#from elgis
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polar-biscuit · 7 months ago
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false prophets or something like that 📸🪬
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kissingwookiees · 1 year ago
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help i've looked at this single frame 800 times and editted 800 ways in photoshop for maximum visibility
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bha3ls · 5 months ago
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no thought just DAV korinn.
EDITS. the veilguard (local cultist in the woods)
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nists · 24 days ago
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'get to know you better' tag game
tagged by @emmrichrook. thank you! 😊
last song: Cocteau Twins - Eyes are Mosaics
favorite color: black, purple, golden yellow, teal
currently watching: my partner play Clair Obscur: Expedition 33 :o
last movie: oh, it's been so long now not sure i remember :s, but i think it was Sonic the Hedgehog 3
sweet, savory, or spicy: savoury
currently reading: The Wolf, Pet by bitterling on ao3
current obsession: Elgar'nan from Dragon Age x_x
currently working on: multiple Dragon Age drawings, most of them featuring Elgy :]
tagging @soongtypehuman @broodwoof @bonesandivy @katshi @tanyayoung-322 @fiannaai
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sacredashes · 2 months ago
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It's time to decide:
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ADDITIONAL WORLDSTATE NOTES UNDER THE CUT (warning: long)
LIR COUSLAND: Warrior. Killed Connor at Redcliffe, and killed the mages in the Ferelden Tower (sorry Wynne). Killed Leliana to defile Andraste's ashes to become a Reaver. Prince-Consort of Anora (they do not love each other at all).
Ultimately, Lir hated becoming a Warden and just wanted to get back to noble life as quickly as possible, basically picking whatever would solve the problem of the Archdemon 'faster.' Sloth is 100% his demon.
He’s not exactly HAPPY to be going around killing people, but he doesn't really see it as a problem either. He definitely doesn't mourn anyone he's hurt. Lir just views it as inevitable; that's just how the Game is played, the 'lessers' being swallowed by their superiors. ICK! It’s why he’s a massive gaslighter with that high Coercion skill: "Sorry, it's just what has to happen! Not my fault!"
His party was Alistair, Morrigan, and either Zevran or Sten. Ali does have a moral code, but it's easy to bully him into doing bad things ... AND LIR DIDN'T KNOW ALI WAS ROYAL UNTIL THE END OF THE REDCLIFFE QUEST. It was so awkward and funny because at that point Lir had been like, "SHUT UP ALISTAIR SHUT UP ALISTAIR YOU DON'T UNDERSTAND ME AT ALL MY PARENTS ARE DEAD ALISTAIR," only to have that dropped on him. Due to the whole 'saving Loghain to marry Anora' thing, Ali got his own bad ending.
But Lir's ending isn't happy either. He truly thought after all that he can go back to his lazy life as a noble--a ROYAL now--whose not 'in-charge.' As if, after becoming such a horrible person, you can just turn it all off. The Blight was already working its way through his body fast, but I feel like he lives at most a couple of years after the end of Origins, the Blight ultimately taking him. He never knows peace ever again, which is what he deserves.
IRENE TREVELYAN: Rogue. Killed basically anyone who didn't agree with her (everyone in Judgement). Conscripted the mages only because the Templars didn't immediately drop down and worship her as Andraste's Herald. Gaspard rules so she can bully him into submission later. All companions were in the negatives approval-wise, except Bull, with most just leaving or even betraying her.
Fully believed she was saved by Andraste OR was in some way related to Andraste following her survival at the Conclave. As a result, she's entitled and mean, completely brash and immature. Solas was basically dealing with Elgar'nan again, if Elgy was reborn as a 19-year-old girl. Also, 110% a bigot, based mostly on what she grew up in under the Chantry ... but even THEN, it's still a lot. If there was an option to say something really really bad, she said it.
Her party was mainly the Iron Bull, Cassandra, and either Vivienne or Solas. Again outside of Bull, Irene did get their disapproval scenes and if there was an option to be violent SHE WAS.
Bull's betrayal hurts because Irene didn't kill the Chargers!!!! She just never did Bull's companion quest because she didn't like or trust the Qunari. Solas' betrayal only hurts in that he proves that the Mark was never from Andraste. She romanced Cullen but they're divorced/didn't follow through with the engagement because he was in a savior spiral and she didn't like that he was a person with feelings.
After Inquisition and Trespasser, she becomes devoted to serving the Chantry as the Inquisitor, ready to go to war anytime, anywhere.
CASTUS LAIDIR: Warrior. Got the entirety of the Veilguard killed and then dragged Solas into Superhell for shared war crimes. Castus was once forced to fight for Tevinter in their Navy fleet, so he’s very jaded on the whole “I fight for good reason" thing a lot of people in the story do. He just likes fighting because he now loves violence and associates it with getting a reward, since he has zero problem robbing from a corpse. Didn't help any organizations outside of the Crows because he loves killing Vints (not even specifically the Venatori, though he hates them plenty too). Didn't help any of his friends--well, allies, outside of Lucanis for the same reason. After killing Zara and Lucanis was exiled from Treviso, they stopped furthering their relationship.
Castus is very apathetic, so he struggles with being open and honest to any of his teammates or even Solas in his brain. He literally laughs when there are lore drops and calls it all stupid and pointless. He only gets excited whenever we get to talk about murdering the gods or Vints or otherwise. Again, maybe if he took things more seriously, people would be alive! (Also, unlike the previous 2, I wouldn't say he's a bigot exactly, but he is really annoying in his own philosophy of "We all will die anyways soooo why fight to change things? We live in a society!")
With only Lucanis being slightly close to Castus, the rest stayed on the lower end of approval. I DO THINK EMMERICH HATED THIS GUY. I think Emmerich either stayed at an approval of 2 or just made it to 3. Before starting the end of the game, it warns you if you haven't gotten enough support to stop the Evanuris, and everyone is BEGGING you to slow down. If you say "Nah, let's just get the job done," EMMERICH LOOKS SO PISSED, he starts shaking his head as his little disapproval window pops up. So good. Sorry you died, king. Neve also didn’t like Castus either, due to him sacrificing Minrathous ONLY because he doesn’t care for Tevinter and absolutely didn’t mourn the fact even people like the Shadow Dragons were hurt.
BONUS:
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octosan · 6 months ago
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Working on one of the videos for my drinking game series and I got mad and wrote a whole rant that I realized was a little too much for a drinking game post.
I just hate this script so much you guys. I hate SO MUCH how much they simplified the dialogue, the worldbuilding, the puzzle solving in this game.
I've seen a lot of complaints about fans being illiterate towards the story and to that I say of course they are! The game doesn't ask them to think! Rather than throwing up your hands saying "maybe they had a good reason to dumb down the dialogue and spoonfeed you this stuff"
consider that critical thinking is a muscle
and players do not exercise it when the game is afraid you will forget the core premises of the game, or individual missions, and so repeat them constantly.
When your companions all get along and share the same basic principles beyond bland culture differences, and their principles are all ones deemed acceptable to "modern" audiences, so you never have to think about what life experiences might have led them to feel that way.
When you have your companions constantly patting you and the other companions on the back and saying "nice job!!" in combat as if we wouldn't understand that they are friends otherwise.
When you constantly have characters make juvenile comments like "this is evil, even for the venatori!" or "they did that just for power?/greed?" or "man this makes me hate the venatori even more!" (even more?? these are fantasy nazis!!! you didn't hate them already??) and then don't give the evil factions any nuance because they're afraid you won't get that these factions are eeeeeevil. (The Venatori were never very nuanced outside Calpernia but at least there was lip service that they were a symptom of broader issues, not the convenient cause.)
When you're constantly explaining to the player how many blight pustules they still need to pop, how many crystals you have left, and oh!! the gate's open now! go through the gate! or look! there are darkspawn there where your camera is already pointed! Even late in the game they were doing this! Even at the end of Bellara's questline she was explaining that laser mechanic to me!
When they present you with lore reveals that have been highly anticipated for decades, as well as multiple memories which are meant to add to our interpretation of a core character, and they literally just tell you what to think about them and how to interpret them, at length, in that godawful regret questline. (And tbh even Solas' memories in the Crossroads did not tell me anything I did not already know)
And then Mythal saying "hey those murals are not 100% reliable memories" in a single missable dialogue option that we don't address any further, rendering even that agonizing bit of handholding pointless. Like okay what does it MATTER that they are not 100% reliable? because the redemption ending relies on your interpretations of it being 100% correct!! what purpose does that line serve except to give the writers deniability?
When you don't even bother to GIVE new worldbuilding details when they could absolutely be relevant at the time, except when it makes the writers' job easier like "turlum" or Bellara's clan's funeral practices being indistinguishable from ancient elven ones even though that's literally not what we were told about Dalish practices in the past, guess the Emerald Graves don't exist anymore-. Like just as one example that has stuck in my head, Elgy and Ghilly use terms like The Blight, Archdemons, Darkspawn, the Crossroads, etc. despite being from time periods that predate those terms and presumably having their own words for those same concepts. You can't tell me that Ghilly honestly thinks of her beloved hell children as "darkspawn", or that she would tolerate other people calling them that. You can't tell me that Elgy would agree to call his instrument of reshaping the world, which he is trying to convince people is a good thing, the Blight.
When the game actively punishes people who are familiar with the prior materials with their worldbuilding, punishes people who are reading the codex entries and looking for minor throwaway lines that acknowledge previous shit like the fact that Crows are literally tortured as part of their training and killed if they fail contracts, by having it not be remotely relevant to the story and make it much harder to have the appropriate reaction to what's happening in it (like Rook has no choice but to be happy Jacobus is taking in more orphan crows??) This is low-hanging fruit but it's so illustrative of what I mean.
What other outcome is this all going to have but players who do not look further than the surface? Who miss and ignore little details they have been trained to think do not matter and largely do not inform the broader story and characters? Players who are easily stumped on puzzles because they were not allowed to figure anything else out by themselves?
Are you going to claim that the Orzammar questline in Origins didn't teach anybody a lesson about paying close attention to the social structures and culture of a society when you pick the person who's going to rule it, as opposed to picking the guy who the narrative frames as wise and kind and the other guy framed as a power hungry third child? Are you going to claim that the Archon choice teaches anything remotely as useful?
Like!!!!
GOD
Inquisition had plenty of this stupid handholding too btw. You can argue all of the games had it by degrees. but it wasn't even remotely this bad.
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queenaeducan · 4 months ago
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I don't have many ocs but I'll do the meme
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anextravagantliar · 7 months ago
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i dunno if you've given it thought, or even posted about it yet, but... what do you think varric would have nicknamed everyone in the veilguard (perhaps assan and manfred included, inspiration and spoons willing)? O:
hey there! Mary gave them nicknames in the first couple of drafts she gave datv! I also had nicknames ready to go as well! I never published my list for a few reasons, as I wanted to wait, but some of these wont be surprising to you.
neve was slick in the comics, and I agree with this - I also think like she calls rook trouble, he called her trouble at one point and flurries when she changes the weather
harding - mary never gave her one - a la the same vein as Aveline, as he’s spooked by her like a horse, but when she’s not looking she’s also red ( just like Aveline in da2 ).
lucarnis - his first pass nickname was scruffy. which I also liked and I think it pairs well with the other nickname I had loaded for him knowing spite was a thing early. spooky would be the nickname for spite that pairs. I ended up changing my first draft nickname of jekyll and hyde for them - but I still think varric would use those when talking about a pair or calls lucarnis ‘chef’ rather than the fandom second pass of ‘knives’
bellara - mary ended up calling her bangles, which is super cute and super fitting. when her character was dropped I picked up the old name i used for Josephine and called her scribbles for my first playthrough, she has remained scribbles but also gained purple - as sometimes bellara we need to show and not tell.
davrin - had a reused nickname which is hero and is very apt. however it also feels rather shallow, as yes he is, but I would love to have davrin spotlighted with something new. hero for sure stays, but I also think wrangler ( nickname I gave him before datv ) or feathers would have been strong at the end of act 3 considering everything davrin gives, it would be apt for him to carry that name. Assan is squawks and Varric would be unnerved by him but overall friendly
taash - mary nicknamed them smokey and it’s also apt. the one I had loaded before datv was actually sparks or teeth or something to do with the first look we got, then I put that aside and landed on marigold eventually just gold - marigolds flower under the worst conditions and carry on even with the weight. i am still very VERY fond of sparks.
emmrich - was nicknamed bones by mary, which doesn’t surprise me they’re all trek fans and well emm does have that whole plot. i also wildly oscillated from doc to bones several times as trailers dropped and eventually bones was my pick too. doc would be well used along with his title of professor and well - to be annoying - otrano after the first piece of gothic lit ( and the origin of manfred’s name! )
manfred - he never got one! Poor baby! Neve calls him fred, which I adore but I also think varric would call him jaq ( one of the servants in the castle of otrano ) or my favourite rattles.
though at one point we called emm the wizard and manfred the strawman as I had just finished son of a witch and I’m glad I scrapped those two
solas kept his nickname of chuckles from everything I wrote from 2014 to the end of October 2024 and I couldn’t write over it if I wanted to. People dislike it because it’s a reuse. It fits solas better than purple Hawke who could have had something like jester ( as a way to poke at the viscount choice ). Mae and Dorian were Mae and Sparkler. The inquisitor is a couple of things depending on who holds the title and then Bran is Bran. The elves ( Elgy and Ghilly ) were affectionately called problem one & problem two
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broodwoof · 24 days ago
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post vg fade prison/"prison"
I get jumpscared whenever I see a post where op interprets it as a prison....
I just genuinely cannot see it. like I have turned the canon around and around and I can't see it. I can't see any implication of it
I have no idea where this concept came from, much less how it got so embedded. word of god stuff maybe? bc the actual canon doesn't seem to imply it... at all
I also don't think the concept makes much sense. how can solas access the blight/the titan's rage if he's stuck in fadejail? do ppl think he returned to the regret prison he made to hold the evanuris, a place almost certainly disconnected from the blight/the titans? or that he went to the evanuris' original prison? which tbf, might contain the blight/titans somewhere, or an access point to them...
but also both elgy and ghilly were able to escape that prison...
yeah I just really don't get it. like as a hc, cool! I get the appeal of smth tragic like that. and in certain endings I could see him ending up imprisoned. but in the redemption ending...? in the romanced redemption ending...?
yeah, I uh. idgi. I don't think that's canon at all. sm of vg canon does feel up for interpretation, but I truly cannot see how this view is based in canon
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lairofdragonagelore · 2 months ago
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I'm sorry if you've already been asked but I've only just come across you and my love for the DA lore is hurting me thanks to the last farce of a game we got. If I could ask, if you can heal me lol, for your thoughts about the ancient elves? Evanuris and Solas included. I don't even know what I'm asking. Just reassure me they wouldn't be like that, Solas isn't that stupid, Ghilly and Elgy aren't cardboard cutouts. I've my lost my faith and need to hear rich lore from before. 🥹🥹
XD
You made me laugh, wounded fellow.
I have something in store that may work for that hurt. I've been working in the last weeks in an attempt to do my personal "black codex" [to keep things clear for my fic too], trying to make it look a bit like those codices we had during our exploration of the shattered library in tresspasser. It's not a fic per se, it's a series of "crafted codices", combining all the info we had from previous codices such as Evanuris , The Lost Temple of Dirthamen , Temple of Mythal , and Vir Dirthara. I also combine the unreliable tales of the Dalish, trying to capture one side or one details from them in order to say “look, this is the grain of Truth that the Dalish managed to kept in their romanticed tales” that Solas always talked about.
The motivation of these codices are basically, a spirit of Archivist, same as the one we found in Tresspasser, trying to gather “the truth of the History of the Elvhenan”.
Of course, it’s crafted lore, and it will have personal interpretation written confidently, but it’s not canon even though I based it heavily on it. In fact, the text has many footnotes in order to show these connections. So you can read it like a piece of reinterpretation of the lore [including in your reading the footnotes] or just as a text similar to those Trespasser codices and you interpret what you want [which is always cool to see and share what thar may end up connecting].
This crafted codex, which is a combination of many that, together, narrate a story in similar fashion to the “Enigma of Kirkwall”, incorporates the Great Dragons into this lore, following my old especulation “Attempt to rebuild Ancient Elvhenan History”.
Once it’s done, I will add it to my “dreadwolf lore-crafted posts”. The set of crafted codices, combined, ended up making a text of 10k words, so… It’s quite long. I will publish it on AO3.
I mourn with you the oversimplification of Solas [I still see in my mind his ending as he shouts “I AM A GOD”, when he always said [and he repeated it so many times] that neither him nor the evanuris were gods in DAI], the marvellization of Ghilan’nain and Elgar’nan, and the absolute oblivion of Mythal [among so many other hurtful things]. They hated DA lore, and nothing proves that better than destroying the History of your complex fantasy world.
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swamp-jello · 4 months ago
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Aaaaye! Thank you @lelianassong and @future-ghoost for the tag!
GENERAL:
- Name: Erelis de Riva - Alias: Rook - Gender: Non-Binary - Age: 30 - Spoken Language: Common, Elven, Antivan - Sexual Orientation: Lesbian - Occupation: Antivan Crow, Veilguard Leader
FAVORITE:
- Color: Black, green
- Entertainment: Reading, Wicked Grace, chess, climbing, exploring and traveling. Not to ruin a good joke, but I like to think she loves swimming (especially in Rivain).
- Food: They aren't picky, but prefer Antivan food. Post-game, they've learned to enjoy fried fish since their partner eats little else.
-Drink: Coffee, Antivan brandy, beer.
HAVE THEY...
- Passed University: Her clan was exterminated by slavers before her magic manifested, so she didn't learn from the Keeper. A Crow found her within a day of escaping the massacre, which is where she was trained as a mage/assassin. Successfully passed their trials and earned full membership.
- Had Sex: It's the Antivan national pastime, so yes. Nothing serious before Neve.
- Had Sex in Public: While other Crows aren't shy about it, Erelis prefers somewhere a bit more private (unless you count sex in an abandoned attic in Treviso as public).
- Gotten Tattoos: Never received their vallaslin as they were too young when their clan was murdered. Since then, they've collected several Crow-related tattoos on their arms, chest and legs.
- Gotten Piercings: They have two piercings on their left ear: one loop/dangly and one stud.
- Gotten Scarred: They have several small scars across their body. The most prominent is the scar across their left eye, courtesy of Elgy-boy.
- Had a Broken Heart: The death of their clan and the loss of Heir/Fletcher were both sources of deep heartbreak. Relationally, Neve broke their heart just before Tearstone Island. (˚ ˃̣̣̥⌓˂̣̣̥ )
ARE THEY:
- A Cuddler: The fledglings cuddled together for warmth in the shanties, but she never cuddled with a partner until Neve.
- Scared Easily: No. Between trauma and Crow training, she's somewhat desensitized.
- Jealous Easily: No. She feels very strongly about trusting her partner unless evidence suggests otherwise. Did get very protective, however, when a drunk touched Neve without consent (grabbed her shoulder).
- Trustworthy: Feels very strongly that loyalty cuts both ways and that it doesn't supersede doing the right thing. As long as you're a good person, she'll stick by you. FAFO if you decide to act immorally.
FAMILY:
-Siblings: One brother, Vuk. He was killed when their clan was murdered by slavers.
- Parents: Mother and father both died at the hands of slavers when they refused to surrender. While her father was a good man, she was closer to her mother.
- Children: None. Neve and Rook are both very fond of Mila, however.
- Pets: None. Davrin brings Assan whenever he visits Dock Town, however, and the lad takes up increasingly more space.
I tag: @rose-s-587, @bloodydifficult, @timeandmusic-x3, @rook-laidir, @shadowcrow
No pressure (◍•ᴗ•◍)❤
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hyruleairbnb · 1 year ago
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if i wanted to write a direct sequel to skyward sword it'd be like this:
a robed figure walks into the sealed temple, right up to Fi, Sword of Hylia, and proceeds to use shadow powers to extract Ghirahim from her, revealing that the black sword is in fact NOT the Sword of Demise, but rather the robed being's property [the only thing different being his appearance in a different being's hand]
as Link and Zelda rush in, the robed figure calls Zelda by the name Hylia as the robed one is unfazed by the shell, and reveals himself to be Vaati, God of the Night
he would then rush out of the temple and fly off, as disasters begin to occur, the two are spirited away by divine power
the divine power would infact be that of Ordona, God of Time who tells them [and groose, can't leave him out of this] that the hyrulean divinity has been compromised by Vaati, effectively issuing various plagues upon hyrule: the sun is gone, the oceans swallow the land, floral life grows infertile, disease infects what remains, and the dead are unkept [yes i know that's the fucking plot of god of war 3]
basically link has to go out of his way to rescue the gods from Vaati's nocturnal creations, and to find his way to them he has to scour a Citadel of Time, which in terms of progression would be like the tower in spirit tracks but minus spirit zelda hijacking the boys there
eventually however Vaati comes after Ordona and drops a big truth on Link: Ordona is his father, who had him conceived as part of Hylia's plan to bring an end to the titan Demise's insurrection, and then uses his nocturnal power to take control of Ordona, forcing him to fight link to the death
at the end of that fight Vaati forces Ordona to stop time to finish off Link, only for him to resist, and drive his own sword [named Elgis, which unlike Fi and Ghirahim, would be devoid of a soul] through his solid quartz heart in order to prevent Vaati from ruling over time itself, and after one last heart to heart with Link, would use the last of his power to ensure that his spirit is reborn again, as his clockwork body corrodes away
Vaati would then pass through a gateway as the Citadel of Time collapes with it's master gone, which Link follows through into The Lunar Citadel, which would actually be located on the moon, and at the centre of the moon would be Vaati, waiting for the final duel, which would play out in a similar manner to Demise's duel
eventually Vaati is struck down, in his final moments, he drives Ghirahim into the floor, and promises Link that he would return, in another time, in another life, and that eventually one of his reincarnations would find their way to the moon and take up Ghirahim once more, before rewarding him with a way out of his domain, back to Skyloft, before he disintegrates into stardust
what an interesting concept thank you<3
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nists · 2 months ago
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happy birthday, @broodwoof !
as requested, here are things i loved about Veilguard: Assan Assan's siblings petting Assan Elgar'nan's design and voice Solas' design (esp w hair) and voice solavellan reunion Emmrich Dorian pavelyan acknowledgements Davrin Davrin's quest Rivain Dock Town Isana Negat Tearstone Island playing an evoker mage the story twist Taash caring about dragons Strife and Irelin Emmrich and Strife getting together seeing Solas use powerful magic seeing Elgy use powerful magic Solas asking Elgy one last time to heal the world 😭 Elgy caring about Ghily Taash's mom's love for Taash Harding's quest in Kal-Sharok seeing more of Minrathous at the beginning of the game being able to import a Rook and Inq from prev save able to modify appearance in-game gear transmog
this is all i could think of for now but i'm sure there's more
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clairedelune-13 · 3 months ago
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When you’re setting your shit up in the Lighthouse before talking to Solas, the game creates the illusion of choice where you can “define Rook’s character”, but it doesn’t actually do anything.
I have an idea that could actually make your dialogue choice in that part of the game matter.
While you’re inspecting Varric’s shaving mirror, whatever you say, that will come back later in the form of what Elgy tempts you with in Arlathan.
There. Easy. Instead of having him tempt you with whatever faction you belong to, he tempts you with what you, the player, chose to say about your character. 
The problem with Rook is they don’t feel like your character.
You can dictate their appearance.
But that’s it.
Everything else is auto-generated, and you as the player cannot control it.
Unlike Hawke, you cannot define Rook’s personality based off of dialogue choices.
Even if you’re as stoic as possible, their auto dialogue will not change.
Of all the things from Dragon Age 2 that should’ve returned, it was the ability to craft the personality.
That would’ve helped make Rook feel more like a person and less like a game avatar that the player controls.
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octosan · 4 months ago
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Lately I can't help wishing we'd gotten to see the regrets of the other Evanuris (or at least Mythal) if we were going to "reveal" the events of the past through regret memories to begin with.
Mythal claims that Solas' memories are "cultivated" but we never learn what that means and we never get any counter narrative to compare it to. Imagine if we had gotten to see Mythal's regrets; what factors did she remember that Solas missed/forgot, or likewise what did he remember that she didn't? If we saw her recollection of the same event as him, would even the dialogue change (or one of those things where it's radically altered by tone lol)? What would it say about these characters? What new details and mitigating circumstances would it introduce to the events of the past?
For example, Solas remembers a lot of things as being his fault. What if we looked into Elgar'nan's memories and saw that his role in the events of the past were relatively minimal? that he really was, to Elgy, just an annoying pest up until the creation of the Veil. Imagine looking into June's memories and seeing him just completely miss the soap-opera drama going on between Elgy, Solas, and Mythal because he was busy with his own shit.
We would have to conclude the truth is somewhere between all these different perspectives. Which would be a bit more on-brand for Dragon Age's presentation until VG.
I mean, hell, Harding remembers the war with the Titans from the Titans' perspective at the end of her questline, but she doesn't get to chime in about it when those scenes come up.
I also had a separate complaint that went a bit off the rails below the cut dksfgksfdk
idk certainly one of the worst parts of the regret questline for me was all of your companions taking all of the memories uncritically as fact, down to the specific WORDING choices. These memories should never have been dialogue based and they should never have made the language of it a factor because it just shows off the strings.
There is no language barrier between Solas and your individual companions in these scenes but there IS suggested to be a subtle language barrier between all of you listening to them. Emmrich specifically tells us that we all heard this in our respective native languages. Meaning, I assume, that he heard it in Nevarran and is trying to explain what he thinks it means in Trade. Or something like that.
But everyone is on the same page about what they heard for the most part?
Like as the worst example to me, coming to the conclusion that Solas singlehandedly created The Blight comes down to the fact that he specifically said the Titan dreams would become "a blight of pain and anger", which is wording that Davrin says out loud.
But I'm sitting here like... is that what he said in Ancient Elvish? And that's what that means in Nevarran as well? In Antivan? What language did he say it to Davrin in, modern Elvish? And is Davrin now translating it when he uses the game's language? I guess it's possible Davrin is not actually fluent in elvish but still, is his native language Trade? So all these languages use the same word for the Blight, proper noun, and "blight", the noun? So all of these languages are just cyphers for each other? How does the internal translation of these memories operate?
Imagine if Solas had just said "Look, the titan souls are going to be very fucking pissed at us for doing this, Mythal" and your companions just can't connect the dots dfkgkdfkgsdk.
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visceralcoma · 6 months ago
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Hilarious to see people suddenly now praising Corypheus as a villain when I distinctly remember people HATED him as a villain. Called him a lame duck and mustache twirling type of villain. And now suddenly they're praising his speech and calling it FIRE and shit? All because Elgar'nan and Ghilan'nain aren't up to their standard as a villains.
Besides it's easily explained by the fact Elgie and Ghilly were formed from spirits. Spirits that are notoriously known for being simplistic. Of course their dialogue doesn't compare to the complexities that born-corporeals can have.
Also this just adds to my head canon that Tevinter took everything the Evanuris did and perfected it. Made it more elegant, more refined. The Evanuris was the first draft, the Magisters Sidereel was a massive improvement.
And I'll bet the Executor in the next game, if we do go there, will be even more simplistic. Might even be related to the Animism beliefs of the Kossith.
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