spoilers for chapter 429
idk if you guys remember but ochako does have parallels with All Might, specifically as the side who saves. It’s not that he feels the same for them both or something like that, they serve to represent the type of heroism he naturally goes to; his friend is not his love interest, from his perspective she’s out there having a crisis over not being able to save her, and Izuku reminds her that she is a hero bc she is his hero -she saved him multiple times, and she should be able to feel like a proper hero.
This conversation is not about the nature of their relationship, is about heroism; Izuku relates to a conflict between being a hero who saves and failing to save someone, and doesn’t want to see Ochako ending spiraling because she couldn’t also fulfill that role as expected. She’s his hero not because he loves her romantically -he’s a nerd I’m sure he would be way more nervous and blushing if he was confessing anything he thought was romantic- but because she’s able to go and do what All Might does to Izuku, save him physically and emotionally.
He knows she hides her feelings in order to not be a burden, yet he doesn’t talk about his own feelings outside of his guilt in heroics -what does he feel about losing OFA? About his own failures? About the people he personally lost?
He can’t talk for others and claim Ochako is everyone’s hero, but he can speak for himself, and that’s his personal perspective -she is a hero to him, she’s his hero. And then the class appears to make sure she’s able to get support and understand she’s not alone, and she’s important to them too.
but Izuku doesn’t get support. Izuku cries a little and talks a little about himself, but he doesn’t get supported. If this was meant to be romantic, I don’t understand why he would hold back what’s inside of him.
the end of the chapter reveals that boy is going to be helped by that woman who regretfully ignored Tenko, and they both witness it and are happy about it while hearing izuku inspired that change, and iida wonders what’s up with them -this is the conclusion to their relationship.
In their hearts these two are saviors who struggle to be heroes who save others, and they are happy there are appearing more people who want to be heroes like them. Heroes who save. Save like All Might.
That grandma for example, interpreting the narrative as what I think is intended, would be that boy’s All Might; she’s his hero.
Izuku and Ochako are heroes who save, and Deku is here to remind her at least she did save him many times, that she is still a hero because she is his hero. I don’t believe is meant to be interpreted as romantic, not that Izuku sees that phrase as it neither -after all, he said he does want to be like All Might and feels good to imitate him, but he doesn’t love him.
Ochako’s All Might hair moment, the parallels with Toshinori telling him he can be a hero, the trying to save from black suffocating quirks, the we can do it and do your best…
Do I need to remind you heroes arent a romantic thing for Izuku Midoriya?
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my friend invited me to go with them to a show tonight
and the thing is it was not good. it was a cabaret with some amazing circus acts but each of them got like. 5-10 minute slots. and were interspersed with 20+ minutes EVERY TIME of some of the most tedious standup work I have ever seen from the MC and the same 5 physical comedy bits repeated ad nauseum. this guy literally did a Borat bit. in the year of our lord 2024. he sang 2 entire rounds of the Family Guy theme.
and it just KEPT GOING. it was meant to be a 90 minute show, which imo is already a slog for a show starting at 11:30PM but within the bounds of reasonable. it finished. at fucking 1:50 AM. ALMOST TWO AND A HALF HOURS OF THIS SHIT. and it did not help that the 5 bits were all of the 'OH NO SOMETHING HAS DISRUPTED THE SHOW' variety which is funny for a bit, less funny when you're literally 45 minutes past the end of your scheduled finish and still fucking going.
HOWEVER. what I did not realise was that this was in fact. my friend's favourite comedian. and if I had known this I might not have gathered up my stuff and walked out during the curtain call and probably would not have announced on the way out, 'that was the most tedious fucking thing I have ever endured.' and I almost certainly, when someone overheard me complaining about the length and tedium and said 'yeah it ran a bit long huh,' have replied, at the actual near-shouting top of my voice, "I AM GOING TO KILL MYSELF."
I feel. bad for spoiling the show for them.
in my defence I have been very tired this week, I got home at 2:30 AM, and raked seating really hurts my hips so I was in agony by the end of the first hour. but mostly I'm just a bitch who loves to hate tbh.
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sorry im coping with aus again oopsie daisy. anyway here's my take on a fantasy au
it all started with me rewatching the D&D movie and thinking "hm. what (broad) classes would the neighbors have?"
and after much thinking i came to the conclusion: Barnaby = Bard / Eddie = Paladin / Sally = Sorcerer / Julie = fighter / Frank = monk / Howdy = Artificer / Poppy = Healer / Wally = 'Wizard'
those seem fitting! BUT i don't like restrictions or rules so in this very light worldbuilding for a casual (strongly glaring at myself here) CASUAL au, it's only dnd-esque. not actually dnd yk yk
in my head, they're not technically puppets for this au. they're flesh and blood, they've got bones, etc. they're actual Creatures, though they still look like Them! Julie's still pink w/ candy-corn-horns! Frank is still a gray tube! Barnaby is a big blue dog! they're just... not puppets. it's the same for the other beings in this fantasy world - they all keep the style, but they're all flesh n' blood if that makes sense. a cartoony fantasy world
so they have their little found family adventuring group titled, of course, The Neighborhood. because when they were first forming, Wally went "oh! are we a neighborhood? i've always wanted neighbors!" and it Stuck. so they all lovingly refer to each other as neighbors, even though the closest they get to being actual neighbors is pitching their tents next to each other & staying at an Inn in neighboring rooms
like your classic group of adventurers, they're almost constantly on the move. the longest they stay in one place is a couple of months - the rest of the time they're wandering! they take quests, get roped into general Shenanigans, etc. they adventure! and get into a lot of battles of varying severity
so Barnaby is still kiiiiind of a bard? best i can describe him is jack-of-all-trades moral support! he provides battle music, keeps the mood light, and stands off to the side to offer quips and tips. he prefers not to fight, and only Gets Involved when the others need Backup. even then, he usually takes the role of defending his neighbors. he has a good eye for whether or not physical support is needed - he never needs to be asked when there's a legitimate need for him! unless he's thoroughly distracted from the goings-on. he does have magic, but it's more for show / defense-based
Eddie's still pretty classically a paladin. healing powers, armor, there to be on the front lines and Protect! the group's sword and shield! he technically serves a god but he forgot who <3 he just makes the occasional general offering and mumbles some vague prayer. he's super friendly! super helpful! super willing to dive into the line of fire! Will disregard his own safety without a second thought! his magic is pretty much restricted to healing, and it's weak healing at that (maybe because he can't properly serve his god...), so it's mostly good for quick mid-battle heals and little wounds. temporary fixes!
Sally has innate fire/light magic, and she's very showy with it! she puts Flair and Pizazz into all of her casts and is very dramatic on the battlefield - she manages to turn her fights into a performance. She tag-teams keeping the Neighborhood entertained with Barnaby. he handles the humor/lightheartedness, she handles the escapism/encouragement. she writes scripts & stories in her off-time, and often reads them (or spins a new one) after dinner. when they have weeks / month breaks in one spot, sometimes she'll recruit local thespians to create a play
Frank is all about that hand-to-hand combat babey! he wants to feel bones break under his fists! he wants those split knuckles! he very often starts fights, and even more often finishes them - what he lacks in raw power he makes up for in vicious tenacity. he just Keeps On Going! he seconds as the group's Knowledge Guy. while his hobby is studying insects, he also catalogues/studies monsters and enemies and terrain so that the Neighborhood can always be prepared. the only time he stays out of fights is when he's researching or note-taking. he tries to micromanage the battle from afar anyway
Julie is like... put a druid, a fighter, and a barbarian in a blender. she's got a big sword! she's got seemingly endless energy in battle! she can talk to plants, especially flowers! her flora magic is very minor, so it's not like she's making giant roots burst out of the ground and strangle people. but plants can give her information, and if she asks nicely and they feel like it, sometimes they'll help her out. in battle she's a force to be reckoned with! nothing will stop her and her sword! she's usually the second (closely following Frank, with Eddie hot on her heels) Neighbor charging into battle - but she's the one with the stellar war cry! & where Sally and Barnaby tend to the Neighborhood's emotional wellbeing & entertainment, Julie keeps things fresh with Physical Activities during their downtime!
Poppy is a powerful healer! she draws on an individual's energy (often taps into her own as well) to convert it into healing power. it's draining but it's damn good healing! she also takes the role of the Neighborhood's cook (the others still like to help, especially Frank who is essentially her sous-chef) and makes sure they're all healthy. she hangs back during battles, waiting to (and hoping that she doesn't have to) heal a wounded Neighbor. if one of them is badly hit, she forces herself to run into battle and drag them to safety before working on their injury. she has a tiny bit of illusion magic, which she'll cast from afar to assist her Neighbors. she tries not to use it outside of emergencies - it takes a lot of energy, which she tries to conserve just in case.
Howdy has Zero Magic! none! four hands and none of them are magical! however, he's a damn good inventor & a whiz at potion making. he can Use magical items like there's no tomorrow - he just can't wield it himself. he supplies the group with potions, helpful items, all sorts of goodies - given that they can trade for it with anything he'd accept in-canon. the only exception is when they're mid-battle - he hands stuff out when needed without haggle. he supplies the group with their cash when they're not getting it from looting/quests - he has a magic backpack that can unfold into a fully-stocked merchant stall! he sells at towns, on the road, anywhere he can! In battle he hangs back with Poppy and, yes, supplies items, but he also uses ranged attacks - magical weapons that cast for him, magic 'bombs', that sort of thing! but there's a little secret - he's the Neighborhood's secret weapon. he invented fantasy guns! four magic revolvers that, when the 'second safety' is turned off, multiply into a giant clusterfuck of guns (with ammo ranging from magic 'bullets' to essentially rocket launchers). unfortunately he can only use this setting once & for a limited time before the guns overload & have to be manually repaired. so he either uses them off of the first safety (i.e, they're 'normal'), or not at all. you know shit is Really hitting the fan when he joins a fight
and Wally! Wally Wally Wally... you may have noticed that i put his class 'wizard' in quotes. that's because he says he's a wizard, but he's not! he just says he's one due to the automatic stigma and fear of what he really is - a Warlock! his patron is Home, an eldritch horror that many would classify as a demon. they have a very special, codependent pact that neither of them can live without - Wally wears their 'seal' as a house-shaped pendant on a choker (necklace) hidden under his clothes. Home is extraordinarily powerful, but Wally barely taps into that power. he has a grimoire that Home inscribed with a bunch of sigils that convert into spells when drawn & then cast in the air. the only other powers he uses are seeing-in-the-dark, seeing-magic, and opening teleportation doors! Wally can't sleep, but he can doze - though he's never fully unaware of his surroundings (its kind of like how dolphins only sleep with one half of their brain). he still eats with his eyes, which both feeds him & acts as a form of providing daily energy to Home, since Home can't exactly consume souls every day. If Wally uses too much magic, he has to rest inside of Home's house-form, which is the only time he actually fully sleeps. no one knows about Home, or that Wally is lying about his wizard status.
Home is a lovecraftian being with three forms. the first is the lowest power level - a cute one-room house with Eyes! i.e: Home Classic! Wally's pendant unfolds into it, and it's the main way Wally and Home physically interact & communicate. the second is possession - if Wally explicitly allows it, Home can completely take over his body and kind of 'tuck him away' to have a nice deep nap while Home takes the reins (Home can technically force this, but it's very difficult and would not go over well w/ Wally - it would also be an unstable possession). the third is Home's true form - a massive shadowy eldritch monster made of writhing darkness and nightmares that no one in their right mind would look at, let alone fight. Home has very complicated feelings about Wally & the Neighborhood. they are also, quite literally, Wally's heart - which is part of their pact.
i have some scene ideas & little Plot Concepts (most notably the times the Neighborhood learns two Very Big Secrets about Wally, one of which being the warlock/Home reveal).
but yeah that's moooostly it. basic stuff yk, not very in depth! just fun things to feed my maladaptive daydreaming & escapism
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The burial mounds, a place of mystery, the place of the dead, cannot be comprehended by humans. It is a place warped by time and resentful energy and the intentions of those who inhabit it and who knows what else. It is sentient and has a strong will of its own. It’s said that no one can leave the Burial Mounds, and that is true as much as it’s not. The burial mounds keeps what is theirs; protects what is theirs. No one can escape from the Burial Mounds bc more often than not, once you enter, the Burial Mounds see you as theirs. It does not take well to people hurting and taking what is theirs. (And, maybe this is why a certain demonic cultivator was able to survive and leave that place. Maybe he understood this will and resentment bc he too would do anything to protect those he loves. For him as well, once he considers someone family, they are family. And nothing will change that. No matter what happens, his family is his family, and those under his protection are fully under his protection. They can see a kindred spirit in each other, and so the Burial Mounds let him go, knowing that he will always carry part of the Burial Mounds with him. The souls in his sleeves and the resentful energy he welcomes into his body. The boon that the Burial Mounds grants him.)
It is for these reasons that WWX knows to bring the Wen remnants there. Not only does he know he can defend them if needed in that place teeming with resentment, he knows the Burial Mounds themselves will protect them. It protects its own, and the Burial Mounds knows these people that WWX brought are his, so they are its. It’s as simple as that. And, the Burial Mounds likes it. It likes having these people here, milling about and carving a life on it. It likes how they turns its soil from barren to fruitful. It likes how they are happy and content. It likes being their home and haven. It will do anything to protect them.
When the first siege comes, the Burial Mounds try to protect what is theirs. These people who have made a home on it. But, they are all grieving deeply, and it’s beautiful child, the first to even understand them and want to make peace with them instead of destroying them, is breaking apart. He is breaking apart with the weight of someone who could not protect that which is most precious to him. And he has been breaking with this weight for months now, every day chipping another piece of himself away, every day pulling further and further into himself, every day driving him just a little more insane. The Burial Mounds have no problem with madness. They will still embrace him fully and without question, but it pains them to see him like this. They are all breaking under the pressure of what the world outside its borders do. This is no longer their haven, but now their place of imminent doom. It is only a matter of time until the cultivators attack. The Burial Mounds fights back as it always does to protect those that are its. But, some of these living cultivators attacking are family of WWX and it cannot attack family. And, it knows that even should he wipe all these harmful intruders out, that will not stop more from coming, and more after that. The Burial Mounds would fight every wave they send, but that is not the issue. The issue is that its people are grieving and breaking. The issue is that it cannot do anything to fix that and every attack will break their spirits just that much more.
So instead, the Burial Mounds decide to change it. As the cultivators pour in, the Burial Mounds pulls its energy from defending and into charging its intention. Some of its people get cut down, but that is fine, it will still work, they do not have to be alive. Just as WWX is about to destroy the Stygian Tiger Amulet (oh, and look at their brave boy, but don’t do that, my child, it will tear you apart) a large pulse of resentful energy ripples out over the battlefield, shaking the ground and seeping into all that is theirs. The air and ground starts to ripple, unstable and warping like swirls of marble, until none can stay standing in this odd happening, toppling over, nauseous from the swirling. Those that are theirs are sucked into the soil, deep into its power, and it embraces them into its depths.
Then—
They open their eyes.
WWX is seven, on the streets of Yiling, and turns his head to the Burial Mounds so close by, calling to him. Come home, my child, it whispers. Come to me; I will protect you.
Wen Ning is eight and Wen Qing 14. They also look in the direction of Yiling—of the Burial Mounds. They too hear the call. There are gasps rippling around their home, and people bursting through doors, embracing each other, crying in joy. Eyes flick around at everyone. They know. All those that were on the Burial Mounds, as well as Wen Qing and Wen Ning remember. They know what Wen Ruohan is planning. They also know what will happen to their real family.
They go to Yiling. Just a few at first. They lost many people in their branch before they were saved by WWX, and those people are more than hesitant to go to that cursed place. Those that remember can’t simply leave them to their fates again. So, some go, while some stay. They will convince the rest later. When they arrive at the base of the Burial Mounds, there is already a large collapse in the wall surrounding it looking to be made recently. The paths open up for them as they start their ascent. The path is just as they remember, the corpses and spirits howling, but leaving them be. They know they are already part of them. Granny Wen and Wen Qing are at the front of the group, leading the way. Wen Qing wishes her brother was there, but that was not something their parents would budge on. They barely let her go, and only because Granny was insisting as well and promised to look after her.
They reach the clearing where their homes were, and there they are. Their little shacks that barely stay standing. The patches of land they’d tilled and toiled over. And there, perched on a tree stump by the side of the road is a boy, even smaller than A-Ning, covered in dirt and grime that can’t all be from the Burial Mounds, spinning a black, bamboo dizi in his tiny hands. He watches them with shining eyes and a large smile they’d know anywhere breaks out on his face, then—
He laughs. The boy laughs loud and clear and bright as he topples off the stump in his joy. Many of them join in the laughter as well. Amazed and in disbelief. Wen Qing, granny, and a few others rush over to the little Wei Wuxian and pull him into a crushing embrace. The laughter soon turns to wracking sobs as they all cling to each other and let it all sink in.
They are alive. They are together.
And, they will make sure it stays that way.
The Burial Mounds hum around them, welcoming them home.
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