#i have no idea how you would go about it on a melee character
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rohirric-hunter · 1 month ago
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Okay, actually on a second run of the Well of Forgetting I did the first boss fight in one try, so maybe it's not so bad once you get a hold of the mechanics. I can't imagine soloing it on a melee character, though
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apostaterevolutionary · 2 months ago
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So. Veilguard impressions so far (I’m about 13.5 hours in). Most of these are mechanical as I don’t feel like I’ve gotten enough time with the companions/story to have many opinions on it, but I feel like I at least have some opinions worth noting lmao (mostly no spoilers but like. Maybe a little so read at your own discretion)
Things I like:
I’m honestly still shocked my computer can actually run it and overall very well too
Character creator is super detailed, I love that
I keep falling off of ledges lmfao so I’m glad there’s no penalty for that
You can pet all the cats and dogs!!!!!
Also love that there’s no carry weight to contend with but I still get to pick up a ton of random items. It satisfies by urge to pick up anything that isn’t nailed down. This is great, especially after bg3 sksks (which I also enjoy as a game but pls why does gold have weight 😭)
So far I like the new companions a lot and I do enjoy these early game little almost… domestic? Or just small scale? Quests you have with them? Idk I dig it. I wasn’t sure about the ‘bond’ thing at first but on further reflection I like that you can gain approval-equivalent just by bringing them along. Makes things easier
I don’t dislike the vibes tbh like I’ve seen people say ‘oh it’s too happy and positive’ and like. Okay yeah 2 of the 3 companions you recruit early on are very bubbly but we also got blight horror all over the place so idk, maybe this is a complaint I’ll understand later but right now I don’t agree with it
Oh and I love the lantern system for when companions have dialogue - it’s a clever way of signifying when they’re all in different buildings
Things I don’t like:
I kinda get what people are saying about the handholding. Why do I need a little tip to tell me ‘[companion] has noted that you told them [thing you just said]’ 😭
Also while the new companions are fun, I do think Harding got hit pretty hard with ‘previous game lore dump’ duty cause damn. Admittedly I don’t remember her personality in inquisition super well but a lot of her dialogue just feels. Off in that way. I get it was necessary to do it somehow but. Oof. I feel bad for her cause it makes me less interested in her 😔
This is minor but I don’t like how when you load a save, it’s not actually where you saved. It’s at the last fast travel point. So it’s like. I found this hard-to-find spot last night. Saved. Planned to continue the quest the next day. Except! I have to find the spot again! And I forgot where it was! Why!!! This is absolutely a remnant of when it was a live service game but woof, why keep that in
Also bringing back the 100 save limit - actual worst feature of inquisition, why the hell would they keep it 💀 if anyone knows a mod to fix this, pls let me know, I need to have like 800 saves per run or I’ll die okay
And this is the big one tbh. I’m sorry but I really don’t like the combat 😶 like. Every boss fight is just the arishok fight except with help. Getting Lucanis has given some improvement cause now there’s at least another melee target on the field but at this point, I’m looking for a stealth option on that giant skill tree (why is it so big! I have no idea what I’m doing with it!!!) so I can go full skyrim (stealth archer) lmao. I’m hoping when I actually get to recruit a warrior (why is this the last class you get, that feels backwards), it’ll get more playable cause I’ll actually have a tank. Right now I just cannot understand why everyone says this is fun, I have had pretty much no fun in any of the fights (I’m becoming the person I was poking fun at before when I said it’s weird to play games if you don’t like half of it skskdk. Also ngl I would not be powering through if this were not a game I already had a vested interest in). Also how did anyone play a mage and make it through the first 10 hours, like I have NO idea. I’m very glad I didn’t, it’s hard enough with a rogue
Neutral observations/thoughts:
I’ve decided to play rook as like. A discount version of hawke? Cause I feel like that’s the kind of person varric would seek out, like a spark of the familiar is what drew Varric to them. And that’s adding a bit of fun headcanon flavour
(Also I have some suspicions that things are not as they seem with Varric but. We’ll see on that I suppose)
Also it’s funny cause I’ve always been a Solas neutral person (like him well enough but never understood why he was such a big deal to either the lovers or the haters). But I do find him more annoying here lmao. Maybe cause I’m rping too hard and Rook finds him annoying but I just think it’s funny
Also genuinely could not imagine this being someone’s first DA game sksks they are going to have no idea what’s going on lore-wise
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shastafirecracker · 26 days ago
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I've been feeling some kinds of ways since I finished Jedi: Survivor so I'm going to ramble some thoughts that other people have probably already had, about something that blew my mind as an extraordinary example of medium-as-storytelling. big honkin spoilers for Je:Su below.
So, "turning to the Dark Side" in SW is usually going to be a plot beat in the two primary forms that SW media takes, right: visual (movies, TV) or written (all the books, but also in fanfic). In both cases, as the audience, you're largely going to have to take the author's explanation for how it feels, why a character is doing it, and what the motivations are behind it. Even in visual media you're more likely to be told than shown, since it's established as an extremely internal, feelings-based experience for the characters. Because it's not a process replicable in real life, storytelling explanations for the difference between how light and dark side Force usage feels is going to have to rely on metaphor, and on the audience's willingness to engage in pathos. Which, to be fair, audiences are famously great at! There's been mixed results in SW media, but it's perfectly possible to make turning to the dark side a very engaging story beat that feels emotionally real and justified.
Then, there's interactive media. I'm fascinated by the storytelling potential of narrative games because of the different way they demand that the audience engage with the story, right, the way that physiological input from the audience changes the connections that the brain makes to the input it's receiving. The way having to press a button to make the next action happen manipulates the lizard brain into believing itself the cause of the effect, even though the forebrain understands that the story is just as predetermined as a published novel, so the button push is really not very different from a page turn. It's a potent tool for manipulating the audience's emotions and engagement, very easy to fumble but pretty mindblowing when executed well.
There were definitely moments in Survivor when I was like "ok am I going to be allowed to actually play this game some day" when control kept being taken away from me in favor of cutscenes. But as the story went on and I got into it, I stopped minding the times when my thumbs were still, and barely noticed the transitions between "I am making this happen" and "I am watching this happen." That's good narrative game storytelling, for sure. But it still felt like a good story that happened to also be a good video game, not quite meshing the two in a meaningful way. Until Nova Garon.
A lot depends on how you play this, I'm sure, but in my case I pressed through the end of the game from the last Dagan fight to credits in one sitting. Because of how tired my hands were from the physical demand of the Darth Vader fight, and because I had been maining blaster stance for much of the game, I made a semi-conscious choice when I reached Nova Garon to use my saber as little as possible. I one-shotted a lot of unarmored officers from across rooms, having decided that Cal felt cold with rage and tightly coiled, so it would make sense for him to not even give these people the honor of being killed by a lightsaber. So I'll grant you that I was adding my own hot sauce to the delicious angst recipe the game had already made for me.
Then you get to Bode and have a really long cutscene that doubles down on the idea that Cal's anger is, at that moment, cold. He's tightly restrained. For several back and forths in the conversation he even still tries to be neutral in front of Kata.
So, for me at least, it REALLY fucking worked as a storytelling move when Cal explodes. Bode runs off, you chase, and the very first thing you're faced with is a room packed with a comical amount of enemies, the kind of melee scrum you've been trained by the mechanics for the whole game to approach with a whirlwind lightsaber freakout using either double-bladed or dual stance, ideally using Slow to buy some time. I had truly played into the game's hands like a fool here because I only had blaster and single stance as options at the time. So I'm looking around my screen in that split second, considering my stance and Force and slicing options, prepared for punishment, barely registering the notification scroll on the right side of the screen because a whole bunch of new databank entries get dumped by the Bode cutscene - the last one of which is, iirc, 'Kata Akuna.'
So Kata Akuna fades upward and is replaced by the same size white text, relatively small, suggesting a button press to you, like it's done a dozen or more times before to say stuff like 'press O to dash' or 'press R1 to tame the creature,' relatively benign things that are always very useful tools that you use over and over and over as soon as you gain them. Except it says 'press [button command you already know and have internalized as your most powerful Force tool with the longest cooldown, which you were just thinking about using] to have Cal embrace his darkness.'
And like, the phrasing is fascinating to me there. It's always fascinating to me how anyone talks about playing a video game, anyway, like "I just beat Ganon" or whatever instead of "Link just beat Ganon," because of course you feel ownership of the actions of the protagonist of a piece of interactive media in a way you rarely feel ownership of the actions of anyone in a book or movie. Previous button instructions in this same game have said 'press [blah] to do [thing]' without a given addressee, leaving the player to probably interpret that, unconsciously, as the unspoken 'you' that is typical in English grammar. 'You press O to dash.' 'You press R1 to tame the critter.' But - 'press [dah] to have Cal embrace his darkness' is so - unsettling and offputting, separating you, player, from Cal, protagonist - and it's occupying a VERY important space because the buttons its asking you to press are ones you already probably wanted to press, but instead of doing the thing you wanted it to do it's going to do some kind of new, horrible, unknown thing that is almost certainly going to be bad for Cal.
Then you press it, because you have to, and it's the best fucking shit that's ever happened to you, the player. It jumps your level by 10, instakills half the people in the room, makes you fast and powerful and nigh unbeatable. Depending on what difficulty you've been playing on, it may make a combat encounter that looked like a surefire several-deaths-in-a-row run into something as trivial as a roomful of bugs. It lasts an insanely long time. It's godmode. It's a broken mechanic. It makes your screen bleed. The unbridled glee that you, the player, probably feel while killing that room full of people is at stark odds with the circumstance you are in, storywise, because you are supposed to be feeling grief and rage and driving urgency to hunt and catch your fleeing enemy. But instead you have a moment in this room of, if you're like me, hooting and hollering while doing a big old war crime, just because it's suddenly easy and fun.
It took me a couple more 'embrace the darknesses' to realize that Cal only has one stance in that mode. Anything you've learned before is thrown away - earned skill ditched in favor of brute strength. And I didn't really care? Even though I did really enjoy how skilled I had gotten with my favored stances, because the combat in Survivor feels really good, and also I knew they'd be back after no more than 2 minutes in dark side mode. So even though I didn't get to do the moves I'd spent so long mastering, every 'embrace the darkness' was a little indulgence of having my cake and eating it too. It started to feel like an insta-win mechanic against any enemy of a low enough level, and a safety/turtling mechanic against slightly more difficult ones. I wanted to trigger it as soon as the cooldown ended even when I didn't need to, just for the fun. I felt safer having it available.
And all of that - as a mechanic - is the single most compelling depiction of the Dark Side that I've ever seen in a piece of SW media.
The way it shows up as an understated suggestion in your periphery. The way it cuts through every Gordian knot in front of you. How fun it feels, how unfair it feels, how safe it feels to have it on your side. As a game mechanic it places the audience in the position of actually feeling what before only metaphor could attempt to describe - the way turning to the dark side is all about letting go and letting loose. Being a nuclear reactor mid-meltdown. Laughing and button-mashing and going "oh no, oh shit, I shouldn't be doing this" but not stopping. And also, as the player, your mind is not clouded by any mysterious outside control - you're aware of what you're doing, you're aware you're making choices here, you could definitely stop using the mechanic after the first instance where the game has to put a finger on the scale for a moment to teach you the controls. And maybe you do make that choice, idk how you play. But you get through the massacre and at the end when Merrin asks Cal not to kill one last person, and Cal agrees, it doesn't feel cheap? It doesn't feel like Cal 'snapped out of' anything. It doesn't feel like there was anything for him to snap out of, because he, like you, has just been making these choices for room after room of enemies, and frankly no one's been around to ask him to stop before now. He still seems reasonable, and so a reasonable request by someone he cares about still reaches him.
The Dark Side isn't the grief, pain, suffering, anger, etc. It's the release from those. And this one moment of a game mechanic explains that so powerfully and succinctly, in a way that other mediums can't replicate. It's one of the the best uses of a medium in the service of the story since House of Leaves. It's still making me have to lie on the floor and stare at the ceiling weeks later.
There's more to say about how the menu screen changes once Cal's embraced his darkness, altering his internal landscape in a way that doesn't change what you have access to but which can never be unseen. About how 'Slow' as a mechanic is gone forever, the most powerful Force ability Cal had just eradicated by an imposter version (a better version, the insidious inner voice wants to say). About the dramatic, overwhelming way the game chooses to command you to embrace your darkness next time, when the whole screen goes red and black. And the phrasing is different there, too, not 'have Cal embrace his darkness' but just 'embrace the darkness,' because this time you and Cal are not being treated as semantically separate entities. The first time, it's like maybe Cal wouldn't want to, so you, player, have to be the little Sithy whisper in his head that makes him do it. But the second time, Cal wants to do it so badly that his desire to embrace the darkness overpowers your, player's, agency to attempt to make any other choice. Even if you could have won that fight another way, Cal didn't want to win that fight any other way. He takes away your UI until you free him into his darkness, release him from his complex suffering into the simplicity of power.
It's just so fucking good, okay. It's such good storytelling, structurally. The way the player's choices and Cal's actions are on a surface level one-to-one correlated but actually form this intricate internal conversation. Using the most important thing a video game can be - fun - as a tool to describe a very dark place that anyone might go to internally, whether in a reality with space magic or not. But! Not by doing the thing that's been done before, the old "you [consumer] should feel bad because your act of consumption made the characters feel bad" fourth-wall-breaking meta thing that shames the reader for being entertained by others' pain (aka experiencing pathos, an extremely normal and not-shameful thing for humans to do). Survivor uses the audience's enjoyment of the medium against them narratively, in a gleeful and not-shaming way I don't think I've seen from media before, and I love it.
anyway I have no big conclusion here, I just am a writer who gets impressed when other writers do good writing. props to Respawn for making me writhe in my feels.
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syndrossi · 4 months ago
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Are there any characters you're excited about introducing or writing later in the story? Are there any non-spoilery scenes you're excited to eventually write for the story? What do you think is the closest equivalent they might have to Halloween in Westeros? Harvest festivals? Days to worship the stranger, maybe? Would they carve pumpkins, do you think?
There are three characters I'm excited about who will make an appearance much further down the line (I wrote a scene with two of them but opted to exclude it from chapter twenty-three). On the more obvious side, definitely looking forward to Corlys and Laena, and eventually bringing poor Rhaenyra back to King's Landing. (She's been in the character tags since the beginning of the story and has had one scene, and we very well might not have her join the fray until we hit 200K words... 😂)
I'm also looking forward to writing some of the various Lord Paramounts (and family) once we make it out of King's Landing. Larys is due to arrive in King's Landing within just a few days. I'm looking less forward to him, because he's a thorny fellow to figure out--I'm going with his book characterization rather than the show, because we have enough "this character loves Alicent" motivations for various other characters.
Non-spoilery scenes I'm excited about writing:
going to Runestone
Ser Perkins's eventual arrival and, uh, interrogation by Daemon
when the boys' belongings (which were left behind and discovered by men of the Bloody Gate) arrive
winter in either the Riverlands or the Vale!
the boys meeting Rhaenyra, Corlys, Laena, etc
the hatchlings' first dragonflame (and flame color reveal)
Rhaegar playing legos and Viserys
Jon recovering from his injuries and getting to show off for real this time
lots of gift-giving! but especially Daemon's name day
secret passage shenanigans
Spoilery scenes I'm excited about writing:
Tarth
when Laena asks [redacted] for [redacted] after [redacted] (this may or may not happen, still musing upon it)
when the cousins [redacted]
when Laenor [redacted]
the [redacted] tourney and later the [redacted] tourney
when Daemon [redacted] and the boys are terrified
Lots of stuff I'm forgetting, but those are what come to mind!
It's interesting if they are harvest festivals, because I want to know how the heck the growing/harvesting seasons work with the fucked up seasons of this world. Like. It seems that on average, each season lasts a year-ish. So you have a "harvest" season (aka before winter when crops die out) once every three years at a minimum. So I feel like when autumn does come around, there are festivities of some kind! The idea of something Stranger-related is also a neat one.
Pumpking carving must be a thing, since Cersei snarks at one point in the books about someone looking like a harvest-day pumpkin! And in Resonant, one of the knights Jon interrogates mentions placing in one of the melees of the Harvest Tourney some years before.
I guess if I have to write something into existence right here and now I would do:
A month-long period of festivities, kicked off by a festival and closing generally with a tourney in Viserys's time (he loves an excuse for a tourney)
Pumpkin dishes are a main feature of this time, since pumpkin carving is an event that children take part in to celebrate. Pumpkin soup, pastries, seasoning, cooked pumpkin on the side, etc.
There is, apparently, a specific harvest-day--perhaps one concluding the festivities. On this day, nobles who make the trek to King's Landing for an audience with the king engage in an exchange of gifts/favors.
Some symbolic gift from the Crown to the smallfolk of the city.
I like the idea of a masquerade, but it's an "exotic" practice that hasn't gained traction. Perhaps popular in Dorne?
Probably more! IDK if anyone else has a neat idea!
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rwby-encrusted-blog · 1 year ago
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What do you think would be the first game jaune and weiss would show to penny? (Jaune x weiss x penny au)
Penny: What are we doing this game night?
Weiss: Well, we wanted to play a game that would test the reaction times and coordination of your new Body, so we brought a variety of games.
Jaune: Just Dance, Twister, Some fighting games.
Penny: That sounds very fun! Which shall we start with?
Weiss: I'm always partial to Just Dance.
Jaune: Then Just Dance we Shall!
~~~~~
Weiss: You've been Dancing for a while! Are you getting Tired?
Penny: I am slightly winded, but this is Quite fun!
Jaune: Penny, You're really Killing it!
Penny: *Stops suddenly* What?
Jaune: I mean you're doing really well, getting into the rhythm! Not literal Killing in this instance!
Penny: Oh! I recall hearing that at some point before ... I seem to have lost 'The Rhythm' as you put it.
Weiss: How're you feeling?
Penny: I will finish this song and move on to the next game!
Weiss: Good Idea. You could probably use a break.
~~~~~
Jaune: Wow, you really picked up on how to play this quickly!
Penny: Combat examination was one of the preliminary functions installed onto my mindset in my previous body. I am not displeased to learn I have maintained the majority of it's effects.
Weiss: *Got K.O'd about six minutes ago* Yep. You are both very, very good at this game, while I am not.
Jaune: You chose a character that had middling speed, and Bulk, with not a lot of range, but lots of damage when Her melee attacks land. A difficult character for a novice.
Penny: You also seemed unable to determine when characters had moments of invincibility coming out of dodges, or certain Counter abilities.
Weiss: Okay, so I'm bad and picked a bad character.
Jaune: Unskilled with a difficult character. It's different.
Penny: I will 'go easy' on you in the next round- RIGHT NOW!
Jaune: *K.O'd* Wow! Good feign into a Counter Penny!
Penny: Thank you!
~~~~~
Penny: What's that one?
Jaune: Which one?
Penny: "Mario Party Superstars*
Jaune: Oh I didn't mean to bring that one! It can be fun-
Penny: I would like to try it!
Weiss: I mean ... Jaune? It can't be that Bad, Right?
Jaune: I guess not ...
~~~~~
Penny: I am sorry for Overreacting. Thank you for arriving so quickly.
Firefighter: It's our Job Ma'am. Maybe next time, just try a boardgame.
Penny: That sounds like a good Idea. I have been wanting to Try Monopo-
J+W: *Covered in soot* NO!
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fraudulent-cheese · 3 months ago
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Uh very specific Super Smash Bros related headcanons for all the characters i think would play the game (just imagine they do at a reunion party or during All Stars Playa des Losers)
Harold:
probably the one that got the idea of playing the game
has sunk the most hours in it
isn't great at wave dashing, desperately wants to hide that fact
mains Falco
Is the most invested competitively, like she's actually pretty good at the game.
Knows alot of tricks and exploits.
Has a custom gamecube controller
Sierra:
was super excited by the idea of actually playing with others
mains Jigglypuff
fucking beats EVERYONE. She insists on fighting against Noah whenever he's being annoying just to shut him up.
SPEAKING OF WHICH! she's very aware of the online discourse around the game and knows Noah (and to a lesser extent, Harold) is invested in it. Considering the kind of player Noah is, they formed a very silly rivalry where both of them just argue about character viability until someone else gets them to stop
Noah:
speak of the devil! He doesn't have much in game experience but he does have way too much investment in the online discourse.
he's very annoying about viability and the "Jigglypuff will ruin Melee" discourse that was going on a while back (probably not around the exact time-frame of TDAS but it's close enough idc)
Obviously a Fox main
He will change his mind on the annoying discourse, but only after he lost against Sierra for the 15th time and everyone else was having more fun than him. Depending on how much of the TDI smartass-ery/stubborness you think he'd have left at this point in time this can take more or less time
Sam:
Plays mostly casually, has sunk the most amount of hours outside of Harold (is trying to 100% the game)
Mostly playing to have fun
Favorite stage is Pokefloats
Is pretty good in the earlier Smash Games (he's very good at Smash 64 for instance)
Mains Yoshi and Ice Climber
Does know how to wobble. Do not piss him off, he will trap you in an infinite combo.
Made custom controllers for both him and Dakota
Dakota:
Absolutely the most casual player, only got into it to play with Sam
is pretty ok at the game
wouldn't say she mains anyone herself but she only plays as Peach and Zelda
will insist on playing with items on because it's more fun for her
Kitty:
Actually played competitively for a bit
Is also somewhat aware of the online community and thinks they should fucking chill
...doesn't mean she will, she is taking this just as seriously as Noah
mains Pikachu
Also has a custom gamecube controller because she actually plays Gamecube games outside of just Melee
Is more invested in Brawl than Melee, also played competitive for that game and managed to win a prize at a local tournament once
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scottpetersen · 10 months ago
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How I Think Certain DuckTales (2017) Characters Would Wield A Lightsaber
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Ok. Here I’ll be going over how I think certain DuckTales (2017) characters would wield a lightsaber in a fight if they were lightsaber duelists. This post was partly inspired by @writebackatya’s If You Could Give Any DuckTales (2017) Character A Gun Which One Would You Give It To post and credit also goes to @boingodigitalart since I probably couldn’t have found it if he hadn’t reblogged it. The idea of DuckTales (2017) characters wielding guns got me to think about how they might wield lightsabers. I’ll be determining what types of lightsaber fighting styles from the Star Wars mythos they might prefer based on their personalities and the skills they already have. Also, Spoiler Alert for the DuckTales (2017) TV series and the Star Wars franchise. With all that out of the way, let’s dive right in.
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As shown in the episode ‘The First Adventure!’, Scrooge seemed to favor both blocking and attacking in a sword fight. So, if Scrooge were to use a lightsaber, he might try out something like Djem So, a lightsaber combat form that’s, as stated in The Jedi Path book, about both blocking and attacking in a lightsaber-to-lightsaber duel. Scrooge might also practice Shien, a lightsaber combat form which, as stated in the Fightsaber Jedi Lightsaber Combat book, is basically about reflecting blaster bolts back at the opponent since, as shown in the episode ‘Moonvasion! Part 1’, Scrooge seems to have some skills reflecting blaster bolts back at an opponent. Also, given that, as shown in the episode ‘The First Adventure!’, Scrooge uses his cane as a pogo stick, he might use a sabercane in the same way since, as shown in the Star Wars The Clone Wars episode ‘Lightsaber Lost’, a sabercane is basically lightsaber hidden inside a cane.
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As shown in the episode ‘The Golden Lagoon Of White Agony Plains!’, Goldie seems to favor parrying in a melee fight. So, I think that means that Goldie might also try out Djem So if she were to use a lightsaber. After all, as also stated in The Jedi Path book, ripostes are a part of Djem So. Also, Goldie might try out a lightsaber move like Trakata which, as shown in the Star Wars Visions episode ‘The Elder’, is a lightsaber move that involves getting the opponent focused on attacking their adversary’s lightsaber blade before that adversary turns their lightsaber off and then turns it back on as a way to catch their opponent off-guard. After all, as also shown in the episode ‘The Golden Lagoon Of White Agony Plains!’, Goldie is a really skilled thief and con artist who likes to outwit and trick the people around her. Trakata would be pretty risky since turning your lightsaber off mid-combat does run the risk of getting hit by the opponent’s lightsaber as a YouTuber named EckhartsLadder pointed out in their Why didn’t Jedi/Sith TURN OFF THEIR LIGHTSABERS to avoid an opponent’s blade? | Star Wars Lore YouTube video. But, since Goldie is, as I already pointed out, a skilled thief and con artist, and, as shown in the episode ‘The Golden Lagoon Of White Agony Plains!’, seemed to know a thing or 2 about melee combat. I think that she would know just the right time to use Trakata. So, I think that a lightsaber move like Trakata would be fitting for someone like Goldie.
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As shown in the episode ‘Daytrip Of Doom!’, Donald fights with a lot of rage that he allows to guide him and focuses mostly on offense by coming at his opponent with a series of wild movements and, as shown in the episode ‘What Ever Happened To Donald Duck?!’, Donald focuses his rage and uses it to protect his family. So, if he were to use a lightsaber, I think that he would try out a combination between Juyo and Vaapad. After all, as shown in The Force Unleashed novelization, Juyo was a form designed for offense and was described as a vicious form of lightsaber combat that is filled with fury and, as shown in the Revenge Of The Sith novelization, Vaapad involved the practitioner using anger as a weapon without letting it control them. Given everything I already said, Donald lets his anger guide him but also focuses and uses it to protect his family. So, I think that a combination between Juyo and Vaapad would be fitting for Donald since he lets his anger guide him like a Sith but also doesn’t let it make him hurt his loved ones like a Jedi.
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As shown in the episode ‘Louie’s Eleven!’, Daisy fights pretty ferociously and is able to focus her rage for a specific task just like Donald. So, if Daisy were to use a lightsaber, she might try out a combination of Juyo and Vaapad for the same reasons I said Donald might in my previous point. But, as also shown in the episode ‘Louie’s Eleven!’, Daisy seems to prefer dodging and evading and then delivering a ferocious counterattack while Donald, on the other hand, seems to prefer charging the enemy head-on. So, during a lightsaber duel, Daisy might dodge and evade the opponent’s lightsaber strikes and then counter with ferocious lightsaber strikes with her combination between Juyo and Vaapad as opposed to Donald who would probably just charge the opponent head-on.
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As shown in the episode ‘Nothing Can Stop Della Duck!’, Della used acrobatics during her fight against the Gilded Man. So, if Della were to use a lightsaber, she might try out Ataru. After all, shown in The Jedi Path book, Ataru involves acrobatics and it also involves all sorts of energetic movements. And, as shown in the episode ‘What Ever Happened To Della Duck?!’, Della can be quite energetic. Also, using Ataru might allow Della to outmaneuver her opponent with its acrobatics and deliver all kinds of punches and kicks as well as lightsaber strikes. Plus, as also shown in the episode ‘What Ever Happened To Della Duck?!’, Della has a prosthetic leg. So, the kicks Della delivers with her prosthetic would probably do more damage.
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As shown in the episode ‘Daytrip Of Doom!’, Webby is quite the combat enthusiast. So, if Webby were to use a lightsaber, she might try out every form of lightsaber combat. After all, given that Webby is a combat enthusiast, she would probably really relish the opportunity to practice as many moves as possible with a weapon she’s never seen before. Webby’s combat enthusiasm probably also means that she would really like to practice lightsaber combat forms with quite a few different types of lightsabers like the regular single-bladed lightsaber, 2 single-bladed lightsabers at the same time, the double-bladed saberstaff, etc. Also, as shown in the episode ‘From The Confidential Casefiles Of Agent 22!’, Webby was trained to fight by her grandma Beakley who was a secret agent. So, I think that means it would be easy for Webby to deduce the strengths and weaknesses of certain lightsaber combat forms. For example, Webby would probably be able to easily deduce that Soresu would only, as Darth Traya described Soresu in the Knights Of The Old Republic 2 video game, delay the inevitable since Soresu, as shown in The Jedi Path book, is a lightsaber combat form that only focuses on defense without any focus on offense thus leaving no room to counterattack.
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As shown in the episode ‘The Phantom And The Sorceress!’, Lena has magical powers at her disposal that she can use in combat. So, if Lena were to use a lightsaber, I think that she would try out Niman. As shown in The Jedi Path book, Niman is a form of lightsaber combat that encourages integrating Force abilities into lightsaber combat. Obviously, Lena doesn’t have the Force. But Lena’s magical abilities would make a sufficient substitute. Also, Lena might get some help from Webby to use a lightsaber properly. After all, as shown in the episode ‘The Other Bin Of Scrooge McDuck!’, Lena and Webby have a strong bond and, as I already pointed out in my previous point, Webby was trained to fight by her grandma Beakley who was a secret agent. And I think that Webby would be incredibly thrilled to spar with Lena given their bond and the fact that, as I also already pointed out in my previous point, Webby is a combat enthusiast.
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As shown in the episode ‘The Duck Knight Returns!’, Drake Mallard AKA Darkwing Duck is able to take quite a bit of punishment and keep on fighting. So, if Drake were to use a lightsaber, I think that he would try out Djem So. After all, like I pointed out earlier, Djem So is about both blocking and attacking. And, as shown in the episode ‘Moonvasion! Part 1’, Drake takes the enemy’s punishment and counters with his own strikes. the defensive part of Djem So would be perfect when paired with Drake’s resilience and ability to persevere and the offensive part of Djem So would be perfect when paired with Drake’s ability to fight back while persevering through the enemy’s attacks. But I think Drake might also practice Soresu. After all, as also shown in the episode ‘Moonvasion! Part 1’, Drake has a limit to how much punishment he can take before collapsing and is somewhat lacking in terms of fighting skills compared to other characters from the DuckTales (2017) TV series. Plus, Drake might exercise more caution when dealing with an opponent who is wielding a lightsaber since, as shown in the episode ‘Let’s Get Dangerous! Part 2: A Case Of Mistaken Reality!’, Drake as well as Launchpad were able to think up strategies to take down the Fearsome Four by playing off their weaknesses that they read and watched in in-universe Darkwing Duck media. And, as shown in the Star Wars: Darth Bane: Rule Of Two novel, Darth Bane taught Darth Zannah Soresu in order for Darth Zannah to accommodate for her relative lack of physical prowess with Soresu’s dedication to defense and redirection. So, Soresu might also help Drake accommodate for his relative lack of fighting skills. And Drake might also practice a little bit of Ataru. After all, as shown in the episode ‘Let’s Get Dangerous! Part 1: The St. Canardian Guardian!’, Drake sometimes fights with acrobatics and, like I pointed out earlier, Ataru is about acrobatics.
Well, that’s all for this post.
See you all next time.
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danwhobrowses · 10 months ago
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So I Finally Finished a Playthrough of Baldur's Gate 3
It's been months of playing over my holidays and the weekends, but I've finally completed my first playthrough of what was deemed Game of the Year for 2023.
As someone whose only D&D experiences come from the two movies (the bad one that traumatized me as a kid by killing Snails and the good one that deserves more love) and Critical Role, I didn't know much of what I was getting into, only my coworkers saying 'buy it, it's a masterpiece' unanimously when I inquired about it. Having no idea how to play or the lore, I was very much entering blind.
Continued down the Keep Reading
So, I'm sure we gotta get through the first set of questions so let's get to them.
What was your Tav? It took a long time to realise that 'Tav' meant your player character among fanpages, I can't tell you why it's Tav still, but I only pieced it together from Durge naming too. My Tav is Dec, short for December because that's when I started playing and I couldn't waste too much time on stream thinking up a clever name. He was a High Elf Guild Artisan, for Class I started as a Beast Master Ranger, ironic that Ranger is deemed one of the lesser classes among the community, I was adamant to not use archery at the start but by the end of it I was a Crossbow Expert. I went 9/3 with Rogue to get Assassin, but then respec'd my Ranger into a Gloomstalker, since I never really summoned the bear (probably should've learned from Sam's constant dissing of Trinket eh?) plus when I remembered Dread Ambusher it gave me 3 attacks on the first turn. He has combustible blood thanks to Araj and some tadpole powers after consuming them after the creche incident made him more open to trusting the Dream Visitor; Charm - which failed 90% of the time - Psionic Backlash, Favourable Beginnings and Luck of the Far Realms used mainly, I had Stage Fright and Force Tunnel but didn't use it, same for Cull the Weak. Likes to talk things through, especially with Persuasion/Charisma buffing invisible hats. Has the Duellist's Perogative Sword and the Swire's Sledboard Shield for Melee, and the AC bonus, plus the Armor of Agility giving him an evasive 24 AC with Advantage thanks to 20 DEX and the Cloak of Displacement.
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You can't see his scar and tattoo too well from here but I had to show off his Black Furnace and Red dye on his armour it looks too good. Here's a better look of his face:
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For his tattoo and scarring I like to think he got the tattoo after the burn, in some ways distracting it from the scarring.
Did you Save Scum? Don't Lie to Me! Yes and I'm not sorry about it. If you wanna invite me to a D&D table I'll follow the rules and how the dice lands but there's a lot more wiggle room there than in a game where there's finite dialogue options. I was also not going to sit there and let my companions turn against me just because the game fancied throwing continual Nat 1s or low rolls at me, nor would I let Omeluum die in the Iron Throne, or end up leaving the Mirror of Loss empty handed. I bought the game so if I wanna carve this experience this way I shall carve it this way, I get some people see the Morally Good path as boring for this kind of gaming but I like to be good, it feels good, and I want good things to happen for my allies, even if it means having to undo most of their religious indoctrination. But, it did take a while for me to start save scumming, really it was freeing Halsin that started it but it didn't become regular until Auntie Ethel. I only really did it for dialogue/lore expansion (or when there were two dialogue options I was between which I hoped would be interpreted how I expect it to) and for necessary buff rolls like the Mirror of Loss, but sometimes I did it to keep some key NPCs alive like Jaheira, who died at Moonrise the first time.
Who did you usually team up with? Kinda a harem squad since I had Lae'zel, Shadowheart and Karlach. I was very combat-oriented; Lae'zel adding support to Karlach's melee or Dec's ranged combat while Shadowheart made up for most of the magic with heals, summons and like 100 scrolls in her bag (Dec horded about 100 different arrows and poisons too, sometimes pays off). I respec'd her to Light Domain after the Nightsong stuff to fit her character and hair change - though I must admit I preferred the black hair - and gave her my Adamantine Splint Armour for defences plus the ring and Balduran's Helm for +5 healing each turn. Lae'zel was a Battle Master, clad in the Helldusk set, though I didn't use much of her Superiority dice moves; the enemies often made saves against it even with 18 strength (20 after the mirror of loss, and higher at endgame thanks to an Elixir of Cloud Giant Strength), I relied more on her brute force, plus reaction skills like Executioner and Sentinel, plus the Silver Sword of the Astral Plane. Karlach was a 9/3 Bear Heart Barbarian and Champion Fighter, I did respec her for the Feats but the Bone armour, Balduran's Greatsword and Brutal Jump also helped at times, plus the Gauntlets of Hill Giant Strength and the Amulet of Greater Health made her a high damage, near-200 Health-on-Rage machine (over 200 thanks to the +30 extra health at the final battle). I tended not to swap around a lot, I couldn't abandon my healer, loved Karlach's personality and I had sentiment for Lae'zel being the first person I encountered, she has the sad eyes too, but I did do some rare switching for personal quests. Initially I started with Astarion, but that's because of a misunderstanding of who Karlach was - more on that later - and it turned out that I wasn't doing much for stealth, I brought him for Cazador though, much like I brought Wyll for Ansur and Gale for the Book of Karsus. Later in Act 3 I played around with dyes and equipped everyone, out of fear that I may be sprung unprepared like with Orin - Halsin only had a torch - by all campmates joining the fight, it didn't happen but everyone at least looks stylish.
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I go between whether I like Wyll's colours though, on one hand he looks like a Templar and the white would stand out in Avernus, other times he looks like a cosplayer XD Minsc and Jaheira needed no dyes the colours already suited well, but I do love the colours I chose for Astarion, Halsin and Karlach.
Who did you fuck? (romance) Probably would've been asked sooner but sadly Dec became an unintended bachelor, at least outside of the headcanon. He did share a night of passion with Lae'zel after freeing the Emerald Grove but it wasn't something he wanted to pursue further, our dynamic was more befitting of two soldiers, or at least a dynamic where we think we're the General and the other the Advisor. Had Shadowheart took 'later' for her drink offer as 'I want to see all the dialogues other characters have first' rather than a refusal there might have been a romance there, instead I feel we fell into a more sibling bond, she can be a bit too sassy at times in passing dialogue - I had hoped to see more development with her and Lae'zel eventually being friends. Wyll did his best to throw sad puppy eyes at me when I refused to dance with him but it just made things more awkward, Gale meanwhile probably was gonna make moves when teaching me the Weave but he was very hung up on Mystra for me to entertain it, I sat with him when he felt the mortal coil though. Astarion I think made a passing suggestion but nothing of substance, Halsin left it late after he got kidnapped by Orin - I didn't realise he had to physically join the party to be a part of the group until Act 3 - coming onto me right before I confronted the Brain which was quickly turned down. I believe Minsc and Jaheira are unable to be romanced atm, and I did not fuck the Emperor; it weirded me out that he just was there shirtless chilling next to my unconscious dream state. We killed Minthara, didn't know you could recruit or romance her in a Morally Good path. Which left Karlach, fuck did I want to romance Karlach, not for lack of trying either; but because when I met Wyll he was talking about killing her I immediately assumed 'oh Karlach must be that woman on the cover with him' (aka 'the bitch who could've been cool if she wasn't such a bitch' Mizora, who I also wouldn't have romanced given the option) and stuck a pin in it, I was also unaware that most Act 1 romance stuff would come to a head at the end of the Emerald Grove quest which I prioritized so I only encountered Karlach after I saved Halsin and the Grove, meaning I couldn't reach Dammon until Act 2. By then Karlach seemed to be locked out of romance, perhaps for another misunderstanding on my part too since I did upgrade her engine twice at Lost Light very swiftly, but it still was a knife to the heart after all that and the date at the circus that she called us 'just mates' to Fytz. All this and then they give us a better kissing patch ¬_¬
Yes so sad, anyway what about ~Astarion~? Astarion is popular, and I know why he's popular, and the scene of him killing Cazador was very well done...but Astarion for me though was just fine; I mean you guys see Karlach right? Part of the reason she stays my group was that I can't bear to part from her. A lot of the times my Morally Good options didn't align with Astarion's brand of pessimistic chaos, so he spent a lot of time in camp as I mispronounced his name until I heard it be properly said, which probably hampered his story a bit more, but we had a close enough friendship that he heeded my advice with the Ascension and the spawn, wish he reacted to me getting a painting of him since he can't see his reflection though, felt like something could've been done there. Jaheira was a fun personality too, angry old lady who says it like it is, kinda wish we had more to her quest, seeing her home and her interacting with her wards/children was interesting, Minsc was charming too in his simple way, would've been cool if he had more of a presence as well, like we could hear about Minsc and the Stone Lord in separate lights earlier in the game to build up to him. On that topic, I was surprised to find that there wasn't a companion for each role, I suppose there were constraints but Aylin and Zevlor both worked as Paladins, Alfira a Bard (though I don't think anyone would dare put her in the line of fire), I suppose there's little need for a Sorcerer when you had a Wizard or a Monk when you had a Fighter and Barbarian but it was strange, you get 2 Druids and your Ranger is built more like a Fighter or Barbarian (the latter I added to Minsc). I'd later learn that there was cut content for a halfling companion who was a werewolf, but I can see why that one was cut, with Chetney and all, but yeah not any halflings, Barcus could've been a companion even without the Artificer class, or a Dragonborn.
So how did your story go? Being the Morally Good Guy I was I went through most of the best options I could, but I also tried to avoid combat earlier on when I was struggling to work with it. I was friendly with the Goblin Camp for starters, since they thought I was with the Absolute and Dec is willing to put shit on his face to avoid conflict, it all went tits up after freeing Halsin and having to kill everyone but it may've had some benefit to how I could walk freely through Moonrise. Ironically it was the same with the Githyanki, friendly up until they wanted me to hand over the prism, though the Creche was a lost cause anyway, they're lucky I didn't ransack the place, could've gotten a lot of xp and loot there. I let Viconia live, so she can dwell on that burn Shadowheart gave her but oftentimes I was not so merciful, do wish I didn't kill that one Sharran with the letter of hating being there though, why'd you fight me girl? Same with the Bhaalist with the parents at Elfsong, and the goblin children, I was using nonlethal but arrows don't count as I'd soon learn. Allies were mostly good-to-neutral creatures like the Tieflings (though I wish I saved more, nobody told me about the harpies and I thought convincing Rolan to stay would mean the Grove not the Shadow Cursed Lands - also why send refugees who struggle with goblins through the SHADOW CURSED LANDS?) and 90% of the Ironhand Gnomes because fuck Wulbren - I didn't like Barcus too much at first, thought him rude, but when Wulbren didn't even show gratitude for his attempts I softened to him. Kindness made me quite the enemy to others however; the infernal naturally did not appreciate my deeds of pact breaking but saving the Duke anyway and pilfering the House of Hope, but to be fair Raphael (and his clear portrait of himself I clocked onto immediately when he was in his human guise to know he was untrustworthy) never repaid me in-game for 'killing' Yurgir, and Mizora would've squirmed a lot more in her Ilithid pod had it been a table interaction - though, the latter two were more than willing to help me with the Absolute, 'cept Raphael because he's dead - but in my defence I loved outwitting and being a sassy little shit to demons. Slaying the Chosen was a given, as a very Pro-Karlach guy I was never letting Gortash live, got the Father/Grandfather-Daughter set with Bhaal too. Killing the former Balduran was disappointing; as much as he was on my side he always felt like he had his own ulterior motives, he also had a superiority complex to him with his constant urging of being half-Ilithid; thinks it's not important that he's Balduran either, dismissing Ansur's legend until confronted by Ansur's spirit. Stealing the Orphic Hammer was an insurance policy at first, I could understand Voss' disdain for us using Githyanki Jesus in a box like a forcefield, but it's a shame that the guy who was all about trust decided not to trust me in releasing Orpheus; we could've stopped the brain together! Omeluum would've heard me out. I mean Orpheus was a bit salty but he at least was willing to negotiate and not immediately side back with the brain like a petty bitch. I'd say the gods have mixed feelings with me; friendly with Selune and Lathander at least, and whatever Withers is - though the guy roasted me about my love life. The rest either neutral or anti; Shar and Vlaakith (if you can call her a god) definitely hate me, because they're sore losers, think Myrkul and Bhaal likely hate me, Bane however seemed to respect game not sure how I feel about that. I don't quite like Mystra, think she's a bit extreme with her treatment of Gale, but I understand her role, valid god but shitty person. On the other hand I probably have Cyric's favour for helping the Strange Ox, which might be bad...but Milil was happy to be recognized.
In the end, most of the allies got to live somewhat happily; Gale got the orb out of him and became a professor, Lae'zel - having dealt the final blow to the brain - leads the charge against Vlaakith after Orpheus became a Mind Flayer and was mercy killed, Shadowheart has her family (Shar would've always been with her regardless of her choice), a bunch of pets and can maybe reminisce with Nocturne again one day, Jaheira and Minsc - once he survives Zhentharim execution, didn't realise I needed to have him talk to Nine Fingers - also can rest with her wards and probably share drinks with Nine Fingers until the next fight, Astarion sadly has no cure for vampirism but he is owning it and killing the right people (I like to think he'll get to see the sun again, maybe Omeluum and the Mycolids help), plus Halsin has a bunch of kids in Moonrise to look after, plus Thaniel, Oliver and a new Owlbear who I'd rather had left with Dammon given the option. Isobel and Aylin can settle down, Rolan runs the Sundries, Hope is free, Alfira and Lakrissa got their bard's school, Florrick and Ravengard resume leadership to rebuild, Dammon has his forge, Scratch found a new home in this Mindy (but I remain best master), Mol I'm sure will be running the Guildhall in a few years, Thrumbo has a shelter for his brothers, Mayrina will raise her son without the threat of a hag, Vanra won't become a hag (but does need therapy), and Arabella will probably be the next Withers after reading some more rocks. Yenna didn't seem to have an ending so I'll assume that she found a loving home too, maybe with Halsin or as one of Jaheira's wards, or maybe Gale wants a Sous Chef since she did bring her own carving knife if you didn't know. I wish Alfira got invited to the epilogue, god of song is fine but not the familiar face and it would've been cool for them to meet, nice to get a letter at least, and we'll have to visit Art's grave sometime. Surprised we got no word about Mizora, I didn't get a letter from Geraldus even though he survived, Naaber apparently had more in him after wanting to be a dog, sad not to get anything from Rolan, Devella (I know Valeria mentioned her but c'mon), the Gondians, Mol, Omeluum, or Aylin and Isobel from the epilogue, did we really need the ramblings of Ettvard? Plus the papers must've glitched they said Stelmane's killer was still at large? Post-credits scene felt a bit weak mind you, but guessing Withers is that old God of Death Jerghal? Least he's not a surprise villain to fight. As for me, well, I was never one to give up on people and neither is Dec, and thus Dec and Karlach brave Avernus to seek a fix for her infernal engine, punch a few demons and whatnot, Wyll is there too as the Blade of Avernus, a role he embraced twice after barely contributing to killing Ansur but that's more proximity. We'll chill in the House of Hope especially after her letter, but soon enough we'll all return to Faerun on a more permanent basis.
So you enjoyed it? Yes, very much. I did of course make a lot of mistakes though; kept forgetting about Dread Ambusher for one, my earlier failures at romance still stung, I think the game wasn't as welcoming to those unfamiliar to it. The dice did not like me many times, I once got a Nat 1 in a 2 DC with +2 bonus, I also have had several instances of back-to-back Nat 1s, even had 6 in two different streams. Combat was an adjustment period, I missed a lot of the time which was frustrating, or the enemy would make saving throws on my gambits, Karlach even got pushed into the abyss at the Temple of Bhaal, I was livid. I think I probably would've experienced more if the game established better that you can long rest as much as you like without turning into a Mind Flayer, because much of Act 1 was me reluctant to Long Rest because they say you can change 'within 2-3 days', as a result that affected some romance options too, nobody to spend the night with if there's no night, as well as other in-camp interactions - Astarion never tried to bite me for instance, and I'm sure Raphael would've arrived to reward me for killing Yurgir had we not dealt with a backlog of interactions. I remained quite the hesitant player too, I ignored Gale stuck in a portal for a while fearing some magical backlash was gonna vaporize me, oftentimes I expected worse than what actually happened. Graphically there were a few characters whose cheeks were being pulled to the far left side of the map which was weird, and some battles would have enemies who would just do nothing for their turns, and some areas didn't render quick enough to not be noticed, but it was small stuff in comparison, I didn't do much for camp clothes or dyes until late on but probably for the better since style should be for the final act. I also keep seeing stuff that I somehow missed in my playthrough; like there's an angry squirrel near the grove? A frog in Ethel's house? A bird who wanted help with the giant eagles? What? Where?
What was the most difficult part? Act 3 had a lot of tough shit going down, though one of my most memorable struggles was against Auntie Ethel in Act 1. Already deep in her domain at lv4 it was a rough run to start with, continually hit by Hold Person by her projections, only when I learned they were one-hits did it become a little easier, but without Extra Attack it was still difficult. After that combat was here and there, sometimes it was just the environment like being jammed in a pipe when fighting Minsc; Lorroakan was annoying, Grym I had to be tactical with the hammer, the Assassin at the Facemaker was quite difficult too because he'd Haste himself and hide. The Death Shepherds in the Mountain Pass were surprisingly difficult without the Blood of Lathander, much easier with its Sunbeam. The companion quest final battles of Cazador, Ansur and Viconia were each difficult in their own way; the former was most annoying because my party would be downed but the thrown healing potions weren't working (plus those downed members were the ones with Radiant damage and holy water), wasn't even Bone Chilled like with Viconia, Ansur was difficult because of his burst attack. Raphael hits fucking hard, but once I realised that Hope kept dying because she was getting backlash from dealing Radiant Damage it was just attrition and lots of potion throwing. Combat-wise I think the toughest battle was Cazador due to the glitch of thrown potions not healing, otherwise the toughest boss was Ansur. Overall the most difficult experience I found was the timed operations of the Iron Throne.
Will you play again? Most likely, which is something I don't tend to say so Larian did do their job well. Though I might wait a bit to play other games first and give Larian time to add more content and finer polishing, I think I'd have a better time with it the second time around, would definitely try to resolve previous wrongs or missed opportunities, though I doubt I'd look forward to everything there; killing the Goblin Camp was still difficult work, same with the Steel Watch and all the turn limit stuff, I'll at least wait until I have Extra Attack before dealing with Ethel in Act 1 and take more Long Rests, maybe rotate the party a bit more and try out some other classes - but you will pry Speak with Animals out of my cold dead hands! Learning later about there being a bunch of cut content would entice me to play a third time if they reach a stage where all the intended content has been added in, but there's not exactly a time frame for that or a clear show of intent so far, so we'll see in that one, for all that is cut it seems like the end product is the tip of the iceberg. Enjoyed the play, played for a long time, would play again: money well spent.
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strangelittlestories · 10 months ago
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There was a great palaver in the town of Leamington Spa when it was discovered that the mysterious Mr Meles would take over the empty Familiaris estate.
Mr Meles was a figure of great speculation amongst society. Only three things were known about him (four if you count ‘being an enigma’ as a known quantity and do not mind the sophists getting angry with you): 
Firstly, he was in the possession of an income of over £10,000 a year. Secondly, he was a bachelor and extraordinarily eligible. Thirdly, he had a very handsome badger stripe.
(By which I mean, of course, that he was a badger and that the stripe on his forehead was very fine.)
The Sheppertons - a local family of weasels - discussed Mr Meles’ arrival over breakfast.
“If you ask me, the arrival of such a *character* is sure to bring nothing but acrimony.” Said Mrs Muriel Shepperton, as she truly ravaged a plate of kippers between her fangs. “You mark my words, children, only two kinds of people attempt to cultivate an air of mystery: those with terrible secrets the likes of which would shake polite company to the very core and leave us questioning the very values that shaped us, or worse, the terminally dull.”
“Oh, I do so hope Mr Meles won’t be dull.” Said Mr Edward Shepperton, who was already somewhat in love with the idea of Mr Meles and increasingly determined that one of his daughters should marry him. “Let him have something dreadful to hide instead. It will certainly enliven the season to have everything I’ve ever known thrown into question!”
“I’ve heard,” said Miss Angelica Shepperton, who could chase down a rumour with only a whiff of its scent across two miles of uncertain terrain, “That Mr Meles has only recently come to live above ground at all, and that he has been a member of the Excavationists who believe we should all go back to living in holes underground.”
“Oh my!” Replied Mr Shepperton in some alarm. “I heard they had a plan to collapse the entirety of Buckingham Palace into a sinkhole!”
“Well I, for one, simply cannot believe that a dangerous radical of that sort could ever come to live in our town.” Replied Miss Vermillion Shepperton. “Indeed, until proven otherwise, I shall choose to believe Mr Meles to be a true gentleman of utmost honour. I refuse to countenance that he could be a member of that … sett.”
But despite her clever pun, Miss Vermillion would soon find out just how wrong she was about the safety and genteel nature of Leamington Spa…
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Thank you for reading, if you would like to support my writing you can do so at https://ko-fi.com/strangelittlestories
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talenlee · 1 year ago
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3e: Monk Attacks
Have you ever encountered something where a system is evident but the language for discussing it isn’t?
Cast your mind back to the days of Dungeons & Dragons 3rd edition. No, not 3.5, the one that forms the basis for Pathfinder that people generally claim is ‘the good one’ before 4th edition (the best edition) came along. 3rd edition, the edition before 3.5, which is what it definitely was, was notable for being ‘the things people like about 3.5 D&D, but all quite a bit more shit.’
Know what was really bad in 3rd edition? Well, a lot of things, including Paladins, Rangers, Fighters, Barbarians, Bards, Half-Orcs, Half-Elves, Halflings and all but two melee weapons, but, in particular for this conversation, one class that was quite bad was the monk.
I won’t relitigate the whole story of how 3rd edition was a bad place to be a person whose primary job was punching things in the face. If you want to know more about that, I’ve written about it elsewhere, but just as an example, haste was a really stupidly powerful spell that made every melee character struggle to keep up. But if we cut off the top of the graph where all the spellcasters that are good (like the wizard, druid, and cleric) live, and focus just on the 3.0 Loser Brigade that do melee damage, even then in that space, the monk had some problems.
The way the monk worked is that the monk, limiting itself to melee attacks made with its fist or its collection of ‘exotic’ monk weapons, would get to attack more often, at lower accuracy. At level 1, instead of swinging a 2d6 greatsword, you could make two 1d6 attacks at -2, for… well, less likely to deal 2d6. But okay, you may think, the trade-off isn’t good at level 1, but what if the monk gets better, faster, than the fighter does?
Well, let’s assume that’s the case, and before we move on to talk about how badly that is implemented, that idea is a really bad one for the actual game. If a level 1 wizard, level 1 fighter, and level 1 monk all approach roughly equal threats knowing that some of them are just plain out worse at dealing with things, then you’ve got a balance problem. Being unfairly bad at level 1 doesn’t make being unfairly strong at level 16 okay, and vice versa. The notion that power ‘scales up’ in this non-linear way is one of the poisons 3e has had in it, because you run into a problem so obvious that it’s got a TVtropes page.
No I’m not going to link to it.
But here’s where things get really weird, when we talk about iterative attacks. Except I’m not sure the game rules call them ‘iterative’ – that’s game language that cropped up for sad dorks online. The way the rules worked is that you have a stat, universal for all characters, called a base attack bonus. When your base attack bonus passed a 5 threshold, you got another attack at -5, at the end, if you ever did a full attack. That means when your base attack bonus was 6, you could make two attacks, one at +6, one at +1.
Monks got a different version of this; they got to iterate their attacks when their Base Attack Bonus crossed the number 4. Since they got the medium Base Attack Bonus (which improves at a rate of three points every four levels), that meant that they got their second attack at level 6, just like a fighter, their third at level 10, one level before the fighter, their fourth at level 14, two levels before the fighter, and their fifth at level 18. Fighters never got a fifth attack (I know, I know, you in the back, you’re very clever, leave it for now). At level 18, the monk could be attacking for 6d20, whenever they make a full attack, with their flurry, and that sounds pretty cool!
And we’re going to set aside the gap between magical powers and weapon enchantments and things like bleeding weapons that monks can’t use and all that jazz, but the important thing here is this is all due to the way that the monk adds its base attack bonus. The rules, once you know that iterative attacks work by adding base attack bonus, are evident. Monks get their extra attacks at +4, so, hey, maybe you could push the monk to get more attacks, faster, if you mix monk levels with fighter levels? What does that do?
It does nothing.
Don’t get me wrong, there were some vague attempts to work on it – there was in the 3e book Sword and Fist, where a monk prestige class said some things about adding and it counting, and monk levels count, but the whole thing was written in a very confusing way. And like, the rules didn’t have a good formal way to say: Monks gain extra attacks for every 4 points of base attack bonus. Or A monk’s unarmed attack iterates at +4.
It was a weird thing where the game rules clearly had this complex rules operation, but also the game had no in-language way to refer to it. Like, the game doesn’t refer to as ‘points of base attack bonus’ or even ‘when your base attack bonus exceeds.’ It’s just something the game only represented on tables. And that means that it was very easy to work out how the rules worked, but the game rules then had a very hard time explaining how the rules worked to players. The way it wound up wording things for Monk Prestige Class is that monk prestige class levels stacked with monk class levels for determining bonus attacks, but not actually base attack bonus. So you had to always make sure you were taking levels in 4s, which was awkward and untidy.
Monks were helped quite a bit in the next edition, 3.5, where they had a smoother damage curve and more abilities and they were just a little bit less hooped by damage resistance and the like in general. It was a much needed improvement necessary to keep Monks as about as shitty as Barbarians and Fighters, and well away from being actually strong.
Check it out on PRESS.exe to see it with images and links!
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shaakyhaands · 1 year ago
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CODVN but (some of) the princes play DND:
How they start playing, idk. Maybe it’s a dare. Maybe it’s a genuine, honest to god attempt from one of the princes to learn more about MC and her habits/hobbies/culture. Imo, Fenn probably did something and of course, the other princes got dragged into it.
Mc: DM
• is the one who introduced the game.
• Teaches the princes how to play
• tortures them when possible.
Toa and Guy:
• Wizards, because MC punked them.
• Convinced them they were the most powerful class at higher levels, neglected to inform them that they start with fuck all health.
• “Here’s this: if you’re so smart, why don’t you play a mundane who has to study magic? Humans play this class all the time, I bet you can’t handle it…”
• “You bet??? YOu BET?? Very well, speak less” *gets hit once, almost dies from 7 points of damage*
• Guy demands the opportunity to change his class, MC responds: “Okay! I’ll let you change your class— and everyone else will get the chance to multi class :)”
Toa: “multi… class?”
MC: “Oh, it’s when you get to reap the benefits of your character occupying two classes at once :)”
Guy grumbles, and falls into a stony silence.
• the two *barely* survive levels 1-3, but somehow they pull through. And suddenly, outside of game, they’ve started acting with a little more respect for those not magically gifted…
Fenn: Paladin.
• Still charisma based, so can still rizz and charm like Fenn is used to.
• But playing as a Paladin also serves as wish fulfillment, because that’s what DND is all about.
• You might be thinking, “A paladin?? But Fenn should be a Bard, it’s so clearly the best fit”. And I get you! But that’s exactly it— Fenn is already a Bard in his real life. Playing as one in game does nothing special for him. There’s no escapism, no fantasy. Here, he can be a knight in shining armor, upstanding and righteous, and all the other things not typically associated with Fenn. All the other things people don’t let him be, that his reputation prevent him from ever really achieving. Here, he can basically role play as Greyson. And honestly, who wouldn’t?
• is the first prince MC introduced the game to
• lowkey gets into it, and eventually does some of his own campaigns :)
Roy: Bard.
• Again, the name of the game is DND Wish Fulfillment. Roy looks up to Guy, who’s attribute is charisma. What class is based on that stat again? BARD. And now, Roy doesn’t have to be morally upstanding and perfect and unsoiled. He gets to be a little shit and enjoy it.
Lynt: I have no idea, NGL, but I’m thinking warlock.
• This is basically a DND joke— if you don’t know, warlocks have like, two spell slots. So if they want to cast more spells, they need to recharge, which is basically some form of rest.
• Don’t let this fool you, warlocks can be fucking BUSTED. Those two/three spell slots, they put them to fucking WORK. But they gotta get their rest in, dawg.
• in this way, they remind me of our sleepy boy. Quietly powerful as hell, but really only fuck around if they HAVE to. Otherwise, they kind of just mind their business.
Rio: Barbarian
• one of the easier classes to start with— and I know they’re ALL just starting, and I love Rio, but he can use the training wheels. Ain’t no shame in that.
• he approaches life in a way that’s very similar to barbarians: in a story, when Toa was telling him he was trying to put too much magic through too small an opening, Rio’s response was “oh, I know what to do! That just means I need to use EVEN MORE magic!” Like, shit, go off king.
• unlike some of the other princes, I don’t think he would be adverse to using melee over magic.
Lance: Rogue/Druid RANGER
• Lance gets to multi class because 1. I’m biased, and 2. I can see arguments for both classes.
• you may be thinking, “but shaaky, he’s the prince of wrath! His kingdom’s main export is mercenaries, ffs. Shouldn’t HE be a barbarian, or at least a fighter?” And again, I hear you! But, you gotta remember the magic words! Say em with me: “DND is wish fulfillment”. Lance fucking HATES how his kingdom is ran. That’s like, 80% of his story. He wouldn’t WANT to play a character built like that. Unless… it was for the people.
• correct me if I’m wrong, but Lance is the only prince who knows what it’s like to be poor. Not just a commoner, like actually destitute. He’s probably the prince with the most street smarts. And lowkey, he’s probably had to steal shit to survive at some point. He 1000% would ace the rogue class, and would probably stun the princes while he did it.
• Lance: “I loot the body”
Toa: “pardon?”
Lance: “I slit the guards throat, he fell over prone. I loot the body, for whatever valuables are on his person.”
MC: “make an investigation check”
Lynt: “…😨”
• Druid is there if he wanted to just fuck around and hang with animals.
• RANGER, oh my GOD ranger is RIGHT THERE, how did I miss that—
• Ranger is basically the flavor you get when you mix rogue and druid together, so it makes sense that it would fit Lance
• the man fucks off to the forest first chance he gets, everytime.
• just give him a bow already— he probably knows how to use it given his Ira background
• it’s the final battle, the other princes are up against the BBEG: Toa and Guy are on the brink of death, Roy and Rio are down, Fenn and Lynt are barely hanging in there— and then out of nowhere, a hissing noise rings out above everybody, followed by a sickening thwa-CHUNK. An arrow has lodged itself smack dab between the BBEG’s eyes, he falls over, dead. From 600 yards away, Lance’s character stands up, says “finally”, and leaves.
Other silly little head canons:
• instead of maps, MC uses magic to generate basically holograms of bosses and character minis.
The holograms move. So when the giant beast bellows, I mean it literally bellows, claws out and spittle flying and everything. More than once have the princes jumped back in their seats, genuinely scared by the images she generated.
Toa, traumatized: “Remember when I said you had no imagination?… I take it back. I take it all back…”
Guy, thinking to himself: if she ever did go evil on us, we’d be fucked…
• MC will call them on it if the princes lapse out of character.
MC will remind them their characters are, in some way very starkly, different from themselves, and for the story, those differences matter.
Guy: “what do you mean, he said he wouldn’t let us past?”
Mc shakes her head, does an accent: “gainst the rules, boy. Can’t be doing that”.
“Against the—?! You will LET ME PAST, you insolent mongrel—”
Mc: “roll to intimidate.”
Guy: “roll?”
Mc: “I’m sure, being a huffy prince of a powerful kingdom and all, demanding stuff usually works for you. But might I remind you, your highness— that you are playing a game. and in this game, your character is a scrawny, bookish sapling of a man who weighs about a third as much as the guard you’re talking to, and is around half his height. Tell me, what’s your charisma modifier?”
Guy frowns, but looks through his character sheet.
Guy: “… negative one?”
MC smiles: “Your character has the charisma of dragon piss filled boot. Which means you need a 16 or higher, otherwise this guard is going to laugh in your face and pat you on the head.”
Guy stares at MC, but says nothing.
Mc: “Now, your wisdom modifier?”
Guy: “what?”
Mc: “your wisdom modifier, what is it?”
He checks his sheet again.
Guy: “… it’s a positive 4.”
Mc: “you’re right, it is. Which is a hell of a lot better than a negative one. So, while it may not be intuitive, you’re going to be much more likely to convince this man to let you through if you utilize a wisdom based approach, as opposed to relying on charisma.”
Toa snorts: “what would you know of wisdom?”
Mc: “might I remind you that being an asshole is not listed as one of your character’s traits? Also, your character is currently otherwised engaged, trying not to die from missing the last step on the staircase. As such, you can’t hear this exchange.”
• Eventually, after getting familiar with the games mechanics, the princes do a campaign where they get isakied to Earth.
MC throws a lot of mundane shit at them, and they absolutely flounder trying to make any sense of it.
Guy: “Peanut butter?? What do you mean he’s allergic to peanut butter, what the devil is that??? Epipen??!”
Lynt, confused: “Almond milk?… how do they…?”
Toa: “I assure the woman that I am not, in fact, “tripping”, as she so claims. The floor is clear and level, and there are no staircases in sight.”
Fenn: “what do you mean he’s 63??? Good Creator, how long are humans lives again? Wasn’t it at least a 1000 years?…”
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arcadiabaytornado · 6 months ago
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How did you beat honor mode? Teach me your ways wizard?
Very carefully! My main advice is:
A: Playing or having an archer in your party is a great idea because then you can get in damage without getting close to any enemies. That also means that you can leave them in the back of the fight, and use them to flee if it comes to that.
B: Element stacking is insane! The lighting bow + fire arrows + the poison ring + the poison helmet does a great deal of damage even if your character usually isn't an archer.
C: It's okay to be a coward and I mean that unironically. If you can talk your way of a fight: Do that. If you're under leveled for a fight and didn't realize it: Fleeing is okay. If you're in Act 3 about to win: You don't have to do unnecessary fights. Just get to the end.
D: One class of "war cleric" mean you can have an extra action, heavy armor, guiding bolt, and proficiency with most weapons you come across. I would heavily recommend throwing a single war cleric class into your build, preferably at level 2 so you can use it early on. Being able to hit twice only an hour into the game gives you so much leverage.
E: Read the feats and choose them carefully! "Alert" and "Sharpshooter" basically won my Honor Mode run.
F: When cleaning out the rat cellar don't decide to be silly goofy and explode a bunch of oil barrels that your characters have been carrying around but never had the chance to use. It's not worth almost loosing your honor mode to be the court jester.
G: I know most people make a "main" party where they keep three companions with them during the entire run, (And I usually do too) but I mean it so badly when I say it's great to swap out characters in honor mode. Some fights a good melee hitter is what's needed (Paladin! Wyll took down Orin in three hits after her boon was removed) Some fights a good archer is what's needed (The island where you can find Kagha's letter is a great example of this.) Some fights a good spellcaster is needed (The Lorroakan fight) Pick your characters based on what you need in a fight, because sometimes you can get disadvantaged by having mostly one type of character when another type would be better suited.
That's my main advice! Other than that just go in and give it your best shot! I believe in you and I'm sure you can do it!
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wingedcatgirl · 4 months ago
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is it oc smash or pass time? it's going around so i'm gonna say yes. nobody tagged me but i want to do this. (you're tagged if you see this. if you wanna)
Inessa Fonseca, the Curious Lady
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(i'm still kinda working out her appearance tbh. someone find us a better side-view picrew, that one's a homestuck troll maker which okay it worked surprisingly well but she's still definitely not that.)
Facts:
Age: Early 40s, probably (she stopped keeping track, it's the Neath, it kinda doesn't matter anymore right?)
Gender: Transfem she/her
Orientation: She does clearly have one of those, yes (tends towards women but doesn't really care about labels, like there are people walking around London with the faces of squid - squid! - and you want a label for specifically whether or not you think smooching them is a good idea?)
Propaganda:
Lapsed Seeker, but did she valiantly overcome the call or is she just currently distracted? And which of those, if either, would speak well of her character?
Polyamorous as hell, she's already married to a bewildering procession of lovers, but of course she always has room for more
Enjoys showing new Londoners the ropes, which is how she met her latest paramour, Ellesmere (@kung-fu-cutbug)
Somehow both Hedonist and Austere. Just accept it.
I'm counting this as my daily OC facts btw
One of her favorite pastimes is giving her friends flimsy excuses to call assassins on her. OH NO HOW CLUMSY I AM WITH MY WINE.
Then she styles on the assassins and steals their gear.
Her sense of fashion is "fuck you, I'm a scientist"
I once again refuse to clarify whether this propaganda is for smashing or passing
Most of her work time is spent doing ‼️SCIENCE‼️, in the form of either experiments or hands-on research (e.g. going to zee in her zubmarine to get zamples - i mean samples)
(Even though she is ostensibly a Midnighter. That's some good irrigo, she completely can't remember her job-on-paper when she's away from it.)
Most of her free time is spent hanging out with urchins or cats, though she does like a good party or honey-dream
She is completely blase about death, because the Boatman is a good friend and she likes playing chess with him :)
She's not any more serious about any other potential inconveniences tbh
And did you just overhear her talking to herself? Why does 'herself' seem so distinctly unamused by her own antics?
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popculturebuffet · 1 year ago
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Scott Pilgrim Takes Off Review: That's How It Could've Happened, But How About This?
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WARNING: SPOILERS FOR SCOTT PILGRIM TAKES OFF AHEAD. IF YOU HAVEN'T SEEN AT LEAST EPISODE ONE, TURN BACK. SERIOUSLY DUDE. DO IT NOW. IF YOUR COOL WITH SPOILING YOURSELF, ROCK ON.
Hello all you happy scottaholics. I"m back in the saddle again. For those just tuning in i'm Jake, I review stuff.. and a few years back I reviewed the entirety of Brian Lee O'Malley's masterpiece, and the movie as a chaser, having been a fan of Scott Pilgrim since my teens but only having just revisited it at the time I started my retrospective. It was a wonderful journey that made me appricate one of my favorite comics even more and gave me a ton of my best running gags. You can find links to each review HERE in one masterpost.
So naturally when the anime was announced last year, I was entirely on board: I loved this story in all three of it's major forms and was excited to see it again, maybe updated a tad. I was also curious if the story would get a setting update, what would change , and what subplots we'd FINALLY see on screen after the film had to trim a lot thanks to half the series not being finished yet and a tight two hour run time. I was cautiously optimistic when the cast was announced as while I was happy to see the massively talented breakout cast of the film return and get another shot at the characters, I was worried it'd just be the movie but animated.. which thankfully turned out not to be remotely true once trailers came out. Instead they'd simply get a shot at playing the characters again but this time with diffrent characterizations. I coudln't be more stoked.
As it turns out though.. O'Malley had zero intention of telling the same story again. In fact, he almost DIDN'T sign on despite getting the juciest of offer, with the anime's studio, Science Saru, wanting their next project after their breakout hit Devilman Crybaby to be Scott Pilgrim and coming to O'Malley Directly.
The problem wasn't the offer: O'Malley, unsuprisingly, was a fan of Science Saru, who in addition to Devilman had also made Space Dandy and the early pilot shorts for OK KO. The problem was O'Malley.. really didn't want to simply retell scott's story a fourth time. It was a story that was personal, deeply loved and made his career.. but after a movie that everyone knew and love and a video game that was so well loved it was many's holy grail for a rerelease for over a decade after it was delisted, he didn't know how to take the story in a new direction and didn't want to do the story again if it was simply going to be a rehash: people could read the book sometime or watch the movie if they wnated Scott fighting the exes.
Thankfully for us, Brian brought up the offer to his good friend BenDavid Grabinski, a tv and film writer. BenDavid was a huge fan of Scott Pilgrim and thus when the idea came up coudln't help spitballing ideas. And one stuck: What if Scott LOST that first fight. It was naturally just a joke.. but like when Superman died.. it's one that had some heft to it. If Scott were gone what would happen to everyone else? How would Ramona react to his loss? Was Scott really gone? how would his friends go on without him... and what would happen to the exes now they weren't guaranteed to die in a fist fight and the entire problem with Gideon's whole plan was laid bare?
These questions and more are answered as Ramona gets to the bottom of what REALLY happned to scott, who unsurprisingly is not dead and even more unsurprisingly the truth is all kinds of bananas. The story of a human tire fire learning to be a better person and not runa way from his problems... becomes the story of a much more composed tire fire learning she can't run away from her problems after she chases after what might have been, forced to get closure with most of her exes as she tries to hunt down the ex that never was. Along the way there's messy bisexual love triangles, movie rental melee's, Tony Hawk style antics done on swarms of paparazzi ninjas, the greatest musical of all time, the rise of Matthew patel, the fall and re-rise of Gordon Goose, explosions, cameos, and more as Ramona Flowers gets it together while Scott Pilgrim takes off, resulting in one of the best animated series of the 2020's and possibly the best of a very stacked 2023. So take off with me as we press start on a fresh new take on one of my favorite franchises under the cut.
Ramona Flowers Gets It Together
This one's going to be a LOT to unpack, and the best place to start is with our new lead: Ramona Flowers. Ramona has never been unimportant to this franchise: after all it's her exes that make up the fight of the week each volume and who give the franchise it's hook, and in the comics she develops alongside scott: As I said in my reviews, Ramona develops alongside him, having to learn to not keep people at arms length and to not run away, nearly running away from everything before coming back, realizing Scott's worth it. Through each other, they grow stronger.
So with Scott gone... Ramona is forced to grow all on her own. If she wants to date Scott, SHE has to fight this time, and she can't run like she tends to. In the comics, she had to scrap with Envy and Roxy, but all the weight to evolve as a person was put on Scott: Ramona had a stable job, was content in her life even if her friend group was basically "Whoever scott happened to be friends with", she was seemingly all together until the last three volumes slowly chip away at that and reveal she's just as bad at staying and improving instead of noping the fuck out of an intense situation as scott. She has to evolve.. but her getting better isn't the point till the climax of the story. It's a lesson in how while a relationship can HELP you grow, ultimately it's on you to: Scott grows because he stops running and embraces his evil self and thus the memories of all his fuckups, embraces that he could sometimes be shitty so he can learn past it. Ramona has to choose to stand and fight gideon and let go of hte hold he has on her, to let go of running and embrace what she has.
Here without Scott and only the vauge mystery of a guy she dated once, Ramona instead has to confront herself: many a character question her doing this. While it starts simple enough with just Julie questioning it, because Julie hates scott as much as I hate the comics version of her, we get harder questions from Kim, whose dated Scott and knows how insesntive he can be, and Lucas who KNOWS Ramona and knows her style is to run. That a happy ending isn't as easy as finding scott again andmaking out intensely. Ramona has to make her own happy ending.
As a result instead of being the sneaky deutratonist or a prop depending on the version (I Love the movie but man do they not do her well), Ramona has to confront her past on her own, and instead of just getting cathartic punchings, she has to actually.. TALK to her exes and resolve things like an adult. And you can imagine how much she likes the prospect of that.
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And this flip in how the story works.. is brilliant: It allows us to get to know Ramona: We're seeing things from her perspective instead of Scotts so we see her way more vunerable, genuinely shaken by Scott's "Death", obssesed with solving his kidnapping, and forced to confront her past. Granted like the books we also get to see the lighter side: Ramona is still the straight man to a lot of the cast especially her exes. She and Kim are the sanest one's here and Kim is often out of focus, leaving Ramona one of the few rational people in a sea of gloriously goofy nonsense. Yet we also see her own intrests: she's a columbo fan, turns out to be a natural for stunt work, and has a meticulous routine for her hair dye. We also find out she's a blonde which is only TECHNICALLY cannon to this version.. but fits too well as her hair color to work.
We get to see Ramona not as some ideal to chase slowly turned into a person but just.. a person. Funny, aloof, kind, easily baffled... this is easily my favorite verison of her. Granted it's not exactly ac ontest: The comic's version is great and this simply takes the best of that and fleshes her out, the video game is a 16 bit brawler, and the movie... well look I like the movie, but the film version is a nigh emotionless prop that barely gave Mary Elizabeth Winstead anything to work wtih forgetting ramona HAS emotions who instead of simply having her emotoins amplified is outright brainwashed. I used to think Kim got the shortest end of the stick but doing this review.. no it was Ramona. Ramona got screentime but had any personality stripped. Thankfully both Ramona and Mary Elizabeth get a second shot on the screen here.
Mary Elizabeth's performanc ecan't be overstated: she nicely ballances Ramona's stocisim, something key to her charcter as her main problem is distance, that she puts up and that she creates by running away, with the emotoin peeking up just underneath to say hello. IT's a truly great performance and I hope she'll consider doing more voice acting, she's an natural.
And this is great as Ramona's quest eventually leads her back to scott.. and to an ending that's both profound.. and pokes some holes in the series itself.
The Adventures of Scott and Scott
So turns out Scott was kindapped by of ALL characters, Robot 01, the Katanagi Twin's robot minion who shows up for one fight in the comics and video game and then explodes real good. Here he's their little robot son.. and how Scott got kidnapped.
But thankfully the culrprit isn't the Twins. I would've liked for them to get more to do, more on that later. THeir involved, having leant their robot boy to a friend since , as a robot who can't eat, Robot 01 has never had meat and has no human limits and thus is the strongest robot vegan who ever existed.
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God I love this stupid reveal. Anyways, turns out Scott's kidnapper.. is SCOTT. Specifically a version of him who did the usual story, won, had a happy ten years with Ramona, then it fell apart after an argument which he assumed ended in divorce.
This is another twist that was brilliant.. I thought Scott's kidnapper was another scott, but I assumed a clone situation. I never thought FUTURE Scott but it's such a brilliant move. We see a Scott who won.. but who simply didn't let the lessons he learned stick. It's easy to learn something about you sucks, I have many a time.. it's harder to make the changes stick. I can't tell you how many ephnaiinies i've had only to end up back where I started. Some change has stuck with effort, but it's not easy. You have to constantly work at it, to grow. And it's easy enough to backslide.. and thus sadly easy to buy that this verison of Scott , when hit with his relationship not working, spiralied instead of working at it , not helped by Old Ramona, their words not mine, ghosting him.
He's a ghost of Scott future, every bad thing about the guy amplified: he's oblivious, thinking his newest band is going anywhere with his gloriously crappy music video, and refusing to accept it was his fault, throwing a tantrum when Young Scott states the obvious solution: just tell his younger self some of his fuckups and hopefully that'll right the relationship. Instead Future Scott goes for the solution that's easiest and laziest: use time travel to undo his relationship. And naturally this being Scott he got this stupid idea from taking a joke Wallace told him seriously. I love Wallace's "Buddy I was kidding".
I also love the performance here. Rather than use Michael Cera , Future Scott is voiced by voice acting, comedy and beard legend Will Forte. Forte's goofy nature, penchant for playing man children blind to their own flaws, and deadpan deliveries make Future Scott work. He's deeplys ad, but also deeply hilarious, sharing some of Scott's weird intricates like assuming because Future Wallace's husband works for nintendo he gets all the video games for free and making a virtual boy scrapbook of his relationship.
He's still throughly Scott.. just one who can't get past himself, requiring Scott and Future Wallace to go to Future Ramona for help. Shockingly.. she's more than willing too: While she still has Ramona's own problem of running away at the first sign of trouble, she does still LOVE this idiot, she just dosen't know how to fix it and knows she can't talk him out of this, so she sends scott back to be with his ramona... well rides him back leading to some awkward selfies.
But naturally for this tale, Scott coming back.. dosen't fix things. And not just because his older self put anti kissing nanites in him.
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Scott has grown some from seeing what he could be: He apologizes to Knives, in a scene that I truly love.. mostly for this line "Apparently a 23 year old dating a high schooler is frowned upon by society".
And I have to stop for a minute to give ALL the props to Michael Cera. He already had done plenty awesome this year as the boy of the year
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He didn't need to go for two but he did. Cera wasn't at all bad as Scott the first go round: the character was different, a bit less goofy but still awkward as hell and oblivious to his own flaws: the core was there. Here .. Cera is playing the character as on page, if slightly amped up: Goofy, excitable, trying to ignore his painful past and flaws, charming.. all the good and bad of scott is bubbling around this guy. And the line deliveries my god: we have instant classics like "I'm using the world wide web" "The place where they make the video games", the instantly memetic sonic scene (Which would be me trying to flirt with a girl, ngl), and the above frowned upon line. Cera just bubbles in this roll, sliding into who scott is: Loveable but a total mess who needs to get his shit together and has made some grave mistakes.
Granted they also take steps to make sure Scott's relationship with Knives as judging from interviews, O'Malley is kinda tried of the take that scott pilgrim is a bastard man. I mean he is, but it's less that Scott has some shit to work out and need to be better and more that everyone acts like this is a new discovery. As the author himself said it's there on the first page and a good chunk of chapter one is the people who know him best asking what the hell is wrong with him.
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Granted this is mixed with Stephen hooting and hollering as much as he can with his stoic personality, Neil being in awe and asking if they'd "done it yet" and Wallace being tempted with the idea of a high schooler himself, though I get the impression he never seriously considered it. So it is muddled slightly.. but not NEARLY enough.
I do get it with the movie: the movie.. outright portrays Knives as a legit love interest, and while it ages Scott down, it's not enough to make that not blehhhh and the game has Knives end up with Kim, which younger me didn't get was still pedophilia. So I do get it as while the comics make it clear this is messed up, it got muddled.. but it's also still a pretty weak gotcha when the source material has always said "This is wrong" They even bring up trainspotting for fucks sake, which I haven't seen but is a pretty good indication O'Malley knew what he was doing.
So here they make it clearer that while Scott's still stringing this poor baby girl angel baby along, he dosen't really consider it a relationship, or just dosen't want to and after seeing what he easily could be even with Ramona, apologizes way sooner. So they did make strides to make things a bit clearer here if only so another version didn't miss the point.
So one rant later while Scott and Ramona think things are wrapped up.. it's just not that easy. You can get closure, we'll get into the exes more shortly, but it dosen't mean your done or done growing... or that the past is done with you. Or future in this case. Like I said, Old Scott/Future Scott put nanintes in scott and after figuring out the exes aren't involved, the two get kidnapped along with the exes , knives, pretty much anyone who can throw a punch.
The kidnapper is naturally Old Scott.. EVEN OLDER SCOTT.
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I love his look: he still has his old jacket, his iconic x-men one, but laso looks like Ryu from Street Fighter 5, just with a giant beard and crazy eyes, being a mix of that ryu and devil ryu.. and nega scott. Old Scott wasn't a great person but still had the potetial to turn it around if he got his finger out of his ass. Even Older Scott is every horrible thing Scott Could've been.. and this is something the comics foreshadowed was possible.
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And the thing is while Ramona was being dickish in her own right there, not getting that while Scott cheated on Knives with Ramona he had changed since then, she's not WRONG. Scott was VERY close to giving up on change entirely if Kim hadn't turned him away. Hell had Ramona not come along Scott might've become Old Scott sooner just by dating a teenager. The potential to, like the exes, sink into his resintment and worst self was always there... this is just a Scott that did. A Scott who when faced with the fact change is hard would rather hull up, get buff and plan to kill everyone he cares about just to avoid changing. This is the Scott he almost became.. and sadly at least one scott did become.
He's also horrifying for more than just the implications of seeing this guy who while a dickhead, CAN be better if he puts in the effort and does change and grow in both main versions as his worst self. It's sad to see that.. but we also quickly see just how dangerous an evil ex scott would be: After all Scott beats all the evil exes... I mean original timeline scott beat Lucas and Todd via Indigo League style technicalities, but still. While Scott was still beatable, it took multiple rounds, a feint, and ramona's help to put down the last four exes, he was still fairly strong.. so give him 24 years more of experince with ten of those spent JUST training and specifically preparing to counter the exes , ramona and his past self.. and you have an unstoppable monster that NOTHING can stop and everyone else is very lucky they get sent back. They all put in a good offense.. but the league is out of their league.
Even Older Scott is a brick wall.. and one that smacks straight into Scott and Ramona trying to run from their problems. Scott is forced to face the fact that even getting better might not last even if he dosen't become this guy and Ramona's forced to face the hide this guy is right. Our heroes are up against the wall, their relationship almost over...
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Enter Even Older Ramona. Turns out Even Older Scott just.. ghosted her. But her presence finally gives present Ramona the wakeup call she needs as finding our her older self just.. ran away each time her and scott had issues.. gives her a needed ephinay the same way Older Scott being a dumpster fire on cocaine gave this Scott one and Scott in the comics got one from seeing a dark mirror in gideon: Ramona Flowers.. always run. Lucas outright said as much and with the series fleshing out the exes more, almost there just give me a minute, we find out she just.. bounced on each relationship. Matt isn't a suprise, his backstory is the same as it ever was, and in some cases she was ENTIRELY justified in her assholery: Todd was an obnoxious prick she left another, far better guy for, the Twins were recontexculazed as serial predators who preyed on new freshman with Ramona dating them both being a way to get even on both of them, so while she still did a bad it was on legitly bad people, and Gideon.. is still Gideon. He may get more development here and have his own backstory.. but the series makes it VERY clear he was every bit as shitty to ramona as previous versions, he just hadn't got to using the glow or mind control chips levels of creep yet.
But as i'll get into more in a bit... she legitly hurt everyone else: While Matt didn't get into supervilanny till high school, it's hard not to think that being used as a weapon to keep other boys away didn't lead him down the tryhard path he now walks, Lucas was left devistated and became a xerox of a xerox of the kind of guy Ramona left him for, and Roxy was left genuinely devistated thinking she was nothing. All Ramona has done is run and deny people closure and the series reckons with that.. and like the comics forces Ramona to stand and fight, recognizing that her relationship with Scott could end badly.. but it's worth having.
It's a neat metaphor: our heroes see exactly how badly things could end... and that's how relationships can be. You worry about how badly things are going to go or how you'll fuck up. But the only way it can go forward.. is if you try. Risk the hurt for the good. present/past/whatever Scott made a valid point when trying to talk to his Older Self before seeing that was a lost cause: There had to be good times too? While Old Scott and even Older Scott bury them in self pity, a relationship, even if it fails.. has something to add. Something to help you grow. And given Brian himself had been through a divorce after a ten year marriage it's hard not to see the subtext, to see that idea of "would you talk yourself out of a relationship if you knew it'd end". And the answer he and Ramona have.. is no. It's worth the risk, worth the pain, and worth the possiblity that someone else can do it better.
Granted this being scott pilgrim doing it better involves the ramona's fusing and Even Older Ramona, while done with Scott (He ate up his second chance a LONG TIME AGO) gives both Scott's another chance. As she puts it "This one's just an idiot kid... and this one's a real mess" (When told to kick his ass) "It's never too late to clean up a mess.. " Despite it all.. part of her loves him.. and gives him another chance. Not with her, Oh lord no, but to be better. That .. we can always be better, no matter if your 23 or 47, you can become better. As Super Ramona says "What you've done in the past dosen't define you, hell me keep remembering that". It's a beautiful message: you can screw up, there is no happily ever after.. but you can always be better even if you stumble. And as our heroes face a new future together once again.. it feels a bit brighter this time, like these two kids will make it you know?
Not That Evil
One big pull of doing the story this way for Brian and BenDavid was the exes. Brian admitted in interviews he wrote the books by the seat of his pants and as a naive 20 something who didn't know how skaters or musicians worked except via magazines. Moving to LA among other stuff gave him more perspective, and he wanted to add that to the story, flesh the Exes out as people and use the bits he didn't have time for in the original.
As such 5/7 go from sometimes one dimension, sometimes wholly evil bastards for Scott to punch.. and Lucas, to 5 very flawed , very intresting people we get to see way more of and who all get something resembling a happy ending. Also Kyle and Ken are there. Getting them out of the way once again the adaptation barely uses them, as their more a plot device/backup so we can hear Will Forte sing the theme to Bubblegum Crisis. You know when Brian hinted at that scene in interviews pre show I expected to here Kirean Culkin, Bree Larson, maybe even Micheal Cera. I didn't expect Will Freakin Forte and god bless Brian for that.
So yeah the Twins are.. fine here and I love the anti climax: they don't get closure with ramona.. but are cool with Scott since they'll be buddies eventually. I also like that out of ALL the exes for Scott to befriend after they respawned it's these two guys.
Thankfully everyone else gets way more and no where is that more apparent than with MATTHEW PATEL, the first evil ex.. and the one who naturally gets the most to work with, going from the biggest jobber who ever jobbed, to the guy who killed scott pilgrim
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Satya Bhabha gets to have a fucking feast here and I hope this leads to more rolls, voice acting or otherwise. While he was already one of the highlights of the film, easily, taking what was implied to be a music number and making it into this glorious thing.
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The series takes it to new heights.. mostly by giving Matt his best life. Granted.. this life naturally dosen't include Ramona who walks out pissed off and Matt is befuddled "Wait we DON'T get her automatically if we win?"
So he does what you'd expect from an egocentric theater kid who realizes he was just played and this whole evil exes setup is a sham... call a meeting in GIDEON"S OWN LAIR to dramatically reveal it all. And punch the head off a good soft robot boy because he's a prick and a half. A loveable prick and a half but still.
It's something I just.. never thought about with the league. I assumed it was simply a "If I can't have you" situation as that was GIdeon's whole goal.. and to put her in his girlfriend freezer which i'm sure Matt released. Gideon and Roxy seemed like the only ones who wanted her back. But given the weird logic of this unvierse even if some of them DIDN'T want her, I like the idea they'd still like to keep that option open by unaliving someone. It's fucked up as it is sensical for a group that all gathered to keep their ex from moving the fuck on.
It makes equal sense that this was all a ponzi scheme, Gideon , being an entiled dick, just.. assumed he got her if anyone won. That the exes wouldn't object or, more likely, they simply woudln't make it far enough. They were just patsies so he could swoop in and score her on the rebound, also not getting that would never work and sh'ed just hammer his nuts so far in they'd be impacted.
What threw me after this.. was Matt's Challenge to gideon. Not him challenging Gideon, I expected that easily: Matt gets all of Gideon's empire if he wins, Matt dies if he looses. I figured Gideon would kill Matt, again, and would do some sort of cordinated strike. But as before Scott Pilgrim Takes off Decides
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Instead we get an absolutely gorgeous, awesome fight scenes. one of the best i've seen in animation and one of the best of the year, which given Invincible came back, is saying something. Gideon, while not having his pixel or glow powers, fights well with swords, a harness and pure skill while Matt is consistently forced to push his powers in new and creative ways. While we get the ones he got to show off against scott, fireballs and demon hipster chicks, we also get to see a lot of cool new shit as he manifests arms ala the Hindu god shiva, with all his powers seeming to tie into Hindu mythology instead of "magic stuff I guess" like the originals. It's a tense fight I assumed would end one way.. but instead... Matthew Patel FUCKING WINS and wins Gideon's emppire, only leaving him alive as a brag
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Yeah I assumed from this when first watching that this was some sort of Buffy "Superstar" situation, that Matt had altereted reality to make it better for him. Instead.. nope. This just happened organically. Turns out Matt is badass as fuck, Scott simply had the power of friendship and punches. No power scaling here bitches.
As a result... the League falls apart. Matt is TECHNICALLY leader.. but in practice the exes all go off to do whatever, with Ramona instead encountering them organically. Matt spends the season as a highly paid CEO, mostly showing up once in a while to shut down a whole movie production because it makes him look bad, pathetically hit on ramona.. then get scared when he finds out Scott is alive. My faviorite bit of that is his very timid "Is he mad at me?" like he's a second grader and Ramona's understandably irritated "I dont' know dude" as a response.
Granted this dosen't stop his dreams as Knives and Stephen are able to pitch him a Scott Pilgrim Musical, one of the most gloriously batshit subplots in the history of this franchise. Which really can be said for.. most of this fucking show, but I digress. Despite seemingly hvaing no talent, the prospect of finally getting his broadway dreams back after his dad crushed them is enough for him to level up again, do a performance everyone loves and become a broadway icon. I assume the last part. Hamilton move over, your new compettiion's in town.
(Sidebar to that refrence, I think Hidgens and Matt would be besties. THeir both weirdly violent and obessed with musical theater).
Hell Matt.. dosen't even get upstaged by Gideon. When Gideon tries a looney tunes plan to bomb the theater, the Demon Hipster Chicks just.. disarm it and Matt.. gives Gideon his company back. Turns out being a CEO is hard yo. He's already lost billions. So Matt has his career, his musical, the only thing he didn't want to give up and Gideon could care less about anyway, and a new evil bestie. Life is good.
And naturally it sucks to be Gideon Graves as a result, or rather Gordon Goose. I liked giving Gideon a backstory, aging him down to be julie's old peer who used to wear no fear shirts every day and got shot down hard. Huh I never knew the guy I knew in high school who gave every girl he knew an invitation asking them out in high school became a super villian.
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So Gideon spends most of the series in a depressed daze secretly plotting revenge and watching anime. Why is every guy I knew in high school compressed into one sad canadian?
Where he's crashing though was a nice twist: Julie. For those who read my reviews of the comics, you'll recall I didn't exactly like Julie very much. And for good reason: she's the worst. Here she still is.. but Brian found the secret to having a character whose human garbage around without making the audience pull their hair out. You have to make them entertaing. Julie is still a high school alpha bitch all grown up here, but instead of just constantly talking about how Scott sucks, she gets to be funny. She swears constantly, taking a great gag from the film and escalating it, slacks off at her job, and snarks to Ramona about her taste in men.
She also.. gets redeeming qualities. Something I never thought any verison of Julie could possibly have, but here we are. Instead of just seeming to know Ramona and only claming to be her friend because Julie Powers is a starfucker, she's GENUINELY a good friend to Ramona, giving her the info she needs and being contrite when Ramona catches her with Gideon. Julie here feels more like a person and less like a blob of all the worlds sins congealed into that bitch.
And yes she ends up with Gideon, a ship I never thought of in my darkest day but somehow works perfectly. Their both awful in a way that's made for each other and Julie taking in Gordon at his lowest is genuinely sweet.
We get to see Gideon not as G-Man.. but as a nerd whose lost everything.. and gets the greatest and most wholesome montage ever with Lucas Lee. Seriously Lucas and Gideon fucking around Julie's house like two teenage boys is one of the greatest thigns ever put to film, even greater knowing it was somehow only 90 fucking minutes. It's fucking adorable.
What helps though is that while Gideon is a touch more sympathetic and pathetic... he's still not let off the hook for how he treated Ramona. He's not putting the glow in her and stuff, but he was still the same controlling manipulative asshat. I mean he still made the league just to win her back. It's just without the league or the trappings of power... he's a less charming scott, something the books largely hinted at. Ramona DOES get him to be a better partner to Julie, calling him out for leaning on her hard and taking advantage of her, and as a result instead of leeching off her they become equal partners in villianny with vauge never to be elaborated on plans at the end. And it's honestly.. sweet. It's nice their evil together. Sure they'll probably be meancing our heroes with a super mario bros 3 airship eventually, i'm sure, but at least their better. And matt freed his frozen kidnapped wives so we're good.
So moving right along fun and fancy free we have Gordon's best bro, Lucas. Lucas Lee takes more after the film, something Brian admitted was unavoidable for some things: after the movie made some versions of the characters more iconic he really coudlnt' go back. It's why getting the movie cast was so important: While this was going to be it's own thing, having them added a layer and frankly he didn't think anyone else could do it as well. I do think someone could've, there's tones of great voice actors, but i'm still glad he got the all star cast back as their just.. giving it their fucking best. God bless Michael Cera for reviving that email chains.
And you can feel the enthusiasm in most performances, but especially Chris Evans, who responded back within 20 minutes of being asked and hams it up. This Lucas is a bro whose on the verge of being cancelled and who is delightfully try hard, saying let's party as every other line in his films, throwing parties, and generally being axe bodyspray made into a person. He also tony hawks a lot, and you can tell BenDavid loves skater culture.
Lucas is fun to watch, being arrogant and an asshole, but one whose hilarious epsecially squeezed into Scott's t-shirt playing him in young neil's movie. It's a great visual. And his downfall being dating a 30 year old who happens to LOOK like a high schooler is both a brilliant meta joke on ellen wong, and just.. fucking great.
The show also, like all the exes, fleshes him out: It takes what we knew ,that Ramona cheated on him in high school, and fleshes it out: Ramona was his everything, helping a skinny skater kid get by, fixing his boards and generally being sweet.. then aburbtly left him for a fuck boy, with Lucas deciding to become the KING of all fuck boys in revenge.
Lucas isn't super deep, but I love that he's not just the dudebro party massacre we see on the surface: he does actually read the script, has genuine insight into ramona pointing out how unlikely the regular ending of the story is .. simply because she always runs. He also willingly skates into a cloud of ninja paparazzi to cover for her.
And the skating scene.. is one of my favorites in the show. Granted I like me some tony hawk even if I suck eggs at it, so that helps, but the animation is gorgeous. Granted this whole damn cartoon is gorgeous: Science Saru put their heart and soul into every frame and everything looks stunning, having a very early 2000's look with it's frayed edges on the characters, and capturing Brian's style perfectly.
The Skating Segment shows this off, with fluid motion, some great set pieces and some impressive jokes like the alien. It's fucking great.
So Lucas ends up not even able to afford a first class ticket back home.. but finds happiness as a barita. and Stacey finds happiness starring at his ass. Everyone wins. I kinda low key ship those two.. I mean Stacey's a bit younger, yes, but it's not knives level of age gap, and Lucas could use someone with their head mostly on their shoulders. They do try teasing him and kim.. but she'd eat him alive. It'd be fun but she would. So speaking of Kim and the evil exes, let's roll on to my faviorite, Roxie. Roxie is a fucking delight this time, with Mae Whitman, unsuprisingly, bringing her best. It's fun to get to see her cut loose and just play a horny lesbian ninja gremlin like she deserves, with Roxy hamming it up. She spends the evil Ex meeting dunking on everyone else ("Act like you've been here todd!"), and already being the best. She comes off as a combo of her two versions: she has the manic gremlin energy of her film counterpart, being as bi-furious as ever, but has the snarky energy of her book counterpart, being willing to take shots at people and question them... it's just spread to all of the exes since Scott isn't around to be the sole obstacle in her way of ramona.
She's then the first ex Ramona has to deal with herself on her investigation, and it perfectly fits her character: In the film she tried to jump the line, but got a cup of accidental boob punch instead, and while she did wait for Todd to get headbutted out of existence in the books, she also started her attack with some ninja poster clones of Canadian hillary duff in the excellent Free Scott Pilgrim one shot (The very comic that got me into the series), and tried the same sneak attack that ended up in boob punch city. No matter the version Roxy is an impatient little cave goblin and of course the second she realized Ramona was free and the others had stopped giving a shit she'd be the one to show up at her door.
She's also the only one Ramona has to fight instead of just having an adult conversation. And while Takes Off changes a lot by design.. it dosen't deny giving us another excellent Roxie vs Ramona fight, something that I didn't realize was a tradition till this one. Still they saved the best for possibly last as the two's video store dustup is one of the best fights of the series, only topped by the final battle with Even Older Scott and even THEN it's a very close call.
Starting with a furious one on one in No Account Video, one of my faviorite settings from the books i'm glad to see get fully fleshed out and used here, even if it gets wrecked and then shut down as a result, with sprinkler's going off, discount tapes being bodied and Hollie deciding fuck this i'm clocking out, we then get a fun take on an old trope as a stack of tapes fall on them, leading to the two getting stuck in video land. We get westerns, film noir, samurai flicks, Hollie griping about them ruining her faviorite movie but watching anyway, it's a gorgeous fight and the video tape grain just adds to it.
We also get at least one fun bit using the medium as when Ramona gets sucker punched, Kim simply rewinds to help her new bestie out.. and Roxie takes it like a champ and... exits the tape JUST to stomp the remote. Fucking amazing.
The best part though, like a lot of SPTO, isn't the punching, though it's glorious but the payoff. With both exhausted, Roxie lashs out in a brutally painful way, blood down her cheek. It wasn't just that Ramona left, it's that she left.. without saying anything: we get an actual sense of their relationship this time and rather than be the "phase" Ramona cruelly brushed it off as the last two times, we see the two slowly fall in love, a really cute shot of ramona throwing a blanket over the two of them.. and then Ramona moving out, almost saying something but not wanting to, leaving Roxie devistated. It's easy to see WHY she has this bubbling anger at Ramona: every time they've fought, she's made her feel like nothing, something she vocalizes here. It takes what was an extremley dated bit that made Ramona come off like a giant asshole in the previous versions, it's fine if she realized she's not bisexual (which any scene with her and kim in both the comic and this very anime proves is just.. factually false), but it's a face punching way to put it, and puts it in the context of really hurting someone. Ramona realizes she done fucked up, genuinely apologizes and the two.. just collapse. Their friends now.
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I also love Roxie hitting on Kim. I could honestly see those two working out.. I mean yes there were no sparks but Kim was kinda put on the spot there and Roxie was on the rebound. Give em some time. Plus I think Kim would work well with a feral gremlin she has to reign in. She's done it before. Roxie also asking about hollie right after before cheerfully leaving.. it's the best. Mae Whitman's the best and I could see her headlining a spinoff easily. Give me more of my feral cave gremlin daughter comma you cowards.
Finally we have Todd. Unlike the others, Todd.. isn't really fleshed out more and is given an entreily new personality from the comics swaggering egotistical rockstar jackass (Since Lucas very much had that niche filled), and the film's errrr...
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Brandon Routh done good with the cleaning lady bit, but he wasn't given much to work with. Here... he makes Todd into a gloriously dumb and horny slab of moron. The guy can't go ONE SCENE without nearly fucking envy, which is one of the funniest bits in the show, capped off with the glorious wolf whistling, then fucks Wallace about ten diffrent times that we see over three days, then gets an adorable wallace sailor tatoo.
Todd.. really isn't changed. He was a fucklord in high school and he's a horny cheating mess now. He's an excus efor an already rediculous show to take it up to 11.
So let's unpack the show's sense of humor since I hadn't got to yet: Scott Pilgrim Takes Off takes an already ridiculous franchise with psychic vegans, bollywood hindu sorcerers and literal one ups, and decides to take it to the next level with film fights, lucas lee pro paparazi ninja skater 3, future renditions of Konya Wa No Hurricane by will forte, the montage from stepbrothers: Canadian edition, stunt double fights, and Matthew Patel: The Main Character. This is a series that takes it's emotinal consequences seriously and not much else. And I love it: I love weird shit, I Love balls to the wall humor, and the humor still feels very much scott pilgrim just taken up a notch.
And episode 5 is where it hits it's what the fuck is this peak as Ramona infiltrates the set of the Scott Pilgrim movie. The episode feels like one long shit post and i'm entirely in favor of it. We have Wallace fucking todd and casually dumping him, Envy and Wallace siccing their stunt doubles on each other, an Edgar Wright stand in voiced by Kevin Mcdonald for some reason and Young Neil, who in this series is entirely shit post and i'm here for it. IT's glorious chaos and only the ending is really at all emotional on some level. I mean I feel for Todd, even if he was a cheating bastard, but it's hard to take his grief or envy's seriously when Envy is a carcature of herself in this series and Todd's depression is eating a KFC bucket of poutine and sadly recounting every place he and Wallace made out. Todd isn't given extra depth.. but even as a villian he never really had depth to begin with. He had a disapproving dad and a massive ego. It's fine if he's a giant goofy blushy man who's soul wallace destroys. Brendon Routh does a phenomenal job with that.
Overall the expansion of the exes is part of what makes this adaptation so fantastic. With the exception of the twins they all get to live their best lives, and we get to see more of them. It's fun to see them implicitly join scot'ts friend group, and i've already written little chats about that, as it's fun as hell now their full characters in the world instead of respawning back probably not having learned much except not to punch scott in the face.
And the Rest
So with everything upside down, how do the rest of the people in Scott's Precious Little Life fare when the main character their built to support is gone? It's another hook of this series: if scott's gone, even just temporarily, what happens to everyone else.
Sex Bomb-Omb naturally gets impacted the most, and the versions here are superb.
The standout of course is Knives who deals with Scott's death by discovering a new love: playing music. While Knives had always been a huge fangirl in past versions, it was in the way more teens find music: by glomming on to the first band or two that makes them feel something and guarding that new faviorite thing like a cat with a ski chalet
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See? Despite letting these characters live rent free in my head for the past decade, I never once thought of this idea, letting Neil join shatterband, sex bomb omb's followup as it crumbles to dust in the comics, instead.
In hindsight this idea is the most obvious thing: Knives loves music, it's an easy excuse for her parents that eases them into the fact her friends are all 20 year olds, so she can stay with the group easier, and as for why Stephen and Kim would let it happen... both have always liked her. Kim's annoyance is more worrying about Scott scarring her for life, and Stephen an dher get really close towards the end of the series, with him becoming a big brother towards her. The two becoming big siblings to her and letting her join makes sense.
It's especially nice to see with Kim. Kim interacted with Knives a BIT in the books, being the only one on Team Sex Bomb-Omb (The band plus knives and young neil), to take scott to task for the Knives thing to his face, at worst getting annoyed Knives is copying her. Granted like most of the Team, Kim still fucks up with her, most notably.. this
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Which at the time I, and apparently the devleopers of the game, saw as a shippable moment but nowadays I see as NOPE PLEASE STOP, PLEASE STOP.. PLEASE NEVER AGAIN. AGE GAP'S STILL AS WEIRD AS WITH SCOTT. PLEASE DONT' TRAUMTIZE THIS CHILD MORE. Kim gets more of a pass than her band mates and neil because she was drunk at the time and clearly regrets it, but it's still something entirely fucked up I wish hadn't happened and feel bad for all involved. This is not how you should find out your bisexual.
The series wisely avoids this as they've realized "This is also statutory". and instead nicely has Kim take up the big sis roll to Knives, being the only one to really look after her after her boyfriend allgedly exploded and was found to have been cheating on her.
Hence we get one of the the best scenes in the series, the drum session. Which I know some did interpret romantically but first off...
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And secondly.. really dosen't given the context: Kim sees the band needs a bassist.. but more importantly sees Knives is trying really hard to learn and is clearly spiraling after Scott's death. So she invites her to play since Neil is busy with his screenplay and Stephen, as usual is handeling this sudden loss with all the grace and dignity he's known for
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IT's a beautiful scene as two people simply bond as they jam, and both heal a bit from what they've lost. And we find out Knives is a musical progidy who mastered the Bass in only four hours, and masters a keyboard later in less.
This gives Knives her first real plot in the series that isn't tethered to Scott in some way, something that was jarring to realize, but easy to see why: the books are centered around Scott's life, his friends, his love intrest, etc. Their there as needed for his story. Knives has one of the most detailed and intresting character arcs of the main cast.. but it's still thorughly tethered to Scott: his dumping her sends her on a journey of spiraling depression and growth, eventually going from someone who puts scott on such a pedestal that she attacks his new girlfriend instead of seeing the obvious, to accepting Scott wasn't perfect, he cheated and that while he opend her world up, they were really bad together and it was never an equal paring. Even the fun subplot with her dad as the mystery swordsman in book 4.. is because he thought she was still dating Scott and thus attacked him for dating his daugther. The movie makes this worse by trying to make the relationhsip seem legit missing the point entirely. While Knives has a friend in Tamara an da passle of high school drama she gleefully tells scott about, neither are important to the narrative. We only meet her parents because her mom was there when Knives met Scott and her dad tries to run him through.
Here while Scott certainly is part of her story, why she met sex bomb-omb and why she wears his jacket for most of the series, and his death certainly had an impact, she moves on quickly here not because she forgot Scott like it seems a chunk of the cast do or she's TRYING to avoid thinking about him like Kim and Wallace seem to be, she just found a healthy creative outlet, something to put her pain into in a healthy way instead of getting highlights and trying to murder Ramona or dating a guy who looks close enough to Scott. Knives moves on faster here, taking what's implied to be maybe a month at most to move on versus a year.. because she's not isolated in her pain. Scott's friends dont' dump her because it's awkward now and then awkwardly let her stay around post neil because they feel bad. Kim invites her in and after hearing she can wail, Stephen warmly welcomes her into the band, and the two become besties. So we have to talk about Stephen really quick as his plot dovetails into Knives, with the two being a duo for half the series. Stephen is based more on his movie self.
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Yeahhh while I love the books on re-read, Book Stephen sucks. He just.. sucks. If your wondering some of the lowlights i'm glad you asked, here's an expertly crafted montage.
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And that's just what I could fit into a montage: he also cheats on Julie for most of volume 4, focuses on his affair with joseph to the point he refuses gigs when it's clear playing live is something Kim LIKES doing and helps her relax, and never even informs Scott the band's broken up. The last one's .. iffy because Scott was in a waking depression coma after loosing Ramona, so he coudl've told him and forgot, but out of Scott's friend group he's the most consistently dickish, with Kim's grumpy nature mostly being a wall. It's partly the writing as , again given this is scott centric, we dont' peel back the layers on him the way we do with say Ramona, Knives or Kim. We don't see why he thought it was easier to cheat like we do with Scott and Knives, which wouldnt' make it okay but would make him less punchable. we don't know WHY he stays with Julie. Stephen is just an enigma and as such comes off immesnely annoying when most of his major endevors screw up everyone elses life in some way. And as one final coda to this rant, i'm not saying telling knives about Scott's two timing is bad... i'm saying he's the wrong person to tell her as not only did HE cheat on his partner, and as the last panel shows, KNOWS it's wrong Ramona clearly dosen't know half a year into the relationship, but won't tell her anyway for a friendship he REALLY dosen't seem to remotely care about.
So yeah a hammy constantly anxious relatable stephen was better, and Mark Webber was a delight by contrast. We didn't get to know movie Stephen.. but I didn't want to punch him either. So having Anime Stephen be more like the one who isn't punchable was smart: He's still panicky, crying more over the fact Scott leaves them baseless than over the fact his friend's dead (Which is mildly douchey but as we learned with Julie, if it's for a joke it's fine), and still obessed with making music his career while his band mates are like "Yeah fine whatever", so he's not really changed hard from the core of the character, but he is a delight and him and Knives becoming best friends in a far less hypocritical sense is adorable.
I also REALLY love their pet project: After Young Neil's movie falls through, more on him shortly, they make Scott Pilgrim, the original timeline, into a MUSICAL, complete with a bread makes you fat music number. I do like the ocasional nod here and there: O'Malley and Grabinski conciously didn't want to just.. repeat a gag because it was expected, but threw a few of the more iconic bits in as long as they could remix the joke. It's why the pee bar and the shoe tying making cameos, as their in new contexts, while there just wasn't room for the l-word or scott going out a window.
This whole subplot is gold from Stephens aying "as a creative to another creative" a hundred times, something I relate to since i say as a critic way more than I probably should, to it paying off.
And this is where Knives asceneds. By the end she not only gets closure with scott, admitting she's glad he's back but is glad he died, as the relationship wasn't healthy and she could grow into a hit songwriter, but she has a huge career with an award winning (Probably) musical, a new best friend and mentor, and writing songs for her fav envy.
And most nicely for me.. .I get a reality where Sex Bomb Omb dosen't fall to pieces in some way or form. Yeah without Stephen's drama or callousness depending on the version and with Knives creative vision the band not only stays together, but has a real shot at being something, giving everyone in it a bright future. Knives Chau really got to take off.
Kim is as usual the meaning in my life and the inspriation, with Allison Pill getting to do more with the character since she's not shunted to the background to say one or two lines. I mean she's still IN the background sadly: She gets a major roll in episode 3 and then just shows up when Sex Bomb Omb's together, not even getting that involved in the musical. I really wished after the film Kim got a big beefy roll. She could've been Ramona's sidekick or something like that, the two been clue buddies together. But I suppose the raw sexual tension would've left Scott out. Still she plays of Ramona well and it woudl've been nice ot have Kim around to response to the madness of episodess 4 and 5 with ramona. Still she gets a better shake than the movie: Episode 3 highlights how this version is actually over him, but encourages Ramona's attraction to him, simply warning her of what he's like, is a good friend to Rammy, and gets that moment with Roxie. I love how sh'es just like "I'm not... oh alright". And I think given another chance there would be sparks. Kim is sadly not given MUCH but it's still more kim pine, and i'm always in favor of that.
Finally we have my newly adopted son Young Neil. Unlike with Stephen, they didn't really take from the previous neil, whose super excited, and goofy and better than the graphic novel version whose alright. They go back to the Graphic Novel's glass eyed, barely emotive werido.. yet STILL make him something new rather than just adapt that version.
The result is a neil whose spacey, barely emotive.. but also REALLY dumb and really weird. Naturally I love him and relate immensely. Neil is somehow CRITICAL to the plot this time and entirely unaware of what is going on. He's season 1 todd chavez and it's wonderful.
This Neil gets most of the best bits, with Johnny Simmons having perfect timing. A good chunk of this series weird shit comes form Neil, who takes Scott's death as as sign he should persue his passion for screenwriting and get's his big break when in a half assed wel lmeaning plan, ramona adapts his book into a screenplay and sends it to him. Neil sees a mysteriously cloaked future ramona writing the script.. then assumes it's his sleep paralysis demon and he's a scripting genius.
We then get two glorious episodes of Neil at a movie set not remotely qulaified to be there as he assumes Americans and then the japanese call golf carts mario karts, gets a perscription but somehow winds up with sunglasses, and barely registers Matthew shutting his expesnive nightmare of a film down becuase he can't drive golf carts anymore. It even takes a lengthy and fucking glorious scene with sex bomb omb for him to realize "oh maybe my sleep paralysis demon didn't write this". Just the casual way he says it while everyone else is baffled, and how Kim and Knives have to slowly explain reality to him is great. Neil is comic relief incarnate and I love him, easily the best version. I'm also happy that like most of the cast, he gets a happy ending, as he apparently got a job at the studio after Gideon reopened it driving his cart around. Nick Frost is right, Young Neil really is off the chain.
So onto the one charcter who over FOUR DIFFRENT MEDIUMS has never really talked to anyone I just talked about but knives, we have Wallace. First off: yes i'm still disapointed he never really talked to Sex Bomb Omb. I got it vibe wise: everyone has friends who just.. don't know each other, but the intro got my hopes up they'd actually.. hang out at some point. But just like everything else, the intro isn't remotely indicative of what happened in the anime. The comics sure. And it's a true banger.
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Seriously the colors are vibrant, the song is vibrant and fits scott perfectly, with Necry Talkie really nailing him down, and it's a perfect intro. Even if it ends up being nothing like the series , I still love it. One of my faviorite anime intros of all time. Love that cute falling shot of scott and ramona and the bit showcasing the exes. So good.
What was I on about? Oh yeah Wallace. Wallace here is a mixed bag. As with the film Kirean Culkin is perfect as Wallace: he gets the dry tone down, his drunken antics down and the whole sarcastic vibes perfectly. He was the best performance of the film, and while the compettition's too steep here for him to win again, he's still amazing.
That said Wallace.. is a bit more of a dick here. He comes off more.. tolerating scott instead of having a genuine friendship with him, and the only hint we get of him mourning his best friend is just how plastered he is.. and even then he threatens to change the locks. If Ramona reminded him to. I get the two weren't going to be as focused on, but it's still sad.
I also wish his friendship with Ramona stayed. While it makes sense they don't bond, Scott isn't around to link them, it was one of the funnest parts of the books.
Really this Wallace shows why he needs Scott and what he might be like when his bestie isn't around: Just because Wallace is more put together.. dosen't make him not an asshole. While I admi the's more dickish here with reflection.. I have to say it's not out of character. He's still giving us killer bits from wanting to see a notriously straight actor play him, to his smug acceptance of becoming an actor, to his deadpan acceptance that todd's in love with him, he's still the wallace we love... it's just we're seeing the side of him that dosent look better with a dumpster fire constantly ned tot him.
The biggest douchery is of course stealing Todd from Envy.. but besides it taking two to cheat, Wallace stealing someone's boyfriend.. isn't new behavoir. I laughed at how out of left field the PARING was.. but Wallace is Jimmy's bi or gay or pan, whatever he is, awkaneing in the book and film, and Stacey's reaction in both makes it clear he steals her boyfriends CONSTANTLY. So him stealing Todd and then explaining it was just a fling to him.. is entirely in the realm of Wallac'es douchebagery. He's not a terrible person.. but like everyone else in the cast he's a mess. HIs abuse of his stunt doubles was a bit over the line, but is so over the top it works. And this wallace also sings us complicated. So while I wish we got to see more of the Wallace we don't in the books... what we do get is still great.
Envy.. gets the shortest end of the stick here next to the twins, as she at least had a fairly comepelling arc in the book, being the focus of volume 3 and a major part of volume 6. Here while Brie Larson is once again great there really.. isn't much for Envy here. Even the film, which basically squoozer her in at the last second, still gave us an awesome version of the phone call she gives scott and the iconic black sheep sequence. Here while Envy gets another all timer scene in her funeral concert, the second most obnoxiously awesome crashing of a funeral behind flintheart glomgold
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Envy DID at least get to dance on his casket. Or a stage above his casket. still counts.
Envy.. is left at the face value we meet her at the start of volume 3: queen biatch, queen of all the chaos, queen of all you love and adore. She's still a lot of fun from the above horny antics with todd to her yanking Ramona out of a talking head interview to fight her battles for her, but there's .. nothing really to her and it stand sout in a series that gives everyone else but the twins something new.
Okay ALMOST everyone as Stacey is once again out of focus like the comics. The movie gave her a bit more, but here she's scott's sister who calls people. That's it. It makes sense, Ramona has no real reason to talk to her, but it's a waste of your Anna Kendrick to not find more antics for her, especially since they found wallace and Neil great subplots. That said she does live her best life at the end starring at lucas' butt.
I also want to note the presence of Hollie, kim's roomate, best friend and co-worker. She does little, Shannon Woodward does a fine job, but I like that she's in here at all: Hollie was a character I liked in the comics.. who went on to steal kim's boyfriend for plot convience. So having a verison of her that dosen't do that shit and is just Kim's snarky foil and friend again works for me.
Finally we have a bunch of cameos, the bulk of them legendary. We get Simon Pegg and Nick Frost as security guards, Weird Al as the intro narator for the doc on the failed Scott Pilgrim film, comedy and voice acting legend MIcheal Mcdonald as Edgar Wrong, Bowen Yang as a tv gossip, kal Pen as matt's lawyers and Kirby HOwell Baptiste as Lucas Lee's agent. All fun one or two off bits, all fantastic.
Finishing off the character stuff we have a missed opportunity too: Joseph and Lisa get to cameo.. but are once again left out, to my annoyance. I get not being able to fit them in and Lisa has less of a point without Scott around.. but it'd still be nice to get a scene or something, especially since I was far from the only person asking for Lisa Miller to get a proper apperance.
So with that we close the book on Scott Pilgrim Takes Off.. and it was phenominal. While I would've loved a new adaptation, this.. is even better: a spirtual sequel that expands the characters, is not afraid to go full nonsense, let's a lot of the cast from the film fully shine, and has a bitching soundtrack once again. Not a ton of original songs sadly, but I Feel Fine and Orange Shirt are bangers, and we get Will Forte singing an anime theme song. If the last part dosen't appeal to you, I don't know how you got this far in the review. Takes Off is one of the best entries in this franchise and leaves me hopeful we'll return to this world again. Maybe not on screen but hey, even with the mountain of work it took to get this cast together again, tthis adaptatoin has proven anything is posisble.
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Thanks for reading.
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oneriderratbug101 · 8 months ago
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You know, thinking about the unique lens through which we view the spiral in Wizard101 vs Pirate101 has got me thinking about how many characters specifically from Wizard101 we have an incredibly skewed view on. Like, an example would be Private Emerson or really any of the Wizard City guards. The Wizard101 world's fights prioritizes dueling and structure and yada yada, and so the best magical duelist is the strongest. You'll have bitches with swords decked out in armor....summoning pixies to fight you? I'm not going to go into like the specifics (in this post) of the implications of the emphasis on dueling but like, think about this.
What if the Wizard City guards are terrible duelists and magicians, but fantastic buccaneers, swashbucklers, even privateers? Non-magic combat is just as viable in the spiral as magic duels, but because of the wizard world's heavy focus on duels, melee combatants might be forced into a structure where their true talents are hidden!
Also yes the influence of societal rules and structures on a community and/or indiviual could be strong enough to stand in the way of someone's personality, positive ideas, traits, etc. We force fish to climb trees irl all the time (metaphorically). I'm not gonna go into the weeds on that as that's not what this account (and by that I mean my brain) are wanting to talk about right now, just needed to put that out there to dispel any "why don't they just fight, who cares about the duels?".
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renton6echo · 11 months ago
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Day 1 of 30 Days of The Bad Batch
Season 1, Episode 1: Aftermath
Alright. Let's dive into, probably, my favorite episode of the series so far. It's just such a great opening to the characters and the story. What a way to open a series right at Order 66. I just knew we were in for such a rollercoaster from the start of this show. Really, Order 66? That's where you're starting off the show? Force, have mercy on us all.
The biggest gem of this episode is that it's the only one we get where we get to see Hunter, Echo, Tech, Wrecker, and Crosshair just be a squad together. If I had my wish, I would have liked to have seen more of that before Crosshair and the rest of the batch split off. It was harder to see what the loss of Crosshair did to the team on an emotional and military tactics level. We didn't get much in the way of their team dynamic apart from Crosshair just being known as the surly, grumpy one. While I do love all the theories around how it was likely Echo who stepped into the role that Crosshair had like like being the peacekeeper between Tech and Wrecker's, it would have been nice to see more of that so we had an idea of what the Batch lost.
I've put my live musings of the episode under this thread for the sake of my followers. Sorry, not sorry!! Ya'll knew what you were getting into following me 👀
Not sure if anyone else is interested in doing this but if you're also re-watching TBB before the season 3 premiere be sure to tag all your musings in the #30 Days of The Bad Batch so I can read them!!
@floundrickthewayfarer @saturn-sends-hugs @the-bi-space-ace
First off, Captain Grey, I wish we had gotten to know you more before your chip activated because you seem like a sassy and salty man. I'm sure you and Rex swapped lots of stories.
Wee Kanan. I remember watching this the first time and having just finished Rebels. I saw and heard Kanan and literally said, "Oh, shit. Please no!! This is so mean." Good times. Good times.
So at what point did they realize they could use Echo's scomp as a melee weapon? It is so badass.
Oooff. That shot of the large canyon separating Kanan and Hunter that symbolizes the break between clone and Jedi *chefs kiss*
I really wish we had more scenes take place in TBB's barracks. So many fun details to dissect.
Will never get over Tech's matter-the-fact "My exceptional mind." Legend.
LOL. Echo's put-out expression when Wrecker notes how ugly Palpatine is! I've never noticed that.
Wonder how well the clones are informed in intergalactic politics. Echo seems to have a real knowledge of the larger political nuance more than the others. He is the first to openly question clones as soldiers of the Empire versus the Republic. I assume the Kaminoans would not have spent a lot of time educating clones on political structures and more on just being compliant with the system they were born into. For most clones, the transition from republic to empire is more or less just a name change, but Echo clearly takes issue with the implications.
Battle simulation time! Honestly, I could watch a whole series of clones just bantering and comming each other in battle. Such a fun, creative way to learn about characters and see them interact with each other. Wrecker and Tech sniping at each other is the best thing ever.
ALSO, Hunter why you whistling at them? You got comms for a reason you dramatic punk.
The implication that Crosshair also cried after seeing a fully stocked armory is just...I need that footage.
I never noticed that most, if all the weapons the Onderon insurgents have are Republic-issued.
Omega liking the batch's smelly barracks? Yeah, she's one of them.
Freaking Tarkin. I'm assuming he was just going to fry all their brains to make the whole batch compliant. Ugh. Poor Crosshair.
Oh, Shock troopers. Worst jobs with the worst rap. Do you think we will get to see Commander Fox in the last season? 🤞🏽
"You were down!" Echo has the best sense of humor.
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