#graham kq
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kursed-curtain · 7 months ago
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Took some requests again ^^
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And a bonus thing I drew for myself ;p for funsies
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applesofdaventry · 10 days ago
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I am babysitting and so my niece had me check out the 'Dress To Impress' on roblox and made me make an outfit. So I made Graham. She was groaning the entire time about how slow I was moving around the lobby thing lol.
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kursed-curtain · 7 months ago
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:D
Watercolor brush my beloved loll
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I missed the original Graham pile, but I'd love to open a new box of Graham Crackers with you, if you want to add a Graham to the canvas! :3
Original idea by @skiploom
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kelseymichikoart · 2 months ago
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Huevember #15 🔮
A knight to remember
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vancruejovi · 7 months ago
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King Graham redesign (by me) 👑
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gwydionae · 9 months ago
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"That old witch caught Graham 'toad-ally' off guard."
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thegreenisles · 1 year ago
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Hey! I finished up another little resource I've been slowly putting together.
I've put together a turnaround reference of every character in the game, with every alternate appearance, both full bodies and profile views.
The full body views include a hatless young Graham for scale. There is a bit of an issue regarding characters with armor- I'm not very savvy with blender admittedly, and all of the metal comes out really dark. It isn't too bad, save for Manny, who doesn't even have his green feather. I'd like to fix those once I can. Also, capes are omitted. I think that only applies to Graham and Whisper though.
I'll be finishing up doing the same for the animals at some point, and I'm planning on making a few references for certain character's weapons, or other interesting items.
Also- along with the profile views, I included some of Graham's head at every angle by 10 degrees, from head on, lower, and upper angles. Thought it would be helpful to see how his hat works from any direction. The images are huge, here's a gif of them all together.
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Hope these will come of use! I've been working on it for a while.
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allhailkingsquest · 2 years ago
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“I got to know a really amazing person when we were about 5 years old or so back in the late 80's and had been best of friends since. King's Quest 5 started our love of adventure games. We played it together, mapping out the world on a graphing paper, and making notes on everything. It took us so long to beat it as kids, but we were hooked. We circled back and played all the King's Quests together - me typing / clicking usually and him with his notepad and graphpad detailing out each thing we noticed each scene and building a map.
“We went on to play through all the Quest for Glories, Space Quests, Police Quest 1-3 (we never did beat 4) and various other Sierra games together. [...]
“Back in December last year we lost him very unexpectedly. It’s been devastating and has taken the people in his life time to figure things out again. A few weeks ago a group of his close friends decided to get tribute tattoos, mine on my wrist to remind me of my friend, and through it take him on little adventures with me. I thought I'd share it with you all. It’s still healing and a bit dry, but it’s coming.” - ImDanDavidson
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siena-sevenwits · 19 days ago
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Goodness of the Day
General enthusiasm for the "Dawn Treader" Script! Lovely table read to be continued next week.
The boy I cast as Eustace is, as expected, delightful in the role. So are Pug and Tacks, the notorious slavers from the Lone Islands (purposely cast two kids who are buddies in the role because I thought the dynamic would be fun.)
Read-through for the second half of "Twelfth Night" was likewise very fun - as hoped, everyone laughed their heads off at Malvolio's yellow stockings and cross-garters.
Began our nine week course on Augustine's Confessions, and it's a good participatory group. I've had all the students before, and love them.
One of the Upper High Schoolers commented that he'd wondered when they'd have a class with me again. When I told him, "You couldn't get rid of me that easily," he followed it up with, "I always enjoy your classes, because you make them fun." 💜Thank you, sixteen-year-old boy. You are the best for saying so. (This is in fact not a credit to me - the reason I try to make them fun is because I want to have fun myself.)
Had dinner out with my mom.
I've been wanting to write a tiny bit of KQ fic, to keep my creativity alive, but I was feeling stymied and the characters wouldn't talk to me. So @telthor suggested just playing through the short little Prologue where Graham steals a treasure back from a dragon. We got the game going at the same time and doubled the length of play by keeping a running commentary going. It was a grand time and we chattered a bit later too.
A family member got some really hard news, and it affects all of us because we care, of course we do. But I am grateful they told us, and we can pray and support them.
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thewatercolours · 1 month ago
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1,9,11,13
What was your writing-highlight this year?
I am not going to surprise anyone when I say that I was riding high on that idiotic tollbooth chapter. Both because that chapter really clicked in the process and because people were super kind in their response to it! i had a lot of fun working out the moment-by-moment with my brother. I'd say it's probably one of the better comedic attempts I've made - I hadn't really tried to be funny on the page in a while, and compared to my usual, it worked. And I was also really proud of the way it had a bit of heart, and I managed to make a major tonal shift kind of work without giving mood whiplash at the end of the scene. And @captmickey made an amazing full page comic of the part where No1 calls Graham out, and that was so kind, it knocked my socks off. It's always especially satisfying when a scene you put a lot of care into lands, so - yeah. It wasn't a perfect scene by any stretch, but it did everything it needed too, and that is tremendously satisfying.
9. Create a meme or moodboard that captures your past writing-year!
OK, this isn't going to be a pretty, cohesive moodboard, because I can get perfectionistic. So here's something for every story I worked on in a significant way this year.
"Always at Hand"
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"The Snow Moon Temple"
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"Priorities"
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"Having a Blast"
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"With More Heart"
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"Pixilation"
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"Path of Kingship"
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"Popping Corks"
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"Pirate Monks"
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"Everything Changes"
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"The Best Watch"
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"The Brilliant Hour"
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"Birthday Tradition"
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"At a Standstill" (with @gerbiloftriumph)
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"The Iron Gate"
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"Mind Reading"
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"Asleep and Awake"
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"Lost"
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"Scraps and Patches"
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PIRATES!!! (with @gerbiloftriumph)
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"Christmas in Morceaux: Charles Bardin"
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11. Which scene was harder/easier to write than anticipated?
All the non-KQ ones, and also the Clockett chapter from Path of Kingship.The previous chapters had flowed so well, I thought I was on a real roll! And then everything ground to a halt during that chat in the stable, and I had *many* drafts, and much back and forth with Gerbil (thank you!) Also, evidently, the next chapter of Path of Kingship. I fell off my groove. But the other day my brother came and told me, "I'd really like to see what happens next in Path of Kingship." And I gave him a big hug and said I'd try if he'd talk it over with me. So here's hoping for 2025!
13. How did you change as a writer?
I realized I had stopped caring about publishing, and can share any writing I want without having to worry I'll spoil my chances if anyone can find it online. This is liberating, and will maybe pave the way for good things in the new year.
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theadventurerslog · 7 months ago
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Side Quest: King's Quest 1 AGDI Remake
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Hey, guess what? New kind of entry. Sort of: my KQVI replay screensharing fits here too but tagging-wise, new, because I didn't think of it then.
There are sometimes going to be games I play I want to talk about but not do a full let's play style journal on, so that's what side quests will be.
In this case I got curious about the fan made remakes of King's Quest 1 - 3, which can be acquired here: https://agdinteractive.com/games/games.html.
So yeah here's yet another version of King's Quest 1.
Story and structure it's the same game. It's very faithful in that regard. However, it uses a point and click interface, although you can also walk with keys. It's essentially the same interface as V and VI down to config options and saving. There is also an option to turn off dead-ends. I don't know exactly how that affects puzzles but no doubt a worthwhile option for people who don't want to worry about that.
Visually it's very similar to and clearly based off KQ V and VI as well. Some of the screens have visually changed environmentally, which did cause me some confusion with my map.
And some things are still entirely familiar.
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There is voice acting including Josh Mandel for Graham as he was in KQ V and the tiny bit in KQVI which was very cool of him to do. Although, his audio quality is noticeably different from the rest. He only speaks at the beginning and end however. All the descriptive text is decently narrated as well, though I am, I admit, spoiled by KQVI's narrator. I just love him.
Characters also have portraits.
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The troll's an interesting take...
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Here's the rat.
It's a bit of a mix of the AGI and SCI versions, more SCI than AGI. The Rumpelstiltskin puzzle uses the AGI solution with the backward cypher instead of simply his name backward. The stairs from the cloud land are the scarier SCI stairs however.
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The beanstalk is still my enemy, though I had an easier time with it despite the SCI version also letting you click to move. I only fell a couple times!
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On the other hand I had a lot more trouble with finding the path on the clouds and fell several times there...
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Weirdly, the game in a way felt emptier to me. I think because Graham barely talks in the game and there isn't the text parser to play around with, so there isn't the opportunity to just try as much or type silly things. And there isn't a whole lot to interact with in ways beyond looking at them. (no talking to everything in sight like KQVI for example). Obviously your mileage would vary depending on how much you do goof around.
Some of the hot spots feel super finicky, so that could get irritating. I did discover when I was double-checking the help screen for something else that icons have a tiny red dot that act as the hit box point. Knowing that helped, but I still could have done with some broader or more generous hit boxes.
I think it could be good for people who want to play it but don't want to use a text parser and/or want to use the ability to turn off the dead ends. A bit more of a modern experience. Personally I think the SCI version is my preferred version, but it was an interesting jaunt anyway. II and III from what I've read and heard will have more interesting diversions and changes from the originals.
That all said impressive work for a fan project!
Three versions played now and I didn't get perfect points. I missed grabbing the slingshot. Hmph.
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kursed-curtain · 2 months ago
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🐝🌸✨
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cryptoriawebb · 7 months ago
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Zounds! Tis the King of Daventry, after all these years!
A portrait of King Graham for the 40th anniversary of the King’s Quest adventure game series❤️🩵 It is my favorite video game franchise and every so often, I return to it. I have such fond memories playing them as a child as well—I was fortunate enough to have an older cousin who introduced my brother and I to them. Some of you may remember the 2015 reimagining, but I grew up with the original 80s-90s games.
For those who don’t know, King’s Quest is a fantasy adventure series that follows the Royal Family in the Kingdom of Daventry. The first game sees the heroic Knight Graham inherit the throne, and in the last (which I actually haven’t finished playing) the mantle passed to another knight. Every member of the family takes the spotlight at least once - though Graham, being the one who started it all, puts on his adventurer’s cap most often.
Though my favorite game is actually the AGD fan remake of King’s Quest 2 (and I HIGHLY recommend it to anyone, fan or otherwise,) my favorite official installment is King’s Quest 5. This is largely because Graham is my favorite character, but also I have the most memories of playing this game, along with KQ6 (which is arguably the best in the franchise, with Prince Alexander as the protagonist.)
TL;DR - I wanted to draw something to honor both this anniversary and a fond piece of my childhood, so here’s the good King Graham👑
Any other KQ fans out there? Let me know! Maybe I���ll do more art in the future…only time will tell!
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kursed-curtain · 2 years ago
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If you see this post, it's a good resting spot. Take a break from your scrolling.
(⁠◍⁠•⁠ᴗ⁠•⁠◍⁠)⁠✧⁠*⁠。
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⭐.
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kelseymichikoart · 1 year ago
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Red 🌹
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captmickey · 6 months ago
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To go with your favorite Zelda answer, rank those monkeys and those quests!
Ooooh dastardly! Alrighty, let's do it:
Favorite Monkey Island game is Tales (I've said it's on rotation with Curse but Tales always wins by a smidgen)
In rank from most to least: Tales, Curse, Return, MI2, SMI, Escape
Favorite King's Quest game, with absolute bias, is 2015... since that one finally got me into KQ and I will always hold that Graham close to my heart, flaws and all.
Buuuuuut on an unbiased level? KQ3 hilariously enough. The timer was stressful but I remember that game being the one that made me fall for the classics.
And in order from most to least: KQ3, KQ5, KQ6, KQ1, KQ2, KQ7, KQ4 (I haven't played KQ8 personally haaaa)
(Silver Lining and Legend of Monkey Island are a league of their own)
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