#i don't have ideas for some - even the alternatives
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Been thinking a bit about this post; I do believe that to empathize with Trump voters, at least on an intellectual level, is important for purely pragmatic reasons. The idea there is that the right wing propaganda machine is a menace that no one knows how to deal with, and so if we can understand the concerns and anxieties of the conservative voter, we might have an opportunity to demonstrate how Trump is tangibly not addressing their problems and turn them against him. And hell, even if they did vote for him out of bigotry, maybe they'll still be willing to turn on him out of self-interest. However much it sucks, many of these people will not care if you simply point out that his policies harm other people. They've already set the human cost aside as acceptable losses, or else they outright support harming these people, which is why a different strategy is necessary for them. If we can get conservatives to turn on Trump, then even if it's not for the right and morally-correct reasons, that's still a win.
Of course that's all in reference to conservatives who were probably already predisposed towards whoever has an R next to their name on the ballot. When it comes to leftists who refuse to associate with democrats out of protest, I just don't know. I can understand that someone might want to vote out of self-interest and also believe that a Trump presidency is beneficial to them. Obviously they're likely to be wrong, but it's not hypocritical to have believed a lie and acted accordingly. Conversely, I think most leftists are people who will claim that government and voting shouldn't just be about self-interest, and that helping other people is a worthy end unto itself. And yeah, they should have known better.
If you're educated enough on the issues to have known all of Harris's shortcomings, how the hell do you not also know Trump's? If you know them both, how the hell can you conflate the two as equally bad?
We have this idea in the left that our systems are bad, and therefore we can never make progress until we destroy the systems entirely and build something new from the ashes. If you believe that, then please get your head out of the clouds because that's what Trump and Musk are trying to give us, and it turns out to be bad. We live in the system, we depend on the system, if we didn't then it wouldn't matter how many federal programs Trump is trying to abolish. Even if you specifically will be fine, you're writing everyone else off as an acceptable loss. It's not wrong to imagine and strive for a better world than this one, but unless you have viable alternatives ready and waiting, you won't get there by breaking things.
Maybe it's unfair to blame the current situation on people on the left who didn't vote for Harris. I don't even know how much blame matters at this point. And yet I think this is an important thing for all of us to keep in mind. Your moral clarity can be used against you. No matter how good and pure your ideals are, the real world has to come first. And right now that means acknowledging that a huge portion of our democracy chose Trump. And they don't care if you're hurt from his policies, or if I'm hurt, for a lot of these voters your suffering is probably just sugar on top. OP is absolutely right, they probably don't regret wishing leopards onto other people, but that doesn't mean it's not worth convincing them that we should stop the leopards before their faces are eaten. People are going to be poisoned by food which they voted to deregulate, and a part of me wants to think of that as justice. I feel angry. I feel spiteful. These people are taking human rights violations and touting them as victories, fuck them. But anger and spite won't fix anything, even from our side. And no matter how awful some of these people might be, together they're a hell of a voting block. I wish that I could force people to care about the suffering of others, but I can't. And so I hope that it's possible to at least get them to care about themselves.
And if you do think of yourself as progressive, and you still refused to vote for Harris, then I think OP is right, and you really do take a look at yourself. It is true that many of our problems are created and perpetuated by larger institutions beyond our control, but when it comes to democracy, it's not enough blame the system. You're a part of the system. If you don't want to participate, you need to have an alternative that is—crucially—viable, actionable, and realistic in the immediate short term. If you don't have that, which I guarantee you don't, then high-stakes elections are not the time for moral grandstanding.
Sorry for rambling here on your post, I'm probably a bit scattered. I've been having a lot of discussions with people about this sort of thing lately. Whatever strategy the left has for winning hearts and minds, it clearly hasn't worked if someone like that can still win the popular vote. I don't know how to fix that. But I think we all need to be a lot more comfortable ceding the moral high ground if it means making progress in the trenches.
Trump voters owe me financial compensation.
#my present thinking is change minds first and hearts later#i don't know if that's right but it strikes me as the more manageable project for our current cultural zeitgeist#maybe if we oust trump then all of the bigots who voted for him will just find the next shiny figure who'll appeal to their worst instincts#but it wouldn't be trump and that would be progress#(genuinely sorry for how rambly this probably is. it's the middle of the night and i should not be on tumblr rn.)#(i will most certainly regret all of my grammatical choices come morning)
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i remember when "i don't see color" was a stand-in "i will treat you as any other human being" until hysterical children decided that it means "i never heard of racism. ever. if you tell me about it, my brain will melt outta my nostrils."
Pretty much exactly this.
And this ask gives me a great reason to discuss it. I recently had to do, "racial awareness" training for my job. And listening to the instructor actually pissed me off.
Because it's the weasel words they use. They've swapped Equality and Equity as meanings. Because they are now trying to say Equality means everyone gets the same thing, which is never how I've seen it used. I've only ever seen Equity used that way to mean everyone ends up at the same place. In other words, "Forced Equal".
I've always known Equality to mean everyone has a fair shot. Not, "everyone gets the same thing". Where as Equity I've always known to mean forced to be equal. Equity in this meaning, often means taking away from others to force the equal, or to give more to others. Which is funny because they didn't really change the definition they just lied about the pretense. Because the instructor explicitly stated it's about, "being fair" and, "Not everyone starts in the same place and therefore have different needs". Which SOUNDS good on paper. Up until you realize that if you have a limited amount of food, and you give an obese people more than everyone else because they are, "still hungry" you'll likely not have enough for everyone.
And in doing this you're also saying other people DESERVE more choices or alternative choices. So we're going to give A-J vegetables because they are skinny and don't need much food, but this big guy, he's getting chicken because he "needs" it. This is how the racial training class went. In a nut shell. And when you use the ACLU as a source when they can't even be honest about left wing violence, I'm not going to take you seriously. Most people very much don't actually believe that racism is fake. They just believe the idea that the "Supply" side isn't as pervasive as these types think. Because racism and activism are too sides of a coin. If there aren't enough racists, the activists have nothing to fight.
It also pisses me off the idea that this instructor tried to tell us that white people can't suffer racism in the same way blacks can because blacks suffer "systemic" oppression because some people I'm the system are racist. Had I not been under the weather, and under orders from my boss to, "not go there", I'd have come forward with, "so you're telling me no one in the system can be racist towards whites at all" just to watch her squirm. Because the idea that a system is racist if SOME of the people in it are racist, also makes the metric the case if you agree people can be racist against white people, that they, under your own sentiment, can suffer from systemic racism. IE: Oppression.
Working circles around these people is easy if you can think critically at all. But she also stood in front of the class and said that Trump was trying to repeal civil rights law.......... And he's not. DEI is something he's trying to dismantle because it's a practice of discrimination. And she thinks it's definition is the much softer one. Hell, she thinks the BLM org are still good people rather than scam artists who've done nothing at all for black communities. While making themselves rich in the process.
It's also funny because she says stats show these classes work. Which is funny....... Because I've seen people express that studies show the opposite. That these classes actually make things worse and have opposite is the intended affect.
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[LIVE BROADCAST] - PUBLIC Five Pebbles, Tumblr
Slugcats get internet access, first thing they do is send questionable and inappropriate shit to their local supercomputer.
Like ?? What am I even meant to say.
"I wanna eat your neurons" okay first of all this is extremely inappropriate and cruel to say to any iterator. This is like me saying I want to eat your brain. Insane behavior.
"I don't wanna ascend!!" Umm do you know how much it hurts to receive these kinds of messages? To know that all of my work will have meant nothing. That the solution will just be worthless just because of your stupid opinion?
Stupid ass slugcats don't know where to draw the line. Can't even think before sending message. Every single slugcat out there should just ascend. Right now. They should all just go west. Except my artificer maybe cause I doubt she's accepted her earthly bonds in a way which would allow her to ascend. I think she'll be stuck here for a little while longer. But the rest of you should all head west right now. I don't care about your stupid little slugpups or slugcat colonies or pet lizards or anything like that. Dumb things like that cause your mind to erode. And then you'll do stupid shit like climb inside my memory arrays or send me dumbass messages.
Talking about that I have no idea how half of yall even send those messages. Like, there's a public index including the identifier of every creature that has ever received a mark of communication, but some of you aren't even in there. I even checked the alternating severed index (I don't even know why some iterators still use that, it's full of flaws) but still, some of you are nowhere to be found. Where are you even getting your marks of communication?
I'm thinking about setting up a new public database in which we can document every single undocumented mark we come across, so that maybe using the 9 pointed triangulation methods of the house of goniometrics we can find out if there's a malfunctioning communication unit out there somewhere.
I've even asked No Significant Harassment about these undocumented marks of communication (which I only do if the situation is dire) but even he had no idea what's going on. This shit is getting crazy. I hope yall understand why I'm sending this message. If anyone has any info whatsoever, please let me know.
End of Broadcast - Five Pebbles, Tumblr
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Most people in That corner of fandom make a mockery of Lestat being three for three on RAINN, so it would be ironic if they decided he wasn't their favourite masculine Daddy any more after he gets raped in Season 3. Most of their head-canons are based on archaic gender roles and they think Louis is more of a woman because he was abused, so they might decide Lestat isn't man enough for them after they see how he was abused and raped. They already act like Lestat initiated the incest and tried to force Gabrielle to be more feminine. Among other ridiculous things.
I honestly think that there's a portion of this fandom who wants this ship to be Christian Grey and Anastasia Steele. I was actually even talking to someone a week or two ago about a post that got flicked up on my dash which was about the idea that Louis didn't know how beautiful / desired he was before Armand, and like - - a) he can literally read minds?? but b) even before he was turned, one of the first scenes we see of him in the show is him cruising outside the Fair Play Saloon (that he'll later buy!). Sorry, Louis knows he's beautiful, his repression issues are around race and sexuality, not his desirability. He's not a YA heroine. He's not a Bella Swan, who's biggest flaw is being clumsy, not knowing her own beauty and stumbling into Locations. It's what makes it good. Louis' 33/34, he's Lived, he's a man with baggage, which is what makes him interesting, and - - look.
If this existed on its own as a subet of the fandom, I probably wouldn't talk about it. Like I said in the last post, there is, and should be, room for everything. It's not my interpretation, no, but I honestly do love that people have found comfort and a space in those interpretations of the character, that's great, but look. This sect of the fandom brought my sister and her children, who are exiting a real domestic violence situation right now, into all of this, so now gloves are off a bit, y'know?
So yeah, I hope they don't blame me, but rather the person within their own community when I say that while they purport to be the champions of the fictional character (in more ways than one, some might argue), the 'battered housewife' Louis de Pointe du Lac, their arguments fall a little flat when they dox, harass, bully, and abuse other people in the fandom. Real people with real lives There is a subsection of this fandom who has seen my sister's abuse, curently in court, as only an avenue to cause myself and her, by proxy of that, further abuse, and the fact that nobody on that side of the fandom, felt the need to say a thing, while obviously, nakedly, stalking my blog, told me everything I need to know.
Because these bad actors within these spaces don't care about abuse. They don't give a shit about victim-survirors. They don't care about gender. They're sycophants and they're hypocrites. What they care about is that their fetish might become normal enough to become canon, and it won't be, so now they're lashing out at everyone who has ever exhibited an alternative. It's an ugly approach to fandom, particularly a fandom that carved them a heady, dominating space, adnd their now approach is one with what I interpet as a fascist outlook, as I said in the last post, but their flagrant disregard for real life, particularly the real life of a real abuse victim in my sister, reveals their hand in full.
As long as people in the fandom, especially those with shared interests, are silent about these people, as long as they enable people who literally act as child predators, as long as they enable the doxxers, the harassers, the suppressers - they are complicit in enforcing a culture of fascism in this fandom.
I'm going to try and get a bit louder about it, I hope some of you might too.
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I've had this drafted forever and I'm not entirely sure why I didn't post it. Oh well, better late than never!
MAL DU PAYS (the song) fun facts:
(Like the original post, spoilers for Act 5 ((and also 2hats)))
- Originally, after finishing the game, I wanted to write a song about Loop. They're one of my favorite parts of the game and I really loved their character, but I ended up scrapping that idea very early on, as I couldn’t really find a personal tie to anchor the song to me. While I did want to write a song about the game, I didn’t want to write something that didn’t resonate with me and my musical “mythos” in some way. It's a fan song, but it's also a Starving Narcissist song, and I felt it was important to strike that balance. MAL DU PAYS (Monophobia) only got released because I felt that it was something that fit into the larger body of my works even without the context of the game. So in the end, I chose to write about Siffrin, as I found them a lot more personally relatable. The final version, lyrically, is almost like I’m using Siffrin as a vehicle to write about my own feelings. Some lyrics are his, some are mine, a few are both of us, it’s a weird sort of style I’ve never really written in before.
I do have some leftover lyrics from the scrapped Loop version, though!
“There’s a you you’ll never be, across the cosmic sea / Who has everything you wanted, now it’s everything you need; is it over yet?”
- I think originally the song had a lot more of an exhausted vibe, but with most of the stuff I write, the tempo usually gets faster the more I play it. At some point in the writing process the song channeled more of a manic energy than I had originally intended it to. Loud and shouty is kinda just my default lol.
(The first ever demo for the song, recorded September 15, 2024. Features some slightly altered lyrics!)
- The title was also subject to change! I think for a while I was going back and forth on just calling it Homesickness, mostly because I was a little nervous that my song’s name was technically a late game spoiler. Half the reason I wanted to even write the song was because I thought MAL DU PAYS would make a great song title though, so in the end I just sucked it up and went with my gut. The alternate title was also not set in stone, I think originally I was considering just calling it Mania or Paranoia, but I thought those would be a bit generic. Eventually, I settled on Monophobia, because I felt it was apt in describing the song as a whole. I write a lot about loneliness, and Siffrin is afraid of being alone, so it felt fitting to name the song after the fear of it. (And also, a bit more superficially, I thought Monophobia made a better song title.)
- The song is the only Starving Narcissist song on a nylon string guitar, and it's also the second song in a completely non-standard tuning (third if you count ITWYW?, but that's just a half step down from standard). MAL DU PAYS (Monophobia) in DADF#BD, with a capo on 1.
- THIS SONG HAD SO MANY REVISIONS. I don't think I've ever had this many versions to a song ever. It got so bad that I made a specific folder just to hold all the different variations I had for the song. They're not all too different from each other, and they're all built on the same take of the song, but I was playing around with mixing and structuring and vocal layering and its a whole mess. Honestly, the fact that it's a song about a timeloop makes it probably the funniest song this could have happened to.
- And that's about it! To end off this little fun fact post, here's a little something I wrote for Genius (where lyrics for this song and all my others are posted! plus annotations I write! <3) about the song. The response to MAL DU PAYS (Monophobia) has been pretty wild, and I'm glad it managed to resonate with people, even some who don't even know the game it's about.
That's all. While I guarantee this year will probably be slower for Starving Narcissist, rest assured that I am working on stuff, just very slowly. There's a very low chance I'll ever do something as flagrantly self indulgent as this song, but whatever I do end up doing, I hope you're around to see it.
In the meantime, stream the song on spotify! or buy it on bandcamp! or even just go watch the lyric video i made for it (please i spent like a week on this)!
Thanks for everything, see you later <333
Happy one year anniversary to In Stars And Time! tldr; i wrote a song about it. if you wanna skip all the gushing and just listen to it, click here. (spoilers for act 5) If not, behold this big rambly mess of a thing i wrote:
So funny story, I kind of wasn’t planning on releasing anything for the rest of the year. The album wore me out, and the only other idea I had sort of fell through, so I was content on just letting the album be the only thing of note I would make in 2024.
… and then, in September, I played a little RPG called In Stars And Time. beat the whole thing over the course of three days, then spent the next couple weeks ravenously consuming all the fan content I could get my hands on. my friends have been forced to stare at my siffrin pfp every day for two months straight at this point and frankly i think they are tired of me talking about it.
i love the art, i love the story, i love the music, i love the characters, i love the world. siffrin sort of immediately became one of my favorite protagonists like,, ever. and it definitely did not help that i am also a scrawny forgetful person who has to regularly fight off the part of my brain that convinces myself that All My Friends Secretly Hate Me.
I’ve never really been so called out by a character before. The spiraling, the deflection, and the agony of being a stranger to yourself. the yearning for something you cant even name, because how could you? you cant even find the words on your tongue. not being able to tell anyone how you feel because its just easier to live with it, easier to let it eat you from the inside out then to bother anybody else. its easier to keep the mask on, stick to your lines, let the show go on.
all that hit just a bit too close to home. so i did what I usually do When Things Hit and wrote about it.
(like i said, spoilers for Act 5; It’s pretty devoid of context but they’re spoilers nonetheless)
MAL DU PAYS (Monophobia) is a song about cyclical burnout, self-estrangement, and homesickness. It’s half about Siffrin, half about me, but mostly it’s a rumination on loneliness and the hell that is the self.
Out now wherever you listen to music.
youtube
“How can you be homesick if nowhere is home?"
#bandcamp#spotify#youtube#acoustic#indie music#solo artist#original music#folkpunk#in stars and time#isat spoilers#isat mdp#isat mal du pays#in stars and time spoilers#isat siffrin#in stars and time siffrin#mal du pays#isat act 5 spoilers#isat 2hats
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What led to this (orufrey comic, cw an uncomfortable/creepy scene)
#witch hat tag#orufrey#er.... i'm too tired to have anything to say..i worked several days on this.#wait.. didn't i say just recently here that i probably wouldn't ever depict 'what if alaira is qifrey's sort-of ex'. What's going on#i don't even remember deciding to draw this..it's all a blur..i'm not sure why i WOULD decide to draw delicate scenes in my head#that i wouldn't really want to share with anyone/discuss so why did i draw it...#some part of me really really wants to draw things that are more and more true to myself...#maybe because of my alienation with most romance/shipping/dynamics the rest of the world depicts.#orufrey really is perfectly suited to me - what i read in the text and what is in my head. well anyway#i am TIRED of drawing poses and angles and..maybe now i will actually take a break from drawing bc of the tediousness of Angles#btw it really is a 'stretch of time' . . . assuming witches graduate age 18-20#well orufrey are canonically 30-ish. they've only had agott around for presumably about TWO years (?) bc she took the test age 10#and it feels like oru moving in/unknown atelier acquisition/building (?) .. i guess that could be a year or so before agott at most#(she was the first disciple) so... ????????? What about the other 7 or so years ?!?!?!!?!?! Unemployed Brimhat Hatred era#that time is very nebulous. after qifrey went to the tower i feel like it's been implied he and oru drifted apart a little.#certainly they didn't live together at first... no way. that doesn't feel like how it is based on things oru has said about becoming Eye#idk. I'm tired now. i don't usually think of alaira as necessarily qifrey's ex and this being how things went in that 'sliver of time'.#i usually prefer the idea that they have their first kiss with each other in their 30s cause That's Just The Orufrey Lifestyle#just felt like making a more relatable alternative view of my own Cai Orufrey Canon one time. btw im a big monoshipper and it hurt a bit#let's leave it there. this is surely the most i've worked on a 'single' art - though now i realise just how much longer the fic took :')
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when you think about it clive and flora are actually perfect narrative foils on complete accident. like what's up with that. professor layton and the completely imagined literary devices
#what did they talk about when they were alone for that one segment of uf . . . humming#i'm sure this post has been made before by someone more eloquent but i don't shut up. ❤️❤️❤️#it's like the fact that they both lose their parents at a young age#both are succeeded by a large fortune#both are incredibly insurmountably lonely in a way they are not equipped to deal with#both develop poor coping mechanisms (though one notably more poor than the other . . . el oh el)#both develop a one-sided codependence on layton (or rather. more like the Idea of him. the concept he represents)#they also both spend a lot of screentime poorly disguised god bless ❤️#flora just seems to shrink inward while clive. Well#flora is seemingly willing to accept any type of mistreatment so long as she's told she won't be left alone again#whether because she can't bear the alternative or if she genuinely believes them every time is debatable#she's fine with being temporarily abandoned because she is used to it. as long as she's kept around some of the time she's fine#but clive internalizes every slight and files it away in some increasingly grandiose and frankly childish revenge fantasy#on a small handful of people that HAVE wronged him and a couple hundred thousand that never will#everything he sees is taken as proof of a worldview he doesn't even seem to necessarily hold himself#that at the end of the day is simply a manifestation of a seeping debilitating loneliness#they both have people that care for them. but not really in the type of way they need or want#i have more to say but . . . alas. not intelligent enough for it#my point: both of these characters ard the same coincidence? i think not. Transgender;#t#professor layton
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It's always interesting to hear about people's weird/unexpected "alternate life paths". Like, something that you could have done with your life, a job you almost took, a school you almost went to, etc - that was still actually realistic enough that it could have happened, but NOW it seems to not suit your current personality.
Like for example, I currently hate advertising (how manipulative it is, brands trying to be 'relatable', social media amplifying it to an obnoxious extreme, etc.) so much that even seeing a little ad before a youtube video is grating to even witness, but there was a point in time where I was genuinely seriously considering going into marketing/making commercials as a career lol. Or like, I have a relative who was very inclined to be a pastor when they were younger, even though today they're a super strong atheist, etc. etc.
#BECAUSE I knew I really liked filming and editing things and doing set design and costume design (from having done little bits of that#here and there in media classes and my own stuff - i used to be a lot more into making videos than I am now). BUT I was always thinking#that a movie is WAAY to big and long. even a short film. So I was trying to think of ways I could still like#have the fun of scouting locations to film and dressing up actors and etc. etc. without it having to be a Huge Million Dollar Production#on tv show or movie level. SO then I was thinking about like... just doing commercials. Or music videos. Like shorter things where I still#get the fun of the filming and everything but it's less of an intensive long term project.#So there is an alternate version of me (I suppose if i somehow did not end up having physical and mental health issues#as badly somehow.. or like.. randomly came into wealth and was able to pay my way through a nice college despite missing#days constantly being out because I'm sick or something lol) that works in some corporate advertising office coming up with commercials#and directing or filming them or doing the sets for them or something in that general vicinity.#I also was considering being a corporate psychologist. or whatever its called.. oh from google:#''Industrial and organizational (I/O) psychologists study and assess individual group and organization dynamics in the workplace''#I don't think I even knew what the job entailed. I was at the time just thinking like.. the type of person that comes into a business offic#and gives everyone personality assessments or does MBTI or big-5 testing crap for whatever reason that some businesses get that#done for people. Really i just wanted to be in a Corporate Big Office setting yet still do psychology. Because I used to be really fixated#on living in a big city. Like the ideas of everything being walkable. picking up a coffee in the morning. walking to my job in a Big#Skyscraper Building. people watching in a huge hotel lobby for lunch. flying frequently (I love airplanes and airports aesthetically).#living in an apartment with a giant window overlooking the city. etc. etc. BUT that was before i had really BEEN to a city. Then I actually#hung around a city a few times and went places and I was like... AUGh... The Sensory Overwhelm.. cars people lights loudness noise scary#everything happening all at once. etc. etc. (though even when I wanted to live in a city i NEVER strove for the Night Life. when i say I#enjoy city imagery I mean like... in the day time. Many people who like cities talk about The Night Life and post pictures of cities all#lit up at night and clubs and dancing and restaurants. none of that EVER appealed to me. perhaps a sign I am not a real city person. Like#I am NOT standing in a crowded bar full of loud people in the middle of the night lol.. get AWAY from me!!) but I do adore the#architecture of like bright white clean sterile modern spaces like huge airport lobbies or malls or etc. I think thats what reminded me of#city and what I liked about the idea of that life. Like I always LOVED the layout of schools and hospitals and trainstations and public#transport in general. Though even then I knew enough that I would not be a good architect/city planner. so I guess my adoration for those#spaces was merely to be channeled into LIVING there. but then I realized I didn't even really want to do that that much. I mean I still#definitely aim to live NEAR a city. like the little areas outside of it. I would never live in a rural place 4 hours from anything. I liter#ally just COULDNT since I need close access to hospitals sometimes lol. But I used to want to live in the CENTER of citites like high rise#condo. and now I'm like.... eh....... perhaps a smaller quieter walkable space nearby lol.. ANYWAY.. alternate me in my Business Suit eheh
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Great additions! I completely missed that line from Jinx re: the chembarons but that's super interesting. I guess it makes sense that Silco wouldn't have immediately taken over the Lanes after Vander died, but had to deal with the infighting first, and he did that by essentially making them all absurdly rich. Part of that is flooding the Lanes with Shimmer, creating a new lucrative trade opportunity, and part of that is having free access to the Hexgates via Marcus for various other illegal shipments. The alliance between him and the chembarons definitely feels strained and uneasy, and although it sounds like Finn was loyal to him from quite early on ("when you took Vander out of play, I thought, 'now here's the man who understands what it takes to run an enterprise'"), he's quick to turn on him as soon as profits start plummeting.
I agree with the idea that the mines weren't necessarily the only option, and one of my biggest backstory headcanons for Silco is that he started out as a dockhand when he was fairly young before he got sent down to the mines. I like the idea that he spent his earliest formative years working for and in the vicinity of Topsiders, since that would explain his comparatively posh accent in contrast to characters like Vander and Benzo. Plus the water theming fits so well with his character.
Regarding the Kirammans' ventilation system, I really like the theory in this post. TL;DR Silco is known to Topsiders by name - as "the industrialist" to Cait in S1E5 and a former person of interest to the council in S1E8 - which is odd for someone from Zaun, and suggests that he might have had been pulling some strings behind the scenes to manipulate council members into enacting change in Zaun. This particular theory, of course, is that he brought the issue of Zaun's pollution to the council's awareness, and Cassandra Kiramman took action on it. Alternatively, the League lore page for Piltover mentions that the Grey is on the rise and is starting to seep into Piltover in some areas, so I could very plausibly believe that they suddenly began to care about it when it was a problem for them. That could have definitely been a byproduct of Silco's mass production of Shimmer. We do see a lot more clean air/ventilation facilities around the Lanes under Silco's reign than we did in Vander's Zaun, if you look closely at the Dirty Little Animals sequence in S1E4, so I don't think he was just letting the Grey run rampant without providing at least some semblance of a solution. It does seem like his priority was on clearing the air rather than waterways though, which is interesting given his own personal experiences.
Crime lord Vander is also an interesting theory and I did stumble across one forum thread that discussed something along those lines. In S1E1, Benzo talks to Vander about "rounding up the collections", and some people theorised that this could refer to protection money, which may imply a sort of mafia-like structure to the Underground during the era of Vander's solo leadership. Even if that wasn't the case in the canon timeline, that could have been a path he took (or intended to take) early on. I definitely think Vander was a very brutal and scary man in his youth based on his title of "Hound of the Underground", but it's hard to know how much of his brutality was directed at Topsiders and how much was channelled into the conflicts within his own people. I'm inclined to believe the Day of Ash was the biggest and deadliest riot they incited against Piltover, if not the only one.
Piltover and Zaun Lore Deep Dive
I've been doing extensive research into the history of P&Z for a Silco and Vander origin story fic, and I figured it could be helpful to share my findings here too!
My main goal was to try and integrate known Arcane lore with League lore and iron out some of the creases, to nail down exactly what the world of P&Z looked like in Arcane. I've done a lot of extrapolating and theorising to make sense of it all, but if you're just interested in the raw data from canon, I've compiled all my notes on a Google Doc. All sources are listed throughout.
The contents of this post are as follows:
Part 1: Chronology (the timeline)
Part 1.1: Chronology in League of Legends
Part 1.2: Chronology in Arcane
Part 1.3: Integrating the timelines
Part 2: Geography (the layout of P&Z)
Part 2.1: Existing maps of Piltover and Zaun
Part 2.2: Geography in League of Legends
Part 2.3: Geography in Arcane
Part 2.4: Integrating the layouts
Part 3: Modern Zaun (ft. Silco and Vander)
Part 3.0: Preamble
Part 3.1: The timeline of Zaun’s creation
Part 3.2: Vander and Silco’s early life
Part 3.3: Golden age of Vander and Silco
Part 3.4: After the betrayal
Part 4: Wrap-Up
Summary of the timeline
~~~
Part 1.1: Chronology (League of Legends)
Information derived from the LoL Fandom Wiki and official LoL website, with most details corroborated by various Reddit threads and similar forums. BN means Before Noxus, and AN means After Noxus.
6000-5000 BN: Westward Migration. Humans began to migrate from the eastern hemisphere to the western hemisphere, towards the Shuriman Continent. Settlers founded many new nations and cities. Among these was a sea port called Oshra Va’Zaun (also referred to in some places as Osha Va’Zaun or Kha’Zhun, but I went with what was most consistently used on the Wiki). Oshra Va’Zaun connected the Shuriman Continent to Valoran via an isthmus, or artificial land bridge, that allowed for free trade between the continents and also comprised docks from which sailors could travel in and out. The people of Oshra Va’Zaun worshipped Janna (then known as Jan’ahrem), the wind spirit. As a spirit god, she relies on prayers to keep her strong. Sailors and merchants would pray for calm seas, and she would deliver.
2000-3 BN: Various Wars. The fall of the Shuriman Empire (2000 BN), the Darkin War (550 BN) and the Rune Wars (25-3 BN) all took place during this time. Janna protected Oshra Va’Zaun from every conflict, preventing it from becoming rubble.
772 AN: The Collapse. The people of Oshra Va’Zaun planned to destroy a portion of the isthmus connecting Valoran and the Southern Continent, allowing for safe sea passage between eastern and western Valoran. The plan was to use thousands of Chemtech bombs to crack open an area of the land so that a cavern could be created. Instead, the bombs triggered a series of earthquakes that completely destroyed the isthmus and sank large districts of Zaun. Thousands of citizens were killed, and poisonous gases leaked into the city’s surviving areas. Allegedly, Janna saved many of the citizens by holding back the seas to prevent floods.
790 AN: Piltover is Established. Over the last 18 years, the ruins of Oshra Va’Zaun underwent extensive reconstruction. The Sun Gates were established to regulate travel through the oceanic passage that had opened up where the isthmus used to be. This essentially forced all ocean transport through these waters, which brought wealth to the city and spurred the development of Piltover - named after its construction over the Pilt River. Merchant clans dominated the trade route and built up towards the sky, while those still living in the ruins built down into the fissures.
~~~
Part 1.2: Chronology (Arcane)
The only traces I could find of a timeline were on the League of Legends Universe Wiki, where birth years are given for several of the main characters. Most were given a range, as follows:
676 AN: Heimerdinger is born
959-963 AN: Jayce is born
961-968 AN: Viktor is born
966-970 AN: Caitlyn is born
967-971 AN: Vi is born
972-976 AN: Jinx is born
In Season 1 Act 1, Heimerdinger specifically states that he is 307, and Jayce states that he is 24. The writers also stated that 7 years had passed between Acts 1 and 2. This gives us a good base to work from, especially since Heimerdinger's birth year is the only one that is dated precisely. 676 + 307 = 983; thus, Act 1 takes place in 983 AN, and Act 2 onwards takes place in 990 AN. Working backwards, we can determine that Jayce was born in 959 AN, and everything works itself out from there.
676 AN: Heimerdinger is born. He is 307 (Act 1) / 314 (Act 2 and beyond).
959 AN: Jayce is born. He is 24 / 31.
961 AN: Viktor is born. He is 22 / 29.
966 AN: Caitlyn is born. She is 17 / 24 (honestly 17 seems too old to me based on what we see of her in Act 1, but 966 is the earliest year listed on her wiki page, so this is what I’m running with).
967 AN: Vi is born. She is 16 / 23.
972 AN: Jinx is born. She is 11 / 18.
983 AN: Events of Act 1. Key events here are the raid on the Kiramman warehouse and the subsequent invention of Hextech.
990 AN: Events of Act 2. At the start of Act 2, Heimerdinger says that Piltover is turning 200, so this works out perfectly with the League of Legends timeline.
~~~
Part 1.3: Chronology (Integrated)
So, how exactly do Arcane and League lore fit together? The answer essentially boils down to: there isn't one. Everyone in every thread has a different solution, and the timeline is so messy that there is even a dedicated Wiki page to all the various contradictions. I'm going to spend this final section developing my own theories and solutions based on what I know; feel free to take or leave any of this.
Pre-772 AN: From everything I’ve read, it seems like there are hardly any indications of Zaun and Piltover’s history before the events of the main timeline. There is no mention of Janna at all in Arcane, but subtle imagery of her is sprinkled throughout the art, which suggests that she could still be a figure present in the history and protection of Zaun. Thus, I think we can reasonably assume that everything was much the same up to the collapse. There don't seem to be any lore inconsistencies prior to 772 AN that would make the timeline impossible (other than Heimerdinger having supposedly lived through the Rune Wars, but Yordle lore is a whole different ball game that I'm not even going to touch lmao).
Post-772 AN: From the collapse onwards, there are two main issues I ran into in getting the lore to match up. One of these issues is the absence of the Sun Gates in Arcane. Instead, the Hexgates play the role of facilitating trade, which is treated like a new and revolutionary invention. This raises questions regarding how exactly Piltover came to prosper for ~2 centuries before Hextech. It’s possible that the Sun Gates did exist at a point in time, but were destroyed for one reason or another before we get to the main timeline. Otherwise, it could just be that they flourished through maritime trade for a while without the Sun Gates, given that they are still positioned at the intersection between continents (the Hexgates facilitate air travel, not sea travel, so that would have still been a pivotal change). The council is made up of wealthy merchant clans, which suggests that Piltover was still a place of high traffic for traders. We also know that Piltover and Zaun are realms of innovation, and with Heimerdinger at the forefront of Piltover’s establishment, it seems viable that they had a lot to offer that made Piltover attractive to other regions. This also raises the question of what exactly Piltover was inventing before Hextech, but I'm going to shelve that question, as it integrates slightly better with the next section.
The other issue that came up is with regards to Chemtech. In League lore, Chemtech is consistently listed as “Zaun’s answer to Hextech”. The Wiki also mentions that it has existed in Zaun “since the early 900s AN”, but wasn’t widely used until “the later half of the 900s AN”. There are two issues with this. Firstly, the lore specifically mentions that Chemtech bombs were used to explode the land in 772 AN, which means that it did exist before the 900s. The second issue is that Hextech was not invented until 983 AN, which contradicts the notion that Chemtech was “Zaun’s answer” to it. We see green lights all over the Lanes in Arcane Episode 1, so it was definitely in use before Hextech existed. So the questions that arise are 1) What was the timeline of Chemtech usage in Zaun?, 2) Why wasn’t it ever used in Piltover?, and 3) Why was Piltover the city that prospered through trade and innovation, if Zaun was the one who had Chemtech?
I think the most sensible answer to question 2 is simply that it's toxic. People in Piltover are terrified of change, judging by the council’s reaction to magic the first time Jayce brings it up. If a Chemtech bomb was what caused the destruction of Oshra Va’Zaun in the first place, it makes sense that Piltover would have avoided using it. This could also help with the answer to question 1. If we believe that Chemtech wasn't widely used in Zaun until the 900s, it could just be that they were afraid to touch it again for a very long time after the collapse. That just leaves question 3, and I think to answer this, we need to return to that earlier question of what exactly Piltover invented/traded that cemented their position of affluence. The official League webpage for Piltover talks extensively about Hextech, and also includes images of Piltover's inventions under the umbrella of "Hextech". However, there are three images in that category that stand out to me as different:
In the bottom series of pictures, three of the images are in black and white, and look more like sketches than the fully-rendered designs of the other inventions. The first of these images is just a string of merchant clan sigils, which don't give us all that much information. What I'm most interested in are the second image, which is a dome-shaped streetlight:
And the third image, which is a "Pneuma-Tube Conduit":
The black-and-white design of these makes them look older, as opposed to the modern designs of objects like the gauntlets, which we know are newer. That indicates that these inventions existed before Hextech. The light source looks like it has a wire running through it and a switch of sorts, which suggests that they had some form of electricity. Another possibility is that it functions using solar power, given that the Zaunites, despite being inventors in their own rights, seem to rely mostly on Chemtech for light and haven't been able to built light sources that can pierce darkness/the Grey. It would make sense if they simply don't get the sunlight down there to operate them properly.
The pneuma tube is the most notable to me, given that it seems to match the tube Grayson gives Vander in Episode 1 as a method of contacting her ("this will reach me, and only me") - again, before Hextech existed. What's interesting about that tube is that, when I went back to the scene where Vi decides to turn herself in, the tube arrives with a puff of gas and a small lime-coloured light that turns on. There's also a green-tinted lamp in the police station where they appear to be located. It looks very Chemtech-like, which I'm intrigued by; it makes me wonder if Piltover actually does use Chemtech to some extent, but in much smaller doses with extensive safety measures to keep the gases from escaping.
I also found a Weebly website, which looks very unofficial (i.e. I cannot verify any of the information on there) but has a ton of lore for various regions, including the only mention I could find of a Piltovian energy source that wasn't Hextech. The site mentions that Piltover uses liquids and gases from a nearby marsh to power the city. This seems like a viable option to me, especially given the detail of the gases coming off the tube, and the images of factories with smoke coming from the underground. So I guess, rather than being Zaun's "answer" to Hextech, Chemtech is more like the toxic and volatile version of the various controlled gases and liquids that Piltover uses as an energy source.
On the topic of other things Piltover invented, here are some additional notes from my research:
Weaponry - There are guns everywhere in Piltover, particularly for the Enforcers. Presumably one of the wealthy clans had to manufacture these.
Tools - We know that the Talis family gained wealth and notoriety for their invention of various tools, including mostly hammers and the "collapsible pocket wrench".
Lock System - Amanda Overton stated that the Kirammans became wealthy for building "the very important lock system in the channel that first allowed trade between regions". I suppose this must have been instead of the Sun Gates, if we're assuming they don't exist?
Other Systems - The Kirammans also appeared to be the ones who built the underground ventilation system for Zaun. The tube conduit is also an example of a miscellaneous system invented by someone in Piltover, as well as presumably whatever wiring system allows the streetlights to function.
Machinery/Machine Parts - It's mentioned in League lore that the Medarda clan became wealthy for their invention of the piston, which is part of an engine. It's unclear whether this is still the case in Arcane, though.
Prosthetics - In the story The Lady of Clockwork, it's said that Corin Reveck was renowned for his design of prosthetics. Arcane canon calls him a "revered academy alchemist", so it seems like his creations there had more to do with chemistry and magic, but prosthetics could have been the specialty of someone else in Piltover.
Clockwork - I've also seen Corin Reveck described as a clockwork inventor, so revolutionary clocks and time-based inventions could have also come out of Piltover.
Cameras - Caitlyn has a camera in Act 1 when she's investigating the crime scene after the Firelights raided Silco's shipment. The flash has a blue tint, so this could have been a Hextech invention, but I was interested to see that it had a green pipe running along the side; perhaps it was a Zaunite camera that she asked Jayce to modify for her.
Food/Drink - In S1E4, it's mentioned that Councillor Hoskel ships wine to Noxus. Perhaps some clans in Piltover accumulated wealth from unique food/drink products that other regions could not cultivate.
Various Gadgets - Mel's very first scene shows her choosing a gift for Hoskel from an assortment of mechanical gadgets. These could have been a smaller byproduct of Piltover's invention boom. This category also covers the items in Jayce's lab, many of which seem to be assorted gadgets like the nose hair trimmer, the spinning mobile on the ceiling and the "real Valdiani".
So, to recap, here's a summary of the integrated timeline for P&Z in Arcane:
Pre-772 AN: Westward migration led to the establishment of the sea port of Oshra Va'Zaun. Wars ravaged the Shuriman Continent, but Oshra Va'Zaun was protected through all of it, until their own innovation caused the collapse of the isthmus via Chemtech bomb.
Post-772 AN: Piltover was gradually built over the ruins, and formally established in 790 AN. Meanwhile, those still living underground were forced into labour, working in the mines and factories to provide for Piltover's inventions. Piltover became richer and richer as trade increased, while the people of Zaun had nothing themselves.
959-972 AN: Births of the leading cast members. Jayce is the oldest, and Jinx is the youngest.
983 AN: Events of Act 1. Vi, Powder, Mylo and Claggor raid the Kiramman warehouse. Hextech is invented. Vander turns himself in for the raid, Silco intercepts the arrest, and Vander, Mylo and Claggor end up dead.
990 AN: Events of Act 2. The main Arcane timeline starts here.
~~~
Part 2.1: Geography (Maps)
Figure 1: Piltover and Zaun in the wider landscape of Runeterra (source)
Figure 2: Piltover trade routes per the Medarda Heirloom (source)
Figure 3: Piltover and Zaun map in Arcane (source)
Figure 4: Map of Piltover and Zaun from Jinx Fixes Everything (source)
Figure 5: Map of Piltover and Zaun from World Anvil (source)*
*I'm not sure of the exact source for this map; the page I found this from is a fanmade D&D campaign but the creator has a disclaimer that they sourced the artwork externally and do not own it.
Figures 6 and 7: Maps of P&Z from Arcane and the Medarda Heirloom respectively. The Arcane map has been rotated to align the structure of the land masses in the Medarda Heirloom.
~~~
Part 2.2: Geography (League of Legends)
In League, Zaun is built quite literally underneath Piltover; there are some absolutely beautiful official artworks depicting this. In the League version of Zaun, there are three levels, as per the Wiki page:
Promenade Level: The top level of Zaun. Described as an "entertainment and commercial zone", this is where Zaun's wealthy reside, and where the line between Piltover and Zaun blurs. Some of its features include a thriving marketplace on the boundary (several regions are named specifically; the Boundary Markets and the Skylight Commercia), a pump station to move clean air from Piltover into Zaun, and the College of Techmaturgy.
Entresol Level: The level just below Promenade, this is considered the main hub of activity for Zaunites. It's one of the most populated districts between the two cities, and is also where the Zaun Grey lingers most. Some of its features include augmentation parlours for prosthetics and other bodily augmentations, a breather station where Zaunites can find reprieve from the Grey, the Chemtech Seam in the cliffs where compounds for Chemtech are sourced, markets and greenhouses, and laboratories for science and invention.
Sump Level: Zaun's deepest level where the light doesn't reach. It's chaotic and grim, with disorderly piping everywhere and discarded waste from Piltover. This is the origin of the Grey, from polluted waterways and grilles. Some of its features include a pump station for removing sewage, a prison mine where convicts are forced to mine Chemtech compounds, factories and warehouses, a surviving clock tower from Oshra Va'Zaun, densely-populated slums, the Black Lanes where merchants and thieves do business, sewers, an orphanage and an asylum.
Other Features: There's a large cliff in Zaun that makes up part of the Promenade Level, and is home to shipping docks and the Sun Gates. There are also Hexdraulic Conveyors in various locations throughout Zaun, which allow Piltovans to descend into Zaun - some available to the public, and some for private use, especially for the Chem-Barons and wealthy Piltovans.
As for Piltover, per the Wiki page, there are only two main regions - North Piltover and South Piltover:
North Piltover: Most of the clans have their mansions and "heavily guarded workshop compounds" here, in a region called Bluewind Court. The north also contains a menagerie, theatres and workshops, a promenade of cafes and bistros, and a region dedicated to banks and secure vaults for the wealthy.
South Piltover: Not much is mentioned of South Piltover, but it seems like it involves several shopping districts, more workshops and lavish residences, and the fissures where Zaun is located.
I recognised a lot of the location names on the Wiki from the map in Figure 5, so presumably the north just means everything north of the canal and the south is the region on the other side; then Zaun exists directly underneath southern Piltover, carved out of the land underneath the fissures.
~~~
Part 2.3: Geography (Arcane)
The geography in Arcane was a little confusing to make sense of. These are the changes noted on the Wiki:
The Sun Gates do not exist
The fissures are narrower
Zaun does not have three levels, instead being divided into the Lanes which each represent one of the fissures
The tallest tower in Zaun is now the Chem-Baron tower, which replaces the College of Techmaturgy
There are no Hexdraulic Descenders, instead replaced by smaller elevators
The Lanes in Zaun are home to Babette's brothel and The Last Drop
The Firelight Hideout is built in a large, abandoned sewer
The north and south parts of Piltover are connected by The Bridge of Progress
In mid-Piltover is the University of Piltover, located near the Hexgates, where most council meetings take place
Stillwater Hold is located on an island just outside the eastern part of the city
I've read a lot of other forum threads, and it seems like there's no real consensus on where exactly Zaun is located in relation to Piltover. Some people say it's still directly underneath southern Piltover, while others think the entire region across the bridge (see Figure 3) is now entirely Zaun. I get the impression that a lot of the confusion comes from Arcane visuals that make it look like Zaun is just everything on the other side of the bridge. Vander also describes the Undercity as "our side", making it seem like Zaun is that entire side of the region rather than just a part of it built underground.
Personally, I'm inclined to think Zaun is still predominantly underneath Piltover, judging by the maps in Figures 3 & 4 from Arcane canon. It seems like the Alcove District, Low Piltover and South Side Harbour are still part of south Piltover, while everything around the Fissures are part of Zaun. The scene in Season 1 Episode 1 where Vi and the kids are running away from the Enforcers also seems to support this. They run through a corridor, then slide down a sewer grate, into the underground where we can see all of Piltover's metal scraps and parts discarded as per the lore. I presumed, from this, that the first place they entered across the bridge was still part of Piltover, and then they went down the pipe to get to Zaun. Deckard confronts them before they take the elevator even further down, and we know that this confrontation happened on their "side", per Vi's conversation with Vander, so this was likely an upper part of Zaun.
Additionally, we see this wide shot as they run across the bridge:
Figure 8: Wide shot of the Bridge of Progress from Season 1 Episode 1, timestamp 13:01
Figure 8 shows Zaun/South Piltover on the left side of the bridge, and North Piltover on the right side. The architecture immediately across the bridge still looks very Piltovian, while towards the back of the image, we can see large green towers and smoke, more akin to Zaunite infrastructure. This makes me think there's still something like the Promenade level at the same altitude as south Piltover, where the lines between cities are blurred, but most of the activity takes place underneath. The maps from Arcane are also specifically labelled "Piltover", which further supports the idea that the entire region is Piltover, with most of Zaun lying underneath.
~~~
Part 2.4: Geography (Integrated)
I don't think Zaun was just made up of the Lanes, as the Wiki page seems to imply. There's a line from Silco in S1E3 in which he says "not just for the Lanes, but the whole of the underground united as one". It seems like the Lanes were the region Silco and Vander had control over ("you had my respect, the Lanes' respect" - Vander, S1E3), but there were other parts to the underground too.
There's a really useful Twitter post here that proposes one theory as to how Arcane and League geography can be integrated. As previously mentioned, I like the idea that the levels still exist to some extent. The Promenade level bleeds into South Piltover, and looks to be where many of the factories and warehouses are located judging by the smoke - as well as, of course, the Chem-Baron tower where Silco gasses them all in S1E7. This is also where the fight with Deckard happened. Every theory I've seen that incorporates the levels places The Last Drop on Entresol, so I'm inclined to say that's where the Lanes are located, with The Last Drop a central feature, and quite close to the Sump. And the Sump is where the mines are, all the way down in the lowest inhabitable (using that term very loosely) part of Zaun. There are also ruins of Oshra Va'Zaun underneath this where it's completely deserted.
~~~
Part 3.0: The Creation of Modern Zaun (Preamble)
So all of this brings me back to the question at the heart of it all: where do Silco and Vander fit in? There are three big questions I am aiming to answer in this section.
Question 1: What is the timeline of Silco and Vander's past?
Question 2: What did Zaun look like before Silco and Vander took control of it?
Question 3: What was their vision for Zaun and how far did they get with it?
Before I can get into answering those questions, I want to compile everything that we already know about Silco and Vander. From Arcane canon, here is what we're given:
Vander and Silco started as miners who "had nothing" (Silco's words, S1E9), and had a shared vision for what Zaun could have been. Silco talks very distastefully about his experience in the mines, describing "air so thick it clogged your throat, stuck in your eyes".
They are said to have "built the underground", according to Sevika (or, at the very least, she says that Vander built the underground).
Zaun was governed by Piltover and their council; Silco and Vander wanted Zaun to become an independent nation in its own right.
Silco’s description in S1E3: “We shared a vision, Vander. A dream of freedom. Not just for the Lanes, but the whole of the underground united as one. The Nation of Zaun.” In S1E9, he also says "everything we ever wanted" when he's talking to the Vander statue about Jayce's offer of peace, so all signs point to them having both been set on independence for Zaun.
Sevika says that "Silco spent his whole life trying to rally the Undercity together" in S2E4.
At some point, Felicia joined their fight, and the three of them were seen at The Last Drop together around the time of its founding. Sevika and Connol also knew them in their youth. I don't believe it's ever explicitly stated whether Benzo knew them back then, but Vander mentions him by name to Silco, which suggests a mutual connection.
Felicia speaks about the vision for Zaun as theirs, not hers, so it seems like her role was not quite as prominent as theirs in the actual conception and construction of Zaun.
Felicia encourages Silco and Vander to "figure this Zaun thing out", even if they have to "carve it out of the bedrock, covered in blisters". Much like Sevika using the word "built", this seems to imply a very literal kind of construction.
When Vi, Powder and co raid the Kirammans' warehouse, Vi mentions that it's exactly the kind of job Vander would've done when he was their age. We know that Vi was 16 at the time, and Mylo and Claggor were also both older than Powder, so presumably she means 15-16.
In S1E2, Vander tells Vi that when he was younger, he "was angry" about the treatment of Zaun by Piltover, and led the bridge riot that killed Felicia and Connol.
Using this post and the Arcane artbook as a guide, I also pulled information out of comments from the creators, which I'm regarding as canon-adjacent:
The Lanes is the black market area of the Undercity, created through Vander and Silco's smuggling operation that gave them the chance to make money outside of working as miners for topsiders.
Silco "grew up working in the mines", which is where Vander, Silco and Felicia met. It's also mentioned that this is why he was the only one who could tolerate the gas in S1E7, but he specifically says that the Chem-Barons used to work in the mines as well (“The mines they had us in” / “I pulled you all up from the depths”), so that seems inconsistent. I'm inclined to believe that it's a combination of him growing up in the mines and continuing to live on the Entresol level (in The Last Drop), while the others lived on the Promenade level.
Silco and Vander led a movement towards independence. Both were unhappy with the "oppressive feeling" of being "under the thumb of Piltover".
In the artbook, it's said that Silco hated the way he was treated by Piltover and wanted to prove that he was more than what the world had made him out to be. He and Vander "tried to build this world together", with the main goal of independence and pride for Zaun. Ultimately, there were limits to what Vander was willing to lose, while Silco always wanted to keep fighting no matter the cost.
There's an image of young Benzo with Silco, Vander and Felicia in the artbook, confirming the implication that he knew them at that time.
The bridge riot was incited after Benzo got arrested, and Silco was the one really pushing for the uprising; hence he was the one who threw the first Molotov cocktail. This was when Vander decided that violence was not the way to achieve peace.
Amanda Overton frequently refers to that riot as the "Day of Ash". I could only find one source on this, a Fandom Wiki page with no additional references cited. According to this page, the Day of Ash took place on December 1st 979 AN, and involved a protest march on the Bridge of Progress in which over 100 unarmed Zaunites were shot and 84 died on the spot. This seems inconsistent with what we see in canon (the "unarmed" part specifically; Silco throwing the Molotov, Vander beating up Enforcers with his mining gloves), but I'm listing it here anyway for full disclosure.
The drowning incident happened after the riot, apparently after Vander had already taken the kids (so I guess he came back for Silco??? Or it happened a few days after?).
Something else worth noting is that in the Season 2 flashback, Felicia says that "tonight", their dream of turning the underground into a community became a reality. This obviously marks a very significant date for them, and they toast to the occasion. My assumption was that this was meant to show us the opening of The Last Drop, and that's what I ran with for much of my analysis throughout this section; however, I don't think it's ever actually specified which milestone they're celebrating, so this detail is ultimately up to interpretation.
~~~
Part 3.1: The Creation of Modern Zaun (Timeline)
All of the wiki pages I've looked at place Silco at 37-39 in Act 1, and 43-46 in Act 2; and for Vander, 43 in Act 1 and 50 in Act 2 (in the AU/as Warwick). As far as birth years go, this would translate to 944-946 AN for Silco, and 940 AN for Vander.
At the time of The Last Drop's opening, Felicia is pregnant with Vi. That would place this scene in either 966 or 967 AN. I struggled to find an official reference for Arcane character birthdays, but Vi's birthday is very consistently celebrated on December 19th across the fandom, which puts us in early 967. That makes Silco and Vander 21-23 and 27 respectively. Based on what we see of Silco in that scene, I'm inclined to place him at the upper end of that range, or even a year or two older. So more like 39-41 in Act 1 and 46-48 in Act 2.
The Day of Ash is an interesting conundrum. 979 AN, as per the wiki article I found, would make Vi and Powder 12 and 7 respectively. I'm not sure how reliable the source is, and my personal estimate would have been 977-978 AN, factoring in the kids' ages and the time it would take for Silco to rebuild his life from scratch.
Combining all of this information, we get the following timeline:
940 AN: Vander is born
942-944 AN: Silco is born
966-967 AN: The Last Drop is opened
977-979 AN: The Day of Ash
For the next few sections, I'd like to have precise years to focus on, so I'm going to run with these dates:
940 AN: Vander is born. He is 43 / 50.
943 AN: Silco is born. He is 40 / 47.
967 AN: The Last Drop is opened. This marks the birth of modern Zaun.
978 AN: The Day of Ash. Silco is betrayed, and Vander swears off violence.
~~~
Part 3.2: The Creation of Modern Zaun (Early Life of S&V)
Content warning for discussions of slavery/slave labour in this section; I'll mark the paragraph that includes this with ~!!~ at the start just in case anyone wants to skip it.
It's pretty solid canon that Vander and Silco started as miners, and built up their world of Zaun from there. The mining tunnels run all along the fissures, as per this map from the Jinx Fixes Everything minigame:
Figure 9: Map of mining tunnels from Jinx Fixes Everything
I get the impression, based on the prevalence of the tunnels & Silco's dialogue to the Chem-Barons ("We had nothing" / "Have you forgotten where we came from? The mines they had us in?") that the underground, at the time, was mostly just mines.
~!!~ I'm particularly interested in how this fits in with the original League geography of the Sump, given that's where the mines are located. In League, the Sump included a prison mine for "Chemtech compounds", factories, warehouses, and slums where the workers lived. There's one particular factory mentioned which involved "slave labour camps" and "tightly controlled torture chambers". This is a very dark but plausible look into one possibility for the Undercity's past. Since Silco and Vander were said to have grown up in the mines, I assume it's most likely that they were the children of prisoners, rather than prisoners themselves - although it isn't outside the realm of possibility, since Powder's visibly young age did not stop the Enforcers from going after her at the beginning of the show. Alternatively (if we want to assume the slave labour aspect did not exist/was very far in the past) we could just assume Vander and Silco were children of people who worked in the mines, and were essentially born into it.
Regardless, I don't think they had many other options outside of mining, so we can assume that this was much the same for most people living in the Undercity. Something I'm curious about is, with the interpretation that there was still some semblance of a level system in modern Zaun, when and how Entresol and Promenade came about.
My personal assumption for Promenade is that the level existed as a sort of gateway between south Piltover and the underground. The elevator from S1E1 is on this level, and it looks to be in an abandoned house, judging by the stairs, furniture and paintings on the walls. The decor is quite fancy and the people in the paintings are dressed similarly to the Kirammans in their family portraits, which makes me think this was the repurposed home of a wealthy topsider. One possibility is that Promenade held the residences of Piltovan elites who worked close to Zaun (e.g. owned factories, oversaw mining operations). I think it's unlikely that Promenade had anything to do with Silco and Vander's operations, since it's much closer to the surface than where they reside, but their revolution could have been the force that drove many of the topsiders out.
Entresol is where the Lanes and The Last Drop are located, so I'm inclined to assume this was the part that Silco and Vander built. This is also corroborated by the various references to the Lanes in S1E3, which I elaborated on in Part 2.4, that makes it sound like this was the part that they had the most involvement with. This was where both of them ended up living, and Vander says that Silco "had the Lanes' respect", suggesting that this was where they started out, too.
The way Sevika and Felicia both talk about Silco and Vander's work makes it sound like they built the Lanes in a very literal sense. This leaves us with two main questions; 1) What was there before?, and 2) How much of it was built by them?. Unfortunately for us, I don't think there's actually enough in canon to answer either of those questions with any real certainty. The best I can do is suggest possibilities. We do know that there were other parts to the underground outside of the Lanes, so one possibility is that there was already a community inhabiting Entresol that they took over as their own - perhaps a small rebel group, or colonies of Zaunite labourers who lived on that level. These are all the other options I came up with:
There were semi-intact ruins still lying around Entresol that they built out of.
There was a large, empty space in the place that would later become the Lanes. They built on top of this and filled out the entire region.
They literally built the Entresol level themselves. The mining tunnels had been dug out of nothing, and all that was lying on top of them was rock; they quite literally "carve[d] it out of the bedrock", as Felicia's phrasing would imply.
So in summary, I'm imagining that the Sump was the main region of the Undercity at the time, comprising a network of mines where the Grey originated, sewers for wastage from up above, and potentially factories or warehouses as well. Another question is what exactly was being mined here, and again, we can turn to League lore for possible ideas. The prison mines mentioned on the Zaun wiki page were for "Chemtech compounds". Amanda Overton described Silco and Vander as "miners working for topsiders", which makes me wonder - if they were mining for Chemtech compounds - what exactly the topsiders in question wanted to do with those compounds. This brings me back to my long-winded Chemtech musings from Part 1.3. I can think of three primary explanations for this:
The compounds in question could be used for a variety of inventions, not just Chemtech. Perhaps there were elements involved that had to be chemically separated; one of which was safer and used to power Piltover's inventions, while the other was highly toxic and was originally discarded as waste, but later became the basis for Chemtech.
Chemtech was mined and used in smaller doses/quantities in Piltovian inventions, while the people of the Undercity began to use it in larger quantities, harnessing the toxic properties that released the Grey as a byproduct.
Chemtech compounds were one of many things mined, and were used for inventions that were limited to the underground, like mechanical mining and factory tools (drills, bombs, transport, etc.)
Alternatively, if we ignore the mention of Chemtech, we could assume that the underground was rich in natural minerals and resources that Piltovans needed for their inventions. We could also assume they were mining for the other gases and/or liquids that Piltovans used as an energy source (it's mentioned that these came from a "nearby marsh", but I couldn't find an actual canon source for that, so I think it's fine to take some liberties with it). I suspect that there are many other possible explanations, with the foundational principle being that they were mining for materials which the topsiders would then use to boost their own wealth, one way or another.
~~~
Part 3.3: The Creation of Modern Zaun (Golden Age of S&V)
In S1E5, we see an old hideout of Silco and Vander's, with plans for the Nation of Zaun strewn all over the desk and plastered on the walls. I've compiled a list of everything we see in that hideout and where it's all located:
CEILING/TOP
Pipework
Low wooden beams
Lantern box hanging from the ceiling
LEFT OF THE ENTRANCE
Boxes/crates
Barrels
Mining gloves
Shovel
Something coiled and hanging on the left wall - perhaps a rope? Or a hose?
RIGHT OF THE ENTRANCE
Small wooden table
Vanity next to the coat rack
Another shovel
Time-worn plans covering the right wall (maps, tables, lots of illegible writing)
BACK OF THE ROOM
Left corner, storage unit/bookshelf (books, boxes, small lopsided paper bag, cylindrical flask or thick drink bottle?)
Left of centre, jackets and hats
Centre, flag with green, red and gold detailing, NoZ logo in gold
Right corner, coat rack and a ledge with hangers and a kettle
CENTRE OF THE ROOM
Desk (more books, flask, glass, tobacco pipe, letter)
Another crate
Knocked-over stool
Tall chair (for the vanity?)
TRIVIA
Walls are all boarded up with wooden planks and metal reinforcements
Vander’s number: 135 714 (from the canon scene)
Silco’s number: 132 219 (loosely interpreted from the very grainy image in the artbook)
I think it's safe to say that they started devising their vision of Zaun in the mines, with comprehensive plans for the nation that include maps and diagrams, a flag with a logo, and many long pages of writing. I'm guessing they were living here for a while, judging by the flask, the kettle, the paper bag that looks like the kind used to carry food, and the clothes hung up on the wall. The furniture is an interesting detail; I'm struggling to imagine that they got away with dragging all of that furniture down to the mines, which makes me wonder if it was there before. Perhaps it used to be someone's office down there? Or some kind of bunker/storm shelter? I have no clear answer for this so I guess it's entirely up to the imagination.
Then at some point, they got out of the mines and began a smuggling operation to make money. I assume this is the era Vi was talking about when she said the break-in was "the kind of job Vander would've pulled when he was [their] age". I'm not sure exactly how reliable this statement is, or whether it even really tells us anything; Vander could've snuck away from the mines to steal from topside when he was a teenager, before he had even developed the goal of an independent nation, or Vi could've heard rumours about Vander's past that weren't entirely accurate. Still, it's the best we have to go on, and if we assume this references Vander and Silco's smuggling operation, it would imply that they started relatively young. In my opinion, 16-year-old Vi saying "our age" could imply anywhere from about 15-18 realistically, and that gives us a maximum of about a decade between the start of their smuggling ventures and The Last Drop opening. We also have to factor in Silco being 2-3 years younger, which means I'm more inclined to assume Vander was an older teen, if not already in his 20s (unless we're meant to assume they were just extremely young when they started all this, but I think that's unlikely, given they already look like adults while still working in the mines). For the sake of the timeline, we'll say they started their smuggling operation somewhere between the late 950s and early 960s AN.
We also don't know for sure when the Lanes were actually built; whether they started with The Last Drop and built everything around it, or built the Lanes and opened The Last Drop as a finishing touch of sorts. Felicia's lines in the flashback - "You two are going to figure this Zaun thing out. I don't care if you have to carve it out of the bedrock covered in blisters." - definitely make it sound like The Last Drop was built first, and everything else followed. Amanda Overton also specified that the smuggling operation helped Vander and Silco make money, so it seems like they were selling their stolen goods (to topsiders?) and running a back-alley black market operation until they had enough to actually start building.
There were about 10-11 years between the opening of The Last Drop and the estrangement of Silco from his allies, which they spent building the Lanes. I was initially thinking this sounded insane, but from this Reddit thread, I gathered that it's actually a fairly reasonable timeline - especially if we assume that they had others helping them with the physical construction, which I'm certain they would've. One of the commenters in the thread brought up the city of Brasilia, which was a planned city built over the span of about 3.5 years. It has a total federal district area of 5,802km^2 built by about 60,000 people (not sure exactly how much of that area was actually built up; the Demographia World Urban Areas Report 2023 counts a total urban area of 963km^2, similar to the size of Buffalo NY).
There's another post I found by a Redditor who calculated the area and population of Piltover and Zaun using the height of streetlamps as a reference. These totals came out to 5.30km^2 (~100,000 population) and 4.12km^2 (~400,000 population) for Zaun. This was calculated under the assumption that Zaun and Piltover each covered one region on either side of the bridge, so the sizes might differ under the model with Zaun being mostly underneath. However, in this case, the Entresol level alone would be even smaller than 4.12km^2, so the task sounds overall very manageable. Worth noting that I think it's unlikely that Zaun was a precisely planned city like Brasilia was, and more likely that they built up the city around themselves, in response to the growing population and demands for facilities. Although we do see very thorough-looking diagrams on the walls of Vander and Silco's hideout, so I suppose you could reasonably assume any degree of planning.
In canon, we do see some glimpses into the post-Last Drop era through the sequence of Warwick/Vander's memories in S1E6. Here are all the memories we see, in order:
Vander and Silco in the mines
Silco sitting at a bar with a book open in his hands
The flashback from S2E5 with Felicia, Silco and Vander toasting in the bar
Young Vander and Benzo leaning over a counter; both look to be around the same age as they were in Act 1, maybe slightly younger
Felicia pregnant with Powder, and a man (presumably Connol) holding child Vi
Powder, Vi, Mylo and Claggor all standing in a group with their backs turned
Vi sparring with Vander, starting around the age she was in Act 1 and then morphing into her younger child self
Felicia and Connol come home with their mining hats and gloves, and Vi and Powder get excited to see them
Vi tries on the mining glove Felicia gives her
Felicia and Powder cook together
Felicia cuts Vi's hair
Felicia, Powder and Vi chase each other around a post
Felicia measures Vi's height
These being Vander's memories, it seems like the kids had a much more resonant impact on him at the time than Silco or the fight for independence did. This explains a lot with regards to the difference in ideologies that eventually divided Vander and Silco. We also see that Felicia and Connol were still working in the mines when the kids were young, implying that Silco and Vander did not shut down mining operations (perhaps they cleaned it up so the work was less dangerous?). The logo for the Nation of Zaun that we see on the flag & on Silco's notebook doesn't come up ever again, and seems to be absent from the modern timeline.
I'm guessing the focus during this period was on the physical construction of the Lanes, and accumulating more and more capital to distribute among the people of the underground. It definitely seems like they were intending to go to war for their independence, judging by Vander's assumption in S1E3 that Silco wanted to use Shimmer to start a war - as well as Vander telling Vi that he "was angry" when he was younger and wanted to fight for change (S1E2). The flag/logo in their hideout was presumably something they planned to fly once they had achieved an independent Nation of Zaun.
They never did end up engaging in a full-on war though, based on various context clues and dialogue exchanges implying that a) Vander and Silco's revolution was never successful, and b) war between Piltover and Zaun is only hypothetical, rather than something that has happened once before. Vander also indicates that the Day of Ash was a one-off incident ("we crossed that bridge once before" in S1E2), which is consistent with how peaceful his early memories are. I presume they wanted to focus on establishing Zaun as a thriving community first before escalating the issue with Piltover; they couldn't exactly fight for independence if there was no nation to fight for in the first place. They most likely didn't have the numbers to form an actual army either, especially not with the Lanes alone.
Eventually, Vander and Silco incited the bridge riot as what was meant to be the start of a bigger revolution, "thinking things could change". The riot was a massive failure for Zaun, and most of the fighters ended up dead. Vander decided that he had too much to lose and attempted to drown Silco to end the cycle of violence. I tend to assume this happened before Vander picked up the kids, but if you want to stay as loyal as possible to the creators' comments, I think this is a very plausible theory that explains the weird timeline and visual continuity errors.
~~~
Part 3.4: The Creation of Modern Zaun (Aftermath of S&V)
Bonus section to discuss my thoughts on what exactly happened to Silco after the Day of Ash; most of this is conjecture rather than fact.
It's pretty obvious what Vander got up to after the drowning attempt. He made a deal with Grayson to keep Zaunites off of Piltover's streets in return for peace. Much of the infrastructure in The Lanes was built during Vander and Silco's era, but I imagine construction continued into this era as well. However, any progress towards independence stagnated under Vander's leadership.
As for Silco, it seems most likely that he met up with Singed pretty soon after the betrayal. There seems to be a distinct lack of trust between them - Singed hasn't told Silco what his true motivations are, per him vaguely telling Silco "I, too, once had a daughter" (S1E8), and Silco tells Jinx that "you're the only one I can trust with this" when she suggests that he give the Hex crystal to Singed instead (S1E5). Thus, I'm inclined to believe it's a purely practical partnership, unlike Silco's relationship with Vander which was much more personal.
Silco's intention with Shimmer, as he tells Vander, was to mass-produce it at such a scale that it would scare Piltover out of entering the Lanes (many of the wiki pages say he wanted to start a war with Shimmer-enhanced soldiers, but he outright tells Vander that this is not the case). It could be that he wanted a bargaining chip too, given that "discontinue the production of Shimmer" was one of Jayce's conditions for independence in S1E9. So, Silco and Singed joined forces at some point to mass-produce Shimmer, Silco used a variant in the meantime to keep his eye infection at bay, and that brings us to the canon timeline.
I want to look a little bit into Singed and his past, as I'm very curious to know where Silco's vision fits in with Singed's motivations. We don't know exactly how much of Dr. Reveck/Orianna's story translates into Arcane, but we do know the following:
Singed was Dr. Reveck, a "revered academy alchemist" in Piltover. His work was "unparalleled", but he was dismissed from the academy with "no mention of his crime" (from Caitlyn; S2E5).
Everything he's done since his dismissal was to cure his daughter. This included the creation of Shimmer, which he did using Rio (the giant purple creature in the cave) as a vessel through which to sustain the regenerative mutation he wanted to harness. When questioned by Ambessa, he says that he's trying to cure "death".
He runs his operations out of the cave in Zaun where Rio is kept. Viktor worked with him briefly as a child, but became horrified by the sight of Rio connected to a series of wires and clearly in pain, so he left. Later, he is seen working out of several locations that all look slightly different (the place where Warwick is created, and Silco's first office under the river), so either the cave is massive with many rooms, or he has several different HQs for his experiments.
Singed uses Chemtech and Shimmer for all his experiments, often a combination of the two. It seems like Chemtech has the potential to sustain life, and Shimmer has the potential to enhance it.
In comparison, these are the main details of Orianna's origin story in League of Legends:
Corin Reveck was famous for making artificial limbs with intricate brass designs.
His daughter, Orianna, was his apprentice. She was adventurous and inquisitive, and wanted to explore the world outside of Piltover, but Dr. Reveck told her it was too dangerous.
An explosion in Zaun ruptured a chemical line and released clouds of poisonous gas. Orianna wanted to help the victims, but Dr. Reveck wouldn’t let her.
Orianna snuck away at night and helped fix the damage, repairing respirators and installing esophilters (described on the wiki as “a Chemtech augmentation that allows people to breathe noxious fumes safely”). She offered her own mask to a child who was struggling to breathe.
After returning to Piltover, Orianna became terminally ill, lungs ravaged by the toxic fumes. Dr. Reveck built her a new set of lungs, and as the poison spread throughout her body, he continued to build new implants and prosthetics for her until most of her body was mechanical.
The process cost Dr. Reveck his entire fortune, which forced them to relocate to Zaun.
Eventually Dr. Reveck fell ill, and she gave up her last remaining human organ for him - her heart.
There are obvious changes that would have to be made to this story to fit with Arcane lore. For example, Singed was already living in Zaun by the time he met up with Viktor, well before Orianna was revived. It also doesn't seem like he built her "piece by piece" as stated in the original story, instead keeping her alive and unconscious until he was certain he could save her. However, I think a lot of these details can be integrated with Arcane lore, and I have some ideas about exactly where it fits in.
As with all things, I want to figure out a timeline first before anything else. This is what we know so far:
Late 950s-960s AN: Silco and Vander start their smuggling operation with the goal of establishing the Lanes
961 AN: Viktor is born
967 AN: The Last Drop is opened
978 AN: Silco is betrayed by Vander
983 AN: Silco and Singed are working together by this point
I found no information on how old Viktor was when he met Singed, so I'm going to estimate around 12-13 judging by his appearance and voice. This would mean they met around 973-974 AN, which matches up with the timeline, given that Zaun looks quite built-up where we see other children playing (although I'm pretty sure this takes place on the Promenade level? Since it seems to be in direct sunlight). It seems like Singed is a fair way into his venture when Viktor runs into him; he's managed to cultivate the mutation he is looking for, and he has a laboratory of sorts that he operates inside the cave, with a vast array of potions, many different vats and test tubes with mutilated animals inside, and a network of pipes and wires that power his equipment. From this, I presume he's been at it for at least a few years.
With this timeline, Orianna would have fallen ill somewhere in the late 960s, right at the height of Vander and Silco's golden age when they were still building the Lanes. An explosion that ruptured a chemical line is an extremely plausible event to happen during this era, for any number of reasons; a riot in the underground, Enforcers trying to halt the construction of Zaun, explosions used to clear rocks so they had a clear path to build, etc etc. It could've been any number of things. Orianna went down there, against her father's orders, and her lungs were ravaged by the gas. Singed started to focus his research on keeping Orianna's condition stable and devising a cure by testing on animals. His unethical activities were discovered, and he was kicked out of the academy in the early 970s for his experiments. He permanently relocated to Zaun.
Sometime after Silco was betrayed, he and Singed met. I am quite confident that Silco was the one to approach Singed, and my primary justification for this comes from Singed's conversation with Viktor in S1E7. Viktor tries to pretend that he wants to use Shimmer on plants, and Singed expresses that he knows what Viktor is really there for, by saying "I know the look of a doomed man". I am convinced that he is talking about Silco here. From what we see of Singed's past before meeting Silco, he had only experimented on animals, and the only human involved before Viktor was his daughter. None of that would justify him "know[ing] the look of a doomed man". I don't think he's talking about himself either, since his injuries don't appear to be fatal and we never see him using himself as a test subject.
So I think Silco somehow found out about his operations and came to him seeking help after the betrayal. Silco had no power without Vander - all their friends/allies that we know of were either dead (Felicia and Connol) or took Vander's side (Benzo and Sevika) - and after being exposed to the toxins in the Pilt, he definitely would have been at risk for a much worse infection if left untreated. He was already taking his injections when we first see him in canon, and it actually looks like Singed might have even performed surgery of some kind on Silco, given that he has both eyelids in the actual drowning scene but one of them is missing later on.
This also helps explain what Singed was getting out of the deal, since Silco couldn't offer him anything tangible at the time; he essentially acted as Singed's first human test subject for a cure. We don't know if Silco's early injections involved Shimmer though, or if he was using some other temporary cure (Chemtech?) that Singed came up with for him before Shimmer had been perfected. Singed mentions to Viktor that he has several different variants of Shimmer, and he was already working on it for at least a little while before Silco came to him, so I'm assuming it was probably one of these variants. If that's the case, I'd guess that Silco is using a stronger dosage after the timeskip, since he responds to it differently (in S1E1 he injects it very calmly with no visible reaction at all, while later on in the series, his body seizes up and he looks to be in pain).
I'm interested in what comes after that, too. I could absolutely understand Singed agreeing to help Silco out after the betrayal, since Silco is in a similar position to Viktor at that point, and a very valuable tool in Singed's research. What I'm curious about is why Singed then agrees to mass-produce Shimmer and "flood the lanes" with it, as it's often described. These are the two explanations I came up with:
Singed wanted to explore the effects of Shimmer on the "average person", so to speak. Flooding the Lanes with Shimmer means putting it in the hands of anyone and everyone, which means ample test subjects for Singed to observe and learn from. The main issue I can think of with this theory is that Singed does all of his research from inside his lab, and one of the key things he notes about himself is that he's a loner, so it doesn't seem like he was going out there and doing field research. There could have been ways for him to learn from afar, though.
Silco offered to make Singed rich. Silco knew Shimmer could turn the tides back in his favour, and he could have tempted Singed to join him with the promise of everything they could eventually have. Early in Season 1, they share an office space underwater, and they have many giant factories with regular shipments in and out of Piltover after the timeskip. We can only assume that both of them became wealthy from this, with Singed making enough money to continue his research, and Silco making enough to build the version of the underground that he always envisioned.
And finally, I want to jump back to the aforementioned discussions about Chemtech, because something is still bugging me about it. If Chemtech existed before Hextech, and it's supposed to be this brilliant but toxic formula at the heart of Zaun's inventions, why didn't they ever weaponise it against Piltover? We know that Jinx uses Chemtech for her bombs, and Renni is seen using a chainsaw powered by Chemtech - and we also know that Silco and Vander both wanted to fight Piltover. So if Chemtech is a power source exclusive to Zaun, why didn't they mass-produce Chemtech weapons or release toxic gases into the streets of Piltover as part of their fight for independence? And after the timeskip, when Silco is working on his own, why did he focus on the production of Shimmer when Chemtech already existed?
By the time we catch up with everyone in canon in S1E1, Chemtech is very widespread. It looks like the Undercity is essentially built on it, with green lights everywhere and massive structures powered entirely by chemicals. I think it's reasonable to assume that Vander and Silco were the ones who facilitated the widespread use of Chemtech. This would fill in a lot of the gaps with regards to the precise timeline of Chemtech usage; it could have been something they once used sparingly, for things like mining equipment and light sources, but when Silco and Vander built the Undercity, it became a staple of Zaunite infrastructure. Since there was a long period over which they were smuggling goods out of Piltover and preparing to start building their nation, they could have also used that time to start developing Chemtech. I'm guessing they would've recruited someone to do this for them, since neither Vander nor Silco seem to have a knack for invention.
This leaves me with three theories with regards to the potential for Chemtech to become a weapon:
Theory 1 - They did try to use it against Piltover, but their attempts were always unsuccessful (e.g. the Day of Ash riot).
This one is pretty self-explanatory. They tried to use Chemtech weapons against Piltover, but the Enforcers were just too powerful. There are two main issues with this theory; the first being that we don't know how exactly the Enforcers would have overpowered them without Hextech, and the second being that, when we see Silco and Vander on the bridge during that riot, there's no sign of Chemtech's trademark green. Silco has a very standard-looking Molotov cocktail that produces orange flames, and Vander uses his mining gloves to beat up the Enforcers using brute force. I suppose the Molotov could have been filled with chemicals, so it's still an option.
Theory 2 - Chemtech isn't powerful enough on its own.
I believe this is the most plausible theory of the three. Chemtech is an energy source, good for powering things like light sources and machinery, but in itself, we don't actually see any evidence to suggest that it's useful on a larger scale. Powder's bombs don't work when she's younger, despite being powered by Chemtech - and even then, Chemtech is never the main feature anyway, with her bombs either being smoke-powered or filled with nails. In S1E4, Councilor Hoskel describes Zaun's "ingenuity over the years", with specific mentions of "Shimmer" and "body replacements"; I would assume, if Zaun really was capable of making deadly weapons with Chemtech, he would have mentioned that as well. Chemtech does appear to be the sole power source behind Renni's chainsaw, but mass-producing chainsaws as a war weapon is not the most practical nor smart strategy. Chemtech just isn't effective enough to make weapons that can be used to fight Piltover with, or on a large enough scale to put them in the hands of average Zaunites.
A major point in favour of this theory is the fact that no one in the Undercity seems to have guns except Jinx, which I find really interesting. During the bridge riot, all of the Enforcers are armed with guns, while Vander fights with his fists, and Silco fights with the aforementioned Molotov cocktail. Later, we see that Sevika and Vi also fight with their fists, and the Firelights use hoverboards and spears. Vander has a dagger which Silco later uses as his own melee weapon of choice. So why does no one in Zaun have guns? Surely Jinx can't be the only person who's ever thought to make her own? The answer has to be that they don't have access to them; either the money to buy them or the materials to make them. The Enforcers are always armed with them, and families like the Kirammans are known to hunt recreationally, which seems to demonstrate that guns are a mark of wealth and status. Jinx is only able to make hers once she's living with Silco, who could easily source the supplies for her.
Theory 3 - They did manage to successfully weaponise Chemtech against Piltover, but Piltover was able to harness the chemicals for themselves before Zaun could take advantage of it.
We know in canon that Silco's goal was to use Shimmer as something powerful enough to scare Piltover off their streets. I think it could be interesting if this was initially the plan for Chemtech, but the council caught wind of this dangerous invention, and commissioned the academy to work on a solution - just like Silco does with Jinx when Hextech becomes an issue. Piltover created Chemtech weapons of their own, so that Zaun would no longer have a technological advantage.
This is where Singed comes in. I think it could be interesting if Singed was the alchemist recruited to work on Chemtech; perhaps even Heimerdinger too, given that Singed mentions them having worked together. Singed managed to extract the chemicals used for Chemtech and create defensive measures against it for Piltover, thus explaining why he had such a good handle on it when he transferred his operations to Zaun. Either he managed to safely extract it, and it was subsequently used for smaller inventions in Piltover (thus explaining the green lamp and the pneuma tube gas in Grayson's office), or he made weapons that were just as toxic and dangerous as those in Zaun, which had to be locked away in case of absolute emergency (this would make sense if we assume Heimerdinger had a part in it; there's no way he would let them use it freely). This theory also explains why Singed would be especially cautious about letting Orianna visit the underground, if he was working with Chemtech himself at the time and knew how dangerous it could be.
Here's my proposal for a rough timeline, using this theory:
Late 950s-960s AN: Silco and Vander start their smuggling operation with the goal of establishing the Lanes.
Early 960s AN: Chemical compounds are smuggled out of the mines, and a group of rebels start using it to develop new inventions, per Silco and Vander's plan.
967 AN: The Last Drop is opened; Vander and Silco start actually building the Lanes. Piltover catches wind of the construction and tries to send Enforcers down there to stop them, but they use newly-forged Chemtech weapons to keep them out. Enforcers are ordered by the council to stay out of the underground due to the danger. Singed (and possibly Heimerdinger) starts working with the compounds mined for Chemtech to develop stronger defensive measures.
Late 960s AN: During construction of the Lanes, something goes wrong that results in the release of toxic gases from Chemtech (a "ruptured chemical line", according to Orianna's League lore story). Singed is the first in Piltover to learn about it, and Orianna overhears. He warns her not to go down there; she does not listen. She goes to help the victims, and falls gravely ill. Singed continues his Chemtech research as authorised, but starts a side project using the chemicals to develop a cure, with a giant vat of liquid to keep her alive in the meantime.
Early 970s AN: Singed's unethical experiments are discovered, and he is booted out of the academy and stripped of his status. He permanently relocates to Zaun.
978 AN: The Day of Ash; Vander and Silco lead an army across the bridge, Enforcers fight back, disaster strikes. It's the first fight for which Piltover brings out the locked-away Chemtech weapons, which is what makes it so explosive (we see Enforcers' guns explode on impact in S1E1, which they don't seem to do any other time).
978 AN (cont'd): Silco finds out about Singed's research somehow and they meet up. Silco knows that Chemtech is no longer an advantage for the Undercity, so he seeks a new solution. Meanwhile, Vander makes his deal with Grayson, and Chemtech weapons on both sides are destroyed.
983 AN: Singed tests his newest Shimmer variant on a rat. He determines that it's now adequate for a human to drink.
This theory does have a few minor holes - Hoskel's line in S1E4 again being one of them, as well as the fact that Silco doesn't consider the possibility of weaponising Hextech until after Jinx steals the crystal - but I find it to be the most intriguing, and could be a compelling way of tying all these stories together.
~~~
Part 4: Wrap-Up
PHEW. We've finally reached the Sump. If you read this entire post, congrats on making it all the way down here! This was over 12k words total so certainly a behemoth to get through; thank you so much for sticking with me <3
I wanted to include one final summary of the timeline, colour-coded to indicate where all this information comes from. I’ve used blue to indicate origins in League of Legends lore, green to indicate Arcane lore (according to the wiki), and red to indicate that I extrapolated the dates myself. In case anyone has trouble distinguishing red and green, I’ve also included an asterisk (*) next to all the reds.
6000-5000 BN: Westward Migration. Humans began to migrate towards the Shuriman Continent. One of the new cities founded was a sea port called Oshra Va’Zaun.
2000-3 BN: Various Wars. Several wars happened during this time; Janna protected Oshra Va’Zaun from every conflict.
676 AN: Heimerdinger is born. He is 307 (Act 1) / 314 (Act 2).
772 AN: The Collapse. The people of Oshra Va’Zaun attempted to crack open an area of the land using Chemtech bombs. The bombs triggered a series of earthquakes that destroyed the isthmus.
790 AN: Piltover is Established. The ruins of Oshra Va’Zaun underwent extensive reconstruction, and the new city of Piltover was built over the Pilt River.
940 AN: Vander is born. He is 43 / 50.
*943 AN: Silco is born. He is 40 / 47.
*Late 950s-Early 960s AN: Smuggling begins. Vander and Silco start their smuggling operation.
959 AN: Jayce is born. He is 24 / 31.
961 AN: Viktor is born. He is 22 / 29.
966 AN: Caitlyn is born. She is 17 / 24.
966-67 AN: Felicia-Vander-Silco scene. A milestone of Zaun's development is celebrated in The Last Drop.
967 AN: Vi is born. She is 16 / 23.
972 AN: Jinx is born. She is 11 / 18.
*978 AN: Silco is betrayed. Beginning of Vander's solo reign and an armistice between Piltover and Zaun.
983 AN: Events of Season 1 Act 1. The Kiramman warehouse is raided, Hextech is invented, and Powder accidentally kills most of her family.
990 AN: Events of Season 1 Act 2. The main Arcane timeline starts here.
I cannot emphasise enough that I put this all together on my own with zero knowledge of League lore going into it, so there are bound to be gaps and inaccuracies somewhere along the way. This is by no means intended as the be-all and end-all of Arcane lore guides, but hopefully there are things in here that someone else will find helpful!
Good luck with your fanworks ventures :-)
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if only i could pull off a convincing harrowhark nonagesimus cosplay for the next lucca comics.....
#quite sensibly one would say: but harrow is 18/19. you're 31#how could you pull it off?#except i don't look a day over 20 lmao so that's okay#the issue is not even the skull makeup (my sister is a beautician and she's VERY good at makeup)#it's the clothes + my hair is brown and long so i'd need a black short-haired wig#and i'm afraid it's too expensive#AND i've never done a cosplay in my whole life. so starting with this one (which is particularly complicated) is maybe not a great idea#alternatively i could pull off a princess leia cosplay quite easily. i even look a bit like (an uglier version of) carrie fisher#mmmmh. does anyone who has experiences in cosplaying have some advice for a newbie? 🤔#val speaks#txt#*edit: actually i'm 30 but i will be 31 next year for the next lucca comics lol
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unironically though i think smt may be one of my current favorite examples of creatively implementing theological concepts into its narratives in a way that completely recontextualizes the roles they play. and i don't necessarily mean in the way that god represents law and lucifer represents chaos which are Nuanced Actually i mean that there's usually god and lucifer but then also a dozen other different names for god and lucifer that are basically the same guy irl but in the context of smt they occupy completely different roles with particular philosophies often all within the same game to the point where you'll have both lucifer and satan and maybe an antichrist/anti-messiah who is neither of the former two people and then god who isn't simply god but YHVH but may also be named the creator but who is also subordinate to a greater will and none of these closely related culturally distinct takes on the same idea will step on eachother's toes and i think it's such a fun way to approach ideas like this
#i wouldn't say smt is COMPLETELY reinventing the narratives around these concepts or that no other media has ever tried before#but the alternative is the most pastiche take on One God Guy and One Devil Guy#and even individual smt games don't stick to one core concept all the time#some series will have their entire own theology only loosely based on the real thing#i need to find more demon-angel genre shit so i can see how much media actually does try to reinterpret these ideas#i said fuck it and went in the smt direction too and it's genuinely incredibly fun to just throw all these concepts in the ballpit#and pull them out and ask 'now who are they in THIS context'
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So i had a dream last night which wasn't a nightmare and i even remember most of it! which is super exciting. I barely ever remember dreams that are just simply that so this is a fairly rare occasion for me.
It was weird tho
But it was.. i don't even know what it was so let me ramble about it in the tags a bit
#there was this bioluminescent and also biotoxic creature in a city at night#it was bipedal sort of humanoid shaped but with definitive deep sea features#it had that transparent skin and flesh and body with bioluminescing highlights#which i have no idea how it worked because the entire dream took place in a city enviroment on very much dry land but it's a dream innit#the face was definitely not human more a jumble of fishy features#it was gorgeous btw in a humanoid monster sort of fascinating way#it had this weird feel to it that it's something very old that should not be here now.. some sort of reminiscence of a bygone era#i might try to draw it but i don't know how successful i'd be to be honest#anyway so i was part of a group (don't know what kind exactly) and i never seen any of them i just knew they existed#and there was this innate knowledge that the creature was kind of hunting or more like luring us but we also were hunting it#i don't know if it did something to us before or we just had this unexplainable pull towards it but we definitely were fixated on it#and it was supposed to be a big threat even just by existing and walking around but also would have been bad if it was dead#but i don't know why was it so bad because the “toxicity” of the creature wasn't lethal it just made you stuck in a blissful delirious stat#just by being too close to it and which in most cases would fade when it moved away so the other alternative felt way worse#cuz if it would die something else would have gotten loose which would have been worse than the delirium#it was some sort of unstoppable deadly madness i think.. at least that was what i felt the dream eluded to#and i think we wanted to neutralize it somehow but we had no idea how to avoid disaster that surely would come if it dies#but it would have also revitalize nature on a basically divine scale by giving it's body back to it so there was this dilemma the whole tim#but none of us would have any answers so we just followed this inner draw regardless of the uncertainty#and the entire dream was basically us lureing the creature somewhere but simultaniously it was somehow luring us in as wel#to the same spot#it was a vast moonlit fieald outside of city bounds surrounded with tall dark trees and the sky was littered with stars#and a sharp cliff to one side#so we arrived there and we were standing on opposite sides and look towards each other#but looking into the creatures eyes literally woke me up#there was a noise it made and i know i understood it as words inside the dream but i can't remember what it was after waking just the noise#and that was it#it wasn't long i think tho it felt that way
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thanks!! i spend probably too much time thinking anthropological thoughts on star wars.
from how we know the kaminoans messed around with their own genetic structure to survive the floods that buried their planet, i'm leaning toward them being able to change sex when necessary, since it would be a very handy adaptation for survival. though this would be something that was intrinsic to the species prior to that flooding, and in their tinkering they turned it into a process that can be purposefully induced a limited amount of times (it becomes limited because they make it 'on-demand', so to speak, probably by an rna virus or something similar). if they're even a species that reproduces sexually any more. their genetic code is probably eugenic-ed up the wazoo. they might be exclusively tubies themselves, just not clones (we know they did some sort of genetic engineering on at least one of their own from the bora vio facility).
on further thought, they probably engineered the clones to be sterile (i'm ignoring you, republic commando, or allowing that it was something introduced after the null-classes) because if they reproduce, hey! that's half of the kaminoans' property in that kid. they just downloaded half of that clone trooper into a whole new person! that's probably illegal, since they 'own' the jango fett genome. this induced sterility plus kaminoan sexes being mutable (something the clones may have experienced first hand with meeting one kaminoan as male and then as female or vice-versa) might lead to more open-mindedness about trans clones, though the kaminoans probably had a few moments of '... oh, humans can't do that on their own' and then some of them just shrugged and went 'sure we can help with that' while others were probably 'but the purity of the genome does not allow this! this is a bad product and bad for our business!' and then passed it off to whoever they/jango hired to be in charge of the clone health class (okay dr. mij can stay. he seems like he'd be cool with this) because we all know jango would have just shrugged and told them to do what they wanted with the clones.
they probably don't see the bee-like gender system as a gender system until after they start leaving and coming back to kamino, because that's probably the first time they realize that there's something different to the way they conceptualize things (unless they're in a unit with a trans clone. then they probably have a more expanded idea, but even that's still seen through the lens of them being identical men to start off with. the units with female trainers probably have a higher rate of trans clones simply by being exposed to the concept of an alternative from their birth-gender). which might be where the differentiation between command class, arc class, etc. become more obvious on a level that wasn't possible when they were all in the same location. they probably wonder about if they should categorize based on each clone-body-type (a 'wrecker' type vs. the 'cody/rex/etc' average type) or other differences, as well.
One day I need to figure out what precisely the hell the clones' ideas of gender are. Because, considering their upbringing that shit would be fascinating. In this essay
#keeping up with the skywalkers#i mean star wars has the neti. they gave a tree breasts!#they also gave various supposedly reptile species breasts or pregnant bellies despite saying they lay eggs
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NGL I think one of my least favorite "gotchas" that I see/get while critiquing stories is "so how would you fix it? oh so you don't have an idea of how to rewrite the story to make it better? oh so basically you're just complaining that you don't like it and don't have actual critique."
Buddy.
Sometimes the reason I don't have a "solution" to how the author should've rewritten their story to be better, is because I'm not privy to the author's thought process, what their alternate story ideas were, what they talked about with their editor, what they might've been forced to do by deadlines, or even what they might've thought they were writing towards at first but then later changed the trajectory of their story to be about something else.
It's all well and good for me to say something like, idk, "I think Character A should've gotten more narrative focus because their story could have helped fix XYZ Plot Hole," but it could very well be that the author never intended for Character A to be a prominent character (just a secondary or tertiary character). Maybe using Character A to solve one Plot Hole would've gone against the writer's plans because then it would open up a different plot hole for something else they had planned later in the story. If it's an ongoing story, maybe something I see as a "plot hole" is actually a deliberate mystery that the creator left open to write about later-- or maybe the plot hole is because there was a deadline crunch and the author had to drop a certain character/plot point/etc because they couldn't fit it into the story any more. Maybe having Character A be a more prominent part of the story is just based on MY personal tastes and what I would want to write in MY version of the story, but completely clashes with the characters/conflicts the author wanted to focus on.
Because yes, there are some story critiques that are as simple as "part A doesn't make sense, you could just fix it by doing B", but there are also some story critiques where suggesting a viable "solution" would require BEING the author or someone involved in the production of the story to understand what limitations or plans were involved in the selection of that flawed plot point. There are also some story critiques where even if there is a "problem" and my critique offers a "solution," there could be another "solution" or even dozens that do just as good of a job fixing the issue, but involve vastly different characters, plot ideas, so on and so forth.
Being a good critic isn't (just) about going "the story would've been better if X happened" because the story is ultimately in control of the author and their vision, and without knowing what the author's vision was (something that you almost exclusively know if you're 1. the author or 2. their beta reader), it's impossible to definitively say "this plot point should've been cut/[completely different thing] should've happened instead" because THAT is the point at which you're complaining, not critiquing. I would argue that in some cases, trying to "fix" a story yourself actually makes your critique worse, not better, because it ends up being a case of you simply imposing your artistic vision over the author's to say "I think it would've been better this way."
At least if you just say "this part of the story was flawed because XYZ" without saying "it should have been ABC instead", then you're stating your grievances with the story without being presumptuous enough to assume that YOUR version of the story would fit the author's original vision, or the constraints they were working under, or the other versions of the story that they were debating over at the time before ultimately settling on one version (even if flawed).
There's a point at which "this plot is flawed, that should've happened instead" is just fix-it fan fiction and not actual critique that could help the writer write their story in a way that fits their vision.
#squiggposting#discourse#i think the closest you can get to definitively saying 'the author should've done X instead'#would be something like JRO and the handbooks he recently released where he actually revealed alternate plot ideas#or like what the reasoning was behind different plot points. as well as what he did and didn't include and why#because THEN with a more clear understanding of the behind the scenes/what the author wanted to achieve#THEN you would have more information to be able to say 'this alternative storyline would've solved this plot hole'#or to even say 'actually those alternate ideas weren't as good and picking the canon flawed plot made a better story'#like for god's sake ppl apparently don't understand that art and storytelling and creativity are subjective#sometimes if i don't have a solution it's not bc my critique is invalid. it's bc there's multiple ways to fix it#and i'm not the author so idk which way of fixing the story would best suit their intentions/purposes/limitations#despite what snobs seem to think it's very possible for you to say 'this is flawed' and not know what the fix for it is#it's like how you can eat restaurant food and go 'something about this tastes bland'#w/o having to know what ingredients went into the recipe or how it's supposed to taste#and in that case unless you literally know the recipe or are a chef you would come off as a dick#if you tried to dictate to the kitchen what they did wrong and how to fix it#for some reason story critics are terrified of ambiguity and uncertainty and subjectivity and idk why#it is very easy and not intellectually wrong for a person to say 'this is flawed' and not have a solution for how to fix it
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i still have so many questions about the ff7 remake story. why did aerith even have knowledge of the future in remake to begin with? from a watsonion perspective, why does she lose that knowledge after the end of remake when sephiroth doesn't? (i'm fully aware the doylist reason is that having a character who knows the future would totally break the plot but i'm still curious if there's more to what they were doing with aerith's remake character or if this is it). what was her motivation to encourage the party to fight the whispers in the original game when she knew the party would defeat sephiroth in the end if events followed fate? was it simply that she wanted the chance to live? because that makes me want to lie down and cry!!!!
#blahs#ff7#rebirth spoilers#sephiroth's whole “so must you” line to aerith about accepting her fate seems to imply he's saying she was resisting it#and that the aerith we see in cloud's dream reality is the aerith from remake with all her knowledge of the future#and her pushing cloud out of the dream is her accepting her death?#which makes me want to die!!!!!#it also seems implied by sephiroth that remake!aerith went and hid away in the alternate reality as a way to run from her fate??#idk i might have to go back and watch things again#but if so perhaps that answers my question about why aerith loses her future knowledge#i do dig it a lot bc i have always been a staunch Aerith Wanted To Live Believer#i dislike the interpretation that in og ff7 she knew she would die and it was a noble sacrifice. i think that diminishes the tragedy#so the idea that she actively resisted it when given the chance even if she eventually had to accept the reality of death makes me very !!!#like it breaks my heart but it's in line with my interpretation of her character#anyway. i'm vomiting all this to my tumblr audience of People Who Don't Care About FF7 bc my bestie's asleep so i can't talk to her about i#tumblrinas please play ff7 i promise it's so good it's some of my favourite character writing in a game ever for real
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She perks up at the mention of cosplays, remembering a conversation they'd had a while ago. The very same conversation where they'd ended up having that sleepover, and started dating. And she gets an idea.
"It'd definitely be fun! Plus, if you've got the Rosalina outfit, I could just dress up as Daisy to match with you! I ditch those boring plumbers and let Peasley handle Luigi, and fall in love with a super hot galaxy goddess!"
She laughs, imagining herself telling the tale of this Alternate Universe to fellow con-goers, and seeing the reactions range from running with the story, to being utterly baffled. Maybe even annoyed, but she and Ame could always cast a curse on them, so that would still be amusing.
She pulls away for a moment to grab her purse, attaching the Kuromi keychain to it before throwing it over her shoulder.
"But well, if Princess Ame-chan really wants to steal me away for the day... why don't we take this party back to your place, hmm~?"
. . .
By the time the two of them arrive at Ame's apartment, Grayson's sitter has thankfully already arrived to take her boy off her hands. Now, nothing and nobody could distract her from Ame.
She can tell Ame's been eager to have her to herself, thanks to her insisting she cut the stream early, and her flickering of the lights growing rapid. Truth be told, Harley was kind of relieved Ame came when she did, considering the fatigue of streaming since early in the morning had started to take a toll on her. Even if it was fun, full of party and trivia games with friends.
She steps inside, duffel bag full of the same supplies, snacks, and some overnight clothes as the last time she was here. She stretches with a loud whine, cracking her back as she huffs.
"Hooooh, what a day... Feels like I'm coming home after work, but infinitely better because I wasn't bored to tears."
She sits back and relaxes on Ame's couch, already getting comfortable. Though, she ends up throwing any extra mess she finds into a trash can nearby.
"Y'know, when your birthday rolls around, you're gonna wake up to a whole new apartment. Spick and span, and I'll be wearing the sickest costume imaginable. And you'll go 'woooow, Harleyy, you're so sweet! My knight in shining armor deserves a rewaaaard~' and then those nerds will go hungry for the rest of the week!"
She teases, imitating Ame's voice.
Harley snorts at Ame's comment. She really does know me so well, huh?
"Well, duh. It's my birthday, so if I wanna postpone the stream, I can always use birthday privileges. Besides, I've already been going for 12 hours anyway."
She sighs, nuzzling into Ame's neck. "You're a better birthday present than any of those losers combined."
She was only making a lighthearted jab at her followers, which they've long come to expect considering her status as a Digital Demon, but the sentiment about Ame was genuine. She's shown much more of herself to Ame than she has to anyone else over these past couple of weeks. More of her mind, her body, and her heart.
Not that she hasn't been open with her friends and her Aunt, but she loves them in different ways. Ame was just as important to her now, especially with how much the both of them know about each other. They could tear each other apart, a mutually assured destruction that would ruin the both of them in an irreversible way. But neither of them wanted to, and that in and of itself was a miracle.
Both of them were no strangers to sarcasm, laughing at clichéd stories they could never see themselves in. But they were laughing together, weren't they? They could always make their own stories together, ones that served them better.
Making fun of bad movies at the theater, playing arcade games together, walking through the city and visiting the park, going to the Aquarium, having fun at the Amusement Park…
The future was full of endless potential, endless possibilities, endless adventures. And Harley wants to explore as much as she can with Ame.
She's never imagined herself settling down with anyone, because really, who in the world would have the patience, the dedication, the willingness to play along, the ability to keep up, slow her down, or have the openness to spend on her? Who would want to? And yet here Ame is, with a gift for her. It was small, something she probably bought last minute, because Harley didn't tell her when her birthday was. The fact that Ame went out of her way for her, especially when compared to Ame lacking the motivation to clean her own house… it's special.
She gasps once she opens the gift, marveling at the small key chains Ame had gotten for her. In that signature Jirai Kei style she'd come to associate with Ame, though it was hardly a bad thing.
In fact, when she'd see outfits relating to it come up on her feed, she'd saved them as something to show to Ame later. It makes her feel warm, imagining Ame's delighted expression at what she could wear for her next outing.
Matching key chains, a symbol of the two of them being inseparable, proudly wearing the fact that they're together without risking Ame's career. In a way, it was genius. Secretive, but not ashamed.
She smiles, full of fondness, and a feeling that leaves her holding her arms behind her back. Bashful, as she holds onto both of the chains. Love.
"I want Kuromi." She finally says, taking one of the key chains. "She reminds me of you, so I wanna look at her whenever I can't look at you, or I miss you. Not that she could ever beat the real deal, but… yeah."
She then steps forward, pulling in Ame for a kiss as she puts the My Melody key chain in her hands.
"Plus, if I'm gonna live rent free in your head, I gotta be pretty in pink, yeah?"
#ic#needyraincandy u#honestly it isn't the first time harley's done matchies BUT. it is the first time she's doing it#with her girlfriend. and that's special <3#i tend to picture harley as something along the lines of rokku gyaru#also ame better be prepared for harley to start bothering her a lot more often LOL
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