#i made the storyboard last month
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Baby I'm Home [Blank Scripts AU]
[Song: Baby I'm Home - ODETARI (feat. Kanii & 9lives)]
#tsp blank scripts au#i made the storyboard last month#then i spedran everything else after that in three days lmao#I'm in a hurry okay I have other things to animate#but I had loads of fun making this one#especially when editing it#you can probably tell from the ungodly amount of transitioning in there#i literally had a headache in the middle of editing this because i had to watch it over and over again and the FLASH#the FLASH kept BLINDING me#Stanley is such a loser in this AU#wowowow he likes drugs and hookers oh em gee i wonder why#what has caused this normal man to spiral into degeneracy?#oohhh ooohhh (I'm trying to make you interested are you interested yet)#the stanley parable#the stanley parable ultra deluxe#tspud#tsp#tsp au#the stanley parable animation#tsp animation#tsp narrator#narrator tsp#stanley tsp#tsp stanley#stanley x narrator#narrator x stanley#stanarator#stannarator#stanarrator#stannarrator
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Apparently there's some kind of camp camp art week going on
I mean I have technically been drawing my favorite character for the past few days and I guess now's a better time than ever to post a few images in case I never actually get any of these done
But I don't think I'm going to tag this because these are just storyboards for possible animatics or pmvs. Turns out some AJR songs fit Harrison really well, somebody on YouTube already made a Karma one but I've slowly been doodling to Finale and World's Smallest Violin. Plus the favorite character day is long over anyway sooo. Yeah
Anyway here's the magic boy
#i think i'm gonna start an art tag#despite already having three ideas for serious harrison animatics the only storyboard im almost done with is#is. jaws by lemon demon. for jasper.#ive got some absolutely wonderful doodles in that one because my art style prevents me from drawing campbell seriously#so he just looks tiny and soft and squishy for the whole thing#echos took pictures of him and told me hes gonna use him for reaction images#actually my favorite doodle of all week has been of Max singing Luke's part of Last Day of Summer#came up with a whole AU thanks to that one#oh god i really am being absorbed into this fandom ive already made an au and its been less than a month since watching the first episode
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There's been some new info about season 6 and the new Special episodes to come, but I haven't seen anyone talking about it on tumblr.
So I'm taking the liberty of making a summary:
Season 6:
-Sébastien Thibaudeau (the show's writing director) has announced that writing for season 6 is complete. There will be several new writers this season.
-Thomas Astruc has shared an image showing him working on the storyboard for a season 6 episode.
-I'm just coming back to something that was said several months ago since some people don't seem to know: All the animation studios that worked on seasons 1 to 5 will no longer be animating the next seasons of Miraculous. The series is getting a visual upgrade. And ZAG has shared a preview of the new sets for the coming seasons.
-Now we know that the new animation studio to work on the next seasons of miraculous is DWARF. This French animation studio worked on the Miraculous movie.
Special episode:
-The new special "The end of Ladybug" (whose name is only provisional) will take place this year before season 6 airs. This will be the last time Miraculous will be animated in the style we've known since season 1. (No word yet on whether SAMG will continue to animate future special episodes.)
-The dubbing of this special has already been done in English.
(Remember: just because an episode has been dubbed doesn't mean it's ready for broadcast. The dubbing can be done while the animation of the episode is not yet finished).
Other specials:
-Thomas would like the next special episode to take place in Japan.
-Thomas said he had already written the Brazil special episode as well as the Bible for a spin-off. He has also written many other stories in the Miraculous universe, but for reasons unknown to him, nothing seems to be moving to adapt these stories for animation or comics. He asks fans who would like to see these projects come to reality to put pressure on ZAG. (politely, of course).
-Thomas retweeted a fan who created a petition so that the special Tibet episode could one day be made.
-He also explained one of the reasons why Miraculous could not be animated in the Ladybug PV style.
He asks fans who would like to watch Miraculous with this style of animation to petition ZAG, Mediawan or Toei.
I may do more posts like this when I have new information, if you're interested of course (I'll never share spoilers or leaks, don't worry).
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work in progress of a finished BG3 comic:
My Heart's an Empty Vase Looking for Roses
one last wip. i think i can finally finish it this month >v<
storyboards were done long before Karlach got her new kiss scene in patch 4. made me so happy to see them become real in the game coincidentally.
#fanart#wip#baldur's gate#baldur's gate 3#baldur's gate iii#astarion#karlach#karlastarion#astarlach#astarion x karlach#karlach x astarion#fireblood#hellspawn
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What was your process for making the Noelle amv, if you don't mind sharing?
hii! im not sure how eloquently or clearly ill be able to explain it but i definitely have some pictures you can look at!
(the video)
i actually got the idea while i was away on a trip with very limited wifi -- it wasn't Trust Me that i got an AMV idea for first, but instead it was one of 4syu's other songs, There's Nobody. for such a happy sounding song it really made me so sad, to the point where if i tried to sing it to myself id get choked up by the chorus LMAO. it was baddd
but basically i was rapidly trying to find both songs on spotify so i could listen to them offline, and it only took me a few loops of Trust Me and thinking about the original MV to make me go "ohhhh. how can i make this about noelle." And so i did .
i was thinking about doing a storyboard, but in the past, i've found that doing storyboards for animations/AMVs lowkey... kills my motivation altogether... SAD... but i saw the whole video so clearly in my head, and i didnt want to make the same mistake i made before... so i went right to doing quick sketches (while still on my trip...) just so i could get the ideas out of my head
i was torn on what to do with my style at the time, whether i wanted to make it more similar to the original video, or to her canon appearance, or to MY style and how i draw her. i think it kind of ended up as an amalgamation of all three...? at the very least, her light world color palette definitely was more bland and desaturated, like i purposefully wasn't trying to do anything special with her colors.
after that point, and getting maybe a few of the actual drawings done, my motivation crashed again, and i left it all to marinate for nearly a week. it was baking, guys, it wasn't abandoned, listen to me, why are you throwing tomatoes at me,
i had up to about the "I dreamed about that again" animation done and stopped, and it wasn't until i decided to sit down and start editing it anyway that i really got in my groove again. i got all my little assets into a workable state so i could really try to sit down and make the video come to life and all
the really fun part was honestly working on the desktop backgrounds. i really wanted to limit colorpicking from the original video as much as possible, but i decided that making look as similar as possible to the original could help with the contrast i wanted to add later.
i drew these two backgrounds first. i was hoping i could somehow fit the bunker into the second one, but decided to do something different anyway. the second one's ui didn't actually change until later in the editing process.
drawing THESE were fun especially, and im happy with how they came out. i think the dark world icons are really cute still. one thing i really did know i wanted to do from the beginning was to turn the soul/undertale icon into the deltarune one.
i was worried if the shift from the Windows Field Background to the dark world would be too sudden, like you would just blink and suddenly it was all different, but i think it ended up all right...?
the not so fun part was drawing all the different boxes, lmao. it go really tedious by the end, so i tried to reuse as many of the same ones as i could.
a lot of copy-pasting and tracing rectangles for sure.
i also had to make sure the animations didnt Suck. i brute forced those things and used every last braincell i had in order to make those pictures move bros
fun fact. ive never animated hair like this before. or in any complex manner really. i had to use sooo much brain here... heres how it started vs. how it ended up
had my animator gf hype me up thru the whole thing... i was having a great time based on the filenames alone
aaaand then ummmm i edited it. i learned after effects like 1 month ago. never touched it before. i learned it for internship purposes and then used my newfound powers for evil it seems
i split the whole thing up into multiple compositions of course, but i probably could have split things up more... im sorry for having 84 layers on comp 3 its not my fault
editing a video in 12 fps was a fun change though -- very easy for my brain to go frame-by-frame, and yet still some of the timing ended up being off... tis the goomy way
like i said before, i started editing when i barely had half the drawings done, but seeing it all start to be in motion really pushed me to finish it up. and i mean Really. like i finished the whole thing maybe 48 hours after i first started editing.
and...i think that's it? i do a lot of discord art streaming to friends lately but i kinda kept this one more under wraps compared to usual, i think i just wanted to surprise everyone... look guys i remembered how to make a video! and it's three minutes! waow
sorry if this is way more than you asked for LMAO
also, the AMV hit 5k views on youtube today! ive never had a video do well like that so quickly! thank you!!
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Welcome to Doki Doki Literature Club!
DDLC AU 💖✨💌📝
Normal version!
Chaotic version! ⛓🔪📕👁️
I FINALLY finished it! It took a freaking month to make both. Hopefully the wait was worth it, was planning to make this as a game first since it might be easier to create but I don't think so. Depends if this thing even last long, don't worry about the "It Takes Two" AU. I'm still working on concept art for each character, I just had to put that on hold for a while. Which reminds me, if you have any interest helping me in any way by either voice acting, creating background characters or with the storyboard for the AU then ask me! Sadly, I'm broke so I can't pay you. Right now I'm looking for people to help me with the script and storyboard, one so far said yes! Anyways, I hope you like it! Have best day! <3
I made a new server, If you want to voice act any of these guys then click the link on here! <3
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#Wally: Welcome#I'm glad to have you here! I can't wait to see what's next for us to do. There's never a boring day with you around.... and only you. @:)#voice acting#voice call#voice cast#discord chat#art#my art#fan art#horror#horror art#welcome home art#welcome home fanart#welcome home#welcome home puppet show#welcome home website#welcome home arg#welcome home wally#welcome home eddie#welcome home julie#wally darling#eddie dear#jullie joyful#frank frankly#frank x eddie#welcome home au#ddlc au#ddlc#doki doki literature club#ddlc monika
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Dumb little animatic I made of these gays 🙀
Song: Eat Your Heart by Steam Powered Giraffe
5fps
Storyboard thingymajiggy/extras below cut↓
Sobs this is 2/3 months old
Sobs more into a puddle on the floor I can't believe I actually finished it (was considering leaving the last bits out, the Addison and such from it because I was getting a wee bit burnt out)
#spamvil#spamton g spamton#jevil deltarune#deltarune fanart#deltarune animation#steam powered giraffe#lobotomysbugaloogaart#jevil throws soamton around the animatic#love these two....#just them being miserable with each other#such a comfort fr fr#jevil#deltarune
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All the voices for this episode have been recorded and cleaned! No small feat, as this comprises considerable dialogue from by far the most voiced characters I've had in a single episode. As usual, all voices are done by me--I hope they sound distinct enough!
Also complete is the animatic! Now it's been shipped off to DDX.exe, who is already hard at work on the music.
Here, we see the minor shading fix I made to Vera last week, so her face would always have a shadow cast on it. (Previewing images of audio clips wouldn't exactly be exciting, and you've already seen part of the storyboard.)
Next up, 2-3 existing character models still need fixes. Two more character models need to be modeled altogether, one entirely from scratch. And then, work on background assets...altogether, this will take three weeks to a month, plus another two months for staging and animation. Still on track for the early August release! Until next time!
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Hi finch! I hope holidays are treating you well :))
As someone who’s already stressed in the whole rushing portfolios for unis, having found an account that posts people venting about jobs in the animation industry it has made me feel pretty discouraged.
If it's not too much of a personal question, are you able to live comfortably with your job? And do you know any insight on how the general conditions of the field are?
hh this is a very hard question to answer tbh ToT it depends on a lot of things and what you prioritise. Remember those accounts that share people venting about work ARE for venting yknow, there are imperfections with every job, though it has been a particularly bad year with cancellations, layoffs, ai etc.
I think most of the time it doesn't pay a ton, but it doesn't pay minimum either. I'm on a fairly comfy wage at the mo, maybe a bit above average for the UK but maybe a bit below average for London, though animation is contract based so it can fluctuate depending on who you work for n what their budget is. LA people seem to get paid loads to me, but the US has a biiig wage gap from the UK so it's hard for me to compare.
If you get into a role that's got less competition and really desirable, like 3D rigging or pipeline developer or something, you'll find it easier to get work and will be able to negotiate more for better pay etc.
There's not a ton of 2D animating left in the US but it exists a lot elsewhere in the world (bc the US has high wages, studios tend to outsource most of the heavy labour like animation) but there's still other roles in 2D such as BG paint, storyboard, design etc.
It's contract based, so very rare that you'll be working in one place for more than 1-2 years. Sometimes contracts are a few months, sometimes longer. Sometimes they're PAYE (they give you payslips and do your taxes for you, paid holidays and sick days) or freelance (you have to invoice for your pay and manage your own taxes, pay-per-day kinda), and the pay can fluctuate depending on those things (like I had a very short contract last year but it paid really decent to compensate for that). This makes things tricky as your earnings can be different month to year, and you may have to move a lot in the beginning to chase work
You have to be good at communicating and work with lots of people a lot of the time, which can be a great thing! You meet so many people n it really feels like a community sometimes. Going to festivals like Annecy really helps
I think lots of other animators have shared their opinions online on youtube and stuff so it's worth having a poke around! I think Toniko Pantoja made a video too, I'd like to make one eventually. I made a 1yr in animation video n would like to make an updated one now that I've been in it 5yrs.
In the end, if you reaaally really love it, love working with other people, and can't think of doing anything else, then you'll be fine!
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Hello!!
I would like to ask. What do you think of the negative reviews regarding the current direction of the OPM manga?
I have seen a lot of negative opinions that OPM is going to failure because of Murata (and even ONE), because the Blast Vs Void fight has been uncertain for a long time since the manga break, and then we were introduced to the neo heroes arc. That many have found it boring since the story of the ninja village was interrupted, and that the last chapters have been very short and it feels that the work progresses very slowly. In addition, OPM has had constant redraws and the last arc of MA and cosmic garou was somewhat controversial for its resolution, added to the redraws.
In addition to this, I see that people support that the work completely forgets about Saitama, pointing out that the main character is not forgotten since he practically does not appear (beyond the covers). Finally, I have also seen that some people point out that ONE has decreased the quality of the work because of being involved in other manga. And that OPM has lost quality completely.
I would like to hear other opinions, because I feel that they are somewhat exaggerated. But honestly I have been frustrated not to see Blast and Void fight, and I feel that many people waiting for this fight makes them lose interest in Neo-Heroes because they feel like they introduced this reunion at a bad time. I feel that Murata and One are overlapping these WC arcs, and developed in parallel. But that's my speculation....
Lol. I laugh now because the reality of watching OPM being made is a bit like the pitch experiment. It flows but not a timescale that makes sense to sit and watch it.
I started following the manga in 2016, right at the tail end of the time when Murata would only get a storyboard every 2-3 months, and would often post only a handful of pages of redrawn stuff. Then it went to every 2-3 weeks with month-long pauses but at least new story, 15-20 pages. Then it started to be 30+ pages at a time, every 3-4 weeks. Then it started to be 30-ish pages at a time, every other week. ONE has managed to deliver storyboards consistently enough that there's a whole generation of people who joined in the last 3-4 years who have no damn idea it was ever any different.
This is far from the first time that many updates have gone into making a single chapter: Saitama vs. Genos, the Giant Meteor, all the chapters of the Alien invasion, King, to just name a few, advanced a few pages at a time over many weeks. This is not the first time that Saitama has been gone from the story for months: when it's compiled, he's away from the story for only a few chapters but it sure doesn't look that way following chapter-to-chapter.
And as for redraws, BITCH, YOU'RE TALKING ABOUT THE STORY WHERE THE FIRST CHAPTER WAS REDRAWN FIVE TIMES! If that doesn't tell you everything you need to know, I don't know what does. I used to tell people regularly that if you don't want uncertainty, buy the volumes or wait for the anime. That's when you'll see the story as it was intended to be seen. Want immediacy? Then you have to make peace with the fact that this work does change regularly.
As for whether it has lost quality... make your mind up for yourself! 'Quality' is a meaningless term without a set of criteria. A good quality F1 racecar is a poor quality 18-wheeler -- and vice versa. So what quality are you referring to? Sure, I've heard some people grumble about having fewer panels they can hang up on the wall as decontextualised art pieces but they're losing the point of the panels as being moments in a sequential story. There's people who are annoyed at it not being the webcomic with nicer art, to which I say, 'DUH!' The manga has only one job, and it's the only quality criterion on which I judge it: does it delight me? Its only job is to entertain... hopefully enough to induce you to part with some disposable income.
If you're not entertained, give yourself permission to drop it. Life is short and excellent works are many: don't hang onto something that doesn't bring joy to your life. The OPM manga delights me. If that changes, I will drop it.
Hope that answers your questions.
#asks#answers#OPM#yeah make up your mind#you are not 'some people'#you're you: if it works for you who cares what others think?#ah well you asked me my opinion and I'm afraid you got it
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Does it ever feel pressuring (no pun intended) to work on a show with such a legacy and history as SpongeBob?
VERY much so, but in a good way, if such a thing exists! one of our mantras on our little storyboard plussing team is “pressure makes diamonds” and it is a very applicable saying
when i first started, i was TEEEEERRRIFIED! i really felt like i had no idea what i was doing, and there have been so many times where i’ve turned in a section and genuinely thought “oh my god they’re gonna fire me for this it’s so bad.” working in animation is frazzling enough! but not only are we working on a cultural mecca, with not only the kids of today to entertain, impress and inspire, but to maintain the integrity of the series and entertain/impress/inspire the kids like us who grew up with the show, we are also working with literal animation legends and animation veterans!! it’s pretty surreal to be working on the same show as someone like Bob Camp, who’s been in the industry for 40+ years… and even more surreal when he says he’s a big fan of your work 😵💫‼️‼️‼️‼️
THANKFULLY, i’ve made a lot of strides in curbing some of my storyboarding stage fright. it used to be really bad when i started, like genuinely panic attack inducing! the constant patience and guidance and encouragement of my peers and consistent practice from these past three years have really allowed me to grow and blossom. now, when i feel a bit claustrophobic in remembering the pure scale of what we’re doing, i weaponize it for good!!
i think of how inspired and amazed and obsessed with SpongeBob i was as a kid. how it inspired me to draw, how i remember drawing along to episodes and commercial breaks. my brother and his wife are both elementary school teachers and routinely update me about how their kids are still crazy for SB (and they both brag about me to their kids heheh). i think of all the kids watching, all the kids realizing that getting to draw these characters and interact with them and live in their world is something you indeed can do, all the kids who religiously catch each new episode like i once did… it just fills me with so much confidence and hope and love, and that motivates me to deliver and do my best and try to do what i can to help make each episode be better and more fun than the last
SpongeBob is for everyone, obviously! that’s one of the great things i love about working on it: i get just as much enjoyment watching our finished episodes as our target audience. but i do bring up the kids particularly often because, at the end of the day, that is who we are doing it for and i also just can’t help but think back to how my SpongeBob obsessed self as a kid would have had her world rocked to know i’m doing what i’m doing. i want to give those kids, who i used to be and still essentially am, the same joy and spark and all consuming inspiration i felt and still do
there are definitely some days where the gravity of what we’re doing hits harder than others! some days are a lot more difficult than others. this is an absolute dream job, i’m not just saying that, i always fantasized about maybe one day being able to work my way up to working on SpongeBob and now it’s my first animation job—but it is very easy to get overwhelmed by just how big of a legacy we’re carrying on our shoulders! how many other mega talented people work on this show! there’s a lot to juggle. but we juggle it well. there is so much love and heart and care poured into this show. we do everything we can to maintain the integrity of the characters and the show’s core, and it just makes me love what i do all the more and makes me more determined to do it
TLDR: YES! but i’m much better off for it, because it reminds me of why we’re working so hard to begin with. we all want this show to be the best it can—to maintain its core 25 years later, but still have fun doing it. i mentioned this on Twitter, but when i met Bill Fagerbakke last month he was saying how cool it is that fans who grew up with the show are now able to work on it and i couldn’t agree more. it’s the greatest honor imaginable being able to carry such a monumental torch, and i hope i’m able to keep at it for a long, long time.
#sorry if this is more unintelligible than usual i was pretty distracted answering this HAHA but it’s such a good ask#anonymous#long post#ALSO. just in case: i don’t feel pressured by anyone at my job i love the people i work with and they are incredibly gracious and caring#once storyboard pro crashed and i lost a bunch of work and frantically messaged my director being like i’m so so so sorry but i can’t get#this in EOD can we do Monday etc. and he asked if i could call just to see if i was doing okay emotionally and talked to me about it etc etc#so everyone is wonderful and when i say pressure i mean just the scope of what we’re doing/typical pressures of working in animation. i#don’t feel pressured or overworked by my bosses or anything like that everyone on the show is amazing. JUUUST in case anyone got the wrong#idea
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Hii!
I wanted to ask about the trailer, because I really like it and I think it's amazing, and I've been wondering, how much time was put into it? Cause it looks phenomenal and beautiful and it can be seen just how much effort and love went into it. So I became kinda curious for how long you've been working on it, from like day one. Literally. When you were just setting things up, like what to show and what scenes to be in it. (I'm not sure if you already answered this or said it, so if you did, I hope it's okay asking it again)
the concept for the trailer actually started december of last year!!!
i wanted a way to showcase the story without spoiling the plot so everyone knows that the story is (mostly) finished and i just need everyone to be patient with the comic :D i know what i'm doing and i already know the endgoal.
for production, preprod started in january!
it started out with thumbnails and then proceeded to make it into an animated storyboard.
i took a break after that because i was quite overwhelmed with the task at hand fdhndfhn i've made animatics before but not to this level. and certainly not colored.
i started animating the final trailer at june tho and made several changes to a) animate everything easier and b) the initial story was barely featured in the draft so i added more scenes after the part where leo is about to go in the portal. it was to show off what the story had to offer and what lies ahead. it is a trailer after all 😄
post production involved fixing so many mistakes and editing the trailer to get the timing perfect. it's not 100% perfect but i was burnt out at that point and knew that whatever i posted is my best anyway.
overall production time took about 5-7 months, depending if you add the break/training period because i spent the break improving my rise artstyle with my friends~
so yeah, making this trailer was no easy feat and was definitely a labor of love 💖 all the support and patience given to me definitely helped~
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also after months of sitting on this storyboard i made im finally cooking (as of last week)
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Heyy this is @agalychnisspranneusroseus I saw your tags on that storyboard of the sashanne divorce swordfight and YES it's striking how Sasha doesn't attack ONCE. At least during those first shots, iirc she did swing her sword once or twice later but that fight as a whole is Anne attacking and Sasha always on the defense trying to stop her without hurting her. See how she grabs both her swords with one hand and uses the other to grab Anne, keeping the weapons away from her face. WHICH REMINDS ME -> Anne has always been much more brutal with Sasha than Sasha's been with her in their swordfights. Like in both cases it's understandable lmao but I still can't stop thinking about how Anne left Sasha with a very noticeable scar on her face and Sasha deliberately kept her swords away from her face as to not hurt her. Because she loves her. Because she doesn't want to scar her 😭 Anne is trying to actually kill her out of pure rage and she's just thinking about how to stop her without hurting her.
honestly tho theres such a difference between their two swordfights bc in reunion anne is really on the defensive almost the whole time
sasha makes the first move and anne only raises her sword to protect sprig
like especially in the first parts of it sure shes pissed off as hell at sasha but shes mostly like. hold on are we seriously doing this gladiator style.
like look at her face when grime annouces the trial by combat. she doesnt want to fight her!
and meanwhile sasha is the one who makes the first move and runs at her and anne is like oh SHIT i gotta not get stabbed to death that isnt supposed happen to anyone until next season finale!
like you can tell just from their stances here. anne is just trying to defend herself and the frogs but sasha has been living this toad life for months now and has gotten wayyy into the warlord teen lifestyle. even tho shes super pissed in some of these scenes every time sasha tries to land an actual hit shes super shocked and betrayed looking.
this is her bestie who she was so excited to reunite with! how did things go so wrong?
but sasha being so so willing to resort to violence against anne and the plantars is too much for anne and shes like ok fine. were doing this. and she pushes sasha back and disarms her but scars her in doing so.
i wouldnt say anne is more brutal overall in this fight because like. sasha was the one trying to kill her frog family and actively trying to win this literal battle with literal swords this whole time! and sasha almost won but anne stood up to her at that last moment.
honestly they shouldve both been hurt in this fight but a disney show isnt gonna show cuts and scars unless theyre plot relevant. matt braly had to FIGHT for darcy to get the cut on its face in all in and made the blood green as a compromise. i see it as more symbolic than anything i guess? like any of those other moves couldve left scars--annes aiming for sashas weapons anyways and slashes her face at the same time bc of the angle--and it serves as a reminder of who sasha is now and what happened between them.
true colors though. true colors is where things are different.
anne has finally given up on sasha being her friend. she gave her a second chance and she still betrayed her. just like last time shes been put in a situation of sashas making where the only way out seems to be violence. theres something to be said abt what happens when you put these kids in a war environment and give them swords and then tell them to work out their feelings. the soldiers surround you and you both have sharp deadly weapons...what choice do you have? every sign is pointing towards doing what you need to survive.
and so sasha tries to talk things out and anne just wont hear any of it. the toad army is already on their way! sasha betrayed her sasha is causing all of this she cannot let sasha get in her way
and for once! sasha is actually in the RIGHT! before sasha was doing some really terrible things and anne absolutely needed to stand up to her. but sasha wants to talk things out peacefully so they can work together to take down the king! she loves anne but also she doesnt NEED violence to win this. at least she SHOULDNT. she wants anne to be on her side! on the RIGHT side! she doesnt need her swords to do that!
but anne is in a place where she will not listen to anything sasha has to say because what reason does she have to trust her? shes proven time and again that shes a ruthlessly manipulative backstabber and will use that to get what she wants. shes put this entire kingdom at risk--full of newts she met and befriended and her own friends and allies in the castle--and she needs to be stopped at any cost.
man i dont even know where to finish all this with partly bc i cant fully get into anne and sashas heads there and also because i cant get true colors to load to get screenshots lol. its just such a moment from that episode that often gets overlooked for the calamity powers and stab scenes during the battle in the castle but... yeah i believe the storyboard artist actually confirmed that anne was intended to be actively going for sashas vitals there like damn
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₊‧꒰ა🐺🌙 White Day 2024 ໒꒱ ‧₊˚
Happy White day everyone~ I made a short animatic of Yuube's thoughts when conversing with Jack, she already suspected that he would give her something for White day so she decided to give something back as well 🤭
🎤Song: Say it first - Zeph
:・゚✧:・.☽˚。・゚✧:・.::・゚✧:・.☽˚。・゚✧:・.::・゚✧:・.☽˚。・゚
I was gonna post this at valentines but was super bz last month eme so uh have this very rushed animatic HABSHAHABDBW GRRR I I THINKKKK IF I JUST,,,,, WASNT BZ AND ALL I WOULDVE DONE THIS BETTER LIKEEEEE i even storyboarded the whole song but time is literally my enemy rn
IM SO GRRRRR WHATEVER MAN JUST KNOW THAT I I LOVE THEM SO MUCH LMFAO anyways
:・゚✧:・.☽˚。・゚✧:・.::・゚✧:・.☽˚。・゚✧:・.::・゚✧:・.☽˚。・゚
#twst oc#yuusona#twisted wonderland#twst#disney twst#twisted wonderland mc#disney twisted wonderland#twst yuusona#twst fanart#twst wonderland#jack howl#yuube yumi#JackYuube#oc x canon#yumeship#my art#chibigurumi#kasumiube
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Finished the next comic! This took a lot longer than I was hoping, but it's been a crazy month! Idea suggested by @the-leyline-directory for an AU where Hanako discovers Jin needs glasses! As usual, I can't seem to make anything halfway, so I just...went overboard and made it into a three page comic. Scripting is still in the process of editing and review, but because of the house and the move, I haven't been able to sit down with the husband and finish reviewing it. Might start storyboarding what we have reviewed come November.
Bonus doodles included of Jin trying on glasses! He looks kind of cute! Which set is your favorite? (The last one is stolen from Reiwa, so he'll have to return it!)
#yu yu hakusho#yyh jin#jin kaze#yu yu hakusho fanart#yyh jin kaze#yu yu hakusho jin kaze#jin wind master#jin kaze tsukai#yyh#jin the wind master#jin x hanako#shimizu hanako#hanako shimizu#hanako#yyh jin kaze tsukai#comic#comic art#artists on tumblr
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