#harritt
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daitranscripts · 2 months ago
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Skyhold Conversation
Harritt
Skyhold Masterpost
Harritt: Good bones. Solid. Cold, but no weak spots. I can rebuild. Done it before. Too many times.
Harritt: I’ve walked away from too many burning buildings for one lifetime. This place, though. It’ll be all right. It’s “Inquisitor” now, isn’t it? That’ll take some getting used to.
Dialogue options:
General: Take the time you need. [1]
General: For you and me both. [2]
General: Do it quick. [3]
1 - General: Take the time you need. PC: Everyone needs time for this transition. Harritt: Time won’t help. Purpose does, and I got a load of it. [4]
2 - General: For you and me both. PC: You think it’s strange to say. It’s stranger to hear. Harritt: Don’t let it get to your head. We need you level. [4]
3 - General: Do it quick. PC: We don’t have time to dwell. Harritt: Don’t you worry. I know my job. [4]
4 - Scene continues.
Harritt: Everyone just got a big hard reason to hate Corypheus. And we already did, but we didn’t have a name.
Majority saved in Haven Harritt: You’re the surprise, not him.
Majority not saved in Haven Harritt: You did what you could, I suppose.
If the PC speaks to him again.
Majority saved in Haven
Harritt: Good to see you.
Harritt: What can I get you?
Harritt: Anything you need?
Majority not saved in Haven
Harritt: Yes?
Harritt: What do you want?
Harritt: Uh-huh?
5 - Dialogue options:
Special (helped him in get into the building in Haven): Bring anything from Haven? [6]
General (Did not save everyone in Haven): Any thoughts for the lost? [7]
General (Dagna recruited): What do you think of Dagna? [8]
Investigate: How are the new facilities? [9]
Investigate: Everything is functional? [10]
Goodbye.[11]
6 - Special: Bring anything from Haven? PC: We left in a hurry, but you got into your old place. Save anything? Harritt: Family hammer. It’s as stupid as it sounds. It’s good to be back at work. [back to 5]
7 - General: Any thoughts for the lost? PC: Have you any thoughts about the people we lost at Haven?
Majority not saved in Haven Harritt: Yes? PC: Care to share? Harritt: No. It hurts, and I don’t want to spit on your efforts. You saved who you could. We have to be happy with that. [back to 5]
Majority saved in Haven
Harritt: Shame about Adan. Experience like that, you can't just find.
Harritt: Flissa… it's so sad. Too young.
Harritt: Didn't like Seggrit. Didn't want him dead, though.
Harritt: Argued a lot with Threnn. I'll miss that.
Harritt: You know I armed Lysette, head to foot? Glad she went out fighting.
Harritt: I never understood Minaeve. My fault, probably.
Harritt: The rest of us go on. It's what we have to do. You gave us the chance. Thanks for that. [back to 5]
8 - General: What do you think of Dagna? PC: Any thoughts about our new tenant? Harritt: You sure she doesn’t own the place? Acts like it. Dagna: No offence! It needed work! Harritt: And fine work she’s done to it, and for you. Don’t mind me. Been a lot of change lately.
Harritt (HoF helped Dagna): Cheery as sugared flowers, she is. [back to 5] Harritt (HoF did not help Dagna): She has an edge, though. Mind it. [back to 5]
9 - Investigate: How are the new facilities? PC: How is this place shaping up as a forge? Harritt: Better than Haven ever could be. Not the way I wanted an upgrade, but ever forward. [back to 5]
10 - Investigate: Everything is functional? PC: You’ve got it all up and running? Harritt: Your basics, like always. There’s space here for… I don’t know what. This place was built for something big. It’ll be a job to fill it. [back to 5]
11 - Goodbye. PC: I’ll be back later. Harritt: I’ll be here.
Ambient Dialogue
Harritt: Where's my hammer? Not that one. Or that.
Harritt: If I hear one more fuller called a "blood groove"…
Harritt: The pen is mightier, my arse.
Harritt: Served a lord who loaded his catapults with anvils. Point made.
Harritt: A nice simple blade. Can't go wrong.
Harritt: Where's my other ham… right there.
Harritt: This is where a smith should be.
Harritt: A forge like this, who needs the view?
Crafting Success
Harritt: A good job there.
Harritt: There you go. Glad to help.
Harritt: Fine work on that one.
Crafting fail
Harritt: Mm, nothing?
Harritt: Another time, then.
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tavtiers · 1 year ago
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A hypothetical god tier for Harritt from Dragon Age: the Knight of Void.
A Knight of Void is among those who use knowing and perceiving. They are motivated by themselves to utilize the unknown. (x) The Knight of Void puts on a front to hide an insecurity and is very independent. (x) They are the Defender Spy, defined by guarded secrecy. (x) Their opposite is the Page of Light. Their inverse is the Rogue of Light. They share their personality with the Thief of Doom. The Knight of Void would quest on a planet similar to the Land of Haze and Void, reigned over by Nyx (Goddess of Night) or Poseidon (God of the Sea). They would rise to ascension on the wings of bats. (x)(x)(x)
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lambshots · 4 months ago
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Ch 56 - What We Sow
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exhausted-archivist · 2 years ago
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Honestly all of this. I was going to put this in the tags but its too long. But yeah, all of this. Along with the addition that aside from Minaeve, the only people we see who actually care about the tranquil or any specific tranquil are: Samson with Maddox and Harritt with Helisma, both of which are easily missed.
(Gonna shove this under a cut cause it's a long post already.)
You only know of Maddox and Samson's relationship if you read the short story or side with the mages and even then it is brief and not fully explored even after you capture Samson. I feel like even in his ambient dialogue with Dagna, this really could have been explored and discussed more. Especially with Dagna's unique relationship and perspective of circles. How often had she seen a Templar and Tranquil in a positive relationship? The motivation and inspiration Maddox had to work with red lyrium? Because red lyrium doesn't care who you are, that stuff talks. It infects. How did Maddox avoid its influence? Dagana would inadvertently pry into their relationship to answer questions about the construction of Samson's armor. This would also presumably happen while Harritt was around which would dove tail into some interesting conversations between him and Samson on the topic of tranquil because of Harritt's past and present relationship with Helisma.
Harritt and Helisma's entire relationship is dependent on you catching the conversation with the runners. Harritt knew Helisma before she was turned tranquil and he is trying very hard not only to maintain some sort of relationship but also do right by honoring her current self. You see Helisma handling his attempt at continued friendship with slight confusion but she doesn't dissuade his attention. Harritt, he's struggling with the memory of who she used to be and the type of relationship they had before (it doesn't read at all as romantic to me to be clear) but he's also working to come to terms with who she is now and isn't trying to force her in anyway to maintain, return, or accept his desire for a friendship. He still cares for her and is struggling to show her that while respecting the new boundaries.
This would have been reason enough for Harritt to ask a dying, imprisoned man like Samson how to maintain and have a good relationship with a tranquil. One that wasn't disrespectful to the tranquil. Because Samson did respect Maddox, he valued Maddox as a person. This would have also been an interesting time to talk about the reversal of the rite of tranquility, one that is common knowledge to mages, templars, and anyone who knows a mage. We could have seen what that meant to Maddox, what it might mean for Helisma, what it would mean for Harritt and the likely very painful conversation for him.
The subject of tranquility, the horror and crime it is to the mages it is forced on, the incredibly fragile hope that is the reversal of tranquility is all under explored. To the detriment of the world building honestly, and I really wish such a heavy and relevant conversation could be had with your companions. That other ambient npcs that it mattered to could have this conversation even if you didn't. That your stance on it actually mattered. I also wish you could have a conversation on how some "well meaning" mages think the reversal should be forced on tranquil because "they can't make decisions for themselves". Which is a whole level of fucked that gets glossed over in the game because it's regulated to ambient dialogue.
I wish that tranquility wasn't such a tucked away but slipped in topic in the games. That Inquisition used the "Look at this pretty world with its dark undercurrents" more than it actually does.
like i just. i just need to lay this out. becuz i need to go to bed but i will not be able to stop thinking about this otherwise. okay. so
the tranquil we see in inquisition
Avexis. who was a major player in the events of dawn of the seeker. helped save the day alongside casssandra. was honored by the divine. she's tranquil now. she's minaeve's assistant and we see her around haven but we can't speak to her
overheard dialogue between her and giselle reveals that she has been so horribly abused while tranquil that she wouldn't chose to be cured becuz she doesn't think she could handle dealing with her trauma with all her emotions intact
cassandra, who knew avexis, who tells you the story of saving the divine and mourns how she is celebrated while the mages were forgotton, has absolutely fuck all to say about any of this. if she even knows avexis is in haven
you don't know avexis's significance if you haven't watched dawn of the seeker. we don't see avexis again following in your heart shall burn
Helisma Derrington. becomes your lead of creature research upon your arrival to skyhold. presumably one of minaeve's assistants prior as she is given the position by minaeve if minaeve lives
(minaeve is the only character afaik that you can talk to about the tranquil at any kind of length and who appears to give any kind of shit about them)
you can have conversation with helisma, which i think is great, and she even gives you war table missions if you talk with her enough. it's been too long since i've played and i couldn't find a full video, but you can get SOME of her perspective on being tranquil. it isn't much. her memory doesn't appear to be very good
Clemence. you have one (1) conversation with him which is his recruitment, and that's only if you check out the mages in redcliffe and then bother to talk to ppl after your convo with alexius. his conversation is interesting but brief. i don't know if anyone has taken a fly cam for close ups on everyone wearing robes in redcliffe, but for the average player, he's the only tranquil we know to be there. we do not see him again
Maddox. a tranquil from kirkwall. he was made tranquil for passing love letters. samson was kicked out of the templars for passing them for him. the only thing cullen has to say about it is that meredith made mages tranquil for even lesser "offenses"; he doesn't appear overly bothered by this
you only get to see maddox if you side with the mages. he dies. he kills himself ostensibly to aid samson. he remains loyal to samson to the end. this is arguably the best evidence we have of a tranquil exercising autonomy
(EDIT: forgot to mention Pharamond. you only learn about him by finding an obscure note in a certain cave in the western approach. it doesn't really tell you what he was doing there and you have to intuit that he's an ex-tranquil. you don't know the significance of this unless you've read asunder)
~
the tranquil are all killed. not all of them obviously, but a lot. the majority. so many are killed that their murderers have trouble finding more to kill. they are killed by the venatori. their skulls are used to make the ocularum that allow you to find the shards. tranquil skulls specifically are needed to make them. we don't know how they find this out
a tranquil must be killed within proximity to shards for the oculara to work. no one knows where that proximity is until the tranquil is killed and the oculara is able to be made. if the oculara doesn't work, they move to a different location and try again. the tranquil must be killed exactly as a demon possesses them. if their death is off even by mere minutes, it won't work. they have to do it again
(take into account how many ocularum there are. take into account that tranquil were among the largest populations in the circles and that the majority of them were killed. remember how many ocularum there are. take into account the failures during discovery and the failures during attempts to make them. estimate a number. remember that so many tranquil were killed, the venatori struggled to find more to kill. double the number)
you only find out what happened to the tranquil, this knowledge about the ocularum, if you enter the shack near the docks in redcliffe. it requires the deft hands fine tools perk. nothing is said about them otherwise
your companions have various dialogue about this. cassandra says she'd wondered what happened to them and that she should have looked harder to find them. solas says he'd wondered what happened, he says their deaths are a waste. vivienne says she'd assumed they were with the rebels and that she shouldn't have. cole says they couldn't call for help, that if he'd heard them he'd have saved them, that he'll avenge them
once you leave, no one says anything more. you can't say anything more. you don't even get a war table mission about it. if this happens prior to promise of destruction you can't bring it up in your post-quest convo with cass. you can't bring it up when you later discuss releasing the truth of the cure with her
the ocularum stay up. you can continue to use them. nothing is mentioned about whether they are ever taken down
people didn't care about the tranquil, if they even noticed they were gone. the people who cared about them didn't look hard enough for them, or they decided someone else must have. no one mentions them to you when you're herald, when you're inquisitor; you aren't given the option to look for them
the loyal templars didn't protect them. the seekers didn't protect them. the rebel mages didn't protect them. no other mage group protected them. minaeve is the only person we know of that makes an effort to protect as many as she can
we never get to talk to any tranquil character about this. we can't tell them about the ocularum. we can't tell them about the cure
the tranquil suffer the worst cruelties the circles have to offer. and then they die. they are killed en masse. off-screen. and they are never mentioned again
no one cares about them. you aren't allowed to care about them. the bioware writers sure as fuck don't care about them
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persephoneggsy · 7 months ago
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bianca davri should've been our dwarven artificer companion in Inquisition instead of varric and i stand by that
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jolieeason · 2 years ago
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WWW Wednesday: February 1st, 2023
WWW Wednesday is a weekly meme hosted by Sam at Taking on a World of Words. The Three Ws are: What are you currently reading?What did you recently finish reading?What do you think you’ll read next? Personal: I hope you all had a wonderful week last week. My week after Wednesday was pretty good. My drama from earlier in the week went away, and I got an apology from a higher-up. Miss R had…
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pupkinpumpkin · 25 days ago
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Headcanon time!
Thinking of my Lavellan learning when Cullen's birthday (or name-day I think) is during their little chess game before they enter a relationship
She keeps the info tucked away for later until a bit before In What Pride Had Wrought, where she realizes Cullen's birthday is coming up and wants to do something for him
So, the plan-
- Ask Cassandra if it's possible for her to take over Cullen's duties for a day (she's reluctant, but Lavellan begs, and she can't say no to being part of a romantic gesture, so she agrees, but she makes Lavellan promise to tell her all the details the day after)
- Ask Josephine and Leliana if they don't need Cullen for the day and if they're okay with Cassandra running the show instead (They give the okay and Leliana has her scouts inform Cullen's men)
- Ask the main cook if they can whip up some classic Ferelden meals, desserts, any other foods she knows Cullen likes, etc, for which they will be compensated for working outside their hours (she's very grateful, pays them way more sovereigns than she probably should've)
- Stands at Josephine's door for 5 minutes afraid to knock on the door, finally does, Josephine invites her in, and it takes Lavellan a few moments of blushing and hyping herself up to ask if Josie knows any places that may sell good wine or...lingerie. Josephine tells Leliana and Vivienne (mostly for advice on good stores, but also because of that sweet sweet gossip), Vivienne tells Dorian, Dorian tells Iron Bull, and guess what, they're all going with her on her secret shopping trip and giving Cullen funny looks when he asks why they're all going with Lavellan just to buy cheese
- I think she would have already been using her magic to help dull pain when he has headaches, but she'd be researching a lot more possible ways her magic could help with any negative effects just in case
- Buys a transportable chess set (those nifty ones that fold and hold the pieces), commissions a very nice Ferelden looking sword (with a mabari face as a hilt) from Harritt, and, after badgering Cullen about how, yes, don't deny it, you absolutely do use hair products, which ones specifically do you use, she buys a bunch of hair care stuff, because as much as she adores his curls, she knows how particular he is about it
The day comes and she doesn't sleep with how nervous she is over getting everything just right
She's learned Cullen's schedule by heart at this point, so about an hour before he usually wakes up, she gets ready (wearing a quite well-fitting dress) knocks on his door and he invites her in
She gives him the hair care as his first gift and sits on the bed as she watches him do his hair and generally just get ready for the day. When he makes the small remark at how even on his birthday, he's working, she oh so subtly tells him "Well, actually..."
She smiles at his disbelief, and when he starts stressing over all the reports he needs to finish writing or instructions he needs to give Cassandra on what to do, Lavellan calms him down and tells him that Skyhold will still be here when he gets back and she made sure that he doesn't have to worry about anything today, giving him the sword as his next gift
They travel to the same lake where he gave her the lucky coin and have a picnic full of food freshly prepared by the cook. They walk, talk, maybe even swim, she gives him the chess set, and they leave again for Skyhold, arriving just when it gets dark
She takes him to her room, gives him one last present, and then she immediately falls asleep because Creators is she tired. That lack of sleep got to her eventually.
Cullen just holds her in his arms, running his fingers through her hair, and thanks her, whispering that an entire day spent with her was the best gift he could've asked for
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sweetjulieapples · 3 months ago
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Dear Inquisition,
Please keep The Herald of Andraste busy elsewhere, maybe send her back to The Hinterlands, yeah? She made twelve custom weapons and supplies are exhausted.
If she must continue, at least encourage her to use some creativity when she names things.
Harritt
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dragonageconfessions · 1 year ago
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CONFESSION:
I really liked Dagna in Inquisition but there were a few times when talking to her, she would say things under her breath that sounded creepy and foreboding. There was a actually a moment I expected to walk in the undercroft and discover Harritt dead with Dagna looking all innocent saying he collapsed or something.
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broodwolf221 · 18 days ago
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Brood all of your wips look SO intriguing but you *know* I am LOOKING at Velari/Solas - Collar/Leash 👀 (and I am also Looking👀 at Morrigan/Solas shapeshifting)
tyyyy 💖 yeah this one is so...! i love them and i really wanna finish this. it's almost 8k 😂 it just keeps going and going and going and-
for context, velari is a leatherworker. she's more or less a functional leatherworker, like she doesn't make things to be pretty, and she doesn't make her own gear during dai both for the time it takes and bc harritt's stuff is better. but ofc she has to make a nice little present for solas........ :)
also, surprise surprise, this one is soooo smutty. it's definitely gonna end up in their playtime series lmao
As he pulled back he rested his forehead against hers, letting his eyes slip shut as he enjoyed her touch. “Are you going to tell me what’s on your mind, my love?” He asked quietly, feeling the burst of warm air as she exhaled sharply, amused.
“No, but I’ll show you.” Her voice was low and so thick with promise that he shivered, opening his eyes to see her smiling. He withdrew and her hand eased from his neck to his chest as he nodded. She rose with another quick smile, her hand lingering before she pulled away and walked to the desk, opening a drawer and withdrawing something. He raised a brow as she set the polished strip of dark leather on top of her desk. “I made it for you.”
He didn’t know what was more surprising: the collar, or the fact that she’d made it. He approached to examine it, stroking his fingers across the fine needlework. She could have left it plain but instead both edges were neatly hemmed and there was a repeating geometric design of intersecting squares pressed into the leather. The clasp was well-bound and secure, its silver sheen bright against polished leather which was nearly black, with a muted shine as it caught the light. “The craftsmanship is remarkable,” he said at length, looking up to see another of those strange smiles, her eyes bright. She’d collared him once before, but that had been a simple strip of leather, relatively thin. This was much wider, about three fingers, backed with softer cloth.
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dragon-age-codex-entries · 3 months ago
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Codex entry: Titans
Harritt made an odd discovery in Skyhold's Undercroft: a page of handwritten text torn from Shaper Valta's personal journal.
"The Titans are real. I knew it the moment I unearthed that ancient text. Renn scoffed at the words I read. I couldn't blame him, even as I felt the truth settle on me like a warm cloak. Much of our history has been lost, and the Wall of Memories goes back only so far. There had to be more to the story of our people, and I've finally found one of those lost chapters.
It's impossible to describe in words how truly vast a Titan is. The one I met is so large you can only glimpse parts of it. I had wandered inside its body for who knows how long without even realizing it. I've heard tales of dragons and giants on the surface, but descriptions of their size do not compare to the Titan's.
Its blood now flows through me, and its song fills the gaps in our history. I close my eyes and see glimpses of the world that was, before everything changed and the dwarven race broke in two. Something caused the Titans to fall, and the fate of my people fell with them. The Titan wants me to know. No, more than that. It wants me to understand. There is a loneliness to its song."
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daitranscripts · 5 months ago
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Haven Conversation
Harritt
Haven Masterpost
If spoken to before the PC goes to the chantry:
Harritt: Up on your feet are you? Good. I hear Seeker Cassandra is looking for you.
Harritt: Can’t talk now, sorry.
Harritt: Expected you’d be by. I’m Harritt… and everyone knows who you are. How’s the new gear fit?
Dialogue options:
General: Quite well. [1]
General: Odd. [2]
General: I’ll survive. [3]
1 - General: Quite well. PC: Sturdy and warm. It’s perfect. Harritt: Good.
2 -General: Odd. PC: It’s not exactly what I’m used to. Harritt (human non-mage male PC): Too used to sparkly dress armors, your lordship? Harritt (human non-mage female PC): Expecting more curly bits, Lady Trevelyan? Harritt (non-human/human mage PC): Hmph. Wrong time for style to dictate what you wear.
3 - General: I’ll survive. PC: It doesn’t really matter, in the long run. Harritt: ‘Course it does.
4 - Scene continues.
Harritt: World’s gone mad. Stock armor and blades are good against bandits, but we’re not fighting bandits. My gear will see you through demons, apostates, whatever this world throws at you. So, you need custom work? Something special? You bring the materials to us, we’ll make it happen.
Speaking to again after the first encounter:
Harritt: (Grunts.)
5 - Dialogue options:
Investigate: What’s your story? [6]
Investigate: Do you outfit the troops? [7]
Investigate: Why do you need my materials? [8]
Investigate: What can you make here? [9]
General: Can you improve my equipment? [10]
General: Do you have any designs? [11]
General: Goodbye. [12]
6 - Investigate: What’s your story? PC: How did you come to be here? Harritt: Come from a little town called Lothering. Long gone now. I was in Redcliffe when the darkspawn hit it during the Blight. Helped rebuild. Left when royalty decided it was time to hand the place over to the bloody mages.
Harritt (mage Hero of Ferelden): Then again, fair’s fair. It was one of them that stopped the Blight and all.
Harritt: Ended up here. Just missed the boom. Can’t decide if I’m the luckiest son of a bitch walking, or the exact opposite.
Dialogue options:
General: Lucky. [13]
General: Worrisome. [14]
General: Cursed. [15]
13 - General: Lucky. PC: You’re still walking. That’s always good. Harritt: True enough. [back to 5] ㅤㅤ ㅤ 14 - General: Worrisome. PC: Whichever you are, I hope the streak is broken. Harritt: A man can dream. [back to 5] ㅤㅤ ㅤ 15 - General: Cursed. PC: Sounds like someone has it in for you. Harritt: Don’t I know it. [back to 5]
Harritt (asked before): Long story. Not worth telling twice. [back to 5]
7 - Investigate: Do you outfit the troops? PC: Who outfits the Inquisition’s soldiers? Harritt: Not me. I’ve got work to do. Can’t be passing a sword to every blighter who signs up. If you want to help the troops, talk to Threnn, the quartermaster. She’ll set up requisitions. [back to 5]
8 - Investigate: Why do you need my materials? PC: Does the Inquisition not have supplies to make armor or weapons? Harritt: Tough convincing traders to haul up here. Impossible to get them to risk the rare stuff, so that’s on you. [back to 5]
9 - Investigate: What can you make here? PC: What can you and your team make here? Harritt: Arms and armor. We work iron to blighted dragonbone, if you’ve got it. Our designs are simple, but they get the job done. You want something fancy, bring your own design. We’ll see what we can do. [back to 5]
10 - General: Can you improve my equipment? PC: Can you help improve my arms and armor? Harritt: Yes. You find a new piece, a pauldron or greaves, we’ll take care of you. You can’t just slap a new hilt on your sword in the field. Bring it here, we’ll make sure it’s done right and proper. [back to 5]
11 - General: Do you have any designs? PC: If I want something, what can you make? Harritt: Start simple. Something to keep you safe. Take a look it on the table there, and we can talk. You’ll need materials. We should have what you want just outside. [back to 5]
12 - General: Goodbye. PC: Goodbye. Harritt: Right.
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alenseress · 2 years ago
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Dushan lore (3/?)
I do plan on making more lore art and more text because he's my ultimate way of every artblock, but here are some silly facts until next time
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Him and Blackwall bond in Skyhold specifically because he hangs around the stables INSANE amount of time. So much that Bonny Sims (the merchant) starts thinking he's hitting on her. All that because he forms a weirdly codependent mind fuse with the red hart the inquisition acquires. He names him Radish and Cole often remarks that Radish and Dushan are pretty alike. Noone's sure in what way exactly because he sure isn't talking about the redheadness
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Him and Krem, surprisingly, aren't that close, mostly keeping it friendly-professional because Krem isn't exactly fond of Dorian, but he is close with Dalish
Viv is his divine but he lets the inquisition go
He gives up nobility after Trespasser as much as he can while being long-distance married to Dorian. He kisses his husband on the nose and moves to Highlands after passing the Trevelyan land to a relative and making cheeky diplomatic arrangements with some neutral nobles in Dorian's Tevinter lineage. Starts a deer farm there while still being an occasional menace. Both Cole and Sera visit him there
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Remember Chief Movran? With the goats? Sent to Tevinter? Yeah, Dushan spends big chunks of winters in Tevinter and they link up. Funky guys being funky together
He has a badass wooden arm prosthetic made by Dagna and Harritt and Dalish in collaboration. Parting gift
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dragonagekeeper · 6 months ago
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Disclaimer: This is not recorded in the keep.
 Act 1 / Dragon Age Inquisition Polls
See quest descriptions from Dragon Age Wiki below
On the way back to the gates, the blacksmith, Harritt, will ask for help getting into the nearby building. This begins the sub-quest, Evacuating Haven.
Note that rescuing Haven's townspeople is entirely optional. After being rescued, each townsperson will head to the Chantry. It is useful to save the game after each rescue to minimize redoing work if a rescue is botched, particularly Adan and Minaeve.
There are 6 townspeople that can be saved during In Your Heart Shall Burn:
Lysette, Seggrit, Flissa, Threnn, Adan and Minaeve
 If Lysette is ignored, she will survive the events of Haven and be present at Skyhold.
If all six townspeople were helped/rescued (only party members):
Varric  Greatly Approves
Vivienne  Approves
If not all six townspeople were saved, but do manage to save at least one (only party members):
Varric  Slightly Approves
Vivienne  Slightly Approves
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rosella-writes · 1 year ago
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new to dadw, but maybe “you don’t need to protect me.” for cassandra/solas/trevelyan, if that strikes your fancy
Thank you and welcome!! I love this one.
Rating: T Words: 963
For @dadrunkwriting
~~~
For more time than what was marked by scratch marks on the wall of her cell, Cassandra had only had the hum of red lyrium and Solas’s occasional conversation as company. 
She paced — she mourned — she reminisced, wondering aloud if there was anything she could have done differently, anything she could have done to stop this from happening. But, as Solas continued to remind her, in his own cell just beyond her line of sight, it was no use to agonise over the past. There was only forward. 
But how could they move forward when the Herald was dead?
Some days, she didn’t realise she’d faltered in her recitation of the Chant until Solas’s gentle voice picked up the missing lines. She’d lean her head against the stone wall that separated their cells and mouth along, voiceless, to the words he must have heard her say a thousand times over. These days, more than ever, she wished she could reach through the stone and touch him — any confirmation that this was real, that he was real, and that this wasn’t some twisted nightmare. She didn’t know if that would be a comfort or a curse.
As time passed, Cassandra withdrew further into herself. It was not unlike her vigil to become a Seeker — but there was no numbing, no dwindling sense of self, that culminated in a burst of radiance and faith. No, it continued, as deadening as the steady drip of water upon stone that wore channels into its surface. 
Time pressed onward, unrelenting with its sickening hum of lyrium — a scarlet thing that even she, a Seeker supposedly unaffected by lyrium, could sense. It was a sharp poison in her flesh, as if she were breathing in needles of it. She could hear Solas’s breaths become hoarse just beyond the wall, no matter how hard he tried to hide it. And when he began to cough, she wished she could do more than simply turn away and cover her ears. 
Then the day came that brought the sound of thudding footsteps down the stairs. 
It was not the approach of the jailor, for she knew the sound of him as well as her own heartbeat. It was a pair of mages, as she could tell from the rattle of a staff striking the stairwell. And when she heard the muttering of a voice she had not heard in a year, she thought for certain that she’d begun to dream — she had slid sideways into insanity, finally, and that thought would have brought relief if not for — 
“You’re alive!” Solas gasped, and Cassandra knew that this was real. 
Lucas Trevelyan appeared as he had the day he’d disappeared. He reached out to them with the same delicate hands, his face creased with the same ever-present worry and compassion, dressed in the same rumpled robes and hastily crafted armour that Harritt had seen fit to clamp him into. The mage who had disappeared alongside him — who was to blame for all this, if Cassandra were to be asked — lurked just behind, glittering with silk and gold and worrying at his moustache with ring-encrusted fingers. Dorian, she remembered. He explained what had happened with terms meant to be understood by Solas, Cassandra was sure, as she only understood part of what he claimed. 
But Lucas seemed to pay him little mind as he went from Solas’s cell to hers, then rushed in the moment the door sprang open. He was tugging at her hands even as she moved to stand, then passed those hands over her cheeks, her forehead, as if searching for wounds. When he met her eyes with his own warm brown ones, they were wide with fear — but then he smiled, those eyes crinkled, and hope broke across his young features like a dawning star.
“I thought I’d lost you,” he said thickly. He reached out for Solas, who came into view around the wall that had separated him from Cassandra for so long, and pulled him into a bone-crushing embrace. “Both of you. I didn’t know if you’d lived.”
“If you would call this life,” she spat, but returned his hug when he threw his arms around her. She caught Solas’s eyes — reddened from his exposure to lyrium, dark as foreboding death — and knew that whatever existence pressed on past this moment, it would not include either of them.
So she armed herself from a nearby chest and positioned herself in front of the three mages on their way up the stairs. Nevermind that the lyrium had sunk into her bad hip and caused a limp. Nevermind that her knuckles ached when she tightened her grip around her sword. Nevermind that when they were attacked by Venatori at the top of the stairs, she moved slower than ever before, and could hardly pull upon her Seeker powers to burn the lyrium within them. 
Cassandra was expendable. Her life here was forfeit — it was all for nothing if Lucas didn’t return to that day in Redcliffe castle. 
But as she leaned over the final dead Venatori, her breaths heaving in and out of shard-ridden lungs, she felt Lucas’s familiar grasp upon her shoulder. 
“It’s alright,” he assured her, his voice low and comforting in her ear. “I can manage. You don’t need to protect me.”
“We shall be the judge of that,” Solas murmured on her other side as he pressed a healing touch to a burn on her cheek. “Focus on Alexius. Leave the rest to us.”
When Cassandra glanced back, Lucas’s expression was inscrutable. All she could determine from it was his omnipresent sense of concern — but before she could speak, his countenance lightened again into a mask of soft cheer. 
“It’s alright,” he repeated. “We’ll make it alright.”
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jazzmckay · 11 months ago
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oc tag meme!
tagged by @lyriumlullaby-ao3 to talk about an oc :>
here is one of my inquisitors from dai!
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NAME: el of clan lavellan
NICKNAME: just el. el is already a shortened version of their given name because they're nonbinary and their given name has too strong of a gender vibe
GENDER: afab nonbinary
TAROT/ZODIAC: the knight of wands (upright: action, courage, energetic, rebellious, hot tempered. reversed: reckless, impatient, impulsive, volatile, domineering). and idk, aries?
HEIGHT: i never think about height idk whatevers average for elf
ORIENTATION: queer. in what way? wouldnt you like to know, weather boy
NATIONALITY/ETHNICITY: dalish elf
FAVORITE FRUIT: lemon
FAVORITE SEASON: autumn. they're more comfortable in cooler weather, but they also don't love how cold it gets in the south for winter
FAVORITE FLOWER: sorry to say el barely thinks twice about plants in general. they do NOT stop to smell the roses
FAVORITE SCENT: i may have picked the wrong character for this lol literally the one oc with the defined trait "dull sense of smell"
COFFEE, TEA, OR HOT CHOCOLATE: coffee. they like it bitter
AVERAGE HOURS OF SLEEP: at least 7, then five more minutes, and then lying about for a bit because if someone makes them move too fast they're gonna start biting
DOGS OR CATS: both are okay, but more of a dog person. they like the energy, the ability to have them as a combat companion, that sort of thing. cats tend to mind their own business though so el's cool with them
DREAM TRIP: regrettably, seheron. only place that both piques their interest and is worth exploring in their opinion, but of course. there is a war there, so
NUMBER OF BLANKETS: 2 max or they'll start to feel like theyre drowning in it
RANDOM FACT: when they're pissed off, they like to fuck or spar if they're willing to interact with other people, and if they don't want to deal with anyone, they go to the undercroft to make new weapons. harritt and dagna know to leave them alone unless they ask for something
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tagging! @streganicha @thelaughingmagician @inscrutable-shadow and @broodwolf221 yes i know youve done it already but if youre up for round two, give us another :3
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