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#happiest day mini game fnaf
lillykatt1273 · 11 months
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Day 28-31 I had hell doing this challenge but it was fun to say the least but I feel like not drawing after this bs and I will just be chilling until I can draw again and it only took me a while to do this stuff because the last one is digital because I was losing the will to draw slowly as I went
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Also here's day 31 costumes/trick or treating
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Also the drawing challenge I did with my sib beanie also thanks for suffering in this drawing hell with me bro :)
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hunsa-jars · 3 months
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The Flipside [BLENDER/FNAF] by Smamuel
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chaostrainee · 6 months
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Got bored so…
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snapdragen0artist · 1 month
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Happy 10th Birthday FNAF
I came in to the fnaf fandoms a little late, a little after ultimate custom night came out, but it had been such a inspiration to me and 90% of my original stories were originally fnaf aus and I wouldn’t have some of my favorite characters if it wasn’t for fnaf. So happy birthday fnaf 😆🥲
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idsfantasy · 7 months
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My biggest source of headaches when it comes to the lore is the existence of the dci. Wdym that there were other children who William killed but are never mentioned again after fnaf 2 and never get their ‘Happiest Day’? (And apparently they possess the toys?) It doesn’t make any sense storytelling-wise and I’ve always disliked it. What do you think happened to them? Are they actually a representation of the mci?
If this is the case, then maybe this means that the event phone guy mentions that happens at the fnaf 2 location involving the spare yellow suit is the final mci, presumably Cassidy/Golden Freddy since they are the only animatronic that isn’t active before Phone Guy brings it up. Golden Freddy also doesn’t appear until after all the other kids are given life by the puppet in the Give Gifts, Give Life mini game. The newspapers in fnaf 1 never mentioned dates, only that two kids disappeared on the same day and that later the talley went to five. The dci never existed, the toys are only haunted in the same way the funtimes (besides Baby) are, Foxy go go go and Save Them are more metaphorical than literal, like Mangle’s quest or something, showing that there are five dead kids in the withereds. Idk, I just have a very hard time reconciling dci existing and I want to hear your thoughts on it since I’ve only played the games.
Yeah, they're a little funky. Tbh I think they don't really matter all that much. I think it was probably them at the tables in Happiest Day?
I do think some of the minigames are metaphorical representations of the MCI, but the ones in the FNAF 2 restaurant wouldn't really make sense with that. So I do think there's another group of dead kids, I just think they were mostly there to add to William's kill count.
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brooklynstrangler · 19 days
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Ngl it taking the FNaF fandom so long to figure out "ShatterVictim" is kinda embarrassing given this scene.
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I mean, we all sorta vaguely knew that the puzzle pieces metaphor was prevalent in FNaF 4 + World (and later The Fourth Closet) and that it had something to do with the Crying Child's death and what happened to him afterward, but no one in the first few years ever stopped to wonder what that metaphor actually was.
I think part of the confusion came from Scott also using the puzzle pieces metaphor in his Steam post about FNaF 4 not being solved, which kind of made it seem like he just liked those words in that order and that they didn't mean much specifically in FNaF 4.
But taking the metaphor at face value, yeah, we are told directly, to our faces, in no uncertain terms, that the Crying Child's soul is broken up into multiple pieces following his death, even possibly before his death. And the promise to put those pieces back together is supposedly fulfilled during Happiest Day. Like, the 8-bit Fredbear is telling the Crying Child "yeah, don't worry, I'll take care of your soul, I'll get on that right now" and what they're doing is setting up the Happiest Day mini-game, so we can infer that the solution being set-up is being set up to solve the problem that the game is about.
I stumbled across two posts from adobe-outdesign where she basically came up with ShatterVictim, before it got that stupid name, in 2016 and 2017. The pieces literally were in place for us, all we had to do was look at the goddamn words.
Adobe adds the key observation that almost all the kids in Happiest Day look identical, all except the Puppet, and they look really similar to the Crying Child in FNaF 4. Now, I'm not sure if this was ever meant to suggest that part of the Crying Child's soul was attached to each kid, but what I can say is that it instantly made me think of this quote from the equivalent of Happiest Day in The Fourth Closet:
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there were duplicates of each child
When a child's soul is fragmented, and hasn't been "put back together" yet, (Michael Brooks' words, not mine,) there are multiple hazy instances of them metaphorically running around, and then when the papers are stacked together and traced over, they come more into focus and combine. Almost like they're separated into scanlines. It wouldn't be unreasonable to speculate that, if we see multiple ghost children that all look the same, it might just be two ghost children that look really similar. (Though there are also identical alive children all over this series so, I doubt it.)
It's slap-in-the-face obvious in hindsight that the Bite Victim's soul shattered into multiple pieces, and fits with how the metaphor is used in FNaF 4 to believe that each of the four or five pieces ended up in an animatronic and that the reuniting of the MCI victims is how the pieces of the Bite Victim's soul came back together.
Scott told us there was something we missed in FNaF 4, and it seems like "ShatterVictim" is it. The very way he told us we missed a clue by using the pieces metaphor should've tipped us off to look there, but we all thought "nah he's probably just overly poetic for no reason."
Like I said. Embarrassing.
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ghostbreadovni · 2 years
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I think the reason that FNAF got less interesting to me in the later games is because it got a little too absurd. It just strayed too far from the tragedy that made the game kind of sad to me.
Sure, it was always a franchise about dead kids being stuffed in robots that walk around a restaurant and kill people, but its story was, despite it all, about children's lives being cut short in a place that was supposed to bring them fun and make them feel safe.
There were children's drawings everywhere, plushies, posters with silly things written on them, the paper pals, heck, even the 8 bit mini games looked like something made for a little kid to play, despite their content (give gifts to children, Foxy's Go Go Go, give cake to the children). Like, the happiest day mini game was about giving the crying kid a cool birthday party. It really hit home that the victims would never grow up.
I don't know, this is just an attempt to put into words what I feel about the older games, and it may not make any sense.
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crackshipguardian · 2 years
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So you know how in Fnaf World he player is setting up the clues that are used in the Fnaf 3 mini games to get the happiest day ending?
It’s told in Fnaf world that “Everything that happens out there, has an effect here”, which is why to get the happiest day ending and free the main five animatronics’ souls in the spirit realm there needed to be some sort of input from the real world. That’s why to activate the second parts of those mini games the Fnaf 3 player character (basically confirmed canonically as Michael Afton) had to do something like insert a code in the wall keypad or do the arcade game.
Assuming that the Fnaf 4 Crying Child (also called Evan/Chris Afton) is the player in Fnaf World (see: the Universe End ending + head explosion) that’d mean that CC was sending his older brother clues to do what he couldn’t do in the real world to free those kids’ souls. If CC didn’t have faith that Mike would go out of his way to help free kids’ souls, and instead just walked away or actively sabotaged the effort like Mike would have done when he was a teenager, then I don’t think CC would have even bothered sending those clues, it would’ve been a waste of time and clocks. Maybe it was something about the persistence Mike had shown in uncovering his father’s crimes, tracking down ol peepaw Afton to Fazbear Frights, and having tried to burn the Fnaf 1 animatronics to free the souls that convinced CC enough to trust him with this, and low and behold Michael did pull through there, letting CC finish the job and deliver the cake in the spirit world.
I interpret this as the point where CC sort of, halfway reconciled with his brother who killed him by offering Michael a chance to help (likely not fully from how CC did it in the most cryptic way possible. Like imagine seeing Mike struggle to interpret those clues the people in the fandom were in the days following Fnaf 3’s release. CC definitely did that on purpose) and also where Michael made a biiigg step in his character arch and taking it that chance and help the kids literally without any benefit to him whatsoever. By now Michael has become a very changed man, and this is where that progress is really recognized.
On another note, do you remember CC’s foxy plush in Fnaf 4?
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Well…
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I think we found that Foxy’s head in Fnaf World.
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rainbow-sparks · 3 years
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I haven't seen anyone else on here do it, so, I made this with all evidence I've found so far;
Vengful!Crying Child theory
-Why is Cassidy so special?
Every victim of William would hate his guts, what makes her any different? why not Gabriel? Susie? Jeremy? Fritz? what about Charlie? literally ANY soul that died by him or his creations.
-The Vengeful Spirit is a he, the animatronics make it clear they are talking about the spirit, not the animatronic they possess.
"𝗛𝗲'𝘀 here, and always watching, 𝘁𝗵𝗲 𝗼𝗻𝗲 𝘆𝗼𝘂 𝘀𝗵𝗼𝘂𝗹𝗱𝗻'𝘁 𝗵𝗮𝘃𝗲 𝗸𝗶𝗹𝗹𝗲𝗱." ~Mangle, UCN
"I HAVE SEEN 𝗛𝗜𝗠, 𝗧𝗛𝗘 𝗢𝗡𝗘 𝗬𝗢𝗨 𝗦𝗛𝗢𝗨𝗟𝗗𝗡'𝗧 𝗛𝗔𝗩𝗘 𝗞𝗜𝗟𝗟𝗘𝗗." ~ Withered Chica, UCN
"Greetings from the fire, and friend of what 𝘆𝗼𝘂 𝘀𝗵𝗼𝘂𝗹𝗱 𝗻𝗼𝘁 𝗵𝗮𝘃𝗲 𝗸𝗶𝗹𝗹𝗲𝗱." ~ Jack-o Chica, UCN
"I am remade, but not by you, by 𝘁𝗵𝗲 𝗼𝗻𝗲 𝘆𝗼𝘂 𝘀𝗵𝗼𝘂𝗹𝗱 𝗻𝗼𝘁 𝗵𝗮𝘃𝗲 𝗸𝗶𝗹𝗹𝗲𝗱." ~ Nightmare Freddy, UCN
-The Vengeful Spirit has a connection to the Nightmares too it seems. The only person who does is Crying Child (possibly even William too, whatever you believe).
-As for the Nightmares, even if it was Micheal who had the nightmares, Crying Child would still have a connection to them, unlike Cassidy. Crying Child would due to his purple toy telephone, despite it only appearing at night and never in the mini game.
"Was your favorite childhood toy a plastic purple telephone?" ~ likely Cassidy, in the log book
-The Vengeful Spirit has blond/brown hair, CC has brown hair (maybe even dark blond), Cassidy is described as being a girl with long black curly hair, in the books. Cassidy also has a feminine laugh/voice.
-Vengeful Spirit has blue eyes too, right? Crying Child's eye colour is technically unknown but his father's is gray/sliver (some make his eyes blue though) and Mike's are blue so I feel it's safe to assume he also has blue eye's like his brother and Cassidy has black eyes, not blue.
-Cassidy could be the one that was released. In the log book we see Puppet giving a girl (with LONG BLACK HAIR) a birthday cake. That girl is most likely Cassidy! Due to the book's representation of her. It matches the Happiest Day mini game, we mostly see Charile, the kid possessing Puppet, giving the cake. The other soul of Golden Freddy was freed. It could be foreshadowing that Cassidy was the one released.
-Why would Cassidy have a bigger role than the child of the main antagonist, with the first on screen death, and a whole ass GAME dedicated too? it's rather random, wouldn't you think? And honestly Scott doesn't do that, almost everything in the lore has meaning.
-Crying Child has a bigger relationship with William than Cassidy does. He (likely) suffered hell because of William. It would make sense for the kid to have a problem with his father.
-Vengeful spirits are aggressive, yeah? Well, it just so happens that damage to the frontal lobe increases irritability/anger.
-Crying Child would definitely hold a grudge with his father (and probably Henry) because of their creations that, ya know, killed them and others.
-Crying Child has so many reasons to be angry! They were tormented from a young age by their older brother - who they probably looked up to like most kids with older siblings, they (probably) saw their sister DIE, they'd get locked in rooms for what maybe felt like hours, their life was cut short because of their brother's stupid actions and their father's child killing machines!
-No one is confirmed to be the Vengeful Spirit though the Afton's play a pretty huge role in the FNaF lore; Elizabeth as the antagonist of SL, Mike as the main protagonist of most - if not all - games, and William as the main antagonist of pretty much every game. So, if Crying Child is the VS that would make complete sense, he'd be another antagonist.
-From gameplay I've seen of UCN when the room changes to Crying Child's you'll start to see VS sometimes, maybe? (for the record, I haven't played yet so this information may be inaccurate)
-The One You Should Not Have Killed could be ment metaphorically. This doesn't seem that likely but possible.
-Crying Child would probably blame Mike, his friends, and William for their death. I mean Mike and his friends are the ones who shoved their head in Fredbear's mouth and William is the one who built Fredbear. And Crying Child was probably hoping William would be their to help, to save them from having their head crushed but, lo and behold, he never came. He wasn't there to help. He never was!
A parent's job is to protect their children, even from each other.
-Now about William pulling the plug on Crying Child. In SL we see a Fredbear plush, a walkie talkie, and security cameras. As we see Fredbear's font colour changes in the end from bright yellow to light yellow. It's mostly like the darker colour is not William, because we see William working as Fredbear talks to Crying Child. William's goal is to gain immortality and likely wishes the same for his children. That would explain why he'd pull the plug on Crying Child, to make him immortal. That's his sick love.
-Now, it might be said that Crying Child is a scared being, not an angry one, but he would not be the first person ever to hide his true feelings, and letting only surface his emotions of the moment, like fear. The fact that he is a boy would suit better the Vengeful Spirit's description, and probably it's face too. Also, when Scott was looking for a voice actor for the Vengeful Spirit, he asked that it could be taken for the voice of a young girl or a young boy, which could have mislead us all along thinking, it was Cassidy's voice. But in the end, could it be a mix of Cassidy's and Crying Child's voices, and if I recall correctly, the Vengeful Spirits voice almost sounds like two voices at the same time...
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partnersatfazbear · 4 years
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Random thoughts about PizzaSim (because I wanted to watch it again. Also it's coming to ps4 in the future now that ESRB got back to ClickTeam. Hype!)
The humour in Sister Location and PizzaSim implies Henry and William both have a jaded view of business.
Helpy is Henry looking at Funtime Freddy and saying: "The fuck did you do with my designs, Will?"
My wife and I were discussing the humour shift in the games, which some disliked. I think it's necessary due to the heavy content of the minigames, the Insanity ending, ect. Scott also said working on a series with such dark themes was exhausting (I'm paraphrasing from his interview with Dawko) and this is a great way to not get bogged down as a creator. I can relate. A lot of my characters are fairly sarcastic or cynical or bring up funny things to lighten moments (sometimes, it's a balance).
I wonder if all the drawings were done by Henry. Maybe he likes drawing in crayons (in my head canon Charlotte is always drawing with them. Maybe this is a way he connects with her?)
Someone pointed out on Reddit recently that Rockstar Freddy is a recolor of Fredbear. Why is that suprising considering its Henry designing them? Also, since we can assume the designs were originally a concept since FNAF 2 (the Happiest Day mini game masks showing the Mediocre Melodies; not the Rockstars, to clarify) it's even less suprising to me. I love how when people argue theories or timelines they can forget that x could happen or be a concept before x game. This is one reason I think a lot of the Funtimes and Toys were designed before FNAF 2. People point out that SL opens after a Freddy closes but always forget "the location left to rot" and assume it's 1 or 2 locations. I also believe that Fredbears had Spring Bonnie and Fredbear. Rot Location had Golden Freddy and Spring (trap) Bonnie. I believe the second set of spring lock suits were stronger than the original set and therefor more lethal, partially explaining why Dave survived in the books once (aside his inside knowledge which Charlie demonstrates in TTO). Rot Location also features the Unwitherds. The Toys are at least a concept before FNAF 2 as shown in FNAF 4 in 1983 even though the 2 location opens in Summer 87 and November 87.
Another thing on my mind has been why Shadow Freddy was confirmed for Williams agony but not Bonnie. It's simple. Williams entire motivation is his jealousy of Henry, associated with Freddy. His agony is literally his jealousy of Henry/Freddy. I wonder if Shadow Bonnie represents agony for himself? If you're one of the William is a sociopath people this doesn't really work, but it fits for my interpretation. Just a thought.
I went on a rant. Oops. I may add more to this later.
If you search the fnaf theory tag on my blog you can find other stuff I've discussed =:3
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chaostrainee · 8 months
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Happiest day mini game bookmark!
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I’m so happy it worked out well ✨
I watched Markiplier’s fnaf 1-3 play through while making it
I made this alpha bookmark using this pattern:
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adobe-outdesign · 5 years
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oh ok your timeline with Will’s death makes sense, what was confusing me was that I thought the kids spirits were freed when Will destroyed the withereds and the fnaf 3 happiest day/secret mini games were an abstract reflection of that (which then obvs doesn’t make sense, bc the kids have to go on to possess the fnaf 1 animatronics). So... what do the fnaf 3 secret/cake minigames mean?? And if they ultimately aren’t freed until FFPS then what’s the point of fnaf 3’s good end anyways??
The kids just seem to fade away after they’ve killed Will, there’s nothing implying they passed on at that point. They presumably continued to possess the FNAF 1′s until it closed and FNAF 3 happened.
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breadthecat · 5 years
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How Spring Bonnie could (possibly) be a compilation of dead nightguards
Because if it’s William MOTHERFUCKING Afton this timeline makes no sense
(Also referring back to this post)
- Fazbear entertainment is trying to cover something up. If they are trying to cover up the dead children, they’re a little late for that. however, most of the mini games focus on being a nightguard. That seems like what they are trying to cover up.
- Jeremy, assuming it’s the same Jeremy from fnaf 2, talking to them would make more sense. Jeremy was a nightguard too. He knows what they all went through
- the guards are the only ones who never moved on. Afton is in eternal suffering, the kids got their happiest day.
Saferoom ending (so far?):
- it seems odd, doesn’t it? We go to DESTROY them, only to get put in a room and watch Spring Bonnie walk away. It doesn’t seem like we are destroying them, it seems like we are freeing them.
- it’s a SAFE ROOM
- also, notice the very distinct hand prints? There are too human to be Spring Bonnie, they would be thicker. Maybe it’s Jeremy, we don’t know his fate.
The Pizza Party Ending:
- we get to learn what happened to all the night guards. They became the animatronics. Fazbear Entertainment can’t hid that anymore
- we are there during the night shift. Notice in the fnaf 1 room, we hear and see the office door close. Only a nightguard would do that.
- this part is a stretch, admittedly. The reason they are celebrating is because someone finally knows the truth. Someone know what happened.
Now, obviously there are some holes to the theory. The dancing is a stretch, and what about the cake and pizza? Why a birthday?
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bahytarek · 6 years
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FNaF 4 kid isn't Golden Freddy
I know, it's stupid.
But think about it..back in FNaF 1 we see these:
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It describes 2 kids were missing first, logically they were close..making them either friends..or brothers.
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Here we see Gabriel and Jeremy with the same font, probably meaning that they were close and related...and if we aligned the tomb stones with the FNaF 3 good/bad ending masks, it probably means Freddy & Bonnie were the first 2 to die.
Now on another file we see it sais 5 kids went missing, meaning 3 more.
Wait..FIVE KIDS!!!
You could say hold your horses theorist, it could mean the puppet plus the OG 4..But it can't be, it specifically said the 5 were lured away by a man in a mascot suit...The girl who became the puppet was killed by Afton before he had a furry fetish, plus she didn't go missing, she died like right outside of the building.
So what does this mean? According to the timeline the only 5 animatronics we know to be haunted (besides sister location) are Freddy, Bonnie, Chica, Foxie, and Golden Freddy.
So if Golden Freddy is one of the missing children, he couldn't have been Michael or Cassidy or whatever..the FNaF 4 kid.
There's further evidence thanks to UCN.
Most of the animatronics tell him (the player) about the one he should not have killed. They could be talking about the puppet, but yet the game focuses on Golden Freddy, we even see him talking with Old Man Consequences (which I don't get, I mean..shouldn't he have been freed after the happiest day mini-game?) My point is, if we're playing with Afton, this doesn't make sense....he didn't kill his own son. Meaning the kid could have not been Golden Freddy.
Let's assume that Michael is the one we play with in UCN (which I don't believe) it would make sense that the FNaF 4 kid in this case is Golden Freddy, but it can't work, cause we aren't playing with Michael, it just doesn't work. There is no reason for him to be tormented by all the animatronics when he spent a life time and suffered so much just to free them all.
In conclusion, if Golden Freddy was actually among the five victims, there is no way it was the bite victim of 1983. That begs the question....why is Golden Freddy so unique and important to UCN..and what is the importance of the FNaF 4 kid?
Thanks if you made it this far!
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ranmagender · 6 years
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It bears repeating what I said earlier about FNAF and Golden Freddy because it’s all starting to make sense to me. My one problem with the Ultimate Custom Night was that, everyone except the Sister Location and Pizzeria Simulator animatronics had all been, ya know let go during the happiest day mini game, it didn’t make sense for them to still be roaming.
Something however is keeping them there, keeping them like puppets in an endless play of revenge.
Golden Freddy, “The One You Shouldn’t Have Killed” is filled with rage and hatred and is keeping not only themselves in a state of unrest but all the animatronics.
Old Man Consequences even says to Golden Freddy “Leave the demon to his demons. Rest your own soul. There is nothing else”
Golden Freddy is seen twitching like Springtrap in FNAF 3, another man who refused to die, who refused to give in. Golden Freddy is going to keep Afton there for all eternity.
That would be perfect end to the franchise if it didn’t mean that Golden Freddy will never be at peace.
The final scene when you get the unbeatable score in UCN is just so somber, it’s sad really.
I feel honestly bad for Golden Freddy.
Cassidy deserves to rest but they won’t.
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tinyvampire · 3 years
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when you find out that when she was in 6th grade & in orchestra your sister had to learn the song that’s in music box form in the happiest day fnaf mini game
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