#going to post this here and on goblin and see what happens
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sesamenom · 7 months ago
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(Original polls:)
Bug race
Superwholock
Let's make a color
Penis poll
Let's bake a cake
Walrus vs. Fairy
AO3 Top Ships
Caesar poll
Hair poll
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hazelfoureyes · 9 months ago
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before i never really interacted with blogs(cuz anxiety and very toxic friends had my tumblr, who ive gotten rid of now) but now i literally interact with every post bc of you, you are god and i will worship you, your smut is poetic af and has my legs SHAKING(.literally.)
i am ON MY KNEES❗
also, alastor and his rivals(vox or lucifer) x reader smut? like i know alastor would be petty asf and have them watch as he fucks the living out of their beloved, im curious, do you have any ideas regarding that?(cuz your ideas are delicious and im hungry for that)
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You’ve left me speechless which is quite the accomplishment, Darling. I am just a little goblin! Or like the tooth fairy, but instead of teeth I take praise and instead of money I leave filthy smut 🥺 I am so glad you removed the toxic friends and are interacting more. 💖 you deserve better and your interactions are a joy. Thank you for brightening my day! I am so far away and yet you’ve got me blushing like a fool.
oooh yes okay so! Here’s some ideas 👀
•───⋅⋆⁺‧₊👑₊‧⁺⋆⋅───•
Energy for me is Lucifer: Here to please. Alastor: Here to win. I imagine Luci brings you to the hotel for Charlie’s Birthday party, already having a precious casual fling once or twice before. All the guests are there, everyone is dancing and drinking and having a good time. Alastor notices how you call him Luci, how Lucifer cant keep his cool when you lean closer to him when you speak. Naturally, Alastor sees an opportunity to fuck with Lucifer so he asks for a dance. He is uncharacteristically sweet and loving, willing to do anything to get under the king of hell’s skin. He changes the music to something slow, holding you close he whispers in your ear during your dance, “How can any man maintain composure around you? I feel my manners slipping through my fingers every time you look my way.” When you leave the party to cool down, Alastor follows, finding you in an empty room trying to decompress. “Would you hate me if I kissed you? Be forewarned, once I start, I’m not sure I’ll be able to stop…”
Lucifer walks in to see you absolutely melting under Alastor, lipstick smeared and face flushed. But Luci adores you, your pleasure is his pleasure and he’s compelled to stay and watch, even as Alastor makes you moan and scream his name. “Who do you belong to, sweetheart?” “Whose cock are you made for?” You’re reduced to incoherent babbling by the time Alastor is finished toying with Lucifer. Lucifer can’t take it anymore and finds himself crawling onto the bed to swallow your moans and shower you in praise.
•───⋅⋆⁺‧₊🖥️₊‧⁺⋆⋅───•
I can see Vox bringing his beloved personal assistant to an overlord meeting for note taking, and Alastor notices your glances to him. Vox adores you, and is always on his best behavior around you to impress you. Alastor waits for you outside of Vee Tower that night for a “chance run in”. “What luck! Allow me to buy you a drink, as a welcome to hell.” Charms you as any good southern boy could, and suggests you both go back to your office for privacy. Knowing full well Vox has cameras all over the office, Alastor fucks Vox’s assistant on his desk while maintaining eye contact with the massive collection of screens there. Vox catches sight of this while skimming through the feeds but can’t break away from the video. Alastor keeps your back to the displays while bouncing you on his cock, smirking at Vox the entire time as he leans back on his desk chair. Vox is seething and finally rushes to his office to find Alastor gone and you lying on your back, still out of breath and cum dripping onto the desk.
Vox keeps you, but gets rid of the desk. He can’t let Alastor have the satisfaction of making him lose his prized employee. For weeks after, while zoning out in board meetings, his screen flashes images of Alastor smirking from over your shoulder as you ride him. He’s entirely unaware that it’s happening and everyone is too scared to tell him.
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serpenlupus · 9 months ago
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About Wyll and his horns (and what they mean)
Let's say I was writing a part of my Tav's story with Wyll directly connected to the dialogue he has during the tiefling party, and while struggling with this bit, I've realized there's quite a few misconceptions floating around. I felt compelled to add information to the table that might clear them, so here we go.
First, what exactly happens to Wyll when he disobeys Mizora in act one? Well, he doesn't get turned into a devil, he certainly doesn't get turned into a tiefling, he's not a half fiend, not a demon, none of that. Wyll stays human, but he has horns and red eyes (and other features we can't see on his model as of now).
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(Everyone has their race listed, Wyll's remains "Human")
This is because when a warlock fails to uphold some part of their contract they can suffer a certain number of consequences, Wylls is “The character grows horns, a tail, or some other devilish features that can't be removed by any means short of divine intervention. As long as these marks persist the character detects as a fiend when subjected to Detect Evil and Good spells or similar magic.” ( from Baldur's Gate: Descent into Avernus, page 214)
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And I’ve come across some people that think it wasn’t so bad of a punishment, that he was being racist towards the tieflings, or just not being justified in being upset after having his body forcibly changed against his will. I think they are missunderstanding just how insidious Mizora’s actions were, and here I just want to give some context to maybe bring a better understanding to the situation. Your conclusions are up to you.
Gonna start by using a not exact analogy, but I think it’s going to make the explanation easier. Stick with me for a minute.
Remember Jack Sparrow in Pirates of the Caribbean? He had a branded “P” on his arm that marked him as a pirate. A murderer, robber, criminal, etc. in the eyes of the society he was a part of. What did Jack do to earn the branding? (if you don’t know this I suggest you look up the “people aren’t cargo mate” scene) He refused to transport slaves and later freed them, and Beckett had him marked as punishment.
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Then, in the first movie, he saves Elizabeth, a woman he didn’t know, from drowning. Right after however, when Norrington sees he has a branded “P”, he’s like “alright, off to jail with you, and then hanging”, no other option crosses his mind. Again, Jack doesn’t know Elizabeth, isn’t indicated to think he is going to be rewarded for helping her, he just sees a drowning person, sees that no one else is going to help, and chooses to save them. That is a pretty selfless/good aligned thing to do, for no other reason that he was the one able to do it, yet the branding in his arm overrides any good action he could ever do, marking him as a criminal for execution and no further thought.
In a way, that’s what Mizora did to Wyll; she forever visibly branded him as someone that has made deals with devils, and that in the world of DnD is a VERY BAD THING. Personally I really like the mod that gives him more devilish features, but at the same time I think there was something clever about choosing to leave him looking more human. He can’t be confused with a tiefling, he doesn’t have the ears, the claws, the tail, all those features that characterize them. He looks kind of uncanny, and that would be like a red flag for anyone in that world. (Beyond the already existing hate for tieflings that I’m not gonna tackle on here because it’s a complicated thing that deserves its own post). And Wyll wants to do good, he wants to help people, to be a positive force in the world so, so badly. This dude got abducted by a nautiloid, got tadpole’d, and the first thing he did right after that was come across the Tiefling refugees and be like “Oh you need help? No worries let me teach you self defense. Oh you being attacked by goblins? Let me blast them real quick”. His way of saying fuck you to all the awful things that have happened to him is being aggressively good and kind. Mizora knows this very well, wants to see him suffer for her amusement, wants to remind him he can't escape her claws, so her choice of punishment was to forever taint his future interactions with mistrust and suspicion. Some people can go real fast from “oh thank God they saved me” to “oh no, are they gonna rob me, are they trying to trick me, are they in cahoots with the ones that attacked me first?” just because of outward appearances. Especially in DnD world. And that deserves its own conversation, but we're focusing on Wyll here.
(Mizora, when I catch you Mizora)
“Well, maybe he shouldn’t have made a deal in the first plac- - “ He was seventeen, alone, preyed upon by Mizora and put in an impossible situation. Please PAY ATTENTION to the story you’re witnesing.
Anyway.
About the tieflings. I know it’s easy to think his words can be derisive towards them, but it’s less about the horns and more about his body being changed against his will. Imagine instead that he got half his face burned, or something that disfigured him. I think his feelings at the moment were closer to that, and yeah they are pretty insensitive words to say to someone with a similar condition (horns or disfiguration), but when feelings are fresh and raw like that it’s easy to say insensitive things. Not saying it was ok for him to say them, but there was no malice in his words. I’ve also seen some people share that they think Mizora wanted to change him more to make him unrecognizable to his original self, the Wyll Ravenguard kid, and I think there is some truth to that too. She wants to make sure that Wyll remembers that he belongs to her, there's no question to that.
(MIZORA, WHEN I CATCH YOU MIZORA)
Whether the Tieflings refugees would feel unsettled by Wyll or not? Yes. In a way, they would. From reasons aside from the ones I explained above, remember that these specific tieflings come from Elturel. If you didn’t pass the History check or don’t remember, Elturel is a city that was literally ripped from the land and dragged to Avernus, First layer of hell (it left a hole on the ground and everything) because their mayor made a deal with the Archdevil Zariel some decades back in the timeline. He sold the souls of all its citizens and the city itself.
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This was probably one of the worst times of their lives. Some even got captured and forced to participate in the blood War, like Dammon as a mechanic. And after Elturel got returned to the surface, the tieflings lost their homes because they reminded the other citizens of the literal Hell they’d just gone through, and they kicked them out. And remember, they met and saw Wyll as a human, and then saw him with horns. It’s not unreasonable to think that by looking at him they would be reminded of all the events that led them to the awful situation they’re in. Because of someone that was making deals with devils, just like Wyll. Even if his situation is completely different. And Wyll knows that, that’s why he tells you the tieflings are unsettled by him and chooses to stay away during the party.
It was never just about the horns.
And I know Wyll calls himself a devil but I think it’s because it’s the closest thing he looks as; devils are a whole different race with their own intricacies, although humans can be turned into devils ONCE their souls go to Avernus and they start climbing the power hierarchy there (Mizora and Raphael are cambions/ half-devils btw, which is a different thing,  there are plenty of videos exploring those details more in depth).
Do I think Larian should have made some of this information clearer/easier to access? Maybe? but to be fair, it's a game focused and dedicated to a crowd that was already somewhat familiar with the source material, that blew up waay out of what they originally expected to reach. Hopefully they’ll add some clarifications like they did to other quests. 
Anyway these are my two cents to the conversation, have a nice day, and don't hesitate to add your two cents if you feel like it!
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teeldaa · 17 days ago
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I wanted to rant a little about Wyll , Mizora and Raphael,their prewrite versions and my issue with how Larian wrote devils and cambions in general and some theories :p This has been sitting in my drafts for a while, I got sick and completely forgot about it ...I think i got carried away with my Raphael theories, because of that i wasn't even sure if I wanted to post this or not(warning:a lot of yapping) And sorry in advance for my bad English :p
Wyll and Mizora first thing that bothers me is i see a lot of people saying Larian rewrote Wyll because EA players didn't like him, but that's not true?!I was looking through Larian's interviews, they either said they’ve redone Wyll because it wasn't working for them, they lost a little bit of narrative room for telling all these stories that he had(x) or they weren’t telling his story as well as they could have done(x)so it was Larian's decision and not players feedback. Pre rewrite Wyll: He wasn't related to Ulder Ravengard, he was a descendant of Grand Duke Eltan,the founder and leader of the Flaming Fist.these are the lines that were datamined during ea(source)
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Although Duke Eltan founded the flaming fists, his family had to sell their interest to pay off debt... in the release version if Wyll doesn't sign the contract with Mizora and Florrick is still in jail Cordula Eltan confronts him about Ulder(might be an Easter egg)
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after getting caught for thieving, Wyll was sent to flaming fists by his father.he pointed out that he wasn't a good fighter and didn't fit in well there and then one day Spike and his fellow goblins attacked the village
this is the part that a lot of people miss,you could only get these lines if you modded the ea to play as origin Wyll(x) when confronting Fezzerk the narrator said these
Your belly crash into memory, Spike was the one who slashed out your eye this one held your head while he did it
The bile rises in your throat, you hate this cockroach, you hate his chief ,You hate…yourself you'd been selfish,lazy,lustful. you'd all but invited goblins to a slaughter
and If you made Wyll torture the prisoner, Spike would say"The Blade always knew how to throw a party!" So I guess Goblins used throwing a party as an excuse to trick Wyll into letting them in!
I think what they were going for with Wyll was... A nobleman who had to meet high expectations put on him by his status and his dad, went through a very traumatic experience(humiliated, injured, witnessed the slaughter of an entire village)and had no way of fighting back! he was in need of rescue and had no one to help him, so he took Mizora's deal and became the blade of frontiers to prevent that from happening to other people?!
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I often see it being said EA Wyll was a "fake hero" or a "glory hound" or … which are not true, He was the only companion who prioritized saving the tiefling refugees over finding a cure, was ready to die for them and would have left the party if you sided with Minthara. He wasn't "evil" he just had more flaws... Wyll decided to break his pact after Mizora asked him to pay "a price he wasn't willing to pay", they were arguing then got kidnapped by mind flayers. these lines are from modded Wyll origin(x) said by the narrator:
one moment you'd been bartering with Mizora for freedom. the next whisked away by tentacle monsters
what was it Mizora had said?oh yes- 'over your rotting corpse'
Spike found Mizora's pod and put a collar around her neck that neutralized all her powers, She communicated with Wyll through his eye and promised to free him if he saved her. Before the party got to the goblin camp, drow came and took Mizora to Moonrise tower and apparently they had"big plans"for her I think this version of Mizora was working for her father based on these dialogues(x)
Mizora: Get .Me .Out of here Wyll: and if i don't? Mizora: then my father will. and your eternal soul will be his.
maybe that "big plans"had to do something with her dad?! The lines that implied she and Wyll might had been romantically involved at some point were these:
Wyll: Don't tell me - someone came to you, an object of desire. made you better. More than better Wyll: Same happened to me. Tav: Someone, yes. who was it you saw? Wyll: An old lover. tempting as a trail of rose petals, and just as fragrant.
and for anyone wondering what does she smell like...
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Tav: Tell me more about this old flame of yours. Wyll: A giver and taker. without her, id hardly be who i am, for both better and worse
I kinda get why they decided to change their dynamic, but they made it so much worse... what Wyll and Mizora had was a toxic codependent relationship with a power imbalance but the game was taking it more seriously...in his act1 romance scene You could hug him and make him feel safe. the only datamined Wyll/Mizora interaction we had was this! and this version Mizora is way better! She didn't treat Wyll like a "dog" or use weird degrading pet names. i wish they kept her straightforward and no-nonsense attitude, she had so much personality, probably more content and plot relevancy too She was already lawful evil and the game made that very clear, making Mizora treat Wyll in a super dehumanizing way was just unnecessary in my opinion and it didn't do neither of them any favors. the release version Mizora supposed to be a cambion but she's not really written like one. the most important part of cambions lore is that they are outcasts! They grow up very lonely because they are never accepted by either society, Even in the bg3 artbook it is mentioned that they have to be resourceful to survive "as the forsaken of two races"
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They're not always evil, they can be neutral or even rarely good(depending on their mother's alignment). I feel like they were doing a way better job with datamined version of Mizora, You could actually see her half human side more. Tying Wyll to Karlach's story was a bad idea… Zariel's characterization feels kinda off(Karlach called her the biggest liar in all the realms??)and Mizora doesn't exactly seem like the type of person who works for her...Zariel is a warmonger obsessed with stopping the Blood War because if the demons win they will conquer the Material Plane and start destroying things, she's more of a“the ends justify the means” type of evil. Zariel is not into politics of hell, i feel like Wyll should have been forced to fight in the blood war just like Karlach because that's the only thing Zariel cares about. and...if Zariel doesn't own Karlach's soul then why does she want her dead?!Shouldn't Mizora order Wyll to capture her alive?so she can take her back to Avernus? i find it kinda odd there's not an option to ask Mizora to remove your tadpole. I think she should be able to that, In that datamined interaction she had this dialogue:
That's an illithid tadpole in your brain, let it fester for long and you'll be birthing a squid from your head hole. You want that thing out? Brush the dust out of your eye and get over here.
And bg3 has a prequel comic called "Mindbreaker"and a devil(an erinyes who served Bel) did remove an absolute tadpole...
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Wyll's transformation into a devil confuses me! The dialogues makes it look much more significant than it actually is...it's just horns, i wonder if Larian was originally going for a more drastic change, bg3 concept art Devils have very distinct features... and btw Mizora turning Wyll into a devil should have cure him, ceremorphosis doesn't affect fiends...
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I feel like if they didn't tie Wyll's story to Karlach and didn't change his father, they could have kept most of Wyll's previous content like his ea romance scene which was great And it could still work for the current Wyll. Was all that changes really necessary? And they didn't even give Wyll a unique starting outfit when his Keyart Armor was already in the game files and it looks perfect on him.
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Mizora's father Just for fun, there was this Harbs Narbs theory(x) that Mizora's father was Levistus(Archdevil of Stygia) Levistus is the Infernal patron of vengeance and betrayal,His followers are called bladereavers.he is an honorable duelist and his favored weapon is a rapier in that video he said that blade of frontiers tag gave Wyll an automatic rapier proficiency and armor of agathys(Levistus tieflings have that spell) ...and the spell" Tomb of Levistus" was datamined Levistus is described as a tall humanoid male with dark hair, a neat goatee and an extremely pale complexion but would be able pass for a human if not for his pointed teeth and coal-black eyes that practically radiated darkness. Mizora concept art also happen to have "extremely pale complexion" "coal-black eyes"and looks more human compared to other devil and cambion designs...
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(I really like this design, specially those small blades that are hanging from her dress. I think the outfit she's wearing now in the game was supposed to be for her human disguise and this was for her devil form) I couldn't find anything else about Wyll, But i think he suffered the most from the upper city getting cut. I am very curious about his EA version's father and his role in the main plot...He probably was the main focus of Wyll's quest in act 3(because Mizora was supposed to end Wyll's contract if he freed her from Moonrise) I imagine this version of Mizora could also become a camp follower, She was tortured badly by goblins so it makes sense that she would help us defeat The Absolute...
Probably not a hot take, but I don't think they should have completely rewritten his entire character that late in development(Just to be clear, I like release Wyll and i think Theo Solomon did an incredible job voicing him.I just wish the narrative treated him better) I completely understand why someone would prefer the current version he's a sweet, loyal and brave folk hero but in my opinion he would have been more popular and resonated with more people if they kept his old self. EA Wyll was more charismatic, chaotic and extroverted, He had A LOT of struggles and flaws but he was trying his best to overcome them and that made him more relatable. The difference between EA Wyll and release Wyll to me is like the difference between Batman and Superman, Batman has a way bigger fandom and more films, games, cartoons and...even though Superman is this uncorruptible and aspirational symbol of hope with so many cool super powers. Another thing I like more was how they were doing the warlock/patron dynamic. The relationship was much more personal and complicated and original version of Mizora was superior in every way (I could be wrong, but I always assumed from the way Wyll talked about the powers Mizora was giving him that the whole thing was some kind of allegory for addiction) that's all i had to say about Wyll and Mizora...
Raphael first the stuff they cut
the most important thing that got cut was his deal that he could solve your tadpole issue in exchange of your soul
in this interview Senior Writer Adam Smith said this:
In one situation, for instance, a devil will approach players with a bargain for their soul. That might seem like an offer to immediately reject, but that deal might also help players understand and control the change happening to their character as the result of a magical parasitic infection.
and in this one Swen Vincke said he is a potential solution for the tadpole problem:
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even in the first encounter he says "Oh, A mere trifle. How dear is one's soul, Really?" when you ask him what he wants. ...so i guess that means you could have had Raphael as your patron?!
it was datamined that he wanted the artefact (x) not the crown
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the person that supposed to be inside the artefact, helping you and not letting you turn was Orpheus, so Raphael wanted him...for some reason!
there is also this List of All Cut Content!apparently Raphael supposed to be a Merchant and soul coins were there for trading with him...
Raphael the Merchant - Originally Raphael was meant to be a fully viable option to remove your tadpole, in fact the "Soul Coin" items that you collect in game where originally meant to be a powerful alternative currency accepted only by Raphael in exchange for possibly retrieving your soul as well as a long list of incredibly powerful artifacts from the House of Hope that would be sold by Raphael himself.
originally Karlach didn't have her Infernal Engine(x)so that's probably true!
in early access If you didn't give Gale magical any artifact, he would make a deal with Raphael(x) Gale would inform you that he no longer needed anything from you, he didn't exactly tell you why but if you passed the wisdom check the narrator would said this :
You flutter through his mind like a bat through the night and you see… fire. You hear laughter. You smell brimstone. mocking words drift back to you.'This is the House of Hope.'
Origin Karlach could have made another deal with Raphael! she had unique datamined dialogues with him and Korilla
there's 4 unused Raphael models(with different hair style)in the game i see people calling them earlier iterations but they are not, they were datamined all together later in the early access along with companions dream lovers in one room(it was called AA room) They could be for some sort of cut content/quest lines?!
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Concept art Raphael doesn't have hair so idk maybe these were supposed to be his different human disguises?! Even in this early live stream he had the same devil model with black hair while his human disguise looked like Lord Farquaad...
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this was also on that list of cut content
Mol and Raphael - Isn't it odd how Mol will just escape from Raphael on her own and say it was "easy?" Well it turns out that's because they cut whatever the final leg of that quest was meant to be, instead they allow Mol to escape on her own which more or less skips to the end and around the cut content.
there's one Yurgir line!(you can hear his datamined voice lines here)
now, Leave me. I must prepare for my return to hell, Triumphant.
(thanks @doomsbutt for looking that up) apparently it was supposed to trigger as a fallback for when Raphael can't appear! The tag checked for that dialogue says "Sets if the Last Justiciar contract was completed, but Raphael didn't show up" Currently this is not an option in the game, but we could have just tell Yurgir he can be freed by killing the rats!so maybe there was supposed to be an option that got cut ?!
Astarion and Kith'rak Voss asking Raphael for help were added after rewrite
in early access the game locked you in a cutscene when Raphael visited the camp, you couldn't switch character, pickpocket him or see his health bar!also in ea Korilla wasn't spying on the party
in conclusion Astarion quest, Raphael's dialogues with Karlach and Dark Urge + everything in act3 should be new. Raphael probably originaly had A MUCH BIGGER role, He was mentioned in all the larian's earlier interviews and was on all of the promotional stuff... I think they changed him really late in development as well *take with a grain of salt*larian beta tested the game in july 2022 I heard about that version twice, What they both mentioned that had changed was the House of Hope. one of them said even Hope and Haarlep didn't exist in that version*again take with a huge grain of salt, I heard from someone who had heard it from a beta tester in both cases*
the release version (@tellmeallaboutit sorry it took so long...I changed my mind several times while writing this, then forgot about it for a while...) I know it's because of that late rewrite but in my opinion Raphael's writing in Act 3 is not great!(like everything else in act3) He has a really good set up but it just goes nowhere,his deal just sucks...after Yurgir quest i was excepting the contract to be a song or poem, option to negotiate the terms, and consequences...but nope!nothing! And then you can just go and steal your contract?!(pretty sure that's not a thing, since contracts are magic that bonds your soul to a devil not a actual piece of paper)and even if you break the contract, he won't kill/punish you for some reason. First i wanna rant a little about Hope…i think after they decided to cut all of Raphael's original content, they wanted to give the player a reason to kill him so they made her! she is a prisoner who is being tortured to accept Raphael's deal and...that's not how Infernal Contract works, terms become binding when both parties willingly sign the contract, the contract is void if the devil uses force or even threats. this is from Fiendish Codex II :
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The same goes for buying slaves...there's a reason why devils go out of their way to corrupt mortals and offer services, why bother making contract if they could just buy people?! that aside my biggest gripe with Hope is she's not representing hope as a concept , she's very brave and strong-willed but kinda pessimistic. literally the first thing she say to you is"you came. such a shame. curiosity killed all the cats it won't be so kind to you"like??!Isn't that the opposite of inspiring hope? i was re watching her cutscenes and majority of her dialogues are quite cynical...i feel like whoever wrote her and HOH quest straight up confused hope with persistence, strong will and determination! IMO Isobel is a MUCH better character to represent the concept! for anyone who says "Why can't Wyll and Karlach stay in the House of Hope"they cant! Hell is very lawful hierarchical place. You can't just stay there, other more powerful devil will absolutely attack and take over HOH right away after Raphael's death. Another thing that really bothered me about Hope's situation is that it doesn't really line up with what Raphael was saying earlier... To make it easier to explain what I mean, i tried to analyze pre-rewrite stuff separately first: *Disclaimer:I'm not talking about current canon of the game This is mostly just my thoughts and speculations as to what his character and story might have been before the rewrite, i know I'm most likely totally wrong* Destroying people's hope was not exactly Raphael's goal, He even gets upset if you agree to take his deal in the first encounter"Oh. That's disappointing.I prefer it when my clients put up a fight…" and"i really am at my magnanimous best when people make an effort" That's why IMO it just doesn't make any sense for him to torture and imprison a person who didn't take his deal right away, Since he explicitly wanted his clients to have hope and go explore all the options they have, because for some reason he was sure they can't find anything and going to fail every single attempt"only to realize victory was never an option" then they themselves come to him and ask/beg him for help and he gets to be their"savior" The thing I find interesting about pre rewrite Raphael that is completely gone in act 3 is his savior complex and how he tried to portray himself as someone who helps people in need. "House of Hope" is a VERY common name for nonprofit organizations that provide treatment, shelter, financial assistance and...(if you google it and pass through bg3 stuff you can find many of them)I don't think the name's a coincidence because of this line"This is the House of Hope, Where the tired come to rest, and the famished come to feed lavishly"he was supposed to be an option to heal your party from the parasite. He also talking about having"boundless compassion" and "infinite mercy" and his the gathering card is called "Fiendish Savior"These are not things I associate with the devils or the hells. He is named after an archangel. Raphael is known in various religions as an angel who does acts of healing. The name Raphael means "It is God who heals", "God Heals", "God, Please Heal" in Christianity "he is the patron saint of travelers, young people, happy meetings, nurses, physicians, sick people and medical workers. He can cure blindness, eye afflictions, nightmares and..." in Islam "he is a beautiful angel who is a master of music, he sings praises to God in a thousand different languages, the breath of which is used to inject life into hosts of angels who add to the songs themselves."
In the final release the name Raphael seems very random for a cambion but if we look at his cut content it makes a lot of sense,He was supposed to be the party's patron who would cure their "eye afflictions" This could be remnants of Mol's original quest, but notice how even her blind eye healed after she took on Raphael's deal. He could also fix Gale's orb and Karlach's "condition", Maybe that's why he was named after the archangel of healing. another thing I've noticed is in his boss fight when you try to hit him with radiant damage he says this:
I don't think a cambion should be able to that, because "Radiant damage doesn't do anything special to demons/devils but they aren't particularly resistant to it either" No creature is immune but aasimar and celestial do have resistance to radiant damage. and there's also angel/devil aesthetic in the HOH decor...
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Both of these are definitely Raphael, The devil one is sticking his tongue out, There's a lot of tongue imagery in Raphael's clothing concept art as well. The angel one(?)has some kind of plants around his head same as that one Ascended Fiend design on the HOH floor(The actual design has antlers instead of those)
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Speaking of Ascended Fiend, I find it really hard to believe that they made a uniquely detailed model just for a phase of his boss fight that could be missed. There is no cutscene or explanation why he has a third form(i know about that cut"Mephistopheles, hear your son!..."line but I don't think it's canon anymore, and it's definitely not the original reason why this form exists, The design is already on the HOH floor and on his clothing concept art so it was supposed to be something that he already had) It doesn't look like a devil to me...It is designed in a way to draw all your attention to its head...it has 3 animal skulls smashed together(?)and Stag Antlers. Correct me if i'm wrong but i don't think that skull is for a real animal right?! And those stag/deer antlers are the most in you face part of this design, They are also seen in one of Raphael's concept art design and even in Korrilla's outfit on her chest.
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This made me wonder what exactly that Ascended Fiend design was even supposed to be(I saw some say it's a pit fiend But it does not look like a pit fiend at all, pit fiend are heavy, have big muscles and gargoylish appearance)And what's with the antlers? Okay, here's my delulu theory: I think the Ascended Fiend's design and Raphael as a character were both inspired by a Wendigo.
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"Wendigos are described as having long limbs, long, sharp claws, and teeth, and their eyes are said to be sunken in and glowing red. They are also said to have a long tongue that they use to lick their victim's flesh and can shapeshift into other animal and human forms." "The Wendigo was gaunt to the point of emaciation, its desiccated skin pulled tightly over its bones. With its bones pushing out against its skin, and its eyes pushed back deep into their sockets, the wendigo looked like a gaunt skeleton recently disinterred from the grave.What lips it had were tattered and bloody … Unclean and suffering from suppuration of the flesh, the Wendigo gave off a strange and eerie odor of decay and decomposition, of death and corruption" "The wendigo craves human flesh and is constantly starving for it. The wendigo is known to have its preferences: the sweet fat of children, the soft skin of women, the course muscles of men (especially warriors and hunters) Wendigos are embodiment of gluttony, greed, and excess; never satisfied after killing and consuming one person, they are constantly searching for new victims."They also stalk their preys for a long time and prefer to terrify them before moving in for the kill. the description kinda fits the design right? Notice how Raphael's eyes are sunken into their sockets in his human form. this also explains why there is so many tongue symbolism in his house and concept art...and looking back at Raphael's dialogues again, there's a lot of Food-related proverbs/idioms/phrases (they definitely toned it down in Act 3), some even could possibly indicate that he might have been based on a wendigo"through a nice juicy brain""My last contract here fed me for decades" He also called greed his"favorite virtue" and Shadowheart said this about him"there were no right answer with that devil. He was toying with his food-us""A devil sought us out, Teased us with his help…But he also stared as if we were the banquet, Rather the one on the table."(this is a cut line from ea)
There's this line in act2"I have this picture in my head of you tossing and turning in the middle of the night, thinking strange things, dreaming strange dreams..." In Cree mythology, wendigo can possesses people through their dreams and cause its victims a feeling of insatiable hunger, the desire to eat other humans, and the propensity to commit murder. And these were "urges" from early access:
Nausea twists your stomach, But it's hunger not revulsion, Something inside you clammers for blood, For death and only the the tear of flesh will do.
Amid this flurry of questions you feel something else deep inside you, A hunger, A lust for blood.
Durge is the last addition to the origin characters so ea urges should have been for something else so...idk. i looked up to see if wendigos are a thing in 5e but I could not find a solid answer...(put pin on this, I'll have more to say about Raphael and dreams) Another big thing I feel was really missing and should have been explained in act 3 is Why was Raphael so sure that his clients wouldn’t find anything and always come back to him to matter what...first two act was setting up Raphael as someone who likes to play games that he is sure his clients cant win but there was no such game in act3. I believe the current narrative wants me to think it's all an act or it's just him being overconfident but that doesn't make much sense, He acts as if he has never failed before and has the upper hand and lots of advantages in these situations, He shows his true form right away and never hides the fact that he's evil and even denies you If you accept his offer in the first encounter. To me this is someone who is looking for a challenge. You can see this in the way he dealt with Mol and Yurgir(their act2 voice lines were dataminded in patch 8 of EA, So their deals with Raphael were written before that late rewrite...) In act2 Raphael trapped Yurgir in the Gauntlet of Shar by offering help to Lyrthindor...so Raphael did put Yurgir in a situation where he had no other choice but to accept his deal. I'm having a bit of a issue with this quest... i know they tied Astarion to this quest after the rewrite(this is why there is no deal when Astarion is not in your party) and It was supposed to be an option to free Yurgir(because of that unused line i mentioned earlier, I wonder if we were going to see free Yurgir again in Avernus cut content...)So they have changed this quest at least a little. I feel like Yurgir's soul was not Raphael's number 1 priority, He made a deal with Yurgir. There was always a loophole in that deal, He could have sent someone else to kill Yurgir all this time but he didn't. it seems to me that he's just messing with him? And there's this line "My last contract here fed me for decades"as if he keeps getting profit out of that contract?!i don't think he's getting those dark justiciars souls?So what or who was he feeding on all this time? This should have been the quest that basically established what type of person Raphael is and how he makes deal, But the difference between this deal and what he offered the player is so big that it doesn't seem like they were made by the same person. In Yurgir's case the contract was a song, there was a loophole in it, and Raphael didn't play fair, The "perfumed trickster" in act 3 suddenly is an honest and fair devil who doesn't backstab his clients?
Yurgir himself was soften up a little too much in act3, I liked that he was this evil, ruthless devil who could easily kill you and enjoy it, But had a sense of honor. he was reduced to "uwu little rabbit" in act 3 As if we did not see his bed and this is not the same person who said "I made him watch as i ate his concubines and young, Then i fashioned a codpiece from his skull.""Owe you? Every breath you take from this moment now on is my reward to you. Few walk away from me intact."idk it's just a bit inconsistent for me... And there's Mol! She was presented with a deal from Raphael and then suddenly She got kidnapped after right after that...I don't think it was ever confirmed that Raphael was involved in her kidnapping but "It's only a matter of time before the apple is plucked."and"she still has the unconditional freedom to choose the only option she has left"kinda makes me think he may have known this was going to happen?!He had no way of knowing this was going to happen and I don't think it's even possible for him to be responsible for her kidnapping, But he spoke as if he knew... And then in act 3 you can just find Mol and give her back her contract and that's it... which was pretty anticlimactic. It just feels unfinished and rushed, Probably because they cut off Raphael's content and Mol's original story was connected to that said content?! Maybe I'm just being nitpicky but i feel like Mol should have known Raphael's a devil?! He offered her a deal and smelled like sulfur?Like what kind of deal did he offer her that didn't require revealing his identity? (*take with a grain of salt* It wasn't just Mol, If what i heard from that version that they play tested is true, There were supposed to be more children npcs in HOH and i have a feeling the devil with the silver tongue in Wyll's story who took the farmer's daughter away is also Raphael. This could be a cut storyline?maybe?) There are also these lines that do not make much sense to me"You're the best thing for business since the Second Sundering. Countless sorry souls came running to my door after your work in the grove." "To repay you for the souls sent my way, I offer a taste of the truth."Which souls is he talking about here?Why would "Countless sorry souls"go to Raphael specifically after the grove incident?
after rewrite Those were all the pre-rewrite stuff... Kith'rak Voss scene with Raphael must be new, He was a very different character and was involved on that big "The Creche vs The Cult of the Absolute" fight in Rosymorn Monastery that got cut. Raphael originally wanted the artefact not the the The Crown of Karsus so him want to be ruler of nine hell is probably new?! which is ridiculous If you know anything about hell hierarchy and power scaling(the reason is to enforce law and order(?) as if hell isn't already like that and Asmodeus isn't a primal embodiment of lawful evil) Maybe that's just me but Raphael's writing in general feels very different in act 3, My guess is that they gave him to another writer after rewrite, he seems to have been written by a more skilled and talented writer before that...like if you compare the first meeting with him to his monologue before fighting him, the difference in quality is very much noticeable. Raphael himself went from being very smart, snarky and manipulative to straightforward, blunt and comically unselfaware. I guess the current narrative wants me to just ignore all the earlier stuff?! And i have other nitpicky issues, "Down comes the claw" is supposed to be a reference to Raphael's lullaby in Act 1 but that doesn't make sense,This was what happened between the cat and the mouse, and Raphael was supposed to be the fox watching them. if they player was the mouse, who is this cat that they were brightly smiling at? And why "claws coming down" was a form of "love"? My guess is that the original meaning of that rhyme is something that has been cut. In my opinion, the House Of Hope quest itself was pretty underwhelming with lot of questionable writing decisions and basically was a weaker and less interesting version of hag's lair in act 1. I feel like the writer was much more interested in shocking people or getting a reaction than writing a good story. The last thing that bothers me in act 3, Raphael suddenly out of nowhere became really obsessed with law and order...I mean that's what he says but he never really does anything to show that he cares about those things? His house is a chaotic mess and Neither Hope nor those "Eternal Debtors" should be there. Devils can take someone and torture them without owing their soul ONLY IF those people to come to hell themselves(which wasn't the case with Hope) and I couldn't find anything about those "Debtors" in dnd lore. What is even the purpose of their existence beside shock value? Those who sell their souls to a devil become divine energy for the hells, Lemures or soul coins after they die, All of which are relatively worse outcomes and i think he should have served an archdevil in Avernus(but he doesn't)...All that talk about hell's laws but he lowkey not following any of them... IDK maybe he wasn't originally meant to be lawful evil? In act2 he said this about Mol "She cheated, of course, but that's half her charm"i don't understand how can you find cheating charming if you love law and order so much? and he also said this"After all, if there is one rule I hold dear, it's that one must always give the devil his due." Doesn't this contradict what he's saying in act3? He basically said he doesn't care about any rule beside "giving the devil his due" here... And there's Raphael's magic the gathering card "Fiendish Savior"
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MTG cards have 5 colors, each of them has their own meaning and mechanic(you can read about them x,x) Raphael's card is half black half red. Black is color of lack of ethical restraint, Power at any cost , self-interest and ... which still kinda fits his character. Red is "impulsive and emotional. The color of passion, frivolity, and chaos"."Red values freedom above all else. It wants to do what it wants when it wants, and to whom it wants, and nobody can tell it otherwise.""Red believes that life is an adventure and that it would be much more fun if everyone stopped caring about rules, laws, and personal appearances and just spent their time indulging their desires through experience." I think this was made before that late rewrite, because it doesn't really fit him any more.(Wyll card is also red and that's definitely for his EA version) Red doesn't always mean chaotic alignment but character with half red half black card are very often chaotic evil. Unlike devils, Cambions can be other alignments beside lawful evil so maybe they were doing something different?!or maybe he wasn't even a cambion?
(Just a warning, I'm about to over analyze a lot of details in bg3 artbook, early access and prequel comic to guess what they might have planned for Raphael before the rewrite, if that's something you don't really care about you should stop reading...A lot of this is just my theories and speculation about the og storyline) Raphael's design I think just like Wyll and Gale, they didn't give Raphael his actual design and he stuck with his ea placeholder model. His final design is really bland and it looks nothing like his concept art. (i can't post more photo because tumblr's limit but you can see them here) I prefer all of them to what's in the final game right now, all of these designs are very bold, detailed and fancy, which I think fits Raphael's over the top personality better. They all have a black and red color scheme with lots of gold jewelry. There's a lot of nature symbolism(vines,roses, thorns and...), Eyes, Tongues and dragons in there as well. I also really like how Raphael's devil form has unique features and isn't just basic tiefling with wings like the release version. I don't know what this is but apparently it was important enough that has its own section on his page...
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Another thing I noticed, Gortash's final outfit is very similar to some of Raphael concept art. Specially that early sketchy design (even that dragon tattoo was originally meant for Raphael) similar symbolism: Eyes, Tongues, skulls and dragons, None of these can be found in other Gortash concepts So idk maybe this is just an unused earlier design for Raphael? (Is it just me or the dragon on Gortash's collar looks a lot like Tiamat? it's literally a dragon with several heads. I don't see how she could be related to either to Gortash or Raphael so i didn't look more into it)
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Another thing all of these designs have in common is that they are clearly inspired by Jareth the Goblin King and different customs he wore in 1986 Labyrinth. It reminded me of this tweet from back in ea where one of the dev even compared Raphael to Jareth.
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that kinda explains why there were children npcs in HOH in that beta version of the game... I was thinking about this comparison then something suddenly clicked for me, Jareth was a manifestation of Sarah's desires(at the beginning movie in her room you can see a picture of David Bowie with her mother). He was offering Sarah her dreams and was trying to get her to submit to a fantasy...And that's EXACTLY what the original dream visitor from early access was...Which is interesting because when i was reading about Wendigo, That also reminded me a lot of EA dreams and urges(They can shapeshift into different human forms and posses people through their dreams and...) I knew Raphael's original role was to be a solution to our tadpole problem in exchange of our soul and be a Merchant. So I thought he would be an ally against the Absolute, but probably had his own evil agenda and dealing with him had its own consequences(kinda like an evil equivalent of Malady from DOS2)...It never actually occurred to me that the reason he wanted Orpheus and our souls was because he was with the cult...This sent me down a rabbit hole. If you haven't played early access you can watch all the dream sequences here. just by these alone it's obvious that the dream person isn't the tadpole specially in the last dream Where their mask fell off... And I think the Absolute and the Dream Visitor were supposed to be the same person...There was this conversation with Lae'zel:
Tav: Those dreams linger in my memory. Do you think that strange figure will come back? Lae'zel: It is a certainty. I had assumed our parasites served a ghaik Elder. But i believe they serve a greater master still. Tav: The Absolute is this 'master'. I'm sure of it. Lae'zel: Perhaps. 'Absolute' may be a mere pseudonym behind which this master hides. Whatever this voice, Whoever this master, It dominates dreams and unites minds.
Minthara also had this line in EA"The Absolute has spoken to you already, in whispers and dreams, but at Moonrise you will be in her presence." and Absolute's pronounce changed depend on the person you're talking to. EA dream visitor was referred to by two names in the game files: Daisy and Desire. This was datamined about multiplayer(x)
Daisy: can have up to four "Daisy" character in game , one for each avatar, The "default" Daisy is the host. Desire : only one "Desire" in the game.based on the Daisy made by the host.
Some NPCs in game files also were referred to as desire, So they were probably Daisy in disguise. for example one of them was Counsellor Florrick.
I recently watch this(x)Remember i mentioned those 4 unused Raphael models that were in the same room with origin character's dream visitors. Now i know what they are, They aren't for cut content 4 naked models are customizable dream visitors for each 4 avatars and there are 4 Raphael for each of them because Now there are 4 extra Emperor with those customizable Dream guardians in there instead ...(They aren't in the separate room like EA and Origin don't have their own Daisy now so they aren't there)
Looking back at EA footage now, I think the original visit to HOH probably was a dream sequence...unlike the release version Raphael would only come to camp at night after a long rest and when the scene ended the whole party was knocked down (Basically you would wake up from it)
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I think that's why he said a "lullaby" would suit the occasion? And if you talked to Shadowheart after the first dream, There was an actual option to tell her that our dream visitor could be "that devil, Raphael"
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I didn't even remember this because i usually didn't use the tadpole powers(They were to have severe consequences) and i think you only get this if you met Raphael before you get the first dream...Does anyone know what Shadowheart would say if you pick this option?
There's also this Raphael's cut line:
I have a thousand mistresses, Karlach. Fear and pleasure blend quite well.
(I think it could be a reference to “Just fear me, love me, do as I say…”?! ) "thousand mistresses" is something that is not really physically possible BUT if was the dream visitor, this explains who these people could be. I think every person that was tadpoled had their own Daisy.
The Cult of the Absolute itself has changed quite a bit after rewrite, There was this theme of "Power at a Cost"that is gone. The Absolute was going to offer you "powers" but indulging in those corrupting powers would send you down a dark path and had long-term consequences. "Cultist of the Absolute"MTG card had this in the description "you embrace power at any cost, and if it consumes you, so be it." Now the Emperor is the one who insists that you should use this powers, but consuming tadpoles has no real impact, it just a for a powerup system.
I was re-reading bg3 prequel comic Mindbreaker, I noticed something really interesting. At the end of the first chapter a group of true souls teleported to a library to perform a ritual. Then suddenly they started speaking Infernal while they were standing on something that looks a lot like the marks on Astarion's back...
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And then a tadpoled priest of Kelemvor "father Alby" killed the true soul lady that was standing in the middle, using a dagger that looked like Rhapsody(it wasn't a 1 to 1 copy but the design were pretty similar) and after that a portal opened and he was like"now it is revealed to us, my fellow true souls…the glory of the Absolute has no limits!" Okay so who's this ritual is for? (It's definitely not for neither The Dead Three, their chosen nor The Netherbrain), And why is this "ritual" look so similar to devil worshiping?! At the start of chapter 2 the comic described whatever happened there as this:
Divine magic is power imparted by a god upon one of their worshipers, a reward for prayer and good service in the deity's name. But there are other paths to power as well…Dark pacts with strange beings whose magic and influence rival the glory of the divine, even if they are not called gods by those who define such things. woe to any who fall under their sway or drink deep from their corruption.
It implies the Absolute is not a real God, and the description doesn't really fit the Netherbrain neither. The use of those "powers" that the Absolute offered were described as "Dark pacts"
After all that, I looked into whether or not devils even could have dream powers and turns out yeah a certain type of fiend do! There's 3 type of incubus/succubus, EA dream visitor was really similar to the fiendish type who are neither devil nor demon : "Fiendish succubi commonly used their ethereal form to slip through walls to reach a mortal's bedside, and linger there as they slept. Here, they filled their victim's dreams with debauched scenes and whispered of forbidden pleasures, tempting them to indulge in dark desires, appetites, and taboos. The more the succubus did this in their dreams, the more vulnerable their victim became to temptation in the waking world. Eventually, the succubus entered the mortal realm directly, in a pleasing form previously seen only in the dreams, and befriended or seduced their victim, so they could influence them directly and indulge all their desires so they would perform evil deeds of their own free will. When the victim was utterly corrupted, such as by committing three betrayals of thought, word, and deed, their soul was in the grip of the succubus, without need of contract or pledge. For a more virtuous victim, this corruption might take longer, but their downfall was all the more rewarding for the succubus. Finally, the succubus slew their victim with a kiss, and the corrupted soul went down to the Lower Planes as their prize." "Fiendish succubi could become ethereal by slipping into the Ethereal Plane. They could also magically charm a humanoid, in sight up to 30 feet (9.1 meters) away, and make them obey any command they gave them. The victim might resist, especially if made to perform a harmful or suicidal action." It's all very similar to EA dream visitor and that also explains why EA dreams were so seductive but the only thing that doesn't line up is succubus could only have one charmed victim at a time...so i'm not really sure.
Looking back on it now, I think the character who replaced Daisy wasn't the Emperor, It was The Dark Urge(or more precisely Bhaal) What we were resisting in EA dreams was the dream visitor themself, not the urge to kill them. This would happen if you failed that charisma check(I find it weird that some people still insist that original Tav was Durge/a Bhaalspawn even when the writer straight up confirmed that's not true.) My theory is those "urges" were the consequences of using the tadpole powers and not resisting the dream visitor. The character that the emperor replaced was actually Orpheus(Emperor existed even before the rewrite. I'm not sure what his original role was, But his name was datamined back in ea) Orpheus was the person in the artefact that help the party and prevented them from becoming mind flayers, Based on this datamined conversation with Halsin (x)
Halsin: You're aware of the monster inside you. You don't bow to the Absolute, like the true souls do. How is this possible…? Tav: A being called Orpheus is protecting me; Shielding me from the worst of parasite's magic. Halsin: That sounds…novel. But alright, Who is this Orpheus? I'd like to bend the ear of anyone who knows about these things. Tav: I don't know the truth bout him. I'm not sure he even has an ear to bend. Halsin: Hmm. There's so much stock you can place in mysterious friends with unknown agendas...
These were also datamined about Orpheus (x)
in the game files " the cube contains the long imprisoned spirit of a gith general, who wants to fall into our party's hand in effort to eventually break free."
He's forcing Shadowheart to either join the party or get killed by the party - either way the cube will be where it wants to be.
A mysterious character who is trying to survive and break free, who prevents the party from turning into illithid and Shielding them from the Absolute's influence...That's just the Emperor now. Raphael originally wanted the artifact, so there should have been some sort of connection between him and Orpheus. Orpheus from Greek mythology was a poet and musician who descended into the underworld/hells to bring her wife back, So maybe there was something going on that got cut? .............. Small rant about Mephistopheles I feel like they just slapped him in the game last minute... The fact that Mephistopheles had the Crown of Karsus but did not use it does not make any sense. Mephistopheles is a wizard, ruler of Cania and second most powerful devil next to Asmodeus. he was desperately looking for divinity so he could beat Asmodeus and take his place.(Especially considering what happened between him and his cambion son Magadon just for a portion of the god Mask's divinity. he managed to get only a fraction of that )He could have use the crown, Steal Asmodeus' divinity and easily defeat him. "frigid archivist who made a miracle into a museum piece" is not really who Mephistopheles is ,he's very power hungry and his "most damaging issues" are his "rampantly unchecked megalomania and recklessness in the pursuit of power" The chosen stealing the crown from him is weird on itself(IMO None of them were smart or strong enough to pull that off)And then Mephistopheles did not go after them and let them carry out their plan?why?! I even think Raphael being the son of Mephistopheles was something they added later for several reason: Everything that connects Raphael to him was added after the rewrite(Him wanting The Crown of Karsus, Astarion asking about his scars and Haarlep). This makes him way too similar to EA Mizora, She was supposed to have a powerful devil father. Raphael's concept art looks a lot like Yurgir and other devil concepts from Avernus cut content and shouldn't he be blue?!Because I read somewhere that Mephistopheles's red skin is the result of the experiments he did on himself and he was blue before all that?!
Mephistopheles's deal with Cazador and him wanting 7007 random souls is also kinda ooc for him. He is the one archdevil who prefers quality over quantity("He has the advantage of having the lowest quotas of the archdevils but with the limitation of the highest standards")that's why he's in debt to some of the other archdevils like Dispater and Levistus. He also only makes deal with skilled wizards and cunning sages(Cazador doesn't really fit the bill) My theory is Astarion's back scars originally might had something to do with Raphael himself. Cazador's lair in bg3 art book looks different, Notice how the set up for the ascension ritual isn't there(Instead there is a pool of blood?)
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if you look at Astarion page on BG3 artbook, it is mentioned that whatever is carved on his back is part of a poem.
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Mephistopheles doesn't make contract in poem form. When the set of the MTG cards that included bg3 characters was released, They published this video explaining each card, Brandy camel (community manager at d&d i think)said this about about Raphael:
Later in the same video she said this when discussing Astarion's card:
He's an individual who's kind of been operating in that place between being rising to nobility but hasn't quite made it there yet, So he's kind of under the thumb of Raphael and he's not super happy about it.
So originally i thought this could be a mistake but if Raphael was EA dream visitor, I can see how he could be involved with Astarion. Here's a little summary of Astarion's og storyline(source of datamined stuff here) So there was this chosen of the Absolute "the Butcher",He and Cazador had a rivalry over who get to control the Baldur's Gate graveyard.(You could have sided with either of them) Cazador sent some of his spawns to investigate the cult, We were supposed to meet them in act2. Astarion wanted to ally with a monster hunter named "Spencer" against them, But if we talked to spawns we would learn that "the Butcher" send his apprentice "Ohler" to the graveyard(he was putting tadpole inside the skeleton's head and that made them hostile toward the vampires ) then an ancient and powerful vampire called"the Alluring" killed him. They also mentioned how they were happy with their situation and that Cazador is an okay boss"It is good. You don't age and everyone is afraid of you. Cazador is a bit strict but he makes sure we are fed" So about how Raphael might have been involved, "the Alluring" was called "Desire/Alluring" in the game files so he(?) was EA dream visitor in disguise... That explains why Astarion was the only one who had nightmare about Cazador instead of tempting dreams like the rest of the party. also in ea if you speak on dead on gur and asked him who sent him he would say this :
Astarion : Who sent you… Was it Cazador? Gandrel: No… Maiden Fel… Astarion : Who is Maiden Fel? Gandrel: Reason… Even monsters… Have nightmares…
If hypothetically Raphael was Daisy, this "Maiden Fel"was also probably him too? ................ so here's another delulu theory: (I know it's not very likely, I wasn't even sure to include it) Raphael's name still bothered me, I couldn't help but think there must be a reason why they name a devil after an archangel. So I checked to see if I could find some sort of connection between Raphael and any of d&d deities(since angels associated with gods) i have two guesses. the first one is Beshaba. Beshaba is "chaotic evil deity of accidents, bad luck, misfortune, and random mischief" and her holy symbol is the horns of a stag. She is the twin sister and sworn enemy of Tymora, the goddess of good luck(they are kinda like Shar and Selune) Raphael has this line in act1"They do know how to write them in Cormyr, don't they?" "Tymora was the most famous deity around the country of Cormyr, after she protected their capital, Suzail, during the Time of Troubles. Her efforts prompted a resurgence of her faith throughout the nation." and there's this one fallen temple of Tymora in the city of Tantras literally called the unlucky"House Of Hope"(x) Raphael has these dialogues "One might say you're a paragon of luck. I'll be there when it runs out" "You're out of luck." which didn't happen This is less likely guess because dnd evil deities don't really have angels... my second guess is Lathander. He's the deity with most similarities to Archangel Raphael "Lathander was a deity of creativity, dawn, renewal, birth, athletics, spring, self-perfection, vitality, and youth. He favoured those who dispelled the undead and blessed those who planted new life. Lathander was also the god called upon to bless birth and fertility related ceremonies.""A common symbol associated with Raphael is the color green. This color is often used to represent healing and renewal, which are two of Raphael's primary areas of expertise. The use of green in depictions of Raphael can also be seen as a nod to the natural world, which is often associated with healing and growth.Finally, Raphael is sometimes depicted holding a fish, which is a symbol of abundance and fertility. This symbol is particularly relevant to Raphael's role as a healer, as it represents the idea of restoring balance and vitality to the body." And both Archangel Raphael and Lathander are commonly associated with the Sun. Lathander is also a god of "hope and beginnings", He and his followers"Strive to bring hope to others" that one statue in the House of Hope with a sun behind his head and plants around his neck looks pretty similar to Lathander's statues in the game...
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There's more to this if Raphael was the Original dream visitor. Daisy also spoke of "change", "growth" and a "beautiful and glorious renewal" If you look at the art of "Cultist of the Absolute" MTG card, You can see a window on the background that looks a lot like Symbol of Lathander. In the prequel comic there was this panel where one of the protagonist asked the tadpoled true soul"father Alby"what happened to him and why is he doing all of this, he replied"A simple answer to both questions, I have been Awakened" Novices in the Lathanderian faith are also called the Awakened. In original storyline that supposed to happen in Rosymorn Monastery(x) Kith'rak Voss got some kinda information from there that he wanted to tell Vlaakith about! He had this cut dialogue "I will make for the plane-gate. Vlaakith must hear of this!".The Absolutists REALLY didn't want this information to reach Vlaakith. Even Daisy was going to make an appearance because of it, this was datamined:
We need a system for showing daisy and making them talk to the player in the world// Daisy insists that the player shouldn't let Kith'rak Voss escape.
Why is this information obtained from a temple of Lathander be so important to the cult of the Absolute? Avernus was supposed to be playable and Zariel was also an angel under the command of Lathander before her fall. so maybe there was something going on between Raphael and Lathander ?! like i said I know it's not very likely... ............. So that's all i had to say, I tried to look into it more specially stuff that was datamined from patch5 and 8 of Early access(there was A LOT)but i couldn't find much, Most of the stuff from those patches were deleted or unlisted on YouTube... Just remember I’m literally just sharing my opinion, it is not a personal attack on you or your taste :P ok bye.
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goodomensafterdark · 5 months ago
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4.5k followers?! CALL FOR ARTISTS, WRITERS AND PODFICCERS
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Oh my god, we just hit 4,500 people following the account!
(okay, missed it by a few days, we were busy okay)
What are you all doing here and when did that happen?! Well well well…  
*adjusts waistcoat*
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We have something very special in mind in order to celebrate this milestone: we would like to do a bit of a rebrand of the Tumblr account.
And for this, what better than a little contest?
This will go into three directions : 
Artists
We would like to change our pfp ! We of course love @vavoom-sorted-art ‘s, but since this one was put in there, the subreddit changed 20 times! So it is time to do a bit of undusting.
Draw a riveting pfp for the Tumblr account!
Writers
We have been trying to give a good summary of who we are and what the sub and this account are all about, but… we are missing YOUR interpretation!
Write an epic/crack/lewd presentation of our sub! 
Make us LAUGH and make us HORNY!
Try to keep the main presentation at a maximum of 500 words.
If you want to write a companion fic that would be longer, go for it, but we need an actual presentation that would be a bit shorter 😉
Podficcers
You heard us, YOU TOO get to participate! We have special plans for those celebrations, you see, and for this, we will need you!
Choose a fic in our collection that is less than 1500 words and podfic it.
You will have 1 month to complete this task, so until the 28th of July!
How will the choices and results be handled
Submissions
Please submit your art, fics and podfics on the Good Omens After Dark file share here.
Folder name should be : GOAD Tumblr Contest
Name your files as follows:
[your tumblr account name]_[pfp/presentation/podfic]_submission
We will not take your submission into account if you don’t follow the GOAD account.
Your productions don't need to stay private: you can absolutely post them and mention us!
If you post ahead of the results announcement:
On Tumblr: use the tag #GOAD 4500 celebrations
On AO3: use the tag GOAD 4500 celebrations and add it to the collection
Results announcement
We know you feral goblins, so we will be planning for 2 weeks to go through the art and writing and podficcing you will have submitted.
Once we are done with it all, we will choose 3 winners:
an artist, whose art will become our new pfp
a writer, whose presentation blurb will be added to our metapost
a podficcer, whose podfic will be added to our metapost as a star example of what this community has to offer.
But for all the others, not to worry: you will of course all be celebrated for the work that you have done during this month, and will get plenty of love from us! <3
TL;DR: Celebration contest! (need to follow us here if you want to compete)
Deadline: 29th of July
Artists: draw a new PFP
Writers: write an epic/crack/lewd presentation of the sub
Podficcers: choose a fic from the collection that is not more than 1500 words long and podfic it
Prize: the winners will be part of our rebranding! The artist's pfp will be our new pfp, the writer's presentation will appear in our metapost, and the podficcer will appear in our metapost.
Good luck to you all!
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itsclydebitches · 1 year ago
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Zevlor: An Angsty Character Analysis
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Hey, Zevlor simps. Can I interest anyone in 4,000 words about our favorite disaster tiefling? 💀
“We can’t stay, but we’ll be slaughtered if we leave—we’re no fighters.”
Back during my first play-through this is the line that turned Zevlor from another dime-a-dozen, exposition spouting NPC to a character I was legitimately interested in. “We’re no fighters.” My DnD ignorance abounds, but even I could see that wasn’t an accurate statement. Here’s a mountain of a man sporting fancier armor than my level 2 Tav knows exists yet, having wrecked half the goblin hoard with his crossbow and, if you let him, he'll happily turn to punching as a solution to verbal disagreements. Plus, he’s clearly the one giving the orders, so what do you mean you’re not a fighter?
Having explored the Grove a bit I chalked it up to a generalized assessment of the refugees as a whole. They’re mostly kids, civilians, and would-be protectors who only look the part of fighters in cobbled-together armor. One woman is grappling with the guilt of killing someone for the first time, even an enemy. Lakrissa is sure they’re all going to get slaughtered and is willing to put money on that fact. Meanwhile, the couple you meet are more concerned with what pet they’ll get when they somehow, someway, make it to the city. Don't worry about how that'll happen. You learn later that even those like Ronan are small potatoes compared to most of the baddies you’ll face. On paper he looks and sounds like the real deal—dressed in robes, talking up an apprenticeship with the famous Lorroakan—but scenes like the celebration light show and his own fury at needing to be saved, again, highlight how far he still has to go. The point is that Zevlor is right: these aren’t fighters and he at 18 strength, paladin, former commander, is definitely the exception.
However, BG3 is the sort of detail-heavy game where I’d expect them to include that exception in the dialogue. “We can’t stay, but we’ll be slaughtered if we leave—these people aren’t fighters.” Zevlor’s inclusion of himself in this assessment continued to nag at me and it didn’t start to make sense until I delved into his tag here on tumblr, with more patient players than myself posting everything there is to know about the tiefling. (Thanks, all.) Zevlor is fascinating to me in part because he has this contradictory nature, one example of which is that he’s a very talented fighter who desperately doesn’t want to be a fighter anymore.
…but also he totally does.
We overhear in his dialogue to Tilses that Zevlor is adamant about shedding the titles he’s earned through combat: Hellrider, Commander, Sir. He insists that they’re just civilians now and it’s not like he’s being disingenuous here—note that he introduces himself as just “Zevlor” to Tav. Zevlor means what he says to Tilses and we can see that he’s trying to both reinforce his point and lesson the blow by referring to her as “Tilly.” The nickname is a sweet one, hinting at their close bond in just a single word, reminding her that he’s not saying this to hurt her, he cares for her… but the nickname is simultaneously something he never would have used as her commander. The intimacy meant to comfort is also a hard blow to weather. They're now people who use nicknames inappropriate for the hierarchy of battle.
So Zevlor means what he says here, means it enough that Tilses is convinced and drops her use of “Commander,” but there’s definitely a hint of bitterness in his voice. At least, I’ve always heard it. Zevlor is steadfast in his conviction here, even going so far as to say, “I’m done soldiering, Tilly” when discussing what will come next at Baldur’s Gate. Yet for all of that his tone conveys (understandable) anger and disappointment that it’s come to this. Zevlor doesn’t act like someone who truly wants this change, but rather someone who’s been forced to accept it.
Is it outside forces unwillingly influencing him then? Did Avernus truly change things irrevocably? No, not really. At least, not in the way Zevlor likes to claim. Tilses herself states that being a Hellrider is for life; nothing can take away that title. You lost your post? Your whole city? Most of the people under your protection? Doesn’t matter! You’re a Hellrider forever, no matter the circumstances. I can easily picture a time in Zevlor's life where he would have agreed with Tilses wholeheartedly. They are Hellriders, dammit, and so long as there’s one person looking for their help they will wield that title alongside their blades. And right now, Zevlor has a lot more than just one person in need of his assistance.
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So it’s not that Avernus truly stripped them of that identity. Nothing can do that. Zevlor is not rejecting titles and planning retirement because the mechanisms of fate are forcing him to.
He’s doing all that because he’s lost confidence in himself.
Even as someone with a shaky understanding of DnD classes, I love the parallel between a broken oath and the rejection of a lifelong title. If Zevlor can fail in his oath—or in his faith entirely, according to the memories stemming from his pod—why-ever would he think that any other ‘permanent’ part of his identity was worth fighting for? If you can loose the very thing you’ve built your entire life around, every important aspect of yourself, tied to your very soul… what’s a bestowed title compared to that? Zevlor doesn’t believe himself worthy of being a Hellrider anymore, but I think that goes deeper than a string of horrific circumstances making him feel incompetent. As an Oathbreaker, Zevlor likely believes that if he couldn’t uphold that, he can’t uphold anything. Calling himself a Hellrider would be a lie. A fiction. A pathetic, dangerous, insulting fiction at that. It’s like calling yourself the ���Hero” while continually failing those around you. Sure, others might insist it’s a title you’ve earned, one you will always carry with you, but you don’t believe them anymore and at a certain point calling yourself that feels worse than embracing the title of “Villain." You don’t want to be the villain… but you want to pretend you’re the hero even less. Pretending is exhausting.
We see this struggle in the many ways that Zevlor fails, or almost fails, to uphold the ideals that originally guided him. I use the term “villain” above deliberately because Zevlor is not merely a former hero-type who’s self confidence has been shattered, or who has been reduced to a civilian, or who thinks themselves useless; he’s actively fighting against temptations that, under less stressful situations, he’d never even consider. I don’t think he is a villain, I think he’s a flawed, struggling victim who sees his own, inevitable mistakes as villainous—and the longer that warped perspective continues the easier it is to fall into bad behaviors. This cycle is perfectly summarized in the autobiography Zevlor keeps by his bed:
“When every passer-by thinks you a thief and a heretic, it is deeply tempting to become one.”
We don’t know if this is Zevlor’s autobiography (as far as I’m aware, anyway) but even if it’s not the words have clearly resonated enough for him to keep them nearby. This particular line paints a pretty clear picture of Zevlor’s struggle. If everyone you meet says you’re devil-kin, vermin, or would-be criminal, isn’t it easier to just give them what they want? If you can’t persuade them otherwise, why put in the effort of trying? If he can’t be Faithful to his God, why have faith in anything at all? If he can’t save these people—setback after setback, mistake after mistake—why is he even making the effort?
Zevlor obviously is trying, very, very hard, which is why such thoughts are merely temptations rather than actual, questionable actions. Still, the Grove gives us numerous examples of the precipice he’s balanced on—and the ways Tav can tip him in one direction or another. You can talk Zevlor down from his anger and get him to acknowledge his disgust in nearly sinking to Aradin’s level. You can also let him boil over and punch the human at a time when the last thing anyone needs is more violence. You can convince Zevlor that there are peaceful ways of stopping Kagha's ritual, or you can help him in pursuing the darker temptation to kill her. It’s a “low” thought, but at his own admission he hasn’t been above entertaining it. Zevlor’s requests for help, though always polite and humble, carry a spark of manipulation in them too. He’s not above leveraging your previously selfless good deed to his advantage—"She owes you for saving this grove"—and if you approach him before speaking with Kagha he’ll claim that the ritual will “be trouble—for all of us.” Except, no? Not really? Tav can make it clear that they’re just here for a healer, they’re only passing through, and as a fighter they are not beholden to the Grove’s sanctuary as the teiflings are. It’s not trouble for everyone involved, yet Zevlor frames it as such in the hopes that (unnecessary) self-interest may motivate you if selflessness fails. Finally, if Zevlor dies in your play-through and you use Speak the Dead on him, he will admit to having “plenty” of secrets, none of which he’ll share. Admittedly, this may be the result of cut content, specifically a story-line in which Zevlor knowingly betrays the tieflings rather than being tricked by the Absolute. Still, the game as it stands is the story we have and within it we’re given a man who is both fighting against these dark urges (ha) and has a past riddled with secrets. If Zevlor is anything, it’s blunt when it comes to his own failings, accurate and otherwise. So how terrible must these secrets be that he outright refuses to divulge them when, generally speaking, most corpses speak freely in death?
However, out of all of this the struggle I’m most intrigued by is the one surrounding the gate. Zevlor represents the tieflings: persecuted refugees, vulnerable civilians, people seeking to survive through cooperation, specifically by joining a community. Kagha represents the druids (or at least a vocal subset of them in Halsin’s absence): bigoted individuals, powerful fighters, people seeking to survive by giving in to their fears, specifically by keeping themselves isolated. This is the moral dichotomy of the Grove and it is symbolized through the gate. Zevlor wants to open it to everyone whereas Kagha wants to close it, permanently.
So isn’t it odd that Zevlor is the one ordering it shut?
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When the scene first starts Kanon shouts down that no, he won’t open the gate. Zevlor said that no one is allowed in. Notably, he’s saying this to Aradin and his crew, people that the Grove is at least passingly familiar with, given that Halsin left with them to search the temple. It’s also notable that Zevlor isn’t expecting goblins to attack the Grove. He’s shocked that this is suddenly a problem, brought about by Aradin’s decision—“You lead them here?”— and the entire point of staying at the Grove is that it’s at least comparatively safe. Yes, there have been more attacks lately, but Zevlor seems to be relying on the Grove’s relatively unknown location, as well as the fact that goblins are normally disorganized. The safety is only compromised because Aradin brought a hunting party back, so Zevlor has no reason to expect any visitors, let alone ones that would be a threat.
More importantly, he should welcome such visitors even if he did expect them. After all, that’s precisely what the tieflings are: strangers with no ulterior motives other than to survive. Broadly speaking it makes perfect sense why he'd shut the gates. Zevlor’s first priority is to his people, so anything that keeps them safe is, theoretically, a good thing. But through the lens of his specific characterization and this specific, moral dilemma, it’s an awfully hypocritical decision. Based on everything we’ve seen, our party would not have been welcomed by Zevlor if we’d arrived without danger on our heels and a rescue to endear him to us. So his people should be welcomed, trusted, kept safe, given the benefit of the doubt… but Zevlor isn’t necessarily willing to extend that same trust to others. At the end of the day, he and Kagha want a version of the same thing: safety for those they deem are worthy of it.
It’s precisely these flaws and temptations that make Zevlor such a great character to me, even before he’s tricked by the Absolute. The fandom has leaned hard into Zevlor’s self-loathing and let me tell you, I love it (kisses, hugs, and cookies for you all), but canonically I think he has more reason to fear himself than we tend to portray in the H/C fics. I’m not saying he’s a bad person. Rather, it’s precisely because Zevlor is such a good person that he has the capacity to fall so far. It’s his all-consuming desire to protect his family that leads Zevlor to do and consider so much that a paladin would normally balk at. Denying others the safety you’ve been granted. Subtly manipulating others to do your dirty work. Considering murder.
Zevlor is someone torn between doing the Right Thing and the thing he believes will help those under his care survive. Importantly, when we first meet him he considers these to be two separate courses of action. So can you imagine what goes through his head when he first sees Tav saving everyone and doing so righteously? I think it’s integral to Zevlor’s characterization that the game all but forces you to play the Good Guy in that initial encounter. A cut scene starts, you’re thrown into combat immediately afterwards, and unless you plan to start attacking the Grove members alongside the goblins (which the mechanics discourage through the coloring that distinguishes enemies from allies) you will always finish this fight as Zevlor’s hero. Sure, you can be an asshole afterwards and demand payment. You could already be plotting your betrayal and the slaughter of all the refugees. But in this moment you are nothing but a miracle made flesh in his eyes. Right from the start Tav is succeeding in all the ways Zevlor feels like he's failed. You're the hero.
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More specifically, you’re an Every-Man Hero. We might have epic backstories for our Tavs, but within confines of the game you’re largely a nobody when not playing an Origin character. How powerful must that have been to witness then? A total stranger, someone who has no ties to the tieflings or even, depending on your class, any sworn reason to help others, putting their life on the line to save what is most precious to Zevlor? I think a lot about the fact that he never asks Wyll to step in and try to change Kagha’s mind. She owes him just as much as she does Tav—Wyll is an equal participant in that fight and, if your shoddy play style is anything like mine, he likely did more damage—and Wyll is clearly invested in the tiefling’s survival, training the kids as he is. Now, obviously Zevlor’s reticence is largely a question of assigned roles (we need to be the one engaging with Kagha because we’re the protagonist/player) but, like Zevlor’s choice to include himself in the Not a Fighter group, it would have been all too easy to explain this away within the narrative. One comment about how Wyll already tried and failed, or how Kagha doesn’t trust Warlocks, or hell, maybe you don’t meet Wyll in the Grove at all. It’s an easy thing to accomplish and though this is edging more into the realm of headcanon than anything else, I can’t help but think that Wyll isn’t the kind of person that Zevlor could turn to for help right now. Because he’s a folk hero. The Blade of Frontiers, known far and wide for his impressive, selfless deeds. Zevlor is struggling so hard to keep the tieflings safe, tempted by all the unsavory solutions that might achieve that, drowning in self-hatred as his past and current failings catch up with him, wanting nothing more than to be his peoples’ protector:
“I would be a paladin again—with a god’s purpose, a god’s power. Everything I needed to protect my people. And all the while, the cult tortured them. They fought, and ran, and died around me, while I imagined myself their savior.”
Three of the things Zevlor mutters while trapped in the pod are “Hellrider… for… life…,” “Trust… in me…,” and “Children… look away… look at me…” He wants to be the protector, the one children look to for reassurance, he wants his words to Tilly to be a lie and he wants a way to prove that he is a Hellrider for life… but he’s not. At least, Zevlor doesn’t believe it. He lost his titles while Wyll still proudly bears his. Wyll trains the children to fight while Zevlor can only get swept up in anger at them being threatened. The people trust Wyll, adore him, he’s the hero and Zevlor… is not. Not anymore.
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It’s too painful to approach Wyll and admit all that. That would be a hell of a blow to Zevlor's pride. But Tav? A stranger? A nobody? The Every-man who had no reason to help or reputation pressuring them, saving them anyway? That’s inspiring. Someone like Tav could be the answer and even, perhaps, the proof that Zevlor could redeem himself. Neither of them are folk heroes, untouchable in their assumed perfection. Tav is a living, breathing example of how the flawed, everyday adventurer can be everything Zevlor strives for.
No wonder he won’t shut up about them in the Shadowlands.
All of this is why it’s so tragic that Zevlor wasn’t given a redemption arc. Sure, you can recruit him for the final battle against the Netherbrain, but there’s no quest to change the cast’s opinion of him—or change Zevlor’s opinion of himself. All his content at the end of Act 2 and Act 3 reinforces that self-hatred.
Let’s make a list, shall we?
Nearly every line of his reunion with Tav has Zevlor painting himself in the worst light possible, from “a lie kinder than the truth” to his refusal to join you because he believes he’ll stab you in the back. You cannot convince him of the Absolute’s manipulation and there’s no response to his belief that such horrors start within the person like, “Of course it does! Because we’re all flawed and equally capable of good and evil deeds! That potential doesn’t make you irredeemable, Zevlor, it makes you mortal!!”
He’s utterly failed as his peoples’ champion and he’s also deemed “unworthy” of being a True Soul. Obviously not being chosen by the Absolute is a good thing, but for a man drowning in self-loathing that’s one hell of a complicated rejection.
Nearly all the tieflings hate him now, all those people he’s been sacrificing his soul to keep safe. I found it particularly devastating that this is one of the rare occasions where nailing a persuasion check doesn’t change the person’s mind. There’s at least one tiefling at Moonrise (I’m drawing a blank on her name) who will believe you when you explain how the Absolute influenced Zevlor, but that doesn’t lead to forgiveness.
Zevlor is deemed unimportant on a literal, narrative level. He is very easy to miss in the pods (I nearly did on my first play-through) and the game does incredibly little to dissuade you from that mistake. Putting aside for a moment that obviously an Origin companion is more significant than a minor NPC, compare this to Shadowheart screaming from her own pod, the game making it abundantly clear that this is someone in need of help—someone worth rescuing. She’ll even say later that you could have run past, more concerned with your own survival and the big picture heroics to bother with her. How must it feel then, if Zevlor ever learns that Tav was there and never stopped for him?
If you do miss Zevlor… oh boy. We’ve probably all seen at least a recording of Orin’s so-called gift. There are plenty of characters who can meet untimely and devastating ends, but very few go through this level of horror. Zevlor—after being held captive, remember—is tortured by God’s Favorite Torturer. He is stripped of his personhood and reduced to a mere “message,” a “pet.” Zevlor is further humiliated in death by being literally stripped of his armor—not just vulnerable in his nakedness, but denied the last symbol of his faith, his status, his power—and it’s always struck me that this is the closest we see to him 'enjoying' an intimate moment, this parody in Orin’s painting. Zevlor is one of the NPC’s most in need of physical comfort and instead he’s forced into this torturous mockery of a sex scene. It also hits hard that when Tav first spots his body the narration says that Zevlor “might almost be sleeping.” Undoubtedly this is a man who isn’t taking good care of himself. He needs a good night’s rest, yet this horrifying trick is all he gets.
As if all this weren’t enough, most of your companion are VERY critical of Zevlor while commenting on his demise. It’s one thing for the tieflings to believe the worst given their ignorance and the fact that they are the ones who suffered from Zevlor’s failure, but your company understands the Absolute and the ways that she gets her hooks in people. Still, Astarion calls him a “wet rag” even if he did deserve better than this. Shadowheart wouldn’t have wished this on him either, but she can’t help but slip in a “no matter his failings.” Lae’zel, often the most blunt, straight up says that he was “always destined to fail his people—and to fail us.” Wyll shakes his head and intones that “even good intentions can lead us down deadly paths.” Only Gale and Karlach stick to mourning the dead rather than airing his shortcomings.
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When I spoke to my allies before the final battle Zevlor didn’t have a cut scene. It became clear to me later that this must have been a bug in my play-through, but at the time it only reinforced my feelings that his story was incomplete. Looking on Youtube I’ve found recordings of him saying that he is a Hellrider once more and he would “die a proud man if [he] were to die this day”… but that rings as terribly hollow given where we left him. Last we were together, Zevlor was saying in no uncertain terms that he could not be trusted, he would fail again, he was unworthy of forgiveness. Where did this change of heart come from? It makes perfect sense that he would help Tav in this moment—he begs to be of some use after getting free—but not that he would present himself with such confidence. Within the story as it’s been told this feels… fake. Like Zevlor is putting on a mask to fit the mood of this lively, optimistic party. Which, in turn, gives the “I would die a proud man” line a terrifying implication to me. Does Zevlor expect to die this day? Does he intend to? What would persuade him not to lay down his life here and now? His mission is complete. The tieflings are safe—though not by his hand. There's no hero's welcome waiting for him after this battle. They hate him. He hates himself, and by his own admission the one thing that could still make him proud would be to die at Tav’s side, trying to do one last bit of good. If someone said that to me after everything Zevlor has been through I would keep them far away from the front lines.
(I did, for the record lol.)
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I’m not saying anything new then when I go, “Larian, PLEASE add more to his story.” Give us a Zevlor side-quest to renew his oath. Let us invite him to our camp. Something to link the broken man mid-game and the confident fighter at the end so that the latter doesn’t feel like an alarm bell with two legs and a tail. I mean yeah, I get hooked on minor characters so 75% of this is simply me wanting more content of a fave, but I also I do legitimately believe that BG3’s story would benefit from tying up loose ends like this.
Zevlor is a fantastic character, someone who contains an astounding amount of complexity for so little screen time. You have to follow up on that complexity though. If he’s meant to be a purely tragic figure, okay, fine, that’s the ending you get with Orin. But one where he joins you with a smile and reclaims a title he's previously rejected with such fervor requires more work in the middle; a through-line that explains how someone with so much self-loathing learns to think of himself as the hero again.
Because it does all come down to Zevlor’s perception of himself. He was always a hero, flaws and all. He always was and always will be a Hellrider.
The UI knows what's up :)
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thydungeongal · 22 days ago
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any advice for playing a character very different than you IRL? i know it sounds silly, but i play a warlock who would reasonably have good knowledge of magic that i don’t have as a newer player and would be far more eloquent/persuasive than i am on the spot. my dm asks that we speak in character before resorting to rolls which is great but i feel like i get nerfed for not memorizing books of lore/not being a theatre kid with great improv skills.
I think you should talk to your GM about the need to speak in-character because for some people it can actually be an obstacle. Now, I'm very much an advocate for players describing their characters' actions before they roll, like shit like "Can I roll to persuade this guy" is nothing. But there should not be an insistence on a strict need to speak in-character.
So like, as long as everyone else, more or less, knows what your character is doing and saying, I don't see there being anything wrong with your narration being more detached. It's also okay to switch between these two, describing character actions more abstractly one moment and then speaking lines as your character might speak them the other. A strict insistence on having to speak lines in-character all the time seems unfair, provided you describe what your character is doing in terms of actions and intent.
So anyway, assuming Gonad the Barbarian, you could like do something like "Gonad steps towards the guard and says 'What ho, good guardsman, wouldst thou allow me to go and see yon magistrate?'" or you could just say "Gonad steps towards the guard and asks the guard if he may see the magistrate." And then when asked to present an argument you could just say "Gonad says that it's of utmost importance and waves the letter with the viscount's seal in front of the guard." Like, as much as I like putting on a goblin voice and playing out my character's lines, that shit isn't necessary and this more detached form of narration is just as fine.
And finally, it's literally just okay to ask. I sometimes do this still: sometimes I'm stumped for what a cool line would be for someone to say, and this happens to me on both sides of the GM screen, and sometimes it's fun to just defer to the rest of the table like "Hey I know this would be a perfect moment for Morningwood the Elf to say something epic, but I can't figure it out, does anyone else have an idea?" Like, Morningwood the Elf may be my character but he's part of a narrative that everyone is partaking in creating, so like it's always okay to step back and ask everyone for what would be a good and cool thing for your character to say. Especially as a newer player the rest of the group should be okay with letting you ask them for advice on stuff like this without being weird about it.
Also, the folks at @anim-ttrpgs are very passionate about this sort of thing and especially third person narration, and their game Eureka encourages it very heavily. They have a few interesting posts about it on their page which I hope to dig out once I'm no longer tired, but I apparently slept pretty badly last night and am already nodding off when it is barely past nine here
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duelacadatoolshed · 2 months ago
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it's a bitch convincing people to like you {Evan/Reader/HABIT}
Part 1/4
{ part 1 | part 2 | part 3 | part 4 }
Summary: You really, really love your boyfriend, but you also really wish he'd told you he was occasionally, and very literally, possessed by the most irritating murder-goblin you could ever imagine before HABIT woke you up instead of Evan one morning. Except how would he have even started that conversation?
Warnings: violence, brief graphic imagery (like a sentence, courtesy of HABIT, naturally), knives, implied HABIT cruelty & behaviour. Unedited.
A/N: emhposting in 2024. based on this post if U wanna see the full fic concept. I have like 4 chapters locked and loaded but I can't promise anything beyond that. Future chapters do contain darker themes and sexual content. but I love writing HABIT and I like his dynamic with the reader here. like it if you like it, or comment, or anything. Print it out and eat it. If you hated it send it to your enemies.
The only thing worse than enduring HABIT was the thought of letting Evan suffer him alone. That's what you'd remind yourself when it's the middle of the night and your Advil is wearing off and the wounds along your body have started to ache again. Evan was sleeping soundly next to you, arm across you, holding you tightly, which he tends to do now more than he doesn't on the nights that he's home. Sometimes you wonder how the hell he even gets to sleep; you know he's not faking it because he always wakes up screaming. Still, you prefer those nights to the ones where HABIT wakes instead. That was how you'd meet him that first night.
The feeling of nails digging into your side wakes you.
"You're new," you hear the incredulous, raspy voice of what you think is your boyfriend, and you try to shove his hand away, mumbling that that hurt. Like a lightning flash, however, your hands were pinned to the bed either side of your head, as the creature wearing your boyfriend's face straddles your hips. But you don't notice the malevolent grin, nor the cruel glint of intrigue in his eyes, still waking up. You actually were a little excited by this unexpected show of dominance, and couldn't help the sleepy, flirty grin that spread across your lips.
"Oh, it's like that?" You purred, hips shifting beneath him, "good morning."
For a moment he seems caught up in you, then he looks around.
"Where the fuck are we?"
"Evan," you start to grow more confused, watching him, noticing more and more how out of character he was behaving, "we're at my place, remember?" He looks around again, slower this time, then back at you. There's no missing the malevolence in his eyes this time. This time, when you whisper his name with concern, he grins.
"Not quite."
He calls himself Evan's worse half. He calls himself HABIT. He calls you Little Rabbit with a dark grin.
HABIT talks more than he doesn't. That first night he paces your room, tearing things apart looking for some sort of weapon even as you insist you don't have -
"Not even a box cutter for arts and fuckin' crafts? What the fuck is wrong with you, don't you have a fucking hobby?" He bites out, and you, still utterly confused and now downright terrified, tremble in the corner of your bed. He bemoans not being able to stay and have fun, says he's got a schedule to keep, but before he leaves, he approaches you. When your foot lashes out, kicks him, he snags your ankle. His grip is so fucking strong, so tight; your lip wobbles, there's tears in your eyes.
"I'm gonna go, because I'm a busy man, but I promise you - I promise," and he grabs your chin forcefully, making sure you're looking him in the eyes when you start to cry, "I'll be back for you." He watches the first of the tears trail down your cheeks, looking almost hungry as he does so, "I can see why he likes you," he muses, "fuckin' soft little rabbit," he wets his lips, and you squeeze your eyes shut, quietly asking why this is happening, but all he does is laugh, "I'm gonna have fun with you." But it makes your blood turn to ice in your veins.
This wasn't normal, this wasn't the man you'd been falling for in these past few months, this wasn't a side of him you'd seen before, or even felt he was capable of having. Part of you thinks you should break up with him, terrified of what this could all mean, what he could be capable of, but another part has begun to love him, and wants answers.
It takes a bit of online investigation, but soon you come across EverymanHYBRID and The Seven Trials of HABIT. Things... start to make a lot more sense after that. Days later, there's a banging at your apartment door in the dead of night. You know it's not your boyfriend, not really.
"Go away, HABIT," you tried feebly, yawning. He shouts that he'll make a scene if he has to, and it'll be all your fault. If your research proved anything it was that HABIT making a scene usually ended with bloodshed. You didn't want that on your conscience.
You open the door. HABIT's laughter is mean when he calls you obedient.
You don't ask if he's okay, or why he's covered in blood, or whose blood it is, you really would prefer not to know. He seems surprised that you're not, almost gleeful at how nonplussed you appeared as you looked him over, gaze only pausing to linger on the knife in his hand.
"Are you going to kill me now?" You sighed, as if resigned to your fate. HABIT cocks his head to the side, regarding you curiously.
"What, no response? No fear?" He passes the knife back and forth between his hands. You simply ask him to close the door, turning your back on him as you head back into the apartment, "this isn't how this is meant to go," HABIT says, sounding almost annoyed, but he at least closes the door.
"I'm not going to scream in terror just because it gets you hard," you sniped back, heading to the refrigerator, "you want a drink? How long since you've eaten - fucking ow!" You felt the blade against your back barely a second before it bit into your skin. It's only a shallow wound, enough to sting, but he holds the blade there like it's a threat, hand around you throat, pulling you against him.
"You have a lot of fucking nerve, rabbit," he snarls in your ear, and your traitorous body is unfortunately kind of into it in this moment. Whatever fucked up fantasies you may or may not have were much healthier staying just that. So you just try and focus on all of the awful shit you know he's done, and how he's covered in someone else's blood - actually not that, he's kind of hot covered in blood.
"So do you," you bit back, not fighting his hold, refusing to struggle or give the kind of reaction he was hoping for, "kill me or piss off, HABIT, do you want a drink or not?" Before he can even properly answer, you turned your face to his for a moment - wow he's closer than you were expecting, "and if you say some edgelord shit like you want to drink my blood, I'm gonna kill myself."
For a few seconds the two of you are locked in a starting contest; you bored, HABIT scowling. He twists the tip of the knife in your back, but you force yourself to remain stonefaced, simply muttering a deadpan 'ow'.
"Have you restocked your fridge since I left?"
"Went shopping this morning."
"What do you have?"
"Get the fucking knife out of my back and I'll tell you."
You wonder if HABIT knows you're bluffing, knows that you're terrified of how he could snap at any minute and hurt you. He's playing along, sitting at your tiny kitchen table, carving something into it with his knife as you make you both hot chocolates.
"There is something fucking wrong with you, rabbit," HABIT laughs as you set down the mug in front of him and take the opposite seat.
"I care about the guy you stole the steering wheel from," you answered simply with a shrug. HABIT begins to smile again, to laugh all mean and cruel.
"Fucking hell, despite all of me you're still interested in him? Seriously you're out of your fucking mind; earlier today I gouged out a woman's eyes and made her husband eat them -"
"Sounds like your kind of party."
The realisation hits him very suddenly. You watch as it occurs. Still, you continue, rolling your eyes as you explain that you're dating Evan, not him, and every relationship has issues.
"Issues?!" HABIT gets to his feet, indignant, "I'm just a fucking relationship issue to you? Do you know how much pain I'm going to put you in?!"
"So much, I'm sure," you give him a thin, mean smile of your own, "and I'll scream and I'll cry and I'll beg for it to stop, but that's because that's the natural human reaction to tremendous amounts of pain, not because I'm actually scared of you, HABIT."
HABIT slaps you so hard you crash out of your chair and to the ground. Your face smacks into a low cabinet and there's the metallic taste of blood in your mouth as you find yourself reeling. No normal human should be able to hit you that hard. It will undoubtedly bruise. HABIT's ranting now, about how your so stupid for not fearing him, pacing and gesturing with his knife.
"Eight," you interrupt him, not bothering to get up off the floor.
"Eight what?"
"Out of ten."
"On what? The pain scale? Jesus fucking Christ you people are soft -"
"On the quality of the slap, HABIT," your self preservation skills are shocking; he's definitely going to kill you.
"Why are you like this?" He asks flatly, deflating as his anger leaves him. You sit up, cross legged, leaning against the cupboard.
"Like I said, I'm not gonna scream in terror just because it gets you hard. You're not getting a proper reaction from me because you're not the one in that body who deserves to get the satisfaction from me."
HABIT stares at you for several long moments, just wearing that eerie smile. Slowly, he approached you, squatting down to be at your level, before he reaches out, swiping his thumb across your bottom lip. It comes away red and slick, and neither of you break eye contact as he sticks his thumb into his mouth to taste your blood.
"I'll get you, little rabbit," he threatens lowly and you have to pretend like he's not turning you on right now.
"I look forward to it," you give him a cold smile, "can I have my boyfriend back now?"
HABIT groans loudly, like a petulant child, but concedes, and in the next instance he's gone, leaving Evan's body collapsed on your kitchen floor beside you.
Finally you feel like you can breathe again.
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easy-there-leftovers · 1 year ago
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I See You, Darling (4)
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[Astarion x reader] A little longer than usual, I hope that’s fine for all of you :,DDD I didn't want to cram too much into the post though, so the segment at the end might be continued in full detail, or maybe not! Let's see.|Word count: 2.9k.|
Content Warnings: Mentions of cooking, handling knives, blood, allusions to sex, a few ooc characters, reader being a dumbass and wahtnot.
Part 3 here!!
Masterlist here!!
A party is being held at the camp in the heroes’ honor, which greets you with a lively crowd that you’ll hopefully meet again soon. And with a gathering this large, you’re bound to garner attention. But with a constitution as poor as yours from the night before, a round of drinks is the last thing you want. 
Alternatively: A bloodless human tries to balance respectfully participating in a drinking party, while also not drinking at all. 
————━─━────༺༻────━─━————
The sun rises, the warmth of its rays gently waking you in the absence of the campfire’s flames. The soft chirping of the birds greet you a good morning as your eyes slowly open, ready to greet the day as a new opportunity arises.
Is what would have happened in a more idyllic scenario. Instead, you bolt awake with a pounding headache, worse than any hangover could possibly feel like, and quickly rush to get up. By the sheer brightness of the light that burns your newly opened corneas, it is far later than when you usually wake. And breakfast still hasn’t been made. 
“Well, good morning sleepy head.” One of your companions, Gale, says as he fixes his belongings. Readying himself for the skirmish that was about to take hold later on in the day.
“I’m very  sorry for waking up late. It won’t happen again.” You bow your head low for a moment before he waves you off.
“Oh come now, we all have our off days. Besides, I think the rest would agree with me when I say what you made for us last night was more than enough to last us ‘til morning.” His statement is punctuated by the lively sounds of the others training. Ready and well rested for whatever may come.
You look around. None have seemed to mind your temporary absence, so you endeavor to double check with everyone leaving and ensure that they had a sound strategy with the necessary materials and weapons should there be a need for failsafes. You remind them of certain notes that some of them have informed you about but failed to share with the rest of the group. 
‘While goblins typically go down faster than other opponents, they have no sense of honor nor pride which gives way for them the opportunity to use more underhanded tactics. But they also aren’t very bright, so you can convince the others to let them infiltrate the camp and eradicate them from the inside out.’
As the rest disperse, finalize their plans and check their supplies, your favorite character approaches you much like he usually does every morning. Only this time, you see that he looks very pleased. A more vibrant spark in his eyes as he opens his mouth to speak.
“Thank goodness you’ve finally woken up.” He looks at you, in the same way an old friend of yours would when they’re seconds away from telling a joke. 
The look fades soon enough though as he breathes out. You wonder if it’s because the joke isn't funny anymore, or if he never had a punchline to begin with.
“You looked a little ill last night, but you’ve certainly recovered.” Recovered isn’t the word you would use to describe your current state of feeling almost half dead, but you don’t bother correcting the details.
“And you look particularly vibrant today, Astarion.” The itch of your neck intensifies as you return a pointed look at him as he frowns.
“Oh, of course! Now, don’t be so upset. I will admit that I got a little carried away, I apologize.” He pauses. The frown remains on his face for a while before it is erased with his usual expression of confidence. 
“But let’s not fall out over this.” He moves to stand closer to you, taking your hand to his as he nears it to his lips as he continues. 
“We need each other.” 
And whether its done purposefully or not, you see his fangs peek out from his mouth and a shiver courses through your body.
You slip your hand out of his own in a panic and interject. 
“I know that much already, and I trust you not to let what happened last night happen again. I also apologize for not noticing sooner and dealing with the situation better.” You hold your head down a bit to apologize but quickly meet his gaze gain. “But I do need to know what we’ll have to feed you from now on.”
The look of confusion, and perhaps even shock that was once swimming in his eyes dissipates before you can notice them when he swears upon his resolve. “No innocents, you have my word. After all, you know what I am now. I can fight with all my weapons–” He grins, allowing you a clearer view than what you had earlier. “Teeth included.”
“And if I happen to drain the occasional bandit during a fight, what's the harm? They’re just as dead.” He makes a very compelling argument, at least to your standards.
You sigh, satisfied for now. You’re confident that none of your party members would end up at the mercy of his fangs, and you’re more than sure they would be able to overpower him more than your attempts did. But the same sentiment cannot be shared for possibly important, plot driving, characters that you might meet later on.
So you propose something to strengthen your trust that the unlikely will stay the unlikely.
“Look, I’m–” You breathe in, almost as if you're trying to suck back whatever courage washed over you back in as you steeled yourself for what you were about to say next.
“I’m not against you feeding from me, but!” You punctuate the last syllable as you see his grin growing wider. “We need to discuss things beforehand. No prowling over me while waiting for me to wake up or to sink your teeth into.”
The proposal greatly delights him, as is evident in his response. “Of course! That sounds eminently reasonable. I shall wait patiently until you suggest we… dine together. But until then: no more late-night surprises. You have my word on that.” 
After that, he makes a joke about feeling ‘peckish already,’ and quickly gathers the rest of the party to leave on their adventure.
You promise them a feast when they came back as the victors that they are. What you forgot, after what felt like weeks in the real world, was the crowd that would come filtering in to celebrate their heroes’ achievements as well.
————————————
When you saw the tieflings from the grove traveling alongside your companions, you knew they had come to celebrate. And you blanched at the thought of the provisions they’d be seeking to pair with their drinking. It’s been so long since you went through this event, and you no longer recall if they even ate anything during the party.
You look at your bubbling cauldron–– a bigger one as you had anticipated a few acquaintances accompanying them–– but you wager that at least a little extra things to nibble on won’t hurt to have. You still have quite the amount of camp supplies in the trunk, but you keep it reserved for the camp’s use only. So you smile at your returning comrades and alert the others that stayed behind for your reason to leave and that they can begin eating dinner. 
While others told you it wasn’t necessary, the rest just nodded with a smile and yelled that they’d wait for you to return. You return quite too quickly though, all the while informing them why you’re keeping the communal chest in your tent as you spy the child that tried to steal and swindle the group a few days prior approaching with the rest.
They have a laugh and you quickly proceed with your plan to find at least a few consumable berries and nuts or seeds to accompany the drinks later on. 
But foraging for said consumables near dark is a choice not for the faint-hearted. You came to realize this when you heard the low grumble of a large animal, thankfully far from your form. You turn to look behind you, taking great care to do so as slowly as possible so as to not alert the mysterious creature.
In the clearing, you spot a rather dark looking bear and you feel a cold sweat begin to form on your temple. Hands, growing wet in the dangerous situation you’ve placed yourself in. This wasn’t the same as being drained to death by a vampire, that, you could at least reason with. But a wild animal? With your lack of magical prowess and lesser knowledge of connecting with nature and the wild, you would be finished if it were to follow you.
The small pouch of nuts and wild berries stayed holstered on your waist, but the bear’s eyes that were previously low on the ground are now trained on you. Almost as if it were caught doing something it wasn’t supposed to be. 
You freeze. You forgot what the basic policy was around brown or black bears and therefore couldn’t do much about your current predicament. There shouldn’t be a bear around this area, not unless they had traveled from far away, or that this bear was one of your future companions.
And while the latter isn’t impossible, you most certainly did not want to gamble your life on a possibility. So you tried to compose yourself, returned the gaze of the bear with a shaky and careful nod, and turned back to return to camp. Figuring that the amount of tidbits you gathered would have to suffice.
 When you return, the company you shared seems to be in high spirits. Some more than others. But conversation was plentiful and you smiled as the tieflings cheered for your comrades. You quickly got to work and began to chop the nuts into thinner pieces. Something you learned to make the appearance of something look more abundant than it really is.
While you were chopping away unfortunately, you nick your finger along the way and silently curse. Unfortunate, but not an unforeseeable outcome given the booming drums of the bard that plays oh so nicely with your bloodless state. You quickly, but neatly, arrange the provisions on two small platters, and position them near the larger gatherings. 
“Flitting around like a hummingbird as always, I see.” A familiar, but not immediately recognizable voice greets you as you pass them. You turn and you see an unexpected acquaintance with a bottle in their hand and an incredibly charming grin.
“Dammon! How lucky of me to run into you.” You genuinely were elated to see him. You didn’t see much of him later on in the game, and being able to interact with him beyond the opportunities given to you was certainly nice.
“I could say the same. Though you’re as lively as you usually are.” There’s no malice in his tone, only an innocent observation, yet you feel embarrassed to have been seen scuttling about like a bug.
“I– promise I’m more organized. I just didn’t expect us to be having any guests.” He takes notice of how you push your fingers into your palms repetitively, a small action that soothes you.
“I think you’ve done more than a fine job already. The celebration is for you all, and it was us who planned to come and might’ve put your friends on the spot.” He later takes notice of the cut on your finger as well.
“Speaking of,” He gingerly grasps your hand, looking to you for permission, but you’re too confused to respond with anything he can understand. “Shouldn’t you be taking it easy for the night? You’ve done enough. And if what happened at the grove tells me anything about you, I’m sure they’ll survive even if you settle. Just for a bit.” 
He leads you nearer to the water and produces a small washcloth to clean a bit of your finger as you respond. “The grove? They did that on their own. I just um, take notes.” You sit on a fallen tree, your head still fuzzy, as you observe his crouched form. Inspecting the cut as he cleans it. 
A curious interaction. Not one that you’d expect from an non-romanceable NPC, but an interesting one nonetheless. And it would seem that someone had found it equally as interesting, if the way he scrutinizes you had anything to do about it.
He chuckles in turn. “If modesty is how you like to live, then I won’t impose.” He smiles and gets up as you continue your conversation. You don’t recall if the tiefling has ever had this much screen time, but his voice is rather lovely so you don’t complain about it.
You end up discussing quite a bit, but you focus on what can be done about your party. Specifically Karlach as you worry for the future and you’d like to have answers for her when he isn’t around during your journey. He doesn’t have much idea of what else can be done, but he does mention that he should have something by the time you meet him again in Baldur’s Gate.
You do remember that you might meet him a lot sooner, but you don’t mention it explicitly. You do, however, advise him to be extra careful around the oxen as they can be rather unpredictable this time of year.
As you continue, you notice his eyes flit up every now and then. Like something was catching his attention ever so often. You ask him about it and he actually laughs at your genuine inquiry. “It looks like I was wrong. Your friend there looks like he’d like his turn for your company.”
You turn around and you don’t immediately eye anyone looking in your direction. You were never the subtle type, so you looked around, blatantly searching for someone. It was a bit odd to see.
Your eyes do eventually train on his, but he doesn’t necessarily look like he wants to talk to you. Sure, he’s scowling away, though that’s not out of the ordinary at all. Besides, he has a bottle of something that you hope is helping him relax.
Still, perhaps Dammon saw something you didn’t so you politely thank him for his company and excuse yourself.
You greet the others that regard you as you walk past them. Declining the offers to drink and excusing yourself politely when you were asked to stay a bit. 
As you approach him, a tiefling tries to strike up a conversation with him. With a bored look, he dismisses them and turns to look at you. He takes a sip, sneers, and begins his rant now that you’re situated in front of him.
“I hate it. This is awful.” 
“The…wine?” He looks at you as if he should be mad, but a hint of amusement surfaces past the expression anyway. 
“There’s that, but I’m talking about the tieflings. We killed some goblins to save the others. The tally of lives didn’t change much. But what do I get for my hard work? A pat on the head, and vinegar for wine.” He looks down the neck of the bottle, swirling its contents before handing it out for you to take.
You look at the bottle, then him, warily. Modern alcohol is already a wonder to you, and this medieval mead could only do so much worse. Still, you take the bottle, and take a very small sip.
It’s a heavy, rich, red. Dry and sharp. You make a small sound of shock as you keep the liquid in your mouth. Offering him an awkward smile and a nod as you do.
“Ugh, see what I mean? Awful.” 
“All I want is a little fun. Is that so much to ask?” You would think that after an entire day of fighting whatever was out there he’d be tired. Apparently not. 
You sigh, ready to reprimand him and that he should just enjoy the night, but you stop when you feel his unburdened hand reach out to you. Eyes, boring into your own as he propositions you.
You’re here. Face in the grasp of a character you’ve longed to romance with what little time you’ve had away from your scholarly pursuits. Yet meeting him in strange, yet not all too unfamiliar, territory stirs uncertainty within you. Because while he doesn't have a knife at your throat like he did when your character first met him, it certainly does evoke the same sentiment.
‘To, “make me his”, is that right?’ While the idea is tempting, that statement alone can have various interpretations. And you didn’t want to hedge your bets on the one that made your heart race for all the wrong reasons.
Thankfully, he releases his hold on your visage. Only the gods know how much his touch alone can influence you, and you struggle to stand upright.
“I’m– very,-- truly, sorry, but don’t you think you have the wrong person? I mean,” You gesture to yourself with both hands, a cut visible from the labor in the few hours prior to the large festivities going on.. “Uh…in case you haven’t noticed, I’m not exactly in a position to make any um, lucrative offers.” 
 He looks at you, a familiar expression graces his face. He leans his weight on one leg, and you struggle to recognize what his body language is conveying. This is one of those instances you wished you had the dice roll mechanic of the game at your disposal. 
“Why, that hardly matters, darling. What matters is that you’re here.” He takes a sip from his bottle, the very same that he allowed you to partake from moments prior. Only this time, without the sneer at the aftertaste as he continues.
“But then again, what’s a sinner to do when faced with the very embodiment of chastity?” A smile graces his face, but it’s one that is all too perfect. As if he’s rehearsed the same song and dance enough to save him lifetimes.
“Let’s wait until things quieten down. Once the others are asleep we’ll find each other.” 
You have no idea what to expect. Well, you do, but you’re not very sure if this is necessary. You’ll just have to find a way to continue the story without having to go through with this. For now, at least. 
“We’ll see about that, Astarion.” 
————━─━────༺༻────━─━————
Thank you to @rey26, @shyminnie07, @lynnloveshobi, @iggee-rose, @automnepoet, @tiannamortis, @aoirohi, @sarkara211, @jane-3043, @h3110-dar1in9, @h3ll0k1ttyl0ver333, @mimziethealien, @squichymochi, @sharabay, @furblrwurblr, @dork-of-the-universe, @thedevilssinner, @fuckalrighty, @queenofthespacesquids, @perseny, @goldenplutus, @h4nluv, @awkward-d3rs3-dr3amer, @auszimbo, @maruichio, @iamsexytrash, @craig-mywifeisdead-boone, @grimissleepy, @fandomsfanman, @bitchyzombienacho, @r1kk, @ancuninstar, @izuoyarmin, @gracemisconduct, @kiinokochii, @marina-and-the-memes, and @life-is-hard-m8 for asking to be tagged!!
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aaronsrpgs · 11 months ago
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In Praise of Random Encounters
I'm in my "responding to frequently asked Reddit r/rpg questions" phase, so please allow me to defend the random encounter. This post is in response to everyone who goes, "Why do people use random encounters? They interrupt the flow of the story, and it doesn't make any sense to have something randomly show up and fight."
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Did you know there was a Pokemon named after me?
In this post, I will argue against these strawmen, make a case for random encounters in certain games, and describe my favorite random encounter situations from my own games.
This disputation against random encounters can be broken up into three parts:
they interrupt what is already going on ("the story")
they are illogical
they're automatically a fight
I'm going to address these last to first.
Random encounters shouldn't jump right into fights. If used as intended, they come with an encounter distance, meaning sometimes you just see signs of the encounter, or you spot them from far away. And they should also come with what used to be called a reaction roll, which dictates how the encounter feels about the PCs. These were rolled on 2d6, which meant there was a bell curve that favored results in the 6-8 range, which were usually something like "wary" or "neutral."
Second, the logic of random encounters. If you're using them right, random encounters should make sense. They should only have a chance of happening in places where the encounters could be, and encounter tables ought to be chosen based on location. So you won't get a dire trout in a desert or whatever.
This last bit is the hardest one. If it feels like a random encounter would disrupt "your story," you're probably running a game whose underlying philosophies are opposed to random encounters, yes. It's probably also opposed to many other frameworks that were present in traditional/old-school rule sets. If your game has a pre-planned story or plot, if that plot requires a certain pace or order, and if the injection of outside elements would disrupt that plot, you probably shouldn't use random encounters.
(You also shouldn't use D&D or its cousins. You might also not want to have other players, since they can disrupt those plots. But that's just me being petty.)
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A page of random encounter rules from Advanced Dungeons & Dragons. This is a shitty example. I promise it's easier than this.
So when SHOULD you use random encounters? Use them if the game you're running is attempting to simulate a world that has its own logic and background that is not dependent on the player characters. Random encounters help show that the world is in motion at all times and that people and creatures move about of their own volition. They don't show up when it's meaningful to the plot or the other characters; they wander. They're random.
Another key component of this style of gaming is that they usually consider story as something that emerges from or comes after play. "Remember how we tried to cross the raging river full of electric eels, and you dropped your sword, and I almost died, but we made it across? That was awesome." These things didn't happen because they were important plot points predicted by the DM; they are the results of rolls at the table, rolls that are honored in their immediacy and only made sense of after the fact. Does this mean that you risk having a disjointed mess from which no pleasing story can emerge? Yes! But you also risk having a story emerge that no one could have planned, that is equally surprising and pleasing to everyone at the table.
This emergent storytelling is probably the greatest joy of the random encounter. Don't approach the encounter with, "It doesn't make sense that a goblin would be here." Instead, adopt the attitude of, "Let's figure out why this gobllin would be here." (And while you're at it, use that same attitude toward books you read and movies you see.)
A related aside: in some play cultures, the DM is considered to be someone who plans everything out and slowly reveals bits of story as rewards to the other players. As a DM, this can feel really stagnant, and it can be a lot to keep track of, and there is far less joy of surprise. Using dice at the table to introduce new elements can bring some of that fun back to the DM.
Everything I've said so far is a synthesis of dozens of rulebooks and blog posts I've read across a decade of running games, so please allow me to introduce a final element: my own experience with the joy of random tables.
In 2014, when 5E was coming out to great demand on the backs of Stranger Things, Critical Roll, and The Adventure Zone, I started running a campaign for friends and coworkers. There was no developed play culture around 5E at the time, no cottage industry of third-party developers. So in running it, I was drawing on what I had been reading for years: old-school roleplaying and story games.
So I prepped my starting town (doing way more work that I would today), including random encounter tables for the area. And when the players were out searching for some ruins and getting lost west of town, I rolled a random encounter. It was some gnomes. All the gnomes here had escaped from a gnome hell for greed, so they weren't exactly kind. And their reaction roll was just south of neutral, so they were a little surly.
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A bad screenshot of my "west of the town of Wall" encounter tables.
They led the players to the ruins and waited, trying to trap them inside after they'd been run down by the undead inside. But the players overcame the trap and told the gnomes off. (They didn't want to get in another fight after going through the ruins; more emergent storytelling.) So the gnomes ran off, but they would remember this.
Flash forward to a different session. In the main mega-dungeon under the town, the players were exploring a new area. Another random encounter: the devil of gnome hell! It was a giant mole with masses of earthworms for limbs, and it was searching for its escaped prisoners. It threatened to kill the PCs unless they gave it a magical item. So Pepper the elf gave up his winged sword, which he'd found in the aforementioned ruins. He loved that sword.
And here's where it all comes together. The gnomes were trying to settle the land west of town, but the humans had a fort there. The players were going to that fort to get some information about the faerie realms. How could I show this situation in a way that would, as succinctly as possible, illustrate the tension while giving the players a choice on who to join? Well, the gnomes would be attacking the fort. This normally wouldn't be much of a battle…but the vengeful gnome from the ruins had made a deal with the gnome devil for power. And now he was wielding Pepper's sword, using it to fly over the fort walls and attack.
Pepper was pissed! He wanted his sword back! The other players were more interested in figuring out a way to stop the ongoing conflict between gnomes and humans. And the gnomes were split between wanting to peacefully settle their new land and get revenge on the players for driving them off from the ruins. Who would prevail?
I hadn't planned a story, but I had created a situation a story was likely to emerge based on the players' actions and the results of the dice.
Conclusion
This isn't me saying this is the only way to play. It's not the only way I play. In a short one-shot or a tightly paced, emotional game, I would never use random encounters. But they can be fun! And they (and their associated suite of rules) can address some of the issues that lead to DM burnout and genre predictability.
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If you find me in the wilderness, I will fight you.
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taylor-titmouse · 8 months ago
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Have you seen the post going around talking about diegetic vs non-diegetic bdsm? Made me think about some of your other posts you've made talking about your work. I love what you do and how you portray kinky stories and Situations happening to your characters, and I think the other post talks about it in a way that explains it well, too. (For reference, this post: https://www.tumblr.com/tearlessrain/745444720398958592/please-help-me-i-used-to-be-pretty-smart-but-im)
(clickable link, though i just reblogged it too)
yes! yes! this person gets it!! i wrote about this idea previously myself but diegetic/non-diegetic is a great term to describe the difference between bdsm-as-bdsm and bdsm-as-narrative. it makes me NUTS that people don't get that fictional dubcon/noncon/whatevercon is functionally no different from a fantasy existing in the heads of a bdsm couple playing pretend. it's all pretend!! the bdsm couple is you and the book. the consent is the reader opening the book, the safeword is closing it!
god the bit about it being really annoying to read paragraphs of negotiating safewords and shit. i hate it, i will never write it. i am not here to read a manual on how to do bdsm so that i know the author is totally responsible. i'm here to see a babe get GOT by GOBLINS
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choccy-milky · 3 months ago
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A few months back, I asked if it was okay to write using Clora and Seb. Finished the work - thought I'd lost it on my hard drive and a virus scan located it.
Not sure if it's sad or happy, but the basic premise of it is Clora getting frustrated/upset at Sebastian and Sebastian comforting her, Sebastian getting upset at a predicament Clora's in and Clora comforting him, and them both getting frustrated/upset and having to comfort each other.
If you'd rather I didn't post it, that's fine too, but just wanted to test the waters and double check that you'd be okay with it if I gifted it to you via AO3, or see if you wanted a sneak peak of it before posting it.
OMG im so happy you were able to find it and recover the work you did!!😭🙏 AND YES OF COURSE YOU CAN POST IT AAA I CANT WAIT TO READ IT!! you can DM it to me first if you want, but i also dont mind if you post it straight away on ao3!! IM LOOKING FORWARD TO IT SM AAARGHHHA💖💖💖IT SOUNDS ANGSTY WE LOVE THE HURT/COMFORT I HOPE MY HEART CAN HANDLE IT🥺💖💖TY AGAIN FOR USING CLORA AND SEB AND TAKING THE TIME TO WRITE SOMETHING ABOUT THEM😭
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@sunshine-goblin AAA THANK YOU!!! im honoured its your fav fanfic AND ALSO THE LONGEST YOUVE READ BAHAHAA fr, when you say its as long as four books in lotr it rly makes me realize how insane i am😃👍 aw IM GLAD I COULD INSPIRE YOU TO DRAW MORE AND WRITE AS WELL😭 I was curious so i creeped you and everyone go look at their HL blog @sunshines-legacy your MC is so cute and so is your art🥹💖 as for tips on writing a longfic and brainstorming and motivation and stuff, my motivation was my brainrot and unhappiness with the canon story/ending LMAOO, and looking at the story of the game and playing around with what i was unhappy with/what i WISHED could have happened instead, was a lot easier than just coming up with plotlines from scratch. but something i highly recommend is just OUTLINING and making a timeline, one of my fav parts of writing was just putting on some cafe ambience in the background and doing stream of conscious type word documents where id just barf ideas and then worry about making it pretty later....like look at how many versions of the same chapter i have BAHAHA or like different renditions bc i couldnt decide if id wanna keep a scene/what order, so id make a timeline and keep smoothing things out until i was happy with it and whatnot
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brainstorming is defs my fav part of the process and the most helpful part to me. just getting a blank document and writing stuff you want to happen without worrying about how it connects to the story, and then a lot of the times as i was doing that id just keep going and it would kinda tie itself together/id come up with a solution as i was writing / once the ideas kept flowing. so basically : TIMELINES AND OUTLINES I VERY MUCH RECOMMEND, but very low pressure and barebones ones. for example, this is what my outlines/brainstorming look like
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its honestly just me talking to myself LMAO, and a lot of the time ill interject and be like "OH YEAH AND THEN THIS CAN HAPPEN" as the ideas come while im writing BAHAHA. its a super fun process and honestly nothing feels better than just getting hit with that flash of inspo, and since its all very low effort theres no pressure to actually write well and its just a chill fun time AND GOOD LUCK WITH YOUR OWN PROCESS / WRITING💖💖💖it can be difficult but HOPE U HAVE FUN TOO💖💖
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@a-little-lysdexic WAIT REALLY?? LMFAOO OMG THATS CRAZY....SAME BRAIN...🤝🤝...that would trip me up so much if i were you omg BAHHAHA but aside from having similar tastes in names, IM GLAD YOU LIKE MY ART AS WELL, TYY💖💖💖
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THANK YOUUU im glad you're liking it!!! and that its taking over your life BAHAHA💖💖 the video you're thinking of was by @silverxstardust for chapter 13 of my fic, and you can watch the video here! (AND TY AGAIN TO SILVERXSTARDUST FOR DOING THIS!)
youtube
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autistichalsin · 3 months ago
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Two questions because I like hearing your thoughts:
What do you think Halsin's biggest flaw is?
And
Is there anything in his writing that you just don't vibe with / would like to see changed?
So, I am going to put two here for his flaws, just because what I perceive to be Halsin's biggest flaw is something a lot of people don't like being stated as such, because it's an extension of something that can actually be a good thing.
Halsin's biggest overall flaw: he is self-sacrificing to his own detriment, which also results in him brushing off his own pain/trauma. As a result of this, he also has a habit of developing hero-worship for those care for him the way he cares for others, I.E. the player.
Halsin's biggest flaw that can't be seen as an extension of a good trait: He can't control his basal instincts/urges very well. Not only can he not control his bear (the transformation into it and his actions in that shape) very well, but he also has lines in combat that rival the Dark Urge's in bloodlust; "let our enemies' corpses nourish the ground!" "May the carrion birds grow fat on you!"
Things I would change about his writing:
So... Most of the things I would change, I would not because I have a problem with them, but because I'm tired of others complaining about them (I.E. make his flirting banter with SH in act 3 only trigger if you're polymanced, make the Drow orgy start only at your invitation instead of his suggestion, etc). The highest on this list for me is the Minthara ultimatum (which still hasn't been implemented). I would like to see them make Halsin's case stronger; point out the Absolute still hunts him, make it clear how much Minthara triggers his trauma, let him talk more about things that happened to him in the goblin camp because of her- with her continued lack of remorse (she never even as much as says she sympathizes with what happened to the Grove) helping make his case. Also, make it more clear that what happened to the Tieflings was the result of this (because this scene was written to only trigger if the Rite of Thorns happened); show how haunted by their deaths Halsin is. People wrongly think Halsin had no stakes in this argument, when the truth is that they just didn't remind the audience what they were.
For things I actually would want changed... well, I'll put that in two categories, the things that could be changed while keeping the game mostly the same, and then my "pie in the sky" things.
Realistic changes:
-Halsin's post-Drow dialogue is tweaked just a bit more to fix a line from Tav that comes off as condescending, and to clarify some things (did Halsin's captors' house fall out of favor, or were they attacked by a lower house that wanted to unseat them? Halsin says both, but these are two different things in Drow culture). Maybe the house and the house that wiped them out get named, as well.
-While Halsin's act 3 arc was good considering how little time there was, I feel that there needed to be more highlighting his transition from nature-focused to people-focused. We see his anguish at the failures of the city, and the early stages of him dreaming for better, but I wish we could have had more of a bridge to him deciding his commune is the answer. I'd like to see a scene with Halsin adopting Yenna/inviting her to the commune once he starts it, a scene with Halsin's decision to found his commune and inviting the first group of refugees, that sort of thing.
-Make a quick tweak to That infamous party banter that makes it clear chimeras pass the Harkness Test in this setting so that people stop using it as justification to claim Halsin fucked the boar at the Grove (yes this is a thing). Or cut it entirely, I guess.
-Go back to the planned concept where Halsin's scar was in fact from a battle. It being from a shebear doesn't inherently bother me, but I liked the idea of it being a reminder of how badass Halsin is.
-I wish we had more lines reminding us what an amazing healer Halsin is past act 1.
-Fix a few of Halsin's lines so that he sounds as concerned about the Shadow Druids' influence as he should. He brushes them off a bit too easily, especially in the line patch 6 added where you could show him the note sent to Kagha.
-For the love of God, let Halsin get pissed off if you as a Drow Tav/Durge threaten to sell him back into slavery. Make him break up with you on the spot, maybe even leave the party- and if not, lose a huge chunk of approval at least. Players who make Astarion bite Araj rightfully get chewed out- Halsin deserves the same. It doesn't have to be rage, either; it could be hurt, or fear, or some combination of the above. But please, a line that evil deserves something more. They would never pull that on any other character.
Pie in the sky things that would probably never happen but I wish they would:
-After Halsin's Drow confession, we get a chance to suggest to him he might want a turn as a consensual submissive, complete with a sex scene of the player dominating Halsin.
-A scene with Astarion and Halsin bonding over their shared trauma.
-Reintroduce parts of the original concept for the Shadow Curse plot. I don't have to have the Halsin accidentally killing Isobel bit, but I liked the plot with the Promise dagger and him using you as a beacon to find you once he goes in the portal. It was so romance-coded; I'd argue it was even more romantic than Halsin's actual romance plot!
-Let us watch Halsin win over the orphans going to his commune. For pure self-indulgence reasons, make at least one of them a baby.
-A resist scene for Durges. I don't care if it would always be platonic, and yes, go ahead and give Minthara one too. Just please?
-MOST OF ALL, Origin Halsin.
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waywardqueen411 · 3 months ago
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A New Legacy - Hogwarts Legacy x Harry Potter Crossover - Part 1
Summary:
After a rather brutal encounter with Ranrok's loyalists, the Hero of Hogwarts finds herself falling through time and space entering a world that's almost home, but not quite. Of course there's nothing else to do aside from adapt, improvise and overcome.
Part 2
-------------
A/N: Hi there! I'm new to posting on tumblr, but I've just finished Hogwarts Legacy and I need to write this fic. Please reblog and let me know your thoughts!
Warnings: Violence, Major character death, the tiniest bit of angst, spoilers for Hogwarts Legacy
Pairing: Sebastian Sallow x Female!Reader, Ominis Gaunt x Female!Reader (more to be added on as the story progresses)
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The camp was one of the bigger one's as of late. Almost as big as one of the mining sites. You wondered how you'd let such a large following build up, mentally scolding yourself. You considered it a truly lucky coincidence that thus far, it seemed that Ranrok hadn't confided his true plans to any of his commanders - but you couldn't be certain that knowledge of the truth of ancient magic died with Ranrok amongst his ranks.
You hoped that Ranrok was selfish enough to have never told anyone the truth.
A moment later, you quickly spotted your chance to attack, as both the guards lowered their weapons for a cup of tea. You were about to step forward, disillusionment charm and all, when you heard the sound of twigs snapping behind you.
Silently, you turned around but saw no one. There was a strange glint, however, as light reflected off of something that wasn't there.
You sighed softly, backing up slowly until you were next to the disillusioned figure, before pulling both of your best friends to hide behind a nearby bush.
"What the hell do you two think you're doing here?" you asked in a whisper-yell. Sebastian held his hands up in surrender.
"I swear, it wasn't on purpose," he replied.
"Its true," Ominis said in a hushed voice. "Sebastian convinced me to come see him in the woods when we stumbled across the goblin camp."
You glared at them both, but felt a pang of sympathy run through you. The relationship between Ominis and Sebastian had been strained at best, and you were almost glad to see them together.
"He's telling the truth, Snidget," you smiled softly at the nickname - something Seb had taken to call you whilst the two of you practiced quidditch in the late hours of the night.
"Snidget?" Ominis repeated, clearly holding back his laughter.
"Piss off, Omi," you mumbled, but the smile on his face did not dissipate.
"Enough talking," Sebastian said, blushing faintly. "Are we going to sit around and hide, or are we going to kick some goblin butt?"
Ominis and Sebastian both look determined. You sighed softly.
"Something strange is happening here," you said and they shot each other identical looks of concern, "These goblins have been gathering for weeks, ever since I - ever since Ranrok's death. I think they're planning something - something that would continue his work."
"Well we can't have that now, can we?" Ominis asked, his wand held out steadily. You sighed.
"I don't suppose there's any convincing the two of you to go back to the common room," you said, shaking your head.
"We're in this together," Ominis responded, smiling a little. It was a phrase you'd grown fond of hearing, before the three of you would sneak off on your usual adventures, when trouble would undoubtedly be afoot. It was something you hadn't heard in a long time.
"Alright then," you said, insanely appreciative of your friends, "but keep your guard up. Something is wrong here. I can feel it,"
"We'll be careful," Ominis said before Sebastian could let out another quick comment. You squeezed his forearm in thanks, before going into mission mode.
"Wait for my signal," you said, before directing your friends out. The three of you split up, so that each of you were attacking from a different direction.
You walked forward slowly. There were nine guards - excessive, but handleable, especially with your friends near by. You silently removed the charm before standing up and walking towards the three cloest to you.
"Lovely night tonight," you commented, grabbing the attention of all the goblins on guard. "Confringo!" you cast in the moment it took them to realize what was going on. Sebastian and Ominis removed their charms immediately and began their attack.
Spells flew everywhere. A Leviosa from Sebastian shot past your ear. You ducked and rolled past the attack of a goblin, breaking his shield with your own Protego. Ominis shot a blasting curse. You felt the heat from it against your back, You shot curse after curse. Three goblins became two. Two became one. You felt Sebastian's Glacius brush past your arm. Goblins attacked all around you.
You cast one last Incendio and the woods went silent.
"Everyone alright?" you asked, gasping for breath slightly. Sebastian nodded, and Ominis gave you a thumbs up from where he was keeled over in front of the body of a dead goblin.
You looked to Sebastian again. Sweat dripped down the side of his face and he had a small gash on his lip. "You're hurt," you said softly, walking over to him and brushing over the injury gently with your thumb. Sebastian winced, his brown eyes meeting yours.
"I'm fine," he said, reaching into his pocket and taking a small sip of healing potion. The cut vanished before your eyes and you smiled softly.
"Let's keep going," you said. "Ominis?"
"I'm ready," he said, standing upright with his wand extended. You grit your teeth and pushed past the body of the goblin in front of the gate.
The three of you encountered another two small groups of goblins once you entered. You made quick work of them, blasting and cursing until your throat was sore, before you reached the center of whatever it was the goblins were doing.
"Is everyone alright?" you asked softly, but you already knew the answer. Sebastian had been sliced by a goblin silver sword on his arm, and Wiggenweld only somewhat stemmed the bleeding. Ominis had been slashed across the face by goblin claws and didn't look like he had it in him to speak.
"Brilliant," Sebastian said, his breathing labored as he clutched onto his side. Ominis made a noise of agreement. You regretted dragging your friends into this.
"I'm so sorry," you said, huffing. You had been sliced in the leg.
"Let's get what we came for and leave," Sebastian suggested.
"Agreed,"
At the very least, when you pushed past the door into what seemed to be the main area, there were no goblins on duty. It seemed as though the three of you had caught them by surprise.
"Alohamora," you muttered and pushed past the doorway.
Immediately, you gasped as you walked though what could only be a portal. You friends followed suit and you felt yourself being pushed forward into an unknown room.
"Lumos," you cast when you found your footing. The moment you did, you almost dropped your wand.
"That sound," Ominis said, "It sounds like-"
"Clocks," you muttered, looking around at giant room.
"Not clocks," Sebastian said, worry filling his voice, "We have to get out of here, now."
"I don't understand," you said, walking towards the beautiful gold clocks and hourglasses, "They're beautiful," you felt almost pulled in.
"Those aren't clocks, those are time turners!" Ominis said, grabbing a hold of you and pulling you away from the golden hourglass you were about to touch.
A loud bang resounded in the room. A massive explosion rumbled through the floors. You and Ominis went flying across the room.
"You again!" you heard the voice of a goblin who looked vaguely familiar. One of Ranrok's commanders. "You'll pay for what you did. You and your stupid friends!"
Your head was ringing from the explosion. You looked to where Sebastian laid on the floor a good few feet away from you, barely conscious. "Sebastian!" you called out, trying to run towards him, but Ominis held you back.
"We have to go!" he demanded, the walls crashing in around him.
"Go?" the goblin asked. "You won't be going anywhere," he said. You turned to him. The entire room was crumbling around you.
"Please," you begged, "You cant want to die in here with us! Help us!" you said desperately.
"The only ones dying in here will be you three!" The goblin shouted, pulling out some kind of dagger and throwing it towards the center of the room, to the largest hourglass.
"Sebastian!" You cried out, reaching out towards him. But it was too late. The dagger landed on the center hourglass and shattered it, sand pouring out and directly on to Sebastian. A powerful magic filled the room and you felt as though you were going to be suffocated.
"No!" you cried out, tears streaming down your face. Ominis held on tightly to you as you watched the power destroy Sebastian's body, blasting him like lightening - like your own powers. "Sebastian," you whispered. Ominis squeezed you so tightly you almost couldn't breathe.
"You're next!" The goblin screamed. you looked to him and felt nothing but pure rage fill your body. Your hands shook and you saw nothing but the goblin in front of you. Suddenly you understood what Sebastian meant when he first taught you the Unforgivables.
"Avada Kadavra!" you cast out, and the goblin dropped dead.
"No," Ominis cried, but it was too late. You tried to cast another spell. Protego, something, but your wand sparked and failed.
The sand spun around you, enveloping your and Ominis in a storm.
"I'm sorry, Omi," you said, tears streaming down your face silently. He held you even tighter. "I never meant - for any of this-"
"It's alright," he said.
A moment later, both his and your wands disappeared into the sand storm. You gasped, reaching into the sand. It felt like holding fire.
"I'm so sorry," you cried out. Ominis smiled slightly. His eyes looked so beautiful, even in the tragic moment. He held you close and wiped the tears from your cheeks.
"Like I said," he whispered, "We're in this together," he pulled you into his chest and you felt the ground disappear from beneath your feet.
This was it.
You felt a warmth in your chest then, and you looked down to see black sputters enveloping you through the sands. "What-" Ominis tried to ask, pulling away but you immediately pulled him back.
"Ancient magic," You managed to say, and your grip on Ominis tightened. You felt your magic burst out of you, trying to protect you, trying to push Ominis away, but you resisted.
'He can't die,' you thought to yourself. 'My magic must protect him. He's a part of me too. Just as Sebastian was,'
The last thing you saw was ancient magic filling your vision as you held on to Ominis for dear life before darkness took over.
----
Part 2
Let me know what you think!
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girl-named-matty · 1 year ago
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Why I don't like Solomon Sallow
(I worked this out on a google docs first and that has some screenshots i couldn't fit into here so after this post imma post some screenshots of the document) SO HI EVERYONE! You'll probably remember what I posted yesterday about dissecting the scene where you first go to Feldcroft in order to find out just a few things about Solomon upfront, so here it is! Buckle up because it is a lot.
Why I dislike Solomon Sallow, by me. 💕 Based on the scene where you first arrive in Feldcroft to visit Anne with Sebastian. 
So I’ve just finished writing this scene for my fanfiction and going over the dialogue so carefully has made me realize just how much from this scene only we can see why Solomon was just a horrible person in general–if it wasn’t already obvious by now. I’ve been wanting to dissect scenes from the game for quite a while now and I think this presents a perfect opportunity to do it! 
First, we’re going to start out when MC first arrives in Feldcroft and Sebastian is standing up on a ‘watch-tower’ to keep an eye on things since Feldcroft hasn’t been safe with all the goblins around. And then he states this: 
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Now, the goblins being around Rookwood castle isn’t Solomon’s fault. But being a resident of Feldcroft and being an ex-Auror, one would assume that he’d at least check it out, correct? Nope. Because Sebastian goes on to say this as well:
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Now at the time, everyone thinks that Anne has been cursed by Goblins and not Rookwood, even Solomon does. But even with Solomon thinking the goblins had cursed Anne, he refuses to confront them even though we know he could since two fifteen-year-olds (Sebastian and MC) could easily defend themselves against said goblins. 
And this leads us into our second segment. 
We are now at the Sallow residence in Feldcroft and Sebastian walks in first, going to surprise Anne. Everything is happy and Anne is extremely excited to see Sebastian as shown in this picture: 
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Sebastian then pulls out a Shrivelfig, something he picked up in Hogsmeade for Anne.
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Now from that screenshot alone, we can’t really tell if Anne just really likes shrivelfigs or if she thought it could be the cure–but from what happens next I can safely assume she may have thought it was some form of cure. 
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Because as shown right here–SOLOMON JUST YOINKS IT OUT OF SEBASTIAN’S HAND. 
Solomon doesn’t give Anne and Sebastian even a moment to have a proper reunion, he doesn’t say hello to Sebastian, or greet MC, he doesn’t wait until MC is out of the house to have a conversation with Sebastian like a civil person would if a guest were around. In fact, he doesn’t do anything civilly, he starts an argument with Sebastian RIGHT there and then over a shrivelfig! 
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He looks at Sebastian and tells him that Shrivelfigs cannot reverse the curse. But we have no background to if they’ve ever even tried to do something with a shrivelfig to even help ease Anne’s pain. Since Hogwarts Legacy came out, the wiki for shrivelfigs has stated that they cannot reverse curses but it does have “medicinal properties' which could’ve at least perhaps eased Anne’s pain for even just a bit. 
But what is even worse is that when he says “Nothing can” he looks DIRECTLY AT ANNE!
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Why would he look directly at Anne while saying nothing can reverse the curse she has? Probably because he wants her to believe that she cannot be cured. He’s tired of trying to find one and so if Anne isn’t complaining about not having a cure, he doesn’t have to hear about it from anyone other than Sebastian. I’ve had conversations with friends about this and have a few theories about this situation but that’s for a different post. Then Solomon proceeds to destroy the Shrivelfig right in front of Sebastian and Anne.
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Now, this is possibly a bit of a stretch but Sebastian got that for Anne and not Solomon so he’s basically just destroying a gift that Sebastian took the time to get for her right in front of the both of them which is a pretty crappy move in my opinion.
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Then he turns to leave, yet again not even taking the time to say hello to Sebastian or MC and of course Sebastian, feeling like he needs to defend himself, says that they haven’t tried everything��which is technically correct. But then of course, instead of Solomon civilly telling Sebastian that there is no cure–It turns into another shouting match.
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He gets up in Sebastian’s face and shouts at him, right in front of Anne and MC. Wow Solomon! I wonder why your nephew hates you. 
Yes I understand that Sebastian is a stubborn boy but at this point in time, he’s a fifteen-year-old boy who is desperate to cure his twin sister! Before this, all he had was Anne and Ominis because his parents were dead and his uncle truly never cared. Let’s say MC had never come into the mix and Anne died, all he would have was Ominis. This is an act of Sebastian trying to preserve the last of the people who love him. 
And then, unfortunately, the effects of the curse start to pain Anne.
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The first thing they do is look over but instead of Solomon immediately going to Anne’s aid, he has to look at Sebastian and blame him for Anne’s pain.
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Then he goes over to Anne to aid her and Sebastian tries to apologize for the argument that Solomon started.
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Then instead of letting Sebastian apologize, Solomon tells Sebastian to leave.
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He doesn’t even give Sebastian a chance. He’s fed up and doesn’t even want his nephew around. My whole guess is that he’s truly never wanted Sebastian around and this was all just an excuse. This leads us into our third segment.  Sebastian storms out of the house and tells MC that he needs a moment alone if they are alright with it. Then MC will go talk to Solomon and Anne and for this, we’re going to speak to Solomon first.  You go up and you greet Solomon, everything seems normal. Solomon apologizes for Sebastian’s behavior claiming “he doesn’t know when to stop” which is true in some cases.
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When he says this, this is not a fact, and we have to keep that in mind. When he says nothing can be done for her–that’s his opinion because HE doesn’t think anything can be done for her. Which opinions are okay to have, but using your opinions to discourage others is usually not the way you want to use them. 
Now after this, MC can say two different things. If you pick the option “Surely there’s something” your MC will say “It could be that you’ve not yet discovered a cure.” so in turn, slightly disagreeing with Solomon’s statement that nothing can be done but not downright disagreeing with him out loud. 
But again, instead of Solomon holding a civil conversation, he starts to accuse MC of thinking they know more than the healers at St. Mungo's. 
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Now did MC ever claim to know better than the trained healers? NO! So why is he assuming this? It’s because he’s incapable of having a civil conversation regarding the curse if anyone disagrees with him in the slightest. We see this several more times throughout the game! 
After this, your MC will say “Perhaps the healers don't know everything, sir.” which is in turn–correct because as skilled as they are, no one knows everything. And keep in mind that MC is calling Solomon “sir” being respectful while Solomon is not, he is shouting and spouting off. MC then follows up with “Sebastian is single-mindedly focused on finding a way to help his sister. If there is a cure, he will find it.”  Then Solomon responds with this.
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Yet again going back to the fact that he could easily confront the goblins but he never does. You have a dialogue choice here but both of them really just lead back to this statement.
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He claims giving Anne hope is cruel because he doesn’t want her to have hope that she can be cured but in my opinion—not giving her hope is just as cruel! Imagine telling your niece, the child you are supposed to be raising, that there is nothing that could possibly cure her and so she is stuck feeling immense pain for the rest of her possibly short life even when there are still chances of finding a cure! I’m not sure about anyone else, but that sounds pretty cruel to me. I can see why you’d want to keep her comfortable but its still keeping her comfortable for her impending death when there’s still a chance she can be cured. 
Then, as if he’s been acting like a good guardian, Solomon plays this card.
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He says he knows what's best for both of the twins–which is clearly not true seeing how he treats Sebastian. Then he goes to say “my stubborn brother’s children” which always makes me think that Solomon had something against his brother–a rivalry possibly–that led them into fighting a lot and so Solomon takes his anger for his late brother out onto his brother's children. Which, keep in mind, is never okay. 
Sebastian is a target of Solomon’s constant attacks because Sebastian acts like his dad. And that’s just the nature of a young boy to act like their father. Also, to Solomon, are you sure your brother was the stubborn one here…?
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Solomon follows up with this and then this.
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THIS ^^ is probably the only sensible thing he says during the entire game. Yes, Sebastian doesn’t know when to stop sometimes but I wonder why he doesn’t stop. It’s because he’s constantly being verbally attacked and Anne is the LAST bit of family he has that actually loves him! Of course he isn’t going to stop–he’s trying to save the life of his twin sister! 
Our fourth segment leads us into our conversation with Anne–which gives us more perspective since we get all three perspectives of the Sallows who were involved in this. 
MC enters the house and apologizes for earlier and Anne–being the sweet girl she is, reassures MC that it is not their fault for the pain she has.
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It’s clear she’s struggling but she always makes sure to make it clear that it is not anyone’s fault when her pain comes and goes. Meaning Solomon was wrong by blaming Sebastian for Anne’s pain during the argument. 
MC and Anne go on to talk about Anne being at Hogwarts and how she misses it but she says she wouldn’t mind being in Feldcroft all the time if it weren’t so dreary. That meaning, the goblin attacks and of course, her uncle and brother fighting all the time.
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She says this but the way she words it makes me think a few things. She mentions that Solomon is fighting with Sebastian whenever he’s home. Which this could be a stretch but that makes me believe that Solomon starts the majority of the arguments that they are in. As seen earlier, Solomon started this one as well instead of letting the scene play out before he jumped in. Not only does Solomon starting arguments affect Sebastian, it affects Anne too! 
MC will then say “Sebastian mentioned something about your uncle being an ex-Auror but refusing to go after Ranrok’s Loyalists'' and while I’m not an uncle, I am an aunt and if someone cursed my niece especially while she was in my care–I’d be burning down the goblin encampment while demanding answers. Then MC says “I must say, I wasn’t prepared for him to be as angry as he was''
Then Anne goes to defend her uncle, which is understandable.
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BUUUUUT then we get into Anne now thinking she cannot be cured, saying that she can feel it.
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Now I am not about to argue with the victim of the curse for saying she doesn’t think she can be cured–after all, she is the one suffering. But from what we saw with Solomon looking directly at Anne while saying “nothing can” referring to nothing can cure her, how much of her disbelief about her being able to be cured is actually coming from Solomon that she has just accepted and isn’t actually her own belief? 
After that, you finish up your conversation with Anne and go to find Sebastian which leads us into our fifth and final segment.
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Now, Sebastian does the same thing Solomon does and apologizes to MC for the way he acted–which means they are sort of the two sides to the same coin when it comes to how others perceive them. Both feel like they need to apologize for something that the other has done–even when only one of them is actually in the wrong. You have two options for dialogue here. You can either choose “He was out of line” which will lead you into saying “I’ll admit, I wasn’t expecting him to be so angry.” or you can chose “He’s trying to do what’s right” which I honestly have no idea what that option will lead you to say because I’ve never chosen it and I went through nine different playthroughs I found on YouTube and nobody chose that option so I assume people agree that he was out of line. (If anyone could tell me what MC says if you chose the option “He’s trying to do what’s right”, that’d be lovely) 
SO if you chose “He was out of line” which leads to you saying the part that you weren’t expecting him to be so angry, Sebastian will reply "He's always angry. He's been angry since my parents died." and "After Anne was hurt, he only grew worse. It's as though he blames me somehow. Always calling me 'my father's son' as if its an insult." (I apologize for the lack of screenshots here, I wrote this out on a google docs sheet before this and tumblr only allows me to have 30 pictures in post so screenshots of the doc are coming soon!) This brings us back to what I said earlier about Solomon deflecting his angry feelings from his late brother onto the twins and he most likely targets Sebastian the most because Sebastian acts the most like his father. Sebastian will go on to say “I’m the one trying to help her. He’s simply given up.” to which MC will reply, “Both Anne and your uncle seem to be genuinely convinced that nothing more can be done for her.” 
To that, Sebastian replies that he refuses to believe that, that Anne’s pain is more than physical, that it’s changed her entirely, and that he misses her and is going to get his sister back. 
After that you’ll go and explore the plateau that Anne was cursed on yada yada and you’ll get a bit of background on that.
So–what's the conclusion of all of this? 
Solomon is just a horrible person. 
He immediately starts an argument with Sebastian in front of Anne and MC over a shrivelfig, no less. And I don’t know about you but it's always so awkward when a friend gets yelled at by their parents/guardian and it's pretty embarrassing when it happens to you and you're the one being shouted at. 
He’s either subconsciously or consciously trying to convince Anne that she cannot be cured by telling her “Nothing can” and by always screaming at Sebastian that nothing can cure her. When he shouts, it's scary, so obviously Anne isn’t going to want to speak up for herself and get screamed at. 
He verbally abuses Sebastian–and probably Anne in the past as well. Now I’ve seen theories that there is possible physical abuse which I have also had theories about but it’s never been proven so I’m not gonna accuse him of such a crime BUT there is obvious evidence that he has no problem verbally abusing Sebastian at all by screaming, shouting and yada yada. 
He’s taking his anger that he has for his late brother out on Sebastian and Anne, which is never okay. Children are never responsible for the sins of the father–and we don’t even know if their father did do anything wrong! From how Solomon acts, he could’ve totally been in the wrong for whatever arguments they had. And Sebastian is a target because he acts the most like his father. 
And although this isn’t in this scene, Solomon has no problem attacking two 15/16-year-olds (who are still legally children) in the catacomb.  So the conclusion is that Solomon Sallow is not a good person and he has no problem showing it. And that you can see so much just from this one scene that probably lasts only a few minutes. 
I rest my case. 
Taglist: @boomingsmile @biographyofanadult @kit-kair @operation-pez @morelikeravenbore @findingtruenorth23 @follesexual @epicsweetness712 @mcyt-trash-can @sallowgauntsupremacy @kukukha-sanctuary
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xxnashiraxx · 19 days ago
Text
With Stars to Fill My Dream (13) - Moving Through the Silence Without Motion
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Whew- sorry, this one took longer than anticipated!! I was on vacation last weekend and couldn't make the last-minute changes I wanted to make that would have allowed me to post on Tuesday, but it's all done now! ☺ Back on schedule!
✧˖ Release Schedule: Every 2 Weeks ˖✧
Summary: The camp deals with the aftermath of their encounter with the dream visitor, and a certain fluffy friend joins their odd group of misfits. Ofelia experiences another embarrassing predicament, and their party finally enters the goblin camp to face down the three leaders and clear the way for the tieflings in the Grove. Branded by a priestess, rediscovering the luxury of coffee, and sharing a sweet opportunity with her favorite fanged companion aren't enough to cushion the blow of reality all while Astarion tries to sort through emotions he would rather not address.
Pairing: Astarion x female!Tav
Warnings: 18+. Mentions of past abuse and trauma. Canon-typical violence and gore.
Word Count: 7,603
AO3
Took some fun screenshots!! Please enjoy the opening below the cut ❤
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✧˖Tag List: @khywren @allymcfee
“Are you alright?” Shadowheart pokes her face into Ofelia’s tent, pale and clammy. Ofelia scrambles to wipe her tears away, nodding and meeting the half-elf’s eyes.
“Yeah… I think so… did you see it too?” Shadowheart’s lips set in a firm line, nodding softly.
“We all did. Here, it’s dawn… come out. Let’s all sit and talk around the fire.”
Ofelia heeds Shadowheart’s suggestion, pulling her boots on and fixing her hair into a loose bun, resolving to bathe before they start the day. Officially. She hesitates, once again finding her return to her bedroll to be a mystery.
The last thing she remembers is swaying in Astarion’s arms, thinking about how pretty he looked under the light of stars, music from her own world making her feel like they were in their own pocket in time, separated from the tadpole, the cult, all of it. She remembers wishing he’d been from Earth, that way she’d want to go back… And try as she might, she can’t bury these stupid feelings.
Her face flushes in shame at the memory of pressing that kiss to his cheek, that pang of longing when he hadn’t shoved her away but instead gazed at her in surprise… It makes forgetting that it happened ten times worse. Then she returned to her tent, somehow, a faint feeling of unease now clouding her mind. How did she get back? Did she go back alone? She can’t shake the feeling that she’s missing something important, but she can’t put her finger on what it might be…
She walks out into the early dawn, stunned to find another surprise- a welcome one at that.
“Scratch!” Ofelia crumples to her knees as he runs up from beyond the outskirts of their camp, the rest of her groggy companions yelping or jumping out of the way as the dog barrels into her. “Oh, I’m so glad you're safe!” She mumbles into his fur as it pokes her neck and cheek and he nearly knocks her backward. He licks her face and barks and she scratches his ears, giving him little kisses on the snout and top of his head.
“Is that a dog? Oh my goodness!” Karlach cries tearfully, bringing a stick over. She seems to be talking to Scratch, but all Ofelia can hear are soft yips and excited growling. “He says he wants to stay if we’ve got the room?”
“Oh my god of course he can stay!” Ofelia sobs, wiping her eyes as Scratch licks the happy tears off her cheeks. “I love him so much,” She sniffles to Karlach and the two of them giggle and lead Scratch over to the fire as the rest of their companions huddle around.
“In addition to Lae’zel, we’re letting more than one mangy mutt stick around?” Astarion frowns, a sour look on his face. Ofelia scoffs as Gale hands her a steaming cup of tea, watching Lae’zel do no more than grunt and roughly shoulder the vampire out of the way on her path toward the fire. His affronted yelp and subsequent snarl make Ofelia laugh under her breath as she smiles at Gale in thanks and hands Scratch a couple of hunks of sausage from their stock.
“You all were approached in your sleep by the same visitor, weren’t you?” Astarion mutters, lips still twisted in displeasure. Ofelia regards his unkempt head of hair with an amused smile, feeling privileged to see him before he’s had a chance to put himself together for the day.
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