#for example when digital artists tell new artists that the only way to become good is to spend hours drawing bad art
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Hot take, but maybe if we stopped labeling art by first time creatives as "bad" or "awful" in quality, people wouldn’t be so damn afraid to just start creating.
#nemesestext#I know why people say it that way#for example when digital artists tell new artists that the only way to become good is to spend hours drawing bad art#because people keep comparing themselves to artists who have years of experience#but at the same time#maybe stop telling people that what they're about to create will be awful in quality#or at least don’t make a surprised pikachu face when they don’t feel like trying anymore
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this is your periodic reminder that for all the artifacts and errors and "tells" one could possibly list, the only reliable way to actually determine if an image is ai generated is to investigate the source. it is becoming increasingly common for "fake classical paintings" to circulate around curative aesthetic blogs, and everyone should be using this as an opportunity to not only exercise their investigative skills but also appreciate art more in general. you're all checking out the artists you reblog, right? 🫣
so what are some signs to look for? let's use this very good example.
what a lovely late-impressionist piece blended with evocative leyendecker-esque themes! why haven't you ever heard of this artist before? surely tumblr would be all over an artist like this. who is justin brown?
your two options from here are to do a search for the name, or a reverse image search. i prefer reverse image searching, particularly when it comes to a common name like "justin brown". so what does that net?
Immediately, without looking at any text, something is wrong: it barely exists. an actual historical piece would turn up numerous results from websites individually discussing the piece, but no such discussions are taking place. Looking at the text, though, does show the source-- and at least in this case, the creator was honest about their medium.
But let's also look at the "exact matches", in case a source doesn't make itself apparent in the initial sidebar results like this.
This section will often tell you post dates of images, and here it can be seen that the very first iteration of the image was posted 15 days ago. It did not exist online prior to that.
Seeing how long an unsourced image has been floating around is a skill applicable to more than just generative images! See a cool image of an artifact or other intriguing item with a vivid caption? Reverse search it! If all the results are paired with that caption and only go back a few months, you might just have viral facebook spam.
Sometimes generative creators are dishonest about their medium and do not tag it like in the example, so that's when establishing "jpeg provenance" becomes important. While it can be a little trickier to determine if someone is using generative images and not admitting to it if they aren't trying to pass it off as a classic, something to consider is the age of their account and the frequency with which they post. Here are some account red flags:
-Did they only start posting art after 2022, or if they did before, did their style/skill level WILDLY change? Not gradual improvement-- I'm talking amateur graphite portraits straight into complex digital renders. Everyone starts somewhere, newness is not a red flag alone; it's newness combined with existing in a vacuum away from any community.
-Do they post fully-finished paintings several times a week? -Do many of these paintings seem iterative of a similar theme or subject matter ("three well-dressed young men face each other under shade and dappled sunlight")?
-Does their style change in inconsistent ways? An artist that can swap between painting like Drew Struzan and Hokusai should be pretty well known, right? Why is no one hyping this guy?!
-Do they have social media besides the source instagram? If so, what are they posting about? Are there any WIPs? Doodles? Interactions with other artists? Gallery dates? 3am self-doubt posts? Or is it all self-promo? Crypto? Seemingly nothing art-related at all for someone pushing out 3 weekly paintings?
Basically, if it's important to you to omit this stuff when you curate, please don't just smash reblog if the source doesn't seem to be the OP themselves. Seeking out sources was important even before this became an issue, now it is more than ever.
peace n love
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What Are NFTs?
NFT stands for non-fungible token. A non-fungible token is a unique digital asset that cannot be replaced with another asset of the same kind. NFTs are stored on a blockchain, which is a secure and transparent database.
NFTs can represent anything from digital artworks to in-game items. They can also be used to represent physical assets, such as real estate or cars.
There are a number of reasons why people are interested in NFTs. First, they offer a new way to own and collect digital assets. NFTs are unique and cannot be copied, which makes them a more valuable investment than traditional digital assets.
Second, NFTs can be used to prove ownership of digital assets. This is important for artists and creators who want to protect their intellectual property. NFTs can also be used to track the provenance of digital assets, which can be helpful for collectors and investors.
Third, NFTs can be used to create new types of digital experiences. For example, NFTs can be used to create tickets to events, or to unlock exclusive content. This has the potential to revolutionize the way we interact with digital content.
Overall, NFTs are a new and exciting technology with the potential to change the way we own, collect, and interact with digital assets. If you're interested in learning more about NFTs, I encourage you to do some research and see if they're a good fit for you.
Here are some additional details about NFTs:
NFTs are created using a process called "minting." When an NFT is minted, it is assigned a unique identifier and stored on the blockchain.
NFTs can be bought and sold on NFT marketplaces. There are a number of different NFT marketplaces available, each with its own strengths and weaknesses.
The price of NFTs can vary greatly. Some NFTs have sold for millions of dollars, while others have sold for a few cents.
The future of NFTs is uncertain. Some people believe that NFTs will become a mainstream asset class, while others believe that they are a fad that will eventually fade away.
Only time will tell what the future holds for NFTs. However, one thing is for sure: NFTs are a technology that is worth keeping an eye on.
I hope this blog post has helped you to learn more about NFTs. If you have any questions, please feel free to leave a comment below.
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just popping in to say that i absolutely adore your art! you’ve become one of my biggest inspirations and so inspired me to finally make the translation to digital art. do you have any tips for a beginner? thanks so much and I hope you have a great day!!
oh my gosh!! thank you so much!! you really don’t know how much it means to hear that so thank you, you just made my day!!
i’ve been collecting resources for someone i know who used to only do traditional art years ago, and is recently making the switch to digital, so i’ll link my all time favorite spreadsheet which covers a lot art-wise!! and then i’ll give some of my own advice at the bottom :)
( it’s sorted by the type medium whether it be illustration / animation / storyboarding. they also have a whole section for foundational drawing and links out to websites for poses. it’s also updated every so often! :) it also lists resources and information about programs !! prices are included too! )
—————
now, i’m not too sure how to give advice about art, but i definitely want to try and offer some help! :)
i have been drawing digitally for maybe ~8 years. the switch was really hard, but don’t let it discourage you!! i went on youtube and watched a bunch of speed paints and timelapses of my favorite artists at the time to try and understand how they did certain things. and to be honest, my art was not great! and i’m still improving; things i look at from even 3 months ago i will put my head in my hands at.
anyone would probably tell you to just practice when you say “i want to learn how to draw digitally” but they don’t often tell you what to practice either. i don’t really like that advice (even though it’s mostly true— it just doesn’t feel very beginner-friendly!!). so here are a few things that i wish i was told instead of “just practice to get good”
1. i really recommend finding an artist you like and looking at how they do certain things. try to figure out what you like about it; is it the texture, the colors, the lines, the compositions, etc. maybe think about incorporating the way someone uses bright colors (for example) in your own art (if you like the way the artist uses bright colors).
2. reference photos!! they are key. especially having multiple references, maybe one for lighting, a pose, background, etc. the more the better! — i recommend maybe maybe a folder on your device for references ^^
3. keep your old drawings! — some people tend to get discouraged (me) when they think they’re not improving. best thing i ever did was keep my sketchbooks and try to keep as much of my earliest digital art as possible.
one of my first digital drawings ever VS my redraw from last year…. which i want to redraw again now!!
4. this one is going to sound a little funny, but draw your favorite character! - having a character to constantly draw helped me a ton. especially an original character;
5. if you are feeling uninspired, find a screenshot of some media you enjoy and try to redraw it or do a study of it :). i did this often when i didn’t know what to draw but wanted to draw!
6. experimenting with brushes!! — if you are also stuck, maybe try to download or even create some new brushes. …. i have too many brushes
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i really wish i could offer all the advice to help you succeed!! i’d love to see your progress as well!! the main thing i can say is that not everything you create will be a masterpiece, but not every work of art is a mistake either. don’t regret spending time drawing if you love it, even if you aren’t in love with what you create. if you can recognize that something may be off, whether it be proportion-wise, color-wise, ANYTHING, you’re still seeing a way for improving your work. which means you are still improving!
i wish you the best anon!! if you ever have any more questions i can try to help, and i am rooting for you!!!!
you can do it!!!!! :) (ft. drawing i did in elementary school)
#zack speaks a lot tag#zack replies tag#long post#question mark (?)#i spent so long typing this the images got bugged i hope they work#seriously!! good luck! i hope you get to make the art u want to!!
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Simple answer: Wrong. Longer, more complicated answer: Wrong, and here’s why.
I appreciate Noam Chomsky’s thoughts and where he’s coming from. I also appreciate the answer from the person who posted this. But they’re wrong.
Using ChatGPT is NOT about avoiding learning. Midjourney and other AI image generators are NOT about avoiding learning how to draw or paint. AI-enabled architecture is NOT about avoiding the hard math, and AI-enabled learning code is NOT about avoiding learning code. They’re just tools; new tools always make people quake in their boots.
So many haters out there: “You used a tool to be able to do something, and that’s not fair to the people who had to work hard to learn how to do that thing.” Who do these people sound like? Think of all those people who worked hard to learn long division shitting on the next generation of kids who had calculators. “I had to walk to school uphill in the snow both ways.” Yep, that’s what they sound like.
Those same people won’t say a word about autocorrect except when it does something silly. They won’t complain about how Alexa can play any song they’ve ever heard of, give them the weather in Timbuktu, or tell them what day of the week November 3rd, 2025 is because they need to create a “Save the Date.” Assistance by some form of artificial intelligence is fine until someone else’s livelihood is threatened or someone perceives a slight.
I spent the better part of the day on Friday taking a poetic passage in Farsi that I had never seen before, working with it using two different AI systems, breaking it down, combing through every nuance and metaphor, working through every question and understanding that not only is ChatGPT really good at Farsi, but it’s also as good as I am — it’s also just a lot faster. I was testing ChatGPT to see what it was capable of as a teacher, and I was impressed.
Yeah, I’ve been working with, learning and even teaching Farsi for 35 years — my entire adult life. That’s my vocation. But that’s not everyone else’s vocation, and I shouldn’t expect it to be. And neither should anyone else. A vocation takes time. But if you want to be functional in Farsi fast, if you want to be able to get around in Tehran, for example, on holiday, AI will get you there fast, and you’ll learn something along the way. You don’t have to spend 35 years or even a year to do it. Why would you when there’s a tool available to make you capable quickly?
I don’t have 35 years to work on being an amazing digital artist, and luckily I don’t have to be. I don’t have to spend 20 years of my life learning about nuclear energy or writing Python code or how to do this or that because every year someone is building some technology to enable human beings to do things they’ve never done before without having to invest their entire being into becoming an expert in that field.
Yet, every year there’s a new technology, and every year someone is shitting their pants because they spent years learning long division, and now kids today can just ask Alexa what 976 divided by 42 is. It’s 23.2381, by the way. I literally just asked her.
Those long division, slide rule people are pissed at me. “Get off my lawn,” they scream. Can you hear them?
I’m a writer, too. I write novels. I write poetry. I write short stories. I write serialized novels and experimental shit. I write erotica. AI can help me do all that if I want it to. And I do use AI to brainstorm sometimes, to help me work through a chapter or find a piece of information or suggest a different way of saying something. What’s wrong with that? Am I not learning how to write every time I get feedback from a beta reader, my wife, ChatGPT? Every time I talk to ChatGPT, I get a new idea or nugget of information that I add to my gray matter. Every time Pro Writing Aid or Grammarly underlines something and makes a suggested change, there’s an opportunity to learn.
But our long division heroes would say, “You should sit there quietly and figure it out just using your brain. Study writing by reading more, taking a class, going to a lecture.” Yes, and I’ve written millions of words doing that, but I don’t have to anymore. I have a tool that can act as a writing coach, writing assistant, idea partner, cheerleader, etc. No one else is going to sit in my bedroom with me and do that.
I used to be an artist. I used to draw, to paint a little. I was going to be an architect, but I went another way and ended up in language and writing. Should I be penalized because I want to create amazing pictures using AI? I’m not making amazing pictures and walking around touting my status as a famous artist? I’m not selling my AI artwork on Etsy like every other article on sites like Medium tells you that you can. I’m not making thousands of dollars a month doing it. I’m just using a tool to do something I can’t do or something I don’t want to spend years learning how to do. That’s what tools are for.
And learning? You aren’t learning if you use AI? That’s laughable at best. Did you use AI to look something up? It might not be learning if you looked up the address to the nearest Dunkin Donuts, but if you spent four hours pouring over a passage in Farsi and learning it inside and out; if you spent an afternoon with ChatGPT learning algebra or Python or the history of Africa, that’s fucking learning. Is it different than reading a book? Yes, but no, because ChatGPT has read all the books you could ever read. All of them. ChatGPT is all of the books you’ve ever read and all of the books you’ve never read. Books upon books upon books.
In 1992, you bought the Encyclopedia Britannica. In 2024, you ask ChatGPT.
If you just need to know the capital of Kenya for some reason, that’s not really learning. If you need to know how to code in C++, ChatGPT will teach you. Need to learn Spanish? AI will teach you on Quizlet, CLOZEmaster, DuoLingo, etc. It’s learning if you learned something. It’s a simple equation.
In the image above, someone demonizes tools used to enable people by taking the approach that if you didn’t sweat blood to be capable of doing X, you’re a piece of trash. You’re “too lazy”, you’re “too impatient”, and you’re “too self-absorbed”. Nah, you’re just not an artist. All you want to do is make cool pictures. I want to make cool pictures. I am an artist; I just use words. Writing is where I put my time in. But I don’t draw. I don’t paint. I don’t sculpt. Not anymore. I’m not avoiding learning how to make art. I just make cool pictures because it’s fun and exciting. Can you see my middle finger? If you can’t, I can get Midjourney AI to gen something up in a jiffy.
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Why Great Photography Requires More Than Just a Good Eye
In 2023, a whopping 53,630 photographers were employed across the US. It’s clear that this profession is popular and that a vast number of people make their living from having a good eye for images. However, while a good eye may be essential to producing compositionally balanced photographs, it’s far from the full list of skills needed in today’s increasingly competitive and saturated creative arts landscape.
In addition, great photographers must be able to navigate the world of independent online marketing, industry networking, and crafting visual narratives that stand out among the crowd of other creative professionals.
This post will explore what makes a good photographer great and what other skills beyond a good eye are necessary for helping a career within it thrive.
What Is A “Good Eye” In Photography?
Having a “good eye” simply refers to the talent for spotting balanced compositions, color combinations, and moments in time. Someone with a good eye can see photographic or artistic potential where others can’t, giving them the unique ability to capture original and maybe even extraordinary moments.
A good eye is crucial for a successful photographer, but it isn’t everything. Without the technical and practical skills needed to capture and refine those unique moments, even photographers with the most exceptional creative visions will struggle to bring them to life—or to package them in a way that their audience sustainably responds to.
Skills Beyond A Good Eye That Every Photographer Needs
The more sustainable and profitable you want your photography business to be, the more skills you will need to develop—and the wider that skill set will need to be.
There are many practical, technical, and soft skills associated with great photography that can help you gain a more thorough repertoire as a creative professional. Here are six of them:
#1. Storytelling
As a photographer, you almost undoubtedly know how to take a compositionally good picture. But does it tell a story? And if so, what kind of story does it tell? In a world where visual storytelling has become so crucial for connecting with audiences, photographers who can harness this form of creative expression will find it much easier to produce compelling work.
A beautiful photograph without some element of storytelling or narrative can feel flat and lackluster. By incorporating a visual narrative, more powerful photography can be achieved.
#2. Experimentation
Great photography requires an attitude of personal development and a spirit of experimentation and creative exploration. Repeatedly doing the same thing will not only hinder your creative process but also make your work less compelling to its greater audience and harder to stand out.
Even the most expertly produced photography can struggle to get off the ground without that essential quality of experimentation. It will also keep your work fresh and ensure that “average” is a word no one will ever associate with your career.
Don’t be afraid to try something new, but accept that not everything you try will work. It’s what does work that counts,
#3. Technical and digital prowess
What good is a great eye if you haven’t mastered the tools needed to capture what it sees? Vision without the capability to bring it to life is a frustration no creative professional should endure—especially when there are so many tools available today to help.
Being able to navigate emerging technologies like HDR, focus tracking, 360-degree views, and even drones are all examples of contemporary photography technologies that can be used to advance your repertoire.
By cultivating an understanding of how these tools work, you can bring even the most ambitious of photography projects to life.
#4. Creative problem solving
Not all ideas work out for the best, and that’s fine. But sometimes, the solution to a problem is staring you in the face, and the only way to get around it is to use your creative or critical thinking skills.
Knowing how to creatively problem solve forms a huge part of what makes great photographic work, as any seasoned image-maker will tell you.
Great photography needs creative problem-solving to support the skill of having a good eye so that no fixable issue is the reason for a failed project. From knowing how to fix lighting issues to helping models relax in front of the camera, creative problem-solving is a must-have skill.
#5. Collaboration
Two heads are better than one. Sometimes, the quality that a photograph lacks is inspiration or collaboration from another source. There’s a time for solo creative visions, but isolating photographic projects can present missed opportunities for even better outcomes.
Great photography is often made great because multiple creative influences help bring it to life. Many photographers' bodies of work can benefit from a more collaborative approach. The ability to share ideas, work with other creatives, and step out of your comfort zone with someone else is a skill that pays dividends.
#6. Brand development and marketing
You could be the most talented photographer in the world. However, achieving your ambitions will be challenging without the ability to market your work online.
Mastering the art of brand development and digital marketing means that photographers of all kinds can find the right clients, share their work with the world, and support their careers sustainably. From creating product photography portfolios to building social media pages centered on street art or portraiture photography, the options for exposure are myriad.
Developing a brand and marketing work online also creates the opportunity to create other types of usable content, such as business cards, website content, social media infographics, and even educational workshop material that can further push their careers forward. A strong identity paired with a good eye results in an unstoppable creative force!
Final Thoughts
Great photography requires more than a good eye because the photography industry is changing, and so are the tools and technology within it.
The culture surrounding photographic collaboration and networking is evolving, too, requiring photographers to expand their range of soft skills to assimilate with the creative sector more effectively.
Storytelling, digital prowess, networking, and personal branding are just a few examples of essential skills needed for producing great photography that have become more prevalent in recent years.
By adopting and refining these skills, you can become a more adept creative professional while conceptualizing and outputting work that resonates with your target audience.
Share in the comments below: Questions go here
#photography#good eye#photographer#artistic potential#storytelling#experimentation#problem solving#inspiration#collaboration#brand development#brand marketing#portfolios
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Voxel use in games and art
Voxelmade is a website dedicated to the sharing of voxel art and resources. It has pages for tutorials, software, artists and feautured art. What else do you want me to say
Sir Carma:
Sir Carma is a French digital artist and Art Director at the Brace Yourself Game Studio, the team [well, half the team now] behind Crypt Of The Necrodancer. I really like his work due to the warmer palettes and softer, cohesive tones in the first two images. This is something I'd like to [be able to at least] emulate in my work. He works in 3D sculpture as well as voxels [although predominantly in the former]. Whilst I'm not going to be able to work on anywhere near the same scale, I do intend to recreate certain aspects of his work in my game.
Crossy Road:
2014??????
Crossy road is a 2014 game from Aussie studio Hipster Whale, based on the 'Why did the chicken cross the road' joke. It has since become comically popular and profitable. Using voxels in all of its visuals, it has a very simplistic style with bright, block colours and no unnescessary detailing or shading. This works well for the game due to appealing to its younger target audience. Although Crossy Road is a good example of how a voxel game could look, the artstyle wouldn't work in a first-person game due to be environment being far closer to the camera and so feeling more empty due to the lack of detail. However, this could be countered by using a number of smaller objects to build up the environment and make it feel alive despite being block colours.
Minecraft:
oh come on, you saw this coming a mile away.
Minecraft is the most popular example of a voxel game by a colossal margin. Instead of producing a [coherent] story and direction, Minecraft allows the player to shape the world however they like, with the only constraints being how much time and social interaction they're willing to sacrifice. Due to a simple but entertaining gameplay loop of mining and building [god how did this game get so big], players are encouraged to keep playing to expand their world, obtain new and better items and so on. Although the textures in my game will be more detailed than those of Crossy Road, they will likely not be as textured as Minecraft as certain parts of the world need to stand out more than others to direct the player.
Teardown:
I really wanna play Teardown.
Teardown is a combination destruction sandbox and puzzle game - like Payday but without penalty for killing civilians - where you stuff up, tear stuff down, and steal stuff. Fun! Developed by the swedish Tuxedo Labs, it uses a combination of Ray Tracing [actually simulating rays such as light - hugely expensive on hardware but stunning if used intelligently] and destructible voxels to accurately simulate what happens when you ram a mid-sized Sedan through a brick wall at 60kph. As much as I [if you couldn't tell] love Teardown, I will in no way be able to use the combination of Ray Tracing and destructible voxels - it's miles beyond my understanding. Even if I could, it wouldn't be the main feature of the game so Ray Tracing would annihilate the frames per second for insufficient benefit.
Skies Of The Past:
y e s
SotP is a vast open-world game developed by Sebirit. Still in pre-alpha, the game's entire aesthetic is designed to be calming and relaxing with soft colours, piano music, and quiet rain and wind. It just looks amazing, I don't have much else to say*. Although I don't intend to use this sort of aesthetic for my project, I absolutely plan to recreate something similar - maybe with more pastel colours than neutral tones though.
*he did, in fact, end up having more to say
Fugl:
Fugl - Norwegian for 'Bird'
Fugl is an open-world exploration game where you play as a slowly morphing bird flying through stunning procedural generated environments. Developed by English/Norwegian studio Fugl Studios [at least they're straight to the point], the player is able to fly about an infinite world as their bird absorbs the characteristsics of whatever inhabitants it encounters or create their own custom level or bird. As genuinely cool as Fugl is, I'd be unable to program the procedural generation aspect or the shape-shifting bird, both of which are kinda important.
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10 Legit Ways to Build Passive Income Online
Whether you are a student looking to make some extra cash, a working professional wanting to build a side hustle, or a corporate escapee and whosoever who is starting to build an online business need to have some cash inflow for the further smooth flow of your business.
There are many sites out there saying make money like $100 a day with surveys, with google sites, etc. Of course, they may make you money for a certain period of time but are not long-term and passive.
You always need to look out for ways to make money that are passive. You need to earn money every month and double it. Here are my top creative ideas to make money online. These real methods have worked in past and will work now and then too.
Freelancing
You would have heard a lot of this from others. But yes, this is the first best way to earn some cash before starting out your business. It will help to get some extra money into your pocket as well as fund a little for your software if you are starting out. You can start freelancing with no investment upfront. It's FREE. You can make money online freelancing.
Don’t worry if you think you don’t have any skills. You can learn small skills by taking a free trial in skillshare. There are tons of gigs people are looking for to get their work done and with the right process, you can make money as a freelancer.
By the year 2027, freelancers are projected to make up the majority of the workforce in the United States, with 50.9% of the working population. In fact, at the current growth rate, it’s estimated that 67.6 million Americans will be freelancing by the end of 2021. That’s 42% of the American workforce! (Website planet).
What are you waiting for? Search in-demand gigs on google keywords and search trends. And yes, patience is the key. You need to wait a few weeks while you get your first gig. Start promoting your services on social media and find your spot.
Starting a Blog
As of 2021, there are more than 570 million blogs on the internet, based on activities reported by WordPress, Tumblr, Blogger, Wix, Squarespace, and Medium (and this number is constantly growing) (firstsiteguide).
Now do not get overwhelmed, the one thing is though blogs are growing rapidly, and so are people reading blogs. Of course, blogs are saturated, but when you niche down and find your audience then you can achieve your space in this sea of bloggers.
Starting a blog, yesterday, today, tomorrow, is possible as long as you are using proper rules, like optimizing your SEO, giving unique content to your readers, and more. But, the best day to start blogging for your profit is today and now.
Let us look at some stats on why you should start your blog today
61% of online shoppers in the US say they made a purchase after getting a recommendation from a blog post
Companies that blog actively have 126% better lead growth
80% of bloggers say that they see positive business results from their blogging efforts
Blogs affect customers’ buying decisions as 47% of them go through 3 to 5 blog posts before the buying process (Firstsiteguide)
Give me a better reason why you should not start a blog after these mind-blowing facts.
You can start a niche blog, review blog, cooking blog, gaming blog, parenting blog, and more. Just write what you know or keep an eye on your competitors and outperform them. And blogging is the best for your long-term passive income.
Starting a YouTube channel
Now as we’ve known how YouTube has evolved to be like a video search engine, the platform has grown considerably and is been growing millions of YouTubers.
Again, let’s talk about some statistics about YouTube. YouTube has 2.3 billion users worldwide.
79 percent of Internet users have their own YouTube account.
YouTube viewers watch over a billion hours of video on the platform every day and generate billions of views. (YouTube, 2021)
YouTube is localized in more than 100 countries and is available in 80 languages. (YouTube, 2021)
Every day people watch one billion hours of video on YouTube (source-Oberlo)
Now, the real question is how to make money out of YouTube? Well, there is enough space for you to sink in. Are you a coach, fitness enthusiastic, a person with good communication, or even just an individual with no skills at all? You can make videos, monetize your YouTube account, and earn from AdSense and affiliate marketing.
Umm! Some people may say that YouTube is not for me. I don’t know how to make and produce videos. I don’t have any skills. Well, I have a solution for that. You can make money from YouTube absolutely by not showing your face at all.
Here are some of the niches you can make videos y not showing your face.
If u do not want to record videos, you can head up to free stock videos or images and give a voice-over and start making content.
If you feel shy to start, you will never get ahead. So, the one thing I want to tell to everyone who is shy to make videos and for my younger self, stop doubting yourself. Just do it, don’t care about criticism, success will follow you
Affiliate Marketing
Affiliate marketing is when a person earns a commission for referring a product to others. For eg: You register yourself as an affiliate to promote certain products, when the person you promote the product click on your unique affiliate link and purchases through your link you earn a commission. A commission can range for each and every product.
And the affiliate marketing model is the best, safe model for beginners. You can drive traffic for free and for paid as well. You can be an affiliate marketer if you need a passive income, you don’t need to have any other customer support, you can work from home at your own comfort.
Now, how to register as an affiliate. First, think of what do you like the most. What products do you love using? Type the name in google and see whether there is an affiliate program or just see other affiliate programs in your niche. Choose the one you love so that you don’t feel tired and exhausted in the long run.
There are many other sites where you can choose your products from. You can take products from Click bank, Digistore24, Share a Sale, Jvzoo, and similar other platforms.
Here are the best affiliate platforms for you to choose from
How do you want to promote is the next question?
Well, you can create landing pages in click funnels, kartra, or builderall and promote them through ads. If you are on your budget, you could start a blog and promote it. You can write blogs for free on medium.com. It is a cost-effective way to sell your products. You can create a YouTube channel, talk about how you love using those products, and promote them, you could even use Pinterest to promote your blogs and landing pages.
We all know that Pinterest is a visual search engine and no doubt you can get quite a good sale from affiliate marketing in Pinterest
Once you get your first sale and testimonials you can start your Instagram page and build trust with others to promote the products and scale your business.
Instagram Influencer
Do you love making TikTok videos, always want to be active on social media? Then here is your chance to start earning being an Instagram influencer.
You can start by creating content about the topic you want to talk about the most. If creating a YouTube channel feels a bit challenging, grow your audience and monetize them through Instagram. Feel free to talk about what you feel.
Collect your follower's email IDs. Once you become consistent with the audience and platform, the content you are generating makes a digital course or something you think to monetize your people. Giveaway a lot of freebies, checklists, and many other things to lead your audience to the product you are offering. Build trust with them and try to use all of Instagram's available channels. Use carousals, reels, IGTV, go live to show behind the scenes of your work, and more!.
Staying consistent is the key to grow your audience on Instagram.
Starting a T-Shirt Business
Whether you’re an artist, writer, designer, or entrepreneur, physical products can be the perfect canvas for monetizing your creativity. Yes, you heard that right. You can start your own merch for free. Starting an online T-shirt business is booming in this era an why don’t you be one of them. You do not need to hold any inventory, just design your t-shirt online and publish it.
Let me make it clear. So what is print on demand? How to start your free t-shirt business
Print on demand is a process where you work with a supplier to customize white-label products (like baseball hats or tote bags) with your own designs to sell them on a per-order basis under your own brand.
That means you don’t pay for the product until after you’ve actually sold it, so there’s no need to buy in bulk or hold any inventory yourself.
Plus, with print-on-demand services, everything after the sale, from printing to shipping, is handled by your supplier. Once you’ve set everything up, it takes only a few clicks to fulfill an order once you’ve made a sale.
You can use print-on-demand services to:
Test a business idea or new product line for an existing business without the risks that come with buying inventory.
Monetize an audience you’ve built. Printing on demand is a great option if you’re a YouTuber, cartoonist, or social media influencer who wants to spend your time creating content instead of fulfilling orders.
Create original products for a niche of customers. For example, apparel for people who are passionate about gaming.
Easily print one-off items—t-shirts, books, shoes, bags, wall art, phone cases, clocks, laptop skins, mugs, and so much more. You can send these as gifts or keep them for yourself and your team (source-Shopify)
You can get started with print on demand for almost free with teespring, redbubble, printful . Or you can start your online store on Shopify and sell them as a custom branding.
Do not worry if you are not a pro in graphic designing. You can design your t-shirt on canva and paste the design on your t-shirt too. This is a legitimate and easy business for beginners online. You can promote your merch by using SEO, keywords, and various social platforms.
Let's take a look at the print on demand statistics:
This statistic depicts the market value of the custom t-shirt printing market worldwide from 2016 to 2025. In 2016, the global custom t-shirt printing market was valued at 1.16 billion U.S. dollars, and was forecast to reach a value of 3.1 billion U.S. dollars by 2025.
This is insane amount the industry is making from print-on-demand only.
COVID-19 impact Fabric face mask accounted for 11.14% of all goods sold through Printify in September 2020. (Printify)
A 2020 survey revealed that about 96% of millennials and Gen Z have concerns about how the ongoing pandemic will impact the economy. (BigCommerce)
With more people staying at home and focusing on home improvement projects, the Home & Living category is on the rise, with the first 6 months of 2020 seeing a 243.77% growth. Both canvas gallery wraps (2.19%) and premium vertical posters (1.35%) are in TOP15 products sold by Printify merchants. (Printify)
According to Merkle’s report in 2020, roughly 79% of consumers plan to be more conservative with how much they will spend shopping online during the pandemic. (Merkle)
In the first 6 months of 2020, Printify monthly active users have grown by 69%, with registrations up 39%. (Printify)
62% of sellers in the United Kingdom changed their marketing plan because of the pandemic. Moreover, only 14 percent of businesses have decided to stick with their original marketing strategy for 2020. (Statista) ( All sources- Printify) Read more at: https://printify.com/ecommerce-statistics/ And these are just stats alone. Don’t wait now. Start your print-on-demand business right away.
Online Tutoring
Again, online tutoring is gaining massive demand in this digital age. During the pandemic the online tutoring business was a boom and it will be more in the coming years. Just teach people what you know. There are many people in this world who want to learn and are ready to pay for it.
Whether you know to speak English, or drawing, graphic designing, marketing, business, or anything that matters, turn your own skill into a business
You can tutor in paid platforms like cambly, Oakary, iTutor, or just start teaching in YouTube and create tour own course and sell it. You can create courses and teach in udemy too. People all over the world are searching to learn skills and may be you can teach them what you know and monetize your skills.
Amazon KDP [ Selling E-books and low content books ]
As I told you print on demand is a big thing and so does amazon KDP is too. What is KDP? Amazon KDP is nothing but kindle direct publishing. KDP allows you to self-publish eBooks and paperbacks for free. Amazon gives you direct access to your book on Amazon and allows you to create a product detail page for your book. It also gives you the option to expand your book’s availability on a global scale, making it more accessible for readers around the world. Publishing with KDP gives you full rights to your book, which is not something a traditional publishing house typically allows.
What types of content can I publish through KDP?
KDP allows you to publish eBooks (Kindle) and paperback books. However, KDP does not allow the creation of magazines, periodicals, or spiral-bound books.
Content types typically published using KDP include but are not limited to the following:
Novels
Book Series
Children’s Books
Comics
Cookbooks
Journals
Poetry
Textbooks (source: amazon.com)
Selling Photography
Are you a photographer? Are you making enough money? If no then this will help you , if yes you are gonna make an extra dime.
You can sell your beautiful photos on Getty Images, Pexels, Shutterstock, Adobe Stock and many more sites and earn money whenever your image is downloaded. If it is a subscription-based site then your earnings will be more. You can post your beautiful images on Instagram and become famous. Ultimately you can collaborate with various brands for their product photography.
If your camera is lying there near you, take it and start clicking pictures and sell your photos online.
Selling on Etsy
Etsy is an online market place that works as an intermediary between customers and artists, crafters of handmade items or collectors of vintage products. The company engages in customer to customer (C2C) or peer to peer (P2P) e-commerce in which both the seller and the buyer are private individuals or micro-businesses. This is in contrast to other forms of internet commerce such as B2C or B2B (source: Statista).
Let's head to our facts about how profitable it is to sell on Etsy
Etsy had over 2.5 million sellers at the end of 2019, and we can only expect that this number has increased.
Etsy sellers live all over the world, in 234 countries
62% of Etsy sellers are based in the US.
California is home to the most Etsy sellers with 14% of US-based Etsy shops. (credits: veeqo)
Etsy is a huge commerce platform, with an especially strong US presence. Plus, the fact that most sellers are multi-channel retailers—and also selling their products on marketplaces like Amazon and Shopify sites—suggests that the platform isn’t just for amateur makers. It’s for eCommerce businesses.
So if you’re already selling handmade or vintage products on another platform, it’s worth it to expand and start selling on Etsy.
If you’re starting a business, it’s important to run the numbers before setting up shop—or at least quitting your day job. Etsy does have associated costs, though it’s worth noting that the listing and transaction fees are lower than other platforms, like Amazon and eBay. (cre: veeqo)
So, if you can start your print on demand you can sell it on Etsy too. If you are good at handicrafts Etsy is the best place to promote.
Conclusion
So here are the top 10 ways where in you can make legitimate money online. You can try all these methods one by one. Well, everyone will look for quick methods to make money online, but those won’t suffice for long run.
If you should build a strong business online you need to stay consistent no matter what. Staying consistent will help audience grow along with you on your journey to make money online. For beginners starting out these methods will help you in starting out to make a dime or two.
One thing I need to make particular is you will not see results instantly. You need to try and try, keep on trying. Whether it is 2 weeks, 1 month or 3 months, you should not stop. Keep up that grind and let’s start the digital lifestyle. Start by making money online fore free with these methods and start investing in ads and make the business run for you in long run.
#passive income#makemoney#make money online#remote jobs#jobsearch#building a business#freelance#social media#education#money tips#earnmoneyonline#make money blogging#make money on instagram#make money now
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Art Block tips that helped me
I’ve recently experienced art block after 3 or so months of overcoming my last one. Thankfully this block only lasted a few days thanks to some things I’ve observed and noted down from the previous time. So I’m sharing these few tips in hopes that it might help someone get unstuck :D!
First and foremost if you’re tired, sad or anxious don’t be surprised that you can’t make art, go and take care of yourself by treating yourself with kindness and patience, the sketchbooks and canvases will wait for you :)
The tips are under here:
Separate art studies from the creative time: When you do art studies you’re there to focus on specific things, learn and understand how things work so you can apply them later in your art. Studies take a lot of energy and focus and are the opposite of the creative "flow” of making your own pieces. If you combine the two the results are either unfocused studies or stiff drawings. When you sit down at your desk ask yourself “Do I want to learn something new or do I want to create something of my own?”
When you have an idea don’t be afraid of being messy: Let’s say you want to make a picture of several cats kolo dancing in the moonlight. How do you go about doing this? Well since you came up with the idea you already have a vague image in your mind, sketch it out with simple shapes, stick figures, circle and spheres etc Don’t worry about cat anatomy, or the dancer’s moves, sketch out the essence of it. This method removes the need to be perfect or accurate.
Ok after the messy sketch then what? Well now that you have sketched out the essence of your idea (and hopefully had fun doing so) now you go on to look for references! You put the creative process on pause and you can do a few brief studies if you need to: anatomy, color schemes, values, poses. Pick out a few of your favorites but don't obsess over them, they are a guide, a tool.
You know much more than you think. You’ve probably been drawing for a few years now. You’ve probably done some studies and drawn more than one type of subject. Then you have already internalized some of that information. I used to be obsessed with capturing the minute detail of the subject, and not be able to draw ANYTHING without reference. Instead of a useful tool, references became another obstacle to my creativity. That’s perfectionism my friend, and that’s no good. Here is an exercise a good friend of mine offered: Draw a few characters, animals and objects from imagination. Make sure that the subjects have no personal value to you (no ocs for example) so that if you make a mistake you won’t feel bad about it. Make the process relaxed and comfortable, pour a nice cup of joe, listen to your favorite music ... You will notice that you do indeed know how to draw some things without reference, and it’ll help with your confidence.
The more you do studies the more you understand This seems evident but the more you understand your subject the freer you can be and the easier it’ll be to draw it from imagination in the future. If you really struggle with something to the point of frustration (as in you can’t get it right even with reference) It means you have to study it. Have a study list, for example: hands, perspective, color theory etc. And one of those days you want to study pick something from the list, and look for videos on youtube or useful sites like line of action etc. Only study one thing at the time. You can go from studying hands to studying arms since they’re more immediately connected, but you can’t study hands and then jump to learning perspective right after. Trust me you can learn perfectly fine with the resources online, and I’m sure you’re clever enough to do it :D
Mistakes don’t mean you “suck” I’ve noticed that the two most common causes for art block are perfectionism and lack of self-confidence. The two can often go in tandem which is worse :’D But let me remind you of something, you can fix your piece along the whole process. Use erasers, lasso tools, liquify , select, paint it all over etc If something looks off to you then you also know deep inside how to fix it. Useful ways to see what clunks: flip canvas horizontally (helps with placement, proportions), turn the image to grayscale (helps to check values and where your eye tends to look), look at your image in thumbnail size and ask yourself if it’s clear, see the pose’s silhouette and ask yourself if you can tell what the character is doing etc. Don’t fret, everything can always be fixed :)
Perfectionism, sometimes it stops you before you begin Perfectionism causes you to overwork a piece, it makes you draw less, it makes art stressful, it brings insecurity. Let’s remove it with a simple exercise. It can be combined with the “draw things from imagination” once you’ve drawn something you like: dont do line art, don’t shade it, keep it as simple and crude as possible and then...post it. Yes, post it. You’re not at your best? You’re only human, this will help you embrace that very human side of you. You make mistakes. So what? The more mistakes you make the more you know what you need to study and the better at art you become. Mistakes are there to show us what we need to learn. See them as another tool and not a sign of failure.
Make the process as enjoyable as possible: You like art. You love drawing. Never forget this. Otherwise why are you drawing if you don’t enjoy it? It’s easy to fall prey to the mentality of those relatable memes that “art= suffering” or “I can’t even draw the other eye”. No no no my friends, these messages are fueling your insecurities instead of overcoming them. Let me tell you what, art is fun. It is. Art is fun, because I decided to make it fun again. And you should decide on that too. Personally I adore lineart but my hand-eye coordination is lacking to do it digitally, so....I just skipped it. Yes. I skipped it. I do the sketch, I clean it up a bit and then jump onto color which I adore. It allowed me to draw more and more freely. When I draw I listen to music, make strokes with the rhythm, I take breaks often and I drink my favorite iced teas. If you don’t like coloring do it in grayscale, if you love lineart then do that etc It doesn’t mean you won’t learn your weak points in the future with studies and practice, but you won’t let your weaknesses prevent you from drawing at all. No no, you won’t let them. You draw because you want to, despite of them.
Don’t wait for inspiration, provoke it Inspiration is not a divine and capricious muse. You make inspiration. It’s easy just collect all the things you like, music, artists, objects, characters, animals, patterns, plants etc Make boards on pinterest or similar sites, combine things you like. You like suits? You like birds? You can draw a bird in a suit, or a bird-inspired suit design, there is frankly a lot of ideas that can spring up from little things like these.
When a project stops being enjoyable either pause it for now or move on to the next thing. Pieces aren’t precious. They’re not “the one time I got x right” they are one of many. This advice goes mainly to hobbyists who can afford the luxury of passing to a new project. I have a WIP of a character who is overly complicated (I enjoy a challenge from time to time) sitting for half a month. I sometimes come back to it and add something... but as soon as it starts to create discomfort and insecurity instead of enjoyment I move onto something else. In the meantime I created 3 or 4 new pieces. If I had waited on finishing that piece I would have been severely creatively and physically exhausted. The art comes from you, not inspiration. The more art you make the better you become.
That’s about it :D I know it’s long but I prefer to be thorough and cover all the possibilities. If you have read of this: Thank you so much I hope this helps you at least a bit, if it helps only 1 other person I’d still be very happy. Have a nice one, and kick art block’s butt!
#art block#art block tips#art block advice#art advice#art help#BloggityDiary#art reference#I hope this will help someone out#This will also help me remember my own advice sksksk
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The Freedom of Expression Ep 58 - [NSFW] The truth behind the DIR EN GERY misprint, and a mysterious voice...
K: Hi, this is Dir en grey's Kaoru, with this week's episode of the Freedom of Expression. Joe, Tasai, welcome...Um..
T: Ah!
J: What is it?
T: No way!
K: Its 'Young Jump'
J: Ah, Young Jump.
K: I think you already know about this, but we put an ad on it like this *shows back page*.
J: Oh, looks great!
T: Yeah, it does. Very impactful.
K: Its good, isn't it?
T: Yeah, great impact.
K: There's something a bit odd about it.
J: Haha
T: Huh? Where?
J: Eh? Something odd?
K: Yeah, its a bit strange. There's a bit of a mistake.
J: Is the kanji for Oboro correct?
K: Yeh, and this is right, about the release on the 28th of April.
J: And Wenesday is correct, right?
K: Yeah, and the explosion screening schedule is ok.
T: Yeah, it is.
K: The ticket price info is also all fine.
J: Yep.
K: After that there's only this bottom section.
J:Yeah.
T: DIR EN...
T, J: GERY, haha.
J: Has a new band formed?
K: We screwed up.
J, T: Hahaha
K: Its hard to believe, right?
J: Incredible. I did not expect this..Dir en gery.
T: I thought it was like a trick or something.
J: Oh, to make it go viral or..?
T: Yeah, going with Dir en gery.
J: Kaoru, what was it?
T: We'll find out about it here.
K: It was a total mistake.
J, T: Hahaha
J: Seriously? Eh? Really?
K: Yeah.
T: Does that mean it was done on a hurry, if its a seroius mistake?
K: Yeah, I guess so.
J: Well, Tasai, you work for a newspaper, and I also work for Rolling Stone, so we understand this, but our work is handed in for checking, you know, proof-reading. And they do spot mistakes, but honestly, I have never seen mistake of this size before.
T: Yeh. This is at the level of 'accident'. However, there is a case for saying that we cannot attack this. What I mean by that is that we too make mistakes.
J: Yes, thats true. There is that. Well, this goes for magazines etc too, but if you do proof-reading within the organization, for example, if the writer writes an article, the editor will proof-read it, and they may intend to, but if everyone is really busy with loads of other work, they will run out of time. Then they will get it checked by an external proof-reader. Even then there are sometimes still typos left over.
T: Yeah, there are.
J: There are, right? Human error happens.
T: Yeah, like if I misspell a name or something, I can correct it on the digital version, but on paper it appears on every copy out there.
J: Yeah..
K: But like this?!
J: Yeah, we say this, but we've never seen a typo this bad. Like, I've mistaken small details in names and stuff before.
K: Yeah, like Young Jump becoming Young JumP, right?
J, T: Yeh, haha.
K: Not like this! *points to 'GERY'*
J: Haha, this is...
*Sound of strange voice occurs in background - On screen text: 'What was that voice?! One more time.. (Clip of strange voice re-plays) No-one during the filming heard this. Its a mystery voice'*
J: Tell us what happened?
T: Yeah, lets ask.
K: Um, we had the design made, and the designer made the regular logo and put it down here in this fixed spot, so it looked as if the logo was done, even though there was a mistake in it. At the time, I wasn't looking at the band name, I was looking at the overall design, and ths impact it had. Like this image of Kyo from RokumaykanGIG. My eyes were drawn to the best parts of the design. It wasn't really designed to emphasize the band name. Its designed to showcase this top part, so I, like, didn't see it. Die didn't even see it, and he normally checks these really carefully. Even if we miss something, he normally spots it straight away.
J: Ah, even Die didn't notice it! ???*1
K: Yeah. We were too busy checking that there were no mistakes in the tour schedule.
J: Yeah.
K: But the information is all correct, so if its just the band name with a mistake, well, maybe its ok.
T: This could become a really rare item in time to come.
J: Yeah, cause there isn't gonna be a misspelling with Dir en grey again after this. That point will be strengthened.
K: Not for a while yeah. A long time ago, we had a single out called 'Filth', and there was a mistake in the title of the song on the cover jacket.
T: Eh? So this is the second time this has happened to you?
K: Well...yeh.
T: Hahaha
K: Well, we occasionally make small mistakes *2, but...
T: This is big.
J: Can I suggest something? Good things come in threes.
K: Ah, terrible.
J: So there will be a third time to come, imagine it, it could be both the title and the band name with a mistake.
T: Hahaha
K: Well, what can I do about it now? If you buy the single 'Filth' even now, its still like that. So filth is spelled f-i-l-h..huh? h-f...um, it's..
T: ..t-h
K: f-i-l-t-h, but the i became f, I mean h. So because there were two h's I realised the mistake. If there really is only one h, it could be that they just made the letters look in that style, but they look the same to me.
T: Ehh? I want to line Filth up next to this magazine.
J: Yeah
J, K: Hahaha
T: Don't you have it here? Filth?
K: We do.
T: Lets put them out together!
K: When I saw this (*Young Jump*) though, well, I thought it was quite rare*3, it could become a talking point. If you take a bad thing in a smooth way, someone will notice, so I thought we could just go with it.
J: Brilliant!
K: And then I posted on Twitter, like 'Ooops'. And that was a photo of the actual magazine, so it really was like 'ooops'.
T: As soon as I saw your Tweet, I was like 'Huh?!' and I went to the convenience store and bought it. haha
J: Well, in that sense it is a rare item
T: Can we decide on the correct reading for this? How would you say it?
K: Ge-ri?
J: Dir en gery (ge-ri).
K: jeri? geri?
J: geri? jeri?
T: gari?
J: Its geri, right? Well, jeri is like..
K: In the basic form its geri, right?
J: Yeah. jeri might have to be 'Gerry' with two r's. Which is best Dir en jeri or Dir en geri?
T: Should we decide? Even though it doesn't really matter.
J: Yeah
J: Dir en geri sounds like a struggling country rock artist or something, haha. Dir en jeri has jellyfish vibes.
T: The official name: Dir en Gery (jeri). haha.
J: I want you guys to do a joke live show as Dir en gery. You could switch parts, like Kaoru, you could be on drums.
K: Ah, but we did kinda do that once, we changed parts on stage. I just made a load of noise.
J: Ahh, so you could do that as Dir en gery somewhere officially and play one song.
T: Ahh, thats a good idea.
J: Do a cover or something.
T: You could do ???*4
K: Er, no. haha.
J: Haha, this will getting bigger and bigger.
T: But I heard recently at the MeguroRokumaykanGIG screening, Kyo said that Toshiya used to play guitar a long time ago.
K: He was playing guitar the first time we saw him playing in a band...well, I don't know if he was playing it, or just waving it around a lot.
T: Yeah, Kyo said the stage was going wild.
K: Yeah, he wasn't playing.
J: So, when you guys switched instruments on stage, what did you do Kaoru?
K: Drums.
J: Oh, drums?
K: Thats the one I wanna try out the most.
J: So if you guys played as Dir en gery, Kaoru, you would be..?
T: Drums?
K:...Nah....*imitates playing the castanets*
J: Tambourine? Oh, castanets? So, it doesn't necessarily have to be the same instruments you play at the moment?
K: Yeah. As long as we play as a proper band.
J: Yeah, so Kyo could play the recorder..
T: Someone could hit the ???*5
J: Yeah, yeah. Oh, that would be good.
*The single Filth gets passed over*
K: I'll just get it out.
*K shows cover jacket to J*
J: Oh, here, right?
K: Can you see, there are two h's.
J: Yes. I see.
*K shows it to T*
J: The first h is a typo?
K: Yeah.
T: Its a bit difficult to spot though.
K: We didn't even notice, we thought it was just the design.
J: Yeah. Put them together now.
*K puts magazine and CD together*
J, T: Hahaha
K: By the way, it was the same person who designed both of these.
J, T: Haha
K: When he saw it he was so pained.
T: Its ok, ???*6
J: Ahh, well, it can't be helped though.
*On screen note: Again? (weird voice appears)*
J: Even if there is a spelling mistake, its conveying the atmosphere that is the main thing.
K: Yeah, thats the emphasis.
J: But on the other hand, you could say that as soon as 'Dir' appears, people recognise it as Dir en grey, even with this kind of misspelling. The name is that well know.
T: Hmm, yeh
K: Hm, well, yeh, if you look at it up to here. But for us, its impossible.
J: Well, I guess yeah. It goes for Rolling Stones too. For example, if the last n in Rolling Stones became an m, you wouldn't immediately spot it. If it came up all of a sudden, you would just think 'Ah, the Stones'. It's that kind of name recognition. You could see it in that way. But I didn't know it was the same designer who did it both times.
K: Our boss was pretty mad about it.
J, T: Hahaha
J: Really? I see.
K: He couldn't believe it.
J: Well, yeah. Its also the most important part.
T: Well, yeah, and cause its already in circulation.
J: Yeah. Well, everyone can keep it as a treasure.
K: Where's Kami?
J: Yeah, isn't he here?
Kami: Oh, Im here, I was just listening the whole time. People make mistakes, right?
T: They do.
Kami: This is just a mistake. So its wrong to point blame.
T, J: Yes.
J: Kami, have you made a mistake recently or something?
Kami: Im always making mistakes, and always getting into trouble.
J, T: Haha
Kami: As soon as you've made a mistake, it hurts, right?
T: Yeah, I know that feeling.
Kami: Yeah.
J: Yeah, the person who made the mistake knows it, you don't have to tell them.
T: Yeah, that hurts the most.
Kami: I bet if you made a mistake like this though, you'd get into big trouble.
T, K: Haha
Kami: I think you really would.
T: Well, heh, yeah. But if even Die overlooked this..its like a demon interferred..
J: Yeah, unbelievable.
K: But, anyway, Im taking it in a good way. Well, I mean, it's not good to take just any old thing in a positive way, but....its a bit like those remarks by Mori that we discussed recently.
J: Oh yeah.
K: Like how to move on with it.
J: Yeah, we can learn from that.
K: Yeah.
*Sound cuts out. On screen note: Suddenly, we were unable to record to voices. Was it linked to that sound we heard earlier?*
K: Um, the sound..
J: It seems as if the sound went off.
T: I wonder whether its to do with what we just talked about?
K: What, like, 'Stop this conversation?'
J: Haha, like from ths designer's perspective...'Please stop it!'
T: Haha, yeah, 'Please!'
J: So, what about the Oboro single?
K: So, we're at the last stage, just the mastering, and a little more discussion, and we're about finished. And then the packaging. Well, there's just a little bit longer till the 28th, about another month.
J: Well, Im looking forward to it.
K: Ok, lets finish here for this week. Thank you.
*On screen note: The voice that no-one, including the staff, heard during recording was recorded into the mic data.*
*1,4,5,6 Couldn't catch
*2, 3 Not entirely sure
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KAORU&TOSHIYA INTERVIEW BURRN!! OCTOBER 2020 2/2
‘Ochita koto no aru sora’ was released as the band’s first digital single ever. In the middle of what it seems to be nightmarish situation in which they can’t predict at all what’s lies ahead, what are the hopes and emotions that these 5 people put into this song?
Text by You Masuda “We are in a difficult position, aren’t we? How long should we wait? For example, if this situation continues next year, I feel like it’s going to be complicated for us.”
Notes before reading: This is the second part of the Kaoru and Toshiya interview done by You Masuda for BURRN!! October 2020 Issue released last September 4th. You can read the first part here.
You can support and get the magazine at Amazon Japan or CDJapan.
Feel free to correct me if you spot any mistake or any confusing parts. ------ (1st part here) -Once the video (‘The World of Mercy) is completed, it will become a big thing as well. However, since that song should have closed the flow of the 'The insulated world' in the first place, if it appears again in the future, it is possible that the flow becomes odd for some reason. K: That’s right. Originally, we were planning to complete the feeling of the album at Pia Arena. But actually, that’s not possible. Although we have to use this video for future activities, we have to think about what kind of presentation should be done for it. The song itself is a thing of the past, we can’t simply go like “we are publishing it (the video) for the people just because we made a clip”, it’s not interesting anymore. The heat of the enthusiasm has cool down a little. -In the meantime, the next single and its consequent video are coming out. But whatever the future is, you are about to start producing your next album. Is the idea/concept already there? K: Well, little by little. Currently I don’t feel like we have many songs yet. From this month (August), we are supposed to start marking songs properly. -For example ’The World of Mercy’, will it be part of the next album? K: No, it won’t be included. After all, this song is the conclusion of ‘The insulated World'’. -In terms of discography, it will be a bit independent from the next album. T: I think it’s like that. In that sense, it will be like 'Ain't afraid to die'. (Note: This song is a single released in 2001 to conclude the flow from 'Macabre’ and is not included in any of the original albums.) K: Well, that's fine, right? Probably we won’t need it for the next album (laughs) -No, of course, I'd be happy if there were as many new songs as possible. It’s not like I’m not convinced that this song won’t be included in the next album but, whatever happens in the future with your live activities, from a creative perspective is it ok to think that flow from the album (The Insulated World) is over with this song? K: Of course. However, I think there will be also some flow similar to this song. That's because 'The World of Mercy 'is simply closer in time than 'The Insulated World'. But well, I don't know what will happen (laughs) -As we discussed earlier, there was also a sense of continuity in the lyrics. In recent years one of the most remarkable things that’s being said is that “there is no correct answer”, “A lie could be also the truth for a person” or something like “It may be true if you keep believing in it, even if you suspect that it may be wrong”. I felt some sense of contradiction. So, at the end of the two nights in Yokohama, I felt like you were hinting at something with the line “Ill feelings will continue coming”, a variation on the lyrics of “Sustain the Untruth”. K: That’s simply because it was the last song at the end of the show, like creating the image of playing it with the audience while the lights were on (Note: they used live footage for this song at the broadcasting). It was just this song because it wasn’t included the day before. However, when it comes to lyrics, there are moments that you can think about it in that way. -A two-night performance that was supposed to end leaving such an aftertaste. But without closing the previous flow, “Ochita koto ga aru no sora” comes into the world and goes on. I'm looking forward to it while I was imagining how is it going to be. A concrete thing about this single again is that you have had Brian Gardner as mastering engineer for some time, right? This might be the first time you have teamed up with Josh Wilbur, who was in charge of mixing this time. Does this mean that it was the right timing to do it? K: That's right. He is very popular, so we never had a chance to work with him. It seemed possible this time, so we decided to ask him for the first time. Well, he is quite of a “on my own way" type of person. Like, he plays with the sound as he feels. The first time he sent us back what he created, we were like “what the hell is this?” (laughs) -You really didn’t see that coming, right? K: That’s right. Even if the song was processed just a little, at first there were parts that it was like “what?” “this can’t be good” (laughs). After all, as he is a person who also does pop music, don’t you have a tendency to try to do such things? -In short, in these times, processing like that is a way to create an upgraded form (of the song) K: Actually, I don’t know if I would say that it is an “upgraded” form. Somehow, it’s like he doesn’t want to leave it as it is. -He is simply not someone that just says, “I will make it sound good”. K: That’s right. T: Yes. Maybe he is someone who wants to leave a mark in the sounds he makes. I guess he is that type of person. But when I heard the sound that came back from the first mix he did, I thought it was "interesting". It was too different from our previous approach, but it was interesting from an objective point of view. However, at first, we sent him a provisional mix made here in Japan, telling him we wanted it to sound “like that”. Usually, the song would be sent back with that feeling (as we requested). As it came back with a completely different direction, it was like a shoot and I was struck by it. I was a bit surprised. -You don't know what kind of person he was until you actually try to team with him. K: Yes. At first, we thought it would take him some time to do it. But as he is a person working in many things, as we told him the appropriate things, we thought he would do it properly. Actually, he sent it back to us quickly. So, when it comes to that, if we told him “please do this thing here”, he sent it back (done) soon. -In short, at first, he may not be the type of person that at the time of sending it back to you, sends you something “safe”. It’s like he doesn’t want to do it in a safe way. K: That might be true. But at first the sound of the band itself was strongly metal. -Do you mean more than what it was? K: Yes. Like the drums…. the drums were much sloppier than the final version ones. I feel like I overlooked his intentions a bit. -However, if you are in a situation where you can work by exchanging data, even if the returned idea is not what you were looking for, you will realize "Oh, can turn out like this?" Even if it's not the correct answer for you right now, it may be a hint for someday. K: Certainly, there were moments like that. However, although it is exciting in itself, we had a strong consciousness that we were actually doing it, so I didn’t expect that much (laughs) Wanting to do it “more like this” comes out first. However, if I listen to it again later, I think that the “Oh, I see” feeling will come out. "No, we don't know that yet. It's just a song that was completed as a single. It starts from here though” Kaoru -It must have been meaningful to you to know what kind of work he would do. You said “he is a person working in many things” but he turned out to be a person that doesn’t do everything in a smooth/safe way. K: Yes. On the contrary, there are some people who won’t take the song to the extend that you want even if you can see the answer (final result) from the beginning and tell them “how about this?”. In that sense, I guess he was well suited for the task. -It’s hard to point out the specific difference from your usual sound but, after all, something feels different. K:That's right. Moreover, somehow isn’t the existence of the song itself already big? I thought it would be difficult to put it out like that, so I thought it was he someone who would do it.
- You can hear Kyo’s mid-range singing very well. The lyrics of those parts also come up clearly.
K: Yes. But that doesn’t mean that some sound is being cut off there. Everything is coming out in a really clean way. That’s why I feel like he (Josh Wilbur) is a person who knows how to produce all kind of sounds.
-Yes. If you look at the works he has done in the past, it's not just heavy rock, it's very diverse in musical terms. (Note: The list of artists he has worked with includes not only LAMB OF GOD, MEGADETH, TRIVIUM, but also P!Nk and Faith Hill.) DIR EN GREY has had many opportunities to work with several engineers this way, but for the future….
K: We want to continue working with him. If he tried with the single and it worked out well, the next step would be the album. I wish we could find someone who would like to work with us on the next album, but I'm not sure if he will take care of it. It’s depends on what we will do in the future until we find someone like him who can do it.
- If all goes well in the future, I think you should be able to tell us about the next album you are already picturing in your imagination in a few months. Do you think the production schedule wouldn’t have changed in the first place, even if this first domestic tour or the two-night performance in Yokohama were held as scheduled?
K: That's right.
-In other words, do you mean that you will be absorbed in production the album this year?
K: That’s right. Well, as a matter of fact, I feel that we can do nothing but to move in a different way under this situation. At least, isn’t it hard to think about doing new lives? If there were more live shows that have already been scheduled, we would think about what to do with them. In our case, we cancelled the tour, didn't we? For the time being, there are venues where the postponement is still on hold and there are other venues that are actually still booked. But, well, in the current situation, the question is if new lives should be announced at those places (that are booked).
- At the same time, even if there is a not officially announced live schedule, it does not necessarily mean you should do it in the way you originally thought.
K: Yes. So, in the end it's likely that it will be postponed again and if that happens, I think we should hold the venue again sometime next year There are a lot of things to think about, and in fact, all we talk about now is how we're going to move.
- Actually right now, is there anything left to announce after the two-night performance at Pia Arena?
K: That’s it. There is nothing that can be announced now.
- Even if you make a release schedule, the situation will be different depending if you can play lives or not. Of course, if you have a situation in which you can play lives as before, you'll want to do it as soon as possible, but we are waiting for that to be possible….
K: We are in a difficult position, aren’t we? How long should we wait? For example, if this situation continues next year, I feel like it’s going to be complicated for us. We can't wait forever, but we can't force it ourselves. So, I can only say that it depends on the situation. For example, you're planning a tour in winter right now. Normally, we would have to announce it soon, right? But in the current situation, that is not possible. If we decide and announce it right away, we will sell the ticket according to the guidelines* at that moment, but actually no matter when you restart doing lives, I don't think we can announce it with the minimum time in advance, and I think the guideline itself will change in the future if we announce it with months in advance. To sell the tickets according to the guidelines at that time, you would have to do (the lives) in a short span of time, like a month later.
*Japan's guidelines for events (concerts, sports events...) are measures to prevent the spread of Corona virus. These measures limits the venue capacity and advocate for social distancing among other things. However, the guidelines is not legally enforced.
-For example, in the future, in a seated venue, you can only perform if there is an interval (empty seats) between attendees, and in such a situation, the picture that comes to your mind when you imagine a live will be different. In that case, I guess that it’s hard that this fits the way of doing lives that you have been trying to do until now.
K: That's right.
T: I think everyone has no choice but to explore the options. Of course, the idea of playing lives normally should still be there, but I think we should explore other ideas as well. That's why…...there are many unclear parts, but the current situation is that it cannot be clarified. As this happens, I think there is no choice but to think about the possibilities in both directions. So, if we can do something interesting, I think we should do it, and if we can play lives in a safe environment…. the guideline may change again, but of course I want to do it right away.
-I hope the situation where we can enjoy live performances as before will return, and I hope you will be able to do what you were trying to do this year in a similar way in the future. When that time comes, it will be an upgraded form.
K: Of course. In fact, we are always thinking about a year ahead, no, even more…Of course, there are plans that we will keep. However, we are not sure if these things can be done as we planned. But well, we work on the premise that we can do it, and if we can't do, there will a right time for it.
-When the right time comes, you may have to do all at the same time, what you originally thought you would do and the things that you were putting aside too.
K: Yes, that too (laughs)
T: That can be tough, though.
-As soon as the touring ban is lifted, and each band restarts their live activities at once….
T: That's a difficult thing, isn't it?
K: That’s why….it might the same from the audience’s perspective but, it also depends on how much the people around the artist and live staff can resist. I want them to endure this situation until somehow, we can play live without worrying about it. What should we do so they can endure it? The hardest thing would be that they weren’t there when we can play lives again. That's why…. I hope everyone can survive this situation somehow.
My conversation with these two people ends here. I don't know how the situation will change in the future. Optimism is dangerous, but we don't have to imagine the worst. In this phase,I am grateful that the new song was released at the promised time, and I would like to get ready for the right time to come without giving up hope. However, we can’t do anything about it, just long for it.
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In the modern world, it often seems like it’s harder than ever to accomplish your goals.
It seems like everyone has already done the thing you want to do — that your idea is already out there, that your niche is beyond saturated.
Want to start a blog? You’re up against a million rivals. Thinking about starting a podcast? So is everyone else and their mom. Hoping to write a book? With the advent of self-publishing, you’re not only up against authors approved by major publishing houses, but anyone, anywhere, with a laptop. Want to become a YouTube star? Better hope you get noticed next to the thousands of other folks uploading new videos every day.
There’s seemingly a million graphic designers, a million wannabe filmmakers, a million other, probably more qualified candidates gunning for the same job you want.
And that’s just in the marketplace. In your personal life, the competition can feel equally fierce. In the days of yore, you were just competing against people in your college or church to win the attention of a lady. Now you’re up against every Tom, Dick, and Harry on Tinder. The dating marketplace hypothetically stretches beyond your community to encompass your whole state, maybe even the whole country.
Yes, in both economic and personal spheres, demand seems high, and resources seem scarce. It’s enough to make you decide to give up and not try in the first place.
Yet this feeling of scarcity is just an illusion, a myth.
In truth, there’s never been a more opportune time to live. Not only because it’s never been cheaper and easier to write a book, share your art, or start a business, but because the average person’s ability to execute on the basics has never been in such short supply.
While opportunities to achieve your goals aren’t as scarce as you think, there are areas where true scarcity does exist: in common sense, in social skills, in manners, in reliability. There’s a dearth of people who know, or have the will, to do the stupidly easy stuff to be charming and successful.
Let me give you just one example. Both off the air and on, guests of my podcast will tell me, “I can tell you actually read my book before this interview and I really appreciate that. It’s so rare.” I don’t bring this up to toot my own horn, but rather to point out how ridiculous it is that this might even be something worthy of mention! An interviewer reading someone’s work before asking them questions about it would seem like the barest of bare minimum job requirements — a prerequisite rather than something above and beyond. And yet the majority of podcasters aren’t even taking care of this most basic of basics.
There are tons of people doing what you want to do, but how are they executing? In 90% of cases, not as well as they could be.
That’s your opening. And such openings are absolutely everywhere.
To take advantage of opportunities, people typically concentrate on stuff like building up their resume — going to the best school or getting the right internship. And certainly, these things can help.
But what’s missed is that it’s often doing stupidly easy stuff that’s going to allow you to make friends and land your dream job. It’s doing the stupidly easy stuff that almost no one else is doing that can most readily set you apart from the pack, and up for success.
What is some of that stupidly easy stuff? Below you’ll find a (non-exhaustive) list of the things it’s hard to believe people don’t do more often, and which have a huge ROI because most people can’t be bothered.
1. Send a thank you text when you get home from a nice party/date. In my opinion, this is the #1 easiest and best way to be a more charming texter. Yet almost no one does it. When someone has you over for dinner, or you take someone out on a date, once you part ways, they typically worry a bit as to whether or not you had a good time. And a party host wants to know their effort to throw the shindig was appreciated. So even if you thank your date/host in person at the end of the evening, once you get home, shoot them a confirming text saying, “Thanks again for the delicious dinner. We had such a good time!” Trust me on this, it’s stupidly, stupidly charming.
2. Write handwritten thank you notes, always and often. When an occasion was especially nice, instead of sending a text, write the person a handwritten thank you note and stick it in the mail. And send handwritten thank you notes for anything and everything else. Received a gift? Thank you note. Job interview? Thank you note. Someone helped you move? Thank you note. Someone went to bat for you at work? Thank you note.
Thank you note writing has become such a lost art, and receiving snail mail is so delightful, that sending handwritten appreciation has become one of the most effective ways to set yourself apart from the pack.
3. Edit your emails/texts before sending. No one ever catches all of the spelling and grammatical mistakes contained within their communications, but giving your texts and emails a couple reads before you hit send will tighten things up. These “clean” missives significantly contribute to making a winning digital impression.
4. Know how to make small talk. We spend so much time behind screens, that when we finally meet people face-to-face, our conversation can often be awkward and stilted. But being comfortable with small talk opens a tremendous amount of doors; sure, it starts out with the superficial, but it’s the on-ramp to deeper discussions — the pathway to relationships with potential lovers, new friends, and future employers. Fortunately, once you know the simple methodology that makes small talk flow, it’s easy to master.
5. Don’t be a conversational narcissist. Related to the above. The only kind of talk many people know how to make these days, is about themselves. Someone who knows how to listen and ask good questions comes off as stupidly charming.
6. Don’t look at your phone during a conversation. In an age of scattered attention, a person who can concentrate their attention on you, and fight the urge to look at their phone while you eat or talk — someone who can make you feel like the most important person in the room — is a charmer par excellence.
Can’t seem to pry yourself away? Check out our complete guide to breaking your smartphone habit.
7. Dress well for a job interview. You don’t have to show up to a job interview in a three-piece suit (unless the position calls for it); overdressing can make as poor a first impression as under-dressing. But showing up dressed just one notch above what current employees at the company wear will immediately set you apart from many other candidates. Well-shined shoes, a pressed shirt, and good hygiene will help too.
8. Come to a job interview prepared to ask questions of the interviewer. Whenever we post this article on “10 Questions to Ask in a Job Interview,” HR folks always weigh in with how “amazed” they are at the number of candidates who stare blankly when asked at the end of an interview, “Do you have any questions for us?” Know some questions to ask going in.
9. Take a woman on a real date. In a landscape of “What’s up”? texts and non-committal hang outs, taking a lady on a real date puts you head and shoulders above other suitors. What constitutes a real date? Watch this video and remember the 3 P’s: Planned, Paired Off, and Paid For.
10. Offer a sincere apology when you mess up. My generation seems to struggle with saying “I’m sorry” when they make a mistake. Numerous times I’ve had my order messed up at a restaurant, and when I bring it to the attention of the waiter or manager, they just shrug, say “Okay,” and fix it, without saying, “I’m sorry about that.” Then the other day an order of mine got messed up, and the manager took a totally different tack — comping my whole meal and bringing me a free dessert. That kind of treatment is so rare, it was unbelievably winning. I even found the manager after my meal to tell her so, and let her know I would specifically make an effort to return because of her gesture.
As it goes in the restaurant biz, so it goes with everything else. Most of your fellow employees will just say “Okay” when an error is brought to their attention. Offering a sincere apology that demonstrates you take responsibility and understand where you messed up and how it affects the company, will easily set you apart (so will immediately trying to make it right and preventing it from happening again).
And in your personal life, apologizing when you stumble is stupidly endearing. You’ll probably mess up again, and often with the same issue, but even when you can’t completely overcome your flaws, showing you’re at least completely aware of them goes a long, long way.
11. Follow through. I get a lot of emails from guys who want to do something with the Art of Manliness, like write a guest article or strike up a business partnership. They are excited! They are passionate! They are…MIA. They never follow-up or follow-through on their idea. I’ve often wondered what happens between their excited initial email, and their descent into silence. But whatever it is, it can easily be avoided by those committed to following through.
12. Be reliable. No quality today can more readily set you apart from your peers than reliability. Doing the follow-through just mentioned. Showing up on time (and just plain showing up). Meeting deadlines. Managing expectations and not overpromising. Promptly responding to emails. Keeping your word.
Are freelance graphic designers, artists, video/audio editors, app developers, programmers, contractors, etc. a dime a dozen? Surely. But a reliable creative professional or handyman? A pink unicorn. If you couple talent and skill with reliability, it’s stupidly easy to dominate your competition and your niche.
When you survey the economic and dating markets, they can seem incredibly oversaturated. Demand seems high and resources seem scarce. But when you take a closer look, you’ll find that while there are plenty of people all grasping after the same thing, there are only a few executing well on the attempt. Setting yourself apart isn’t complicated or hard; it often involves simply doing the stupidly easy stuff that everyone else overlooks.
Their obtusity is your gain; see through the myth of scarcity, take care of the basics, and the world is your oyster.
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Sail Hejduk, Sail!
The Unfolding Pavilion is an expanding curatorial project that pops-up in the occasion of major architecture events, with an exhibition featuring each time a different theme inspired by the space it occupies, made of commissioned original works that react to it as well as to its cultural and historic background.
Unfolding Pavilion: Rituals of Solitude, 17th Venice Architecture Biennale. | Photo © Marialuisa Montanari / Unfolding Pavilion
In its first edition, the Unfolding Pavilion entered Ignazio Gardella’s Casa alle Zattere on the occasion of the 15th International Architecture Exhibition at the Biennale di Venezia, transforming one of its apartments in a temporary gallery of installations made by some of the most unique authors of architecture-related curated archives. In its second edition, it entered Gino Valle’s Giudecca Social Housing on the occasion of the vernissage of the 16th International Architecture Exhibition at the Biennale di Venezia. In order to do so, it refurbished one of its empty dwellings to convert it into a temporary gallery of works, and use the common spaces of the complex as the poetic backdrop for a three days-long program of public events.
The Unfolding Pavilion 2021 was this year housed inside of the belly of “Il Nuovo Trionfo” - the last authentic Venetian trabaccolo, moored at Punta della Dogana. | Photo © Travelscapes
In this year's third edition, the Unfolding Pavilion popped-up on the occasion of the 17th International Architecture Exhibition at the Biennale di Venezia, inside of the belly of an old mercantile sailboat - a trabaccolo - moored at Punta della Dogana. The trabaccolo once belonged to Countess Luisa Albertina di Tesserata: an eccentric art collector who in the 1970s commissioned the construction, on a small island of the Venetian archipelago she owned, of an almost exact replica of an unrealised project by John Hejduk: the House for the Inhabitant who Refused to Participate. Unfortunately, the house was demolished in December 2020.
Artist impression of the House of Contessa Luisa Albertina di Tesserata. | Digital drawing © Giovanni Benedetti / Unfolding Pavilion
The curators Daniel Tudor Munteanu and Davide Tommaso Ferrando came to know about the house by pure chance, and decided to organise an exhibition inside of its spaces. An agreement was made with the current owners of the island, who were about to demolish the house in order to build a luxury glamping facility in its stead: the house could be temporarily occupied for artistic purposes, but no images of the event were to be published before the demolition took place. It is so that, in the summer of 2020, twelve architects and scholars were invited to spend one week of residency locked inside the replica of John Hejduk’s house. One per room. Each room was equipped with only one piece of furniture, which they couldn't choose. The outcome of the one-week residency were twelve site-specific works dealing with issues of privacy, domesticity and isolation. Rituals of Solitude, the 2021 edition of the Unfolding Pavilion, is the first documentation of the installations made by the twelve contributors during their one-week residency.
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What is the Unfolding Pavilion presenting?
Daniel Tudor Munteanu: The Unfolding Pavilion is always experimenting. We ask ourselves every time what is an (architecture) exhibition and how we can transcend the simplistic format of displaying representations of architecture in neutral white cube galleries. We tried every time to create special experiences for the visitors: such as the experience of being the first people to enter a famous work of architecture, like we did in Ignazio Gardella’s Casa alle Zattere, or the experience of being part of a project that leaves a legacy like we did in Gino Valle’s social housing. While looking for a venue for this year’s edition of Unfolding Pavilion we wanted to explore more into the sensorial aspect of such experiences. Arranging an exhibition inside the belly of an old boat was quite a fascinating idea. A dark, extremely narrow space that smells heavily of petrol and is shaking from the waves of the Grand Canal.
The Unfolding Pavilion at Punta della Dogana. | Photo © Stefano Di Corato, atelier XYZ / Unfolding Pavilion
Davide Tommaso Ferrando: Daniel talked about the sensorial part, but there is also an intellectual dimension to it, where we are constantly trying to put in question what an architectural exhibition is. The fact that we don’t choose white boxes is not simply because of the kind of atmosphere of the white box but is really to test the configuration of what an exhibition space can be and what it produces. So we never know what the final outcome will be. Several things that are discovered during the process can become the most important points of the project, so we really engage with reality that is experimental every single time. And then regarding the mediatic side of it, from the moment that we discovered the story of this boat by having an informal conversation with Hesperia Iliadou, we immediately understood that this was the perfect location for an exhibition. Full of problems but a memorable event for the visitors.
What is the motivation behind the whole project?
DTM: It is a way to organize an independent project in the context of big institutions. The Unfolding Pavilion is not related to any institution, so we have complete freedom, which is extremely important for us. We engage into a dialogue about what the institution of the Biennale is and how it functions, and we establish a love-hate relationship with it. We acknowledge the importance of this event in gathering visitors from all over the world, this is the ‘love’ aspect, but there is also the ‘hate’ aspect of the big, often menacing, economic apparatus of the Biennale.
DTF: Each year there are very specific conditions under which we operate and we engage critically with. The first year the condition was the budget as we didn’t have any sponsors we created everything with a total budget of 2000 EUR from our pockets, 1000 each. By choosing not to enter the specific trajectory of investing 30.000 or more money we needed to find another way to solve the problem. The second year we agreed with the city council that we would refurbish one apartment of the housing complex in Giudecca, which we did with a sponsorship from Innsbruck University plus our free engagement. The way me and Daniel are operating is quite consistent, we both started to work independently on our critical projects online on our platforms of communications. We transferred the way of working to the production of architectural exhibitions and we still work in the same way as we both started separately.
Sketches of the Exhibition Design for the Unfolding Pavilion 2021 | Drawing © ErranteArchitetture / Unfolding Pavilion
DTM: Regarding the institutional critique, as Davide said, in the first edition we reacted to the budget that is associated with making a pavilion in Venice and we defined the rule that we would deal with only one percent of the regular budget (which is about 200.000 EUR), so we made an exhibition with a budget of 2.000 EUR. In the second edition, we consumed almost the entire budget for refurbishing our temporary exhibition space - the apartment in Giudecca - and hence making it again available as a social housing unit for a new family. The ‘Architectural Review’ recently critiqued the fact that an extreme amount of resources go into building these temporary exhibitions for the Biennale, which have a carbon footprint quite disproportionate to their lifespan. For the third edition we asked ourselves - do we consider it a good way of practice to build up an exhibition that lives only for a few days or weeks and is then stored somewhere or even trashed? We decided right from the beginning to design everything as a travelling exhibition and so Venice is only the first stop of this project, which will travel and expand in the near future.
The exhibition inside of the belly of Il Nuovo Trionfo. | Photo © Stefano Di Corato; atelier XYZ / Unfolding Pavilion
How did you guys meet?
DTF: The very first contact was when Daniel was doing OfHouses and he invited me to curate an edition for it. At the same period I was doing research at OII+ on how people were using Tumblr to produce architectural knowledge so I published an interview with Daniel. The real moment with Unfolding Pavillion started in January 2016, when Daniel proposed to me to organize an exhibition during that year’s Venice Biennale. And I said: “why not?”.
DTM: The idea to organize the independent exhibition came out when I was working on the competition for the Romanian Pavilion. I had some very critical ideas and, while finishing the proposal, I realized that this project will never be selected, because it will never get the approvals from the official bodies, institutions and politicians who want to control the country's image. When you want to communicate a critical message, creative freedom is of the utmost importance. So, instead of self censoring your message in order to win a competition, maybe it is just simpler to organize and finance a ‘pavilion’ by yourself...
The Vernissage | Photo © Stefano Di Corato, atelier XYZ / Unfolding Pavilion
Tell me more about the Rituals of Solitude; why did you invent this story?
DTM: The story that accompanies our exhibition is not necessarily an invention and it’s not necessarily a reportage. It is something in between. We acted less like journal editors and more like film editors, mixing and montaging different bits and pieces that are real. The story has several layers, and you may disregard some at the first reading - for example the very real part documenting the accelerated privatization of islands in the Venetian lagoon. In the end, if the story is true or false doesn’t really matter. Did this Contessa actually exist? Some say it did, some say it didn’t. It’s totally up to the reader, because the ‘action’ in the story is more of a pretext for unfolding different themes we were interested in: the enforced isolation, the obsessive-compulsive daily rituals, the propagation of fake news… The story is very much fitted to our current context; for the first time in history the entire planet was faced with this crisis, that meant curfews, isolation, lockdowns, elimination of social life... When we studied the design of a John Hejduk project titled “The House for the Inhabitant who Refused to Participate” we immediately recognized in its facade the typical Zoom interface, where people show their private spaces to others, designing their own backgrounds to communicate their personalities. Our concept was to invite 12 teams to work on the interior space of a similarly “public” kind of room, where to imagine a daily ritual. Each of these 12 rooms was to be furnished by a single item of furniture related to only one domestic function, and this idea was taken from the script that John Hejduk imagined for the House. One room had a toiled, one an armchair, one a bed, and so on. We imagined how it is to live in a room that is specifically designed for one purpose. The new rituals - working in bed, the compulsive washing of hands, the consumption of digital junk food - are some of the responses of the 12 invited contributors.
From the book “10 immagini per Venezia” edited by Francesco Dal Co, Officina Edizioni, Rome (1980).
DTF: The whole narrative and protocol behind the exhibition was a very specific and intentional take on how to conceive an architecture exhibition which deals with the concept of How will we live together? after and during the pandemic without adopting the two easiest strategies, which for us are both inappropriate. The first would be not to deal with the pandemic issue, as the vast majority of the projects shown at this Biennale do - which makes them already a bit outdated in this sense. The second would be to directly deal with the pandemic, having the pretension that architectural speculation can solve the problem, which is ridiculous. What we did was to incorporate ideas and reflections on the contemporary conditions in a diagonal, indirect way. We made reference to a project that has nothing to do with the current situation but still was capable of activating many analogies and correspondences with it. This looked like the only way in which we could deal with this topic. How to not mention the pandemic but still talk about the new inhabiting conditions was a main question for us and this was for us the best possible answer.
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All the exhibited works have been exclusively produced for the Unfolding Pavilion by: (ab)Normal, Aristide Antonas, Bart Lootsma, Cruz Garcia & Nathalie Frankowski (WAI Architecture Think Tank), ErranteArchitetture, Fosbury Architecture, Giovanni Benedetti, James Taylor-Foster & Anton Valek, Fala Atelier, Mariabruna Fabrizi & Fosco Lucarelli (Microcities / Socks-studio), MAIO, Matteo Ghidoni, Shumi Bose & Space Popular and Traumnovelle.
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𝕽𝖊𝖇𝖊𝖑𝖑𝖎𝖔𝖓
Most would say its easy for a teenager to rebel at any point in time, but I find it hard to rebel in any way, most teens get tattoos, piercings, cut and dye their hair to rebel against their parents, but growing up with a mom who is tattooed, hair in fun dyed styles and piercings, I’m really just following in her footsteps she practically encourages.
The only thing I rebel against is tidying my room and making cups of tea, cant really say I could start a world changing rebellion on that.
Rebellions i find important
1903–18 — Women’s Suffrage Movement The foundation of the Women’s Social and Political Union by Emmeline Pankhurst in 1903 began a more militant phase of the call for votes for women, which had been growing through the end of the 19th century. The Suffragettes used militant tactics like vandalism, arson, bombing and hunger strikes, with one member committing public suicide by throwing herself under the King’s horse at a race in 1913. The movement was wound up when some women were enfranchised in the 1918 Representation of the People Act, before all women over 21 were given the vote in 1928.
Suffragette Vera Wentworth in 1909, and the dress by Vaquera that it inspired
Stonewall riots 28 Jun 1969 – 3 Jul 1969 The Stonewall riots were a series of spontaneous demonstrations by members of the gay community in response to a police raid that began in the early morning hours of June 28, 1969, at the Stonewall Inn in the Greenwich Village neighborhood of Manhattan, New York City.
It is said that Marsha P. Johnson was the one who started the rebellion. Supposedly, throughout the bustle of the raid, Marsha threw a shot glass into a mirror and shouted, ” I got my civil rights!”. With this inspiration and resistance against the police, other patrons began to follow.
Present day- Me Too movement.The Me Too movement, with variations of related local or international names, is a social movement against sexual abuse and sexual harassment towards women, where people publicize allegations of sex crimes.
The Punk Rebellion
the punk involved no protests or riots, it impacted people, fashion, music, society and everything to be honest.
The punk subculture advocates a do-it-yourself (DIY) ethic. During the subculture's infancy members were almost all from a lower economic class, and had become tired of the affluence that was associated with popular rock music at the time. Punks would publish their own music or sign with small independent labels, in hopes to combat what they saw as a money hungry music industry. The DIY ethic is still popular with punks.ideology's of punks
Ideology
Punk political ideologies are mostly concerned with individual freedom and anti-establishment views. Common punk viewpoints include individual liberty, anti-authoritarianism, a DIY ethic, non-conformity, anti-collectivism, anti-corporatism, anti-government, direct action and not "selling out".
Some groups and individuals that self-identify as being a part of punk subculture hold right-wing views. The belief that such views are opposed to the original ethos of the punk subculture, and its history, has led to internal conflicts and an active push against such views being considered part of punk subculture at all. Two examples of this are an incident during the 2016 American Music Awards, where the band Green Day chanted anti-conservative, anti-racist, and anti-fascist messages, and an incident at a show by the Dropkick Murphys, when bassist and singer Ken Casey, tackled an individual for giving a nazi-style salute and later stated that nazis are not welcome at a Dropkick Murphys show. Band member Tim Brennan later reaffirmed this sentiment. The song "Nazi Punks Fuck Off" by hardcore punk band Dead Kennedys has come to be considered an anti-nazi anthem.
VIV WESTWOOD
Rejecting the hippie ethos that was fashionable towards the end of the 1960s, Westwood and McLaren created clothes that referenced youth culture's recent past, selling rock'n'roll fashion in a shop unit at 430 King's Road in Chelsea. In 1974, the shop took on its most notorious identity: SEX, with Westwood and McLaren designing fetish wear that they sold to prostitutes, those with 'underground' sexual tastes, and young proto-punks brave enough to take a seriously edgy look out onto the street. The pair enjoyed shocking people, designing garments and shoes that referenced 'deviant' sexual practices, including rubber dresses and stilettos bristling with spikes.
How punk influenced me, because it influenced the world
My take on rebellion
Westwood inspired tights.
after watching a documentary on vivien westwood and the birth of the punk revolution i created some westwood inspired tights as a little spontaneous brainstorm, did not develop any further on the tights.
i used a pair of brand new white tights and put holes all in them, this is non conformist as if a regular pair of tights had a hole you would bin them as they were no good any more, but purposely putting holes in is quite rebellious in that aspect, i used sharpies to draw triggering symbols and words such as a swastikka and ‘punk fag’ .
crayon drawings
i used crayons to create these images as i thought it was a more rebellious medium and its created for kids so that is non conforming and it gives a rough diy finish look making it look slightly unfinished
i created a lesbian nun, this was a spur of the mind thought whats socially good and respected? a nun? whats the opposite of what a nun preaches, homo behavior.
here i did a little barbie series drawing from observational on one and on another from mind and another from an image which i created by burning a barbie ehich is quite a rebellious act in a way.
Collages
i decided to do some collages as its a way of just slapping ideas out in a visual format, my first one was using a fashion magazine and i realized this was the way to go so i printed some punk imagery and even used my own crayon drawings to create more collages.
photo shop
i wanted to mess with these collages more on a digital format so i put them in to photo shop to play with them and generate more ideas this was giving me a poster vibe which reminded me of punk posters.
Final ideas
i used images from the new york trip to create a vision on photo shop, using a light of the american flag,sign posts, bins with posters on them.a clip art image of a chain and lock,street art and stickers i saw on poles in the street which is another form or street art which is quite rebellious as its not socially acceptable to vandalize and graffiti on public areas.
i took a few elements from the last board and included them in this vision board, i really wanted the main focus to be on the pipe that says “the rich killed nyc” i feel like it has a deep meaning behind it and it is quite rebellious as it reminded me of the punk rebellion in the uk as it was mostly lower class working people who used art, music and fashion to rebel against society and social constructs and actively non conform to the “rules” in a way. i also used a sticker that says jesus loves you and i crossed it out and wrote hate you over the loves you part as that is fitting to my rebellious visions.
in this board i again used “ the rich killed nyc” pipe as that’s my main surrounding element, i uses another pole with stickers on though you cant really tell what the stickers are, it just fits the aesthetic. i used a statue of liberty as she is known as a symbol of freedom, and along side it i used a photo of a photograph i saw in the modern art museum where this person had dyke tattooed on their neck which is a derogatory word to gay women, and that’s quite rebellious to take a bad word and own it by tattooing it on your body .
in this board i moved away from “the rich killed nyc” pipe as i felt i needed to come away from that one element for one board and to broaden my ideas. in this one i used a sky line image i took when on the ferry to liberty island, i changed the colour to black and white as the original colours of the image are quite blue and orangy, i used a sign post that says one way as it for some reason reminded me of like “one way to hell” or something and that there feels like there is no choice or individuality in the phrase “one way” . i used text over the sky line that says “the rotten apple” as new york city is known as the big apple and i thought, when i was there it did not remind me of a big fresh beautiful apple as the homeless people on the streets and the graffiti that has no artistic intent, so it was more of a rotten apple in a way. i used an image of the american flag i took on liberty island as i used an image of an american flag light, so i thought i could link back to that idea and use an actual flag, as its to represent freedom. i also used a art piece from the modern art gallery which was just a male mannequin wearing a bra which does not fit the social constrict of what men should wear there for its quite rebellious and opposite to the one way system.
in my final board i included the american flag, a chain over it completely doing the opposite of what the flag means which is freedom, i used the bun that says don’t be afraid of anyone with an edited red paint drip on it which kind of looks like blood, i used text that says “ the rich killed nyc” as i loved that phrase bit i over used the pole in the other boards and i liked that my main message is that the rich killed nyc, i used an image of my dr martens that i took while my feet were up against a pole as i sat on a tube, showing anti social behavior basically which is stereo typically rebellious,and also dr martens were quite fashionable in the uk punk rebellion so i’m hinting to my idea that was inspired by the uk punk rebellion, and finally i have a set of traffic lights which are about order and control, the light is also on red which signifies danger, and the word stop which fits to my idea.
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[TRANS] Jaemin’s interview with Allure March 2020 issue!
How are you? Hasn't it been so long since the last pictorial with NCT DREAM? First off, I turned 21 with the new year. (laughs) After the last pictorial for <Allure>, I was continuously practicing for our concert.
It was DREAM's first solo concert, right? It was completely the first time. We have done the 'DREAM Show' before but rather than calling it a concert, it felt more like a fan meeting. So it was the first time we officially had a concert. So, similarly, this concert was called 'The Dream Show'. We started in Korea and we are now continuing our tour. Anyhow, it's our first concert, so I'm gaining a lot of experience through all the feedback we're receiving.
The first concert is a special experience that doesn't come twice. What kind of stage did you prepare to show? I was all over the place at first. Since I had never done a solo concert, I had no idea how to envision it. Even though we did a run-through rehearsal, it was still very different with the audience present. There was also a time when my head went completely blank. I think it's because I was so nervous, I've never had that happen before. After gathering myself together, I set my mind to have fun. If we don't enjoy it, the fans won't enjoy the stage either. If we're really excited, then the fans will enjoy the excitement together with us. It will definitely feel different.
It seems like you're really connecting (with your fans). Did you also get closer to your members? We were originally already very close. As the concert tour passes, the members would voluntarily come up with ideas. We got better at saying things like: let's add an adlib here, let's run together at this part. The good thing about having someone give an idea like that is that we get to practice it during rehearsals and then apply it immediately to the show.
The album and the performances clearly show the team's growth. I was able to see that at the concert too. The team 'Dream' started as a team of teens. I was really young during <Chewing Gum>. As we grew <Go> came out, <We Go Up> came out... like it was an extension. We just wanted to continue showing our growth as we progress. For <Chewing Gum>, a cuteness that was definitely only possible at that age was shown.
Do you have any regrets? We definitely have a lot of bright and happy songs. It would've been nice if there was a darker song where we could've shown more charisma. If there were such songs, I think we would've been able to show more sides of us.
How did you feel when you saw the fans directly? 'Wah, this is really possible.' When I'm attached to the wire and go up (on stage) I can see all the fans in one glance. We always rehearsed on a stage where there was nobody, and I almost cried when I saw the fans sitting there at our first performance. I was always curious how it would feel when I saw the concerts of our sunbaes. As I got on stage myself, (I realised) the fans gathered together in one place to see us, and I was so touched. Our color is pearl neo champagne, and it's really bright and pretty. It's as bright as two, even if only one is on.
Weren't there many members who actually shed tears...? It was no joke right. (laughs) Everyone but I cried. We'd be in trouble if I cried too. I tried not to cry. If I ended up crying, everybody would be in a sea of tears.
When I think back to the previous pictorial we did for <Allure>, I was impressed with how the members carefully monitor the shoot, even if it was not their own. I like photography, you said that. Since when have you been interested in photography? Since I started uploading videos to the NCT YouTube Channel. As I was filming videos, my interest naturally shifted to photography. I was wondering how I was able to deliver a scene to the fans faster and that's how it started. You need a lot of equipment to take a video, but you only need a camera to take pictures and capture a scene, and immediately show it. I wanted to be able to deliver the scene much faster than videos that needed editing. Since then, I have become more interested in photography.
It's more common for an artist to be captured than to capture. In that case, you might lose interest. I like machines. When I take a picture and I didn't come out as I had imagined it, I need a program to correct it. So I found lectures related to it and got deeper into loving it as I was listening to them. So far, I really like capturing.
You must've already received a lot of reactions, what pictures did the fans like? I'm usually the one to take the pictures, that's why there are not many pictures of myself. I think what our fans like the most is our natural appearance. Even though the fans usually see us on stage or on TV, they can't see our daily lives. I think they like everyday things that they don't see often.
You will be the best at capturing those things then. Yes, and I also have a lot of affection for the members.
They said equipment is important for taking pictures. What equipment do you use? I have a Sony A9 Body and a G-Master 85mm single lens. I used an iMac Pro with an LG display next to it, and I use a Wacom tablet. After buying one or two I kept buying new equipment. I got greedy. If I see something better, I'll go buy it again. I also have two GoPros and a Pocket Mini that I'm using well. But these days, my cameras are all dark and heavy, hence I want to have a small digital camera.
How do you keep it? I'm upset because I'm not good at equipment management since cameras are a device and you have to maintain it well to use them. Cameras are also very sensitive to temperature and humidity. I'm thinking of buying a device that will manage it for me. Lenses can become moldy if you don't manage the humidity properly, and it takes a lot of money to fix them. But right now, it's just on my desk, and I take it out when I need it.
Are you self-taught? That's why I reach a limit every day.
What do you do when there's something you have questions about? In that case, I will look up a lecture on that part and listen to it. I watch YouTube too. Nowadays, I want to learn something like how to compose (a picture). I also want to compose a collage to create a picture that I want. Among the people I know, there's no photographer. So I have to find a way myself. For example, when there's no light, I have to use the basic tool to create the light.
What kind of moments are the ones you want to take pictures of? When the light is splitting. It's really pretty.
We're in the 'age of video'. What do you think is attractive to still images? A video cannot express the moment. If there's a big wave, it will come and go in the video. But in a picture, you can see every wave in the wave. I think that's really attractive. The things of a moment. Of course, there are always charms to a video. I like both video and photography. These days I have the greed to shoot 8k videos.
Among all the pictures you've taken until now, which one do you like the most? The picture I took of Jisung at the World Scout Jamboree. It's a picture of Jisung smiling brightly, it's the brightest picture I've ever taken and the sunlight is really bright too. It's hard to capture Jisung like that, so I captured that moment.
How did you take that picture? I was on the way back to the hotel after a shoot. We were coming out of the car, and the light was so good, so I told Jisung to stand there and just suddenly took a pictures of him. I was making jokes to make Jisung laugh. I took about 60 shots at that time, and that was one of them.
You must have a lot of pictures of the members. I have about 500GB of pictures. I hung up all my passwords. (laughs) I have it organized in folders.
It seems like you've often taken pictures of the members. Who is the most cooperative member to shoot? Renjun, Jeno, Jisung, Chenle…
So there is someone who is uncooperative. Everyone except Haechan listens well to me. haha
Today we had the concept of a novice photographer during the shoot, so there were various equipment and props in the studio. Whether it was the light or the cameras, you really took a close and touched it carefully. Is there anything you wanted to have? For the mirror selfie, we used a DSLR camera. I didn't know that DSLRs tasted like this because I use mirrorless cameras. It's really nice. It's a bit heavy to carry around, but since mirrorless cameras are mechanical, it doesn't make a clicking sound and when you take a series of pictures, it just captures it without much feeling. The DSLR felt like it was breathing with me. I had a good taste today.
That's a problem. Wouldn't it be comfortable to have a studio like this filled with your favorite equipment like the DSLR camera? It would be really comfortable. I could be here all day even if I didn't have a shoot myself. The color is the studio is so soothing and the songs the photographers were playing were always good.
How would it look like if you had your own studio someday? Like this one, I hope it to be an underground studio that's completely white. I think a place where all the pipes are exposed looks cool too. And I will be putting in a very comfortable sofa. Ah, and of course, the equipment is the most important.
What is the most interesting subject (to capture) these days? For me, it's people. I'm not really interested in plants or landscapes, I want to capture people. Also, when I take pictures of the members' faces, I feel that their faces are really pretty. (laughs) I show the ones that are well-edited to the members.
What do you think is a good picture? A good picture is one that is 'sincere'. Everything is obvious in a picture. You can tell when it's a fake laugh or angriness when you keep looking at the pictures. So when I take pictures, or when I have my pictures taken, I need to make it sincere for it to be called a picture. Today, was really fun.
Translation: Esmee @ FY! NCT (NCTINFO) | Source: Allure Scan — Do not repost or take out without our permission!
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In 2021, Anyone Can Make $ Playing Video Games!
I grew up playing games like Risk, Monopoly, a little Chess... and still remember buying my first computer somewhere around 1986 solely to play a computer game on. It was an Apple IIc, and that first game was some type of Pirate Adventure. I wish I remembered the name. It wasn’t all that good, but still, I was hooked!
Since that first adventure, I’ve spent thousands of hours as well as dollars playing just about every type of digital game that has followed! PC games, Atari, Wii, mobile games... you name it, I play it! I’d always generalize the cost (to myself at least) thinking “some guys play golf 3 days a week at $100 a round... I play computer games”.
That’s my story, and I’m sticking to it! However, the story has changed...
“Pay to Play” has become “Play to Earn”!
If you would be to search terms like “crypto games”, “blockchain games”, “make money playing video games”, and others, you’d find some really incredible statements. Today, quotes like the ones below are becoming more and more common!
“I made $400 last week playing a computer game” “I just sold my RPG character for $200 profit”
“I was offered $1k for a skin for my laser rifle of doom” (I made up the “laser rifle of doom” part)
“I bred my pet thingamajig yesterday and sold the baby!” (it’s digital, for those of you wincing)
In 2021, thanks to the blockchain, there’s a growing community of gamers who are making real dollars daily, mining, fighting, shooting, jumping... all while playing the same type of mobile and PC games that you had to PAY to play just a short while ago...
...but let’s start at the beginning.
You paid $172,000 for a what!?
Yes... all the way back in 2018 a CryptoKitty named “Dragon” was sold for an incredible $172,000. (300 ETH) Don’t be too surprised, it’s justified! It’s an adorable digital image, or “NFT” of a cat, after all.
It’s a lot of money, but for NFTs and blockchain gaming, flipping a Kitty today may as well be considered the stone ages. It’s still a record, but while you can still get started collecting these digital felines for as low as a couple of dollars, big-dollar trades still happen daily.
On the flip side of mortgaging your home to buy a digital picture of a CryptoKitty, Bored Ape, or CryptoPunk, you may feel better if you begin your adventure into making crypto (it’s real money, dear!) by playing a video game where you can “make money” instead of spending it.
I’m not saying owning a CryptoKitty or any of a plethora of “Avatar NFTs” we see popping up on various exchanges isn’t one way to do it... I’m saying to me at least, as a life-long gamer I’d much prefer playing a mobile, console, or PC game to collecting pictures in a digital wallet.
So what the heck is an NFT?
I could go into a long explanation... but since this article is about gaming and not cryptocurrency, I’ll tell you an NFT is a “non-fungible token”, and leave you google it if you really want to dig in deep. I do want to share more, so I’ll ‘splain it as simple as I can for you Lucy!
A CryptoKitty, as stated above, is a type of image called an NFT. (the collection is called “CryptoKitties) It’s a digital picture of a cartoon cat. There are thousands of different ones that have different shapes, colors, expressions and traits. (kind of like a real cat, but eats less)
The difference, is only one of each design is actually a legitimate “CryptoKitty”. (or a legitimate whatever type of image it happens to be) To be clearer... each NFT is a “one of a kind”, so if you’re thinking “but can’t I just make a copy?”, nope you can’t.
I mean... you “can” make a copy of it if you really dig the design and want it on your desktop, but it would only be a copy of that particular NFT, not the real McCoy! Ok... so what makes one real, and the rest fakes? The blockchain.
Now, I’m going to be true to my word and keep my promise of not making this an article about crypto or the blockchain, so just know this: the difference between an image that is an actual NFT, and a copy of one, is there is an underlying digital code that designates the real thing.
So real in fact, that artists are creating or importing their paintings and creations to the web as NFTs, numbering them as they would a lithograph, and selling their entire collections. So if you are an art fan, check with your favorite creators... you may be surprised to find all of their “works of art” on an online marketplace!
NFTs are viewed on certain marketplace websites and digital wallets where the copies cannot be displayed, so that is how we know one is real, and the others are not! Having said that, sure, there’s more to it, but just know that there’s a 100% secure way of knowing an image is a real NFT.
In addition, there can be more than one NFT with the same identical image. However, each has a unique underlying code, so even if they look exactly the same, they are not! Look at it like the playing cards or comic books of old... there may be 1,000 created (or “minted” as it’s called in NFT land) but they will each be numbered 1 to 1,000.
And guess which is more valuable.....? I knew you’d get it!
And these NFT’s make money how?
You’re getting warmer! There are a lot of different types of games coming out these days where you can make money playing. There are RPG’s, MOBA’s, Shooters, games in first person and in third, dungeon crawls... you name it!
If you’re thinking “how did I not know this!”, I was the same until recently! I have been gaming almost daily since I stepped into Ultima Online back in 1997, and I can’t even begin to tally how many hours and/or dollars I’ve invested into gaming.
Now, our hobby pays!
After 30-something years, my wife still thinks I’m bonkers... but I got a totally different look from her a few days ago when I told her I sold my game character for well over $200. Legit. I sold two more yesterday, and another this afternoon.
Some of these only cost me $10 or $15, some much more. Some are free. I sold another NFT character last week for $1,950, and it was sold on the game’s website, not on the black market.
So not only can an NFT be a picture of an Ape, Vegetable, Duck, or Stripper on a pole (we’ll leave it at that) but it can be a character in a game, a weapon, a mount, armor, or more.
One game is giving away free pet turtles with each character. For the uneducated on “pets” in computer games, it’s not the kind you keep in a bowl in your bedroom. It’s a companion that fights with you in an online game and may shoot fire from its eyes, heal you, or similar.
Soon after being handed out for free, they’re now selling for around $60 each.
So an NFT can be an image, a video, music, a meme... or even a shirt or shoes! But we’ll leave the NFT clothing explanation to another article. ;)
Remember that rare skin you paid out the nose for a year ago in Apex? Or the L33T character you built up in Fortnite or Warcraft? If you’re no longer playing that game, it’s money under the bridge. And you don’t own the bridge!
In this new breed of blockchain games, you could have LEGALLY sold that character, skin, weapon, land, house, mount, or whatever it was when you tired of the game. For a profit. Maybe for a LARGE profit.
Yes, in the past we were able to find ways to get around the system and dump our pixels from time to time. We’d sell the account on the black market, or cut a deal with someone like a drug dealer on a Chicago Street corner. Then we’d over who went first...
“You give me the account and weapon first!” “No you give me the money first”. Sometimes the deals even went through. Others well... let’s just say half of the parties walked away happy.
I made good money when after 4 years of daily playing I sold my Ultima Online account for somewhere around $2,000, but I needed to find a trustworthy “go-between” to broker the deal. Even then, I was sweating it!
With today’s crypto games, not only do the games provide the platform to buy, sell, or trade your character and items, but it’s encouraged, and done with good old U.S dollars! I’ve made $ playing 4 or 5 different games already this week, as well as flipping (buying low and selling higher) NFT characters!
How else can I make money playing games?
The way you earn varies from game to game, but each week seems to reveal another new strategy, platform, or idea. Many are new strategies, and while some have “triple A” 3D animation and graphics, others are simpler and use basic one-dimensional graphics for the gameplay.
Some of these games are actually tied to a token on the blockchain. The game developer creates their own token, not too unlike Bitcoin or Ethereum, and it can be bought or sold on the open market as well as used in the game as currency.
Could you imagine if back in League of Legends, Guild Wars or Final Fantasy, when you were ready to move to a new game, you could sell or easily convert your gold to cash? Some of today’s blockchain games encourage it!
Not only can you now buy and sell characters and weapons, the gold in the game can be traded, bought, sold, or saved like real currency, stocks, crypto, or collectables. Never have I been as excited about PC and mobile gaming as I am today!
As an example, I am doing some work for a new game that will launch soon called Pepper Attack. Pepper Attack has its own token or coin... called MYTE. It can be used in the game as currency, but also be traded like Bitcoin. A lot of today’s blockchain games offer this same benefit.
Hi ho, hi ho, it’s off to mine I go!
Just by owning an NFT from the game, you can login on a daily basis and click “mine” earning real-value tokens passively. Your Pepper goes to work like one of the 7 Dwarves mining MYTE, and later on you can convert it to other tokens or cold, hard cash.
There's more to do in this particular game as well. Like any good RPG or MMORPG, each pepper has a unique combination or skills like attack, defense, evade, hit points, and more. As an example of the possibilities, if you have a high attack score, other characters will be able to pay you in MYTE to “train” them, raising their score as well.
In addition, these NFTs have unique physical traits, some are common and some are very rare. This game in particular have toons that look more like anime-ish elves with weapons and a stem... I have to admit the artwork is really spicey! (see what I did there?) Other games are of course totally different.
Some people will simply collect these NFTs/characters as an investment, like playing cards or comics. Others will use them in the game, and still others will do both. Either way, they can be held, or sold for a profit!
Unlike the games of the past, when you’re ready to move on you don’t walk away and lose all the $ you have spent for characters, skins, weapons, potions, and other items. When you’re done, you’ll be able to sell your character and items... possibly for a profit... maybe a lot of profit... and move on.
These are not your father’s computer games!
As we move ahead in the genre, we are seeing AAA studios coming out with big-dollar productions, like Blankos, Mist, Illuvium, Ember Sword and others. Some of these games actually let you buy the land you build on!
Did you have your own house in Ultima Online, Star Wars Galaxies, or Archeage? What if you could have used It as a shop and been paid in dollars for your wares, rented it to another player, or sold it for cold hard cash at a huge profit down the road?
In many of today’s games, not only is it common, but extremely hard to come by, and quite expensive. Not only are people paying thousands of dollars for a plot in some of the games that have land, but they’re paying it many months before the game is even released.
They do it, because in many cases they know that they can easily 2X, 10X, or even 50X their investment a short piece down the road. Seriously? Seriously... and the early bird catches the worm!
Other games with lesser budgets are more graphic-based, but have super earnings potential as well, and are just as fun to play. These include Splinterlands, (a card game like Magic!) Crypto Blades, Axie Infinity and more.
Regardless of if the new blockchain game of your choice is a RPG, MOBA, a card game or racing game... the fact that you can put some coin into your pocket playing adds a whole new element. It’s heckafun making money playing a game!
The early nerd catches the worm!
In many cases, if you can catch a game before it releases, the land, characters, weapons, and other items... in most cases all NFTs... can be grabbed at a tiny fraction of the future value.
Of course, always check out the game details and team first, and be confident it’s a good place to put your money. Not all games are made the same.
If you’re lucky enough to find out about and partake in an early sale, for example, like grabbing a character NFT or two in “Pepper Attack” before the late September launch date, you may be in for a real treat!
There are plenty of new titles coming down the pipe that look to be fun, have great communities, and offer earning opportunities. A web search will find services and websites that will keep you on your toes and alert you of upcoming blockchain game releases, marketplace opening, and more.
As we look forward, the future of gaming on the blockchain is really, really exciting! Not only are the games getting better and more fun, but they’re getting better at making the economics work more smoothly as well.
The games are not without challenges, as they need to be made to sustain themselves economically over the long haul. In addition, they need to have higher levels of security (thanks blockchain!) and of course, work without becoming “pay to win”. Thankfully, the new breed of developers have risen to the challenge!
The next time you look for a new game to add to your phone or desktop, or just want a change of pace, look to a game that pays to play! Your wallet might thank you.
Another perk, is your husband or wife will appreciate it as well! Instead of hearing “are you going to play that stupid game all night again?”, you may start to hear things like “I’ll put the kids to bed tonight sweetheart, so you can get online and play”.
One can only hope...
Author - Nick Cifonie
Nick is a lifelong gamer, who cut his teeth at the local Chicago arcade playing Tetris as a teen. Better known as Znick or Deacon Z, Nick became a Game Master in Ultima Online in 1997, ran a large multi-game guild for 15 years, and now spends his time in the “play to earn” arena. Professionally, Nick is a writer and 4-decade marketer working with the Pepper Attack team, as well as others. Nick is also a Catholic Deacon.
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