#i need a new blog theme
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azertyhug · 2 years ago
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MEOW
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leedoobles · 1 month ago
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:) may or may not be working on something @askperry
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mr-urple · 2 months ago
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sona redesign where I got rid of basically everything because I hated everything (clothes are the same tho)
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strangecowplant · 4 months ago
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💜
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dailydegurechaff · 9 months ago
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Today's Daily Degurechaff is… a redraw of a photo I took
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bonesnplywood · 2 months ago
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"are you creating another sideblog?"
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inkblackorchid · 8 months ago
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What the hell happened with Crow: an autopsy (Part 3)
Trying my absolute damnedest to finish this one and part four sooner now that I've finally covered the Pearson backstory. *Ehem* Hello again! I hope you're ready for more yelling about a certain spiky-haired Blackbird aficionado, because I sure am.
To get some things out of the way first, though, here come the usual disclaimers:
This is part three of a series of posts about hpw Crow's character was handled during 5Ds' whole run. You can find part one here and part two here. Reading them technically isn't required, but things sure will make a whole lot more sense if you do. (Bring snacks, they're long.)
This post isn't meant as a Crow hate post, nor is it meant to convince people who didn't vibe with his character to change their mind. This is my very long winded-attempt to analyse the writing decisions surrounding his character as best I can, without too much bias. That said, full disclosure, I do personally like Crow, so there's a good chance that will shine through whether I want it to or not. But also, I'm trying to have fun here, so please cut me some slack.
In case you haven't read my previous Crow posts (no shade there) and/or still believe the many, many production rumours that have been haunting the 5Ds fandom since the show's original run, please let me burst your bubble(s) with some insanely comprehensive research by someone over on Reddit (thanks again to @mbg159, who's also here on tumblr): No, Crow was not meant to be a dark signer, or the final boss of season 1, and his spike in screentime has nothing to do with his cards. And also, No, Aki didn't get less presence in the narrative because her VA got pregnant. What if you don't have the time to read either of those long posts? In that case, please take away this simple, very easy rebuttal of why the above theories are bullshit: Their would-be "key points" don't line up with the 5Ds production timeline. At all. Not even vaguely. So please, ditch them, let them die, seeing them still talked about makes me feel like I'm gonna break out in hives. And for the love of god, don't use this post or in fact anything else I post to pit Aki and Crow against each other. Both characters have their strengths and their reasons to love them. I am not the least bit interested in starting any character discourse. So please, spare my sanity. Ok? Thank you.
And now, we can get to the good part at last. In my previous post in this series, I stopped my analysis at episode 95, a.k.a. part two of the Pearson backstory. In this post, I will thus be picking up right after, at the very start of the WRGP—with the Team Unicorn match. The goal for this post is to analyse Crow's part in this particular arc, then provide some food for thought/ideas on how things that rubbed some people the wrong way could have been improved.
More below the readmore, and I give you not just my usual warning, but an extra warning, too: The universe will not let me write short things, so tread with caution, stay hydrated, and expect a veritable dissertation below, because this post feels long even to me, who has long since lost her sense of length when it comes to text. (But I'm well aware this is the result of me refusing to split the WRGP part into two separate posts, so I take full responsibility for that.)
Since we left off right after I chewed through all the issues with Crow's rather belated backstory and especially Black-Winged Dragon last time, we jump right into the thick of things now, with episodes 96 and 97, which serve as the preamble to Team 5Ds' first WRGP duel against Team Unicorn. Crow only gets two major things to do during this short stretch of episodes, the first being that he's Team Unicorn's gateway into roping Yusei into a duel during practice, which helps them set up a ruse that baits the 5Ds gang into sending Jack as their first wheeler because they think Jack's deck is best suited to countering Andre's—which, as it later turns out, it is not.
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(Arguably the screenshot where Crow gives off the strongest Youngest Sibling Vibes during the entire show. Look at him, all chastised.)
Crow's second role is an odd one that I argue only he out of the main three guys could fulfill at this point: He's the one to get injured right before the Team Unicorn match, rendering him unable to compete, which leads to Aki offering to take his place for that particular match.
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(Pictured: Bird Boy regretting all his life choices up until that point simultaneously.)
Here's the first moment I have to talk about in greater detail. See, the thing is, I don't know what the fandom consensus on Crow getting injured here is, but I argue that this moment was a (rare) strategic decision made by the writers at this point. Crow's injury accomplished several things: 1. It sets up the mystery of why his back wheel locked up out of nowhere, which is later paid off through Team Catastrophe's shenanigans. 2. It organically allows Aki to take his spot without introducing any argument about which of them is "worthier" of having that third spot. 3. Through this, it also allows him to actually bounce off Aki for once (a point I will come back to below, during the Team Catastrophe section). And 4. It allows the show to (TECHNICALLY) pay off the setup they did in letting Aki get her turbo duelling license and train with the boys. (Generally, Crow's and Aki's character writing intersects a bit during the pre-Diablo incident WRGP section, something I'll touch on below.)
Moreover, I think this is also the only match where they could have done something like this, and the reason for it is very simple: Team Unicorn are one-off opponents whose presence in the narrative is only relevant as far as it concerns the WRGP, and they are also one of the first teams the 5Ds gang faces. If we think about the opponents Team 5Ds has after this, it becomes very obvious why Crow could only be injured during this duel: If they had tried pulling this stunt later, it would have forced the writers to pull Aki centre stage during a much more plot-relevant duel than this one (which they were apparently allergic to, but let's not go there), not to speak of the fact that it would have forced them to sideline someone they were definitely trying to sell as the third portion of their protagonist trifecta, which would have probably been awkward. (If not for the fact that they literally did this to Crow later in the show, but I'll get there. Yes, I know there's a lot already that I'll still be "getting to".)
The thing is, whether or not it feels like an awkward writing choice to make so early in the big tournament of this arc (you be the judge of that), Crow's injury finally allows him to have a few interesting character moments for once. For one, there is his immediate disappointment about being forced to stay on the sidelines. Aside from the fact that this is a human and relatable reaction to his injury, it stings even more for the character than it does for us as the audience, because Crow got a moment where the Satellite orphans he previously took care of cheer him on for the tournament literally within the same two Team Unicorn preamble episodes.
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(Say what you will, this is just stupid cute.)
So when Aki eventually offers to take his place during the match, he's understandably apprehensive—and again, this is human. It may seem mean in the moment, but from a character writing standpoint, it's a natural response. Plus, it's certainly more interesting to watch the group have a bit of conflict among themselves, rather than everyone immediately jumping straight to acceptance. It introduces tension, and, for however brief a moment, raises the question of whether Crow might refuse to let Aki take his spot. This is also the point where Aki and Crow's character writing officially intertwines, at least for the stretch of episodes between the Team Unicorn duel and the Team Catastrophe duel. And you know what? Say what you will, but I think it does a world of good for both of them. The 5Ds cast, as lovely as it is, doesn't get a lot of room to bounce off one another where it concerns personal matters anymore, once the WRGP starts. Arguably, they get little time to bounce off one another outside of plot-related discussions at all once this portion of the show comes around. The characters are treated as "fully developed", and thus, the writing largely doesn't take the time to show us how the group naturally interacts with one another anymore, especially not with how many side characters (chiefly Bruno and Sherry), antagonists, and duels the show now has to juggle. So Aki and Crow getting even a smidgen of personal conflict here is honestly a breath of fresh air. The interaction kicked off by Crow's injury isn't completely plot-irrelevant, like most character interactions during the pre-WRGP were, but it's not something that feels like it's only there to explain the machinations of the antagonists to the audience, either.
Let me go through this in a little more detail to illustrate my point.
So, episode 97. Crow storms off after Aki offers to take his spot, while Aki heads out to prepare her runner, intent on helping her team. The personal motivations here are already very nice and reflective of these characters as we've gotten to know them up until this point: Crow's angry and disappointed (mostly at himself, which is noteworthy!) because he can't compete. And specifically, he's angry because not being able to compete in the first match means he can't show the kids his duelling like he wanted to. Then there's Aki, whose offer to take Crow's place is every bit as much of a strategic suggestion as it is a bid for acceptance from her. Acceptance, which is the thing she's been all about ever since she was introduced, basically. So she pleads with her friends to accept her, see her as an equal, and allow her to duel for the team, which they do. And Crow initially throws a fit, but then...
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(Listen. You have no idea how much Crow and Aki getting to actually be friends means to me.)
He comes around to the idea and not only gives Aki his express permission to take his spot, he even coaches her a bit right before the match. Moreover, as his text states above, he literally entrusts her with the kids' hopes, as well as his own. This quickly brings both of them full circle: Crow, who already has a theme of legacy attached to him, passes the torch to Aki for this match, and in so doing, offers her the acceptance she asked her teammates for. (Frankly, stuff like this makes me wonder why on earth people were so eager to pit these two against each other, when their shared moments are actually some of the best-written during the often rocky WRGP arc.) So, though this injury pulls Crow out of the duel, it, funnily enough, ties him better into the story and to the other characters.
From there, we then dive into the Team Unicorn match proper. And well, being injured as he is, Crow doesn't exactly get a whole lot to do there. However, since we're in the portion where his and Aki's writing overlaps a bit, I do need to go on a quick tangent about what Aki's portion of this duel means for Crow.
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(Sigh. Okay, buckle up for a quick and rough detour.)
First, something I need to get out of the way and off my chest: I have made no secret out of the fact that I hate Aki's portion of this duel, save for the moment where she summons Stardust. Hell, this duel segment is pretty much universally hated by anone who has even a smidgen of sympathy for Aki. It's regarded by many as the very moment the writers axed Aki's character, and for good reason: After all the buildup surrounding her getting her turbo duelling license, the supposed "payoff" of it all is that she gets to duel against Andre for a depressing four turns before being defeated immediately, which leads into Yusei's frustrating portion of this duel, which, to my knowledge, isn't regarded any more kindly by fans than Aki's segment. It's a massive let-down, simply put. But the thing is, it's not just a let-down for Aki. After all, the brief character conflict she had with Crow about taking his spot here can and should be regarded as part of the setup for this moment, and as such, it can also be considered to be wasted the second Aki leaves the track after barely making an impact whatsoever.
However, I do need to mention that I have a theory on why this segment was handled the way it was, mostly because I feel like Crow's later interaction with Aki, shortly after she's out of the duel, underlines it (mind that this is just my personal theory, though, after having watched the show perhaps more times than can be considered sane): I think there is a cultural aspect to this duel. See, the word ganbaru, which anime subtitles often like to translate with "do your best" or something along the lines, has a greater significance than the translation implies. Though it's not inaccurate per se, there's more than just the idea of doing your best behind ganbaru, because it's something like an umbrella term not just for doing your best and succeeding, it's also the idea that you have to keep trying, even if you don't succeed. It's related to tenacity, to persistence, even in the face of terrible odds. And make no mistake, I don't mean the Japanese equivalent of "if at first you don't succeed, try again" here. I genuinely do mean "you have to keep trying, even if you fail". There is no guarantee of success here. And for that reason, the idea behind ganbaru is also that it's not simply the success that has value, but the effort made in the attempt to attain it, regardless of the result. (Side note: I tried to scrounge up a resource I could link to that nicely explains this concept, but unfortunately, all the promising articles were paywalled and the ones I learned it from require institutional access to lecture materials.) And this is where I will posit the tentative theory that this is exactly what the 5Ds writers were going for with Aki's segment of the duel—it was very much meant to be the payoff for her turbo duelling license setup and her plea to take Crow's place, but it wasn't so much her success that was meant to be valued, as the effort she (and by extension, Crow) made for and during this duel. And this is where Crow's little pep-talk with Aki after she's out of the duel comes in, because it feels like it supports exactly this interpretation:
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(This is essentially the whole sequence. Note how Crow, despite so fervently entrusting Aki with his and his kids' hopes prior, doesn't admonish her for making a bad showing in the slightest.)
I don't think it gets any clearer than it is here. During this sequence, Aki is painfully aware of how poor her performance was against Andre, especially after she was so insistent on duelling at first, and despite having been entrusted with Stardust by Yusei, to boot. Yet, Crow doesn't have a single word of criticism to offer her. Instead, he even tells her she did well and that nobody's perfect. It very much reads as valuing Aki's effort over the result she achieved to me, and thus seems perfectly in line with the idea behind ganbaru.
However, if we assume I'm correct about the intentions behind this writing choice, we come back to why Aki's segment of the duel is so hotly debated and why it may have arguably been a disservice not just to her, but to Crow, too, character-wise. Because the majority of non-Japanese watchers of the show culturally don't have a 1:1 applicable concept like ganbaru, this writing choice was more likely to fall flat for them, because to someone who wasn't raised to understand the idea behind it, Aki's portion of the duel doesn't register as a payoff; it registers as a massive disappointment, because it feels like the writers, who had so much setup already done for her, let her fail on purpose, just to later let Yusei attain his arguably dumbest victory of the entire show. Thus, they also essentially waste the conflict she had with Crow about whether she would be allowed to take his spot in the first place, because with how little she achieved during the duel, she may as well not have gotten on the track. (Figuratively speaking. Please Do Not take this to mean I would prefer a version where Aki hadn't duelled at all. That would be worse. It would be infinitely worse.)
(Also, side note: If this post reaches anyone who's actually Japanese and still remembers this duel, I would genuinely love your input on whether my interpretation is feasible or just wishful thinking. Did you interpret Aki's part of the duel the way I did here? Or did it fall flat for you, too? If what I'm saying here feels like an absolute reach, please tell me. I'm honestly just trying my best to make things make sense here and remembered this concept from some classes I took in Japanese studies at uni.)
With all that in mind, it doesn't come as a surprise that some people were just as frustrated with the way Crow was barred from duelling here as they were with Aki's segment or Yusei's later victory. But it is what it is—the Unicorn duel concludes the way we all know it to, and with that, the show begins setting up the following duel with Team Catastrophe.
The only other, non duel-related, noteworthy thing that happens between the Unicorn and the Catastrophe match is a brief appearance at the Poppo Time by Sherry, who admonishes the signers for celebrating their victory early and warns them about Iliaster. Why do I bring this up? Because it's one of less than five times that Crow is in the same room with Sherry. Remember, Sherry. The girl he later, during the finale, talks out of working for the big bad evil guy because he suddenly seems to have such a deep understanding of her motivations and character that he can accurately deduce what argument will make her understand that working with Z-ONE won't give her what she's looking for. So, does Crow get a meaningful interaction with her during this scene, then? Nope. Not even in the slightest. Crow says exactly one sentence that is aimed at Sherry during her appearance, and that sentence is this:
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(What a meaningful conversation!)
And yes, I will come back to Crow and Sherry's dynamic in particular. But we'll save that for the Ark Cradle arc post. For now, just keep it in mind as we move along to the other WRGP duels.
So. Team Catasrophe.
During the duel against this team, which was previously only hinted at ominously, the writing for Crow and Aki overlaps again, and this starts with the writers essentially doing a complete switcheroo of what came before: Instead of Crow getting injured and being unable to compete, it's Aki who crashes, ends up in the hospital, and is thus forced to give up her spot during the duel. (This also goes hand in hand with her suddenly losing her powers, which we are given absolutely zero explanation for, but let's not talk about that clusterfuck here. If you're interested in my opinions about that particular trainwreck, I have a rant for you.) Additionally, it's during this stretch of episodes (103-105, which is a whopping four episodes less than Team Unicorn got) that we find out that not only Aki's crash, but Crow's previous one, too, were both sabotage, caused by the rather unscrupulous Team Catastrophe by way of a special card that can cause real damage even when there is no psychic duellist present. (A card we also find out was given to them by Placido/Primo, but this is irrelevant for both Aki and Crow.) Crow's reaction to this piece of information, particularly once Aki gets injured due to the same thing, is where things get interesting for him again, because he gets pissed, to say the least.
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(A moment I imagine firebirdshippers must have been positively delighted about.)
Here, I have to reiterate an earlier point: Think what you will of Team Catastrophe, of Aki's crash, and of the sequence where her powers suddenly don't work, but this moment here, where Crow gets angry on her behalf and swears to duel Team Catastrophe into submission—not because he wants his kids to cheer for him, or because he wants to prove himself, but as revenge for his friend—is one of sadly only a handful of moments the writers use to show the strengthened relationships between the individual members of Team 5Ds after the dark signers arc. It's one of the precious few scenes that actually shows, rather than tells us or lets us search for scraps in the subtext, that the signers, and the members of Team 5Ds as a whole, care for each other outside of revolving around Yusei like planets around the sun. Even if it's laughably small, it's at least a hint that there are individual friendships between the other signers, too, that they all stick around one another for reasons beyond gravitating towards Yusei for one reason or another. And for that alone, I'm grateful that they put this here, even if Team Catastrophe was otherwise so ridiculous and made such a bad showing at their actual match that they could barely be taken seriously as antagonists at all.
Speaking of which. The actual meat of the matter. The Team Catastrophe match. What does Crow do here? Well, he duels! Even though he wasn't supposed to, for injury-related reasons. What both his participation as well as the actual duel accomplish, though, are that they not only showcase previously established character traits of Crow's again, but they also make a (possibly unintended) callback to a previous, major duel Crow took part in: His dark signer duel against Bommer/Greiger. Where and how? Let's see.
Firstly, Crow's participation. The reactions of the other characters to this make it very evident that Team 5Ds did not plan for this, with Yusei and Jack even going as far as to say they "had no choice" but to let Crow duel, because he insisted. This is perfectly in line with the stubbornness we already know from him at this point—a stubbornness that was also a major reason for why he took Bommer on and later continued his duel with said man, despite Yusei showing up and telling him he shouldn't be duelling a dark signer.
Secondly, there's the manoeuvring thing, and here's where I can call attention to a fun tidbit: The WRGP isn't what introduces the concept of manual mode during turbo duels to the audience. It's Crow. During his duel with Bommer. Being crafty and a bit shrewd as he is, Crow, during said duel in the DS arc, purposefully switches to manual mode when he duels Bommer, because he figures that attacks that can deal real damage can probably be evaded if you actually have control over your runner and aren't stuck in autopilot.
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(Don't believe me? Here it is. And frankly, it is somewhat hilarious, yet also very fitting that Crow is the only one who thinks to do this during a duel with a dark signer.)
The reason this particular bit is relevant during the Team Catastrophe duel is because Crow essentially repeats this trick here. Of course, it's a bit less impactful now, given that manual mode is standard for WRGP duels, but still: Due to Hook, the Hidden Knight, Crow is forced to pay attention to the track and manually evade the monster's attempts to make his back wheel lock up during the duel, mirroring how he thought to manually evade Bommer's attacks during the DS arc.
Thirdly, there's the revenge angle, and this one is a particularly juicy callback. Remember, Crow's major reason for taking on Team Catastrophe, despite being injured, is that he wants to get revenge for Aki. This directly parallels how his major reason for duelling Bommer during the DS arc was that he wanted revenge for his kids, whom he believed to be dead at that point in time. (It also, interestingly, establishes a bit of a connection to his deck, which boasts a fair amount of revenge effects, but I'll not get into that here, seeing as I've talked about Crow's cards a bit before.)
Keep in mind, despite all the things listed above that this duel accomplishes, it's also by far the shortest WRGP duel. It lasts a whole six turns, total, which is ludicrous compared to the likes of 27-turn Team Unicorn, 26-turn Team Taiyou, or 25-turn Team Ragnarok. And I don't think it's controversial to say that the Catastrophe guys are probably the most forgettable WRGP Team, too. Yet, somehow, despite all its shortcomings in terms of memorable antagonists and plot relevance, this is one of the best duels of the WRGP where Crow's character writing is concerned. Now, I'll be perfectly candid: Coming into this post, I did not expect the Team Catastrophe duel, of all things, to end up being as good at actually showcasing Crow's character and his ties to other characters (who aren't Yusei) as it was, but here we are. And we had better hold on to the good the Team Unicorn - Catastrophe segment did for Crow, because the next thing that's coming up is a harsh break from the WRGP, starting with the sudden appearance of Placido's home-engineered army of killer duel robots. And what does Crow get to do during this part?
Uh. Well.
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(Pictured: Bird Boy being demoted to benchwarmer while the city's being ransacked by murder duel robots.)
Nothing. A whole lot of nothing, is what.
During the duel robot invasion, we only ever flash back to Crow to ascertain that he is, in fact, useless during this part of the show, something he shares in common with Ruka, Rua, and Aki here, because all of them get pretty much nothing to do while Yusei finally gets the hang of accel synchro. Granted, Aki gets to save a little girl at the hospital, but in comparison to Yusei's lengthy, plot-heavy duel with Placido, this feels like a consolation prize. And for once, Jack is only marginally better off, too, because sure, he gets to beat up a couple of robots, but that's it, really.
Where Crow is concerned, his plot relevance doesn't actually resume once the Placido duel finishes, though. (And neither does Rua's, Ruka's, or Aki's, while we're at it.) Because wouldn't you know it, the next big thing directly after the duel robot invasion are the Red Nova episodes, where three out of five signers (Crow, Aki, and Ruka, unsurprisingly) are removed from the screen almost in their entirety again while Jack gets his much-needed dragon upgrade so he can keep up with Yusei, in order to uphold his status as a classic, almost-evenly-matched yugioh rival.
Speaking of upgrades and dragons, let's make a quick detour while our protag and rival duo take their express vacation to the Nazca plains. It is, of course, no secret that no signer outside of Yusei and Jack ever got a dragon upgrade within the anime. (No, I'm not forgetting about Life Stream Dragon. But that one, unlike Shooting Star Dragon and Red Nova Dragon, was a.) teased all the way back in the DS arc and b.) didn't have a unique summoning method or some other gimmick that made it an "elevated" synchro. So I'm discounting Life Stream as a "proper" dragon upgrade on purpose.) Is this the point where I start arguing that Crow should have gotten one, then? Well, not quite. Not with the writing the show canonically gave us, at least—after all, with how late Black-Winged Dragon was introduced, it would have been bonkers to upgrade him here already, if even at all. However, I do argue that the way the show hands only Yusei and Jack upgrades seems a bit... off. Now, I know why only those two get upgrades, or at least I think I do. After all, they're the central protag/rival duo, and within the framework of the character archetypes the larger yugioh canon has created for itself, this would have always made them the first, if not the only candidates for dragon upgrades. What feels a bit off to me, though, is that specifically the 5Ds cast feels like it... chafes a bit against those character archetypes, for lack of a better word. The problem is this: The signers, as far as the first two arcs are concerned, are sold to us as equals who all have very powerful ace monsters. Yes, Jack and Yusei are still undoubtedly the best duellists among them, but not on account of having uber-powerful extra special monsters that were acquired through supernatural means that are categorically inaccessible to the other signers. However, with the appearance of Shooting Star and Red Nova, this changes. While Yusei and Jack were previously and would have always been the two guys who had a Special dynamic with a capital "S" on account of their character archetypes, their acquisition of the dragon upgrades—and even more so, the lack of upgrades their fellow signers receive—now decidedly puts them in a different power bracket and skews the balance between previous, supposedly "equal" characters. (Which, unfortunately, is yet another thing that makes everyone else easier to sideline.)
Why do I bring all this up in a post dedicated to Crow? Because this new power imbalance arguably impacts him more than the other signers—because he's Team 5Ds' second wheeler and doesn't miss another WRGP match from here on out. Thus, that power imbalance is felt in the upcoming duels, where Yusei and Jack bust out Shooting Star and Red Nova like it's nothing, while Crow is left manoeuvring with the somewhat underpowered Black-Winged Dragon and whatever else he can come up with. This is also why I claimed that the show did sideline Crow in some aspects further above. Because while some parts of his writing go to great pains to establish him as part of a protagonist trifecta that is now supposed to take centre stage before the other characters, he also permanently lives in Jack and Yusei's shadow, ultimately barred not just from reaching equal status as a signer (due to his late and rocky introduction and dragon acquisition), but also barred from becoming the equal of his foster brothers as a duellist. Frankly, I'm surprised the show didn't make this a plot point, because the first thing my mind jumps to when I think about this is whether Crow felt left behind after his brothers acquired such immensely powerful, special cards. But more on my personal writing ideas later. For now, let's just put a pin in the power-imbalance thing.
So, when is Crow back on screen in any meaningful role, then? (Note that I mean this as literally as possible. As per my discussion about "screentime" and my gripes about it in part two, I gloss over the parts where Crow is on screen, but could be traded for any other signer or even a lamppost without affecting the scene at all.)
Well, the next thing Crow gets to do isn't exactly glorious, but it sure is funny.
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(I want you all to remember that he has to wear this costume and play this part in Team 5Ds' absurd plan to capture Yaeger/Lazar because he lost at rock-paper-scissors. This will never not be funny to me.)
Ignoring the hilarious outfit and Crow playing the bait at a fabricated cup ramen promo event meant to lure Yaeger in, bird boy does actually get something that's not just for funsies to do during the two episodes where Team 5Ds is trying to get more information about Iliaster: He gets to have a duel revanche against Yaeger, who, if we remember the DS arc, ditched him the last time they squared off. Much like the Team Catastrophe duel, this one, too, calls back to previous duels Crow has had: For one, it's the obvious conclusion to his unfinished, first duel with Yaeger. And for two, Crow repeats a "trick" (for lack of a better term) here that is also unique to him: losing on purpose, which we remember from his duel with Lyndon.
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(Identical-looking clown family jumpscare be upon ye.)
And again, much like getting injured for the Team Unicorn duel, I argue that this story beat here is something that could also only have been accomplished with Crow. Because he's the only one who has previously duelled Yaeger, firstly, because not wanting to make a child cry by beating their dad in a duel makes sense for him as a character due to him being a family-oriented person who loves children, secondly, and because losing on purpose in this scenario is a tactic that would seem out of character from anyone else, thirdly. (We recall, the only times Jack and Yusei, respectively, ever consider/offer to lose on purpose is when the lives of people close to them are on the line, in the shape of Carly/Rally. As for the others, aside from not being present, Aki, Rua, and Ruka are so heavily sidelined at this point that they would have never been an option for this. And if his writing is anything to go by, Bruno is mostly purposefully forbidden from accomplishing Plot Things, especially through duels, while he's Bruno.) But hey, due to the way this episode is set up, losing on purpose works out for Crow, because it convinces Yaeger to stop hiding and actually share his knowledge about Iliaster. This, by the way, is the second scene where Crow gets to be in a room with Sherry for a longer stretch of time. And look, him joking that Sherry might kill Yaeger if he doesn't spill the beans about Iliaster soon is fun and all, but in light of the Ark Cradle duel later, I have to point out that he, again, doesn't get to have so much as a shred of a meaningful conversation with Sherry here. Again. But moving on. The scene with Yaeger at the Poppo Time then leads us first to the small sequence in the arcade where the gang has to win a simulated duel to get Yaeger's encoded intel, then to episode 116—the Moment Express episode, where, due to this being a Yusei, Sherry, and Bruno-focussed episode, Crow gets nothing to do again. (And also doesn't get to interact with Sherry again.)
Congrats! We've survived the WRGP break. This leaves us with three more WRGP duels before shit hits the fan and the Ark Cradle arc commences. And full disclosure, I'll be doing a bit of a quick-fire round of those three duels. Why? Because despite them all having their merits in their own rights (they're the better liked duels of the WRGP for a reason), there honestly isn't that much focus on Crow during them. He duels, yes, and I've seen people point this out over and over again as the supposed smoking gun that shows how Crow had so much more relevance and screentime than Aki and yadda, yadda. We've been there. And it's not that I can't see where this argument is coming from—I'll be the first to tell you that it's a travesty that Aki never got to duel in the WRGP again outside of the Unicorn match. But I want to use the final three matches to dig into how the way these matches—and especially the opponents to go with them—were set up made it nearly impossible for Aki to replace Crow again during any point of the WRGP finals.
First, episode 118. This is the only preamble episode we get for the first two WRGP finals teams, and here, our group is split in two: Yusei, Bruno, and Rua introduce us to Team Taiyou, while Jack, Aki, and Crow introduce us to Team Ragnarok. There isn't much to say here, because the only thing this episode does for Crow is a shallow repeat of what the Team Catastrophe duel did: By putting him in a group with Aki and Jack, and letting them decide among themselves, independently, to check out the exhibition match, it implies that he voluntarily spends time with signers who aren't Yusei. Thumbs up. Gold star. You made an effort (I guess). Then, the real fun starts.
Round one. Team Taiyou.
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(Pictured: The sweetest country bumpkins to ever grace this earth. Yes, I'm biased.)
So here's the deal with Team Taiyou, from a narrative standpoint, as best as I can grasp it: They are a callback to Team 5Ds' roots. Specifically, to the boys' Satellite roots. The Taiyou boys come from humble origins, have only one, mostly home-engineered duel runner, and play using old cards that are widely considered shitty, as 5Ds canon tells us. They are essentially the non-signer, countryside version of what Jack, Crow, and Yusei once were, which is why this is the first duel where the duellist constellation on Team 5Ds' end couldn't possibly have been altered. Team Taiyou is there to remind us where our boys started, so it has to be our boys duelling them. This also goes for Crow, even though this duel otherwise doesn't accomplish much for him, character-wise. Instead, it's more of a narrative wink at the audience, as well as providing a breather between otherwise extremely tense, plot-focussed duels. But yeah, Crow's part in this match isn't much to write home about; he doesn't get any verbal interactions that are very meaningful to his character, can't get so much as a scratch in on Zushin, even with Black-Winged Dragon, and is defeated so Yusei can take out the legendary giant.
Round two. Team Ragnarok.
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(Behold the pizzazz of at least two contenders for Haircuts With The Most Spikes in the show.)
Though this duel is framed as being even more so aimed towards bolstering Jack's character writing than Crow's, given the inclusion of Dragan's personal history with Jack, Team Ragnarok gets significantly more interesting for Crow again than Team Taiyou did. This is, of course, mainly because of Brave/Broder. Where Team Taiyou were a callback to the 5Ds boys' roots, Team Ragnarok are their narrative foils. Dragan is the duellist who lost his pride to contrast Jack, who's brimming with pride at all times, and Harald/Halldor is essentially the rich, "destiny isn't bullshit, actually" version of Yusei. Meanwhile, unlike the first two, who highlight our 5Ds boys' characteristics by contrasting them, Brave acts as Crow's mirror. Through Team Ragnarok's flashbacks, we see that he gets almost exactly the same, lovable-rogue-type backstory that Crow did during the DS arc, just in a different setting. The only, major difference between them is that while Crow is more down-to-earth, Brave likes to be pretty flashy.
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(Keep in mind that he's doing this on a runner. Is there such a thing as courses on how to do acrobatics on your runner? Like there are courses for vaulting on horseback irl? I'm overthinking this again.)
Unsurprisingly, the duel thus ends up addressing the similarities between Crow and Brave, mostly through two things: One, the duel essentially becomes a contest of who can out-trickster who, culminating in the famous, ridiculous-in-the-good-way sequence where Crow activates a trap from his graveyard, to the shock of pretty much everyone present. And two, despite being on opposite sides, the two bond over their concern for the children they took care of and their concern for children in general, which is expressed most clearly in the scene where Crow's kids, in an attempt to hold the poster they made for him higher, very nearly fall over the barricade in the WRGP stands. Despite the hefty length of the full duel, these are pretty much the only things actually related to Crow's character that come up, though. They're good, don't get me wrong, but in a duel that is otherwise this dense with plot, Aesir shenanigans, and Iliaster foreshadowing, it's no surprise that the duel doesn't add that much to Crow's character, outside of giving him someone he can bounce off very well and relate to. Again, though, we are faced with the same situation as with Team Taiyou: Due to the way the members of Team Ragnarok are written, meant to contrast/parallel one male duellist each from Team 5Ds, nobody other than Crow could have taken the third spot here, either. It would have felt awkward from a narrative standpoint (as much as I would have loved to see Aki duel more).
Now, finally. Round three. Team New World.
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(Welp. Here come the robots.)
I had to check to make sure I wasn't misremembering this, but due to the way this duel was set up so José/Jakob could bust out Meklord Emperor Granel with a ridiculous amount of attack points, Crow gets a resounding four turns total in this duel. (Gee, I wonder which other character got this treatment during a WRGP duel.) During those four turns, there are only two things he accomplishes: One, leaving behind two combo pieces Yusei later uses, and two, showcasing the shrewd tactics that earned him the label of "trickster" during the Ragnarok duel by bringing out a non-synchro monster that can take advantage of a synchro monster's attack points and effects—Aurora the Northern Lights. And arguably, this is a very smart play, moreover, it's the only time anyone in the show has the bright idea to not use synchro monsters against the known and feared synchro-killer Meklords. Unfortunately, as smart as it is, the narrative doesn't reward Crow for this play—José all but shrugs what could have been a turning point in the duel off, then proceeds to steamroll Crow the next turn, leaving Yusei to score the win, as usual. To get back to the "Crow got so much more screentime than Aki during the WRGP" thing for a second, of all the duels in the WRGP finals, this is arguably the one where Aki could still most easily have taken Crow's spot again, because here, it doesn't matter whether it's him or someone else, as this duel isn't tied to his character in any way. Unfortunately, due to the Granel-steamroller-strategy, this is also the duel where letting Aki take his spot again would have been the biggest shot in the foot, because unless they had changed Team New World's strategy, Aki would have gotten brutally guillotined here, same as Crow—something I can't imagine anyone, not even people who hate Crow, being happy about.
With that, though, we've finally made it through the WRGP. So, what's the bottom line here? Frankly, speaking from my own interpretation, Crow occupies an... odd spot during this tournament, to say the least. Though he does get to duel the majority of the time, few of the duels actually cater to his character in any way. Moreover, he only gets to be the star of the show in a WRGP duel once, during the by far most forgettable match against Team Catastrophe. And mind that I use the term "star of the show" very loosely here, because the problem the WRGP arc as a whole has, in my opinion, is that the rather lame Team Catastrophe duel is the only one in the whole tournament that isn't won by Yusei, which categorically means that any of the other character's big moments are usually undermined by the fact that they ultimately still need him to save the day. Thus, moments like Aki summoning Stardust Dragon and Crow using an anti-synchro-killer strategy that for once actually forgoes synchros are somewhat cheapened by the fact that they're not actually the turning-point moments they're initially painted as, because ultimately, Yusei always has to be the one to save the day. What's worse is that this almost feels like a bit of a non-issue that could have easily been fixed—given that the show tells us that teams can shuffle around their line-up for a match any time. But unfortunately, the writing never interacts with this as a possible strategic element, nor does it ever seem to consider letting Yusei lose, or forcing him to give up his spot for a match. I feel the need to say that I don't put the blame at Yusei's feet here, though: This strongly feels like an oversight by the writers, and perhaps a disproportionate need to have a nigh-infallible protagonist (on the duelling side of things) that their audience would never run the risk of calling "lame". For Crow, though, this chiefly means one thing: In any duel other than the Catastrophe one, it was always clear that even if he partook, he would never finish the match. And yes, this is technically an issue Jack has, too. But this is where the character writing outside of the duels comes into play, too.
Unlike Jack, who actually gets to do something during the Diablo invasion (albeit very little), who gets his very own dragon upgrade and who gets a very personal, pre-duel plot with Dragan, the show's writing doesn't bother giving Crow a lot of plot- or character-relevant things to do, once the WRGP starts. This is also why I was so surprised at how much the Unicorn and Catastrophe duels embrace his interactions with Aki—compared to the later duels in the finals, this portion still makes Crow feel genuinely relevant and interwoven with the other characters. Meanwhile, out of the three final duels, only the Ragnarok one actually tries to establish a connection to his characterisation, through Brave. The Taiyou duel only sets itself up in such a way that Aki partaking instead of him would have been awkward. Meanwhile, the New World duel just has him being treated like a floormat in a sad parallel to Aki during the Unicorn duel, seeing as they both get a nice moment where it looks like they might turn the duel around (Aki summoning Stardust Dragon and Black Rose Dragon onto the field at the same time; Crow summoning Aurora the Northern Lights, which couldn't be absorbed by the Meklords), only to have their hopes dashed as they're mercilessly cleared off the track. Outside of the duels, many scenes sadly give the impression that they may as well not have included Crow, though—he often gets so little to contribute to a moment or even to say at all that substituting him with a cardboard box seems like it would not have impacted the scene in any way. And that's without addressing his non-existent connection to Sherry, which feels extra glaring, given his later interactions with her on the Ark Cradle.
All in all, the WRGP feels like a very mixed bag, where Crow's character writing is concerned. His belated backstory, which I talked about in part two, is front-loaded and asks as many questions as it answers. Then the tournament commences, gives him some actually decent character interplay with Aki for once (at the cost of letting her succeed in the tournament, it seems), only for him to be basically irrelevant during the WRGP pause again. And once the whole thing resumes, it becomes this hot-and-cold thing where some duel aspects seem tailored to him, while others treat him as completely expendable. The end result is an arc where I'm left wondering why exactly the writers felt the need to make it seem like Crow made up one portion of a protagonist trifecta, if they never actually bothered treating him as equal to the other two. (The answer, I believe, lies somewhere between the fumbled setup they did for him during the Fortune Cup and DS arc, and the way yugioh in general treats its character archetypes. But that's just speculation on my part.) The one, saving grace the WRGP (outside of the Pearson backstory) has for Crow is that it at least doesn't introduce any new character- and/or timeline inconsistencies. In fact, his character stays remarkably true to form once the tournament begins.
Okay, onto the final bit, then. As I've done in both previous posts, let me delve into completely subjective territory and offer some ideas on how this arc could have been handled to make it seem a little less all over the place with Crow. And since his writing here canonically intersects with Aki's several times, let me try to do it while offering the best of both worlds to both characters, if I can.
As far as Crow's backstory is concerned, I've already offered my solutions to that in part two. Now, to stay consistent with my own suggestions, I'll try to branch off what I wrote in the last post. This means that, as per my previous two analyses, we're dealing with two scenarios again: One, Crow stays a signer and we try to touch canon as little as possible. Two, Crow isn't a signer and we adjust canon in whatever way we need to to make him feel interesting and necessary despite/because of that.
First, though, let's get two adjustments I personally would have made in both versions out of the way:
The way the WRGP is structured puts every character that isn't Yusei at a massive disadvantage, where character moments in duels are concerned. Thus, I propose an overhaul. Among the changes I think could have benefitted the characters (yes, all of them) are: One - Aki actually getting to accomplish something during the Unicorn duel (she can and should still have her moments with Crow, but maybe let her portion of the duel end in her thanking him for coaching her, creating a more upbeat scene that strengthens their friendship, which could double as good setup for their later double-duel against Sherry). Two - letting the Team Catastrophe duel actually play out properly (as in, they become more meaningful as opponents by having a better strategy, for example, and Crow could stick it out longer against them, in order to make this more so his win than Jack's. Also, why not let Aki actually see him get back at Team Catastrophe for her?). Three - giving Crow an actual character moment during the Taiyou duel (what if one of the country boys had played a card or two of the ones he learned to read from? It could have helped drive the parallel between the two teams home.) Four - letting Crow's anti-Meklord strategy get at least a little payoff, if only for two turns (show us at least proof of concept, damn it!). Yes, the Ragnarok duel is the only one I wouldn't rewrite (unless special circumstances are introduced, see below). Additionally, let Team 5Ds alter their line-up more than once, damn it. Let them actually strategise about the duels, let them take into consideration who should go first when and whose deck might be better suited to which scenario. Also, remove Yusei from at least one duel. Doesn't matter how, just let him not partake once. Perfect setup to let Aki duel again, and would also allow for spicy character interactions. (Arguably the best duels where this could have been done would have been any of the final duels, though it would have also required rewriting the antagonists somewhat in any case.)
For the love of god, give Sherry and Crow some setup. Let them actually interact, let them introduce their philosophies to one another, just do something, anything to make Crow understanding and talking sense into her during the finale seem earned. A few chance meetings, or maybe even a tiny side-plot could have done so much here. And if you can't let them interact outright, at least let Aki and Crow talk about Sherry! Double whammy! The two characters who end up duelling against her are made to seem even more like a team, and Crow actually gets to find out what Sherry's deal is on-screen. Just. Set. it. up. I beg you.
There we go. Now, onto the two branches.
Option A: Crow stays a signer and obtained Black-Winged Dragon.
Seeing as Crow's signer status, funnily enough, isn't all that relevant during the tournament itself (save for two notable exceptions), there aren't that many fixes to be made here. Crow can still get injured, miss out on the Unicorn duel and be the star of the Catastrophe duel. But giving him something to do during the duel robot invasion that isn't standing around and hoping Yusei will fix everything would also be nice. It's fine if he can't drive out there and duel, but why not let him do something else? He's a crafty guy, why not let him find, say, a way to fry the Diablos' runners, taking a few of them out even from a semi-stationary position without duelling them? He could at least get as much of a consolation prize scene as Aki got with her saving that child. Then there's Team Taiyou, which, save for what I proposed above, is a duel that doesn't feel like it needs changes. Crow does his thing here. That's it. The same goes for Team Ragnarok, especially given that they're specifically written to oppose an all-signers Team 5Ds. Finally, there's Team New World, which, if I'm being completely candid, I would personally overhaul to change the cyborgs' strategy entirely in order to actually let all three members of Team 5Ds shine. But this is the version where I touch canon as little as possible, so... Aside from what I wrote above, no changes needed. Just make Crow seem a little more relevant, make his strategy have at least a little payoff, even if Granel's back out and menacing literally two turns later.
Option B: Crow, as per my previous posts, isn't a signer and doesn't have Black-Winged Dragon.
This is the version that would categorically require heavier changes, though they honestly don't arrive until the break in the tournament. Unicorn and Catastrophe stay the same, I would still propose that Crow gets to be a little more useful during the Diablo invasion. But! In this version, seeing as he never acquired BWD, the break in the WRGP would be an excellent spot to let Crow acquire an upgrade for his beefy Blackwing ace monster of choice. Give him a little side-plot, too, something to do, something where he proves himself. Maybe let him run into Iliaster here, or maybe call back to Pearson again and introduce the new Blackwing upgrade as a treasure Pearson stashed away before he died (maybe this could have even been the card Bolger was actually after; the world is our oyster here). Then he's beefed up, too, and actually feels a little more on the same level as Jack and Yusei. The tournament recommences and again, the Taiyou duel could stay mostly the same, I think. Ragnarok and New World are where it gets really interesting, though. The way I see it, Ragnarok could go two ways with Crow not being a signer: Either he partakes as he did in canon and his non-signer status is called out as a peculiarity by our Swedish boys who happen to be obsessed with fate (which would make his performance against Brave seem all the more impressive), or, due to this being a duel all about destiny and celestial pissing contests, Crow's spot is given to Aki again for this duel due to her signer status (this would, obviously, require rewriting Brave, perhaps even switching him out for a Ragnarok lady instead). As for Team New World, this duel would honestly be a lot more juicy with a non-signer Crow, because much like he was for the dark signers, a non-signer Crow would essentially be an unknown in their plan for the cyborgs. He would be the guy who's Not Supposed To Be Here. Granted, he would still be beaten, but he could still get an excellent moment where his out-of-left-field anti-Meklord strategy genuinely seems to turn the tables for a bit, angering José and providing even stronger setup for Yusei to win later.
Aaaaand that's that. Somehow, I get the feeling the WRGP had the least things that needed fixing because it also had the least actual character writing. But that might just be me. It's late and I have been writing for A While. But hey, I got out part three faster than part two! I consider that an achievement.
Now, while I get my talking points in order for part four, I hope you'll have fun chewing on this one. See you in the grand finale to my Bird Boy dissertation.
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oh-gh0st · 1 year ago
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god...super annoying!!! imagine sharing a drink with your friend. scratch that best friend. scratch that boyfr
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dontmindme2600 · 4 months ago
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Spike’s birthday today everybody say happy birthday Spike
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amplexadversary · 7 months ago
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Completely self indulgent post but here's one of the post-canon scenarios I have in my head for G Gundam.
Maybe skip this post if you don't like dark themes. Not all of what I've outlined is dark (most of it isn't), but I do cross the line past what appears in the show in regards to DG cells and abduction.
The shuffles all get roped into restoration projects on Earth between the 13th and 14th gundam fights, partially to have something to do alongside their training, partially out of inspiration by the common points of the Kasshus' and Master Asia's goals, and partially because netting their countries some decent publicity is likely to earn them favors during the Gundam Fight's off-years.
Sai is contacted by Kyral about an effort to clear out the infamous buildup of trash and cadavers on Everest; he wants Sai to leverage Neo China's help as something of a reparation kind of deal and Sai goes sure why not.
Sai recruits Argo because Bolt Gundam is built to withstand the cold, and he thinks Argo and Nastasha could help reverse engineer that quality to enable the use of their Gundams as both heavy work equipment and protection from the harsh environmental conditions that normally prevent this kind of operation.
George gets involved because someone he knows has a distant relative who died on the mountain a century ago, and they wanted him to check in with the forensics team on the project. This detail is important because eventually it becomes clear that there is a mystery to solve (that I myself haven't figured out all the details of yet but broadly know the setup and conclusion); DG-infected people are disappearing and not being investigated due to stigma. Our heroes are naturally going to be pissed about this, and will need an "in" with the field if they want to do anything about it.
First massively self-indulgent element: The forensics/body identification team inexplicably includes the real-world author Kathy Reichs, who somehow exists in this universe, and there's a little side bit about her having written a Bones book right before the 12th fight that featured a cooked cadaver found inside a gundam after entry into the Earth's atmosphere. There are a lot of weird coincidences in the book that parallel the DG incident, which creeps everyone out, but the similarities are merely born of the writer threading the needle of being believable and interesting in a way that became very true to life.
What does become relevant is when the Shuffles eventually meet up, she's able to explain the implications of a bunch of weird shit the fighters discovered (also Marie Louise read her book, and one of the in-universe liberties Reichs took writing about the gundams' black boxes that she explains in the afterword leads to ML realizing something important; that Neo Germany does not have its gundam's remains.)
While the Everest project is happening, Domon, Chibodee, and Allenby all want to continue their training somewhere on Earth, and receive a proposal from (an OC of mine who is) a historic preservationist (and an acquaintance of Allenby's): she has acquired the grounds of an abandoned castle in Europe* after submitting a plan to restore it, and needs to hire people to help with the labor.
*the castle is probably somewhere in Germany because I also want this pitch to have drama over Schwarz (pre-13th fight), Schwarz (Kyoji), and Schwarz (the next guy who was supposed to inherit the mask when the older ninja retired). Also Germany is fucking pretty.
In exchange for the help of the three gundam fighters, they and Rain get paid, plus room and board anywhere on the grounds, plus full access to the grounds and miles of sparsely-inhabited countryside for training purposes, and the privacy and ability to practice with their gundams that comes with being in the middle of fucking nowhere. Rain sets herself up to work a clinic in the next town over as well as practicing pro re nata wilderness medicine (I'm convinced every medic supporting the gundam fight would need to be able to do this.)
The group involved in the Castle project sticks around for a time, makes some good progress, and engage in occasional Shenanigans that come up when you put a bunch of weirdos in a Situation.
They aren't in town a lot save for Rain, but when they are they eventually start to pick up on gossip and news about the Mysterious Disappearances correlated with DG cell infection (as well as details that turn out to be important later). Eventually Rain brings this to Domon and Chibodees' attention and they decide that, yeah, this is tied to the DG, this is their problem, they should convene with the rest of the Shuffle Alliance about it.
Also of course Schwarz is involved because I'm the one writing this; the culprits' DG-tissue harvesting operation relies on having him captured and helpless, using cells from his body to "update" other victims' DG infections to a less aggressive strain. One thing I haven't decided is whether I want a reinstantiated Wong to head this shit, or make up my own morally bankrupt opportunistic asshole looking to twist the DG to their own benefits. I also need to decide where on the planet the center of all this insanity is, and it needs to be a place that isn't going to have any unfortunate implications (because that's a genuine risk with dark story elements)
... That's about as much as I have that is thought-out enough for me to explain. I return to thinking about this scenario a lot because it puts most of the characters way out of their element (and has a bunch of details that appeal to me specifically), and it kind of evolved into an incomplete plot outline that I don't currently have any plans to flesh out.
I think it's an interesting enough direction to go, because it follows through with a lot of the themes present in G, but takes advantage of the genre shift to avoid DBZ-crazy power scaling and adjusts the conflict more to a matter of where the main characters' prowess is most effective (Both in and out of the gundams. I'm assuming there are a ton of guys similar to Michelo's gang that just need fighting interspersed with everything else I described. In fact, kicking Some Group of Douchebags out of their protection racket is probably how team Castle even gets ahold of evidence related to missing persons.)
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bjorkshire-pudding · 5 months ago
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Here's what I was doing while I was supposed to be working on my fics
Don't ask me, I don't know either it's been a really weird day
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polarmoon · 11 months ago
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hi guyssss i miss u all <3
back in october when i had covid it sucked my soul dry and i lost all energy for most hobbies and i havent even turned my pc on for a few months. im still not at 100% since having covid but thankfully i'm not experiencing anything debilitating, but honestly thats the main reason i disappeared again.
additionally, not having a usable desk has rly made me not able to play the sims consistently (or any game not on switch, which sucks so bad) so i just haven't even checked up on simblr for fomo reasons lmao.
im hoping to get back into it soon, maybe in the new year, and i hope u are all doing well this holiday season 🫶
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torsamors · 6 months ago
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no more bones header. end of an era
i literally miss him. maybe he will be back….but sunflowers…
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luckycolor · 1 year ago
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POMNI GIFS // The Amazing Digital Circus
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eldritch-nightmare · 7 months ago
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he is everything to me
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bibleofficial · 3 months ago
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OK SO … whoever was following @400 pls tell me so i can follow yall on my new (separate) blog that’s going to be photo only
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