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Apply for home Based Online Jobs
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who want to cash app me $10 :) :)
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Wassup. I’m Toby! I’m a disabled, queer, trans, teenager looking for some money and to share my creations and thoughts with people!! Here is some info about me <3
Name: Toby, or Tobias ig
Pronouns: He/They mostly!! And neopronouns but mostly use he/they !
Gender: Transgender Boy :] + Xenogenders
Hobbies: Painting, Drawing, Writing, Dog Training
Extra: I’m autistic ^^ (yes I’m diagnosed.)
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i need money 😣
#girlblogging#just girly things#girl problems#hell is a teenage girl#im gonna cry#sugarbaby#earn money online
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Send me money please ✨✨✨✨✨✨✨
#earn money online#coquette#just girly things#hell is a teenage girl#girlblogging#im just a girl#vintage men#quiet girl#Spotify
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Online income generation is gaining significant momentum recently. If you’re seeking a method to earn some extra cash from the convenience of your home, you’re at the right place! With CPA marketing, you can pocket $20 every quarter of an hour without the need for buying or selling anything!
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Learn How This Person is Making $1,000 Every Day Just From Home Easily
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Apply For Online Typing Jobs
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How do I Earn Money and Invest as a 13-year-old?
How do I Earn Money and Invest as a 13-year-old? – Being a teenager can be exciting, but it can also be challenging, especially when it comes to making money and investing. You may be eager to earn some cash and start investing, but you might not know where to start or what to do. So if you have ever asked yourself how do I earn money and invest as a 13-year-old? This article will guide you.…
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How to make money as a teen - 20 proven ways for teens to make money online and offline.
#making money#earn money online#how to earn money#earn extra money#earn money today#teenagers#make money online#money online#offline
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For Artists: My Experience with Commission Platforms and Illustration Agencies
Hi there! I’ve been wanting to compile a list of commission platforms that I’ve personally used for the longest time, and I finally did it! I’ve highlighted the still-active commission platforms in bold and struck those that don't exist anymore so you can jump to the sections that interest you without needing to read my entire story.
Let me start by briefly introducing myself.
I’m Gabrielle, a fantasy illustrator. Since 2014, I’ve been working on book covers and illustrations for publishers, authors, and book subscription boxes. Early on, work wasn’t as frequent as it is now. I had to search for opportunities myself, and even small private commissions were important for building my portfolio and earning some money, which I’d spend on materials, books, and online courses. Like many other artists, I started out by trying my luck with the biggest art community available at the time.
DeviantArt
2009-2018
Once upon a time, there was a virtual haven called DeviantArt. To my teenage self, it was a magical place. I signed up in 2009 and thought I’d never leave!
At first, I created an account just to share my work and learn. I didn’t even think about commissions for four or five years. But when that first inquiry finally landed in my inbox, things took off! My mum swears she remembers my excitement when I got my first commission, but for some reason, I’ve completely forgotten about it. I can't remember what it was or how much it paid. It might have been a portrait of a fantasy character.
Commissions on DeviantArt were fairly frequent, especially considering my cheap prices at the time. I used to offer discounts and post my rates in my DeviantArt journal, or in Commission groups that featured artists either monthly or weekly. After checking out my profile, a client could simply send me a private message and from there, we’d discuss payment, deadlines, and other details, and the platform didn’t take any fees, much like how ArtStation works today. Everything happened through private messages or email, with direct contact between artist and client.
The downside of this process was that there was no dispute resolution system on the platform. I had to handle all issues myself, and unfortunately, problems did arise sometimes: there were clients changing their minds about commissions, asking for refunds after work was delivered, refusing to pay, or just ghosting me. These issues didn’t happen because clients were evil, but rather because I was inexperienced and allowed some to take advantage of my naivety.
However, all that frustration helped me develop my commission process through trial and error (mostly error). And despite the challenges, I can say with satisfaction that most of the commissions I received through my DeviantArt profile were positive experiences.
DeviantArt eventually introduced a commission feature for Core (Premium) users, which came with a platform fee, but I didn’t use it much, and I’m not sure if it still exists.
The real beauty of dA, though, was the connections I made. I was able to meet people, both artists and clients, that I’m still in contact with today, and some of whom I still collaborate with.
I closed my account in 2018 or 2019, but by that time, I hadn’t really used it for a couple of years. The new user interface was a bit of a turn-off for me. I had always loved the geeky, and dare I say cozy, look of the old green and grey aesthetic, with its customisable panels that you could move around and personalise with HTML code... But I digress.
Artists and Clients
2013-2016
While taking small commissions on DeviantArt, I discovered Artists & Clients. It was a nice platform for clients to get things like their D&D characters or groups illustrated for relatively cheap. I think my highest price was $50 for a single character portrait, with the platform taking a 15% cut. I used it for about two or three years before the platform started to change.
As more artists with hentai art styles flooded in, the homepage shifted, and so did the clientele. There’s nothing wrong with drawing naked anime girls, of course, but you can understand that if a client is looking for a fantasy, semi-realistic painting of their female orc character, or a realistic portrait of their spouse, it's more than likely that they won't bother sifting through a sea of anime girls to find the style they want, imagining it isn't here. Let's just say that, at the time, the website took a definite direction that wasn't in line with my genre, but this direction didn't make the different, more realistic art styles stand out either.
Soon, commissions slowed down for me, so I closed my account, but by then I was already working elsewhere.
That said, this platform could still be a useful tool if you’re looking to take on smaller commissions.
DreamUp
2014-2015
DreamUp wasn’t an AI generator back then. It was actually a subsidiary of DeviantArt, where clients could post projects and artists could apply. It was a competitive platform that offered well-paid work–very well-paid. I remember seeing jobs posted that ranged from $300 to $1,200. DreamUp was a very professional platform for clients with a mid to high budget.
I believe I landed my very first book cover commission through this website when I was in my last year of high school. I remember getting the job and going to school the next morning, excited to share the news with my classmates. Everyone was super thrilled for me (we were a really close-knit class!), and I felt like I was walking on air.
Unfortunately, as far as I know, that book was never released, but it didn’t matter because I was moving forward, and fast.
I’m not sure when DreamUp was shut down, but I do know that DeviantArt held onto the copyrighted name, assigning it to something so anti-old DreamUp that it still boggles my mind.
ArtCorgi
Now Artistree
2014-2019
When I received an invitation to join ArtCorgi from its founder, I already had a somewhat consistent portfolio. I was painting portraits and fantasy illustrations, and the clients on this platform were looking for both–your typical wedding and pet portraits, as well as book covers, which were what really interested me. To get to the latter, I had to do the former. Over the years, I’ve painted so many realistic portraits that now I have a strict rule for my own sanity not to do them any more. I have great respect for portrait artists, but it’s just not me.
When I first submitted my prices to the person I was in contact with, she kindly suggested that I raise them... a lot. That was a major step forward in my professional career. I went from charging $50 to $100/$200 overnight. And to my surprise, people actually wanted to commission me at those prices!
From 2014 to 2019, I took nearly every commission that came my way. I never spoke directly with the clients; all instructions and feedback went through my point of contact, which helped maintain a level of professionalism, although now that I’m used to working directly with clients, I’m not sure I’d want to go back to having an intermediary.
Sadly, as with all good things, this chapter came to an end. My point of contact eventually left communication in the hands of someone else, and shortly after, the commission fee changed to, I believe, 30%.
Simply put, 30% is an unrealistic cut for a website like this. For an agent that gets you all kinds of big work in the publishing industry, sure, but since this was not the case I had to stop taking commissions. Despite that, my overall experience with ArtCorgi was very positive.
Today, ArtCorgi joined another platform, Artistree. As far as I can tell, Artistree doesn’t take any fees from artists, with clients covering a small cost instead.
Sketchmob (?)
2016-2020
This was probably the platform I used the most. I’ve lost count of how many commissions I received through Sketchmob. Many. Enough to generate a steady income at the time. With reasonable fees and a variety of art styles available, clients contacted me almost daily. Communication was direct between artists and clients, and payments could be split. The review system also worked very well… for a while.
Once I raised my prices, requests became fewer and farther apart. But by then, I was already working with my own clients.
Is this platform still active? Who knows. The website is still up and the chat feature works, but I’ve seen users complain that money available for withdrawal never arrived via PayPal (the only payment method the platform accepted, if I remember correctly). Personally, I wouldn’t risk completing a job through Sketchmob right now, at least not until they release an update.
If you’ve used the platform recently and successfully received payment within the last six months, please let me know, and I’d be happy to update this section!
Upwork
2017-2019
In 2017, I was determined to break into the book publishing industry. After trying out Fiverr and Freelancer.com with no success (the competition was too fierce for someone just starting out), I decided to give Upwork a shot. The platform looked very professional, and while the process sounded a bit complicated, I wanted to land the interesting projects I saw featured in my category. I really wanted to work with a big client… but big clients didn’t seem to want me, despite having the Rising Talent badge.
In two years of bidding for jobs and submitting proposals, I only landed two projects: a small commission from a private client who actually reached out to me, and another project that I bid on.
Don’t get me wrong, I was ecstatic at the time and truly appreciated every opportunity that came my way. But looking back, I can see why Upwork didn’t work out for me. The platform just wasn’t the right fit for my style and niche, which is fantasy illustration. Graphic design, however, was (and still is) in much higher demand.
The commission process on Upwork wasn’t as simple as on other platforms. For instance, at the time, costs were calculated hourly, which was a challenge for someone like me who prefers working with flat fees (having already calculated my average hours spent on an illustration). From what I’ve seen, this has since changed.
One positive aspect of Upwork is its current 10% cut on what artists earn. I don’t recall if this has changed over the years, but 10% is quite reasonable in my experience. Of course, 0% would be even better, but for a platform as large as Upwork, 10% is fair.
Illustration Agency
2019-2021
By 2019, I had built a solid, consistent portfolio thanks to my personal work and commissions. I had a simple website in place, my Instagram following was growing… I was steadily working toward my goal of illustrating covers for big publishers (which didn't happen until two years ago).
So, when an illustration agency reached out to me one day, I was over the moon. I had always heard that artists were the ones who had to approach agencies, not the other way around.
Well, that should have been my first red flag.
I won’t name this agency because, unfortunately, I have nothing positive to say about it. In fact, the word “nothing” perfectly describes my involvement with them. Nothing came of this barely there experience.
The agency invited me to sign up, not on an exclusive basis, but they assured me they’d get me work. That work never came. Once in a while, I’d receive messages saying they were trying to pitch my portfolio to a French publisher or another client, but... nothing.
Please understand that meanwhile I was already working directly with shops and authors, so I don’t believe my portfolio was the problem. The real issue was something I didn’t realise at the time: some agencies do this. They feature talented artists in their catalogue without having actual clients lined up, just to appear more professional and credible to potential clients. Did this strategy work for them? Maybe. I’ll never know.
In 2021, I politely asked them to remove my portfolio from their website, and that was the end of it.
After that, I never actively sought out an agent again. By the time my portfolio was strong enough to approach a serious agency, I just didn’t need representation anymore.
Hireillo
2019-2022
My experience with Hire an Illustrator, or Hireillo, is mixed. At the time, Hireillo was a platform that hosted artists' portfolios, featured artist-submitted news, provided useful articles, resources, and directories of artists and agents. I joined the site hoping to catch the eye of publishers, but I was mostly contacted by authors and one fellow artist for a graphic novel.
Unfortunately, most inquiries didn’t go beyond the first couple of messages due to budget constraints. I did, however, have fun sharing news about my painting process and projects I landed on my own, which were often featured by the website. Additionally, if I had questions about 'complicated' things like copyright, or just needed advice, I could ask the website’s owner and that was incredibly helpful.
Despite these benefits, I didn’t see any real results, which was a little disappointing. The subscription fee was also... odd, for lack of a better word. $5 per week. In the end I just couldn’t justify the cost, so I stopped using the website altogether.
Reedsy
2019-2022
Finally, we come to the turning point.
I remember stumbling upon Reedsy randomly. It wasn’t very well known at the time, and I think it still isn’t. I was nervous when I submitted my portfolio because their catalogue features the best of the best: designers who’ve created covers for bestsellers, THE bestsellers, people who’ve worked on Stephen King covers, or George R.R. Martin's. Designers, editors, and marketers who are veterans. I didn’t have high hopes for my application. So, I was in shock when it got accepted.
I had an introductory Skype call with a representative from Reedsy, who explained how everything worked. Before the call ended, I remember asking if there was a good chance I’d get work through the platform. The rep laughed and said, “Yes.”
A few weeks in, I understood that laugh.
Reedsy has an overwhelming demand for book covers and commercial projects. For every designer there are many more clients. In peak seasons, I was getting requests almost every day. I’m not exaggerating.
Reedsy transformed my portfolio and my pricing structure. Thanks to the income I earned through the platform, I was finally able not to take everything that came my way but be selective and choose only the projects that really interested me.
The commission process is simple: artists pretty much decide how to split payments, what to include in agreements, and the best part, the most beautiful and helpful feature of all, they can request and adjust deadlines. For someone like me who's terrible with deadlines, this feature was a lifesaver. The admins are also very kind and responsive, available via email or chat.
Unfortunately (this is my last 'unfortunately', I promise), my time on Reedsy came to an end for personal reasons. I’ll explain since it’s no secret.
All my images on Reedsy were watermarked with my signature (my full name), which apparently violated the platform’s rules. Why? Because if a client saw my last name, they could contact me directly and bypass Reedsy, which meant the platform lost potential fees. I’ll admit this did happen a few times, but I had the good sense to redirect the client back to Reedsy.
After three years, an admin finally noticed and asked me to remove my full name from the watermark and any text on my profile. It was a simple and reasonable request, but here’s where the problem started. Profiles on Reedsy are public, and images appear in search engines like Google Images, meaning anyone could download my work and use it without permission. Sure, watermarks can be removed, but uploading my work without one in the first place felt like a bad idea. Btw, not only do I use watermarks, but I also use Glaze to protect my illustrations before sharing them online.
Anyway, for this reason, and also because I couldn’t get over the fact that full names were public at the time, something I won’t get into because, believe me, I tried over email, and my reasons went into the void (now, last names are just initialised, like Gabrielle R. Okay. Sure.), I had to close my account–they would have done it anyway because it was already 'flagged'.
Overall, if you’re willing to overlook the last name conundrum, I can’t recommend Reedsy enough. If you have a killer, solid portfolio and a love for books and editorial projects, go for it!
--------------------------------------------
I hope you'll find this useful! If you have any questions, please don't hesitate to ask (: Oh, and here's an old article I wrote in 2020, titled:
Tips to freelance illustrators to avoid being screwed over
Who knows, maybe I'll write another 'article' post in four years!
Instagram - ArtStation - Website - Inprnt - Etsy - TikTok
#art#artists on tumblr#Article#For Artists: My Experience with Commission Platforms and Illustration Agencies#Commissions#Illustration#Design#freelancer#gabrielle ragusi
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#how to make money online#make money online#how to make money online 2023#how to earn money online#earn money online#make money online 2023#best way to make money online#make money#how to make money#how to make money with chatgpt#how to make money online as a teenager#make money online 2022#make money online fast#how to make money online with with ai bot#make money online for free#how to earn money online for students
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Venner is a fucking child
Instead of accusing me of nasty stuff and coming to me with this remark let me educate you because you seem like a chronically online individual. Here is why there is proof to believe that veneer is a older age in his teens.
This image shows the official wiki for veneer and his crimes
And if you look at his crime you can see that he was charged for fraud and tax evasion.
Reason 1:tax evasion and age
Tax evasion is an illegal activity in which a person(adult or 18-19 year old) or entity deliberately avoids paying a true tax liability. Those caught evading taxes are generally subject to criminal charges and substantial penalties. To willfully fail to pay taxes is a federal offense
Regardless of age, a company or a individual are generally required to file a tax return if they earn an amount of money that exceeds the basic personal amount but you do get charged as an adult if you are 18+ if you are a child with a job(15-16) you aren’t obligated to do your own taxes and your guardian would be in charge of it.
So why is this relevant?? Well that somehow proves that velvet and veneer are legal in age. But I do agree with the incest and minor x adult ship being gross but as for me writing about him or sexualizing isn’t a problem. So go worry about better things than worrying about a teen girl simping for a zest fest.
Reason 2: teens talk sex and have intimacy
I’m your teenager years, there are a lot of hormones coursing through a boy and girls body. This is necessary for puberty. However, because your body is so amped up with increased sexual hormones, you are probably getting sexual thoughts all of the time -some appropriate & some not appropriate. You can't help it. And veneer and velvet being canon teenagers probably think and even commit those acts( even if it’s a kids movie teens still think about and have sex)
Teens have sex all the time around the world so stop acting like veneer and teenagers as a whole are the Virgin Mary. I myself as a teenager thinks about sex and as you can see I write about it and it’s proven by doctors normal for teens to talk about it. Do not treat a literal pixel as a 5 year old who needs his mommy to hold his hands. Chill out bro. If you want to accuse me of being a full blown creep don’t use the anonymous option you coward.
Learn yo facts boo boo
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Hello dear Sarah, I hope you are well, I want to ask you a question since you are very expert on the subject, When kalafina existed (it hurts to say that😭) I was a teenager I couldn't buy their merchandise now that I can I want to know if I buy something from them, do they still make a profit or not?My friend says not anymore, if I want to support them, I better buy their materials as soloists. Please give me some advice.
Hello there!
I am so, so sorry! This reply is long overdue. I had this in my drafts for way too long. These days, I've really been struggling with summer fatigue and can't get motivated to do anything except the bare minimum. As a result, lots of asks have remained unanswered in my inbox/drafts.
Without further ado, let's get to your question〈(•ˇ‿ˇ•)-→
Disclaimer: Take everything you read here with a grain of salt. Even though I would consider myself to be quite knowledgeable on the matter, I don't have all the facts.
I think your friend is correct. If you are buying Kalafina releases (CDs, DVDs/BDs/etc) or merchandise (live goods etc) right now, it is very unlikely that the girls will profit from it.
The way the Japanese entertainment industry works, idols/singers often don't have any rights to their music (especially in a case like this where they don't have an active part in the creative process). From what we know, the members of Kalafina were most likely managed in a very common and traditional "employment dynamic" with their talent agency "Space Craft" , meaning that after the label (Sony/SACRA MUSIC) got its sizeable share, the agency basically pocketed all remaining earnings from Kalafina's activities and then distributed a contractually agreed upon percentage to the members in the form of a monthly salary. As the creative force behind everything, I would assume that Yuki Kajiura probably had a more favourable arrangement with Space Craft along the lines of a client <=> management relationship and therefore received earnings directly with a certain percentage going to the agency but I'm only speculating here. Considering the amounts of money that went to the label, the agency and Yuki Kajiura, it is likely that the girls received a quite meager share compared to everyone else involved. Not saying they weren't paid decently, it was obviously more than enough to allow all three of them to live comfortably (or luxuriously in Keiko's case - keep in mind tho that her family is well-off) but certainly nothing too crazy.
After leaving Space Craft, I very much doubt that Keiko and Hikaru would have financial gains from any Kalafina-related sales. Wakana on the other hand might profit indirectly from such purchases because she's still signed up with Space Craft. Some official Kalafina merch is still available in the Space Craft online store so if you buy anything from there, the money would obviously go to the agency. All other merchandise items that are floating around online or in stores are almost certainly second-hand goods so no profit is made except by the seller/thrift shop. As for music releases from official shops or distribution partners, I'm actually not sure if Space Craft would still receive a cut from that. I guess it depends on their arrangement with the label. I definitely wouldn't rule it out. (YK is probably getting something).
Long story short, if you want to support the girls, the best option currently is to buy their solo stuff. However, that doesn't mean that you should give up on your dream to buy Kalafina releases and merch. Even if the group is disbanded, it is a good thing to signal that there is still demand for them. Also, if you ask me, nothing feels better than to own physical merch/releases. My Kalafina shrine is one of my biggest sources of happiness and pride.
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