#i know about anatomy studies
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oifaaa · 2 years ago
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i think your art is incredible and also you should be allowed to scrunch the occasional anon into a little paper ball and throw them directly into the sun
Thanks I dont know I really want to believe that they were trying to be helpful but it just comes of as very rude like I've personally never looked at another artists work and thought I can see whats wrong with this I bet they can't so I should send them an ask telling them where they've went wrong and provide some basic advice since they've obviously never heard of doing anatomy studies before like friend pls I've been drawing for close to 10 years I know what anatomy studies are I just don't do them
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puppyeared · 11 months ago
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these two are so interesting to me
characters belong to @canisalbus
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pixels-art-stuff · 3 months ago
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Finished :D
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monhiio · 7 months ago
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Da-ge those look real heavy can I hold them for you??
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ohno-the-sun · 10 months ago
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Sol
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deoidesign · 4 months ago
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Hi, how did you learn to draw Steve's physique?
Ohh what a complicated thing to answer...
When it comes to how I learned to draw anything, it's hard to say anything too specific since it's always a culmination of many years of assorted study and practice... but I can try to do my best to explain some of the biggest things that helped me learn, some tips I keep in mind, and maybe at least some places to start/delve further.
(just a little disclaimer it's not like my drawings here are going to be 100% medically accurate.. they're just to illustrate concepts!)
The main thing about learning various physiques is understanding anatomy. Which feels obvious, but I don't mean proportions; these are important, but perhaps more important is understanding the skeleton and how it moves and learning where muscles connect to bones and where fat grows on the body. When you understand how these function on a more mechanical level, depicting form and movement in a way that feels natural comes in tow.
For instance, understanding things like the pronation and supination of the radius and ulna, as well as the fact that muscles can ONLY contract or relax, will help you understand a bit better which muscles will be flexed and which will not while someone moves. It's inherent to the positioning based on the structural makeup of the body... It's not like you NEED to memorize all the muscles and bones, of course, but understanding and gaining at least a passive familiarity with the concepts really helps.
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In tandem with this concept is the way parts of the body flow into eachother. Muscles ALWAYS come in groups because they can only contract. Whatever muscle is there to lift something, there is a muscle on the other side to pull that bone back down. What this results in is a series of straight edges next to curves, which gives us a lot of really lovely "s curves" and dents and folds and so on and so forth just naturally occurring.
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I would suggest at least learning the "bony landmarks", which are bones (usually) visible on the surface of the body. things like the iliac crest, the great trochanter, the 7th vertabrae, the acromion process... These can be used to help you understand the parts of the body as angles and relationships, rather than trying to remember lengths and sizes, which vary immensely... (since you asked about steve, he can be our model... also study these on your own don't just take my word for it haha, these are the ones I personally keep in mind)
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I've done the same thing with body hair... learning where it grows and in which directions... It helps me make up variations without needing reference, because I have a set of rules I can follow.
The biggest thing that helped me understand all this on a much deeper level was my ecorche course. I sculpted this guy. We started by sculpting the entire skeleton to understand the bones, and then we added muscles on top. Not every single muscle, of course, but the "artistic muscles" AKA the ones which directly affect the surface of the body. Doing this let us see where muscles connect, because we would make a shape, put it on the bone where it actually goes, and then you get to see how other muscles overlap that.
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This helped me, perhaps, more than anything else. But I also didn't just start with this course, I had been drawing for years before I even took it. I had been in school for years before I took it. Not that I think it wouldn't be helpful to someone just starting out, but I do think that the more you know going in, the better an in-depth course like this will help you and stick with you. Classes are also expensive, though so I'm not really like... recommending you pay potentially thousands of dollars to take one... But it did help me a lot, personally.
I also, of course, have done many figure, gesture, and master studies...
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These just help you quickly gain a stronger understanding of generalized anatomy, and gives you real life examples of and practice with of how people move and balance.
What all this does when combined, is gives me a very solid ability to depict movement and form in a way that feels relatively natural from my subconscious without the need for reference.
The rest of how I've learned to draw his physique is honestly mostly just stylization. I understand the body, and this is how I am depicting it for his level of musculature.
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And as I move into depicting him in other ways, either moving in comics or in animation, realistically rendered, or extra stylized, these concepts inform every step of that process for me! When he keeps the same/similar relationships between parts, he gets to still look like himself.
It ALSO really helps when putting clothes on, because the way cloth falls and bunches and lifts is all directly related to the form it is on... So the more you understand that form, the more you can depict clothing and movement in a way that feels natural.
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This is all, of course, true when I draw anyone, you asked about Steve so I'm trying to mostly show with him! But because I'm just drawing from raw information of general anatomy rather than trying to study one body type at a time, it allows a lot more "give," I think!
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Like, here's most of the cast from TTA so far... actually, they're not as varied as I thought they were nevermind LMAO ignore this part
But, it also makes monster and alien design much easier! It's a lot easier to come up with non-human anatomy when I understand human anatomy, because I can manipulate the knowledge I have...
There is infinite more to study in the world of anatomy... The complexity of the human body goes extremely deep. For our purposes as artists, we need only depict a fraction of it, but more information rarely hurts the process.
I'm sure there's something in here that's wrong on a technical level, I'm mostly going off of memory. But that's kind of my point - I understand enough generally and conceptually that when I am missing something and need to find reference for it, I understand what I'm looking at. It's much easier than trying to learn AND draw at the same time.
I hope even one thing in here helped you! Sorry it's so long.
#asks#somewhereinasgard#anatomy#art tips#anatomy tips#don't like... take my word as gospel OF COURSE#I am sure there's like one thing or more in here that's like. genuinely wrong#but whatever#anyways. I love steve LMFAO#I was thinking about zagan a lot too in this one tbh LMAOOOO cause he's got a similar body type#and when I just did that action animation of him#and people were like how the fuck did you do this so fast#I sort of have been realizing all this knowledge I have about anatomy#and how much easier it makes my life pretty much every single step of the way.#those action poses did not need reference.#I almost never need reference for drawing people#unless its like... realism. but I mean in my comics or animations#when the arm is coming towards the camera I know what's going on in the arm and what the form of it ACTUALLY is so I can properly draw it#there's no guesswork. I know what I'm doing.#which makes it so that when I'm depicting someone like flipping all around or whatever#I just know what the body looks like. how it moves. how it balances. etc.#I would say it comes naturally to me but it doesnt.#it is subconscious at this point#but it is very extremely studied#not a damn bit of this came out of nowhere LOL#ok anyways this was a really fun ask#I got extremely carried away I am so sorry#this is like my biggest artistic passion I LOVE anatomy SO much#I love drawing muscles#I love the technical feelings that happens in my brain when I draw an arm moving and figure out how the muscles are engaged
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emry-stars-art · 2 years ago
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Anatomy studies perhaps
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ganondoodle · 7 months ago
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Hello 👋
Swallowing my nerves at last to send you an ask! I was just wondering, what inspires your designs? Are their inspirations in stuff like movies or games? Or just things you come up with yourself?
i .. honestly its kinda hard to tell, sometimes i just randomly think of something, like some detail, or color combination and try to incorporate that into a design somehow; it can come from anywhere, like the color scheme of a pithaya/dragonfruit is something i have been wanting to make a design with for ages but havent come up with anything good in all those years ;O;
im a very easily fascinated by color, espeically in nature, like sometimes i just stop and stare at something like i froze in time bc i just woooooooooooooah color! i probably look like a weirdo doing that though
its really hard to pinpoint anything specifically, the most is probably .. other artists? i guess? which always makes me nervous bc my memory is shit in most areas of life and i worry myself to pieces whether i unintentionally "stole" an idea and just dont remember and think it was my own, it goes further that sometimes i see something that makes me want to draw a similar concept but dont bc i dont want to 'steal' even if that couldnt be further from my intention (have been accused of that before ..)
that said for my ocs specifically .. most are rather old and have just kinda evolved out of their awkward first iterations (shargons first iteration was a hauro-howl- copy that was really just some human covered in feathers .. another oc was once a hellboy copy but in green- havent drawn nor redeisgn them in ages lol), the biggest inspirations for them is a mix of animals, bonus if you dont see them often- im a big shark, whale and sea creatures in general nerd so i tend to take from them as a priority but always trying to be less directly animal and mostly just .. features that work together
Eadrya is one of the newer OCs- i started to write but then looked at my folders and oh they are from 2017 .., i even made a design timeline for them how much they, and my art, have changed back in 2020, so thats also way outdated now lol (they apparently started as a whale .. thing? its like a pokemon evolution lol)
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this is them now (i like this sketch still, though shargons design is now also outdated lmao)
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this ones from early 2023 so also outdated now but you get the point
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for demons i try to be a bit more wild on shapes and colors while still adhering to the rules of how they work (humanoid form, demon form, animalistic, one element each and more or less made to fit that, 4 arms is very common, look to be bost scary and wild but also something that would make you stop in tracks and stare in awe and fear if you crossed paths)
often times designs just kinda .. happen, i have maybe the idea ok i wanna make something with a white and red pattern also moose or those big horned cows are cool and kinda scary so maybe sth akin to that (though this one is technically a redesign too- its also pretty much entirely different)
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for non demons but still non human i go for a much more restrained design, mainly inspired directly by an animal and giving the color scheme a good spin, plus adding unconventional body shapes, like ki'ita is also a good example, her old idea was just orca anthro pirate and just by making the white green instead in her most recent redesign already adds that little spin to it
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that can have its pitfalls though, as i often fall into the big arm small head small legs scheme over and over xD
alot of it is trial and error, deciding on the colors can take me hours bc im always searching for my little rule of having one contrast color that shows up in very few places to draw attention to it (like with Eadrya its those bright yellow eyes and thingy at their tail)
and that is all about myy own ocs, when its fandom stuff it works kinda similar though, either in the connections i wanna draw or just thinking it further- like how deities in destiny work also just kinda .. happened like an ever derailing train
like for demise i was at first really just im gonna give him horns bc horns are cool and he got those on the starting mural in the game- so how his hair work? well maybe it isnt hair actually and just unbound energy, im making him a deity too and fit hylias design to his so, yeah, then so how does it work, ok he gotta have a skeleton still, but what if his entire actual body is made up of pure magical energy with its core in the ribcage? with the core in the ribcage >:3c and the scales you see are just like cooled down lava as an armor bc his thing is fire and earth !! the normal blood? is a thin layer of skin imiated from mortals to keep the scales together and flexible so if he ACTUALLY gets hurt hed bleed magic that looks more like lava and any normal blood you see is just the armor- so why does he have a skeleton still instead of being just energy? maybe its gotta be bound to something OH and what if all of the deities started as mortals like a mirror to the trio later on and the gods cannot have direct influence to the worlds so they needed a right hand that is neither god nor mortal but both by killing a mortal by whatever their element will be (demise burned, hylia drowned etc) and their skeleton and spirit is kept but put into a body of magic- OH what if their spirit core is like almost piloting their bodies like a mech in a way bc if youd look close youd see that every strand of magic is actual a hand of their spirit so it makes it more weird and other bc hed be able to reach out with thousands of burning claws of all shapes and sizes like the beheaded forest god at the end of mononoke- SO if hed lose and arm or something all those strands would untangle and rearrange his bones back together-OH MY GOD the whole armor idea works so well for ghirahims dark armor so what if demise had two swords once and lost one and since has forged an armor similar to his own for ghirahim out fo fear of losing him t---
and that all is a process that happens over several weeks and months not rarely while i am drawing something mindlessly and suddendly *have a thought* and omg that makes so much sense-
so "what" inspires my designs? an ever derailing train of thought about making cool thick monsters that arent the evil thing to get rid of for once? cool color schemes? idk it just kinda happens??
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vosveti · 1 year ago
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Slightly racier Miguel WIP 😚
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elderwisp · 4 months ago
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dang i hope my sims makeout soon
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happytyrantsubmarine · 2 years ago
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my babygirl. my beloved. my silly little guy. 
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overdressedcarp · 3 months ago
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Me when Ratio has to be moderately competent about providing medical care
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skunkes · 6 months ago
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Before: i cant tell if the way I've stylized this body is Right or not...i dont want people to think that I'm stupid and don't know what im doing so i guess i better learn anatomy
After: i have learned and am learning anatomy, but i dont want people to think that im stupid and don't know what I'm doing if i exaggerate it so I better keep the stiff, rigid, "correct" anatomy instead of stylizing it to fit 👍
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stygianheart · 1 year ago
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This Asshole (affectionate) has a birthday coming up (the 15th of October) so I just decided to…sketch dump.
Also show what all has changed in how I originally drew him versus how I draw him now.
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mechazushi · 4 days ago
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Here, have a shittily made Atlantis reference... [Spoilers? For chapter 117.]
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"You do swim, do you not?"
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I swim pretty guy-
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PRETTY GOOD! I mean pretty good. I swim pretty good...
When I tell you that Ancestor Hoshina has a grip on my psyche, it does not even begin to scratch the surface of how feral I have become.
I am not even a Hoshina main, but I just keep coming up with ideas for Ancestor Hoshina x Modern Kafka. I have a whole ass SKIT in mind if Kafka ever got isekied and traveled back to before the Meraki Era or some shit and met Vice Captain's uncle. (In my head, he's the uncle.)
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Kafka: (Drops out of a portal three months after disappearing into one) Holy shit guys, you are never going to believe what just happened. Scientist: We actually have a pretty good idea. Everything you did managed to end up in history books. It's how we found out what happened and pinpointed your location. Kafka:[Nervous] What... ended up in the history books? Scientist: That you ended up as a cryptid for a while, then met Hoshina's many great grand uncle and somehow roped him into an insurance scheme- Kafka: Okay, first off, the insurance fraud was his idea, and second, it was a very shitty insurance scam. We donated back every penny to the people we got it from! Scientist: Was it also his idea for you to be his closeted concubine? Kafka: . . . Kafka:Please tell me Vice Cap doesn't know. Scientist: He was the one that flagged it. Kafka: [sweating bullets] Scientist: He's currently being restrained in the other room. {One room over} Hoshina: [currently wearing the n.10 suit] I JUST WANT TO TALK. Okonogi:[physically holding him back] Not like this, you're not!
@iceclew Just making sure you see this so you can laugh at how bad it is. 🫶
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lukreziaaa · 10 months ago
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“I’m not a pediatric surgeon.”
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“You touch the child whenever you speak with her. You explain conditions to the child, not just the parents. And you react to the patient as if it was your own child. And you break protocol, which is inappropriate. Except in the case of pediatric surgery. You’re not a general surgeon.
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You’re a pediatric surgeon.”
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