#hoglins
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randomwords247 · 2 years ago
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why is there no way to stop hoglins spawning im going insaneeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
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funferretals · 9 months ago
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THIS IS A FREAKING AWESOME IDEA, like seriously I love this idea so much and the art is mWAH
i have an idea for a minecraft mod that adds more variations to the hoglin based on their spawning location
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click for better quality!
i am just playing so much minecraft these days and i am obsessed with the nether and hogs so have this
tell me what y'all think!
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illwilledomen · 5 months ago
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Nether life forms
(Constructs and undead not included)
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quietconiferousforest · 1 year ago
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goofy pretty mobs
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stacksattack · 3 months ago
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the most hog
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rizzager · 13 days ago
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Nether mobs in my style
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minecraft · 2 years ago
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instead of making the nether taller they should just put the existing nether upwards and then fill the underneath section with a new Deeper Dark biome that links to the overworld via ancient city portals.
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mcytegg · 16 days ago
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all planet needs to do is say "pleaseee ☺️" and bacon just does whatever, huh.
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mcnotok · 7 months ago
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U missed a boi
Specifically a boi that walks on 4 legs and not 2
How dare you >:[
(they all look very adorbs we luv u queen)
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Honk snork snork
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kerrosin · 9 days ago
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Two pages from a book about Nether plants and mushrooms written by a piglin scholar.
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thechillsquid · 1 year ago
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Suina- ‘Swine of the Nether and Overworld’
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Suina— Those of the pig or pig-like grouping
The swine of the Nether and overworld are some of the most curious species seen within minecraft severs, for while the overworld pig itself is often considered with little thought or interest, their lineage has found a notable root within the Nether dimension.
Thought to either derive from a shared ancestor with the modern overworld pig or to be direct descendants from overworld pigs, the Nether piglins and hoglins are a result of prehistoric Suina being transferred from the overworld into the harsh climate of the Nether dimension. Dimensional travel is known to have occurred several times in the past either to transfer varying civilizations across dimensions to traveling of varying species, etc., allowing for a great change in the affected species when they find an environment open for colonization and adaption.
However, the history of these species, particularly of the piglin are currently clouded in mystery, as even the piglin race itself seems to be struggling to reclaim not only a damaged culture, but a species that had been plagued by a deadly disease. When first encountered, most players knew of the piglins as ‘the pigmen’ particularly as the ‘zombie pigmen’ for that was of the limited showcasing seen of this race and species for some time.
Zombie pigmen (not showcased as they are simply piglin that have fallen victim to a ‘zombie’ infection like what can be observed in the overworld, though overworld zombies are a curious endeavor in themselves and shall be discussed in the future as well as their possible lead into the hypothesis of the lost civilizations of the past) were initially noted for being tuskless, blank eyed, and for the most part, harmless unless one of their groups were attacked.
They offered what was thought to be the only evidence of an extinct swine race with ancient fortress further solidifying this lost intelligence, however, this would be proven to be false when contact was made with unaffected piglin. These piglin seem to have been either in hiding or living within underground systems, though these exact settlements have been yet to be found by or shown to players.
Either way, piglins themsleves can showcase curious variance. Piglin are noted as follows; common, brutes, and proto.
Common piglin are the most often noted piglin after the society’s re-emergence to the Nether surface, tusk shapes and tusk sizes varying from differing families and areas, fur showcasing differing colors though most commonly ranging from dark maroons to pale pinks, and all having odd pale eyes. They hold a very guarded view of their hunting or roaming grounds though they will overlook those that wear gold or can be bribed for safe passage with gold ingots (which they will readily accept for trades of any knick-knacks they may be carrying with themsleves at the time of trade). Brute piglin are the second most common piglin groups and the most deadly of this group, though they are not another species or subtype and rather are an elite class of common piglin. They often train throughout childhood to best excel at direct fighting, using axes often as their choice of weapon, often differentiated from other more casual traders or hunters or explorers due to their specialized armor and noted eye-scars. All brutes, when they’ve finished their training as brutes, will be ceremonial marked with a blade over their left eye. Brutes will be commonly found guarding fortresses believed to be either sacred areas or remnants of their race’s ancient civilization (whichever it turns out to be, all that should be noted is these areas will be defended to the death and hoard notable treasure troves within their dark armored walls).
Finally there is the tuskless piglin, or the original ‘pigmen.’ They are one of the rarest variant and unlike the brute or common, they lack tusks and often have darker eyes than the pale gazes seen on other piglins. They however, are also one of the most peaceful, seeming to be almost outcasts as they will rarely wear gold themselves and tend to be found more isolated than others in their journeying. It is thought that they are some of the last ‘pure-blooded’ piglins left, the tusked variety actually being descended from those that had been infected with the deadly disease but instead of rotting away, seemed unaffected majorly. However, their pale eyes is what gives credit to this, for only those piglin infected have pale eyes and it seems as though while the ancient disease itself has either been overcome or became unable to further infect its hosts, remainders of the causer of this disease’s DNA remains through the generations, producing these pale eyes into the modern age as a byproduct of this ancient infection.
It’s unknown why the tuskless piglin and tusked piglin refuse to interact with one another, but it may have been due to some groups hiding away from anyone of their civilization that showcases even a possibilty of being infectious and when the groups re-emerged they had unintentionally changed so greatly from one another that cultural clashes and differences prevent effective remingling.
While I could go into the possible theories into what exactly this infection was (my personal theory involves the odd fungus seen within the Nether), I will save that tangent for another time and instead bring up the other curious species of swine in the Nether: the hoglin.
Hoglin, unlike piglin, are not so much a sentient race but rather feared predators that came back around the re-emergence of the piglins. The two races have a great rivalry between them and will readily hunt the other (though young of both species will intermingle and have been seen playing with one another until encountering one of the parties pissed off parents).
Hoglins themselves rely heavily on scent and hearing for they are nearly completely blind (though it is doubted that this is because of the ancient disease that killed off a majority of the piglin race and rather a result of increased use of scent and hearing and the eyes being practically useless with heavy smoke and sulfur in the air), ramming anything they believe to be food with their massive and muscular heads to gorge them on its sharp, forward curving tusks.
They are incredible deadly and territorial and it is often a mass celebration by piglins when witnessing the death of one of these creatures. Notable elsewise is that unlike the bipedal piglin, the hoglin remains quadpedal like its kin, the overworld pig. They however have very large and spread out feet rather than the more precise footing of the overworld pig, as they travel far distances to find food and often travel harsh distances across rough terrain.
Overall, Suina are a facsianting example of how easily organisms will thrive when given an opportunity. Possibly their ancestors came from the overworld following hexapod migrations into these areas, or perhaps they were leftovers from traveling past civilizations that spawned their own development and societies.
Perhaps the fortresses and strongholds noted today aren’t even of piglin construction and could infact be evidence of the lost civilizations that fled the overworld so many millennia ago, either way, the more we look into these races and species, the more opportunity we have to learn about the past of these varying dimensions.
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shithivemaggot · 8 months ago
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hiiiii everyone look at my pig guy :)
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mega-taiga · 1 year ago
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heart palpitations
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onebizarrekai · 1 year ago
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I want hoglins in minecraft to be rideable so much. what is even the point of them existing besides making your life miserable if you can't ride them. you can ride regular pigs but no, not the hell pigs.
I want to be like this guy
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cardworksartblog · 1 year ago
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Some mimecraft mob studies.... bc ive been sucked into this fucking game recently LMAO. If u cant tell im a big fan of guardians. I want to tame one and ride it around on the water or smth.
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that-one-i-think · 8 months ago
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Hoglins and piglins maybe?
OOOOOO this one is fun because they are nether dwelling creatures, Shad's domain but I am so down for a challenge.
So in the time of the Divines other magical races were a lot more prevalent. The Piglins were a race of nomadic people who traveled across the desert, they were people of trading and often renowned for their crafting ability. From building bastions to forging weapons to woodwork, they were wonderful craftsmen. Don't take their pride in their work for weakness though, they are strong barbarians as well. I am also going to say that much like wolves and werewolves, it is a case of "Man versus animal".
The main question is, how did they end up in the nether?
Well, the piglins were the less human-like of the sentient creatures. With werewolves, mei'fwa, and elves all being objectively human like, 7ft+ pig-folk who, while aren't violent, are incredibly protective with the means to do so experience a lot of fear. This eventually led them to side with Shad when he started his "end all life" very early on in the war. Eventually, the Piglins retract their support after they saw the corpse of a child, for in piglin culture, harming a child is one of the worst sins you can commit. (Explanation of their mob behavior)
They turned to the Divine Warriors, feeding them all of the infromation they needed to eventually turn the tides. Unfortunately for them, the people of the world were still afraid and for that fear they were cast into the Nether along with the man they betrayed. This led to the Piglins creating fortresses and bastions to protect themselves from the ever growing army of Shadow Knights.
They did their best and were rather successful in existing, until Shad tried to create the first Piglin Shadow Knight, instead creating the first Zombie Piglin and the following plague.
Honestly, could be a cool premise in the Season 3 shadow knight revolution, Piglin Chief x Laurance even.
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