#federation prime
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cirilee · 2 years ago
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bIG bord tries to not immediately EAT book to obtain the knowledge inside
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toon-topaz · 2 years ago
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birbs for @cirilee‘s Federation Prime universe uwu Draco is ruler of the planet Syrak and based on a bird of paradise/peacock, and Cygnus is his most trusted advisor, based on a swan/duck
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oldschoolfrp · 8 months ago
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Battle at the Ziggurat -- David Menehan's cover for Prime Directive: The Star Fleet Universe Role-Playing Game, by Task Force Games, designed by Timothy D Olsen and Mark Costello (1993).
Prime Directive obviously is a Star Trek RPG, but one that does not mention "Star Trek" by name. It was published under the same license as Star Fleet Battles, granted to Stephen V Cole's Amarillo Design Bureau in the late 1970s by Franz Joseph, creator of the 1975 Star Fleet Technical Manual.
Like Star Fleet Battles, Prime Directive is focused on military actions. Player characters are members of a Federation Prime Team, an elite special forces unit assigned to the most dangerous missions.
Prime Directive describes a United Federation of Planets, phasers, and Vulcans, but you won't find Kirk or the Enterprise in this book, even in its detailed Star Fleet Universe Timeline. For that you need Star Trek: The Role Playing Game by FASA (1982-89), based directly on the original series, animated series, and first movie.
From Prime Directive:
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funkylittlecrowboy · 7 months ago
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THERE HE IS
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THE FUCKER
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bunkerhillbros · 11 months ago
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"Prime Hunters" from Tomycase.
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potato-jem · 1 year ago
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matthew, just one scene where alex and henry talk shit PLEASE
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lichqueenlibrarian · 1 month ago
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Fucking dying over everyone in the break room trying to be subtle while waiting for Kirk and McCoy to show up and surprise Spock with the news that they’re about to transport some of the finest scientific minds in the galaxy to one of the biggest science conferences ever. It’s even funnier because Spock KNOWS they’re all watching him and ostensibly it’s because he’s very observant but in my heart of hearts it’s because no one in the mess is being subtle at all. I want someone reading a book upside down, two people pretending to drink their coffees despite the cups being clearly empty, etc.
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askvectorprime · 29 days ago
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What are the universal streams of Earthspark and Transformers One? With the Shrouding preventing the TransTech from plotting the multiverse, it falls on us fans to do so instead. That brings up a couple of questions. What exactly is the exact, precise definition of a universal cluster which we can use to checklist all future media to determine whether it’s a new cluster or not? You previously designated Cyberverse as Khathos cluster. All three use evergreen. Are they the same cluster?
Dear Continuity Codifier,
As you note, the actions of my brother Nexus have greatly limited the Transcendent Technomorphs' ability to map the universe. Since the Shroud fell, Axiom Nexus had only been able to concretely identify four new "pillar realities"; while consensus has labelled one of the four as Primax 623.14 Gamma, the other three—temporarily classified as 818.27 Alpha, 1122.11 Alpha, and 924.20 Delta—have yet to be conclusively named. As you say, stream 818.27 Alpha has tentatively been classified as part of the Khathos cluster; however, there are still many who argue it belongs as part of the Primax or Uniend clusters. Universe 1122.11 Alpha has been similarly argued to be part of the Primax, Uniend or Khathos clusters; among those who consider it to be part of its own cluster, proposed names include Gaius, Pentis, Ninmah, Onogo, and Dheghom. As for stream 924.20 Delta—well, it was detected so recently that there is nowhere near consensus on its placement or classification, with some scientists proposing it to be part of the Tyran cluster thanks to their near-identical levels of Lorenz-Ω electromagnetic force.
Of course, as I've mentioned before, the academic discourse surrounding universal streams is far from settled. In fact, in the aftermath of the Shroud, a significant corpus has come to believe that the terminology of "universal clusters", while once useful, has become redundant now that there are barely a Prime's dozen reality streams to keep track of. Some have proposed adopting the "spacetime" system of Cloud World to more precisely pinpoint spatio-temporal coordinates within these realities, while others have suggested entirely new systems that would "lump" universes together more broadly—though, of course, each of these approaches introduces its own difficulties that make me doubt that the current paradigm will be abandoned any time soon. The universal stream system may not be perfect, but it is functional, and I have my doubts that any replacement would have benefits outweighing the difficulties in completely overhauling the system from the ground up.
Ah, but I digress. You wanted to know how universal clusters are determined? Well, as I have illustrated, that is a complex and highly subjective process. Generally, TransTech scientists will log a reality stream's most fundamental traits—ranging from macro-scale aspects such as a high level of WY-att interference waves, to micro-scale details like the presence or absence of the AllSpark—and compare them to other, similar realities, grouping them by their most common shared traits. Thus, a reality in which the Mini-Cons were central to the Cybertronians' war, the power of Primus manifests through Cyber Keys, and the planet Xerxes is at least five parsecs off-course from impact with the Omicron Rift might be classed as part of the Aurex Cluster, and so on. These heuristics might strike you as rather arbitrary, and indeed there are one or two outspoken researchers to have come out of Axiom Nexus’ organic population, who are increasingly vocal in their criticism of the TransTechs’ classification system for its cybercentric framing of reality.
Ultimately, I think you are correct: it is up to you, not we Transformers, to determine how to categorize the multiverse in the way you find most useful. Surely you would be better served by a taxonomy that reflects more human-relevant concerns—perhaps distinguishing realities by whether or not the Federation of Western Europe was founded, or the number of Earth's moons?
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takapuolikuu · 7 months ago
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sepublic · 6 months ago
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You know what would be really funny? If we saw one of the Federation Force mechs in Beyond. Apparently they’re around the size of an Omega Pirate, although I can’t find a source on this, plus the way they scale with Federation troopers in the game makes me skeptical. But it’d be fun to see them in a proper non-chibi art style. The fact that you’re piloting a mech is hard to really notice or appreciate because the Space Pirates you fight are also conveniently sized up due to ancient Bion technology, so there isn’t a proper reference to feel that size; The mechs themselves look too similar to Federation troopers too, so one would assume they’re just regular soldiers.
Maybe a Federation Force mech could be a boss fight, or an ally, or something you can find and scan. Getting to appreciate them from the perspective of a regular-sized Samus would be neat. It’d be a bit meta if you find the wreckage of one, given the fandom’s feelings about that game… And the scan could reference the Bermuda incident for Samus, too.
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lividria · 7 months ago
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okay but given the side we see of the galactic federation in fusion & other M (& how in dread it's specifically called out that samus is not being adequately paid for dealing with the fucking X but that's much lesser) what if sylux is right, what if he was able to steal his gear from the federation because he was a personal victim of their bullshit, what then
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mhexart · 7 months ago
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This looks like the Other M Galactic Federation armor
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toon-topaz · 2 years ago
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The Nova Trinity Orion ( @cirilee) Aquila ( @felonius-glitch) and Draco (mine) Available as a poster here :)
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nerdy-the-artist · 6 months ago
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Space Pirate Design Ranking
The Metroid series has a boatload of different designs, completely changing between every game except the 2D iterations. Some think it’s simple design inconsistency, others think that they’re different genetic manipulations of the same species, while others (including myself) are of the opinion that the Space Pirates are a collective made up of various species. Today, I’ll be ranking these designs based on what they convey and, simply, what I think is cool and aesthetically pleasing. For the sake of simplicity, I’ll only be ranking the standard Space Pirate variant of each game, the “core enemy type” if you will. And yes, Metroid Prime 4 Beyond is here, though its place in the ranking is subject to change as we get more closer looks.
7. Metroid Prime 2 Echoes
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Some people may consider this a sin to put so low on the list but, to me, this really just doesn’t fit the whole vibe of the Space Pirates, especially in the Prime series. In the Metroid Prime saga, the Space Pirates are an authoritarian empire who recklessly abuse technological advancement for the sake of domination. This just… doesn’t say that. It’s a good design, don’t get me wrong, but this really looks like some weird skeleton knight. I could see this crawling out of some crypt to seek vengeance, not descending from a space ship to plunder. For that reason, I gotta put this guy in last place.
6th place: Metroid Prime Federation Force
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For many of the problems Metroid Prime 2’s design has, I think Federation Force remedies… and then makes the opposite mistakes. Federation Force’s Space Pirate design is, canonically, around the same height as Metroid Prime’s Omega Pirate. Why make mechs for your game if you’re just gonna scale the enemies up anyway is anyone’s guess. With that in mind, I kinda like this as a heavy unit for the Space Pirates, but the center of this design just is a bit hard to look at. I love the limbs and the inclusion of the iconic Prime Pirate energy blade. There’s a mix of fleshy joints and tough, metal plating that I enjoy, I actually like the bright red eyes as well, especially for a heavy unit. But the carapace around it just feels… it’s kinda hard to look at. That mouth, as well, is just a bit too buggy and lacks expressiveness. Really, that’s my edict on this thing. Good extremities, but lacks expression and is generally tough to look at. Still, I imagine someone could retool/retexture this thing to be a real banger of a design.
5th place: Metroid Other M
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From here on, these designs are ones I truly like as Space Pirates. Metroid Other M’s Space Pirate design was a tough one to find a good image of. This was about the best one I could find in a cursory search. As far as official designs go, I think this is the best translation of the iconic Zebesian Space Pirate to 3D we’ve ever gotten. There was a small effort made in Prime 2 to bring the claws back, but here there are on full display and they look great. The whole design is, honestly, fantastic. You can see the smooth bands around the limbs and torso, downward pointed jaw, and the big, smooth, blank eyes of the old sprite. The spines on the back and head really add some personal flare to these guys as well, and the whole design has a delightfully cheesy color scheme that I simply adore. I think the series has designs that evoke certain feelings and themes better, but this is certainly a fun looking guy.
4th place: Metroid Prime 3 Corruption
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Unlike every other type but the Zebesians, the Space Pirates of Corruption have a distinct name based on the Homeworld we explore, Urtraghians. There is a distinctly pseudo organic bend to these guys, with the textures on the armor plating feeling almost Xenomorphic. However, where I think this design stands out is, of course, the head. The long, pointed teeth clearly visible under the rows of eyes really makes this eel-like head intimidating. You can really imagine the Urtraghians descending from their ships in a city, gunning down innocents and plundering whatever they choose. These animalistic terrors will smell where you’re hiding and drag you out kicking and screaming. It really fits the Space Pirates’ role in the story. From day one, they really have just been a bogeyman for the Federation. We rarely actually see them doing… ya know… pirating. The rampant technological obsession was a concept introduced by the Prime trilogy. As a design for the Bogeyman of the Galaxy, I think the Urtraghians work great.
3. Metroid Prime 4 Beyond
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Haha, 3 is for 4 and 4 is for 3. This will be subject to change and many people might not rank them until we get clearer images, but uh… I’m doin it. Beyond’s pirates have a very buggy design, but in a way that’s parallel, not identical, to the Zebesian designs from the 2d games. Their mouth is split into mandibles, they have a hard carapace, and their movements can be jittery and unsettling. The large size of them compared to the Federation personnel seen in the trailer really evokes power and control. Their armor has outward pointed edges and defined pectorals. These are conquerors, proud, undefeatable warriors. The sparseness of it also evokes a sense of confidence, as if they don’t need a full covering when their hardened shell is so superior to weak flesh. It’s almost ornamental in a way. (Though someone should remind them they lost in every previous fight against Samus). Their mandibular maws, hunched backs, double thumbed hands, and digitigrade stance (standing on their toes with their heels off the ground) also evokes a certain other core enemy type in a sci fi shooter.
I’m going to leave it here for now as I have some other stuff to get to at the moment and I Forgor the image limit on Tumblr posts. I’ll get the ranking for the final (first?) two designs by the end of today. Then, I might make a post about what roles I’d fit these different species into for my own storytelling purposes.
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elexolite · 2 months ago
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[Galactic Federation Bounty-Hunter Samus]: Random NIN Glam#0 Date: 11/19/2024. This Glam is apart of the Generation 2 collection. #non-cosplay (FreeTrial Compatible) #Cosplay
Follow for more daily FFXIV Fashion posts!
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tallon-underworld · 6 months ago
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The Galactic Federation Compound.
(Metroid Prime 2: Echoes, Gamecube, 2004)
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