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Day 3 on the godot dungeon crawler:
Not much was done today.
What I said yesterday was mostly true and the majority of the day was spent working on Zenith. I did get a sweet and simple map working, though. I started laying out the skeleton for combat but not much was done.
#nikki and the screaming box#godot dungeon crawler devlog#guess im doing a devlog series on this.#probably won't be a daily thing for long. usually the first little bit is interesting because a lot of new things are being added#but probably eventually it'll get to a point where it's a lot of basic not really worth sharing stuff.#anyway i really like grid dungeon crawlers and getting to work on it again in a different engine is fun.#like looking at a thing im very familiar with from a different perspective
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Nigth lord Chem crawler moving.
How to create a new Night lord of the Araknophobia legions legion.
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#illustration#digitalart#sketchbookpro#art#artists on tumblr#grim dark#venom crawlers#chaos space marines#wh40k#nigth lord#demon engins#demon#my design#fanart#warhammer 40k#warhammer 40000#warhammercommunity#wh40k art#wh40k oc#wh40000#ship#space ship
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Funeral Toll is still being worked on!
So, I am actually getting close to graduation and unemployment so I would keep your hopes up for more updates. However I would like to give you all a sneak peak about features that will be added into the game. Feature creep is a problem but I am managing!
#horror games#survival horror#indiegamedev#indiedev#game development#retrohorror#dark fantasy#dreadxp#dungeon crawler#unreal engine#fantasy#medieval
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Another piece for 600th birhtday of city of Łódź (PL).
One of inspirations:
youtube
#mikopol#watercolor#aquarel painting#painting#science fiction#city#surreal#fantasy#łódź#lodz#600 lat łodzi#machine#vehicle#crawler#traction#robot carnival#mortal engines#weird fiction#industrial#artwork#Youtube
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Brainstorming ideas for my dungeon crawler game
i was thinking i could change the walls and floor to like a castle courtyard or maybe a dungeon, with a medieval knight theme on the whole thing i could base a lot around it.
new attacks
some kind or semicircle sword swing to knock back tanky enemies and kill weaker ones, this would take a lot of tinkering to make it balanced, based on size and how quickly you swing your sword
a bow and arrow 'gun' that has a fast projectile speed to shoot at slower enemies, having both an arrow and a sword will cater to both melee and ranged playstyle based on who is playing the game.
new item feature
I could add some special items to the game to make the difficulty scale I plan to add a bit more easy, based on how strong the enemies are
sharpening stones would increase your attack, as you can sharpen your arrows and your swords blade too
comfier boots would offer a higher walking speed, this would have to have a cap because moving too fast in a game is a massive pain for some people, especially when you cant control your character because you would just accidentally walk into enemies
better plates, an armor upgrade letting you get hit a few times before breaking and then not working anymore, this could be 3 stages and it could change the color of the armor your knight has
new enemies
adding a much slower tanky enemy will make the game harder as when you don't notice him, he will creep up on your and kill you quickly, these would need to have a bigger hitbox and be much larger, I could make it some kind of ogre to fit the medieval theme
small fast enemies that have very low damage and health, these would need to be dealt with first as they will dash towards you and would do a lot of damage, but the can be dealt with quickly.
bonus stuff, if I have time to do so
crystal ball, that adds a damage over time effect on your attacks, this could be poisoning, fire or bleeding. all the DoT effects would to the same damage, 2 1 second ticks of 10% of your weapons attack, for some bonus damage, I will make the effects work on the sword and arrow too. this will be hard to code but I think it would be really cool to make
special floors things like a cold icy slippery floor could make your knight slip about and not be able to move properly, this is a good idea but it would be challenging to implement.
this is a very ambitious project, with lots of ideas so I'm not sure how much would have to be scrapped or just plain up not work so I removed them
#pc games#indie games#video games#steam games#games#garlic bread#youtube#unreal engine#dungeon#crawler#knight fight
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This is the Monster Minibot with its #gopro mounted to the end of a 24 inch articulating arm. It’s shown here from a high angle with it’s arm retracted. This system is great for applications, which require inspecting at a higher level up to 24” high. . . . #instagood #tech #inspectorbots #industrialdesign #inspector #crawlspace #homeinspection #video #robot #robotics #instalike #engineering #follow #4wd #instagram #instalike #tactical #instadaily #crawler #security #industrial #electrical #followme #inspectionrobot #technology #engineering #inspections #Inspection #likeforlike #homeinspector #like4likes (at Louisville, Colorado) https://www.instagram.com/p/CpxkHftLGAR/?igshid=NGJjMDIxMWI=
#gopro#instagood#tech#inspectorbots#industrialdesign#inspector#crawlspace#homeinspection#video#robot#robotics#instalike#engineering#follow#4wd#instagram#tactical#instadaily#crawler#security#industrial#electrical#followme#inspectionrobot#technology#inspections#inspection#likeforlike#homeinspector#like4likes
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I don't think this actually works. I admit don't know much about the way AI companies obtain their dataset, but I'd be shocked if any major company used such a basic a web crawler that they struggle with this
Realistically, if a web crawler tries to crawl the whole internet it's going to encounter websites like this anyway. It's pretty common for urls to have a time component for example
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Get Ready to Loot Epic Gear in Billion Dungeons: A Dungeon Crawler Adventure
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Billion Dungeons is a simple dungeon crawler game working to make its way onto Linux with Windows PC. Developer Station 437 brings their creativity to life. Working to make its way onto Steam. If you like the thrill of hacking, slashing, and looting, Billion Dungeons is here to scratch that itch. This is a dungeon crawler built for anyone who just wants to dive into endless dungeons. Due to take down some enemies, and come out loaded with epic gear. Whether you prefer tackling the depths solo or teaming up with friends in co-op, we have you covered. Along with plans for support.
Billion Dungeons will run on SteamDeck. But I'll make a test Linux build and add it to the future playtest. Let the playtest decide on a Linux build for the release.
Station 437 shared in an email that a Linux release wasn’t in the cards, since they’re focusing on Windows. Testing for Linux can be tricky when working on a different OS. The game is being developed with Unreal Engine 5, and with the upcoming playtest, the devs also seem optimistic about offering a native build. Similar to their other title, Electro Magnate.
Announcement of the new game Billion Dungeons
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The Billion Dungeons Journey Awaits
Here’s the lowdown:
Pick Your Hero – Choose a class that suits your playstyle.
Enter the Dungeons – Procedurally generated, so it’s a fresh adventure every time.
Battle Fierce Enemies – Bugs, goblins, skeletons... and maybe something scarier lurking in the shadows.
Loot Like a Pro – Gear up with the best weapons and armor you can find.
Level Up – Make your Billion Dungeons hero stronger and unlock new skills to dominate.
Meet the Heroes
You’ve got four classes to choose from, since each has a unique role:
Knight: Your tanky protector who takes the hits for the team.
Barbarian: A melee powerhouse who smashes enemies up close.
Archer: The ranged specialist who can snipe from a safe distance.
Warlock: The magic-wielding glass cannon who deals devastating damage.
Skills That Pack a Punch
There are also 30 skills to mix and match in Billion Dungeons, with some using stamina and others powered by mana. Customize your build and create a hero that feels totally your own.
Endless Loot and Dungeons
This game doesn’t mess around when it comes to variety.
Loot System: The procedural gear generation means over 100,000 unique weapons and armor pieces to collect, each with its own stats and buffs.
Dungeons Galore: There are literally a billion dungeon variations waiting for you. That’s not an exaggeration. You could crawl through dungeons forever and still never see them all.
A Simple Yet Satisfying Billion Dungeons Combat System
The combat is easy to pick up, with a fast-paced "slasher" vibe. It’s all about quick reflexes and satisfying hits—no need to overthink it. Just dive in and start swinging.
When Can You Play?
Mark your calendar! Billion Dungeons is launching on March 14th, 2025, on Steam. Due to hit Linux and Windows PC. So get ready to lose yourself in its endless dungeon crawler madness.
#billion dungeons#dungeon crawler#first person#pve#linux#gaming news#station 437#ubuntu#windows#pc#unreal engine 5#Youtube
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One interesting problem caused by generative AI is websites have begun to significantly reduce the amount of access web crawlers have to their website. For example, Reddit has changed their access rules to completely block all web crawlers. This means search engines and similar services will no longer be able to link to new Reddit posts. It may also lead to someone instructing their generative AI web crawlers to ignore those instructions from websites, which should open up all kinds of privacy and legal troubles.
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The Playa Crawler: A Kinetic Walking Chair for Burning Man
In 2017, engineer Mark Ellis designed an innovative kinetic chair called The Playa Crawler to navigate the vast expanse of Burning Man. Inspired by the Strandbeest sculptures of Dutch artist Theo Jansen, this unique chair is specifically crafted to withstand the alkaline terrain of the Black Rock Desert.
Mark Ellis wanted a personal vehicle that was both functional and original for getting around Burning Man. This led him to create a chair that walks using a system of articulated legs. This mechanism, invented by Theo Jansen, allows the chair to move similarly to Jansen's giant sculptures, which are propelled by the wind along the beaches.
Built from laser-cut aluminum and steel, The Playa Crawler is equipped with two electric wheelchair motors, batteries, and is controlled via a wheelchair joystick.
Video by Jessbeegood
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How to Increase Google SEO Traffic with all category & products to website Footer- Fix Orphan pagesCheckout my website for free tools; www.ecomhardy.com In this video, I have shown you only a small part of a large subject which is How to Fix Orphan pages and Increase Google SEO Traffic with all category & products to website Footer. But, below is a complete information on what steps you should follow and how to fix them. Increasing Google SEO traffic by fixing orphan pages through the strategic use of your website 19s footer is a practical and effective method. Here 19s a detailed approach to achieving this: Step 1: Identify Orphan Pages 1. Website Crawler Tools: - Use tools like Screaming Frog, Ahrefs, or SEMrush to scan your website and identify pages without incoming internal links. 2. Google Analytics and Search Console: - Utilize these tools to identify pages with low or no traffic, which might indicate they are orphaned. Step 2: Organize Your Categories and Products 1. Categorize: - Ensure all your products and content are properly categorized. This helps in logically organizing links in the footer. 2. Prioritize Important Pages: - Identify key categories and products that you want to drive traffic to. Prioritize these for inclusion in the footer. Step 3: Design a Comprehensive Footer 1. Link Categories and Subcategories: - Create sections in your footer for different categories. For example: - Products: Include links to all major product categories and subcategories. - Services: If applicable, list your primary services and sub-services. - Information: Links to important informational pages, such as FAQs, About Us, Contact, etc. 2. Ensure Usability: - Design your footer to be user-friendly. It should be organized and easy to navigate without appearing cluttered. Step 4: Implement Footer Links 1. Add Category Links: - Include links to all main categories and subcategories in the footer. This ensures that each category page is linked internally from every page on your site. 2. Add Product Links: - If feasible, include links to popular or featured products directly in the footer. For larger sites, focus on top-selling or priority products to avoid clutter. 3. Use Descriptive Anchor Text: - Ensure the anchor text for each link is descriptive and relevant, which helps with SEO. Step 5: Update and Optimize Internal Linking 1. Update Existing Content: - Go through existing content and add internal links to orphan pages where relevant. 2. Breadcrumb Navigation: - Implement breadcrumb navigation to help users and search engines understand the structure of your site and discover internal links. 3. Content Hubs: - Create content hubs or topic clusters that group related content together, improving internal linking and relevance. Step 6: Regular Maintenance and Monitoring 1. Regular Audits: - Conduct regular audits using crawling tools to ensure no new orphan pages are created. 2. Monitor Performance: - Track the performance of previously orphaned pages using Google Analytics and Search Console. Look for improvements in traffic, bounce rates, and engagement. 3. Update Footer as Needed: - Periodically review and update the footer links to ensure they reflect any changes in site structure or product offerings. Practical Example: Imagine you have an e-commerce site selling various products such as electronics, clothing, and home goods. Here 19s how you can structure your footer: 1. Products: - Electronics: - Smartphones - Laptops - Cameras - Clothing: - Men 19s Clothing - Women 19s Clothing - Kids 19 Clothing - Home Goods: - Kitchen Appliances - Furniture - Decor 2. Customer Service: - Contact Us - Returns & Exchanges - Shipping Information 3. Company Info: - About Us - Careers - Blog By linking each of these categories and some key products, you ensure that every important page receives at
#wordpress#woocommerce#elementor#dropshipping#ecommerce#ecomhardy#orphan pages#internal linking#footer links#seo traffic#categories#subcategories#key products#crawlability#google analytics#search console#website crawler#screaming frog#ahrefs#semrush#search engine optimization#on-page seo#seo audit
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(A Late) Screenshot Saturday!
Hello,
I am, in fact, alive. Last semester incredibly sucked and consumed my life force. However over break I have been busy working on my game and basically doing sprite work, as well as sound design. It's a combination of making 4 different sprites for 8 directions that an enemy can face. Then it requires a 4 frame attack animation, a single frame hurt animation, and a 4 frame death animation. I think the game is genuinely getting close to a point where I could consider releasing a demo or playable teaser.
Also pronouns.
Have some screenshots and be safe!
#horror games#survival horror#indiegamedev#indiedev#game development#retrohorror#dark fantasy#dreadxp#dungeon crawler#unreal engine
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~One of these things is not like the others~
~One of these things is not the same~
#my bits#engine#crawler#tractor#slowly working on getting this thing running.#Tune popped into my head and I had to share it.
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love the SearX idea! here's some background:
I’m sorry friends, but “just google it” is no longer viable advice. What are we even telling people to do anymore, go try to google useful info and the first three pages are just ads for products that might be the exact opposite of what the person is trying to find but The Algorithm thinks the words are related enough? And if it’s not ads it’s just sponsored websites filled with listicles, just pages and pages of “TOP FIFTEEN [thing you googled] IMAGINED AS DISNEY PRINCESSES” like… what are we even doing anymore, google? I can no longer use you as shorthand for people doing real and actual helpful research on their own.
#internet 1.0#bring back the world wide web#searX#web crawler#digital search tool#research#how to#tech#internet 3.0#you're the product#search engine#protect your privacy#efficient search#the great god google#fuck google
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What is a Search Engine? & Its Types!
If you didn't know what is a Search Engine? You came right place to get info. Here, WP Bunch provides all information about Search Engine & types of search engines & How Does a Search Engine Work, etc. Search engines is divided into three groups, like Crawler-Based, etc. To know More details visit our blog!
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#best web development services in India#Google search#Microsoft Bing#Yahoo Search engine#SEO services India#about search engine#types of search engines#Crawler-Based#Human-powered Directories#Hybrid Search Engines#Search Engine
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Little P.Eng. Engineering: Pioneering Bulk Material Transfer Design across Canada and the USA
When it comes to the intricate world of bulk material transfer, North America's industrial backbone relies heavily on robust, efficient, and innovative machinery. Operating at the forefront of this industry is Little P.Eng. Engineering, a name synonymous with exemplary structural and mechanical design across Canada and the USA.
Bulk Material Transfer Design: The Pulse of Modern Industry
Transcending borders, bulk material transfer is central to the heartbeat of contemporary industries. From the sprawling mines of Canada to the bustling ports of the USA, the movement, deposition, and retrieval of large-scale materials demand a seamless blend of precision, durability, and adaptability.
Journeying Through Little P.Eng. Engineering’s Pan-North American Impact
Single-boom Spreaders:
Functionality: Essential in the processing of minerals, ores, and coal, these machines promise uniformity in layering vast material amounts.
Little P.Eng. Across Continents: Adapting to the varied terrains and industrial needs of Canada and the USA, Little P.Eng.'s designs optimize weight distribution, longevity, and operational flexibility.
Mobile Stacking Bridges:
Functionality: Mobile and versatile, these units aid in the strategic stockpiling of materials in expansive stockyards.
Little P.Eng.’s Transnational Signature: Ensuring a balance between agility and stability, the design innovations address diverse geographic and operational needs across North America.
Transport Crawlers:
Functionality: These titans manage the internal transportation of massive equipment, streamlining logistical challenges.
Little P.Eng.’s North American Adaptability: By designing crawlers that focus on energy efficiency and terrain adaptability, they address the unique challenges of both Canadian mines and American industrial facilities.
Stackers and Reclaimers (Single & Combined):
Functionality: While stackers deposit materials systematically, reclaimers specialize in their retrieval. Combined machinery handles both roles.
Little P.Eng.'s Pan-American Approach: Catering to the varying scales and nuances of industries across the two nations, designs prioritize transition fluidity and spatial optimization.
Bucket Wheel Reclaimer (Boom & Bridge):
Functionality: With an array of buckets, these reclaimers ensure efficient retrieval from vast stockpiles.
Little P.Eng.’s Cross-Border Excellence: Be it the Canadian cold or the American heat, precision-focused designs ensure efficient operations under diverse conditions.
Scraper, Drum, and Portal Reclaimers:
Functionality: Each variant is uniquely designed to retrieve stockpiled materials, adhering to specific operational demands.
Little P.Eng.’s Continental Precision: By crafting machinery tailored for the specific needs of locations from Alberta to Alabama, the emphasis is on tailored efficiency.
Portal and Bridge-type Scraper Reclaimers:
Functionality: These reclaimers excel in longitudinal stockyards, merging efficiency with compactness.
Little P.Eng.’s Broad Vision: The designs seamlessly integrate with North American industrial landscapes, maximizing space and operational potential.
Ship Loaders & Unloaders:
Functionality: Vital cogs in maritime logistics, these entities manage the intricate process of loading and unloading materials.
Little P.Eng.’s Coastal Touch: With an understanding of the varied port dynamics across the two nations, designs ensure faster operations, minimizing ship turnaround times.
Grab Type Ship Unloader:
Functionality: Specializing in rapid unloading, they promise efficiency at its best.
Little P.Eng.’s Harbor Mastery: Emphasizing precision and speed, designs cater to the bustling ports of both Canada and the USA, ensuring peak operational performance.
Circular Storage with Stacker/Bridge Reclaimer:
Functionality: These units epitomize the optimal utilization of circular stockyards, promising swift stacking and retrieval.
Little P.Eng.’s Circular Innovation: By integrating space-saving techniques with high-speed operations, designs redefine the contours of material storage and retrieval.
Beyond Borders: Little P.Eng. Engineering’s Vision
For Little P.Eng. Engineering, the journey isn’t just about creating machinery. It’s about crafting solutions, ones that resonate with the industrial ethos of both Canada and the USA. Recognizing the unique challenges and potentials of each nation, the company's designs embody adaptability, sustainability, and the future.
Conclusion
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Read more:
Transforming the Landscape of Bulk Material Management through Structural and Mechanical Design
Tags:
Little P.Eng. Engineering
Structural design
Mechanical design
Single-boom spreaders
Mining equipment
Bulk material transfer
North American industries
Mobile stacking bridges
Transport crawlers
Stacker and reclaimers
Bucket wheel reclaimer
Boom & bridge reclaimer
Scraper reclaimers
Drum reclaimers
Portal reclaimers
Bridge-type scraper reclaimers
Ship loaders
Ship unloaders
Grab type ship unloader
Circular storage
Stacker/bridge reclaimer
Material handling machinery
Industrial logistics
Maritime logistics
Stockpile management
Heavy machinery design
Port equipment
Tailored efficiency
Material storage solutions
Sustainable machinery design
Bulk Material Handling & Processing
Engineering Services
Structural Engineering Consultancy
Located in Calgary, Alberta; Vancouver, BC; Toronto, Ontario; Edmonton, Alberta; Houston Texas; Torrance, California; El Segundo, CA; Manhattan Beach, CA; Concord, CA; We offer our engineering consultancy services across Canada and United States. Meena Rezkallah.
#Little P.Eng. Engineering#Structural design#Mechanical design#Single-boom spreaders#Mining equipment#Bulk material transfer#North American industries#Mobile stacking bridges#Transport crawlers#Stacker and reclaimers#Bucket wheel reclaimer#Boom & bridge reclaimer#Scraper reclaimers#Drum reclaimers#Portal reclaimers#Bridge-type scraper reclaimers#Ship loaders#Ship unloaders#Grab type ship unloader#Circular storage#Stacker/bridge reclaimer#Material handling machinery#Industrial logistics#Maritime logistics#Stockpile management#Heavy machinery design#Port equipment#Tailored efficiency#Material storage solutions#Sustainable machinery design
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