#her outfit is so cute though
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poorly-drawn-mdzs · 10 months ago
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The Dungeon Meshi crew 'leap' into action!
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heartorbit · 4 months ago
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🩷💛💚💜
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moeblob · 3 months ago
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Beanie Babies.
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kacetheplace · 4 months ago
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coelacanter + socials
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natsmagi · 6 months ago
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ive always loved the idea of midori having big ponytails kinda like a floppy-eared bunny but she kinda just ended up looking like a green depressed hatsune miku
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ahollowgrave · 5 months ago
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don't worry @idalenn, she brought options!
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kingkatsuki · 2 years ago
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We always talk about how Bakugou would be on his first date, but do you ever think about Mitsuki’s reaction?
She finds out her son has his first ever date in his late twenties, after years of trying to set him up with random women or pushing him towards dating sites she’d given up hope that he’d even look at another person. So of course she goes into overbearing mother mode.
She’s instantly hounding him about what he’s going to wear, where he’s taking you, what you’re doing. Trying to dress him again as though he’s not aged a day over five. Ignoring Masaru’s pleas to give their son some space, and let him make his own choices. A request that ends with Mitsuki glaring daggers at him as she questions if he really wants grandchildren or whether he’s trying to sabotage their future. Asking when Bakugou is going to introduce you to them, and when he’s inviting you around for dinner— when the first date might not even go well. His nerves swirling around in his tummy as he watches his parents begin to bicker softly about letting him wear what he wants and take you where he had planned.
Bakugou wasn’t even planning to buy you flowers or chocolates, hoping to have a casual first date so you could both see how things went. But now he’s standing outside Musutafu’s main station with a huge bouquet of roses as he waits for your train to come in.
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dreamersdwell · 8 days ago
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Chest and old scars jumpscare under the cut btw, if you don't wanna see.
Also I ramble about my hc the tags 👍
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Jumpscare, boo!
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rosecandyart · 19 days ago
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My personal rankings of the special splatfest Frye outfits because I need to show her more love.
1. Splatoween
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2. Frostyfest
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3. Summer Nights
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4. Springfest
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5. Grand Festival
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whos-hotter-jjba · 4 months ago
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Hottest JJBA Outfit Bracket - Round 1 Match 27
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xmrnothingx · 9 months ago
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Tharja from Fire Emblem Awakening
Okay, a little late, but here is a Summer Tharja drawing for her birthday (April 2). And in an official outfit this time, too. I really should draw her more often considering she's my second favorite character after Samus
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kg-clark-inthedark · 1 year ago
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Here’s my piece for @dishonoredgiftexchange’s 2023 Winter Feast gift exchange! This is for @magnumdarkin25 and I chose your prompt, “Genderswap your favorite character and your least favorite character.”
I had a lot of fun doing this. Hope you enjoy!
It probably goes without saying, but Corvo is my favorite and Burrows is my least favorite. The Outsider’s one quote about Burrows, featured here as the comic’s narration, has always stuck out to me. There’s something so satisfying, as a player, to hear from him that you frighten Burrows, you know?
The original full-size versions of the half-body character drawings included in the comic pages are below the cut:
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starrysharks · 1 year ago
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charlotte and mr. cinnamon's big show! dec 31st! you're all invited!
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good-beansdraws · 8 months ago
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Massive Milgramsona art/info dump as a treat to myself!! Alas, my fatal flaw is being unable to shut up about anything even while simultaneously embarrassed/nervous to share, so here's literally all the info I have on her 😅
Profile:
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Name: For the sake of posting online I’ll call her Rose!
Number: 012
Color: #E7355B
Age: She’d be 20 when Milgram started
Status: Milgram Staff, Machine Technician
Song genre: Pop/theater (a mix of Mahiru and Kazui's vibes)
Backstory: She is studying abroad in Japan to work on technology related to the mv machine when she stumbles into top secret info about the trials. Horrified at the lack of prior testing, she demands to be included in the experiment to make sure the brand new tech runs smoothly and doesn't harm anyone in the process. To prevent her leaking info to the public and deciding an extra participant wouldn't hurt, Milgram agrees.
Role: Rose performs routine maintenance and updates on the extraction machine, and checks in with prisoners' health to make sure it's not having any adverse effects. She listens in on the interrogations, ringing the bell to signal Es when the machine is ready for use (re: my theory on how it works >:3). She then watches the mvs after Es to make sure there are no glitches.
(Though she is a personal milgramsona, her role in the story is supposed to reflect the audience's experience overall when it comes to how much info we know, emotions we experiencing regarding guilt/responsibility, and how much power over events we actually have given the voting system and trial breaks.)
Trial 1
Jackalope's comments during trial commencement: Oh, I almost forgot participant 012, Rose. We've never had more than one staff member before, so we figured that sort of numbering would be fine. Hey, don't look at me, it's not like it was our idea to include her. She's not a prisoner -- the only crime she's committed is sticking her nose where it didn't belong... You can ask her for the details, but she's just here for maintenance on our extraction machine. It's not easy keeping that thing running smoothly, you know? As part of her duties, she'll be privy to all the same information as you, but don't let her be any more of a busybody than she already is -- she has absolutely no authority when it comes to your verdict decisions, got it?
MV: Mic Check - “Can anyone hear me?”
VD: Positive Feedback
Cover: Pathological Facade - Ghost
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Her album would release last in line. The VDs aren't interrogations since there's been no crime -- Es asks about her duties and observations of the prison. In them, she admits her predictions that she and Es will eventually be on trial for their involvement in the prisoner's fates.
Thus, her mvs are focused on her emotions towards the prisoners, her pride in helping bring justice, and her guilt at providing Milgram a means to pass judgement on people she cared about. I'm going to Goncharov the actual mvs/songs, but Mic Check is generally an introduction to her job behind the scenes prepping the equipment that will allow the prisoners' songs to be heard, as well kick off symbolism of her as a performer herself. She'll make a comment about how the experiment is leading to tragedy, "as if someone said Macbeth" (then covers her mouth, as she's standing in a theater herself).
I kept getting tripped up looking for Deco*27 songs that worked and weren't already taken, so I decided to go with some favorites and vibe-matching songs from other artists!
Comments during trial closing: It's good to hear you weren't a pushover when Rose gave her thoughts on the verdicts -- you guys disagreed on quite a few of them, eh? Ah... so she's not the type to pick fights, is that it? I guess that explains how she's managed to get along with everyone. (sigh) Even you knew better than to get attached like that. Well, at least she's kept our machine up and running the whole time.
Trial 2
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Commencement: Now I need to wake Rose. We're going to need some extra upgrades to our machine if we want to get the most out of this round of extractions. I've got a sneaking suspicion that she and her bleeding heart are going to try and sway you during this trial. Her duty is specifically to look out for the prisoners' safety, but yours is only to judge them. Don't forget that.
MV: Changement - “Don’t say ‘break a leg,’ if it might just break.”
VD: Control Variable
Cover: TOXY - Kujiragi
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I did my best to write out the title pronunciation out in katakana since I wanted it as the name of the dance move, not a direct translation of meaning. I went with シャジェモ "sha-je-mo" as the closest I could get to the "shanj-mou" sound, but feel free to correct me if there's a better way to write it. The door is based off of various set designs for Clara's home in The Nutcracker. (There's no deep meaning that this is the only one not opening -- I realized too late all the others are cracked open and my art app doesn't have the tools to easily fix that so I'm sticking with it ����)
A changement is a small jump in ballet -- I thought it was fun to combine that (which means "to change") with Control Variable (refering to the variable in an experiment that never changes). The video shows conflicting emotions as her decisions/inaction caused so much to happen between trials, yet at the same time she feels like there's so much she'll be unable to change even if she really wants to intervene. Her mvs show the prisoners pretty regularly (since they are her crime, she's realized), and the teaser line is paired with references to Mahiru's broken leg.
The thumbnail combines different areas of study -- mechanical, medical, musical, mathematical (theater spotlight, muscles, Weakness notes, motion formulas). I think it's super cool how many areas of expertise are passed around the fanbase when discussing the characters. I've picked up new facts about plants, food, anatomy, geography, music, animals language, (sigh. color theory.), hobbies, professions, mythology, etc from fans with different fields of knowledge. While that's one of my favorite aspects of the project from the outside, I think it would be super intimidating to someone on the inside trying to tackle so much information at once.
Closing: As for Rose... (laughs) I thought she was dooming herself before--! Not only has she gotten hopelessly attached to everyone over the course of this trial, she's even started a relationship with one of the prisoners! And of all the people she could have chosen... Eh? Oh no, we have no policies against that for our staff. I mean, the whole point of Milgram is to explore human nature, the power of emotions, the complexities of connections, all that crap. I'm just grateful she shows a bit more common sense when she's operating the machine...
Trial 3
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MV: Showstopper - “There won’t be applause, but I’ll take a bow, okay?”
VD: Please Exit Left
Cover: Ironina - Nilfruits
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I don't know the album theme yet, but this is the tentative sprite and thumbnail design. The T2 sprite was kind of an "innocent" one, since at the beginning she still has faith in her role in the prison, excited to work with everyone there. (Plus, I joined the fandom a little after t2 started so that's peak excitement time lol). The T3 sprite has much more of a "guitly" feel to it because, at the end of T2 and after this hiatus, she'd harbor a lot more guilt about her position and fear about the experiment's conclusion. As a fun little detail, her pencil has been replaced with a more permanent utensil as final verdicts are locked in.
Now listen. My artist brain was constantly fighting my science brain when doing sprite designs -- I know gloves like that and nothing else isn't proper PPE. I know none of those are safety shoes (god forbid wearing just socks??? to the lab???). There should be no jewellery at all. The whole point of a lab coat is that you don't roll up the sleeves and expose your bare skin. However. It's anime character design. There can be compromise.
Referencing Rose's personal life as a performance and comparing Milgram's trials to one, I wanted the mv to play on "showstopper" as both a great show and a literal attempt to stop the project before it reaches its finale. There would be creepy comparisons in the mv between operating stage equipment and prison executions: curtain/set ropes and nooses, heavy duty lightswitches and electric chairs, etc.
Misc.
And lightening things up again -- birthday art and minigrams :3
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Birth flower: Camellias. Pink camellias symbolize love but also longing. The fact that they bloom in winter, and have a quick death (the entire flower wilts at once, instead of individual petals falling off), have inspired different meanings in different cultures -- overcoming hard times, facing death in battle, inseparable lovers, and so on
Three minigrams featuring my own annoyance that her design is a bit close to Shidou's coat/gloves look, a mandatory short joke, and a pun that works so perfectly for my Put-In-Situations guy
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perilegs · 4 months ago
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i know it wasnt a serious comment but every time i look at a datv character and start thinking about their designs my blood starts boiling from the giving cosplayers a challenge comment
"The previous art director had the mindset we should make things easier for [cosplayers], which I think is a misunderstanding of cosplayers," he says. "We've seen the kind of challenges they're willing to take on, and so we've gone for, in some cases, a level of complexity and detail that I hope a lot of them are excited to rise to the challenge for."  x
unrelated to my point but why are you dragging the previous games down. have you seen any of the designs you speak of mr art director. do you think merrill in da2 wasnt peak. or morrigan in origins? do you know how hard it is to make cosplay armor.
you could have just been like "hey the characters have a lot more detail than before! look at neve's hat and everyone's clothes every single inch being embroidered or otherwise patterned"
which also makes me think. was any thought put into the designs or did they just want to detailmaxx so they can brag. idk if they could have said anything that would turn me personally off more from cosplaying anyone or analyzing their outfits
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no-light-left-on · 1 year ago
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Jessamine's design has always intrigued me. the stark, full black suit and tall collar are pretty obvious status symbols. black was for the longest time an incredibly expensive colour of fabric due to how difficult it was to achieve proper rich blackness during the dyeing process and the collar, while most likely just a trend in Dunwall fashion inspired by the 1890s high collars can be read as lace, especially in some concept art, which is hard to care for and needs to be starched to hell and back to keep nice and stiff for a collar like that
but what I find a lot more curious about this is that the clothes appear very much inspired by Spanish renaissance fashion
which, honestly, would make sense with the real world inspiration. 19th century was obsessed with the past, with the romanticized medieval and renaissance times, and it was quite common to see fashion inspired by times long past (I mean, just look at Worth. the man invented haute couture and there is so much influence of medieval and Elisabethan fashion in his designs). it was also a thing for rich families to just kinda... invest in recreations of historical pieces of clothing and LARP in them.
Jessamine's clothes, in particular, reminded me of Spanish court dresses. especially of the portraits of Anne of Austria and Elisabeth of Valois
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obsessed with those slit sleeves. too bad Jessamine didn't go the extra mile to have the sleeves hang long and heavy around her arms but they were more form fitting
there is also something to be said about the tall white (possibly starched lace) collar and the style of clasps used on her clothes
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the mini cape thing she has on top is more similar to the style of capes worn by men in renaissance, but yeah, of course she reminded me of a Spanish princess when this is one of the most given example portraits for this style
I wonder if this was an intentional choice on the designer's side or if they were just inspired by the revivalism present in 19th century fashion. what really makes me consider that though is that one of her earlier designs has those sleeves much, Much more pronounced and obvious
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oh the things that could have been...
still, it makes me wonder: if this was intentional, what does this tell us about Jessamine, and the history of the Isles themselves?
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