#hsr anniversary
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no surprise that heās my main.. BUT HEāS MADE ME NEARLY 4 MILLION CREDITS IN SUPPORTS???
well good since at least 10,000 of these were for getting him PERFECT relics. i did nothing but that cavern for Months.
aw :) heās like a wild animal iām gradually domesticating. weāre best friends ^_^
hereās my full stats, and hereās the link to see your own!
#hsr anniversary#honkai star rail#hsr#my screenies#aventurine is ephemeralā¦ only bladie is eternal.#blade hsr
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Genshin players across the world just fell to their knees bc likeā¦
4 years and we get 13 pulls
Vs
1 year and 30 PULLS
Listen Iām not one to compare games but likeā¦ š¤”š¤”
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KAFKA IN THE NEW HSR COMMERCIAL HELLOOOOO????!?&;!3&2!4&;$; shopping for a concert outfit and texting stelle the selfies there are tears in my eyes rnā¦.. she looks so good omfg the kafka drought is over for now guys we won
stelleās contact picture in her phone being that hideous drawing is so on brand i love them so bad
#SHE#THE STICKERS#never getting tired of seeing her with a violin (my favourite instrument)#KAFKAAAAAAA#honkai star rail#hsr kafka#hsr stelle#hsr anniversary
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The luck goes crazy in this one, I got her within 20 pulls and her light cone within 20 pulls. š May every Acheron puller get her and her light cone, happy anniversary HSR :))
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Happy 1 year anniversary hsr!! Can't believe a year has passed by so quickly
#hsr#hsr fanart#å“©å: ęē©¹éé#ć¹ćæć¼ć¬ć¤ć«#art#hsr anniversary#stelle#march 7th#himeko#welt yang#dan heng
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Happy 1st Anniversary, Honkai Star Rail! ššš
The journey beyond the cosmos continues! āØ
#sofiath art#fanart#honkai star rail#honkai sr#hsr#honkai fanart#honkai posting#march 7th#dan heng#trailblazer#stelle#caelus#cat#kitty#dog#samoyed#dragon#chinese dragon#fish#fishbowl#animalism#anniversary#1st anniversary#hsr anniversary
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Happy 1st anniversary, Honkai Star Rail š
Cosplay { Silver Wolf - Honkai Star Rail }
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š¦š©š© š£šš±š¢ š”š¢š°š š¢š«š”š° āØš®š
#digital art#fanart#honkai star rail#drawing#art#black swan hsr#black swan#hsr anniversary#artwork#small artist#small creator
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HAPPY ANNIVERSARY HSR!!!
(i know i'm a day late but give me a break!!! >-< this was last minute for me and i REALLY wanted to do smth for the hsr anniversary)
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Somewhat lazy, but itās that one HSR cake thing o7o
Lemme know if you understand the references lol
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happy anniversary hsr! and a very happy birthday to our favourite trash pandas (stelle and caelus)
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HSR: HAPPY 1ST BIRTHDAY! š„³š - TJ's 1st Annual Playthrough Recap
The big day is finally here! One full year has passed since Honkai: Star Rail first launched and so much fun was had. Iām so pumped to officially be starting year two and I canāt wait to see what the Devs have in store for us. Until then, letās chat about my experience over the last year:
ā ļø Extremely summarized spoilers ahead for the events/storylines of HSR versions 1.0-2.1. Read at your own discretion! ā ļø
Also, apologies in advance this post will be a bit verbose because I donāt know how to stop yapping about this game; we'll get into it all under the cut!
Stats Overview
Firstly, what can I say? I fell absolutely head over heels for this game on day one; I was initially a bit turned off by the combat mechanics when the teaser demos came out ā I had a very limited experience with turn-based games at this point (shoutout Wizard101 š) and was confused about how they were going about it. Suffice to say that my weariness was unnecessary because, as of today, Iāve logged 342 days of gameplay on my main account!
The Astral Express Annual Trailblaze Report (data collection as of 03/31/2024 at 23:59) had some great insight on the statistics of what Iāve done since launch:
My e6 Natasha and I were really doing the damn thing together for so long:
Sheās since been replaced by Aventurine (because I was finally smart and pulled a premium sustain) but we had a good thing going for us. Thank you for paving the way, Dr. I wonāt forget about all our struggles together.
Prominent Story Moments & My Thoughts on Storytelling
Once it was determined that combat wouldnāt be an issue for me, I immersed myself wholeheartedly into the lore and storytelling that was provided. I absolutely adored getting to know the Nameless better and exploring parts of the cosmos with the Astral Express Crew. Weāve done so much already:
Being coalesced into existence, fending off the Antimatter Legionās relentless attack, and helping restoration efforts on the Herta Space Station
Becoming Hertaās guinea pig in the Simulated Universe
Dismantling a corrupt leader and freeing the under worlders in Belobog
Keeping the IPC from seizing the entirety of Belobog to pay off the backdated interest on their ancestor's 700-year-old unpaid debts
Foiling the war-motivated plots of an Emanator of Destruction on the Xianzhou Luofu
Business Simulator 1.0: Restoring Aurum Alley and making a grown man bark
Becoming the best Ghost-Hunting Content Creator on Ghostly Grove
Getting swallowed by a giant Swarm bug and being fender-bendered by a Knight of Beauty; having to duel him into acquaintance (because heās just quirky like that) before witnessing him valiantly sacrifice himself for the Express, in the name of āBeautyā (because heās also a little delulu), and then texting us once to see if we were okay after escaping through the hole he cut in the bugās stomach. Subsequently, disappearing back into the cosmos without a trace (can you tell that Iām enamored by Argenti?)
Being drugged by Ruan Mei, having to deal with her experiments (I hate that synthetic bug with a burning passion) and becoming a Cat Cake extraordinaire.
Accepting the Charmony Festival invitation and having a āvery heartwarming and upliftingā (aha aha-hA š) āvacationā in Penacony
And of course, so much more in between all of that but those were the things that stuck out the most to me.
I will say that I am in the camp of people who had to experience the Xianzhou storyline before it was streamlined for comprehension purposes and, as much as I loved it there, there were a lot of missed opportunities and wasted moments in that section of the storytelling. Not a huge fan of games trying to get me to care about something by forcing me into a nonsensical quest line during an ill-fitting moment, thereby muddying my understanding of whatās going on/what the importance of said thing isā¦ But it is what it is, and they slapped a band aid on it for newer players. Hopefully, when we eventually return to the Luofu, they will have a better grip on what it is they want to portray there.
Overall, Iām not too fussed by the story so far. Itās been very enjoyable, extremely satisfying in some parts ā a bit less so in others. One of the things that I love about sci-fi/fantasy is the ability to go all out and do pretty much anything you can think of because of the creative freedom that both genres allow. I think weāre just barely beginning to scratch the surface of what the series writers have planned for us.
Simulated Universe & Permanent Endgame Modes
Oh boy, I was almost home free in my drafting of this post when I remembered I hadnāt yet yapped about Simulated Universe, Memory of Chaos, & Pure Fiction. I am so sorry, I will try to keep it short, but Iāve got a lot of feelings about these permanent endgame modes.
Letās kick it off with the SU. Back in the late summer of ā23 when we had our first bout of dry patches, I did more SU runs than I thought I ever would do because I didnāt want to stop playing the game. I was absolutely hooked, and I wanted to hone my skills prior to facing off against the next Echoes of War boss we would get. Within the first four months of launch, I think I had collected almost all the blessings, curios, and Aeon information that you could possibly get. Hell, there was even a day where I spent probably six hours just trying out all the different resonance paths against Gepard. It was so novel to me, and nothing like my previous experience with other rouge-like domains/dungeons ā I just couldnāt get enoughā¦
That was until they started patching in new updates. Swarm Disaster eviscerated all my excitement and desire for SU. I hate that bug; I hate that bug so very much. Itās only now that I have e2 DHIL that I donāt mind going back into Swarm and attempting to collect the rest of the rewards that have been sitting there waiting for me since its debut. The same kind of applies to Gold and Gears, although that mode is slowly starting to grow on me. I havenāt spent enough time in there playing around with all the different dice and strategies to have a definitive opinion on it. Iāll probably make some content of myself exploring the upper levels of G&G when I inevitably unlock them.
Now for the thing that wouldāve really turned out to be an essay if I werenāt more capable of reining myself in; the curse that keeps on giving, MoC. Listen, I love this game. I love the combat and having to be a bit strategic, but sometimes floors 11-12 make me want to pull out the tiny bit of hair that my buzzed head tends to have. It took me 11 and a half months to 36 star the MoC for the first and only time that Iāve been able to do so. Iāve reset, changed teams, and fully rebuilt characters in attempt to beat floor 12 within 10 cycles more times than I can count. Sincerely, I wish we couldāve seen a year-end review of just the reset statistics alone. It is a source of infinite frustration for me, and it really shouldnāt be so goddamn difficult sometimesā¦ Please Hoyo, just let me have my last star; Iām tired of sitting at 35/36 stars. There's only so much min-maxing a person can do before losing their mind.
Donāt think that I forgot about PF. Follow-up attackersā paradise and what seemed like it would be a great time until I remembered that my only follow up attackers are Jing Yuan and an under leveled, mostly untouched Herta. This game mode is truly the one that got away for me. Iāve barely participated in it due to a lack of necessary characters. O7 to all the jades that Iāve missed out on. Weāll get there one day.
The Triumphs & Perils of Warping
Whatās a gacha game without pulling? Iāve been keeping track of all my luck, both good and bad, since I started playing. This is what a year, 380 standard passes, and 1013 special passes got me:
Not a bad roster at all. There were a couple questionable choices made by me though. The lack of pulling a limited 5 star sustain until Aventurine came out being my biggest flop of them all. I did attempt to get Fu Xuan on her release banner, but I lost 50/50 and wasnāt willing to put everything I had into her at that time.
Out of all eight 50/50s Iāve had so far, I only lost three of them; I also pulled two of the following guarantees early after that so Iāve been a lot luckier than I thought I would be. My Genshin wishing experience sunk the bar for my pulling expectations well below ground, so everything feels like even more of a win here. I hope things continue to stay that way.
Another thing of note: I chose Bronyaās e1 from the standard banner selection reward once I hit the 300-warp requirement. I probably shouldāve chosen Himeko for PF purposes but e1 was just too good to pass up for my hyper carry teams.
Also, Dr. Ratio gave himself to everyone (for free) in the pursuit of ācuring idiocyā so thatās why I have him. Had I have been proactive in pulling his signature LC, I could be rocking a Ratiorine team right now ā but no, instead he remains in Level 1 Purgatory with the rest of my unused characters.
Let us not forget about the light cones either:
I broke my one cardinal rule of avoiding weapon banners for this game, but I donāt regret it in the slightest ā I did lose 75/25 to Sleep Like the Dead twice and then proceeded to get it a third time (from the standard banner), so I'm salty about that. Still no regrets though!
Final Thoughts
This game has been such a safe space of indulgence for me over the last year. It reminded me of my love for turn-based combat and strategy-based games. It has also helped me reinvigorate my creativity ā this blog is proof of it. Itās been a long time since Iāve felt so enthralled, inspired, and passionate, so Iām grateful to Hoyo and all the HSR Devs for bringing this game to life.
While there have been some low points from struggling with story bosses, tediously challenging endgame, and incohesive plot lines, I have mostly found great enjoyment in my traversal of the stars thus far. I canāt wait to see who else Iāll meet and where this journey among the cosmos will lead me. I also look forward to sharing even more of my adventures and insights with all of you in the years to come!
Happy Anniversary, Trailblazers! May the next year be fruitful and fulfilling. Don't forget to sign in and collect your 1600 jades!
#honkai star rail#hsr#hsr anniversary#astral express annual trailblaze report#hsr spoilers#hsr 1.0 to 2.1 spoilers#tj talks hsr#tj yaps so much in this post#i am so sorry#hsr character roster#hsr light cones#tjs hsr shenanigans#tjemegames
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THIS QUEENNNNN. THEY ATE SO BAD. Kafka playing her own theme is just so cunt omg i love it she looks so gorgeous
#my babyyyy#LOOK AT HER GO#HEHRJFJFJEJRJTJGKRJ#honkai star rail#hsr kafka#hsr anniversary#hsr concert
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having bladie say "well done, lad" for the highest dmg strike took me by surprise and made my day ngl
#happy anniversary#he didnt misgender me what a king#blade hsr#hsr#honkai star rail#hoyoverse#hsr anniversary
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Something is brewing, I can feel it in me bones
...
Free 5* pls hoyoverse
#honkai star rail#hsr#hsr anniversary#i know it'll probably only be a certain amount of jades#but i dunno i still feel there may be more#if it is a free 5* selector like some folks are saying i have a couple i def have my eyes on#i highly doubt it buuuuuuuut
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lmao i got the achievement for logging in for 365 days before the game is even officially a year old
i know that they probably have the data from when i pre-registered but i still find it funny
#am i the only one that finds it funny? probably#itās a flex#honkai star rail#hsr#hsr anniversary#honkai star rail anniversary
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