#each little side quest
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star wars outlaws
#star wars outlaws#kay vess#nix#did a brief detour into this game it isn't bad! but certainly lacks in polish for core loops. tutorialization pipelines are ass also#performance - also ass. had to play quality on ps5 for it to have any clarity at all. but the open world is gorgeous#and it certainly nails the very narrow target of horse girl star wars fantasy (ripping across tatooine on a speeder with a little Guy)#nix is everything I love him. modern star wars rarely captivates me but they do know how to do lil guys real well#my photos#star wars#also-also. would be remiss not to mention. never played a game with unregulated scope creep this noticeable before. it's baffling#I KNOW people crunched on this it's in the walls in the floorboards it's everywhere. unmitigated hodge podge of mechanics and pillars#and those pillars are often unbalanced between each other. storytelling payloads are an issue too. there's pre-rendered in-engine cutscenes#real-time in-engine cutscenes. and digic-produced full CG cutscenes. and their placement and prioritization feels insane and inscrutable#like three different teams were working on the game at the same time and never in congress or coordination#it also suffers from the open world 4th and 5th priority narrative payload issues - many secondary and sometimes even primary questgiving#and expository dialogues are in-game zoomed camera lipsync exchanges. or flavor text#on the other hand - surprisingly deft mission design itself? side quests reward either cosmetics or actual unlockable deployable skills#it has fleeting genes of a metroidvania spread across a wide open world in that sense. but only fleeting. the rep system is a smokescreen#and progression in general has a very open and unsatisfying end to it. this game needed less scope and maybe no space stuff at all#the resulting resource allocation adjustment would truly make for a captivating open world adventure. as it stands it feels like#a product of overworked people misusing mismanaged budgets and managing to sprinkle some love into it regardless#games should never be good on the merit of their perceivable seasoning of overwork and passion. that really only bakes a sadness cake
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And Lo, At The Seventh Bookstore, A Copy of The Book I Was Looking For Was Found!
#the cupola report#it took me until four bookstores in to realize that I could call them on the phone and ask if they had it instead of Walking To Each One#so em 'afraid of the phone' cupola sat down on the side of the street and telephoned three bookstores in rapid succession#really I think I should turn more things I vaguely want to do into Day-Long Adventure-Quests because it adds a little spice to life#(quotation about my Look is from my brother - he thinks I am very silly and the thing is that he is right on that front!)
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Recent ones of these even though they all look the same lol.. forcing myself to document progress..
#I can average like 2500 words a day for a while and then something gets in the way and I don't write for a week or something#which then sort of erases my previous Doing Good At Keeping Up With It lol.. but... alas#Still moving slowly forward...#There's a 'community board' place in game where you can go to look at a few things and some of whats there is little 'odd jobs' the player#can do for a little extra coin (since you can buy items in the game/might need coin).#Thhough of course since it's just interactive fiction/visual novel it's not like... actual minigames or something. Just like..#mini stories of your character going places and doing stuff and having some interactions with the other places in the world#Like for example since modern refrigerators don't exist in this world one of the odd jobs you can do is help with doing ice deliveries#or there's one odd job where you assist a guy recharging the city's main bell tower/time keeping place by helping him go around and replace#the iriminel crystals (kind of like magical batteries - stones that are able to store energy that way and be used to fuel passive#enchantments). or one where you help food prep for the cooks at a nearby automat. etc. etc.#Just little short things to get a better glimpse of how the wider city is outside of just interacting with the main characters. plus earn#a tiny bit of coin. Though because they're so short there's not really branching paths or anything much for choices beyond#usually an optional dialogye menu where you can talk to the person you're working with and ask them personal#or work related questions if inclined to do so. It'd be cool if they were more in depth but.......erugh...#I have so much writing left to do already lol.. Also since it's really just to get money I could have just had them#all be like a single sentence of 'you go here and you do this all day then you come home. + 15 coins. yaay' and thats all#So maybe it's a middle ground to elaborate upon them at all. Just enough extra details to maybe be a little interesting#like ''ooh my character is in a little cart riding through the misty morning forest on their way to deliver ice'' . but also not so much#that it takes away time from like... the literal actual main game lol#ANYWAY. That's what all these are. There are like 10 optional little world exploring/job things you can do. and each I guess seem to be#about 2.500 words ish. That's including the optional chatting menus though. but still. reasonable for a little side thing I guess.#I got finished with one character's quests and stuff so I decided to take a break to work on some of the other little things like the Odd#Jobs and the 8 characters you can find around the world to have short conversations with that aren't actual main characters either. etc.#Then I shall return back to the Main Actual Things. ... augh...... still so much to do...#Which I could also just cut everything extra out but... idk.. since it's mostly all text I feel the need to give more options to flesh out#the actual setting somehow. Since in a 3D game you can walk around and explore the world and stuff. And of course there#are pictures. but it would take me infinitely longer to do detailed art of so much of the entire city youre in or etc. So i guess my versio#of still having some amount of ''exploration'' is just.. set up optional paths where more of the world can at least be Described.#You can't actually walk through a 3d orchard. or an elaborate bell tower. or an elven shrine. But you can Read About being in them LOL
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I'm so sorry lae'zel I need to wait until a narratively satisfying moment to rescue you
#scribblingface plays bg3#they just have orin kidnap her too soon#like I guess to set up that you can side with gortash or orin against each other as options and#......it just occurred to me that it makes more sense if you're playing a tav#as durge it's like confronting orin is a REALLY big climactic moment in the personal storyline#so it's weird if you do it five minutes after arriving in baldur's gate#I just want to do my silly little quests in peace until i build up to this...#hell I wanted to kill cazador before facing orin too. sigh.#me posting
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hi what is the basic premise of the ttrpg 🎤
hi margot!!!! what an excellent question. boring pitch stuff below followed by fun pitch stuff below:
Radio Silence is a 3-5 person mystery adventure intended for any OSR system. Set on an alternate Earth, all PCs and NPCs are human and cannot use magic. Radio Silence is low-combat, instead prioritizing investigation, roleplay, and puzzle solving.
Nestled within the United States Radio Quiet Zone lies the peaceful community of Sugar Grove, West Virgina. The large telescope which looms over the town makes Sugar Grove an area of interest to academically minded astrophysicists, citizens struggling from electromagnetic hypersensitivity, conspiracy theorists, and national security officials. Though the technology of Sugar Grove remains stuck in the past, time continues to move forwards, bringing with it unusual changes. Townsfolk begin to suffer from a mysterious illness, vanishing before any research can be done on them. Meanwhile, miles away, four unsuspecting people all recieve the same message through fax, telephone, and radio interception: "FOR THE GRAIL ... 26815 - 38.5110° N, 79.3220° W."
#radio silence#🍎#basically its an area 51 inspired mystery but with old tech and robots as opposed to aliens. the game is contained within the town and much#of it invovles the gossip and little mysteries of the town in addition to the main mystery of the vanishing people.#for example one of the side quests is the 'underground circulation' where players can discover a secret society's publication#each npc and location is tied to at least one side quest and also has their own personal life gossip like affairs and illegal activities#hope that make sense and sounds fun ^_^ thanks for the quastion margot
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man the thing about doing the temple of bhaal first is that durge is speaking from experience huh
#‘‘reject the safety of power. it’s not worth losing yourself’’ says the person who has just Been There all of two days ago#to the person who is struggling with this now in real time#who KNOWS that they were just there.#because he was there when they were. he saw.#just. the freight behind it!!#it caught me too in a smaller way. telling the children that you know it will be okay is Something.#and also just that. the *you trusted me when it was an objectively stupid thing to do* going BOTH ways#just. holds him gentle. as though that’s not what you just did for durge??#the. camp conversations after each one.#‘‘but somehow by your side; i still only ever saw you’’ / ‘‘but you saw something in me - someone else i could be’’#why are these two the same. why does it keep Fucking Me Up that they’re the same.#i just. POINTS at that.#THEM.#ANYHOW. WELL. JUST. I.#CAN REPORT BACK FROM THE FRONT THAT I WAS NOT EMOTIONALLY PREPARED FOR THE CAZADOR FIGHT#i think everything about THAT SCENE^tm that can be said HAS been said so i will!! mostly just shake my fists at neil newbon and yell a LOT!!#there is NO emotionally preparing for ANYTHING in that sequence of events huh#can’t even make a proper goddamn post becuase there’s just so no preparing. i just have to Live Like This.#and#don’t do these quests back to back you’ll just emotionally ruin yourself ;-;#(actually DO do these quests back to back like that. don’t you want a little emotional damage.)#bg3#the paranoid android speaks!
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thinking long and hard about how lae'zel is considered a more humorous and laid-back githyanki
#TBD.#like compared to the rest of them she's abbott AND costello#she is so fucking chill even at the beginning bc like#under any other circumstances she'd get information out of tav and then kill them#but she is in a Bad Bad Terrible situation#tav is in the same situation#and she wants to get herself tav and the party to the nearest creche#bc her people possess the only known cure to their infection (to her knowledge)#and she lets tav do all these little side missions and quests and shit#that directly pull them away from going to a creche#because she puts her trust in them that they will eventually go there#it makes me sad so many people write off lae'zel when she's objectively such a cool and fleshed out companion#like her growth through each act.... impeccable
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Getting back into dragon age origins made me realize how empty inquisition feels..
#the side quest in inquisition suck I really don’t like them#i also really hope there’s more dialogue options in the next game instead of just the three#yes origins is way too long but there’s a lot to do#i mean each side quest has its own little piece of lore#dragon age
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ok ff16 thoughts since i finally finished it 70 hours later
#no spoilers in the tags. i think#love the characters but also for a game that big theres like. very little#like its huge and so pretty but also feels so empty#the side quests got so repetitive#like i wanted to learn more about the world but after each quest it felt like the same thing was repeated#the boss battles were soooo tedious like i dont mind multiple stages#but it was way too much#and its frustrating bc like I'd probably like to replay the game#but theres just too much of nothing if that makes sense??????#also there was like no party banter :(#and in battle it didn't feel like u were with a group#like the rest of the party did v little damage imo#anyways. i love clive and jill so much and i miss them already
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my favorite autism behavior when i do it: walking away without warning
my least favorite autism behavior when others do it: walking away without warning
#constantly losing my friends in public because we're perpetually doing this to each other#its just so satisfying to do my little side quest and then joining back to the group when im done#its not fun when my friends do it because then my side quest is find my friend
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Secret Admirer
Pairing: slytherin boys x reader
Summary: you never get mail in the morning, not until one day you receive a letter from an anonymous sender, a secret admirer. From that day forward, you’ve been getting letters, poems, and cute little notes each morning at breakfast. His words were sweet, and as you began to fall for them, your quest of figuring out who sent them only grew.
Word Count: 4.1k+
Masterlist
note: trying something new! basically I dont wanna spoil who her secret admirer is, so I’m gonna call it slytherin boys x reader hehe guess you’ll have to read til the end to see who sent her the letters ;)
✰ ✰ ✰
“Theodore Nott, I’m gonna kick your sorry ass!” You shouted.
You reached across the table in the great hall where Theo sat directly in front of you. He had stolen all of the bacon off of your breakfast plate and refused to give it up. Mornings were always quite hectic at the slytherin table, but this was downright unacceptable.
“Nope,” he smirked as he popped a piece into his mouth, “they were all out when I went up for breakfast. This bacon is mine now, sweetheart.”
You huffed, and sat back down in your seat. “You’re ridiculous. If you weren’t so damn late all the time, maybe you would have had some bacon of your own.”
“Here (Y/N),” Enzo smiled from his seat right next to you. “You can have some of my bacon.” He picked the best looking pieces and put them on your plate.
“Aw, Enzo!” You grinned as you picked a piece up and ate it happily. “This is why you're my best friend.”
“Hey!” Pansy shouted from the other side of you. “Thought I was your best friend.”
“You didn’t give up a piece of bacon for her,” Draco smirked, “you’ve been demoted.”
Mattheo gruffed. “Enzo, you’re kind of mean, you know that? (Y/N) complains she’s all out of bacon and you jump to give her a piece, but when I say I need someone to do my charms homework for me, you don’t even try to lift a finger.”
“Mattheo, how many times do I have to tell you,” Enzo said, “I’m never gonna do your homework. And it’s not fair to compare that to giving up a piece of bacon! I don't even like bacon all that much!”
“Dude!” Blaise gasped from next to Draco, “if you don’t like bacon you should have passed that down this way a long time ago.”
Pansy scoffed and shook her head. “I’m surrounded by idiots.”
“Hey,” you whined as you ate another piece of bacon, “I’m the least idiot of the bunch, right Pans?”
“Whatever helps you sleep at night, (Y/N/N).”
You grinned, about to rebuttal when the morning owl dropped an envelope in front of you.
“What’s this?” You questioned as you picked it up.
“Uh, I think it’s quite obviously a letter, (Y/N/N).” Mattheo said as he stuffed his mouth full of bacon. “And, to think, you were trying to say you’re the least idiot of us.” He laughed.
“Oi,” Theo knocked his shoulder against Mattheo’s. “Leave her be. I’ve never seen her get a letter before, I’m curious.”
Draco shifted slightly in his seat. “Who’s it from, (Y/N/N)?”
“Nevermind who it’s from,” Blaise chuckled, “I wanna know what it says.”
“Why would you wanna know what it says and not know who it’s from?” Enzo asked, “That's like half the fun.”
You shrugged as you tore open the envelope. Opening the folds of the letter, your cheeks started to warm as you read what was inside.
“What is it?” Pansy asked as she leaned closer, trying to catch a glimpse.
“It says, uh,” you cleared your throat, a little bit flustered. “It says ‘people love to stare up at the stars, glimmering as they might in the night sky, yet everyone is too scared to enjoy the beauty that is the sun. you are my sun, and I would willingly go blind to catch even just a glimpse of you each day.’”
You friends all stared at you in shock. Draco, Blaise and Mattheo had their mouths hung open in shock. Enzo blushed a little bit, Theo had his eyebrows raised like he appreciated the words written on the page, and Pansy all but squealed as you read the letter.
“Oh my god, I think I’m going to combust,” Pansy swooned.
“Who’s it from?” Theo asked.
You shrugged, “I don’t know.” You flipped the letter to the back to see if it was signed at all. “It’s only signed with a heart.”
“That is so romantic!” Pansy squealed as she clasped her hands around your arm. “Our sweet (Y/N) has a secret admirer!”
“Wonder who it could be,” Draco said as he flicked his fingers in motion to hand him the letter.
You complied, and passed the note to him.
“I don’t know,” he said as he flipped it all around. “The handwriting sort of looks familiar.”
“Maybe it’s someone you know?” Theo suggested as he grabbed the letter from Draco’s hands. He took it upon himself to check it out a time or two before passing it to Mattheo’s eager grasp.
“I think it’s kind of funny,” Mattheo chuckled. “What if it’s some first year trying to make their move on you?”
You shuttered. “Merlin, I sure hope not. I honestly don’t think a first year would be able to write something so beautiful.”
“Yeah, no way,” Pansy shook her head. “Mattheo, you’re just jealous you weren’t the one who sent (Y/N) this letter. Maybe she’d give you a chance if you did something romantic, or just not annoying for once.”
“First,” Mattheo said, “ouch. Second, who says I’m not the one who wrote (Y/N) this love letter?”
“Mattheo, you wouldn’t know romance if it hit you with a ten foot pole.” Pansy said.
“Hey!” Mattheo complained. “Someone tell her I’m romantic.”
“Hell no,” Draco scoffed. “You’re ‘bout as romantic as bloody boil, mate.”
You laughed as Mattheo scrunched his face up. The bells chimed signaling the end of breakfast and the start of first class.
“I’m not too worried about it,” you said as you stood and started packing your stuff up. “It’s just a little letter. No harm in it.”
“But you don’t want to know who sent it?” Pansy asked as she grabbed her belongings as well.
You shrugged, “I don’t know yet. I’m not silly enough to expect something to come from this; it’s just a note. It could be a prank for all we know.”
“No one who writes like that is doing it as a prank,” Theo remarked.
“Well, still, whatever the reason may be, I’m not gonna go out looking for this person. No matter how sweet the words are.” You smiled, “I’m gonna head to class, bye guys.”
On your way to class, you couldn’t help but recite the words written in the letter. They had made your heart flutter, as stupid as that sounds. You slightly resented the way it made you feel as it was only a few measly words on paper, but the romantic part of you couldn’t help but want to know who was behind them.
✰ ✰ ✰
In your last class of the day, you finally were able to see your good friend Luna Lovegood. You had been waiting all morning to have class with her so you can inform her of the letter you received that morning.
“And it was just so poetic, Luna. No one has ever said anything like that about me before.”
She smiled at you as you mindlessly drew on your assignment. “I think it sounds quite lovely. Do you have any idea who it may be from?”
You shook your head. “No idea. I don’t even think I know anyone who writes, well, anything.”
“What about that boy Enzo you always hang out with?” Luna suggested. “I’ve got him in my literature class, he’s very talented.”
You thought to yourself for a second. Could it be possible Enzo was your secret admirer? You’d been friends for so long, and he’d always be especially kind to you.
Well, he’s especially kind to everyone, now that you think about it.
“I don’t know,” you honestly replied. “I guess I just never would have expected it to be one of my friends, let alone Enzo.”
“I wouldn’t rule out your group of friends,” Luna said with a smile, “it could really be any one of them.”
“You think so?”
“Well, maybe not all of them, but I think it could be a good place to start if you were wanting to figure out who it is.”
As you pondered over Luna’s words, Slughorn made it a point to reiterate there was no talking allowed during the assignment.
You rolled your eyes and got back to work, waiting for this class to be over so you could finally figure out who wrote you the letter.
✰ ✰ ✰
Back in the common room you saw Pansy, Draco, and Enzo sitting on the couches.
“Hey, (Y/N/N)!” Pansy smiled as she scooted over and patted the spot next to her. “Find out anything new about your secret admirer?”
You smiled with a roll of your eyes as you sat with her. You kicked your shoes off and folded your legs under your body. “No, but I think I’ve got an idea brewing of how to find them.”
“Oh,” Draco smirked from the couch across from you. He folded his arms over his chest, “do tell, (Y/N), I’m very curious to see who it could be.”
You shook your head, teasingly, “not a chance, Malfoy. I’m not giving up my secrets til I get to the bottom of this thing.”
Draco raised his hands in mock surrender. “Alright, doll, if you wanna be secretive about your already secret admirer, I respect it.”
Enzo shifted in his seat a little uncomfortably. “It’s kind of strange though that they went out of their way to write something to you but kept it a secret. It just makes me a little apprehensive.”
“Oh, chill out, scaredy cat,” Pansy said. “(Y/N) will be fine, and if it’s someone weird at least she’s got us to look out for her.”
You grinned and wrapped your arms around Pansy’s neck. “Quit getting all sweet on me, Pans.”
She chuckled and playfully pushed you away. “Yeah, yeah. I’m not getting sweet, don’t get it twisted.”
You chuckled. “I think I’m gonna head up, got lots of scheming to get to,” you teased with a wiggle of your eyebrows.
You stood up from the couch and Pansy stood with you. “Farewell, boys, it’s been awful as usual.” She said with a smirk.
“Thank Salazar you’re leaving,” Draco said to her. “Your presence was such a nuisance.”
Pansy snarled at him and dramatically turned away to head up the stairs. You and Enzo shared a short laugh before you followed her up the stairs to your shared bedroom.
✰ ✰ ✰
The next morning, you were last to the dining hall for breakfast.
“Finally, she makes it,” Mattheo called out before taking a swig of his orange juice.
You huff and settle into your seat between Enzo and Pansy. “I know, I overslept something horrible this morning.”
Since you were so late, the kitchen staff had already stopped serving breakfast meaning you were going without this morning.
Theo glanced at you from across the table and pushed his plate towards you. “Here,” he said, “take anything you want.”
You looked down at saw scrambled eggs, french toast, and sausage links on his plate.
“Really?” You grinned as you grabbed a sausage link from his plate.
Theo nodded, “yeah, can’t have you go without eating. Lord only knows what a monster you can be without food.” He teased with a small smirk.
You crinkled your nose up at his and grabbed a piece of french toast as well. “I’m gonna let that slide since you were nice enough to give up your breakfast. Don’t make me regret my kindness.”
Theo chuckled and pulled his plate back to him, glancing up at you before delving back into his plate.
Mattheo tried to reach his hand over to Theo’s plate but was met with a slap on the wrist.
“Ow!” Mattheo said as he cradled his wrist in fake hurt. “Theo, how could you? I thought we had something special.”
Theo rolled his eyes. “You got more food on your plate then the rest of us combined. I think you’ll be alright.”
You chuckled, but a thought crept into your mind. “Hey, guys, uh, did the post come today?” You asked.
Draco raised his eyebrow with a smirk. “Waiting for another letter, are we?”
Your face burned as you shrugged your shoulders. “I don’t know. I kinda wanna get to the bottom of who it is.”
“You’ll find ‘em, (Y/N/N),” Pansy said, “even if I have to interrogate everyone we know. We’ll get down to the bottom of it.”
Just as she said that, the morning owl came swooping down towards you and dropped a small slip of paper in front of you.
Draco smirked, “Looks like someone really wants your attention, (Y/N/N).”
You tried to hold back your smile as you unfolded the small post it note.
You couldn’t help the smile on your face as you read out to them, “'I love to see you smile, especially when you’re smiling at me.’ Aw, that’s kind of sweet, actually.”
“Don’t tell me you’re starting to get sweet for this mystery man,” Blaise interrupts.
You shrug as you fold the note back up. “I don’t know, it is pretty sweet, no? And this must mean it’s someone I know personally because they said I smile at them.”
“Oh Godric,” Mattheo grinned, “you’ve fallen for a mystery man.”
“No I haven’t!” You protest. “I just think it’s sweet and now I know it’s someone I’m friends with and not some creepy first year.”
“Wait,” Theo said, “how do you know it’s someone you’re friends with?”
“Because it says I smile at them,” you said obviously. “Who else do I smile at?”
“(Y/N), I hate to break it to you,” Pansy said as she placed a hand on your shoulder, “but you’re the most smiley slytherin I’ve ever met.”
You shrugged off her hand with a fake glare. “Hey! Give me some credit, I can be bad sometimes.”
Enzo chuckled, this is the first time he spoke all conversation. “You’re too sweet to be bad, (Y/N/N).”
You grinned and playfully bumped your shoulder against his. “Yeah, yeah, I know. I just know it’s someone I know. I can feel it. It’s not some random person, it can’t be.”
The bell rang, signaling the end of breakfast. You and your friends stood up to leave. You couldn’t help but think about the notes you received, pondering on who it could possibly be.
✰ ✰ ✰
“Post is running late this morning,” Draco noted as the clock struck 8:26 with no sight of the morning owl.
You were a tad disappointed. You had pondered all day yesterday about who it could be. You’ve narrowed it down quite a bit, and you think Luna may be on to something. While you don’t exactly think for sure that it’s Enzo, you do think you’ve narrowed it down to your group of close friends.
You really just can’t see anyone else knowing you well enough to be this fascinated with you. The only one out of your friend group that you completely had ruled out is Blaise.
Blaise was definitely out because out of the whole friend group, he was the least close with you. Frankly, you guys just don’t talk nearly as much as you talk to the rest of them.
“Great,” Mattheo gruffed, “how will I be entertained this morning without (Y/N)‘s secret stalker and his confession of love.”
Okay, maybe Mattheo was out too.
“Oi,” Theo piped up. “Don’t knock it too hard, (Y/N) seems to be enjoying herself with the letters.”
You blushed a little as you shrugged. “I don’t want to seem weird by how invested I am in it, but I just think it’s sweet. No one’s ever really expressed this kind of feeling for me, so… you know,” you shrugged awkwardly, your face definitely beet red by now.
“Well I for one am extremely invested in this,” Pansy said. “I’m lowkey jealous that I’m not the one with a secret admirer. What I wouldn’t give for someone to think of me that way.”
“Maybe someday someone will like you, Pansy,” Enzo said reassuringly.
“We might all be dead by the time that happens, but who knows, it might happen,” Mattheo said.
Pansy gasped with a glare. “Wow what crawled up your ass this morning?”
Mattheo shrugged and focused his attention back to his breakfast plate.
“Anyway,” Draco said, “I’m intrigued as well. I think I’ve got an idea who it could be, but I'm not quite positive.”
You parked up at that. “Really? Who’s your guess?”
Draco smirked, “Wouldn’t you like to know.” He teased.
You glared at him, “Malfoy, if you know who it is you better spill.”
“I’m not saying I know who it is, I’m just saying I have a hunch at who it may be.”
“Oh!” Enzo exclaims as he points up in the air, “here comes the owl.”
You grin in anticipation as the owl drops a little note down in front of you. It was a larger note than yesterday, but this time it didn’t have something sweet written on it.
It had a clue.
“It just says ‘being your friend is the best thing that’s ever happened to me, though I’d be lying if I said i didn’t want to be more.’” You read.
“So it is one of you!” Pansy shouted as she pointed her finger towards everyone at the table.
Draco smirked, “that was my hunch. ‘Had a feeling it was one of these blokes.”
“And who says it’s not you, Malfoy?” Mattheo questioned with a raise of his brow.
“Please,” Draco scoffed, “if I wanted to woo (Y/N) she’d be mine by now.”
“Oh big talk from down that end,” Pansy rolled her eyes.
“I could get anyone I want,” Draco puffed his chest. “I don’t need to be anonymous to do so.”
“Hey, don’t hate on my letters, Draco.” You complained. “Least they got the balls to say something.”
“Barely counts as having balls when they won’t even say who they are.” Mattheo countered.
You huffed as your table fell into somewhat of a silence. Conversations picked up without you as your thoughts trailed off.
Theo had been extremely quiet this entire time. While he was never the chatter bug, it was odd having gone almost the entire breakfast without hearing from him.
As everyone else was engaged in conversation, you stared at the boy sitting across from you. His head was down as he played with his breakfast, pushing it around with his fork.
You lightly kicked his leg under the table.
Theo’s head perked up. His eyes stared into yours, and for a moment, you couldn’t remember what you wanted to say to the boy.
His eyebrow raised in question as a small smirk glazed his lips.
You blushed a little. “I-uh just wanted to see if you were alright. You didn’t really say too much the whole time we’ve been here.”
Theo shrugged as his smile dropped. “yeah, just don’t got too much input.”
Your heart swelled. You really had turned each morning to revolve around you and your secret pen pal.
“Sorry, Theo. I didn't mean to annoy you with all my talk of the letters.”
He shook his head. “You could never annoy me, doll.”
Your heart beat like crazy.
“Still, though, I feel bad about how much I’ve put into this. Let’s talk about something else.” You offered, “how’s class going?”
Theo chuckled and ran a hand through his tousled hair. “Shit. I’m drowning in assignments and got two quizzes coming up that I’m just not ready for.”
The bell rang.
Theo groaned. “Got one next class. I think I might skip, though. Give myself some more time to prepare for it.”
As everyone started walking out of the dining hall, you grabbed Theo’s arm and pulled him back.
His eyes widened slightly, but quickly reverted back to normal.
“Maybe I‘ll skip with you,” you said, “if you’ll have me, that is. I can help you study. What class is it?”
Theo hesitated. “It’s, uh, herbology. ‘m not very good with plants and all that.”
You grinned, “I can help! I’m not too bad with flowers and plants.”
Theo nodded, “yeah, I could really use the help.”
“Okay, you wanna go to the library then?”
Theo shook his head. “I’ve got a good spot. Come on.” He grabbed your hand and pulled you with him.
You followed him all the way out to the courtyard towards the opposite end of the school. You walked until you reach a large bench with intricate designs on the backing and arm rests.
Theo took a seat. “Figured this would be good as any. Least now we can look at some plants up close, eh?”
You chuckled and took a seat next to him. “Yeah, sounds great, Theo. You got your textbook?”
He nodded and dug through his bag to pull it out. Once he handed it to you, you started flipping through the pages to get to the important material.
“I’ve got the herbology exam 4th period, so I can help you study and it’ll help me study too! Win, win.”
Theo grinned and ran a hand through his hair. “Sounds good, doll.”
Your cheeks blushed. You couldn’t help the smile that graced your face. “I like when you call me doll.”
Your smile dropped. “Oh, geez, I did not mean to say that out loud.”
Theo’s face remained blank. That just made you more nervous.
“Great, now I’ve weirded you out.” You exasperated. “I’m really sorry, Theo, I didn’t mean to-“
“I’m not weirded out, doll.” He cut you off. “Was just a little stunned is all. Didn’t expect you to say something like that.”
You thought your face couldn’t get any hotter than it already was, but somehow it did.
“Well, still,” you mumbled as you looked down at the textbook again, “sorry.”
Theo sat for a minute, watching as you flipped through the book. Your eyebrows furrowed a little in aggravation. You were annoyed at yourself for how stupid you were being. It was Theo for Salazar sake.
Though, you couldn’t help but admire the boy. He was gorgeous, for one, but he was also charming and witty. He was sweet and generous. You couldn’t deny you were attracted to him, but you had never thought he would see you in the same light.
“(Y/N)?” Theo called.
You looked up into his eyes.
Theo stared at you, taking in each one of your features. Your eyes, your lips, your nose. You shifted a little, way too aware of his gaze on you.
“Theo?” You called back. His gaze shifted back to your eyes.
Before you could say anything, he softly spoke, “I’m the one sending you those letters, (Y/N/N).”
You stared at him in shock.
No way.
“Y-you’re the one who wrote me the letters?”
He slowly nodded his head. Theo’s lip was drawn in between his teeth. “Is, uh, are you disappointed?”
“What?” you exclaimed.
He shrugged, “I mean, you just really seemed to like the letters, and I know you wanted to know who it was, so I just hope I haven’t disappointed you in the revelation.”
You shook your head. “Actually, it’s quite the opposite.”
Theo’s head shot up to look at you. “Really?”
You smiled and nodded. “Mhm, I like you Theo. I have for a while now, actually, I just thought you’d never give a chance.”
He laughed. “You thought I’d never give you a chance? I thought you’d never give me a chance.”
You laughed loudly together. When it finally subsided to quiet chuckles, you said, “I really like you, Theo.”
Theo’s smile grew. In a quick moment, he grabbed the back of your neck and pulled you in for a kiss.
You gasped against his lips, and wrapped your arms around his neck as you kissed him back. His textbook fell off your lap as he pulled you closer by the waist.
You kissed him until you couldn’t kiss anymore. Finally pulling back, Theo’s grin was the cutest thing you’ve ever seen, even with his lips a little puffy from your kiss.
“I really like you, Theodore.”
He grinned, “I really like you, more (Y/N).”
#AHHHHH#THIS TOOK ME SO LONG#PLS DONT LET IT FLOP#draco mafloy#theodore not#mattheo riddle#enzo berkshire#blaise zabini#harry potter#draco malfoy x reader#theodore nott x reader#theo nott x reader#mattheo riddle x reader#enzo berkshire x reader#lorenzo berkshire#lorenzo berkshire x reader#slytherin x reader#slytherin boys x reader#slytherin boys#cedric diggory#george weasley#fred weasley#ron weasley
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How They React to Your Death
My HCs about how I think the Genshin boys would react to your death. I wanted to write Kaeya too, but ran out of steam.
This month has been terrible to me, so I was in the mood for angst. I don't know how well these turned out, but they were fun to think about.
Part 2 here.
Characters: Alhaitham, Childe, Heizou, Kaveh, Lyney, Neuvillette, Venti, Wanderer/Scaramouche, and Wriothesley
WARNING:
Reader has death descriptions. Some are more graphic than others, but I don't get into the nitty gritty details.
Spoilers for the backstories of all the mentioned boys.
MAJOR SPOILERS for Act V of the Fontaine Archon quest in Neuvillette's part.
Childe's part contains mention of suicidal thoughts.
Kaveh's and Venti's parts contain alcoholism
🎧 Alhaitham
Despite Alhaitham’s considerable wealth, no amount of money could cure your Eleazar sickness. His money could only buy treatment that prolonged your life a little bit, but ultimately your many years of battling the illness ended when he got news from the doctors that you had passed away in your sleep.
Alhaitham had accepted the news fairly quickly. He knew your death was inevitable, could see you slowly wasting away each time he visited you in the hospital over the past few months. So it was no surprise to him when the day finally came. The other patients and staff thought it strange how Alhaitham had no visible reaction to the news, but some chalked it up to shock when in truth the Scribe was simply accepting of that fact. There was no use denying something that already happened.
When Alhaitham came home that day, the house felt silent and empty. It reminded him of how the house felt when his grandmother passed away when he was younger. The sensations were similar. However, he did not cry over your death. Instead, he carried on his life as normal, or as close to it as he could now that you were no longer a part of what he considered ‘normal’.
At first glance, people thought that Haitham was unaffected by your death. Nothing about him changed. Not his mannerisms, his quality of work, or his expression. He remained the same reserved, stoic Scribe who had no time for trivial nonsense or extra work. He also never talked about you to others aside from confirming their question if you were truly gone. Alhaitham was like a well-oiled machine that worked efficiently like clockwork, keeping up the same even rhythm.
What they don’t see is how he comes home with the expectation of hearing your voice greet him upon entering, only to be faced with a defeating silence that makes his heart sink. They don’t know that Alhaitham wakes up throughout the night, expecting to find you snuggled up next to him in bed the way you used to before your sickness got worse, and you had to be hospitalized. However, you weren’t there no matter how many times he looked towards your side of the bed, and the Scribe could only sigh and try to fall back asleep while ignoring his aching heart.
No one sees how Alhaitham gets too lost in his books in the mornings and accidentally makes two cups of coffee instead of one due to force of habit. Or how, for once, he finds the silence of his house bothersome without your voice and the sounds of your activities resounding within the walls, and it’s enough to distract him from reading. He could be found reading at the House of Daena and Puspa Café more often from then on.
During his afternoon naps, Alhaitham sneaks back home and cradles your favorite blanket to mimic the sensation of holding your soft body in his arms the way he used to when you joined him for naps. He listens to recordings of you talking with him just so he can hear your voice again. He was glad he made the decision to record your voice at the hospital before you became too weak to speak. It gave him the chance to hear you one more time even if the sound of your voice made his chest hurt so much that he occasionally had to stop the recording to collect himself.
Nobody sees how Alhaitham finally picks up the fiction books you recommended him because they were your favorite. He prefers non-fiction, but these books are the last things he has left through which he could connect to your mind and way of thinking. He reads them all cover-to-cover even if he finds the story lacking or the writing not to his taste. He will learn to treasure each and every word because you once did.
What someone might see, as Kaveh did when he moved in with the Scribe, is a bookshelf filled with a few journals, a thick book with an emerald cover, and an assortment of fiction books that exist nowhere else in the house. Alhaitham never talks about these books unless asked, but their well-worn covers are a sign of frequent use, and sure enough, one can catch him reading a rare fiction book during one specific month each year.
🐋 Childe
You went missing after going out to collect some firewood in the woods near Childe’s home. A search party was arranged to find you with Childe in the lead, and he was also the first one to find your remains. Your body had been torn apart, blood and innards splattered across the snow, no doubt the work of some rifthounds. Usually, Childe would relish in such a gory sight, but not this time. Not when it’s your blood and flesh painted in the snow.
The sight leaves him numb. He’s numb when the search party comes to retrieve you, numb when he sees your parents weeping over your gruesome death, and numb when he takes on the duty of exterminating every rifthound he finds around Morepesok.
He wants to cry too, to grieve for you the way he needs, but refrains. He doesn’t want to appear weak and unreliable when his younger siblings mourn and cry over your death. You were like family to them, and your death broke their little hearts to pieces. Childe didn’t want to burden his siblings further by breaking down in front of them. He needed to remain a reliable older brother who could support them through this tough time, even when his own heart bled and he cried in his sleep when he dreamed about you.
Childe’s underlings noted that the Eleventh Harbinger became colder and more irritable after your passing. Any mention of your name would garner the speaker a harsh glare, and if Childe assumed what said person said about you was disrespectful, he didn’t hesitate to start a fight and beat the other person within an inch of their life. He became violent and unhinged, much like how he used to be when he returned from the Abyss as a fourteen-year-old boy.
Childe knew his behavior was irrational, and it pained him to see even his own family fear him due to his violent actions. He felt restless. Spending time at home among your belongings summoned feelings of longing and sadness, but even so, he couldn’t bear to throw anything away. He lived among the ghosts of your existence, however, it drove him mad with grief.
Childe needed an outlet for his emotions, so he took to fighting monsters and other strong opponents. He became even more reckless in battle. If before, the Harbinger sought out strong enemies to test his mettle against them and grow stronger as a result, now he sought out an opponent that would be worthy of taking his life.
Childe didn’t want to abandon his family. He loved them dearly and wanted to see his siblings grow up to be happy and successful people, but life without you felt so hollow. A part of him wanted to return to his family, but the sense of his family feeling incomplete never left him. You were just as much of a family to him as his siblings and parents were. He had plans to start his own family with you. But now… now, a part of him yearns to reunite with you in the afterlife. He promised he would stay by your side no matter what, and Ajax is not one to break his promises.
🔍 Heizou
Heizou was one of the first to hear about your stabbing that occurred in an Inazuman alleyway late that evening. You were rushed to a doctor to have your wound treated, but the robber who attacked you hit a vital area. Your blood loss was colossal, and it wasn’t long after arriving at the doctor’s that you succumbed to your injury.
To Heizou, the news brought on a sense of deja vu. He’s already lost a friend to crime in the past, and now he lost you to crime, too. The knowledge made him furious and heartbroken. He was angry at the robber for stabbing you just so he could steal some money that you didn’t want to part with, and he was angry at himself for failing to prevent this. After his friend passed away, Heizou swore to nip crime in the bud by discouraging criminals from committing crimes with the threat that he would find and capture them no matter what without fail. But what good did his resolve do if you still died because of an armed robber?
The heartache and guilt he felt ate away at him as the memory of your ashen face during your last few moments haunted him. He lost you. Never again would he get to spend time with you and make you laugh, kiss and hug you, or tell you he loved you.
His anger drove him to capture the murderer in record time, but hearing the criminal’s subsequent sentence for theft and murder didn’t comfort the detective. No amount of jail time would ever atone for the loss of your life.
After that day, Heizou lost his playful demeanor, becoming somber and reserved. He threw himself into his work, feeling pressured to capture as many criminals as he could in as little time as possible. However, his grief and exhaustion caused his mind to dull and make mistakes while investigating clues. It got to the point where Kujou Sara had to forcibly send him on vacation so he could take a break and properly process your death.
Despite his protests, Heizou knew he wasn’t much use in his current state, so he took this free time to visit your family and mourn together with them. He apologized for not doing a better job of protecting you, fully expecting your parents to lay blame on him for not protecting their child. To his surprise, your parents didn’t blame him at all. They even thanked him for catching the murderer and helping them to feel a little more at peace. Heizou’s interaction with your family helped him feel a tiny bit less guilty about your death.
The experience left him feeling a little less broken, so in the following days he sorted through your belongings in your shared home. He packed away some items to return to your parents, some things he put in storage, and others he gave away that he remembered you wanting to get rid of. A few of your items he kept for himself, one of which was a scarf you mentioned you bought because it was the same shade of green as his eyes which reminded you of him.
Heizou wore your scarf as a keepsake and good luck charm and would hardly be seen without it when he finally came back to work. What once served as your reminder of him, now served as his reminder of you, the person he loved with his whole being. But with the memories of you came the reminder of how you died. Though the memory was painful, it helped Heizou work up the will to keep pursuing his goal of eradicating crime. Even when the case was extremely tough with conflicting clues, your scarf would remind him to not give up, to not let another incident like yours happen again, and Heizou would persevere. He would continue to persevere no matter how long it took because he didn’t want innocent lives like yours to be snatched away so cruelly. Maybe one day, he will see you in the afterlife and proudly tell you all about how he achieved his dream. Until then, he will work hard to be worthy of the title of Inazuma’s best detective.
🍷 Kaveh
Kaveh had a lot of work to do. He was saddled with creating drafts for another large project while also trying to work on the commission for constructing a library in Aaru village for the children. Wanting to help alleviate his burden, you offered to take the finished drafts over to Aaru village yourself so he could focus on finishing up work for his other project. Kaveh tried to object, saying you really didn’t need to trouble yourself on his behalf, but you insisted, expressing your desire to help him finish his work sooner so the two of you could spend more time together again. After some deliberation, he let you go to the village by yourself, confident that you could make the trip since you accompanied him there several times before.
A few days later, Kaveh received news that you had died on your return trip from the desert. When he heard the cause of your death, his stomach roiled. You perished in quicksand just like his father. You died doing something for his sake, just like his father did.
Whatever future plans he was building together with you, whatever progress you made in helping him slowly heal from his trauma, it all came crashing down around him. Your death reopened old wounds Kaveh was only starting to heal from, as well as left new scars that tormented him every waking moment.
The first few weeks, Kaveh couldn’t stand to be in your shared home. It was full of memories of you, and each and every one of your belongings would stab at his heart like a blade. Moreover, the house felt so silent without you around. It reminded him of when his mother left for Fontaine, leaving him alone in a house too big for only him to live in. Now, he was reliving that moment all over again, but it was worse this time because, unlike his mother, he would never see you again.
Kaveh also couldn’t stand to look inside his sketchbooks. The pages were covered in various sketches of you, and looking at them only made the anguish and guilt grow in him tenfold. He blamed himself for your death, attributing it to being his fault just like he attributes his father’s death as his fault too. No matter what anyone says to console him, he will never stop believing it’s all his fault.
Fueled by guilt and self-loathing, Kaveh spent several weeks visiting Lambad’s tavern practically every day. One could even say he lived there since the architect seldom went home. He used what little money he had to buy alcohol, especially of the stronger kind. He wanted to numb the pain in his heart and to pretend that you weren’t really gone from this world. The alcohol helped to muddle his mind until his intoxicated brain conjured happy memories of you together, and Kaveh would mumble your name in a drunken haze. Other times it didn’t help, and Alhaitham, Cyno, or Tighnari could often find a drunk Kaveh quietly crying while slumped over a table and trying their best to drag him home while listening to his drunken babble of self-loathing and regret.
It will take a long time for Kaveh to feel okay again, and even then, he will never be the same optimistic and cheerful person he used to be. You were his muse, the one who made him feel like maybe he was deserving of love after all. But with you gone, he lost his creative spark. His designs no longer held the same extravagant and artistic flair they used to. Now, they’re more tame by comparison. With your passing, you took with you the little bit of joy he felt towards the world, and it seemed more bleak than it used to be when he was with you.
Kaveh refused to seek out love after your death. He’s lost too many people he held dear and has been left alone over and over again. The pain of being left behind and of feeling like he will only bring misfortune to those he cares about, made him seal off his heart. He doesn’t want to let people close to him like that again, and neither does he want to replace you. You were, and still are, very special to him.
Despite numerous years going by after your passing, Kaveh never forgot you, and he didn’t want your memory to be forgotten either. He built an art school and dedicated it to you in honor of being the one who inspired him so much in his creative endeavors. He hopes that your name will live on and continue to inspire future generations of artists long after he is gone from the world.
🎩 Lyney Having grown up in the House of the Hearth with Lyney and Lynette, the twins were practically like family to you. Though admittedly, Lyney and you developed romantic ties rather than familial ones the more you got to know each other. It was no surprise to anyone when the two of you became a couple, and Lynette even encouraged it.
Being a member of the Fatui, you were often sent out on dangerous missions to infiltrate enemy territory and report your findings back to Arlecchino. You were good at your job and had major successfully completed missions under your belt, but even the best slip up sometimes. After infiltrating enemy headquarters, you regularly reported your findings back to the House, however, one day the correspondence stopped. You went completely silent. The thought of you being caught immediately crossed Lyney’s mind, but he was hopeful that as an experienced agent, you would manage to find a way out somehow. You always have in the past, and after having worked together with you during joint missions, he saw first-hand how capable you were. To pass the time, he focused on polishing a magic trick he wanted to show you upon your return.
Days go by, and just as the magician is about to lose his patience and run off to try and find you, news about your body washing up on a riverbank reaches his ears. The heartbreak Lyney experiences upon hearing the news is indescribable. He felt lost, disoriented, and anguished. A part of him refused to believe the facts, but after witnessing the gruesome sight of your corpse, he had no choice but to face reality.
You were dead.
Lyney wondered at length about the cause of your death, and while his own guesses made his stomach knot, the autopsy report he read a few days later made him livid. Numerous torture and abuse marks were found on your body. It seemed that the enemy had captured and tortured you, hoping to force you to spill some of the Fatui’s secrets. Judging by the severity of the most recent wounds, you must have kept quiet because more brutal torture methods were used on you until the enemy figured out they wouldn’t get anything out of you, and disposed of you. Lyney knew how loyal you were to your family. You would never betray them even at the cost of your own life, but in that moment, he really wished you would have treasured your life more. Maybe then you could have survived. Maybe then he would have had the chance to hold you in his arms and tell you he missed you while you were gone. Maybe he would have had an opportunity to show off the magic trick he created specifically for your eyes only. But now, he’ll continue to miss you until the day death comes for him too. Lyney’s initial reaction upon hearing of your torture is overwhelming fury. Lynette had to hold him back from recklessly running off to take revenge against the enemy. It took a lot of reasoning on her part, but eventually, her brother calmed down.
Once his bout of anger passed, Lyney broke down. Lynette didn’t hide her own tears as she held her brother in her arms while he cried. The siblings both missed you dearly and mourned your loss, but Lyney took your death especially hard. He felt broken. One of his most precious people was taken from him in such a cruel manner, and the mere thought of how you must have spent your last few waking hours made him feel horrible.
He was anguished and angry, and the potent concoction of negative emotions weighed down on his heart and mind. Gone was his cheerful smile and outgoing attitude, replaced with a cold and somber frown. His calculative side took center stage. Though his initial burst of outrage passed, he wouldn’t give up on his desire for revenge until the act had been carried out. Aside from the twins, Arlecchino also refused to take your death lying down. You were her precious child, someone she put in a lot of love and effort to raise, and this transgression angered her as much as it angered Lyney. Together with Arlecchino, Lyney and Lynette infiltrate enemy headquarters and make every person a part of that organization pay. The magician ensures that the perpetrators experience the same pain you went through during your torture, and by the time they’re done, not a soul is left alive.
Even after exacting revenge, Lyney barely feels a smidge better. Though your captors have been neutralized and won’t hurt anyone the way they hurt you ever again, it doesn’t satisfy Lyney. At the end of the day, all he wants is to have you back in his life. He consoles himself with pieces of your clothing. Your clothes smelled like you, and Lyney hugged one of your items every night, breathing in your scent and soaking the material with his tears as he quietly cried. It takes a long time for Lyney to get himself together and act like himself again. Though he could easily put on a fake smile for his audience, his heart still aches inside. He misses you no matter how many months go by, and Lynette has her hands full comforting him when he breaks down at night and cries about how much he wants to see you. Lyney would have had an easier time accepting your death if you had passed away more peacefully, but knowing you were tortured to death will forever haunt him.
Once he feels more like himself, Lyney incorporates the magic trick he originally wanted to show you upon your return into his magic shows. He only performs it during special occasions so it would leave a great spectacle upon his audience. It was once made to awe you, but now it awes his audience, and a part of him feels some semblance of catharsis in knowing he could inspire others to feel the same joy you made him feel using just this trick. At times like these, Lyney feels as if a part of you was still there with him, enjoying the show he secretly dedicates in your honor.
⚖️ Neuvillette
You were visiting your friend Navia in Poisson, when the Primordial Sea flooded the area and caused a great catastrophe that took the lives of many of its residents. Neuvillette was aware you were in Poisson when the disaster struck, and he tried to get there as quickly as he could to check on you. He would have arrived there immediately were it not for the pressing matters he had to settle prior. He hoped the Traveler and Paimon would find you and keep you safe since they knew you were the Iudex’s beloved.
When he finally made it to Poisson, to his morbid surprise, he found neither you nor Navia, but some Fatui members helping to mitigate the damage. When he asked about your whereabouts, he was told that nobody had seen you. Immediately, his thoughts ventured to the worst scenario, but he refused to believe in his fears until he could get confirmation. He held out hope that you were alright, and went in pursuit of Navia and the Traveler, hoping that maybe you were with them, or they knew what happened to you.
It wasn’t until he was saving Navia from getting dissolved in the Primordial Sea water, did he catch a glimpse of your face. You were trying to protect Navia from certain death, along with Silver and Meluse. At the time he was too anxious about saving Navia to fully register the implication, but an unsettling thought sprang in his mind that maybe you really were— No, he didn’t want to accept it.
When Navia regained consciousness, Neuvillette asked her about your whereabouts. Her answer pierced through him like an ice-cold lance. With tears in her eyes, Navia recounted how you were helping Silver and Meluse rescue the residents of Poisson when the Primordial Sea flooded in, and how she saw your body dissolve in the water along with her loyal subordinates with her own eyes. The news settled in Neuvillette’s stomach like a boulder, causing it to sink and make him feel nauseous. Dread filled him, but he could only muster a quiet “I see…” and stare off into the distance. He felt crushing sadness, but he wasn’t given time to properly process his emotions and your death until he managed to make it out of the ruins.
That evening, Fontaine was hit by a torrential downpour that lasted several days. The rain fell in heavy sheets, flooding the streets and urging most of the citizens to seek shelter in their homes. Only the Chief Justice had the gall to stand outside and let the rain seep and soak through his clothes.
Neuvillette let the water droplets cascade down his face, imitating the tears he wished to shed as the realization that he would never see you again settled in. It was strange. Though he was on land, each waking moment he was pursued by a constant feeling of drowning. His chest felt heavy as if burdened by a great weight that made each breath he took feel like a herculean task.
Neuvillette felt a lot of emotions he couldn’t find the words for. He was frustrated and angry that innocent civilians had died in the flood because nothing was done to prevent it. So many people died. You died. If nothing else, he wanted to get justice for your and the others’ deaths.
However, Furina refused to provide answers to his questions despite his probing and insistence that now was not the time to keep secrets that could potentially help prevent an even greater catastrophe. That was when he turned to seeking aid from his companions, in the hopes that Fontaine could still be saved. Neuvillette lost and gained many things in those few days. The citizens of Fontaine were freed of their curse, and Neuvillette had obtained a position of complete authority, however, it all came at the cost of the lives of innocent civilians, Focalors’s life, Furina’s mental state, and… your life. Those were great prices to pay, and Neuvillette mourned each and every sacrifice.
Now that he had some time to himself to process his feelings, Neuvillette recognized that what he felt was grief and longing. He wanted to see you at least one more time, to feel you in his arms again. To have you taken from him so suddenly was too painful. He never got to tell you one last ‘I love you’, and he could only hope that his words reach you wherever your consciousness might be now. Fontaine will see frequent rainfall in the coming months. It won’t be easy for Neuvillette to get over your death, and some part of him will always ache and yearn to see you again. But one thing he can do is strengthen his resolve to make Fontaine into a nation that both you and Focalors would be proud of. A nation where tragedies like these will never happen again.
🍃 Venti
Venti liked to climb up on high places like his statue in front of the Favonius church, the rooftop of the Cat’s Tail, or the great tree at Windrise. Today, you found him high up in the tree, absentmindedly strumming a new tune on his lyre. Wanting to surprise the bard, you tried your best to climb the tree as quietly as you could, but right as you were about to pop up and surprise him, the branch you were on snapped, and with a heart-stopping shriek, you plummeted down to the ground.
Your scream alerted Venti. He felt your presence before you even started climbing the tree, but he failed to foresee the danger until it was too late. He didn’t react fast enough to summon a gust of wind to safely lower you down. The sickening crunch of your skull hitting the ground made his stomach roil, and for a brief moment he felt as if the blood in his veins turned to ice. He felt frozen in place.
Snapping out of his momentary stupor, Venti rushed to your side to check on you, but the enormous pool of blood blooming around your lifeless body made him throw up.
Not again. He lost someone he loved once more. The painful emotions of losing you triggered a cascade of memories of seeing the broken body of that one boy he called a friend thousands of years ago. The same boy whose face he now wore as a way of honoring his memory and giving him an opportunity to live out his dreams of freedom through Venti.
Venti felt that same feeling of heavy emptiness once again as he cradled your lifeless body in his arms, your blood smearing the white sleeves of his shirt. One of the bard’s hands cradled your still-warm cheek, and he wept. To have you taken away so easily through such a small accident… it was too much.
Venti didn’t attend your funeral. He couldn’t bear to. However, he forced himself to watch from a distance as your loved ones gathered around your grave. He fully empathized with their grief.
In the following days, one could often find Venti at a tavern. He started with Angel’s Share, but after consecutive days of heavy drinking and drunken ramblings about how remorseful he felt and how you deserved better, Diluc put a stop to Venti’s visits. The Anemo Archon wasn’t getting any better from drinking himself into a stupor until he could barely hold himself upright. It was heartbreaking to see.
Even after being banned from the Angel’s Share, Venti would visit other taverns in the city and rinse and repeat. He so badly wanted to numb the pain in his heart and forget the awful memory of your lifeless body. Only after several bans did Venti finally stop coming to the city altogether. He disappeared for a while, and nobody was able to find him. Only after many weeks did the bard suddenly pop up in the town square with his lyre in hand.
During his absence, Venti wrote a few songs as a way to cope with his grief, and after a while, finally felt well enough to play them. As a bard, he was well-known in Mondstadt for playing cheerful and beautiful tunes, but this time his melodies were melancholic, even sad. They listened to him sing about a love he can no longer say ‘I love you’ to anymore, someone he can no longer forge new memories with and can only carry on in his heart as a memory. The music he played captured the attention of every member of the audience and touched their hearts so deeply that they, too, could feel the sorrow the bard was trying to convey through his melodies. His pain became their pain, too. The heartache was so profound, so raw and crippling, that many people couldn’t hold back from crying.
Venti wasn’t playing the songs to earn money or share his sadness with others. He was playing them for you. He hoped that his feelings would reach you wherever you were and that your memory wouldn’t fade away even if he remained the last person alive who knew of your existence. His songs will keep your memory alive in the hearts of the Mondstadt citizens, never to be forgotten.
☂️ Wanderer
You have been fighting chronic sickness for months, but despite the treatments, each week you seemed to get worse and worse. Neither the doctors of Sumeru nor even Nahida herself could figure out a cure for your condition. You were bedridden with barely any strength to move. Wanderer took responsibility for nursing you back to health by helping you get to places you needed, cooking all your meals and feeding you, as well as getting your medicine and administering it.
Despite his efforts, you could tell you wouldn’t last long. While you still had the strength to talk, you apologized to him for being forced to part from him.
“Don’t be ridiculous,” he scoffed, with a frown pulling at his lips. “Rather than talk about such nonsense, use that energy to get better instead.”
He didn’t want to face the facts, to accept the reality that you could disappear from his life. But then came a day where you no longer opened your eyes when he called your name, nor stirred when he tried to shake you awake. Your body was cold and stiff and so unlike what he was used to seeing you as. The life you possessed was gone in all senses of the word.
Something in Wanderer snapped that day. Falling to his knees, he let out a guttural scream that tore at his vocal cords. He unleashed a wail that carried all the anguish and misery he’d been keeping bottled up inside for hundreds of years. He’s lost so many people he cared for in the past. Each time he met someone he grew attached to, fate would always tear them away from him, and you were no exception.
He cried bitter tears in the privacy of your shared home, cursing Fate for doing this to him over and over again. He was angry and heartbroken. Though he lacked a real heart, the sensation in his chest felt like something inside him broke into a million tiny fragments. As if sharp needles pierced through his non-existent heart and caused him to scream until he lost his voice.
He wanted revenge, but how can one get vengeance against Fate itself?
You were gone, so cruelly torn away from his side despite his best efforts to keep you alive. You were the little ray of light that never gave up on him no matter how cold he was towards you or how much he pushed you away, and helped him heal little by little. You accepted him in his entirety and wormed your way into his non-existent heart, so how dare Fate mock him like this? Wanderer truly felt as if Fate was purposely torturing him by taking away all those whom he held dear.
Helpless and anguished, Wanderer reverted to the days when he used to be Scaramouche, the sixth of the Fatui Harbingers who was infamous for his callousness and mercilessness. His roiling emotions spurred him to repeat these spiteful acts against anyone who got in his way. It was the only way he knew of how to vent these overwhelming emotions that made him feel like he was choking on his grief.
It took Nahida’s interference to calm him down and get through to him that you wouldn’t want him to be like this. The Wanderer you fell in love with wasn’t such a hateful person driven by negative emotions, and though he was loathe to admit it, the God of Wisdom was right.
Having quelled the initial burst of wounded anger, Wanderer would think more clearly about what he should do from now on. He could keep all your items, photographs, and letters, but they would never replace you, only help preserve some of the memories attached to them, which a puppet like him had no need for. He won’t forget even the smallest thing about you, not as long as he’s alive.
Wanderer becomes a regular visitor of your grave, taking care of it so your name won’t be erased from the gravestone by time too quickly. He would frequently bring your favorite foods and flowers and place them in front of your grave, before taking a seat next to it and staring off into the distance without saying a word. He did this mostly at night so he could stargaze, just like how you both used to when you were alive.
Even centuries later, when everyone who knew you took their memories of you to their graves, Wanderer will remain to watch over your final resting place, unwavering in his devotion.
🐺 Wriothesley
You accompanied Wriothesley on another one of his swims out in the open waters surrounding the Fortress. Since you weren’t a vision holder, you had to wear a diving suit to breathe, unlike your beloved Duke. You’ve had these private little swim dates a few times before, so your guard was down when you swam through some jagged areas of the Fortress’s scaffolding. The shoulder of your diving suit caught on a sharp edge of metal and tore a hole in it. The tear was fairly large, and you panicked when you felt water rush inside your suit. Wriothesley was quick to freeze the hole and pull you up to the surface to get the suit off of you, but by the time he did, it was too late. You had inhaled too much water and were unresponsive. Wriothesley tried to keep his anxiety at bay and utilized all the CPR knowledge he learned from Sigewinne to try and save your life. He breathed air into your lungs and did chest compressions with enough force to hear your ribs crack, but even after 30 agonizing minutes of trying, you wouldn’t wake up.
Wriothesley had no choice but to accept the fact you died. Wriothesley doesn’t cry for you. He’s no stranger to death. His exposure to it in his younger years made him all too aware of how easy it is to die, and that death came for all without exception. As a result, he was able to accept your death a little easier than most, but it doesn’t mean he made peace with it. The staff and inmates at the Fortress all said Wriothesley looked the same as usual even after your death. He kept up his laidback yet intimidating demeanor and busied himself with the variety of work someone in his position was required to take care of. Only Sigewinne could tell that Wriothesley was not alright despite all the strained smiles he gave everyone. The bags under his eyes grew more prominent by the day, a clear indicator he wasn’t sleeping well. She saw how he threw himself into his work, barely taking any time to rest properly, as if wanting to keep his mind busy from the horrible memory of seeing your corpse. Though he tried to mask it, in truth, your death affected Wriothesley deeply. He had frequent nightmares about watching you drown and being unable to save you, and they would keep him up at night. He usually awoke in a cold sweat, his heart pounding from intense panic and dread until his mind cleared, only to be replaced with a stone-cold reality that made the feelings of guilt come rushing back. Out of habit, he turns to your side of the bed to seek comfort in your presence but seeing it cold and empty served as yet another harsh reminder that you were gone. Wriothesley can’t sleep after his nightmares, so he opts to work out or fuss over his gauntlets to distract himself from his feelings. It takes all his self-control to keep a lid on his emotions and not become the angry, irritable mess he knows he will be if he’s not careful.
When he makes tea, Wriothesley accidentally makes two cups out of habit. One for you and one for him. Even weeks after your passing, it was still a difficult habit to break. For the first while, Wriothesley would even stop drinking your favorite tea blend because it reminded him of you. Rather than enjoy the flavor, all he tastes is bile in his throat. The flavor of your favorite tea makes him nauseous because it makes him think about how you will never taste this again or have another tea date in his office.
There was one occasion when he tried to drink your tea shortly after your death. He thought maybe the flavor would remind him of the happy times he shared with you, but all it resulted in was a broken teacup from the force of his grip, and Sigewinne fussing over his cuts and burns. He didn’t drink your favorite blend for a long time after that, only being able to find enjoyment in it again many years later when the startlingly clear memory of your death didn’t hurt him as much. Wriothesley felt lonely without you. You were the friend and confidant he told his deepest and darkest secrets about his past, the comfort he sought after a difficult day, and the soothing presence that made him feel accepted for who he was without all the embellished titles. But after your passing, the Fortress of Meropide seemed cold and gloomy, as if devoid of the warmth it once had that made him call it home. It was as if your death snuffed out the little ray of warm sunshine he felt when spending time with you.
#genshin impact x reader#genshin x reader#alhaitham x reader#childe x reader#tartaglia x reader#heizou x reader#shikanoin heizou x reader#heizou shikanoin x reader#kaveh x reader#lyney x reader#neuvillette x reader#venti x reader#wanderer x reader#scaramouche x reader#kunikuzushi x reader#wriothesley x reader#For some reason Lyney's part is the longest
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There's a scene in Fallout: New Vegas that I find really interesting in how it uses skill checks in dialogue. A merchant company, the Crimson Caravan, want to buy out one of their rivals, Cassidy Caravans, and they hire the player character to negotiate the deal. The player has likely already met the rival company's owner, Rose of Sharon Cassidy, by this point - in fact, it's entirely possible that she suggested they ask the Crimson Caravan for work in the first place.
Cass is propping up the bar at a truck stop on the border near the game's opening area. She's heard that her caravan has been destroyed in her absence - her employees killed and their wagons burned in an attack on the road - but she can't investigate because of a bureaucratic hold-up. The man in charge of the border post, Ranger Jackson, has halted all commercial traffic across the border because of dangers on the roads - wild animals, bandits, and enemy soldiers - that the authorities are struggling to get under control.
When the player brings the Crimson Caravan's offer to Cass, she refuses on principle. Her business may have effectively been destroyed, but she's too proud and too stubborn to sell her surname for any number of messes of pottage. Convincing her requires that the player employs one of either their Speech or Barter skills - there are two options for each, requiring either moderate or high investments of skill points. Skill and Barter are the game's two Charisma-based skills, and it's not uncommon for them to appear side-by-side like this, but here, they diverge in application.
The easier Speech option is simple - the player just reminds Cass that, if she sells the business, she won't be commercial traffic anymore, so she'll be able to get across the border. She's itching to get on the road again, so this convinces her. (She will ask the player to help Jackson clear the roads for the benefit of her fellow merchants, but this is a very simple quest that they likely already completed hours ago.)
The more challenging Speech check is to tell Cass that there's no way her business can survive, so it's her duty to do the merciful thing - shoot it in the head, bury it, and move on with her life. This, naturally, brings her close to socking the player in the jaw, but she sees the truth in it. She's been holding onto the forlorn hope that there might be something left to save, but she really has lost everything. This bypasses Jackson's quest - she just wants to walk out and not look back.
The Barter options approach things differently - from the Speech options, and from each other. The more challenging one involves making some sport of the offer, challenging Cass to a drinking contest. The player has to supply the booze, and they run the risk of getting embarrassingly drunk if their Endurance stat is too low, but, either way, this will impress Cass enough that she'll sign the contract.
The easier Barter option, though, is, I think, the most interesting. It requires the player to sweeten the deal with their own money - a not insubstantial amount of it, in fact. Cass is still hesitant, though, which allows the player to make a very interesting point. With the money from the Crimson Caravan plus the player's contribution, she'd have enough to restart her business - buy new animals and equipment, hire a new crew, start trading again.
Further, the player can point out that the Crimson Caravan are unlikely to continue using the 'Cassidy Caravans' name after buying it. They're only buying her out to try to monopolise local trade, after all. If they don't use the name, they'll forfeit their rights to it - meaning that Cass can, as she puts it, take their money, give them nothing, and go back to running her business as if the attack never happened.
Cass, naturally, accepts this offer, though she's staggered that the player is so willing to sell out their employers to help her like this. (The player needn't feel any moral misgivings about doing so. A little investigation reveals that the attack on Cass's business was actually engineered by the Crimson Caravan themselves, in collusion with a crime family, in a conspiracy to wipe out their competition.)
I think this entire interaction represents how well New Vegas uses skill checks. Barter, in RPGs, is often a very barebones skill. Its use is letting the player earn more and spend less - as part of an equation determining shop prices, or in dialogue options that boil down to asking for money. It's not uncommon for Speech to be the skill of the peaceful, benevolent diplomat, while Barter is for common mercenaries.
Here, though, the Barter options actually cost more than their Speech equivalents. The player ends up out of pocket for a sizable chunk of change or at least a lot of booze. Instead, the Barter skill represents the character's understanding of common business practices and relevant laws. It allows them to convince Cass to accept a deal by finding a loophole that benefits her more than if she refused.
The equivalent Speech options, meanwhile, are effectively free, but do involve making Cass feel that little bit worse. They emphasise what she's lost, how trapped she is by her circumstances, and convince her to give up and let the Crimson Caravan win. In the long run, this doesn't make a real difference - once she leaves the outpost, she and the player can discover the conspiracy and get their revenge either way - but I think the choice does let the player say something about their character.
Part of the brilliance of this game is how little details, like Cass being stuck at the outpost, tie into other details all across the story. Caravan traffic is halted, in part, because deathclaws have nested near the roads to the north. They've nested there because the local quarry has ceased operations - the noise caused by the digging and blasting had previously scared them off.
The quarry closed down because escaped convicts raided it and stole the workers' stash of mining explosives. The convicts escaped because the government was using them for forced labour on the railroads, and foolishly entrusted them with enough dynamite to stage an uprising, seize control of the prison, and turn it into a fortress and a base of operations for banditry.
Similarly, the threads of Cass's story spread outwards, ultimately affecting the entire future of New California. When she learns that the Crimson Caravan and their allies killed her friends, Cass is furious. She wants to march over there and beat the snot out of the people responsible. The player can convince her to instead settle things legally - get proof of their crimes, pass them on to Ranger Jackson, and hope the justice system gets revenge for her.
If Cass does things her way, the criminals pay with their lives, but their bosses end up better off for it. With their regional execs murdered, the trading companies can claim that the government isn't doing enough to protect them - so, they don't have to support the government's interests, either. They withdraw trade, demand special treatment, and end up making their shortfall everyone's problem.
If the legal option is pursued, though, the evidence becomes blackmail material. The government has the trading companies over a barrel, and that lets them pass stricter trade laws. Given the choice of accepting regulation or facing criminal investigation, the crooked execs choose to stay out of jail. Those responsible for the murders technically avoid justice, but their hopes of a monopoly are dashed - and their superiors are unlikely to be pleased with them having hurt long-term profits so badly.
Cass's story is political and economical all the way through. It's about the influence of wealth on government, and the fundamental injustices of the carceral system. It's about revenge, and reform, and how to hit people where it hurts - their bottom line. And it's about how, sometimes, skills in an RPG aren't about making numbers go up - they're about how a character understands the world around them, and how they can apply that understanding to help someone out of a jam, or help reshape the trade lines of a whole nation.
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If Durge Could Recruit Gortash Headcanons:
Once agreeing to ally with Gortash, Durge can convince him to join the party, but only if they agree to kill Raphael. If Karlach is in the party, this may be done in exchange for Gortash to fix her heart if Durge can pass the persuasion roll on Karlach.
• Upon joining the party, Gortash shows up in a more practical armor set, still gold and black but not as decorated as his robe. There’s scrapes and dents on parts of it, clearly having been worn before. Durge can ask him about it in conversation and discover he has chosen to wear the same armor as he did when they robbed Mephistopheles Vault. He never repaired it and can tell a story for each scratch.
• He does a lot to try to jog Durge’s memories, and it works a some degree. We hear little stories around the city, some more suggestive than others.
• Old habits never die. He’s constantly touching Durge, always walks next to them, has a lot of strong opinions but will only concede to Durge.
• Durge persuasion rolls on Gortash are DC10 and under. Anyone else it’s DC30.
• He absolutely compliments Durge a little too much. And he’s always the first at Durge’s side after the fighting ends. Grumbles if he has to rez anyone else but dotes on Durge.
• Gets along well enough with Astarion, Shadowheart, and Laezel. Respects Minthara and Gale, sees them both as potential allies if they know their places. Absolute bitch to Wyll. Actively the number one Ravengard hater.
• If Durge can convince Karlach to stick around, she will only be in the same party as Gortash once or twice. She’ll confront Durge about it after and either has to be kept separate or leaves the party.
• If taken to Astarion and Shadowhearts’ personal quests, he’ll be surprisingly respectful, and will tell them they’d make good Banites, particularly if Shadowheart resists Shar. (Kinda think he would tell Astarion not to Ascend but for his own advantage of not having to deal with an Ascended Vampire and not wanting the hells to gain power from 7,000 souls)
• Random gifts pop up in Durge’s inventory. He says nothing about them. One is definitely the hand of an enemy.
• When in the House of Hope, Gortash will only allow Durge to enter the prison with him until the warden is dead. He’ll tell them everything, but won’t let the others see it.
• Killing Raphael is very emotional. He’s proud, happy, relieved, but being there shakes him up. Durge can hug him in private when they talk about it.
• If Durge chooses to save Hope, she tries to hug ‘little Enver, all grown up’ before they leave. He does not like it, but part of him is happy to see her free.
• Durgetash romance can initiate after Raphael is dead. Sceleritas is so fuckin' pissed. Like, he kinda ships it, but he CANNOT handle Durge getting labotomized again for this Banite fool.
• He has random little personal quests and pop-up events like his formal coronation celebration ball, taking Durge to a fancy dinner, dealing with fans, and assassinating a rude journalist who called him not-so-young-and-handsome.
• If taken to Lady Jannath's estate, she flirts with him. Durge has an option to stab her for this- just once. Just a little. She'll be fine! Gortash approves. He apologizes to her, but he's absolutely into it.
• His two allied pathways at the end are to remain fully evil and control the brain/Faerun with Durge or absolutely still be, ya know, Gortash but destroy the brain and become archduke without the tadpoles' help as he’s now viewed as the city’s hero. This is his least evil option and requires a Durge romance or at least a Durge that will remain by his side regardless and saving Hope as pivotal moments.
• Durge's alliance or resistance of Bhaal would significantly influence this. Resisting Bhaal lowers the DC on any persuasion. Failing the duel with Orin would block any option except controlling the brain with Gortash as he sees it as the only way to protect Durge. Because controlling the absolute would offer them a large enough following to grant them literal ascension to godhood, freeing Durge from Bhaal's control. Plus, you know killing a god would only inflate Gortash's ego more, and that would be his new goal.
#This got so long but I have so many thoughts#bg3#baldurs gate 3#bg3 spoilers#durgetash#the dark urge#dark urge#durge#enver gortash#lord enver gortash#headcanon#cats thoughts#honestly think hed be down for most quests#but like for the sake of order rather than helping people#like if they let a hag ruin their life thats on them#but he cant have a hag in HIS city#Saverok and Orin would throw SUCH a fit if you brought him to the temple#it would be delicious
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writing tip - research
research is one of the pillars of writing. a poorly researched fic, essay, short story, novel, etc is immediately apparent because of several things:
lack of depth
stagnant plot or development
confusing or inconsistent setting
it doesn't matter what genre you write, if it's original or fiction, whatever. you need to research. depending on the relevance of your writing, the depth of research may vary, but it needs to happen. you do not know everything.
Fantasy
I see a lot of writers and authors use fantasy as an excuse to avoid research. Shut the fuck up. Every good fantasy is based on a real ocurrence or social dilemma. That's why we like it so much.
'but pygmi, fantasy is made up! it isn't real!'
SHUT UP. Even if you don't realize it, your story will have elements that readers are intimately familiar with. If you flub something, it will be noticed.
Besides, just because you make stuff up doesn't mean you can be inconsistent. You'll just have to fill in the cracks with made up stuff, which will even out to being about the same amount of effort. Pick your poison, either way you're gonna feel it.
Research is not everybody's favorite. I like it, personally, I think it's like going on little side quests for knowledge. But I understand if you wanna skip all the business and get to writing your baby. No shame.
Let me give you some pointers to make sure the time you spend researching is relevant and well spend.
Lists! God I love lists. after you have outlined your story and your characters and everything, make a list of all the things you need to have a deeper understanding of. This means determining priorities. - How important is The Thing? Will it majorly affect plot or character development? Is it a focal point of the setting? If the answer is yes to any of those questions, it's important. research.
Big picture, little picture. How important is The Thing (again)?. How much detail do you need to know? Especially when it comes to royalty or a hierarchal system, I see research being misguided. There are so many nuances to royal interactions that I could give a rat's ass. Big picture, general outline. I don't need to know everything, just basic courtesy, terms of address, appropriate convo. done. but if your MC is a coroner? might wanna put more detail into that; you'll be talking about the job a lot. determine how much the element will affect your story and go from there.
Don't fudge it for the plot. You'll have a preconceived notion of a certain job description, and then research it and think 'oh that's actually boring.' Don't muddle up the rules just to fit the aesthetic. It's sloppy, and your readers will notice.
To practice researching, pick your topic and after learning a bit about it, try teaching a powerpoint to your parents or friends. if you feel comfortable enough with that knowledge to do it successfully, I'd say you have a good enough understanding.
Setting
researching location is a big one that often gets overlooked. You don't always need to memorize maps, but get a general idea of the city/country layout so when you say "they drove 20 minutes from A to B" it makes sense, rather than having a reader think "Uh, A to B is closer to four hours, wtf?"
if you are making up your city, make a list of important streets and locations in relation to each other. This will help you keep it straight and organized in your head.
Get a feel for flora and fauna. Palm trees don't grow in Alaska. Don't write an Alaskan city with palm trees.
Weather? what's it like? Let me tell you, Portland doesn't get higher than 102F. rainy, cloudy, all that stuff.
Atmospheric details really add a lot, especially if your audience is from that location. It adds another layer of relatability. Also, use weather/plants/animals to your advantage! symbolism, possible curse, all that stuff.
Eras
Oh my god stop fucking this up. Baroque, Elizabethan, Edwardian, Middle Ages ARE DIFFERENT FROM EACH OTHER. STOP SLAPPING FANCY CLOTHES ON PEOPLE AND CALLING IT THE OLDEN DAYS.
get an idea of when electricity was widespread in homes. when was the refrigerator invented? did they use the word 'hella' in 1950? this kinda stuff is important for not breaking the illusion of a time difference. If you are writing a period piece and someone is chatting with a neighbor like it's 2015, we'll have some questions.
Unless it's doctor who. you guys can do literally whatever.
Plot and Character Development
If plot and characters are poorly researched, you are limiting the opportunities for growth. In researching your MC's occupation, you may discover a cool side effect that connects to a plot device. Stagnant, stale characters can be spruced up with a more developed backstory.
All in all, research is really important for your story. regardless of how professional it is, tumblr or the new york times. Do your research. As a writer, you are representing the community in your own way. Do us proud.
xox love you
#writing tips#writing advice#fanfiction#writing help#descriptive writing#fic writing#writer#research#research guide#tumblr writing society#writeblr#creative writing#writing community#writers on tumblr
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just finished the changeling's path <3 im not doing well whatsoever
#i love clara so much#this path is (narrative-wise) oh so pleasant#everything seemed so still and dull at first through the mechanics#but the more the story went on the more i started to look up to the main quests. the little dialogue divergencies. the shifts and turns#it certainly wasnt what i expected#we thought it to be a darker setting. more grim.#but im not unhappy with the ending either i suppose#block and aglaya were certainly key points to the ending#in a. different manner than with the other two healers#it felt more personal. even if through a veil still on aglayas side#it all happened so suddenly though#soon youd come to realize you had no place where to belong#you were stripped from comfort#but thats when the connections to the bound shone the most#you had no home to come back to but the heart of those who trusted and worshipped you the most - even sahba to an extent#you were never alone as the plague followed you wherever#but the isolation from each and every other being was a constant#you werent supposed to live this long. or at all. its easy to lose your will and fall into the despair of a routine you dont even have#but somehow. that works#it makes the letters. the conversations. so much more emotional#the wild nature at which the town evolves only makes you wish for more of the stable contact the characters are to offer you#stability within the story would be boring without the looming catastrophe of the plague - we know all the tricks by now#so torment and anguish and despair keep you on your feet#upright and restless#just rambling
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