#great old one pact of the blade warlock
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we arent rolling persuasion. eldritch blast
#i am Burning#dan shepard#great old one pact of the blade warlock#btw#shes plagued by visions of the reapers and is trying to stop them but ummm girl the call is coming from inside the house#dan voice Please ignore how most of my spells involve charming things
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making dnd characters to pass the time and to force myself to better understand how spells work
#im a martial class guy if i have to figure out spell save dcs i simply die#anyways. pact of the blade warlock with great old one patron so i can do some fucked illusions#is this just fjord? maybe who cares
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So here's Obito.
Kakashi.
Read more info ⬇️
Obito is a half-elf who lived with his family for two decades, helping them. I imagine it as a small village with friendly people. Happy childhood with his parents . Average cottage life, a small sheep herd, garden and a bunch of pumpkins.
His parents ran away so they can be together. (I like half-Senju! Obito too much). Senju is a human clan and Uchiha are elves who hate each other. Boom. Drama.
One night, there was an attack on the village. It was Uchiha, a young elf, and Warlock. He killed Obito's parents (Itachi is a different story, and it's very raw, so bear with me). Obito manages to survive. He found refuge in the form of an old elf paladin who helped him. (Of course, it was Madara's setup)
He trained Obito. He became stronger and made an oath with God of Justice (Tyr if you wish, but I'm thinking do not mention any of the DnD canon names and Gods), so he became a Paladin of Devotion. He began to travel the world saving people and helping them.
But at one moment when he needed help the most, no one came to his aid. He began to contemplate the world and the gods. A moment in which an event occurs in direct opposition to Obito's oath and his God's domain. It's simple, but such a traumatic event can make one view the gods as selfish, callous, and inconsiderate of mortal affairs that do not affect themselves - which in turn leads to disillusionment with oath. As a result, he broke his oath because the gods did not like that he began to pry into their dark affairs. (Canonical hatred of the Shinobi system and rules dnd style and without Rin's sacrifice.)
I can imagine Obito becoming Oathbreaker because he wants to achieve justice but in his own, wrong way. He claims that God betrayed him. Obito is blinded by power and his hunger for it.
Obito returns to Madara and tells him about that. He is agitated by the disappearance of his power. Madara tells that he has to make a new pact to gain powers. Thus Obito was lured into making a pact with the goddess who now gives him power in exchange for his soul. Obito kills Madara. He's now an Oathbreaker Paladin and Warlock whose Patron is a moon Goddess herself. (I wanted it to be a Tharizdun, The Chained Mad God, but changed my opinion. Tho still sounds cool) So Obito was tricked into a pact.
Obito is traveling the world and destroying the Cults. He's 62 when he met Kakashi in the woods, running from an Owlbear. They fight together, but Obito gets hurt. They return to Kakashi's camp. A bit of talking and my writing.
"The gods betrayed me." Obito growled. "They betrayed us all. They claim to be benevolent, but all they care about is power, status, and their own selfish gains." Kakashi was surprised by the paladin's disdain for the gods. It wasn't often that he met someone who outright scorned the gods, especially a paladin. "I see," he said, continuing to tend to Obito's wounds. "You're quite the blasphemer."
So Kakashi is also trying to find a local cult. They decided to travel together. (There's a plot!)
Obito looked at Wizard with a steely gaze. "I no longer align myself with the gods, nor do I seek their favor. I have become an instrument of my own destiny, and I answer to no one but myself."
But Obito does not even suspect that Kakashi is looking for a cult not just to destroy it. But that's a story for another time.
Here's some stats and info for character sheet list in my head for nerds like me.
8 14 16 8 12 20 (STR, DEX, CON, INT, WIS, CHA) Level 14 8 Paladin 6 Warlock Oathbreaker (Aura of Hate, Control Undead, Dreadful Aspect) The Great Old One Pact (Mortal Remind) Pact of The Blade (Binded Weapon, CHA based)
#little gremlin obito#obito uchiha#украрт#dungeons and dragons#artists on tumblr#naruto#obkk#kakashi x obito#укртумбочка#український tumblr#dnd au#dnd art#paladin#oathbreaker#warlock#naruto au#naruto fanart#obito fanart
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DARRAN Asmodeus Tiefling ・ Soldier Warlock ・ The Great Old One ・ Pact of the Blade
#baldur's gate 3#bg3 oc#gamingedit#bg3edit#userwolfkissed#userfarllee#usernuclear#aartyom#userfaarkas#useraidan#usercynti#*#oc: darran#no thoughts in that head…. just hex -> eldritch blast 😔#ok bye retreating back into the bg3 cave i just wanted to post my oc 🤝#*ocs
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he's my favourite animal tho
i cant do this i actually have to play more bg3 first
#┆ooc.#i made him a half elf cuz the faces suited him best but he's prolly still a human#and he's a warlock (great old one pact of the blade 🤭)
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I have two co-op BG3 campaigns on the go right now, and we're going full-blown, diabolically evil in both of them:
Dark Urge aka Hezenboss, Necromancer - is carrying around the corpse of Arabella in her pack: it's her Emotional Support Corpse. Went back to sleep after murdering Alfira and feigned ignorance about the whole thing to anyone who asked.
Tav aka Chaz, Great Old One Warlock, Pact of the Blade - pictured kicking a squirrel. Has exactly one brain cell. Will make Gale the worst version of himself or die trying. Adventuring with the cutest sinnamon roll Durge known as Candie rolled by @preciouslittlebhaalbae
Everyone expects evil shit from this hulking megalomaniacal narcissist, not from her.
#v plays bg3#i love this game so much#i am forever learning new things and laughing my absolute ass off doing it
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Dungeons and Dads! Guess what fuckers? This is a two parter! That’s right, we’re doing warlocks! Part one is if your dad was the warlock and part two is if your dad was the patron.
Let’s cover some simple basis first. Pact boons!
Pact of the Blade? Your dad took dueling lessons and will stab someone.
Pact of the Chain? Dad got a new pet. The pet speaks in tongues.
Pact of the Tome? Dad’s writing a novel. No idea what it’s about.
Pact of the Talisman? Dad’s suspiciously lucky rabbit’s foot.
Onto subclasses!
Archfey? Dad met a guy in a forest while hunting. They seem to get along very well. Ever since then, dad’s been a bit… odd.
Celestial? Your dad found god. Not metaphorically, he literally found god. Or so he says.
Fathomless? Dad went fishing and came back with a bucket of tentacles.
Fiend? Dad joined a group who you’re 94% sure is a cult, but he’s having fun so why ruin it.
Genie? Dad bought a lamp from a garage sale and won’t let anyone else near it.
Great Old One? Your dad used to love gazing at the stars with you. But ever since he did it alone that one time when you were sick, he seems very reluctant to look at what might be out there in the night sky. You never took your dad to be the paranoid type, but you can’t help wondering what he means when he says “You never know who could be watching.”
Hexblade? You’re 87% sure dad’s fencing instructor is a witch or evil hag.
Undead? Dad was never quite the same after the accident. He says he’s the same and that he loves you, but you don’t see any feeling behind those eyes of his. At times, they seem almost glassy and cloudy. He hugs you, but you feel no warm embrace. His hands are always cold, and he doesn’t notice when he gets burned while cooking. What happened to your dad?
#dungeons and dragons#Dungeons and dads#dnd#dnd5e#d&d#warlock#warlock dnd#class#subclass#subclasses#dnd character#character idea#bad character idea#dad
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I fell that it is practically consensus that Nere is a sorcerer (or would be if he were recruitable), since it is reasonable for a new companion to provide the benefits of a new class to the party. But as I looked at our favorite True Soul's character sheet for the thousandth time I began to consider another class, based on three small elements: the Dissonant Whispers spell, the Extra Attack feature and Nere's resistance to Psychic damage.
Extra Attack: a passive feature which can be acquired at level 5 (Nere's level) by several classes, like: Barbarian, Fighter, Monk, Paladin, Ranger, and Warlock (with Pact of the Blade). But no mention to Sorcerer.
Dissonant Whispers: a level 1 enchantment spell which can be learned by Bards and the Great Old One Warlock subclass. Again, the Sorcerer class isn't included.
Resistance to Psychic Damage: This one I recognize is a personal deduction of mine due to my interpretation of the previous topics. At level 10, a Great Old One Warlock gains the passive feature Thought Shield: Psychic Resistance, a gift that may have been brought forward for gameplay purposes. However, the subclass also gains the feature "Thought Shield: Psychic Reflection" which reflects psychic damage inflicted by an attacker, but none of Nere's abilities confer a similar effect.
So far one can notice that the Warlock class is mentioned twice and it is specified a Boon Pact and a subclass that could both easily fit Nere's character. Of course these are just tiny details with dubious narrative value, but by following these clues we could infer that Nere had THE reputation in the Absolute's cult, indeed. Not even Disciple Z'rell (another warlock) was blessed with so many custom-made gifts. It's intriguing that he remains a True Soul instead of being a Disciple (unless he has been demoted, which is quite unlikely for no other NPC in Moonrise Towers mentions this).
The question is: is it possible to consider The Absolute, an Elder Brain, that much later evolves to a Netherbrain, as a Great Old One? And if so, what could happen if the connection between them is interrupted? His desertion would just simply result in the loss of all special features granted to him, or could it be that his ceremorphosis would be completed instantly as punishment? One way or another this is an interesting possibility that can offer a narrative arc directly tied to the main plot, one that is not limited on just seeking revenge over the respective Chosen who recruited him (sorry Minty. Still love you, tho. You deserved better than what you got 😭). That's it, the end of my eccentric piece of useless considerations that would not be possible without a generous amount of overthinking and free time. Thank you ♥
Note: I edited this post to make it more succinct and to add a few things I forgot to mention when I first wrote it. However, if I happen to find something else that complements what was written here, I think I will make another post so this text does not become too long and boring.
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The JSE D&D AU Pantheon
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The Ever-Gazing One
Other names: The Ever-Gaze, The World's Visage
At the dawn of the ages over this realm, there was only The Ever-Gazing One. It was he who began the forward march of time, the outward flow of space, and the rise of life from the ground. The first races of this realm were naturally peace-loving– even those races with the innate forces of chaos and evil in their blood had their place, for everybody was seen as having value to the Ever-Gaze.
Over time, some began to question the Ever-Gazing One. They wondered how their creator could possibly understand the struggles of mortality from his pedestal in the beyond.
In response, the Ever-Gaze created five more deities to rule alongside himself– the Champion, the Magnificent, the Lifebringer, the Sharpshooter, and the Wayfarer– and imbued each one with the power of being able to walk among the mortals so that they, too, could understand their strife and be divine messengers.
However, this did not please everybody. Some of the folk who had originally questioned the Ever-Gazing One were not satisfied, and thus placed their faith elsewhere. Their collective will created That Which Observes, an opposite entity to the Ever-Gaze who promised them power in thanks for bringing it to life…
Cleric Divine Domains: Life, Light, Order Paladin Oaths that would suit this deity: Oath of Devotion, Oath of Redemption, Oath of the Watchers Warlock pacts that would suit this deity: The Celestial
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That Which Observes
Other names: The Corrupting Blade, The Master of Puppets
Those who had turned from the Ever-Gazing One placed their faith in a new deity of their own creation, which they called That Which Observes. They pictured this entity as an opposite to the Ever-Gaze; where the first had light, the other darkness– and where the first had weakness, the other, immense power. Followers of That Which Observes claim they have prophetic dreams that would seem like nightmares to common folk– but instead of fear, they embrace their own strength and the strength of their new god.
Interpretations of That Which Observes vary as widely as the power it is said to wield. As eras have passed, the tale of its creation has been morphed to fit various definitions; over time, this anti-deity has gone from being a fiend to a ghost to a mere feeling and back again. But one thing remains consistent in all the tales: That Which Observes is a master of the shortblade, it being a weapon of mass corruption able to strike down even the gods themselves…
Cleric Divine Domains: Death, Trickery Paladin Oaths that would suit this deity: Oath of Conquest, Oath of Vengeance Warlock Pacts that would suit this deity: The Fiend, The Great Old One, The Hexblade, The Undead
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The Champion
Other names: The Hero, The Mighty Fist of Justice
The Champion was the eldest of the five deities that the Ever-Gazing One manifested for his people. He was known to lean towards methods of chaos, but also goodness and light; he wouldn't stand for tyranny of any kind, and ventures created in his name were often emboldened by his blessing, so long as they met with his approval.
Soldiers would regularly invoke the Champion's name during times of war against dark forces, such as those who followed That Which Observes. In tales of ages past, he was known as the Ever-Gaze's right hand, and the one who would strike down the forces of darkness and injustice…
Cleric Divine Domains: Forge, Light, Tempest, War Paladin Oaths that would suit this deity: Oath of Glory, Oath of the Watchers Warlock Pacts that would suit this deity: None
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The Magnificent
Other names: The Arcane Artist, The Phoenix
The second eldest of the Ever-Gaze's deity-creations, the Magnificent has long been known to be a patron of magic as well as the arts. In every interaction with the other gods, he left his mark with a certain flourish and grace, and in many depictions, he is shown as having a cape made of the entire night sky and dancing around all of existence in a single day. Because of this, the christening of many theatres, museums, and places of magical study begins with a ceremony in the name of the Magnificent.
Despite being overally benevolent, not all folk followed the Magnificent, or believed he had good intentions. These people claimed that those who followed this deity were often led astray into darkness, never to return– and this belief was not entirely unfounded. Many who invoked the Magnificent did so in the name of curiosity for the arcane, which often drew people to the shadows, and often into the sight of That Which Observes...
Cleric Divine Domains: Arcana, Twilight Paladin Oaths that would suit this deity: Oath of the Ancients Warlock Pacts that would suit this deity: The Archfey
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The Lifebringer
Other names: The Giving Hand, The Judge
As neither the eldest nor the youngest of the Ever-Gaze's creations, the Lifebringer was often shown and spoken of as having a strange duality. For every person who believed him to be benevolent and merciful, there was another who saw him as ruthless and unforgiving. As a result of this, there are clerics of equal numbers on either side of this dichotomy– and the Lifebringer makes no claims to having one be truer than the other. Regardless, whether the mortals welcomed a new life into their world or lost a loved one, they would invoke the name of the Lifebringer, either to ensure a long and prosperous life or to pray that the afterlife would be welcoming to them.
Despite all of his spiritual implications, many artificers and apothecaries would call upon the Lifebringer to bless their latest studies or patients, for he was also a patron of creation and the sciences. As a result, several places of higher learning would hold special events in his name to ask for his blessing of the educational year.
Cleric Divine Domains: Light, Life, Grave Paladin Oaths that would suit this deity: Oath of Redemption Warlock Pacts that would suit this deity: None
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The Sharpshooter
Other names: The Marksman, He Who Sees True
The second youngest of those the Ever-Gazing One created to rule alongside himself, the Sharpshooter was both the patron of familial ties and of bonds of friendship. As groups of adventurers would set out for the first time, many would pray to the Sharpshooter for his blessing over the party and their growth together. Beyond that, he was also the deity known to be a guardian of nature and patron of the hunt; whenever his faithful would successfully bring home their next meal, they gave thanks to the Sharpshooter for its life.
As this deity was naturally good-aligned, many would also invoke his name in a plea for luck and good fortune. Popular sayings for those who would do this would often bid the recipient "the true aim of the Sharpshooter", so that they might get the most favorable result.
Cleric Divine Domains: Life, Nature, Peace Paladin Oaths that would suit this deity: Oath of the Ancients, Oath of Redemption Warlock Pacts that would suit this deity: None
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The Wayfarer
Other names: The Traveler, The Hand of Fate
The Wayfarer was the youngest of the deities of the Ever-Gaze, but was still given a task that proved to be of great importance; he was to keep watch over time itself, and to make sure that everything which had a beginning also earned its rightful end. Matters of diplomacy often began with the invocation of the Wayfarer so that he might bless both parties with lasting peace.
His position over time itself left him with an overally neutral outlook; while he leaned more towards goodness in his actions, he understood that sometimes evil was necessary to bring it about. This caused a lot of people to question those of his faith of how they could be so certain of future events, and even led to some falsely claiming that they could call upon the Wayfarer's own power over fate in order to perform the impossible– but true clerics of the deity knew better than to meddle with things beyond their control; everything would sort itself out with time, after all.
Cleric Divine Domains: Knowledge, Order Paladin Oaths that would suit this deity: Oath of the Watchers Warlock Pacts that would suit this deity: None
—
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I keep thinking about Desmond, our fave isekai protag, getting dropped into baldur’s gate 3. Only, per one of my favorite isekai tropes, as a no-name NPC. As one of the Sharess’s Caress escorts? As one of Astarion’s spawn?? Basically him just being Tired Of This Shit and trying to avoid the plot but of course that’s not going to work lol. I haven’t even decided if he would be a romantic interest for the MC or a companion or anyone, or what his class would be. But ugh his isekai potential too strong.
His isekai potential is too strong.
If we want Desmond tired of everything and just want to avoid the plot, I personally would put him somewhere safe-ish? Desmond is the type of person who wouldn’t turn a blind eye to atrocities if it smacked him on the forehead so the best way to ensure that he stays away from whatever plot is happening is by making him an NPC in a more or less stable area where he would feel like other more knowledgeable and experienced with all these ‘dungeons and dragons’ (they have magic, holy shit) got this. That would point us to someone in Baldur’s Gate before Act 3. This way, Desmond would have his peace and quiet until the party starts doing their thing and Desmond stop being able to turn a blind eye on everything and he’s ‘forced’ to assist this party of… well… interesting people
As for his class, well, you can go for the class I’m going for with my playthrough of BG3 as Desmond. I made him multiclass Rogue (Thief) and Ranger (Gloomstalker), with a little bit of Bard (College of Swords), specifically:
Rogue Lv 4 – Thief (because Thief’s skills are more all rounders than Assassin’s)
Ranger Lv 5 – Gloomstalker (more stealth options, Dread Ambusher is our Assassin skill lite and lv5 has extra attack XD)
Bard Lv 3 – College of Sword, more on the side of Desmond being good in being seen as ‘non threatening’ but his spell list is more on the side of support than actual damage.
If you want to keep him in one class only, making him a Thief (Assassin) would make the most sense with the hidden blade being more or less his one shot kill weapon, although in terms of gameplay that’s kinda like making him a “best in first round only” kind of deal. The multiclass above is the ‘compromise’ I made to have Desmond be more or less in line with his setup in Assassin’s Creed.
Of course, if you want to have fun and make Desmond suffer (affectionately), you can make him a Warlock with a pact with an unknown Great Old One. This would add a layer of mystery to who had ‘helped’ Desmond be pushed into Faerun and we can hint that the Great Old One is:
Isn’t actually a Great Old One but one of the gods but Desmond’s otherworldly-ness and his lack of ‘worshipping’ stopped him from being a Paladin or a Cleric and pushed him into Warlock territory
Is one of the Isus from his world that had escaped into Faerun (or somewhere close by) but, since that Isu is a deity from their world, the Isu is counted as one of the Great Old Ones (which sounds a lot like “Those Who Came Before”)
Desmond’s patron isn’t one entity but a legion, using some kind of system to support or affectionately bully him at times if and only if the legion reaches a majority vote. Desmond technically has multiple access to ‘Wish’ but it’s more of him asking help from the legion and hoping many of them would give him what he wants. … and, yes, I am basing the legion on the whole “Desmond’s patron is us” idea I have XD
Even if Desmond isn’t a magic class, I think he’d have a few scrolls with him, mostly support spells like Invisibility, Fly and even Enhance Leap (also Speak with Dead and Speak with Animal) with a few attack spells that he uses as distraction most of the time
Sidebar: I’m not sure if you mean Astarion’s spawn as in we’re setting this after BG3 with Astarion having ascended and making Desmond his spawn or if you meant Desmond is a fellow Cazador spawn, either way, we’ll have to find a way for Desmond to escape his sire’s thrall if that’s the case. The easiest would be Desmond getting a tadpole in his brain like Astarion but that does mean that… well… if his sire was Astarion, this will lead to Desmond wanting to kill Astarion because he sees being put in his thrall as something horrible as it makes him lose control over himself even if Astarion was to be… ‘kind’ to him. If it was Cazador though, then that means Desmond will want to kill Cazador (and maybe Astarion and the party helped him during the whole… Cazador ‘sidequest’) and that would be his reason for being unable to keep himself from the plot.
#desmond as an npc in faerun#another idea i had is#being one of the tiefling children in the grove#he’d totally try to keep the tieflings safe though#so there’s no way he’d stay out of the plot#other than the whole#“i’m joining the tieflings in their journey to keep them safe”#but that means he’d be part of the plot from act 1 onwards#also… i kinda like the idea#that he might not have selune’s blessing#but the cursed lands of act 2 can’t touch him for some reason#ask and answer#assassin's creed#desmond miles#teecup writes/has a plot#fic idea: assassin's creed#fic idea: baldur's gate 3#fic idea: crossover#baldur's gate 3#bg3
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When I played BG 3, I did create Bia (Dark Urge origin) in it. She started out as a Warlock and got pact of the blade at level 3 with Great Old One as a subclass. And I grabbed fly at lvl 5. Then, I also multispecced into Fighter for Eldritch Knight.
Was a very fun build. :)
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My Character Ash'tel in her chitin armour and pact weapon Gith, Warlock, Pact of the Blade, Great Old One
The slug that acts as her patron's envoy can harden and twist to become her pact weapon.
This armour is adapted for survival specially in the Far Realms and Astral Plane.
She looks dark and brooding but she's quite happy to be out of the Astral Plane.
#fantasy#gouache#painting#art#traditional art#design#dnd#gith#githyanki#5e#forgotten realms#original character#armour
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please tell me everything about your tav 🥺👉👈
thank you jack!! 💛 i'm also gonna tag @floralprintshark bc moss asked about them too 🙏
My tav is a tiefling warlock named Never (chosen name). Never grew up in a rural farming village and had a fairly happy childhood. As a teen aspiring to do good and help people, they joined up with the army of a local lord and soon discovered that war was much less straightforward and noble than they originally thought. Plenty of soldiers on the enemy's side were people with Never's same ideals, or had been conscripted and fought without much choice. A faction of cultists on the enemy's side took advantage of Never's doubt and sympathy, tricking them into releasing some prisoners, one of whom was a prominent cult member named Indra. The cultists then kidnapped Never and tortured them when they refused to fight on the cult's side. Indra was their main tormentor, and is responsible for Never's prominent facial scars. She used to tell Never that they would "never be happy" as long as they insisted on doing what they thought was right. Never only escaped by making a deal with a mysterious patron (Great Old One). After this, they renamed themself Never because of Indra's words. Some days their name feels like a curse, and others a defiant blessing. Based on how things play out, they may go back to their former name, or pick a new one.
I made Never for my first playthrough because their choices are usually the ones I want to pick anyway; it's good to do good. Never is currently closest to Shadowheart and Astarion, though I'm likely romancing Shadowheart on this run. Normal party comp is Shadowheart, Astarion, and Karlach. Oh and they are a pact of the blade warlock cause hitting things is fun :)
Here's what they look like!
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DARRAN Asmodeus Tiefling ・ Soldier Warlock ・ The Great Old One ・ Pact of the Blade
#baldur's gate 3#bg3#bg3 oc#oc: darran#gamingedit#bg3edit#userwolfkissed#userfaarkas#useraidan#userfarllee#usernuclear#aartyom#usercynti#userliliana#mistress-light#*#''you better not be shirtless making bedroom eyes to the right when i get there''#darran: 😏😏🍈🍈#*ocs
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still need to draw my actual main bg3 character i just beat the game with oops but here's a custom/headcanon sort of design sketch for the great old one+pact of the blade warlock + rogue multiclass i made named nihil :-)
#forcing myself to post more sketches wips etc#bg3 tav#dnd oc#ttrpg oc#ocs#tiefling#nihil#i will uuuhhh hopefully get good enough stuff done for my main guy to post him soon </3#been struggling w art again but thats just bc i havent been doing it often enough. taken over by video games you see#god i wish u could give tiefs hooves and stuff in this game. no one tell me if a mod does it im on ps5 :(#look it's an art tag
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@ the warlock anon. if they're looking for recommendations, Fiend Warlock 6/Fire Draconic Sorcerer 6 is pretty nice. if you're not playing Honour Mode, Oathbreaker Paladin 6/Great Old One Warlock 6 with a Half Orc that slurps worms is a crit machine (I say no Honour Mode since the exploit that lets you do 3 attacks per turn doesn't work there). Archfey Warlock 6/Swords Bard 6 is also really good. all of these take Pact of the Blade except for the Sorcerer one, that one is best with Pact of the Chain. you can also be cute with a GOOlock 1/Assassin Rogue 4/Gloom Stalker Ranger 5/Fighter 2 but at that point it's not really a Warlock anymore, it's just taking advantage of the AoE Fear effect on crit.
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