#going to post this here and on goblin and see what happens
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sesamenom · 6 months ago
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(Original polls:)
Bug race
Superwholock
Let's make a color
Penis poll
Let's bake a cake
Walrus vs. Fairy
AO3 Top Ships
Caesar poll
Hair poll
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hazelfoureyes · 9 months ago
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before i never really interacted with blogs(cuz anxiety and very toxic friends had my tumblr, who ive gotten rid of now) but now i literally interact with every post bc of you, you are god and i will worship you, your smut is poetic af and has my legs SHAKING(.literally.)
i am ON MY KNEES❗
also, alastor and his rivals(vox or lucifer) x reader smut? like i know alastor would be petty asf and have them watch as he fucks the living out of their beloved, im curious, do you have any ideas regarding that?(cuz your ideas are delicious and im hungry for that)
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You’ve left me speechless which is quite the accomplishment, Darling. I am just a little goblin! Or like the tooth fairy, but instead of teeth I take praise and instead of money I leave filthy smut 🥺 I am so glad you removed the toxic friends and are interacting more. 💖 you deserve better and your interactions are a joy. Thank you for brightening my day! I am so far away and yet you’ve got me blushing like a fool.
oooh yes okay so! Here’s some ideas 👀
•───⋅⋆⁺‧₊👑₊‧⁺⋆⋅───•
Energy for me is Lucifer: Here to please. Alastor: Here to win. I imagine Luci brings you to the hotel for Charlie’s Birthday party, already having a precious casual fling once or twice before. All the guests are there, everyone is dancing and drinking and having a good time. Alastor notices how you call him Luci, how Lucifer cant keep his cool when you lean closer to him when you speak. Naturally, Alastor sees an opportunity to fuck with Lucifer so he asks for a dance. He is uncharacteristically sweet and loving, willing to do anything to get under the king of hell’s skin. He changes the music to something slow, holding you close he whispers in your ear during your dance, “How can any man maintain composure around you? I feel my manners slipping through my fingers every time you look my way.” When you leave the party to cool down, Alastor follows, finding you in an empty room trying to decompress. “Would you hate me if I kissed you? Be forewarned, once I start, I’m not sure I’ll be able to stop…”
Lucifer walks in to see you absolutely melting under Alastor, lipstick smeared and face flushed. But Luci adores you, your pleasure is his pleasure and he’s compelled to stay and watch, even as Alastor makes you moan and scream his name. “Who do you belong to, sweetheart?” “Whose cock are you made for?” You’re reduced to incoherent babbling by the time Alastor is finished toying with Lucifer. Lucifer can’t take it anymore and finds himself crawling onto the bed to swallow your moans and shower you in praise.
•───⋅⋆⁺‧₊🖥️₊‧⁺⋆⋅───•
I can see Vox bringing his beloved personal assistant to an overlord meeting for note taking, and Alastor notices your glances to him. Vox adores you, and is always on his best behavior around you to impress you. Alastor waits for you outside of Vee Tower that night for a “chance run in”. “What luck! Allow me to buy you a drink, as a welcome to hell.” Charms you as any good southern boy could, and suggests you both go back to your office for privacy. Knowing full well Vox has cameras all over the office, Alastor fucks Vox’s assistant on his desk while maintaining eye contact with the massive collection of screens there. Vox catches sight of this while skimming through the feeds but can’t break away from the video. Alastor keeps your back to the displays while bouncing you on his cock, smirking at Vox the entire time as he leans back on his desk chair. Vox is seething and finally rushes to his office to find Alastor gone and you lying on your back, still out of breath and cum dripping onto the desk.
Vox keeps you, but gets rid of the desk. He can’t let Alastor have the satisfaction of making him lose his prized employee. For weeks after, while zoning out in board meetings, his screen flashes images of Alastor smirking from over your shoulder as you ride him. He’s entirely unaware that it’s happening and everyone is too scared to tell him.
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serpenlupus · 8 months ago
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About Wyll and his horns (and what they mean)
Let's say I was writing a part of my Tav's story with Wyll directly connected to the dialogue he has during the tiefling party, and while struggling with this bit, I've realized there's quite a few misconceptions floating around. I felt compelled to add information to the table that might clear them, so here we go.
First, what exactly happens to Wyll when he disobeys Mizora in act one? Well, he doesn't get turned into a devil, he certainly doesn't get turned into a tiefling, he's not a half fiend, not a demon, none of that. Wyll stays human, but he has horns and red eyes (and other features we can't see on his model as of now).
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(Everyone has their race listed, Wyll's remains "Human")
This is because when a warlock fails to uphold some part of their contract they can suffer a certain number of consequences, Wylls is “The character grows horns, a tail, or some other devilish features that can't be removed by any means short of divine intervention. As long as these marks persist the character detects as a fiend when subjected to Detect Evil and Good spells or similar magic.” ( from Baldur's Gate: Descent into Avernus, page 214)
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And I’ve come across some people that think it wasn’t so bad of a punishment, that he was being racist towards the tieflings, or just not being justified in being upset after having his body forcibly changed against his will. I think they are missunderstanding just how insidious Mizora’s actions were, and here I just want to give some context to maybe bring a better understanding to the situation. Your conclusions are up to you.
Gonna start by using a not exact analogy, but I think it’s going to make the explanation easier. Stick with me for a minute.
Remember Jack Sparrow in Pirates of the Caribbean? He had a branded “P” on his arm that marked him as a pirate. A murderer, robber, criminal, etc. in the eyes of the society he was a part of. What did Jack do to earn the branding? (if you don’t know this I suggest you look up the “people aren’t cargo mate” scene) He refused to transport slaves and later freed them, and Beckett had him marked as punishment.
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Then, in the first movie, he saves Elizabeth, a woman he didn’t know, from drowning. Right after however, when Norrington sees he has a branded “P”, he’s like “alright, off to jail with you, and then hanging”, no other option crosses his mind. Again, Jack doesn’t know Elizabeth, isn’t indicated to think he is going to be rewarded for helping her, he just sees a drowning person, sees that no one else is going to help, and chooses to save them. That is a pretty selfless/good aligned thing to do, for no other reason that he was the one able to do it, yet the branding in his arm overrides any good action he could ever do, marking him as a criminal for execution and no further thought.
In a way, that’s what Mizora did to Wyll; she forever visibly branded him as someone that has made deals with devils, and that in the world of DnD is a VERY BAD THING. Personally I really like the mod that gives him more devilish features, but at the same time I think there was something clever about choosing to leave him looking more human. He can’t be confused with a tiefling, he doesn’t have the ears, the claws, the tail, all those features that characterize them. He looks kind of uncanny, and that would be like a red flag for anyone in that world. (Beyond the already existing hate for tieflings that I’m not gonna tackle on here because it’s a complicated thing that deserves its own post). And Wyll wants to do good, he wants to help people, to be a positive force in the world so, so badly. This dude got abducted by a nautiloid, got tadpole’d, and the first thing he did right after that was come across the Tiefling refugees and be like “Oh you need help? No worries let me teach you self defense. Oh you being attacked by goblins? Let me blast them real quick”. His way of saying fuck you to all the awful things that have happened to him is being aggressively good and kind. Mizora knows this very well, wants to see him suffer for her amusement, wants to remind him he can't escape her claws, so her choice of punishment was to forever taint his future interactions with mistrust and suspicion. Some people can go real fast from “oh thank God they saved me” to “oh no, are they gonna rob me, are they trying to trick me, are they in cahoots with the ones that attacked me first?” just because of outward appearances. Especially in DnD world. And that deserves its own conversation, but we're focusing on Wyll here.
(Mizora, when I catch you Mizora)
“Well, maybe he shouldn’t have made a deal in the first plac- - “ He was seventeen, alone, preyed upon by Mizora and put in an impossible situation. Please PAY ATTENTION to the story you’re witnesing.
Anyway.
About the tieflings. I know it’s easy to think his words can be derisive towards them, but it’s less about the horns and more about his body being changed against his will. Imagine instead that he got half his face burned, or something that disfigured him. I think his feelings at the moment were closer to that, and yeah they are pretty insensitive words to say to someone with a similar condition (horns or disfiguration), but when feelings are fresh and raw like that it’s easy to say insensitive things. Not saying it was ok for him to say them, but there was no malice in his words. I’ve also seen some people share that they think Mizora wanted to change him more to make him unrecognizable to his original self, the Wyll Ravenguard kid, and I think there is some truth to that too. She wants to make sure that Wyll remembers that he belongs to her, there's no question to that.
(MIZORA, WHEN I CATCH YOU MIZORA)
Whether the Tieflings refugees would feel unsettled by Wyll or not? Yes. In a way, they would. From reasons aside from the ones I explained above, remember that these specific tieflings come from Elturel. If you didn’t pass the History check or don’t remember, Elturel is a city that was literally ripped from the land and dragged to Avernus, First layer of hell (it left a hole on the ground and everything) because their mayor made a deal with the Archdevil Zariel some decades back in the timeline. He sold the souls of all its citizens and the city itself.
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This was probably one of the worst times of their lives. Some even got captured and forced to participate in the blood War, like Dammon as a mechanic. And after Elturel got returned to the surface, the tieflings lost their homes because they reminded the other citizens of the literal Hell they’d just gone through, and they kicked them out. And remember, they met and saw Wyll as a human, and then saw him with horns. It’s not unreasonable to think that by looking at him they would be reminded of all the events that led them to the awful situation they’re in. Because of someone that was making deals with devils, just like Wyll. Even if his situation is completely different. And Wyll knows that, that’s why he tells you the tieflings are unsettled by him and chooses to stay away during the party.
It was never just about the horns.
And I know Wyll calls himself a devil but I think it’s because it’s the closest thing he looks as; devils are a whole different race with their own intricacies, although humans can be turned into devils ONCE their souls go to Avernus and they start climbing the power hierarchy there (Mizora and Raphael are cambions/ half-devils btw, which is a different thing,  there are plenty of videos exploring those details more in depth).
Do I think Larian should have made some of this information clearer/easier to access? Maybe? but to be fair, it's a game focused and dedicated to a crowd that was already somewhat familiar with the source material, that blew up waay out of what they originally expected to reach. Hopefully they’ll add some clarifications like they did to other quests. 
Anyway these are my two cents to the conversation, have a nice day, and don't hesitate to add your two cents if you feel like it!
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goodomensafterdark · 4 months ago
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4.5k followers?! CALL FOR ARTISTS, WRITERS AND PODFICCERS
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Oh my god, we just hit 4,500 people following the account!
(okay, missed it by a few days, we were busy okay)
What are you all doing here and when did that happen?! Well well well…  
*adjusts waistcoat*
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We have something very special in mind in order to celebrate this milestone: we would like to do a bit of a rebrand of the Tumblr account.
And for this, what better than a little contest?
This will go into three directions : 
Artists
We would like to change our pfp ! We of course love @vavoom-sorted-art ‘s, but since this one was put in there, the subreddit changed 20 times! So it is time to do a bit of undusting.
Draw a riveting pfp for the Tumblr account!
Writers
We have been trying to give a good summary of who we are and what the sub and this account are all about, but… we are missing YOUR interpretation!
Write an epic/crack/lewd presentation of our sub! 
Make us LAUGH and make us HORNY!
Try to keep the main presentation at a maximum of 500 words.
If you want to write a companion fic that would be longer, go for it, but we need an actual presentation that would be a bit shorter 😉
Podficcers
You heard us, YOU TOO get to participate! We have special plans for those celebrations, you see, and for this, we will need you!
Choose a fic in our collection that is less than 1500 words and podfic it.
You will have 1 month to complete this task, so until the 28th of July!
How will the choices and results be handled
Submissions
Please submit your art, fics and podfics on the Good Omens After Dark file share here.
Folder name should be : GOAD Tumblr Contest
Name your files as follows:
[your tumblr account name]_[pfp/presentation/podfic]_submission
We will not take your submission into account if you don’t follow the GOAD account.
Your productions don't need to stay private: you can absolutely post them and mention us!
If you post ahead of the results announcement:
On Tumblr: use the tag #GOAD 4500 celebrations
On AO3: use the tag GOAD 4500 celebrations and add it to the collection
Results announcement
We know you feral goblins, so we will be planning for 2 weeks to go through the art and writing and podficcing you will have submitted.
Once we are done with it all, we will choose 3 winners:
an artist, whose art will become our new pfp
a writer, whose presentation blurb will be added to our metapost
a podficcer, whose podfic will be added to our metapost as a star example of what this community has to offer.
But for all the others, not to worry: you will of course all be celebrated for the work that you have done during this month, and will get plenty of love from us! <3
TL;DR: Celebration contest! (need to follow us here if you want to compete)
Deadline: 29th of July
Artists: draw a new PFP
Writers: write an epic/crack/lewd presentation of the sub
Podficcers: choose a fic from the collection that is not more than 1500 words long and podfic it
Prize: the winners will be part of our rebranding! The artist's pfp will be our new pfp, the writer's presentation will appear in our metapost, and the podficcer will appear in our metapost.
Good luck to you all!
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itsclydebitches · 1 year ago
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Zevlor: An Angsty Character Analysis
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Hey, Zevlor simps. Can I interest anyone in 4,000 words about our favorite disaster tiefling? 💀
“We can’t stay, but we’ll be slaughtered if we leave—we’re no fighters.”
Back during my first play-through this is the line that turned Zevlor from another dime-a-dozen, exposition spouting NPC to a character I was legitimately interested in. “We’re no fighters.” My DnD ignorance abounds, but even I could see that wasn’t an accurate statement. Here’s a mountain of a man sporting fancier armor than my level 2 Tav knows exists yet, having wrecked half the goblin hoard with his crossbow and, if you let him, he'll happily turn to punching as a solution to verbal disagreements. Plus, he’s clearly the one giving the orders, so what do you mean you’re not a fighter?
Having explored the Grove a bit I chalked it up to a generalized assessment of the refugees as a whole. They’re mostly kids, civilians, and would-be protectors who only look the part of fighters in cobbled-together armor. One woman is grappling with the guilt of killing someone for the first time, even an enemy. Lakrissa is sure they’re all going to get slaughtered and is willing to put money on that fact. Meanwhile, the couple you meet are more concerned with what pet they’ll get when they somehow, someway, make it to the city. Don't worry about how that'll happen. You learn later that even those like Ronan are small potatoes compared to most of the baddies you’ll face. On paper he looks and sounds like the real deal—dressed in robes, talking up an apprenticeship with the famous Lorroakan—but scenes like the celebration light show and his own fury at needing to be saved, again, highlight how far he still has to go. The point is that Zevlor is right: these aren’t fighters and he at 18 strength, paladin, former commander, is definitely the exception.
However, BG3 is the sort of detail-heavy game where I’d expect them to include that exception in the dialogue. “We can’t stay, but we’ll be slaughtered if we leave—these people aren’t fighters.” Zevlor’s inclusion of himself in this assessment continued to nag at me and it didn’t start to make sense until I delved into his tag here on tumblr, with more patient players than myself posting everything there is to know about the tiefling. (Thanks, all.) Zevlor is fascinating to me in part because he has this contradictory nature, one example of which is that he’s a very talented fighter who desperately doesn’t want to be a fighter anymore.
…but also he totally does.
We overhear in his dialogue to Tilses that Zevlor is adamant about shedding the titles he’s earned through combat: Hellrider, Commander, Sir. He insists that they’re just civilians now and it’s not like he’s being disingenuous here—note that he introduces himself as just “Zevlor” to Tav. Zevlor means what he says to Tilses and we can see that he’s trying to both reinforce his point and lesson the blow by referring to her as “Tilly.” The nickname is a sweet one, hinting at their close bond in just a single word, reminding her that he’s not saying this to hurt her, he cares for her… but the nickname is simultaneously something he never would have used as her commander. The intimacy meant to comfort is also a hard blow to weather. They're now people who use nicknames inappropriate for the hierarchy of battle.
So Zevlor means what he says here, means it enough that Tilses is convinced and drops her use of “Commander,” but there’s definitely a hint of bitterness in his voice. At least, I’ve always heard it. Zevlor is steadfast in his conviction here, even going so far as to say, “I’m done soldiering, Tilly” when discussing what will come next at Baldur’s Gate. Yet for all of that his tone conveys (understandable) anger and disappointment that it’s come to this. Zevlor doesn’t act like someone who truly wants this change, but rather someone who’s been forced to accept it.
Is it outside forces unwillingly influencing him then? Did Avernus truly change things irrevocably? No, not really. At least, not in the way Zevlor likes to claim. Tilses herself states that being a Hellrider is for life; nothing can take away that title. You lost your post? Your whole city? Most of the people under your protection? Doesn’t matter! You’re a Hellrider forever, no matter the circumstances. I can easily picture a time in Zevlor's life where he would have agreed with Tilses wholeheartedly. They are Hellriders, dammit, and so long as there’s one person looking for their help they will wield that title alongside their blades. And right now, Zevlor has a lot more than just one person in need of his assistance.
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So it’s not that Avernus truly stripped them of that identity. Nothing can do that. Zevlor is not rejecting titles and planning retirement because the mechanisms of fate are forcing him to.
He’s doing all that because he’s lost confidence in himself.
Even as someone with a shaky understanding of DnD classes, I love the parallel between a broken oath and the rejection of a lifelong title. If Zevlor can fail in his oath—or in his faith entirely, according to the memories stemming from his pod—why-ever would he think that any other ‘permanent’ part of his identity was worth fighting for? If you can loose the very thing you’ve built your entire life around, every important aspect of yourself, tied to your very soul… what’s a bestowed title compared to that? Zevlor doesn’t believe himself worthy of being a Hellrider anymore, but I think that goes deeper than a string of horrific circumstances making him feel incompetent. As an Oathbreaker, Zevlor likely believes that if he couldn’t uphold that, he can’t uphold anything. Calling himself a Hellrider would be a lie. A fiction. A pathetic, dangerous, insulting fiction at that. It’s like calling yourself the “Hero” while continually failing those around you. Sure, others might insist it’s a title you’ve earned, one you will always carry with you, but you don’t believe them anymore and at a certain point calling yourself that feels worse than embracing the title of “Villain." You don’t want to be the villain… but you want to pretend you’re the hero even less. Pretending is exhausting.
We see this struggle in the many ways that Zevlor fails, or almost fails, to uphold the ideals that originally guided him. I use the term “villain” above deliberately because Zevlor is not merely a former hero-type who’s self confidence has been shattered, or who has been reduced to a civilian, or who thinks themselves useless; he’s actively fighting against temptations that, under less stressful situations, he’d never even consider. I don’t think he is a villain, I think he’s a flawed, struggling victim who sees his own, inevitable mistakes as villainous—and the longer that warped perspective continues the easier it is to fall into bad behaviors. This cycle is perfectly summarized in the autobiography Zevlor keeps by his bed:
“When every passer-by thinks you a thief and a heretic, it is deeply tempting to become one.”
We don’t know if this is Zevlor’s autobiography (as far as I’m aware, anyway) but even if it’s not the words have clearly resonated enough for him to keep them nearby. This particular line paints a pretty clear picture of Zevlor’s struggle. If everyone you meet says you’re devil-kin, vermin, or would-be criminal, isn’t it easier to just give them what they want? If you can’t persuade them otherwise, why put in the effort of trying? If he can’t be Faithful to his God, why have faith in anything at all? If he can’t save these people—setback after setback, mistake after mistake—why is he even making the effort?
Zevlor obviously is trying, very, very hard, which is why such thoughts are merely temptations rather than actual, questionable actions. Still, the Grove gives us numerous examples of the precipice he’s balanced on—and the ways Tav can tip him in one direction or another. You can talk Zevlor down from his anger and get him to acknowledge his disgust in nearly sinking to Aradin’s level. You can also let him boil over and punch the human at a time when the last thing anyone needs is more violence. You can convince Zevlor that there are peaceful ways of stopping Kagha's ritual, or you can help him in pursuing the darker temptation to kill her. It’s a “low” thought, but at his own admission he hasn’t been above entertaining it. Zevlor’s requests for help, though always polite and humble, carry a spark of manipulation in them too. He’s not above leveraging your previously selfless good deed to his advantage—"She owes you for saving this grove"—and if you approach him before speaking with Kagha he’ll claim that the ritual will “be trouble—for all of us.” Except, no? Not really? Tav can make it clear that they’re just here for a healer, they’re only passing through, and as a fighter they are not beholden to the Grove’s sanctuary as the teiflings are. It’s not trouble for everyone involved, yet Zevlor frames it as such in the hopes that (unnecessary) self-interest may motivate you if selflessness fails. Finally, if Zevlor dies in your play-through and you use Speak the Dead on him, he will admit to having “plenty” of secrets, none of which he’ll share. Admittedly, this may be the result of cut content, specifically a story-line in which Zevlor knowingly betrays the tieflings rather than being tricked by the Absolute. Still, the game as it stands is the story we have and within it we’re given a man who is both fighting against these dark urges (ha) and has a past riddled with secrets. If Zevlor is anything, it’s blunt when it comes to his own failings, accurate and otherwise. So how terrible must these secrets be that he outright refuses to divulge them when, generally speaking, most corpses speak freely in death?
However, out of all of this the struggle I’m most intrigued by is the one surrounding the gate. Zevlor represents the tieflings: persecuted refugees, vulnerable civilians, people seeking to survive through cooperation, specifically by joining a community. Kagha represents the druids (or at least a vocal subset of them in Halsin’s absence): bigoted individuals, powerful fighters, people seeking to survive by giving in to their fears, specifically by keeping themselves isolated. This is the moral dichotomy of the Grove and it is symbolized through the gate. Zevlor wants to open it to everyone whereas Kagha wants to close it, permanently.
So isn’t it odd that Zevlor is the one ordering it shut?
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When the scene first starts Kanon shouts down that no, he won’t open the gate. Zevlor said that no one is allowed in. Notably, he’s saying this to Aradin and his crew, people that the Grove is at least passingly familiar with, given that Halsin left with them to search the temple. It’s also notable that Zevlor isn’t expecting goblins to attack the Grove. He’s shocked that this is suddenly a problem, brought about by Aradin’s decision—“You lead them here?”— and the entire point of staying at the Grove is that it’s at least comparatively safe. Yes, there have been more attacks lately, but Zevlor seems to be relying on the Grove’s relatively unknown location, as well as the fact that goblins are normally disorganized. The safety is only compromised because Aradin brought a hunting party back, so Zevlor has no reason to expect any visitors, let alone ones that would be a threat.
More importantly, he should welcome such visitors even if he did expect them. After all, that’s precisely what the tieflings are: strangers with no ulterior motives other than to survive. Broadly speaking it makes perfect sense why he'd shut the gates. Zevlor’s first priority is to his people, so anything that keeps them safe is, theoretically, a good thing. But through the lens of his specific characterization and this specific, moral dilemma, it’s an awfully hypocritical decision. Based on everything we’ve seen, our party would not have been welcomed by Zevlor if we’d arrived without danger on our heels and a rescue to endear him to us. So his people should be welcomed, trusted, kept safe, given the benefit of the doubt… but Zevlor isn’t necessarily willing to extend that same trust to others. At the end of the day, he and Kagha want a version of the same thing: safety for those they deem are worthy of it.
It’s precisely these flaws and temptations that make Zevlor such a great character to me, even before he’s tricked by the Absolute. The fandom has leaned hard into Zevlor’s self-loathing and let me tell you, I love it (kisses, hugs, and cookies for you all), but canonically I think he has more reason to fear himself than we tend to portray in the H/C fics. I’m not saying he’s a bad person. Rather, it’s precisely because Zevlor is such a good person that he has the capacity to fall so far. It’s his all-consuming desire to protect his family that leads Zevlor to do and consider so much that a paladin would normally balk at. Denying others the safety you’ve been granted. Subtly manipulating others to do your dirty work. Considering murder.
Zevlor is someone torn between doing the Right Thing and the thing he believes will help those under his care survive. Importantly, when we first meet him he considers these to be two separate courses of action. So can you imagine what goes through his head when he first sees Tav saving everyone and doing so righteously? I think it’s integral to Zevlor’s characterization that the game all but forces you to play the Good Guy in that initial encounter. A cut scene starts, you’re thrown into combat immediately afterwards, and unless you plan to start attacking the Grove members alongside the goblins (which the mechanics discourage through the coloring that distinguishes enemies from allies) you will always finish this fight as Zevlor’s hero. Sure, you can be an asshole afterwards and demand payment. You could already be plotting your betrayal and the slaughter of all the refugees. But in this moment you are nothing but a miracle made flesh in his eyes. Right from the start Tav is succeeding in all the ways Zevlor feels like he's failed. You're the hero.
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More specifically, you’re an Every-Man Hero. We might have epic backstories for our Tavs, but within confines of the game you’re largely a nobody when not playing an Origin character. How powerful must that have been to witness then? A total stranger, someone who has no ties to the tieflings or even, depending on your class, any sworn reason to help others, putting their life on the line to save what is most precious to Zevlor? I think a lot about the fact that he never asks Wyll to step in and try to change Kagha’s mind. She owes him just as much as she does Tav—Wyll is an equal participant in that fight and, if your shoddy play style is anything like mine, he likely did more damage—and Wyll is clearly invested in the tiefling’s survival, training the kids as he is. Now, obviously Zevlor’s reticence is largely a question of assigned roles (we need to be the one engaging with Kagha because we’re the protagonist/player) but, like Zevlor’s choice to include himself in the Not a Fighter group, it would have been all too easy to explain this away within the narrative. One comment about how Wyll already tried and failed, or how Kagha doesn’t trust Warlocks, or hell, maybe you don’t meet Wyll in the Grove at all. It’s an easy thing to accomplish and though this is edging more into the realm of headcanon than anything else, I can’t help but think that Wyll isn’t the kind of person that Zevlor could turn to for help right now. Because he’s a folk hero. The Blade of Frontiers, known far and wide for his impressive, selfless deeds. Zevlor is struggling so hard to keep the tieflings safe, tempted by all the unsavory solutions that might achieve that, drowning in self-hatred as his past and current failings catch up with him, wanting nothing more than to be his peoples’ protector:
“I would be a paladin again—with a god’s purpose, a god’s power. Everything I needed to protect my people. And all the while, the cult tortured them. They fought, and ran, and died around me, while I imagined myself their savior.”
Three of the things Zevlor mutters while trapped in the pod are “Hellrider… for… life…,” “Trust… in me…,” and “Children… look away… look at me…” He wants to be the protector, the one children look to for reassurance, he wants his words to Tilly to be a lie and he wants a way to prove that he is a Hellrider for life… but he’s not. At least, Zevlor doesn’t believe it. He lost his titles while Wyll still proudly bears his. Wyll trains the children to fight while Zevlor can only get swept up in anger at them being threatened. The people trust Wyll, adore him, he’s the hero and Zevlor… is not. Not anymore.
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It’s too painful to approach Wyll and admit all that. That would be a hell of a blow to Zevlor's pride. But Tav? A stranger? A nobody? The Every-man who had no reason to help or reputation pressuring them, saving them anyway? That’s inspiring. Someone like Tav could be the answer and even, perhaps, the proof that Zevlor could redeem himself. Neither of them are folk heroes, untouchable in their assumed perfection. Tav is a living, breathing example of how the flawed, everyday adventurer can be everything Zevlor strives for.
No wonder he won’t shut up about them in the Shadowlands.
All of this is why it’s so tragic that Zevlor wasn’t given a redemption arc. Sure, you can recruit him for the final battle against the Netherbrain, but there’s no quest to change the cast’s opinion of him—or change Zevlor’s opinion of himself. All his content at the end of Act 2 and Act 3 reinforces that self-hatred.
Let’s make a list, shall we?
Nearly every line of his reunion with Tav has Zevlor painting himself in the worst light possible, from “a lie kinder than the truth” to his refusal to join you because he believes he’ll stab you in the back. You cannot convince him of the Absolute’s manipulation and there’s no response to his belief that such horrors start within the person like, “Of course it does! Because we’re all flawed and equally capable of good and evil deeds! That potential doesn’t make you irredeemable, Zevlor, it makes you mortal!!”
He’s utterly failed as his peoples’ champion and he’s also deemed “unworthy” of being a True Soul. Obviously not being chosen by the Absolute is a good thing, but for a man drowning in self-loathing that’s one hell of a complicated rejection.
Nearly all the tieflings hate him now, all those people he’s been sacrificing his soul to keep safe. I found it particularly devastating that this is one of the rare occasions where nailing a persuasion check doesn’t change the person’s mind. There’s at least one tiefling at Moonrise (I’m drawing a blank on her name) who will believe you when you explain how the Absolute influenced Zevlor, but that doesn’t lead to forgiveness.
Zevlor is deemed unimportant on a literal, narrative level. He is very easy to miss in the pods (I nearly did on my first play-through) and the game does incredibly little to dissuade you from that mistake. Putting aside for a moment that obviously an Origin companion is more significant than a minor NPC, compare this to Shadowheart screaming from her own pod, the game making it abundantly clear that this is someone in need of help—someone worth rescuing. She’ll even say later that you could have run past, more concerned with your own survival and the big picture heroics to bother with her. How must it feel then, if Zevlor ever learns that Tav was there and never stopped for him?
If you do miss Zevlor… oh boy. We’ve probably all seen at least a recording of Orin’s so-called gift. There are plenty of characters who can meet untimely and devastating ends, but very few go through this level of horror. Zevlor—after being held captive, remember—is tortured by God’s Favorite Torturer. He is stripped of his personhood and reduced to a mere “message,” a “pet.” Zevlor is further humiliated in death by being literally stripped of his armor—not just vulnerable in his nakedness, but denied the last symbol of his faith, his status, his power—and it’s always struck me that this is the closest we see to him 'enjoying' an intimate moment, this parody in Orin’s painting. Zevlor is one of the NPC’s most in need of physical comfort and instead he’s forced into this torturous mockery of a sex scene. It also hits hard that when Tav first spots his body the narration says that Zevlor “might almost be sleeping.” Undoubtedly this is a man who isn’t taking good care of himself. He needs a good night’s rest, yet this horrifying trick is all he gets.
As if all this weren’t enough, most of your companion are VERY critical of Zevlor while commenting on his demise. It’s one thing for the tieflings to believe the worst given their ignorance and the fact that they are the ones who suffered from Zevlor’s failure, but your company understands the Absolute and the ways that she gets her hooks in people. Still, Astarion calls him a “wet rag” even if he did deserve better than this. Shadowheart wouldn’t have wished this on him either, but she can’t help but slip in a “no matter his failings.” Lae’zel, often the most blunt, straight up says that he was “always destined to fail his people—and to fail us.” Wyll shakes his head and intones that “even good intentions can lead us down deadly paths.” Only Gale and Karlach stick to mourning the dead rather than airing his shortcomings.
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When I spoke to my allies before the final battle Zevlor didn’t have a cut scene. It became clear to me later that this must have been a bug in my play-through, but at the time it only reinforced my feelings that his story was incomplete. Looking on Youtube I’ve found recordings of him saying that he is a Hellrider once more and he would “die a proud man if [he] were to die this day”… but that rings as terribly hollow given where we left him. Last we were together, Zevlor was saying in no uncertain terms that he could not be trusted, he would fail again, he was unworthy of forgiveness. Where did this change of heart come from? It makes perfect sense that he would help Tav in this moment—he begs to be of some use after getting free—but not that he would present himself with such confidence. Within the story as it’s been told this feels… fake. Like Zevlor is putting on a mask to fit the mood of this lively, optimistic party. Which, in turn, gives the “I would die a proud man” line a terrifying implication to me. Does Zevlor expect to die this day? Does he intend to? What would persuade him not to lay down his life here and now? His mission is complete. The tieflings are safe—though not by his hand. There's no hero's welcome waiting for him after this battle. They hate him. He hates himself, and by his own admission the one thing that could still make him proud would be to die at Tav’s side, trying to do one last bit of good. If someone said that to me after everything Zevlor has been through I would keep them far away from the front lines.
(I did, for the record lol.)
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I’m not saying anything new then when I go, “Larian, PLEASE add more to his story.” Give us a Zevlor side-quest to renew his oath. Let us invite him to our camp. Something to link the broken man mid-game and the confident fighter at the end so that the latter doesn’t feel like an alarm bell with two legs and a tail. I mean yeah, I get hooked on minor characters so 75% of this is simply me wanting more content of a fave, but I also I do legitimately believe that BG3’s story would benefit from tying up loose ends like this.
Zevlor is a fantastic character, someone who contains an astounding amount of complexity for so little screen time. You have to follow up on that complexity though. If he’s meant to be a purely tragic figure, okay, fine, that’s the ending you get with Orin. But one where he joins you with a smile and reclaims a title he's previously rejected with such fervor requires more work in the middle; a through-line that explains how someone with so much self-loathing learns to think of himself as the hero again.
Because it does all come down to Zevlor’s perception of himself. He was always a hero, flaws and all. He always was and always will be a Hellrider.
The UI knows what's up :)
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thydungeongal · 3 days ago
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any advice for playing a character very different than you IRL? i know it sounds silly, but i play a warlock who would reasonably have good knowledge of magic that i don’t have as a newer player and would be far more eloquent/persuasive than i am on the spot. my dm asks that we speak in character before resorting to rolls which is great but i feel like i get nerfed for not memorizing books of lore/not being a theatre kid with great improv skills.
I think you should talk to your GM about the need to speak in-character because for some people it can actually be an obstacle. Now, I'm very much an advocate for players describing their characters' actions before they roll, like shit like "Can I roll to persuade this guy" is nothing. But there should not be an insistence on a strict need to speak in-character.
So like, as long as everyone else, more or less, knows what your character is doing and saying, I don't see there being anything wrong with your narration being more detached. It's also okay to switch between these two, describing character actions more abstractly one moment and then speaking lines as your character might speak them the other. A strict insistence on having to speak lines in-character all the time seems unfair, provided you describe what your character is doing in terms of actions and intent.
So anyway, assuming Gonad the Barbarian, you could like do something like "Gonad steps towards the guard and says 'What ho, good guardsman, wouldst thou allow me to go and see yon magistrate?'" or you could just say "Gonad steps towards the guard and asks the guard if he may see the magistrate." And then when asked to present an argument you could just say "Gonad says that it's of utmost importance and waves the letter with the viscount's seal in front of the guard." Like, as much as I like putting on a goblin voice and playing out my character's lines, that shit isn't necessary and this more detached form of narration is just as fine.
And finally, it's literally just okay to ask. I sometimes do this still: sometimes I'm stumped for what a cool line would be for someone to say, and this happens to me on both sides of the GM screen, and sometimes it's fun to just defer to the rest of the table like "Hey I know this would be a perfect moment for Morningwood the Elf to say something epic, but I can't figure it out, does anyone else have an idea?" Like, Morningwood the Elf may be my character but he's part of a narrative that everyone is partaking in creating, so like it's always okay to step back and ask everyone for what would be a good and cool thing for your character to say. Especially as a newer player the rest of the group should be okay with letting you ask them for advice on stuff like this without being weird about it.
Also, the folks at @anim-ttrpgs are very passionate about this sort of thing and especially third person narration, and their game Eureka encourages it very heavily. They have a few interesting posts about it on their page which I hope to dig out once I'm no longer tired, but I apparently slept pretty badly last night and am already nodding off when it is barely past nine here
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easy-there-leftovers · 1 year ago
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I See You, Darling (4)
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[Astarion x reader] A little longer than usual, I hope that’s fine for all of you :,DDD I didn't want to cram too much into the post though, so the segment at the end might be continued in full detail, or maybe not! Let's see.|Word count: 2.9k.|
Content Warnings: Mentions of cooking, handling knives, blood, allusions to sex, a few ooc characters, reader being a dumbass and wahtnot.
Part 3 here!!
Masterlist here!!
A party is being held at the camp in the heroes’ honor, which greets you with a lively crowd that you’ll hopefully meet again soon. And with a gathering this large, you’re bound to garner attention. But with a constitution as poor as yours from the night before, a round of drinks is the last thing you want. 
Alternatively: A bloodless human tries to balance respectfully participating in a drinking party, while also not drinking at all. 
————━─━────༺༻────━─━————
The sun rises, the warmth of its rays gently waking you in the absence of the campfire’s flames. The soft chirping of the birds greet you a good morning as your eyes slowly open, ready to greet the day as a new opportunity arises.
Is what would have happened in a more idyllic scenario. Instead, you bolt awake with a pounding headache, worse than any hangover could possibly feel like, and quickly rush to get up. By the sheer brightness of the light that burns your newly opened corneas, it is far later than when you usually wake. And breakfast still hasn’t been made. 
“Well, good morning sleepy head.” One of your companions, Gale, says as he fixes his belongings. Readying himself for the skirmish that was about to take hold later on in the day.
“I’m very  sorry for waking up late. It won’t happen again.” You bow your head low for a moment before he waves you off.
“Oh come now, we all have our off days. Besides, I think the rest would agree with me when I say what you made for us last night was more than enough to last us ‘til morning.” His statement is punctuated by the lively sounds of the others training. Ready and well rested for whatever may come.
You look around. None have seemed to mind your temporary absence, so you endeavor to double check with everyone leaving and ensure that they had a sound strategy with the necessary materials and weapons should there be a need for failsafes. You remind them of certain notes that some of them have informed you about but failed to share with the rest of the group. 
‘While goblins typically go down faster than other opponents, they have no sense of honor nor pride which gives way for them the opportunity to use more underhanded tactics. But they also aren’t very bright, so you can convince the others to let them infiltrate the camp and eradicate them from the inside out.’
As the rest disperse, finalize their plans and check their supplies, your favorite character approaches you much like he usually does every morning. Only this time, you see that he looks very pleased. A more vibrant spark in his eyes as he opens his mouth to speak.
“Thank goodness you’ve finally woken up.” He looks at you, in the same way an old friend of yours would when they’re seconds away from telling a joke. 
The look fades soon enough though as he breathes out. You wonder if it’s because the joke isn't funny anymore, or if he never had a punchline to begin with.
“You looked a little ill last night, but you’ve certainly recovered.” Recovered isn’t the word you would use to describe your current state of feeling almost half dead, but you don’t bother correcting the details.
“And you look particularly vibrant today, Astarion.” The itch of your neck intensifies as you return a pointed look at him as he frowns.
“Oh, of course! Now, don’t be so upset. I will admit that I got a little carried away, I apologize.” He pauses. The frown remains on his face for a while before it is erased with his usual expression of confidence. 
“But let’s not fall out over this.” He moves to stand closer to you, taking your hand to his as he nears it to his lips as he continues. 
“We need each other.” 
And whether its done purposefully or not, you see his fangs peek out from his mouth and a shiver courses through your body.
You slip your hand out of his own in a panic and interject. 
“I know that much already, and I trust you not to let what happened last night happen again. I also apologize for not noticing sooner and dealing with the situation better.” You hold your head down a bit to apologize but quickly meet his gaze gain. “But I do need to know what we’ll have to feed you from now on.”
The look of confusion, and perhaps even shock that was once swimming in his eyes dissipates before you can notice them when he swears upon his resolve. “No innocents, you have my word. After all, you know what I am now. I can fight with all my weapons–” He grins, allowing you a clearer view than what you had earlier. “Teeth included.”
“And if I happen to drain the occasional bandit during a fight, what's the harm? They’re just as dead.” He makes a very compelling argument, at least to your standards.
You sigh, satisfied for now. You’re confident that none of your party members would end up at the mercy of his fangs, and you’re more than sure they would be able to overpower him more than your attempts did. But the same sentiment cannot be shared for possibly important, plot driving, characters that you might meet later on.
So you propose something to strengthen your trust that the unlikely will stay the unlikely.
“Look, I’m–” You breathe in, almost as if you're trying to suck back whatever courage washed over you back in as you steeled yourself for what you were about to say next.
“I’m not against you feeding from me, but!” You punctuate the last syllable as you see his grin growing wider. “We need to discuss things beforehand. No prowling over me while waiting for me to wake up or to sink your teeth into.”
The proposal greatly delights him, as is evident in his response. “Of course! That sounds eminently reasonable. I shall wait patiently until you suggest we… dine together. But until then: no more late-night surprises. You have my word on that.” 
After that, he makes a joke about feeling ‘peckish already,’ and quickly gathers the rest of the party to leave on their adventure.
You promise them a feast when they came back as the victors that they are. What you forgot, after what felt like weeks in the real world, was the crowd that would come filtering in to celebrate their heroes’ achievements as well.
————————————
When you saw the tieflings from the grove traveling alongside your companions, you knew they had come to celebrate. And you blanched at the thought of the provisions they’d be seeking to pair with their drinking. It’s been so long since you went through this event, and you no longer recall if they even ate anything during the party.
You look at your bubbling cauldron–– a bigger one as you had anticipated a few acquaintances accompanying them–– but you wager that at least a little extra things to nibble on won’t hurt to have. You still have quite the amount of camp supplies in the trunk, but you keep it reserved for the camp’s use only. So you smile at your returning comrades and alert the others that stayed behind for your reason to leave and that they can begin eating dinner. 
While others told you it wasn’t necessary, the rest just nodded with a smile and yelled that they’d wait for you to return. You return quite too quickly though, all the while informing them why you’re keeping the communal chest in your tent as you spy the child that tried to steal and swindle the group a few days prior approaching with the rest.
They have a laugh and you quickly proceed with your plan to find at least a few consumable berries and nuts or seeds to accompany the drinks later on. 
But foraging for said consumables near dark is a choice not for the faint-hearted. You came to realize this when you heard the low grumble of a large animal, thankfully far from your form. You turn to look behind you, taking great care to do so as slowly as possible so as to not alert the mysterious creature.
In the clearing, you spot a rather dark looking bear and you feel a cold sweat begin to form on your temple. Hands, growing wet in the dangerous situation you’ve placed yourself in. This wasn’t the same as being drained to death by a vampire, that, you could at least reason with. But a wild animal? With your lack of magical prowess and lesser knowledge of connecting with nature and the wild, you would be finished if it were to follow you.
The small pouch of nuts and wild berries stayed holstered on your waist, but the bear’s eyes that were previously low on the ground are now trained on you. Almost as if it were caught doing something it wasn’t supposed to be. 
You freeze. You forgot what the basic policy was around brown or black bears and therefore couldn’t do much about your current predicament. There shouldn’t be a bear around this area, not unless they had traveled from far away, or that this bear was one of your future companions.
And while the latter isn’t impossible, you most certainly did not want to gamble your life on a possibility. So you tried to compose yourself, returned the gaze of the bear with a shaky and careful nod, and turned back to return to camp. Figuring that the amount of tidbits you gathered would have to suffice.
 When you return, the company you shared seems to be in high spirits. Some more than others. But conversation was plentiful and you smiled as the tieflings cheered for your comrades. You quickly got to work and began to chop the nuts into thinner pieces. Something you learned to make the appearance of something look more abundant than it really is.
While you were chopping away unfortunately, you nick your finger along the way and silently curse. Unfortunate, but not an unforeseeable outcome given the booming drums of the bard that plays oh so nicely with your bloodless state. You quickly, but neatly, arrange the provisions on two small platters, and position them near the larger gatherings. 
“Flitting around like a hummingbird as always, I see.” A familiar, but not immediately recognizable voice greets you as you pass them. You turn and you see an unexpected acquaintance with a bottle in their hand and an incredibly charming grin.
“Dammon! How lucky of me to run into you.” You genuinely were elated to see him. You didn’t see much of him later on in the game, and being able to interact with him beyond the opportunities given to you was certainly nice.
“I could say the same. Though you’re as lively as you usually are.” There’s no malice in his tone, only an innocent observation, yet you feel embarrassed to have been seen scuttling about like a bug.
“I– promise I’m more organized. I just didn’t expect us to be having any guests.” He takes notice of how you push your fingers into your palms repetitively, a small action that soothes you.
“I think you’ve done more than a fine job already. The celebration is for you all, and it was us who planned to come and might’ve put your friends on the spot.” He later takes notice of the cut on your finger as well.
“Speaking of,” He gingerly grasps your hand, looking to you for permission, but you’re too confused to respond with anything he can understand. “Shouldn’t you be taking it easy for the night? You’ve done enough. And if what happened at the grove tells me anything about you, I’m sure they’ll survive even if you settle. Just for a bit.” 
He leads you nearer to the water and produces a small washcloth to clean a bit of your finger as you respond. “The grove? They did that on their own. I just um, take notes.” You sit on a fallen tree, your head still fuzzy, as you observe his crouched form. Inspecting the cut as he cleans it. 
A curious interaction. Not one that you’d expect from an non-romanceable NPC, but an interesting one nonetheless. And it would seem that someone had found it equally as interesting, if the way he scrutinizes you had anything to do about it.
He chuckles in turn. “If modesty is how you like to live, then I won’t impose.” He smiles and gets up as you continue your conversation. You don’t recall if the tiefling has ever had this much screen time, but his voice is rather lovely so you don’t complain about it.
You end up discussing quite a bit, but you focus on what can be done about your party. Specifically Karlach as you worry for the future and you’d like to have answers for her when he isn’t around during your journey. He doesn’t have much idea of what else can be done, but he does mention that he should have something by the time you meet him again in Baldur’s Gate.
You do remember that you might meet him a lot sooner, but you don’t mention it explicitly. You do, however, advise him to be extra careful around the oxen as they can be rather unpredictable this time of year.
As you continue, you notice his eyes flit up every now and then. Like something was catching his attention ever so often. You ask him about it and he actually laughs at your genuine inquiry. “It looks like I was wrong. Your friend there looks like he’d like his turn for your company.”
You turn around and you don’t immediately eye anyone looking in your direction. You were never the subtle type, so you looked around, blatantly searching for someone. It was a bit odd to see.
Your eyes do eventually train on his, but he doesn’t necessarily look like he wants to talk to you. Sure, he’s scowling away, though that’s not out of the ordinary at all. Besides, he has a bottle of something that you hope is helping him relax.
Still, perhaps Dammon saw something you didn’t so you politely thank him for his company and excuse yourself.
You greet the others that regard you as you walk past them. Declining the offers to drink and excusing yourself politely when you were asked to stay a bit. 
As you approach him, a tiefling tries to strike up a conversation with him. With a bored look, he dismisses them and turns to look at you. He takes a sip, sneers, and begins his rant now that you’re situated in front of him.
“I hate it. This is awful.” 
“The…wine?” He looks at you as if he should be mad, but a hint of amusement surfaces past the expression anyway. 
“There’s that, but I’m talking about the tieflings. We killed some goblins to save the others. The tally of lives didn’t change much. But what do I get for my hard work? A pat on the head, and vinegar for wine.” He looks down the neck of the bottle, swirling its contents before handing it out for you to take.
You look at the bottle, then him, warily. Modern alcohol is already a wonder to you, and this medieval mead could only do so much worse. Still, you take the bottle, and take a very small sip.
It’s a heavy, rich, red. Dry and sharp. You make a small sound of shock as you keep the liquid in your mouth. Offering him an awkward smile and a nod as you do.
“Ugh, see what I mean? Awful.” 
“All I want is a little fun. Is that so much to ask?” You would think that after an entire day of fighting whatever was out there he’d be tired. Apparently not. 
You sigh, ready to reprimand him and that he should just enjoy the night, but you stop when you feel his unburdened hand reach out to you. Eyes, boring into your own as he propositions you.
You’re here. Face in the grasp of a character you’ve longed to romance with what little time you’ve had away from your scholarly pursuits. Yet meeting him in strange, yet not all too unfamiliar, territory stirs uncertainty within you. Because while he doesn't have a knife at your throat like he did when your character first met him, it certainly does evoke the same sentiment.
‘To, “make me his”, is that right?’ While the idea is tempting, that statement alone can have various interpretations. And you didn’t want to hedge your bets on the one that made your heart race for all the wrong reasons.
Thankfully, he releases his hold on your visage. Only the gods know how much his touch alone can influence you, and you struggle to stand upright.
“I’m– very,-- truly, sorry, but don’t you think you have the wrong person? I mean,” You gesture to yourself with both hands, a cut visible from the labor in the few hours prior to the large festivities going on.. “Uh…in case you haven’t noticed, I’m not exactly in a position to make any um, lucrative offers.” 
 He looks at you, a familiar expression graces his face. He leans his weight on one leg, and you struggle to recognize what his body language is conveying. This is one of those instances you wished you had the dice roll mechanic of the game at your disposal. 
“Why, that hardly matters, darling. What matters is that you’re here.” He takes a sip from his bottle, the very same that he allowed you to partake from moments prior. Only this time, without the sneer at the aftertaste as he continues.
“But then again, what’s a sinner to do when faced with the very embodiment of chastity?” A smile graces his face, but it’s one that is all too perfect. As if he’s rehearsed the same song and dance enough to save him lifetimes.
“Let’s wait until things quieten down. Once the others are asleep we’ll find each other.” 
You have no idea what to expect. Well, you do, but you’re not very sure if this is necessary. You’ll just have to find a way to continue the story without having to go through with this. For now, at least. 
“We’ll see about that, Astarion.” 
————━─━────༺༻────━─━————
Thank you to @rey26, @shyminnie07, @lynnloveshobi, @iggee-rose, @automnepoet, @tiannamortis, @aoirohi, @sarkara211, @jane-3043, @h3110-dar1in9, @h3ll0k1ttyl0ver333, @mimziethealien, @squichymochi, @sharabay, @furblrwurblr, @dork-of-the-universe, @thedevilssinner, @fuckalrighty, @queenofthespacesquids, @perseny, @goldenplutus, @h4nluv, @awkward-d3rs3-dr3amer, @auszimbo, @maruichio, @iamsexytrash, @craig-mywifeisdead-boone, @grimissleepy, @fandomsfanman, @bitchyzombienacho, @r1kk, @ancuninstar, @izuoyarmin, @gracemisconduct, @kiinokochii, @marina-and-the-memes, and @life-is-hard-m8 for asking to be tagged!!
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duelacadatoolshed · 1 month ago
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it's a bitch convincing people to like you {Evan/Reader/HABIT}
Part 1/4
{ part 1 | part 2 | part 3 | part 4 }
Summary: You really, really love your boyfriend, but you also really wish he'd told you he was occasionally, and very literally, possessed by the most irritating murder-goblin you could ever imagine before HABIT woke you up instead of Evan one morning. Except how would he have even started that conversation?
Warnings: violence, brief graphic imagery (like a sentence, courtesy of HABIT, naturally), knives, implied HABIT cruelty & behaviour. Unedited.
A/N: emhposting in 2024. based on this post if U wanna see the full fic concept. I have like 4 chapters locked and loaded but I can't promise anything beyond that. Future chapters do contain darker themes and sexual content. but I love writing HABIT and I like his dynamic with the reader here. like it if you like it, or comment, or anything. Print it out and eat it. If you hated it send it to your enemies.
The only thing worse than enduring HABIT was the thought of letting Evan suffer him alone. That's what you'd remind yourself when it's the middle of the night and your Advil is wearing off and the wounds along your body have started to ache again. Evan was sleeping soundly next to you, arm across you, holding you tightly, which he tends to do now more than he doesn't on the nights that he's home. Sometimes you wonder how the hell he even gets to sleep; you know he's not faking it because he always wakes up screaming. Still, you prefer those nights to the ones where HABIT wakes instead. That was how you'd meet him that first night.
The feeling of nails digging into your side wakes you.
"You're new," you hear the incredulous, raspy voice of what you think is your boyfriend, and you try to shove his hand away, mumbling that that hurt. Like a lightning flash, however, your hands were pinned to the bed either side of your head, as the creature wearing your boyfriend's face straddles your hips. But you don't notice the malevolent grin, nor the cruel glint of intrigue in his eyes, still waking up. You actually were a little excited by this unexpected show of dominance, and couldn't help the sleepy, flirty grin that spread across your lips.
"Oh, it's like that?" You purred, hips shifting beneath him, "good morning."
For a moment he seems caught up in you, then he looks around.
"Where the fuck are we?"
"Evan," you start to grow more confused, watching him, noticing more and more how out of character he was behaving, "we're at my place, remember?" He looks around again, slower this time, then back at you. There's no missing the malevolence in his eyes this time. This time, when you whisper his name with concern, he grins.
"Not quite."
He calls himself Evan's worse half. He calls himself HABIT. He calls you Little Rabbit with a dark grin.
HABIT talks more than he doesn't. That first night he paces your room, tearing things apart looking for some sort of weapon even as you insist you don't have -
"Not even a box cutter for arts and fuckin' crafts? What the fuck is wrong with you, don't you have a fucking hobby?" He bites out, and you, still utterly confused and now downright terrified, tremble in the corner of your bed. He bemoans not being able to stay and have fun, says he's got a schedule to keep, but before he leaves, he approaches you. When your foot lashes out, kicks him, he snags your ankle. His grip is so fucking strong, so tight; your lip wobbles, there's tears in your eyes.
"I'm gonna go, because I'm a busy man, but I promise you - I promise," and he grabs your chin forcefully, making sure you're looking him in the eyes when you start to cry, "I'll be back for you." He watches the first of the tears trail down your cheeks, looking almost hungry as he does so, "I can see why he likes you," he muses, "fuckin' soft little rabbit," he wets his lips, and you squeeze your eyes shut, quietly asking why this is happening, but all he does is laugh, "I'm gonna have fun with you." But it makes your blood turn to ice in your veins.
This wasn't normal, this wasn't the man you'd been falling for in these past few months, this wasn't a side of him you'd seen before, or even felt he was capable of having. Part of you thinks you should break up with him, terrified of what this could all mean, what he could be capable of, but another part has begun to love him, and wants answers.
It takes a bit of online investigation, but soon you come across EverymanHYBRID and The Seven Trials of HABIT. Things... start to make a lot more sense after that. Days later, there's a banging at your apartment door in the dead of night. You know it's not your boyfriend, not really.
"Go away, HABIT," you tried feebly, yawning. He shouts that he'll make a scene if he has to, and it'll be all your fault. If your research proved anything it was that HABIT making a scene usually ended with bloodshed. You didn't want that on your conscience.
You open the door. HABIT's laughter is mean when he calls you obedient.
You don't ask if he's okay, or why he's covered in blood, or whose blood it is, you really would prefer not to know. He seems surprised that you're not, almost gleeful at how nonplussed you appeared as you looked him over, gaze only pausing to linger on the knife in his hand.
"Are you going to kill me now?" You sighed, as if resigned to your fate. HABIT cocks his head to the side, regarding you curiously.
"What, no response? No fear?" He passes the knife back and forth between his hands. You simply ask him to close the door, turning your back on him as you head back into the apartment, "this isn't how this is meant to go," HABIT says, sounding almost annoyed, but he at least closes the door.
"I'm not going to scream in terror just because it gets you hard," you sniped back, heading to the refrigerator, "you want a drink? How long since you've eaten - fucking ow!" You felt the blade against your back barely a second before it bit into your skin. It's only a shallow wound, enough to sting, but he holds the blade there like it's a threat, hand around you throat, pulling you against him.
"You have a lot of fucking nerve, rabbit," he snarls in your ear, and your traitorous body is unfortunately kind of into it in this moment. Whatever fucked up fantasies you may or may not have were much healthier staying just that. So you just try and focus on all of the awful shit you know he's done, and how he's covered in someone else's blood - actually not that, he's kind of hot covered in blood.
"So do you," you bit back, not fighting his hold, refusing to struggle or give the kind of reaction he was hoping for, "kill me or piss off, HABIT, do you want a drink or not?" Before he can even properly answer, you turned your face to his for a moment - wow he's closer than you were expecting, "and if you say some edgelord shit like you want to drink my blood, I'm gonna kill myself."
For a few seconds the two of you are locked in a starting contest; you bored, HABIT scowling. He twists the tip of the knife in your back, but you force yourself to remain stonefaced, simply muttering a deadpan 'ow'.
"Have you restocked your fridge since I left?"
"Went shopping this morning."
"What do you have?"
"Get the fucking knife out of my back and I'll tell you."
You wonder if HABIT knows you're bluffing, knows that you're terrified of how he could snap at any minute and hurt you. He's playing along, sitting at your tiny kitchen table, carving something into it with his knife as you make you both hot chocolates.
"There is something fucking wrong with you, rabbit," HABIT laughs as you set down the mug in front of him and take the opposite seat.
"I care about the guy you stole the steering wheel from," you answered simply with a shrug. HABIT begins to smile again, to laugh all mean and cruel.
"Fucking hell, despite all of me you're still interested in him? Seriously you're out of your fucking mind; earlier today I gouged out a woman's eyes and made her husband eat them -"
"Sounds like your kind of party."
The realisation hits him very suddenly. You watch as it occurs. Still, you continue, rolling your eyes as you explain that you're dating Evan, not him, and every relationship has issues.
"Issues?!" HABIT gets to his feet, indignant, "I'm just a fucking relationship issue to you? Do you know how much pain I'm going to put you in?!"
"So much, I'm sure," you give him a thin, mean smile of your own, "and I'll scream and I'll cry and I'll beg for it to stop, but that's because that's the natural human reaction to tremendous amounts of pain, not because I'm actually scared of you, HABIT."
HABIT slaps you so hard you crash out of your chair and to the ground. Your face smacks into a low cabinet and there's the metallic taste of blood in your mouth as you find yourself reeling. No normal human should be able to hit you that hard. It will undoubtedly bruise. HABIT's ranting now, about how your so stupid for not fearing him, pacing and gesturing with his knife.
"Eight," you interrupt him, not bothering to get up off the floor.
"Eight what?"
"Out of ten."
"On what? The pain scale? Jesus fucking Christ you people are soft -"
"On the quality of the slap, HABIT," your self preservation skills are shocking; he's definitely going to kill you.
"Why are you like this?" He asks flatly, deflating as his anger leaves him. You sit up, cross legged, leaning against the cupboard.
"Like I said, I'm not gonna scream in terror just because it gets you hard. You're not getting a proper reaction from me because you're not the one in that body who deserves to get the satisfaction from me."
HABIT stares at you for several long moments, just wearing that eerie smile. Slowly, he approached you, squatting down to be at your level, before he reaches out, swiping his thumb across your bottom lip. It comes away red and slick, and neither of you break eye contact as he sticks his thumb into his mouth to taste your blood.
"I'll get you, little rabbit," he threatens lowly and you have to pretend like he's not turning you on right now.
"I look forward to it," you give him a cold smile, "can I have my boyfriend back now?"
HABIT groans loudly, like a petulant child, but concedes, and in the next instance he's gone, leaving Evan's body collapsed on your kitchen floor beside you.
Finally you feel like you can breathe again.
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aaronsrpgs · 10 months ago
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In Praise of Random Encounters
I'm in my "responding to frequently asked Reddit r/rpg questions" phase, so please allow me to defend the random encounter. This post is in response to everyone who goes, "Why do people use random encounters? They interrupt the flow of the story, and it doesn't make any sense to have something randomly show up and fight."
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Did you know there was a Pokemon named after me?
In this post, I will argue against these strawmen, make a case for random encounters in certain games, and describe my favorite random encounter situations from my own games.
This disputation against random encounters can be broken up into three parts:
they interrupt what is already going on ("the story")
they are illogical
they're automatically a fight
I'm going to address these last to first.
Random encounters shouldn't jump right into fights. If used as intended, they come with an encounter distance, meaning sometimes you just see signs of the encounter, or you spot them from far away. And they should also come with what used to be called a reaction roll, which dictates how the encounter feels about the PCs. These were rolled on 2d6, which meant there was a bell curve that favored results in the 6-8 range, which were usually something like "wary" or "neutral."
Second, the logic of random encounters. If you're using them right, random encounters should make sense. They should only have a chance of happening in places where the encounters could be, and encounter tables ought to be chosen based on location. So you won't get a dire trout in a desert or whatever.
This last bit is the hardest one. If it feels like a random encounter would disrupt "your story," you're probably running a game whose underlying philosophies are opposed to random encounters, yes. It's probably also opposed to many other frameworks that were present in traditional/old-school rule sets. If your game has a pre-planned story or plot, if that plot requires a certain pace or order, and if the injection of outside elements would disrupt that plot, you probably shouldn't use random encounters.
(You also shouldn't use D&D or its cousins. You might also not want to have other players, since they can disrupt those plots. But that's just me being petty.)
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A page of random encounter rules from Advanced Dungeons & Dragons. This is a shitty example. I promise it's easier than this.
So when SHOULD you use random encounters? Use them if the game you're running is attempting to simulate a world that has its own logic and background that is not dependent on the player characters. Random encounters help show that the world is in motion at all times and that people and creatures move about of their own volition. They don't show up when it's meaningful to the plot or the other characters; they wander. They're random.
Another key component of this style of gaming is that they usually consider story as something that emerges from or comes after play. "Remember how we tried to cross the raging river full of electric eels, and you dropped your sword, and I almost died, but we made it across? That was awesome." These things didn't happen because they were important plot points predicted by the DM; they are the results of rolls at the table, rolls that are honored in their immediacy and only made sense of after the fact. Does this mean that you risk having a disjointed mess from which no pleasing story can emerge? Yes! But you also risk having a story emerge that no one could have planned, that is equally surprising and pleasing to everyone at the table.
This emergent storytelling is probably the greatest joy of the random encounter. Don't approach the encounter with, "It doesn't make sense that a goblin would be here." Instead, adopt the attitude of, "Let's figure out why this gobllin would be here." (And while you're at it, use that same attitude toward books you read and movies you see.)
A related aside: in some play cultures, the DM is considered to be someone who plans everything out and slowly reveals bits of story as rewards to the other players. As a DM, this can feel really stagnant, and it can be a lot to keep track of, and there is far less joy of surprise. Using dice at the table to introduce new elements can bring some of that fun back to the DM.
Everything I've said so far is a synthesis of dozens of rulebooks and blog posts I've read across a decade of running games, so please allow me to introduce a final element: my own experience with the joy of random tables.
In 2014, when 5E was coming out to great demand on the backs of Stranger Things, Critical Roll, and The Adventure Zone, I started running a campaign for friends and coworkers. There was no developed play culture around 5E at the time, no cottage industry of third-party developers. So in running it, I was drawing on what I had been reading for years: old-school roleplaying and story games.
So I prepped my starting town (doing way more work that I would today), including random encounter tables for the area. And when the players were out searching for some ruins and getting lost west of town, I rolled a random encounter. It was some gnomes. All the gnomes here had escaped from a gnome hell for greed, so they weren't exactly kind. And their reaction roll was just south of neutral, so they were a little surly.
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A bad screenshot of my "west of the town of Wall" encounter tables.
They led the players to the ruins and waited, trying to trap them inside after they'd been run down by the undead inside. But the players overcame the trap and told the gnomes off. (They didn't want to get in another fight after going through the ruins; more emergent storytelling.) So the gnomes ran off, but they would remember this.
Flash forward to a different session. In the main mega-dungeon under the town, the players were exploring a new area. Another random encounter: the devil of gnome hell! It was a giant mole with masses of earthworms for limbs, and it was searching for its escaped prisoners. It threatened to kill the PCs unless they gave it a magical item. So Pepper the elf gave up his winged sword, which he'd found in the aforementioned ruins. He loved that sword.
And here's where it all comes together. The gnomes were trying to settle the land west of town, but the humans had a fort there. The players were going to that fort to get some information about the faerie realms. How could I show this situation in a way that would, as succinctly as possible, illustrate the tension while giving the players a choice on who to join? Well, the gnomes would be attacking the fort. This normally wouldn't be much of a battle…but the vengeful gnome from the ruins had made a deal with the gnome devil for power. And now he was wielding Pepper's sword, using it to fly over the fort walls and attack.
Pepper was pissed! He wanted his sword back! The other players were more interested in figuring out a way to stop the ongoing conflict between gnomes and humans. And the gnomes were split between wanting to peacefully settle their new land and get revenge on the players for driving them off from the ruins. Who would prevail?
I hadn't planned a story, but I had created a situation a story was likely to emerge based on the players' actions and the results of the dice.
Conclusion
This isn't me saying this is the only way to play. It's not the only way I play. In a short one-shot or a tightly paced, emotional game, I would never use random encounters. But they can be fun! And they (and their associated suite of rules) can address some of the issues that lead to DM burnout and genre predictability.
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If you find me in the wilderness, I will fight you.
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taylor-titmouse · 8 months ago
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Have you seen the post going around talking about diegetic vs non-diegetic bdsm? Made me think about some of your other posts you've made talking about your work. I love what you do and how you portray kinky stories and Situations happening to your characters, and I think the other post talks about it in a way that explains it well, too. (For reference, this post: https://www.tumblr.com/tearlessrain/745444720398958592/please-help-me-i-used-to-be-pretty-smart-but-im)
(clickable link, though i just reblogged it too)
yes! yes! this person gets it!! i wrote about this idea previously myself but diegetic/non-diegetic is a great term to describe the difference between bdsm-as-bdsm and bdsm-as-narrative. it makes me NUTS that people don't get that fictional dubcon/noncon/whatevercon is functionally no different from a fantasy existing in the heads of a bdsm couple playing pretend. it's all pretend!! the bdsm couple is you and the book. the consent is the reader opening the book, the safeword is closing it!
god the bit about it being really annoying to read paragraphs of negotiating safewords and shit. i hate it, i will never write it. i am not here to read a manual on how to do bdsm so that i know the author is totally responsible. i'm here to see a babe get GOT by GOBLINS
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choccy-milky · 2 months ago
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A few months back, I asked if it was okay to write using Clora and Seb. Finished the work - thought I'd lost it on my hard drive and a virus scan located it.
Not sure if it's sad or happy, but the basic premise of it is Clora getting frustrated/upset at Sebastian and Sebastian comforting her, Sebastian getting upset at a predicament Clora's in and Clora comforting him, and them both getting frustrated/upset and having to comfort each other.
If you'd rather I didn't post it, that's fine too, but just wanted to test the waters and double check that you'd be okay with it if I gifted it to you via AO3, or see if you wanted a sneak peak of it before posting it.
OMG im so happy you were able to find it and recover the work you did!!😭🙏 AND YES OF COURSE YOU CAN POST IT AAA I CANT WAIT TO READ IT!! you can DM it to me first if you want, but i also dont mind if you post it straight away on ao3!! IM LOOKING FORWARD TO IT SM AAARGHHHA💖💖💖IT SOUNDS ANGSTY WE LOVE THE HURT/COMFORT I HOPE MY HEART CAN HANDLE IT🥺💖💖TY AGAIN FOR USING CLORA AND SEB AND TAKING THE TIME TO WRITE SOMETHING ABOUT THEM😭
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@sunshine-goblin AAA THANK YOU!!! im honoured its your fav fanfic AND ALSO THE LONGEST YOUVE READ BAHAHAA fr, when you say its as long as four books in lotr it rly makes me realize how insane i am😃👍 aw IM GLAD I COULD INSPIRE YOU TO DRAW MORE AND WRITE AS WELL😭 I was curious so i creeped you and everyone go look at their HL blog @sunshines-legacy your MC is so cute and so is your art🥹💖 as for tips on writing a longfic and brainstorming and motivation and stuff, my motivation was my brainrot and unhappiness with the canon story/ending LMAOO, and looking at the story of the game and playing around with what i was unhappy with/what i WISHED could have happened instead, was a lot easier than just coming up with plotlines from scratch. but something i highly recommend is just OUTLINING and making a timeline, one of my fav parts of writing was just putting on some cafe ambience in the background and doing stream of conscious type word documents where id just barf ideas and then worry about making it pretty later....like look at how many versions of the same chapter i have BAHAHA or like different renditions bc i couldnt decide if id wanna keep a scene/what order, so id make a timeline and keep smoothing things out until i was happy with it and whatnot
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brainstorming is defs my fav part of the process and the most helpful part to me. just getting a blank document and writing stuff you want to happen without worrying about how it connects to the story, and then a lot of the times as i was doing that id just keep going and it would kinda tie itself together/id come up with a solution as i was writing / once the ideas kept flowing. so basically : TIMELINES AND OUTLINES I VERY MUCH RECOMMEND, but very low pressure and barebones ones. for example, this is what my outlines/brainstorming look like
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its honestly just me talking to myself LMAO, and a lot of the time ill interject and be like "OH YEAH AND THEN THIS CAN HAPPEN" as the ideas come while im writing BAHAHA. its a super fun process and honestly nothing feels better than just getting hit with that flash of inspo, and since its all very low effort theres no pressure to actually write well and its just a chill fun time AND GOOD LUCK WITH YOUR OWN PROCESS / WRITING💖💖💖it can be difficult but HOPE U HAVE FUN TOO💖💖
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@a-little-lysdexic WAIT REALLY?? LMFAOO OMG THATS CRAZY....SAME BRAIN...🤝🤝...that would trip me up so much if i were you omg BAHHAHA but aside from having similar tastes in names, IM GLAD YOU LIKE MY ART AS WELL, TYY💖💖💖
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THANK YOUUU im glad you're liking it!!! and that its taking over your life BAHAHA💖💖 the video you're thinking of was by @silverxstardust for chapter 13 of my fic, and you can watch the video here! (AND TY AGAIN TO SILVERXSTARDUST FOR DOING THIS!)
youtube
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autistichalsin · 3 months ago
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Two questions because I like hearing your thoughts:
What do you think Halsin's biggest flaw is?
And
Is there anything in his writing that you just don't vibe with / would like to see changed?
So, I am going to put two here for his flaws, just because what I perceive to be Halsin's biggest flaw is something a lot of people don't like being stated as such, because it's an extension of something that can actually be a good thing.
Halsin's biggest overall flaw: he is self-sacrificing to his own detriment, which also results in him brushing off his own pain/trauma. As a result of this, he also has a habit of developing hero-worship for those care for him the way he cares for others, I.E. the player.
Halsin's biggest flaw that can't be seen as an extension of a good trait: He can't control his basal instincts/urges very well. Not only can he not control his bear (the transformation into it and his actions in that shape) very well, but he also has lines in combat that rival the Dark Urge's in bloodlust; "let our enemies' corpses nourish the ground!" "May the carrion birds grow fat on you!"
Things I would change about his writing:
So... Most of the things I would change, I would not because I have a problem with them, but because I'm tired of others complaining about them (I.E. make his flirting banter with SH in act 3 only trigger if you're polymanced, make the Drow orgy start only at your invitation instead of his suggestion, etc). The highest on this list for me is the Minthara ultimatum (which still hasn't been implemented). I would like to see them make Halsin's case stronger; point out the Absolute still hunts him, make it clear how much Minthara triggers his trauma, let him talk more about things that happened to him in the goblin camp because of her- with her continued lack of remorse (she never even as much as says she sympathizes with what happened to the Grove) helping make his case. Also, make it more clear that what happened to the Tieflings was the result of this (because this scene was written to only trigger if the Rite of Thorns happened); show how haunted by their deaths Halsin is. People wrongly think Halsin had no stakes in this argument, when the truth is that they just didn't remind the audience what they were.
For things I actually would want changed... well, I'll put that in two categories, the things that could be changed while keeping the game mostly the same, and then my "pie in the sky" things.
Realistic changes:
-Halsin's post-Drow dialogue is tweaked just a bit more to fix a line from Tav that comes off as condescending, and to clarify some things (did Halsin's captors' house fall out of favor, or were they attacked by a lower house that wanted to unseat them? Halsin says both, but these are two different things in Drow culture). Maybe the house and the house that wiped them out get named, as well.
-While Halsin's act 3 arc was good considering how little time there was, I feel that there needed to be more highlighting his transition from nature-focused to people-focused. We see his anguish at the failures of the city, and the early stages of him dreaming for better, but I wish we could have had more of a bridge to him deciding his commune is the answer. I'd like to see a scene with Halsin adopting Yenna/inviting her to the commune once he starts it, a scene with Halsin's decision to found his commune and inviting the first group of refugees, that sort of thing.
-Make a quick tweak to That infamous party banter that makes it clear chimeras pass the Harkness Test in this setting so that people stop using it as justification to claim Halsin fucked the boar at the Grove (yes this is a thing). Or cut it entirely, I guess.
-Go back to the planned concept where Halsin's scar was in fact from a battle. It being from a shebear doesn't inherently bother me, but I liked the idea of it being a reminder of how badass Halsin is.
-I wish we had more lines reminding us what an amazing healer Halsin is past act 1.
-Fix a few of Halsin's lines so that he sounds as concerned about the Shadow Druids' influence as he should. He brushes them off a bit too easily, especially in the line patch 6 added where you could show him the note sent to Kagha.
-For the love of God, let Halsin get pissed off if you as a Drow Tav/Durge threaten to sell him back into slavery. Make him break up with you on the spot, maybe even leave the party- and if not, lose a huge chunk of approval at least. Players who make Astarion bite Araj rightfully get chewed out- Halsin deserves the same. It doesn't have to be rage, either; it could be hurt, or fear, or some combination of the above. But please, a line that evil deserves something more. They would never pull that on any other character.
Pie in the sky things that would probably never happen but I wish they would:
-After Halsin's Drow confession, we get a chance to suggest to him he might want a turn as a consensual submissive, complete with a sex scene of the player dominating Halsin.
-A scene with Astarion and Halsin bonding over their shared trauma.
-Reintroduce parts of the original concept for the Shadow Curse plot. I don't have to have the Halsin accidentally killing Isobel bit, but I liked the plot with the Promise dagger and him using you as a beacon to find you once he goes in the portal. It was so romance-coded; I'd argue it was even more romantic than Halsin's actual romance plot!
-Let us watch Halsin win over the orphans going to his commune. For pure self-indulgence reasons, make at least one of them a baby.
-A resist scene for Durges. I don't care if it would always be platonic, and yes, go ahead and give Minthara one too. Just please?
-MOST OF ALL, Origin Halsin.
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waywardqueen411 · 3 months ago
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A New Legacy - Hogwarts Legacy x Harry Potter Crossover - Part 1
Summary:
After a rather brutal encounter with Ranrok's loyalists, the Hero of Hogwarts finds herself falling through time and space entering a world that's almost home, but not quite. Of course there's nothing else to do aside from adapt, improvise and overcome.
Part 2
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A/N: Hi there! I'm new to posting on tumblr, but I've just finished Hogwarts Legacy and I need to write this fic. Please reblog and let me know your thoughts!
Warnings: Violence, Major character death, the tiniest bit of angst, spoilers for Hogwarts Legacy
Pairing: Sebastian Sallow x Female!Reader, Ominis Gaunt x Female!Reader (more to be added on as the story progresses)
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The camp was one of the bigger one's as of late. Almost as big as one of the mining sites. You wondered how you'd let such a large following build up, mentally scolding yourself. You considered it a truly lucky coincidence that thus far, it seemed that Ranrok hadn't confided his true plans to any of his commanders - but you couldn't be certain that knowledge of the truth of ancient magic died with Ranrok amongst his ranks.
You hoped that Ranrok was selfish enough to have never told anyone the truth.
A moment later, you quickly spotted your chance to attack, as both the guards lowered their weapons for a cup of tea. You were about to step forward, disillusionment charm and all, when you heard the sound of twigs snapping behind you.
Silently, you turned around but saw no one. There was a strange glint, however, as light reflected off of something that wasn't there.
You sighed softly, backing up slowly until you were next to the disillusioned figure, before pulling both of your best friends to hide behind a nearby bush.
"What the hell do you two think you're doing here?" you asked in a whisper-yell. Sebastian held his hands up in surrender.
"I swear, it wasn't on purpose," he replied.
"Its true," Ominis said in a hushed voice. "Sebastian convinced me to come see him in the woods when we stumbled across the goblin camp."
You glared at them both, but felt a pang of sympathy run through you. The relationship between Ominis and Sebastian had been strained at best, and you were almost glad to see them together.
"He's telling the truth, Snidget," you smiled softly at the nickname - something Seb had taken to call you whilst the two of you practiced quidditch in the late hours of the night.
"Snidget?" Ominis repeated, clearly holding back his laughter.
"Piss off, Omi," you mumbled, but the smile on his face did not dissipate.
"Enough talking," Sebastian said, blushing faintly. "Are we going to sit around and hide, or are we going to kick some goblin butt?"
Ominis and Sebastian both look determined. You sighed softly.
"Something strange is happening here," you said and they shot each other identical looks of concern, "These goblins have been gathering for weeks, ever since I - ever since Ranrok's death. I think they're planning something - something that would continue his work."
"Well we can't have that now, can we?" Ominis asked, his wand held out steadily. You sighed.
"I don't suppose there's any convincing the two of you to go back to the common room," you said, shaking your head.
"We're in this together," Ominis responded, smiling a little. It was a phrase you'd grown fond of hearing, before the three of you would sneak off on your usual adventures, when trouble would undoubtedly be afoot. It was something you hadn't heard in a long time.
"Alright then," you said, insanely appreciative of your friends, "but keep your guard up. Something is wrong here. I can feel it,"
"We'll be careful," Ominis said before Sebastian could let out another quick comment. You squeezed his forearm in thanks, before going into mission mode.
"Wait for my signal," you said, before directing your friends out. The three of you split up, so that each of you were attacking from a different direction.
You walked forward slowly. There were nine guards - excessive, but handleable, especially with your friends near by. You silently removed the charm before standing up and walking towards the three cloest to you.
"Lovely night tonight," you commented, grabbing the attention of all the goblins on guard. "Confringo!" you cast in the moment it took them to realize what was going on. Sebastian and Ominis removed their charms immediately and began their attack.
Spells flew everywhere. A Leviosa from Sebastian shot past your ear. You ducked and rolled past the attack of a goblin, breaking his shield with your own Protego. Ominis shot a blasting curse. You felt the heat from it against your back, You shot curse after curse. Three goblins became two. Two became one. You felt Sebastian's Glacius brush past your arm. Goblins attacked all around you.
You cast one last Incendio and the woods went silent.
"Everyone alright?" you asked, gasping for breath slightly. Sebastian nodded, and Ominis gave you a thumbs up from where he was keeled over in front of the body of a dead goblin.
You looked to Sebastian again. Sweat dripped down the side of his face and he had a small gash on his lip. "You're hurt," you said softly, walking over to him and brushing over the injury gently with your thumb. Sebastian winced, his brown eyes meeting yours.
"I'm fine," he said, reaching into his pocket and taking a small sip of healing potion. The cut vanished before your eyes and you smiled softly.
"Let's keep going," you said. "Ominis?"
"I'm ready," he said, standing upright with his wand extended. You grit your teeth and pushed past the body of the goblin in front of the gate.
The three of you encountered another two small groups of goblins once you entered. You made quick work of them, blasting and cursing until your throat was sore, before you reached the center of whatever it was the goblins were doing.
"Is everyone alright?" you asked softly, but you already knew the answer. Sebastian had been sliced by a goblin silver sword on his arm, and Wiggenweld only somewhat stemmed the bleeding. Ominis had been slashed across the face by goblin claws and didn't look like he had it in him to speak.
"Brilliant," Sebastian said, his breathing labored as he clutched onto his side. Ominis made a noise of agreement. You regretted dragging your friends into this.
"I'm so sorry," you said, huffing. You had been sliced in the leg.
"Let's get what we came for and leave," Sebastian suggested.
"Agreed,"
At the very least, when you pushed past the door into what seemed to be the main area, there were no goblins on duty. It seemed as though the three of you had caught them by surprise.
"Alohamora," you muttered and pushed past the doorway.
Immediately, you gasped as you walked though what could only be a portal. You friends followed suit and you felt yourself being pushed forward into an unknown room.
"Lumos," you cast when you found your footing. The moment you did, you almost dropped your wand.
"That sound," Ominis said, "It sounds like-"
"Clocks," you muttered, looking around at giant room.
"Not clocks," Sebastian said, worry filling his voice, "We have to get out of here, now."
"I don't understand," you said, walking towards the beautiful gold clocks and hourglasses, "They're beautiful," you felt almost pulled in.
"Those aren't clocks, those are time turners!" Ominis said, grabbing a hold of you and pulling you away from the golden hourglass you were about to touch.
A loud bang resounded in the room. A massive explosion rumbled through the floors. You and Ominis went flying across the room.
"You again!" you heard the voice of a goblin who looked vaguely familiar. One of Ranrok's commanders. "You'll pay for what you did. You and your stupid friends!"
Your head was ringing from the explosion. You looked to where Sebastian laid on the floor a good few feet away from you, barely conscious. "Sebastian!" you called out, trying to run towards him, but Ominis held you back.
"We have to go!" he demanded, the walls crashing in around him.
"Go?" the goblin asked. "You won't be going anywhere," he said. You turned to him. The entire room was crumbling around you.
"Please," you begged, "You cant want to die in here with us! Help us!" you said desperately.
"The only ones dying in here will be you three!" The goblin shouted, pulling out some kind of dagger and throwing it towards the center of the room, to the largest hourglass.
"Sebastian!" You cried out, reaching out towards him. But it was too late. The dagger landed on the center hourglass and shattered it, sand pouring out and directly on to Sebastian. A powerful magic filled the room and you felt as though you were going to be suffocated.
"No!" you cried out, tears streaming down your face. Ominis held on tightly to you as you watched the power destroy Sebastian's body, blasting him like lightening - like your own powers. "Sebastian," you whispered. Ominis squeezed you so tightly you almost couldn't breathe.
"You're next!" The goblin screamed. you looked to him and felt nothing but pure rage fill your body. Your hands shook and you saw nothing but the goblin in front of you. Suddenly you understood what Sebastian meant when he first taught you the Unforgivables.
"Avada Kadavra!" you cast out, and the goblin dropped dead.
"No," Ominis cried, but it was too late. You tried to cast another spell. Protego, something, but your wand sparked and failed.
The sand spun around you, enveloping your and Ominis in a storm.
"I'm sorry, Omi," you said, tears streaming down your face silently. He held you even tighter. "I never meant - for any of this-"
"It's alright," he said.
A moment later, both his and your wands disappeared into the sand storm. You gasped, reaching into the sand. It felt like holding fire.
"I'm so sorry," you cried out. Ominis smiled slightly. His eyes looked so beautiful, even in the tragic moment. He held you close and wiped the tears from your cheeks.
"Like I said," he whispered, "We're in this together," he pulled you into his chest and you felt the ground disappear from beneath your feet.
This was it.
You felt a warmth in your chest then, and you looked down to see black sputters enveloping you through the sands. "What-" Ominis tried to ask, pulling away but you immediately pulled him back.
"Ancient magic," You managed to say, and your grip on Ominis tightened. You felt your magic burst out of you, trying to protect you, trying to push Ominis away, but you resisted.
'He can't die,' you thought to yourself. 'My magic must protect him. He's a part of me too. Just as Sebastian was,'
The last thing you saw was ancient magic filling your vision as you held on to Ominis for dear life before darkness took over.
----
Part 2
Let me know what you think!
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girl-named-matty · 1 year ago
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Why I don't like Solomon Sallow
(I worked this out on a google docs first and that has some screenshots i couldn't fit into here so after this post imma post some screenshots of the document) SO HI EVERYONE! You'll probably remember what I posted yesterday about dissecting the scene where you first go to Feldcroft in order to find out just a few things about Solomon upfront, so here it is! Buckle up because it is a lot.
Why I dislike Solomon Sallow, by me. 💕 Based on the scene where you first arrive in Feldcroft to visit Anne with Sebastian. 
So I’ve just finished writing this scene for my fanfiction and going over the dialogue so carefully has made me realize just how much from this scene only we can see why Solomon was just a horrible person in general–if it wasn’t already obvious by now. I’ve been wanting to dissect scenes from the game for quite a while now and I think this presents a perfect opportunity to do it! 
First, we’re going to start out when MC first arrives in Feldcroft and Sebastian is standing up on a ‘watch-tower’ to keep an eye on things since Feldcroft hasn’t been safe with all the goblins around. And then he states this: 
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Now, the goblins being around Rookwood castle isn’t Solomon’s fault. But being a resident of Feldcroft and being an ex-Auror, one would assume that he’d at least check it out, correct? Nope. Because Sebastian goes on to say this as well:
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Now at the time, everyone thinks that Anne has been cursed by Goblins and not Rookwood, even Solomon does. But even with Solomon thinking the goblins had cursed Anne, he refuses to confront them even though we know he could since two fifteen-year-olds (Sebastian and MC) could easily defend themselves against said goblins. 
And this leads us into our second segment. 
We are now at the Sallow residence in Feldcroft and Sebastian walks in first, going to surprise Anne. Everything is happy and Anne is extremely excited to see Sebastian as shown in this picture: 
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Sebastian then pulls out a Shrivelfig, something he picked up in Hogsmeade for Anne.
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Now from that screenshot alone, we can’t really tell if Anne just really likes shrivelfigs or if she thought it could be the cure–but from what happens next I can safely assume she may have thought it was some form of cure. 
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Because as shown right here–SOLOMON JUST YOINKS IT OUT OF SEBASTIAN’S HAND. 
Solomon doesn’t give Anne and Sebastian even a moment to have a proper reunion, he doesn’t say hello to Sebastian, or greet MC, he doesn’t wait until MC is out of the house to have a conversation with Sebastian like a civil person would if a guest were around. In fact, he doesn’t do anything civilly, he starts an argument with Sebastian RIGHT there and then over a shrivelfig! 
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He looks at Sebastian and tells him that Shrivelfigs cannot reverse the curse. But we have no background to if they’ve ever even tried to do something with a shrivelfig to even help ease Anne’s pain. Since Hogwarts Legacy came out, the wiki for shrivelfigs has stated that they cannot reverse curses but it does have “medicinal properties' which could’ve at least perhaps eased Anne’s pain for even just a bit. 
But what is even worse is that when he says “Nothing can” he looks DIRECTLY AT ANNE!
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Why would he look directly at Anne while saying nothing can reverse the curse she has? Probably because he wants her to believe that she cannot be cured. He’s tired of trying to find one and so if Anne isn’t complaining about not having a cure, he doesn’t have to hear about it from anyone other than Sebastian. I’ve had conversations with friends about this and have a few theories about this situation but that’s for a different post. Then Solomon proceeds to destroy the Shrivelfig right in front of Sebastian and Anne.
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Now, this is possibly a bit of a stretch but Sebastian got that for Anne and not Solomon so he’s basically just destroying a gift that Sebastian took the time to get for her right in front of the both of them which is a pretty crappy move in my opinion.
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Then he turns to leave, yet again not even taking the time to say hello to Sebastian or MC and of course Sebastian, feeling like he needs to defend himself, says that they haven’t tried everything–which is technically correct. But then of course, instead of Solomon civilly telling Sebastian that there is no cure–It turns into another shouting match.
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He gets up in Sebastian’s face and shouts at him, right in front of Anne and MC. Wow Solomon! I wonder why your nephew hates you. 
Yes I understand that Sebastian is a stubborn boy but at this point in time, he’s a fifteen-year-old boy who is desperate to cure his twin sister! Before this, all he had was Anne and Ominis because his parents were dead and his uncle truly never cared. Let’s say MC had never come into the mix and Anne died, all he would have was Ominis. This is an act of Sebastian trying to preserve the last of the people who love him. 
And then, unfortunately, the effects of the curse start to pain Anne.
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The first thing they do is look over but instead of Solomon immediately going to Anne’s aid, he has to look at Sebastian and blame him for Anne’s pain.
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Then he goes over to Anne to aid her and Sebastian tries to apologize for the argument that Solomon started.
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Then instead of letting Sebastian apologize, Solomon tells Sebastian to leave.
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He doesn’t even give Sebastian a chance. He’s fed up and doesn’t even want his nephew around. My whole guess is that he’s truly never wanted Sebastian around and this was all just an excuse. This leads us into our third segment.  Sebastian storms out of the house and tells MC that he needs a moment alone if they are alright with it. Then MC will go talk to Solomon and Anne and for this, we’re going to speak to Solomon first.  You go up and you greet Solomon, everything seems normal. Solomon apologizes for Sebastian’s behavior claiming “he doesn’t know when to stop” which is true in some cases.
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When he says this, this is not a fact, and we have to keep that in mind. When he says nothing can be done for her–that’s his opinion because HE doesn’t think anything can be done for her. Which opinions are okay to have, but using your opinions to discourage others is usually not the way you want to use them. 
Now after this, MC can say two different things. If you pick the option “Surely there’s something” your MC will say “It could be that you’ve not yet discovered a cure.” so in turn, slightly disagreeing with Solomon’s statement that nothing can be done but not downright disagreeing with him out loud. 
But again, instead of Solomon holding a civil conversation, he starts to accuse MC of thinking they know more than the healers at St. Mungo's. 
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Now did MC ever claim to know better than the trained healers? NO! So why is he assuming this? It’s because he’s incapable of having a civil conversation regarding the curse if anyone disagrees with him in the slightest. We see this several more times throughout the game! 
After this, your MC will say “Perhaps the healers don't know everything, sir.” which is in turn–correct because as skilled as they are, no one knows everything. And keep in mind that MC is calling Solomon “sir” being respectful while Solomon is not, he is shouting and spouting off. MC then follows up with “Sebastian is single-mindedly focused on finding a way to help his sister. If there is a cure, he will find it.”  Then Solomon responds with this.
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Yet again going back to the fact that he could easily confront the goblins but he never does. You have a dialogue choice here but both of them really just lead back to this statement.
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He claims giving Anne hope is cruel because he doesn’t want her to have hope that she can be cured but in my opinion—not giving her hope is just as cruel! Imagine telling your niece, the child you are supposed to be raising, that there is nothing that could possibly cure her and so she is stuck feeling immense pain for the rest of her possibly short life even when there are still chances of finding a cure! I’m not sure about anyone else, but that sounds pretty cruel to me. I can see why you’d want to keep her comfortable but its still keeping her comfortable for her impending death when there’s still a chance she can be cured. 
Then, as if he’s been acting like a good guardian, Solomon plays this card.
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He says he knows what's best for both of the twins–which is clearly not true seeing how he treats Sebastian. Then he goes to say “my stubborn brother’s children” which always makes me think that Solomon had something against his brother–a rivalry possibly–that led them into fighting a lot and so Solomon takes his anger for his late brother out onto his brother's children. Which, keep in mind, is never okay. 
Sebastian is a target of Solomon’s constant attacks because Sebastian acts like his dad. And that’s just the nature of a young boy to act like their father. Also, to Solomon, are you sure your brother was the stubborn one here…?
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Solomon follows up with this and then this.
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THIS ^^ is probably the only sensible thing he says during the entire game. Yes, Sebastian doesn’t know when to stop sometimes but I wonder why he doesn’t stop. It’s because he’s constantly being verbally attacked and Anne is the LAST bit of family he has that actually loves him! Of course he isn’t going to stop–he’s trying to save the life of his twin sister! 
Our fourth segment leads us into our conversation with Anne–which gives us more perspective since we get all three perspectives of the Sallows who were involved in this. 
MC enters the house and apologizes for earlier and Anne–being the sweet girl she is, reassures MC that it is not their fault for the pain she has.
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It’s clear she’s struggling but she always makes sure to make it clear that it is not anyone’s fault when her pain comes and goes. Meaning Solomon was wrong by blaming Sebastian for Anne’s pain during the argument. 
MC and Anne go on to talk about Anne being at Hogwarts and how she misses it but she says she wouldn’t mind being in Feldcroft all the time if it weren’t so dreary. That meaning, the goblin attacks and of course, her uncle and brother fighting all the time.
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She says this but the way she words it makes me think a few things. She mentions that Solomon is fighting with Sebastian whenever he’s home. Which this could be a stretch but that makes me believe that Solomon starts the majority of the arguments that they are in. As seen earlier, Solomon started this one as well instead of letting the scene play out before he jumped in. Not only does Solomon starting arguments affect Sebastian, it affects Anne too! 
MC will then say “Sebastian mentioned something about your uncle being an ex-Auror but refusing to go after Ranrok’s Loyalists'' and while I’m not an uncle, I am an aunt and if someone cursed my niece especially while she was in my care–I’d be burning down the goblin encampment while demanding answers. Then MC says “I must say, I wasn’t prepared for him to be as angry as he was''
Then Anne goes to defend her uncle, which is understandable.
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BUUUUUT then we get into Anne now thinking she cannot be cured, saying that she can feel it.
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Now I am not about to argue with the victim of the curse for saying she doesn’t think she can be cured–after all, she is the one suffering. But from what we saw with Solomon looking directly at Anne while saying “nothing can” referring to nothing can cure her, how much of her disbelief about her being able to be cured is actually coming from Solomon that she has just accepted and isn’t actually her own belief? 
After that, you finish up your conversation with Anne and go to find Sebastian which leads us into our fifth and final segment.
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Now, Sebastian does the same thing Solomon does and apologizes to MC for the way he acted–which means they are sort of the two sides to the same coin when it comes to how others perceive them. Both feel like they need to apologize for something that the other has done–even when only one of them is actually in the wrong. You have two options for dialogue here. You can either choose “He was out of line” which will lead you into saying “I’ll admit, I wasn’t expecting him to be so angry.” or you can chose “He’s trying to do what’s right” which I honestly have no idea what that option will lead you to say because I’ve never chosen it and I went through nine different playthroughs I found on YouTube and nobody chose that option so I assume people agree that he was out of line. (If anyone could tell me what MC says if you chose the option “He’s trying to do what’s right”, that’d be lovely) 
SO if you chose “He was out of line” which leads to you saying the part that you weren’t expecting him to be so angry, Sebastian will reply "He's always angry. He's been angry since my parents died." and "After Anne was hurt, he only grew worse. It's as though he blames me somehow. Always calling me 'my father's son' as if its an insult." (I apologize for the lack of screenshots here, I wrote this out on a google docs sheet before this and tumblr only allows me to have 30 pictures in post so screenshots of the doc are coming soon!) This brings us back to what I said earlier about Solomon deflecting his angry feelings from his late brother onto the twins and he most likely targets Sebastian the most because Sebastian acts the most like his father. Sebastian will go on to say “I’m the one trying to help her. He’s simply given up.” to which MC will reply, “Both Anne and your uncle seem to be genuinely convinced that nothing more can be done for her.” 
To that, Sebastian replies that he refuses to believe that, that Anne’s pain is more than physical, that it’s changed her entirely, and that he misses her and is going to get his sister back. 
After that you’ll go and explore the plateau that Anne was cursed on yada yada and you’ll get a bit of background on that.
So–what's the conclusion of all of this? 
Solomon is just a horrible person. 
He immediately starts an argument with Sebastian in front of Anne and MC over a shrivelfig, no less. And I don’t know about you but it's always so awkward when a friend gets yelled at by their parents/guardian and it's pretty embarrassing when it happens to you and you're the one being shouted at. 
He’s either subconsciously or consciously trying to convince Anne that she cannot be cured by telling her “Nothing can” and by always screaming at Sebastian that nothing can cure her. When he shouts, it's scary, so obviously Anne isn’t going to want to speak up for herself and get screamed at. 
He verbally abuses Sebastian–and probably Anne in the past as well. Now I’ve seen theories that there is possible physical abuse which I have also had theories about but it’s never been proven so I’m not gonna accuse him of such a crime BUT there is obvious evidence that he has no problem verbally abusing Sebastian at all by screaming, shouting and yada yada. 
He’s taking his anger that he has for his late brother out on Sebastian and Anne, which is never okay. Children are never responsible for the sins of the father–and we don’t even know if their father did do anything wrong! From how Solomon acts, he could’ve totally been in the wrong for whatever arguments they had. And Sebastian is a target because he acts the most like his father. 
And although this isn’t in this scene, Solomon has no problem attacking two 15/16-year-olds (who are still legally children) in the catacomb.  So the conclusion is that Solomon Sallow is not a good person and he has no problem showing it. And that you can see so much just from this one scene that probably lasts only a few minutes. 
I rest my case. 
Taglist: @boomingsmile @biographyofanadult @kit-kair @operation-pez @morelikeravenbore @findingtruenorth23 @follesexual @epicsweetness712 @mcyt-trash-can @sallowgauntsupremacy @kukukha-sanctuary
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mintharabaenrelore · 8 days ago
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The Minthara & Orin Scene: Analysis
*If you have theories about this scene, PLEASE message me or reblog this post, I have so many questions!
Reference: Minthara Shows a Vision of Orin - New scene? - Baldur's Gate 3 (https://www.youtube.com/watch?v=3JOiD1Slqpk)
This scene triggers when you first meet Minthara. Dror Ragzlin "represents" Ketheric Thorm, Priestess Gut "represents" Enver Gortash, and Minthara "represents" Orin the Red. (I like to theorize that Minthara was influenced by her Chosen's traits because, according to a guard, she was "fierce and erratic", and at the goblin camp she was noticeably more bloodthirsty than she is when she has control over herself. But that's not the subject here.)
*Priestess Gut and Dror Ragzlin have similar "visions".
Here's my analysis. (It's not polished AT ALL, I randomly pulled this out of my drafts 😅)
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Where does it take place?
Where: I couldn't figure that out and spent like 10 minutes puzzling over it before realizing it was right there, in the Shattered Sanctum, at Minthara's desk. Nothing is different; her stuff is there, the candles are lit. The only difference is the bottle on the corner of the table, which I don't believe was there before.
What is happening?
"The visions cloud your inner eye for a brief moment once again. You see the hobgoblin, bowing before the armoured elf you'd glimpsed before. The elf speaks of a hunt for a great weapon, and the rewards that will go to whoever finds it. The hobgoblin's eyes gleam hungrily."- Ragzlin's Ketheric vision
"Darkness seems to swallow the temple, leaving you with a vision of the goblin priestess, receiving instruction from a handsome young man. One of the Chosen..."- Gut's Gortash vision
"The chamber melts away to reveal a dark, endless nowhere. In it, you see a vision- the drow listens as a pale-eyed young woman whispers in her ear. One of those the voice spoke of. The Chosen."- Minthara's Orin vision
The description of Ragzlin's vision explains why he and Minthara are rivals: they share a task from Ketheric Thorm. (Also remember that, if Minthara is killed, Ketheric tells the goblins they "failed to protect" their "True Soul". There were three leaders at the goblin camp, but it is obvious that Ketheric is referencing Minthara. She was favored by not one, but two Chosen- and it made her a lot of enemies in the cult. Z'rell, Nere, Ragzlin...)
Anyways! Ragzlin and Gut's scenes both involve them receiving instructions. For Minthara, this is not specified- although, the goblins claim that it was Minthara who received the instructions when they are on trial, so it's not unlikely. It is also worth noting that in Gut's scene, she is standing a few feet away from Gortash, and in Ragzlin's, he is bowing. Minthara's is unique because 1. there is movement in the scene and 2. Orin is standing close to her, getting closer, "whispering in her ear". The PC looks worried in this scene, but the head movement is the same as in the other two.
So, what is happening in this scene? Orin is whispering in her ear, yes. As Minthara does not look hostile in this scene, it is not prior to her being mind controlled- assuming this event actually occurred. The only question is, what is Orin whispering? Instructions, as with the other two scenes?
What is it?
Flashback: One of the goblins states the "Moonrise types" rarely see Priestess Gut or Dror Ragzlin, but not "never", so it's a possibility. For 2/3 of them, it specifies that instructions are being received/given, so it's probable. It also matches up with Minthara not acknowledging it afterwards. @majorasnightmare's theory aligns with this, and the use of the teleportation Orin and Gortash seem capable of in Act 2 with Ulder Ravenguard.
Illusion: This is closer to the description of 'vision'. By illusion, I mean an event that never really occurred, but was instead put in Minthara's mind as many other memories from the Absolute cult were. But who knows?
@majorasnightmare has a compelling theory, one that makes a lot of sense to me:
"im personally of the opinion that it's a flashback, with the event in question occuring near immediately after the nautiloid crashes. at the end of act 2, we see gortash and orin teleport away with ulder ravenguard, and orin throughout early act 3 makes use of a ring she twists to teleport away from you. i think the nautiloid crashing is a big enough change in circumstance that the chosen three utilize the teleportation shown above to address the raid leaders closest to the crash site (minthara, ragzlin, and guts) to update their orders to focus more on the hunt for the weapon in the surrounding area (as opposed to their usual raids to grab slaves and persons of interest, and root out potential "heretic" problems), before teleporting away after the flashback ends."
Did she show you it on purpose?
I doubt it. When it is first coming, that purple light around her appears- the 'tadpole' light, the 'Absolute' light, the same one that appeared when she was being tortured via psychic magic.
Furthermore, the sentence directly before that was, "As she turns to you, her thoughts mingle with yours, a cold hand caressing your brain." It seems as if your thoughts joined and this was what was on her mind. (???)
And afterwards, she doesn't acknowledge it, carrying on to, "A True Soul? Praise be. [...]"
What do you think?
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moralesmilesanhourlibrary · 11 months ago
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how long
summary: on a particularly hectic day, you find out Miles' secret by chance, years too late. originally posted: Nov. 30, 2019 a/n: I was still getting used to writing conflict here; It's a bit choppy, but I'm actually kinda proud of this one! You go 9th grade me! Note that Miles and the reader insert are adults at this point. Made some slight edits to like three words
Y/N slammed the door behind her and collapsed onto the couch, frustrated and exhausted. She'd probably treated hundreds of patients that day alone-or that's what it felt like. Miles would be back anytime now, judging by the footage on the news. 
Why didn't he tell her?
Y/N's phone buzzed.
'On my way,' the text message read. Y/N swallowed the growing lump in her throat.
She knew it was Miles the moment he spoke.
Some big green thing--folks called him Goblin--was wreaking havoc on the city like no one had ever seen. Spider-Man's silhouette became a blur as he swung from building to building and back, occasionally sprinting through the streets.
Y/N WAS on her lunch break, but not for long. Patients seemed to be streaming in, either from falling debris or various car accidents. Frankly, Y/N didn't feel particularly strongly about Spider-Man--she just wished he'd be a little more fucking careful.
Y/N's chest heaved as she ran back toward the hospital, shoes pounding on the pavement. Unfortunately, Spider-Man was swinging around in that same direction. A dark figure zipped past Y/N's shoulder, nearly knocking her down. 
When she spun around to identify the blur, the masked hero was still chasing after Goblin, yelling, "Sorry, ma'am!" as he left. Sucking in a breath, Y/N continued her trip back to the hospital, but felt like something was amiss. That voice. It was far too familiar.
It came to her after the battle had ended.
The Goblin fellow was webbed up, surrounded by wailing cop cars and news vans. Spider-Man had stopped to take a selfie with a couple of regular folks, then began retreating from the gathering crowd as Y/N looked on. He had a peculiar bounce in his stride that she'd recognize anywhere if she could put a finger on where she'd seen it before.
"We miss you over in Crown Heights, Spider-Man!"
"Miss me? I still live here!"
The epiphany came crashing down like hail. The cadence in his voice was unmistakable. Y/N's heart was in her throat as she started briskly back to her apartment, expecting answers.
Y/N jumped at the knock on the door. The elaborate rhythm of the knocking confirmed that it was Miles. Trying her hardest to maintain her composure, she opened the door.
As Miles stood in front of her, Y/N took a good look at him.
He was wearing the same grey sweatshirt and blue shirt he had on when he saw her off to work, but something was different. Miles had had the audacity to try and hide the suit beneath his clothes. 
Hesitantly, Miles asked, "Something wrong, Y/N? You've been standing there for a minute." In that moment, she couldn't hold it in any longer.
Through clenched teeth so the neighbors wouldn't hear, she said, "Get in here."
Bewildered, Miles sat down on the table, while Y/N returned to her spot on the couch. She didn't look at Miles, frowning at the television screen. Trying to figure out what to say. Miles spoke up.
"What happened-?"
"You would know."
Okay, something was definitely wrong. Miles frantically racked his brain for signs: something he said that morning? Difficult work day? Nothing came up in his mind.
Y/N stalked over to the table where Miles sat. A humorless grin spread across her face, she asked, "What's that under your sweatshirt?" Miles' heartbeat picked up.
"A… shirt?" He prayed to God she hadn't found out.
"Do you think I'm stupid, Morales?"
A pit formed in Miles' Stomach.
Y/N was yelling now. "I can see the suit!"
Miles sighed, cradling his forehead in the palm of his hand. "Well, now you know." Y/N clearly wasn't satisfied.
"I don't know a damn thing, apparently!" Her voice softened to a whimper as tears welled up in her eyes.
"How long have you been wearing that mask, Miles?"
"Everyday-"
"Since when?"
Miles looked away. "8th grade." There was a long pause as his words hung in the air.
"Every day since we were thirteen."
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