#hermit fankid posting
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I'd write these thoughts out as a fic I could post to ao3 (probably anonymously 'cus I'm shy) if I had the wherewithal to write lately, but I don't, so fuck it we ball!
Rambling Tumblr post time
Picturing Grian with a little egg baby, and he tucks it into his sweater like a marsupial's pouch to keep it warm and incubated while he's being antsy and refusing to lay around in the nest all day,,
Just holding little tiny egg to his chest, bundled up in the front of his sweater as he walks or flies around, running various errands or working on his builds.
At some point someone probably notices and offers him a baby-carrier of sorts to make sure he can't drop the egg by accident, just some extra security. To make sure it doesn't detract from the skin-to-shell contact warmth and stuff it would probably have to be daily customized, hand made especially for him
Honestly, the whole mental imagery of Grian having an egg baby is very funny to me because I have a broken sense of humor because I can imagine him just laying an egg and going "welp, guess we're doing egg now" and catching the whole rest of the server off guard by being all nonchalant about it to the point they all start questioning if he's actually taking this whole literal future baby thing seriously at all or if he's even processed it at all (which to be fair, he probably hasn't fully, beyond the bit-potential of just vibing about it and watching everyone's reactions)
I'm just imagining him being far too confident and unphased about the whole thing 'cus it's so much funnier to him to watch everyone else freak out than to be the one doing the freaking out himself (either having gotten his own freaking out out of the way early on, or eventually having it catch up with him and having his freak out about it all only once it's actually hatching time. Or maybe just genuinely getting all the stress out of the way secondhand through everyone else's reactions, idk)
Being the aroace who barely does any shipping that I am, I have no idea where this egg came from, but I the idea of it is so very funny (and generally interesting) to me
#hermit fankid posting#<- ressurecting that tag#rambling about blorbos#cw eggs#cw eggpreg#cw egg laying#idk how to tag this#cw pregnancy#are those tags close enough to what people might want to filter for?#lemme know if I should change/add/remove cws
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I am perhaps. Perhaps asking if you have any more fankid thoughts
I'm gonna be honest it has been a solid moment since I thought about those little shits cus I've been doing other things jdjdjsjs
Also ignore that I'm responding to this at like 1 AM my time, normal sleep schedules do not exist
Anyways: Silly dumb thoughts about tiny little guys.
Cozy squeaks. Like they're mostly nonverbal, her main form of speaking being these tiny squeaks and chirps she makes sometimes. It supposedly a demon thing, but her parents don't actually know how or why.
When Caro was little, like really little, Cleo once got forced into watching him. She hated it and it was petty revenge from Bdubs for something. She still ended up babysitting him as he got older because Caro got very attached and is probably why he's a bit rough around the edges.
The temptation to add a Tangdubs kid is extremely strong, but I'm trying to containing myself to just Caro, Cozy, and also Tiny Tom. By the way Tiny Tom is here, he's like a few months or maybe a year older than Caro and becomes close friends with Cozy. They bond over not being able to speak cus Tom is fully mute.
Fun Fact: This all start with a RenDoc kid I made as a joke but have mostly scrapped. They might return, they might not. I wanna go through and rework Caro first though because I really don't like where he is rn ;o;
#answers#oc: cozy#i love how this is how some people find out about my silly half joke ocs from december that i havent posted about in a while#theyre just for fun and i dont really use them in anything cus i have too many aus i bounce between#cillpiines#hermit fankids au#oc: caro#oc: sprig
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OC SKILLTREE INFODUMP UPDATED VERSION. THIS IS GOING TO BE VERY LONG. ALSO IF THIS GETS ENOUGH NOTES IM GOING TO POST IT TO R*DDIT TOO BECAUSE I THINK MY IDEAS ARE COOL.
Lazarus as the Prodigy
(full name: Lazarus Jakobs)
The heir to the Jakobs corporation and a thoroughly strange kid, Lazarus takes after both of zir fathers, but puts a unique spin on both of their fighting styles.
Action Skills: Only one, called Sheer Focus. It temporarily increases your FoV and zoom while also boosting your crit damage out the wazoo. Basically, it's Showdown but not shamelessly busted.
The Trees
Legacy. The sniping tree, basically, but with a specific "hunter" flavor. Boosts against badasses, bosses, overleveled enemies, and anything with a huge healthbar.
Tradition. The tree that Wainwright would be most proud of. Tons of various buffs, but almost solely to non-elemental weapons. Perhaps some kind of bonus against full-health enemies and some kind of overkill effect, so you can chain those oneshots.
The New Path. The status effect tree, non-elemental flavor. Specifically, this tree focuses on bleed (if you've ever played Athena, you'll know) and stun. Stun is a new status effect, basically a long stagger, though it doesn't work on bosses, it is a great tool against badasses and the like. This tree does have some skills which benefit ALL status effects, but they are few and far between.
Notes: I just want a playable Wainlock fankid, okay.
What would be strong on this VH? Jakobs, duh. Also weapons that are, on paper, non elemental but have some kind of hidden elemental property (like the Love Drill, Dead Chamber, Dakota, etc.) so you can abuse The New Path tree to insane levels. Also also, tanky shields, because Lazarus is kind of a glass cannon to balance zir great bossing and mobbing potential. Don't need defense if one shot is all you need, right?
Class Mod Names: Heir, Princex, Entomologist, Aristocrat, Duelist, Monster Hunter
Bartholomew as the Butler
An old, malfunctioning butlerbot with berserk tendencies who still, above all else, wishes to serve.
Action Skills: Overclock (gun damage/melee damage/fire rate buff for a period of time), All-Out Attack (a punch dash with high damage that has multiple charges and can be chained or used several times on the same enemy) and Gearshift (full heal and automatic weapon reload with a temporary bonus to weapon swap speed and movement speed that applies to the whole party). All have long cooldowns except for All-Out Attack.
The Trees
Unstoppable Rage (All-Out Attack): The melee tree. Fairly bog-standard as far as melee trees go, but this one specifically encourages taking damage and spamming that melee button (with a high-damage low cooldown override).
Servitude (Gearshift): Support tree, self-harm edition. Servitude has several buffs and bonuses that activate upon certain conditions (like you reloading, or breaking your shield, etc) that apply to you AND your entire co-op party. The catch is, upon any of these buffs activating, Bartholomew will lose some health. Which brings me to...
Restraint (Overclock): ...this tree, which is all about STACKS. A Restraint stack is gained upon losing a set percentage of health, and said stacks activate bonuses like health regeneration, reload speed, and more. You can already see the synergy here.
Notes: I liked Nisha's Law and Order mechanics, so why can't we have that back? Also a self-sacrificial support is a very interesting concept to me.
What would be strong on this VH? The Rough Rider, because damn I wish that shield was good again. Gun-wise, Moxxi weapons (ESPECIALLY at endgame) and the Kyb's Worth, since this character focuses on health so much. Also, bring your friends.
Class Mod Names: Servant, Glitch, Exploit, Protector, Barbarian, Processor
Scylla as the Siren
(full name: Scylla von Perun)
A mysterious old hermit with the seemingly prophetic power of phasesight... and an interest in Bunkers and Badasses. Scylla uses her electrifying powers to dazzle and disorient the enemy.
Action Skills: Phasemagy (a quick shock bolt with high damage), Phaseurgy (a spread of three weak shock missiles that home into enemies and deal splash damage) and Phasemancy (a debuff cast onto an enemy that causes them to take increased damage from the next thing that damages them, especially if it's a critical hit). All have short cooldowns. Scylla can, just like Zane, forgo using a grenade in order to equip 2 action skills at once - but unlike Zane, she has no way to use her grenades in other ways.
The Trees
Storm Terror (Phasemagy): The going fast tree. Rewards things like jumping and sliding around a lot with things like amp shots, shield regeneration and of course even more movement speed. Plus the obligatory "you can shoot while sprinting" skill.
Clairvoyance (Phasemancy): Mind control, baby! Basically it's the crowd control tree, but in order to even start on it you have to take a skill that gives you a chance to turn enemies to your side when you crit them. Also, a little bit of crit bonuses so you get more damage for predicting where the enemies go.
Wizardry (Phaseurgy): Have you ever wanted to play a Spellshot in a mainline Borderlands game? Wonder no further, this tree focuses on mindlessly spamming what is essentially magic all over your enemies. Also some bonuses to status effect duration (yes, the mind control from the Clairvoyance tree counts as a status).
Notes: You like spells. I like spells. We all like spells. Also, if every single siren so far has been referred to as a witch, we deserve a wizard siren too.
What would be strong on this VH? I would say Guardian 4N631 but tbh I think that gun is so busted it will not return ever. If anyone has any suggestions for any other gear that would improve such an action skill focused character I'm listening.
Class Mod Names: Spellcaster, Archmage, Diviner, Prophet, Kraken, Hermit
Samuel the Primordial
(full name: Samuel Hawking)
An unlucky former Tediore employee who strayed too close to a Vault that was being opened... and fused with the energy of a Vault Monster that was inside. Now, he seeks to hunt the Vault to find out more about the monster he has become.
Action Skills: Just like Lazarus, only has one: Transform, which normally is just a temporary but massive damage reduction. However, he can equip two augments, as well as a Mutation. Mutations are essentially more powerful augments that restrict what he can do while transformed. For example, "Aetherium Talons" locks him into melee but allows him to dash at enemies and rip them apart, "Reactive Glands" makes him spam free grenades but make him unable to use melee and guns, etc.
The Trees
Eldritch Potential: The elemental damage tree, this time in radiation flavor. There is a focus on splash damage and chaining kills, but otherwise this tree is fairly standard.
Perseverance: The survivability tree, featuring things like decreased self damage, status effect immunity, and resistance to elemental damage. This tree has the unique quirk of being more effective the closer to death you are, even in FFYL where it increases your damage.
Resourcefulness: Regenerate health. Regenerate ammo. Regenerate grenades. Regenerate shields. Regenerate everything with this simple trick: using this tree. Of course most of it is conditional (like triggering on reload, kill, or second wind) but it's quite powerful.
Notes: I wish the game addressed the canonical fact that some Vault Monsters are actual lovecraftian entities that can merge with humans (cough cough, Gythian, cough cough).
What would be strong on this VH? Anything radiation, anything splash, anything with high ammo consumption. If you thought Anarchy, congratulations, this guy isn't a former Tediore employee for nothing. Launchers like the Yellowcake or the ION CANNON would be good on him too. Also, the Front Loader, since it lowers your health, and in this case if would enable some insane survivability.
Class Mod Names: Old One, Abomination, Nucleus, Roach, Neutron, Mutant
Val the Fanatic
(full name unknown, but we do know that Val is short for Valor)
A former member of the CoV, Val believes the Vaults are the key to spiritual enlightenment. Although they are half blind (ritualistic, self inflicted) and mute (vow of silence enforced by them sewing their own vocal chords together. they speak through a drone that follows them around), they are still extremely dangerous, no small part thanks to their zeal.
Action Skills: Dodge Roll (exactly what it sounds like, gives some immunity frames) and Battle Roar (a team-wide damage buff that is small but applies to all damage sources). Both aren't strong, but have long cooldowns. To compensate, Val's third skill Deep Pockets is simply the ability to equip and use two different grenade mods at once in a similar manner to a Spellshot's Ambihextrous.
The Trees
Conscience (Dodge Roll): Survivability... technically speaking. Instead of giving more health or shields like most survivability trees, this one focuses on more esoteric means of not dying, like ignoring bullets, immunity frames, more FFYL time, or just a straight up chance to not die and instead be reduced to 1 health. After all, this is a bandit mook we are talking about, those aren't technically supposed to be damage sponges.
Faith (Battle Roar): Insane fire rate! Mag sizes that would make Moze weep! Melee damage! All for the low low price of your enemies' lives and all of your accuracy! No Seein' Red for this one, though, you better keep up that killstreak or you'll lose it all.
Piety (Deep Pockets): Insert a reference to the Holy Hand Grenade here, because it's the splash damage/grenade spam tree. Unlike Samuel, for this one, splash is the focus - especially radius. Ever wanted to throw so many Hexes the screen goes white? Steer clear and be careful, because you have no way to protect yourself.
Notes: Honestly I just want a character whose motivation for hunting Vaults is spiritual in nature. I feel like that would make for a really compelling story.
What would be strong on this VH? Most good grenades and high fire rate weapons would probably work. Hell, with a proper build, you could use the BL3 Fastball and anything automatic.
Class Mod Names: Herald, Evangelist, Zealot, Seeker, Cardinal, Pastor
Alkimia the Trooper
(real name unknown, but it seems like Alkimia is a pseudonym)
A mysterious, brooding cyborg woman who defected from the upper echelons of the Maliwan army upon witnessing the atrocities they committed. Most of her speech seems to be vaguely poetic.
Action Skills: Only one - Reaction Globule, a big ball of corrosion that explodes on contact with an enemy or the ground. However, she can equip different elements onto it (radiation, cryo, or incendiary) and mix and match various augments. Does the ball bounce? Does it stick to enemies? Does Alkimia throw three balls with lowered damage? Maybe it does some combination of these things.
The Trees
Adaptation: Passive bonuses, with a catch - at first, they will cycle through in a semi-random pattern, similarly to Claptrap's subroutines. However, unlike his subroutines, over time they will slowly adapt to the manufacturers, weapon types, and elements you are actually using.
Evolution: Cybernetic augmentations, similar to Wilhelm's blue tree, but this time they actually adapt to the enemies you fight and your current situation. A constant aura around you that deals the most effective elemental damage? Sure. A damage buff that scales the more health an enemy has? Yep. A melee override which heals health or shields, depending on which you have less of? Absolutely.
Catalyst: Status effect tree, stacking edition! Ever wanted to have a boss be corroded, AND frozen, AND on fire? Now with this tree, you can - and you'll even get more damage for it (obviously, by slapping a damage debuff on your enemies). You can even apply them with non-elemental weapons if you have the capstone!Also, if you want weapon swap speed, this tree will give you all the weapon swap speed.
Notes: Ah yes, the obligatory former corporate military character. I mean, they are in every game, so why not make one of them a weird funky cyborg?
What would be strong on this VH? Maliwan, obviously, but anything with high status chance and/or fire rate will work. Alkimia is kind of a jack of all trades with some elemental spice thrown in, though, so you can probably use almost anything.
Class Mod Names: Chemist, Maverick, Solution, Avatar, Thaumaturgist, Philosopher
#my post#borderlands oc#vault hunter oc#oc: lazarus jakobs#oc: bartholomew#oc: scylla#oc: samuel#oc: val#oc: alkimia#long post#borderlands
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Continuing to have "what if the hermits had kids?" thoughts, so more Rendoc kid doodles!
Doc can give her rides 'cus he's all centaur-like, and Ren gets to take her logging with him :)
#my art#my mcyt art#hermit fankid posting#rendoc#hermitshipping#rendoc fankid#rendog fankid#docm77 fankid#my digital art#Tubie/Toby (OC)
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I was thinking about Rendoc explosive green puppies and then I remembered that Doc is a centaur (to me) and Ren isn't and I got distracted thinking about that , so
Now I have an explosive green puppy with leg braces because their anatomy is only half meant to be bipedal
Some notes and also a slightly more centaur design with a wheelchair:
#hermit fankid posting#rendoc#my art#rendoc fankid#rendog fankid#docm77 fankid#my digital art#Tubie/Toby (OC)
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I got a silly hermit fankid au idea for a line of dialogue stuck in my head, so I drew it
#hermit fankid posting#my art#rendoc fankid#rendog fankid#docm77 fankid#my digital art#Tubie/Toby (OC)
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Anyways. Etho accidental baby acquisition (ft. baby allay-hybrid) anyone?
(A continuation on my "populate Hermitcraft with fankids so they can Cause Problems" AU)
My basic thoughts so far is that while he's on his pre/early-season 9 exile thing he stumbles across a little allay hybrid, but the allays are new enough to the game (if I have my timeline right) that he just doesn't recognize it and decides to offer it some bread 'cus they're both curious about each other
... Which of course leads to the allay-hybrid baby immediately imprinting onto him and following him back to the rest of the hermits where someone finally recognizes that Etho has accidentally adopted a child without even realizing
also I have just realized that I need to come up with another baby name dangit this hermit kids AU was a bad idea I regret everything! (/joke)
#hermit fankid posting#ethoslab#feel free to filter my fankid posting tag :3#fox!etho#my digital art
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To me rendoc feel like the sort to grow a baby in a science tube or capsule of some sort with glowing green liquid if they wanted a kid (doc because of his evil scientists aesthetic and ren because of his 10yro rule of cool aesthetic)
#hermit fankid posting#should I tag this rendoc or whoul my fellow rendoc fans think I'm weird for fankid posting#imma leave it untsgged for now cus I'm sleepy#just me rambling#rendoc fankid#rendoc
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So when brainstorming names for my Rendoc fankid, Rhyme suggested naming them "tubey" because of the whole science tube/capsule thing and as silly as that name origin is I do think it sounds adorable "too-bee"
And then I just had a thought right now. What if her name is like Tubie or smthn (we'll workshop spelling later), but Ren starts callkng her "Toby" as a silly nickname just 'cus it sounds kinda similar, and then as she gets older and grows into being a butch lesbian / general adult who loves genderfuckery, she just start going by the name Toby because she likes it :)
Idk if that makes sense but I just think it would be sweet and adorable
#I don't have any solid canon for her yet but I like the idea of her being queer in some way#and she's so well set up to be a buff wood chopping lesbian with Ren for a dad#hermit fankid posting#rendoc fankid#Tubie/Toby (OC)
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I binge watched the Ren the King arc recently and started thinking about how little fankid here would fit into that
I think he would call Toby his little prince, and she loves it so much
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I am captivated by his furriness, so I drew a li'l nap scene with him (and my fankid for him)
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... if Tango and Jimmy had a baby would it be a pheonix
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I am thinking about hermit fankids some more
Like. Just the (very self indulgent) thought experiments surrounding the possibilities of hermits having kids is so much fun. What sort of silly hybrid creatures would the kids be? What traits and behaviors do they get and how does it effect how they're raised? How does the hybrid biology and life circumstances of the hermits effect the birth, creation, adoption, etc of the kids? How did they get here? What would the various hermits be like when placed in charge of a smaller, more fragile hermit? Who would co-parent with who?
It's just such a fun combination of putting the blorbos in situations, making fun fusion design, and playing with crittery traits and biologies.
#just me rambling#thinking about making some hermit fankid concept posts#really obsessed with the idea of rendoc science tube creeper-goat-puppies rn#hermit fankid posting
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It occurs to me that Rendoc are kind of the only people I've actually posted about for the hermit fankid au
I also have a lot of thoughts about Grian and Mumbo but I haven't actually posted any of them yet
#hermit fankid posting#had this whole anxiety breakdown thing kinda interupt that for a few days there oops
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I wanted to try drawing what she might look like as an adult :)
I'll probably do a higher effort, less off-the-top-of-my-head-without-reference drawing later, but I just really wanted to draw something 'cus I haven't in ages
(original post for her, she's a fankid oc of mine)
#my art#hermit fankid posting#rendoc fankid#rendog fankid#docm77 fankid#my sketchbook art#Tubie/Toby (OC)
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Every hermit fanchild I try to design turns out as more of a furry than the last
I don't really mind or anything 'cus furries and animal character designs are heckin' cool, but I do kinda wish it could have been an active choice, yknow?? Apparently tho this is just what happens when I'm given too much control over character designs
they creature
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