#fallout 3 centaur
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falloutconceptart · 3 months ago
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Centaur
Concept art for Fallout 3
Art by Adam Adamowicz
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starshadow8991 · 6 months ago
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Day 6: Abominations and what better abomination to draw than the creature that used to creepy me out the most when I first got into Fallout, the Centaur!
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See you all tomorrow!
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magg0t-king · 4 months ago
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Haven't posted in a bit bcuz stuff has been wack.. So heres something from my Snapchat
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thefalloutwiki · 2 years ago
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Fallout 3: Centaur Martini
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Pictured: Concept art by Adam Adamowicz depicting a Centaur in a suit and glasses muttering for a martini being held by its tongue.
Moira Brown expresses interest in trying to communicate with Centaurs. You can read about Centaurs here:
https://fallout.wiki/wiki/Centaur
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bl4z33467 · 5 months ago
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My lovely Fallout perlers. From left to right starting from the top: Gary 32, @irenecatz's Courier Pickle, Colonel Augustus Autumn, @emthesteves's President John Henry Eden, @yourmateyoya's Courier Linda, Preston Garvey, Sir Blaze, Piper Wright, Turpis the Centaur, Mr Fantastic, Vulpes Altilis, Vulpes Novos.
These guys are so fun to make and play with :3
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krystalklear21 · 1 year ago
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Snog, marry, irradiate Fallout Prime edition
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lilacretrograde · 5 months ago
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Chapter 13 of how we learned to stop worrying and love the bomb is now live on ao3!
Even after everything, the way he’d read her intentions without a word, the way she’d trusted him to cover her, it all just… fit. It always had.
But now, it made her heart ache.
She missed this. Missed the ease of it—the sense that she didn’t have to second-guess in the heat of battle. It was like muscle memory, knowing he’d have her back without hesitation, and she’d have his. Nora hadn’t realized just how much she’d missed that feeling. Missed him.
Deacon met her gaze for a beat too long, his smirk faltering, something more serious flickering in his eyes. There was no need to say it, but she could see it in the way his smile softened, the way he held her gaze—he felt it too—that silent understanding.
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the-southern-cereal-king · 1 year ago
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Does the fallout show have the balls to bring a fallout centaur to the big screen?
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auntiemurdoc · 1 year ago
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Made a parody of Moscow's Metro card, Troika, with a centaur from Fallout.
Fun fact! Тройка in some cases means three horses, but russian fans also after say тройка when talking about Fallout 3
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nuclear-w1nter · 2 years ago
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All of you are such cowards I'm kissing them on the forehead and petting them like how Arthur pets dogs in red dead redemption 2
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smoqueen · 2 years ago
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the top minds ofgaming have been summonged for an article about the best games ever made 
1. ocarina of time
2. well skyrim of course!
3. fallout 3, the centaurs and super mutants are much cooler than the enemies in new vegas 
4. super mario bros - the original!
5. have to give our kud-os to hal-o!
6. manhunt!
7.
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8. grand theft auto “IV”
9.  pokemon diamond - all of the creatures of pokemon and all of the subterranean furniture decor of animal crossing! i was too shy to get pearl even though i liked the guy on the front more
10. spore revolutionized gaming!
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falloutconceptart · 2 months ago
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Centaur
Concept art for Fallout 3
Art by Adam Adamowicz
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ashscreamsaboutfallout · 11 months ago
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Fallout has much potential for horror stories. I vaguely remember somebody wrote a creepypasta about their friend turning into the first ghoul which just happened to also be the first feral. There’s also the number station for 3 and the Lone Wolf radio one for NV. I want more, I want the horrors of the first Super Mutant or Centaur. The POV of somebody in one of the vaults and they realize Vault-Tec was full of shit, whether it’s one we’ve already had in a game or a new one. What about the first Robobrain? Whether it be the person who woke up in the glass jar or one of the scientists? Not to mention that if the bombs hadn’t dropped there could’ve literally been an alien invasion or an actual Eldredge god that could’ve destroyed humanity. We get glimpses of horror in the Fallout games all the time (especially with Dunwitch), but I want more, for once I’m gonna be greedy, I need my spookies
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vaulttechie · 1 year ago
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Just finished episodes 3 and 4 of Fallout on Prime.
Still into it! Still enjoying it for what it is but more things that play into the lore of the franchise are catching my attention as the story continues. Yes there will be spoilers ahead so don’t read further if you don’t wanna see the juicy secrets.
Yays:
I like seeing the different creatures coming into combat with the main party. Hoping a Mutie, Centaur or Deathclaw will appear soon.
I love that they’re keeping a storyline going with Vault 33. I feel like the deterioration of Vault 101 was one of the moments I really wanted to see in Fallout 3.
I like that Norm and Chet are developing in their own quest of finding out what happened in Vault 32.
Nays:
The wasteland surrounding Hollywood is not clicking with me. It is not inherently obvious where the characters are for me outside of seeing the huge pier on the beach in episode 1 or street signage of various famous locations in California. In the games they make plenty of references (Mojave Wasteland and it’s casinos/lights/billboards, Capital Wasteland with its monuments/architecture and scale, Commonwealth with its New England-centric vibes). As an East Coaster myself, nothing really stands out to me as, yes, this was Hollywood, this was showbiz, this was the playground of the rich and famous.
I have a love/hate relationship with the fact they imply everyone will turn into ghouls and every ghoul will turn into a feral ghoul. Yes it makes sense realistically after being exposed to radiation and consuming irradiated nourishment for decades that everyone could turn into a ghoul. I see that The Ghoul Cooper Howard has to take a drug (I’m assuming Jet?) to prevent himself from becoming feral - but this has never been implied in the games so this is quite an adjustment to everything I know so far, unless I’m forgetting an encounter somewhere.
Let me know what you think in the comments if you’d like!
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yellow-yarrow · 11 months ago
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nothing will freak me out more in a video game than fallout 3's centaurs. the body horror. the sounds they make. when i played it i had to mod it so they were non hostile and invisible
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openworldadventurer · 2 years ago
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Hello! I was looking at an old Tumblr post you made back in 2020, and I saw you mention working on the Wasteland Survival Guide quest for Fallout 3!
I was kind of curious about the development of the quest, specifically regarding Moira Brown and her old name of "Lea Marsh," a cut Centaur portion with one named "Clancy," the removed portion regarding Hubris Comics and any other cool tidbits!
I really enjoyed playing Fallout 3, and I'm glad that your work is present in the game. Thank you! <3<3
Oh wow, you must’ve done some impressive digging in the engine to find all that, huh? Heck, I only barely remember those — we used to jokingly call the Wasteland Survival Guide “the other main quest” because it was so long and complicated. And that meant it went through a lot of revisions at different points.
Let’s see — yes, Moira was named Lea Marsh in the first drafts, but we decided she needed a different name. Can’t remember the precise reason, but it was still early in dev, so a complete name change was pretty easy.
I don’t remember Clancy the centaur at all, sadly. If I had to guess, I’d suspect that this was going to be another one of her chapters/branches of the quest, but we decided that a centaur was just too much of a threat for an early-level character. This quest was, after all, doing the job of tutorial to a lot of side systems, so players were expected to be pretty low level.
And while I’m not sure what bit of Hubris Comics got removed (since every quest and dungeon went through a bunch of revisions), I was also working on the Superhuman Gambit at the time, and wrote the various letters to the editor on terminals in there, which open up a secret dialogue option with the Ant Agonist. So I suspect I had been writing a few things for that location and wanted to tie it to more than one of my quests.
Sorry I couldn’t answer more of the questions there, but it’s kinda lost history at this point. These games go through so many revisions and modifications over time, and now fifteen+ years afterwards, some of the older details are all kind of a blur of late nights and coffee-fueled scripting.
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