#free python tutorial
Explore tagged Tumblr posts
vanilla-voyeur · 2 years ago
Photo
There are so, so, so many reasons why this incredibly fake story is incredibly fake. But I just keep reading the API technobabble and I can't stop laughing.
Mf out here bragging about how not only is their code unreadable and unmaintainable, but also their documentation is unreadable and undiscoverable. The problem that this creative writer has is that they need to be indispensable in this story, but unfortunately an indispensable programmer is uniquely gifted at making themself superfluous as quickly and efficiently as possible in as many contexts as possible.
The "nobody is familiar with Python" part is probably my favorite. Python is one of the easiest programming languages to learn. It's so easy that it's the language that engineers (real engineers like chemical engineers, biomedical engineers, material engineers, not software engineers developers) use to help them automate things in their work. Anyone who is familiar with any other programming language can pick up Python in under an hour. You who are familiar with zero programming languages could probably pick up a decent amount of Python in a month. Try it! It is probably easier than you think.
More reasons why this fake story is fake:
This is posted on r/antiwork. It's one of the subreddits infamous for fake stories of bad bosses
It's a multipart series. One of the tropes of fake Reddit stories is the escalating updates. Creative writers hear an encore and they keep going back for more
It's a bit ambiguous how long this person has been in industry, but given the context of missing multiple children's school functions, I think 10+ years of experience is a cautious estimate. That is long enough in software for you to be a team lead, if not a people manager yourself. This person should be training junior devs. They explicitly say that they aren't
Software is incredibly collaborative. There's no way a manager would turn down an offer to train new devs on the existing tooling
Moreover there's no way the code got push to production without several eyes on it. Most companies do either code reviews or pair programming or both. It makes no sense that zero other people understand what's going on with this code. Unless it's really buggy
The fact that someone tried to use it and it corrupted a CSV file (??) shows that it's actually really buggy. If the software was so good, anyone would be able to run it
That goes double for the documentation being so bad that nobody knows how to read it. The entire purpose of documentation is to explain how code works. You failed at your one job.
If the only documentation is something that's hard to find, that looks bad on OOP for two reasons: 1) Documentation is normally put inline next to the code precisely for the reason that it would be easy to find. Don't want to see what a nightmare their code with no inline docs looks like. 2) Their programming practices are so bad that their other documentation is hard to find. The program should have a file called README that either has all the documentation or tells you where to find all the documentation.
This violates NDA so bad
"Out of compliance" for what? Which regulation? Why do they have a deadline to regain compliance? They should already be suffering whatever fines or consequences or whatever for already being out of compliance. It would make more sense if they were at risk of being out of compliance if they didn't implement XYZ by January
There's a lot of weird wording here that indicates a lack of familiarity with software: "complex API", "documentation library", "single threaded". That's not how we use those terms
Tumblr media
If you're a software developer for a company the size of Disney (ABC's parent) then what OOP asked for is your starting salary straight out of undergrad. Def not a raise for a senior engineer who's been in industry 10+ years. Def not more than their manager is making.
At a company that size, your direct manager has no ability to decide what the terms of your hiring agreement would be. Def not over text. It would need to go through HR and probably legal as well
"Legal checked the contract and there's a clause stating" lmao get outta here!
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
247K notes · View notes
rahulacademy · 10 days ago
Text
The Role of AI in Modern Software Testing Practices
AI is reshaping the way software testing is done. With AI automated testing, businesses can achieve higher efficiency, better accuracy, and faster software releases. Whether it’s AI software testing, AI generator testers, or AI-driven automation, the future of software testing is AI-powered.
0 notes
Text
Learn and enjoy!
youtube
Welcome to the "Interactive Free Python Lab" – your gateway to mastering Python programming! This free, comprehensive course is designed to take you from a complete beginner to an intermediate coder through interactive, hands-on learning. Our curriculum is organized into 21 structured sections covering everything from basic Python syntax to advanced topics like data science, machine learning, and artificial intelligence.
With over 400 practical examples accompanied by detailed explanations and exercises, you’ll learn to tackle real coding challenges and gain the confidence to create your own projects.
Embark on your coding journey today with Interactive Free Python Lab. Subscribe, learn, and join a vibrant community of aspiring developers and data enthusiasts who are transforming their futures through the power of Python. Your path to Python mastery starts here!
0 notes
hackeocafe · 1 month ago
Text
youtube
Build 5 Real World Python Projects With 3 Senior Developers
These 5 real-world Python projects (from 3 of our TOP courses) are guaranteed to take your skills to the next level!
Instead of just learning syntax, you’ll apply Python in real-world scenarios—from automation to data analysis and even security-focused projects. These are the kinds of projects that help you stand out to employers and solidify your skills beyond the basics.
You’re not just learning from any instructor—you’ll be guided by 3 industry experts: Andrei Neagoie, Travis Cuzick, and Diogo Resende, all senior developers who have helped 1,000s of students land jobs in tech.
0 notes
linuxtuts4115tutoriales · 3 months ago
Text
Búscame en Facebook y sigueme en mis redes sociales
Donde subo todo tipo de contenido relacionado a html, css, ccs pic, proteus, arduino, PLC, ladder language, python programming, web design, photography, 3d design, kung fu training, guitar tricks, mechatronic tools, hacking y mucho más.
Mi Facebook personal 👇
https://www.facebook.com/jesuscarlos.riverareyes
0 notes
newcodesociety · 5 months ago
Text
1 note · View note
codeautomationzone · 9 months ago
Video
youtube
Mastering Python Automation: Step-by-Step PyCharm Installation
1 note · View note
chundrachun · 11 months ago
Text
Tumblr media
Hello, everyone! 👋
I wanted to share with you all a pattern, which is an amigurumi crochet ball python snake. You can find the free tutorial on my YouTube channel and the PDF pattern on my Etsy shop.
Thank you so much for stopping by and have a great day! 😊
881 notes · View notes
rigelmejo · 4 months ago
Text
learning to code!
When I was 9 years old, I learned enough html to code neopets pages, my own geocities websites, and I even made forums on my own sites so my friends could all roleplay together or rant together lol. And then? I forgot so much. I no longer no how to make a forum, or even a 'next page' button - so even the dream of just making a simple blog or webnovel site feels like a huge hurdle now. (9 year old me could probably figure it out in 2 hours).
So I'm relearning! I figured this would be a fun post to place resources I find for coding, since there's coding languages, and I figure maybe if you like running you're blog then you also might be interested in tools for making blogs!
First, for those of you who miss the old geocities and angelfire type of sites to make your own free site on: neocities.org
You can make free sites you can code yourself, the way 9 year old me did. A lot of people have made SUCH amazing sites, it's baffling my mind trying to figure out how they did, I definitely wish I could make an art portfolio site even a fourth as cool as some of the sites people have made on here.
And for those pressed for time, who aren't about to learn coding right now: wix.com is the place I recommend for building a site, it requires no coding skill and is fairly straightforward about adding pages or features by clicking buttons. I used it to make my art portfolio site, I am testing out using it for my webnovel - the alternative is Wordpress, but wix.com is letting me basically make a wordpress blog Inside my own site. It's very beginner friendly in terms of "how the fuck do I set up a 'sign up for updates' message and have my site actually email these people my novel updates?" and "I need a 4x20 grid of my art down the page, that lets people click the art to see it's information and make it bigger."
I did neocities.org's little html tutorial today, it's the part of html I DID remember (links, paragraphs, headers).
My next step is to go through htmldog.com's tutorials. They go from beginner, to intermediate, to CSS. Unlike many a coding tutorial I've seen, they explain what program on your computer you need to WRITE the code in and then how to save it and how to open it. (You'd think this isn't a big deal but I've been looking into how to learn Python for months and I can't find a tutorial explaining what fucking program to write my python in... notepad? do I need something else? I don't fucking know!! My dad finally gave me a printed textbook which supposedly tells you what to download to start... I learned C++ in college and for that you needed Visual Basic to code C++, so I figured I needed Something to Write the fucking python IN.)
33 notes · View notes
carlyraejepsans · 1 year ago
Note
If you are going to make a game here’s some things that might be helpful!
Game engines:
Godot: very new dev friendly and it’s free. Has its own programming language (GDscript) but also supports C#. It’s best for 2D games but it can do 3D also.
Unity: I don’t even know if I should be recommending Unity. It has caused me much pain and the suffering. But Unity has an incredible amount of guides and tutorials. And once you get the hang of something it’s hard to get caught on the same thing again. It also has a great Visual Studio integration and uses C#. I will warn you the unity animator is where all dreams go to die. It’s a tedious process but you can probably get some plugins to help with that.
Unreal: Don’t use it unless you’re building a very large or very detailed 3D game. It also uses C++ which is hell.
Renpy: Made for visual novels but has support for small mini games. It only supports Python iirc. Basically if you’re making a VN it’s renpy all the way otherwise you should look elsewhere.
What to learn: Game design and how to act as your own game designer. As a designer you need to know if a part of your game isn’t meshing with the rest of it and be willing to give up that part if needed. Also sound design is very important as well. If you want to make your own sounds audacity is perfect for recording and cutting up your clips. If you want to find sound effects I recommend freesound.org and the YouTube royalty free music database.
Sadly I can’t recommend a lot of places to learn this stuff because I’m taking Game Development in Uni. So most of my info comes from my lectures and stuff. One of my game design textbooks is pretty good but it’s around $40 CAD. It’s called the game designers playbook by Samantha Stahlke and Pejman Mirza-Babaei if you’re interested (fun fact there’s a photo of Toriel in there)
Anyway sorry for dumping this large ask on you I’m just really passionate about game design and I like to see other people get into it.
please do not apologize I'd never heard half of this stuff so this is super useful!! I've seen some godot tutorials on YouTube although so far I've played around with RPG maker MV (it was on sale. very very fiddly interface, i had trouble getting around it) and gamemaker, which recently became free for non-commercial use (a lot more approachable on first impact but like i said, haven't really done anything substantial in either yet).
mostly, I'm still in the super vague stage. I've got an idea for the main story conflict, the protagonist and their foil, the general aesthetic i want to go for (likely 2D graphics, but it would be cool to make like. small cutscenes in low-poly 3D) but not much else. haven't exactly decided on the gameplay either! it's gonna necessarily be rpg-esque, but I'm not much of a fan of classic turn-based combat so. I'm gonna check out other games and see if i can frankenstein anything cooler :P
83 notes · View notes
r3dcam3llias · 8 months ago
Note
How do you make mods?
To answer in short terms: Ren’py!
In longer terms, I use a program called Ren’py, which is basically a visual novel game making software, and the software used to create OLBA, along with VS code (you don’t need this though, it was just downloaded on my computer already LOL) to be able to actually view the code itself.
There’s plenty of information about Ren’py itself in forums and their docs, and learning the Ren’py language itself isn’t that difficult if you go through a tutorial or two or already have some preexisting knowledge of the Python coding language.
If you’re looking to make a OLBA mod yourself, this is the way I would do it, not a means to an end, feel free to adapt if you find a way that works easier for you:
Download Ren’py, specifically THIS version, as other versions will not be compatible with OLBA. (You can use 7zip to unzip it)
Crack open Ren’py, and just create a new project, name it whatever you want, just make sure it’s 1080 by 1920, everything else doesn’t matter.
Locate your legitimate game files and feel free to just copy and paste everything from the legitimate OLBA folder into your new project (you can find its folder in documents by default iirc, but if not there, try searching for it by name), don't worry about keeping any of the old files in there, just overwrite all of it.
Tumblr media
legitimate game files ↑ new project files ↓
Tumblr media
Before you can begin editing the scripts or DLCs however, you need to actually be able to see them. You can't because they are in .rpa files, which are basically secured ren'py folders. To crack them open, do these steps:
Find these files in the "game" folder of your new Ren'py project. The archive.rpa file contains everything in the main game. Depending on what DLCs, if any, you have, you may see additional .rpa files with the titles of the DLC you own.
Tumblr media
2. Move these files out into a new folder on your desktop. Download this extractor and place it in the same new folder on your desktop. EX:
Tumblr media
2. One by one, drop the files onto the rpaExtract.exe Icon. Afterward, you should get some folders with the names corresponding to the .rpa files and potentially an image folder. (NOTE: the archive.rpa file is not contained in one folder, meaning ALL the files will just appear freely, I recommend moving all the other finished folders back into the "game" folder before you do this one so you don't end up confused/overwhelmed!) (my files, excluding the archive.rpa files)
Tumblr media
3. You can just delete the .rpa files now, you won't need them, and put the all new folders/files you got back into the "game" folder.
Now you will be free to go into Ren'py and click "open project" to edit the scripts to your heart's content! At this point, if you're experienced with Ren'py things should be looking a bit more familiar, if not, I recommend watching some ren'py tutorials to learn the ropes or just shoot me a message and I'd be happy to help you out in any way I can.
Lastly, when you finish your mod, if you want to be able to use it in a legitimate game, it depends on whether it's an edit of an existing script or adds a completely new one: If it's an edit, just get whatever files you edited and follow my instructions here in this "how to download OLBA mods tutorial". As for a mod that adds completely new scripts, you will still have files that are just edited from the original game, so for those scripts follow the tutorial above. As for original scripts/images/sounds etc you should be able to just paste them into your legitimate game folder and shouldn't have to bother with converting them to a .rpa file at all. I hope this helped answer anyone's questions! Can't wait to see what you guys make :) If you ever need help or have questions, my messages are always open!
22 notes · View notes
rahulacademy · 29 days ago
Text
Tumblr media
Postman API Testing Training - Rahul Shetty Academy Join the Postman API Testing Training at Rahul Shetty Academy. Learn postman automated testing, postman performance testing, and master API testing with hands-on experience. This postman tutorial for API testing is perfect for beginners and professionals. Enroll now to enhance your testing skills. Visit Our Website at:- www.rahulshettyacademy.com
0 notes
Text
Built-in Functions for Strings in Python!
youtube
In this video, you'll discover the basic information you need to know about built-in functions for strings in Python! Whether you're a beginner or an intermediate coder, mastering these functions is essential for efficient text processing. We’ll cover key string functions, their applications, and how to use them to manipulate and analyze text data effectively. ✅ Subscribe to our channel so you don't miss more lessons on Python and programming!
0 notes
hackeocafe · 3 months ago
Text
youtube
Machine Learning Foundations Course - Python, Deep Learning, Linear Regression, MLOps
Learn the essentials of AI with this 8-hour Machine Learning Foundations course, one of the most comprehensive open resources we've published online. Starting from the basics of Python, this course swiftly advances through deep learning and linear regression models to MLOps, seamlessly integrating theory with real-world application. We cap off your learning experience with two exclusive interviews featuring industry experts who discuss launching a successful career in tech with zero experience and the keys to starting and growing your own startup. This course is your gateway to mastering machine learning and propelling your career forward.
0 notes
cinswitch · 8 months ago
Note
How easy to use is Ren'Py, for someone who views code as an undecipherable monster?
If you're suuuuuper frightened by code, Ren'Py probably isn't the way to go, unless really simple stuff is in your wheelhouse. It takes only some very simple code to make something viable in Ren'Py. Code as simple as:
show eileen happy at left with move e "Images can take at clauses that specify where on the screen they are shown." show eileen vhappy at left e "Showing a new image with the same first part of the name replaces the image in the scene list." hide eileen with dissolve e "Finally, the hide statement hides an image, which is useful when a character leaves the scene."
But that's still code, and maybe that's still too much for you. For Mice Tea we got fancy with some animations and such and some more complicated passages would be stuff like:
Tumblr media
And then when we were creating custom features like our character viewer, it was legit python code like this:
Tumblr media
So what Ren'Py allows you to do runs a huge gamut of possible coding ability.
The nice thing is it's free and the tutorial's built right into it. If your scope of what you want to do is have two characters show up on two sides of a background and talk, then you can do that without much trouble. Give it a shot and see how you feel.
19 notes · View notes
newcodesociety · 2 years ago
Text
0 notes