#emmv
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#emmerdale#aaron dingle#robron#mackenzie boyd#rr013024#rr24#(jan 2024)#myedgifs#adq#rrq#emmq#emmv#aaron and mack#gifset#ada#aaron and liv#aaron and jackson
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Poco a poco
Se acumulan mis ganas de verte
Te pienso a cada minuto
Te tengo en mi mente siempre
Afortunados sean aquellos que te ven
En el trabajo, en la calle,
En donde andes.
Cuando mis ojos tendrán la suerte
De volverte a ver,
Mis labios, de volverte a besar
Mi boca, de volver a sonreír
Mi cuerpo, de sentir tu presencia.
Se me inundan las ganas de abrazarte
Juntar mis manos
al rodear tu cuerpo con mis brazos
Y quedarnos así por un buen rato.
Que dichosos aquellos que te miran
Y admiran tu belleza
Que se deleitan con escuchar
La música de tu risa
La sabiduría en tus palabras
El dulce sonido de tu voz
Me he conformado con ver fotografías
Pero ya es hora de que te tenga
Físicamente conmigo, mi amor.
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I feel completely useless
when I am not with you,
I want to hold so bad
and don’t let go,
please let me into your life,
I need you so much,
I want to be close,
please don’t say no.
It hurts to see you sad,
even more to hear you cry,
I want to be the one
you want to see
when you are like that,
I want to be the one
to make you feel fine,
I want to be there
and make it go away
or listen to you
when you feel you can’t go on
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MEATSTEW! MEATSTEW! MY FAVOURITE GIRL!
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Do you know any games about building houes or settlements? I had an idea about a minecraft one shot but haven't found anything that fits.
Hello! I have a few that might fit the bill. Here are a number of great town (and world)-building games for you to check out!
Theme: Town-builders.
Grasping Nettles, by adamebell
A small town lies stranded on the wrong half of a planet split in two. An isolated city of flame stands in defiance of a frozen wasteland. The moon colony established by the Apollo 11 mission finds life-lengthening compounds on its surface. A city explodes out of the Prismatic Sea at the convergence point of dozens of leylines.
Grasping Nettles is a worldbuilding game for 1-6 players about a community and its story over the course of generations. You take turns dictating various things about a world of your creation. On your turn, you move one of three faction pieces around a central game board called the Wheel and perform the action you land on. Actions include defining factions, describing locations, discovering issues, creating characters, starting projects, catching glimpses of other communities, and framing scenes.
The art for this game is intriguing and draws you in; and the open-endedness means that you have the liberty to be as creative as you desire! It’s designed to help you build a world where you can then proceed to play in, regardless of which system you choose afterward. The game comes with seeds of worlds in case you have trouble getting started. There is also a design guide, as well as a space supplement called Stellar Nettles that you can check out, created by emmv.
Ex Novo by Sharkbomb Studios.
Ex Novo is a playable city-generator that helps you construct, and populate fictional villages, towns, and cities. This physical game can be played solo or with up to 3 friends. Playtime ranges from 1 to 3 hours. Meet with your friends, and collaboratively draw the map of your city as you explore the history of its founding, and the forces, factions, and events that shape its development.
The three of you are playing as guardian spirits of a freshly founded settlement. You use d6s and some sets of tokens throughout three phases that set the scene, play out your city's history, and then culminates in a wrapping-up scenario that ties up loose ends. Things will be added to this city as you play, but they might also be taken away! When you're done, you have a city to play with (or just look back and revel in)!
Sharkbomb Studios has also created a dungeon creator in the same spirit as this game, called Ex Umbra.
Before the Beginning, by Rafael Carneiro Vasques
"You and your family are survivors. You survived the old world, you survived each other. Now I'm asking you to survive once again. We need to rebuild the world or we will be part of it's ruins. Yes, cities, communities, pretzels, laughs. We need a city to be citizens. We need houses to belong."
Before the Beginning is a game of scavengers and their families struggling to build a city in a post-apocalyptic world. You will face moral challenges and dangers of all sorts: witches, doomsday religious cults, cyborgs, mutants... everything to build a home, to belong somewhere. Once the city is built, you can finally rest. Until there, there's no room for cowards.
This is a game of exploration and survival - it comes with one page for the players, and one page for the narrator. Building a shelter is if premium importance in this game because you need it to survive - however you’ll have obstacles, such as enemies, injuries, and environmental hurdles to deal with. The layout itself is rather minimalist, reflective of the stark nature of this game.
If you want a game that is incredibly focused in genre and goal, without a lot of rules or lore to figure out before you play, I��d recommend Before the Beginning.
Homes found in Unusual Places, by somewhere with stories.
A collaborative storytelling game about building homes and creating the characters who might live there.
You are playing a game in which each story told adds a layer to a home. The game comes with a list of options to choose from, but it also encourages your own creativity! As the home gets bigger, the stories that surround it (and the people who live in it) grows and grows. You’re going to need a pack of playing cards in order to play this game, rather than dice of any kind. If you want to stretch your creativity in a game that has suggestions, but no dedication to a specific list of prompts, this might be worth checking out!
Beak, Feather & Bone by Possible World Games.
Beak, Feather, & Bone is a collaborative worldbuilding tool as well as a competitive map-labeling RPG. Starting with an unlabeled city map, players are assigned community roles before taking turns claiming and describing locations. Players draw from a standard 52-card deck to determine a building's purpose and then describe its beak (reputation), feather (appearance), and bone (interior). As buildings are claimed, a narrative for the town and its inhabitants emerges, including major NPCs and shifting power-dynamics.
This is a highly-lauded game that allows your characters to watch a city form in front of them, and give them a setting all their own. If you like the mechanics of this game, and want to flesh out your setting even more, another game that uses a similar system but for character and faction generation is Smoke, Fuel & Fire by eldritch mouse.
Greetings From, by C.R. Legge.
Greetings From ______ is a mapmaking/worldbuilding game for 1-6 players. Players take turns moving around the map and creating what they find there. Work together to build a unique world that can be used for other role-playing systems, creating stories, or whatever else you might want to use it for (because sometimes you just want to make a cool map).
This is a game that depends on dice rolls to tell you what kind of feature you’ll be adding to a map. There’s a few rules that you can choose to include on your map-making game, but the basic rules just require a couple of d6s and the breadth of your imagination. The author has a single-page version and a brochure version - which provides you with a grid to use for your map and is honestly, really smart in it’s layout in terms of use of space.
i'm sorry did you say street magic? by Caro Asercion.
An archipelago-based fishing town, separated by its various islands, gathers annually to celebrate the turn of the harvest.
A collective of magical artists embarks on an ambitious project: a guerrilla public transit system powered by enchanted street art.
In a sprawling metropolis decades from now, breakthroughs in biotechnology offer citizens superpowers far beyond mortal ability.
This city that we call home has a magic all its own. It is wonder, and joy, and spirit — and with that spirit, we breathe life into our city together.
i'm sorry did you say street magic is a GMless city-building story game for two to six players, that runs three or more hours. Discover and imagine a city filled with life and vivid detail, packed with a myriad of neighborhoods, landmarks, and residents. Discover their true names, and the ways that they intersect—then set events in motion that will change or alter their relationships.
This is an enchanting game, with the breadth you need for any city, whether it be fantastical, futuristic, or modern-day. You can mix and match with different themes, and each player has a chance to imbue the city with their own personal touch. At the end of every round, one player instigates an event that will certainly stir up excitement, but wil usually won't be resolved by the time the game is over. If you're looking at establishing a setting for a game with distinct city sectors and characters that act as emblems for a larger neighbourhood, if you want a game that hands a series of story hooks over to the GM by the time you've finished, this is absolutely the game for you.
The author has also written a supplement that you can use to generate true names if you want some inspiration. It is called there are names more powerful here than our own.
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Lily Collins with Noah Centineo and Nick Styne at the EMMV Party
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Y dime, ¿porqué me tienes aquí? Si dijiste que me harías el niño más feliz del mundo. Me dijiste que nunca me harías más daño del que ya me hiciste. Dijiste también que no mentirías más y que jamás me ibas a ocultar el mínimo detalle. Me prometiste cosas que no puedes hacer ni por ti mismo. Al mentirme a mi, te mientes a ti. Dime, ¿porqué me tienes aquí? EMMV
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Petten af, baretten op!” Een bevel dat de 55 nieuwbakken matrozen gisterenmiddag met alle liefde uitvoerden.
Petten af, baretten op!” Een bevel dat de 55 nieuwbakken matrozen gisterenmiddag met alle liefde uitvoerden.
“Petten af, baretten op!” Een bevel dat de 55 nieuwbakken matrozen gisterenmiddag met alle liefde uitvoerden. De jongeren rondden de eindoefening van de Eerste Maritiem Militaire Vorming (EMMV) af. Onder de toepasselijke naam, ‘de volharding’, werden de jongens en meiden 2 dagen lang tot het uiterste gedreven voordat ze zich echt matroos mogen noemen.
“Al het geleerde van de afgelopen 8 weken…
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No entiendo porque
No puedo verte
Si es todo lo que quiero hacer
Si, quiero tenerte
Si, quiero besarte
Pero estás lejos
No puedo acercarme
Te ven extraños en la calle
Te ven hasta personas cercanas
Pero yo me quedo esperando
Desde esta esquina
Deseando ser yo la siguiente
Que te acompañe todo el día
Por lo menos
Por los que no nos hemos visto
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All about that black and white life
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emmv respondeu a sua postagem: emmv respondeu a sua postagem: emmv respondeu a...
ooc: é só acessar docs.google.com
ooc: Juliana, a esperta. lol Obrigada :3
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emmv replied to your post: edgartillthebones replied to your post:...
Segunda mais dica do baile porque eu serei a primeira! Mentira, não serei nada sem um vestido.
Boa sorte com isso. Todo mundo sabe que eu sou a menina mais linda desse castelo e mesmo com o Sirius ameaçando cada um que olhe para mim, ninguém conseguiria evitar fazer isso.
edgartillthebones replied to your post: edgartillthebones replied to your post:...
E não é porque eu tenho medo do seu namorado ok? Te acho linda mesmo.
Own, obrigada. Até nem me lembro mais do que você tinha dito.
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emmv respondeu a sua postagem: ooc: gente por nada não mas.. alguém mais tem a...
ooc: e metade dos outros players também
ooc: tem a galera que entra sempre, e tem o povo que entra tipo uma vez ou outra, normal. mas o que me assusta mesmo é a adm que não entra o-o
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Cierro los ojos
Cierro los ojos y pienso
En tus besos sobre mi piel
Tu lengua mojando tus labios
Para unirlos a los míos.
Cierro los ojos y pienso
En tus brazos extendidos
Esperando que me acerque
Para darme un cariñoso abrazo.
Se me viene a la mente
El dulce aroma de tu piel
Ese que me llevo impregnado
Y no quiero que se desvanezca.
Cierro los ojos y sueño
Y me quiero quedar ahí
Donde te tengo cerca
En ese dulce sueño donde estás conmigo.
Cierro los ojos y rezo
Y le pido al cielo un deseo
Que nos de la bendición para casarnos
Y ser felices por siempre.
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