholly stacked against you unless you're fighting against something that's WAY out of your party's league--and even then, those creatures and people are still going to be bound by their dice rolls as much as you are, they might just have better bonuses and/or fewer penalties to make things a bit more favorable for them. that horrifying fucking monster you're fighting may have an insane bonus to attack, but it could still roll a critical fail when it tries to attack you, just as much as you might roll a critical fail to attack it in turn. everyone operates under the same rules and will have similar limitations placed on them by those rules, and participants have much less leeway to make their characters' combat prowess be whatever the hell they want whenever anything even mildly threatening happens.
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Part Two -> Amber Heard vs The Cult of Johnny Depp
↳ How Johnny Depp primed the world to fall for an absurd conspiracy theory.
Part One -> Amber Heard is an Unambiguous Victim
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“Yeah, you did. You made me cry with how it hurt, and you skinned up my knees. But I wasn’t that strong then, was I?” Daniel asked.
When he lifted his hands Armand’s pulse raced with the anticipation of being touched. Daniel’s hands came close to his sides, almost touched his chest. Bypassed his face entirely and found their way against the wall, palms flat on either side of his head, caging him in. He was lean but there was muscle to him. Armand could see the contour of his biceps below the hem of his short sleeves.
“And are you that strong now? You have my blood but you’re younger than me,” Armand pointed out. “You’re not likely to be my equal. Not entirely.”
“Mm, you’re not wrong. But I don’t know that you’ll fight that hard. You want to be taken, even if you won’t admit it outright,” Daniel said. “All I have to do is outlast whatever childish kicking and squirming you do and you’ll give in.”
Daniel was hunched over, just enough that they were eye to eye. He kept looking Armand up and down, like he was sizing him up. As if he were a fighter, entering the ring and taking his opponent apart with his eyes to find his every weakness. Armand had a narrow waist, easy to grab. Long hair for pulling. A small face, just the right size for Daniel to clamp his hand over and muffle his cries as he took him apart any way he liked.
He knew all of the tricks. He’d had a mortal lifetime of Armand breaking him down to teach him how to dominate with just a sharp word and a well placed hand.
In turning him Armand had created a monster indeed. He shuddered with pleasure at the thought of it.
Armand rolled his eyes. “Well you’re certainly not doing anything to weaken my resolve. I’ve never seen someone claim to desire me and waste such time-”
“Armand, shut up,” Daniel said and sealed his mouth to his.
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don't understand people that are upset about mario ambrosini because "goncharov isn't funny anymore". it's not supposed to be funny lol it has its own fandom at this point, get over it.
i dont really care about it one way or another to be honest
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i don't watch streamers cause on the off chance i actually become curious enough to click on someone's link to view their stream, i'll do something Really Stupid like comment on something that just happened in the video game on the stream that I am currently watching and the streamer will be like "i don't know what the fuck you're talking about" because no one else involved with the stream is paying attention to or talking about what just happened in the video game
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