#forgotten realms campaign setting
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Forgotten Realms Campaign Setting Box Set - 1993
Whilst I toil away at mapmaking, I did reward myself with a bit of treasure! In my deep plunges into the interwebs, I did in fact stumble across a wonderful artifact indeed. (But do forgive me for the photo quality, I was too excited for touch-ups!)
From thirty years ago, the “New Edition” of the Forgotten Realms Campaign setting! What a find! Though the box itself has a few dings and dents (a sign of much love, I’m sure), the treasures inside this chest were in far better condition.
Near mint, if I do say so myself! We see here our good friend Elminster here in some of my favorite art of him, but a Drizzt Do’Urden can also be spotted on the Grand Tour of the Realms, among other familiar faces.
I have not yet read through all of these, but soon I will be able to dispense what knowledge I find!
In addition to these fine books, the set came with a number of loose papers and maps, of which I had never seen before in digital or physical form.
Four in total! Two of eastern Faerun, and two of western. Once I am able to do so safely, I will be creating high resolution scans of these maps to share on this very blog, so do keep your eyes out!
But even more ingenious, included in the box was not one, but two of these! The transparent overlay seen here is made to show scale, and to be moved across the maps. As they all are drawn to the same scale, the overlays can be used between any of them, and having two copies of the overlay means more than one can be placed at a time, or, in case one is lost, there is a backup. These will provide themselves invaluable in reconstructing maps of the realms.
It also makes me wonder why we do not see these more often in more modern reproductions of these maps. I have not seen such overlays in any other piece of media for the Realms or any other setting, but they seem so useful, as well as inexpensive to produce! Perhaps this can be traced to the phasing out of overhead projectors and other such common technology of the 80s and 90s that saw the use of transparencies such as these. Wet erase markers faded out of use, and purchasing transparency films has become more difficult over time. Still, I hope that tools such as this can make a return. If nothing else, it sure beats getting out strings to try to measure the distances!
Following the maps, we find these sheets of symbols. My first thought was, are these sticker sheets? But thankfully, no! No aged glues or sticky pages greeted me (for surely stickers would not age well over three decades). These are actually cards, meant to be cut out and referenced. I am infinitely grateful that the previous owners of this box did not do so, since being in one piece has kept these from being lost or damaged, in the way small pieces often are.
The first three pages include runes and symbols. Some are for factions, such as the recognizable harp of the Harpers on the first page. Some are magical, namely the runes in green, and others are simply to convey a message.
The last two pages are the symbols of various gods and powers in the Realms, though some of the page is still dedicated to runes. Again, I will be creating scans, both front and back, to share.
And yes, the backs of all of them contain some information about the image on the front. I cannot wait to make copies so that I feel confident in cutting out and using the cards, while still keeping the originals in good condition.
The final portion of this treasure chest of information is a bestiary. The pages are unbound, but punched to fit into a ringed binder. I adore all the art. Like before, I will create scans, and perhaps write on more specific aspects of the creatures therein.
But before I go to work on my maps again, I grant you the most wonderful gift that this box has to offer:
Thank you all, and safe journeys, travelers~
#forgotten realms#faerun#forgotten realms campaign setting#dungeons and dragons#ad&d 2e#AD&D#forgotten realms atlas#treasure trove#tressym#books of the realms#dnd#d&d#product review#I think this counts as a review?#30 year old things can still be reviewed#even if they are a pain to buy#also I got this for $60!!!!#the find of a lifetime truly
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The Forgotten Realms (Faerun, 1372DR by David Bishop)
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Among the powerful, reclusive mages of Halruua, each Elder receives a skyship and the secret of recharging it. (Jeff Butler cover for Forgotten Realms supplement FR16: The Shining South by Tom Prusa, TSR, 1993)
#D&D#Dungeons & Dragons#Jeff Butler#dragon#Forgotten Realms#red dragon#flying ship#breath weapon#aerial combat#The Shining South#Halruua#Tom Prusa#dnd#Dungeons and Dragons#AD&D 2e#D&D 2e#TSR#campaign setting#1990s
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day XXX of wishing Dnd would release official 5e content of the questionable non-european continents they created like thirty years ago and have never acknowledged since. Zakhara, Kara-tur, Maztica, you could've been great and I think of you often.
#WoC please grow some balls and explore foreign settings#we're missing out on so many cool campaigns#forgotten realms#they're not forgotten to ME#zakhara#kara-tur#karatur#toril#official dnd#maztica#dnd#dungeons and dragons#d&d
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D&D elves
#dungeons and dragons#faerun#forgotten realms#dragonlance#contagion#dark sun#eberron#warlords of the accordlands#ravenloft#dnd#D&D#campaign setting#elves
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Is anyone looking for another player for an online D&D campaign? I'm SOOO bored and wanna play w/ people. I'm so willing to make new friends online if it means I get to participate in my favorite game >^<
If u wanna PM me w/ game setting & platform (IE. Game Setting: Faerun, Sword Coast & Platform: Discord) I can get back to you with my details & availability ^^ (If you're doing a game and taking new players I will hop in there if you ask, I don't have a to join a fresh campaign!)
#D&D#dnd#dungeons and dragons#dnd campaign#d&d campaign#homebrew#d&d homebrew#don't look at the setting example it's always the first one that comes to mind.#most people really like the forgotten realms ok#I like homebrew settings tho those are fun#shaking the tree of polyhedral dice and hoping for a DM or a Dice Goblin to fall out. like in pkmnswsh a skwovet would fall out of the tree
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I’m king now 💅
This is so dumb and I’ll never finish it I’m sorry
#my art#husk dnd#salt marsh#WIP#tldr husk tore the latest chondathan king apart 300 years after their encounter with the wizard#they were wild shaped and maddddddd because the king killed a changeling to get more power#anyways the king’s soul is in that mask now and Husk is going to put it somewhere so safe :)#also husk is in two campaigns and this one is on hiatus now and set in the forgotten realms#i'll tag this campaign as salt marsh and the other one the graveyard shift???#husk does not like the crown it is ugly af to their face sensibilities but wearing probably pisses the king off so on it goes
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Solo roleplaying grants instant gratification if compared to amateur writing, despite seemingly having a lot in common.
If I was writing some cheap fantasy this night, as I sometimes do, I would be thinking about originality and style and characters and other things that make good piece of art.
But if you have dice and some oracles of your choice you can just have fun with little guy that is your PC (or PCs) and your world by stacking tropes from your favourite media together and seeing how will it develop due to dice rolls, because you yourself have no idea what happens next. And nobody cares that story sucks, that characters are cardboard and that "prose" is as bad as in children's fairytales, as long as you have fun.
And if you are simultaneously creative and honest with yourself, you can even challenge yourself intellectually.
#also the campaign i am playing is wild mix between implied setting of mausritter and forgotten realms#and i am using my own frankensteined system more polished version of which i may publish someday#solo ttrpg
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honestly the current bg3 brainrot feels like such a homecoming to me. i almost forgot how much i loved this setting just overall.
i never had much opportunity to actually play in forgotten realms settings on tabletop sessions which is. fine. homebrew is nice.
but i REALLY REALLY like forgotten realms. and its lore. and i grew up on the drizzt books.
i am so happy to see its reemergence now
#bg3#forgotten realms#playing a curse of strahd campaign now which is pretty much. my first forgotten realms setting that im playing in#so there is that#but i honestly want more ngl#ah well#i oughta learn how to dm#maybe then id get around to do it
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I so desperately want to run a fall out inspired oceanfaring campaign set in a world based on 1950's scandinavia with some eldritch horrors inspired from terraria
#eelslippers#fallout#ttrpgs#tabletop rpg games#tabletop gaming#the problem is im already running a campaign#my current campaign is a modern fantasy set in the afterlife inspired from taz and the forgotten realms
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I don’t remember if it was NADDPOD or some other piece of media that put the idea in my mind that the circles of hell represented the deadly sins, but I was thinking about it recently for a dnd campaign I’m running and realized it dnd make sense because there are 7 sins and 9 circles.
The main reason I was thinking about this was because in said campaign the players have a necklace with a big gemstone on it in which lived an evil wizard who can’t leave. He’s been in there for a while, and some things have changed while he’s been trapped.
So after I had this realization about the circles and the sins I thought it would be really funny if the wizard remembers their being 7 circles for the 7 sins and is baffled by the fact that their are 9 circles now.
“What, did they add 2 sins? Is murder and larceny bad now?”
I don’t actually know what the two extra sins would be, so lmk if you have a funny idea.
#auto correct kept trying to turn sins into sims but only for the second half of the post#the campaign is also an evil campaign#the wizards name is Forlorn if your curious#the player characters are aliens from another campaign setting that have traveled dimensions to the forgotten realms#in order to figure out how best to conquer the realm#so basically inter dimensional colonialism#dnd#dungeons and dragons#wizardposting#hell#deadly sins
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having a bit of a shit day. going to read dnd books abt it.
#my reserved book (adulthood rites) is here and the trilogy anthology of the first Drizzt books are on their way as well#someone in the library has realized someone (me) is getting Louise Erdrich books out. i got out the sentence and returned it#so they put out plague of doves. i got that out and began reading it. they put out the roundhouse (ive already read that one)#and when they recognised i havent taken it they mustve gone for another because today i found the night watchmen!#which is a recent one by her and about her own grandfather#i also found tales from the yawning portal which i wanna go through cos forgotten realms#and baldurs gate descent into avernus which also forgotten realms#i was hoping to get waterdeep dragon heist but they didnt have it :(#they do have dungeon of the mad mage which is the sequel and i will take a look through but i doubt it will be for me#its essentially one giant dungeon crawl and i need a balance of roleplay/exploration/battle in my campaigns. esp as a dm#so i would have to heavily rework it if i wanted to run it. which sucks because im REALLY enjoying the waterdeep dragon heist#campaign arcane arcade did and knowing they wont follow it up with the sequel book because its so grindy is a shame.#god dragon heist is a fantastic adventure its tied for the campaign i want to run the most with icewind dale#i have icewind dale and its fucking AMAZING absolutely would recommend it#i started the arcane arcade campaign of it this morning and i am so jealous that they have the beedle and grimms set#i would fucking KILL for a beedle and grimms box set. look them up theyre sick as hell#like their platinum curse of strahd box? i dont have curse of strahd which makes me wish i had 500 usd to drop on it so bad GOD#anyway shit day with the jack news and i have period pain and chronic pain and took a hard fall walking to the library#but the books are helping me :)
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Honestly, it's not a bad likeness considering my constraints (mostly for scarring and tattoos). I picked the face preset that I think looked most like Olivia Cooke when I held up a picture to it. It's not perfect, but pretty close.
Then praise be my new best friend, Basket of Equipment mod, which allowed me to get as close as I could to Emily's canon outfit (green tank, jeans, and dark boots. There were some actual tank top options but they refused to accept the dyes)
...but then I remember that mods give me the power of gods and I go and mod Astarion again, except this time he looks more like her first husband:
(The white doublet was me having a giggle)
And then, naturally... the 100% canon occurence of them fucking in the woods.
I love this game.
#i tried to draw emily and airetos together in a sort of character vs the person who plays as them/created them thing#except i'm the all powerful creation goddess who created them both#also me reading through the forgotten realms wiki and finding out both bhaal and vecna are classified as death gods sent me#it's entirely possible those two fucks can exist at the same time#i don't think those gods were created in the 80s but if they were the party would just straight up call emily a bhaalspawn#my headcanon is that it's actually a homebrew setting eddie came up with that he later sent to wizards of the coast#and that my first technically second playthrough of airetos was a campaign eddie created to explore her character's backstory#and that astarion is actually the character henry made since eddie ran the campaign for them while he was stuck in the upside down with them#which you know is hilarious when you consider the special other context#i'm spitballing i'm sorry i'll shut up#fishgills speaks#fishgills plays bg3#fishgills ocs#stranger things oc
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I love worlds with specific rules and tonnes of lore building blocks so I can make my own little guys and put them there. Give me the dollhouse and a dollmaker and let me customise a few things
#this is what made creating star wars ocs so fun and this is what makes creating characters in the forgotten realms setting so so fun#this is my thing. you give me a setting and i will give you a bunch of special little npc guys#none of them really matter they're all just interesting background characters in vibe#it brings me so much joy. i love it so much. please#the bg3 character creator + the setting..... yaaay#that's what i want to do for a dnd campaign. give me lore i can look at and put in my character#give me cities give me cultures give me organisation give me structures give me societies give traditions#i am begging this is what lets me unleash my imagination#wow i have a ramble tag now
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when will wizards give in and release d&d 6th edition.. the children yearn for necromancy
It's not going to happen without a major change in marketing strategy on Hasbro's part. Dungeons & Dragons 5th Edition was created with a couple of very specific mandates from Hasbro corporate:
Create an "evergreen" version of Dungeons & Dragons which will draw in new players while also appealing equally to fans of every previous iteration of D&D.
Cultivate homogenised expectations of what playing Dungeons & Dragons entails in such a way that every group becomes a potential purchaser of every first-party sourcebook.
Anything that would create a perceived split in the game's player base is counter to both of those goals, and a new edition – or, at least, admitting that any given revision constitutes a new edition – is pretty high on that list.
(Did you ever wonder why 5E's designers talked such a big game about modularity, then proceeded to produce one of the least modular iterations of D&D ever published, why licensed material for every first-party campaign setting that isn't The Forgotten Realms has basically dropped off the face of the planet, and why topical sourcebooks are being displaced by big, messy guides-to-everything with no clear organising principle? See above!)
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Forgotten Realms sourcebooks this week, starting with the first: FR1: Waterdeep and the North (1987). This is the third true FR book (after the campaign box and N5: Under Illefarn — all the other stuff at this point that had the Realms logo were retrofits). Waterdeep came first because that’s where Ed Greenwood’s initial campaign took place, so it was the most detailed region when TSR took the world on.
Despite the “and the North” in the title, this is really just a look at Waterdeep. Greenwood had too much stuff to tell people about the city! Like, for real, some of the type in this book is shockingly small. I wouldn’t call this a city book though, not in the same way as Lankhmar or even something later like Night City. This is more like a textbook for a class on Waterdeep, if that makes sense. There are attribute blocks for NPC and some maps and such, but there is not a lot here that moves, that you can play with. It’s a lecture.
Which is fine by me, I really like Ed Greenwood’s series of lectures on the Forgotten Realms, they tend to be my favorite parts of the massive body of Realms products. But this is sort of the first time TSR is trying to consciously put setting first in the design. If you look at other D&D “sourcebook” style material before this, you get…some wishy washy Greyhawk stuff, some Kara-Tur, Lankhmar and a brief dossier on Krynn in DL5. So any stiffness or dryness in the material is because this is such new ground for the company (though I believe Bruce Heard’s Gazeteers were coming out at the same time; go ahead and compare them to this and you’ll see what I mean about the lack of movability).
Excellent Keith Parkinson cover featuring everyone’s favorite beholder crimelord, Xanathar. It’s an off-beat depiction and I wish some of the weirdness of it continued to surface in the Realms, but I find that it doesn’t. This also has very nice interiors by Chris Miller, who I don’t really know. It’s…weird to have really nice interiors in an FR book.
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