#excitetruck
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The Excitetruck revival thing pops in my head
don't give up
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ÂĄCarreras sobre camiones! Obviamente se trata de #ExciteTruck para Wii. Checa el nuevo video. Link en mi perfil. â© https://www.instagram.com/p/BthjLwNnTIP/?utm_source=ig_tumblr_share&igshid=1p73rhxwr50g8
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Solid motion racer right here! Had a lot of fun with this back in the day. #excitetruck #wiigames #wii #racing #gaming #videogames https://www.instagram.com/p/CMzqiSuHeyn/?igshid=8tuhgimzjv2n
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Stay retro yâall. #gta4 #grandtheftauto #soundtrack đșđđč #supermario35th . #amiibos #ridley #link #kingkrool #donkeykong đ #retrogaming #zelda #linksawakening yâall. #bowser #wii #newsupermariobros #excitetruck #wcwvsnworevenge #n64 #amiibocollection #nintendoswitch #playstation #xboxseriesx #pcgaming #supermariobros #samus #bokoblins4smash (at MetrobĂșs EstaciĂłn Poliforum) https://www.instagram.com/p/CFH0VlVHRXf/?igshid=52d9kb2es8ya
#gta4#grandtheftauto#soundtrack#supermario35th#amiibos#ridley#link#kingkrool#donkeykong#retrogaming#zelda#linksawakening#bowser#wii#newsupermariobros#excitetruck#wcwvsnworevenge#n64#amiibocollection#nintendoswitch#playstation#xboxseriesx#pcgaming#supermariobros#samus#bokoblins4smash
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This is like Sonic the Hedgehog meets Excitetruck and they have sloppy sex on Lococycle's corpse, need to play this but probably won't
me before: I might make it so walls are a bit hard to stay on, but they're pretty safe while you stay on them me now: this is the dumbest shit and it's staying that way lol
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Excite Truck for the Wii. #wii #excitetruck #nintendo #videogamecollection #videogames
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Excitebike nes game
It doesn't take a master of Mad Gab to discern the phonetically equivalent true title Konami was going for with this one, especially after you realize that the setting is a Soviet stronghold and all of the enemies are Communists. Do you need anything else? It's no Blades of Steel (hell EA's NHL09 isn't Blades of Steel), but growing up in Minnesota and playing on a hockey team ensured that this one was in the NES as much as Super Mario 3. I think I've got the same fond memory for this one as everyone else does: skinny dude, medium dude, and fat dude. The only game that ended up rivaling this excellent design was Konami's Blades of Steel, but the two were different enough to own and enjoy both (which is why you'll find Blades on this countdown). Every Ice Hockey player discovered their own perfect combination of men, and then it was on to the ice. You could choose from three different player body types, and outfit your team with any combination of them fast but weak Skinny Guys, brawny but slow Fat Guys, or well-balanced, middle-ground Normal Guys. This game of skating and slap shots was perfectly balanced, simple fun with just the right touch of planning and strategy to keep things interesting match after match. None of those games ended up having the lasting appeal and addictiveness of one of its other contemporaries, though â the first-party Nintendo sports sim known simply as Ice Hockey. Nintendo had a fairly diverse lineup of sports titles introduced for the NES early on in the system's life cycle, including 8-bit interpretations of soccer, tennis, volleyball and even downhill slalom skiing. Craig Harris, IGN Nintendo Executive Editor For whatever reason, Nintendo didn't include a battery in the cartridge for the customizable track option, so if you turned off the systemâŠpoof! All that work, gone. I can't tell you how many hours I left my NES on simply because I wanted to show off my created course to a bunch of my friends. Excitebike was also the first game to offer a user-created content feature, through its track editor â for a game that hit on October 18, 1985, that was way ahead of its time. You'd leap off the peaks in your path and go flying through the air, and have to adjust the angle of your descent in order to maintain your momentum and keep from crashing â and you'd also have to keep an eye on your engine's temperature gauge all the while, as overheating would cause lengthy cool-down delays that would likely keep you from claiming first place. You sped through a scrolling track, weaving up and down into and out of four parallel lanes filled with obstacles, traps and humongous hills. Excitebike was one of the 18 launch titles for the NES here in America, and distanced itself from the pack by offering truly addictive motocross gameplay. If you've played and enjoyed ExciteTruck or ExciteBots: Trick Racing on your Wii, this is the original you have to thank for them. Teenage Mutant Ninja Turtles II: The Arcade Game Skate or Die 2: The Search for Double TroubleÄ«attletoads & Double Dragon: The Ultimate TeamÄȘ Boy and His Blob: Trouble on Blobolonia
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Kinda reminds me of excitetruck, maybe I'll try it
we need a new game like motorstorm
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Excite Truck (Wii - Nintendo - 2006 - FRA) I had the greatest time with this game: it's fun as hell, it's fast and it plays pretty great for a motion controlled game. Plus you can play with your own soundtrack, thanks to the Wii's SD card reader. Once mastered, the gameplay feels great, and chaining big jumps, long drifts and turbos is very satisfying. It can feel a bit cheap on the presentation side, but don't judge this game by its cover. You know what? Writing this text gave me the urge to play it again! ____________________ #gamesarchive #videogames #games #retrogaming #retrogamer #gaming #collection #vintage #retrocollection #gamingmemories #retrocollectibles #videogames #video #arcade #pixel #pixels #console #japan #oldgames #gameroom #recalbox #nintendo #japan #wii #revolution #dolphin #wiimote #excitetrucks #excite #trucks https://www.instagram.com/p/CF1OjtqnMd6/?igshid=mo6xna12iozk
#gamesarchive#videogames#games#retrogaming#retrogamer#gaming#collection#vintage#retrocollection#gamingmemories#retrocollectibles#video#arcade#pixel#pixels#console#japan#oldgames#gameroom#recalbox#nintendo#wii#revolution#dolphin#wiimote#excitetrucks#excite#trucks
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EGX Rezzed 2018 Review
I just attended the Rezzed games event in London for the first time. This is a spin-off from the main EGX (originally, the Eurogamer Expo) with a primary focus on indie games. It also seeks to attract young budding games-makers and journalists to the industry. The weekend had a very relaxed theme and people were immensely friendly. The location in London's Tobacco Dock was also well-ventilated (very important when there are lots of gamers), there wasn't much queuing required (often none), and it made for a thoroughly pleasant experience for a Spring weekend.
There were a number of games that I enjoyed both playing, and looking at. Here are some of my highlights:
Onrush
Codemasters.com
There were, of course, smatterings of "triple A" titles, and the one which I enjoyed the most was a racing game developed by Codemasters called Onrush. This was a fast-based arcade-style racing game with various types of vehicles on a hilly terrain and it was setup as a 6vs6 competition in the expo. It reminded me of the Excitetruck remake on Nintendo Wii and MotorStorm on Playstation. The gameplay was very crisp, and it was obvious that the makers have put a lot of time testing the game to make sure it plays beautifully. The soundtrack was outstanding too. The release date is 5th June 2018.
Homo Machina
http://www.homomachina-game.com/
This gorgeous 2D exploration game from Darjeeling Productions is inspired by the medical illustrations of Dr Fritz Kahn. Think of the concept of the Pixar film "Inside Out" with tiny little humanoids controlling your actions. I just wanted to watch the game, can't wait for it to come out on mobile and tablet formats.
Bad North
https://www.badnorth.com/
This game caught my eye in the Nintendo Switch section (though it will be released on all formats) - a compact little real-time strategy game on rotatable islands inhabited by humble island dwellers who are under attack from Vikings. It may look simplistic but the minimalist charm and movements (e.g. the way the arrows and rain drop) were zen bliss.
Phogs
Image: Bitloomgames.com
This was such a wacky offering from Bitloom Games - you and a friend control a double-ended dog as you solve puzzles on various floating islands, with the aim being to feed a giant worm with either an acorn or a globe-shaped light bulb (!) The cooperative mechanic (both players sharing one controller) was amongst the finest I have every played, and the lovely pastel colours were joyful to look at. Loved it!
Me sitting on some Phogs-theme upholstery
Strange Brigade
Image: Strangebrigade.com
This cooperative third-person shooter by Rebellion Developments had an exuberant 1930s theme to it, I played a level as one of four diverse heroes fighting hordes of mythic beings in some kind of Egyptian setting. The visuals were stunning and the gameplay mechanics felt great, but the main attraction of the game was the over-the-top British pulp style narration.
Knights and Bikes
http://foamswordgames.com/
This hand-painted game set on a British island seemed to have an ET/Stranger Things/Super8 style theme to it, with an 80s feel and coming-of-age theme. In the small part that I watched, there was a clear emotional underpinning to the game which suggests a lot of heart has been put into the writing and design.
The Leftfield Collection
There were some awesome little indie games in the Leftfield Room - the ones which stood out for me were Wobble Garden: a spring and light based installation which provided a sensory experience unlike any other game I'd played before. Haiku Adventure had a beautiful Japanese ukiyo-e inspired landscape scene in a puzzle game which seemed to involve using Haiku to chill out a flock of assorted wildfowl.
Other Comments
The show also had some very nice retro games, and also had a few multiplayer units for games which had already been released. I particularly enjoyed re-awakening my old puzzling skills in Sega's Puyo Puyo Tetris. My younger brother Sina The Doc, who first suggesting we attend this expo, also enjoyed meeting some of his podcasting heroes and had a go on a game which appears inspired by the classic Theme Hospital, Two Point Hospital:
My younger Brother on the left, Sina The Doc
A nice weekend, maybe I'll come again next year!
#blog#wordpressblog#gaming#games#rezzed#egx#egx rezzed#rezzed 2018#gamer#video games#eurogamer#game review#game preview#fun#nintendo switch#switch#gamer life#gamer love#videogames#videogaming#videogame#retro#retrogaming#retro gaming#indie#indie games#indie gaming
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New arrivals!!!! #excitetruck for the #wii , #soldeace for the #Genesis , and #bubbleghost for the #gameboy !! Awesome stuff!!! Thank you for visiting and please be sure to check us out on Facebook , Instagram, tumblr, and of course at www.retrogaminglife.com ! Find us with the key word retro gaming life ! #retrogaminglife #gameon #retro #videogames #nerd #geek #gaming #retrogaming #famicomfreak #videogaming #retrocollectors #retrocollective #retrendogames #retro4everything #nintendo #sega
#famicomfreak#bubbleghost#wii#excitetruck#retro4everything#sega#nerd#retrendogames#genesis#retro#gaming#geek#gameboy#nintendo#videogames#videogaming#retrocollective#gameon#retrocollectors#soldeace#retrogaminglife#retrogaming
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Rev up those engines on today's #wiiwednesday with #excitetruck ! This launch title in the #Nintendo #wii brought back the #excitebike series in 3d with lots of hills and high flying ramps as well as one of the first motion control games and ability to use your own in game music!
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Stay retro yâall đș. đ. đč. #splatoon #inklings #breathofthewild #nesclassic . #amiibos #ridley #link #kingkrool #donkeykong đđđ #retrogaming #zelda #linksawakening yâall. #bowser #wii #newsupermariobros #excitetruck #wcwvsnworevenge #n64 #amiibocollection #nintendoswitch #playstation #xboxseriesx #pcgaming #supermariobros #samus #bokoblins4smash (at Mexico City, Mexico) https://www.instagram.com/p/CEmkTW0Hscd/?igshid=nvd91kiq71vo
#splatoon#inklings#breathofthewild#nesclassic#amiibos#ridley#link#kingkrool#donkeykong#retrogaming#zelda#linksawakening#bowser#wii#newsupermariobros#excitetruck#wcwvsnworevenge#n64#amiibocollection#nintendoswitch#playstation#xboxseriesx#pcgaming#supermariobros#samus#bokoblins4smash
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Hidden Gems of the Wii Part 2: Honorable Mentions
Aaaaaand weâre back with more Wii games you might not have tried! Yes, nowâŠthere are a LOT of Wii games out there and while it was quite infamous for shovelware, thereâs definitely merit in digging deep and seeing if anything worthwhile can be found. Last time I talked about games I personally owned, but for these remaining games I have never played them, and there are many I didnât even really know about before researching them. This is not, and will never be, a comprehensive list: there are simply too many games out there to go through, but this at the very least is a good starting point for building a potential Wii libraryâŠor just remembering that there was a lot of good stuff that hit the system! Letâs get started, once again in no particular order.
Elebits
Coming from Konami (you know, back when they sucked a little less!), this is an interestingâŠwell, I suppose it technically IS a first-person shooter. Armed with a âcapture gunâ players must navigate areas in first-person to collect Elebits, little beings that are made up of energy. You use that energy to power various objects (TVs, lights and other appliances) with the goal to find hidden Elebits and reach a certain power level. You use the capture gun to manipulate objects, using the motion controls to throw and fling things, among other things, making it a decent demonstration of the Wii Remoteâs applications in a first-person game. Itâs almost like using the Gravity Gun in Half-life 2. The overall presentation is goofy and reminiscent of games like Katamari Damacy. I remember the game being shown off way back when the Wii was new, but never really searched for it once I got the console. Shame.
Excitetruck and Excitebots: Trick Racing
Remember the old classic Excitebike? WellâŠit got quite the interesting revival with the Wii. Excitetruck was a launch title for the Wii, and it later gained a sequel in Excitebots. Both games, despite one using trucks and the other using robots modeled after insects and other animals, are fairly similar in structure. Youâre not just going fast, but also doing everything you can to earn stars in a match, after which you are scored. You have to perform tricks, drift, get huge air and all sorts of other things. Excitebots in particular ramps the challenge up, often shoving minigames into the middle of races that last just a second, like bowling or tossing piesâŠyeah, itâs a little weird. Both games were big on going fast, but like the original Excitebike, you had to make sure you didnât overheat. Interesting racers to be sureâŠand as you can expect, there was a LOT of use of motion controls for steering. Fun stuff!
Muramasa: The Demon Blade
Need to hack and/or slash? Well, then I have a game for you! Developed by Vanillaware (who are good at this kinda 2D beat-em-up hack-n-slash thing), this game is definitely a visual marvel. Full of slick animation, the game evokes a more traditional Japanese painting style, and it seems to flow pretty well. Itâs fairly basic in terms of your moveset, but it always keeps moving and gives you enemies to fight. Thereâs a blade forging and cooking system that flesh the game out slightly as you create better healing items or weapons and while some might criticize the game as being a little repetitive, itâs lauded as being a good time regardless.
One Piece Unlimited Cruise
An episodic sequel to Unlimited Adventure, thereâs a good reason Iâve never played this: it never hit North America, only localized in Europe. No English voices there either, just subtitles which is a bummer for me, admittedly. The game came out in two episodes, and I canât say for sure just how much content is in each episode. Unlimited Cruise has a similar set-up to the past game, where you fight fake constructs of enemies from the Straw Hatsâ past adventures, and it covers enemies not seen in Adventure (like Buggy the Clown) all the way to the next big story arc of Thriller Bark. Itâs mostly more of the same, with some refinements here and there. I should mention that the games were later ported (both episodes in one as far as I know) to the Nintendo 3DS, so that might be a better place to look for them. StillâŠitâs One Piece, so thatâs something!
Castlevania Judgment
Not the Castlevania internal-crossover you probably wanted! Still, itâs neat! Maybe a little janky, but neat! Judgment is a fighting game featuring characters from all across the franchise all brought together due to time travel shenanigans. Operating in full 3D, players unleash all manner of attacks throughâŠwaggle. Oh yeah, and the classic Castlevania sub-weapons can be used as well. Castlevania fans seem more than a little split on this one, but it can be fun. JustâŠtry to ignore some of the redesigns or changed characterizations. (Maria is all about boobs now, for some reason). I could probably sell this a little better, couldnât I? If anything, itâs at least worth playing just to know, you know?
Boom Blox
First-person party gameâŠthing. You fire balls at structures made of blocks, aiming to take down as many as you can for points. The game has realistic physics applied to it, and you can adjust the camera using the pointer of the Wii Remote for a better angle. Not much more to say other than that it looks fun enoughâŠoh yeah and Steven Spielberg was involved in this. Iâm just as confused as you are.
De Blob 1 and 2
Interesting little platformers in which you paint the townâŠa multitude of colors! Now, looking back at thisâŠSplatoon takes a LOT from this, doesnât it? You knowâŠbesides the whole squid thing and it being a shooter and all. Anyway! In a world in which color (and fun) is being sucked away by an evil corporation you play asâŠ.a blob. A blob seemingly made of paint that can restore color to things as you roll and jump around. You can change the paint the blob is made of, and there are many challenges in the massive levels that require, say, a certain structure to be painted a certain color, or other challenges that might need mixing of colors to solve. The sequel, in addition to being multiplatform, improved on a lot of the first game, taking what many thought was already a fairly polished third-party title and making it even better.
Dokapon Kingdom
Ever look at a party game and wonderâŠwhy canât this be more of an RPG? No? Well, hereâs Dokapon Kingdom anyway. Originally on the PS2, it was later ported to the WiiâŠso it counts as a Wii hidden gem, right? On the surface itâs your typical party game, traveling along spaces, competing in mini-games and what have you, but quickly youâll see that RPG mechanics have been added to keep things interesting. You spin a spinner in lieu of dice to decide where you can go on a massive game board and depending on where you land, you can liberate towns from monsters, buy items at shops or battle bosses, enemies or other players. The battle system is a typical rock-paper-scissors format, and going through the game there are spells and other items you can use to help yourself or hinder other players. Up to four can play, and if youâre in the mood for quick games, Normal Mode or Battle Royale can scratch that itch, or go for a more lengthy adventure with Story Mode. Itâs considerably more complex than most party games, at least from what I see, but it has charm all its own.
Bully: Scholarship Edition
Yep, Rockstar Gameâs title where you combat bullies (and possibly become one? Itâs unclear) made it to the WiiâŠsomehow. The Scholarship Edition was an enhanced port of the game on both the Wii and Xbox 360, featuring more missions, costumes andâŠclasses to attend. You play as a new arrival to Bullworth Academy, overrun with bullies. Your character, Jimmy Hopkins, combats the cliques and tormentors of the academyâŠbut donât neglect your studies either! Classes are a collection of minigames that grant Jimmy certain abilities when passed. An open world adventure, while there is a story and many linear, required missions, youâre also free to roam and complete all kinds of optional quests and such. The game generated a LOT of controversy back upon releaseâŠbut it almost seems rather tame now, doesnât it?
Dragon Ball Z: Budokai Tenkaichi 3
Friends assure me itâs the âbest DBZ game ever madeâ and they might be right! Featuring an unprecedented 161 characters from all across the Dragon Ball series (thatâs the original series, Z, GT and several movies as well as anime-only characters), itâs the most fleshed out of the Budokai Tenkaichi games. Released on the PS2 and Wii, the Wii version not only has motion control options but also online playâŠ.that was questionableâŠand also not able to function anymore, what with the Nintendo Wi-Fi Connection being shut down⊠As far as DBZ fanservice goes, few games can beat this. And hey, how many other games out there let you play as King Vegeta, or Arale from Dr. Slump? Huh?!
House of the Dead: Overkill
Oh hey, another rail-shooter game using the Wiiâs point controls! See, there were some others out there! Not much to really say here: itâs a prequel to the House of the Dead series (if that means anything to you) and generally it is a fun, arcade-y little shooter full of zombie guts. What more could you want?!
Harvey Birdman: Attorney at Law
Adult Swimâs hit animated show somehow landed a Wii game thatâs pretty good! Published by Capcom, the game is basically Ace Attorney with a new coat of paint, but thatâs not a bad thing. If this show was something you were into, you can definitely appreciate this game being VERY faithful to the source material. From the animation style being perfectly replicated to the overall humor and tone being kept in-tact due to the voice actors and staff of the show being involved, itâs almost like youâre playing episodes of the show. Oh yeah, and Street Fighter characters occasionally make cameos.
Rhythm Heaven Fever
The first of the Rhythm Heaven games to be on Wii, this isâŠone of the quirkiest rhythm games youâll ever find. Filled with quick little challenges where you have to keep a certain beat, this is to rhythm games as Warioware is to normal mini-games. Itâs got undeniable charm and is admittedly very oddball, but thatâs not a bad thing, right?! But yeahâŠ.nothing much to say here. I have no rhythm, but that shouldnât stop you from trying!
Sakura Wars: So Long, My Love
The only (to my knowledge) Sakura Wars game to be released on the Wii, this is a continuation of the tactical RPG series. Itâs also the only one to be released in the West soâŠthis is all you get, so be grateful! Set in an alternate 1920s New York, the game is both a visual novel with heavy dating sim elements andâŠa tactical mecha combat game! Two weird tastes that apparently go well together! Rather than use a grid, instead your actions are dictated by a bar that decreases as you move and attack. Decidedly an odd game, but worth a look! HuhâŠwonder how they could afford mechas in the 20sâŠ
Battalion Wars 2
Sequel to the game that hit the GameCube, itâs still not QUITE as well-known as the Advance Wars games that Intelligent Systems created. A fusion of real-time strategy and third-person shooter you take control over various units in battle, able to move around freely. You can choose to issue orders to other units and freely switch between them to help turn the tides. Itâs worth noting that this game features a TON of online multiplayer elements butâŠdue to the Wi-Fi Connection being shut down that part of the game is lost forever. Bummer, really.
Shiren the Wanderer
Actually the THIRD game in the series, but the first to come out in the West, this is a rougelike developed by Spike Chunsoft back when they were Chunsoft! The series in general is considered to be highly acclaimed and likeâŠrequired playing if you call yourself a rougelike fanâŠor something. Thatâs all the reason you need, right?!
The Fatal Frame series
A horror franchise known as Project Zero in Europe and Zero in Japan, not EVERY installment has been on the Wii, though several have been and if Iâd recommend one, Iâd have to recommend all of them, really. Starting with Fatal Frame II: Wii Edition, most of the games have been released on Nintendo hardware and after a certain point Nintendo gained co-ownership of the IP alongside Tecmo Koei. Typically playing as young girls, the main gameplay hook is exploring super creepy places armed with only flashlights and the âCamera Obscura,â a magical camera that allows you to harm ghosts by taking photographs of them. Itâs not enough to just repeatedly snap pictures. You waste film and do little damage. Really, youâre supposed to keep the ghosts in frame for as long as you can to charge up power and THEN you really let them have it with a power shot! So yeah, most of the series can be found on Wii and hey, even the Wii U has its own title getting ready to finally come out over here soâŠIâmma plug that.
NiGHTS: Journey of Dreams
While this game is somewhat contested, I figure I should bring it up if only because itâs a SEGA IP that doesnât get a lot of exposure, save for cameos now and then. A platformer with a heavy emphasis on flying through rings, it serves as a sequel to the original game. Most can agree that the soundtrack and visuals are certainly superb, but the controls (well, motion controls) are a little more controversial. Considering SEGA seems very hesitant to do ANYTHING that isnât Sonic, this might be the last weâll see of NiGHTS for quite some time, so snatch this up if you see it, maybe.
Disaster: Day of Crisis
Coming from the same studio that produced Xenoblade ChroniclesâŠwow this is an odd one. Consider this game to be âDisaster Movie: The Game!â A cheesy, arcade-y romp through several disaster scenarios, the game is a mixture of light third-person exploration (in which you have to save victims of various disasters) and first-person light-gun sequences. I can recommend this game for the goofy charm alone, from the hammy voice work to the fact that healing involves eating hamburgers the size of a manâs head in one bite. Sad thing isâŠit was never localized for North America, so youâd best have a European Wii.
Okami
The last game that Clover Studios made, itâs arguably their best. With an eye-catching art style based on Japanese paintings, Okami follows Amaterasu (or Ammy), the sun goddess taking the form of a wolf, as she fights to save the world from all manner of monsters in a feudal Japan. An action-adventure game, Okamiâs biggest feature is the ability for Ammy to draw special symbols with a Celestial Brush, an ink brush that triggers effects in the world depending on what you draw. Draw a straight line to slash at foes (or the environment), a swirl to create a gust of wind and more. The Wii version (it was on PS2 before) features motion controls to draw the symbols, but whether itâs an improvement on the original controls or not is up to interpretation. Still, itâs a fine game and had it done better, Clover would still be around. Well, they ARE still aroundâŠtheyâve gone on to be PlatinumGames, so itâs not a total loss.
World of Goo
Hey hey, hereâs a Wiiware game! World of Goo is a charming puzzle game in which you use balls of goo to create structures to get these little goo balls across various stages. Your mission to get a certain number of goo balls to the goal. Itâs a simple concept but you can expect things like this to ramp up in complexity the further you get into the game. Not much more to say here, other than that itâs a neat idea and one of the stand-outs when it comes to games to hit Wiiware.
The Trauma Center series
A combination of visual novel and surgery simulators, the Trauma Center series has seen many releases on both the Wii and DS. For the Wii, thereâs Trauma Center: Second Opinion (an enhanced version of the original DS game), Trauma Center: New Blood and Trauma Team (featuring an entirely new cast). The games have you performing a variety of surgeries, with protagonists of the first few games discovering they have a supernatural ability known as the âHealing Touch,â allowing them to temporarily slow down time and treat victims more efficiently in hectic situations. Now, this is developed by Atlus, so you can expect the story to be relatively meaty and for the games to get really, REALLY tough but itâs OK! Youâve got the touch! Youâve got the power!
TMNT Smash-Up!
Hereâs a Super Smash Bros. clone that doesnât suck! Well, depends on who you ask, I suppose, but itâs better than most for sure. That might have to do with the fact that some of the developers from Super Smash Bros. Brawl worked on this (not Sakurai though!). So essentially itâs a fighter with a lot of emphasis on jumping around and unleashing your attacks in a manner most Smash-like. Itâs not a TOTAL ripoff, featuring health bars for all characters, various mobility maneuvers not available in Smash Bros andâŠwellâŠitâs got turtles in it! Ninja turtles! If youâre a fan of the series itâs actually a rather decent fighter that pays tribute to various facets of the series. Unfortunately, since Ubisoft was involvedâŠ.Rabbids are playable in it. I know. I hate them too. Still, if youâre in the mood for a Smash clone, look no further!
Wario Land: Shake-it!
IâmâŠtorn about including this here. If you look at my review, I came away kind of disliking the game overall. It had some interesting ideas, but I felt it overused motion controls to the point of being tiring. Despite that, the game is the last Wario Land title weâre likely to get for some time, so itâs worth checking out on that point alone. The game DOES look great, being made of animated cels that look SMOOTH and has a great soundtrack, so itâs not all bad. Itâs justâŠnot up to standards set by the past games.
Zack and Wiki: Quest for Barbarosâ Treasure
Weâll end this with one last game. Created by Capcom, itâs a charming merger of puzzle game and point-and-click adventure. Newbie pirate Zack with his monkey companion Wiki are in search of treasure, and stumble upon the animated skull of Captain Barbaros, who promises the pair heâll lead them to his personal stash of treasure if they find the rest of his body. From there, players guide the duo through a variety of stages, solving puzzles and investigating the areas in search of even more treasure. You guide them through the Wii Remoteâs cursor, and use gestures with the Wii Remote constantly. Pulling levers, mixing liquids, and more! A charming game that unfortunately didnât sell well, so itâll likely be tough to find. Kinda fitting in a way though, huh? A game all about finding hidden treasure itself becomes a hidden treasure!
The Conduit Series
This is a franchise made by some well-meaning, ambitious people: High Voltage Software. They resolved to both A) make a first-person shooter on the Wii and B) make it something that could stand shoulder-to-shoulder with the other giants of the genre on the other consoles. To that end they developed an engine designed for the Wii that allegedly made it somewhat graphically comparable to the other two HD systems. Your mileage will vary on how well that worked (the Wii can only do SO much), but the general consensus seems to be that the result, The Conduit, was both a looker and a surprisingly solid game, albeit with a few flaws. Many of these flaws were rectified in the sequel, Conduit 2, an overall more polished experience. Both games feature your kinda standard (possibly cheesy) FPS plots, and while not on point all the time with levels and such, most noted the motion controls made things smooth and both games had celebrated multiplayer modes. UnfortunatelyâŠfrom what I know the games werenât smash hits, sale-wise, and of courseâŠthe Wi-Fi Connection being down doesnât do the online any favors. It might not be perfect, but from what I see High Voltage put in the effort and deserve a little recognition for that.
The Red Steel series
Weâll end this with a series that was VERY promising at the start of the Wiiâs life, but unfortunately was marred by rushed production, unrealistic expectations and questionable design decisions. Am I selling you on this one yet?! AnywayâŠone of the first games developed specifically for the Wii, the first Red Steel is a first-person shooter involving sword combat, and has you taking on the YakuzaâŠwhile the sequel abandons the firstâs setting, art style and controls. Really, Red Steel 2 is pretty much a sequel in name only, but it also proved to be DRAMATICLLY improved from what came before. The first is still on here if only out of respect for what it was and what it was trying to do, while the second game is apparently really worth it. You play as a cowboy samurai in that one! That already sounds cooler, doesnât it?! So yeah, donât get into Red Steel looking for a polished, perfectly controlling Wii FPS, but do know that it DOES get better in time for the sequel.
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Just like that, weâre done! Finally. Like I said, there is a TON of games I know I must have missed, but this is a better list than most, Iâm sure! The Wii is a console with a ton of games on it, and statistically that means that a lot of those games are a waste of time and money, but thereâs plenty of quality out there if you know where to look. Fighters, RPGs, hack and slash games, and even some games that are tough to defineâŠyouâll find that and MORE on the Wii!
Until next time.
-B
#xb-squaredx#blog#wii#elebits#excitetruck#harveybirdman#dokaponkingdom#traumacenter#fatalframe#wariolandshakeit#houseofthedeadoverkill#xenobladechronicles#zackandwiki#NiGHTSjourneyofdreams#alotmoregames
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Found a copy of Fritz Chess; one of the rarest Wii games, at GameStop today. Also found the Data East collection at the same store which I've been looking for forever, and finally picked up Excite Truck, because Nintendo.
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