#garlean dragon
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Drew some portraits for our little FFXIV dnd group ~
#art#drawing#fantasy#digital art#final fantasy#ffxiv#final fantasy xiv#ff14#final fantasy 14#portrait#seeq#lupin ffxiv#ffxiv viera#viera#miqo girl#miqote#ffxiv miqo#miqo'te#garlean#ffxiv aura#au ra#au ra raen#black mage#mage#wolf#wolf anthro#dnd#dungeons & dragons#tabletop#tabletop rpg
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every quest npc in stormblood is the most emotionally pliant person in the world but honestly, if i lived under a fascist empire for my entire life and one day a little elf twink showed up flanked by no fewer than three really hot really dangerous-looking women and started talking to me about joining his resistance while his companions started stacking bodies, i would join up on the spot
#ffxiv#doman peasant: ah no we cannot defeat the garleans....we are too weak#dragon girl in the dumbest outfit youve ever seen: ( starts doing a whole color guard routine while shooting fireballs )#doman peasant: well dont mind if i do :)
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Okay. Okay okay okay. Can I bitch about one tiny thing here? One itsy bitsy little thing?
ARCANIMA ISN'T CREATION MAGIC.
The whole impressive THING about creation magic is that the result of the spell, the matter that has been shaped and warped by the caster, is not dependent on the mage's aether to continue to exist! They aren't dependent on anything! It's just THERE and EXISTS and is as real as its creator! And that is a FUCKING IMPOSSIBILITY for sundered humans! You kill an arcanist? Bye bye carby! Knock out a summoner? Good chance their egi will dissipate! The only reason Tataru's carbuncle is still kicking it is because she doesn't cast anything! The extra drain on her aether isn't that big a deal with her lifestyle!
"Oooooh, but the lopporits said that primals--" yeah, and those fuckers suck the earth dry to keep existing, in case you forgot!! Zodiark was going to need a CONSTANT stream of sacrifices to keep existing long-term! Even Hydaelyn got external sustenance from the faith of those whose Echo was awoken! No issue of that with the Matanga or Lupin, huh?
(Oh yeah, the ancients are responsible for all* the other spoken races as well, not just the lesser fauna and flora. Just a little reminder that those were the initial candidates for Zodiark fodder. Just a thought!!!!!!)
Seriously though, don't undercut how crazy creation magic is. The ancients didn't have to keep holding reality in place to execute their will. It would just *listen*.
arcanists: we wield the most complex form of magic... arcanima. one must master arcane geometry to weave patterns that respect the flow of aether, which in turn will create powerful creature that can help you in combat. this is very dangerous and very powerful, it's not for the weak of mind
also arcanists: anyway we use that power to inspect ship crates lmao
#ffxiv#*dragons is aliens and ixal are Amon's fucked up Meteion replacement#Garleans might be bioengineered astronauts? unclear
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Ngl I'm actually enjoying Endwalker??? I forgot that ffxiv could be funny?????
Also Ameliance are you free after dinner
#Charu plays ffxiv#It tickles parts of my brain that love this revolutionary plot#Also like it just mirrors real life...... Sharlayan not helping Eorzea and the Far East because the see us as savages#Why don't we just gently ask the Garleans not to conquer and commit genocide after genocide#Surely they'll see their barbaric ways and stoo#Lmao. Lol even.#I mean you couldn't pay me to care about Zenos/Fandaniel#But the whole Radz at han????#I also first thought Vrtra was going to be a lady dragon.......#My disappointment when he spoke lmaooooo#Anyways I will fistfight Hydaelin if she hurts Minfilia#She brought her soul back here#So maybe.....?#But there is no body to which Filia could return to :(#And she doesn't want to pull an ascian#Ough
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congratulations zenos! you just drew half of dravania's ire!! good luck!!
#spoilers#major spoilers#personally I would kill to see a siege dragon absolutely go ham wild on a garlean base. just saying.#saint plays ffxiv
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Reminder: A Realm Reborn wasn't particularly about us. It was about the Eorzean Factions, it was about the Scions of the Seventh Dawn and their interactions with and thwarting Gaius and the XIVth Legion. We were just a useful champion slowly growing to fame but not truly a Warrior of Light until literally the prelude to the Castrum raiding mission.
The Parting of Glass wasn't about us either. It was, once again, about the world. And how it had begun changing after Gaius's fall and the brief period of peace away from Garlemald's Shadow. About Alphinaud beginning his arc of growth with hubris and the creation the Crystal Braves and what it might of looked like IF the Scion's good nature was lent to anyone and everyone. And thus opening itself up to the very corruption Minfilia feared to move away from the Waking Sands and to the Rising Stones in the first place.
Heavensward isn't about us. It is about Alphinaud's continue growth, learning of Ishgard's past and history. Hubris, arrogance and narrow viewing lead Alphinaud to steps of the Foundation, it has lead Estinien astray and made Ysayle believe she is a messiah incarnate. And through the journey, each of them grow as they learn the terrible truth about the Dragonsong War. Estinien in particular has his eyes opened and no longer simply seeks revenge on Nidhogg but to get to the bottom of it all. So no other shepherd's son has to live as he has. Ysayle learns she is a shade and a faux Shiva not truly Hraesvelgr's beloved or even in the same category as her. She learns swallow such delusions and embrace what Saint Shiva stood for in its entirety. Which means leaning to lay the road for peace between Ishgard and the Dragons and opening a path to this by sacrificing herself for those she loved so dearly. Alphinaud learns from all of this and more and is humbled by the duty of a knight, the fervor of a dragoon, the sacrifice of a saint, and the courage of his companions and of Sharlayan's arrogance from Master Matoya. To put others before himself and allow others to support him when he falls.
The Far Edge of Fate isn't about us. It was about how Ishgard carries on after Thordan and the Heavens Ward are shown to be the monsters they are. How the remnants of the church, the knights of Ishgard, and the civilian population react to the realization with rejection. How facing off against Nidhogg possessing Estinien, the Warriors of Darkness, and the machinations of Ilberd force Eorzea and Ishgard to look inward and know truly where they should go from there. To ignore the easier road and take the higher path no matter the strife and hardship it provides them. Because when they reach the otherside they would be better for it. Finding that courage, after five years of procrastinating and hemming and hawing, the Eorzean Alliance finally begin to mobilize to free Ala Mhigo from Garlemald and perhaps take on the Empire itself.
Stormblood isn't about us. It is about Doma and Ala Mhigo fighting for the survival of their people and cultures. Facing the parts of their society that were spurned and used as tools of hatred against their principles. That provided the necessary cracks required for Garlemald to break them down and oppress them in the first place. And how reforging under those values and those long histories of violence can make a new path and come to terms to over throw the tyrants who fed on their weakened states and make a strong unity still.
A Requiem of Heroes wasn't about us, it was about the world facing down the barrel of war with Garlemald. And uncovering its origins, its founding father was an Ascian. How Varis is forced to face down the lie as Elidibus wears the skin of his son and the great grandfather he and other Garleans were taught was a walking god in all but name was a sham and a daemon bent on causing more pain and suffering than mankind ever deserved. How the effigies of hate and pain choose to use their fervor to help their people instead of turning against them once more. How every person can change and be given a second chance. How that second chance is what that person requires or if they are pushed the wrong direction, can caused tragedy to unfold. And lastly, it is about our companions, slowly. One by one. Being dragged to the unknown. The story slowly taking away the players on the stage until finally...
Shadowbringers was about us. It was about how we were instrumental to the world so much that it lost nearly all hope in another timeline. How a group of your fondest friends began and how your comrade's furthest decendents acting on the hope of your legend and stories. To provide a plan of action and lead to happier world. How even when everything seems lost and gone and your purpose seems to turned everything around you into twisted monstrosities. That you can bring the night and wait in comfort for a dawn to bring better days. And the tenacity of your aid providing a world on the brink, the love, the compassion, the understanding, the strength, and the will to stand up to a flood of destruction and spit fate in the eye. Even it costs them everything, they keep fighting until they can see a brighter tomorrow.
Death unto Dawn was about what the tomorrow brings. How it could be another fight but to find what is WORTH fighting for. The memories of those you fight and lived amongst, old studies and things of the past being made to provide the answer to the future, making right wrongs even against those you had wronged unfairly, and to gather together and keep each other safe. You are not alone out here. There are those who will help you along to a brighter future.
Endwalker was about you and yours. About how everyone reacts to an uncertain future in different manners. How some would make ready to flee at the approaching storm, while others would fight, and others might even push you further to the edge. But even when all is lost, call upon the memory of happier times to light the way with hearts aligned shining brilliantly against despair and finding your place amongst those memories.
Growing Light was about us teaching another to hear, feel, and think and experience the world seemingly gone. That everything needn't be give or take. It can be a charitable, warmer place if we make it. It can be kinder and even in the face of unrelenting and undying destruction. Hope will spit out a tooth and stand up once more.
I say all of this because, I've seen people mad that Dawntrail is leaning hard about being about Wuk Lamat and others. To which I say so what if Dawntrail is about Wuk Lamat and Koana? So what if its not about us? We've had four story lines about us. Now we must impart what we've learned to the future as they face similar and sometimes overwhelming odds. To stand tall against the onslaught and make their own choices, their own way to bring a smile to all they hold dear. How family needn't be blood related, they can just be a group who sit down at the table at the end of the day. And speak, laugh, cry, and love. Unto this trail to dawn we shall light way for the future of our world and everything this new dawn brings is worth it.
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Ever notice what his armor is themed like, when you do main story roulette?
Yeah. He dressed up like the dragon that Garlond Sr. was obsessed with.
also i know people ship cid and nero and while i respect it, i must disagree-- i have never seen anyone in my life who gives stronger pissboy little brother energy than nero. this man is voiced by cam clarke liquid snake in my mind. he shows up in every raid series and everyone is like ughHHHHH and cid is like okay guys i know but like mom said i have to bring him along with us so just be cool alright and nero's throwing a fit going NO I'M EVEN BETTER THAN HIM YOU SHOULD ALL BE MY FRIENDS INSTEAD
#nero tol scaeva#cid garlond#ffxiv#yeah I said it#that boy is in a fantasy fur suit#all the other Garleans have demonic looking armor sets#he just so happens to design his to look like the dragon Dad-Garlond was tempered by?#Nero is a dweeb and I think it's excellent
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"Well, at least there ain't a dead dragon wrapped 'round a Garlean wreck, an Allagan tower, an' a defunct castrum all in spittin' distance this time."
#ffxiv#ffxiv screenshots#ffxiv spoilers#ff14 spoilers#dawntrail spoilers#7.0 spoilers#spoilers#[ the longest road ]#[ the worn edge ]#[ dust to dust ]#[ edited ]#(barely)#[ reshade ]#[ custom poses ]#we haven't determined if they were there for the events of MSQ but i think it would be funnier if they were tbh#'oh this place has everything we want and is completely free of weird magical anomalies'#'...ah i jinxed it'#i want u all to know i tried very very hard to make sure both of the o r b s were aligned for perfect parallel shots
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[ day 11 - thirst ]
I ought to be flattered. Truly.
When I was younger, I recall getting a glance at Perette's personal ledger book; separate from the house's business dealings, this was where she tallied family matters specifically. Verain's prestigious boarding school, trips to the country estate, money set aside in trust for eventual grandchildren -- the sort of thing that might cause strife if too many eyes fell on it and felt the numbers were misapportioned. Indeed, I spied my dowry and thought for a moment I might require reading glasses. Such a princely sum! I was flattered then, too, for a brief moment. I must be valuable, no? I must be so valuable that Perette, with her iron grip on the House's accounts, would be willing to part with so much. Verain would have pitched a fit to see it.
Folly to believe it, of course. I grew older, and the dowry went unclaimed, and I came to realize that it was not a matter of value. It was a taunt. Perette did so enjoy breaking taboo; if there was an opportunity to spit in an eye that would not seem unladylike, she would seize it with tremendous satisfaction. Here, she has her prized lowborn orphan -- a mixed blood mongrel -- and in Ishgard, where station is so bound by blood that even the High Houses' hands are tied, there are none who would risk the ignominy of dirtying the pool, as it were. She was certainly not desperate to hand me off, nor was House Laussienne particularly hurting for alliances that a marriage could secure. She simply saw an opportunity to make a statement. She looked at all the waning lower houses, the ones in danger of losing their titles in a generation or two, and said to them: all your family's salvation will cost you is your pride. Any willing to rebel against precious tradition will find a bounty waiting for them, and you will not take it, because you are cowards.
There is some distant part of me that can appreciate a brazen gesture. In the art of the tactful insult, Perette was a rare talent.
Of course, it is only after I have given up on my home, left, and returned that I have found conditions have changed. How charming it is to have admirers -- with no financial incentive, at that! I spent so many years diligently molding myself into the definition of a perfectly proper lady, but it turns out that such efforts were wasted. All that was required of me to be seen as a worthy daughter of Ishgard in the end was to move heaven and earth. Simple! I shall go among my lowborn brothers and sisters and tell them this: all that is required of you are acts of such heroic magnitude that, were you a Temple Knight, they would struggle to find room to pin all the medals on your dress blues. Go kill a sum of dragons. Prise the Garleans out of their entrenched position in our ceruleum fields like a barber-surgeon pulls a rotten tooth. Kill a famed Legatus. And don't stop there while you have momentum. Kill the beastmen's gods while you're at it. Form the van during a historic attack on our own holy Steps of Faith. Done properly and you too shall be worthy of Ishgard's most well-connected bastards. You too will be allowed to take your meals at the high table -- this and no more.
I am being uncharitable to Haurchefant. I know this. He is a good man and it is not fair that I would spurn him for matters outside of his immediate control. But what was done to me -- what is done to those like me -- was not fair either, and the result is that no one will get what they want. If love were nourishment, we are all of us starvelings dying of hunger and thirst. We are all of us doomed to look for love in its negative spaces; to understand its shape not by where it is, but only by where it isn't.
#ffxiv#my wol: estelle#roegadyn#femroe#roevemberxiv#roevemberxiv2024#my writing#you know those trained cat videos#where the cat just presses the button that says “mad” 40x in a row#that's estelle i think
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Zenos the garlean lays eggs! During the Shinryu fight in Stormblood he spawns a bunch of meteor markers that drop eggs that turn into small mini dragons you need to fight!
YAAAAAAAAY
LAY EGGS:
zenos the rooster: ❌
zenos: ✅
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now that i think about it the azem crystal and arcadion together sort of make "small-group tactics actually sort of IS your fighting style" almost into text, don't they
one effect of the azem crystal is that we cut back on ambiguous stuff like whether the WoL defeated thordan alone, that kind of thing. "yes, you had 7 other comparably-skilled allies" is now not just funny stormblood quest text but an inherent conceit of every trial (especially with endwalker and dawntrail's approach where every trial is either trusts or the crystal).
in-text there are many ways to be strong in final fantasy xiv (summon/incarnate a primal, dragon eye, be a pure-blood garlean genetic freak with an artificial echo, be an ancient, whatever reaper-type-stuff ran'jit and gukumatz had going on, feral soul, two-headed mamool ja, be godbert) and textually all the warrior of light has is whatever your class has going on, an unusually high amount of aether, the traveler's ward, the echo, and above all else the preternatural ability to quickly and easily pull together eight people for a social activity on really short notice.
#ffxiv#warrior of light ffxiv#shadowbringers spoilers#endwalker spoilers#dawntrail spoilers#every time you carry your whole party through a mechanic or fight that's the wol Making Shit Happen#meta: durai report#shitpost: i got a good feeling
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Time for some FFXIV x Tales of the Abyss
Honestly, just go scroll through my media tab on twitter because there are so many.... SO many doodles and lore bits at this point.
Anyway Cato Nocivus. All-knowing bringer-of-harm. Jade wakes up sometime after the end of the world in an unfamiliar child's body, in an unfamiliar land.
Coerthas, before the calamity.
Rather, a child wakes up one day with a lot of memories he didn't have before. Most of them belong to a man named "Jade," and some of them belong to a younger man named "Ascella."
Jade wins out, Jade has several decades more life experience than the rest of them combined. He chooses a new name, leaning into his half-Garlean heritage with bitter irony. He can't use magic. Or, he can't use magic yet. Thankfully, this child has befriended an outcast dragonet. The two of them eventually leave Coerthas in search of answers (and Cato begins to micro dose on dragon blood in an attempt to circumvent this particular aetheric handicap).
He has yet to find a single other person who remembers a place called "Auldrant."
(Things happen, plots unfold, he ends up back in Coerthas and finds a frozen hellscape. The eastern highlands are gone. He finds a body in a dark alley and picks up a sword nearly as long as his spear. He pulls Haurchefant away from danger, but not quickly enough to save his arm.)
He ends a war.
He travels to another world.
He takes in FAR too much light for his soul to contain.
(more art and spoilers for endwalker beneath the readmore)
Cato: I suppose it is appropriate… I chose this name with eyes fixed upon the past, and so created a self fulfilling prophecy.
Y'shtola [thoughtful]: Nocivus. Injurious.
Urianger [firm, scoffing]: Thou bringst 'harm' as the root breaketh barren earth.
He joins with yet another fragment of himself.
He learns the truth about Lorelei)
He sees the end of the world again, through the lens of the past. A different end, swifter and violent, barely averted.
He is thrust out of his body. He leaps into the lifestream to wrest it back, and in so doing meets its keeper again. Hades. Hades chooses to escort him, lest the final hope for this world die with him.
He is tasked with slaying the most ancient god. He fears that doing so will bring destruction, but letting it live certainly WILL.
He travels to the past. He confronts a truth he has held within himself.
He is not the right person for saving this world.
But he is the one who is here.
(did Azem know? Did Themis? )
#tales of the abyss#jade curtiss#ffxiv#haurchefant greystone#fray#ardbert#azem#lorelei#elidibus#au: shards#cato nocivus#jeredu art#there is so much art for this AU#But it's mostly on twitter#final fantasy xiv
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hi Azia! since I'll probably never play FFXIV but want to gobble up everything you've ever written or will write for Io and Estinien, I was wondering if you could kind of summarize or describe the context for their relationship in the canon universe. what do I need to understand about their history in order to better appreciate the way they fit? how do they meet and what brings them together? are there some universal truths for each WoL that heavily contribute to who Io is (kind of like how Hawke in DA2 loses half their family, or every Shepard in Mass Effect is deadish for two years)?
no pressure to answer if you don't have the time/energy or just plain don't want to! ok thanks love you bye 💙
🧍
Hi Ells. I am so sorry....
Understanding Estinio
General World Lore: The story of XIV begins five years after a Calamity (an event of large-scale devastation that leaves the land and people struggling to recover). This is the seventh Calamity over a period of 13,000 years. Other notable world happenings are:
the Dragonsong War: a war between man and dragon that has raged in and around Ishgard for one thousand years
the more recent advancement of the Garlean Empire: Garlemald is a technologically advanced nation seeking to "unite" the world under its rule
Warrior of Light Things: The player character is almost a completely blank slate. Their appearance and combat proclivities are entirely up to the player! Their backstory is not really mentioned, and the only thing we know about them from the start is that they're an Adventurer, which in this setting is someone who wanders here and there, helping with whatever odd jobs they can in hopes of earning a living and maybe some local fame too. A little network of unionized Hometown Heroes. But some things hold true for most WoLs (headcanons notwithstanding):
They have a gift called The Echo. A few other characters have the gift, but it can manifest differently from person to person. The WoL's Echo allows them to visit scenes from the past, sometimes through the eyes of another and sometimes as a kind of bodiless spectator, usually triggered by high emotion from a person or place. It also has a few other functions.
They join the Scions of the Seventh Dawn, an organization that's a bit of an open secret, determined to stop Primal summoning (Primals are replications of gods, the will of a people made manifest, and they are powerful and destructive. If most people venture too close, they become enthralled). Recruited for their prowess in combat (or healing, maybe, if you're not Io) and apparent inability to be tempered by Primals, they, of course, become the team's most powerful asset.
Io Laithe is my WoL, a viera born in the Garlean-occupied region of Dalmasca. When she was 19/20, her home village suffered a violent raid, and her family was lost. She managed to escape and flee far to the west. At the beginning, she's around 29 and an accomplished archer, among other things. Io endures more loss over her story, friends and lovers, and she blames herself over and over. She struggles to lay down her grief and represses her anger for so long that she almost loses herself to it at one point, but she claws her way back with the help of her friends. She's soft-spoken, and reserved, but is also deeply kind and surprisingly funny. (This paragraph is short but I feel like I talk about her so much lmao. Trying not to gush too hard)
Estinien Varlineau was born to a family of sheepherders, in a small farming community outside Ishgard. When he was 12, his village was razed to the ground in a dragon attack. He found the charred remains of his parents outside his home (his dad had tried to shield his mom from the dragon fire). His younger brother was inside, trapped under a collapsed beam but already gone. He was the only survivor, and was taken in by a man named Alberic who held the title of Azure Dragoon (the most powerful lance-wielder in the land, but I'll spare you the specifics. There's dragon-y magic and a literal dragon eye that gives them powers. This was supposed to be quick omfg). Estinien swore to avenge the deaths of his family and trained with Alberic, eventually becoming the next Azure Dragoon. Eventually, he gets his vengeance, but the cost is so much more than he expects. At the end of it, he is begging for his own death, but his friends (the WoL included) refuse to let him go out like that and save him. He's since been on a journey of self-discovery; who is he without the drive to avenge those he lost, without his duty or his post? In personality, Estinien is blunt and abrasive, he cannot read a room (but he would like to leave it). He has a sharp sense of humor and often teases his few friends, he's extremely sentimental, he's very protective of the people he cares for, and can't stop himself from helping a kid in need.
Relationship Summary
They overlook each other at first. Io finds Estinien too harsh and rude. He thinks (since she is seeing Haurchefant at the time, who is... affiliated with a noble house of Ishgard) that Io is another pretty girl grabbing at coattails--surely not the "great warrior" he's heard about. And it takes a journey into dragon country for them to warm up to each other, when he learns she can easily hold her own, and she sees how protective and kind he can be to their traveling companions. They become friends and it's easier than either of them expected. They don't talk about their loss with each other though, not for a long time. Both hear the other's story from someone else, and it endears them to each other, an unspoken, invisible bond in addition to what they've already faced together. Just as Io saved him at the end of the Dragonsong War, Estinien saves her when she faces off against the might of Garlemald and almost dies. It's a long time before she gets to thank him for that, but when she does, it's around the time he agrees to join the Scions too. They spend more time together, and they become almost inseparable. And as the world hangs on the brink of what seems to be another Calamity, they quietly fall in love and almost lose each other again. Neither confesses to the other until things have settled down. But once the confessions are out of the way, they easily fall into warm domesticity. They spend the better part of a year mostly in one place, living together, working together, making the smaller trips they need to but always returning to a home base. Now, there's the itch to travel again. They just pulled a stint of traveling separately but ended up in the same place. He very much wants to continue roaming, and Io does too, but part of her is starting to think about a family. I haven't decided when or if they talk about this lmao. They love each other so much, but both have a strong streak of wanderlust, and both are legendary heroes who belong to the world as much as they belong to each other.
Why they compel me:
I don't know if you guys know this about me but I love to think about grief :> It's the shared trauma, the love transformed into anger, and how new bonds can heal someone. I did not plan for Io's backstory to be so similar to Estinien's, and even before I shipped them, their friendship was a highlight for me. I love that they do most of their recovery on their own. I love that they always come back to each other. Big fan of people who might not appear outwardly soft all the time, but are just SO mushy for their partner.
They are both symbols of hope for their people, for better or worse. They understand that about each other, what it's like to have some of your personhood stripped away so you can embody an ideal.
Estinien is impulsive and straightforward, Io is cautious and thoughtful. He pushes her, and she grounds him. They both relish the peace the company of the other brings, and they are more certain of the other's ability and resolve than they are of themselves. They are best friends, they are family, and they admire each other.
Some key reads, chronologically:
close quarters | oh no, she's hot…
oblivious | a mutual friend notices io and estinien seem… different.
what i see in you, i hope you find in me | io realizes she is not in love with zenos
pang | estinien has his own realization
see you in the morning | the night before they depart towards unknown danger, estinien tries to soothe a worried io
in this state | io is unconscious, estinien keeps watch
mustering | estinien tells io about his brother, the first time he's talked about him in decades
take another step off the edge | FIRST KISS!!!!
And then their tag is filled with gposes I've made, art I've commissioned, writing prompt fills, fics from the two AUs I've written for them, and tons of quotes or poems that fit their vibe. I'd share a playlist but I don't have a playlist... there are five now T^T BYE!! 💗
#asks#io/estinien#understanding estinio#long post#this is SO much i'm sorry aslkdfjls#there was more in the world lore and i was gonna explain more dragoon stuff but. you know what it's fine#this is enough. this is more than plenty#i could've just said “they have similar backstories and lost their families. so finding family in each other is compelling to me”#but no.#the linked fics cover the things after esti joins the scions#i'm hiding my face in my hands but i think this is a good primer for non-xiv people who want to engage with my fics!!!#and i'd love to see more things like this for friends writing for fandoms i'm not in 👀 so i may have to pay this style of ask forward
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Intro post, intro post... this'll do for now
Hi hi! Mel's not my real name, she's just a character of mine, but you can call me that and I'll respond to it. I'm a writer with little to show for it. I like cats, creating fantasy characters, and collecting and cataloging isekai anime.
I'm aroace so whatever you do, don't flirt with me<3
the following is a collection of information about my ocs! you can click their names for a link to their associated posting tag.
Girlie Compendium
Mel
24, 5'6", cis, lesbian, human
it's not actually short for melancholy, she's just mel. as a child, mel's family died protecting her and she was left orphaned in the street. with nothing left to live for, but unable to justify suicide after her family's sacrifice, mel picked up a blade and threw herself into adventuring, hoping to die excusably in an attempt to provide for herself. 18 years later, she finds herself the strongest swordsman alive, having survived encounters with every monster shes come across, though not without scars. she has no special skills or magic, but her ability to fight without fearing death and her natural combat prowess have served her frustratingly well. mel leads a solitary, untethered life, as expected of one who never expects to make it home. her most notable wound is her missing left hand, which was incinerated when she first fought a dragon at age 12. since dragonfire wounds never fully recover, she has to keep much of her arm bandaged to keep the smouldering flesh from spreading further.
Hikari Ni'naritai
25, 5'4", cis, aroace, moon miqote
(art by @atelier-aria)
hikari is my final fantasy 14 warrior of light character. a former conscript of the garlean military in othard, hikari changed her name and defected to eorzea in an attempt to escape her vicious past. if youre not familiar with japanese, 'hikari ni naritai' translates to 'i want to become light', and she's made this a personal creed. her story after defecting follows the events of the game pretty closely, though her meteoric rise to the status of Hero did untold damage to her mental health. her favorite things include fighting, sugary sweets, costuming, and fishing. she started adventuring as a mage, but shes too stupid to cast spells and is much more comfortable in a physical role. her primary driving force is her need to be a perfect, shining example of infallible heroism, and her secondary motivation is redeeming her enemies, because as the worst person to ever walk the earth, she has to believe that everyone can change so she can believe in her own change.
Aoi Furukane
28, [height to be updated, shes shorter tho], cis, bisexual polyamorous, au ra
aoi is hikari's normie friend! they met on the ship to vesper bay, separated when aoi continued to limsa, but met back up again later. aoi left a comfortable life in kugane to go where the wind takes her, which happened to be adventuring in eorzea. she was present with hikari through stormblood, but didnt take part in shadowbringers, and now serves in a more supportive role as hikari's problems become more and more world-threatening. she did go to the new world with her for dawntrail though, as a vacation that quickly went out of control. even when shes not involved though, aoi serves as hikari's confidant and closest friend. she was the first to learn about her past and often lends an ear to her depressed ramblings. aoi's a mage and a healer. her hobbies include scrapbooking, crochet, wearing leather jackets, and helping cid finalfantasy test fucked up motorcycles.
Euthalia "Lia" Pontikos
1024, 6', cis, pansexual aromantic, elf
Lia is a monument to my hubris. she is the epitome of what i believe a wizard is. lia is an elf who has exactly two hobbies: studying magic and having weird polymorph sex. she's always looking for new knowledge and experiences, but she has trouble forming connections with others and doesnt emote well. after pioneering and mastering magic as an adventurer, lia grew bored and developed a spell to travel to a different random universe, where she would be able to study the magic there from scratch. she's repeated this process numerous times, visiting a number of worlds and developing a minor interest in cataloguing curious similarities between worlds, until she landed on a world that didn't have magic. luckily, it was technologically advanced enough for her to get a job working on warp speed space travel, and she stole their prototype ship to escape that universe in a desperate gamble. she's now spent the last 500 or so years searching for a way to gain some kind of inborn magic to use in case of similar emergencies. she hasnt managed it yet.
Anestesia "Nest" Blackmoor
17, 5'7", girl-adjacent (she/they), demisexual lesbian, human
Nest is the daughter of two shitty nobles. Due to her poor behavior as a child, her parents sent her to a remote boarding school to learn proper decorum. this did not work, obviously. she often snuck out to play with a family of orcs she found while exploring the woods around the school, where she learned to fight. nest's primary hobby is getting into unnecessary fist fights, and their second hobby is protecting girls. occasionally these goals align but mostly she just likes fighting. surprisingly, nest is actually smart, and she picked up a baseline level of magic at school, which she's been working to incorporate with her swordplay. nest is still figuring out her sexuality but im sure if they find a girl to protect, that will sort itself out pretty quick.
Violet
real age ???, physical age 14, 4'8", Girl Presumably, aroace, human?
(art by @s-lycopersicum)
violet has a few iterations, like an automaton created by a vampire horologist, but in her primary iteration she was a mid-tier modron in Mechanus in the service of the god of order Primus. modrons can be promoted from one tier to a higher tier when a spot needs filled, and by a similar process violet was 'promoted' to a human, as a sort of experiment to see if order could be restored to the material plane in this way. however, between the confusion of the human experience and her lack of clear orders (she was simply ordered to Increase Order), violet was a failure. she woke up in a dark bedroom, so she put everything in the room in alphabetical order and left through the window, where she walked due north until she luckily came to a city with a temple to primus in it. a worker there named Enba (created by @neurodecadence) took pity on her and allowed her to stay, where she was given a name and earned her keep organising the library every day. after a year, she felt the presence of her god leave her and realised she somehow misunderstood their directions. now she is searching for a new way to bring Order. violet has a curious interest in fashion, though she doesnt understand it at all. she's red-green colourblind. she reorganises her things every day, with different sorting methods. she gives off the air of something very obviously trying to imitate a human girl, but in a cute way rather than an unsettling way.
Valyrie
35, 6'3", trans woman, demisexual lesbian, half-elf
valyrie was orphaned when her hometown was burned down. she was rescued by a priestess of a temple and taken in, where she was raised as a holy assassin. she's a proper follower of the god they worship, but her duties to the church come second to her quest for vengeance against the person who destroyed her home and family. officially, her title is Priestess, and she introduces herself as such, but she prefers to wear a priest's outfit. she likes the pants. she keeps most of her body covered to hide her burn scars. valyrie's physique is most similar to a starved child stretched on a torture rack. she rarely smiles because her smile scares children. she's soft-spoken but firm. she could sneak a knife into a public bath.
Dr. Anarcha "Ann" Marion
30, 5'6", cis, lesbian, human
Ann Marion got her medical license revoked for performing experimental healing magic on a patient, resulting in his death. the patient was doomed anyway, and she only did it as a last resort, but it was determined that the pain experienced by the patient caused him to go into shock, accelerating his death and therefore placing the blame firmly on Dr. Marion's shoulders. despite healing magic being the domain of the divine, dr marion is more attempting to replicate the effects through intellectual arcane means. she rejects the gods for creating humanity to be so eminently fallible and murderable. her goal is to overcome death and evil through advanced medical technology. she has since completed her work on her healing spell (including an anesthetic preparation) and continues to experiment with more advanced healing. in its early stages, dr marion's healing spells would leave a visible herringbone-pattern scar, but she's perfected it now. she has several of those scars on left her arm from where she practiced on herself. she has a pet adder that she's modified to replace its venom with healing potion. her primary combat spells are for healing, but she does also work with necrotic spells, poisons, and diseases for damage.
Cassidy
32, 5'11", trans woman, lesbian, half-elf
cassidy comes from a very large family. her parents are a legendary 5-member adventuring-party-turned-polycule who've spawned a catastrophic number of exceptional children. each of her dozens of older siblings are independently famous or powerful in some way, including her identical twin brother. cassidy took a more mellow path in life and got married. unfortunately, her wife died in childbirth, and cassidy did not deal with it well. she left their child with her wife's parents and went off to try and find herself adventuring, even though she knows she'll never live up to her family's reputation and skills. she is so tired. currently partied up with Caroline.
Adela, Witch of the Veil
???, 7', cis, aromantic lesbian, erstwhile elf
Adela is the rotting corpse of an ancient evil reanimated by a god of peace and forced to serve. she hates this so so much. she once subjugated the world as the dreaded Witch of the Veil, leading terrible armies against the forces of good and laying waste to whole cities with a single wave of her staff or swing of her blade. now, adela is forced to do good deeds and protect others under penalty of death. she cannot even suggest violence. as such, she relishes any opportunity to kill afforded to her by her work as an adventurer, though such privileges must be granted by her church-assigned handler. her primary goal is to reclaim the relics of her ascension from the old days (her Veil, her Blade, and her Staff) so she can break the god's hold on her and resume her quest of world domination. critically, this will not work.
Elyria
23, 5'3", cis (derogatory), bisexual, human
Elyria is an annoying nightmare of a woman who shows up in a number of universes and has been noted by Lia as a 'curious and irritating multiversal semiconstant'. she's an accomplished and deadly assassin with a talent for arcane magic and a fanatical obsession with the holiest god she can find in whatever universe has spawned her. she dedicates all her kills to the god she worships and claims her arcane tricks are divine magic granted to her because she is a holy servant of the lord. she frequently uses a nun's habit as a disguise for her work, and she also uses it to indulge in her nun kink. sometimes these two goals intertwine. its her greatest joy to defile the divine with her earnest, misguided worship. whatever god she worships hates her so so much and wants her dead. shes dumb as hell and i love her.
étoile
???, 3', sexless girl, aroace, doll
étoile was created by a mad wizard in the throes of apotheostic euphoria as a tool through which she could maintain a connection to the material world as she ascended to godhood. She can't speak, but she's able to communicate concepts and feelings telepathically. She's not shy per se, but she takes a while to open up to others and doesn't readily offer information about herself. But once she's more comfortable, she's very open about what she wants and how she feels, in her own way. If she likes you, she'll let you write your name in her Cursed Book so she can write messages into your brain or maybe save your life. The wizard god IS potentially watching everything through her eyes, but it's impossible to know when, and étoile wouldn't have told you anyway.
Caroline Miller
23, 5'5", cis, we'll call her "bicurious", human
Caroline Miller is a normal girl with no problems. She grew up as the middle child (of 5) in a loving family who ran the mill in a midsized rural community. She's very friendly and quick to pick up on others' emotions. She decided to become an adventurer because of a local coming-of-age tradition wherein the mayor, an amateur diviner, foretold that she would make an excellent adventurer. She attended some local seminars on adventuring basics before moving to the city to intern with an established party and get some hands-on experience. With her natural charisma and familiarity with the family lute, she took on the mantle of Bard. At the end of her internship, she celebrated by getting drunk with her party and dying a streak of her hair pink. Currently partied up with Cassidy, but she has yet to meet her eccentric family.
Robin
???, 5'10", cis, lesbian, soul bound to a weapon
Robin is the closest thing I have to a universal game avatar. She began as an NPC in my DnD game, but I've created her in Monster Hunter and Bloodborne and will continue creating her in any action game i play that lets me. She was created initially as an excuse to have a scythe-wielding character in my game despite scythes being extremely unwieldy, so her general lore is that a powerful wizard bound her soul to a scythe, and then some other more kind wizard created a body she would be able to possess so she could pass as human. Unfortunately, since she needs to maintain contact with the body to possess it, she's had to learn to wield herself as an effective weapon. The exact weapon she's bound to changes from game to game, and her canon is more fluid than most of my other OCs to allow her to fit other settings. She's a generally carefree woman who loves adventure and fighting, and she doesn't tend to think too deeply about anything.
Unnamed Angel
???, 5'9", sexless girl, aroace, fallen angel
one day i'll name her... the angel once served a great creation god, but when that god was destroyed, all the angels in his service fell to the material realm. as a creature created for the purpose of worship, she shows extreme reverence towards all creation, especially living creatures, but shows similar reverence towards destruction, because the object of her worship was destroyed. desecration of life is an act of divine worship, and she finds particular beauty in the eyes of living things, which she preserves and collects. She often spends a great deal of time staring at her own eye in the mirror, though she's managed to hold back the urge to pluck it out so far.
Elemental Sisters
Peach: ???, 5'7", cis, aroace, earth-aspected human Eltah: ???, 5'10", cis, bisexual, water-aspected human Vasch: ???, 5'4", cis, aromantic lesbian, air-aspected human Lefah: ???, 5'6", cis, demi, fire-aspected human
Four kidnapped orphans whose hearts were fused with the cores of elementals, granting them powerful combat abilities. raised by their creator, a monstrously abusive paranoid minor noble dabbling in unethical science, to believe themselves to be artificial homunculi whose lives were directly tied to their creator's, they first discovered this to be false when he was killed by Eltah and they were forced to flee. now, with nothing but each other and their ludicrous combat power, the girls struggle to understand that they might not be merely weapons after all. NOTE that they are not biologically sisters or related in any way! so it's okay when they kiss!
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Emet-Selch planning the Garlean Empire: ok so high-tech floating fortresses that can contain dragons didn't go over so great
Emet-Selch: let's try cars.
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Father of Shadow
Grey skies of bone waste, dry uncertain humidity polluted the air, in a time stone of an oppressive era. When a peaceful Nation was under siege of a Garlean Empire was prominent conflict. Depleted soul's were torn from destruction brought upon them, not able to spark their rebel spirits. Hopelessness festered, longed, in the dark-void, absence reigned. Until those who dwell and thrive in night, answered. A Doman elegant-magpie, colored descended below gracefully upon a leather-glove, with a braille message-strung delicately for delivery, to who wields sharp steel and handles Black Miracles. It read two-words, stroked in Hingashi. "Unsheathe Shadow." The figure clad to black, descended below a tall cliff-side using a large-bright dragon-theme kite at the last daring moment, blocking a Magitek Armor with an Operator and fellow squadron leading a convoy of spoiled slavers, formerly settlers, farmers of the neighboring land, that'd know a harvest again. Feet-padded quietly a step in their pause. This mask-silhouette figure gave a small startle. Keen eyes of one Imperialist gave rise to a Eastern-forged scabbard blade, letting out a small-laugh from his throat, "Hey, Men! Seems we forgot one. Ki--" Cut off before the executive order, through a sleeved kunai punctured the throat. The specter of death, was swarmed instantaneous. Time felt frozen momentarily, when two-pursuers stepped in striking distance, before they were aware of the next breathe, they were struck down from a blinding quick unsheathe. A firm masculine gloved-hand grappled one of the defeated imperialist by their skull and used their cadaver as a shield-charge to block, a volley of ballistics sponged to the reload, swiftly, the assailant lunged his blade through the deceased into the reloading legionary, puncturing two-hearts. Crushing flail came swinging towards the assailant from behind, stern senses strengthened for obscured sight gave an acrobatic bending dodge, strands of raven hair's plucked grazing overhead, the swordsman withdrew his blade full of heated ichor, blinding the bruiser. Handicapped and shouting obscenities, he withdrew his chained-flail, the assailant vanished alongside the call-back, leaping carefully on returning weapon. Graciously leaping overhead. A swift-slice midair struck. Another head fell below removed from neck. Sudden commotion and pause made the prisoner's of war began up-roaring with renewed spirits, kicking at their confines. Magitek-Armored pilot took firing aim and unleashed a mini-gun of bullets at the shadow. The figure-glided with the wind, feline ear's rattling towards the preparing machinery coiling before assault, heel's building up wind, his blade let out a howling gust, rocketing him forth towards a hanging-tree, bullet's closely racketing behind. Fluid-movement, his free-arm locked onto a sturdy branch. He parted his blade-flat below his feet using it like a temporarily standing-board. Then unhooked from hip satchel a paper-scrolled bomb strung to another kunai, a fuse laid underneath the hilt like a switch, once launched and struck its target, it'd detonate. Ilm's from filling the assassin with swissed-holes, the weapon's arm of the machinery imploded and cracked pilot's glass windshield, the magitek armor fell off balance, exposed trying to regain control. His eye's-opened widely. Sole's directly above his small-layer between him, in the death-dealer who had catapulted and sprung himself with a feline leap. Shedding a last-gasp before expertly steel slid between the cracked- creases, and impaled him unable to evade demise. His skull ragged dolled forth bashing into the detonation button. Electrical in-balance was felt predicatively, the assassin leapt backwards, yet was unable to clear. Blocking with his arm's and blade, shrapnel of machinery projectiles dug into his flesh, boom sent the shadow careening below harshly.
Ember's surrounding him, scorched land and concussed with his hearing shrieking, distorted, his mask cracked. His body was tortured fashioned to these sensations. Adrenaline coursing inside him, nullifying the extent of his injuries, momentarily, he rolled instinctively feeling the heat near his feline tail. Despite being a deadly-weapon, expressionless, empty-nearly. He finished his task employed, by releasing the prisoner's door, they flooded out looking to find their rescuer but only a blood-trail remained mixed with all the other disarray. He had a date, with someone, that daringly made his sharpest blade, blunt. Even demolished like this, he wouldn't miss the intended target who'd forever alter his knowledge of Life. Using his blade-hilt as a cane to hold uprightness. In all or any; Darkness... There was somewhere a Light, to appreciate.
[Prev:Chapter]: ~ ♪"As Above, So Below"♪
#2 of 100#Hoku Solaire#Father of Shadows#reader discretion advised#Creative Writing#Tales of the Goldbrand#scarlet destiny: volume 4#Assassin Dad#Graphic update atmospheric is what DT is about#Gonna pump much as I feel until hit the challenge#100 still not going to be enough to get 1/4th of these stories I got lined up#Hopefully I can earn a 'you tried sticker' though
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