#god i was dreading writing this one. so much lore
Explore tagged Tumblr posts
one-of-many-journeys · 13 days ago
Text
Day 61 (2/2)
Zero Dawn Facility
Tumblr media
Herres began with a revelation: nothing could save the world from the Faro plague. He went on to detail the projected rapid explosion of their population as they continued to self-replicate, consuming every living thing on the planet and degrading conditions until the air was poison and the lands uninhabitable. There was no hiding from the swarm; they would leave a barren earth behind them and at the first sign of returning life, they would wake from slumber and fuel themselves with whatever they could find. It would take decades to generate the swarm's deactivation codes, but the world had barely more than a year.
Tumblr media
Operation Enduring Victory was a lie from the very beginning. There was no hope and there never had been. From the moment Elisabet reviewed Faro's data in Maker's End, she must have known. That explains why the War Chiefs at US Robot Command were so horrified with the idea of Enduring Victory. All they were doing—all those people standing between the swarm and the next city, fed false hope—was buying time for project Zero Dawn.
Tumblr media
Then he revealed Elisabet's image, a small glimmer of hope. She was to explain the true purpose of the project in the next theatre. It didn't make any sense—if none of the Old Ones survived the swarm, then how did life continue?
Tumblr media Tumblr media
I was right about the Shadow Carja. It seemed that the vents opening gave them other routes down. The kestrels were ignorant of the ruin's true nature, but I knew that once the Eclipse caught wind of the breach, they were certain to start salvaging data for Hades. I couldn't let them find Zero Dawn's secrets before I did.
I took a few of the kestrels out undetected before picking up one of their Firespitters and dispatching the rest.
The rooms were full of recorded interviews with various Zero Dawn 'candidates'. They were scholars, all from disparate fields of expertise. Experts in art and history, in environmental conservation, in robotics and engineering and artificial intelligence. There was a particularly colourful character named Travis Tate who I gathered was some sort of criminal. All of them were requested by Elisabet herself, and all of them had very different reactions to learning that all hope was lost. Anger, resignation, grief, confusion. Many questioned whether the swarm was truly unstoppable, who was culpable (a man named Tom Paech was out for Faro's blood), and why they of all people were chosen for the project.
They were all skeptical about what Elisabet could possibly have come up with to save a doomed world. One named Ron Felder latched onto the idea of a vehicle to take people away from Earth, a 'generation ship'. I never suspected that such a voyage was possible, though Ron didn't seem to think so either, at least that it could save only a handful of people if successful given the resources involved. One of the candidates was even a Faro employee himself, a lead developer of the Chariot line's self-replication procedures. He was overcome with guilt, eager to see his work quashed by some miracle of science.
Tumblr media
In the next room, Elisabet's presentation began. She confirmed Herres' assessment of the situation, then expounded her solution.
Tumblr media Tumblr media
A seed, she called it, from which new life could grow on a dead world: Gaia. An AI—a true AI, she said—engineered to deactivate the Faro robots and grow life on Earth anew. The central intelligence was joined by nine subordinate functions, not AIs in themselves but still complex software systems, each serving a different purpose. It was as their names were revealed in the presentation that some of my greatest questions were answered.
Tumblr media
Hephaestus, and Hades. Both of them were part of Gaia, her subordinate functions. But if they were once part of the system, how did Hades end up in the body of a Horus leading a Carja cult, and how did Hephaestus end up scattered across Cauldrons and infecting Cyan?
Only a few of the functions were mentioned: Hephaestus was meant to build the machines of the wilds, Aether to purify the air, Poseidon the water, and Minerva generated the codes that deactivated the swarm decades after the Old Ones fell—and its tower pictured looked just like the Spire. Artemis spawned animals, many of the holographic silhouettes familiar to me from the wilds, and Eleuthia...it spawned human beings in 'Cradle Facilities'. The presentation didn't explain how.
Tumblr media
One function stood out to me: Apollo. It was meant to be a repository of all human knowledge that the children of the Cradle Facilities would learn from. The picture showed a Focus used to channel this knowledge, but what happened to it all? Could it still be intact somewhere? Whatever happened, that knowledge never made it to the people of the tribes, and Elisabet's hope that the people of the future wouldn't repeat the mistakes of the Old Ones was dashed.
Tumblr media
Elisabet ended her presentation by imploring the candidates to join the project and help Gaia achieve a rejuvenated earth, and I can't deny her words were rousing. It was a beautiful dream, daringly ambitious, perhaps even close to impossible given what little I know about Old World technology. At the very least, creating a 'true' AI was strictly forbidden by all corporations, but at the end of everything, what did those regulations matter? What better to combat a machine of destruction than a machine of creation, a true peacekeeper?
Tumblr media
Moving on, I came to another holding area. All candidates who experienced the presentations were given three choices to decide their fate. First, to comply and participate in the project, working with their assigned team to build Gaia and her subordinate functions. If they refused to comply, they would be detained indefinitely, without a chance to reconsider after two days' time. Given they knew the truth about Operation Enduring Victory, they could not be allowed to leave and spread that information. It seemed cruel, but I can understand the need for strict secrecy. If people found out that there was no hope for humanity as they knew it, they would be likely to throw down their arms and try to end their lives as peacefully as possible, instead of in pain and fear in resistance against the swarm.
Tumblr media
The third option was medical euthanasia; to die painlessly, alone, holding this secret forever. I saw the room where it happened. One bed, cold metal, cold lights striping the walls.
The interviews recorded showed all three reactions. Some were eager to contribute, willing to give all they could for a slim chance to save the future. The Faro employee, for instance, was thankful for a chance to undo his mistakes. Others were more skeptical but still willing to try, while others found the idea ridiculous. Ron Felder thought it even more far-fetched than space flight, calling the whole thing nothing more than a fantasy with a crazy hologram display to match. I gathered he was detained.
Perhaps the most interesting reaction was that of Travis Tate. He called the whole notion of trying to re-engineer the natural world unnatural, even abominable. Another reason that they couldn't let the secret out was that others would agree with him. I suppose I can see his point, but surely it was worth trying. Benefit of hindsight, I guess. Having no conception of what the natural world once was, it's beautiful to me. Maybe to them it would feel wrong, artificial.
Tumblr media
More kestrels further on, all touting Firespitters. Once one was down the rest were easy prey.
Tumblr media Tumblr media
Unfortunately I was right about the Eclipse. The deeper reaches of the ruin were already crawling with them. I was hoping to sneak around and climb the elevator shaft to Elisabet's office above, where the most classified data was sure to be kept, but the entrance was sealed. There was no way I could search for other exits and go undetected. I tried to take out the Eclipse unseen, but was spotted and they called for reinforcements, running in from neighboring chambers and rappelling from the upper level. It was a tough scrap, but there was plenty of cover. I lost them easily in the dark and was able to sneak around. The real problem was that now they knew I was here.
Tumblr media
While exploring I came across the workstation for the Hephaestus function. There was a holographic recording of its director, Margo Shen, an ex-colleague of Elisabet at FAS before they both left the company. She explained that their job wasn't to design machines, but to program Gaia to use the tools and data contained within Hephaestus to design machines of her own. Hephaestus was clearly never meant to be intelligent, to feel emotions of its own—so what happened to it?
Sylens suggested it might have gone 'rogue' like the swarm and stopped answering orders. Maybe Gaia is out there, unable to communicate with the tribes or get Hephaestus and Hades back under control. If Hephaestus struck out on its own when the Derangement began, when did Hades escape—the same time?
I recognised some of the mechanical structures and holographic designs I found from Cauldrons, iterated on and grown wild. Everything was beginning to make sense.
Tumblr media
Further on I found a similar recording of the leader of Apollo, Samina Ebadji. She spoke of collating, organising, and storing records of human knowledge across millions of different topics, and building a learning interface where the people of the future could gain that knowledge through a game-like process. Such an important station, authoring what would shape the future of human civilisation—choosing what would be remembered and what should lay forgotten. From the datapoints I discovered, the project was running on schedule and they were planning to store the data in 'synthetic DNA'. If Samina's project didn't fail, then what happened to it?
Tumblr media
More Eclipse in the next chamber, which I dispatched undetected. I found a recording from General Herres—some sort of testimonial, an apology for the lies and injustices of Operation Enduring Victory. I can't imagine the guilt, but it was the right thing to do. It has to be, or nothing would have survived. The swarm would have swallowed this facility long before Gaia's completion.
In more datapoints I found, Margo and the other function leaders were named 'Alpha candidates'. Back in All-Mother mountain, when the door denied me, it said that the Alpha registry was corrupted. Was it trying to match my identity to the list of Alpha candidates on the project? If that piece of data was part of all Zero Dawn's associated facilities, I suspected I could find it here as well.
Tumblr media
Next, I entered Hades' old domain and listened to an introduction by Travis Tate, the eccentric 'hacker'. From what I could gather, his crimes consisted of exposing the dark secrets of corporations and orchestrating sort of technological pranks on a global scale. Elisabet trusted him enough to put him in charge of the Hades function, but judging by what's happening now his work left something to be desired.
Hades was Gaia's extinction function. 'Apocalypse on speed dial', Travis called it, the idea being that Gaia was unlikely to engineer a perfect Earth-like biosphere on the first go. It was a delicate balance to recreate, and in the event of firestorms and poison skies irrevocably locked in a cycle of chaos, Hades was built to temporarily take control of the system away from Gaia and undo terraforming operations, returning Earth to the barren rock it was when the swarm subsided so Gaia could begin again. One of the datapoints spoke of a facility where Gaia and Hades were tested together, where Travis tried to engineer the correct feedback and reward behaviour to ensure the entities passed control back and forth as desired. It seems that of all the subordinate functions, Hades was the most intelligent, as it needed to be able to manipulate the other functions in event of a catastrophe. Though, again, it was never intended to possess emotional responses.
But Gaia succeeded long ago, why would Hades wake now? Did it try to take control, causing Gaia to expel it from the larger system? If it no longer had Gaia's tools and functions available to it, it seems logical that its next best course to undo Gaia's work would be to wake the Faro bots themselves to resume their gruesome conquest. Thanks for that, Travis.
Tumblr media Tumblr media
Next on my journey to Elisabet's office, I passed Eleuthia's headquarters and listened to an address from its leader, Patrick Brochard-Klein. He spoke of perfecting the technology to create humans inside machines, and to build 'servitors', robotic guardians resembling humans themselves, who would care for the new generations inside their Cradles. He stressed that this was a project of preservation, not 'genetic engineering', and spoke of regulations around...cloning, which he refused to transgress. Clone, as in copy.
There were many 'ectogenic chambers' inside the workshop—the machines from which new humans were spawned. The logs I found said they were donated by Far Zenith, whose conception of the technology was far ahead of public scientific records. I've come across a few datapoints mentioning the organisation before, sometimes called simply 'FZ'. They were a mysterious group of billionaires (a word for the wealthiest and most powerful of the Old Ones), their identities unknown to all outside the group. They had their own 'think tanks' and scientists developing technology in secret, much like a corporation, or a co-merging of many corporations, using the exhaustive profits of them all. I know they bought a space station called the Odyssey, though when I first read this I didn't understand what it meant. From Ron Felder's tirade, I knew then. A structure built to travel away from this world, through the stars. With the most advanced technology and near-infinite resources available, could they have succeeded?
Thoughts gathered in the back of my mind that I wished to ignore. It was clear to me that All-Mother mountain must have been one of these Cradle facilities, given the ruin inside and the bunker door, answerable to Elisabet. Every Nora myth pointed to this too: the life-giving goddess within, and its battle against the Metal Devil. Perhaps some knowledge of the Old Ones did survive and was imparted to the first new people of the earth. And of course...I came from that mountain. I was found just outside its doors, alone. I suppose some of the first people might have remained behind the door. Perhaps there was a schism long ago, or they're protecting the Apollo archive inside. Maybe helping Gaia to operate. But why wouldn't they try to communicate with the world outside?
Tumblr media Tumblr media
Finally, I made it to Elisabet's workshop. There were a number of preserved recordings inside. The first, an argument between Elisabet and Ted. I'd hazard a guess that this happened often. To think that he still had the gall to argue with her after everything he did...I suppose she had to put up with it considering he was funding the operation.
Faro was disputing Elisabet's assertion that Gaia had to have complex emotional capabilities to properly rebuild and safeguard the world. She needed 'skin in the game', Elisabet said—I suppose if she felt no emotional connection to life, human or otherwise, she'd have no incentive to put their needs first, or the means to conceptualise their needs accurately to begin with. Intelligence and emotion go hand in hand, as Cyan explained.
Faro was wary of 'repeating past mistakes'. I'm don't think he was only talking about the swarm, because they had no emotional capacity themselves, only strategic intelligence. He wanted a kill switch, which I gathered ended up being Hades—a way to wrest control from a version of Gaia gone wrong. Gaia herself chimed in and agreed with him, understanding her own volatility. Her voice was beautiful: smooth and deep and full of care. Maybe it was only a clever trick of programming in those early days, but she sounded like she had developed emotions already. Her projection didn't match the figure I saw in Elisabet's presentation though. She was just a golden ball of liquid light.
Tumblr media Tumblr media
More recordings, the first of Elisabet and Gaia discussing her emotional responses to mass extinction events of the ancient past. It seemed her development was going well, but it was cut short. In the final recording, Elisabet was panicked, erratic, irritable. She was trying to lock everything down and evacuate the facility before the swarm hit, evidently ahead of projected schedule. Gaia comforted her, and for the first time I witnessed a moment of weakness in Elisabet. She lamented all the lives lost in Enduring Victory—all those deaths, those lies, would be for nothing if she couldn't complete Gaia in time.
Tumblr media
In Elisabet's office, along with plenty more data to sift through, I found just what I was looking for: an intact copy of the Alpha registry. I made the mistake of voicing my wish to meet my mother inside All-Mother mountain's Cradle, which Sylens shut down with derision. He said there would be no people behind that door, only machines. I refused to believe it.
Tumblr media
As I was downloading a copy to my Focus, more Eclipse soldiers began to descend from above. I couldn't leave until the transfer was complete, and just as it did I went to make my escape, but behind the glass was Helis. We locked eyes for the first time since the Proving. Before I could react, he threw a bomb and detonated it in front of the glass, blasting it inward and knocking me back against the desk.
Tumblr media
I only fell unconscious for a few moments, but it was enough for Helis to land at my side, glare smiling with those pale, manic eyes, and kick me back into the darkness.
12 notes · View notes
felassan · 2 months ago
Text
EuroGamer: 'BioWare knew the deepest secrets of Dragon Age lore 20 years ago, and locked it away in an uber-plot doc'
Original creator David Gaider on how "some of the big mysteries are being solved".
Rest of post under a cut due to length and possible spoilers.
"As I write about the secrets hidden in Dragon Age's mysterious Fade, and as I uncover some of them playing Dragon Age: The Veilguard, one question keeps rising up in my mind. How much did BioWare know about future events when first developing the series more than 20 years ago? That's a long time, and back then BioWare didn't know there would be a second game, which is why Dragon Age: Origins has an elaborate and far-reaching epilogue. Why lay so much lore-track ahead of yourself if you don't think you'll ever get there? But look more closely at Origins and there are big clues suggesting BioWare did know about future Dragon Age events. There are obvious signs in the original game, such as establishing recurring themes like Old Gods and the Blight and Archdemons. But there's also Flemeth, Morrigan's witchy mother, who's intimately linked to events in the series now - more specifically: intimately linked to Solas. Does her existence mean Solas was known about back then too? There's only one person I can think of to answer this and it's David Gaider, the original creator of Dragon Age's world and lore. We've talked before, once in a podcast and once for a piece on the magic of fantasy maps, where we discussed the creation of Dragon Age's world. And much to my surprise, when I ask him what he and the BioWare team knew back then, he says they knew it all. "By the time we released Dragon Age: Origins, we were basically sure that it was one and done, but there was, back when we made the world, an overarching plan," he says. "The way I created the world was to seed plots in various parts of the world that could be part of a game, a single game, and then there was the overall uber-plot, which I didn't know for certain that we would ever get to but I had an understanding of how it all worked together. "A lot of that was in my head until we were starting Inquisition and the writers got a little bit impatient with my memory or lack thereof, so they pinned me down and dragged the uber-plot out of me. I'd talked about it, I'd hinted at it, but never really spelled out how it all connected, so they dragged it out of me, we put it into a master lore doc, the secret lore, which we had to hide from most of the team.""
"This uber-plot document was only viewable on a need-to-know basis, he says, and only around 20 people on the team had access to it - other senior writers mostly. And even though Gaider left the Dragon Age team after Inquisition, and then eight years ago BioWare altogether, meaning he didn't work on The Veilguard at all, he believes - by looking at the events in the new game - his uber-plot lore "has more or less held up". That's impressive. What's even more impressive, or exciting, is that back then he also envisaged a potential end state for the entire Dragon Age series - a point at which it would make no sense for the series to carry on. "I always had this dream of where it would all end, the very last plot," he says, "which I won't say because who knows, we could still end up there. But the idea that this uber-plot was this sort of biggest, finite... That the final thing you could do in this world that would break it was there as a 'maybe we would get to do that one day'... There was just the idea of certain big, world-shaking things that were seeded in that arc, some of which have already come to pass, like the return of Fen'Harel." You've read that correctly: the idea to have Fen'Harel, also known as the Dread Wolf, reappear, was seeded all the way back then, way before Inquisition - the game in which he does actually reappear. But the concept for Solas, as a character who was Fen'Harel in disguise, was a newer idea. "That spawned from a conversation I had with Patrick [Weekes] and a number of other writers," Gaider says, "as an idea of 'what if you had a villain that spent an entire game where he's actually in the party and you get to know him?' Now, the god version and his larger role in the plot, yes that was known, but not that he would be presented as a character named Solas." Fen'Harel being known about means the other elven gods were known about, which means all of that stuff Solas reveals about his godly siblings - that they're not gods at all but evil elven mages he locked away behind the Veil - was known about back then too. "Oh yeah," Gaider says. "Everything that Solas tells you [at the end of Inquisition DLC, Trespasser]: it's all part of that original uber-lore - that was all in our mind." But why have so much lore if you're not certain you'll get to ever realise it? Well, to create a believable illusion. By creating an "excess" of lore, as Gaider describes it, Origins made Thedas feel like an old and believable place. A place with history, rather than a Western set that was all facade and no substance."
"BioWare also did something canny with the lore it did relay then, too: it shared it through the voices of characters living in the world, making it inherently fallible. In doing this, Dragon Age veiled its truths behind biases. The church-like organisation of the Chantry proclaims one truth, while the elves and dwarves proclaim another. Sidenote: you can experience this yourself through different racial origin stories in Dragon Age: Origins. This way, there's no one, objective, irrefutable, truth. "To get the truth, you kind of have to pick between the lines," Gaider says. So even though elven legends are coming true through the existence of Solas and The Veilguard's antagonist gods, it doesn't mean that's the one and only truth. There's truth in what the Chantry teaches and what the dwarves say, he tells me, which ignites my curiosity intensely. BioWare has also been tricksy in how it's rubbed out the lore the further back in time you go. "In general, the further the history goes back, we always would purposefully obfuscate it more and more," Gaider says - "make it more biased and more untrue no matter who was talking, just so that the absolute truth was rarely knowable. I like that idea from a world standpoint, that the player always has to wonder and bring their own beliefs to it." It leads into a founding principle of Dragon Age, which is doubt - because without it, you can't have faith, a particularly important concept in the series. It's where the whole idea of the Chantry's Maker comes from and with it, the legend about the fabled Golden City - now the Black City - at the heart of the Fade. This is the very centre of the lore web, and, I imagine, it's close to the series endpoint Gaider imagined long ago. All secrets end there. Did Gaider know what was in the Black City when he laid down Origins' lore? That's the question - and it startles me how casually he answers this. "Oh, yeah," he says. "What was in the Black City: that's the uber-plot. I knew exactly. "Was it as detailed in the first draft of the world?" he goes on. "No. I had an idea of the early history because that's where I started making the world. So the things that were true early-early: I knew exactly what the Black City was and the idea of what the elves believed, and what humans believed vis-a-vis the Chantry - that was all settled on really early. Then I expanded the world and the uber-plot bubbled out of that.""
"Gaider shows me the original cosmology design document for Dragon Age: Origins as if to prove this - or rather for the game that would become DAO. The world was known as Peldea back then. I can't share this with you because I see it via a shared screen on a video call, and because Gaider doesn't want me to, mostly because the ideas are so old they're almost unrecognisable from what's in the series now. But I can tell you it's a document that's just over a page in length, and that there's a circular diagram at the top showing the world in the middle and the spirit realm ringed around it. And on that document is reference to the Chantry's beliefs about a God located in a citadel that can be found there. Gaider says BioWare knew about Fen'Harel (the Dread Wolf) 20 years ago when it was developing Dragon Age: Origins, and that he'd one day reappear. The Fade wasn't known as the Fade back then, either, but as the Dreaming, because it's the place people go when they dream - an idea that lives on still. And if that sounds familiar to any fans of The Sandman among you, it should. "I'd say The Sandman series was probably fairly prominently in my head," says Gaider. "I liked that amorphous geography that was born from the psyche of collective humanity. I'd say yes, if I was to point at something specifically, that's probably where the very first inspiration of it took root." It's a lot to take in, but it reinforces the admiration I have for Dragon Age. Just as I have when hearing about the creation of my other favourite fantasy worlds, such as A Song of Ice and Fire, I begin to understand the magnitude - and the deliberateness - of the plotting that went on. I wonder if one day the Dragon Age series will end in the way Gaider first imagined, albeit slightly altered by the many other pairs of hands shepherding it along now. What a curious feeling it must be to know, so many years in advance, where things might go. Where that end is, I don't know, but I do know we'll take a significant step towards it in The Veilguard. After all, we're coming into contact with gods who were there at the recorded beginning of it all. "Yeah - we have access to people who can tell us the truth from first-hand experience," Gaider says, "although again, it depends on what the writers did with it. But if they continued the tradition of Dragon Age, you never know for sure if Solas is telling you everything, or what you're learning is the entire truth. "But yes, some of the big mysteries are being solved. I mean, will they one day definitively tell you about the Maker? Will we crack the big mysteries of the world and just make them answered finally? And does that ruin one of the central precepts that Dragon Age is founded upon? Maybe," he says. "Ultimately, that lore, when you make it big and you hint at it and hint at it and hint at it, it becomes a Chekhov's Gun of sorts. Eventually you got to pony up.""
[source]
905 notes · View notes
mywifeismothman · 4 months ago
Text
Aidairo has ruined my life but I just can’t stop reading Tbhk. It’s come to the point where the looming dread of the ending and all I’ve learned about the characters causes me to cry every time I think too long about the series, every single new chapter kills me. (crying writing this right now)
It’s such a good story, with well crafted characters and lore, but god forbid you get attached to any of the characters, because either half of them are dead, or you know they’ll end up horribly depressed and/or traumatized.
AND CHAPTER 118, AIDAIRO LET THEM BE HAPPY FOR MORE THAN 5 MINUTES PLEASEE
My favorite character is kou, but at this point , he’s more of a discomfort character than a comfort character. I literally can’t think about him for too long without crying.
I need someone to rant to about all the intricacies of this series, none of my friends have read past the part that appeared in the anime and it’s killing me.
JUST LOOK AT THESE PANELS
(Spoilers for chapter 118)
Tumblr media Tumblr media Tumblr media Tumblr media
THE ONE TIME THEYRE ABLE TO BE HAPPY, THEY ARE HAUNTED BY THE WORLD WHERE THEY COULDNT BE, I HATE YOU AIDAIRO.
IN THIS WORLD KOU CALLS MITSUBA BY HIS FIRST NAME, GOD PLEASE BE LESS TRAGIC
WHY DO MITSUBA AND KOU CHAPTERS HAVE TO BE SO BITTERSWEET, THEY SPEND HALF THE TIME BEING DEPRESSING, THEN DROP SOME OF THE SWEETEST INTERACTIONS THAT SHOW HOW MUCH THEH CARE ABOUT EACH OTHER, IM GOING TO CRY SO HARD WHEN THEY INEVITABLY HAVE A SAD ENDING.
THIS CHAPTER AND THE NIGHT OUT ARC ARE KILLING ME
Tumblr media Tumblr media Tumblr media Tumblr media
Also, I’m really curious what happened to the Amane on this world. Tsukasa is dead, so he should have lived a full life, but he died young still. I’m really interested in what he’s doing in the red house still, and the truth about the monster under the house. Not to mention the weird hole thing going on with his and Tsukasa’s face.
Tumblr media Tumblr media
76 notes · View notes
h-worksrambles · 1 year ago
Text
Sonic X Shadow Generations fascinates me. Because it feels like something I shouldn’t be excited for. And yet I absolutely am.
Don’t get me wrong. I love Sonic Generations. It’s my third favourite game in the series and my favourite 3D Sonic game (with Sonic Adventure 2 in a close second). I’m very happy to see it getting a re release to expose it to new audiences, and playing it in 4K60fps on my PS5 is a very enticing. Likewise, I really like Shadow as a character and I’m excited to play as him again.
And yet, his new bonus campaign promises to basically be a bunch of nostalgic pandering for Shadow the Hedgehog, a game which I consider to be, simply put, crap. It was boring, dull, colourless and embarrassing trend chasing. And pretty much everything I hated about it is on display in this trailer.
We’ve got gritty, grey cityscapes, we’ve got the rather blah alien villain, Black Doom returning, we’ve got the looming return of the series’…bafflingly executed lore. In a word, Shadow was a pretty much everything I didn’t want Sonic to be shoved into a blender. I’ve given my thoughts on revisiting past excesses and failures for the sake of nostalgia. I wrote a whole thing about Final Fantasy VII Rebirth and my fears that it would go overboard pandering to the 2000s spin offs (which I dislike a for lot of the same reasons as a lot of Sonic stuff from the mid 2000s). A faux attempt at maturity that sacrifices Sonic’s camp and colour, and lacks the writing competency to make its tone shift work is pretty much my worst case scenario for the series. And now we’re invoking that for nostalgia? Again, I should hate this.
So if I dislike Shadow the Hedgehog so much. If it really is so emblematic of Sonic’s worst excesses that I want it to leave behind in the 2000s…then why am I so damn hyped for this? Why am I not feeling the same dread as whenever VII Remake implicitly threatens to bring back Genesis?
I think it’s because of the specific relationship Sonic has had with its past for the last decade. So much of the stuff from that time period is material that Sega has seemed actively scared to touch again. Sometimes with good reason. But I think that’s why some material from that time has gained such a strong nostalgic cult following, and why they’re held up as such bastions of missed potential. There’s never been anything quite like Shadow or 06 since they came out with how safe Sega has subsequently played things. And in many respects, that’s a good thing. But I can see how it build a sense of mystique around them. It was kind of sad to see 2010s Sonic so…scared of itself. Terrified to invoke its own history but not really committed to a new direction either. And this is pretty much the exact opposite of that hesitancy.
Basically, the reason I react to seeing Westopolis or Black Doom with ‘holy shit let’s go!!!’ rather than ‘why, god, why?’ is because I genuinely never thought I would see them again after this long. It’s just exciting to see Sonic Team throw caution to the wind and embrace all the parts of their franchise. Even the parts I personally dislike. Plus, Sonic Generations is kind of the perfect game in which to reimagine that stuff and make it..actually good this time. This was the game that made Crisis City of all things into a banger level. The game that took Silver, one of the most notorious boss fights in the series, and gave him a kickass encounter.
If they can fix that, they can do anything.
Plus, the fact that the trailers already show all these trippy stage effects and anime af boss fights and set pieces tells me we’re not just gonna be running through the same drab washed out burning cities that made Shadow 2005 so boring. Again, there’s evidently an effort being made to rehabilitate and reimagine this stuff, not just repeat all the same mistakes. And that’s exciting.
So yeah, Sonic X Shadow Generations has somehow managed to get me genuinely excited for all the parts of the series I typically balk at. And that’s pretty impressive.
That said, if I see Mephiles again, I’m leaving.
164 notes · View notes
xxscarletxrosexx · 8 months ago
Text
Spy x Family Ch. 99 Thoughts + Analyses
God, this entire chapter has been an extreme roller coaster from feeling excitement to sobbing--I'm terribly emotional when it comes to reading war stories must be from all the times I was forced to read war stories throughout my English education program to anger to resignation.
... but this is why I love Spy x Family and the brilliant storywriting of Tatsuya Endo.
Ch. 99 Spoilers ahead.
There's a level of depth and care put into these characters that make them feel so real. If you have someone who has family serving in the army or if you are someone who has read countless accounts of war, then surely you are affected emotionally by the horrors of war. In my case, war stories are what made me look at life and identify the meaning of it. Although I won't go into too much detail about my findings, I did walk away having a deeper appreciation for literature and for humanity itself, in other words, I cry easily to war stories. Hence the case of this chapter.
I was already prepared that Ch. 99 would be a devastating chapter considering that Ch. 98 ends with a cliffhanger in which the alarms go off just as Martha was going to confess her feelings for Henry, and that this 'side mission' story is expected to conclude before Ch. 100. And it truly did not disappoint.
As mentioned earlier, this chapter is a jam-packed rollercoaster ride with previous expectations motivating my excitement as well as my dread for the inevitable.
First, I'd like to address a part that excited me: parallelism.
Tumblr media Tumblr media
What quickly striked me was how similar Henry was drawn to Twilight after departing his jail cell. Even the context of the chapter leading up to this physical change indicates that sacrificing oneself for the best outcome/greater good was a theme echoed by these similar character designs.
There is also a third "similar character design" which has become a popularized theory in a possible relationship between the Captain and Twilight. However, I'm starting to see that these similar drawing styles don't identify relationships, but alignment in sacrificing oneself.
I see this as an alignment amongst the three because we now have two lores that shared the impact of war and the injuries sustained, whereas the Captain/First Lieutenant has yet to have his lore addressed. We can surmise based off Twilight and Henry's background that their experiences from war is what continues to drive them in their chosen field/occupation. I'm excited for the day that we learn the Lieutenant's real name and his POV from war. It is then that we will finally get three POV's:
The West / WISE - [Redacted]/Twilight/Loid
The Neutral Civilian - Henry
The Ostanian / SSS - Lieutenant
Tumblr media
This is the perfect time to segway to my next excitement: symbolism.
Even though the lore on the unnamed First Lieutenant/Captain has not yet been addressed, his scars tell me that he's experienced a similar outcome. Tell me, have you guys noticed that all 3 men had experienced the same injury found on the left side of his face?
Tumblr media Tumblr media
When I looked into the symbolism behind it, I found that the left side of our brain is responsible for processing emotions. The injury to the left side of the face signifies an emotional trauma in which their emotional side had to be silenced. Given what we've already learned about Twilight and Henry's backstories, their personalities and thinking are often stemming from an analytical/logical approach.
Tumblr media
Of course, old wives' tales are not always scientifically supported, so I was prompted to research more, and I stumbled across an interesting one regarding emotions found in different parts of the brain:
Tumblr media
Since this is a theory, it should not be taken as a fact without repeated research and evidence to support the claim. I, myself, do not claim to be an expert when it comes to neurology or psychology. But this information, when taken from a creative writing/literary analytical stance, can support that the left-face injuries had essentially damaged the positive facial expressions--which can support Twilight and Henry's experience. Thus, we can also surmise that the Captain had experienced a similar fate.
Another thing that we can learn from these injuries (at the time that they were present) is that the character is currently experiencing a time of vulnerability--[Redcated] after returning from battle and Henry, who is still in mourning, is still a bit withdrawn from his students.
Another symbolism that I got excited about is the dichotomy between Henry and his father in character design.
Tumblr media Tumblr media Tumblr media Tumblr media
Notice Henry's hair is straight and tied up in contrast to his father who has his hair wavy and loose. Although subtle, I found this character design beautiful for its ability to show a dichotomy in their social/political views.
Wavy hair can be perceived as something flowy, as in going with the flow. Because it isn't tied up, I see that Henry's father doesn't need to hold himself back, and is free to express himself and his views. In contrast, Henry's hair is straight and tied back. Straight hair can be perceived to support Henry's straightforward nature (which is also one of his weaknesses as well as covered in the previous chapters). When his hair is tied up, he gives an air of elegance and looks like he's got everything together. However, his hair tied back could also illustrate imprisonment of the mind, where his views cannot be vocalized at a time when tensions were high during the first war. Furthermore, his "rebellious" behavior resulted in him ultimately being tied down to what was imposed on him (marrying the person his father picked).
I love the detail in which Henry is drawn with his hair untied and unshaven. He's broken at this point, and as we all witnessed at the assembly, he loses control of himself over this grief that he's taken into custody and slandered a traitor. The next time we do see him is when his long hair is chopped off and traded for an undercut--a telltale sign that he was starting anew, and looking awfully like Twilight.
During this social climate, Henry was perceived as the 'villain' in the Henderson family due to his 'bad' behavior. But let me, just say that Endo-san loves to remind us through character design just who is the true villain. Did you notice it, too? It's the nose. Henry's father has a pointy nose, reminiscent of a witch, whereas he inherited his mother's round nose. Another small detail, but it made me laugh. This is why I love Endo-san.
Above, I have addressed what made me happy. Now, I will address what brought me to tears, that being Martha and Henry.
I mean, it's no surprise that they wouldn't have a happy ending. I was well prepared with the knowledge I know about them from present-day story that mentions of Henry's daughter, cameos of his wedding ring, and Martha working with the Blackbells, and recently reveals that she had an old crush on Henry. The absence of their love being pursued led us to believe that Martha may have had a one-sided romance. But ch. 99 confirms that Henry reciprocated his feelings for her due to yearning her letters.
Tumblr media
It wasn't until news of Martha's life-threatening decision did it impact Henry significantly, and then his breaking point to realization that he loved her too late was when Martha showed her vulnerable side in her letter with the following:
Tumblr media
I practically balled right here. I was teary-eyed leading up to it because war stories are always so heartbreaking, especially to those who sacrifice or don't make it home alive.
We now learn why Henry ended up marrying someone else is due to Martha's "inevitable" death--unbeknownst that her decision not to volunteer would also result in death. From what we read, Martha was too emotional to vocalize her situation clearly, and even if she did, her message would be blacked out, unfortunately. So it is evident that Martha was trapped and had no way out other than choosing to volunteer and ultimately "die" in battle.
Henry, on the other hand, could not fight the system, despite that he became a History teacher just to do that. He failed because his countrymen and the system failed him. He lost his beloved and if he were to continue holding onto his belief, he'd lose his ability to teach. Essentially, he lost the fight (to change history/improve the situation through education during that social climate), but not the war (in which there is still hope for history to change). Heny, ultimately, shared a similar fate as Martha through self sacrifice of his livelihood.
Tumblr media
I was and still am completely discombobulated by the war and its impact on Martha and Henry that, to be honest, I completely disregarded Donovan Desmond.
I know I won't be able to capture the importance of his lines as eloquently and moving as I did with Martha and Henry, the former pair leaving a moving impact on me during this chapter, so I'd like to recommend my dear friend, @yumeka-sxf 's, analysis which covers more of Endo's brilliant story writing and character development decisions.
After rereading the chapter as well as her analysis, I agree with her point that Donovan Desmond was made to be the antagonist of the story. I believe Donovan's view of liars and holding absolutely no hope for them is a necessity for readers to continue perceiving him as a villain in the series. This is because we cannot perceive good and evil as simply black and white in the series when we have both Yor and Loid dirtying their hands in the name of protecting their countries/loved ones. We hold love for the characters in this series because of their personalities, values, and moral compasses amidst taking life after life. In their social climate they must always choose to sacrifice themselves for the greater good, which is why their tainted actions can be perceived as forgiven. Donovan Desmond, on the other hand, cannot share that 'exception' because an action/drama story needs a villain.
If you made it to the end, thank you so much for your time! I hope you enjoyed my analyses and thoughts on Ch. 99! What do you guys think about the chapter and my analyses? I'd love to hear more from you! :3
72 notes · View notes
wanderingswampbeast · 1 year ago
Text
Long Post: Why I Don’t Like The Drow
I’ve been ranting about this to a friend on discord (a lot of points I make will come from him) but I’ve finally figured out what my issue with the drow is outside of inherently evil groups being dumb.
The drow are boring. Drow lore is less of a dive into a unique culture and more of a list of fucked up things they do. Like, I cannot name a single interesting aspect of typical drow society that does not directly involve murder, sexism, or slavery, or Lolth. And even then, most of those things are written about in an incredibly bland fashion with them.
The Drow don’t really have much depth to them, and are just kind of evil for evil’s sake (or “because Lolth said so”). They do slavery, but the only real purpose of doing slavery for them is “because Lolth said so”. It isn’t for cheap labor, it’s to be more evil. They betray each other purely because that’s what evil people do. They’re misandrist, not for any real societal reason, but because Lolth hates men. There’s none of what would make slavery an interesting topic or story element, no justification for why they should be allowed to commit one of the worst injustices possible, no real economic reason for it. They just do it because Lolth says they should, and from a writing perspective it hammers home the fact that they’re evil. They aren’t evil because they enslave and murder, they enslave and murder because they’re evil, if that makes any sense.
Them being written as comically evil as they are also hurts them from a worldbuilding perspective. They’re so reliant on slaves for menial labor that the lower class of their society struggle to get jobs. Drow culture so obsessed with betrayal and dumbass house wars that even when actively under attack from the outside they sabotage each other. They’re so decadent that their buildings are held up with magic and semi regularly collapse when a spell fails. To put it bluntly, drow society feels like one that should have collapsed in a few centuries, which, funnily enough, is way longer than D&D elves live.
Their culture being so monolithic also makes writing anything about them difficult. Every drow antagonist is going to have near identical motivations, methods, and ideologies as every other drow antagonist. Every drow protagonist is going to ultimately feel very similar to Drizzt, because leaving their fucked up society to become a do-gooder is such a common backstory element that they added a whole extra god just for doing that. In fact, you can divide 90% of drow characters from any official materials into these categories:
Manservant
Ambitious male, usually a wizard (5 bucks says he has long hair and a widow’s peak)
Dommy Mommy Warcrime Woman
Drizzt Do’Urden or one of his many duplicates
Self-loathing and/or resentful Drider
And finally, their existence almost purely to be humanoid enemies you can fight at nearly any levels is just kind of lazy. This is a problem that I have with the “evil races” of a lot of fantasy but having a group that’s evil by birth just feels like an excuse to not have to write actual motivations for your antagonists. It’s the difference between “go attack this camp of soldiers because they’re part of the SkullMurder army and their general wants to use our land to build a dread fortress” vs “go attack this camp of soldiers specifically because they’re drow/goblins/orcs/the dreaded peepee-poopoo folk”. Using stuff like this just feels like an excuse to not have to write an actual antagonist since it comes pre-written in the group’s lore. This has the side effect of whenever such a group is the antagonist of the plot, the players or audience know near exactly what to expect. The orc is here to conquer, the goblin is here to steal, and the drow is here to enslave or do some dark ritual.
I’ve legitimately heard people say “well if XYZ can’t be inherently evil anymore, who will we use as bad guys?” It’s very simple: whoever the fuck we want. Write an evil queen, or a scheming wizard, or an underground slave trade network. For God’s sake, anyone can be evil, you don’t need to tie that to a specific ethnic group and write it as “they’re just like that”. Write an actual character for your antagonist.
132 notes · View notes
yarpharp · 3 months ago
Text
Dragon Age Veilguard ramble (with some spoilers about the ending of the whole thing)
I... I know there are plenty of people defending this game. But on a story level, I am kinda confused. And frustrated. So The Veil is powered by the Evanuris who are immortal and trapped in a special alternate space veil prison thing where they serve as batteries until somebody cracks open the Veil.
So First Question: how the fuck didn't they (the Evanuris) escape from their prisons during Inquisition? I'm... I'm really confused how that didn't happen. I mean, Solas/Corypheus bungled it so bad it cracked a huge hole in the sky! TWICE! Once in the beginning of the game and then again at the climax! And what about the small rifts? I mean, Solas' knife ritual cracked open a hole in the Veil that WASNT MUCH BIGGER THAN A RIFT. Why didn't one of the Gods escape then? And you can't tell me those dumb little devices we helped hunt down for Solas were somehow keeping the Gods back. Most players didn't even find them all!
Second Question: did they seriously retcon Morrigan and her fucking son? And what is the deal with the Mythal lore? I mean, I ain't SHOCKED Solas probably once fucked Mythal or had feelings for her. That seemed obvious to me. But what the fuck about Mythal/Flemeth's scary warnings in Inquisition and DA2 about "reckonings" and "finally getting her vengeance"? ONE OF THE DA4 ENDINGS IS MYTHAL SOMEHOW REACHING OUT FROM MORRIGAN (oh and apparently Morrigan, she who feared her mom and feared becoming her mom's new meat suit for extending her life, decided to become Mythal's next host I guess???? Seriously???) TO TELL SOLAS TO LET GO OF HIS MISSION AND GRIEF? Are... Are you serious? What happened to all that fucking anger and plotting? Was that the ultimate plot of hers? Make Solas become a battery with the remainder of her killers? I... What. And what happened with the Old God Soul? Seriously, what about that? Is that supposed to be how Solas transforms into a fucked up hyena dog? (Sorry the design for the dread wolf is kinda disappointing to me.)
Third Question: Why is there a path option where somehow the Inquisitor Lover actually finally manages to persuade him to do the right thing? BRO, WHAT WAS TRESPASSER FOR THEN??? IF SOLAS IS WILLING TO DOUBLE-CROSS HIS LOVER AND ROOK TO GET HIS WAY, WHY WRITE THAT ENDING SCENARIO?
Fourth Question: Did the developers forget that Solas is actually pretty neutral about Blood Magic? Because there was a whole scene in the game where he claimed he abhorred blood magic and then proceeds to reveal the Veil is definitely partially a blood magic ritual. Or was it supposed to be a really lame "oh look he lies!" moment?
Fifth Question: Does this mean we retconned all those codex entries and Cole ramblings about how Solas was a spirit of Wisdom once and he LITERALLY HAS THAT SCAR ON HIS FACE BECAUSE HE BURNED MYTHAL'S VALLASLIN OFF WITH MAGIC? Because this makes the whole "Mythal and Solas are lovers and Solas did this all for her, blah blah" feel far more fucking malicious if that's still canon. I mean... Isn't it a bit weird to have at one point opposed the woman/god who quite literally owned you as an advisor/agent of her will, and then you burn her slave markings off your face, and somehow you became lovers somewhere in all of that? What kinda toxic bullshit is that? WHY TRY TO DESTROY THE WORLD FOR A TOXIC EX? Wanting to kill the Evanuris? Valid. Wanting to tear down the Veil to restore the elven people after seeing what happened to them? Fucked up but strangely valid. But arguing that he went through all that bullshit for his ex-lover because he "wanted to honor their promise and memory" feels really fucking janky and sloppy as a plot point.
And Sixth Final Question: Did bioware really not give me the ultimate bad ending of "Tear Down the Veil"? Because that's just plain disappointing.
22 notes · View notes
asleepinawell · 7 months ago
Text
lingering questions and thoughts on the dlc lore
first off, some of these may have been addressed in item descriptions and i either 1) missed an item or 2) read it but it was 3am and my brain didn't retain some detail
all opinions are just opinions etc, i have no interest in getting in lore fights and block people who try and start them. I'm too tired for that shit. this is just fun speculation
one question i had that i feel must have been answered was what was the scadutree actually for?
what was the timeline regarding messmer and melina's birth? they're referred to together as if they're twins or were born close together. my assumption was that messmer at least was radagon's kid with marika, but the dialogue of the story trailer implies his purge took place shortly after marika's ascension. marika could have split off radagon fairly early (even as part of the process of becoming a god like miquella and st trina) but there was no mention of them having kids until after the rennala thing much later on. my assumption about his parentage is based on 1) hair color and 2) he has a special curse which gives him something in common with malenia/miquella. he is not an empyrean though so maybe radagon isn't the dad (did you fuck the god devouring snake marika????)
i don't want to touch on the miquella and radahn stuff too much since I'm not interested in The Discourse. (i found the parts of the story about marika and the hornsent to be far more interesting). i will say that while the radahn thing felt like it came out of nowhere, the reason miquella didn't choose malenia is probably because 1) she's another empyrean and therfore a candidate for being a god, not a lord, and 2) she's already been claimed by a god. godwyn would have been the more lore logical choice but he didn't even get a mention, like "miquella wanted him but his soul was gone". so weird choice (and bad boss fight) but eh
i'm not sure if miquella's two fingers is ever commented on but he and ranni both followed a similar path in abandoning their flesh to remove themselves from the greater will's influence except ranni then went feral and stabbed hers to death and then got engaged while still covered in its blood. 10/10 no notes
one thing I'd wanted but hadn't expected to get was the reason marika smashed the ring. the whole "woman went crazy because her son died" thing is very grrm and 😬 about what i expect from how his writing handles women, BUT! i think the dlc gives a more complicated possibility for this. marika gets her tragic backstory (which i was also dreading because grrm) and it's one that actually made a lot of sense in terms of the lore and did a good job explaining her actions without justifying them (she slapped the cycle of violence on the roof and was like this bad boy can fit so much perpetuation). the fact she removed death from the elden ring after having witnessed the brutal extermination of her people makes complete sense. and then her son gets killed. she obtained godhood to punish the hornsent and to protect what was left of her people (which seems to mostly be the children she had later) and the elden ring failed her and her kid died. it wasn't grief over her son, so much as past trauma mixed with extreme anger. she took on godship to prevent this and the elden ring had failed her. it had one job basically. radagon, who lacked her memories, was immune to this. overall i think that's a decent plot compared to what it could have been
the whole story with the hornsent also makes the story of morgot and mohg much darker (and it was already dark). marika must have been really pissed and upset to have omen children (maybe part of why she ditched godfrey?). since they were her blood she wouldn't have killed them (since protecting the last of the shamans/numen was her thing), but man. fucked up if true etc
marika probably would have gone apeshit about jarburg if she hadn't been off being crucified
also since ranni was not marika's kid (or wasn't raised by her per se) she might not have known anything about marika's backstory and not expected marika's reaction to godwyn's death. edit: this is not me being like ranni did nothing wrong. i support women's wrongs. i think they should do more of them. more like, imagine ranni kills godwyn and then suddenly marika smashes the ring and all the other demigods go nuts and start waging war and she's just like huh. wild. and then fucks off to her tower until they all get it out of their systems
the lgbtq community has forgiven mohg is possibly the funniest narrative choice they could have made. poor man didn't even get to yell sex in his fight 😔. at least he had some of the sickest looking moves in the game
rellana was the best boss in the dlc and possibly the whole game imo. the fact she may have been into messmer is really funny though because 1) if you go age of stars that is now your aunt in law kicking your ass and 2) your aunt in law who is into the brother of your wife. what a family. no wonder ranni wants to go to space
31 notes · View notes
muse-matrix · 5 months ago
Text
Tumblr media
So... It's been a while since I last logged in here. Longer still since I properly did... much of anything here, outside of a few scattered posts. Part of me had been kinda dreading coming back here but looking at when my activity really dramatically dropped off, I think I understand what happened.
So, way back in february of last year, I was bouncing between a lot of things. I was running around doing a bunch of stuff to try and secure a new job, and I did manage that- A big component of my not being here was just me adjusting to having to work again, after being unemployed for almost an entire year. It was tough to get the right structure going, but I managed it. And despite starting college just a couple weeks ago, I've mostly managed that too so far, I think.
But that isn't... the main reason why. Probably. I think.
You see, what else happened in february, was that I got booted from a community I'd been a part of for years. It encompassed my involvement in a card game I loved, as well as the FF14 free company I'd been part of at the time. Someone who was, at one time, a good friend of mine misinterpreted something, and was so incensed by it, they took some things I said out of context and absolutely slandered me to the mod team of that community. (Yes, it actually is as bad as it sounds. I checked.) As a result, I was privately labeled some pretty nasty things, and shunted from their discord server without so much as a word. None of them would speak to me, none of them would even give me a chance to tell my side of things.
Obviously, that stung. A lot.
It had me pretty dejected about a lot of stuff, for a really long time. Probably why I mostly got off of here- I retreated to a different blog where there was less pressure (self-imposed) and more freedom for me to just, kinda, do whatever I wanted without fear or worry. I needed space and freedom to move myself around how I wanted for a while. And then that led to me feeling bad about not coming back here, which made me put off coming back here even longer... You see where this goes.
But at this point, it's been a year and a half. I'm pretty much over that fiasco, I haven't spoken to any of those people since, and they've evidently been content to leave it alone too, given I haven't had any mobs of angry pitchfork-wielding card game players coming after me.
And recently, Kako came back! She's RPing again and that's fun to see. I know a lot of you I've still been in contact with regardless, her included, so most of you probably are already aware of a lot of this stuff, but writing all this out is part of my process, so bear with it. The important thing is, after a lot of time and thinking about things, and seeing friends return to RPing and watching things happen from afar... God, do I want to get back into it with you all.
I very likely still won't be super active, but I'm going to at least try to be consistent. This is supposed to be my main, after all. I'll probably take the next week or so to clean up the muse list, cut a bunch of stuff, get a bit more focused and the like. Not that I'll actually stop playing any given muse- I'm wont to flip-flop between characters I enjoy, and I'm loathe to let fun interactions pass me by just because a character 'isn't on my muse list', but I ought to give myself a bit of structure, at least.
So... I'll try to be here every day, at least. Even if it's just to check in. This'll be a fresh start for me, I'd say, not that any of my old lore or whatever is getting abandoned. It's just... It's been a long time. It'll take some easing back into things for me, so I'm not even going to worry about whatever asks have been left to rot in my inbox, stuff like that.
Given it's been such a long time, some of you may... have blogs that I'm not currently following, cause I've missed them or what have you. So uh, if that's the case, please shoot me a message so I can correct that.
21 notes · View notes
puella-1n-somn10 · 1 year ago
Text
⚔️Puella Magi Madoka Magica x Pokemon Sword/Shield: Hop and his Witch Form⚔️
Tumblr media
Word count w/o intro: 11,703
Look, I know that the Traveler from Genshin won that poll, but...if I may be honest, I am not ready for what concept I had for them to completely topple apart all thanks to a single shred of lore being aimed at my head at mach speed. Trust me, fellas, I saw the roller coaster that is the Fontaine chapter; if shit is that crazy while we are halfway through the main story, then I dread the revelations that will befall us all when SNEZHNAYA rolls around-!
With all that being said...welcome back, ladies, gents, and those who have casted the dreaded concept of gender out of their lives! For those who are unaware, we are here today to witness what would happen if I were to take the worldbuilding of Puella Magi Madoka Magica and apply them to other media. Today's unfortunate guest for today is none other than the goat himself, Hop!
...Not funny? Ah, alright-
Yes, I am aware that Hop's reputation amongst the fanbase is...controversial at best. Generally speaking, I've noticed that the negative image of this character was formed by the fans prematurely judging him based on his initial lines of dialogue, passionate (which is often mischaracterized as cheerful) attitude, and, I shit you all not, animations (which is more of a fault caused by tight release schedules and the developers being rushed than that of the character himself). From these alone, he tends to be placed on tiers lower than the fucking Gen 6 rivals (no hate towards them, promise, I just wish they were fleshed out more)- which proves to me that not only are those types of Pokemon fans purely visual beings, but that media literacy is dead, rotting, and its tombstone has been Hyper Beamed to Hell and back-
BUT we're not here to rant now, aren't we? My...personal, burning distaste towards those who call him a Hau clone aside, we are here to dissect his character- in more literal ways than one! If I may be honest, this analysis post thinly disguised as a silly, crossover ficlet was created as a thought and writing exercise for myself, and it was quite fun, if I must admit! So I hope from the bottom of my heart that you guys find as much joy in Hop's pain and suffering as I did while writing it!
Just a few quick warnings, this post will contain mentions of child neglect and favoritism, implications of social ostracization and public shaming, and, I cannot stress this enough, mentions of self destruction/S-H/su-c-de. If any of these themes are too triggering, especially that last one, please, please click away! I am being serious here- take the utmost care, and be safe!
Of course, spoilers for Madoka Magica, Magia Record (Anime ver.), and Pokemon SWSH are right up ahead! If I may be honest, I haven't touched upon the DLCs yet, so spoilers regarding them will be minimal at most. There will also be shades of PostwickShipping (Hop <3 Gloria) present, so if that isn't your cup of tea, I sincerely apologize.
It would also be fitting to play some Decretum on the side, too, especially when we get to the despair bit- God damn, he and Sayaka need to be buddies.
-The Wish, Possible Powers, and Soul Gem-
"Before we ever started out on this journey… I remember watching Lee on the telly. He was like a bright star, so strong I could hardly bear to look right at him. But now, I can tell just how strong he really is… And what he's got that I haven't…"
Now, I could go the easy way and say that he'd wish to be as great as Leon- to become as strong as the champion and equally undefeatable, but, honestly, not only does this feel cheap, it feels so...unlike Hop as a character. He doesn't just want to defeat Leon- he wants to prove his worth and make his mark as a trainer. Hop, like the rest of Galar, idolizes his brother- so much so that he copied his strategies and every move; a mistake that had gotten him to lose the fight in the Circhester stadium even after facing off against so many trials and tribulations-
After all, as Bede said it in his own...brutish way, if people looked down on Hop, they will do the same to Leon - the man who Hop looks up to as not just an older sibling, but as a symbol- as an unshakable LEGEND, and not just as a human being -. So if the perception of the man who Hop saw as a hero was to shake all thanks to him...it'd be quite devastating, to say the least. It was this possibility that hit him the most- where his worth and identity came into question.
Hop may dislike losing - a sentiment that grows stronger every time you defeat him -, but what he fears even more is disappointing others; lowering his and his brother's worth in their eyes. He wanted to be number #1 because it was expected of him to do so, by himself, by the public, and, when you think about it, even by his family - whether consciously or not -...
After all, just look at his home- do you see any pictures of Hop around? Left and right you find memorabilia and trophies belonging to Leon, but how much mementos of Hop can you find? Whether or not he was aware of it, Hop craved not just the glory of his brother, but also the validation and positive attention.
This was his path in life- no, this was his destiny, as he'd put it; to become as strong as his hero and receive that blazing torch after living in his shadow for so long. To live up to his splendor, to inspire others to get up and take a stance, and to make something out of himself. His brother was a hero- so it makes sense to imitate someone as amazing and strong as him.
So, after analyzing his character for a bit, his wish could go along the lines of wanting to be by his brother's side, or, more appropriately, to make an impact on the world and the lives of others like he did. After all, we are assuming that he made the contract a bit before his constant losses began to fuck with him; he had confidence in his abilities at least during the beginning, and was certain that he was going to emerge from the final battle victorious.
The powers resulting from this wish could go in a lot of different ways; after all, wishing to make an impact is quite abstract. It isn't like he wished for someone else to get healed or to win on a lottery; so trying to make powers based on that would be tricky. My best guess is that his powers are associated with memories and legacies, which, once more, also fits in really well with how he documented and tried to mimic Leon's strategies and actions.
Now, before we focus on his soul gem and witness it crumble along with his self-esteem, we're going to take a good look at his attire upon transformation into his Magical Boy form- an aspect that, regrettably, I've forgotten to cover back while I was analyzing Medic. Now, this part may be a little unclear to some upon first reviewing the designs present in PMMM, but a pattern is there- and one of the most common reasons behind a magi's design is the intent behind their wish and their desires before or after taking on the contract. In order to prove my point, I'm gonna list some examples:
Sayaka Miki is a knight in shining armor; she wanted to uphold the ideal of a magical girl and fight for what's right
Homura Akemi's outfit is rather...funerary, for lack of a better term; she made her wish as result of her losing Madoka, and had more or less doomed herself to watching the demise of her beloved over and over again
Nagisa's outfit looks like an everyday, ordinary outfit for someone her age; she craved a normal life where she was able to be just like the other kids around her- not having to worry about living in a dump and caring for an unstable parent
Iroha's design invokes the idea of a ranger or even a mercenary; she is dedicated to finding her sister at what cost, even if most of the evidence (or lack there-of) pointed towards Ui not existing in the first place
Being in the spotlight of someone else's life, looking up to his brother, and making said champion an example on how he should lead his life...I think a stereotypical, legendary hero might do it; the main protagonist of tales like Beowulf or even your everyday JRPGs. Hop often made references to him 'weaving his own legend', so this would make perfect sense!
Speaking of-
Regarding his soul gem's shape, simple- upon transformation, it would look just like a small flame placed on his solar plexus like a brooch or button. Comparisons to Leon's charizard aside, it is a simple and straightforward symbol representing his personality; passionate, competitive, hot-headed, and bright- but all flames are prone to dying out one way or another. Hop's association with fire is also presented to us in-canon in his second league card, with him pulling off Leon's signature pose as flames wildly danced around him.
This also brings the idea of him burning himself away to fit into his ideal of a champion to mind, or literally burning himself out. A raging fire ready to render all that is in its path into ash- including himself.
The emblem on the middle of its egg form is a little harder for me to interpret fully. I could go with the easy way and say that it's probably the same as its form upon his Puer Magi transformation, but we all know that my perfectionist ass would not just simply settle with that. The options on our hands are as follows;
The easy option, the Hop flower (symbolizing how becoming a professor is his true calling in life)
A coat of arms (royalty themes- also, a pun on Eternatus' eternamax form, coat of ARMS, heheh)
A spiral (symbol of futility, continuation, cycles, and a downward spiral)
A coat of arms WITH a spiral in the middle (look at the above two points)
A flag (him wishing to create his own legend, and how he was initially a foot ahead of us during the start of our journey together)
A windmill (...we'll get to that, but let's assume it's because of Postwick for now- I personally prefer this one)
A shield with two crossed swords (again, royalty and hero themes)
As for its color, here is where things get interesting; I already spoke about how most soul gems correspond with the eye color of their respective magi, since "eyes are the windows to a person's soul", so a brilliant gold would fit both with this unwritten rule and thematically. However, then I got thinking- Red is also an applicable color, right? It fits his personality, and would clash really well with the cool purples and blues...until I realized that not only is red already going to be present as a sort of secondary (if not primary) color to go along with the existing cool palette in mind, but the added gold highlights would embolden it and make sure this design really pops.
Besides, making red a central color for his magi outfit also adds in to the idea of him still mimicking Leon, whose associated colors are purple, gold, and, of course, the reds of his cape! We aren't completely sure as to how much control a magi has over the outfit they'll don upon transformation, but we do know that Madoka actually designed her own magical clothing, so some input from the magi themselves, whether consciously or not, does contribute to the matter. This would also make a cute little homage to his champion outfit in Pokemon Masters EX!
One last point before we get to the part you've all been waiting for, we have to look at his weapon; yes, his powers are probably associated with memories or even perception, but, according to my research, one's weapon doesn't necessarily have to be tied to the wish. As a matter of fact, aside from Mami's ribbons (symbolizing her being tied to the life of a magical girl and her capturing others in this web of malice whether consciously or not- a literal lifeline), most of the cast's weapons are unrelated to the wishes made, and, like the aforementioned outfits, are more tied to the magi's intents or even personalities;
Nagisa's is a trumpet that blows out bubbles. She wanted her mother to hear her, but she's only ever able to let out little squeaks; the dichotomy between her desire to be acknowledged and wanting to be a decent daughter to a horrible person like her mother.
Homura's is a shield; she wishes to protect Madoka, but a shield alone cannot deflect everything threatening her sweet rose. There's also the symbolism of her hiding behind a shield, both as Moemura (shy and reserved) and Cool Homu (covering her emotions with an aloof exterior); in both cases, she's hiding herself away from the world.
Sayaka's is a cutlass sword. Go figure.
I am not completely sure on Madoka's; she dislikes brutal fighting, so it would make sense for her to use a long-range weapon that she's able to use to snipe enemies from a safe-enough distance. I also heard that a bow and arrow have some sort of significance in Christian lore, but, to be frank, I am not completely sure about this; this section requires further study.
Again, I gotta thank @bluethepearldiver for saving my butt here and on the upcoming natures section! According to them, since I had already removed swords and shields from the equation in order to make space for both Gloria and Victor, a polearm type of weapon would fit him the most! In their own, brilliant words, it is "representing how unattainable his goal ultimately is", and, in my opinion, it is a mid-range weapon- when utilized correctly, Hop would be able to conquer battles that would require either long or short ranged attacks to clear! Also, personally, it brings the image of a sheep herder to mind.
As for the specific type of polearm, that one would require a lot more creativity, but, since Hop comes from Postwick, a weapon that originates from Europe would be fitting. After thinking about it, I believe his weapon is probably a Halberd, due to how it can pierce, chop, or slash depending on the situation. It would also symbolize poor, bright-eyed Hop constantly changing his strategies and teams in order to catch up to us- to finally match us in strength. Every time we met him, he would have different strategies, a different team, a different outlook- he tried every viable, effective strategy, tearing apart the aspects of himself that were deemed roadblocks, pushing himself until he was burning himself way too brightly for his own good, yet...
-Descent Into Despair-
He lost. He had lost yet again, hasn't he?
His grip on the pokeball was shaky. The eyes of the crowd fixated on him as the last of his pokemon fell to the ground. Frozen air filled his lungs; his eyes felt like they were turned to stone, as did the veins in his arms.
The whispers grew louder; the crowd's collective judgement was being passed from one attendant to another. His teeth were about to shatter from the pressure around him alone. Not even Melony's concerns were registered on his mind; all the words around him amalgamated into a brute cacophony that choked all the will and rationality out of him.
His heart was on fire. His lips were dried as he stared at the nothingness before him. It was so hard to continue standing up- fucking impossible to focus on anything but this blunder forged by his own hands- which he now sees as nothing but useless vestiges. His heart was a war drum in the midst of conflict; beating as though the drummer's life was on the line if they were to dare and drop the pace. How he wanted to gouge his own eyes out and rip those ears out...
"Pitiful."
What on Earth was he missing?
He tried to change his strategies, he really did. The sad look on his pokemon’s eyes broke him every time, but they just couldn’t be of good help…he had to be a better trainer.
That’s what good trainers do, right? They make sure their teams were optimal. After all, strategy came first; that was what he learned from all these battles that long moved his heart.
"Foolish."
Another loss.
He looked down at his final, fallen comrade, not taking his shaking hands into account. Was it the cold? The stress? The sheer disbelief of what was before him?
Or was it frustration? A poison seeping between his clenched teeth- ready to curse out himself and direct his anger to the world? Readying him to pound against the earth beneath him until his knuckles were mangled and bloody?
No...no, this can't be it. He had to push himself further- he had to be better. Not a single Pokemon of his would listen to someone as fragile as he was; he had to make an example out of himself if he had to be a strong leader- a hero to them...
"Hypocrite."
Wooloo...
You promised, didn't you?
He stifled his own sobs. Oh, how could you have done this to them, Hop? They were the closest thing you had to a childhood friend! They were right by your side to the very end! All you had to do was to keep their head up, tell them it wasn't their fault, and that you would still enter the league together if you both focused! All you had to do was stay strong-
But you couldn't. You just had to up and leave them; cast them to the dirt where you dragged his good name through.
In the end, he couldn't even uphold that.
"Pathetic."
Over and over...over and over, he had repeated this fruitless, pitiful endeavor- all to no avail.
Finding himself floating adrift, Hop feels as though his very existence was slowly slipping from his fingers; becoming one with the very void surrounding him. He couldn't even feel his limbs, much less his face.
No matter how much he had stretched himself so thin, it just wouldn't work. The evidence was there before him, for all of Galar to see- his true rival and his brother on that field together, the latter holding the other's hand and raising it up in the air...that no matter what he did, all the sacrifices he had made, it was all up there in the air like smoke. His dreams, hopes, and ambitions- gone with what shine in his eyes that were left.
Oh, little sheep...do you not realize that you have tangled yourself within this spider web- the very definition of insanity?
"Worthless."
He's tired.
With each loss, it got a lot harder for him to get up and walk away.
His legs were shaking, and not just due to the harsh winds around him. The winds were picking up their pace, but the eyes, the eyes, the eyes-
Why must you insist on further embarrassing yourself, young man? Can't you tell when it's the time for you to just drop everything and move on with something better for everyone else's sake?
You're just embarrassing yourself at this point- nothing more than a clown attracting disrespect and shame like flies to a rotting carcass much like yourself.
...
Yeah...
What if...it was him?
He couldn't take the watchful gazes of the crowded streets anymore. Oh, how he wanted to hide away in the corners of the world- render his own face into nothing but a crimson pulp just so their judgemental glares, mocking smiles, and whispers would finally leave him alone and hollow.
His heart was racing- his veins were on fire, and his arms were about to burst.
It was too much... Upon stumbling upon a silent, empty, dirty alleyway, he slumped onto his knees as he shook from both the cold and pressure of all the bottled up frustrations in him. At long last, the waterworks finally broke out. Only the night sky and howling winds were his current company; doing little to distract him from his pained heartbeats and dried up throat.
He couldn't hold on to his victories, no matter how feeble or small. It didn't matter what he did or how much he tried, all that he's tried holding on to will just slip away from his fingers, like the breaths of fresh, cold air escaping him; inhaling just enough as to not allow him to pass out on the spot, but it was only that much.
The sound of metal clanging on the ground escaped his ears. It was only when he was finally slumped on the ground that he had noticed the fading luminescence just before his reach. Even as his body shook from the mental strain and the cold, he still recognized the jewel that was on the dirtied ground. Hands shaking, he slowly picked up the once brilliant object...
Through jittering teeth, he just couldn't help but sob whilst instinctively smiling; the sound coming out like a sort of soft giggle...
Hahahah...oh, don't tell him- don't tell him he couldn't...
What a mockery- look at him, everyone! Not only had he failed the challenges before him, but, oh, this poor damn pest- he couldn't even look after his own damn soul gem! The very thing he had traded away what was left of his identity outside of the league for- and even then, with his wish, it only made sure that his mistakes would return to him in even stronger, more merciless manners. Was it due to him being unable to focus on both perfecting his strategies and his duties as a puer magi?
For all Hop cared at that moment, it was just another sign of his pathetic, useless existence. Worthlessness- no, he was way beneath that; he had failed. He had failed, he had failed, he had failed, he lost, he had motherfucking lost.
Answer yourself this, Hop- Do tell how you expected to come so far like this! How you have managed to shamble and shuffle through the league challenge like the worm you are, with nothing but another's achievements to your name- and you couldn't even take good care of that!
"...Useless..."
Hop shakily breathed out.
"Hah...if only I wasn't born so useless..."
His grip on both sides of his head grew tighter. As he gritted his teeth and his eyes twitched, one last thought flashed in his mind-
"There's...nowhere left for me..."
"Everyone else is moving on without someone...some pest like I am..."
With all the air that was left in his lungs, Hop roared into the night and unleashed all the grief in his heart. His anguished wail was interrupted by a sudden crash, and all that was left were the howling, autumnal winds...
.
.
.
.
.
.
.
.
.
.
.
Word of the contestants' escalating behaviors grew amongst the people of Galar.
At first, it manifested as deepened anxieties; competitors being so overwhelmed by the upcoming events that it caused them to hyperventilate, shake uncontrollably in between sobs and unintelligible screams, or, at worst, completely melt down; faces reddened by tears as they were unable to remove themselves from the ground due to the paralyzing nervousness and hysteria. Initially, these incidents were brushed off as being related to the individuals' worries over the nature of the Gym Challenge, on top of the resulting trauma caused by the Darkest Day; even after the region was granted another chance at seeing the bright, blue skies, tensions were still at an all-time high, so, at the time, this appeared to have been the most rational conclusion.
It was when they've descended into thrashing bitterness and violence, however, that concern was finally demanded and raised- and, along with them, a whole basket of questions that craved all the answers in the world; anything to make sense of what was unraveling. Many a stadium had to close down - some even in the midst of these breakouts - for investigation purposes in order to get to the bottom of this anomaly.
Before long, rumors began to spread amongst the Galarian public- both on the streets and on social media; ranging from a contamination of sorts, to possible side effects of the Darkest Day that the current chairman was uninformed of. In the end, one by one, the majority of the gym leaders had to step forward admit that they knew as much as the rest did regarding the matter, but that did little to help stop the creation and spread of conspiracy theories, and they soon devolved into a competition of its own; on whose hypothesis is the most click-worthy and attention-grabbing.
Nothing was stacking up; everything had been tested - the water, the air, the soil, and especially the power spots -, the stadiums were inspected from top to bottom, and even the gym leaders were interviewed; it all came back negative.
The chairman himself had gone dark.
In the midst of the mass hysteria, right everyone's noses, the range of whatever was influencing these stadiums, the...being that has sending all these people into these frenzies...was growing.
Violent breakouts and missing persons reports spiked without ever showing a sign of slowing down. Nay, not even the gym leaders were spared- with Bea finally coming to her senses while Allister tried to subdue her and not hurt the rest around her, and Milo's herd of Wooloo going completely berserk and in complete panic not unlike the contestants and their own pokemon.
It was at its assumed worst when it had finally reached Postwick Town. Most of Galar had succumbed to what was engulfing it with its malice and twisted hopes, and, according to theorists, they doubted it would stop there. The people residing in the Isle of Armor and Crown Tundra were given the order to lock down and cease all functions until further information's released, in the vain hopes of preventing the spread of its influence.
And then-
Silence.
Everything around them was completely dim, with nothing but small flickers of flame and their own eyes' adaptation to help traverse them through what became of the region; a dim, cold land with ashy skies overhead, overrun with scared wildlife and...monsters- beasts you have never seen the likes of before. Perhaps staying still while you're able to recognize Galar while you could would be the wisest choice; stray far enough, and the world around you will fade, shift, and turn, until you find yourself not outdoors anymore, but in a dingy, suffocating hallway filled with cracks and little to no light-
and, soon enough, you will realize that you are not alone.
To the most fortunate (or unlucky, depending on the perspective), the sight of the missing people was there for them to see; lined up for their next battles and subsequent executions. Days of being trapped, fought, beaten up, and isolated in pain did a number on their psyches, and that is without mentioning the existing effects that have already engulfed Galar; plunging them into insanity.
By the braver and most informed few, most of the missing people have currently been accounted for- most, had it not been for the unfortunate casualties resulting from...all that has been unfolding around them, whether they were still yet to be found, were done in by beasts swarming through these twisting tunnels, condemned by whatever's waiting for them at the center of this cursed maze, or...just couldn't take it anymore, is still up in the air. Those whose statuses have not yet been confirmed included the younger brother of the former champion himself- who, quite possibly, may have been one of the earliest victims, if the timeline was to serve them right-
Oh, but if only they knew better- that the bright-eyed, enthusiastic Hop was right back to where it all started; watching the competition from atop the stage, waiting for the next match to begin. The empty husk that was once "Hop" was silent; slumped to the back to his seat with his dull, milky eyes staring into the distance, as the crowds roared once the hero and his new challenger entered the fray.
Yes...yes! Cheer for him! ONLY HIM!
Shaking from the cold and the tension of her surroundings, Gloria's attention darted from the armored monstrosity to her unconscious rival amongst the masses. His colors all but completely desaturated- it was nothing short of a miracle seeing his body still somewhat intact, though his sunken face and sloughing skin - some even falling as soon as she grabbed on to him; revealing pale bone -...without thinking, the armored girl screamed.
Contrasting Gloria's priority shifting from grabbing on to Hop's corpse and make a break for it to taking down that thing who must have caused it, Leon was...silent. His heart sank as he fell on his knees- his eyes shook as he fixated on the monster before them. His blood ran ice cold; it was so hard to breathe without sobbing...
Gloria and the gym leaders who have finally located the arena - those who have and haven't contracted - deemed that being a monster- Hop's God damned murderer, but Leon knew better.
The gold hues that were pooling from what's assumed to be the monster's eyes were unmistakable.
His own little brother was right before him, waiting to fight him in the middle of this arena-
Just like how he had promised- like how he had always wished for...
-The Witch's Nature-
Ah, the most unpredictable section of this post- the one where yours truly is expected to agonize and sob over all the options before me. Character complexities are complex! Multiple reasons behind despair! Oh, how is your truly ever going to choose the perfect nature for a warlock that would not only encompass the magi's goals and history with only a few words, but one that would also feel fitting for a spooky being like a witch?!
Welp- once more, I have thank Blue for their brilliant input once more! They've decided that his nature would be Admiration, and, honestly, it's genius! It not only fits his overall character, goals, and what caused his sanity to go downhill with the brakes cut off, but it has the right amount of dissonance that the witches of PMMM are known for! Again, this has been your reminder to support them- c'mon, chop chop, that's an order.
Of course, nothing wrong with mentioning all the other, though scrapped, natures. Again, you're all free to reinterpret the warlock to your hearts' content, and if you do have any other suggestion that would fit, please let me know! I not only want to understand Hop's character better, but I do wish to improve my character-deciphering and writing skills. Once more, I encourage all sorts of fair criticism heading my way, and, with all that being said, here's the losers' club:
Reflective
Smitten
Idolizing/Idolization
Competitive (decided that this one might fit Nemona better if I ever got into ScaVio and made a witch for her. Later. Inshallah.)
Self-abandonment (look at the above, but with Bede instead)
Self-immolation
Guilty
To yearn/Yearning (again, Nemona)
-The Witch's Appearance-
"It's not enough! I've got to try harder! And harder and harder till no one's laughing!"
Alright, first thing's first, before we dive into ANYTHING, we need to touch upon Hop's self-image and how it transforms through the course of the game. From the beginning, he is just so confident in his abilities and goals; it wasn't just a desire, it's a goal- he will beat Leon! He will become champion! One day, he's going to be on that stage; he WILL fight Leon, and he WILL beat him- just we wait!
And 'wait' we didn't.
For all his talk about creating his own legend, of taking up the mantle, we have done nothing but drag his face through the dirt without failure.
The more we beat that poor fella up, the more...desperate he became, and it gets cranked up to 11 once Bede humiliated him; calling him a waste of space, and that all he is doing is tainting his brother's legacy by trying, so it would be best for all parties involved he should just stop that. If he just stopped trying at all. If he just gave up at once. He still tries to maintain the spirit of friendly competition between the main character and himself, but the constant humiliation has been getting to him, and the talons that are digging in to his mind are sharp.
It is then that we finally realize that the once-confident trainer who initially accompanied us is no more. This hatred towards himself only grew with time, and, even when he had reintegrated Wooloo/Dubwool into his team, his self-worth was still nigh-non existent; he dared not accompany us during even the post-game story, believing that he would just be slowing us all down, and how we would fare and be better without someone like him around.
In Hop's eyes, he was a burden; a waste of space, and, no matter how much he tried to fight it, those words would persistently repeat in his mind. His constant defeats didn't help, either, whether it was by our or any other trainer's hands-
Hell, it can be argued that Hop's earlier confidence and passion were nothing but "fronts"; he had always cheered Leon on and idealized (dare I say even worshiped) him to no end, but, aside from the promise that he would, one day, defeat his brother and become a champion, what other positive things did he say about himself? What other dreams did he hold? He owed so much of his own knowledge about Pokemon battles to Leon, after all. This can be seen in the third episode of Pokemon: Twilight Wings, if we choose to interpret Wooloo's actions as reflective of Hop's- trying to be something it is not, and, ultimately, causing it to stray far from "home".
He wanted to be the hero of his own story. That's all he wished for. Instead, we've shoved him into the sidelines- face first on the dirt, without even realizing our strengths.
History repeats once more- the tale of Leon and Sonia all over again.
The image of a knight, a warrior, a hero is definitely a strong base to start it all off. The ideal knight in shining armor, he who stands up for everything right- the unbeatable champion of the people. Not just a person to look up to, but a symbol- that's all he wanted to become; just like how he saw his brother.
When he realized that his current tactics didn't work, everything had to go out the window. We aren't saying this lightly- everything. His plans, his . He had to change everything about himself- until he realized that the problem weren't his teams or his plans...it was him. It has always been his fault- he was just weak, nothing more than a pathetic worm.
The armor is scraping every fiber of his being. No matter what, he still cannot attain the strength and glory of a champion- so he has to keep doing this; break and melt himself. It isn't right, it hurts, but he deserves that pain- he deserves the agony and so much worse for the sin of his existence.
But it's not enough. It's not enough, and it will never be enough. Flaming hot, red daggers will forever pierce through his flesh and skin; melting and reshaping him not necessarily just to fit his desired goal, but as punishment.
It doesn't matter, though. It doesn't change his sheer, fucking incompetence. He'd bash himself against the wall, turn his knuckles bloody, and have his howls of torment be drowned out by his observers' whispers and harsh judgements, but it doesn't change the fact that he deserved every second of it. He had to keep molding himself, he had to suffer, he had to pay for being such a pest to everyone's lives and for being so weak...
No matter how much he tried, it doesn't change the truth that he is no damn hero; he is here as a prisoner, present to repent for his crimes of his pathetic existence...
Oh, yeah. Futility is not just a present theme, but we are running to the HILLS with it.
Next up, we look at his actions- the "spice" and depth this brings to his warlock's design.
Let's retrace our steps a bit and look at Hop's character before and after the main story; as soon as we boot up the game for the first time, there we see Hop being so excited over his brother finally coming home- he was practically shaking and jumping by the news of it alone! He just couldn't wait to see him again, much less what he must have brought back with him- and, when he laid his eyes on the starters and chose his, he was over the moon and the sun; this was the beginning of his legacy! Ah, even his own mother said that he had to learn some patience.
Compare and contrast to his attitude in postgame- he's a lot more mellowed out, but that can be better described as him finally being burnt out. He had nowhere to go, no goal to attain, and not a single strength to his name. Bede and Marnie are training to become gym leaders, Leon's the new chairman of the Galar league, Sonia is on the way to become the new regional professor, but Hop? There was nothing left for him. There isn't anything he was able to do that others could do even better- all that was left for him was to rot in the fields, forgotten and cast away like the object of shame he was.
"I don't know how much I can really help... If I come along, I might just end up slowing the rest of you down..."
I've already established how the warlock might be imprisoned in a sense; all to symbolize how he must have felt during his downfall and the lengths he went through in order to become someone worthy of becoming champion- of sharing his brother's legacy, but we should also take how he first started off into account. We already have the pain, but where is the tragedy in it all? The downfall of his confidence? The fall of Hop, the once bright-eyed, confident, and proud young man? How could we symbolize the face that we have flicked his passion and convictions away with the push of our buttons?
Passion...glory...destruction...hotheadedness...Lee...Charizard...
"Fire- and lots of it!"
Yeah, this should not come off as a surprise - given how I have already mentioned it dozens of times already -, but, hey, if Ophelia has a lot of flames in her design to symbolize the tragic end of her family and her own hotheadedness, then I can't see why the same cannot be applicable to our uncrowned prince of Galar. Truth be told, I think the fire is burning at him to this day; as I already mentioned, he is in a constant state of melting down and reshaping himself to no end to fit an ideal that is so far away from him, and what better way to do so than by forcing himself to endure these flames to no end- not just to burn away all his mistakes, but to subject himself to what rage and disappointment he believes Leon must be feeling? You cannot ask for a more fitting punishment, no? Quite ironic as well, if you'd ask me.
Plus, as a warlock, he wants the people to cheer for him- only him! What better way is there to grab their attention and love than by becoming the brightest thing on the battlefield?! Yes, it's all worth it in the end, hearing the people of Galar scream just for him alone- oh, he couldn't be happier! That is all he desires! If we thought Oktavia craved attention, think again.
Speaking of lengths he went through to become someone he is not, let's talk about him changing his teams; this is his point of transformation as a character, where the cracks in his confidence begin to grow alongside his desperation. At this stage, Hop was willing to make any sacrifice necessary to meet that goal of his- if he fails, not only were his dreams on the line, but so was Leon's reputation. The only constant between these teams is the starter Leon gave him- with teary eyes and a regretful heart, he had damned the experiences and memories he shared with the 'mons he caught along the way, for all that mattered at that moment, all that was worth keeping, was the one thing that held any sort of direct connection to his future glory; the very gift his brother gave him. It should be worth it though, right? He's only becoming better, becoming stronger, becoming the best trainer he could be-
Isn't that right, Wooloo?
Oh, man, wooloo. What kind of Hop-centric design would this be if I didn't incorporate this cute little sheep in some form or another? If not the sheer GUILT he must be feeling? Since I already covered how the warlock would be forever unsatisfied with his form, let us talk about the promise he made with Wooloo, and how him breaking it must be haunting him. Just up and abandoning them, his lifelong partner pokemon must hate him for such a cowardly decision- it should hate him; he had backed out of such an important vow between them, and implied that it was their fault that he was unable to reach his goals. Ultimately, it is his guilt and self-hatred that got him here; whenever he wasn't melting down and reforging himself, he was always fighting for the audience's attention- a whole herd of sheep who constantly demand a spectacular show. It felt right for his first partner pokemon to judge him, after all- he must be condemned for his disloyalty...
Building upon the last point- since Wooloo, his very first pokemon, was also removed from the team, this would translate beautifully into him removing parts of himself to fit that perfect mold, and what better way than to add in sheep elements to his design? The warlock having hooves as dark as obsidian for feet? Broken horns that might be mistaken for parts of his armor? Heck, even the gnarly skeletal system resulting from us combining that of a human's and a sheep's? While I am not too sure about what exactly is going on underneath his helmet, I will just assume that at least its base form resembles a mutilated black sheep's face, because of, well, Hop seeing himself as the black sheep of the family. Combined with his halberd, which I am certain would carry on from his last form to this one, this would bring the idea of a twisted sheep herder of sorts, on top of the existing themes of sacrifice that are already associated with cattle in multiple religions.
Of course, we can't go wrong with referencing him copying Leon's tactics in battle and said worship! This, too, will be a source of pain to his warlock; not only does his armor resemble draconic scales (again, Charizard), but the base of his helmet would bear the shape of Leon's beard. This also ties in to the above point of him trying to reshape his form to that of the champion's in order to achieve prestige and victory by following in his hero's footsteps, but its ultimate purpose in the end is the further erasure his form and himself; all that made Hop 'Hop'. He is constantly slicing away at his being just to fit that mold....
Yes, he also gets to keep the cape; much like his halberd, I can't see why this element of his magical boy form would not get carried over here, as it also assists with establishing the theme and desire to be like a big shot like his brother. Its red coloring would also be of nice contrast to the ashen grey or deep darkness of his armor, although it is tattered and not as magnificent as it used to be in his eyes. The armor already boosts the idea of a hero, but, combined with all of the elements from above and Hop himself going down the slippery slope, this monster right here invokes the idea of a fallen hero; bright-eyed protagonists who have become jaded over the course of their journeys or have decided to outright give up on their ideals and goals- some even opting to join the opposing side of the narrative outright.
I should also mention his inability to look at Leon in the face and how he didn't want negative attention to be drawn towards him in spite of Hop's desire to face off against his brother- some eye trauma, maybe? Would the mementos of Leon in his barrier bring him pain? Or...would the warlock be unable to see past the "glory" of the champion and his dreams? How his mistakes are blinding him? Maybe what he saw was so bright, so brilliant, that it blinded him to everything else; turning his eyes into burning pools of blood resembling molten steel?
Now, we calculate his karmic potential, his emotional volatility, and how they contribute to his warlock's strength.
While I was first working on this post, I thought that maybe he would have cracked after he had lost against the gym leader of Circhester Stadium - Melony -; after all, he must have been devastated, with all these eyes watching him as his final pokemon fell, but then I remembered two key details-
His self-esteem did not get any better by the end of the game's main storyline. In fact, it was at its lowest during postgame- and he even brought a comically large shovel to dig wayyyyy deeper, courtesy of Sordward and Shielbert!
His karmic potential not only stems from him being the champion's little brother, but his role in stopping the second Darkest Day.
So, in a way, that loss would be considered to be more of a catalyst for his despair rather than the straw that broke the camel's back, not unlike Sayaka learning the truth behind the soul gems or Hitomi's confession to Kyosuke. He may have brought Dubwool back to his party, he may have appeared okay-ish after we've defeated him in the semi-finals, he may have helped us save the day, but his internal conflict didn't dissolve just like that- you cannot erase all these years of constant comparisons, long-standing dreams, horrible impostor syndrome, and such an inferiority complex just like that with the snap of one's fingers.
Truth be told, he was supposed to finally give in after said semi-finals, but, out of urgency, he held on just for a little while- for just enough time to assist us with finding Leon and stopping Rose's plans. Now that everything was said and done - now that everything was laid to rest -, the eyes just wouldn't stop staring at him, the whispers didn't cease, and Hop...he was tired- he was oh so tired. Falling on his shaky legs and the harsh thoughts in his heads still not slowing down, Hop had finally closed his eyes and gave out his final farewell...
Also, Sordward and Shielbert will die by my hands for making his self esteem go further down the toilet in postgame, I swear to Allah-
From all that, we can see that not only are legends, prophecies, and destinies HUGE themes for when it comes to the design of his barrier, but that his warlock is gonna be powerful. Now, I don't wanna be redundant by saying that he, too, would be as tough as Walpurgisnacht (we've already done that with Medic, though, after thinking about it, he'd be more comparable to Hyades Daybreak), but saving an entire region is, putting it lightly, a huge feat, and that's without us touching upon his supposed connection with the legendary pokemon, one of Galar's heroes of myth, Zacian. In between being tied to almost a hundred destinies (Madoka) and saving the entirety of France (Tart), putting an end to the apocalypse - The Darkest Day - has got to be up there.
I know this sounds like a sort of repetition on my end, but remember what Homura said back during episode 9; "from here on, for every person (one) has saved, (they) will curse another". So, while Medic got his powers thanks of a combination of his own karma and how he had fused 8 other souls into him, Hop's karma was all his. In short, by this logic, Galar is beyond fucked.
Oh, and, y'know, the whole deal with him being the champion's little brother and Gloria's childhood friend. With all that in mind, bro's warlock is not just stupidly powerful, but outright broken. Not at Ultimate!Kriemhild levels, but that's still not good news in of itself, isn't it?
In the end, whether he had completely given up after he had lost to Melony or during some time between the events of the main story and postgame is up to you and your interpretation of Hop as a character. For the sake of this segment alone, I will just go with the idea that, if he despairs before the climax of the main story, his warlock would be a formidable foe, but not yet a world-ending threat like either Walpurgisnacht or Crépuscule de La Reine.
For comparison's sake (and to paint a clearer picture), I'd say that he could be as powerful as Gisela, if not moreso. From the PSP games, we can see how resilient and tough that witch is - so much so that she is tied to both Mami's and Kyoko's backstories -, so surpassing her strength is still a commendable feat. Much like his depiction in the section above, the warlock would still be capable of cursing many stadiums at once and cause such intense panic in order to take the league challenge down with him by making the contestants to go completely berserk, and, if he so wishes, he could render an entire village into ash.
However, if you guys wouldn't mind, I'll still be running with the idea that, thanks to the player, Bede, Sordward, Shieldbert, his family, and Galar's corrupted celebrity culture, the entire region has yet another apocalyptic event to go through, and only Arceus could save them now- basically what happens during the above despair segment. Good job, everyone! Enjoy listening to Grass Skirt Chase while ya could! /j
Now that we got the basic picture of the warlock down, let's cut to the chase and dive in to his barrier. I've had a lot of fun with this one, so buckle up!
As I already mentioned in my previous Medic post, a witch's labyrinth is stated to be the "mental landscape of the magi before they turned into a witch". From analyzing the barriers of the Holy Quintet and the other existing witches from the original anime, I've already deduced that they must be tied to either core memories, coping mechanisms, or desires-
HOWEVER,
A more simplistic take on all that would be "a place that rubs salt on the magi's/witch's wounds"; makes more sense, no? Candeloro is forever alone in her little tea party, Charlotte is in a silent conversation with another doll- unable to speak about what's on her mind, and, for goodness' sake, Ophelia's barrier is underwater. It is just logical to see that a labyrinth is designed to keep the witch miserable; specifically made to remind them of their own shortcomings, mistakes, broken hopes and dreams, and all that they've lost by the act of contracting with an uncaring trickster like Kyubey.
Unsurprisingly, with this idea in mind, I think the barrier would be a twisted version of a stadium, lit up by raging fire. The audience is present; their eyes ever-staring at you as their yells echo throughout the arena. You just know that your actions and failures will be recorded for future generations to see, mock, and spit at- after all, you are now trapped in a legend that is yet to be completed! Yes, even the style of your surroundings looks like it could fit right in an old storybook or any of the murals present across the region. Not too far away from this labyrinth's center, you are able to find multiple cages housing the victims he had captured; fighters worthy enough for him to test his skills on or put on a spectacle for all the audience to see.
In the middle of the battlefield, in the shadow of a large statue behind him, lies the warlock; broken, battered, burnt, and practically melting, but his duty remains clear as daylight- bound to his punishment and his own selfish desires, it has become his goal to defeat you before the audience. It is his destiny to be bound to this stage, having to pay for the sin of his existence.
The trinkets of Leon - or a silhouette that resembles him - that surrounded him in his own house are also present; after all, they are tied to his motivation, admiration towards Lee, and his wish to become champion. Even until now, the warlock and his familiars take good care of them, though he despises the reflection cast by them.
I should also make a quiiiiiiick note Pokemon Masters EX; you see, upon activating a character's sync move, they are displayed in front of locations present in the canon of Pokemon known as their "mindscapes", and, fellas, upon finding out that said places are significant to each person's story and life one way or another, I've realized that I have stumbled upon a hail Mary for PMMM/Pokemon crossover fanatics out there, myself included. Of course, I wouldn't recommend using these mindscapes alone as a sort of easy way to make barriers, but they do act as nifty, optional blueprints or spices to make those labyrinths look more colorful or representative of these characters.
When it comes to Hop, his mindscape, unsurprisingly, depicts Postwick Town. The location doesn't change when he becomes a Neo Champion, with the only alterations made to the artwork is that it is now nighttime and the presence of small flickers of flames dancing around; burning as brightly as the stars above - one more point towards fire being a persistent theme here -. Perhaps if you've gained enough of an upper hand and luck in battle to grant you some time to look at the ground, you can see that there's specks of white paint that faded away with time; the surface still resembling that of a soccer field's to this day, not unlike the one in his backyard.
To reflect his mental state and emotions of worthlessness and futility prior to him crossing over the point of no return, well, here's where the fun and pain come in-
The halls of the labyrinth are...suffocating; as soon as you enter, you realize that the area is only wide enough for a single person to traverse through. It's so dark, too; only the oil lamps and unmaintained lanterns present provide any form of luminescence, and even then, you have to be careful; one small misstep, and it is you who will be up in flames.
You also get the sinking feeling that you are being watched through the cracks and holes of suffocating halls; a feeling exemplified by the sounds of rain and howling winds just outside. The oil lamps do nothing to alleviate the bone-biting cold around you- the warmth provided is minimal at best. Not too far away, peculiarly enough, you can hear what must sound like...a radio; the details of what is being said is unclear, but the language is actually understandable if you happen to know Arabic. Through static and compressed sounds, you can hear that the voice on the radio is...reciting a nasheed; one chanting about the light of honor, victory, and divine heroism in the face of adversity, with determination being a repeated theme peppered in. No matter which hallway you turn towards, you cannot seem to get any closer to the source of the sound.
As you make your way to the center of the barrier, in spite of the lack of windows present, you decide to be a little brave and take a peak through the torn cloth or any of the cracks on the wall; you find that not only are you not at all far away from the hallway you've already visited, but that you appear to be going down a spiral- but this can't be possible! It is like you've done nothing but repeating the same steps over and over, only for your determination and desires to bring you down...
The winds have gotten louder - clashing with the noise present in the halls -, and your legs feel so tired...
You cannot take it anymore. You finally deduce that, if you want to face off against the warlock right then and there, then you better take a nosedive; break through the halls and descend further and further until you reach the arena, and face off against a furious gladiator- angered and heartbroken by the prospect of you destroying these mementos. How could you?! Such an act is beyond heinous in his eyes! You are no honorable opponent like the rest of them- nay, he is here to strike you down, to restore and clear the champion's name...
To rub salt on his wound a little more, let's add in more references to the people who affected Hop's life- those who have sent him down a spiral, whether consciously or not.
At the end of some of these hallways, you can find shrines that are clearly meant for worship; moreso than the memorabilia that are already present. A large statue rests in the middle of it, surrounded by worn pictures depicting a silhouette of a man and damaged, worn-out books and scrolls. The scent of smoke is present, alongside ashes on the ground; the warlock or one of his familiars must have been near the shrine not too long ago.
Some parts of the halls, namely what items made of organic material like cloth, are clearly damaged- whether caused by burns, cuts, or, most strangely of all, moths. The bothersome nature of these little creatures not only represent Bede tearing apart at his self-worth, but also his reliance on Chairman Rose- such a depiction may symbolize his actions and words' effects on Hop's self-image and life, but it also acts as a subconscious, final "fuck you" to white-haired youth; at the end of the day, Bede is just an unwanted, insignificant insect who gravitates towards any source of light while causing great disaster to others, even at the detriment of his own life.
...but...isn't that what you have cursed yourself into, Hop? Having to prove yourself to someone who is so far away for all eternity? To mimic them? All for a part of their attention and approval- much less a sliver?
They have both locked themselves in a cycle of attempting to appease to someone in their lives at the detriment of their own health...
Upon his defeat, once the crowd cheers at his defeat, the walls will crumble, and the debris will crush and pierce the warlock - whether he was still alive or dead by then - as you finally get a look at the outside world... Rolling hills that span for miles greet your vision as the grey, rainy skies conceal the afternoon sunlight- but it still is brighter than the suffocating arena and its connected halls. Not too far away, you are able to spot a windmill, still going on for what seems like several vicious years, if its poor state was any sign. Ah, if not for the chaos around you, the flickering silhouettes of round sheep in the distance and the smell of grass and rain really makes it feel like you're right back home...back in Postwick...
To end all this on a high note, let's touch upon his witch's kiss/warlock's whisper/evil cutie mark. Thankfully, I got it as soon as I could; one of those old emblems that acted as tickets to a gladiator match depicting a simplified sheep's head! To add some freakiness, the sheep face is stripped to the bone on one half, and glaring right at the person looking at it on the other. A circle of hop flowers surround the disfigured head, and the emblem itself appears to be half-melting.
-Witch Card-
Tumblr media
Sayf Al-Muharib. The Gladiator warlock, whose nature is admiration. The light of an old hero's glory - eternally out of his reach - had caused his sight to turn into searing, painful ichor; blinding him to all but his own failures and shortcomings. As penance for the sin of his existence and weakness, the warlock is in a constant state of breaking down, melting, and reforging himself whilst in preparation for his next battle in the hopes of searing away all the flaws in him - all that lead him to his incriminating mistakes - and achieve a perfect form. He is unable to recognize the being beneath his armor anymore, nor could he remember the vision he had prior to his entrancement.
The cries and cheers of his familiars herald another chance for the warlock to prove himself and absolve the legacy of his hero once and for all- but, no matter what, the crowd is never satisfied, and neither will he ever feel proud of himself for the victory. He will never be an inch closer to the light of legend he craves so badly. To emerge from the battlefield victorious, one must not lose sight of their promise in the midst of battle.
(His name is inspired by Sayf bin Omar/سيف بن عمر, a Muslim historian and compiler. It should also be of note that the reliability of Sayf's ahadeeth have been a point of controversy to this day. When translated, the warlock's full name means "The warrior's sword".)
(The fact that his first name literally means "sword" bears two meanings depending on the protagonist- if it's Gloria, then it reflects how he tags along with and respects her though he is seen as incomplete without her presence in the eyes of the rest; while if it's Victor, then it's the clash between their friendly rivalry and his growing respect towards him. Either way, it also symbolizes how the MC stole his spotlight and destiny, and how they broke him and his dream apart throughout their journey.)
(Also, Homura fits the criteria needed to defeat him, let's GOOOOOOO-)
-Familiars-
Batel (plural form: Abatil). The gladiator warlock's minion, whose duty is preservation. A scholar at heart, the warlock analyzes the actions of the hero of legend to learn from them for future endeavors. Prioritizing the opulence and safety of these treasures, these small followers of his are on constant lookout for anything that would posses a danger to these sacred masterpieces while archiving the feats of the champion for future re-readings.
Unfortunately, their master despises the reflection cast on the memorabilia; forever reminding him of what he will never become. He will hang his head down in their presence out of both respect and shame, lest the sight of the failure he had become shatter what was left of his original heart once more.
(Symbolizing Hop's knowledge of battling in general; jokes about type advantages aside, he was always analyzing Lee's battles and was eager to use his knowledge during battles. It's also one of the key reasons as to why he chose to become a professor in the end.)
(Yes, the warlock himself also does his job at chronicling the feats of Leon - even going as far as to imitate them to this day -, but not only are the Batels there to assist him (I mean, they are his familiars), but they also sort of symbolize how...exaggerated Leon's achievements can get, especially in the eyes of others- including Hop's.)
(Its name is a play on words in Arabic; "Batal/بطل" means "Hero", but "Batil/باطل" can either mean "of no good use" or "useless". Leon was the hero, his hero, his ideal- Hop, on the other hand, was just dead weight to him.)
(Another note to add is that Hop's uniform number is 189, which, when read in Japanese, can mean "Hiyaku"; leaping. While the warlock himself would be struggling to walk with these hooves of his and his mutilated form melting and meshing with the armor, I can also see that the Abatil's only way of moving around is through leaping, since they would probably have only one leg to stand on. Ah, I love the smell of symbolism in the morning.)
-
Al-Daja (plural form: Al-Dajij). The gladiator warlock's minion, whose duty is to uphold competition. Ever-so excited for the upcoming battle, the crowd will explode into applauds whenever a new victim enters the stadium and comes face-to-face with their master. Their never-ceasing cheers always demand for more, and, not wanting their wide, unblinking eyes to stare at all his faults and mistakes, the warlock complies.
The warlock will try and not show a sign of degradation to his opponent- he'll hold out until they sing songs of his glory and his story gets passed down from generation to generation. However, these minions will often times become so entranced with the relics and spectacle that they would forget the identity of their master altogether, and even start cheering for the new challenger once the warlock is thrown into a corner.
(Based on Hop's personal drive - to become as glorious and powerful as the unbeatable champion himself -, how the losses have been affecting him, and him not wanting what negative attention he garnered along the way to affect Leon directly. The audience can be quite the chatterboxes; all it takes is one small piece of gossip for everything to go out of control. Its name, ألضجة, means "The Noise".)
(They also symbolize how everyone else already act around him all thanks to his brother's legacy- looking down on him for every little mistake he makes, while each victory earns him another comparison to Leon. He doesn't want to disappoint them- not the crowds, not his friends, not his family, and not himself, so he carries on with his useless endeavor; constantly chasing after a dream that is so far from his reach. The fact that this familiar is prone to forgetting who they are serving exactly is indicative of Hop forgetting himself.)
-Inspirations-
In-canon:
Sacrificing aspects of himself just to come close to that aforementioned ideal; going as far as to remove his lifelong friend, Wooloo, from his team
Trophies and other memorabilia of his brother being found in their home- almost no mementos of Hop being found there
Corviknight, one of the 'mons he gigantamaxes upon the release of the DLCs (the other is his starter pokemon, which I will assume is Scorbunny)
The fact that he is evidently Arab/Muslim-coded, especially in the French translation of the games where his name is Nabil (fun fact, Raihan is also an already-Arab name)
The third episode of Pokemon: Twilight Wings
Dubwool being able to learn a fuck ton of self-destructive moves
The statue of the Hero of Galar in Wyndon (Motostoke in the anime)
Outside Influences:
The Sealed Vessel from Hollow Knight and their theme; actually, wanna bet that he is trapped in a similar manner as they were if we were to assume that his power is equal to Isabeau's? That he has been gathering power from the mass hysteria resulting from his influence over the stadiums?
How sheep, lambs, and goats are associated with sacrifice, slaughter, deceit, and rituals (to tie the aforementioned wooloo/dubwool and self-abandonment points mentioned earlier)
The golden calf
The fact that some gladiators were prisoners and had to fight and put on a spectacle in order to regain their freedom
nana825763's "My house walk-through"
That one segment from Valle Verde part 2 which starts at around the 3:58 mark
The Devil Within by Digital Daggers (not my dumb ass imagining an animatic in which Bede is this warlock's first victim)
Cause of my Death by Itoki Hana
Dolus Vel Pedica, Area Strigae, and Delusio Summa from the Madoka Magica PSP game
The concept of living armor, but with added body horror
-Closing Statements-
Phew! Well, thank GOD this didn't take as much time as Medic's warlock did! (unless if we count my sick days- then yeah, it took just as much) To say that this was a WILD ride would be the understatement of the century!
I wanted to nail the vibe the witches had before we, as the audience, learned the truth about their origins - that he must have been born out of competition and the impostor syndrome that comes with such high-stakes contests -, and the idea that he, Sayf, was vengeful not just towards the leagues and the people who had beaten Hop while he was down, but also towards himself. I am unsure of whether or not I've completely succeeded on that front, but, if you guys have better ideas and/or criticisms, please do let me know! I aim to improve my writing in general and my abilities to break down character motivations and symbolize their actions in more abstract manners.
Being Bede is suffering; his ass is getting haunted on one hand, and Leon is able to smell his fear from a mile away on the other. He's not fucking winning this, lads :'3
...With all that being said, there is one shred of information that I've been withholding until now- the final piece of the puzzle that, once we step back, paints a rather grim image of what would occur if we were to combine the worlds of Pokemon SWSH and PMMM...
Outside the league challenge, the story of SWSH tackles the eldritch origins of Dynamax/Gigantamax; that the very vessels that allowed the people of Galar to utilize it must come from the remains of the invading Pokemon, Eternatus. Its initial awakening from its 17,000 year slumber heralded the event known as the Darkest Day; in which it had absorbed so much of Galar's energy that it caused its form to change and a dark storm to envelope the region, causing the pokemon to dynamax/gigantamax and go berserk. With the emergence of said storm come what is now known as "Galar Particles"; other sources of energy that, after the defeat of this threat, were utilized by humans for generations to come; rebuilding Galar from the ground up to the region we know today.
Now, a theme that both medias apparently share here from this fact alone is "energy". In a sense, you could say that Eternatus itself acts very much like a living grief seed; absorbing "impurities" in order for its true form to "hatch" and release boundless amounts of concentrated energy that can be used in a useful manner later down the line.
So....what gives? Why is Eternatus such a key element to this concept if the focus of this post is Hop? What does that creature beyond out comprehension have to do with the one we currently have in our hands right now?
See, not only does Hop's karmic potential stem from his destiny to stop the second Darkest Day alongside the main character, but his brother was also tasked by Chairman Rose with capturing the beast and delivering it to him; this was planned out in order to solve Galar's energy crisis that was going to unfold in the next several years or so, and, though it was a hard decision, the Chairman believed that now was a better time than never. The future of Galar, in his eyes, relied on him...
Obviously, Rose's entire plan fell flat on its face, so it was up to us, our bestie, and a very gud boi an' gorl (Pokedex entries confirm Zacian is Zamazenta's older sister) to save an entire region's ass from a wicked, unfathomable threat once more, but what if things went a little differently in this timeline? Obviously, one of the heroes who was supposed to assist/had assisted Gloria fell into despair and became the next world-ending threat she's going to have to put down, but what if this wasn't the only deviation from the norm here?
After all, Rose wasn't the only one who had sought out the means to prevent and remedy a sort of entropy issue at any cost necessary...
Tumblr media
90 notes · View notes
pianostarinwonderland · 3 months ago
Note
Haha for real, I think this is only event that I don’t want to conclude just yet I’m having so much fun watching it. No hate to the other events/Halloween events, I had fun for those too but like I wanted to see how it would conclude and was content when it did. But I don’t want this event to end yet, I fear for that inevitable “The End”
Yeaaahhh 😭 I think about the few events that I didn’t want to end. Beans Day 1 was the first event that made me feel that way, but that was also because it was the first event, and it was full of Octavinelle content ❤️ so I super enjoyed it. But the brief grief only came in at the end.
The other event that I was sad at seeing it end was Glorious Masquerade 🥲 but that was because Azul SSR content aside, that was genuinely one of the most compelling stories Twst’s events could have. I loved the writing for Rollo, I loved the way the stakes were raised high, I love how the characters stayed behind to let everyone else pass through. But at the same time, I don’t recall dreading the ending. I really wanted to see how it would wrap up (and by God I was so happy to see it. Because Azul’s UM chant was revealed to us the first time and the rhythmic had him, Idia, and Malleus singing honestly what a night)
But this is so different 🥲 I’m actually grieving about an end to a Twst event before it arrives, and the feelings are so deep, it actually kind of hurts. It’s probably because I’m accepting that Skully’s really going to be from a different time period, we’re going to comfort him, we’re going to give him the confidence he really needs in his beliefs, we’ll see the merit in some of his ideas and incorporate them into the celebrations, and we’re going to go back, with no memory of what happened. 🥲 And canonically, we won’t see him again. Maybe. Unless Twst pulls smth-
It’s so funny because I should be at the acceptance stage already, but I’m not. Hshsjssjjsjsjd fuck you Disney actually, I could have stanned Rollo or Fellow for Halloween boys, but I just have to stan the Halloween boy with the most complicated lore and backstory 😭😭😭
It’s ok, after this event, I’ll be back in business with my public Azul simping. There will be new SSRs of Azul that I will cry over like a wet sopping cat 😈😈😈 Azul is still my main oshi after all, I at least stan a popular NRC boy 🫶🫶🫶
i’ll worry about skully ssr in sept 2025
9 notes · View notes
confusedlucifer · 2 months ago
Text
so yesterday at 1 am finally the credits rolled on my first playthrough of DA:Veilguard and left me with a lot of thoughts and feelings, and also a literal headache this morning like i was hungover. full game spoilers ahead!
i want to preface by where im coming from - my expectations for this game were basically zero. it took ten years to get here, with very publicized troubled development, the game being reworked at least three times, lay offs, leadership leaving etc. basically up until june this year i genuinely did not believe another DA would come out and if it did, it wasnt going to be very good.
i'm also a person who played DAI on release and didnt really enjoy it that much at first! of the first three DA games, i think its by far the weakest in terms of story and the cast of companions. i never cared about Solas one way or another and always was a bit meh on the shift of the story toward ancient elves and gods. nonetheless i have 500+ hours in that game and dearly love my Inquisitor.
so with the combination of these feelings, i was really wary of this game being too much a sequel to Trespasser and centering Solas too much, and the Dread Wolf title initially just confirmed this (and annoyed me) (i did not like the bald man sorry)
i think in general i came into it with the acceptance of what the game is - and isnt. after the initial reveals and marketing started, it was clear they are making an action game, not a full fledged RPG anymore. it was also clear its going to be a shift for the series. i had my worries about the story and companions seeming too nice and sanitized, which was basically confirmed for me after i started reading Tevinter Nights (which came out in 2020) where you meet a lot of the companions and factions and they are quite the heroic bunch. so i knew all this going into the game and kinda braced for it.
still... the beginning hours were rough. the start of the game just really wanted to bounce me off so badly with some of the worst and grating writing from the start and just the jarring transition from the formula of the previous games and into this new action game setting. suddenly i couldnt talk to my companions whenever i wanted, i couldnt get to know them freely. it was a lot to adjust to at first.
the combat, the visuals and promise of meeting the cast really tied me over and the writing for its part got generally better the further in i got. i remember especially as soon as i started to discover the two cities, especially Treviso, i really started to fall in love with the setting.
despite myself i also came to really like how Solas is in this game - now finally actually just Fen'Harel, mask off full on Hannibal Lecter in Silence of the Lambs figure, imprisoned and offering "advice" yet subtly lying to your face and manipulating you the whole time. in general imo he was handled really well all the way to the end, and i enjoyed the Crossroads quests, the memories of his rebellion, the Regrets and lore reveals/confirmations of theories that have been teased either since the beginning of the series.
and despite my initial apprehension to some companions i really grew to love all of them just within the one playthrough. which is not something i can say for the cast of Inquisition personally - i grew really attached to Dorian, Varric, Cassandra but the rest were varying levels of neither here nor there until subsequent playthroughs. Veilguard really makes you spend a LOT of time with these people. and they feel like people with their own lives outside of you, despite relying on Rook a lot for advice. i actually really loved seeing them develop friendships and relationships independent of Rook, it made the home base feel more alive. generally i loved each of their questlines, some were weaker but the real highlights for me were Emmrich and Taash alongside Harding (esp playing as a dwarf). i immediately loved Taash being younger and giving attitude compared to the rest of the more matured cast it created an interesting dnyamic, and being a nonbinary kid of a conservative immigrant parent myself their storyline hit me really hard. i really adored Davrin and the griffon storyline following up on the Last Flight which is imo one of the best tie in books for this series. and Bellara - girl im so sorry for bouncing off your personality at first. her personal quest and performance was so touching and surprised me a lot by the end how much i liked her, and how much depth she was given. Lucanis was a pleasant surprise for me but i think his questline could have been done a bit better overall, and same for Neve - who i was really looking forward to initially but her questline kidna fell short of my expectations (thought i feel that on another replay things might be different due to me nuking Minrathous basically)
(also i ended up going for Emmrich romance with my mourn watch dwarven warrior and when i tell you there were times when i absolutely yelled out loud at how much i was catered to. his story and Manfred are just. so so delightful)
the real drawback of this game is.. my god there is so much missing. it does not really line up with the Tevinter we have heard about. some of the factions (namely LoF and Veil Jumpers) are not really super relevant. some factions are sanded down (Antivan Crows), and although it can be explained away in the lore (we are dealing with just one house, not all of the Crows so theres some wiggle room) its still hard not to see these changes. we visit so many places but they become a bit one note, sometimes reduced to just set dressing. especially by the end of the game i really wanted to see more of Minrathous and Tevinter in general, but we get very limited, filtered view of it. and with the companions feeling so independent of you, it actually makes Rook feel kinda underdeveloped in comparison. it feels they forge better friendships among themselves than with you, which i do kinda miss having a sort of "Best friend" in these games ala Alistair/Varric/Dorian. one thing i really sorely wish they added was any sort of prologue of you actually meeting Varric before the events of this game, because while you are attached to him as a player, Rook doesnt really have a very good established relationship with him i feel.
but looking at it as a game that went through so many iterations and ideas and genuine hell to even be released... i understand the reason people are upset with some of these things and situation about Southern Thedas or not following up more directly from Trespasser. personally it doesnt bother me (as i mostly live in headcanon with my DA characters anyway) but i get how it would others. i just dont understand the feeling that the devs and writers who worked on the previous games are out to ruin your beloved universe. so much of this game screams to me "we dont know if we will ever get to make another one of these". all the places we go to, without any larger plot relevance, the lore reveals and theories, the questions answered etc so much if it just such a huge closing of a chapter on Thedas, because theres no certainty for us or the devs we will ever return to this world again.
i have.. so many feelings about it but honestly towards the end of the game, finishing all the companions quests, finishing the quests for Wardens and the Crows as well especially and then heading towards that finale... like idk maybe ill change my mind down the line, but right now it feels like one of the best executed endings in any Dragon Age game. the whole maybe like 4? hour long finale just really gripped me by the throat, even though i saw some of the twists coming it still affected me a lot. and im excited about the tease for potential future too - turning the gaze outside of the continent and beyond the ocean, again something that has been very vaguely teased since Origins (with the lore of Kossith initially fleeing south because of Something TM) with moments here and there throughout the games. i'm glad there's still more mystery in this world and ancient elves didn't eat all of it. i'm even excited for the prospect of shifting the series into a single protagonist series with Rook.
i do miss a proper epilogue (just like i miss a proper prologue) at the moment especially because they seem very firm on no DLC and with the future of the franchise so unsure. with all this feeling of closure on this really storied world, i would have loved some good old fashioned epilogue slides at least vaguely discussing the future of the different kingdoms and nations, any sort of reaction to what transpired in this game yknow. if we dont get a DLC or a sequel down the line, i hope at least maybe for more tie in comics or novels.
still very much feel like DA:O and DA2 are tonally a separate world from DAI + DAV, and its not a bad thing but its why i dont expect Veilguard to be anywhere on par with the first two games. this is where im at, excited to eventually replay the game with a different faction background and different choices once the dust settles and hoping time will be kind to this game despite its many flaws.
7 notes · View notes
wyked-ao3 · 6 months ago
Text
writer questionnaire
Tagged by @ink-flavored here and @the-letterbox-archives & @mundanemoongirl & @nczaversnick & @thecomfywriter
How long have you had your writing Tumblr/Writeblr? A fast and loose estimate is fine!
I post story's on ao3. But snippets and stuff here and a few months a little before April?
What led you to create it?
I saw a few other ao3 people had Tumblr and I joined...got confused then came back to try again a few days before the boop war and I ended up staying after the boop war due to making a few friends
What’s your favorite thing about the Writeblr community?
The support, getting to see others hard work. Making friends along the way and of course the OC's that we all fall in love with.
What’s one thing you’d like your mutuals to know about you?
I love talking about books, wips and fanfictions or just your characters or world building. I admit sometimes I don't know what to reply so if I'm silent I'm probably thinking about a reply or you managed to hit a time slot I'm busy or sleeping but I will reply eventually... 0_o
Is there anything you’d like to see more of on your dash?
My mutuals stories, I love to follow them as they are written and get insight into the characters. Chances are you will have at least one oc i will fangirl over and I'm going to apologize now lol
WIP it Good
Which Works-in-Progress (WIPs) or writing projects are you noodling about, lately?
The Pirate king of deaths redemption which will be book one of the pirate's cursed god series. I'm thinking it will have 4 stories and 2-3 mini stories
How long have you been working on them?
The idea since I was about seventeen
The plot I'm still figuring out
The characters some are old and some are new...infact two new ones arrived to the story yesterday ken will not be getting a major role he's just a background character.
World building since I was 19
Actually writing started about a month ago in seriousness and little snippets a month before that
Do you remember what inspired them/what got you started?
Tbh I'm not entirely sure what I was thinking but it's happening so let's roll with it
But I have always had a fascination with lore and supernatural beings and I was in a pirate phase do that might have something to do with it
How much time, in your best estimation, do you spend thinking about them?
Way to often..when I'm not writing I'm usually plotting out the next few scenes and consequences to it
When someone asks the dreaded, “What do you write about,” question, what do you usually say?
No one offline knows I write, but if I was asked the question by one of y'all.
I'd say mostly fanfiction but I'm starting a queer fantasy pirate story...just don't ask me about their cursed god yet as he is staying silent. I figure book to or three he will start talking or I may have to break out the threats again 0_o
What do you want to say (if it’s different from what you do say)?
Whatever the characters tell me to write and then I get to have the fun of tagging it 0_o (side note to myself I need to find a place I can find genres and stuff with a base description )
Let’s Rotate Blorbos
Name any characters you created.  Side characters, protagonists, antagonists, characters who’ve never been written, the first original abomination you ever pulled from your ass; whomever you’d like!
Daimhín,Oisìn, Jade,Galen, Briath, Morana, Heather, Coinín, Mal, Adoh, Taz, Amon, Oscar , Rob, Queen Kia, Queen Coral, princess Anne, Hill, Eric, Nimue, Death, Nyx, Davey jones, Nereza, Kieran pirate queen Eris, ken, pirate king cutthroat, and a ton of others who are not coming to mind right now
Who’s the most unhinged?
Amon, Briath and Morana are fighting for the title
Who comes the most naturally for you to write?
Oisìn at the moment, but I have a feeling Jade and Briath will both be easier to write when I get to them
Do you ever cringe at them?
Yes especially when writing certain things, yes I want to include them but some things just don't come naturally to me
How much control do you feel you have over your characters?  AKA, do they ever “write themselves,” refuse to cooperate, or do things you didn’t expect? To what degree? Are some less cooperative than others?
🤣 they write themselves mostly while arguing with me so it's a blast sometimes and change things frequently well most if that can be blamed on Amon
Do you enjoy people asking questions about your characters? And do you have a preferred means of receiving said questions? For example, as Asks, as replies, as reblogs, as tag notes, as comments on AO3, etc.
No preferred method I will interact with them all although sometimes I don't get notifications on tags for some reason
I will talk about my wips or OC's or we can talk about your wips and OC's ...or mutual interest or anything you want to info dump on.
On Writeblr Engagement
What makes you want to follow another Writeblr account? Do you follow ‘em as you see ‘em, or take time scoping out the blog to make sure you align with its content? Do you follow based on WIPs, or vibes?
I like most genres so I usually just scope for vibes and see what their wip is about or a published/posted work. I'm not picky so I follow quite a few writers lol
What makes you decide against following?
I try to avoid politics I don't mind a few post but if it's all politics I tend to back away or if I see them bullying or harassing people or threatening animals.
Do you interact with non-mutuals often?
Sometime but I usually like to scope people out first as I have stated in the past, I'm shy so sometimes I have to work through that first.
Do your mutuals’ characters occupy space in your noodle?
Yes to list a few
Ari from a starwars fanfiction by @lillybaaaka
Val and Kaz by @jev-urisk
Ashley by @gioiaalbanoart
almost all of @the-golden-comet s OC's
Royston is my favorite oc of @fortunatetragedy s story and that's not going to change easily.
And several others I'll stop listing now or we will be here all day and I do mean that literally.
Np tag @jev-urisk @the-golden-comet @thatuselesshuman @gioiaalbanoart @fortunatetragedy @aintgonnatakethis @lillybaaaka @evilwriter-originals @stars-forever
9 notes · View notes
felassan · 1 year ago
Text
just some thoughts (and things that stood out to me) on the latest batch of Dragon Age official cookbook preview pages (first batch, thoughts on those), under a cut in case anyone would rather not see cookbook spoilers :) -
thoughts:
it's neat to see some veggie recipes in there
I was hoping that the cookbook would contain recipes from across Thedas, from different nations and groups/factions, not just a few. and in the preview pages you can see recipes/food from Antiva, Rivain, Seheron, Nevarra, Anderfels, the Dalish, the dwarves, Tevinter, the Avvar, Chasind, etc, which is neat.
in my post on the first lot of preview pages, I said that the thing I'm most excited about about the cookbook is the new snippets of lore scattered throughout, and it looks like this theme continues. for example, I don't recall knowing this factoid before about Nevarran cultural approach to food/cuisine: "For Nevarrans, food is as much a feast for the eyes as for the mouth"
it's nice to see references to different characters from all three main games in the book, such as Sera, Alistair, Fenris, and Merrill.
in my post on the first lot of preview pages, I wondered if the recipes were written/compiled by one person, someone who was like Thedas' culinary world's answer to Genitivi. and I feel like this isn't too far off the case. Genitivi travelled all throughout Thedas gathering lore and information and writing about what he saw. in the Introduction page of the cookbook, we learn that the book author Devon set out to travel all across Thedas to sample and study the foods of the world, and they have now written this book and compiled these recipes based on their journeys and experiences.
I've made nettle soup irl from nettles that I foraged myself, so I'm excited to try making it again using the recipe from this book ◕‿◕
I searched bits of yet otherrr preview pages of the cookbook that are available elsewhere, and in these pages+those pages at least, I can see no mention so far of Serault/Seraultine food q.q but like I said, that wish is extremely niche to me as a person LOL so that's ok hh
Some other things:
First, we have 2 new mentions of Solas, beyond the egg joke from the first batch of preview pages. I have transcribed them here:
Mention 1) - "[...] brought on by the changing of the seasons, but they also ensure that long journeys away from home are possible. Imagine how difficult it would be for Dalish hunters to bring back meat the clan is depending on if they have to be back for supper every night - or, worse, hunt on an empty stomach! This spiced jerky ensures that all Dalish hunters are well provisioned whenever they set out on a hunt so that no one, either the hunter or the clan at home, must go hungry. I do wonder, given how well this food keeps, whether it's used in offerings made by certain Dalish elves to Fen'Harel. Although his shrines are usually located well outside of Dalish camps, I can't imagine that leaving behind food that'll readily spoil is good practice, especially if the prevailing opinion about these shrines is to avoid them. Besides, he is the Dread Wolf. If any god would enjoy a good piece of jerky, it should be him!" [text seems to accompany Spiced Jerky recipe]
I thought this one was especially interesting given the reference to "certain Dalish elves" making offerings to Fen'Harel. 👁️ (jerky food treats for dogs is a thing tho hhh) It would be fun if this was a reference to the "Fen'Harel cultists"/Agents of Fen'Harel and their activities (not literal offerings perhaps but 'offerings' 🤔 supply network?). or just as interestingly, we know that "In the past, however, it is said that the Dread Wolf was called upon by elves for aid and advice in various matters, but always with a price. In spite of this, offerings of thanks were often given for Fen'Harel's help as he did follow through on promises of aid, if in an unorthodox manner. Since the fall of Arlathan, however, this practice has understandably fallen out of favor as a rule", and we also know that "Furthermore, some Dalish elves still erect shrines to him and make offerings; perhaps as a form of appeasement, but still a sign that the fearful wariness in which the Dread Wolf is held by modern-day elves is not absolute" [from Offering to the Dread Wolf in Landmarks on the Plains]. this reminds me of the other elves in other places which "yet linger" (Solas/Abelas conversation).
Mention 2) - "Hearth Cakes. Some lovely comfort food, courtesy of the Dalish. These cakes are traditionally made over the hearth on an iron griddle or skillet (hence the name). While the original recipe calls for halla butter, I've found that other types of butter work just as well. The resulting dough stays moist on the inside, but crisp and flaky on the outside. In other words: perfect. Although hearth cakes can be made plain, I recommend adding some dried fruit into the mix. Cranberries, raisins and currants all work. I believe the Dalish simply use whatever is on hand. Of course, if you're feeling a bit mischievous, you could mix in some hot peppers instead. Just be prepared to be cursed as loudly and vehemently as Fen'Harel, the Lord of Tricksters himself!" [text seems to accompany Hearth Cakes recipe]
Also -
there are at least two mentions of sus unidentified/mystery meat hhh
the 'canon worldstate' that the cookbook is set in is in a time period after the new Divine is crowned in DA:I (so it's likely been penned in-world post-DA:I. before or after Trespasser I wonder?). in the cookbook worldstate also, the Divine's identity is given as Cassandra, the monarch of Ferelden is given as Alistair, Hawke's personality is given as Diplomatic, and they must have been a warrior or rogue, because this world's Varric met Bethany, so Carver would have died in the DAII prologue. is this the 'default' worldstate BioWare will use for DA:D in the case of no import/Keep-setup of choices? also, the Inquisition and the Inquisitor seem to be mentioned in the present tense.
in the photo for Rivaini couscous, one of the props is the Alistair pendant and letter item from the Gear Store (20% off discount code if you want one can be found here). is there meaning in this, is it random/aesthetic dressing for the photo setup, or is it simply merch placement/promo?
the in-world writer of the book, Devon, seems to be a hero fan, of the 3 main PCs and their companions 🥺 going by the way they write about them and how they partially inspired their food quest and how they know trivia about them. which I just think is so cute. and this leads to the next point which is simply
❗ Hero of Ferelden, Champion of Kirkwall and Inquisitor mentions
I'm also 🥺 over how Devon seems to have been the child of the chef/cook and/or the kitchen boy, girl or child at Castle Cousland. little things like this make the world feel more alive and the call back is nice. it also makes me wonder how old Devon was during the time when Duncan was recruiting the HoF, if they were born by then at all.
the recipes also seem to span our time through the series. for example, "Cacio e pepe" I think was first mentioned in Tevinter Nights. meanwhile, Chasind Sack Mead was a gift item all the way back in DA:O.
the map in the background of page 8 looks like it's the one from Tevinter Nights.
there's a recipe for Hearth Cakes in World of Thedas. we can see from the contents page of the cookbook that there is a recipe for Hearth Cakes in the new cookbook too. Sera's Yummy Corn, for instance, also appears in both. I wonder how much overlap there is between the food section in WoT and the new cookbook? are they straight copy-pastes of that content, or new versions/Devon's take [etc] of these foods? hopefully the latter ^^ from the 'yet other bits of pages elsewhere' that I've seen, it looks like the latter i.e. not copy-pastes of WoT, but without the full book to compare side by side with WoT it's a bit hard to tell.
characters mentioned in the book, from what I can see (there may be more): Alistair, Morrigan, Leliana, Loghain, Sten, Zevran, the HoF's mabari (I love that they didn't forget Dog hh), Anders, Bethany, Fenris, Merrill, Isabela, Varric, Sebastian, Cassandra, Iron Bull, the Chargers, Sera, Cole, Vivienne, Dorian, Solas, Cullen, Josephine, Krem, plus the 3 main PCs ofc.
52 notes · View notes
noeldressari · 1 month ago
Note
✨ Let's talk about OCs! ✨How would you describe your OC's personality/aesthetic? What's your favourite thing about them? Tell us a fun fact(s) about your OC or their creation
❤️ Send this to at least 3 people to spread some OC appreciation! ❤️
Many thanks for the ask! So excited to talk about my ocs again! Its been so long
The one most on my mind lately is an old Dragon Age character that I brought over to the Forgotten Realms and DnDified her for a CoS campaign, and am now writing her a bg3 fanfic as this game consumes my life lol
OC: Eryn von Holtz
Portrait:
Tumblr media
Personality:
No way to sugar coat this: she’s a snarky little shit. Any time someone tells her to do something her first instinct is to do the opposite and she gives little heed to any authority figure. She doesnt suffer the bullshit or the superficial and while she mostly keeps a passive aggressive silence, when the risk seems manageable she calls it how she sees it. Due to her time spent in the emotion-numbing Shadowfell, she often struggles to manager her emotions, which are often running wilder than shes used to. Feeling things so strongly is still new and she often lashes out or erupts with the emotions she keeps bottled up, which often enrages people. She could care less how much most people like her and holds little loyalty to any who havent earned it. Having grown up around selfish immortal vampires all too eager to use and abuse, her loyalty is hard earned but a valuable prize. In Barovia, every day was lived with the knowledge that it could be the last, and its with this mindset she still lives. The material plane is a dazzling place of colors, sounds and sensation unlike anything shes experienced and is determined to experience it all before she dies. Shes of a cynical mind often but also a bit of a reckless one. Eager to climb buildings of staggering heights, drown her depression in drink or games, or take her chances with a dangerous killer who thinks they have the upper hand… until they notice the blade shes already stuck them with. But shes also committed to free will. She never tells people what to do. She’ll tell them what she thinks but she’ll never give them a direct “this is what you should do’ which can be frustrating for some but she really deeply believes in never infringing on peoples decisions. For her a persons free will is one of the most precious things and its one of the things shes seen taken away most often.
Aesthetic:
Eryns aesthetic is very Roguecore and Victorian-esc. Assassins Creed always comes to mind. Dark leather and shining daggers. Long coats and hooded figures. Raven feathers and grey mist. Glittering stars and half healed scars. A smug grin behind bloodied lips. Breathless awe at a rooftop view. The vigilante biting the hand that chokes them.
Favorite Thing About Her:
Right this moment? (cause it changes daily lol) Just her commitment to not being beholden to other peoples expectations and living in the moment. As someone who exhausts themselves daily caring about everything so much I envy people who can just not care about things. She's just so present in everything and doesnt let herself get tied down by what everyone thinks she should be doing or thinking. She just does what she feels is right and lets people think what they want about it. If people are mad "Well that was your fault for trusting me!"
Fun Facts:
Eryn’s a phantom rogue who gained her powers from a deal she made with the Raven Queen. Even thought this subclass isn’t in the game itself I intend to integrate those abilities into the fanfic which is gonna be fun
As a child of Shar, Eryn actually has a brother. A lesser known piece of Forgotten Realms lore confirms that Shar actually had a son at some point; the demi-god named Mask. According to lore he was killed and absorbed by Shar but is predicted to return at some point in the future. We just don’t know when or how…
Because Eryn is a native of a domain of dread in the Shadowfell known as Barovia, her soul is actually over 500 years old, having been trapped there being reincarnated over and over again. She has no memory of any of her past lives but occasionally gets flashes of memory through weird out of context dreams.
5 notes · View notes
sororalice · 2 months ago
Text
On The Blessedness Of Communication
A homily for the New Moon on 11-30-24.
Tumblr media
Dearly Beloved,
Blessed New Moon in Sagittarius, dear siblings.
Mercury recently entered retrograde and, as always, the occult community has collectively battened down the hatches, preparing for the difficulties that are to be with us for the next few weeks (helpful tip: a daily invocation of elemental Air can offset the usual problems caused by a retrograde Mercury by balancing out the adverse intellectual and communicative aspects of macrocosmic Mercury with a dose of good old microcosmic Air). During these times, even those of us like myself who were born with Mercury in an extremely favorable sign (like Virgo, which Mercury both rules and in which it is exalted) must be concerned. As such, I am moved this month to speak of that act which allows us to come together and be of one mind, that act which allows us to debate and make clear our differences, that act to which I have devoted so much of my life.
I am moved to speak upon communication.
Here in the Northern Hemisphere, the dark time has gotten well and truly dark. The days are short and getting shorter, while the nights are long, cold, and often filled with winter storms. We have gotten into the part of the year where it is hard to remember that special quality of the light on a clear Summer day, the buzz of the insects in a warm Summer night, and the sweetness of the Summer fruit. The shadow has fallen over the northern part of the Earth and we shiver in that shadow. Sweet maiden Kore has once again gone below and become dread Queen Persephone and we all wait with bated breath for the warmth to return. So what shall we do while we wait?
Let’s talk.
There is an old story that is related by Aleister Crowley in one of his letters that ended up collected as the book “Magick Without Tears”. I won’t put anyone through a quote because it is written in Crowley’s particular style that can be a bit annoying for some readers, but essentially the story is this:
Two initiates of a certain order were experimenting with a certain drug (those naughty folks!) as a way of inducing a trance state where new insights could be reached. The method was such that person A would take the drug, induce trance, and then person B would ask questions. All well and good. They proceeded. A short time after person A had taken the drug, person B asked “Is communication possible?” Now, person B was merely trying to find out whether the drugs had kicked in so they could start asking the list of questions, but person A thought that “is communication possible?” was the first question. For a long time person A sat there silently, considering, until finally they burst into long and resounding laughter.
So much for communication.
Is communication possible? Do I have any real hope of expressing myself to you, my dear siblings? Can we, as St. Paul puts it, see and be seen, know and be known, through the signs and signals we send each other? I believe we can. I believe the gifts of Hermes are true gifts, but like most divine gifts, there is a certain complexity to the issue. A fly in the ointment. A catch, if you will.
In Egyptian lore, the god Djehuty, called Thoth by the Greeks and a star in the same constellation of deities as Hermes, is often accompanied by Aani, an ape. In some traditions of magick, this is interpreted as meaning that all communication, all writing in the “book of Thoth”, is always altered, always distorted in some way. The “curse of the magus” is to be misunderstood. Similarly, in science and engineering, there is always some amount of background “noise” that the “signal” has to overcome in order for that signal to be understood, no matter how good the medium of communication.
Thus, at least on our level of existence, I can only come so close to truly saying what I really want to say to all of you. I can try again and again, every week (published on Wednesday, the day of Mercury, so I have all the help I can get), every Full and New Moon, and every sabbat, and I can keep this schedule for the rest of my life, and even then I will only be able to truly communicate some fraction of what I wish to tell you. The rest will be lost, like a whisper in an earthquake, forever.
Sad, isn’t it?
There is, however, a certain poignant beauty to this limitation, this boundary on the possibility of communication. It means that all of us are necessarily unique and inviolate, that no two of us can truly share the same thoughts, no matter how hard we try. We can do our absolute best, and through that we can grow closer, but we can never share so much that we are lost to ourselves completely. We are always safe within our own secrets.
But secrets can be a burden, and sometimes being left alone with them is no blessing. Sometimes I get sick to death of myself, and in those moments I want nothing more than to be unburdened. I want to burst out of the private sphere of my mind and into the public sphere of my community. And so I read and I write, I listen and I speak. I reach out in the ways that I can, and I try desperately to understand and to be understood.
I have said before that I wish to always lead with my vulnerability with you, dear siblings. I wish to love the world with my whole heart, even—no, especially—when that heart is breaking. So let me tell you that I want nothing more than to hear you, to see you, to understand you. I want to see your beauty and your pain, your struggles and your triumphs. Sometimes I can only bear a bit at a time, and I beg your forgiveness for that weakness, but I want it. I want it all. And I want to be heard, to be seen, and to be understood. No matter how terrifying it can be, no matter how revealing.
So let us listen and let us speak. Let us read and let us write. Let us raise our voices to the heavens and open our hearts to each other in understanding.
Let us communicate.
Blessed New Moon.
In love,
Soror Alice
Art: Paul Cézanne, “The Conversation”, (1870-71)
4 notes · View notes