#i have finally produced a non spy related concept
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lil-shiro · 6 days ago
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COMING SOON TO A THEATRE NEAR YOU ⭐️ Submitted for nomination to #LanceLoveFest2025 ⭐️
YOU WITH THE WAVES Starring: Lance STROLL and Fernando ALONSO From the producers of Non-Aggression Pact and Young Gun, presents a coming of age film for audiences of all ages. Featuring: spontaneous road trips, feelings realization, and facing one's fears. Fernando Alonso, former 2x world surf champion has resigned himself to a quiet life on the beach, working as a lifeguard after losing his passion for the waves. One day he meets Lance, a Canadian looking to escape from his own problems with a one way ticket to Spain. Lance immediately takes to surfing while Fernando watches him from afar. He acknowledges the boy's natural talent and love of the surf, reminding Fernando of himself from 20 years prior. What happens when Lance asks him to be his teacher?
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yessadirichards · 2 years ago
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ReviewJennifer Lopez anchors the action pic ‘The Mother’
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LOS ANGELES
The most interesting part of “ The Mother,” a decent if forgettable action pic starring Jennifer Lopez, is the one that is left largely unexplored. The movie is a high-concept thriller that boils down to just a few words: She’s a mother and an assassin. OK, you’re probably thinking, fine.
Misha Green’s script was a hot commodity in 2017, around the time “Wonder Woman” opened, which had left some studios scrambling for action movies fronted by women. There were condescending headlines propping it up as a “female empowerment” script. And, eventually, with Niki Caro signed on to direct and a movie star like Lopez on board to star and produce, it was enough for greenlight and a Netflix budget. The final film also credits Peter Craig and Andrea Berloff for the script.
But history has unfortunately taught us to be suspect of a Mother’s Day rollout. The greeting card holiday is where studios always seem to dump mediocre material that happen to have women at the center. If the movies were better, you start to suspect, maybe they wouldn’t need the lame hook. Happy Mother’s Day! Here’s a woman doing... something!
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This is a bit unfair to “The Mother,” which at worst is just what you expect it to be — a mostly generic action trifle that’s very self-serious and wants to be a lot of different kinds of films. Lopez’s character is basically Jason Bourne, James Bond, John Wick and Nikita rolled into one, at least when it comes to her skills which are vast and seemingly just the product of her tours in Afghanistan She’s. Just. That. Good.
After her military service, she’s left with few job prospects so she becomes a guard in Guantanamo and gets entangled, professionally and personally, with a few handsome arms dealers, Adrian (Joseph Fiennes) and Hector (Gael García Bernal). A bit of this is revealed in a brief prologue, in which she gives birth and has to give up the baby before even holding her. It’s for everyone’s safety and her only wish is that the kid gets placed with the most boring, stable family out there — that and that FBI Agent Cruise (Omari Hardwick) sends updates on her birthdays.
There is a “Mamma Mia”-esque mystery about who the father is and an even bigger mystery about if this pregnancy was planned or expected or wanted. And all of this is very interesting in theory. But the movie itself is set 12 years later when Mother learns that the daughter (who does get a name, Zoe) is in danger. This brings her out of her glamorously rugged Alaska retirement and back in action as a superhuman spy/assassin/one-woman army.
At first, Mother denies her Mother-hood to Zoe (Lucy Paez), whose foster parents get about as much character development and screen time as a couple in a cell phone commercial. This is supposed to be a big emotional journey for Mother and Zoe and the viewing audience, but I can’t say this movie ever really convinces you to care about this relationship, which is especially odd because there have been plenty of random pairings of adult assassins and non-blood relation children in movies that I’ve felt invested in. “The Mother” just expects that you’re on board with some essential connection, which Paul Raci (nice to see him again on screen) tries his best to sell.
As expected, Lopez is an athletic and capable action hero (maybe too capable, but that could also be said of most of the guys out there, too). This is taken much more seriously than the over-the-top “Shotgun Wedding” and Caro and her filmmaking team ably capture Lopez in all her glory, whether walking through the Alaskan snow framed by a fur hood, jumping out of multi-story parking garages and sliding over cars in a chase, or dancing with Fiennes in a body hugging dress. It’s all a much better showcase for Caro as a director in this big budget arena than the live-action “Mulan” was.
Lopez’s output has been prolific lately as she and her closest collaborators continue to look for interesting projects for her, undeterred by any Hollywood or societally imposed ideas about movies a woman in her 50s should be making. Romantic comedies, action movies – they’re all fair game, which is great. You just wish the movies could match the ambition.
“The Mother,” a Netflix release currently streaming, is rated R by the Motion Picture Association for “violence, some language and brief drug use.” Running time: 115 minutes. Two stars out of four.
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jackdawyt · 4 years ago
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We’ve finally reached the moment my channel was created for, BioWare officially revealed a brand-new behind the scenes trailer that showcased many gameplay prototypes, concept artwork pieces and next-gen footage that each demonstrate Dragon Age 4’s current production stages, building an overall mood of the game’s vision and direction. And it’s just the best thing to come out of this year.  
Saria and myself have already broken down the trailer’s concept art, and gameplay shots in an incredible 45-minute video, that you need to check out if you’re remotely interested in the next Dragon Age game.
However, today I’m delving into every single piece of information that surrounds this new trailer, as we’ve got plenty of news, tweets and tidbits to delve into!  
First up though, before the trailer’s release we had a few related tweets from the team regarding the current production of the game.  
Production Updates:
In late July, Mark Darrah tweeted some updates about Dragon Age 4’s development. He said: “I realize that most of you are here for Dragon Age news and there hasn't been a lot of that lately...
Let me just run down some things I can say:
1. We are working on the next Dragon Age
2. Yes we are working from home
3. Working from home is harder  
4. We are making progress”
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Continuing from that, John Epler retweeted Darrah’s post and said: “WFH is hard! But we're figuring it out, a little better every day. I miss lunches with my team, though.”
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And, Patrick Weekes tweeted: “An exhausting but productive week, with a bunch of folks across the Narrative team coming together for Writer Voltron to look at some stuff and figure out how to make it better. Harder over Zoom, but worth it nevertheless.”
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@stoner_gordon asked Patrick: “Writer Voltron? Maybe I’m slow today but what do you mean by that?”
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Patrick Weekes replied: “There are things writers can work on for awhile by ourselves. Followers, or individual quests. But some stuff is owned by multiple writers, so we set aside time for all of us (plus non-writers involved with Narrative) to get together and hash things out. That’s Writer Voltron.
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It is mostly a TON of meetings. We go over content and see what works and what doesn’t. It’s also the time where we make big narrative decisions as a team (or make big proposals we then bring to other affected departments).
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Examples of stuff we decide at things like this:
- Hey, this big story element doesn’t work
- How should we do romances?
- Hey, this big huge thing is unclear
- Does it feel like we’re all making the same game?
We have a great team. It’s positive. We’re all exhausted by Friday.”
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This was a very interesting look at how the writing team are pushing forward during the current world situation, ensuring that each writer can push on with individual work, while tasks that are assigned to many writers are slightly trickier, the team are working it out, while staying as safe as possible. And, I’m always eager to hear how certain things like individual quests, followers and romances are being developed.
Dragon Age Website Update:  
With the new trailer’s release, the Dragon Age website was updated. The trailer itself ended on the notion of visiting DragonAge.com.  
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Upon impact to the site, there’s a red lyrium wallpaper with a slogan that says:
The world needs a new hero. Will you answer the call?
“Journey into the world of Thedas in Dragon Age™. Discover new adventures full of striking characters, powerful magic, and rich storytelling. Meet an incredible number of Humans, Elves, Dwarves, and Qunari in a realm where every decision you make echoes across history.”
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New protagonist, new adventures, striking characters, powerful magic, rich storytelling, a roster of races with every decision having rippling effects in the world. Each quality that truly define a Dragon Age game. Very exciting to see this!  
Behind The Scenes Trailer:
Onwards to the trailer, we have many of the amazing developers sharing plenty of insights into the next Dragon Age game’s vision and development.
Casey Hudson stated their using next generation technology, which will be Anthem’s codebase and tools of the Frostbite engine, to bring the world and characters of Dragon Age to life. And the team are still in early production, I’ve estimated that they’ve been in production stages for around 15 months, since May 2019.  
Casey Hudson (General Manager): “We’ve been using next generation technology to bring the world and characters of Dragon Age to life. We’re still in early production.”  
Gameplay Designer Melissa Janowicz spoke about creating bosses and how she helps with many of the creature designs, mostly doing the big threats we’ll go up against. This trailer’s concept art certainly paints a picture of many dark, evil monsters to defeat.  
Melissa Janowicz (Gameplay Designer): “We’re very experimental here at BioWare, so we’re always coming up with new stuff.”  
“I actually design bosses; I help with the creature design team as well. So, I do all of the big threats you have to go up against.”  
The Creative Director, and previous Art Director, Matthew Goldman shared that Dragon Age is all about mystery, and hard-boiled detective stories, which is an egg-cellent pun. All wrapped up in a fantasy setting, with an original world.
Matthew Goldman (Creative Director): “The world of Dragon Age has really got it all, it’s got frontier stories, it’s got mystery, it’s got hard-boiled detective stories. And of course, it’s all wrapped up in kind of a fantasy setting.”
“This is an original world, original flora, original wildlife, original architecture, that makes it fun to explore and discover.”
Executive Producer, and proficient teaser, Mark Darrah shared that in the next Dragon Age, we get an opportunity to see new things, new places, and interact with people who lived and grew up in these spaces as well.  
There’s a huge emphasis on characters we haven’t met yet, because of course, the Inquisition declared it would look for new people to deal with Solas. We’re going to Northern Thedas, we should expect brand new characters to fall in love with.  
Mark Darrah (Executive Producer): “In the next Dragon Age, we get an opportunity to see new things, new places, and interact with people who lived and grew up in these spaces as well.”  
Mastermind, and Lead Writer Patrick Weekes shared about the game that currently working on, and how they want to tell a very different story about what happens when you don’t have power, what happens when the people in charge aren’t willing to address the issues.  
This time around, we’re playing as a new hero, with not nearly as enough power like the Inquisitor, but instead someone who most likely comes from humble tidings, at a guess, someone like a spy, Antivan Crow, or Lord of Fortune.  
No matter the role, our main character will have many conflicts with the predominate people in charge, as they aren’t willing to tackle the issues at stake. I can assume many ideas of course, perhaps the Tevinter Magisterium, The Qunari Invasion, or the Dread Wolf’s scheme.  
Whatever powerful force that may ignore the ongoing issues, there’s going to be a lot of conflict from what can assume is going forward thanks to Tevinter Nights. 
Patrick Weekes (Lead Writer): “For the game we’re working on now, we want to tell a story – what happens when you don’t have power, what happens when the people in charge aren’t willing to address the issues.”
Arby’s Enthusiast, and Narrative Director John Epler spoke on the things we can expect in the next instalment, there are going to be stories that focus on the people around you, and the friends and family you make.  
Every Dragon Age game is about the family we create along the way, expecting more of that, lightens my heart!  
John Epler (Narrative Director): “The things you can expect in the next instalment are going to be stories that focus on the people around you, and the friends and family you make.”
“I just love the possibilities that Dragon Age offers us, and I’m excited to explore a lot more of them.”
Associate Producer Jen Cheverie shared that something we’ll be able to look forward to in the next Dragon Age are really close relationships with game characters who really become real for you. I’m so excited to see how relationships and friendships develop in the next game.  
Jen Cheverie (Assoc. Producer): “Something we’ll be able to look forward to in Dragon Age is a really close relationship with game characters who really become real for you.”
Foundation Technical Director, Jon Renish, with an amazing beard, spoke on how BioWare want characters to either be loved or hated, the best examples of that is Solas. Half of the community wants to kill him, half the people want to marry him, then another part want to do both.
The fact that the devs can stir these reactions, proves that BioWare can and will create characters that move, and shape us.  
If they can make you love or hate a character, they’ve successfully made you care for this world, even if hate is that motivator. However, if you felt nothing for a character, then you wouldn’t have these strong reactions, and wouldn’t feel as connected to the world, or that character.  
Jon Renish (Foundation Technical Director): “We want characters to either be loved or hated, one of the best examples of that is Solas. Half of the community wants to kill him, half the people want to marry him, then another part want to do both.”
Lead Creature Animator, Esther Ko confirmed that Dragon Age 4 is being created using motion-matching technology, that will ensure characters will be as realistic as possible, from the way they walk, move and interact.  
We saw a sneak peak of Solas’s facial animations, and we can already see the improvement of graphical fidelity and animation quality.  
Esther Ko (Lead Creature Animator): “BioWare and EA have been one of the forerunners in using motion matching technology, and that makes it way more realistic for when you're looking at the characters, the way the walk and move, and interact in the world.”
Writer Slyvia Feketekuty spoke on how players want suspension of their disbelief, to believe that the bunch of pixels that make up these characters are actually a living, breathing soul.  
Slyvia Feketekuty (Writer): “Players want that suspension of disbelief that this wonderful collection of digital pixels is actually a living breathing soul.”
Gameplay Director Andre Garcia said that choice is a big part of what Dragon Age is as a franchise, the decisions you make can affect change in the world. Reiterating that the next Dragon Age will most certainly surround our choices, with consequences for each.
Andre Garcia (Gameplay Director): “Choice is a big part of what Dragon Age is as a franchise, the decisions you make can affect change in the world.”
Adding more fuel to the fire for choices and consequences, RPG Programmer Katrina Barkwell spoke on decision-making meaning that a party member lives, or a party member dies. Ultimately, choice making means owning your outcome and reactivity to the choices that you do make.
Katrina Barkwell (RPG Programmer): “Decision-making can mean that a party member lives, or a party member dies. And it means owning your outcome and reactivity to the choices that you do make.”
I said in my breakdown, and I’ll say it again here, it was very nice to see a few of the developers that we love and support in this trailer, sharing vital information on the next game. The story about Dragon Age 4’s development is all about the people creating it, and I am so glad that BioWare have an amazing, tremendously talented bunch of people who know what Dragon Age is.
Adding to that, it was so wholesome to see many of the other developers on a zoom call, showing how despite the current world situation, they’re doing all they can to push the development of the next Dragon Age.  
Key Trailer Features:
Moving on, throughout the trailer, we had many key features highlighted.  
The in-engine shots showcase the next-gen improved fidelity and quality of the Frostbite engine. The reveal of Solas’s facial animations indicate more realistic and life-like animations and scenes, just look at his pearly white teeth, and how his face folds.
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And the Gameplay shots reveal a character playing as a warrior, with a sword and shield, wearing Grey Warden armour. Most certainly, the character is a champion specialization, indicated by the “Line in the Sand” ability.  
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We see them evading, blocking, shield bashing, and preparing to strike. The camera placement is solid, I really like the angle it currently has, I’m hoping it stays like this.  
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The spider with hands is incredibly frightening, however, beautifully animated. I just hope it’s not going to grab items like the barrel, and throw them at us, when approaching combat.  
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Two brand-new voice actors were revealed: Jee Young Han & Ike Amadi
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Jee Young Han previously appeared in Anthem, as the character Sentinel Dax. In Dragon Age 4, conceptually, she’s playing a character called “Bellara”, whom I’d suspect is a dwarf, given that Qunari and Dwarves generally have American voice actors. Not to mention her dialogue line of something being “the good kind of rumble.”
Ike Amadi, also appeared in a previous BioWare title, being Mass Effect 3, as he played Javik! It seems he’s playing a character by the name of Davrin. Who is most certainly a Grey Warden, indicated by his dialogue? Perhaps he’s the Grey Warden in Tevinter Nights’ cover, considering none of the characters on the book’s cover appeared in the actual book?
Concept Art:
Moving on, the majority of the trailer features amazing conceptual artwork that reflects the mood, tone, story threads and narrative beats that the developers would like the final game to take inspiration from.  
Equally, that means the concepts may or may not appear in the finished project, it’s too early to tell. However, that doesn’t mean we shouldn't pass on dissecting and inspecting the art pieces, because we get a sense of BioWare’s vision, scope and direction for Dragon Age 4.  
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Adding to this, Patrick Weekes tweeted about how concept art is used to create a mood, not to outrightly confirm things, but for a framework. While some concepts may excite you, like “Harley Qun”, don’t get attached just yet because they may, and will change.  
To quote Weekes: “We can't answer questions right now about who is or isn't a follower or what story choices we're making. Beyond giving away too much too early, we could also give you the wrong impression and leave you disappointed later. Or we might need to change things between now and ship.  
What I can say is that I personally am proud and excited about the game we're making. I hope that came through in the video. I also hope you have fun speculating, even if we can't answer questions right now. You all made a lot of devs' days yesterday. Thanks.”
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So, while it’s absolutely fun, and amazing to speculate about what these concepts may relate to, and the direction of the next game, don’t get too attached just in case certain plot threads or characters are cut or changed.  
Needless to say, me and Saria still have plenty of speculation videos coming up following the trailer, because we find enjoyment in speculation, and seeing how far off from the truth we were when the game actually does ship, I think that’s a good mindset to have.
Regarding the trailer as a whole, I think it’s fair to say it was created as a reaction to what was shown at EA Play. A lot of the fanbase, and people in general were upset with what was shown, however, BioWare listened to us, and delivered this behind the scenes trailer, two months after.  
We can tell it was recently filmed too, not to get too stalker-ry, but Patrick Weekes dyed their hair on the 19th, June, which was a day after EA Play.  
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If they had done so before, Weekes’ would’ve had their natural hair-colour in the trailer.  
So, even with the current world situation, the developers took the time to film and create this amazing BTS trailer. Speaking on behalf of the entire DA fandom, thank you so much BioWare for giving us a trailer while in very early-production stages. It has been the saving grace of 2020.  
Romance Teases:
In other news, we have a few Weekes Tweets that regard romance in the future.
Patrick Weekes retweeted @nevarran-novice saying: “This is my formal request that BioWare give us at least one emotionally damaging romance for every Dragon Age game. Like, literally scoop my soul out and throw it at the wall with the angst. Please.”  
Patrick replied with: “I mean I like happy romances with fun positive endings, but the customer is always right!”
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It really is true; we all love pain and tragedy in this fandom, as we play Lost Elf theme at 1 am, sobbing in the night. I’m not the only one, right?
Patrick Weekes tweeted: “Hi, sorry, stumbled across this while looking for something else. Just wanted to say:
- Disliking a character or ship is totally valid and does not hurt my feelings
- Coming into someone’s space to say that what they like or dislike is wrong is bad, sorry that happened to you.
And in games with romances, I believe that the same-sex romances should offer the same spectrum of sweet-to-spicy that the straight options do. If all our m/m romances feel dirty while our m/f romances range from romantic to raunchy, then we need to do better.
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This clearly hints to BioWare making their future romances more tasteful for every type of romance, which is always good, more inclusivity for everyone! In my honest opinion, I don’t need sex scenes to drive romances, while I’m sure I’d love one for a potential Qunari female wife, I don’t need, or desire them for every single character. Sex and romance in moderation; while being tasteful, sounds perfect in my opinion.  
In the concept artwork, we saw a sexy, Qunari female, that many of us have dubbed the nickname “Harley Qun”, while it’s really hard not to get attached, it’s nice to see BioWare making this character idea more of a reality.  
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In 2017, a fan asked Weekes about the idea of a strong female Qunari companion. Weekes replied: “definitely a chance. We like doing character types we haven’t down before, and that would be a biggie in hypothetical future game.”
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 So, while Harley is still just a concept design, there’s much potential for her in the future. I wonder if Patrick is writing her too, not that I’m basing my news on retweets, but Patrick has been retweeting a lot of her fanart. But that could just be because we’re already obsessed with her.  
Final romance related tweet, because I didn’t know where else to put this one... Patrick Weekes tweeted: “Is "Dick in a Box" formally a Lonely Island song, or is it technically SNL? It's for work.”
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So, erm. Yep, there’s that.  
Mark....:
Mark Darrah tweeted: “No release date to share at this time…” Obviously as a joke, for those who don’t know, the next Dragon Age is at least 2-3 years away, according to EA’s 2019 earnings call.  
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Next Comic:
As a final, very exciting news update, Nunzio DeFillipis, the amazing Dragon Age comic writer, alongside with his wife, Christian Weir posted on Tumblr about the potential of a new comic mini-series:  
They replied to autopotion asking about the future of the comics, saying:
“We have another miniseries planned - and it would have come out this year if not for the current world situation shutting down the industry.  We don’t want to promise anything, because everything is so up in the air with the entire world right now.  But what we can say is that if and when there is another miniseries, it will wrap up the story we’ve been telling since Knight Errant.  We will then aim to tell more stories, but one thing at a time.”  
“Wish we could say more.  Because we have a LOT to say, we promise.  Hopefully we can talk about things soon.”
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As an absolute fan of each of the Dragon Age comics, the fact that most certainly another one is on its way, and it will end the narrative since Knight Errant excites the crap out of me. Originally, it seems we would’ve had two comic launches this year, Blue Wratih to start year, and one following from that, ending 2020.  
I imagine we’ll see this project back on track soon. It sounds as if this one may be a conclusion to the current comic roster, and after that, we may get brand new stories explored in other comics. While that’s quite far off, I adore this team behind the comics, and eagerly await an update to their stories.  
With all that said, that’s a wrap for this most exciting news update, I’m honestly so excited to be creating Dragon Age content at the moment, making videos that I’ve dreamed about creating for so long. Check out my latest breakdown, and if you’re new, why not follow me, you’re in the best place to be informed on all things Dragon Age related. From the lore to speculation and news, I have it all here.  
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fpinterviews · 15 years ago
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Jaclyn Santos
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FP: We've spoken about the subject of the male gaze, and even part of the mission statement of FP is to question what it means when women artists control the power of their own objectification. There have been other artists who have paved the way, ie. Vanessa Beecroft, why do you think it is still considered controversial and shocking for a female artist to portray her sexuality as outwardly powerful and/or vulnerable?
JS: While many women artists have displayed their own sexuality in their artwork, every girl and woman still has to confront this topic individually and form her own convictions. It's something we continuously re-examine as we age and deal with new personal  struggles. There are so many conflicting messages in society regarding a woman’s stance on her own sexuality and most women are still trying to figure it out for themselves. On one hand, society definitely rewards physical beauty yet, in many other ways, it can be an impediment. Increasingly, I think people turn to media figures as a barometer for their own morality. For the "Shock Challenge" I wanted to generate discussion about the way women are often criticized because of images they present of themselves – particularly the way certain female celebrities objectify themselves by posting sexy personal photos on social networking platforms such as Twitter. Often these photos are low-resolution and snapped from cell phones. I decided to photograph myself in this manner as a sort of contemporary “self-portraiture” and elevate the photos to fine art status by re-contextualizing them. I then displayed the images in the gallery and allowed the audience to physically alter the work in any way with sharpies, which draws attention to the way women are criticized online. I titled the piece, “Triple Self-Portrait in Bathroom,” which references Andy Warhol, an artist known for working with the idea of celebrity persona.
Another reason it may still be considered controversial is because of female competition, which occurs in part due to socially imposed myths of female worth. The scrutiny with which women can judge each other is incredible. Growing up, I wasn’t horrendously unattractive but I did go through an “awkward phase,” and for five years of my life other girls ridiculed me nearly every day. Now that I am older and have grown into my looks, I am condemned by some women because I keep up my appearance, when if I didn’t I would be put down for it. The world sets up a standard for beauty, then criticizes those who admit they struggle with it. I’m willing to honestly examine this contradiction through my artwork.
FP: You've also mentioned isolationism in your statement...a theme that seems to be prevalent in American culture today, particularly because of the internet, and our ability to be alone yet still remain virtually connected. Can you speak about how that relates to your work?
JS: I think the piece I did for the "Art That Moves You" challenge on WOA, "11x17", touches on the issue of isolationism in contemporary urban culture. It also examines voyeurism, a somewhat natural response to isolation.  While most people do not spy on their neighbors' with binoculars, voyeurism has transcended to the internet in a more diluted version, where many of us use social networking platforms and blogs to comment on the lives of those we see on Television and other forms of Media. The pseudo-anonimity of the Internet offers protection while potentially causing further isolation. I think this has affected women in a very specific way. Oftentimes women display sexy images of themselves in an attempt to garner attention or praise, yet this often backfires into “unwarranted” criticism. Too often photos or explicit videos are released without consent.
FP: In regards to the nudity on the show...it really was a missed opportunity as you said for the production to discuss the current state of feminism as it pertains to the art world. Such a HUGE topic and yet (for the sake of time constraints? titillation of tv?) Bravo chose to edit down your provocative "shock value" piece to a hot girl defaulting to her own voyeuristic sexuality more than anything else. How did you feel about that? What could they have done to further the dialogue? What do you think would have happened if say one of the male artists had asked to photograph you naked or had photographed themselves naked...do you think more or less would have been made of that episode?
JS: So far my character has appeared very one-dimensional. The fact is, I am not a "bimbo" in any capacity.  Instead of portraying my true personality, they jumped on every opportunity to dumb-down my character. I was very disturbed by the way my piece, “Triple Self-Portrait in Bathroom,” was depicted on Work of Art as well as the way my character and art making process were completely distorted. I don’t think this was done because of time constraints; rather, it was done to create a very simple story arch that any casual viewer could follow. This was problematic because it made me look like I default to nudity without any thought behind the concept of the work, which undermines my art process. I am not shy about my appearance as they suggest, but I did feel incredibly vulnerable being taped in the nude. There's a huge difference between presenting a photograph that I have carefully selected and composed, verses handing over raw footage that can be manipulated in any way whatsoever. I was very hesitant about doing this but I believed in the piece and the producers said they needed the footage only to display my process. Yet in the episode, the rest of my process was barely discussed, then it was falsely made to look as though I was not responsible for conceptualizing the final product.
The treatment of sensitive issues on set was different for the boys. A male contestant was not required to film himself ejaculating on a piece of art, which caused some tension on set.
FP: In The Art of Reflection: Women Artists' Self-Portraiture in the Twentieth Century, Marsha Meskimmon states: "If the task was to find oneself, then the crisis for the postmodern subject is that nowhere is home, everything shifts and changes. What is the reflection in the mirror that 'vanity' holds? She refuses now to be the 'site' of another's desire and reflects back to you the insubstantiality of your projections."1
Do you think it's possible for the physicality of an attractive female artist to ever be a separate entity from her work, particularly if she is the subject matter of her own work? Is vanity and the mirror important to an artist?
JS:  To answer the question, if the womans' chosen subject matter deals with nudity or sexuality in the form of self-portraiture - i.e. Marina Abramovic, Cindy Sherman - no, I don't feel the artist's appearance could be a seperate entity. If the subject matter involves sexy images of other women or the imagery is more illustrative - i.e. Lisa Yuskavage, Hillary Harkness - I think it will be much less of an issue. I think it can only be a non-issue if the artist completely plays down her appearance or doesn't acknowledge it in her work. Yet this doesn't necessarily mean it won't be an issue. At a college critique, a guest artist was invited to our studios and the minute he saw me, before he ever saw my work, he blurted out, “you are the artist”?  “You don’t look anything like an artist... YOU are as interesting as your work." This sort of thing happened so often that I made a decision to incorporate my appearance into my work.
FP: Another great quote from this same book: "One of the key issues in feminist theory has been that of women's voice in male language. To what extent is it possible to enunciate a truly different position when you are already within the structures which mark your difference?"2 Do you think the art world is still a predominantly masculine one or is it now equal...what has your experience been thus far?
JS:  While certainly more doors are now open to female artists, there’s no denying the highest paid artists are all still men. There’s also no denying that the vast majority of Art collectors are men.  I worked for Jeff Koons for two years and there were very few women who came in to purchase work. Granted, this may simply be because men still make more money than women and if women had more spending power, more of us would invest in contemporary art. I think it is a challenge to make work about women that can appeal to both a male and female audience on the same level. We respond to images of the female form rather differently, and it's hard to subvert the provocative aspect of a sexualized image.
FP: The high-low art status is interesting in your pieces --do you think anything can be elevated to art status by redepicting it?
JS:  Yes, it can, if done in a particular way.  Intent is important -- low art must be appropriated in an intelligent way. For instance, a high school student copying his incredible hulk comic book is entirely different than Jeff Koons appropriating the hulk into his personal iconography.
FP: You worked as a studio assistant to pop art icon Jeff Koons. Has he influenced your work? And who are your biggest influences?
JS:  Before I ever worked for Jeff Koons, I loved his Made in Heaven series as well as his Luxury/Degradation series. Speaking of Made in Heaven, that’s a prime example of low-art being successfully elevated to high -art. Jeff Koons is brilliant and there are very few people who love art as much as he does. Working at his studio was an incredible learning experience. It was so interesting to see how he spoke with visitors about his work and I learned an incredible amount of technical skill while at his studio. Jeff talked "acceptance" quite often. We must accept who we are -- our individual and collective pasts -- our shortcomings, failures, weaknesses, and strengths. As artists, we must be honest with ourselves in order to make work that is personal yet transcends to a wider audience. So many artists have influenced my work, but to name a few: Damien Hirst, Marilyn Minter, Laurel Nakadate, Liz Cohen, Vanessa Beecroft
FP: Where do you see your work evolving now that you've participated in Bravo's Work of Art? Has the show inspired you in a new direction? What's on the horizon? Where can we see your work next?
JS:  Participating in the reality show was an experience like no other. It really made me more aware of the internet as a portal for criticism and dialogue in fine art. It also opened my eyes to how incredibly critical and voyeuristic our culture is, and I think I would like to comment even further on these qualities in my new projects. The show also allowed me to branch out into other mediums when appropriate, something I think I may have been afraid to do before.  Since the show wrapped up, I’ve been continuing my series of figurative paintings as well as a new series of explosions that respond to the war and oil spill.
Check my website, www.jaclynsantos.com for frequent updates of my new work.
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atticusblog2016-blog · 8 years ago
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New Post has been published on Atticusblog
New Post has been published on https://atticusblog.com/one-simple-way-to-keep-your-browsing-history-secret/
One simple way to keep your browsing history secret
Sitting at domestic alone, browsing the net, it’s smooth to forget about what number of organizations are looking what you do. Your internet carrier provider is recording every web page you visit, Google is tracking your seek history, advertising corporations are monitoring your browsing records, the government is tracking who knows what.
It is not just organizations
If you have a circle of relatives or live with a roommate, they might be watching what you do, too. It isn’t hard to tug up a person’s browsing records. And if you go away your laptop unattended, a snoop can even snatch your account passwords stored on your browser. Learn a way to manage and lock down your saved browser passwords.
If the closing 3 paragraphs were not sufficient to make you think about giving up on the internet for exact, then pass again and examine them once more a chunk extra slowly. It is definitely scary stuff.
However, you may defend yourself from a number of this spying
There’s absolutely a simple trick that makes browsing much more secure.Every principal web browser – Chrome, Edge, Firefox, Internet Explorer, Safari, and Opera – has non-public, or incognito, surfing. Turning this selection on means your browser will forget about cookies – which includes advert-monitoring cookies – and may not document your surfing history. It’s almost such as you weren’t online.
Keep Your Internet Browsing Data Safe and Determine Why Web Sites Are Slow to Load
Here’s a major issue that affects people and can cause you to be totally unable to get onto the internet
I’ve seen it many times in the past and often it can be caused initially by a virus or malware of some type.
If you have a virus, you will want to check for this extra setting after the virus is removed because it can be a way for the creators of the virus to spy on you and determine every site you’ve been to and collect your usernames passwords for each of these sites. A symptom of this type of problem is sometimes that your internet just isn’t working at all or it’s working very slowly. You really don’t want to be giving the bad guys that kind of control over your life. They can use this to get into your bank and send themselves money or steal your identity in other ways such as committing crimes and then you end up getting carted off to jail for those crimes until the police finally figure out what’s going on. Don’t let any of these happen to you.
What is this extra setting that can wreak havoc with your entire computing life
It is something called a proxy setting within Windows. This causes your computer to look for another computer that will be used to connect you to the internet instead of connecting automatically. This is a common setting that might be used on a business network. In a business environment, you should really ask IT whether you are supposed to have proxy set or not. If you are at home, generally you don’t want the proxy to be set at all.
You may be thinking, “OK, that’s great to know DJ, but how does that help if I don’t know where this proxy setting is located?” Not to worry. I’ve included some instructions below that are designed to make this as painless as possible.
History Of The Electric Guitar
The guitar itself has been around in view that historical times with minstrels strumming away on early editions of the instrument. As it changed into intended to be strummed, and maximum aren’t very loud, it would not bode well if you are attempting to be heard over other devices, so those early musicians were quite a great deal on their personal. Fast forward to the early twentieth century but, and people attempted to get their notes louder, amplified if you’ll, and a few even went so far as using smartphone transmitters placed interior instruments on the way to improve the sound.
While there are numerous who claimed to be the ‘father of the electrical guitar’ they were certainly designed by using people who already made the devices and now not hobbyists or someone messing around with a new layout. The first one was added to the world in 1931 and turned into designed by way of a man named George Beauchamp. It turned into a one-piece cast aluminum layout that appeared like a frying pan and it met with a few success, a lot so that the employer went on to create different models, one known as the Electro-Spanish Ken Roberts which allowed musicians a complete 25″ scale with seventeen frets that had been other than the fretboard. They handiest produced a handful of those guitars, however, and it is the notion that only ten are still around nowadays.
In the era of massive bands that dominated the track scene generations in the past, the guitars needed to be heard with the alternative units, not drowned out via them. You might imagine that the first documented recordings than were from a massive band, however, they weren’t. Instead, they have been from Hawaiian-fashion games returned in 1933. The sounds lent themselves to jazz and blues and that is in which we find some of the maximum influential guitarists, individuals who transcend time and are taken into consideration the greats of the style.
Names like Alvino Ray, Danny Stewart, George Barnes, Lonnie Johnson, Les Paul, Memphis Minnie and T-Bone Walker besides much more were all early proponents of the brand new fangled electric guitar. Many artists nowadays nevertheless credit them for influencing their fashion. While musical tastes change, those early marketers took a simple device and made it into something all of us can relate to, whether we play or no longer. Of course, over time they have changed in sound and layout and plenty of artists nowadays have custom models made just for them, however, it all began with a concept–how can we get this thing to play louder??
The Secret to Nutrisystem Weight Loss
I guess in case you observe it in terms of kilos lost, smaller clothing worn, and lifestyle adjustments, most might don’t forget my Nutrisystem adventure to be a fulfillment. I have misplaced maximum of the burden that I wanted to lose and feature kept it off. And, I’m fairly confident that I might be capable of maintaining this and not regain the weight. I additionally look at meals in miles more wholesome and less obsessive way.
So, the alternative day, a coworker requested me what my secret was
Because she knew someone else who had been in this weight loss program who had no longer had the equal type of lasting fulfillment. I assume that she suspected that I skipped food or did not add the aspects with every meal or turned into an exercise in a manner that became dangerous or bad. None of these things changed into actual. There might be a few things that have helped make contributions to my achievement. I’ll let you decide if you need to call them “secrets” or now not. But, I’ll percentage them within the following article.
Is The “Friendly Glycemic Index” The Secret To Nutrisystem
Most professionals will inform you that this diet is often effective because the carb to calorie to protein ratio of the meals that they give you are such that they inspire ketosis. This makes your body burn more fat for gasoline since it doesn’t have free reign on non-stop carbs (that you possibly have been supplying formerly.)
Now, I will certainly concede that this maximum without a doubt helps
I suggest, fewer calories in and more energy burned or out is all very well and accurate and I recognize that this does work. But, adding in a bit additional fat burning can simplest assist and can every so often provide faster and better outcomes. This is always a terrific element because it’s the consequences that preserve you trying to keep on. Very few people are going to stay on a diet and tough it out after they are not getting the payoff of the consequences. So sure, the glycemic consideration does assist. And, I firmly agree with it – a lot so that in the starting tiers of the food plan I was in no way without ketone strips to ensure that this eating regimen changed into doing it’s task and getting me in ketosis.
What I Think Is The Real Secret To Nutrisystem (And To Those Who Lose A Lot Of Weight On It:) As I desire you can see, I very tons respect the low amount of carbs in these foods, but I think that the real key to this food regimen runs a touch deeper. I accept as true with the real mystery to success with this weight-reduction plan is that the makers apprehend the psychological hurdles that dieters face. The agency appears to absolutely understand the realities that no person desires to talk approximately.
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yessadirichards · 2 years ago
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Jennifer Lopez anchors the action pic ‘The Mother’
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LOS ANGELES
The most interesting part of “ The Mother,” a decent if forgettable action pic starring Jennifer Lopez, is the one that is left largely unexplored. The movie is a high-concept thriller that boils down to just a few words: She’s a mother and an assassin. OK, you’re probably thinking, fine.
Misha Green’s script was a hot commodity in 2017, around the time “Wonder Woman” opened, which had left some studios scrambling for action movies fronted by women. There were condescending headlines propping it up as a “female empowerment” script. And, eventually, with Niki Caro signed on to direct and a movie star like Lopez on board to star and produce, it was enough for greenlight and a Netflix budget. The final film also credits Peter Craig and Andrea Berloff for the script.
But history has unfortunately taught us to be suspect of a Mother’s Day rollout. The greeting card holiday is where studios always seem to dump mediocre material that happen to have women at the center. If the movies were better, you start to suspect, maybe they wouldn’t need the lame hook. Happy Mother’s Day! Here’s a woman doing... something!
This is a bit unfair to “The Mother,” which at worst is just what you expect it to be — a mostly generic action trifle that’s very self-serious and wants to be a lot of different kinds of films. Lopez’s character is basically Jason Bourne, James Bond, John Wick and Nikita rolled into one, at least when it comes to her skills which are vast and seemingly just the product of her tours in Afghanistan She’s. Just. That. Good.
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After her military service, she’s left with few job prospects so she becomes a guard in Guantanamo and gets entangled, professionally and personally, with a few handsome arms dealers, Adrian (Joseph Fiennes) and Hector (Gael García Bernal). A bit of this is revealed in a brief prologue, in which she gives birth and has to give up the baby before even holding her. It’s for everyone’s safety and her only wish is that the kid gets placed with the most boring, stable family out there — that and that FBI Agent Cruise (Omari Hardwick) sends updates on her birthdays.
There is a “Mamma Mia”-esque mystery about who the father is and an even bigger mystery about if this pregnancy was planned or expected or wanted. And all of this is very interesting in theory. But the movie itself is set 12 years later when Mother learns that the daughter (who does get a name, Zoe) is in danger. This brings her out of her glamorously rugged Alaska retirement and back in action as a superhuman spy/assassin/one-woman army.
At first, Mother denies her Mother-hood to Zoe (Lucy Paez), whose foster parents get about as much character development and screen time as a couple in a cell phone commercial. This is supposed to be a big emotional journey for Mother and Zoe and the viewing audience, but I can’t say this movie ever really convinces you to care about this relationship, which is especially odd because there have been plenty of random pairings of adult assassins and non-blood relation children in movies that I’ve felt invested in. “The Mother” just expects that you’re on board with some essential connection, which Paul Raci (nice to see him again on screen) tries his best to sell.
As expected, Lopez is an athletic and capable action hero (maybe too capable, but that could also be said of most of the guys out there, too). This is taken much more seriously than the over-the-top “Shotgun Wedding” and Caro and her filmmaking team ably capture Lopez in all her glory, whether walking through the Alaskan snow framed by a fur hood, jumping out of multi-story parking garages and sliding over cars in a chase, or dancing with Fiennes in a body hugging dress. It’s all a much better showcase for Caro as a director in this big budget arena than the live-action “Mulan” was.
Lopez’s output has been prolific lately as she and her closest collaborators continue to look for interesting projects for her, undeterred by any Hollywood or societally imposed ideas about movies a woman in her 50s should be making. Romantic comedies, action movies – they’re all fair game, which is great. You just wish the movies could match the ambition.
“The Mother,” a Netflix release currently streaming, is rated R by the Motion Picture Association for “violence, some language and brief drug use.” Running time: 115 minutes. Two stars out of four.
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