#hardluckkings
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misscouchpotatobew · 26 days ago
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I'm so normal about animatronic bears
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I eat, sleep, and breathe the hardluck bears
Don't mind the version under the cut... it's personal. You probably wouldn't get it. I'm weird
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Ok so if you didn't already know. I made that stupid Uncle Klunk sideblog and he's been living rent free in my head. His stance in the rae fandom reminded me of Gabara (the ugly green fucking thing) from the Godzilla Franchise. then I remembered that Cat (his name is literally Tiny Head) from a TV show I watched when I was really little and then it clicked...
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vuroro · 2 years ago
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do you ever feel like this when a stranger’s carbuncle wanders too far from their summoner
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marrrow · 3 months ago
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Imported Jonny into FF14 for real, since Dieter is too wore out to go to Tural. He & Puck do ~50% of 7.0 unsupervised
Dieter x Jonny crossover episode is partially written. It's short, but I failed to focus on a single thing, so it's one of three half-finished oneshots sitting in my docs o(-(
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sweetdreamsjeff · 2 months ago
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HISTORY
THE BEGINNING
Thebarton Theatre was officially opened on Monday 11 June 1928 by Mayor HS Hatwell Esq and was considered the premier venue for concerts, films and theatre performances in South Australia. Known as the Thebarton Town Hall and Municipal Offices, the building was built by the Thebarton Council at a cost of £30,000. The opening was a grand occasion with residents satisfied that this was a truly modern building with modern conveniences. An elaborate and luxurious theatre, Thebarton featured seating for 2,000 people, a large stage, beautiful proscenium arch and indirect lighting. The theatrical lighting installed in the theatre was regarded as an innovation with “all the colours of the rainbow thrown forth through the protruding cone and rosette ceiling.” The hall was fitted with 2,000 lights; with only about 200 visible, the remainder were used for dissolving and dimming effects. As well as the state-of-the-art lighting, there was a full orchestra and a variety of seating arrangements and rooms for use. A large Assembly Room was used for functions and dancing, and the administrative building included offices and the Council Chambers, as well as the Mayor and Mayoress’ rooms. Another room was set aside for the School for Mothers, a precursor to the Mothers and Babies Health Association. The Dress Circle provided spacious seating with the front section boasting luxurious armchairs with room for two people. Ten boxes to the side of the Stalls were also fitted with armchairs to create Balcony seating on each side of the auditorium. Seating in the stalls was also designed for comfort with specially – constructed chairs finished in gold leather.
ARCHITECTS
Kaberry and Chard of Sydney were the great Architects of Thebarton Town Hall, who also succeeded in reproducing a façade for the Council Chambers that matched Colonel William Light’s Theberton House in England. Kaberry and Chard designed over 57 grand theatres across Australia, however only 6 theatres remain, including:
★ Woodville Town Hall, Woodville, SA ★ Enmore Theatre, Sydney, NSW ★ Odeon Theatre, Norwood, SA ★ Anita’s Theatre, Thirroul, NSW ★ Roxy Theatre, Leeton, NSW ★Montreal Community Theatre, Tumut, NSW
Thebarton Theatre, Woodville Town Hall and the Enmore Theatre in Sydney are the only establishments by these historic architects that remain lively music and concert venues, and are integral to the Australian Entertainment Industry. Woodville Town Hall was also leased and operated by Daniel Clifford as a picture theatre from 1927, with a similar capacity and style as Thebarton Theatre. These venues made ‘the West’ a hub of world-class entertainment in South Australia. This continues today with both historical buildings providing a variety of quality live concerts weekly. The Odeon Theatre in Norwood is now home to the Australian Dance Theatre and others are used as community theatres or cinemas. Thirteen of the other buildings by Kaberry and Chard have been demolished, converted to office spaces or have become derelict.
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orionsbite · 1 year ago
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Some photos from my trip back in August to see the Hardluck Bears :)
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saltycharacters · 2 years ago
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[ID: Two nearly identical digital artworks featuring a quadrupedal creature with various layers and colors of grey fur, a decorative collar, and a clover pattern on their back legs. The top drawing shows the creature posing in front of a simple purple background, front leg raised as if they were taking a step forward, with the words “Buena Suerte” faintly appearing behind them. The lower artwork shows the same image again, but with a white background and with two older artworks of the same character for comparison. End ID]
Redesigned HardLuck / BuenaSuerte a bit recently :]
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dieterfaust · 2 years ago
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Shirley & Puck are the odd men out at this table full of blond, bespectacled, VERY STERN PhD-having cats
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oddballskateandsnow · 1 year ago
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blog更新!
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misscouchpotatobew · 3 months ago
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JUST LIKE HIS GORILLA COUNTERPART HE'S BISEXUALLLL
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Why does his keyboard’s lights have the bisexual colors
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Happy Friday the 13th, social media friends of the world!! I hope you guys’ll have a wonderful safe day, and be very careful!! #fridaythe13th #safe #besafe #besafeandsound #badluck #superstitions #hardluck #7yearsbadluck #jasonvoorhees #january #january2023 #2023 (at Los Angeles, California) https://www.instagram.com/p/CnYI1MdJr77/?igshid=NGJjMDIxMWI=
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learnersinkcourses · 2 years ago
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Quote of the day
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misscouchpotatobew · 5 days ago
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Mama grandbags!
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YESSS I LOVE DRAWING HER SM. She's such a grumpy old lady.
You also asked for Ozone I believe. I'll finish him shortly. It's actually my first time actually trying to draw him 😭
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vuroro · 1 year ago
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My Puck was chosen as a finalist for the Fanfest art contest! 😭💕 If she could know, she'd be real grumpy I hadn't chosen nobler moments to showcase lol.
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marrrow · 5 months ago
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Post-UT Sonic Boom Dieter
(Puck is not okay, but she is lying for his benefit)
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dailyadventureprompts · 8 months ago
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Adventure: Along the Road of Nameless Graves
Presiding over a series of forested foothills and mountainous valleys that divide two rival kingdoms, the mist-shrouded barony of Siirvyn has seen more than its share of war over the past generations. Betrayal, invasion, and massacre are all too common motifs in the barony's long history, leaving all sorts of scars on both the landscape and the people who dwell within it.
Adventure Hooks:
Rumours of a treasure draw the party to Siirvyn, apparently concealed in a vault beneath the ruined castle of a long dead baroness Taviaa. Surely it won't be too hard to locate a single ruin in a land frequently beset by war, right?
The party arn't the only one combing across the barony looking for something. A hardluck knight seeks her brother after he vanished on a foolish quest, and might be willing to help the party out of jam if they aid her in search.
Folk of the barony tell of Grimcackle, a great black winged beast that moorlands that's sometimes heard laughing over the desolate battlefields but is only ever seen by the lost and the desperate. To heed the old stories it plunders the old battlefields of it's choicest riches, hoarding the wealth of the dead over centuries of war.
Subquest 1:
The party's hunt for riches gets complicated after arriving in the region to find that there has been no less than eight baroness Taviaas over the past century(backwater fiefdoms do like tradition after all) with five castles between them. Most have been destroyed by disaster, neglect, or siege, leaving the party to trek across the land checking checking out each option (though a clever party might narrow their search by hitting the local archives and cross referencing historical accounts).
Potential ruins include:
The delapidated lair of the local owlbear
Huanted by the ghost of one of the baronesses Taviaa,
The Hideout of a gang of smugglers with far reaching ties
Thoroughly cursed by a battlefield savaging spriggan who deals in cursed weapons.
To make matters even more complicated, one of the castles has been restored by the current baron Arkolo who would likely not take kindly to a band of renegade sellswords pilfering riches from under his nose, forcing the party to avoid it entirely or risk getting thrown in the dungeon if caught.
Subquest 2:
Ser Riley of Breakbridge never expected to inherit the family title, her father favoured her elder brother Rhys far more, and when the old man died in the last war there was no question who his holdings would pass to. Then, a couple of years ago Rhys got it into his head that he needed to reclaim the family's ancestral sword which was lost in the same bloody battle that did their father in, crossing the mountains to scour old battlefields and not being seen since. After righting the mess Rhys caused by his chivalric absence, Riley has come to Siirvyn herself to drag him, or possibly his body back from his foolhardy quest. The party may run into her requesting aid from the Baron, seeking advice from the local shrine to Tyr, or drinking off another unsuccessful trek through the wilderness at the local tavern. She'd welcome their aid in her search, and would gladly pay them back by lending her blade to theirs in their search (or using her influence to spring them from the baron's dungeons, should they have been caught).
Rhys' trail snakes all across the barony (including leaving a journal in one of the ruins the party wanted to search), but terminates in the great barren battlefield that was his father's last stand. While searching these moorlands the party & Ser Riley will run into a band of armed scavengers apparently conducting their own body-hunt for one of their fallen comrades. They served on the opposite side of the war from Riley's family, and if that wasn't bad blood enough, they apparently came to blows with Rhys a little under a year ago and aim to settle the score with his sister.
Regardless of how the standoff plays out (talking the scavengers down and exchanging favours or beating the information out of them) the Next step is to find Grimcackle's nest. By now (especially if you're playing with my affliction system and the party is tired out from all their wandering across the countryside) the party will have realized that the only way to see the great raven is to be nearing the edge of death, whether through actively dying, being poisoned, or just being exhausted to the bone. This is because the great raven is infact a psychopomp, tasked with sorting out the dead from the region's innumerable wars. Once the party find the particular tor the dread raven uses as roost, they'll find him quite chatty in the way of most birds, happy to trade gossip or play show and tell with his many finds. Rhys did indeed come to challenge Grimcackle for the sword, an act of daring rudness that forced the psychopomp to drag the knight's soul to the purgatory it rightfully belonged.
Resigned by the love she bears her brother, Riley insists she must venture into the shadow to save him, leaving the party with the choice of convincing her to abandon her quest, leave her to her fruitless pursuit of honour, or risk it all alongside her for the sake of an idiot who thought he could convince an aspect of death to respect his pedigree.
Subquest 3:
After their harrowing adventure the party return to town to find that Baron Akolo has been assassinated and all of Siivyrn has been thrown into chaos and suspicion. Fingers point and depending who the blame lands on it might spell civil war or invasion for the backwoods barony once again.
Background: Both neighbouring powers wish to control who moves through the region's winding passes, and expend great effort in both war and peace to ensure the barony is favourable to them. While occupying armies and vassalage have been all too common in the past, the region's ostensibly independent ruler Baron Arkolo is a puppet in all but name for the winning side of the most recent war. Little more than a bandit leader during the conflict savaging battlefields and attacking supply lines on both sides, Arkolo saw the way the wind was blowing before anyone else and made himself indispensable to his current patrons before their inevitable victory.
Little more than a strongman at first, the newly elevated baron managed to ingratiate himself to his subjects by leveraging his outlaw status to cast himself as a hero fighting against the great powers rather than ruling on their behalf. All the while the canny old bandit was of course playing both sides, toadying to the victorious kingdom while helping to run the smuggling operation for their rivals.
Clues & Consequences:
The baron had a stormy relationship with his son and prospective heir Kalo, who came up raiding alongside his father. After the war however, the young man felt he'd had enough of violence renounced his possesisons and joined the secluded temple of Tyr as a means of making peace with his bloody past. Arkolo never approved of his son's taking the cloth, refused to name another heir and would frequently make pilgramage to the temple just to argue with him. Despite their years of contention however the had seemed to reconcile in recent months, becoming closer than ever. Kalo is not taking his father's murder well, and has decided to dust off his old bandit skills alongside his newfound connection to a wargod as a means of finding the killer. Like an angered bull, he's liable to charge at whoever draws his attention, a weakness the real culprit might use to direct him onto the party's trail.
Gareth Gosdown, the baron's advisor and castilian is an agent of their patron kingdom, sent to keep the former outlaw in line and the kingdom's garrisons well supplied. In the wake of Arkolo's death, he's less interested in finding the killer than he is reinforcing his masters' hold over the barony in case of a new invasion. Known for butting heads with the Baron's more slapdash ruling style he's the one the common folk are most likely to point to.
Taviaa (ninth of that name) was born to the Baron after he'd claimed the region and married one of the local nobles. Though still young, she has a cutthroat attitude and a mind for politics, which made it all the more frustrating when her father refused to give up on her pious half brother as heir and name her instead. She knows she's the obvious culprit, the case made all the more convincing by the fact that she's recently been paling around with emissaries from the other kingdom.
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scoobysnakz · 10 months ago
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Navigation
requests open!!!
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fandoms i’ll write for:
Spiderman ATSV
Any other just ask !!
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Master list:
Upcoming
One-shots
eyes of adoration
older
Fics
Hardluck
dads bsf
Blurbs
Werewolf miguel
1940’s husband miguel
loser miguel
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