#harmony fall of reverie
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i just think they're neat
#this is also me going pspspspsps oohhh u wanna play harmony game so bad#harmony: the fall of reverie#harmony fall of reverie#i also realize how little content there is abt this yet so cracks knuckles#harmony game#chaos#starbs art
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Harmony: The Fall of Reverie Reveal Trailer
Revealed during Nintendo Direct, DON’T NOD’s Harmony: The Fall of Reverie is a new narrative experience. The game features branching story paths and a soundtrack by composer Lena Raine.
“When Polly returns home after a few years abroad to look for her missing mother, she quickly realizes that her hometown has drastically changed. A megacorporation named MK is using its power to control the population, and her community is in danger. She soon discovers that she has a gift of clairvoyance that connects her to Reverie, the realm of the Aspirations of Humanity: Glory, Bliss, Power, Chaos, Bond, and Truth. In this world, Polly becomes Harmony, a goddess who has the power to choose the Aspiration that will ultimately rule over Reverie and restore the delicate balance between the deities’ world and ours. The fate of humanity is at stake. To which destiny do you aspire?” (DON’T NOD)
Harmony: The Fall of Reverie releases for Nintendo Switch, PlayStation 5, Xbox Series X/S, and PC via Steam in June 2023.
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In honor of me having so much video game music downloaded on my phone that I ran out of storage and had to buy a new phone. My favorite track from each video game OST I have!
Bastion: Brusher Patrol (Such a bizarre clash of styles, I can't help but love this one. Shout-out to the part that sounds like Darren quietly scatting in the background.) (Also special shout-out to Build That Wall, probably my favorite vocal track in any Supergiant game)
Celeste: Scattered and Lost (I am such a normie for this choice but face it this track absolutely slaps.)
Chicory: A Colorful Tale: Song of the Wielders (I love how this song has actual lyrics but I still prefer to sing along with the Simlish version that Pizza and Chicory sing.)
The Cosmic Wheel Sisterhood: Illusion (First of all I love how every character in this game has their own theme I go feral for that kind of thing. Kurielle is probably one of the characters who stood out to me the least but by god is her theme gorgeous. I love the vocals and how a later track includes a sneaky reprise.)
Cuphead: Dramatic Fanatic (Tap dancing :D)
There are literally thirty of these so I'm doing a read more
Death's Door: The Grey Crow (A heartbreaking boss fight scored with the appropriate amount of anguish)
Deltarune: Cyber Battle (This melody is so underrated and ya know what, so are the characters associated with it. Sweet Cap'n Cakes forever.)
Elsinore: Donne, The Boat Boy (I love this song because it's associated with Lady Guildenstern, aka the best character in gaming full stop, but it's also just a fun little sea shanty that I think they made up for this game so I love that. Also has a lyrical version.)
Evergate: Police (Okay so the level with the police drones is one of the more frustrating ones in the game but the music is hauntingly beautiful so I give it a pass)
Going Under: trust fall (Marv is easily one of the most hateable video game antagonists of all time but damn if his boss theme doesn't slap)
Hades: Last Words (The rolling and the tolling of the bells bells bells bells bells)
Harmony: The Fall of Reverie: Reverie Ascendant (Lena Raine does these medley tracks so good man)
Hollow Knight: Dung Defender (By far the catchiest song about poop on my entire phone)
Ikenfell: Rose Thorns (So the insanely long final boss fight against Oxley overshadowed Aeldra's boss fight in my memory for a long time, but when I watched another playthrough and bought the OST I realized "Oh her theme bops SO much harder than his ever could")
Inscryption: A Final Duel (A hardcore remix of The Scrybe of Magicks, aka one of the only melodic tracks on the album and therefore the one every YouTube video about Inscryption uses in the background. I prefer the epic version just a bit more because honestly that Magnificus setpiece is the best moment in the game)
Jimmy and the Pulsating Mass: Fun, Sunny Day (A fun and silly track as the title suggests, elevated even more by the context in which it plays in the game. The area music alternates between this and the more somber Rainy Sunday to illustrate that Jimmy mother is bipolar [very cute and silly game])
Omori: Bready Steady Go (Like the absolute dipshit I am I actually completely missed the optional Orange Oasis when I played this game myself. Every Let's Player finds it somehow, though, and when they fight the Unbread Twins I invariably stand up and dance along to the boss music.)
One Step from Eden: Perpetual Motion (It's just a good-ass track y'all)
Ori and the Blind Forest: Conundrum (In a soundtrack of sweeping orchestral pieces, this more subdued version of theme that only plays during one small puzzle section might seem a weird choice. But I've always really liked it)
Ori and the Will of the Wisps: Kwolok's Malaise (Kwolok's leitmotif is perfect for a giant frog and the boss remix takes it to it's logical conclusion)
Paradise Killer: Go! Go! Style (This track makes me feel like I'm having a sugar rush. The whole OST does actually but this one especially)
Pyre: Path to Glory (It's just got a really unique vibe to it. I like it)
Scarlet Hollow: Avery (Chill and really beautiful. Avery themself is kind of a sleeper character at this point but I can't wait for Brandon to remix their theme when they get assimilated into a giant plant monster)
Slay the Princess: The Princess (Okay full disclosure I've only played this game once so I don't have the full context for a lot of the tracks on this OST. Maybe hearing them alongside their respective princesses will make me like them more, but for now the title theme is too iconic to beat.)
Sounds of Sympathy (the OST for the game anthology Essays on Empathy): Zen and the Art of Transhumanism (In the Essays on Empathy documentary, fingerspit talked about how she prefers writing obscenely long tracks so the loop doesn't get annoying. Unfortunately for her my favorite track on this album is only three minutes long. It's a lovely little bop.)
Spiritfarer: Mind Palace (I played Spiritfarer before any of the character updates were released, so I didn't get Daria's mind palace sequences in my game. And I mean, they look very platforming-heavy so I'm okay with that, but god this is a gorgeous piece.)
Transistor: Impossible (I think this is Royce Bracket's boss theme? I don't know when any of the tracks on this OST specifically play in game. Regardless of all that this one gets me pumped.)
Unavowed: One Man's Power (I couldn't find a video of this one, but it's gentle saxophone solo that plays when Logan Brown is introduced. I think it fits is character really well and just sounds really nice)
Undertale: Death by Glamour (Best song for best character, enough said)
Wandersong: Moonscape (God knows this game gave me a lot of great options to pick from, but I settled on this one because it's so uplifting.)
#bastion#celeste#chicory: a colorful tale#the cosmic wheel sisterhood#cuphead#death's door#deltarune#elsinore#evergate#going under#hades game#harmony: the fall of reverie#hollow knight#ikenfell#inscryption#jimmy and the pulsating mass#omori#one step from eden#ori and the blind forest#paradise killer#pyre#scarlet hollow#slay the princess#essays on empathy#spiritfarer#transistor#unavowed#undertale#wandersong
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Harmony: Fall of Reverie by Chloe Veillard
#harmony the fall of reverie#harmony#chloe veillard#dont nod#adventure games#concept art#character design#artwork
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Loved this video!
#visual novel#indie games#gaming in the wild#goodbye volcano high#coffee talk#neo cab#harmony the fall of reverie#indie visual novel#video games#gvh#Youtube
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#nintendo direct#pikmin 4#xenoblade chronicles 3#xc3#dead cells: return to castlevania#dead cells#castlevania#harmony: the fall of reverie#harmony#fall of reverie#kirbys return to dreamland#kirby#metroid prime#metroid prime remaster#legend of zelda: tears of the kingdom#zelda#tears of the kingdom#totk
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monthly game tag time!
this is going to be a veryyyyy long post, so buckle in
may
1. Hollow Knight
[played on ps4.]
thoughts: i know i literally just replayed hollow knight back in like, what, last august? but i had a strong urge to play it again and after the shitshow that was my life in march/april, i decided what the hell. i'm probably going to be doing a yearly replay anyway, though i won't hold myself to any kind of strict schedule in regards to that. i'll just play it when i feel like it and keep track of when and how it goes with these posts.
but anyway, on to my thoughts (yes, i still have thoughts on this game lmao): the game is definitely getting easier with every replay, which makes me very very happy. don't get me wrong, there are definitely still plenty of challenging bits (looking at you, trial of the conqueror. bane of my fucking existence -_-), but apparently i've managed to memorize a good chunk of the attack patterns for most of the boss fights. hornet and the mantis lords are the most obvious example of this, as i literally beat both on my first try. which was a tiny bit disappointing, just because those fights are so fun, but also extremely satisfying. literally had me feeling like a pro gamer LMAO
2. Princess Peach: Showtime! (Demo)
[played on nintendo switch.]
thoughts: i've been so excited for this game ever since i saw the first trailer, and the demo certainly didn't disappoint! the two levels you get to play, as swordfighter peach and patisserie peach, were very fun, and just everything from the level designs to the gameplay to, of course, the costumes are so cute. i definitely want to play the full game! ....unfortuanately i've heard the game is actually pretty short overall? supposedly it's around 6-8 hours of playtime, which honestly just seems absolutely ridiculous considering it costs fucking $60 for a game i could (theoretically) knock out in a day but hey, that's nintendo for you 🙃 so, yeah. not entirely sure when or even if i'll get to play the full game. which is a damn shame.
3. Agatha Christie - Murder on the Orient Express (Demo)
[played on nintendo switch.]
thoughts: seems like a fun game! although i will say, it was quite jarring to realize it takes place in the modern day. hercule poirot does not look like a character who should know what a smartphone is, i'm sorry 😂 but yeah, i'm definitely interested in playing more, although i'll probably wait for it to go on sale. i liked it but i don't need to play it right now or anything lol
4. NOX
[played on mobile.]
thoughts: a quick little better-than-average mobile puzzle game. tbh i enjoyed the first half more than the second half. by the end i was just like meh, but i guess i still recommend it if you're looking for a decent puzzle game on mobile
5. Turnip Boy Commits Tax Evasion
[played on mobile.]
thoughts: i've been wanting to play this for a while, and it did not disappoint! such a fun, silly little game. pretty much my only complaint is that i wish it was longer, but apparently now there's a sequel? so i guess i can always try that! :)
6. Blossom Tales: The Sleeping King (Demo)
[played on nintendo switch.]
thoughts: seemed fun but also the demo was extremely short so idk. i liked the obvious zelda inspiration, but it mainly just reminded me of chrono trigger. honestly i think i'd be more interested in replaying that than in playing this, but who knows. maybe someday!
7. OneShot
[played on pc.]
thoughts: I ABSOLUTELY ADORED THIS GAME!!!!!!!!! everything about it is so beautiful, from the story to the graphics to the soundtrack (which, if you know me at all, i'm a sucker for a good video game ost and this one DOES NOT DISAPPOINT 🥰). i don't want to say too much, because i really think everybody should play this one for themselves, but i will say it is EXTREMELY meta. which is not a spoiler, as you find this out very early on, but again, the less you know the better. so i'll just say this: make sure the name on your computer matches your real name! i believe the game *does* give you the option to input whatever name you want (i'm not 100% sure, but i think so), but i feel like the story will hit harder if you use your real name. plus, if you've changed your name recently but forgot to update the name on your account (like i had), this is at least a good reminder to do so :)
8. Ib
[played on pc.]
thoughts: while i played the remake, i can definitely see why this is a rpg maker horror classic! like honestly, idk what else there is to say about it that other people haven't said already? it's not super long and though it's not pants-shittingly terrifying or anything, it's got a very strong, creepy atmosphere to it. now that i think about it, it actually reminds me a lot of alice in wonderland.... which is such a huge plus to me, you guys don't even know :3 i especially adored the character design, particularly ib who reminds me of one of my oc's <3
9. A Short Hike
[played on nintendo switch.]
thoughts: i want to live in this game <3 seriously, if you're looking for a nice chill game to play this one should be right up your alley! it's not long but i promise it is still so, so worth it. beautiful pixel graphics, lovely soundtrack, and a surprisingly poignant story....yeah i loved this one a lot. my one and only complaint is that the beachstick ball minigame can rot in hell LMAO
june
1. Moonlighter
[played on nintendo switch.]
thoughts: idk about the pc version, but PLEASEEEEEE DO NOT BUY THIS GAME ON THE SWITCH. IT SUCKS ASS. for as enjoyable as the actual gameplay is (which honestly, was not even that fun after the first couple hours), the game is buggy as hell. especially when rolling. do NOT roll near walls, or you risk getting stuck inside them. which is especially annoying inside the dungeons, getting stuck inside a wall on some random floor long before you ever meant to have to leave.... pretty much ruined my whole experience. i could barely even bring myself to finish the game, but i forced myself to do it, because i had been meaning to finish this game for forever, and i just wanted to be DONE with it, and so i did, and i was so SO happy....aaaand then i discovered there was a whole new post-game storyline to play through in new game+. -_- at first i felt obligated to finish that before i could say i completed the game, but after playing a few hours, i just said fuck it. honestly the new game+ stuff wasn't even that bad, but i was just so ready to be done with it by that point. fuck this game. absolutely adorable graphics and a nice soundtrack, but buggy-as-hell gameplay and an anticlimactic story. completed ruined it for me. boo. boooooooo. such a disappointment.
2. Another Code: Recollection (Demo)
[played on nintendo switch.]
thoughts: seems like a very fun game, and i really do want to play the full version! …just not for full price. especially because, after playing the demo, i already had some gripes:
the controls are kind of wonky and by that i mean this just feels like a game that would be better played on pc (yet it's a Switch exclusive).
the (english) voice acting is… definitely not my favorite, to say the least. (that scene of ashley crying as a kid was so fucking annoying, and it went on for wayyyy too long.) ashley does not sound like a 14 year old. which ties into my next point:
okay so i actually FULLY admit this one is mostly on me, but i legit thought ashley was college-age until she explicitly mentioned being 14. like, obviously i understood in retrospect that the story literally said she was 14 long before that (i believe the letter from her father mentioned her 14th birthday?), but because i was pretty tired when i played and also because the character model does not look like a 14 year old girl aside from her being shorter than the adult characters, the voice does not sound like that of a 14 year old, AND she was wearing a university sweatshirt, i thought she was, like, 19-21 and that she for some reason had only recently received her dad's letter? IDK DUDE I'M A LITTLE BIT SLOW 😭
honestly this just kind of made me laugh but i did think it was a bit silly how ashley made a big deal of "yeah sorry D, but i can't help you get your memories back. i've got my own problems. sooooo... yeah, bye." then literally she walks down some stairs, he helps her open a door, and she's immediately like "okay i'll help you and also we're besties, obviously 🤗" like, i'm not saying the game has bad writing (i didn't get to play enough to truly make an accurate judgement) but that felt like the kind of contrived thing i would have written when i was in middle school ngl. but maybe that's the point, since ashley's so young? idk
anyway, i know i've kinda been ragging on it, but like i said, i do still want to play it. the story seems interesting, and i really want to see where it goes! just definitely not for the price of $60 lol
3. Prince of Persia: The Lost Crown (Demo)
[played on nintendo switch.]
thoughts: it was fun! like a mix between immortals fenyx rising, hades, and trine. all of which are right up my alley! but also i was not very good at the combat, which definitely detracted from the experience a bit. i imagine if i was playing the full game i could eventually get used to the combat, but there just wasn't enough time for me to do that in the demo. but i did like it, and i'll definitely consider picking it up if it ever goes on sale for a more reasonable price.
4. Chants of Sennaar (Demo)
[played on nintendo switch.]
thoughts: i enjoyed it so much i actually bought the game. stay tuned for my thoughts on the full game!
5. Growing Up
[played on pc.]
thoughts: so, full disclosure, i only played through one of the routes in this game (richard). when usually i would play through all the route's (or at least more than one) before counting it as finished, honestly i just cannot be assed this time. which isn't to say it's a bad game! it was a very fun game (at first), with interesting stat-building mechanics. i especially enjoy that my previous character + whoever i ended up with become the parents in a new playthrough. however, despite the fact that i had already started having new events when i started a second playthrough, i don't think the gameplay is interesting enough for me to want to replay it multiple times just to see the new events/meet new characters, at least not any time soon. at the very least i wish there was some kind of carry-over bonus. for example, since my character ended up with richard, maybe my current player character could have a boost in empathy? or intelligence, since my previous character's intelligence was so high. something like that.
also the parents sucked, they had nothing to do with anything unless they were giving me their stupid parent expectations goals, which got really annoying by high school age because the goals often took up desperately needed schedule slots. also especially bitter because literally right after i had completed a goal of tutoring 10 times in a row, they gave me a goal of helping out some neighbors (aka buying groceries ten times in a row) and when i had my character be like "will i get paid?" stupid fucking idiot dad was like "omfg why are you so selfish??? 😤" BITCH I JUST TOOK UP A BUNCH OF MY VALUABLE SCHEDULE SLOTS TO DO TUTORING FOR ONE OF YOUR STUPID FUCKASS GOALS????? KYS YOU ANNOYING BITCH OMFG
6. Harmony: The Fall of Reverie (Demo)
[played on nintendo switch.]
thoughts: of the few (spoiler-free) reviews i've seen, reactions seem kind of mixed overall, but personally i really enjoyed what i got to play! the art is beautiful and the game mechanic of the augural is definitely unique and interesting. unless the story really starts to branch out though, i don't see there being much replayability; which makes me just a tad reluctant to buy it, even on sale, especially seeing as it's apparently only ~10 hours long. speaking of, i am VERY surprised the demo is as long as it is. hard to put it into hours, since i'm a slow reader, but you get to play 2 out of 5 chapters, i believe?? it certainly got me hooked and invested in the story, but that also just seems crazy, letting you play that much in the demo. so i guess, taking all of this into account, i think i'll just wait for a really good sale. like, i do want to eventually see where the story goes, but not for more than $10 lol
7. AI: The Somnium Files (Demo)
[played on nintendo switch.]
thoughts: seems like a fun game, but also kind of weird. one of the characters blew up a balloon to comical size and the main character's response was something like "i wish your boobs were that big" whshgsjsjlskdj ???????? still planning to play it eventually lmfao but i'm gonna play it on pc. definitely seems like a game that's better on pc
8. Chants of Sennaar
[played on nintendo switch.]
thoughts: ah, what a fun game, and such a beautiful artstyle too (it actually reminded me a lot of sable!); however, while i did really like the game overall, i will say that— as with most people who have played both games— i can't help but compare this against heaven's vault and, personally, even with all the issues i had with it, heaven's vault is definitely the better game in my eyes. while i wouldn't say the translation mechanics in this game are at all easy, it was easier than in heaven's vault. in this game, all you really had to do was match the right glyphs to the right pictures. which, obviously was often a challenge, don't get me wrong, but it was at least somewhat easier than i originally thought it would be: i thought i had to get my guess at the translation right too, but that part of it mainly seems to be so you can remember what the glyph means (or approximately what it means) before you actually verify it. so that was a little disappointing, although it certainly helped make things easier in the long run. which turned out to be a good thing that was actually a bad thing, because i'm not gonna lie, i played the majority of the game over the course of a single day. this was not a good idea (obviously), because it resulted in sleep-deprivation and me hurting my wrists/palms from holding the Switch for so long. clearly this was my own fault, but it did still detract from the experience, unfortunately. the inability to fully concentrate really kept me from fully immersing myself in the latter half of the game, which is likely why the ending fell a tiny bit flat for me. also, i have to mention. there was one puzzle i had to look up a guide for how to solve it, and even now i still don't get it and idk if i ever will. so, i'm kind of bitter about that 😭 but yeah, i don't want to keep ragging on the game, because overall it was great! definitely worth the hype imo. and if the core game mechanics of translating made-up languages sounds fun to you, i definitely recommend checking this one out! just maybe remember to take breaks and get some sleep so that you don't ruin your own experience like i did mine :/
9. The Roottrees are Dead
[played on pc.]
thoughts: if you like mysteries, difficult puzzles, or even just family drama, this is the game for you! it's actually been compared to the likes of return of the obra dinn and the case of the golden idol, and that definitely holds up imo. not in terms of graphics, but just in that you are given a mystery that you need to solve (or an extensive family tree that you need to fill out, in this case) and the game does not hold your hand. i will say, although it's been a while since i played either return of the obra dinn or the case of the golden idol, i think this game was definitely easier than those two (shorter, too). but it was still very rewarding! like i said, it was easier, not easy. honestly i really hope this game gains some traction, because we definitely need more difficult mystery puzzle games like it!!!!
10. Unpacking
[played on pc.]
thoughts: don't really have much to say except that it was a nice chill game 👍
11. Tunic
[played on nintendo switch.]
thoughts: i actually started this soon after chants of sennaar, but i finished it last (the roottrees are dead and unpacking serving as breathers). i really REALLY liked this game at first. it was different than i thought it was going to be, but i was still enjoying the challenge even when i wasn't, you know? aaaaand then i kind of hated it, because certain parts of the puzzle you have to solve in order to achieve the true end were extremely frustrating and overly convoluted imo. but overall, after seeing the end credits you get after the true end, i think i left off on a good note. at the very least i would definitely recommend this game to anyone who enjoys a difficult challenge not just in terms of combat, but in solving deep intricate puzzles as well <3
started but not finished yet:
Sea of Stars (Demo) - started in june. won't be finishing, but only because i decided to buy the full game!
Neo: The World Ends With You (Demo) - started in june. won't be finishing, because the gameplay just seemed a bit monotonous.
Paleo Pines (Demo) - started in june. won't be finishing, because the artstyle was not very appealing to me.
Tangle Tower (Demo) - started in june. won't be finishing, but only because i think i'd prefer to play it on pc.
Who's Lila - started in june. probably won't be finishing, because it just didn't seem like the game for me. which sucks, because i had been looking forward to playing it for a while :(
#god this is going to be a nightmare to tag lmao#hollow knight#princess peach: showtime!#agatha christie - murder on the orient express#nox#turnip boy commits tax evasion#blossom tales: the sleeping king#oneshot#ib#a short hike#moonlighter#another code: recollection#prince of persia: the lost crown#chants of sennaar#growing up#harmony: the fall of reverie#ai: the somnium files#the roottrees are dead#unpacking#tunic#🎮 tag#monthly game tag#monthly game tag (2024)#send tweet
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If you dweebs liked Astarion from Baldurs Gate 3, you might like a slightly less horny version of him in Harmony: The Fall of Reverie
#been obsessed with this game for about a week#on my 2nd playthrough finding it impossible to get everything i want for these characters#had to look up the voice actor for chaos 3 times to make sure it wasnt the same guy#astarion#bg3#harmony the fall of reverie#complicated choice games
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Harmony: The Fall of Reverie
Harmony is a visual novel set in a dystopian future where MK, a mega corporation, fully controls the small island of Atina. A young woman named Polly will suddenly be granted powers of precognition while becoming the link between our world and the world of deities, called "Aspirations".
If this VN brings very good ideas in terms of mechanics and shows a very neat artistic direction, some details make it miss the title of essential imo.
❤ An original gameplay in the VN world; the power of precognition is visualized in the form of a flowchart called "Augural" where you can see almost all the branches in advance and the resolutions of the chapters. As a result, we can very well try to unlock the choices to reach the conclusion that we want. We could then believe that the game fails to surprise us but it's not so because seeing the future is one thing, but directing it is another; it is not always so simple as that to achieve our ends because the Augural has its own rules despite everything. As a result, I really found this mechanism ambitious and singular. ❤ Very well written characters all different from each other (the Aspirations are however much more endearing than the humans I think) and excellently dubbed! ❤ A magnificent artistic direction; the cinematics are incredible, the animation of the sprites is dynamic, the backgrounds are colorful and lively etc… ❤ A very good replayability given the many branches and several endings to unlock.
+/- The story is nice overall with its share of strong moments, but far too Manichean: the wicked, inhuman mega-corporation that is "thirsty for blood" even if it means sacrificing the population? I would have preferred a little more complexity in there. +/- The musical atmosphere is good but no more, not striking enough in my opinion.
✖ The last chapter is disappointing; we suddenly move away from the main characters to have a more global vision of the world, but suddenly it makes everything too impersonal and removes almost all the dramatic and emotional tension has built up so far. Also, the last scene I had before the credits seemed super abrupt, leaving me wanting more. ✖ If the idea of the Augural is excellent, the scenes that result from our choices are often very short, which makes us constantly come back to it, and that chops the story too much for my taste. I might have preferred less routes with longer scenes. ✖ At present, there are no "skip" options for scenes already played, which can be a bit of a pain to restart a game for the time being.
Harmony brings a little freshness to the Visual Novel landscape with its distinctive gameplay, but lacks just a little more maturity and fluidity in its storytelling. Still, it's a good game that I could easily get into again, like a good dream :)
youtube
➡ My personal VN ranking (in french) ➡ My Steam page
#Harmony: The Fall of Reverie#harmony the fall of reverie#ah also I really loved the inclusive side in this game :) discrete but nice!#CHAOS AND BLISS ARE MY BABIES <333#and Bond is a sweetheart <333#the human characters were good but less impactful than the aspirations imo#Lola plays games#personal#Youtube
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DON’T NOD has announced “unique narrative experience” Harmony: The Fall of Reverie, for PlayStation 5, Xbox Series, Switch, and PC (Steam). It will launch in June.
Here is an overview of the game, via DON’T NOD:
About
Harmony: The Fall of Reverie is a new narrative game from DON’T NOD. Players will be able to see into the future and make the best decisions for them as they try to restore balance between our world and Reverie, the world of the deities. Players will get to know a cast of loveable characters in this captivating story and universe rich in lore. The game is colorful, vibrant, and futuristic, with an original soundtrack by award-winning composer, Lena Raine.
In the very near future… MK, a mega corporation, is using its power to control the population of the Mediterranean city of Alma. Polly returns home to search for her missing mother after a few years abroad and soon discovers that her hometown has changed for the worse. She quickly realizes that she has a gift of clairvoyance that connects her to another world, Reverie, where the Aspirations of Humanity live: Glory, Bliss, Power, Chaos, Bond, and Truth. In Reverie, Polly becomes Harmony, a goddess who has the power to choose the Aspiration that will ultimately rule. There is a delicate balance between our world and Reverie that grows more precarious. It is up to you, as Harmony and Polly, to restore the balance between the Aspirations’ world and ours.
Humanity is at stake. To which destiny do you aspire?
A Unique Narrative Mechanic
Each action players take, as Polly or Harmony, will affect both worlds and open up different narrative paths. Players can see into the future with the Augural, a game board and visual representation of Polly’s gift of foresight. There they can explore the outcomes of possible choices, giving them visibility and agency to decide the fate of humanity. This unique narrative mechanic also gives the game a high replayability factor.
“We are excited to reveal Harmony: The Fall of Reverie at the Nintendo Direct,” DON’T NOD CEO Oskar Guilbert said in a press release. “It is a unique game in its narration with an incredible art direction. We hope players will find this experience stunning and refreshing and that the unique narrative will connect deeply with them. We can’t wait to show more soon.”
Watch the announcement trailer below. View the first screenshots at the gallery.
Announce Trailer
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#Harmony: The Fall of Reverie#DON'T NOD#Narrative Game#Nintendo Switch#PS5#Xbox Series#Steam#Gematsu
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I wasn't totally sold on harmony fall of reverie and the whole augural system, but I started act 2 and it's starting to get a lot more complicated and I'm really loving it now
Oh boy I'm gonna spend a very long time on the augural agonizing over all the choices
#harmony the fall of reverie#the story is also starting to really work for me#god dontnod really never misses
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Each MBTI Type as One of the Last 50 Games I Played (Part 5)
ENFJ: Saltsea Chronicles
ENFP: Slay the Princess
ENTJ: One Step from Eden
ENTP: Citizen Sleeper
ESFJ: Chants of Sennaar
ESFP: IMMORTALITY
ESTJ: Strange Horticulture
ESTP: Monster Prom
INFJ: Harmony: The Fall of Reverie
INFP: Cartomancy Anthology
INTJ: Master Spy
INTP: Genesis Noir
ISFJ: Promesa
ISFP: Stray Gods: The Roleplaying Musical
ISTJ: Black Book
ISTP: Turnip Boy Commits Tax Evasion
#my bag of games#mbti#saltsea chronicles#slay the princess#one step from eden#citizen sleeper#chants of sennaar#immortality#strange horticulture#monster prom#harmony: the fall of reverie#cartomancy anthology#master spy#genesis noir#promesa#stray gods#black book#turnip boy commits tax evasion
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Harmony: The Fall of Reverie by Chloe Veillard
#chloe veillard#harmony the fall of reverie#harmony#dont nod#adventure games#concept art#character design#costume design#artwork
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Harmony: The Fall of Reverie Releases Today!
Happy launch day for DON'T NOD's Harmony: The Fall of Reverie!
Adding on to the previously released synopsis, here is some more info about the game's mechanics, characters, and setting:
"DECIDE YOUR DESTINY
As Polly, or Harmony, each action you take will affect both worlds and send you down sprawling narrative paths. See into the future and explore the consequences of possible choices in the Augural, a game board and visual representation of Polly's gift of foresight.
In pursuing whichever destiny you desire, you’ll also bond with and obtain crystals from the Aspirations. These will unlock different paths at important crossroads that will change how the thread of the story unravels, and ultimately the fate of humanity.
FIND THE NEW HEART OF HUMANITY
Whichever Aspiration comes to lead Reverie, with Harmony’s help, will also become the heart of humanity. Their personality and style of rule will change Reverie while also giving the people of our world a new direction too: when the link between worlds is stronger, Reverie has a bigger influence on the state of our world.
Glory, Bliss, Power, Chaos, Bond, and Truth are all wildly different entities with their own distinct personalities, goals, and opinions on how to make things better. You’ll get to know each of them as visit Reverie in your dreams as Harmony, but only you know best – as Polly – what your world needs.
A COLORFUL WORLD
As you play, revel in artistic direction that is bright, vibrant, and futuristic. Immerse yourself in the daily life of a Mediterranean city and get to know its people, with a cast of characters who are fully voiced and animated. Enjoy an enchanting soundtrack by award-winning composer, Lena Raine." (Taken from Nintendo eShop page)
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School/work has been keeping me busy, so haven't had too much time to look at all the teasers DON'T NOD has been posting. Hope to start playing soon, but honestly, a little excited to go into this game mostly blind. Like I've said before, the visuals alone got me excited. Happy gaming!
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I'm going to recommend that you check out Harmony: The Fall of Reverie, not just to say go watch me play it, but also to say go play it yourself. It's a really neat game but I haven't seen it getting a ton of love. It's got a flowchart! I know how much Zero Escape fans love flowcharts!
Here we have Zero Escape characters as three of the Aspirations: Quark as Bliss, Alice as Power, and Phi as Truth. I guess I have a Virtue's Last Reward slant going here, so if I were to draw the other three, it would be Dio as Chaos, Luna as Bond, and VLR Sigma as Glory.
My Harmony: The Fall of Reverie playlist!
#zero escape#harmony: the fall of reverie#quark tenmyouji#quark vlr#alice vlr#phi vlr#fanart#my art#virtue's last reward#giving phi the orangey hair here was a mistake. she's unrecognizable
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