it was written that I would love you
close your eyes and I'll kiss you
when I'm with you I want to stay there
i'm in love and it's a sunny day
now i'll never dance with another
i can't tell you how I feel
i'll do anything for you, anything you want me to
and it doesn't really matter if I'm wrong I'm right
i'd like to stand in a stream with you
lift up your hearts and sing me a song
love is long, love is long
and I love her
we believe that we can't be wrong
we can do what we want, we can live as we choose
and I need love, yeah I need love
i don't see the point resisting your temptation
do you don't you want me to love you
well you can come on to my place if you want to
gonna get hi hi hi in the midday sun
lady let's eat in bed
no one will be watching us
i don't need a true romancer
make love to me and make it right
tonight I just want to stay in, and be with you, and be with you
deep in love, not a lot to say
sing it loud, so I can hear you
i'm in love with a friend of mine
it's understood, it's everywhere with my love
watching her eyes and hoping I'm always there
there beneath the blue suburban skies
the rain exploded with a mighty crash
and we was hard pressed to find a smile
well you know i nearly broke down and died
we’ve been travelling for a long time and we finally finished here
ahh, look at all the lonely people
there’s no one left at home, and I believe I’m gonna rain
somedays I don't, I don't believe that you are mine
and in the middle of the celebrations I break down
a lonely man who's in the middle of something
a love that should have lasted years
who in the world can be right, all the right time
once there was a way to get back home
love was such an easy game to play
day after day, alone on the hill
leaving the note that she hoped would say more
some day you'll know I was the one
now what can be done for you
i don't know why you say goodbye
all of the clocks have run down, time's at an end
friday night arrives without a suitcase
and I'm still stranded, wondering why
the drachma's very weak, but everyone's still trading
far away my lover sings a lonely song
so sad so sad sometimes she feels so sad
but as for me, i still remember how it was before
something inside of me says the bad news isn't so
i'm waiting, can’t you see me, I’m waiting
why do you fight that feeling in your heart
why leave me standing here, let me know the way
you will always be holding, holding my heart in your hand
people are ready to forgive a few mistakes
take a sad song and make it better
the swan is gliding above the ocean
we could stand on top of a mountain with our flag unfurled
we can cure each others sorrow
you want a love to last forever
when I lay me down will my lover love me still
i hope it's never too late
- - Paul McCartney
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Flavoured Artificer Concepts
Artificer is by FAR my favourite class in Dungeons and Dragons, primarily for how customisable they can be with regards to their flavour; because of the ability to cast through any tools you are proficient in, it gives a LOT of range to how your magic works. As such, I will put some ideas I have had to build unique Artificers.
An Artillerist that uses woodworking to carve totems; they are flavoured as a tribal shaman that summons the spirits of magical creatures to aid in battle. Their flamethrower turret conjures a dragon spirit to burn their foes, their protector turret calls the spirit of a unicorn to protect the virtuous, and their ballista invokes a manticore spirit to pepper distant foes with spikes. Their other spells can also be flavoured this way, such as Thunderwave being flavoured as an Aerosaur spirit emerging from a totem and flapping its wings to blow enemies away!
A Battlesmith that uses leatherworking to create a horrific stitched Frankenstein's monster for their steel defender. Every time they kill things, they skin the corpses to repair their hideous flesh monster. Or, if you prefer, you could stick with the shamanistic theme from the Artillerist entry, and use leatherworking to maintain the pelt of the first wolf you killed; its spirit inhabits that pelt, and defends you to this day!
An Alchemist that uses chef's tools to create supernaturally delicious food that cures illnesses and grants supernatural abilities. I have actually played this, he used brewers supplies to create caustic acidic drinks, had peppers so hot that it made your breath ignite to cast fire spells, and he would spray sticky toffee over the area for web. He would make food puns, and was named Guido Fiero.
An Armorer that uses jeweller's tools to create bling that imbues them with magical powers. A circlet that grants a force field, a ring that shoots lightning, a pair of bracelets that create thunderous shockwaves when brought together. Then, when you hit level 9, you can have distinct infusion tied to each one! A circlet or diadem or whatever for head armour, necklace for chest armour, anklets for boots, and bracelets or rings for the weapon! Perfect for a wealthy nobleman artificer who wants to broadcast their glamorous lifestyle.
There are loads of other things you can do with each tool proficiency, and it's a shame that the class is so easily pigeonholed into "The Tech Class". Not to say I don't like the gnomish tinker that creates fantastical and crazy gizmos to mimic magical effects. Hell, my character in the campaign I'm not DMing is exactly that, an autognome (Flavoured to look like a normal gnome in the face, so they appear normal when wearing their clothes) that woke up one day in a tinker's lab next to his deceased creator, and then left to try and find a purpose in the world. He has an insect motif, so all of his spells and things are flavoured as small clockwork insects he makes.
But the point is, while that's a staple of the Artificer class fantasy, there are loads of other ideas to flavour it! A calligrapher that writes arcane runes in the air, a potter with a terracotta soldier for a steel defender, a weaver that knits arcane circles, a painter whose drawings become magical effects, a glassblower whose glass figurines come to life, I can't think of one for cartographer's tools, but I bet there is a dope idea in there somewhere!
Even as I mentioned before with leatherworking, you can have the exact same class, the exact same subclass, and the exact same tool, and STILL have wildly different flavour! One is Doctor Frankenstein, the other is a mystical shaman with a spirit guide!
Anyway, that's today's rambling. I would also do a thing on subclasses the Artificer could have, given they only have four, but that's a whole other rant. Besides, this is already a thesis.
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