#i discovered this game when only 3 or so books of the initial routes were out and then forgot about it for almost 5 years
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would you trust a gemini? what about TWO geminis??
#the arcana game#the arcana#asra alzanar#faust the arcana#my art#i discovered this game when only 3 or so books of the initial routes were out and then forgot about it for almost 5 years#and then when i came back to see how things were going it was the aftermatch of THE CHAOS. so yeah i am late to the party lmao#still. rediscovering it last year did things to me (plagued by the realization that i am AND am not the person i was 5 years ago)
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Alright, I'll bite. What sort of King is Eret here? And what manner of monster?
Sorry this took so long! I had too much fun writing this post and it’s super long now. Oops.
(I made a couple of posts about a Dream SMP Undertale AU)
If you’re good at reading between the lines this post contains major spoilers for Undertale. I know the game has been out for ages, but if you care, block the tag "Dream SMP Undetale AU"
IRL Eret is very fond of ferrets and flamingos, and they're very cool animals, but they aren’t that intimidating for a monster design. But Eret also likes bears (their stuffed bear Ted is their unofficial channel mascot) and that's definitely boss-monster material. So I think Eret would be a bear monster of some kind, just for the sheer intimidation factor.
I think Eret would be a good king, policy-wise. They'd do their best to bring hope to the Underground, and they wouldn't be the one collecting human souls in this AU, that's someone else who is well-known for killing people (: As for how people perceive them, and how they got there... Welllll...
Eret wasn't the first King, that title goes to Wilbur, who was the King when the War of Humans And Monsters happened. Eret was loyal back then, but that loyalty wavered when the monsters lost the war, and it fell apart when the realities of living underground made the other monsters restless and bitter. Many people blamed Wilbur for losing. Eret did too, and became very outspoken against him.
Dream took advantage of Eret's anger, poisoning his mind and feeding his resentment, and encouraged them to challenge Wilbur to a duel for the crown, telling them they'd be a much better king than he is. (: Eret challenged Wilbur, but the duel was not to the death, it was points based, though of course with all duels the chance of death is there. Eret won without killing him, though, and Wilbur gave them the crown. He was naturally extremely upset about being dethroned, but otherwise everything was fine.
Until Wilbur ended up murdered the next day. The first suspect was Eret but there was no actual evidence who the culprit was, since monsters turn to dust after death and there weren't any witnesses. Eret's reputation is damaged, faith in their leadership shaken.
The Player arrives in Cogchamp (the Ruins) after their initial meeting with Dream is interrupted by Fundy before Dream can kill them. Fundy tries to talk to him, but he just runs away, claiming that the situation is "too awkward." The player learns that Fundy is living there to escape the emotional turmoil of losing his father and his doubts that Eret isn't as innocent as he claims. Fundy misses Eret very much, wondering if they were alright after he left, and saying that he wants to go fishing with them when he goes back, like he and Wilbur used to.
Fundy gives us some lore about Dream. Fundy stopped being friends with him after Dream got very suddenly "too Weirdchamp" about everything. Fundy says he's seen Dream with a human who fell down before, but he never saw the human again, even though he looked all over. Dream denied it when he asked.
Fundy also fills the role of acquainting the Player with game mechanics, though he's much more chaotic and prankish, and the Player becomes his friend. He tries to prevent the Player from leaving Cogchamp because he's lonely, but ultimately relents because he knows he can’t bring himself to hurt someone who was nice to him. Unless it's a Genocide Route, in which Fundy doesn't try to fight the Player, and instead flees to the rest of the Underground, to warn Eret and the other monsters. </3
But this post is about Eret, I'm getting sidetracked here.
Everyone else's reactions to current events is mixed. Some monsters like Hbomb and Puffy stubbornly believe that Eret didn’t kill Wilbur, others like Purpled are just upset that they felt the need to overthrow him in the first place. The Sleepy Bois want them dead for killing their family, and are planning to assassinate them.
Niki is the closest to Eret, and talks about them the most. She talks about how they were her emotional rock during the War, and that though they're still good friends, she's seen less and less of them lately, and they don't smile as much anymore.
Despite how things turned out, Eret still tries their best to be a good King, and bring people hope. Whenever the Player goes to a new area and finds a new box for items, they always find a piece of "you matter <3 - Eret" item inside that grants temporary defense. Eret also built a lot of important public facilities in the Underground outside of Cogchamp, like a museum in which the Player learns of Wilbur’s heroism in the War of Humans And Monsters. They also built several bridges and an aquarium for monsters in Waterfall (because of the water level problems Waterfall is having).
Much like Asgore, the Player's opinion of Eret is based entirely on what others have to say about them. The Player might feel strongly that they're too nice to have done something like this, and something else is going on, or that Eret definitely could have killed Wilbur and the Sleepy Bois are right to seek justice for a wrong that has been committed.
Boss Battles:
For Eret's boss fight in the Genocide Route... Oh boy.
Eret’s fight isn't as difficult as Technoblade’s would be, but it’s difficult because you can't damage Eret in the beginning. In spite of Eret's protests, Niki comes to try to protect them, shielding Eret from all damage until you kill her. Then Eret goes into a sorrow-fueled rage and enters into "No-one Knows" mode, removing their sunglasses. They use their last words to beg the Player to find enough mercy in their heart to Spare Fundy.
The last person the Player kills in the Genocide run is indeed Fundy, who Eret was hiding in the Castle. It's not a fight, it's just murder. It's very sad.
Before the boss fight in the Neutral Route, we're privy to a conversation between Eret and Ghostbur, in which Ghostbur comes to visit the castle. Eret tells Ghostbur they're sorry for everything they've done, and that taking his place was the biggest mistake of their life. Ghostbur claims other people say they killed him, and asks if Eret did. Eret avoids the question, stating that they've already told Wilbur the truth about what happened many times, there's no point if he can’t remember. Ghostbur presses the question, stating that even if he'll forget later, he'd like to know, because he does remember being Eret's friend, and he's worried about them. The Player is noticed before Eret can answer him.
Eret fights the Player alone. Eret admits to the Player that they should probably be a good sport and just die, they don’t want to hurt a child, but they know the Player needs their soul to leave, and they're too afraid of death not to try and fight.
When they lose, they lament that things turned out this way because they thought they could do a better job than Wilbur, and that they can't seem to do anything right as a King or a mentor to Fundy. They try to give up their soul to the Player, who spares them.
Only for Dream to kill them, steal the soul, and destroy it. Because he's Dream. Dream also reveals to the Player that he was the one who killed Wilbur, because the underground is boring and he needs entertainment. He's been collecting human souls, not to destroy the barrier with, but to become God. Dream goes Photoshop Flowey Mode and fights the Player.
Pacifist Route:
After completing the Neutral route and starting the Pacifist Route, the Player is pointed in toward Eret's castle basement by Dream. The Player discovers a Necromancy Lair (a creepy equivalent to the True Lab in Dr. Alphy's house) with the Wilbur resurrection shrine in it. Once the Player finds the scattered pages torn out of Eret’s diary, it's revealed that Eret suspects Dream killed Wilbur, but they have no proof. The diary talks about how Ghostbur was the result of a secret project by Eret, their failure to revive Wilbur. Their diary also informs us that Dream often comes to torment them about this, taunting them about they'd just made things worse. Eret questions whether or not to step down as King, but wonders who would be able to take responsibility, since Prince Fundy is missing.
The Player also finds a book by someone named "Callahan" about dreamon summoning that Eret was researching (and deemed too dangerous to use, due to the warnings within).
In the final fight against Dream, the Player can Save Eret by giving them pink wool, and reminding them that they matter to Fundy, Niki and the Player.
At the end of the Pacifist run, Eret and Fundy reconcile. Eret crowns Fundy King, and declares that this is how it should have been from the beginning. IDK if Wilbur is revived or not, depends on how bittersweet of an ending I want, maybe Ghostbur just has their memories restored without bringing them back to life? But during the end credits, the three of them can be seen fishing together.
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(1 of 3) Mittens, I know you're more of a 'what is on the show' than the 'what is around the show' but I was wondering if you had some more resources or information regarding something; i keep seeing here and there people talking about the show that Cas took on Anna's role (that Anna was supposed to become more important/the angelic guide/the love interest but because of the better chemistry the writers switched the roles around and "gave" cas what was to be Anna's role)
(2 of 3) That seems to be a common statement coming from a lot of fans/meta writers. I know I have parroted that as fact in my early days in the fandom as well. But when I actually went looking for actual sources for that theory, I came up empty. I find lots of people talking about it as given fact/gospel truth, but nothing for direct sources. It’s not in the Nicholas Knight season books, I haven’t seen any interviews or magazines that have TPTB talking about that.
(3 of 3) Admittedly I only got into the fandom in the s12/s13 time period, so missed so much of the early meta and interviews and things and it’s possible my Google-Fu has failed in finding where there is clearly sources for this. So, do you know if there is any veracity of this refrain that “Cas took the role they had originally planned for Anna’ theory? Thank you!
First off, HI! :D
Second, you’re correct. I think at this point it’s some awful game of telephone, that somewhere down the line there was a post detailing how the narrative actually handled it with a sort of tl;dr-- Anna was originally created to be a sort of “information key” for the Winchesters, a guide to open up their understanding of Angels via one that had also experienced humanity first hand, you know? But instead of giving her that role, THEY ALREADY HAD MULTIPLE EPISODES WITH CASTIEL and by the time Anna appeared, FANS HAD ALREADY BONDED TO CAS, and rather than expanding Anna’s role and killing off Castiel (whose only purpose at first was to rescue Dean from Hell and ensure the Winchesters participated in what Heaven needed them to do...), they chose instead to expand Cas’s role as an already established character via Anna’s introduction.
Anna WAS ALREADY ENTRENCHED IN HUMANITY HERSELF. But Cas? They could send Cas on a similar journey of discovery, and demonstrate that process of an angel truly falling in love with humanity, showing us how he came to the realization that heaven was corrupt, his mission had been corrupt.
Anna... could never have been THAT.
The show would’ve been fundamentally different if they’d actually killed Cas off and installed Anna as their guide to Heaven Stuff. It would’ve been a lot more “telling them how bad Heaven was” or “how controlling it was” or whatever, and way less struggle to understand and overcome. Even if she remained human, she would’ve been an information dispensing machine in ways that Cas could NOT be without having endured a similar journey for himself. And that.. would’ve been boring and preachy and weird.
And they decided VERY EARLY in the writing of s4 that Misha as an actor and Cas as a character, and his exploration and education about humanity and heaven was the story they wanted to tell. So if anything, Anna was merely one of the keys that unlocked that potential for Cas. I don’t even know if Anna wasn’t created SPECIFICALLY TO SERVE THIS FUNCTION FOR CAS. But that seems most likely to me.
Like... they decided that they would expand the character of Castiel to allow us to learn about angels, about Heaven, and the profound lack of understanding the angels harbored about Free Will and Love and Humanity. But they needed him to begin questioning his orders, to start opening some of those “doorways to doubt” that would allow him to feel emotions. And angels, as they were created, weren’t supposed to be able to do that. So THEN they created Anna to demonstrate that, while excruciatingly painful, and one of the “worst things” an angel could do according to Heaven, an angel COULD become human, could experience these human things, and actually CHANGE. That was her function. I don’t feel that she ever had any other intended role in the story than to show Cas that there might be another way, a bigger truth, that he had to discover for himself.
If Anna had remained and Cas had died, *we the audience* would never have seen this process for ourselves. There wouldn’t have been any struggle over it. It would’ve been an entirely different story. Unless Cas had instantly and unproblematically chosen to become human, or to throw in his lot with Dean after 4.10, there was no way for him to take over Anna’s story. Though there had been potential for Anna to have taken a bigger role in the narrative if they’d decided to go that route after Cas’s initial run on the show as “Heavenly Advisor on Angel Stuff to the Winchesters.” But by the time Anna ever even showed up, the writers had already decided they were Team Cas, and I don’t think there was ever really a serious consideration to replace him with her.
And like... that’s not how stories work, either. They’d already established Cas as a character in 4.01. Anna’s introduction was in 4.09. If anything, they may have briefly considered giving a bigger role to Anna, but it would’ve defeated the point of a lot of storytelling they’d already done building up Cas to the point they’d already chosen to take him, even by 4.09. Cas was already being Demoted By Heaven in favor of Uriel, who was much more willing to press Heaven’s agenda than Cas was. Or at the very least, as of 4.07-- an episode where Uriel was only there supposedly as a “specialist” to handle the specific task (or threat of the task) of smiting the whole town-- Uriel was installed to keep an eye on Cas and Cas was no longer ordered to interact with the Winchesters without “supervision.” And supervision that came with the “specialist in smiting” level of threat attached to it.
Cas was already beginning to doubt, to waver on the plans, and Anna just helped push him over the edge by 14.16 (and unmasked Uriel’s duplicity and Heaven’s unreliability). So. Once those earlier episodes had already been written and in process of being filmed, there was no erasing that story they’d already started telling.
tl;dr: they didn’t “give anna’s role to cas,” they created anna to show him the potential of humanity, and unlock the possibility for him to go on this journey we’ve been watching for the last 12 years. I have no idea (despite having been around a bit longer than you, but still only lurking in fandom meta spaces since s7) how that has morphed in fan dialogue into something that makes so little sense as to break reality... >.>
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My Reincarnation Isekai Villainess Rec List
So. I’ve gone and found myself in Isekai/Reincarnation/Villainess hell. For those who don’t know Isekai is a genre in which character(s) are transported to a different world. Initially you might be thinking “oh, she’s gonna share a both a series like Sword Art Online.” Oh no. You have underestimated the amount of taste I have. By which I mean I have none but that SOA is a taste I’m not here for.
Now a very specific sub-genre of that is the reincarnation one, particularly in which a character is reborn as a character from one of their favorite books or games from their previous, modern life. An even more specific sub-genre of that one is in which the MC is reborn as a villainess from that book or game, thus creating a bit of a challenge as villainesses usually are destined to die in the source material.
So! Here are my favorites, many of which are all 3 but some combine one or two of the above tropes. It’s my list so I do what I want. And most of my faves have a shojo genre tag, or at least a romance tag, because that’s where all the good stuff is:
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Survive as the Hero’s Wife by Nokki
Canaria is reincarnated as the villainess of a popular cliche novel. Based on the novel, she is destined to be executed but can she prevent this from happening before it’s too late?
Why *I* like it: So this one was the one that really got me into the villainess reincarnation isekai genre! And it remains the top of my list. The huge draw for me in this one is that I actually really like the main couple! Like not even just lukewarm, I really like it! I’d read fic for it, if that existed. A lot of the villainess genre tend to portray the original heroine as vapid, unworthy of their status of heroine, or the actual villainess but in this case Gracie just turns out to be just an amazing strong woman who doesn’t actually need a man. (In fact I ship the three together full stop tbh lol). In fact, it’s a subplot that Gracie realizes (because of MC’s words) that if she wants to inherit her father’s title even though the law says a woman cannot... That she just should strive to change the law rather than be a tool with no use outside of marriage. And not to spoil anything, but she will definitely do just that.
And since I’m mainly finishing the rough draft of this list out of absolute RAGE at being made fun of for being into this genre.... A compilation of the main love interest, Cesar, because he’s absolutely beautiful. Look at those eyes! He’s such a great example of the sullen, dark love interest because he’s not those things when he’s with his wife, the MC!!! He’s so soft for her. And the whole point is that the love interest shows a different side to their lover right??
And like the great thing is Canaria, the MC, totally doesn’t notice for the longest time. She read the novel in her previous life so she’s *convinced* that one day Cesar will fall for the novel’s original leading woman, and she makes plans accordingly throughout their early days of their marriage. She completely hadn’t thought about the fact that since she’s not being a villainess this time around and not abusing him and everyone around her, and makes friends with Cesar... Like of course the course of events change. It utterly baffles Cesar when his wife keeps bringing up divorce because he’s so completely in love with her and you just gotta eat that shit up with a spoon because it’s so good and perfect drama but also funny.
There’s even a Halloween chapter where everyone wears costumes and basically I believe I was pandered to specifically.
Tbh, the arc going atm is sorta losing my interest but that’s because there’s political intrigue and I’m like just here for the romance lmao. So someone looking for substance and not just fluff might be more pleased than I. But it’s still on-going so. It’s just all in all a fun and great introduction to the genre imo.
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I Reincarnated into an Otome Game as a Villainess With Only Destruction Flags by Hidaka Nami (Art) and Yamaguchi Satoru (Story)
Eight-year-old Katarina Claes is the only daughter of a duke, living her life peacefully and without incident until she hits her head on a rock... and then remembers that she is not actually the duke's daughter. She used to be an otaku who died on her way to school after spending the entire previous night playing Fortune Lover, her favorite otome game. After noticing that her current surroundings seem oddly familiar, she is shocked to discover that she has been reincarnated into the world of Fortune Lover as the villainess.
The villainess in the game usually winds up dead or exiled, so Katarina decides to use her knowledge of the game and its routes to avoid any bad situations. But is it even possible for the villainess to reach a good ending?
Why *I* like it: Ok ok ok, lol. So this one is probably one of the most well-known of the villainess reincarnation isekai genre atm! Particularly because of the anime currently running. And for good reason... the MC is so brilliantly stupid in the best of ways. While she plots on how to escape her fate of being killed or exiled by learning to sword fight and how to garden, she’s more or less seduced every capture target in this dating game... AND all the female rivals to boot AND heroine. The thing is that she is completely unaware and continues training for the day she is inevitably killed or exiled, as per the game’s original ending.
It’s just a silly, fun series and all the women’s feelings for her are taken about as seriously as all the guys’... Which isn’t much because absolutely no one really has a chance of getting this woman to understand they are all madly in love with her. Not a series to take seriously which is part of it’s charm, but it retains a lot of heart especially when it comes to the MC Katarina (affectionally called Bakarina by fandom) remembering her friend and family from her past life.
This series also has a manga spin-off about what if she’d been reincarnated while already in high school and bullying the heroine instead of a child... So basically she’s in hard mode, and yet she still succeeds in getting even more people into her little harem she has for herself.
Whether you chose to watch the anime or the manga (or the LN, which I haven’t got to) you can’t go wrong.
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It Seems Like I Got Reincarnated Into The World of a Yandere Otome Game by Hanaki, Momiji (Story) and Setsuri (Art)
As a precocious child, Lycoris suffers from a strange sense of deja vu. On the day her father told her about her fiancé, she realizes that her fiancé was a character from an otome game she once played in a previous life.
“I am the heroine’s rival from the game?
And in the bad ending, I get stabbed to death?
What a joke.”
A story in which the protagonist is determined to avoid a yandere situation.
Why *I* like it: Hear me out! I know what you’re thinking... Yanderes??? But here’s the thing... Just by the MC being kind and getting 2 of the “yandere” characters out of abusive environments, they no longer end up as yanderes as they grow up. They aren’t those tropes any more! While the characters remain protective, they aren’t possessive and are happy to see MC branch out, if a little lonely. And the yandere that remain aren’t treated as hot, but annoying. So like sorry to disappoint if you think yanderes are hot but this isn’t the series for you.
Additionally, unlike other series of this trope, the MC is pretty quick to realize she just needs to trust her lover, that he will not turn on her and kill her as he did in the game nor will he fall for the heroine instead of her. It’s somewhat refreshing, as a huge part of the trope is the MC typically doesn’t realize until it’s spelled out that by not acting as a villain.... the rest of the characters don’t want to harm them... And might even have fallen in love with them.
Another fun aspect is how MC doesn’t remember things immediately, but only remembers things from her past life (and of how the game went) until it comes up. Additionally, she wonders some interesting things that aren’t even mentioned in other series like... What if she’s destined to be exactly like the game character? Will she be forced to be exactly like her? It’s a fun exploration of some common reincarnation isekai villainess tropes if you have experience with the genre!
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Ascendance of a Bookworm by Shiina You (Art) and Kazuki Miya (Story)
A book-loving student and soon to be librarian ends up crushed to death by the pile of books during an earthquakes and wakes up as a five year old girl named Main in another world where books are scarce only available to the elite. Main, retaining her memories of her past life, decides to create and print her own books so she can read again.
Why *I* like it: So here is we depart from solely the villainess sub-genre (but only briefly!) Because there is another sub-genre of reincarnation isekai and that’s in which the MC uses the things they learned on our planet earth to re-invent things like shampoo and the printing press. And no other isekai does it better than Ascendance of a Bookworm imo. Main’s love for books leads her to recreating things she took for granted on Earth and starts selling them from a young age... Which might just end up saving her life as she ends up having a terminal disease that ordinarily she’d only be able to survive by being a slave to a noble... But by selling her products she has a chance to save herself!!! And the products she creates are available to commoners, not just the nobles who of course make it impossible for the poor to have nice things.
Additionally, a majority of this trope centers around nobles and royalty (and all the best ones are historical settings)... The fun thing about this one is that it actually centers around a povert stricken family. It’s a good break from the noble hierarchy within most isekai.
Finally, this series is the one that hits most closely to my feelings if I were to be reincarnated in another world... Which is to cry at the realization that I will never finish any of the on-going books and manga I had going on. That’s absolute hell, I don’t know how any of these MCs deal!! ;_;
btw there is an anime and manga both. Also LN but tbh almost all of these have LN.
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Isekai Omotenashi Gohan by Shinobumaru (Story) and Medamayaki (Art)
Akane, an ordinary office lady, gets summoned to a different world along with her younger sister and pet dog. There, she ends up treating rare guests one after another with hospitality through meals!! Can she satisfy the citizens of a different world with home cooking...?!
Why *I* like it: Continuing our brief deviation from the villainess trope, Isekai Omotenashi Gohan is my favorite example of another subgenre of isekai - one without reincarnation - but one in which a “hero” is transmigrated to another world to save it... The problem? Oppsie, 2 people were taken. Sometimes in this sub-genre there is a question who the true savior is but in Isekai Omotenashi Gohan’s case they figure that out pretty quickly. They quickly figure out the MC’s younger sister is the savior. At first the older sister (Akane) is set aside as unimportant... But her sister only wants to eat the food her sister makes and it quickly becomes obvious that Akane’s role is important.
Akane makes lots of allies and friends by sharing the food from Japan and of course has a very subtle romance going on with her guard. But honestly I just enjoy this series as a person that likes food manga, like that’s it lmao, so much so that don’t be surprised when I make a best food manga list and yeah sorry Food Wars won’t be on it.
But fr, even if you don’t love the food manga genre try it!! It’s a sweet series and mixes domestic with fantasy in a great way. Plus only a few series are complete, with the rest being on-going, so if you want a complete and finished series try this one!
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The Duke's Fiancee, Why She Had to Go to the Duke by Milcha (Story) and Golae (Art)
When Park Eunha dies in modern-day Korea, she awakens in the body of Raeliana McMillan, the eldest daughter of a nouveaux riche baron. However, this is no ordinary world; it's the exact same one as a novel she once read. Beloved by her family, it would seem as though she is in a fairy tale. But Raeliana is far from the main character—she is a mere plot device, whose murder at the hands of her fiancé instigates the entire story.
Raeliana has no intention to accept her fate quietly. She sets her eyes on someone in a position of great power—the vieux riche male protagonist Duke Noah Volstaire Wynknight—aiming to completely change the original story. Using her knowledge of future events, Raeliana offers information to Noah on the condition that he acts as her fake fiancé, but the Duke's two-faced nature throws a wrench in her plans!
Why *I* like it: This one is a fun one!! It really plays with different concepts that don’t often get explored in reincarnation isekai like where did the original consciousness of the character the MC became go??? Because MC only remembers her life on earth and is otherwise treated as though she has amnesia.... But is it amnesia? Is she another person entirely?
Also the humor is... great. Listen I refuse to give the best joke in the series just to make you read it but... the series is worth it just for this running joke.
Of course the romance is good too. The dude is kinda an asshole but she gives as good as he dishes out and it quickly becomes flirting anyway. I don’t want to say too much and give any thing away... but s’good!
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Who Made Me a Princess? by Plutus (Story) and Spoon (Art)
The beautiful Athanasia was killed at the hands of her own biological father, Claude de Alger Obelia, the cold-blooded emperor! It’s just a silly bedtime story… until one woman wakes up to suddenly find she’s become that unfortunate princess! She needs a plan to survive her doomed fate, and time is running out. Will she go with Plan A, live as quietly as possible without being noticed by the infamous emperor? Plan B, collect enough money to escape the palace? Or will she be stuck with Plan C, sweet-talking her way into her father’s good graces?!
Why *I* like it: Ok, big sigh. How do I explain the pull ‘Who Made Me A Princess?’ has on me? Now a lot of the pull for many people is how cute the budding father daughter relationship the MC (Athy) has with her dad. But like, her dad is the worst and I want to fight him. On the other hand, most of the fandom hates Jeanette, the MC’s sister who has done literally nothing wrong except make everyone around her miserable but it’s not her fault ok, and I’ll fight the entire fandom in her honor. So it pains me to rec this series knowing that more than likely anyone who picks up this series because of me might have Wrong Opinions and I invite you to tell me just so I can shake my head about another wrong person existing in this world.
Never the less, this series is very cute! All the other series I have recced had the MC remember their past life at early childhood at the earliest, if not as a teenager. Athy? She has the misfortune to remember as a *baby* and it’s exactly as hellish as it sounds for an adult to be stuck growing up as a baby and suffer through the absolute embarrassment of having people feed and wipe her ass.
The MC was an orphan in her previous life and the book that she wakes up in is a shitty book even by her standards but then she really only skimmed it it sounds like that’s what interests me. As Athy makes changes to the original events of the novel and depth is added to the world, I start to wonder if the added depth was in the original novel or if the world had to add its own depth to stand as an actual lived in world?
Additionally, since I made the cover image Athy and her dad you might as well see her with her 2 love interests (and Jeanette!). People need to know who to ship, I get it.
Also I need a moment to appreciate, up close, the beauty of Athy’s eyes. So gorgeous.
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Living as the Tyrant’s Older Sister by Aperta (Story) and Chyobab (Art)
When I opened my eyes, I was inside a fantasy novel world! The beauty I see in front of the mirror is the future tyrant’s older sister, Alicia! She’s not even a protagonist or an antagonist, but a character that doesn’t appear much and gets beheaded by the (upcoming) tyrant little brother. My life is all about escaping that fate from the novel. In the end, I seduced the male lead’s merchant friend who also doesn’t appear much and was about to leave the country with him. How-e-ver. The face of the man who spent the night with me was extraordinary, and was the male lead himself!
Why *I* like it: ……………...keke. Ok so this one is one I like just for the laughs. The love interest is an arrogant asshole, but see… The important detail the summary leaves out is that the MC’s… cousin (?) wrote the book that she woke up in! Moreover she’s the one that told her cousin to change the MC of her novel and make him good at everything and also make him a freak in the sack. Like who is really at fault here??? Lmao. Especially when she goes out intending to seduce a character she remembers being rich from the novel and accidentally bags the MC from the novel, aka the dude who kills her and her brother in the original novel.
In seriousness though, it really is funny. The facial expressions of the MC is just… chefs kiss. She’s got a pretty face but then she makes all these goof ass faces and I love it. If you need any more reason to at least give it a go, just know that at one point the male lead comes to check on her, expecting to find her crying and instead…. Walks in just as she screams FUCK at the top of her lungs and then begins a tirade of very creative curses including "Bitch oompa loompa ass bitch" which how can you not love her? Anyway the face the male lead makes after that has me maintaining that’s the moment he fell in love with her lmao.. but this is not Confirmed so it’s not a spoiler!!
EDIT: as of August 2020, I’ve since dropped this series. It remains on the list since I’d still rec it to people looking for a laugh.
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Seduce the Villain’s Father by bia and dalseul
Upon opening my eyes after a bus accident, I found myself in the fantasy world of a webnovel I enjoyed reading... the only catch is, I reincarnated 20 years before the novel begins! Reborn as Princess Yerenica of the small Lebovny kingdom, I'm determined to change the future in order to prevent the series of unfortunate events that will soon occur!
Why *I* like it: How many times have you yourself had a suuuuuper side character be your favorite in a series and be depressed to see them done dirty? Well MC has a chance to fix that, to save a character that basically one appeared in prologue and basically prevent the birth of the villain character that later kills his own father… by seducing his dad, before he can marry the villainess!!
Yerenica is just adorable in her attempts to thwart the original novel. And like, I have to give her lots of respect for seeing the villainess character and having herself a good moment where she had to consider seducing her instead lmao. She knows when to let well enough alone though so she immediately boards back on the dad train, much to his chagrin because she keeps calling him father……………….. Even though he’s like…. Not a dad yet.
The characters are still relatively early on in their romance, but I have high hopes for it yet!
Edit: As of August 2020, I’ve dropped this series. It remains on this list because I think it’s a cute series and I think anyone who feels really strongly about the main couple will enjoy it.
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Death Is the Only Ending For The Villainess by Gwon Gyeoeul and SUOL
Penelope Eckart reincarnated as the adopted daughter of Duke Eckart and the villainess of a reverse harem dating sim. The problem is, she entered the game at its hardest difficulty, and no matter what she does, death awaits her at every ending! Before the "real daughter" of Duke Eckart appears, she must choose one of the male leads and reach a happy ending in order to survive. But the two brothers always pick a fight with her over every little thing, as well as a crazy crown prince, whose routes all lead to death. There's even a magician who's enamoured with the female lead, and a loyal slave knight! But somehow, the favourability meters of the male leads increase the more she crosses the line with them!
Why *I* like it: So this one is another relatively new one added to my list, but it’s shot high up rather quickly!! The other otome game isekai’s that I have on my list are just like the real world, but the interesting thing about this one, is that it also retains otome game mechanics such as she can see the love interests love meter and also she can chose to use the video game script choices to reply to the characters, in the hopes of raising their love meter. This adds challenge, since she knows that if she gets any of the dudes to -10 she’ll be killed even as she sort of wonders if she truly would die or wake back up in reality.
What’s interesting also is that while she is the villainess character in the game… It ends up that the character was actually abused for years and that her title as a villain is unfair and that the game can be played as the villainess as even a player as a ‘hard’ mode compared to the heroine character. It’s up to her to turn things around and it’s actually a fun take on the villainess genre. I’m really looking forward to how things proceed even as my fears about which dude she’ll end up with continue to increase.
Finally, another layer I enjoy is that the MC lead a similar life in her previous life. She’d only just escape her own abusive family before she’d ended up here and MC just desperately wants to escape once again… using any means necessary.
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The Villainess Reverses the Hourglass by SanSobe (story) and Ant Studio (art)
With the marriage of her prostitute mother to the Count, Aria’s status in society skyrocketed immediately. After leading a life of luxury, Aria unfairly meets death because of her sister Mielle’s schemes. And right before she dies, she sees an hourglass fall as if it were a fantasy. And just like that, she was miraculously brought back to the past.
“I want to become a very elegant person, just like my sister, Mielle.”
In order to face the villainess, she must become an even more wicked villainess. This was the new path Aria chose to take revenge on Mielle who murdered both her and her mother.
Why *I* like it: If you thought that this list might be in descending order, guess again! This one is one of my favorites. Now this one lacks isekai, but is a reincarnation of a villainess!! Rather the MC was an absolute horrible person in her past life, but finds out at the last minute that her ~pure~ sister had been leading her by nose into acting like a brat just seconds before she is executed. Now that she has a second chance, she’ll be a proper villainess and turn the tables on her sister.
In her last life, Aria never bothered educating herself so now that she’s a teenager again she actually has to learn things again (it’s not just like she gets to act like she’s a genius and good at everything) but she works hard at maintaining a sweet image and making everyone love her, even as she snickers behind their backs, all the while subtly setting her sister up for failure.
This is a proper revenge story, I’m promised by those who read the LN!! Revenge stories about women are rare to come back, especially one that doesn’t make revenge look like a total evil thing lol. What can I say, I have my interests. Anyway, it’s super cathartic to watch Aria slowly unfold her masterplan to foil her sister’s plans and take everything that her sister had cherished in her previous life. And all that not to mention the certain powers that Aria later discovers she has at her disposal... :3c
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Beware of the Villainess by Bbongdda Mask (story) and Pureunkanna (art)
I became the villainess of a novel! Do I hate it? No! I find it rather nice. A duke’s daughter equals a jobless rich person. How can I miss out on a chance like this?! This is the best chance to just enjoy life. I should throw out the main plot and just live life how I want to! Not long after waking up as the villainess, I witnessed my fiancé, the crown prince and the novel’s male lead, cheating. I saw him embrace a lady other than I and he was smiling so bright. I was brought to tears… Just kidding, I didn’t cry! My tears are worth too much to be wasted on that garbage. Instead of tears, I yelled out, “Your highness, are you trash?”
Why *I* like it: Listen there are 2 ways to react to waking up as a villain of a series you once read… Either you turn the tables and become a good guy OR you can embrace it! The world the novel is based on has the basic premise of the pure and good heroine winning the affection of 4 bratty, horrible men. MC is the fiance of one of them and says fuck that. She also has some thoughts that none of these dudes deserve the heroine of the novel but this one is still pretty early on so the jury still out on if she’s going to save this poor girl from her fate of ending up with any of these absolute assholes.
This one is along the veins of the previously mentioned Living As the Tyrant’s Older Sister, in that the pull for this series is even less of the romance and more about the comedy aspect… Also MC’s facial expressions are…. Choice. Just so good. Enough with pretty girls making pretty faces!! We need more girls being ugly. It’s what we deserve. Yell at cheaters!!!!!! Tell them to fuck off!! Yes please.
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Accomplishments of the Duke’s Daughter by Reia (Story), Umemiya Suki (Art)
Although she had reincarnated as the daughter of a Duke's house, by the time she regained her memories, the Ending was already here.
"After he cancels my engagement, the story would have me confined to a church. Where can I find my happy ending?"
Why *I* like it: I never read or watched Wolf and Spice but I imagine this is isekai Wolf and Spice… Well it’s got a lot about the economy at least lmao. That’s literally the only thing I know about Wolf and Spice. Anyway!! The twist in this one is that the MC remembers her past life just as she’s about to be exiled, the end of the original game. What the series focuses on is her life afterwards, as she scrambles to grab at any semblance of a good life… And she does so pretty quickly!
Her past life comes in handy as she sets to work managing a dukedom and fixes the economy!! Moreover, even though it pains my heart whenever two women are pitted against each other… It does a great job of putting into question the original heroine’s pure shtick as she spends extravagantly on dresses and would rather just donate to the poor one day, instead of Iris the MC who sets to work on fixing the economy and creating jobs for the poor and putting money into bettering their lives in the long run, rather than throwing money at them and running. Also, she’s grabbed the attraction of a mysterious man who takes a job helping her even though he is a prince aka the brother of her ex-fiance who he is fighting for the crown for.
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And that’s it!! My list for now!! Tbh by next month there’ll likely be even more faves as I continue to add more and more series to my read list lol. Because this isn’t even a fraction of all the reincarnation isekai series I’m into, just the best for certain reasons.
BTW, if you’re like... wow this list sure is straight then true unfortunately. I’m waiting for the day “I Favor The Villainess” gets adapted somehow. Also there are several isekai in which a straight girl reincarnates into a yaoi novel but I haven’t found a true gem among them yet.
#isekai#i scream#long post#recs#this post was sponsored by pure spite#but frankly yes i know i didn't have to go this far#but this is just who i am... which is too much
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So I don’t want to get into a huge retrospective of how 2020 was for me, because it’s personal and I think we can all agree things have been bad. So instead I’d like to talk about great video games I got into in 2020!!! These games didn’t necessarily come out in 2020 just things I discovered and I’d like to talk about my top 10 faves
1. The first best video game I discovered in 2020 is the entire Trails Series (I played all of them in 2020, cold steel, ao, zero, and Sky). Initially I played Cold Steel 1 because my friend told me it was like “Playing Code Geass the anime”. The story was pretty easy to get into of a guy going to military school and you’re placed in the special class for commoners and nobles when there’s a huge class divide in your country. From there it had some basic anime tropes like a dating simulator like thing and various cliched characters, like the tsundere, the guy who’s trying to get everybody to work, the music kid, and the noble, you know?
But Cold Steel wasn’t cliché in the least bit. I played it after surgery recovery so I was in a lot of pain and out of my mind, but each character had depth, the entire world was fleshed out and after each game more of the story and the villains were revealed, secret robot technologies were given to the main characters and they slowly became more and more powerful after that.
I wanted to know more and more about the world so I played the first series trails in the sky and the Japanese only series, Zero and Ao, and they were even better. Not only that but in this JRPG there were canon gay characters that had traits to their character besides “I’m gay.” There were a lot of lesbians for me to pick and choose between as faves.
Not only that but I find none dating sim video games difficult cuz I get easily frustrated and rage quit. Cold Steel was turn based combat and never made me feel like rage quitting because they had a function called “Retry but easier” where if you died you could start the same battle but make it easier. That made it so I only had to die five or so times on things I was really stuck on and then I could move on with the story. And the game never felt like a grind fest and I could make the game faster in combat.
This series I may have discovered in 2020 but it’s become just as beloved to me as any other series. It’s one of my faves.
2. My second favorite game in 2020 was 13 sentinels : Aegis Rim. I love time travel so much and everytime a new time travel anime or game comes out I get super excited. Aegis Rim was a game that had all sorts of cool tropes, like time travel, memory loss, androids, different realities, and psychic dreams and it just sounded cool. Not only that but there were 13 different protagonists to play and I had seen it reviewed in LGBT+ articles, saying it had a canon gay character and a canon nonbinary character! It was a very fun game and part of the story followed a point and click formula and the other half followed a kinda strategy blowing up giant robot monsters formula, and I enjoyed it. Also the music and the art was amazing.
3. The House in Fata Morgana was my third favorite game I discovered in 2020!!! It was a visual novel I had gotten in 2019 but never started because “They didn’t have anime eyes so IDK if it’ll be interesting.” I had seen a lot of horror visual novel people review it though with stellar reviews. I ended up playing it when I was sick and man was it an amazing story. It gave me a lot of respect for people who write short stories that wrap up nicely, and a lot of the characters were flawed but I really enjoyed reading their stories. The story was pretty basic in the beginning of a maid telling you several different stories of the previous owners of the mansion she worked in, and the tragedies that befell them throughout her time there, and I really liked the sort of tragedy feel. One of the stories reminded me of Greek tragedies like Oedipus, and as the story got deeper and deeper and connected plot threads of the previous owners it became very cool. Also the game was very LGBT+ friendly with trans and bi characters and possibly an aro character too???
4. Hades was my fourth favorite game in 2020!!! A lot of people have already talked about Hades before and what it’s about but I’d like to talk about why I liked it. As mentioned before I have a problem with video games that rely on skill. I get so frustrated that I either start yelling or crying because I don’t believe that the muscle memory will ever get into me or that I’ll ever be good enough to get past the hard part. It’s incredibly distressing and it makes me feel bad because I’m like “why can’t I do a simple thing other people can easily do?” Hades is one of the few games that taught me that eventually I will succeed, and the muscle memory will come to me. As you probably know Hades has god mode which increases your damage resistance every time you loose. I got to the max god mode very quickly of 80% and for about 10 runs even that wasn’t enough to beat the first boss and I was incredibly frustrated. I was like “they should have raised it to 90% cuz if even their worst players couldn’t beat the boss on easy mode then they’re missing out.” But as people have probably told you, Hades rewards failure. Each run you learn a bit more and get better skills and friendships with people due to grinding. And eventually I stuck to it and beat the first boss, and then all the other bosses. The muscle memory finally hit and I beat Hades and got the true ending and I’m really glad the developers made it accessible enough that even the worst players could beat it and I’m glad they rewarded failure.
5. My next favorite is Chaos;Child, which wasn’t made in 2020, but I did discover it in 2020. It’s another horror visual novel but by the people who did Steins;Gate. I absolutely adore Steins;Gate because of the time travel so I was curious about the other games in the series. Everyone said Chaos;Child was the murder mystery of what Steins;Gate did to time travel and they were right. It was a psychic murder mystery story and although it was very gorey it was very fun and I really liked the characters
6. Sixth favorite was Café Enchante a new otome dating sim released in 2020! You run a coffeshop for monsters basically and I adored it!!! I was a little worried before I got it that it would be boring because what kind of plot can you make in a coffeeshop? But it was very cute and I loved the monsters and the lore. Despite my misunderstanding the entire game did not take place in the coffeeshop and instead went into various monster worlds and expanded on the lore of each world in each route. The art was wonderful and I just love fake monster lore about Fae and beasts and angels and stuff and it was just a wonderful game and is one of my new fave otome titles.
7. I played Ai: the somnium files in 2020! I knew it would be a favorite of the year because it was made by the same people who did the zero escape series. It had a very different tone of the zero escape series of course, instead of being about psychics it’s about the inner workings of the mind. You play a detective going into people’s psyche’s to try to catch a murderer basically. It reminded me a lot of ID;invaded an anime that I think came out this year? Anyway it was a cool story and I liked the graphics but I did not like the timed missions. Without a guide I would have died.
8. The dark horse of 2020 was Untitled Goose Game. I did not expect to get it but my friend gifted to me and I hadn’t played it yet. And as everyone can tell you it’s just a fun time harassing people as a goose. It has 2 player mode so my sister and I played it together and it was great. I liked feeling like grand theft robbers and saying “BOOK IT” as we stole people’s stuff.
9. My ninth favorite game I played in 2020 was Little Busters! It’s by the same people who did Clannad so I knew I would be crying by the end. Clannad’s team is known for their great story telling and heart wrenching characters. It’s about a team of friends who start a baseball team and then it gets sad and time loop-y from there. I played Clannad too in 2020 but it was a little too homophobic for me to let it make it to this list and I don’t remember any homophobia in little busters, so little busters gets its spot.
10. Finally we get to Persona 5 Royal. I didn’t play much of the original persona 5 besides at my friends apartment so I was able to finally have a copy of this game on my own!!! I loved the idea of going into mean people’s minds and changing their hearts so they could understand the wrong that they did, it was just a good concept. I also loved that Persona 5 royal added a safety mode so you can loose and yet not die. It was a great game of 2020 and it only makes it so low because I spent way too many hours on it (135) and it was a great amazing game that I loved and enjoy talking about but would not replay because it’s just so long and I’m not quite sure what would be different on replay. Also I’m sad that you can’t date the boys because I love them. They are good beans. Either way though I’d recommend it if you haven’t played before and it was very fun, and still one of the best games of 2020.
If you want me to talk about any of these games in more depth instead of just a short review tell me!!!
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Book Review
The Bourbon Thief by Tiffany Reisz. MIRA Books. 2016.
Rating: 3/5 stars
Genre: historical romance? historical fiction? who’s to say
Part of a Series? No.
Summary: When Cooper McQueen wakes up from a night with a beautiful stranger, it's to discover he's been robbed. The only item stolen—a million-dollar bottle of bourbon. The thief, a mysterious woman named Paris, claims the bottle is rightfully hers. After all, the label itself says it's property of the Maddox family who owned and operated Red Thread Bourbon distillery since the last days of the Civil War until the company went out of business for reasons no one knows… No one except Paris. In the small hours of a Louisville morning, Paris unspools the lurid tale of Tamara Maddox, heiress to the distillery that became an empire. But the family tree is rooted in tainted soil and has borne rotten fruit. Theirs is a legacy of wealth and power, but also of lies, secrets and sins of omission. The Maddoxes have bourbon in their blood—and blood in their bourbon. Why Paris wants the bottle of Red Thread remains a secret until the truth of her identity is at last revealed, and the century-old vengeance Tamara vowed against her family can finally be completed.
***Full review under the cut.***
Trigger Warnings: sexual content, rape (including statutory rape), incest, suicide of a gay character, racism
Overview: This book will definitely not be for everyone. It’s a huge pile of problematic for those looking for an escape-read, but there’s also something compelling about it for those who are game for a modern-day Greek tragedy. While this book is frequently classified as dark historical romance, I think it would have done much better as literary fiction if it had leaned into the elements that reminded me of a Greek revenge plot. As it stands, it only gets 3 stars from me - I think there was much more that could have been developed had the author focused less on the relationship between the two main characters and more on the history that drove the whole narrative.
Writing: Reisz’s writing isn’t very complex. There’s a nice image here and there, sometimes a lovely metaphor, but overall, it’s pretty straight-forward and skimable. Much of the book is dialogue; there are very long stretches of conversation between the two main characters, which was great for getting a sense of their personalities, but not very good for creating mood or atmosphere. When the dialogue did break up, I had a lovely reading experience - I liked the way Reisz communicated Tamara’s mental state by having her seemingly jump backwards in time, for example, and some of the descriptions of the distillery at the end of the book were quite evocative. I also think Reisz had a good sense for pace. While there were some moments that felt somewhat rushed, overall, I was satisfied with the speed at which the narrative unfolded.
I do wish, however, that Reisz had toned down how horny this book is. Characters think about sex a lot, and have sex a lot, and while that’s fine if that’s what you’re going for (in a romance novel, for example), it did annoy me because there was so much else that was included and could have been more fully explored. I’ll detail more about what I wanted to see expanded below, but for this portion of the review, it’s enough to say that the constant horniness frequently reminded me of male literary fiction.
Plot: To me, this book felt as if it were trying to be two stories at once - on the one hand, there was a vengeance plot. Reading the book as participating in the same tradition as, say, Oedipus or Tis Pity She’s a Whore actually made it more enjoyable for me, since there was a whole lot of problematic sexual content involving incest and rape. Had more work been done to make it mimic the arc that Greek tragedies or revenge narratives have, it would have been a fine work of literary fiction, especially since the book is about a bourbon empire (something about the setting/premise really lends itself to the idea of a Greek tragedy for me, perhaps because it would allow the author to take advantage of a story about power and pair it with the horrifying history of white people's role in building that power via slavery). On the other hand, the book also seemed like it was trying to be a work about black vengeance. There was a lot of talk about race and what role it played in the mystery, since the whole foundation of the distillery is rooted in the exploitation of black slaves. However, race didn’t get enough attention to make it a fulfilling story about black vengeance - Tamara’s desire for vengeance was centered, but black characters mainly existed on the fringes of the narrative as supporting characters (with the exception of Levi, Tamara’s love interest, who is half-black and passes as white). With Levi, this book tried to bring up a lot of issues about race, but as if the author wanted to show she was aware of these issues without writing a full story about them. As a result, some of this book read to me like a story about white guilt or black curses without much focus on black experience. If the author truly didn’t want to write about race, I think she could have more fully embraced the Greek tragedy route, but given Paris’ ending, a black vengeance tale could have been benefited from centering more black characters. I’m not sure if I’m right about this, however, so I’ll defer to black and mixed-race readers and their thoughts.
Technically, however, this book is classified as a historical romance, which makes me uncomfortable since the main couple is a 16-17 year old girl and a man who is about 30. Regardless of the laws of the region or the time period (which isn’t that long ago - 1980), the relationship didn’t sit right with me as a modern reader. I couldn’t root for the protagonists to succeed as a couple, which is why I found it more satisfying to read it not as a romance.
Characters: The story is told using a frame narrative, with Paris relating the mystery of a 1980s bourbon distillery fire to Cooper McQueen in the modern day. I liked Paris’ cunning and general unimpressed air around Cooper, who was generally uninteresting as a rich white dude who like bourbon and sex. Seeing her confidently undercut him was a real joy to read, especially since Paris is a rich black woman in her mid-thirties.
Tamara was an interesting character in that she grew from a spoiled rich white girl to a kind of avenging female fury. While I didn’t like her constant horniness, I did like that she was assertive and somewhat fanciful. I wish the author was more consistent in how she wrote Tamara’s spirituality, however - at one point in the book, Tamara has turned to God to help her cope with her trauma, but that seems to be forgotten once she starts putting her plans into motion.
Levi, Tamara’s love interest, was hard to like. While I initially had some sympathy for him as a white-passing black man, and I did like his sharp tongue, he would constantly flip back and forth between seeing Tamara as a child and wanting to take her to pound town. The constant reminders that Tamara was underage and Levi’s fleeting moments of morality (that he shouldn’t be sleeping with her) made me hate him rather than see him as an interesting love interest.
Supporting characters were generally fine. They all seemed to be entirely likeable or incredibly evil, and mainly appeared to help move along the plot. I can’t say they were entirely useless, since they were involved enough to keep things moving in a meaningful way.
Recommendations: I would recommend this book if you’re interested in historical fiction, southern fiction, Greek tragedy, revenge plots, dark or problematic romance, and questions of inheritance.
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Why “Just Sit Down and Write” Doesn’t Always Work
Originally posted on www.rosecorcoranwrites.com
If you’ve done any prowling around internet circles, you’ve likely heard the bit of writing advice which boils down to (however it is actually phrased) “Just sit down and write”, as if, through sheer willpower, any and all obstacles keeping one’s WIP from being completed can be surmounted by placing fingers to keys and writing. To this advice, I reply in the words of Truman Capote: “That’s not writing, it’s typing”. To be fair, he said this to mock writers like Jack Kerouac and others who, for whatever reason, were not up to his snuff, but I think if we ignore this intention (death of the author, and all that), it’s actually pretty accurate.
Writing is not typing, or at least, it’s not only typing. I’ve probably mused on this before, but the writing process is more like what your middle school language arts teacher taught you than what popular writer zeitgeist would have you believe. Writing involves 3 to 5 processes, depending on where you make the divisions. Let’s split the difference and go with four. These are prewriting, which includes brainstorming and outlining; “writing”, i.e. typing content; editing, which involves rewriting, rearranging, continuity checking, and copy-editing; and publishing, which involves either querying an agent or formatting the whole book yourself. From my experience, most of these processes bleed into each other, meaning that one will do a lot of brainstorming while typing, and might outline while rearranging things during edits, and will certainly type while rewriting, and so forth.
What does all this have to do with Capote? Mostly it has to do with the fact that while you can force yourself to type, you cannot necessarily force yourself through every stage of the writing process. People talk about how to get over “writer’s block” by simply forcing yourself to “write”, which seems sound enough until you realize that not all obstacles to writing, or maybe I should say to finishing a work, are the same thing as writer’s block. I’ve had writer’s block— that horrible ennui where you just don’t want to sit down and put words on paper/word-processor—and, yeah, you kind of just have to power through it. There’s a lot more to it than that, of course, and someday I will write about why I think there are legitimate reasons not to force yourself to type, but that is a post for another day. Writer’s block is one problem, but others are less surmountable.
I personally don’t have problems with prewriting, because I tend to wing it or just let whatever ideas pop into my had and find a place for them. Other people, though, often complain about having characters but no plot, a setting but not characters, etc. I’m not really sure how these people get over this hurdle, so I can’t really speak on it. Then there are issues with the publishing process: if one self-publishes, one simply has to grapple with the peculiarities of whatever program one is using to format, but if one is going the traditional route, then there is literally no way to power through this stage of the process; it doesn’t matter how many queries you send, because you are still beholden to the whims of whatever agents read your query, who have workloads and time frames that you can do nothing about. It’s literally a waiting game. The writing zeitgeist can say “just sit down and write” all it wants, but that won’t get one traditionally published any faster.
But, being prone to daydreaming, and thus brainstorming, and being self-published, as I am, these aren’t that big of an issue for me. No, my insurmountable hurdle usually comes during editing (I can hear you say, “You tricked us, Rose! All this philosophizing about writing was just one long excuse about why your book isn’t out on time!”. Haha, that it is). True, I’ve experienced legitimate writer’s block while doing rewrites, and that can be dealt with the same as when it happens during the initial writing phase: Just sit down, as they say, and write. But what no one will tell you, so I’m saying it now, is there is no way on earth to power through, skip over, or just-sit-down-and-write away a continuity error or a plot hole or scene that is just awful but that you don’t know how to fix. Don’t get me wrong, you can try to type these away; I’ve tried. I’ve tried starting new scenes to patch over a plot hole, only to scrap them because they add more problems, or rewritten a scene that I hatedover and over and over, ten times, only to still hate it. And I can’t move on from these problems, because I refuse to publish a book with gaping plot holes and, worse, scenes which I absolutely hate.
I have, in my infinite wisdom (acquired from having rewritten my third book four and a half times), discovered two solutions to this problem, neither of which involves typing. The first is to talk to someone else about it. I’ll bounce ideas off my mother, father, or sister, and one of two things will happen. Either, they come up with a solution I couldn’t see, or through verbalizing the problem, I come up with a solution myself. The other way to solve this problem is by writing out notes on paper. I don’t consider this “just writing” because I don’t mean write the scene out on paper (though that can be part of it). I mean scribble out what needs to happen in the scene, or what needs to be addressed by the end of a patch of dialogue, or where the continuity error lies. Then go nuts. Write out any and every possible solution, every way the scene might go, no matter how weird. Is the error one of timing? Write out timelines for each character to try to sync them all up. Is there a plot hole? Write out ways to fix it, or maybe write out any repercussions should that plot line simply be removed. Scratch, scribble, and scrawl until you’ve come up with something, because it will all be scrapped anyway. You aren’t wasting time typing and trying to make anything that will be seen by human eyes; you’re writing out arcane symbols that only you can decipher, and that, once used to type out the actual scene, will literally be thrown away.
I think the issue with “just write” is that typing is still a very insular aspect of the writing process. The words are only those words the author finds acceptable, and has chosen precisely, and thought about. It’s still very much in the writer’s own head, despite appearing on a screen. Talking or note-writing, however, force a writer to get out of their own head—and get their ideas out too—because either another person is listening or the words are just thrown out onto paper and left to sit, rather than being prettied up with the option of spell check and a “delete” button. And it still might take a long time to find a solution to an error or to make a scene that you love. There isn’t really any magic be-all and end-all solution for writing problems, but I think I’ve found something that works for me, where my problems lie, because writing involves a lot of thinking, talking, and tinkering in order to get it just right.
#long post#writeblr#writelr#writing#just write#just sit down and write#writers block#writer's blog#writer problems#writing problems#writing advice#advice for writers#writing process#editing#editing advice#editing problems#writer's block#writing blog
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Unforgiving - A Northern Hymn Review
Birds fly, fish swim, and the Swedish make video games. Don’t ask me why, it’s in their blood or something, but they’re great at it. Minecraft, Amnesia: The Dark Descent, Crusader Kings, and Goat Simulator were all developed by studios in Sweden. Unforgiving - A Northern Hymn is an open-world, first-person, survival horror game heavily inspired by Swedish folklore. The story, enemies, and environments all reflect this and, let me tell you, Swedish fairy tales are a lot darker than I imagined. The gripping narrative, unique enemy design, and well-crafted locations will keep you invested for the 3-4 hour playtime, even if the gameplay can become dull and predictable at times.
Sound and Visuals
Swedish developer Angry Demon Studios, a team of only five, released Unforgiving - A Northern Hymn in November of 2017 and I recently purchased it on sale for $2.99 down from its usual $14.99. The game follows Linn as she is separated from her brother and finds herself alone in the Swedish wilderness at night. Right off the bat, the world of Unforgiving seems, well, unforgiving. The darkness is nearly total and fog obscures anything further than a few yards ahead of you. As such, sound is just as important in Unforgiving as light and the game is at its absolute scariest when you are only catching glimpses of your enemies. Through the rustling of the trees, the loud gusts of wind, and your own, echoing footsteps you will listen desperately for the chattering of enemies nearby, making sure to give them a wide berth. The enemy design is similarly terrifying with each monster being based on real Swedish folktales which are, again, and I can't stress this enough, definitely not appropriate for children. Unforgiving creates a terrifying world through the use of its sound and visuals, even though the graphics are nothing too impressive.
Story
The story and world of Unforgiving - A Northern Hymn is where the game really grabbed and kept my interest. Also inspired by Swedish folklore and Norse mythology, the protagonist’s struggle is mirrored by the struggles of those who came before them, as evidenced by the large amount of expositional material scattered about the world. Nearly the entire story is told through in-game books, letters, and drawings and much of it is completely optional, requiring the player to explore the levels completely in order to put the entire plot together. I thought this was an interesting design choice as I personally tend to haul ass to the end of a level in most horror games, but the story was so interesting that I found myself exploring every nook and cranny of the various open-world environments. The plot will easily keep you hooked till the end even when the gameplay starts to grate on you.
Gameplay
The gameplay is where Unforgiving falls flat. Reminiscent of most survival horror games, Unforgiving primarily has the player searching for some keys or items to get them to the next area while avoiding a wandering, unkillable enemy. At one point, you acquire a magic harp who’s note’s can be played similar to in The Legend of Zelda: Ocarina of Time or Windwaker. I was so excited, thinking I was going to discover various magic spells to help me on my journey, but you only learn two songs and they’re both used for unlocking doors. I mean, seriously? Huge missed opportunity in my opinion. The first hour or so is initially scary as you are constantly looking behind you or jumping at the slightest noise, but quickly loses its effect as it becomes very easy to tell when you’re actually in danger or not. The game’s Steam page says the Unforgiving has an “Intelligent AI choosing its own paths instead of patrolling on the same routes over and over” but I found it very easy to avoid or manipulate the enemies anyway.
Where Unforgiving succeeds in this respect is when the lore syncs up with the gameplay. There are books and notes scattered all over the world describing the lore of various enemies as well as their gameplay mechanics. One example is an excerpt from a book describing an enemy that was cursed to live underground. As such, they eventually lost their sight, but developed acute hearing indicating to the player that they must be quiet. I love when games make simply learning about the world a mechanic in itself. The gameplay is kept somewhat fresh with a variety of different enemies that require the player to adapt and overcome. You will need different strategies to avoid the giant, lumbering man as opposed to the numerous, chittering blind imps.
Final Thoughts
Unforgiving - A Northern Hymn is a compelling and unique narrative that will have you interested from beginning to end. While the gameplay can be boring, predictable, and at times just downright annoying, Unforgiving’s detailed and inspired world is captivating enough that you won’t mind powering through the slow parts. While mechanically similar to most games of the genre, Unforgiving cements itself as a notable entry for its intricate lore based on real Swedish and Norse mythology as well as its distinctive and unique enemy design.
Purchase Unforgiving - A Northern Hymn from Steam here: https://store.steampowered.com/app/747340/Unforgiving__A_Northern_Hymn/
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Suit Only, Sniper Assassin Sapienza Professional Difficulty
No no, you read that right. Suit only sniper assassin. Why? Well, because I love playing the sniper in this game, and wanted to get two challenges done at one to get a mastery level. I knew that suit only was easy to get on Francesca, and on the Virus, so I just had to figure out a way for Silvio. Screengrabs because video editing software is hard :B.
Loadout. I don’t have any mastery in Sapienza yet, as you can see in the botom right. We’ll be using all of this. Obviously, the mixtape can be replaced with the normal audio distraction, and you can use any sniper rifle you please. I went with the Sieger 300 for the screengrab potential, but honestly the Jaeger 7 would have been enough. I also prefer the Krugermeier because I’m generally not concerned about damage with my pistol, just being able to knock out security cameras and stuff with minimal disturbance.
This being professional difficulty, we’re going to get the hardest part out of the way first. As I mentioned in the intro, 2/3 of our objectives are relatively straightforward. But we can’t use any disguises and we can’t exactly tote our sniper rifle around in the open. So I had to come up with a way to pull Silvio into a location I knew I’d have a good sightline on. This is where things get... silly
La di da, start in the town square, get to the safehouse, get on to the roof out the back door. I don’t believe this camera is here in normal difficulty, so I’ve pointed it out. Technically it shouldn’t catch you if you’re careful, but we need to wait for Rocco’s long-suffering sister to move on in her cycle before we can safely progress, so it’s something to do that makes the run safe. You can tell when the camera has been disabled when it no longer shows up in instinct moe (the visual and audial cues are missable). Note that this will pull a guard briefly over to investigate, but he’s not a threat.
Move it or lose it girl.
Alright so this is the first bit of shenanigans I discovered for this run. We’re going to beeline for that fountain. You’re going to want to bear left slightly once away from the wall, but otherwise just crouch run straight across the front yard. Broad daylight, enhanced perception on npcs, but there you go. I’m not complaining.You might notice the lack of sniper rifle at this point. This is setup. Don’t worry.
Pick up the coins in the fountain once you’re there. You need at least 2, 3 is a bit safer. I’m sure there are other locations in town that have coins, but this is literally on the way. Behind that arch I’m facing with 47 in the picture is a small entrance way that leads into the basement of the villa. This is going to lead us almost directly to where we need to be.
Bypass Luigi; due to the enhanced perception of npcs in professional difficulty, he’ll investigate if you run by, but you can take it slow and safe. You exit his room, and take a right -- we’re headed for the ground floor.
We then get to this bitch of a room. I’m sorry I don’t have more pictures showing how to get through here. The basic gist is this: this room is one of those rooms where the npcs have an initial state and don’t go into their actual routines until you’re close enough by. Take a look at the minimap. I’ve run by one dude already who was near the entrance to this room. He is drinking a soda when you enter and can be bypassed easily. Up and to the right, in the adjacent room, 2 more npcs are talking. Shortly upon entering all 3 npcs will enter the room and continuously search it for a particular bottle of wine. There does exist a perfect timing where you can run up the right side of this room and angle across to the exit in the top left (off sceen). However, it’s much more consistent to toss a coin back the way you came, distracting the guy on the left and running past him.
You could, theoretically, also knock out everyone in the room. There’s enough crates nearby to stash everyone. I personally hate abusing the AI to that extent when doing a run like this. We’ll be incapacitating a total of 2 people this run, only one of whom I’d deem “necessary”. Besides, we don’t need to come back here once we’re through.
We exit that room, go up the stairs, and in to this hall. I’ve highlighted the minimap to draw attention to what we’re after. This is the optional npc to ko, a housekeeper in the next room. She has a cycle that’ll easily allow you to sneak in, I typically toss in a coin to hurry things along.
If you do KO her, here’s the dumping spot, there is a nearby window that can get you caught, but the npcs that can catch you are on a long cycle, so just peek out the window to be sure. Anyway, we’re nearly ready to snipe Silvio.
Hitman’s love of bloom is making this a bit hard to see, but that guard leaning over the raised garden is a large problem to moving around this area. The second guard in the distance might be moving around when you get here. He’s not a problem, just make sure he’s far enough away that he doesn’t intercept the coin toss we’re about to do. We want to toss a coin out the door and to the left, causing the guard to turn around.
We don’t do this to exit the house, no. Instead, while that guard investigates our coin, we sprint back in to the room with the housekeeper and shoot the dinner bell. If we hadn’t removed that guard, this would get noticed and spoil our plan. This actually “rings” the dinner bell, which is the linchpin of the entire plan.
Once the bell is rung, believe it or not, our exit strategy is extremely simple. The guard who’d normally be too nearby is still out of place from our coin. We can sprint out the door and in to the kitchen via this window. Because we’ve rung the dinner bell, the cooks are in a known state. The head chef will actually just be turning away from you as you climb through if you do it right. From there, you can sneak slowly out of the kitchen.
Exiting out of this window, which takes us back to the rooftop!
Convoluted enough for you? I spent a while just trying to access that damn dinner bell. You can’t go through the kitchen unless you want to take out everyone in the kitchen AND somehow lure in the guards out front. You can’t go around the side of the kitchen as far as I know of because of the two guards there. I like to think that this is a very hitman solution. I didn’t brute force anything, or abuse the limits of the AI. I simply exploited weaknesses in the defenses of the villa, with a reasonable amount of collateral damage.In any case, we’ve now pulled Silvia over to his outdoor table.
That means it’s time for the big guns. (Okay, this would be more impressive with the Jaeger 7 Covert or something, sue me).
And this is our payoff. Silvio stays nice and still. I’m taking this from just on the roof outside the ICA safe house. As Diana Burnwood would say, “target down”.
I recommend just hopping down here and entering that door to avoid the guards. I’m almost sad it’s unlocked, it would’ve made the breaching charge choice even more clever. Anyway, they’ll spend a long, long time searching, so go get a snack or something, but eventually we’ll be clear. Then it’s time for Francesca.
Honestly, after Silvio... this is too easy. Kind of a letdown. You could probably do this while the guards were still after you (I left my rifle in the house I just mentioned) but I played it safe. Anyway, Sal Falcone can still be woken up as per usual. Book it as the only main-storyline super enforcer wakes up and get into position.
Yeah if you want to be efficient this balcony is accessible from the house we’re hiding in. I’m sure everyone’s used it before. Sal and Francesca meet out on the pier and it’s a perfect time to snipe her. Otherwise, you can do what I did in this case and get back on the roof we sniped Silvio from.
A lot faster than waiting for her to get all the way down to the pier. That’s the front steps of the villa, by the by.
For what it’s worth I’m almost certain there is a way to snipe her on her normal route up on the top floor, where she cycles through Silvio’s office, the rec room, and that balcony with the lemon trees. The angles work against you but I haven’t tried that hard.Then again, moving her with Sal Falcone is trivial and you have all the time in the world, so I didn’t investigate it fully.
Now we’re on to the virus... we can drop the sniper rifle, it’s not going to do us any good in the field lab. At least not in my preferred route. You can definitely use the lancer to kill the virus from afar, but the lancer is suspect for mid-range kills like we got on both targets.
And here’s the reason we brough the breaching charge. Kind of sad these flimsy walls never made an appearance again! But that’s for another post. The guard to the left moves on a patrol route so he’s fine. Surprised this wasn’t harder, but I guess professional mode has already changed enough.
This is where I saved. I couldn’t quite get both of them on screen for the screengrab, but these two... THESE TWO... oh boy these two. There used to be only one guy up here, of course. The second guy now patrols parallel to him, and blocks access to the pipe that runs from this secluded area to the edge of the ground floor of the cave. It’s not safe to hide against the pillar between them. It’s almost impossible to pull one of them far enough away to knock one out without the other noticing. Their cycles are not quite synchronized. And lastly, they’re sitting on top of the weapon storage cache, so you can’t distract them with a dropped gun. Okay, first things first.
You can make it past them easily enough, at least. To the other side, you’re safe to knock out a camera that’ll be in your way once we reach the ground floor. This is also where we need to be to set our distraction.
Look I have mastered normal difficulty on all levels twice, and done a few escalations to boot. I have tried to use the audio distraction before, I really have. This is the first time I’ve successfully used it. And even here, placing it correctly can be a bit finicky. You can pull the guy who patrols near the pipe pretty far away.
However, there’s nowhere to hide, so after planting it, you have to get back to the stairwell before activating it, and bypass the remaining guard. He’s not too bad. If you’ve done it right it’ll take the other guy long enough to deal with the distraction that you can afford to play it safe with that guy, and once you’re on the pipe there’s nothing either of them can do.
Activate it, sneak past the remaining guard, get down the pipe, and we wind up back here. We’ve almost, almost made it, but professional difficulty isn’t done throwing complications at us. See that guy in the distance, by the cave entrance? He’s not normally there, and patrols the seaplane’s dock.
Oh yeah by the way, that camera up there in the left is the one we disabled. However, as you progress towards the light, there’s another camera on the same building around the corner. I don’t have a screengrab of it, but it will catch you, so be careful.
My screengrabs got a little sparse towards the end, sorry. I’ve dealt with the guy by the pier. His route ends roughly where 47 is now, a little to the left maybe, and then he turns around and can be ko’d and shoved in a nearby box. He’s the only necessary ko of the whole run. The path around the edge here is still safe as usual.
Professional difficulty kinda throws a complication at you with this friendly guy, except... not really? Not for our purposes. He has a patrol path and you can easily wait for him to go away, hop over this ledge, and shoot the stalactite to kill the virus. After that, a little caution is all it takes to make it back to the seaplane. Happy sniping!
#Hitman#Rube Goldberg Murder Simulator#hitman 2016#hitman how to#hitman sapienza#hitman professional difficulty#if this gets more than 2 notes I will be shocked#I would... open this in a new tab
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The Best Mayan Sites in Mexico!
Mexico Culture
One of my favorite parts about traveling in Mexico are all the interesting ancient Mayan ruins to explore. Here are the best Mayan archeological sites that you don’t want to miss!
Maya is a lifestyle; a community of settled people who have inhabited areas of Mexico and Central America since around 1800 BC.
Many people assume the Maya were wiped out — which is not the case.
The Maya community today totals around 7 million people who live by the traditions and are still native speakers of the Mayan language – rather than Spanish which now dominates the countries in which they reside.
However Mexico is littered with crumbling Mayan cities built by their late ancestors, pyramids of stone abandoned for various reasons and left to be overtaken by the jungle.
Many Mayan ruins have been excavated and opened to the public — but some, in particular, stand out.
After living in traveling through Mexico for the past 2 years, I wanted to share some of my favorite Mayan ruins & archeological sites in Mexico.
Learn a little bit about the history of these incredible ancient pyramids and historic sites before you explore them on your next trip to Mexico!
Mayan Ruins Mexico Map
How To Use This Map
Above you’ll find a map of the best Mayan Ruins in Mexico. Click on the top left of the map to find separate layers marking the route and points of interest. You can hide and show different layers, or click icons on the map to see the names of places I mention in this travel guide. “Star” the map to save it to your own Google Maps, or open the map in a new window for a larger version. Enjoy!
A Short History Of The Maya
Agricultural people by nature, the Mayan civilization harvested crops such as maize and beans, clearing jungles for farming as they developed more sophisticated techniques to expand their production.
Spiritually, the Maya worship more than 150 Gods who they believe their Kings are related to; with one God ruling over every subject associated with their lives, for example, the God of Rain, the God of Agriculture, and the God of Death.
Though it may seem complicated to us, this extensive list of deities actually resulted in huge advances in math and astronomy plus the development of the famous Mayan Calendar.
Although the original Maya Empire was destroyed many centuries ago, the Maya people still exist today.
The modern-day Maya hide in plain sight, so to speak, living in Mexico while keeping much of their own traditions and culture from the past.
Best Mayan Archeological Sites In Mexico
History lesson over, it’s time to dive into the multitude of ancient Mayan ruins – and there are quite a few, with around 200 different sites in Mexico alone! Over 4000 spread around Central America.
Work is still ongoing to uncover some of these, as archaeologists are actively engaged in extracting and understanding the secrets of ancient Maya, buried beneath a combination of thick jungle and time.
I’m going to help cut down this number for you, and share what I think are the 15 best Mayan archeological sites in Mexico. Let’s go!
1. Chichen Itza Mayan Ruins
The Famous Ruins of Chichen Itza
One of the greatest Maya cities in Mexico was Chichen Itza – a sacred city which covers around six square miles and was once home to hundreds of buildings which were built in both the classic Maya period and the later Maya-Toltec period.
Chichen Itza is probably the most visited Mayan ruins in Mexico, since being named one of the New Wonders of the World. The highlight is Kukulkan Pyramid which stands at 75 feet tall and built for astronomical/sacrificial purposes.
Perhaps one of its biggest draws for tourists is the twice-annual equinox when the setting sun creates shadows on the pyramid steps that resemble the body of a serpent.
Chichen Itza can get crowded with tour buses, but if you pick up a sunrise skip-the-line ticket, you can basically have it to yourself for a while. ➜ BOOK IT HERE
Read My Free Guide To Chichen Itza
2. Coastal Ruins Of Tulum
El Castillo Pyramid in Tulum
Just a few hours away from Chichen Itza is the iconic walled city of Tulum perched on a cliff overlooking the sea. Tulum’s ruins feature a beautiful Caribbean beach (that you can swim at!), with incredible views all around.
Tulum was a major trading and religious center for the Maya between the 11th and 16th centuries. They traded turquoise, jade, cotton, food, copper bells, axes, and chocolate.
Because of Tulum’s prime location along the touristic Riviera Maya coast, it gets a lot of visitors. The site isn’t that big either, so it can get super crowded mid-day.
My favorite part of the Tulum ruins is the Temple of the Frescoes, where you can still see painted murals inside!
Read My Free Guide To Tulum’s Ruins
3. Maya Ruins Of Coba
Climbing the Pyramid at Coba
Just 40km west of Tulum you’ll reach Coba — one of my favorite Maya ruins in Mexico. Covering 80 square miles and featuring 5 large lakes, Coba is a less popular destination with a real air of mystery about it.
Though archaeologists believe it may one day be one of the largest Mayan excavations, right now it remains mostly untouched so visitors can engage their imagination to dream up the story behind the many mounds and pyramids.
To really appreciate the natural spectacle that is Coba, visitors can still climb 120 steep stone steps to the top of Nohoch Mul – the tallest pyramid in the peninsula – and gaze out over the jungle-covered ruins.
Read My Free Guide To Visiting Coba
4. Palenque
Majestic Palenque Ruins
The Mayan ruins of Palenque are steeped in historical significance, and today stand as part of a UNESCO Heritage site surrounded by great trees and wildlife.
One of its highlights is the Temple of Inscriptions, which was built by King Pakal’s first son and provides records of over 180 years of the city’s history.
As well as its historical information, the temple is also home to King Pakal’s tomb, with humidity in the burial chamber so intense that the walls drip with water and individuals can only enter with special authorization.
5. Calakmul Mayan Ruins
Calakmul Ruins in Campeche
The Mayan ruins of Calakmul house two very large pyramids and an extensive system of reservoirs that once provided water to 50,000 Mayans.
Located far away from most tourist attractions in the heart of the Calakmul Biosphere Reserve, a massive protected jungle near the border of Guatemala with wildlife like howler monkeys and jaguars.
Visitors can still climb to the top of these structures and take in the surrounding tropical forests, the expanse of the central plaza and the multiple palaces that lie around it.
Of all the Mayan sites in Mexico, this one is my personal favorite. You can get lost for a full day exploring the site, and due to its remote location, there aren’t many visitors.
Read My Tips For Visiting Calakmul
6. Monte Alban
Massive Site of Monte Alban
Monte Alban was one of Mexico’s first pre-Colombian cities, after being founded around 500 BC and supported primarily by agriculture through centuries of development and changing populations.
The city is located in the southern Mexican state of Oaxaca, spanning a great many cultures as it remained inhabited for 13 centuries. It’s also a UNESCO world heritage site due to its historical influence.
Monte Alban is a popular destination for tourists as much of the city is still intact; including temples, tombs, palaces, an astronomical observatory, and even a historical ball court which would have hosted games of Ollama (similar to football).
7. Teotihuacan
Beautiful Ruins of Teotihuacan
The impressive ruins of Teotihuacan outside Mexico City is another mix of culture, with the initial founders still unknown despite features from a variety of cultures apparent in its design.
Items and artifacts found within the city ruins suggest that it was once home to some of the more elite individuals of Maya and other cultures, making for an interesting historical analysis into the city.
Teotihuacan’s main attraction is the Pyramid of the Moon, which hides a plethora of secrets that are slowly being revealed as archaeological digs continue – years ago researchers discovered the bodies of animals and humans that had been treated to awful brutality in what is assumed to be a ritualistic sacrifice to the Gods.
Visiting the city today, you can explore the Citadel (large open plaza surrounded by temples), the Avenue of the Dead (the main road across the city that aligns with the setting sun once a year) and the Pyramids of the Sun and the Moon – some of Mexico’s largest structures.
8. Ek Balam
Ek Balam Archeological Site
Another favorite set of ruins in the Yucatan, near Valladolid, is Ek Balam, meaning Black Jaguar in the Maya language.
You can spend the day exploring and climbing around the site before enjoying a dip in the beautiful X’Canche – a cenote sinkhole full of fresh crystal-blue water.
Ek Balam is also the location of King Ukit Kan Lek Tok’s tomb, which lies within the largest pyramid – standing alongside 45 other ancient structures.
Some of the main highlights are the walls surrounding the site, the views from atop of the highest pyramids and buildings, and the incredible works of art and calligraphy plastered on the walls of some of the remaining buildings.
Read My Tips For Visiting Ek Balam
9. Uxmal Ruins
The Mayan Site of Uxmal
Uxmal is a set of Mayan ruins located near the Mexican city of Merida, on the West side of the Yucatan Peninsula.
In ancient times, Mayan high priests would perform ceremonies (including sacrifices) atop the religious structures in Uxmal – many hundreds of steps above the ground.
According to Mayan legend, Uxmal’s rounded Pyramid Of the Magician was magically built overnight during a series of challenges issued to a dwarf by the king of Uxmal.
Maya priests doubled as astrologers, and Uxmal was built and designed using astronomy to track the cycles of the moon and the stars. It was also used as a sign of power, as they used their superior knowledge to coincide religious ceremonies with natural phenomena such as the eclipse.
Gazing out over the ruins today, you really do get a sense of the detailed design and work that went into creating this great religious city.
Read My Tips For Visiting Uxmal
10. Edzna
Edzna translates in Mayan to “House of the Itzas”, which has led many to believe that this particular city was the initial home of the Itza family – before they moved on to found the iconic Chichen Izta.
Edzna is somewhat of a mystery in many ways, and this contributes to why it is such a great stop on any road trip through Mexico’s Yucatan Peninsula.
Though Edzna was a major city at one point in Mayan history (around 200A), in 1450 it was fully abandoned – with no obvious reason why. Edzna was then “rediscovered” in 1907, and today plays host to a daily Evening Light Show which lights up the city ruins.
When visiting Edzna, make sure to visit the Gran Acropolis, the Temple of the Masks – which showcases two masks, one honoring the Sunrise God and one the Sunset God – and the imposing Palace that faces the Gran Acropolis and is a residential building that runs from the North to the South.
11. El Rey
One of the smaller communities frequented by the Mayans is El Rey – which is actually located in the heart of Cancun. Visiting these ruins can take less than an hour if you’re short on time.
El Rey is considered a temple complex and, when compared to some of the other city ruins, is fairly unspectacular. There are none of the tall pyramids we come to expect with Maya communities, and the architecture is simple and low key.
However, what El Rey does provide is a sense of real history, as you walk amongst the structures and learn how it connected to come of the other Mayan cities nearby – both for trade and for worship pilgrimage.
El Rey is a nice one to visit if you are after some undisturbed exploring, and the nearby Museo Maya will fill the gaps for you in terms of the history and culture of the Mayan communities.
12. Chacchoben
Next up are the ruins of Chacchoben near Mahahual – one of the most popular sites of the Mayan era. Unlike many of its smaller counterparts, Chacchoben has only a portion of the site open to the public.
Many of the original temples are still standing in their ancient condition, awaiting restoration. The city was home to the largest community in its region by 360 AD, and was considered by the Mayans as the center of their ceremonious activity.
The Gran Basamento was the Maya’s most important ritual plaza. Surrounding the ruins is a deep jungle which is now home to a huge variety of plants and creatures, including jaguar, puma and tapir – if you’re lucky – making for an exciting day out!
Another thing to look out for is the traces of red around the base of the temples and structures – proof that these buildings were once coated completely in red paint – though the unrelenting sun is gradually causing further degradation to this as time goes on.
13. Templo Mayor
Continuing our exploration into the major cities of the Mayan era, we now reach the Templo Mayor – Spanish for “The Greater Temple” which was once considered the center of the Maya universe.
Templo Mayor is located in present-day Mexico City, considered part of Tenochtitlan and historically dedicated to both the God of War and the God of Rain and Agriculture.
The ruins stand next to an expansive cathedral, and it is said that stones from the temple were used in the construction of the cathedral; linking Mexico City’s levels of history.
Templo Mayor itself was once the scene of both coronations and human sacrifices – with the blood of the sacrifices supposedly feeding the two Gods to whom the temple was dedicated.
14. Izamal
The Pyramid at Izamal
Izamal was an important Mayan pilgrimage site containing one of the heaviest pyramid structures in all of Mesoamerica. It had its own glory days early on, before Chichen Itza took over around 900 AD.
Eventually invaded by the Spanish, Izamal remained a place of importance to the Mayans and the Spanish built a large religious complex which is still a pilgrimage site even today for Mexican Catholics.
In 1993 the site was even visited by Pope John Paul II! There are some interesting annual festivals here which fall in April, May, August and December.
If you pay Izamal a visit, make sure you keep your ears open, as the Maya language is still very much the chosen mother tongue in and around the “yellow town”.
15. El Meco
Cool Ruins Outside Cancun
El Meco is a set of smaller ancient Maya ruins that aren’t well known located just North of Downtown Cancun. There’s even a 41-foot high pyramid!
These ruins were probably related to Isla Mujeres and an important port for the Maya in the Yucatan Peninsula.
To find them, head up Avenida Lopez Portillo (aka the Cancun-Puerto Juarez road) in a rental car, taxi, or collectivo bus. The site is located at KM 27. The ruins are just off the road on the left.
Other Important Mayan Sites
While much of the historic Maya empire was based in present-day Mexico, you can still find many ancient Mayan cities in countries like Guatemala, Honduras, and Belize too.
If you plan to continue your travels to these parts of Central America, I also recommend you stop by sites like:
Tikal – Guatemala
Tikal is one of the largest Mayan settlements in the Americas, located in Guatemala’s Peten basin and Tikal National Park. It was probably called Yax Mutal when it was a thriving city.
The Great Plaza is particularly impressive, flanked on the east and west sides by two great temple-pyramids.
Caracol – Belize
The Mayan site of Caracol in Belize was built around 330 AD, becoming one of the most important political centers of the Maya lowlands through 600-800 AD.
Copan – Honduras
The Copan Ruins feature large open plazas, as well as many altars and monoliths. It is also home to the world’s biggest archeological cut, revealing many layers of the floor beneath the Great Plaza.
It’s also home to the Hieroglyphic Stairway Plaza, with the longest known Mayan inscription (made up from over 1800 glyphs).
Mysteries Of The Maya
So there you have it – a snapshot of Mayan history, told through fifteen different ancient archeological sites.
In spite of the attempted modernization of the world around them, Maya communities have largely succeeded in preserving their identity and traditions; making them somewhat of an attraction for the many tourists who flock to their neighborhoods – both past and present.
Visiting Mexico without seeing at least a few of these historic archeological sites would be a shame, so make sure to pick a few and experience some history and culture on your next trip to Mexico!
Packing Guide
Check out my travel gear guide to help you start packing for your trip. Pick up a travel backpack, camera gear, and other useful travel accessories.
Book Your Flight
Book cheap flights on Skyscanner, my favorite airline search engine to find deals. Also read my tips for how I find the cheapest flights.
Rent A Car
Discover Car Hire is a great site for comparing car prices to find the best deal. They search both local & international rental companies.
Book Accommodation
Booking.com is my favorite hotel search engine. Or rent local apartments on Airbnb ($35 discount!). Read my post for tips on booking cheap hotels.
Protect Your Trip
Don’t forget travel insurance! I’m a big fan of World Nomads for short-term trips. Protect yourself from possible injury & theft abroad. Read more about why you should always carry travel insurance.
Recommended Guidebook: Lonely Planet Yucatan Suggested Reading: The Maya: Ancient Peoples & Places
Enjoy This Post? Pin It!
READ MORE MEXICO TRAVEL TIPS
I hope you enjoyed my guide to the best Mayan ruins in Mexico! Hopefully you found it useful. Here are a few more wanderlust-inducing articles that I recommend you read next:
Ready to party in Mexico? Here are my top things to do Cancun.
Road tripping the Riviera Maya? Read my favorite things to do in the Yucatan.
Save money on your vacation with my ultimate guide to budget travel in Mexico.
Stay safe out there with these great travel safety tips everyone should know.
Take better travel photos with my useful guide to the best travel cameras for any budget.
Have any questions about visiting Mayan Ruins in Mexico? Are you planning a trip? Drop me a message in the comments below!
This is a post from The Expert Vagabond adventure blog.
#><div#F7F7F7;border-color:fdfdfd;color:333333;border-radius:3px;-moz-border-radius:3px;-webkit-border-radius:3px;#333333;color:FFFFFF;border-top-left-radius:1px;border-top-right-radius:1px#dedede;border-radius:3px;-moz-border-radius:3px;-webkit-border-radius:3px;>#292929;border-radius:3px>Travel
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Top 15 Mayan Ruins & Archeological Sites You Should Visit In Mexico
The Best Mayan Sites in Mexico!
Mexico Culture
One of my favorite parts about traveling in Mexico are all the interesting ancient Mayan ruins to explore. Here are the best Mayan archeological sites that you don’t want to miss!
Maya is a lifestyle; a community of settled people who have inhabited areas of Mexico and Central America since around 1800 BC.
Many people assume the Maya were wiped out — which is not the case.
The Maya community today totals around 7 million people who live by the traditions and are still native speakers of the Mayan language – rather than Spanish which now dominates the countries in which they reside.
However Mexico is littered with crumbling Mayan cities built by their late ancestors, pyramids of stone abandoned for various reasons and left to be overtaken by the jungle.
Many Mayan ruins have been excavated and opened to the public — but some, in particular, stand out.
After living in traveling through Mexico for the past 2 years, I wanted to share some of my favorite Mayan ruins & archeological sites in Mexico.
Learn a little bit about the history of these incredible ancient pyramids and historic sites before you explore them on your next trip to Mexico!
Mayan Ruins Mexico Map
How To Use This Map
Above you’ll find a map of the best Mayan Ruins in Mexico. Click on the top left of the map to find separate layers marking the route and points of interest. You can hide and show different layers, or click icons on the map to see the names of places I mention in this travel guide. “Star” the map to save it to your own Google Maps, or open the map in a new window for a larger version. Enjoy!
A Short History Of The Maya
Agricultural people by nature, the Mayan civilization harvested crops such as maize and beans, clearing jungles for farming as they developed more sophisticated techniques to expand their production.
Spiritually, the Maya worship more than 150 Gods who they believe their Kings are related to; with one God ruling over every subject associated with their lives, for example, the God of Rain, the God of Agriculture, and the God of Death.
Though it may seem complicated to us, this extensive list of deities actually resulted in huge advances in math and astronomy plus the development of the famous Mayan Calendar.
Although the original Maya Empire was destroyed many centuries ago, the Maya people still exist today.
The modern-day Maya hide in plain sight, so to speak, living in Mexico while keeping much of their own traditions and culture from the past.
Best Mayan Archeological Sites In Mexico
History lesson over, it’s time to dive into the multitude of ancient Mayan ruins – and there are quite a few, with around 200 different sites in Mexico alone! Over 4000 spread around Central America.
Work is still ongoing to uncover some of these, as archaeologists are actively engaged in extracting and understanding the secrets of ancient Maya, buried beneath a combination of thick jungle and time.
I’m going to help cut down this number for you, and share what I think are the 15 best Mayan archeological sites in Mexico. Let’s go!
1. Chichen Itza Mayan Ruins
The Famous Ruins of Chichen Itza
One of the greatest Maya cities in Mexico was Chichen Itza – a sacred city which covers around six square miles and was once home to hundreds of buildings which were built in both the classic Maya period and the later Maya-Toltec period.
Chichen Itza is probably the most visited Mayan ruins in Mexico, since being named one of the New Wonders of the World. The highlight is Kukulkan Pyramid which stands at 75 feet tall and built for astronomical/sacrificial purposes.
Perhaps one of its biggest draws for tourists is the twice-annual equinox when the setting sun creates shadows on the pyramid steps that resemble the body of a serpent.
Chichen Itza can get crowded with tour buses, but if you pick up a sunrise skip-the-line ticket, you can basically have it to yourself for a while. ➜ BOOK IT HERE
➜ Read My Free Guide To Chichen Itza
2. Coastal Ruins Of Tulum
El Castillo Pyramid in Tulum
Just a few hours away from Chichen Itza is the iconic walled city of Tulum perched on a cliff overlooking the sea. Tulum’s ruins feature a beautiful Caribbean beach (that you can swim at!), with incredible views all around.
Tulum was a major trading and religious center for the Maya between the 11th and 16th centuries. They traded turquoise, jade, cotton, food, copper bells, axes, and chocolate.
Because of Tulum’s prime location along the touristic Riviera Maya coast, it gets a lot of visitors. The site isn’t that big either, so it can get super crowded mid-day.
My favorite part of the Tulum ruins is the Temple of the Frescoes, where you can still see painted murals inside!
➜ Read My Free Guide To Tulum’s Ruins
3. Maya Ruins Of Coba
Climbing the Pyramid at Coba
Just 40km west of Tulum you’ll reach Coba — one of my favorite Maya ruins in Mexico. Covering 80 square miles and featuring 5 large lakes, Coba is a less popular destination with a real air of mystery about it.
Though archaeologists believe it may one day be one of the largest Mayan excavations, right now it remains mostly untouched so visitors can engage their imagination to dream up the story behind the many mounds and pyramids.
To really appreciate the natural spectacle that is Coba, visitors can still climb 120 steep stone steps to the top of Nohoch Mul – the tallest pyramid in the peninsula – and gaze out over the jungle-covered ruins.
➜ Read My Free Guide To Visiting Coba
4. Palenque
Majestic Palenque Ruins
The Mayan ruins of Palenque are steeped in historical significance, and today stand as part of a UNESCO Heritage site surrounded by great trees and wildlife.
One of its highlights is the Temple of Inscriptions, which was built by King Pakal’s first son and provides records of over 180 years of the city’s history.
As well as its historical information, the temple is also home to King Pakal’s tomb, with humidity in the burial chamber so intense that the walls drip with water and individuals can only enter with special authorization.
5. Calakmul Mayan Ruins
Calakmul Ruins in Campeche
The Mayan ruins of Calakmul house two very large pyramids and an extensive system of reservoirs that once provided water to 50,000 Mayans.
Located far away from most tourist attractions in the heart of the Calakmul Biosphere Reserve, a massive protected jungle near the border of Guatemala with wildlife like howler monkeys and jaguars.
Visitors can still climb to the top of these structures and take in the surrounding tropical forests, the expanse of the central plaza and the multiple palaces that lie around it.
Of all the Mayan sites in Mexico, this one is my personal favorite. You can get lost for a full day exploring the site, and due to its remote location, there aren’t many visitors.
➜ Read My Tips For Visiting Calakmul
6. Monte Alban
Massive Site of Monte Alban
Monte Alban was one of Mexico’s first pre-Colombian cities, after being founded around 500 BC and supported primarily by agriculture through centuries of development and changing populations.
The city is located in the southern Mexican state of Oaxaca, spanning a great many cultures as it remained inhabited for 13 centuries. It’s also a UNESCO world heritage site due to its historical influence.
Monte Alban is a popular destination for tourists as much of the city is still intact; including temples, tombs, palaces, an astronomical observatory, and even a historical ball court which would have hosted games of Ollama (similar to football).
7. Teotihuacan
Beautiful Ruins of Teotihuacan
The impressive ruins of Teotihuacan outside Mexico City is another mix of culture, with the initial founders still unknown despite features from a variety of cultures apparent in its design.
Items and artifacts found within the city ruins suggest that it was once home to some of the more elite individuals of Maya and other cultures, making for an interesting historical analysis into the city.
Teotihuacan’s main attraction is the Pyramid of the Moon, which hides a plethora of secrets that are slowly being revealed as archaeological digs continue – years ago researchers discovered the bodies of animals and humans that had been treated to awful brutality in what is assumed to be a ritualistic sacrifice to the Gods.
Visiting the city today, you can explore the Citadel (large open plaza surrounded by temples), the Avenue of the Dead (the main road across the city that aligns with the setting sun once a year) and the Pyramids of the Sun and the Moon – some of Mexico’s largest structures.
8. Ek Balam
Ek Balam Archeological Site
Another favorite set of ruins in the Yucatan, near Valladolid, is Ek Balam, meaning Black Jaguar in the Maya language.
You can spend the day exploring and climbing around the site before enjoying a dip in the beautiful X’Canche – a cenote sinkhole full of fresh crystal-blue water.
Ek Balam is also the location of King Ukit Kan Lek Tok’s tomb, which lies within the largest pyramid – standing alongside 45 other ancient structures.
Some of the main highlights are the walls surrounding the site, the views from atop of the highest pyramids and buildings, and the incredible works of art and calligraphy plastered on the walls of some of the remaining buildings.
➜ Read My Tips For Visiting Ek Balam
9. Uxmal Ruins
The Mayan Site of Uxmal
Uxmal is a set of Mayan ruins located near the Mexican city of Merida, on the West side of the Yucatan Peninsula.
In ancient times, Mayan high priests would perform ceremonies (including sacrifices) atop the religious structures in Uxmal – many hundreds of steps above the ground.
According to Mayan legend, Uxmal’s rounded Pyramid Of the Magician was magically built overnight during a series of challenges issued to a dwarf by the king of Uxmal.
Maya priests doubled as astrologers, and Uxmal was built and designed using astronomy to track the cycles of the moon and the stars. It was also used as a sign of power, as they used their superior knowledge to coincide religious ceremonies with natural phenomena such as the eclipse.
Gazing out over the ruins today, you really do get a sense of the detailed design and work that went into creating this great religious city.
➜ Read My Tips For Visiting Uxmal
10. Edzna
Edzna translates in Mayan to “House of the Itzas”, which has led many to believe that this particular city was the initial home of the Itza family – before they moved on to found the iconic Chichen Izta.
Edzna is somewhat of a mystery in many ways, and this contributes to why it is such a great stop on any road trip through Mexico’s Yucatan Peninsula.
Though Edzna was a major city at one point in Mayan history (around 200A), in 1450 it was fully abandoned – with no obvious reason why. Edzna was then “rediscovered” in 1907, and today plays host to a daily Evening Light Show which lights up the city ruins.
When visiting Edzna, make sure to visit the Gran Acropolis, the Temple of the Masks – which showcases two masks, one honoring the Sunrise God and one the Sunset God – and the imposing Palace that faces the Gran Acropolis and is a residential building that runs from the North to the South.
11. El Rey
One of the smaller communities frequented by the Mayans is El Rey – which is actually located in the heart of Cancun. Visiting these ruins can take less than an hour if you’re short on time.
El Rey is considered a temple complex and, when compared to some of the other city ruins, is fairly unspectacular. There are none of the tall pyramids we come to expect with Maya communities, and the architecture is simple and low key.
However, what El Rey does provide is a sense of real history, as you walk amongst the structures and learn how it connected to come of the other Mayan cities nearby – both for trade and for worship pilgrimage.
El Rey is a nice one to visit if you are after some undisturbed exploring, and the nearby Museo Maya will fill the gaps for you in terms of the history and culture of the Mayan communities.
12. Chacchoben
Next up are the ruins of Chacchoben near Mahahual – one of the most popular sites of the Mayan era. Unlike many of its smaller counterparts, Chacchoben has only a portion of the site open to the public.
Many of the original temples are still standing in their ancient condition, awaiting restoration. The city was home to the largest community in its region by 360 AD, and was considered by the Mayans as the center of their ceremonious activity.
The Gran Basamento was the Maya’s most important ritual plaza. Surrounding the ruins is a deep jungle which is now home to a huge variety of plants and creatures, including jaguar, puma and tapir – if you’re lucky – making for an exciting day out!
Another thing to look out for is the traces of red around the base of the temples and structures – proof that these buildings were once coated completely in red paint – though the unrelenting sun is gradually causing further degradation to this as time goes on.
13. Templo Mayor
Continuing our exploration into the major cities of the Mayan era, we now reach the Templo Mayor – Spanish for “The Greater Temple” which was once considered the center of the Maya universe.
Templo Mayor is located in present-day Mexico City, considered part of Tenochtitlan and historically dedicated to both the God of War and the God of Rain and Agriculture.
The ruins stand next to an expansive cathedral, and it is said that stones from the temple were used in the construction of the cathedral; linking Mexico City’s levels of history.
Templo Mayor itself was once the scene of both coronations and human sacrifices – with the blood of the sacrifices supposedly feeding the two Gods to whom the temple was dedicated.
14. Izamal
The Pyramid at Izamal
Izamal was an important Mayan pilgrimage site containing one of the heaviest pyramid structures in all of Mesoamerica. It had its own glory days early on, before Chichen Itza took over around 900 AD.
Eventually invaded by the Spanish, Izamal remained a place of importance to the Mayans and the Spanish built a large religious complex which is still a pilgrimage site even today for Mexican Catholics.
In 1993 the site was even visited by Pope John Paul II! There are some interesting annual festivals here which fall in April, May, August and December.
If you pay Izamal a visit, make sure you keep your ears open, as the Maya language is still very much the chosen mother tongue in and around the “yellow town”.
15. El Meco
Cool Ruins Outside Cancun
El Meco is a set of smaller ancient Maya ruins that aren’t well known located just North of Downtown Cancun. There’s even a 41-foot high pyramid!
These ruins were probably related to Isla Mujeres and an important port for the Maya in the Yucatan Peninsula.
To find them, head up Avenida Lopez Portillo (aka the Cancun-Puerto Juarez road) in a rental car, taxi, or collectivo bus. The site is located at KM 27. The ruins are just off the road on the left.
Other Important Mayan Sites
While much of the historic Maya empire was based in present-day Mexico, you can still find many ancient Mayan cities in countries like Guatemala, Honduras, and Belize too.
If you plan to continue your travels to these parts of Central America, I also recommend you stop by sites like:
Tikal – Guatemala
Tikal is one of the largest Mayan settlements in the Americas, located in Guatemala’s Peten basin and Tikal National Park. It was probably called Yax Mutal when it was a thriving city.
The Great Plaza is particularly impressive, flanked on the east and west sides by two great temple-pyramids.
Caracol – Belize
The Mayan site of Caracol in Belize was built around 330 AD, becoming one of the most important political centers of the Maya lowlands through 600-800 AD.
Copan – Honduras
The Copan Ruins feature large open plazas, as well as many altars and monoliths. It is also home to the world’s biggest archeological cut, revealing many layers of the floor beneath the Great Plaza.
It’s also home to the Hieroglyphic Stairway Plaza, with the longest known Mayan inscription (made up from over 1800 glyphs).
Mysteries Of The Maya
So there you have it – a snapshot of Mayan history, told through fifteen different ancient archeological sites.
In spite of the attempted modernization of the world around them, Maya communities have largely succeeded in preserving their identity and traditions; making them somewhat of an attraction for the many tourists who flock to their neighborhoods – both past and present.
Visiting Mexico without seeing at least a few of these historic archeological sites would be a shame, so make sure to pick a few and experience some history and culture on your next trip to Mexico!
Travel Planning Resources For Ek Balam
Packing Guide
Check out my travel gear guide to help you start packing for your trip. Pick up a travel backpack, camera gear, and other useful travel accessories.
Book Your Flight
Book cheap flights on Skyscanner, my favorite airline search engine to find deals. Also read my tips for how I find the cheapest flights.
Rent A Car
Discover Car Hire is a great site for comparing car prices to find the best deal. They search both local & international rental companies.
Book Accommodation
Booking.com is my favorite hotel search engine. Or rent local apartments on Airbnb ($35 discount!). Read my post for tips on booking cheap hotels.
Protect Your Trip
Don’t forget travel insurance! I’m a big fan of World Nomads for short-term trips. Protect yourself from possible injury & theft abroad. Read more about why you should always carry travel insurance.
Recommended Guidebook: Lonely Planet Yucatan Suggested Reading: The Maya: Ancient Peoples & Places
Enjoy This Post? Pin It!
READ MORE MEXICO TRAVEL TIPS
I hope you enjoyed my guide to the best Mayan ruins in Mexico! Hopefully you found it useful. Here are a few more wanderlust-inducing articles that I recommend you read next:
Ready to party in Mexico? Here are my top things to do Cancun.
Road tripping the Riviera Maya? Read my favorite things to do in the Yucatan.
Save money on your vacation with my ultimate guide to budget travel in Mexico.
Stay safe out there with these great travel safety tips everyone should know.
Take better travel photos with my useful guide to the best travel cameras for any budget.
Have any questions about visiting Mayan Ruins in Mexico? Are you planning a trip? Drop me a message in the comments below!
This is a post from The Expert Vagabond adventure blog.
from Tips For Traveling https://expertvagabond.com/mayan-ruins-mexico/
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‘Game of Thrones’ just upended a deadly book-only prophecy, but another key piece of foreshadowing came true, Defence Online
caption
Cersei staring daggers at Jaime Lannister on “Game of Thrones.”
source
HBO
Sunday’s penultimate episode of the HBO hit collection brought more loss of life and destruction to Westeros on “Game of Thrones,” and the legendary Lannister twins have been a person of the biggest casualties.
Lovers had extensive assumed Cersei would never survive the collection, and not for the reason that of her megalomaniac actions but due to the fact George R.R. Martin’s e book series had immediately prophesied it. “Game of Thrones” conspicuously hardly ever integrated the dialogue stating Cersei would die at the hands of her “little brother,” but this prophecy manifested anyhow on Sunday’s episode.
caption
Cersei and Jaime in their ultimate times together on “Game of Thrones.”
resource
Helen Sloan/HBO
All through Daenerys’ sack of King’s Landing, Cersei experimented with to flee the Crimson Continue to keep though Jaime was attempting to discover her so they could escape together. They wound up trapped deep in bowels of the castle, and the full building collapsed in on them as they held every other just one previous time.
But several admirers came into this final season imagining Jaime would basically eliminate Cersei, and it’s all thanks to a key prophecy the display omitted several years ago.
The ‘valonqar’ prophecy was left out of the show on year 5
caption
Younger Cersei and her mate, Melara, as witnessed in a flashback from the fifth season premiere of “Game of Thrones.”
supply
HBO
The fifth season premiere of “Game of Thrones” opened with a flashback to younger Cersei searching for out a fortune teller named Maggy the Frog. In both the textbooks and demonstrate, Cersei is told she can check with 3 questions of the witch.
The to start with issue and remedy were being pretty much term for word from Martin’s fourth “A Music of Ice and Fire” book, “A Feast for Crows.” Cersei reported she was promised to the prince (who happened to be Rhaegar Targaryen, Jon Snow’s father) and asked Maggy when they would marry.
“Never,” Maggy replied. “You will wed the king.”
“But I will be queen?” Cersei questioned.
“Oh indeed,” Maggy said. “You will be queen, for a time … until eventually there comes another, younger and much more wonderful, to solid you down and just take all that you keep dear.”
Cersei would occur to consider that “younger and much more beautiful” person was Margaery Tyrell, the woman about to marry Tommen and become Queen of the 7 Kingdoms. But quite a few admirers considered this line of Maggy’s fortune was referring to Daenerys Targaryen (although Sansa Stark and even Brienne of Tarth were being also theorized candidates).
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Natalie Dormer played Margaery Tyrell, Cersei’s principal rival for a number of seasons on “Game of Thrones.”
resource
HBO
Back in the flashback, youthful Cersei moved on from this disconcerting response, and asks her second question: “Will the king and I have children?”
“The king will have 20, you will have a few,” Maggy said. Cersei tried out to interrupt, obviously puzzled.
Audience and viewers alike now understand that she and the previous king, Robert Baratheon, under no circumstances conceived alongside one another all of his small children were being bastards and all of hers had been born from the incestuous marriage she has with her brother Jaime.
“Gold will be their crowns, and gold their shrouds,” Maggy explained prior to devolving into hysterical laughter.
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Jaime searching more than Myrcella’s system. She was buried in a gold dress.
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Helen Sloan/HBO
This line can be interpreted in a several various ways. The gold crowns could be literal crowns, considering that Joffrey and Tommen had been each topped king. Plus, in the publications, there is a plot centered all around gals in Dorne crowning Myrcella queen. But it possibly simply just refers to their hair coloration: blonde, like their mom and dad.
“Gold their shrouds” was extra immediate. Maggy was warning that all of Cersei’s children would die prior to her, and without a doubt they did. Joffrey and Myrcella have been both equally murdered, and each was revealed in golden funeral garb. Tommen died by suicide even though carrying a golden jacket.
Visitors of Martin’s reserve sequence imagined they knew accurately what Maggy was likely to say up coming in that tent. Or so they assumed. Alternatively, the scene speedily ended, chopping to existing-working day Cersei on her way to her father’s funeral.
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Cersei’s flashback was slash brief on “Game of Thrones.”
resource
HBO
The reserve text has a 3rd, and critical, line in Maggy’s solution.
“And when your tears have drowned you, the valonqar shall wrap his fingers about your pale white throat and choke the daily life from you,” Maggy states in Martin’s version of the scene.
Placing stock in this prophecy seemed like a positive wager, considering the fact that all of the Maggy’s other predictions for Cersei’s lifetime had appear legitimate. But how would it come about? Who was this “valonqar”?
Jaime was always a really possible prospect for Cersei’s undoing
Valonqar is the High Valyrian term for “little brother,” so Cersei expended most of her life assuming Tyrion Lannister, her youngest brother, would just one day destroy her. In the guides, Cersei devolves into a terrifying point out of paranoia pursuing Tyrion’s murder of their father and escape from King’s Landing. She believes the prophecy foretold her loss of life at the arms of Tyrion, and imagined him creeping up in the useless of evening to strangle her.
Since Martin enjoys to subvert prophetic expectations, the pretty fact that Cersei considered Tyrion was the valonqar intended it was incredibly unlikely he would be.
caption
Jaime and Cersei have a passionate, harmful connection.
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HBO
So who else was plausible? Some people today believed Sandor “the Hound” Clegane was the minor brother Maggy referred to. This ties into a different concept, acknowledged as Cleganebowl, in which individuals believed Cersei would demand from customers a demo-by-battle from the Religion of the Seven. Admirers experienced reason to feel the Hound would possibly serve as the Faith’s fighter, and Cersei would of study course select the Mountain.
If the Hound beat the Mountain, and Cersei was executed as a outcome, then in a backwards way the “little” Clegane brother would be liable for Cersei’s demise.
But finally the theory of Jaime staying the authentic Valonqar caught on as a single of the most preferred choices among the followers, in accordance to a 2015 survey. Jaime is also technically her minor brother, considering the fact that he was born just moments after Cersei.
caption
A lot of people today hoped Jaime was leaving Cersei for excellent this time.
source
Helen Sloan/HBO
In his very last printed e book chapters, Jaime is exceptionally disillusioned with Cersei to the level in which some followers could see him killing his twin sister and lover.
Specifically with Cersei turning out to be the megalomaniac ruler we have seen on the exhibit, Jaime killing his “Mad Queen” sister just as he the moment had to kill the Mad King could be a poetic ending for them both equally.
Even while the show seemingly reduce Jaime’s direct purpose in her loss of life, this episode did comply with a different important piece of foreshadowing
So. The “Game of Thrones” showrunners David Benioff and D.B. Weiss appear to be to never have had an intention of Cersei dying at the palms of Jaime. But the truth that he was with her as she died, and died alongside her, might have been their way of next a further established of clues Martin placed in the text.
All through Martin’s reserve collection, Jaime and Cersei discuss about how their bond as twins and enthusiasts implies neither of them can are living with no the other – basically.
“Jaime and I are additional than brother and sister,” Cersei tells Ned Stark in the initial guide, when he confronts her about sleeping with her Jaime. “We are one particular person in two bodies. We shared a womb together. He came into this entire world keeping my foot, our previous maester explained.”
The show adapted this line for the season just one scene in which Ned and Cersei talk frankly about the mystery of her bastard kids. For all our other hints, we transform to Martin’s guides.
“I are unable to die whilst Cersei lives,” Jaime thinks to himself in the third ebook. “We will die collectively as we had been born alongside one another.”
caption
Cersei and Jaime’s fates ended up always intertwined.
source
Helen Sloan/HBO
Then by the fourth e book, Cersei says she and Jaime “will leave this earth jointly, as we at the time arrived into it.”
Martin’s last-released guide, “A Dance With Dragons,” ends with Cersei’s wander of atonement and Jaime even now in the Riverlands, tangled up with Brienne of Tarth’s story line. But with two a lot more planned textbooks, numerous lovers consider Martin will someway bring Jaime and Cersei back again collectively with devastating consequences.
The model of Jaime and Cersei’s loss of life on ‘Game of Thrones’ is probable distinctive than Martin’s program
Cersei has lived far extended on “Game of Thrones” than most hope her to in Martin’s books. And who can blame showrunners David Benioff and D.B. Weiss for seeking to preserve a person of the show’s ideal actresses, Lena Headey, all-around for more phenomenal performances?
But this usually means the fashion of both equally her and Jaime’s death on “Game of Thrones” is likely diverse from the route their characters are getting in Martin’s publications. As we explored right after the Night time King was killed by Arya, Benioff and Weiss have been largely on their personal when it comes to plotting the pathways in the direction of the endpoint of “Game of Thrones.”
This could be why they left out the volanqar prophecy completely – possibly which is not just one of the plot details Martin was equipped to express to them when they achieved to examine the ending.
Enthusiasts of the guides will need to have to hold out for Martin’s variations of activities to know who the valonqar actually is, and how it ties into Cersei Lannister’s destiny. But for now, Tyrion remains the previous of their wonderful property in Westeros.
For extra insights like these, preorder “The Unofficial Tutorial to Recreation of Thrones” by Kim Renfro listed here.
The post ‘Game of Thrones’ just upended a deadly book-only prophecy, but another key piece of foreshadowing came true, Defence Online appeared first on Defence Online.
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How I Create Fanfiction Using MysMe as Example (Method and Advice)
I am not coming close as a great writer.
Fanfictioning is purely done for my own enjoyment and amusement whenever i fall in love deep, DEEP, with a story, char, setting etc, whether it’s related to anime or other works of fiction. Ideas keep clinging onto my brain and those ideas need their release onto either an art medium or writing.
Anywho, probably a long ass text coming here, so here I present to you the steps my brain takes in order to regurgitate writing content. I’ll be using my Night-Owl Romance hiatus fanfic as an example for some steps. If you don’t wanna read all the text, just look at the bold letters.
PREPARATORY STEPS
1) First of all, as a general rule to have in mind before starting, it is NOT ENOUGH to see an anime or read a book/manga only ONCE and then establish a story based on your first impressions. I mean, you could - but you would surely miss out on a lot of info and context about the characters you wish to play with and not realize the full depth of their impact within the story. Or why they might do questionable things or actions u may not understand the first time.
For a game like Mystic Messenger, it’s important for you to have gone through all routes a few times and then keep on researching about the character you wish to base your subject on. If you don't have that much time on your hand to be thorough, then it's ok. XD But it's a recommendation if you want to strive to have less OOC'ness in your writing.
(OOC = Out of Character)
In my case, I chose to focus the story around the developing relationship between MC and Zen (slow, SLOW romance) and his route is not nearly enough to establish the complexity of his char and the dynamics he has with the other members. For example, if I’d have stuck with just his route and had not gone through them all, then I’d probably DISLIKE Jaehee quite a lot and confuse her with a jealous fan/girlfriend and not realize the level of rudeness Zen can have against Jumin - even without being provoked. Zen really doesn’t like being around Jumin, always seeing him in a bad light. Like, I love this handsome actor, but sometimes he can be a big jerk.
A major plus is if you manage to get the call cards, in order to reach out to the RFA members – extra content is given there too. ^^
2) Research is vital because it can help you better understand the complexity of the character. Not only the events in the game, but real life situations too.
Research a bit about Korean lifestyle !!!
You can find a lot of subtle things you might have missed - or unsubtle ones.
a) In Zen’s route, you’ll realize that Jaehee is actually looking up to his wellbeing and trying to protect the actor from career-ending scandals. Jealousy is not the issue. Jaehee doesn’t hate the MC, but is weary of her intentions of dating Zen because it can ruin his dream if the relationship comes into the spotlight.
In Korea, celebrities dating can become a huge, huge PR disaster if handled poorly. Career ending even, to the point even idol groups can disband over one such scandal and you ruin not just your own life, but other people as well who depend on this job to survive. Some people train their youth away and have such a moment ruin all they've built...
It's just horrible.
b) The boys asking you constantly whether you ate or not is not them thinking you are a dumbass adult who cannot feed yourself and need a protective mother to remind you day, after day. It’s almost mechanically said to you, like how people ask someone “How are you?”, but not necessarily asked out of intense care of your wellbeing. It's just a habit that requires “I’m fine” even if not meant to be true. In the eating case, one usually expects “Yes, I ate.” as answer.
c) Kimchi is not the only korean food. Try to explore other parts of their cuisine if you are mentioning foods.
d) I don’t think cereals are that common to eat in the morning there. Like SUPER common. Or waffles. Or peanut butter and jelly on bread.
... Or bread.
Rice is the equivalent of westerners’ bread in terms of importance in a meal.
e) Driving can become an 'interesting' experience in Korea. I've seen many Youtubers living in Seoul that point out the chaos on the streets thanks to reckless drivers that rush through traffic like there's no tomorrow.
So when Zen is out on his motorcycle, people can only become super worried about his safety for a good reason. Especially since he had a nasty accident in the past, it can always repeat itself due to the unsafe conditions on the road sometimes. And humans are squishy beings, so if a car hits you on a bike while you aren't wearing proper outfit protection then... RIP.
f) and many other.
3) Make sure you got the essence of the plot figured out and pin point any storytelling holes or flaws you may notice within the canon story.
It is highly recommended that you note down these observations or questions you may have about what’s going on in this story. You may even use these particular things to help you create the intro of your story. ^o^
Ex: Find a logical reason why MC would so willingly ignore the ‘stranger-danger’ factor at the beginning of the story. ((Daredevil MC? Lulz, sure, you could try this angle, but I’d question how she survived unharmed so far.))
Or why she has food, water, clothing in an apartment where she is supposedly stranded within, unable to leave. Or...is she unable to leave it?
Or where are her parents and why is nobody worried about her missing?
Does she have a workplace? Is she a student at school? Homeless?
A lot to interpret ^^
4) Plan your plot points, but don’t overdo it or sob when plans change while writing.
I don’t really plan chapters ahead much, since I tend to change my mind a lot about things. It depends on my mood and emotions. But it is important to set goals for the near future to reach for your story --- like, you may want X event to happen in Day 1 or Y action on Day 2.
And from these thoughts, you can start sketching situations that can lead your char up to the desired points.
But the road to X or Y can change and not remain static. Heck, even the Y event can happen in another moment of time --- the planning doesn’t have to be a rigid one and must be open to changes, befitting the flow of the story. If an idea you wanted badly to write in a chapter doesn’t seem like it fits in a spot anymore...
Then, don’t put it in. It’s simple as that.
I personally have over 60 pages worth of content of Night-Owl Romance that are unusable because I kept going in different directions than what I had initially wanted.
Ex: For my story, I really wanted MC to have moments where she’d interact with the RFA outside the messenger. But I still wanted MC to meet up with Zen - officially, make him be the one she meets the first properly.
Close-encounters scenarios were fun to add and, at one point, I even wanted MC to see Zen rehearse on stage, without him realizing it was her in the crowd, watching him from the side. Pages about her reactions while seeing Zen on stage were later on discarded. Because I was stuck. It would have caused a nasty rift between them if he was to discover that MC had not bothered to greet him after rehearsals.
I did not want them to have their first official meeting there.
But I DID want MC to go to his workplace.
So I used a trope, to have MC leave the theater without attending the actual rehearsals as a member of the audience, thus the girl remained completely unaware that Zen was working there. And the reason why she did not see him perform was because she would have felt uncomfortable being surrounded by the people in the audience, whom she'd known from her time in University.
They did not get along.
5) Try to write characters in a way that doesn't surpass the boundaries of OOC’ness (Your own characters included). To avoid the OOCD (Out of Character Disease), try to make notes about the chars you will write about. Or just keep in mind certain personality traits and you should do fine. In the case of Mystic Messenger, I often use info online about the characters from their data book, wikia, chats etc and create mini summaries about them.
...
Lol, not really creating mini summaries, since I can remember small stuff, here and there, but if you aren't the type to hold up a lot of info and are forgetful about details, you can write them down in order to ease your work.
Here's an example ^o^:
Jumin – uses a lot of formal language. And only when being quite tipsy with wine may he become less rigid in speaking online. Even 'funny', depending on his soured mood caused by the distress he may have with his father and the women he is dating.
Jaehee – also uses formal language, but somehow it seems to me that she drops into informal tones when she goes in her fangirling mode about Zen. Or when she points out why Yoosung cannot find a girlfriend, (Lolz, poor guy) Or when she points out things she finds wrong about Luciel (name included)
Yoosung – uses a lot of informal language.
He is traumatized by the loss of Rika, but not to the point he can't go a second without mentioning her to the MC. ^^;;; I think some fanfics can tone it down with the Rika, and just write glimpses from time to time. Like, if MC is really hardworking, he may do some parallels and notice similarities – at the same time, acknowledge the differences. For example:
Rika seemed like a serene, wise being, almost like an idol for Yoosung.
MC in Yoosung's route seems a bit more... grounded. Like he doesn't put MC on such a steep pedestal.
Zen – also, more on the informal spectrum of speech, unless he is talking to directors, producers etc.
His narcissism stems from the fact that he wants to be acknowledged by the world and recognizes that he has the potential to be seen and reach greatness in his craft. At the same time, this has become a double edged blade for the actor, since many ppl offer him work that rely on his looks more than skills. Or people like to shove away all his hardwork and point out how he could never had achieved this without his good looks and body.
Basically, his skills are overshadowed by his handsome features a lot of time.
Which is why he doesn't like modeling jobs very much, or that was the impression he gave. When a folklore group wanted him to wear a hanbok for a shooting, Zen refused. When Jumin offers him money for contracts that make good use of his looks, rather than talent – he refuses.
His route's deep flaw: he falls in love too easily with the MC.
Realistically, if MC was a despicable human, Zen would be trapped in a hurtful relationship if she were a manipulative ****. Which shows how lonely and desperate for companionship he truly is at times – 5 years without having someone to share his life with, must be difficult.
707/Luciel – first impression: he is bat-shit crazy, but in a fun way. Cosplayer, so must be good with costumes and make-up. Perfect Trap, who makes people question their gender preferences. (Lolz, I can imagine this to be so true).
He probably had to learn to go undercover as both throughout his days as a secret agent.
His speech is informal and secretly-mocking, especially when he's talking this way towards his superiors. Really, in Korean culture, if you speak informally to someone higher ranking than you at your workplace and you aren't necessarily best of buddies --- you are branded as a rude ass **** and can even lose your job. And the potential to find other jobs if you pissed off the wrong people.
So, 707 plays with a lot of fire and knows he is THAT important to his organization – it's enough to have them accept his flaws.
- second impression: Saeyoung: Well, the funny guy was just a persona he uses to mask his deeper, , hurt and raw self. But that doesn't mean the funny, quirky personality was all just a lie, even if he tries to tell MC this in his own route – more, to me it seems like 707 is the person he wished he could be day, after day. And not the secret agent who may have killed people in the past or helped his organization in missions to achieve such cruel things.
We can only imagine these things ^^
Serious Saeyoung seems more formal in speech, compared to his 707 persona.
- third impression: I think that after the story unfolds with the whole Saeran thing, who is back into Saeyoung's life, the red head's personality becomes a mixture of both with the fall of his organization. He still has quirky, crazy moments, but is more freely expressing himself. Especially with MC, adding jokes here and there when he is in lovey-dovey moments.
V – is incredibly formal and super respectful, more so than Jumin, to the point he overly apologizes for things he had no control over, but considers himself to be solely to blame. ;=;
6) Don’t be afraid to give your characters flaws. Keep a balance of skills vs. flaws and try to stick to it in a realistic manner. (Of course, there's always room to improve one's flaw or skills, but – same thing – keep it realistic)
Also, canon characters aren't superheroes – Mystic Messenger ones aren't superheroes, they are humans with their own limitations. Don't give them God-mode unless you do it in LOLOL.
7) It's OK to imagine your own reactions regarding certain situations in life and write them down from the perspective of your char. If it fits.
Same thing when writing happy scenes or emotionally sad ones – if your mood reflects the vibe of the story you wish to convey, you can portray it better. This, however, doesn't mean u can't write a sob story when your life is all sunshine and rainbows.
This is why humans have imagination ^^
Just picture how you felt when hearing saddening news or when you had a moment you were not feeling cheerful. Step in your characters' shoes and imagine how you'd have felt in her/his situation.
I also change my music playlist if I cannot write a certain feeling down – it usually improves it. ^^
8) Don't worry about choosing a title/chapter names.
You’ll come up with one as you start planning the plot you wish to pursue in your story. Sure, a catchy title can make people wanna start reading your fic, but if your story is boring and goes nowhere, then don’t expect much feedback even if your title and story summary are engaging and make people curious. (I should listen to this advice too TwT)
For example: In my MysMe story, Zen x MC pairing, I wanted most of their chats and conversations to take place during nighttime. Or, at least the ones where they bond more closely together.
And what do you call insomniacs who cannot sleep at night? Night-owls.
What do I want to happen between Zen and MC? Romance.
Story title: Night-Owl Romance (ikr, very creative, but it's a decent title. TwT)
And the same mindset I have with chapter names too. I see what is dominant there and then try to summarize it in a title. Sometimes it fits, other times it's just weird.
Also, my Insomniacs, Insomniacs Second, Insomniacs Third etc --- i choose these titles for certain chapters from my fic in order to help me remember what Day is in the story. ^^;;;;; Needless to say, I needed a better system since I mixed up the days LOL.
9) I love cliffhangers. You should as well. OwO
Cliffhangers are basically a device that fanfic writers use in order to make sure that their engaging audience keeps being curious about the following chapters and want to find more. Feed in their addiction to know what will happen and if the outcome will go to their imagination.
ACK!!! Is everything going to be ok??? 8D!!!
But, also, try not to be sadists with your cliffhangers.
10) Synonyms are your friends. So are linking words (connectors). So are online dictionaries. And spell check.
Example: but – however, yet, nonetheless, nevertheless, still, though, although.
Already you can stop using all these but(t)s in your writing by just replacing the over usage of one word with a similar one. Every time you see a word being repetitive to the max in a text that's not even 2000 words long, you should really, REALLY check whether it has a synonym or not. Because it can become quite tiresome to read after a while.
I personally use thefreedictionary website.
11) Don't over explain things in your writing (like I do)
Try to alternate between dialogue and texts as much as you can. Offer variety. Try to stay relevant and not stray far away from the plot points you wish to achieve by including 32432464 scenes and scenarios that might make readers forget what you wanted to do/achieve in the first place. Or else, you may end up with a chaotic storyline that doesn't seem to have any clear steering.
12) Try to write chapters in advance!!!
I find this step to be very, very important.
You should aim to have written chapters ahead of posting schedule (at least 2-3), in order to observe whether your idea has a place to grow from there onwards or you might hit a nasty dead end with the proposed scenario. If you end up in a point in your story where you are nearly convinced that you need to rethink the direction your plot goes, perhaps finding a better solution on the way... it's much better to have a 'backup' in chapters and not having instantly published everything you had done.
Like I pointed out earlier, I have over 60 pages of written content for my fanfic that are unusable. Because I ended up not going on certain routes and changed directions "off-camera", which could not have been possible so easily had I just posted chapters as I finish writing them.
But hey, this is just how I do it. :D
13) Sorry to say this, but your first ever written fanfic will SUCK for sure, especially if you started as a kid.
I'm not trying to piss anyone off by mentioning this so harshly or discourage any potential writers. ^^ But, if writing, in general, is not a hobby of yours or if you don't have any affinity to it prior to starting planning a story (like role playing with friends/groups), then expect lots of criticism to pour down your story, many which may point out your writing mistakes.
It can be awful... TwT
But really, you can't be a pro at it from the beginning and you need to understand that there is a step one you need to take in a long, long journey in writing. Heck, I'm not even a pro myself and my skills are relatively decent.
Seriously.
Guys and Girls.
DON'T BE DISCOURAAAAAGED~!!!! <3
Just, write to your heart's content and try to always perfect yourself. ^^ Keep an open mindset and appreciate those people who comment on your work, who try to offer you constructive criticism and feedback.
You'll know when that person is doing it with good intentions.
Don't be upset or angry at people pointing out the faults they see in your story. You're not baby Tolkien. Sometimes, you don't even realize it's something you need to work on to improve. ((For example: in my Night-Owl Romance, someone pointed out to me that I was using ellipses far too often and, at first, I did not think it was the case until I re-read the text and realized... oops, yeah. I kind of over did it. And then, I tried using them less frequently.))
Bonus PearlCrysta Trivia: I started writing fanfiction after my school ex-friend stopped RP-ing with me frequently, so basically, I was probably... 13-14 years old when I started doing it. Quizilla was the monster site with fics and tests I would do daily during my summer holidays (do you guys remember that site? X'D I still do lol.)
At the time, I was super into Yu-Gi-Oh that I needed to write a romance between my god-mode OC and Marik/Malik Ishtar.
Now, I am 25 and I cannot find the power to read my story from scratch ever again.
...
The level of cringiness will make even 707 shudder.
See guys?
SEE?!!
Yeah, I know what I'm saying when I say that your fanfic will suck.
But there's a remedy for it. OwO
14) Practice makes it perfect. ^^ (10 years+ with obvious breaks in between)
And this isn’t everything. Some are snippets, others have over 300 pages.
15) Reading enriches your vocabulary!
And by reading, I mean reading literature books or whatever tickles your senses. But has to be of quality. And keep that dictionary close by in case u meet expressions or words you do not understand.
#How to Write Fanfiction#PearlCrysta fanfiction#Fanfiction planning-method-and-advice#Mystic Messenger Fanfiction#Using Night-Owl Romance fanfic as an example for many points#Fanfiction
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The Telegraph Boy, Chapter 4
*Warning for this chapter: discussion of underage prostitution, though according to the laws of the time the people in question were not considered underage. Also, Watson may come off as a bit judgey about the whole thing, depending on how you interpret his reaction.
Chapter 1 Be Here Chapter 3 Be Here
We took our leave of Shrewsbury House and the furiously mumbling inspector, I suspect, not an instant too soon. Had we dared remain, eventually we should have run short of people for Holmes to offend. He hailed a cab at the corner and instructed the driver to take us to Baker Street by way of Cleveland Street, Fitzrovia.
“That’s hardly the most direct route. Why is it important we go by Cleveland Street?” I asked once we had started moving.
“I thought it might interest you to see the scene of the crime.”
“Have we not already done that?”
“We have seen a crime scene, yes, but this case involves two of them. You have seen if not thoroughly understood the second, now you will see the first.”
He did so enjoy his little games and secrets, and as I was by his own admission the only person he is close to, I more often than not found myself indulging them rather than insisting he get on with it. I’m sure I don’t know why. It is not as though he is a desperately lonely soul in need of a sympathetic ear. On the contrary, he has always been more than satisfied to keep to himself and let the rest of humanity alone when he is not working either for or against them. Yet still I refused to verbalise any sentiment that could be construed by him as the least bit discouraging, so we sat in warm silence until Holmes grabbed my wrist and pointed through the window of the cab.
“You see that building there?” he asked.
“Yes.” It was a perfectly average-looking four-storey brown brick townhouse.
“It is maintained by one Charles Hammond. You don’t recognise the name? I didn’t think you would. Mr Hammond runs a brothel from that very building. Every one of the boys employed here was recruited from the General Post Office on St Martin’s-Le-Grand, including our friend Farrier. This is the true source of the payment he offered us this morning.”
The moment the word brothel crossed his lips, my stomach gave a sick sort of lurch, and by the time he’d finished his declaration, it was all I could do to keep my mouth from falling open. The only clear thought in my head was that of Alfred Farrier and his handful of shillings, an image which made far more sense now that I’d been made aware of that horrible place.
“When did you learn of this?” I said finally, and for the first time not looking forward to his elucidation in the slightest.
“I first suspected its existence several months ago. Everything I have witnessed since then has only served to confirm my suspicions.”
“You have known of this atrocity for months and done nothing?”
“What would you have had me do?”
“Contact the authorities and shutter that abominable place, of course!”
“To what end? To deprive the boys’ families of the income generated by their activities? To condemn these most innocent of criminals to hard labour in the short term and to disgrace in the long term? Your capacity for cruelty staggers me, Watson, truly.”
He spoke in his usual careless tone, but I should not have been more astonished had he taken his stick and beaten me about the head and shoulders.
“You mean to say you approve of such establishments?” I said, weakly.
“I neither approve nor disapprove. You know quite well that my interests extend only as far as they must to clear dangerous criminals from the streets and no further, and it seems to me that London as a whole would greatly benefit if Scotland Yard were to follow my example rather than chase after those trying to earn a meagre living.”
This was a half-truth at best. He knew it, and he knew also that I knew it, but the both of us retreated to our own thoughts as we rattled away from that house of ill-fame. More than once in my published accounts of our adventures, I have described Holmes as an automaton, as inhuman, as a machine. This is as much due to my companion’s intervention as to my editor’s. It is a canted reflection of the true Holmes, one he has always fervently worked to change his own nature to match. He imagines his life and his work would be interminably simpler if he really were that unfeeling uncaring being of pure logic. Knowing Holmes, he is most likely correct.
But alas, for all his powers of observation and self-control, he is human yet and possesses many, though not all, of the same compulsions and temptations as other members of the species. Perhaps, in some future work, I shall be able to slip in some reference to Holmes’ acute case of humanity, but at that time, my mind was occupied by the fact that he had somehow cast me as the primary villain in this affair. I refused to abide such a position and prepared an argument with which to defend myself, but by then we had arrived safely at Baker Street and the opportunity to converse had slipped my grasp.
“Here we are,” said Holmes. “I wish you a peaceful rest, and when I return I will provide you with every point and detail so you will not suffer your notes to remain incomplete.”
“You are not coming in with me?”
“No, I have very important business to tend to elsewhere.”
“Then if it will not impede your work, I am coming with you,” said I, regaining my seat in the cab.
“But you are tired.”
“That is so, but the train comes nowhere near my list of the least comfortable places in which I have slept.”
“Then I should be very glad to have you along. We must stop briefly at the telegraph office and then we are off to Gravesend.”
After working so closely with Sherlock Holmes for so many years, I have become acclimated to the sensation of having no earthly idea of what is going on. This enabled me to very patiently wait until we had boarded the train before inquiring as to why we were there.
“You mean why are we going to Gravesend? It’s quite simple. We go to Gravesend because that is where we shall find Lord Walmsley.”
“Should we not be going after Sally Farrier instead?”
“Not unless and until we have proof that a crime has actually been perpetrated. Lady Walmsley made it clear that the strong-box belongs to her husband and no one else, so we must hear from him that something has been taken and, if so, if he desires to pursue the matter.”
“I suppose it would be foolish of me to ask how you know Lord Walmsley is in Gravesend.”
Holmes fixed me with a look I can only describe as indulgent. “It could not have been more apparent had Lord Walmsley written Gravesend upon the carpet and all four walls of his study. Still, I will confine myself to the more obvious clues. A bundle of this stationery was kept in the upper right-hand corner of the desk drawer. As most men are right-handed, they tend to store more frequently used items to their right side where they are more easily retrieved, so I knew the stationery was of some importance.”
He handed me a piece of blank paper. It felt thick and heavy and therefore costly. Holmes indicated the insignia at the top, which depicted a right-facing profile of a bearded man superimposed over three diagonal lightning bolts.
“That is the emblem of the Jupiter Club, a gentlemen’s club in Gravesend devoted to the study and appreciation of classical Greek and Roman literature,” he said. “There were fragments of this same stationery in the study fireplace. They were in poor condition, but enough of the handwriting remained intact to tell me that it did not match the abundant examples of Lord Walmsley’s handwriting available in the papers upon his desk, so it must therefore belong to another who had access to identical stationery—in other words, to another member of the Jupiter Club. The proliferation of this stationery in Lord Walmsley’s office, as well as the fact that he saw fit to burn all correspondence written upon it, indicates a strong and at least partially illicit connection to Gravesend, and most particularly to that club.”
“Is that where Lord Walmsley has gone? The Jupiter Club?”
“If he has, his faith in his fellow bibliophiles far outweighs his common sense. No matter how active a gentleman is within his club, it is highly doubtful he would be sufficiently well-acquainted with all of its members that he would feel secure in entrusting them with the sort of secrets Lord Walmsley has been keeping. No, rather than at the Jupiter Club, we shall find him at the Kendall Estate, home of Lord Reuben Kendall, preeminent citizen of Gravesend and renowned collector of Greco-Roman literature. You may have seen an item or two about him in the paper. He recently inherited from his late father the largest cement factory in Kent.”
“Would Lord Kendall be the author of those letter fragments in the fireplace?”
“He would. The initials RK were inscribed in at least two of the books on Lord Walmsley’s shelves, the result either of gifts or of loans. One particularly indiscreet tome was inscribed with the words ‘To S with all my love, R.’”
“The S referring to Septimus Walmsley and the R referring to Reuben Kendall.”
“And that, you see, is why we are here.”
The majority of this explanation could not penetrate the hazy walls erected by my weariness, and I only recall it now because Holmes repeated it to me once he closed the case. At the time, however, he simply reached over to cover the top half of my face with his long thin hand, forcing my eyes to close.
“You may rest now, my Boswell. Nothing of consequence will occur until we reach Gravesend.”
“Nothing of consequence?” I repeated, eyes still closed.
“Well there is a Scottish greengrocer behind us who is about to discover he is no longer in possession of his watch, which will cause the thief, the sea captain’s daughter seated across from him, to lose her nerve and slip it into the pocket of the dentist to her left just as he reaches into that selfsame pocket for his handkerchief in an effort to alleviate the malingering symptoms of his cold. Their hands will meet, the ensuing commotion will attract the porter, and he will return the watch to its owner while she is escorted off the train in tears. As I said, nothing of consequence.”
*
Chapter 5 Be Here
*
Notes of Interest
The only person he is close to – This is in reference to a line from Arthur Conan Doyle’s story The Five Orange Pips, wherein Watson asks if one of Holmes’ friends might be dropping by for a visit and Holmes responds, “Except yourself I have none.”
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Genesis - Chapters 17 & 18
I am so sorry for the delay between chapters. Work has been crazy and coupled with season 11 news my brain farted and I forgot all about this. If it weren’t for @scully-loves-ruthie giving me a nudge today I probably would have kept forgetting lol
Previous Chapters
1 & 2 // 3 & 4 // 5 & 6 // 7 & 8 // 9 & 10 // 11 & 12 // 13 & 14 // 15 & 16 //
CHAPTER SEVENTEEN
San Diego, CA. 3:05 p.m.
Mulder had no clear idea as to what he was going to do from here. He had slipped out of the hospital unnoticed after discovering an escape route in the form of the wrought iron fire ladder attached to his bathroom window. He had removed his clothes in a crumpled tangle from the locker beside his bed. They smelled pretty bad but, Mulder reasoned, it was preferable to making the climb down the fire escape in a hospital gown with his bare ass hanging out for the world to see.
He had expected the descent to be pretty easy and so he was shocked to find it a rather unpleasant experience. Hindered as he was by his still weakened state, he had almost fallen several times. He felt light headed and disorientated, nausea and vertigo competing each other as the ground seemed to undulate beneath him in sickening waves. He was aware that what he was doing was bordering on insanity. He could see Scully with that expression she tended to get when she caught him doing something crazy. It was an expression she wore a lot – a kind of half frown. One perfect eyebrow arched, questioning, despairing of him and his latest crazy escapade. He could almost hear her voice inside his head.
You’re going to kill yourself one of these days Mulder.
And the echo of her concern spurred him on.
Besides, Mulder considered ruefully, if he didn’t kill himself there was a good chance Skinner might when he eventually caught up with him. Skinner had no time for renegades. Especially renegades who put their lives at risk. And deep down he knew that his superior had been right. He was in no shape to be doing this.
The ladder ended around 10 feet from the ground and Mulder had no other option but to suspend himself from the bottom rung, trying to elongate his body to lessen the impact when he let go and fell to the ground.
But he had lost his hold prematurely and didn’t have chance to prepare himself for the fall. A few feet that normally wouldn’t have fazed him, now seemed to take forever until suddenly the ground rushed up to meet him. Despite trying to stay on his feet, he felt his knees give way as he pitched forwards on to the asphalt below.
He remained where he was for a couple of minutes, desperately trying to regain his equilibrium as his vision suddenly blurred sickeningly. He knew that if he got up too quickly he would no doubt black out. But if he stayed too long, there was a good chance that a concerned passerby would see him and raise the alarm.
Slowly, shakily Mulder got to his feet, swallowing heavily to prevent himself throwing up. He took a couple of steps forward, relieved to find his legs seemed to be cooperating at least for the moment. His gait was unsteady though and he was all too aware that he must look every bit as dishevelled as he felt.
Gotta stop with the daytime drinking G-Man
The corners of his mouth twitched in a rueful smirk and he realised with gratitude that at least his sense of humour remained intact. Scully would probably disagree.
Scully.
Mulder began to walk. He didn’t take much notice of the direction. He just needed to put space between himself and the hospital. He’d figure the rest out later.
XXXX
Mulder squinted against the bright sunshine that reflected back at him from the pavement and he wished fervently he had a pair of sunglasses with him. His head was splitting again. Each step he took sending bolts of pure agony through his battered body. He found he was dripping with sweat, his breathing laboured. His suit jacket seemed to suddenly feel like it weighed a hundred pounds, adding to his exhaustion but he didn’t dare take it off even for a few minutes.
He had been more than a little surprised earlier to discover that his gun was still in its leather holster, tangled up with his clothes in the hospital locker.
He could only wonder at how such an immense breach in hospital policy had occurred because under normal circumstances, any weapon would be immediately tagged, logged and safely removed to be stored in a secure area until such time as it could be returned to its rightful owner. He had never known this procedure to not be followed. Hospitals tended to take a dim view of their patients running around the corridors waving guns about and so they ensured that, regardless of rank or file, any such weapon was swiftly removed from harms way.
But right now, he wasn’t much bothered about the how and why. Someone, it didn’t matter who, had made a monumental cock-up, but cock-up or not, Mulder would willingly take it because the presence of the weapon afforded him at least one advantage in an otherwise impossible situation and he felt somewhat reassured by its presence, however incongruous it might be.
The fact that the clip was less than half full was less reassuring and the spare clips he had brought to San Diego with him were still safely ensconced within the walls of the E-Z 8 motel where he had left them before making the trip to Wickham's apartment.
He had considered going back there to retrieve them, but had shelved the notion almost immediately as he realised that, if what Skinner said was true, then a full blown murder inquiry would be in place there and he couldn't risk the possibility of being seen by the hoards of cops who would no doubt be trawling through the grounds in their pursuit of evidence.
To be seen there would be calamitous, and he had enough sense to realise that until he figured this thing out his best course of action was to remain invisible; to disappear in to the woodwork so to speak.
His memories of events preceding his collapse at Wickham’s apartment were sketchy at best, the details hazy and incomplete. But his instincts screamed to him that his recent illness and Scullys disappearance were connected somehow. He just had to figure out what that connection might be, knowing that once the connection was made, everything else would fall in to place.
He walked aimlessly, not having any clear idea as to where he was heading, turning what scant recollections he did have over and over in his mind, trying to find some kind of correlation between them.
But there was nothing.
He came up with nothing that would shed any light on why Scully had been taken.
Or by whom.
What had happened at the motel that night to make her leave the room, unprotected and vulnerable in her position?
Scully wasn’t stupid. She was one of the most capable, by-the-book Agents he had ever worked with. Unlike him, Scully always considered unnecessary risk taking to be, well, unnecessary. And if there was one thing Mulder was certain of, it was that she must have, initially at least, gone willingly. But after that?
Mulder shook his head.
Where are you Scully? Speak to me.
He rounded a corner and found himself standing across from a small patch of park land, a welcome oasis in the middle of the concrete jungle. The wooden benches that surrounded it suddenly looked more than a little inviting to him.
He needed to sit for a while, if only to appraise in more detail his current situation and his aching body silently thanked him as he lowered himself on to one of the seats.
Five minutes later he began to wish that he hadn't bothered, because in doing so he just confirmed to himself what he already knew. Rummaging through his pockets he had realised how high the odds against him were stacked, because aside from his weapon, his FBI credentials and his cell phone he was pretty much running on empty. His wallet contained a couple of crumpled fives. Change from the twenty he had used to buy breakfast for him and Scully just the morning before.
Jesus, has it really been only a day?
He had his Bureau issue credit card but using that would be like holding up a large sign with the words 'Here I am' painted on it in red block lettering. The rest of the cards in his wallet were maxed out and he’d left his ATM card in the back pocket of his jeans.
He had no transport, no protection, no support and no where to begin. Add to that the B ball game being played out inside his skull, and he couldn’t help but wonder if he’d done the right thing. Dropping his aching head in his hands, Mulder suddenly wished, more than anything else in the world, that Scully was with him.
But then again, if she were here, he wouldn’t be.
He would be warmly tucked up in a comfortable bed having his every medical whim tended to by professionals. And more than that, his partner would be with him. Keeping a cool eye on him and those caring for him. She would be horrified if she could see him now.
I need help . I can’t do this alone.
He shook his head and mentally considered who he could call upon. The two most obvious choices on his ‘go-to’ list were no longer an option.
I’m sorry, the allies you are trying to reach are unavailable right now....
Wickham? Maybe.....
No
Mulder discounted him immediately. He couldn’t really say why. Just a vague feeling of unease that prickled down his spine every time he thought about his old Academy buddy.
And that, pretty much exhausted his list.
Unless.......
Mulder blinked. He was so stupid.
Mulder you dumb fuck.
He slowly withdrew his cel from his inside pocket, frowning when he saw the single illuminated bar on the tiny battery symbol. Great. Even his phone was giving up on him. He tapped his finger against the side of the phone absent-mindedly, weighing up the pros and cons of involving them in a situation that he suspected might very quickly start to spiral out of control.
He knew that they would drop everything to help him. They had done it plenty of times before. But just because he could, didn’t mean he should.
Scully. I have to do it for Scully.
Mulder hit the speed dial.
XXXX
11:01 p.m.
"What took you so long?"
Mulder was quite unable to prevent the snippy tone in his voice. He had been waiting in the lobby of the Airport for hours. He was exhausted, he felt like shit and even worse, was painfully, conscious of the hours ticking by whilst all the time he did nothing to try to find his missing partner.
He also knew he was directing his frustration at the wrong person. He shrugged in apology.
“Sorry Fro. I’m not feeling my best right now.”
Frohike though waved the apology away, shocked by just how bad Mulder looked.
Put aside the obvious fever he was running, the sweat beading his pallid skin and collecting at the collar of the crumpled shirt – although that was bad enough. But what really struck Frohike was the look in Mulder’s eyes. They looked dead. Devoid of emotion. And he realised that his old friend was just about hanging on by a fingertip.
He also realised that the best thing he could do for Mulder right now, was to get things moving again. He held up a small leather sports bag.
"One change of clothes, wash bag, phone charger, keys to a Ford Taurus rental parked outside and . . ."
He reached inside his jacket, withdrawing a manila envelope.
"Five hundred in cash."
Mulder took the envelope from him gratefully and stuffed it in to his own jacket.
"Thanks, Frohike. I owe you."
Frohike coughed uncomfortably.
"Um, actually you don't. I took a little side trip to your ATM back in D.C. and withdrew the money from your account. Langly hacked in to your bank's mainframe and made some adjustments."
Mulder frowned
"What kind of adjustments?"
Frohike held up a library membership card and handed it to Mulder who turned it over in his hand.
"What's this?"
"Um, it's your new ATM card. Keep it somewhere safe."
Despite himself, Mulder couldn't help but grin. It felt good.
Frohike shrugged apologetically.
"Desperate measures and cash flow problems, y'know?"
Mulder slotted the card in to his wallet and glanced around the lobby. Frohike answered the question before he had a chance to ask it.
"Byers had to make a stop. He'll meet us at the motel."
Mulder nodded.
"And Langly?"
"Still safely located back at home base in case we need to call on his talents."
He looked past Mulder, eyes narrowing as they locked on to a group of men dressed in near identical attire.
Mulder tagged them immediately as middle income business men, probably on their way to some kind of convention. But it was clear from the way Frohike suddenly brought his hand up to shield his face that he didn’t share Mulders view.
To Frohike, a suit meant only one thing - Government - and Mulder smiled slightly as he recalled Scully's accurate conjecture that Frohike and Co. were the most paranoid men she had ever met, even more so than Mulder, which was certainly going some.
He cuffed the smaller man lightly on the arm.
"C'mon Frohike. We've got work to do. Save the paranoia for later. Believe me you're going to need it."
XXXXXXX
CHAPTER EIGHTEEN
At around the time that Mulder was smiling at Frohike’s evident paranoia, someone much closer to him was battling some serious emotional misgivings of her own.
Ensconced safety within the boundaries of her hospital room, Dana Scully lay staring up at the ceiling above her, battling to hold on to some semblance of sanity as she replayed the events of the last few hours over and over in her mind.
Since awakening, it had seemed as though a constant stream of doctors and FBI agents had surrounded her, asking her questions she didn't know how to answer. She had not seen Wickham all afternoon, despite her frequent requests, and it seemed that no one had any wish to tell her any of the details she desperately needed to hear without him being present.
She had spent the afternoon battling to remember in more detail just how she had got here and the events leading up to it, and although the memories were there, the structure of them just didn't track somehow. She could remember clearly confronting Mulder as she held the child in her arms and his face as he insisted she hand her over to him. It had also become clear to her that the child had not in fact been Emily, but the terrified form of Charlotte Stevens who they had tracked down to an abandoned warehouse on the outskirts of San Diego. She could remember clearly her conversation with Mulder as they drove to the location. In fact she could remember every word of it, as though it were a stage play she had seen as an observer rather than a performer.
She could remember feeling mild pangs of unease at Mulder's insistence that they did not need to enlist the support of other agents before entering the building. But she could not remember actually entering or how exactly they had known that this was the place or that the child would be there.
She recalled talking to Christine Stevens at the motel and of removing her from the care of the sanatorium, of her partner's mild illness, and of his conversation with Wickham regarding those same actions.
What she couldn't reconcile in her mind were the gaps in those memories when some segments were so clear to her. For example, she had no recollection of the interval between Mulder's conversation back at the motel and of getting in to the car to go find the warehouse. It was all a complete blank, and the more she tried to remember, the more she ended up at a brick wall, frustrated to the point of tears.
She had not wanted to believe that it was Mulder who had put her here, but Wickham's words, her injury, the notes on her chart that she had requested to view and not least her own memories had made the fact just about irrefutable. The real question, she admitted, was not that he had done this to her, but why?
It was something she suspected only Wickham could answer, but his long absence was not helping the situation. Nor was the fact that no one seemed to be able to give her any kind of assurance as to his return, only that he had intended coming back to see her later.
Scully sighed and shifted her head slightly on the pillow, attempting to get comfortable and to ease the pain in her neck that her doctor's training told her was a direct result of laying in the same position for so long. She wished she could turn over, but the nature of her injury dictated that to do so would be both foolhardy and dangerous. The powerful pain relief that was being fed in to her via a canular in her arm had dulled the pain somewhat and Scully had no wish to allow it to flare up again.
The substance was probably a morphine based drug, and although she had attempted to read the typed wording that adorned the clear bag above her, she had been unable to, arriving at her conclusion based mostly on how drowsy she felt. She had drifted off for periods of sleep throughout the day, welcoming the oblivion, however brief, from her current situation, only to awaken with ever sharper memories of what Mulder had done to her, becoming wide awake once more as the sense of betrayal sharpened.
Why?
Such a tiny word. How could such a tiny word cause so much pain?
Scully sighed heavily as her eyes began to close against the tears that threatened to return.
Why did you do this to me Mulder?
And despite herself, she slept.
X
If Scully had been aware of the presence of the two men viewing her on the TV monitors from a room just a few feet away, sleep might not have arrived quite so easily.
They had remained in their positions throughout the day, although Wickham had left for brief periods of time to check in with the office so as not to give rise to any suspicions regarding his absence.
He had also been mildly alarmed to hear from Skinner that Mulder was missing from the hospital; although he had been slightly mollified to be told by his companion that Mulder's leaving the hospital was not only expected, but integral to the continued success of their scheme
He turned to face the Smoking Man who was regarding the sleeping form of Dana Scully closely.
"So what now?"
The Smoking man merely smiled softly.
"We wait Agent Wickham."
"Wait? For what exactly?"
Wickham was aware that his voice was shaking slightly, but all this waiting around was playing on his already shattered nerves, and he had no wish to draw out the process for longer than was absolutely necessary.
For a few seconds though, his question remained unanswered and the silence stretched uncomfortably between them. Finally though, The Smoking Man inclined his head toward the screen.
"Agent Scully has spent the afternoon playing events over in her mind. Events that have been suggested to her without her knowledge and which she now believes to be absolutely accurate. But the process cannot be rushed. Information must be suggested to her over time, information which she will come to regard as her own memories of what happened to her and why she was betrayed so utterly by the one man in this life she truly believes in........perhaps even loves. To expedite the process would be disastrous for all concerned, inasmuch as Agent Scully must believe without question. Too much information would effectively induce her to not be able to differentiate between the truth and the lies. She would begin to question her own memory and with it her recollections of true events,"
He smirked,
"and we wouldn't want that to happen would we, Agent Wickham?"
The unspoken threat was unmistakable and Wickham felt himself pale slightly, as the implications of the words became clear.
The Smoking Man, however, didn't seem to notice.
"So," he continued, "I believe we should let Agent Scully enjoy the quietude she so desperately needs to help her recover from her recent ordeal. And then, when she awakens once more, you will be there to answer some of her questions. You will be her friend. Her only friend, now that Mulder is gone."
CONTINUED CHAPTER NINETEEN
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Moore`s Law, Golf, and Your Business Tools
In the past 50 years, golf devices has actually enhanced tremendously. Yet in spite of clubs that struck the sphere farther and straighter, despite the surge of swing instructors, videos, as well as much better training methods, the ordinary rating for a round of golf remains at around 100, where it has actually rested for decades.
Credit: Jeff the Trojan
The average gamer's driver is qualified of hitting the ball 60-70 yards farther today. Irons are much more forgiving, regardless of where effect is made on the clubface. Golf rounds go further without any loss of feeling or spin.
My preferred breakthrough is GPS. From this, you get the precise distance to the opening, and also to the threats. How has it allowed us? Well, it helps some gamers keep in mind which hole they're playing after the draft beer cart has made one a lot of visits.
Some pros do effectively by pressing the equipment guidelines to their restrictions. Unidentified Matt Every started this year with a putter that looked like a black metal train line connection. Transforms out the 'Black Swan' putter has some rather innovative engineering integrated in: the highest possible 'putter momentum of inertia in putter record,' as well as a 'wonderful area 3 balls vast'! Every led the Sony Open entering into the final round, however dropped back a bit, choosing a tie for sixth, and also $178,062.50. A little bit much better compared to my $62.50 in life time golf earnings.
Why, with all the hardware in the bag, do not amateurs' average ratings boost? A few reasons:
Practice and technique imply a great deal more to racking up efficiency compared to equipment.
Commitment and passion feed right into practice as well as technique.
The 10,000 hours rule: You're not getting there playing 10 rounds a year (that would certainly take you 200 years - as well as arthritis postures an actual trouble at this moment.)
Strategy: Top pros 'believe their way around the training course.' Golf provides a collection of challenges with each opening. Not trying to fix them gnaws at your score, bit by bit.
Games often get harder when everyone has access to the exact same improved tools. To make up for the added size of players' drives, training course were extended, and given more 'teeth'.
Feel: You need to turn the club, which means a connection between mind, body, ball, circumstance, and area. Having scientists enhance 'rate as well as power' without readjusting various other variables might make you a worse player overall.
Forgiving clubs keep even more helpless players keep coming out. Such players don't even discover the basics like a right grasp. The typical rating suffers.
Leonardo da Vinci's Traveling Machine
When you hand over a wonder device to the general population, the wide divergence in responses to them is amazing.Casual golf players always made use of to make the excuse that unlike the pros, they really did not have a caddie who carried around a 'yardage book' for every space and cranny on the program. With the advent of GPS, that reason was gone.
So just what does the ordinary gamer do when provided the info that on a 370-yard hole, the water risk begins 230 backyards from the tee, and ends 260 yards from the tee? Pulls out his 'huge stick,' as well as aims to clear the water, or thinks/hopes 'I hardly ever struck that far, so at worst I'll comfy up 227 yards down the fairway'. And ... whack! 252 yards, a beautiful looking shot ... so ... that risk had not been there. Plop! All along, there was a much greater probability of racking up par by beginning with a shot of about 205 lawns, using a 205-yard club (most gamers will certainly score no differently from 95 lawns out as well as 165 backyards out).
In various other words, you provide an amateur a powerful tool, and he does not utilize it for any kind of constant, routed purpose. The gamer spends virtually no strategic initiative in order to take advantage of brand-new information he has at his disposal. The concern to be lookinged there was 'what should be done regarding the hazard'? The response was, by default: nothing. Keep playing the means you always do.
Moore's Legislation as well as the Cloud-Based Blister Economy/Bubble
In every area - perhaps in computer than others - we've seen spectacular increases in raw power as well as performance over the past fifty as well as 10 years. Moore's Regulation (not purely a scientific 'law'), the feverish press for boosts in computing rate (which drove Intel to terrific efficiency over the years), has actually equated into end results as well as financial makeovers that could not have happened without them.
Yet as a society we still encounter numerous obstacles. We do not face bandwidth shortage or material circulation expenses like we did twenty years ago, yet we still deal with several zero-sum video games, including those including precious commodities like water, breathable air, and also yes, also food.
Before the mania for 'computer in the cloud' really started to take off, but long after leaders had actually already assembled low-cost commercial property devices to launch their one-of-a-kind dreams and plans, I was struck to hear Google CEO Eric Schmidt reviewing the impressive company environment we live in today.
The 'expense of introducing a startup' was near zero, went the line. And on paper I understand this to be true.
The Eric Schmidt Perspective
The price of running some sort of technology startups dove - 90 to 98 percent, probably - in between 1996 and also 2006. So you could virtually do anything you set your mind to (presuming you have a computer science degree or more, a one-bedroom house, and a Net link.) This ended up being a preferred line at Google, delivered by other prominent Google keynote speakers. It was as if they and also others in Silicon Valley were component of a liberating army, eliminating expenses from the environment of chance, to enable the very best and also brightest triggers to spark without the burden of debt or massive VC fundraising efforts.
It's only been regarding fours years given that those remarks, but on representation, they plainly painting an extremely partial picture of the reality.
An 'unprecedented great environment for business' became a credit history press, a deep recession, as well as a recognition that much of the larger economic bubble that had actually been sustaining so much risk-taking was maintained by unsustainable financial need and also document degrees of home debt.
So that's something. Rental fee as well as food will certainly still cost you. And also to gain those, you normally need a job, not an amazing startup plan as well as totally free software.
And amusing point: the largest news to come was not concerning all the small start-ups somehow flourishing, but rather, just how a lot more financier cash was starting to pile right into young business to allow them at the seed rounds throughout to A, B, and also C rounds of venture financing as well as beyond. That doesn't count all the large media companies divesting (or just shedding) old assets as well as putting whatever funding they have actually left or can elevate right into a range of digital enterprises.
Web 2.0 Propaganda
Web 2.0 VC 'bubble' cash (after briefly running out in the crunch) fed smoothly into the next phase: a doubling-down into a massive technology IPO blister that compensated the boldest and also biggest players (and their investment bankers). Pandora, Groupon, LinkedIn, Zillow, Angie's Checklist, Zynga, TripAdvisor, (as well as, coming soon, Yelp and Facebook) elevated big amounts of resources in their attempts to go for broke as well as end up being 'classification killers' - high as Amazon.com had done (as it turned out, effectively) all those years ago.
Facebook, Zillow, and also Twitter incorporated raised at one billion bucks prior to going public.
So much for the concept that beginning a business is economical, as well as that practically anybody can do it without the aid of the economic markets. Impressive founders, remarkable teams, impressive capitalists, remarkable network effects with users, amazing media tales, and so on created a 'spiky' globe of brand-new technology giants with large customer followings, not a level, enjoyable world where everybody reached work with their animal projects.
So the availability of low-cost bandwidth, remote teamwork, as well as helpful SaaS devices - also ones that cost 90-98% much less compared to they did a decade ago - gets a lot more individuals to the very first tee currently, yet few struck it all right to be able to quit their day job.
True pioneers and enthusiasts could not be so different from normal people - approximately some commercial property books now tell us. Well, they're absolutely human. And also they're not reckless, always. They're usually enormous outliers in some way. You give them the devices, and also they are in a tiny minority of people who could spark those stimulates into a bonfire of development. [For more on this, see the section on Bill Gates' exceptional success in Jim Collins, Great By Choice: Uncertainty, Turmoil, and also Good luck - Why Some Thrive Regardless of Them All (HarperBusiness, 2011, pp. 162-166) .]
Limitations: Moore's Legislation as well as Economic situations of Scale
Moore's Regulation has actually definitely made a wide range of technical innovations feasible, as well as this has an effect not only on your lifestyle, but on all fields.
But such 'legislations' don't always appear to change our lot of moneys. Some environments aren't even suitable with such laws.
A Fish Out of Water - Credit rating: Julian Burgess
Golf comes with an integrated social and physical atmosphere that dictates a tempering of raw 'power.' We could not have Moore's Legislation in golf clubs - to name a few traits, training courses would ultimately get to the size of our planetary system. A 'club' has to do its trait within specific limitations. Gamers cannot push the round into orbit with rocket launchers. Probably that's just common sense. Then there is decorum to think about.
Moore's Law does not, on its own, make excellent business. Neither do cheaper, quicker tools generally.
If barriers to access on (for example) computing and also storage were lowered to zero, it would certainly could develop an entire new collection of challenges in any industry.
We can't all be cover girls...
Moore's Legislation does not suggest you can come to be Tiger Woods.
Moore's Law can't even exist in social environments that limit pure developments in rate, power, or outcome. Playing 'better,' or a lot more 'positively,' not 'larger, much faster, and also dirtier' is often absolutely the game you're playing ... something that gets lost in breathless media as well as coverage of the 'pure advancements' in things like chip innovation. [For a thoughtful counterpoint to out of breath technology as well as business media, see Umair Haque's sights on value cycles, sustainable sources, as well as the tech industry's propensity for producing 'thin worth'. Umair Haque, The New Capitalist Manifesto: Structure a Disruptively Better Company (Harvard Company Press, 2011) .]
Cloud computer will not turn all garage hackers right into Mark Zuckerberg.
Plus, you wouldn't want it to.
These are devices, ordinary and simple.
The devices are exceptionally powerful in the right-hand men. And also virtually ineffective in the wrong ones.
Making them less expensive, or totally free, does not constantly spur a sudden uptake of thankful users.
Most middle-class family members today can afford gym memberships, Nordic skating skis, and also personal trainers.
All family members can afford running shoes.
And yet the excessive weight epidemic shows no signs of abating.
Why Cost is Good
Where am I goinged with all this? I need to be right here to discuss marketing automation tools, which is mainly the subject of the Acquisio blog site, right?
I'll chat about all of that rather a bit in the coming year. Yet I just needed to obtain that off my chest.
I like that many of these devices are budget friendly to numerous people, that's for sure. I once created a write-up that lauded then-new Google Analytics for 'equalizing' actionable analytics, to put it accessible of the average business.
GA's complimentary power is a terrific instance of today's incredible as well as more level playing area for the smaller sized business, definitely. Nobody would certainly desire this video game to be playable just by a cartel of firms that could manage six figures a year for Internet Analytics, for example.
But some cost is good. Some expense (whether it remains in time, rush, or money) allows the much more passionate and also fully commited amongst us obtain a little a benefit over those that will not invest.
Back to the broad world of sporting activities: in my brief, inauspicious profession in high institution cross-country skiing, those people that lived in warmish environments spent a fair bit of time in the offseason doing exactly what was called 'dryland training': running up as well as down ravines in sweltering temperatures, and also strapping on very early 'roller skis' to pole around on dead-end streets.
Credit: Daniel Malmhall
The investment in odd (as well as somewhat costly) devices settled in performance. And also would not you understand, dryland training becomes an additional spectacular instance of just how approaches that offer you a side in one age come to be simple 'tablestakes' in another.
All expert hockey players, as an example, train throughout the summer season. Being 'in shape' isn't much of an advantage in pro hockey today.
Despite the reality that others will at some point reach your business use of brand-new tools and also methods, maybe that's simply it.
An 'side' is never ever for life. Those that seek an edge are frequently rewarded.
The tools will never literally be your side, but if you locate on your own leveraging their power when others are active with something else, opportunities are your enthusiasm to uncover effective brand-new tools is a sign of your individual commitment to remarkable performance.
How dedicated can you be? To be really fantastic at anything, you need a degree of commitment that is - to place it gently - unbalanced. As the great David Feherty put it: 'If you're great at this video game, there's something seriously incorrect with you. [...] If you have dinner with Vijay Singh and also a pea rolls right into his mashed potatoes, he's got a fork in his hand, however he's checking out a shelter shot.'
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