#everyone has their favorite spooky npc's in this game
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museofvoid · 10 months ago
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i want to cosplay him so bad y'all have no idea
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falloutfandomeventhub · 1 year ago
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☢️ Fallout Haunted Wasteland ☢️
The world of Fallout can be a spooky place for those caught unawares. Share the frightening journeys your OCs, companions and favorite NPCs experience with the world! Everyone is invited to join and every game from the series is welcome! Whether you write, draw, screenshot, or cosplay, we want to see you participate.
Every other day has two prompts for inspiration, you can do either one or both, if you so choose! Use any medium you wish. Then tag your post with #HauntedWasteland23 !
☢️Prompts☢️
Oct 2 - Wasteland wonders or Fog
Oct  4 - Nothing but radio static or Urban legend
Oct  6 - It came from the mountains or Museum  
Oct  9 - The magical wanderer or Melody
Oct 11 - Tales around a campfire or Doppelganger
Oct  13 - Echoes out of time or Caves
Oct  16 - Bloody prints on Vault walls or Jinxed
Oct  18 - Atom divides all or Nightmares
Oct  20 - Carried into the night or Stormy
Oct  23 - Shadow in the subway or Road kill
Oct  25 - The hills have eyes or Neon lights
Oct  27 - Behind locked doors or Phantoms
Oct  30 -  The edge of tomorrow or dark books
☢️ Happy creating!! ☢️
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dayseedrawz2 · 2 months ago
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My thoughts on episode 3 + theories!!
I'll talk more about this on my YT, but for now here's a tumblr version
(SPOILERS BELOW)
Okay so starting off, my unfiltered thoughts throughout the episode
-They actually spend time together when outside the adventures aww! (Not like they really have a choice, but still neat-)
-Jax being a bitch
-"Zooble turns Straight" Welp, the whooooooole fandom was right!
-Bubbles reversed dialouge. Damn they really don't want those content farms no more.
-CAINE AN POMNI INTERACTION YEAAAA (It was one piece of dialogue I'm so delusional)
-He made this adventure JUST for Zooble cuz they never go and he really wants them to GUYS HES NOT A VILLAN SEE?
-Jax being a bitch
-LUIGIS MANSION REFRENCE FUCKING YESSS
-Wow the visual here are super pretty :o
-...and horrifying
-Jax being a bitch
-I haven't mentioned yet but the lil quirky powers or whatever are cool
-Wow the lore Caine writes for these stories is just like your average artist who torments their OCs (he so me fr)
-2D ANIMATION!!! Also Kinger and Pomni being like the funniest duo ever
-HOLY FRICKLE FRACKLE THEY DEFINITELY DID NOT WANT CONTENT FARMS TO FIND THIS EPISODE
-the monster is awesome looking tho
-THE THERAPY SESSION SEGMENTSS AAA
-Also Caine has a Trans flag hanging somewhere in the circus neat
-He forgot he could use his powers to just teleport Zooble to him lol
-Back to the spooky stuff
-Wow Kinger can actually use a gun! (Never thought I'd be saying that sentence-)
-KINGER AND POMNI GO TO ACTUAL HELL WHILE THE REST JUST HAVE A TEA PARTY WITH MARTHA
-Also JAX IS TIED UP BAHAHAHA
- "You know how men are, always having the silliest priorities..." "Heh, dont i know it!" I think the bunny doll shippers really like that scene
-Zooble has some sorta body dismorphia and has opened up about it to Caine multiple times seems like
-Uhh Caine... you okay buddy? CAINE YOU GOOD BRO? CAI
-CAINE HAS EMOTIONS/SELF AWARNESS CONFIRMED???
-Pomni gets fucking posessed ok
-now we know why it looked like kinger was hitting Pomni with the shotgun
-KINGER AND QUEENIE WERE MARRIED CONFIRMED???
-Father daughter bonding aww...
-I love how the whole fandom took one good look at Ragatha and went:
GAY GAY GAY HOMOSEXUAL GA-
-also Pomni and Ragatha are on good terms now aww...
-Caine and Zooble Should Pass that pipe from ep 2 and legitemently vent to each other
-Jax is pissed because the Jester actually had a good fucking day for once lmao stay mad
-NOW WE KNOW WHY HE STAYS IN THAT PILLOWFORT IM GONNA FUCKIN CRY NOW
Overall, this was definitely my favorite episode so far! The team is getting better each and every episode! SOOO much happened here!! I'm super excited to see what happens next!!
Okay, THEORY TIME!!
-Okay so to start lightly, so far, all the episodes we've seen contain:
Gangles mask breaking
Jax breaks the 4th wall
A cute/sad heart to heart conversation or interaction
A reference to angels or god or Christianity in some way
Interesting right?? Wonder if this keeps up...
-On the topic of Christianity, I saw a theory saying that if it's true that the gang developed the game (which may be true because of that computer science line), When Pomni says "I knew it would end up like this... He just wants me to suffer..." she may not be referring to Caine, but her Boss at CnA.
If that boss exists and is NOT named able, Imma be mildly upset-
-Okay, Alot of people have been talking about Jax being an NPC, and I wanna bring up my opinion on this:
As I mentioned earlier, he always breaks the 4th wall, witch could be seen as a character in a game being like "What do YOU think?" *Insert Game Options here*
I saw another theory saying that if this is true, Jax might be self aware or sentient to some degree, and This is why he tortures everyone. He knows that this world Revolves around the players and nit him so he wants to make them more miserable.
-OKAY, NOW WHAT (I) WEVE ALL BEEN WAITING FOR... THE WHOLE DEAL WITH CAINE GLITCHING OUT AN' STUFF!
As one of many Caine angst connisuars on this platform, I really enjoyed this scene...
Caine knows that he only exists to make adventures and if he can't do it well enough than he serves ZERO purpouse and his existence is useless... (he's just like me fr)
This has SO MUCH POTENTIAL FOR A SERIES FINALE.
Since in each episode we've (mostly) seen a character being comforted (mostly Either Pomni being comforted OR someone being comforted BY Pomni)
What if the last episode had Caine and Pomni having a heart to heart?
(Shutup this is not about showtime I swear let me have this-)
Someone abstracts, (Ragatha or Kinger probably,) and it's Caine's last straw. He finally breaks and the circus goes into ruins. Pomni does her best to comfort him. This could go one of two ways:
Either she sucseeds and happy ending for everyone :D
OR, they fail and The Circus is destroyed, Taking Caine down with it.
Maybe then that would be how they escape cuz if Caine is emotionaly attached to the circus, it would be completely destroyed or erased if Caine finally broke...
The angst potential is crazy...
This is terrifyingly close to what I wanted to do with R-M AU UHHH I MEAN-
Anywayyyy I believe that's all! If yall have anymore theories lemme know!!
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kiwipineappleparasol · 6 months ago
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TTYD Remake — Chapter 3, 4, & 5 Ramblings
I suddenly realized I forgot to post all my rambling here! And then I beat the game haha. But I will post my notes like I did not just Watch the Credits Sequence today . So do not fear! This is only for Chapters 3 4 & 5
I like when they show all the partners out together! Like at the Thousand year door or the blimp cutscene with them all riding together … That one made me unreasonably happy when starting chapter 3 haha.
I was . Literally kicking my feet giggling hysterically when I saw that the photo standee now actually does a little photo op??? I was sooooo happy oh my god . Noone asked for them to make the standee actually interactable to this extent but they did cause they could ! As a kid I would always pretend I was getting photos in it so this literally shot an arrow directly at my Child Self . This game is for meeeeee.
The fact your title screen has your Yoshi color on it! Suuuuuuper neat, I was quite surprised by it -- I just love the title screen in general . How everyone shows up as they join the cast! So fun. Another one of those details just added because they could ! I named my Yoshi Hot Dog by the way . And it was pink! I always wanted the pink one as a kid haha -- but I never got it.
I spent so much time talking to every NPC in chapter 3 it was embarrassing . And I don't think I even saw every piece of NPC dialogue despite my best efforts . Chapter 3 was such fun for me to go through I looooooove Glitzville . One of my favorite chapters for sure
I can appreciate how much foreshadowing there is for everything in this chapter now that I'm older… Bandy Andy and the Seven Wonders are an obvious example -- he directly foreshadows both Grubba's motive and his own demise. NPCs won't stop talking about Prince Mush, especially the juice shop lady -- who is obviously Jolene in disguise… My favorite might be this extremely obscure piece of dialogue if you talk to the freelance cameraman on the second floor, he tells you that Rawk Hawk used to be such a polite guy; he even sent Prince Mush a cake before their match! … Yep. Super Polite Guy! Bet that cake wasn't poisoned.
The way Bandy Andy's disappearance is like. All but unsaid is so cool to me. He just vanishes from the hallway and is silently replaced like nothing happened. But if you talked to him, you'd know exactly what he investigated that caused his disappearance. Loveee chapter 3.
Shellshock eating the cakes will never not be funny to me 🍰 that and him calling Mario "baby" is just inherently amusing to me. Mario is NOT your babygirl.... (End of Chapter 3 Notes)
THEY DID IT THEY CHANGED THE TRANSLATION !!!!! 🏳️‍⚧️ we looooooove you Vivian . I will give her The World . They also changed the translation for Jerry though too! Originally, he said he had to stop Luigi from wearing a dress ever again, but now he says he can't let Luigi fumble around in heels again because he might just kill someone . Jerry Character Development we love to see it .
I love the fact all the NPCs have different little voices it just adds so much … And I still can't get over all their cute little animations.
VIVIAN'S THEME IS SOOOOOOOOOOO GOOD!!! I will be listening to this Again . The spooky battle theme rules too . Such great Spooky Atmosphere they set with this chapters music and visuals .
Doopliss rocking in his little rocking chair was an absolute highlight for me . Look at him . I love his room so much . All he does is sit around, watch TV and curse the townspeople all day. He's bored!
the partner hints can be very silly . I really like how because Goombella DITCHED Mario for his poser in Chapter 4 that Vivian becomes the main partner hint girl for a time ! Love extra Vivian content .
I had the W Emblem badge when I got to chapter 4, but I was thinking that it wouldn't affect how Doopliss looked, let alone random NPC dialogue. But color me shocked when Doopliss stole the Wario Color Palette and the townspeople said he wore purple and yellow! This attention to detail is so cool.
The reveal at the end of the chapter ! How the paper ripped away to reveal his true form ! How Mario's shadow state was peeled off like a sticker! Finally a good use of stickers in Paper Mario . (Laughtrack)
My mother wasn't pleased that we had to beat Doopliss up because "look at him he's so cute he didn't do anything wrong." But she did say he should give up Mario's identity because his true form looks much better which is true. (End of Chapter 4 Notes)
Arfur saying he wants to talk to Swindell but he can't find him anywhere … You walk over two feet and see Swindell across the bridge. That got to me LMAO. That and Swindell calling some guy hopping into people's chimneys dashing. Happy Pride!
Mario tipping his hat to pay his respects to Scarlette …
FLAVIOS SINGING VOICE IS SO FUNNY. imagine being on a ship forced to listen to that for days on end.
The sequence of them all going overboard was Awesome love seeing everyone drown . But actually just so many of these cutscenes look so good in this remake !!! It's almost hard to appreciate them all because they set such a standard for them all!
Keyhaul Key looks so good actually. I mean I love all the new graphics in general it just really was hammered in here. Like wow. This game looks awesome. I love the battle theme here too.
Flavio and Pa-patch fighting over who's the Bravest Coolest Guy only for them to both quiver behind Mario is both entirely expected and very amusing. I Enjoy whatever is wrong with them.
(not) LORD CRUMP DOING THE FUCKING 👉👈 POSE??? hilarious. Also him Evilly Apologizing all the time. AND WHEN HE PICKED UP MARIO OVER HIS HEAD. why didn't he just drop him over the bridge and get it over with .
Koops saying "here I was feeling depressed … Mario, whack this guy" after they realized Bobbery wasn't dead . LMAO.
"Um. No. Not fair. I hate you all." Has got to be one of my top ten favorite lines from this game now.
The amount of joy Flavio riding on Yoshi with Mario brings is insane it's so funny to me. Two grown men piggybacking on a child . The only downside to the new pipe system is that you can no longer do the Flavio glitch and keep him forever.
Bobbery's partner hints are so full of personality… Also you can interact with the winch with every character and you bet I did that just to see what everyone said. I like how Koops didn't even know what the sluice gate was called, it feels very in line with him growing up in a peaceful village doing Nothing. Me too buddy.
I Can't Believe It Was Lord Crump This Whole Time! … Is what I would say if he hadn't told us earlier. I mean his disguise was flawless. Can you imagine Lord Crump doing this 👉👈? (Joking Statement)
CORTEZ SHAKING WITH RAGE WAS SOOOO FUNNY . He is SEETHING. also him eating the Skull Gem . Yum yum! I love this whole sequence with him and Flavio so much. His cabin is soooo pretty in the remake. They really went all out with the coins and gems here. I had to take so many screenshots !
THE SHIP FIGHTING SEQUENCE is great . I watched it twice just because I could .
I can't get over this dialogue from Pa-Patch after chapter 5 . The only explanations I can think of is 1: this is somehow offensive in Bom-Omb Culture or 2: he realized this sounded like he was flirting with a widower who just barely stopped blaming himself for his late wife's death. Bad look.
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thelemonsnek · 11 months ago
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Mentioned it a few times, so here's a section from my outline detailing how Jon's copy of pokemon white got marked by every entity!!
- Ingo popping in on the archives: hey Jon :) good news I found my brother, he has a subway now too :)
- Jon: HOLD ON. FROM BLACK AND WHITE POSTGAME?
- them: what's black and white
- Jon: dw about it
- Ingo gets his hands on Jon's copy of pokemon white <3
- they both keep playing with anime logic when the games run on stats shdj
- Emmet gets angry at it bc he can't beat himself in game
- he also keeps having to wipe dirt off the screen, and suddenly the cars look much..older. There's dirt, piled in the corners, the windows seem darker, the lights a little dimmer. The dimensions of the cars seem to get smaller, tighter the further you progress
- Ingo finds himself conducting the same battle again, and again, and again...and again......and again...........and again.....................
- the train just loops the same empty car no matter how many times he tries to walk through it, just like his own domain
- the game cartridge becomes a spooky artifact! Buried/spiral so far :)
- Jon gets it back and is like hey what the FUCK did you guys do to this
- Ingo and Emmet: uhh. We played it a little
- so Jon plays it a bit to see what exactly they did and marks it for beholding
- the player character looks a little too much like you for comfort, and the npcs will respond to the little quips you say to the screen, almost like they know you, and they know they're in a video game
- anyways it becomes something of a running gag that Jon keeps lending the game out to avatars and it gets marked
- Jonah losing his mind watching his Archivist's nintendo ds pick up marks faster than his actual archivist but unable to do anything about it
- the web: well I wasn't expecting this but I am certainly not complaining
- corruption is paras. Jon doesn't know when it happened. Curio and I don't even know when it happened. Does it truly matter though? The threat of paras is constant and omnipresent
- Jude: I want you...to give me your game
- Jon: what?
- Jude: you hurt my feelings earlier. I want you to give me your game
- so Jon gives her the game and she plays it and marks it for desolation (and when she's giving it back to him, thoroughly burns his hand)
- there's no way to predict trainer levels anymore, and there's a chance before every battle that it'll just be wildly too powerful for you, no matter how much you think you're overleveled, but you can't flee and instead just have to sit there and watch, utterly helpless, as your team is demolished. When they die in this way, they are permanently gone from the game and there's not even a record left of them. The burn status condition is also permanent and can't be healed
- Mike also gets his hands on Jon's game and marks it for the vast :) now if you attempt to use fly to avoid the hellscape that traversing this game is becoming, it's just an endless sky. Your character on their pokemon becomes smaller, and smaller, and smaller....until eventually, there's simply nothing but you, the player, and the blue sky, slowly overtaking your vision. It also gives you a sense of vertigo
- Nikola plays it and marks it for stranger while Jon is kidnapped. The humanoid pokemon (ex sawk) sometimes have dialogue during battles, and certain avatars just look off from what you remember. A few pixels out of place turning a loveable favorite into something other. Mr mime rates increase significantly, despite the fact they shouldn't be available until postgame
- when Jon is in his coma, Oliver picks up the ds off his bedside table and runs a quick nuzlocke. Pokemon die now ! When they die in this way they go to your box, unselectable and just taking up space, a record of your failures
- one day Daisy is bored and agitated so Jon is like FINE HERE. And she starts Hunting shinies and it gets out of hand
- Melanie sees Jon handing out his game to everyone and assumes it's just for anyone to play, so she takes it too and sweeps all the gyms with a stupidly overleveled team and type advantages. Slaughter mark :)
- when Jon gets a rib removed Jared also wants to play
- an alert now occasionally pops onscreen "you seem to be getting hungry! Better grab a snack :)" and if you don't take care of it fast enough (you never can, there's never enough time) there's a short animation of your avatar releasing a random member of your party and eating it. Then a little while later, "you seem to be getting hungry! Better grab a snack :)" again and again until your party roster is empty
- to calm Manuela down they sit her in front of the game like an ipad kid (it works)
- the light part of the day cycle lasts for such a short amount of time now, and the nights are so, so much darker. Flash doesn't work right anymore, it only makes things darker and darker. Something seems to move in the darkness
- he gives it to Martin, because surely Martin wouldn't do anything awful to his beloved game
- Peter Lukas watches Martin play over his shoulder
- now, sometimes, if your pokemon don't think you're good enough, they'll leave you. At first it's based off of friendship, makes you think if you can just be good enough then they'll stay. Except, even when you are perfect, they keep leaving, until you start wondering, I can't be doing anything wrong. Is the problem just me?
- and all that leaves now is the web
- and it's here we should take a moment to acknowledge what a coincidence it is, that all these avatars actually sat down and played this game. That they took enough time with it to leave a true mark, and that Jon's first instinct was to always offer this game as something of a peace offering, rather than force the avatars he met into submission by force. And really, isn't it rather incredible that this little thing survived all this? Jude's fire, Jared's flesh, everything that was thrown at it?
- coincidence, or a tiny spider sat upon her web in an empty battery compartment, ensuring that it always fell into just the wrong hands?
- some of these events also happen out of order to the canon timeline. Jon tries not to think about it too hard. Public transit is rather notorious for not following any sort schedule, and Ingo's subway is no different :)
- anyways cut to the safehouse. Jon is like "finally. I have some time to myself to see what the hell these people did to my game" so he sits down and plays it, and somehow despite everything about it, he beats the elite four and makes it to the Plasma takeover
- except this time, it's...worse. The gym leaders never come to hold off the sages, and there is no room to stop and heal his pokemon. N is absent from the game, leaving only Ghestis, who's sole desire is to be king of a ruined world
- Jon loses against Ghestis, and instead of respawning with full health like normal, Ghestis wins. And the world ends :)
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merge-conflict · 1 month ago
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5 (it's wonc isn't it 😞) 16, 20, 21, and 22
ty for the ask :3 questions are here
5. worst discord server and why
idk the modding one? because it has a billion channels and as soon as I joined I got overwhelmed, muted it and haven't opened it again. you say wonc like I'm not logging on every day and going into a brainrot thread to play ocs. sammy and I are deep in a brain cancer arc right now. xD
16. you can't understand why so many people like this thing (characterization, trope, headcanon, etc)
getting Johnny back his original body. I don't hate it, but it seems like such an easy fix given how the original relic trials went and that it's not just growing a new limb but a whole body including the brain. saburo doesn't even do that with all his money in the DE, which tells me it probably would take a while to grow a clone like that, if it's even possible (if it was, why would they have tested on random bodies and know that that process works best with relatives?). and it's not like johnny was ever a well-adjusted guy in his original body.
I know the answer is fix-it fic. But I'm surprised more people don't want to explore the inherent body issues/compromises in the genre. But! I do think it's interesting if people do or do not write Johnny getting a cybernetic arm again -> something that both fucked him up and defined him. what a choice between honoring what was and trying to get a truly clean slate. anyway it's something like the happy ending with children thing where I don't personally see the appeal, and that's okay. I was just honestly surprised it was so popular!
20. part of canon you found tedious or boring
I already complained about tech and the blackwall in a previous post. I guess on replays I really get bored playing Johnny's sequences or doing the BD stuff because once you know what happens it's just a slog to get through.
21. part of canon you think is overhyped
overhyped would mean that I hear about it a lot? and I so rarely hear meta discussions that I'm kinda starved for it. I guess I'm disappointed to hear the sequel in planning has a big AI component because I wasn't a fan of how the story seems to be going in the original game (i.e. I think they're going with a straight forward apocalypse monster angle which doesn't serve the underlying themes the way I personally want it to, which as we all know is what would be objectively correct).
22. your favorite part of canon that everyone else ignores
this is a hard one because again I don't see a lot of discussion about it but again I see very little lore discussion so I could pick anything.
I think it's fascinating Johnny never once discusses where he gets the bomb (it's a Militech bomb) or the fact that bombing Arasaka tower is as good for Militech as it is for him. I thought maybe it'd come up in PL but nope! in game there's a shard that describes a Militech convoy being robbed by nomads, implied to be the one that was carrying nuclear armaments. was it a setup by Militech? or did they not want it stolen but get what they wanted anyway when they got Arasaka thrown out of NC? How did that contribute to the war later where NUSA tried to grab NC and failed and resulted in Dogtown's creation and Arasaka being let in? When Johnny signed up as a corpo soldier who was it that he joined? Was it Militech or some other corp that broke him by sending him into battle? Why can't you even discuss the fallout of Johnny's actions? Especially in that dream of his where he apologizes to the netrunner whose husband got killed in the blast? (does anyone else think it's spooky you can find that NPC selling vinyls on the street?)
Anyway besides Johnny's enormous hate-on for Arasaka I want to know what his opinions are on the other major corpo players beyond the simple fact he thinks they suck. But not even canon delivers on that sadly.
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rpc-dash-events · 2 years ago
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SONIC EVENT: TRICK OR TREAT!
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 NOTE: THIS IS FOR THE SONIC RPC ONLY! Check this post for basic rules.
    Boys and girls of every age, wouldn't you like to see something strange? Come with us, and you will see... this our PARK of HALLOWEEN! The Ghosts and Ghouls of Hang Castle and Death Chamber have come together to give you a SPOOKY AMUSEMENT PARK for you and your friends to join in!
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    You aren't in any danger here, just be careful not to wander off alone... who knows what frights await you in that dark, unlit corner? Be careful of the Haunted House... It starts quite CHEESY, but you may feel QUEASY as you go deeper. Where was the exit again?
    What can you do here? Well, you can do whatever you want! All of your favorite Amusement Park Rides are here, with your favorite treats, too! Every attraction has a booth out front with a skeleton who will give you candy if you are in costume. If you are not in costume, you get a disappointed "tsk tsk tsk" and a finger waggle. Oh, and you get jump-scared by a BOOM BOO!
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THE MYSTERY...
    THERE IS A MYSTERY at this location... as the night goes on, you may feel more and more like your HALLOWEEN COSTUME... Mummies are groaning, Vampires hate bright lights, and Ghosts are... becoming translucent? (You can run wild with this depending on your costume... Hours 1-4 may not have much effect, but hours 5-8 and onwards, you may start to become more like your costume...!)
    IF YOU TRICK OR TREAT from EVERY ATTRACTION, you may stave off the curse and avoid becoming an eternal CARNIE!!! GOOD LUCK!!!!
(THERE ARE 30 ATTRACTIONS. COLLECT TRICKS OR TREATS FROM EVERY ATTRACTION AND STAVE OFF THE CURSE!)
    MUSES CANNOT:
    -Destroy the property.     -Kill or seriously injure another character or NPC (they're ghosts. you can't hurt them anyway.)     -Have 18+ RP tied to the event. If you really want to write that kind of stuff, please use your own tags for it. DO NOT POST IT IN THE EVENT TAG! I BEG OF YOU FOR ALL OF THE PEOPLE IN THIS RPC PLEASE DO IT FOR THEM GIVE THEM A CHANCE
    Muses that are under 18 are allowed, it's Halloween after all! But please respect other peoples’ comfort levels and their rules pages. There is no alcohol at this event. No R-rated substances will be found during this event.
    Muses may not know how they got here, but they do know one thing is for certain: They are dressed in their desired Halloween Costume. Their regular attire is nowhere to be found! They CAN remove it, but, um. Maybe don't. (You don't have a change of clothes.)
   FOR THE MUNS:
    Sonic muses only! Sonic fandom OCs are also allowed. Duplicates encouraged! Everyone should have a chance to participate.
  MAKE SURE YOUR RULES PAGE IS EASILY ACCESSIBLE (AND READABLE).
    (Please remember that there are people using the beta editor and people who aren't. Dash stretch may happen regardless, so as a courtesy to your RP partners, consider putting the bulk of your starter under a read-more, in case the post breaks on trimming!)
    If you want to participate, you may reblog this event post to boost it, but DO NOT START THREADS OFF THIS POST. In-world the Amusement Park lasts for 24 hours of in-game time, but ooc, the event itself goes as long as people post in it! So please take your time! You can post in it after Halloween ends, too! There is no rushin!
    the tag for the event is:
    #SONIC EVENT: HALLOWEEN PARK
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ruthlesslistener · 3 years ago
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Quirrel, but if he's already taken(as I suspect he might be), then Grimm-- If he's also taken, then Bretta.
You're actually the first!! Which is surprising bc he's kinda a fan favorite
Quirrel- Honestly, I kinda see him as the Solaire of Hollow Knight, which means that I was pretty sure that he was going to die but was very fond of him anyways. As a character, I consider him to be fascinating as well as well-fleshed out, but I never really understood why the fandom thought that he was old/suicidal...? Bc honestly my first impression of him was that he'd been around college graduation age when he got kicked out into the Wastes, and that him saying 'I begin to feel my age' is Monomon's spell on him wearing away with his death, and him realizing that and feeling all those centuries weighing heavy on his shoulders. Likewise, I saw him leaving his nail behind at the Blue Lake as a symbolic death of Quirrel of Hallownest, not Quirrel the Wanderer. Hollow Knight is all about learning to healthily let go of grief, so I thought he was supposed to be an example of that, with him accepting that he would never fully remember who he was and then choosing to move on to a new, peaceful life. And ngl, it still kind of irks me that people tend to follow the popular theory of him drowning himself instead of trying to find their own unique literary interpretation of the event. Like hell, when I heard people thought he died, my initial assumption was that they thought his age LITERALLY caught up to him, not suicide, bc there's no hints whatsoever towards suicidal idealization from him in the game, so it just doesn't make much sense to me.
I also don't really see why he's much of a fan favorite? Other than obviously being nice. But that doesn't bother me at all, it's just kinda like how I'm confused why labradors are favorites among dog breeds when all the other breeds are good for different reasons. They're all Good Bois in my eyes
Grimm- Grimm was probs one of my first real favorites ngl, because he's literally just chillin' and doing his own thing, plus he's got fae vibes off the fucking CHARTS. I personally really love the whole inversion of expectations thing that HK has going on, where the darkness is the victim and the holy beings of light are the troublemakers, so when I saw the whole 'demonic circus' thing being played off as 'oh yeah this god is essentially just a vulture coming to feed off of dead kingdoms, he's harmless even if hes spooky', I was DELIGHTED. I do think that people either write him as nicer or far more terrible than he is in canon (usually nicer lets be real), but thats not really a big gripe of mine bc there's a lot less annoying discourse with him than there is with PK. Also his colour scheme and bossfights are fucking amazing
Overall, 10/10, very deserving of being Hollow Knight's tumblr sexyman
Bretta- BRETTA IS LIKE, THE ONLY NPC IM INVESTED IN NOT DYING OKAY. I LOVE HER SHE'S BEST GIRL. I guess in my case I already expected everyone else to die or get infected, bc its what I would have done when writing the story/I'm not really into the mortal characters much, but Bretta is the one npc that I really hope is okay in canon. I have no fucking idea why so many people don't like her tbh? Because to me she's the epitome of young teen/preteen who has literally no friends whatsoever, so she throws herself into dramatic love stories and 'crushes' on everyone who even gives her a glance bc she's starved of pretty much every other scrap of positive attention. She's not actually a whimsical creep attaching herself to anyone who's even a tiny bit strong, she's just very very lonely and has no idea how to engage with people bc she's shy. Honestly all I want for her is to realize that she doesn't need 'romance' to be happy or loved, and to be friends with Little Ghost (who's emotionally/mentally only slightly younger than her btw). I also want her to crush on Hollow bc I think that would be funny as fuck ksjdfhgbksdjfg
So tdlr: Bretta's one of the only npcs that really ranks over 'nice and I like them but I forget they exist' for me, and I really wish that the fandom would stop leaving her out of shit bc I almost never see her in good-end aus :(
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girlofthefandom · 4 years ago
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Tales from the smp thought and random quotes Basically delayed live blogging Part 2
We back! It took me 2 ads to get the new post open.
Technos going to break the map during this break and test.
And back into full character.
King of the hill, zombies, rabbits, and of course gladiators.
Oh and attempt of loop. Oh never mind.
Oops. This is broken.
And there goes oh what’s his face. By switching posts I lost the name.
Jacky! That’s the name!
Jacky and Grevious. The others names we shall attempt to remember as we go.
I don’t ever remember names.
I love some good stage whispering.
Fight Fight Fight!
Everything’s disabling
Zombies are defiantly even.
Whoops. The hill has appeared!
He floats!
Resting the zombies.
And horrible singing and music. As is necessary.
I like this song.
Lava time it be.
Jacky has the high ground Anaikin!
Using the dirt!
Get him King.
Misunderstood character.
Everyone just wants Jacky to win.
This is a really really long fight.
Ah more lava.
Shiny bow!
Tower shrinks!
Water dome appears!
Everything looks soggy.
Jacky with all the totems.
Architects accidentally stacked this game in Jackys favor.
Bad surprise for the young general.
One final test???
ALL LOSERS V. JACKY????
I’m up for this!
Oh the losers don’t have weapons. This isn’t fair.
Where are the losers at?
Six and a camera man.
And we’re waiting on Laggius.
There he is.
My favorite man.
I’m dying laughing at the Laggius bit. Why must the Fundy art contest be over? I want Laggius art.
Test pre war or war pre test
Lose a lot of his wars. What a good reference.
Make way for the king!!!!
Go Laggius. I believe in you. I don’t know what for but I believe in him.
Love the Laggius spinning.
Oh no! Real killing???
Everyone fight back!
And Laggius being behind.
Go everyone! Defeat Jacky!
He needs to be killed 3 times.
I love how some of the contestants aren’t helping. Watson and Ran just watching.
Nooo everyone unaliving.
And poor Laggius being so behind with burning alive. Again.
Magic general.
Gently glide.
What a graceful general.
Really wrong name. You all were doing so good.
Good footage.
Oh we did have a camera.
I didn’t even know we had a camera.
LENS CAP! I knew that would happen as soon as he said black. I’ve seen this so often. I love that gag.
Sneak Ran sneak.
Ran having the mission importable theme playing in his head.
Watson sneaking too.
Why is everyone playing mission impossible.
Oh? Are we leaving?
In between time?
I heard a splash? Still on funky music?
We have a Derealization trigger warning. A shaky warning but a warning.
This is going to be sad and I’m still not caught up on the lore.
Yeah yeah stay on the path. No rebellion.
The in between bits are very... pretty. Did not like that glitching.
Under the tree room again. Ok.... don’t like the definitely not blood... or the stick to the path.
This feels spooky
Room this all began? I haven’t been here that long. Where are we going?
Big ol ball room style room?
Imagination? Pretty sure the spooky isn’t imagined. And mind deteriorating isn’t good at all no matter how it does.
Paths and books. Paths and books.
Portal!!! Like that idea!
Wait a moment. I do not the like the glitching.
No. This is spooky. Keep on straying please.
The glitches keep spooking me where I’m watching from the corner of my eye.
Why the fire sounds?
More glitching and the other Karl’s.
Oh no. Doomed. Wait distorted music I don’t like it.
My fight or flight is very activated.
Oh no. Castle getting spooky.
Wait who is we.
Wait follow the torches?
I do not like this.
Wait portal is end of helpful voices?
Where is we? Please don’t come we.
Home. Home sounds good.
Keep running. Please.
Yes HURRY!
I do not like this. Not at all.
Friends. I like the sound of that too.
Protect stories? Wait that’s what the in between wants isn’t it?
Who is leading us? Who is we?
I don’t like this.
Portal! Go through forget the book!
No. I don’t like the book. It sounds too nice.
Lose everything? It promises everything. Same as you.
Wait no why am I lagging!
Please. Just go through the stinking portal.
Wait.. what.
Other side? No... I don’t like this at all.
Why has the skin changed?
Everything is shiny....
Seems very viney...
The music is sad.
Where are we wandering?
It’s raining? Ranboo wouldn’t like it here.
Tulip??? I like tulip better than wither rose.
Alright book. Explain.
This ain’t home.
Explore more soon?
And dramatic zoom out. Getting negative amounts of explanation.
Well I’m sad and stressed.
Where is the pretty outro? More people need to hype this outro.
We see the book but hear no music?
Pretty outro but I need turn back time to feel bette after that.
The music was still credited. I guess it was in the beginning.
The NPCs were cool.
OH THERE IT IS! That was loud and sudden. But I like it.
Easy oopsy. We forgive.
Clap Clap Clap
That was good and once again I need to catch up on everything I missed.
No. Not two different series. I like the jarring.
Excited for the next one.
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thisbassslaps · 3 years ago
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My Favorite Video Game Levels
Here are five video game levels/areas that are memorable to me. The music, creative design, unique atmosphere and intrinsic value are all decisive factors that led to my ultimate choices.
5. Great Deer Yard Hotel
Deadly Premonition: The Director's Cut - (2013)
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The Great Deer Yard Hotel is filled with interesting facts about Greenvale and its historical hotel. If you enjoy game aesthetics, you will love Deadly Premonition. All of the main locations (e.g. the Hotel, A&G Diner, Sheriff's Dept, Galaxy of Terror and Muses Gallery) are carefully decorated and should be explored at a slow pace. The Great Hotel was the point in-game where I was wholeheartedly pulled into SWERY's mysterious world. The nods to Lynch and Kubrick in the hotel were pleasing, especially the picture of Snoqualmie Falls in York's hotel room. While inspecting each room, hallway, piece of art and furniture, I enjoyed reading about specific objects and finding a few easter eggs here and there. The meeting with Polly for breakfast is my favorite cutscene. The ridiculously long dining table and the nonchalant behavior/deadpan conversation is hilarious and charming. And...what better way to finish an early morning meal than with a hot, fresh cup of coffee?!
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4. Ice Cavern
The Legend of Zelda: Ocarina of Time 3D - (2011)
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Recently, I have noticed that I enjoy the colder seasons a lot more than the warmer ones. For whatever reason, winter levels intrigue and comfort me (Ando Prime in Star Wars Ep. I Racer, Mountain Village in Majora's Mask). The Ice Cavern is my favorite winter level and one of my favorite game areas of all time. The ice cold soundtrack is what really stands out for me. The shimmering keyboard bells and gusts of wind offer the sensation of arctic serenity. Besides getting the Iron Boots, there isn't much of a need to spend too much time in this mini-dungeon, but I really enjoyed the serendipitous atmosphere and the puzzles that were a part of it. I loved the sliding block puzzle and the incorporation of the Blue Fire. I was in awe of the final room, where you meet with Sheik in order to learn the "Serenade of Water". As the serenade plays, the camera angles sweep to show the stars on the ceiling and also reveal the glistening icicles that surround you. I love the sense of peace and beauty that is offered in this area.
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3. School II
Tony Hawk's Pro Skater 2 - (2000)
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Tony Hawk's Pro Skater 2 was one of the funnest games to play as a kid. Each new game release seemed to get better and better in some way (up until Project 8). I have some fond memories of Tony Hawk's 1-4. I primarily chose School II to take the number three spot due to the overwhelming sense of nostalgia that I feel for the level. Oftentimes, this was my "free skate" level of choice. Its career goals were nicely implemented/spread out and the secret areas were fun to engage with. In free skate, School II was a fun choice because I could spend a solid amount of time at a specific quadrant in the level, perform more "realistic" tricks (maybe a kickflip back-smith or kickflip back-lip), then move somewhere else and have just as good of a time (the Roll Call Rails and planter ledges were always a blast). It was also cool to skate a few famous skate spots within the level. These spots included the Leap of Faith, the Gonz Rail and the Carlsbad Gap. Watch out for that golf cart! Beep beep, "skate or die, dude"!
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2. Clock Town
The Legend of Zelda: Majora's Mask 3D - (2015)
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If I could live in a video game world, I would choose to reside in Clock Town. It is a quaint, vibrant, entertaining and cordial place to live. During my first playthrough, I noticed that there is always some "goings-on" in Clock Town. I had fun walking through each building and engaging with the townsfolk. Everyone has their strict schedule, with certain tasks that Link can observe or investigate. I enjoyed following the Postman and Kafei during their daily routines. In addition to the incredibly personalized NPCs, the attention to color and set design are impressive. The Stock Pot Inn seems like a wonderful place to stay. Granny's (Anju's Grandmother's) room is beautifully decorated and the Mayor's Residence in East Clock Town is filled with endearing character. For me, the curved marketplace in West Clock Town is the most memorable area. I've had vivid dreams that take place in something similar to this bazaar strip. The Astral Observatory is one of my favorite locations as well (if it counts as a landmark in Clock Town). What I love about Clock Town, and Majora's Mask in general, is that it has an incredible fall carnival, harvest season atmosphere. There are many games that pull from traditional Halloween themes. In my opinion, MM has more of a unique autumn, crisp air, comfortably spooky art-style. If I were to be a Clock Town resident, I would prefer to be a pumpkin farmer...or a corn grower...and...I'd sell my crops before the moon drops!
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1. Angry Aztec
Donkey Kong 64 - (1999)
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There is something special about the developer Rare's game design. Banjo Kazooie, Donkey Kong 64 and Conker's Bad Fur Day all have distinctive graphics, campy storylines and collectathon-driven gameplay. In regards to DK64's levels, all of them are quite memorable. Fungi Forest's day and night cycles offer an innovative twist, Gloomy Galleon is an entertaining 3D water level, and Jungle Japes is a great beginner level. When compared to Jungle Japes, Angry Aztec slightly increases the difficulty, offering more challenging puzzles, platforming and enemies. Angry Aztec takes the crown because I felt completely engrossed in the game environment. The copious amount of tasks had me on my toes for hours on end. There were two Kongs to unlock—Tiny Kong and Lanky Kong. There was also a giant dragonfly boss to defeat. The act of forward thinking was firing on all cylinders and the childish fear of being defeated was raised at a fairly high level. Diddy Kong was my favorite character, and I thought that his jetpack challenges were the coolest thing ever. The additional temples were also exciting and filled with creative content. The Arabian-inspired "Angry Aztec" music track, composed by Grant Kirkhope, is absolutely phenomenal and one that I think about and listen to in present times. As a kid, I would often daydream about DK64. During recess, I would talk to one or two of my friends about boss battle strategies, or go over ways in which to progress through a certain level. My friends and I loved this game, which makes it very special in retrospect. Thanks to Grant Kirkhope's spectacular soundtrack and Rare's love and care for the Donkey Kong franchise, I have become a lifelong Donkey Kong 64 fan.
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abbacchiosbelt · 4 years ago
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This is unlike anything else I’ve ever written, just as a warning going in. A good friend commissioned me to write a creepypasta about Mario Party 2, specifically the game ‘Quicksand Cache’ after everyone on their stream was laughing about how weird it was. So, it’s semi-serious and a little edgy, but you you like video game creepypastas, enjoy.
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Quicksand Cache | 2370 words, T for spooky themes.
Everyone who has played Mario Party growing up has a favorite minigame – even if you’ve only played the game once or twice, you can usually fondly remember a few of the minigames. There are so many choices that it’s hard to pick a favorite minigame, let alone a favorite Mario Party game! Despite that, my friends and I have always enjoyed playing Mario Party 2 the most.
Mario Party 2 was the pinnacle of Mario Party games to us. Sure, you could argue subsequent games got better and better, but nothing beat MP2 for us. The minigames, the costumes, the boards, and the music all brought us back over and over. It was our favorite.
At least, it was our favorite.
You might be asking yourself why we stopped loving Mario Party 2. It’s been a long time since we played or have even seen each other. The last time we played together was the culmination of something… strange. I might as well tell you what happened since you’re reading this post on my little corner of the internet.
Let me start from the beginning… Mario Party 2 came out in 1999. The game came out when I was just a kid. It was easy enough to play. It didn’t require much reading, and anything we didn’t understand was easy to figure out with the help of a parent. Either way, I loved it! I played it all the time, happily choosing Donkey Kong as my character every time. I remember loving how silly he looked compared to the rest of the cast. As time passed, I began to make friends in school and would often invite them over to play on my N64. Of course, we’d always end up playing a game of Mario Party 2! Luckily for me, no one else wanted to pick DK, so I always got to play as my favorite character.
My favorite minigame, in particular, was one called Quicksand Cache. It was a 3-vs-1 minigame where we could work together, or the odd player out could work against the other three. My friends dreaded it when it came up because I had become a master at it! Nothing was funnier than me than seeing Donkey Kong’s big head on top of a Bowser suit as I made him spin the quicksand in circles to collect the coins falling from the sky while my friends tried to resist being sucked under. I always won, much to the chagrin of my friends.
All was well, at first – we grew up and didn’t have as much time to play games. People moved, new consoles came out, and Mario Party 2 was put into a box filled with other old games and consoles. It wouldn’t be the end for the game, though. Nostalgia called once my friends and I graduated from high school and found ourselves wanting to reconnect. What better to do than hang out and play old videogames that we used to love?
We found free time a couple of times a month (sometimes more if we were lucky) to get together and hang out. This particular evening, our choice was Mario Party 2. After digging it out of storage, I blew on the cartridge – old habits die hard – and put the game in the N64 as my friends and I sat back, watching the silly opening. Nothing was amiss as we pressed start, quickly picking our old favorite characters. As always, I chose Donkey Kong. This time, my friends chose Yoshi, Wario, and Luigi.
Our first game was a little off. We noticed we were getting a lot of 3-vs-1 minigames. While the game works by using RNG, 4-player minigames were the most typical choice. Nearly every turn, I was landing on red spaces and my friends were landing on blue spaces. It was frustrating losing 3 coins every turn, but it was quickly made back up to me by the game choosing Quicksand Cache for every minigame.
Over and over we watched the screen fade and open up to an arena filled with quicksand, Donkey Kong’s head on top of a Bowser suit in the very middle as Yoshi, Luigi, and Wario stood on the outside. The game went as normal, at least, the characters eventually getting sucked into the vortex of sand as DK raised his arms and spun in the middle of the screen.
While the game was frustrating, the sight of DK in the middle was still just as funny to my friends and me as it had been when we were kids. At first, anyways… As the game came up over and over, something about the game felt almost unsettling. Nothing had changed, but the whole room could tell there was something off. We chalked it off to frustration over the game giving us bad RNG and moved on to the next game.
Again, the same issue was bothering us – the game was determined to pick 3-vs-1 minigames, forcing us to play Quicksand Cache repeatedly. We pushed through, but after the second board, my friends were done with Mario Party 2 for the night. I couldn’t blame them, as I was getting annoyed too despite how many coins I was winning from the game. The night went on and eventually, my friends departed for their own homes, leaving me by myself.
Out of curiosity, I decided to boot up Mario Party 2 and see if I got the same results I had earlier. I chose Donkey Kong, of course, and picked the same characters my friends had. The only difference is that they were set to COM. Strangely enough, the game was back to normal. I texted my friends about it, and they agreed it was just a strange fluke.
Months went by where my friends would pick Mario Party 2 for game night and we’d have the same issue. We decided that enough was enough and put the Mario Party 2 cartridge to rest for good. Perhaps its long life had corrupted the game. I couldn’t help but give the game one last try, though. I had loved it for so long that I wanted to play one last game, even if the cartridge was starting to glitch out.
I loaded up the game and went to the character menu, but something was off. The characters, normally cheerful, had blank expressions on their faces. I figured the game must really be messing up, but I was determined to play one more time. I picked Donkey Kong and his model stayed static. Undeterred, I picked the other characters to play as COMs and went into a board.
The game had gone silent except for the rolling of the dice – the mechanical, whirring noise was a stark contrast to the upbeat and cheerful music the boards usually played. I checked the sound settings, but nothing was turned off, so I continued. I thought that maybe blowing on the cartridge so many times had finally caught up to me – I’d had it happen with other games, so this one must simply be on its last legs. I pressed A to hit the dice, and the game officially started.
I landed on a red space.
The COMs landed on blue spaces, and to no surprise, we were brought back to Quicksand Cache. This time, though, the COMs were still. They did nothing as I made DK spin, which meant they were sucked under almost immediately. The game quickly ended, confusing me. I knew the COMs did weird things sometimes, but they hadn’t moved at all. Still, I wasn’t convinced it was anything other than the game glitching out.
As I looked at the screen, though, I noticed the character portraits were frowning. It was the same portrait the characters got when they were in last place on the results screen. Their sad faces were unnerving, and even Donkey Kong was frowning. There was no way I was going to stop, though, especially not when the game was acting so weird.
I hit the dice again, and by the time the turn had ended, we were back in Quicksand Cache. This time, instead of standing still, the characters went into their losing animation. They even exclaimed out in defeat like they were supposed to when they lost – but they hadn’t lost. The game had just started. I put the controller down and watched as DK sat still in the middle, the other characters still quickly succumbing to the quicksand before the minigame ended.
By this point, I was creeped out. Other things could be passed off as glitches, but this was more than that. My heart was pounding. As much as I wanted to shut off the N64, I couldn’t make myself move other than to pick my controller back up. The rumble pack vibrated at full force as soon as my hands wrapped around it, forcing me to drop it in surprise.
I watched in shock as the game began to play itself. I hadn’t set the game to all COMs. Even if I wanted to, I hadn’t checked the menu since I started. When I looked at DK, he suddenly had COM under his name. The whirring of the dice filled my ears again as the characters moved around the board by themselves, but even the game itself could do nothing against the pull of Quicksand Cache.
The game opened up for the third time. This time, Donkey Kong was frowning as he sat in the middle of the screen. The other characters still had their sad expression plastered on their face. When the game started this time, the COMs ran desperately to the edge of the map while DK seemed to move uncontrollably. He spun faster and faster, faster than should be allowed, until once again Yoshi, Luigi, and Wario were sucked underneath the sand. There was no happiness when the game ended. Donkey Kong’s expression remained sad, almost pained looking.
The game continued as I sat frozen, watching as the character’s expressions became sadder as each turn was played. Quicksand Cache was played over and over as the COMs tried desperately to escape their fate, occasionally giving up again and remaining still while DK was forced to spin.
The final turn loaded up and I gasped as the only character that remained was Donkey Kong. The other profiles were completely gone, and the board was empty – neither Toad nor Boo nor any of the other NPCs were present. Even the dice was silent, the only sound remaining the step of DK’s feet as he moved for his final turn.
There was no final minigame, the game abruptly cutting to the final ‘battle’ with Bowser on each board. There was no Bowser, though – the only thing there was DK’s Quicksand Cache sprite, his head resting atop what was allegedly a Bowser suit. He stared straight ahead, and it’s then that I noticed the rust-colored edges around the neck of the suit.
There was no way – this was a kid’s game. I scramble to shut the console off but DK’s screech from the screen stops me, his cry pitched up so high that it almost wasn’t identifiable anymore. I look back up and DK’s face is fully taking up the screen, his frown turned back into his emotionless smile. The victory music starts to play, but this time, it’s slow and somber. I can’t handle it anymore - this time when I go for the power button, nothing stops me and the game blinks out as I press it.
I pull out the cartridge as fast as I can and run downstairs to throw it into the trash, not even taking a moment to give it a second thought as I throw away what I thought was one of my favorite games. I even take the trash out despite the bag not being full, desperate to get as far away from the game as possible.
When I walk back in the house, I feel sudden exhaustion that forces me to sit on the couch. I pull out of my phone and consider talking to my friends about it, but where would I even start? Even though the game was acting weird when we played together, they’d never believe this. I sigh and put my phone back in my pocket. I decide that I don’t want to sleep in my room tonight because of the N64’s presence. Even though it hadn’t been the console itself, there was no denying the negative aura that had been present in my room ever since we started playing the game again.
For now, I decide to rest. I don’t know if I’ll ever be able to play again after that. Maybe one day, just to reassure myself that what I experienced wasn’t the game… I know I’m not dreaming, but surely something was off with my copy.
I can only hope no one else had to go through what I did.
-
Donkey Kong squeezes his eyes shut as the screams of his dying friends fill his ears again – he can’t keep count of how many times they’ve been forced to do this… He was forced to be the catalyst of death as he pulled his friends into the pit of sand, their final words lost to the sand filling their mouths as they suffocated to death. The other games were not like this, but this one was different.
It was real. The body he wore was Bowser’s skin, the Koopa King having died long ago once Donkey Kong was forced into the suit. His friends were no longer themselves, but copies, just like everyone else in the game.
Except for him. Only he remained as the original, the one who had been programmed to have fun with his friends. This, though, was not what he wanted. He was forced to smile as his friends die over and over again, his unending spinning in the sandpit the cause.
Maybe one day it would stop if he could convince the copies to break from their part. While he wouldn’t be free, at least it could end.
Donkey Kong would wait.
One day, he would get his wish.
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zachsgamejournal · 4 years ago
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COMPLETED (for now): Final Fantasy VII
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Midgar section complete, and at just under 6 hours.  Boom. It was a fun ride.
So, in the prison cells. Aerith talks about her planned date with Cloud, and Tifa hears. it’s a brief moment of love-triangle-ness, but Tifa and Aerith move past it quickly. Aerith and Tifa don’t quite get the bonding that they do in Remake, but they’re not quite the rivals I assumed them to be. Barret is trying to keep track of how everything is so much bigger than him. This is interesting. I think Barret had a singular vision--get revenge against Shinra (and maybe save the planet). Now he’s learning there’s more factors at play, and his goal isn’t as clear.
Then he calls Red XIII “boring”. Haha. Cloud wakes up to find his prison cell door open. Checking outside, the guard is dead/knocked out. Spooky. I liked this moment, but Remake kinda skipped over it. Instead we got stupid destiny-ghosts and long-ass Hojo dungeon. Following the trail, it’s interesting how the monsters are different. Hojo experiments or Jenova spawn? Speaking of Jenova, she escaped. Curious how it got out. In Remake a Sephiroth “clone” rescued her. But here...maybe she saved herself? Then made a Sephiroth sword to murder President Shinra?
Anyway, I love finding dead President Shinra. It’s interesting to have Shinra boast in front of the team after capturing them, then to have all his dreams whisked away. It creates a fragility to his sense of strength and power. While he may have had massive influence over the world--he’s still just a mortal human. Maybe that’s why the designers wanted a bigger enemy (Sehpiroth/Jenova). But them not being Ancients weakens that for me. I do love how Barret asks if Sephiroth is a “good guy”. But Cloud sets him straight. This is a weakness in this game’s story. Out of nowhere, Cloud is dropping a lot of Sephiroth bombs and no one has bothered to ask Cloud who this guy is or why Cloud hates him so much. I know we get the details in Kalm, but I wonder...if this back story was presented before the attack on Shinra--would the Sephiroth sword in Shinra’s back have been even more alarming? I think it could have created some great context for this moment.
Rufus shows up and he’s a total jerk. We’ve changed antagonists, but not really. Rufus makes a good switch because he’s younger. It makes sense that he would want to chase Sephiroth across the world when his father would likely have preferred sending proxies. I do love how everyone introduces themselves: Ex-Soldier, from Avalanche, flower girl, and science experiment. 
Cloud takes on Rufus, while Barret, Aerith, and Red XIII fight TWO bosses back-to-back, and Tifa waits in the lobby. Knowing what to expect, I equipped the Barret team well enough for their fight. Super easy. But the Rufus battle was more worrisome. I set the battle speed to max. I really like it. Seems like I’m never waiting for ATB bars to fill. But also with bosses, it means I’m constantly getting bombarded with devastating attacks. I opened with poison on Rufus, which was wise. But they kept hitting me back-to-back with attacks, so I got to 50% health pretty quick with a filled Limit Break Bar. I opted for the Limit Break, hoping that between that and the poison, it would be enough to end the fight. Soon, I was down to 25% with two foes. I was just able to give Cloud a Hi-Potion before they could kill me, and it only took one hit from my Fire-Elemental sword to end the battle. Thought I wasn’t gonna make.
Barret, Aerith, and Red are in the lobby. Not sure how they’re gonna get out. I guess it made sense that Remake boosted this scene a little bit with Heidegger. But I was so ready for this game to be done, I couldn’t enjoy the smallest of “improvements”. Tifa gets the team together to hop in a car. It’s a fun little cinematic with some glass busting action!! Now we’re off to one of my favorite mini-games:
The Motorcycle sequence! I was blown away as a kid playing this game, even  more blown away thinking they could have gotten away with something simpler--but they actually invented a whole gameplay mechanic just for this one moment. That’s what I love about FF7--how they find ways to switch up the conventional RPG formula with neat mini-games that often help better serve the story!
Maybe cause I was playing on my phone, but I didn’t defend my team as well as I usually do. They got a little beat up. Weird wheeled-robot boss fight and boom, done with the Midgar section.
No stupid fight with Destiny. Though, I do like how Remake brought Sephiroth into play here. For this game, though, it makes sense to have a somber moment post Motorcycle chase. It’s been pretty non-stop with huge plot twists, new characters, and four boss fights. The players deserve a break. And they’re gonna get plenty of Sephiroth in Kalm, five minutes from now. 
It was interesting hearing the characters’ motivations. Cloud wants to settle the score with Sephiroth. You’re not supposed to know what that means, but apparently Cloud thought he was dead. Now that he’s “not”, he wants to get this resolved. He’s also aware of Sephiroth’s murderous schemes. Cloud, in his commitment to saving Aerith, has committed himself to being a hero. Feels clear to me now. He seems quite willing to align with others that have a similar goal. This isn’t just revenge, but it’s also not NOT revenge. Barret, seeing Sephiroth as the greater threat to the planet has shifted his focus. But Also, President Shinra is dead. While Rufus is terrible, and Shinra is still very much alive...to know that the one person most responsible for your pain and misery is now dead has got to be a little disorienting. A little bit, here, Barret is also becoming a hero.
Aerith admits to having never left Midgar and says there’s things she wants to know. Cloud asks if it’s about the Ancients, and she says “many things”. She’s actually a pretty complex character. I think she has feelings for Cloud, which is somewhat mixed up with her feelings for Zack. She knows Shinra is a threat to the world but also seeking her out personally, so she’ll never truly be safe or carefree. And she’s a pretty decent person that wants to do the right thing. She has a lot riding her shoulders that she didn’t ask for. I think she’s interesting in that she wants to live in her small bubble within Midgar, but her destiny and fate are tied to much bigger things!
Tifa--sadly, Tifa doesn’t have a lot going on right now. I really love her in Remake, but much of that felt added. I think she’s similar to Barret in that she suffered a great loss because of Shinra and wants revenge.  But she’s not as aggressive and violent as he is. Clearly she’s a bad ass. I think this is the one place where Remake has the edge over the original--they did a better job with Tifa.
Then Red XIII. He just kinda wants a lift. Hah!
Well, I wanted to replay the Midgar section as a compare-and-contrast with Remake, and that task is done. I often play this section (once or twice a year) never quite committing to playing the whole game. But it seems I tend to gloss over the dialog (I know this already). But I made myself read it, even talk to most of the NPCs, and it’s just a great game, story, and world.
To say Final Fantasy VII hasn’t aged well is ridiculous. Nothing truly ages well, especially a work of media that represents a growing and evolving craft. Tons of RPGs were inspired by gameplay and technical feats attempted and pioneered by Final Fantasy VII, and the game’s legacy is still strong. The graphics aren’t great by today’s standards, and they were a little weird by 98′s standards, but they still helped tell a great story and provide iconic gameplay moments. And those moments are timeless. Even if the translation is bad. Even a modern Remake can’t erase the original’s greatness.
I’m still a fan!              
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its-sixxers · 5 years ago
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Video Game Questionnaire
Tagged by @slothssassin!
Tagging any of y’all hoes (or non hoes) who wanna talk about some got dang VIDYA GAEMS
Rules: Fill in your answers below and tag some buddies!
-Games-
First game you ever played: Pokemon Red on the OG game boy. Hell yeah.
Favorite game: Don’t make me do this. D: Probably a toss up between:  Heroes of Might and Magic III, Knights of the Old Republic (1 and 2), Vampire the Masquerade Bloodlines aaaand Fallout New Vegas.
Game you hated at first but now love: Darkest Dungeon! I found out my gameplay groove and now really really like it. I didn’t hate it before, just found it frustrating.
Game you used to love but now hate: I don’t really hate any game that I used to love (even World of Warcraft), but I can’t ever go back to the Mass Effect Trilogy for reasons that are probably obvious to anyone who’s played it. I got hurt too bad man. :(
actually just recalled and this is gonna be a SPICY opinion: FFXIV. I had a lot of fun with it but the RP scene drove me off really fast. WoW’s Moon Guard gets a lot of shit, but FFXIV was miles worse for general grossness. I don’t begrudge anyone who has fun with the game or RPs in it (there’s a lot of fun lore!) but I don’t have the energy for trying to sift through that amount of nightmare to find like the dozen cool people lol.
Game with the best group/companion(s): This was a hard one. There’s games that have my favorite characters ever but also have some really annoying companions, there’s games with characters I like across the board but the execution is weak. I’m just going to say VTM Bloodlines for easiness’ sake. A great cast and I actually think I like them all for specific reasons. Yes, even Ming Xiao. Maybe especially Ming Xiao, actually.
A game with your favorite ending:  Bloodlines even though I had to turn godmode on for the last combat portions teehee. I just love the twist. :D
A game with the WORST ending: See Mass Effect above. Yes it’s been like a decade, no I’m still not over it.
Best character customization?: HRMST. With mods, Fallout 4. Without - I played Black Desert Online for a whole 3 seconds and it had an insane amount of options but I found it overwhelming lol.
Also putting a cut here cuz long post.
-Hero and Companions-
Your favorite playable character:  Jedi Exile or the Courier.
The funniest playable character: Garrett from the Thief series is a smartass and I love him for it. The Courier also gets some great options, naturally.
Your favorite companion(s): Oh christ here we go. Carth Onasi, Jolee Bindo, HK-47, Atton Rand, Kreia, Bao-Dur, Kaidan Alenko, Garrus, Tali, Wrex, Legion, The Entire New Vegas Gang, Butch DeLoria, Charon, Deacon, Preston.
Companions you could live without: This is a difficult one since even companions I’m not super fond of have their place and purpose in the narrative, usually. I’m going to say G0-T0 and Hanharr from KOTOR 2 as they kept that game from the Best Companions title lol. I don’t play dark side and both of them just felt a little underdeveloped for me.
oh and skadge from SWTOR, fuck skadge
-Relationships-
Favorite game friendship(s): Shepard + everyone, Morrigan and the Female Warden,  Josie + Inquisitor, The Courier + everyone, Sole Survivor + everyone, Female Revan + Bastila, Exile + the new Jedi gang.
Favorite companion banter: This might make me a basic bitch but Deacon. The interplay between goofiness and sadness is just perfect.
A relationship you loved but went bad: Revan and Carth. It went bad because Revan fucked off to the Unknown Regions and left him behind, then we find out why in SWTOR (and they canonize Revan as a dude BOOOO) and it’s dumb lol.
A relationship you weren’t sure of but loved: Kaidan and Shepard when Mass Effect 2 rolled along. Being railroaded into working with Cerberus had me VERY annoyed at the time and Kaidan’s 100% right to also be mad about it so I was like oh god yeah I’d break up too. Mass Effect 2 has the best companions + side story but the worst main quest fight me. (Actually don’t pls)
A character you wish you COULD romance: Let’s list em off, shall we: D E A C O N, Nick Valentine, Glory, Nathaniel Howe, Bao-Dur, Nines Rodriguez, LaCroix, Beckett. Let me do it you cowards.
A minor character you wish could be a companion: Harding in Inquisition, Glory (actually most of the Railroad would be nice), Scout Haylen, Fahrenheit.
-Fun-
Shoutout to a random NPC: All the Jawas in KOTOR I love them. Oh and Officer Chunk in Bloodlines, that stupid, stupid man.
A game you love watching playthroughs for and want to play: I don’t actually seek out more than one let’s play of a game. :V I’d say the old Call of Cthulhu game though - it’s really neat but buggy as all hell and the one time I tried starting it up it ended up breaking real big time. It’s fun to watch people luckier (or more tech competent) than I am play it and I wish I could do the same.
Love watching playthroughs but won’t ever play: My boyfriend and I sometimes do this thing where he’ll stream a game he’s playing and I’ll sit in voice chat with him while I work with the stream in the other screen, so probably the games he’s done there. Most recent ones have been: Metal Gear Solid, FF7 and FF9.
Online gaming or solo?: I looove solo games but I love online more. Being in an LDR, playing games together online is really good. I enjoy having fun with friends, and I also enjoy the competitive aspect that comes along with online games. It really pushes me to be better at things and improve. Usually I’m in some kind of MMO - it’s looking to be WoW for the forseeable future right now. Sometimes I’ll get dragged into games like Planetside or Destiny and have a fun time for a month or two as well. :) I had a ton of fun with Sea of Thieves a few months ago too! Living our Captain Jack fantasy.
Why do you play video games?:  More than ever recently - creative inspiration. I like poking into weird games or games with a really strong art direction or good writing. (EYE Divine Cybermancy, Pathologic, Sunless Seas/Skies, Cultist Simulator, Dishonored, Darkwood, and Darkest Dungeon being a few of them). I also just really like a good story and good characters. Being able to immerse myself in another world is great. I also play them for that little cookie of accomplishment - beating a hard boss (LOOKING AT YOU NAMELESS KING) or figuring out a puzzle (Cultist Simulator is chock full of those) or surviving spookies (Darkwood big time). Video games are great and they hold my attention better than TV or movies as I actually have to engage with them lol.
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winterknight1087 · 5 years ago
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Play to Ease Anxiety
Summary: Thomas finds Virgil a game called Stardew Valley to try and ease his anxiety.
Word Count: 2806
Warnings: Sympathetic Deceit, sympathetic Remus, cursing, food mention, mention of a goose with a knife and death (no one dies)
Pairings: n/a
AO3 Link       My Writing
A/N: So, I’ve become super obsessed with Stardew Valley recently (like I’ve clocked about 70hrs into the game despite having it less than two weeks). I realized how much the sides would actually enjoy the game and so this came about... So yeah, enjoy!
Thomas groaned as he yanked the pillow out from under him and smushed it against his face, trying to stop the anxious thoughts. Finally, he got up, knowing that just laying there wouldn’t solve anything. So, Thomas took a seat at his laptop, wondering what he could do to help calm Virgil. Thomas may have needed a nap, but Virgil needed help first.
Thomas messaged a couple of his friends, asking for something to help his anxious side relax. For the most part, the advice wasn’t all that helpful: breathe, avoid caffeine, exercise… Yeah, sure, they were all valid advice, but Thomas could tell that those wouldn’t ease the anxious side this time.
As he was about to start Googling ideas, a final message arrived, suggesting that he play a calming game, with a couple of suggestions: Animal Crossing, Stardew Valley, Minecraft, or phone games with the word idle in them. Thomas knew Virgil would refuse to play Minecraft, just because ‘do you know what playing that would do to my image?’ He also figured that phone games would be out as he found them a bit mindless, which didn’t really help stop anxious thoughts. With that, Thomas pulled up Animal Crossing. Of course, it being 60 bucks, that made that game a bit unreasonable for right now. He did scribble a note to himself to discuss including it in his budget with Logan as he now wanted to play it himself. With that, he looked up Stardew Valley. It was much cheaper than Animal Crossing, so there was that. It looked to be some farming game. Maybe…
 ****
 Virgil sat on the couch, trying to calm his head. Too many things were stressing him out and even blasting his music– so loud that if he were a real human, his hearing would be gone within the hour–he still could hear his thoughts. Nothing was working and he knew that he was probably affecting Thomas, but that just added to his list of stuff.
A hand gently tapped his shoulder, jolting him off of the couch, teetering on a panic attack. Thomas motioned the side’s headphones as Virgil started trying to regulate his breathing. The side didn’t want to take them off and hear the lecture about controlling his anxiety better and how he was failing Thomas, but he also knew that he deserved it. He knew this was going to be coming since he woke up this morning with that feeling of ‘everything is wrong.’
“Sorry, Virge. I didn’t mean to scare you like that. You weren’t responding to me waving a hand in front of you though.” Thomas said, gently.
“Just get it over with, Thomas. I know I’m failing and it’s a bad day and I’m sorry but that isn’t good enough and I should be able to handle this better but I can’t and…”
“Hey, hey. Take a deep breath, Vee. This isn’t bad. I know it’s not your fault. You’re struggling just as much as I am with this.”
Virgil was close to tears. “I’m sorry.”
“It’s OK, you don’t need to apologize. Here, this is what I wanted to show you.”
Virgil accepted the laptop Thomas offered him, wondering what new horror was about to be added to his list. Instead, it was some load screen with ‘Stardew Valley’ on it. Virgil looked at his host in confusion, wondering what he was supposed to be panicking about regarding this.
“It’s a farming game. Talyn recommended it to me and I thought you could use the distraction. The Internet seems to like it and it isn’t Minecraft. I even saw that one of the NPCs smokes pot, another likes spooky places, and there are these little candy things that are excited if you give them an ear of corn so are essentially Patton.”
“Oh…” Virgil wasn’t sure what he was supposed to do with this. “And you gave me your new game because…?”
“Music isn’t helping you, so maybe a game can! If you don’t want to play, it’s OK, but it’s an idea at least.”
Virgil looked at the laptop. “Are you sure?”
“About the game helping? Well, no but it’s something we can try.”
“No, about lending me your laptop? What if I drop it or accidentally download something icky and break it or…”
“Hey, breathe. I know you guys said that whatever I have on my laptop, you guys get on yours within the mindscape, so you should have it on yours. So, I guess if you want to go grab your laptop, you can, but I figured that this would be easiest for you as you don’t have to lose sight of me while anxiety is trying to list every bad thing that has a high chance of never happening.”
“Oh…”
“So, you going to play?” Thomas asked, playfully nudging his anxious side.
Virgil shifted so he was sure he wouldn’t accidentally drop his host's laptop before hitting the new button. He went through the character design page and watched the scene with the grandfather. Then the game opened and he started figuring out how the game mechanics worked.
Thomas smiled as he watched the anxious side plant some parsnips before heading into town to start meeting people. Not even five minutes into the game, the host could feel the knot in his stomach vanish and he finally felt relaxed.
“So?”
“Shut up, Sanders. I have parsnips to water.”
Thomas laughed but watched the anxious side play for a it longer. He waited until the side was halfway through the month without another shoot of anxiety hitting him before deciding that he could go take his nap now. Virgil waved him off, as he harvested parsnips from the little patch outside his cabin.
Virgil wasn’t aware of how much time in real life passed before Patton’s voice intruded on his new mental lists of things he needed to do in the game. “Hey there, kiddo! You doing alright?”
“Hey, Pat. Yeah, I’m chill.”
“Is that Thomas’s laptop? Whatcha doing with it?” Patton asked, curiously.
“He downloaded a game for me and now I’m playing it.”
“Oooh! Can I watch!?”
“Sure.”
Patton jumped into the seat next to his best friend. The game looked cute and Virgil seemed to have put a lot of work into his little farm already. Patton cuddled in close and watched. The Flower Dance was his favorite part as Virgil moved into the first day of summer. Virgil frantically went around preparing his little farm for summer planting, finding that there was not enough time in the short days to accomplish everything he wanted to.
“…noying as you!”
“Hey, shut up. I’m busy!”
The twins looked at the couch in surprise to see Patton curled up against Virgil while Virgil worked on Thomas’s laptop. They glanced at each other, wondering what was going on, but also reminded of what they had been doing before popping up.
“Hey, since the two of you are here, can you settle something for us?” Roman asked.
“What’s up, kiddos?” Patton asked, looking over as Virgil cranked up the game’s music in response.
“Well, Remus…” Roman started off on a long-winded rant that was rudely interrupted constantly by noise from whatever Virgil was doing. Finally, the prince moved over and looked at the laptop. It was some computer game around farming? Virgil opened the social tab and looked through the list, seeing how many hearts he had with Marnie.
“Oooh, ‘single’? Does that mean you can go woo some villagers?” Roman asked, grinning.
“Once you have enough friendship hearts, yeah. Then date and marry them. You can even have two children with them.” Virgil answered, closing out of the social screen.
“That looks interesting! When is it my turn?!”
“Not now.”
“But I want to play the new game!”
“You have your own computer.”
“But it’ll be a whole new game! This one is already well underway!”
“You are not messing up my farm, Princey. I’ve put a lot into it and I do not need you going in and messing things up.”
“If only we could all play together! That would be so much fun!” Patton said.
“I… well…maybe? Let me finish this day and I can check something.”
“You think there’s a way to do multiplayer!?”
“If I remember the start screen well enough, yeah.”
Patton started giggling as he jumped off the couch. “I’ll go get my laptop then! Come on, you two!”
Virgil rolled his eyes as Pat and the twins vanished back into the mindscape. He finished up his day before closing out of his farm and looking into the co-op option. He slowly figured out how to set it up and had just opened the new farm when the three of them returned with their laptops.
It took Virgil a little investing to figure out how to share it with the others but it worked out and soon they had their first crop planted. Not even three days into the game, Roman had announced his intentions of wooing Elliot, who he insisted was the most romantic NPC. Remus liked pulling trash out of their little ponds and gifting it to everyone. Patton was talking to everyone and just enjoying the game. Virgil was happy that the planting and harvesting of crops was less stressful with extra help.
 ****
 It was too quiet. Logan liked the quiet, but it was also nerve-wracking. He knew the twins had been arguing pretty much all afternoon over Remus having released a goose into the Imagination and it had apparently chased Roman from one end to the other with a knife. Something about some game. It was still too early in the afternoon for the twins to have stopped yelling at each other. He also didn’t hear Patton singing or a movie in the background, breaking up the silence. Logan also knew that this was a bad day for Virgil, but he assumed that the anxious side fell asleep or something.
“Have you seen the trash rat?” a voice asked behind Logan.
Logan would deny the small shout and jumping as he spun to see Dee standing there, unamused. He quickly recomposed himself and straightened his tie. Dee noted that the logical side’s eyes were relieved though upon seeing him.
“Salutations, Dee. No, I have not seen Remus. I have not seen anyone in the past couple of hours, in fact.”
“Locked yourself in your room again, have you?”
“No, I have not. I was reading in the commons. I eventually noticed that everything was too calm though and went to investigate. You are the first side I have seen since.”
Dee raised an eyebrow. “Well, those four don’t have enough brain cells to open a jar with instructions right in front of them.”
“Which also concerns me.”
“Have you checked Thomas’s house, yet? The hissing cat of a side would probably place himself where he could see Thomas if the anxiety from earlier was any indication.”
Logan considered it. “No, I have not. That is a valid point though.”
“Let’s go, then.”
Logan hadn’t even fully risen up before he heard Roman screeching. He assumes that this meant the goose with a knife didn’t kill the prince in the Imagination, then. Logan noted all the sides who’d been missing, sitting around the living room on their laptops. Roman was screeching at his twin about something with hitting someone with a slingshot.
“Glad to see that you lot didn’t get yourselves lost in the mindscape.” Dee drawled.
“Shut up, I have blueberries to harvest and I already have that mess over there to ignore,” Virgil stated.
“What?” Dee and Logan responded in unison, confused.
“We’re playing a farming game! Do you two want to join?” Patton asked excitedly.
“Wiki says that multiplayer only goes up to four, Pat,” Virgil commented.
“Well, if you’re playing a game, there are bound to be mods.”
 ****
 Thomas woke up groaning as light hit him. Blearily he glanced at the time, surprised to see that what was supposed to be a short nap turned into a full night of sleep plus some. He ran a hand through his hair, knowing that he was in for a long lecture from Logan about sleeping for 16 hours.
He got out of bed and got ready for the day, unnaturally so calm that it mildly worried him. He couldn’t even worry himself about the lack of anxiety. He finally started downstairs before the voices in the living room alerted him to the fact his sides were all present.
Thomas peeked around the wall, to see all his sides sitting around the living room on their laptops. A giant whiteboard sat in front of the TV with Logan’s scribbled handwriting all over it. On Thomas’s coffee table sat his laptop, with the game that he’d given Virgil open. It took a moment before Thomas realized what was going on, but he chuckled to himself when he did.
After taking a picture of the living room, Thomas continued downstairs as Logan stood up and went to the whiteboard. He scribbled something next to Roman’s name before coloring in a patch of squares. Thomas greeted the room. Logan was the only one to glance over to the host. Everyone else kept their eyes focused on the game, though they all muttered a greeting back.
Thomas went into the kitchen to make some breakfast. He decided on some eggs and toast. Easy, no real thought process. He opened the fridge and pulled out the egg carton. Taking an egg out, he was struck with the disappointed thought of ‘the spirits and chickens must be displeased with me today’.
The host marched into the living room and over to his anxious side. He didn’t say anything as he held the egg up to him. Virgil glanced up and noticed his host and the egg. The anxious side didn’t have anything to say, so merely shrugged.
“The spirits and chickens must be displeased then.”
“I don’t even know what that means!”
“They are displeased.”
Patton giggled. “You want to join us, Thomas?”
“We already have a cabin and character set up for you, if you would like to join our group one. Just be careful not to close the command prompt. It will shut the game down. We had to add mods to play with everyone.” Logan commented, looking over his board of information.
Thomas looked around at his living room full of sides, peacefully–or well as peacefully as he could ever hope– playing the game. Sure, the twins were bickering, but that was more of their sibling relationship than actual anger this time.
“Won’t it mess up whatever you guys already got going on?”
“Nah, Lo would just reorganize who tends to which crops. Real issue would be who you plan on dating. I’ve called Elliot, Patton is going for Sam, Remus wants Emily, Logan is after Maru, Dee wants to date Shane, and Vee is in between dating Sebastian or Abigail or even just rooming with Krobus. But if you would rather one of them, I’m sure we’d be willing to let you, our most amazing and beloved host, steal our crush.” Roman said.
“Flattery will not save you if he wants the isolated writer on the beach, kiss-up,” Dee commented.
“Statistically speaking, it is more likely that Thomas would choose one of Virgil’s choices due to the fact he is in between three choices or one of the remaining dating NPCs. Factoring in his preferences though, he is most likely to pursue Sam or Sebastian.”
“I have no idea what any of that means, but sure. I’ll join. Just let me get some breakfast.” Thomas glanced at his anxious side. “Without the spirits or whatever being disappointed. I’ll have you know that these are technically large eggs and I have no idea why that is an important factor or whatever.”
“That works. I will factor your playing into our assignments.” Logan said, setting his laptop in front of Patton. “Make sure Logic gets to be before the hard bedtime.”
Thomas laughed as he shook his head. He went back into the kitchen to make something to eat, occasionally peeking into the living room as he heard Dee try and convince Logan to give him a certain crop while the logical side rearranged the work. Thomas couldn’t help the smile as he decided that he would need to find some way to thank Talyn for this suggestion. Still, that was for later. He wasn’t getting anything other than virtual farming done today since all of his sides seemed to be intent on this.
“The spirits are very happy today.” Thomas found himself muttering, not sure what it meant but knowing that it was a good thing.
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red--dragoon · 5 years ago
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At the request of my friend, I made a little “Halloween Special” with my FE:3H Sims. As a fair warning, things get a little weird... 
So! My main file with Garreg Mach is having some issues with NPCs and for a certain mod, I need NPCs to spawn. So, instead of the whole 20+ Sims group, it’s just a small party that went to stay at a strange mansion. The house leaders, their retainers, the professor and Flayn are ready for Halloween!
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Edelgard is a festive witch, while Hubert is a Jacoban priest (which is from The Sims: Medieval) and/or cult leader. He would have been the vampire that he quite obviously is meant to be if I had the proper game packs, but sadly I do not.
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Dimitri and Dedue are a pirate and a navy captain. Yes, I did this entirely because I thought it would be funny to have Dimitri wearing an eyepatch on the “wrong” eye. No, I don’t regret it at all.
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Hilda is a kitty cat, and Claude... is cursed. I’m so sorry.
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Originally I was going to go with Seteth as the Church representative, but I ran out of male costumes. I almost made him a cowboy, but I really wanted to use that cute dress.
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Literally the first thing Dimitri does is make Mac and a Cheese in the cauldron. Some things never change.
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As per usual, it turned out very popular. 
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… All the while ignoring poor Dedue diligently making French toast for everyone.
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Claude decides to take a stance against beds and sleep on the ottoman instead of the $7k bed that was specifically registered to him. 
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And Hilda decides that the best place to brush her teeth is the kitchen sink and not one of the 4 bathrooms. 
Anyway, it wouldn't be Halloween without some... horror, right? So I downloaded a little mod... 
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Suddenly, zombies! Or... risen? Idk. 
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Dimitri was the first one to investigate the zombie problem. 
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...It didn’t go very well. 
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Professor to the rescue, I suppose.
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I gave Byleth a single dezombification cure and she had to use it within the first 10 minutes of the zombie apocalypse because Dimitri is a dumbass who charged into the zombies without a weapon. 
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And now... Byleth has a gun. 
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She then proceeded to go on a murder spree and do sit ups in the blood of her freshly dead enemies. Also I love how she’s doing her favorite pose in that first pic. 
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And while that bloodbath going on, everyone at home is not comprehending the concept of bathrooms. Edelgard literally walked in on Hubert trying to use the toilet... twice. And guys... y’all know there is more than one mirror in the house, right? 
So after Byleth killed all the zombies in the vicinity of the mansion, the apocalypse seemed to die down. I realized that to get more spooky Halloween occurences, I’d have to get more creative...
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Flayn seems to have found something suspicious about the bookcase...
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Turns out its the classic Scooby Doo-esque secret door! 
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And of course, it leads to a spooky staircase... 
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...and an even more spooky basement. 
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Meanwhile, it seems like we have a visitor? 
TO BE CONTINUED? (insert spooky music here) 
Honestly the true spooky shit comes from the Sims itself. Case in point: 
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What is wrong with his arm?? 
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THIS IS NOT PART OF THE ZOMBIE MOD SOMEONE PLEASE HELP WHERE IS HER FACE I--
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celsidebottom · 5 years ago
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vamdeggmon replied to your post
“vamdeggmon replied to your post “Listen I don’t know anything about...”
I'm a certified pathfinder expert tm. I can answer just about any question you can pose. I should probably give this show a shot huh?
I’m sure there will be more questions as we go along so I may take you up on that!
But I mean, I absolutely love Rusty Quill Gaming!  It is a LOT though (they’re on episode 136 of the main story and they do specials on the side?  And the episodes are all like 45 minutes to an hour long?)
But basically, at different points, it features:
A dwarven cleric (?) who is the leader of this merry band of misfits at the beginning.  Starts with one leg and a pegleg, then loses his remaining good leg.  He has a hard time.  Throws one of his employees over the edge of an airship for threatening his favorite romance novelist, then shows up after a year and a half and farts,
A halfling sorcerer who doesn’t know what a sorcerer is for like the first half of the show and who primarily uses his magic to cast prestidigitation and make himself look spectacular.  Also part dragon.  Turns a near-riot into a dance party and gets absolutely trashed,
A gigantic, golden, gay human knight who is cursed to do ‘heroic’ things.  Spent the last of his family’s fortune on the biggest, flashiest armor and sword that he could find.  Takes in a pug-rottweiler mix named Brutor who is in fact the biggest softy in the world and keeps him in a papoose while teaching him to be people,
A human rogue who cannot talk to people to save her soul and is somehow more awkward than I am.  Likes daggers and eels.  Zero self-preservation, would sacrifice herself for an adamantine dagger.  Also her new found family, but... mostly the dagger,
A goblin paladin who literally shoots a guy’s leg off with an arrow and then spends the remainder of combat trying to heal it back together.  Enlists the help of a group of travelling orcs while wearing only his underwear.  The absolute squeakiest voice.  Too good for this world and we’re very sad about him,
An orc paladin who wears bright gleaming pink armor and just wants to hug everyone.  She has a camel named Topaz T Camel (the T stands for ‘the).  Doesn’t know how to not be completely honest about things.  Has ‘no shouting’ at the top of her character sheet yet yells about Captain America all the time,
A nonbinary half-elf alchemist who we just met but I would die for.  Builds a ‘stealth catamaran’ to get to the spooky island across the way and yet wires a bunch of electricity around the outside of it because that’s definitely not a problem in the ocean.  Befriends scientist cobolds and can turn into a dolphin 12 more times. 
Many of the npcs are based on historical figures, including,
Oscar Wilde, a bard and is kind of in charge of these idiots
Amelia Earhart, a gnome airship captain
Albert Einstein, a wizard who can only teleport but he’s damn good at it
Franz Kafka is a necromancer who tries to take over the world?
Anyway it’s really funny with a good story and I feel like some rpg podcasts hang up a lot on combat?  Or spend a lot of time yammering about what to do?  But this feels like a real story and I have cried from both sadness and laughter while listening to it SO
Sorry for rambling but like.  I love it. So much. 
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