#electric element
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cherubidae · 1 day ago
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Angelic ranks. This isn't entirely to scale, angels tend to be abour 4ft~ and archangels tend to be about 10ft~. I also couldn't fit in the serapth for the time angel line, so I'll post them separately when I get around to it.
The life cycle of an angel is pretty simple- they don't die from old age, so they simply live until they are killed. A new angel will not really have any personality or individuality, but they tend to develop this stuff and change their appearances from the default the longer they live and spend time working on earth.
As for archangels, there's 3 per angelic type (1 for each variant in that type, and 216 total). They are mentors and managers for every angel in their subgroup, and tend to stay in heaven MOST of the time as to not do too much damage to the earth with their amplified power. If an archangel falls, an angel from the same variant is selected to take their place (sort of like bee larvae being selected to be fed royal jelly). All archangels are more humanoid to a degree, however none of them have ever looked the same as their appearance changes to match what values and traits they embodied most strongly. Due to this, when you are looking at religious or historical artwork/literature, you can often tell which archangel is or was in power from the way they are described or drawn. But only an angel could actually tell you more, human accounts tend to be very… vague.
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Here's the OLD 2021 version of this, just for archival and comparison purposes. Different angel type too of course (drive angel).
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daikaiju-chaos · 1 year ago
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Made a fan-made vivosaur out of boredom and inspiration!
Say hello to Ichthys, the Air-elemental vivosaur! (Not named Ichthyo because Dean/ZestyZino already nabbed the name for an Ichthyovenator.)
Why the choice of the Air element and lightning theming? Because of Mary Anning and the fact that she survived a lightning strike as a baby. (Also, thank you FGO's Mary Anning for inspiration as well.)
Oh yeah, the seashells also connect to Mary Anning, cause iiuc "She sells seashells on the seashore" tongue-twist is in reference to her.
And, it's kinda hard to see in the alt colours, but I designed Ichthys' eyes after the olden interpretation of Ichthyosaurus with the whole "bones in the eyes"-thing.
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jekyll-doodles · 4 months ago
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Revival Redesign, Main Engines || My Kofi & Commission Info || Do not edit, trace, or repost!
Rusty, Momma McCoy, Greaseball, and Electra.
I know the Non-Replica productions tend to be Different. And I do like some of the revival's designs. However, some of them missed the mark imo. So I'll be tinkering with the designs, trying to keep what I feel works, without the regular show's guidelines (mostly).
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mxrtified777 · 7 months ago
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cutest apparition on the block 🜏
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darlin-collins · 2 months ago
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Damien who had some hair getting constantly into his eye one day so he just heated 2 of his fingers and organically ironed it out of his face
lasko who was late and showered and just wind-blew his hair dry as he was getting ready and on the way there
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mystery-salad · 9 months ago
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The world is safe now.
You tell yourself that as Zhaitan clings to a tower of decay, crumbling beneath its claws as the canons aim true. The shots hit, cheers raise as the dragon topples down. Falling from view through the miasma it created below. No one can hear it hit the ground over the relieved shouts of victory ringing across the airships. But everyone feels it in a resounding rumble that shouldn't have carried through the air like that. The celebrating falters, confusion rising but not fast enough to prepare for what follows. The shockwave hits like nothing you've ever felt. Everything goes dark as the screams begin.
The world is safe now, Orr is not.
You wake up in the rubble as survivors try to make sense of what happened. The dragon is dead, but no one accounted for where all the consumed magic had to go. No one planned for this despite generations of preparation. Perhaps there's a reason for the dragons, you hear murmurs through the tents. But you didn't come this far to call it quits, and one land riddled with a decaying radiation can't stop the mission. The contamination in your blood won't stop you.
The world is safe now. Orr is gone.
Mordremoth stares you down from within his mind. You're like a weed that won't die, small and foreign but resilient and ready to take everything. The odds are against you with the team sent away, you can't face the gaze of the dead like last time. They're safe at a distance, you have to hope they got far enough as you defy the odds and strike another dragon down.
The world is safe, but there's a catch.
Trahearne shudders as your mind returns to your body, as you look around in wonder that there isn't a shockwave like last time. He's so calm as he explains the truth of it, defying how terrified he is of dying, of asking a friend to do this and stand at ground zero once again. But you stand just as calm, picking up the blade and telling him to close his eyes. You hope he'll rest well, wherever his life takes him next. As the blade cuts through, you know it's real as the shockwave begins just like last time. You brace for impact as much as you can.
The world is safe now. The desert is gone.
It's almost tempting to let Balthazar handle the rest, let the god walk a path of destruction to each dragon, sparing yourself further damage. But his path leaves so much unnecessary devastation...so here you are alone with another dragon. Well, not completely alone now. You have Aurene, though you're still not sure if that's truly a blessing any more. The two of you corner Kralkatorrik, the perfect trap laid deep underground in old sunspear ruins.
The world is safe now, until the dragon takes a last stand.
Waking up in wreckage is becoming normal to you. When did that happen, when did the panic vanish? No time to think on it as new plans have to be laid out. You chase him down, you and your dragon, to kill her grandfather and save the world again. Setbacks are numerous. It's harder to work alone on this one, so many soldiers are ready to see it to the end with you. You tell them they don't know what they're asking for and send them away again. Aurene, still a child, fights the dragon's minions nearly overwhelmed as you get to his heart and strike. You've never seen the explosion from inside before. It's so bright.
The world is safe now. The island is gone.
Is it worth it all? It has to be, you tell yourself, as people celebrate your victories in a shrinking world. Refugees who have fled the fallout zones don't seem to agree, but at least they're alive right? And you know you're almost done. Jormag and Primordus, opposites and twins, rise together and somehow feel like childsplay after the last one. Perhaps it's because aurene is an equal to them now. You don't dare to think of the devastation that would be left if she were to die now. Thankfully you don't have to as the siblings tear each other apart.
The world is safe now. The mountains are gone.
No one has seen the final dragon in ages, hidden away deep underwater until you stumble into the truth while chasing a lesser threat. Soo Won was so gentle once, but the void ravages all. It feasts on the magic you released so willingly into the world, your devastations have paved the way for this chaos.
The world is safe now, for the void to reform.
You've survived so much despite the odds, held together by the very magic degrading your bones and poisoning your blood. The void pulls at those strings as it taunts you through the voice of the dragon who started it all. It's the hardest fight you've ever faced. As Aurene pumps you full of power to survive, you wonder if your death would bring destruction too in this moment. But it's left a mystery as Soo Won falls and the void fades. There's a moment of peacefulness you've never felt before, the grandmother hanging on long enough to comfort her granddaughter. But she can't prevent the state of her death. The jade sea shatters beneath your feet as she dies.
The world is safe now. But how much of it is left?
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neitherabaron · 5 months ago
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For someone who does not own a record player, I am inordinately excited to get my mitts on this.
I tend to find 2D illustrations of Muppets a bit creepy, but this art is perfect. Just look at them.
I’m putting this on my wall. This is instant dopamine.
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2hoothoots · 3 months ago
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I've always found it quite funny that Milla's level in PN1 tutorialises hazards like spikes and electricity, and then you proceed to encounter zero spikes or electricity the entire rest of the game
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luuxxart · 5 months ago
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💫FIRST | PREV | NEXT | COMICFURY💫
🌟updates weekly (approximately Saturday and Sunday)🌟
✨(read tags for extra info!)✨
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jackseverywhere · 2 years ago
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Sweat and overprotected teen😔
In my twisted mind, the first interaction of these two looked like this
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haunted-xander · 1 year ago
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I love the weapon diversity in hsr because not only do we have traditional weapons like swords, polearms, bows, guns, etc. we also have cool sci-fi weapons like laser tomes (or whatever you'd call Pela's weapon), gun spears????(Bronya why are you so cool) and such
And we also have like. Normal Items that are either modified or just. magic. for some reason. like Welt's cane, Serval's guitar and whatever the fuck Himeko's buzzsaw briefcase thing is
Or, my absolute favorite, Gepard using his sister's guitar case??????? What
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cherubidae · 1 year ago
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A little watercolour piece I did trying to draw every angel under the fire element (excluding variants because that would've tripled my workload). Some familiar faces (for those who have been following my work for a while) and some unfamiliar).
Each coloured column (from left to right) is a different subelement of fire: heat, electric, and light.
Each row corresponds to a different zodiac sign, so from top to bottom there's aries, leo, and sagittarius.
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daikaiju-chaos · 1 year ago
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Inktober '21 and '22 - Day 27: Spark and Snack
Featuring Sparky, Plugg and a small-sized Bemstar enjoying a meal.
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m00nc4kes · 6 months ago
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on todays episode of the fanfic author curse:
my apartment building burned down-
I MEAN WHAT THE FUCK
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artisteflo · 5 months ago
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Legendary mechanical robot
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hathorneheiress · 5 months ago
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The Hawthornes as elements.
I was going to try and do the 4 natural elements but decided to expand slightly. ( I know, it's stupid)
Nash: Earth. Is it any surprise that the oldest, and most easy-going Hawthorne brother goes best with earth? People with this personality tend to be grounded, dependable, and practical. They strive for peace and harmony. On a negative note, they can give too much to others and maybe craves sweets more then they should. Nash, even though he wasn't always around, he was there for his brothers. He has more knowledge of the reality of how the world works. (Especially with the glass ballerina when he understood what the old man was saying) In TIG we can see him trying to keep the peace with brothers, especially between Jameson and Grayson. His savor complex is sometimes a blessing, but it can also be a curse. It's not cannon, but I think we can all agree Nash has a weakness for sweets.
Grayson: Ice. (I was going to go with water, but doing more research ice fits him better) This element is known for being cold, unfeeling, and logical. What better element then for cold, uninviting, Grayson Hawthorne himself? As solid as it seems, ice can crack at some point. Which we know Grayson, as strong as he may appear, has a breaking point. (As seen in the beginning of TFG and sometimes during TBH) Ice personalities are also very creative. Though not really cannon, Grayson most likely is the most artsy, if you will, out of all the brothers. His love of photography and classy style seems to hint at that. And I whole heartily believe Grayson is an exceptional painter as well. On the negative side it should come to no surprise that having very little to no emotions and being secretive and uninviting also fits Grayson as well. Honestly, if I mentioned Grayson's name most people would imagine an unsmiling, cold looking young man who hardly shows emotions with blond hair and icy blue eyes. Or is that just me? (P.S. Grayson is sooo Elsa coded. You can't convince me otherwise)
Jameson: Air. Witty, intelligent, thoughtful, caring, free spirited. Though inconsistent and selfish. Sounds right up Jameson's alley, if you know what I mean. He's witty and good natured. And just like air, he is very energetic and loves to be always moving. I mean, when is the air not moving? Just like Jameson: always in motion. When we first meet Jameson he was all about riddles and games. Trying to hide his grief. But throughout the series we see a more caring and thoughtful side to him. His love for his brothers and Avery. Though hard to see Jameson was thoughtful. (Trying to distract Grayson from meeting his father. Giving Avery a break by going on the rooftop.) Jameson isn't afraid to talk to new people and is very independent. As with air personalities, Jameson has a hard time committing to things and doesn't like to settle down. Always looking for something new, which can have negative outlooks. His recklessness could be considered selfish since he's only thinking of himself and not how others feel.
Xander: Electricity/lightning. Known for being kind, caring, and filled with energy it should come to no shock (See what I did there) that this element fits Xander Hawthorne the best. Electricity is not only energetic, but also unpredictable. Just like Xander. In TIG we found out that he was the mastermind. Carrying out the old man's plan. He is also extremely energetic. Xander is not one to sit idle, he always needs to be keeping himself busy. I think Xander is also a hard worker. On the downside his mischievousness sometimes gets the better of him and his impulsiveness. (Like blowing something up to only loose an eyebrow) This personality also loves music, which I think Xander loves as well. Though his style tends toward classical pop and rock.
Well, that's it. I hope you liked it. I do plan to do Avery and maybe Libby but I really wanted to post it tonight for you all.
(Sorry, it isn't that great)
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