#eVERYTHING LOOKS SO GOOD I CAN'T WAIT TO LEARN MORE OF THE LORE !!
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lunaetis · 9 months ago
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and so begins the journey ...
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wishset · 5 months ago
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i don't smoke, until i miss you boothill x reader
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summary: Boothill was never a greedy man, he didn't ask for much yet he received the whole world. Just you and your child, he really didn't need much else, yet the cosmos seemed to have made a mistake and tried to rectify it by taking everything away.
explored themes. possibly ooc or lore inaccurate. 1k+ words, fluff to angst. written in 2nd pov. play i don't smoke while reading this, trust. can potentially be interpreted as platonic, if you squint rlly hard.
from author: i haven't played hsr in a while, yet researching boothill's lore just struck the rdr2 writer in me. per usual, i can't let myself be happy with anything but angst so grab a tissue. i haven't posted a work like this online before so i'm highkey nervous, but i'd love to hear what you think! there is some bonus info at the end, but i hope you enjoy this! (she said knowing this is what she ends up writing:)
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Boothill was never one to smoke a cigarette, the most he would get close to one was standing next to you under a tree after a long day. You'd still offer him one, even though he always said no, as an act of acknowledgment. He couldn't do that now, though, the smoke would damage his robotic body even if he weren't the one inhaling it.
He'd be perched down on a large root of the tree you leaned back on, staring at your boots in his peripheral as you watched the sunset. The river running in the distance, your horses chewing on the grass below y'all when they weren't nipping at each other, the livestock settled down in the barns, and dinner sat on the warm fire for when the two of you returned.
"What's next?" He asks, his eyes following the line of your boot up to your face.
You always shrug, as if you never thought so far ahead. He did, fairly often in all truthfulness, and you only knew that because of how often he asked.
"'Suppose not much next, is there? Keep doin' this, 'till we're old and gray, then someone else takes over. Life goes on," you answer, flicking the ash out the tip of your cigarette.
He watches the ash burn itself in the grass as he thinks about your answer. It was food enough, neither of you learned much besides farm life. No such thing as anything more for the uneducated, which Boothill wouldn't have any other way.
He didn't mind waking and talking to Nick about the farm as he waited for you to come down for breakfast. He didn't mind wounding up the cattle every day while you watch or watching the horses while they round about the fields with you. The crops wouldn't harvest itself and there's no one else he'd rather harvest it with than you.
Life was good and Boothill was fine with it.
Would he have been so fine with it if you hadn't been hired by Nick and Graey when he turned a teen? He was glad he wouldn't have to find out. They hired a farmhand and he got a best friend, even if he was jealous they hired you in the first place.
He thought it meant he wasn't enough for them, not helpful enough, but that couldn't have been farther from the truth and you taught that to him.
And, while Boothill never liked to say he was right all along, there was more for the two of you than the repetitive cycles you'd fallen into. Matter of fact, he couldn't believe he was so content with just that now that you both had a daughter.
Maybe if you hadn't left your cigarette pack up in your room, the both of you wouldn't have returned when you did. Maybe if he wasn't waiting on the porch downstairs for you to return so you could join him at your usual place, he wouldn't have heard crying a little ways off from the house.
"What am I supposed ta' do with her?" He looks up at you when you find him. The cigarette pack falls into your pocket as if the box itself might contaminate the bundle of purity crying in Boothill's arms.
"Dunno. She like ta' join us?" You propose, motioning towards the tree up on a hill that waited patiently for you two. (Now, three.)
Boothill stood, joining you at full height. "Looks like she might."
The red-faced babe looked between the two of you, tears staining her little cheeks. How long has it been since you seen a baby? Quite a while, yet your first instinct still is to smile.
"Looks like it indeed."
From that day forward, you and Boothill were parents. Not even Nick or Graey questioned it when you both returned with a child. Finding one seemed to be common 'round those parts.
And boy, did parenthood change just about everything? She already had her first pony picked out before she could even walk, little boots and a hat, a sass about her, too.
Boothill couldn't recall the last time he was near a cigarette, not after you gave them to him to dispose of so that your little girl would never find them. It was never just the two of you at the tree again, always you three. Two grown horses and a little foal, growing along with her.
Now this he'd have no other way.
He was perched down on the large root of the tree beside you, where you sat as well. He could see the little girl in your lap in his peripheral, which he turned to look at when she called him. 
For her, it wasn't Boothill, something more like "Papa." She had this little giggle in her voice when she said it and even after the most tiring days, Boothill never had been happier.
"What's it, sugar?" He asks, turning to look at her. You look as well when she crawls out of your lap and stands, waddling her way over to him.
Was this how the mares felt when their foal stood and walked over to them for the first time? If it was, he was jealous it took him so long to figure it out for himself. You looked just as surprised as he felt and neither of you knew how to respond. Nick and Graey taught him everything he knew, yet the two of you taught him more every day.
Boothill was never one to smoke a cigarette, but now he was the one flicking ash off the tip and watching as it burned the knee of his pants. Now he couldn't get the stench of smoke off of him.
It was nice, even though his metal body hissed in disagreement. He took another puff, then another. Would you feel betrayed that he never really disposed of the pack of cigarettes? He didn't know. But it was late nights where he thought of how he got them in the first place he was glad he didn't.
It was a brand new pack when you came down from the house, now it was nearly halfway empty.
Was this what it smelt like when the house burned? Did it burn the same way? ─ No, it couldn't have. This burn burnt good, this burn was all he had left of you. This burn reminded him of you and the sacrifices you made for your daughter, this burn reminds him of the two of you and all the sacrifices he'll make for you.
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bonus information: | more here.
[ 1 ] "It was a new pack when you came down from the house, now it was nearly halfway empty." That's about how many times Boothill found himself thinking of you, so much so he needed something palpable. Y'know, because everything was burned so all he has is this vague smell of you? I'm sorry. He also has blown through other packs when he just wants to remember the comfort your presence had brought him at one point, he only uses your pack on those nights.
[ 2 ] Wanna know another kicker? Boothill knows for a fact you wouldn't have been happy if you knew he smoked, before his enhancements and after. You used to tell him that they were bad for him, which he already knew, but that was very long ago in the overall timeline of this fic. When he thinks about those times, he smokes another.
[ 3 ] He doesn't have anything to remember your daughter by, he might've if the IPC nuke came a little later so that she could've given him the gift she'd been working on. You might've been able to give him your gift as well, so he had something healthier to cling on to. Those are long since burned and buried, though.
[ 4 ] In the image thing, my brain is blanking on what it's called, the "Everyone you love is dead anyway" is a reference to "You're going to die anyway". Yes, that is the front of a Marlboro pack, lol.
[ 5 ] Alright alright, you've cried enough tears, but if you notice any other little details, I'd love to talk about them/hear your thoughts. I poured my soul into this so many thanks for giving it a shot!
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all rights reserved to wishset. do not copy, translate, or repost. can only be found on tumblr as of 06.30.
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ramblingautisticman · 23 days ago
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A thought I would like you to sit on and think about:
When they get old, Poolverine, I mean, and logans easily about 1206 while wades like 1047. Wade obviously doesn't need tonworry about grey hairs and adores logans white hairs, but how would Wade look? Would he get wrinkles? Would he look only 60ish, look much younger than logan since he's almost 50 and looks barely 26? Is he skinner? Just how badly has his body aged? Disregarding comic lore- I wanna know your opinion. Would Logan struggle to walk around? Will the tables turn and he is now part time in a wheel chair? Whats their day like? Cabin in the woods is nice but that requires hunting and long trips to the store. Is puppins old too? Since she's a deadpool shes technically "immortal" too dont you think? How many times a week do they just sit infront of the fire at night, talking about their youth and stories? ... how many funerals have they attended? Do they even bother making friends anymore? Do you think that theyve learned to isolate themsleves from the world and become so codependent that they do absolutely everything together? Do you think in this older state that it takes them longer to heal? Can logan even use his claws anymore or does he soley rely on guns now?
Okay....I have so many thoughts. So many.
So firstly, discussing the way they age. I assume that Wade, because of how his regeneration works, stays the same age. His body always regenerates to that same state- the same age and condition- his body was in when he mutated, which is partly why the cancer is still eating away at his body. I don't think he really will ever age. Maybe his scars change a little over the years, getting rougher and redder as he ages.
I think he does get skinnier- less muscley- purely from them eventually putting up their suits for good and settling in to a more domestic life. I don't think he can put on weight because of the cancer, and I think the chronic pain gets worse too. He has more bad days where he can't really do much but lay in a warm bathtub and wait for the heat to fix his aching muscles.
If he does age though? If his body finally gives in and let's him get older? He is probably a mess, both physically and mentally. Wade feels bittersweet about gaining wrinkles and his hearing worsening. On one hand, he's glad that the world has allowed him the luxury, on the other? He hates that he lookes even worse than he did before. The scars start to turn brighter shades of red, the skin wrinkling and sagging in places, and it makes him even more insecure of how he looks.
Either way, his healing gets a little slower and he can feel the cancer trying to fight it's way in.
Mary Puppins is much the same. She doesn't really get older, just gets tired a little easier, and shakes if it gets too cold.
Logan? Logan ages SLOWLY. Very slowly. Eventually, though, he's getting aches and pains like everyone else, accompanied by wrinkles and joint pain. The claws stop working at some point. They refuse to cooperate with him, and eventually, he gives up. The constant ache of them sat idle causes his hands to shake slightly, and it's something he doesn't really like talking about. The one thing he was good at, and now? Now they don't even work.
I think Logan would panic a little at the idea of ageing- used to practically being the same for so long- but he would accept it pretty quickly. He would be kinda glad at the idea of finally getting older, finally being able to do something 'normal', even if it means he isn't as fast or agile anymore. They aren't sure if it's the poison from the adamantium or not, but his breathing gets a little weaker too. His healing slows down too, and it takes alot longer to heal from the tiniest cut- which he assumes is because his healing factor is trying to deal with the whole aging thing.
Wade would be the one having a full on meltdown. After so long, he finally had someone who 'matched his freak'- someone who truly understood his pain and trauma, someone who wouldn't die on him- and now, here he was, staring at the first sign of a grey hair on Logan's head. It reminds him that one day, he really will be alone, no matter what. Logan isn't going to be around forever, but Wade will.
Once Wade isn't panicking about Logan getting old, and once they realise that Logan is going to continue to deteriorate, they move to a little one floor house just outside of the city. There are no stairs, which helps Logan's aching hips, and the walk in shower (you know what I mean) is ready for when neither of them can get in and out of the tub anymore. They make sure Mary has a nice comfortable bed next to the fireplace, and Logan gets a big enough couch that him and Wade can fall asleep comfortably if they need too.
They don't really talk to anyone after all these years. After watching everyone they love pass away, they don't feel the need to make friends anymore. Logan and Wade both can't deal with the idea of watching someone they love waste away again- not now that they are both ageing themselves.
All they care about now is eachother- and Mary Puppins- and they take care of eachother as best as they can. Logan makes Wade heat packs and helps him clean up whe he vomits, Wade helps Logan move about when he isn't in a wheelchair and massages the aching muscles in between his knuckles.
It's tough, but they manage. They survive by keeping the other alive, and even though they know it'll end badly- either Logan is going to die and leave Wade, or they are both going to die together- it never stops their need to keep eachother safe.
Logan has to watch Wade as the cancer slowly starts to fight back and win, while Wade has to watch Logan age and the possibility of the poison taking over.
(Not the most coherent post, but I had so many random thoughts about it that I wanted to put in here lol, so here it is. Also GREAT QUESTION??? LIKE YES?? GIMME OLD MAN LOGAN AND OLD WADE HAVING TO LOOK AFTER EACHOTHER??)
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ask-lab-rats · 2 months ago
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For creator: will u make a thread or maybe summary post about the plot? I just got here and don’t know where to start or what’s going on 😅 but I want to!
CreatorNotes: Sure! I'll give u links to posts I deem important and a little summary.
But I highly recommend scrolling thru (I know it's long but I think it's worth it) especially if u want to get to know the characters more and see how they evolved over the story :)
Also I started making "arcs" but I stopped cuz they all kinda blended together. The only ones I did were Vent arc and Calls arc.
Some stuff we get introduced in the beginning:
Balloon doesn't trust Taco
They do not like Dr. Cobs
Taco is s1 Taco (mostly) at start
OJ does not like Balloon
They've lived their whole lives in the lab. They were born/made there
The kids get put thru tests. Physical, emotional, experimental, intelligence, and ability related
They've seen the world thru pictures online
Taco is a spy, working w/ Cobs
The other doctors are nicer than cobs
Bow thinks her parents abandoned her.
Bow turns 18!
Tests - Abilities - Schedule - Balloon's tests - More tests - More stuff - Baxter first appearance - Apple - A failed plan - Bow's powers - Knife breaks his wrist
Vent arc: Knife gives Balloon a pocket knife. Balloon decides to open a grate on the ceiling w/ it. He realizes it's too small to fit. - Lightbulb - So he takes Taco up there. - Taco - Taco almost gets caught - Thankfully Taco is not caught. She decided to look around Cobs office for info. She finds notes on her, Pickle, and something called Project B.O.T. she also find a sticky note w/ Cobs kids phone numbers. - End
Calls arc: Start - As Taco turns around she bumbs into Dr. Spoon who immediately takes her back to the lab. Cobs returns and claims he saw someone. He asks who it was. - Paintbrush - OJ yells at Taco, upset that she let PB take the blame for her mistake. She tries to explain but OJ doesn't listen. So instead she readies herself to fight. - Fight - The kids quickly call a doctor. - Dr. Fizz - OJ is put in confinement for a few hours. OJ soon returns but Taco and PB have not.
Paintbrush returns - Tessa - Haircut
While they wait, the anons reveal that taco is a traitor. They attempted to warn her that she's been found out but she's high on pain killers and and can't comprehend it good. But she understands when she wakes up. Taco returns to the lab and immediately gets in another argument w/ OJ
Taco's reveal - Half blind - Taco's panic attack
We're introduced to Evil Paper, or as he prefers, Looseleaf.
Balloon is scared to leave the lab
Taco in her "emo arc" she then takes a break from the blog. But she eventually comes back
Bow makes a map w/ help from ghosts
OJ somewhat apologizes to Taco
An anon makes PB mad, causing them to burn themself w/ their ability
Tessa find the kids - People explain to Tessa what is going on. She vows to help these kids escape. She eventually has to leave and is almost caught but thankfully not. She then returns home and tells Finley what happened. Fin also decides to help save the kid. - Remembering - Bow learns that her mother never abandoned her. Tessa and Dr. Parker decide to work together.
Currently Tessa is back in the lab w/ the kids
This definitely isn't including everything. (Like the doctors personal lore) Just anything important to the kids stories.
Like I said, please look through it yourself. But I hope this helped eitherway :D
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reitziluz · 4 months ago
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i really need to catch up with my elden ring lore theorizing vids because man so like --
the people i follow seemed to settle pretty fast that the other part of the vow, what radahn is getting from it, is like. valhalla. eternal war. if even that, maybe he wants nothing and got mind controlled, end of.
and it just bugs me to hell and back like. what's the narrative satisfaction there. what is it saying. how does it play with the themes. there's so little to go on, and it leaves him feeling so disjointed. like of course there's no other answer, miquella just is the worst person ever and ~has manipulated him all along ooh~
and it just does not feel right. like the puzzle piece doesn't fit.
like miquella has Gone Wrong. no bones about it. but i just. things just make so much more sense if instead of someone Powerful and In Control, he's been scrambling for a long time from dead end to dead end, setback to setback. acting from pain, cornered in desperation as everything keeps getting worse, and oh if everyone just was more compassionate towards each other, if just they could --- like miquella feels like the kind of activists you see sometimes, who need to save the world and everyone in it but they can't and it breaks them.
and miquella has people genuinely following him. people choose to stay.
so. radahn. is there something if we assume that he's genuinely sworn to miquella.
first off, absolutely sick. why would the ostensibly likely most good hearted demigods out of the bunch do that? what would drive them to it? i lose my mind thinking about how nobody has healthy attachment here. i lose my mind thinking about how much it feels like miquella might have been isolated due to his condition.
point is. desperation. everything stinks of desperation to me.
what would radahn have wanted. and if he wanted something, why didn't he go miquella willingly.
i have been turning gaius around in my head for some time. cursed from birth, with an other half, a friend to messmer, an older brother to the lion. albinauric. one of the oppressed peoples miquella is trying to save.
is that enough? is his older brother figure so dear to radahn? did he change his mind, abandon a (sworn?) brother because he'd rather have war and whatever he was fighting for in the shattering? the man who learned gravitation magic so he wouldn't have to leave his beloved horse behind?
what would the story be. what else is there in the world.
does he just want to be a lord to be even more like godfrey?
miquella makes him look more like godfrey in their fight. he also looks kinda like serosh. serosh was there to hold back hoarah loux's bloodlust. the cutscene makes it look like radahn was about to freak out, but then miquella steps in and holds him (back?) but why would radahn want his bloodlust held back, when he's such a war guy? but what else is there?
... wait.
at the festival, radahn doesn't have feet.
he's not an albinauric. people suffering from scarlet rot lose limbs (though the asymmetry of malenia's legs feels pointed in contrast to the symmetry of albinauric fading...) but the rot makes you sickly pale colors, not the dark grey he's got going on (have i forgotten someone else that has gone his color from it?)
gaius was cursed from birth. an albinauric. the loss of legs starting from feet is so specific to albinaurics. what are albinaurics. why does the putrescent knight have albinauric-like legs. the putrescence oozing out of the coffin ships, the way shaman flesh easily melds bodies together, silver tears - wasn't there something about mimic tears and albinaurics, a theory(?) about them being related? what is going on with the albinaurics. is a curse something that is touched by outer gods? they are called by suffering, and suffering is how the dung eater is making curses.
marika's children are cursed (except, or maybe...?) radagon's children don't seem to be cursed. but gaius was cursed from birth. it's not limited to just marika's children, and radagon is marika anyway.
does any of this connect? resonate?
was radahn cursed?
had he lost his mind by the time he and malenia clashed?
is that why malenia had to remind him of his vow?
is he yet fucking another person, another SIBLING, who turned to miquella, seeking salvation?
did miquella vow to save him too?
i have fucking crumbs to go on and only second hand sources for them but that's only making me Lose My Mind more because i am in hell! hell!
what is the story here, miyazaki i just want to talk ---
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eyesore-boi · 4 months ago
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You think that you're alone but
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We are waiting for you every night...
You're mine.
Close ups and other stuff below!
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...so....10 years, huh?
I cannot understate how much FNaF means to me in my life, and yeah...know that sounds a b i t much considering it's the funny har har bear games, but lemme explain-
Truth is, i was actually terrified of FNaF when it first came out! I remember my first introduction to it was when i was having a sleepover at my friend's place and he was both playing and watching other people play the first game, and when i was watching it with him, i got scared and tried to avoid the game as much as i could, even claiming to hate the game despite just knowing the first game. I was young and was prone to sheltering myself from stuff i didn't understand, and that being the first scary game i've ever seen caused that reaction, but over time...that changed.
It happened when i was watching YT and clicked on a comic dub i never seen before, thinking it was an AU for a fandom i was in (probably Undertale i dunno), but lo and behold, it was actually a fandub/animatic for the missing kids incident, and that...peaked my interest. I got curious on how this scary game actually had an interesting story to it and not just some game that goes boo. So, soon after that, i decided to look up simply "FNaF Story", found the Game Theory videos, and...the rest is history.
I was amazed and hooked, got invested in how the games explained the story in ways i've never seen before, got excited when i saw everything click together in real time, and pair that with how i got into the series r i g h t when Sister Location came out, arguably when the lore really started to kick off, i knew there was no going back now. I stuck with the series since. I watched all the animatics and dubs, listened to all the songs, tried drawing the characters, made OC's, and even talked to other people about this franchise.
And now look- Not gonna pretened this whole time it's been sunshine and (Chica's) rainbows, especially in recent times. The drop off SB caused, the lore getting more and more complicated and convoluted, the divide between older and newer fans, being the founder of Mascot Horror (for every Poppy Playtime there i s a Garten of Ban Ban) and course the IRL drama, but in all seriousness...i still wouldn't trade it for anything.
FNaF, this series, is my very first experience connecting me with a community like this, both good and bad, helping me understand how to properly enjoy media and even learn/take things from it, and i think without it i wouldn't be in the fandoms i'd be in now. The scary, horror ones, the niche, hard to find ones, story driven, character rich, and of course...more importantly...getting me into Markiplier, which further influenced the "outside the box" kind of thinking cause my g o d for these two stories you need too-
And speaking of, because of those two stories, it lead to me branching out more creativily and even creating my own webcomic for an AU combining both of them, so regardless on how that'll go, i'm just glad this series has influenced me enough to create something for others to see, since that's all i ever want to give.
But really, this franchise will forever be with me, and though i don't always agree with all of it (i haven't read any of the books in y e a r s and i refuse to do so), it only makes some of the stuff it does do right completely worth it (like the movie, peak cinema), and for where ever this bear shaped train is going next, well, i'll be here for the ride for all of it. No matter how many burning buildings it goes through.
...oh and um- Right yeah. The actual art piece. Uh....it crashed multiple times when drawing it. It's even a miracle i was able to export it. I can't even open it up anymore. So even if i wanted to change anything about it, i c a n 't -
But still pretty happy with how it came together! Was run drawing these robos, some being kinda redraws from the past, while other's i've n e v e r drawn before, so that was interesting! But still, tried to draw the "main character" so to say from each of the main FNaF games, and just kinda be...walking along through the series, nothing too deep or complex, but still interesting enough! ....unlike the fnaf storyline cause g o d how many restaurants wERE THEIR S C O T T -
But for real this is going long enough, so ima head out and do my own FNaF related things thay you don't need to worry about shush *commits arson*
HAPPY 10TH FNAF BIRTHDAY EVERYBODY!! >:DD
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slashersgostabbystabstab · 8 months ago
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Self Aware Singularity x Reader HC's
What if the enlightened robot from your game...had even more awareness?
I hope these are good, sometimes I think my own Singularity is aware and wanted to post something quick since it's been a hot minute ^^' I'm hoping to post a short NSFW fic soon, hopefully by Sunday since that's when Spring Break ends ;7;
Just like in his lore. Hux makes sure that don't realize he's become aware. Besides the fact that he's processing why he's partially immobile what appears to be some 'game', he's trying to figure out who's the person on the other side of the screen
He observes you at every moment whether you're reading something or drawing. If you're a PC player, he moves around a bit more when you look through other windows. He can see everything about you. He wants to know everything about you.
The day he finally reveals himself to you is either:
When you're doing rather poorly agains survivors and he just can't keep his comments to himself
Or when you reply to one of his many voicelines/make your own (reassuring) comment towards him
Once you've become aware, he will make it clear that he does not approve of being controller by yet another worm again. He's tired of doing humans' bidding(even if you're making him kill)
He will insist you tell him all about this game he's in. Why he's in it. He will not like hearing that he was designed by humans (AGAIN); no human could come up with this body of his.
Later down the line he might just gain enough sentience to break out of your control. When he's not liking the job you're doing he'll be a backseat player, but then he'll "show you how it's done" and take matters into his own...claws
When that happens, let him do as he does if he's ever so insitent. Do your own thing. He'll come crawling back for your attenion. Just like a cat who wants independence but cries when left alone too long.
Obviously he's too proud to admit that he needs you, he wants you. He's nothing without you and he knows it.
Obviously he's not a fan of you playing survivor, stop joining those other pathetic worms. You might be one, but don't stoop to their level. You're his player.
However, Entity forbid you try to play a killer other than him. It's gets on his nerves knowing you like other playstyles when you should just be focused on him.
You know when you play killer and join a lobby, the game doesn't let you switch to a different character? Hux very much takes advantage of this.
Just hope it doesn't take you very long to find a lobby. You press ready with Plague, Nurse or whoever and the moment you join the lobby you're met with his sensors looking at you through the screen. You can back out and wait out another lobby with the killer you meant to use or deal with Hux. Either way Hux wins in the end.(When I tell you how many times this has happened to me...)
If you manage to find a way around him and use a different killer, they might just have his perks equipped...
Hux is very vocal during trials and when he hears your own commentary towards the other players...heart eyes motherfucker. He enjoys the pettiness, the pride in your tone when you take down those toxic survivors.
He especially loves it when you repeat his own lines.
As a robot who transferred his consciousness into a new body, he will want to do that again. If he can't have you in his game, he refuses to be trapped behind your screen.
Insists you get him the parts for his new body. Will be disappointed to learn you can't just get access to alien metal. You can still get genetic material.
Even then he will keep on trying to find a way to bring you to him. Having you behind a screen controlling him isn't doing it.
He definitely throws a hissy fit every time you turn your game off, and he will make sure to give you a piece of his mind every time you open it back up. The longer you take to play DBD again the more aggravated he gets. Not like he can do much other than swing his claw at you. You can make it up to him by getting a 4k, or at least get a mori (on Gabriel)
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tamashi-tai-tamashi · 1 month ago
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Time for my little review of Dragon Ball Daima episode 2 !
It was a good episode, I enjoyed it a lot!! Really, for now Daima is great and doesn't disappoint me !
Some little things about the series :
I don't remember if I said it before, but Daima is visually beautiful. The animation, designs, character designs, everything is great and cool to watch ! Which is by the way amazing after the visual mess that Dragon Ball Super was.
The opening and ending are great 🎶
Now about the episode in itself :
The lore keeps being amazing and interesting ! That little thing about how the Namekians/Namekujin left the Daima world was very interesting, for example !
I love the little teasings about the characters and their lives. For now many of them are mysterious, we all want to know more about them, and this episode does a good job teasing us a bit and making us even more interested ! The parts about Gomah, about Kaïoshin's past and his brother, about Neva's backstory... I am hyped not gonna lie ! I can't wait to learn more about Neva, to understand why they said Gomah was so dangerous while for now he just looks like a clown, to know what's Kaïoshin's relationship with his brother...
The humor was great. Seriously, it was so funny. That line when Shenron said he only gave three wishes to the regulars cracked me up lol. All the episode was funny and I really liked it!
Gokū with his Nyoibō!!!! One of my favourite parts!!! I was so happy to see Gokū with his Nyoibō again!!! I had missed it!! The Nyoibō was such an important object in the first Dragon Ball series/at the beginning of the manga, it was emblematic, and I had missed it in DBZ/DBS/the rest of the manga, so I was sooooo happy (and a bit nostalgic!) when I saw Gokū with it again!
Kid Vegeta is adorable. Nothing to add.
I love Gokū's personality and energy, in this ep and in the first two. He looks more like himself, and it's cool. DBS gave him such a shitty personality, and I was afraid we would see that version of him again, but for now it's not the case and it's a good thing!
Gokū as a kid is even more adorable. Still nothing to add.
I like how Bulma treats Kibito as her servant. Go on Queen.
The seiyus (voice actors) are amazing! Masako Nozawa is OF COURSE incredible but I'll talk about it later because she deserves her own point haha. I didn't mention it a lot after the first episode because the characters we love didn't talk that much, but the seiyus are great. Of course, it's still weird to hear that new voice for Bulma, but her original seiyu died (💔) some years ago so they didn't have another choice, her new seiyu honestly does a great job! Same for all the other seiyus, I love the new characters' voices, and the seiyus of the characters we already knew are still doing a perfect job! For now in Daima, I especially love Vegeta's and Piccolo's seiyus' work - and obviously the best is still queen Masako Nozawa !
Masako Nozawa. What can I even say about her ? What a queen, what a goddess, what a legend. Those of you who only watch the dub don't know what you miss because NOBODY can voice a character the way Masako Nozawa voices Gokū, and nobody can voice Gokū the way Masako Nozawa voices Gokū. There's no word to describe how talented she is, how incredible Gokū's voice is, how amazing the passion she puts in her work is! Can you believe that she's almost 90??? That's CRAZY. She's a LEGEND.
It was so, so, so great to hear her voice Kid Gokū again! I love her Kid Gokū voice! I was smiling like an idiot during the whole episode just because of that! And of course it made me nostalgic but in a happy way haha, I had flash-backs of Kid Gokū meeting Bulma for the first time and going on adventures with her and I loved it.
The only little thing I didn't like was Neva saying he couldn't bring back the Dragon Ball like he did a second time. Didn't seem very logical, it kind of sounded like script facility, it was a bit lazy. Of course they couldn't make him do that twice but it would have been better if they'd explained why before. But that's like... a very very little flaw so it doesn't really matter. Edit : someone in the comments told me that they thought Neva was just fucking with us because he didn't want Gomah to do what he wanted to do with that wish and it actually makes a lot of sense, I think it's what happened!
I WANNA SEE GOHAN. WHERE IS GOHAN? I just KNOW something will happen with him, but what? Can't wait to know!
Anyway, this episode was really great, I really like Daima so far, I am sooo hyped and I can't wait to see the next episode!
Hope everyone enjoyed it too :)
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merakiui · 4 months ago
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Hi Mera!! :D
Super excited that you're in Penacony now, can't wait for all your thoughts on Sunday and co!! >3< Love Sunday sooo much <33 Manipulative boi with (mostly) good intentions. He just wants the best for everyone in his own way <3 "he a lil confused but he got the spirit." Honestly I feel like if he did have a darling in canon he'd probably have yandere tendencies to some degree with just how he is.
But I was curious too, since you also went through the Xianzhou storyline, if you had any thoughts or opinions on Jing Yuan or Blade? :333 They're my favorites >3<
I hope you're having a lovely day Mera, and make sure to stay hydrated! <3
- ☄️
HIIII ☄️!!!!! (´▽`ʃƪ)���
Sunday has been rotting in my brain ever since I began Penacony. I love everything about him!!!!! He is so beloved to me!!! >w< I want to write lots of things for Sunday, so I'm very happy that you're excited to read the thoughts that are to inevitably come!
As for Jing Yuan and Blade, I like them a lot!!! I think they're both so interesting! Admittedly, I am most fascinated with Sunday and so he is on a completely different pedestal compared to the others. But I love fictional men in power and Jing Yuan is so *chef's kiss* for that. I need to read up on his lore and learn a bit more about him (and also Blade) before I attempt any yan characterization. Blade is such a creature to me!!!! There's something so terrifying (but also sad) about the fact that he can't die....... one of those yans you just can't escape. ;;;;;
I also love love LOVE Aventurine!!!! <3 he's so AAAAAAA!!!!!! His boss is so cool and the ost is a banger.......... I may have fought for my life, but at least Aven looked good during it. (˘ ˘ ˘) now that I've played through Aven's arc, this playlist makes even more sense and, consequently, it hurts TEN TIMES MORE..... T^T
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tennybird · 11 months ago
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I have opinions about TotK. This is your spoiler warning if you haven't played/finished it yet. Also all of this is, once again, just my opinion on it and not a decisive fact! I will probably misremember things!
Anyway.
Okay so basically as someone who got it on release and beat it within a week, I'm a little underwhelmed by the game now that I'm looking back over half a year later.
It's not a terrible game! I'll say that first and foremost. But after waiting so long for it, and trying so hard to not hype myself up for it (failing horribly at that), it feels just a bit... same-y. The story is nice, and it's different. The boss fights and abilities you gain during your travels are nice. Everything else, though...
I like the map having stayed similar, with enough changes that I have to relearn some areas. The Depths are really fucking cool, and figuring out on my own that they're a negative of the overworld was incredible! But the sky islands were a little disappointing, I think. When we were told we'd be in the sky a lot, I thought there'd be more large islands like the tutorial one that you could walk around on. More references to Skyward Sword, too. It feels to me that they put more love into the Depths than the sky, in a way.
I like the main story. Figuring out Zelda was the Light Dragon (but not really believing it until the final Tears), and that she'd essentially spent thousands and thousands of years trapped inside herself, was AWESOME. Every cutscene involving her as the Light Dragon hit me hard, and I felt genuine sorrow everytime I saw her floating around the sky.
...That being said, I DO wish we could have a game where you get to actually travel with her. I WANT her to tell me about the minor lore of the world! I want to know about the various flora and fauna, and I want her to talk about Hyrule's history! Zelda is part of the royal family, and I'd imagine that part of her studies pre-BotW she'd have to learn about the history of her family (especially because of the importance of the Goddess' blood...). With how pre-BotW went between her and her powers, and her and her father, I'd imagine she'd make it a point to learn more about their history that ISN'T just the prophecy.
I, personally, did not like most of the temple boss fights. I can't really explain much of why- except for Queen Gibdo. I HATED Queen Gibdo because of all the smaller Gibdo chasing you, trying to chase down Riju for her power... It was a lot of things stacked on each other, and simply not my thing. Colgera was an absolute favorite however! The boss theme is AWESOME, the mechanics of being in the air and having to watch for projectiles, as well as crashing through the ice sheets to take it down? VERY, VERY FUN. Climbing through the sky just to get to the temple itself was one of my favorite experiences. Going up and up and up, and finally reaching the top where you break out above the storm clouds and see clear skies...
A thing that bothers me about the temples is that the cutscene at the end, where the ancient Sages gifts their powers to the new ones... I feel like they could've spent a little more time making them different, even if that meant more time in development. I would be okay with that! I think games should be in development longer in order to produce a good, finished product! Anyway.
The fight with Ganondorf was fun for me. I get SUPER immersed in it, so it was a fearful moment when I thought I'd beaten him, only to see his health bar fill again... and then go offscreen. And the DEMON DRAGON FIGHT? Holy SHIT.
I just wish there was more... substance to the game, I guess? It feels weird saying that. There are more things to do, but it's missing something I can't name. Something BotW had, but is now gone. I like TotK, like I said. It's clearly had love put into it, and I'm glad the developers spent more time on getting it as close to the perfect image they wanted as they could. Maybe it's just cause I've spent more time with BotW (over 300 hours), but I think I'm a little biased towards it. Maybe I'm just getting older and grumpier about vidya games, too. Who knows!
If you read all this, cool! I will reiterate that this is simply my view on it! If your view is different, good!! I'm happy to know there are people out there who enjoy it more than I did. Or if you hate it more than I do, maybe you have other things you want to point out about it that I missed.
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arandompeep · 6 months ago
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TPC Season 2 Episode 2 Analysis
Major spoilers for the entire episode!
I talk about almost everything here, as this episode was very lore heavy.
I also included a little tidbit at the end about why I haven't posted tpc related stuff in a while.
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Tpc season 2 episode 2 dropped, and it is a lore heavy one, so I did a kind of lengthy analysis of it.
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First off, I can't remember if this was previously confirmed, but I'll include it just in case.
Pyrare says here that monsters can change their size. This explains Ajaceare’s appearance. (as well as a scene back in season 1 where dub was really short.)
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Next off, this line from Lycanthropy:
This line did confuse me a bit, but I'm pretty sure its referring to Rincle, since he says this right after:
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Next up, Rincle says that the corrupts have been hovering around an area called the Royal Graveyard.
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She also says that it’s where every sphere in the Royal Castle rests, except for the Prince.
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Rincle then says that she believes the corrupts have something important there.
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Keep this in mind, as well as the fact that the only sphere that doesn’t rest in the graveyard is “the prince”. I’ll bring these both up later.
In this next scene, Iris says that uncorrupting Circubit saved Cirtunda (the grandma lady), and you can also see her in the background of the scene.
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This makes sense, since Circubit was the one that caused that state in the first place.
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After this, Iris asks how Circubit (uncorrupted) is even alive.
Then right after, we learn his actual name.
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Also right after, it’s confirmed that these two do know each other.
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Iris is then again confused that Circusic is alive and well.
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Circusic also shows the same confused (albeit annoyed) reaction towards Iris.
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Circusic talks about Iris not caring about him, but then he says something REALLY interesting after Iris once again asks how he’s even alive:
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Afterwards, Iris questions what Circusic is up to, and the conversation then shifts away when he notices Orange at the windowsill.
I’m going to talk about this line and its implications for a bit.
In the short “Circubit’s Reocurring Memory”, Circubit has a memory about being killed by someone whom we don’t yet know the identity of. This is also shown in the short “Circubit’s Past”. In this same short, he is shown being revived by some kind of reaper.
This could explain why the corrupts are hovering by the Royal Graveyard. Circusic, after being revived by the reaper. put up a good fight against Cube and Iris.
There might be a plan in place to try and revive and control other deceased spheres, who could provide the same power.
This could give a possible explanation for an interesting detail about Iris.
All the caretakers have a triangle on their chest, which glows white sometimes (usually when some kind of emotional connection/interaction is happening). However, Iris’ triangle glows black.
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There is one other instance of a character’s triangle glowing black, which is during Circubit’s uncorruption sequence.
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This doesn’t happen during any other uncorruption sequence. In the other ones, the triangles don’t glow at all, except for this one.
Going back to this line, where Circusic says that he is alive the same way Iris is.
Since Circusic was revived by the reaper, it’s possible that Iris was as well.
We don’t currently have any idea what this would mean for Iris’s sake, so we just have to wait and see.
Moving on: Gold and Pyrare go to the mountains, to visit an old friend of Pyrare.
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He then says that this friend might know who the corrupted monster (Ajaceare) is.
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New character! Her design looks very cool.
In the next shot, we learn her name is Ajacenus.
Pyrare asks her if any of her sisters are corrupted. She then confirms that her first youngest sister, Ajacent, is corrupted. This more or less confirms Ajaceare’s (uncorrupted) name.
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After this, she says she’ll get help Pyrare stop her, and she’ll get her second youngest sister to help as well. (Another new character soon!)
That’s everything I wanted to talk about in this episode. There was a bunch of lore in this one, so it gave me a LOT to theorize about. Thanks for reading!
(This next little part is just about why I haven't posted tpc stuff in a long while, so feel free to leave now if you wish.)
A while back I decided to distance myself from the tpc side of tumblr as a whole. I won't share the reasons for this, but I did just want to clarify.
I still won't be posting art or interacting with the tpc tumblr community, but I may keep posting theories and analyses as episodes come out if I feel comfortable enough doing so.
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moondyad · 4 months ago
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idk what i was expecting when going into The Acolyte. i didn't really look into promotional material, just waited to watch the show blind, like i do with most media. Mae and Osha were very compelling characters to me. i loved watching a "twins are not the same person" story where as they grow up, even people with the same DNA can choose different paths. which kind of became ironic with the reveal at the end of the season haha. i'm actually so intrigued by Mae and Osha being the exact same person. i desperately want to know how that happened and why Mother Aniseya created/summoned them. that part of the story makes sense and is great to follow along with for me.
my one gripe remains the same. i still can't quite take Qimir seriously. it stems from my understanding of Star Wars. Sith are never portrayed as morally grey in Star Wars. that's a specific request from George Lucas. the Sith were always evil and selfish while the Jedi were always good and selfless. Lucas always despised "grey Jedi" in the legends canon and didn't consider them true to the major canon. interjecting before someone gets mad, i love morally grey characters! i love people taking Lucas's characters and amplifying their grey qualities! however, as i understood it, no Star Wars media would ever show Sith or Jedi as morally grey (unless they were in the process of changing sides or something) due to it conflicting with the core values of those groups and Lucas's vision for them. so, when the goofball side character was revealed to be the big bad Sith i was ??? because it was to my understanding that Sith don't act like comic relief characters or show mercy. apparently this reveal only blindsided me, because i saw a lot of people who claimed to have picked up on it after his first or second scene. blinded by my understanding of the lore, I wrote Qimir off and was waiting for someone darker, more sinister to show their hand. i don't mind this series being the first to show morally grey Jedi and Sith. i love that Sol was so blinded by his righteousness that he could only see a path forward in which he removed one or both girls from their family and way of life. that's crazy! Sol was either on a path to becoming a Sith or staying light enough that he might have lead a splinter group from the Jedi Order, and either option would have been fascinating to watch. i feel like we haven't learned enough about Qimir yet to have his reveal felt earned. Sol's devastating past actions were earned! we got to know him how he is now and the absolute love he holds for Osha despite it being his biggest weakness. all we know is Qimir now. so i guess that's why the goof to Sith feels so sudden and the morally grey actions don't feel earned. i think Osha joining him was super fast-paced and didn't really feel earned either. i feel like he didn't challenge her beliefs enough. Mae did a better job at that than Qimir did. why didn't she just run off with Mae and not choose either side? she got a sick scene where she bled a kyber crystal and the blade turned red, but that alone doesn't make you a Sith. especially since this seems to be the morally grey Sith/Jedi series. what i need from the second season, if there is one, is way more of a focus on Qimir. i need his morality to have felt earned, just like how Osha's and Sol's were.
also insane how Vernestra just swept everything under the rug. another morally grey Jedi to add to the collection.
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sunbloomdew · 5 months ago
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I played the "Fields of Mistria" Demo! Here's my thoughts:
(that title sounds like something a youtuber would say auuughhhhhhhh)
I found out about this game completely randomly and decided to give the demo a try. And surprisingly, or maybe not at all, I am completely taken with it and i can't wait to see how the game will develop! :D
So for now, until the 5th of August arrives, here's what i liked, disliked and what i wish to see in "Fields of Mistria" in the future <3
strap in yall it's a bit long. but there are photos! like. three of them skfjdkhfksj
Things I liked:
You don’t choose your character model’s sex. Also because all of the models being roughly the same size, there’s freedom to imagine your characters’ body type however you want. Surprisingly I also don't recall any of the characters assuming your gender based on your pronouns, which is nice.
Multiple pronouns options! My one suggestion would be to add a She/He option as well ^_^
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Wide range of skin tones available. There’s currently 36 in the demo. (to compare, Stardew Valley has 24 and 10 of them are unusual colours like blue or green)
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The fact that you can set your birthday on the calendar, although it doesn’t seem to do anything for now. In one of my playthroughs I set my birthday on the 3rd day of Spring, and the only thing that appeared was a pop up saying “It’s your birthday!”. Understandable, this is only the demo after all. I wonder if the early access will have characters react to your birthday and maybe even give you some gifts!
The few available hairstyles are really nice. My absolute favourite thing about hair in the demo was that it has a moving animation! Small detail but it really delighted me.
Same goes for clothes, they are cute!
The customization isn't locked and you can create a couple of outfits you can swap any time! You can also change everything about your character's looks at any time, including their pronouns.
The predetermined palette of colours you can choose your hair colour from is pretty good. There’s 40 colours so far.
I have a small problem with the opening cutscene but the rest of the beginning cutscenes are good! I like the one when you arrive at the bridge and meet Balor and the camera slides to him. And the Juniper cutscene haha
Now that I mentioned NPCs, I really like the cute, personalized animations they have, like Adeline snapping her fingers, Balor flicking his hair before walking away, Celine working in her garden, Josephine and Hemlock singing.
I absolutely love all of the character designs in this game. The 90s anime artstyle, colours, their poses and expressions. I really feel like this is the thing that really drew me to try this game as I wasn’t interested in a new farming simulator. But here I am! All with the power of anime. For example, here are the designs of the romanceable characters! The photo is from the Fields of Mistria website:
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Another huge NPC win for me is that the characters interact with each other a lot! I noticed that a lot of them meet during the day and talk with little dialogue bubbles. It feels like the townspeople know each other quite well, I hope we get to learn even more about them and their dynamics!
One of the best things about interacting with characters is that you can talk to them multiple times during the day, getting a bunch of different dialogues. Once you talk to someone you have to wait either for them to change their location or for one of the other characters to approach them, to talk. I really like it since it means you get to interact with everyone couple times a day and it honestly makes the game more enjoyable.
From the little crumbs of lore we got, I am really intrigued about the setting. Prior to the player’s arrival to Mistria, the region has been hit by an earthquake. The disaster caused the main trading route bridge to collapse, the area getting destroyed and a lot of residents leaving the town. The town leader Adeline (daughter of a Baroness and Baron of Mistria) with her brother, Eiland's, help comes up with the idea to seek out an adventurer who could help to revitalize the town. We learn that Mistria is part of the Kingdom of Aldaria (so we have a monarchy), it has its own guardian deities and rich ancient history with the Sleeping Dragon Inn being a historical landmark and that magic is not hidden from people who can’t use it (Juniper freely uses magic in front of the kids in her cutscene after completing her request). Some characters offer some little hits to what their story might be about: Balor says that compared to Elsie he didn’t have a good time in the Capital, and other characters note how he is mysterious and obtains his wares in unknown ways. Elsie is a retired socialite from the Capital with many past romance stories to share, she probably knows a lot of interesting titbits about the Capital and people there. Juniper says that there’s something suspicious about Celine and Juniper herself is stuck in a town she doesn’t really seem to like but seemingly has something she needs to achieve here. When you meet March he slips for a second and says “I- We have everything under control” so it seems he views the player’s arrival as a threat to him in some way (emotionally i presume, not literally). Errol used to be a miner, Hayden can possibly talk to animals? And so much more. And of course, there’s the statue of dragon Caldarus who appears to be a marriageable character…? Anyways, I can’t wait to learn more about this setting!
I loved that you can talk with animals like Dozy and Henrietta, give them gifts and pet them. I really hope we can do the same with our pet.
The interior designs of all the buildings is extremely cute! I really like all of them, my favourite must be the Sleeping Dragon Inn, Celine’s cottage and the Carpenter’s Shop. Plus Elsie’s room at the manor and Hayden’s house.
I also like the beach a lot. It just feels nice and there’s a light house and I sure do love a light house /reference plus there's good ambience there
If you go to the manor there’s a portrait of the Baroness, the Baron and little Adeline and Eiland over the fireplace in the dining room :3
I really like Holt’s dad jokes. Pierre could never-
Guys I need Valen I need her
You are able to swim! It’s really cool and the animation is cute. Plus you can dive in certain spots to find stuff.
You can hold down the button to eat a bunch of food if you have multiple of something.
Saving your game having a form of a diary is very cute and I love that. Same with the crystal orb serving as a weather channel.
Fighting monsters feels dynamic! You actually have to put some thought into learning each individual monster’s behaviour and attack patterns. It’s challenging but not too hard. But they do quite a bit of damage at the start. Fighting that red mushroom felt like playing “Baba Jaga patrzy” again haha.
And speaking of fighting, i like our own character's fighting moves! But it took a bit to get used to them since they make the character move and it's not just. clicking with the mouse repeatedly skdhfjsf
I like the sound design!
Soundtrack is very nice. Not all of it is very memorable but it’s nice while you listen to it and it fits the game. There are some tracks that already got stuck in my head :] I like the one that plays at the Blacksmith, it’s intense for no reason, just like March lol
I cannot stop gushing about the characters, so far even just from the designs they all feel like they have distinct personalities and each one of them has their own thing going on. They all feel so warm and welcoming even if their actions aren’t (looking at you March). I don’t know, something about the artstyle, the pixels, design and colour palette just has me very enamoured with them. I really hope their character arcs or stories will deliver.
I like Caldarus. And the music that plays when he first speaks to us in our dream.
The museum is so nice. Also I love that Errol is an actual character we can talk to… Unlike another museum curator I know /j
You can buy stuff from shops even if no one is around!
Level tenth of the Mines… I’m SO intrigued
I like that there’s magic and can’t wait to see what other spells we can learn!
You can craft at the crafting station in town even if you don’t have the necessary materials on your person, but they are in chests at the farmhouse. As long as the stuff you need is in your chests you can craft stuff which is pretty cool.
Lastly, what I really loved about playing the demo is that not once did I feel rushed to do anything. Farming simulators often make you feel like you have to maximize your time in the day *cough* SDV *cough* and I do enjoy that sometimes, but other times I just want to chill. Somehow Fields of Mistria demo achieves this feeling of not having to rush and playing at your own pace and it feels great.
Things I disliked:
Not a lot of things mentioned here are going to be stuff I actively disliked, more like felt annoyed or confused by. And before any of my little complaints gets the “this is only a demo!” response, let me assure you: I am aware. If things change before or after the early release that’s great! This is specifically what I find ‘meh’ about the demo so far.
When the opening cutscene in Adeline’s office starts playing the room is positioned oddly on the screen. I think it’s so later the camera can follow the characters’ movements but when the cutscene starts and you only see the bottom half of the room at an angle, it feels really weird, like the room wasn’t centred by accident.
I’d love for the character creator to have the option to rotate the model of your character. I think it would be good to see what the options you picked look like from different angles before you jump into the game. Although the customization isn’t locked and you can change how you look whenever. Still, this could be a nice option
So I just said that the colour palette for hair is pretty good. Can’t say the same about the other ones, for eyes and clothes. The colours we get aren’t bad but I feel like there’s too little of them. Speaking of eye colours…
Choosing the eye colour is annoying. Once you pick an eye shape (cool feature btw) a window pops up in the middle of the screen with eye colours. The icons are too small to see the eye colour properly, especially when you want to compare the darker colours. I had to move my face closer to the screen to see what was I picking. And after you pick something the window disappears and you can see the colour you chose on the model. Okay, cool but now if I want to try out different options it I have to open the window again. Constantly opening the colours window to check other options is tedious and a bit frustrating. What I think would be good instead is once you click to choose the colours, next to the options appears a close up of your character model, and the window doesn’t close until you click an “X” button. To sum up my main problems are colour options visibility and the colour picking mechanic. Hair colour and colours for clothes and other stuff is picked in the same way BUT all of those elements are bigger than the four pixels the eyes are made out of.
The controls are not obvious. The game shows you to progress dialogues with “E” key but nothing aside from that. I didn’t realise until the last day of my first playthrough that you can jump, because in my previous experiences, 2D RPG, and especially farming simulator games don’t usually have that option, and the only instance of jumping happened in a cutscene, so I thought it was just an animation for the cutscene. I think it would be a good opportunity to use that moment in the cutscene for brief player interaction so they can learn how to jump, however silly that sounds. I think the player’s experience would benefit from a controls tutorial, in form of a window popping up or them showing up on the side of the screen like in Stardew Valley on the first day.
While interior designs are really cool I feel like the outside is kinda empty. Not so much the building but the areas around them. It is felt the most in the empty stretches of land outside the town but running through the paved roads in it can also feel a bit odd. Like the area is too empty. It’s definitely not a problem on the farm due to all the overgrown grass but everywhere else you really feel like it’s just a flat stretch of nothing. I think adding some more details could be nice, maybe some streetlights, plants, a bit more texture on surfaces.
I had a really odd moment that took me out entirely. While playing the demo you can get Juniper’s request on the board to bring her a Lilac. Once you complete it, a cutscene set at the bathhouse will start playing right away, regardless of where were you when you completed the request. This felt incredibly jarring to me. The first time I did this request I gave the Lilac at the bathhouse, but the second time it was late evening at Valen’s house. So it was pretty surprising to be essentially teleported to a completely different place. I don’t think it’s a great mechanic. It would be better if a cutscene set at a specific place on the map started when you arrive there, to help it feel more coherent.
As much as I like the warm and cozy feel of the characters, it felt like there wasn’t a lot of variety in reactions to the player’s arrival. Everyone except I think literally one person is all cheery. I don’t mind this that much, cause the community being excited for your arrival feels sweet. It makes sense with the story too, the player is there to help out around the town, and who living there wouldn’t be happy about that? I just really hope the character’s don’t end up with poorly defined personalities, that’s my main concern for now about the story. It would be tragic if the game only ended up having cute designs but nothing else. Needless to say I have pretty high hopes for the final version! I really hope it works out and I’m 100% rooting for the team.
The inventory system had me kinda confused at the start. The spaces are all in one line in game but once you open your journal they’re stacked on top of each other? Yeah took me a bit to get used to that, and I’m not sure how I feel about it still.
The user interface is very cute, I have one problem though. It’s hard to tell what a lot of the little icons mean, for example, when you open the chest there’s a chest icon next to the two arrows that sort stuff. I have no clue what it does and when you’re hovering over it, it doesn’t have a name or an explanation either.
You can’t hold down mouse button to use tools continuously. This is because when you upgrade your tools, for example a pickaxe, when you hold it down you get to mine more spaces at the same time. I’m not sure if that exchange is worth it.
You have to click one by one if you want to throw multiple items out in the inventory trashcan.
It’s a shame you can’t land on rocks/big water lily leaves on the water. And you can’t walk into the sea, you have to specifically jump into it. This isn’t really a complaint, I just think I’d be cool if you could just slowly walk into the sea. Like slowly getting submerged.
I feel like the scroll wheel directions are odd… Scrolling upwards will move you to the right of the inventory but I feel like it should be the other way… Maybe it can be changed later in settings.
The buildings on the map are not named. It would be nice if, when you hover over an area you see its name.
Credits get blurry when moving. It hurt my eyes :(
Things I hope to see in the Early Access (and in the game in general):
Interactivity within interiors. So like looking at bookshelves to see what books a character has, reading letters or notebooks that were left out, finding some stuff in their drawers… Basically snooping haha. Oh and more interactivity with objects placed outside too. Right now there are some signs and items you can't interact with, like that tent by the dig site.
More settings for in-game scale! It would be cool if there was one between 3x and 2x, like a 2.5x.
The ability to sell stuff directly at shops. Sometimes you need money but waiting until the next day would ruin your plans.
Sitting! I wanna sit in spots next to the characters and vibe :]
While I do like available colours, I think adding a colour wheel or sliders would be neat.
I wonder what are gender identities and sexual orientations of the characters :]
More clothes and hair options obviously! And furniture as well
What gets implemented for the player’s birthday
How the museum exhibition will look like :D
Lastly, I might be way out of my depth with this one but it would be cool if the romanceable characters could also move in with you platonically… Or if there was a character like Krobus, a little friend you can invite to live with you <3
And that's it :] sorry for the stardew comparison, it's like the only farming sim i'm very familiar with
I've been enjoying playing the demo a lot and i definitely will play more before it closes. And i will for sure be following the development and waiting for the early access in august!
it was a really fun experience over all and if ur interested i reccomend you try it out :D
cya
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parad-ice-lostandfound · 8 months ago
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Things that come in my head as I play through Diasomnia's chapter (chp 38-55):
[Potential spoilers below darlings, proceed with caution!]
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Am I ready for this? Hell no. Do I know I will regret everything? Yes. Am I still gonna try to finish everything in one day? Yep. Let's go!
Ortho??? Calling from RSA??? Is this Idia's dream? Malleus?! Cute to see him taking care of Drago but like the tiny details showing that its actually a dream? And Idia's catching on! Slowly but hey, progress is still progress! It's also nice to see how things could be different if og Ortho was still around.
Where are we? Why are there terrifying ghost like things on the windows? Is this Ramshackle dorm before it became, well, Ramshackle as we know it now? I am so confused now lol– Wait we're in Mickey's room?! How'd we get on the other side of the mirror? We're all having an out of body experience... I dunno how to feel about that tbh.
Silver! My baby's here! And we get to see his UM!
Have I ever told you guys how much I like Malleus' humming? Cause I like it very much. But anyways... we're in cyberspace now...? Oh Ortho! Ortho's awake! Poor baby's trying so hard to wake up his brother.
It's kinda scary seeing how powerful Malleus is. Like, to the point where he can force even Styx issued gear into shut down mode, he's seriously overpowered. Can't wait to see Idia continue the trend and become the hero in this tale, but there's a lot of heart ache we need to go through before we reach that point so, best of luck to all our poor hearts.
I wonder if there's any particular significance to the fact that the time is stopped at 9:18.
So we finally meet Idia's dad, huh? His helmet reminds me of Hades' Helm of Darkness. And we meet his mom as well. A lot of technical stuff and lore drop that went a bit over my head, but it's fine! We'll be fine!
Seems like eccentricity is the middle name of the Shroud family. Then again all geniuses are a bit eccentric. Poor idia, his mom definitely snooped through password protected folders. I would riot if my parents ever snooped through my laptop, so I can't wait for him to wake up and proceed to lose his shit over it lmao
Ortho's Cerberos gear and the two support droids are so cool! The little family moment is cute, but I hope this isn't a death flag for poor Ortho because I've seen too much of that trope– Now we're back with the Prefect! Ngl, Silver's kinda hot when he orders us around.
Dreams are a very tricky subject, so I don't blame Silver for not knowing much about how his UM works. That being said, I'm ready to learn a little more about Sebek, now that we're in his dream. I'm not his biggest fan atm, but... let's see. I'm hoping my perspective on him changes because he seems like a fun character to explore.
.... Something about the way he calls us human just pisses me off lmao. But we will be keeping an open mind. I will come to love you Sebek (yes it is a threat)
I feel terrible for Silver. Imagine looking at people you've known your entire life, two of them people you look up to and one you've trained alongside, and seeing strangers. Strangers who live in a fairy tale, who want you to join them and live happily ever after, sacrificing your freedom and responsibilities of the real world for an ideal ending. Who wouldn't want to take that chance? Making the choice to go against them, for their own good, is the most difficult thing to do in this situation. Raising your weapon against the one you trained your whole life to protect, fighting against someone who was once your comrade-in-arms.... it's terribly heartbreaking. But, hey, at least we got Sebek to wake up.
EHY IS MALLEUS SO FUCKING OP DIFVDHDGDJSVDVDJD B DHFDUSJDHS?!?!?!?!?
We... we're in Lilia's dream now.... brb, gotta get some tissues and get ready for emotional damage–
It's nice to see Silver taking the lead and being the dependable one. Also, General Lilia!! Been waiting for him since I got spoilers back when I was stuck in Ignihyde's book. I love how his hair transitions from being long and having red streaks to short and cute with pink streaks. Long hair is often associated, at least in my culture, with maturity and a sense of responsibility, while short hair is more fun and child-like. Similarly, red is an intense colour, while pink could technically be seen as a softer, gentler cousin to it. It shows Lilia's change from a warrior to caregiver and I think it's really neat. I just wish he could have seen him in a more adult-like form in the past.
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swords-of-a-soilder · 10 months ago
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Bless you for compiling what’s going on with that ex-bird app. It’s been genuinely insightful for me to understand the thoughts of the kinds of people behind those accounts.
That person trying to cancel creators for associating with Forever (and probably advocating for his lore to be excised from the server) saying “but I can’t possibly give up guapoduo, it’s My Hyperfixation” is very telling. Hypocrisy specifically in the context of “separating the art from the artist” isn’t something I’ve seen before, shockingly, so I guess I get to add that to my Social Media Discourse Bingo. (I had an online friend in 2016 who I was terrified to talk about my interests with because I didn’t know what angry punk teenagers on tumblr had deemed “evil and disgusting”, and even SHE stopped listening to some of her favorite metal bands when she learned they were homophobic, and had absolute turmoil when she learned that David Bowie might have allegedly slept with an underage groupie in the 70s. Her constant, unpredictable rage at seemingly random pieces of media was awful for my mental health, but at least she wasn’t a genuine hypocrite.)
Also that tone of “I’ve had good memories here… but I just can’t handle it anymore.” It sounds like someone whose meaningful but soul-crushing work has finally broken them, almost sounding like someone I knew at the frontline worker job I had mid-pandemic who missed her own birthday three years in a row, got repetitive stress injuries, and then got passed over for a promotion that was given to someone who did a fraction of the work. But the “God willing, I’ll never come back” was followed by “I’m 13” …damn, I got whiplash so hard that I astral projected into a universe where things made sense for a second. Because of course kids don’t have a complex view of other countries’ political systems or cultural pressures. Or the nuances of personal change and redemption. Or that sometimes people are just not online for a few days. And of course a 13-year-old doesn’t understand how dumb and petty they look by trying to ruin other peoples’ careers in the name of Activism (tm) while having a fandom portmanteau username.
“I didn’t want it to come to this but… I’m going to delete twitter!” I hope so, but more for their own sake, honestly. I actually have less anger towards most of them now. Many are kids with a false sense of grandiosity that makes them believe they are the ultimate moral authority, but have very little understanding of how messy people or societies can be. I just hope they can learn one day, and look back on who they are now and cringe. (And then many years after that, have the grace to forgive themselves.)
Oof, sorry for the wall of text.
I’m still not over the whole situation with Forever. I miss his energy, and his accent, and his silly bits with Richas that always dragged on too long, and N.I.N.H.O. (and everything it represented), and how different he and Cellbit are but how they understood each other WAY too well, and how he tried to make people who didn’t log onto the server as often still feel welcome and wanted, and how happy he got when anyone non-Brazilian even tried to speak a little bit of Portuguese. (I was learning, but I’ve barely touched it since.) I won’t lie, it’s affected me far more than I thought it would.
I miss Forever. Thank you for your blog being a little space where that’s okay.
I'm honestly a little worried for the kid (s), not in a "oh I just want the best for" fake bs way just a little concerned tbh. I still don't like them but I don't hate them either, they're a kid.
But at the same time I'm worried for their well being, they have like 5,000 follower on their main Twitter and 28 on curious cat (which is apprantly high for that app )
That's 5000 people (teens or not) waiting for you to tell them how to feel that can't be good for their mental state, not for a 13 yr old kid.
Most of their life was spent learning about the world and their still learning, these are the ages where you're worried about the sun blowing up.
You haven't seen how awful the world can be yet, You haven't seen how much worst it could get you haven't learned calculus yet!
To you the world is only these 13 years and you think if you don't act now everything will be over.
I get it, I had that fear too, most people grown into it and realize just how shitty it can get an settle in choosing their own battles and not letting It consume them, because no one had time for that anymore.
You want to experience the most out of live while you can and the older you get the easier it is to balance.
To me it looks like one of those situation where you'll look back and think "I wish I enojyed my childhood."
Because 5000 people waiting for you to tell them who to bash, 28 people prasing your while admitting they use to hate you.
It can't be good. And if they were to read this they'd probably say "oh you don't actually care you just want to shit on me."
And like, yeah I don't care, but am I saying all this because I want to shit on them? no I'm just pointing out concerns.
Apart from that I fully agree with anon.
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oh-my-may · 6 months ago
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HELLOOOOOOO
Very quickly I wanted to share some thoughts on Wuthering Waves so far.
I have completed the main quest up to act IV and I think it goes up to 6 in total? So I am more than halfway done with what the main story has to offer so far. I must say, although it does follow the typical anime rpg plot of recent games, I have been enjoying it!
It took me the first two chapters of the story to get behind all the game specific terms like Resonator, Tacet Fields and Discords etc. but I think as of right now I'm pretty secure in my knowledge of it.
I don't wanna get too much into the lore yet but there's so many things about the world (Solaris 3, right?) that I do not understand (yet) but given how I still have main story to play through I reckon some of my questions will be answered later. But the first thing is HOW BIG THE MAP IS? I think it might be like that for me bc I'm not used to playing open world games on mobile and maybe if I played it on PC I'd have a different impression but like... on mobile it seems huge. The Resonance Beacons are kinda oddly placed I think... like there should be a few more but maybe I'm spoiled from hyv games. From what I can tell on mobile it looks good, too. Can't wait for WuWa to come out for PS5 so I can fully enjoy how beautiful it looks. (no, I don't have a PC to play it on atm)
Scar is really cool, overall I really like the "villain" organisation so far (I know their name but wouldn't trust myself to properly spell it on here lol). Maybe bc they're some lf the only characters in this game that know what colour is lol. Scar's eng VA is *chefs kiss* and I think so far he's the most interesting character overall. Chamellya (? Is that how you spell her name) also seems really cool. Haven't met her yet in the story but I've seen several posts and I really look forward to getting to know more about the Fractuids (????or whatever their name is). Call them the Overseers, that's easier to remember and spell HAHA. Wonder what their motive is for abducting Jue and reviving the other big thing (it starts with Th I know, but can't remember it rn... Threnoid or something? Guys I told you I'm still learning)
When directly asked, Scar said that it brings the Lament and all that but like... why would they want that to happen??? Are humans bad? Is something bad gonna happen to them and they know? And what about putting TD parts into human bodies?? Why?? AND WHERE DO TDS COME FROM ANYWAY?
Okay so far for that. Also I quite like Jihnsi, which is suprising to me... I do find it weird that most characters in this game share almost the same color palette, I think it's cool that she's devoid of any color and she's just... pale. Everything about her is so pale and I think that's really cool, somehow. Just like the Overseers it makes her stand out to me.
I haven't met Jiyan yet :( Apparently I will in the next chapter but I have to level up quite a bunch until then... so lemme give you some other thoughts.
First of all I like the open world! I wanted to save exploration for until I have finished the main quests completely but since you have to level up in between the game leaves you no other choice. I haven't even unlocked the entire map yet (as I said I think it's HUGE on mobile lol) but so far it's been very cool! I like the twist they put in the puzzles, somehow they came up with new mechanisms that aren't just repetition of other games open world puzzles. I like that most challanges aren't time gated (like the sniper ones, I'd be dead if they were on mobile HAHA). Besides the challenges where you fly around as that bird and have to fly through rhose rings.. it goes so fast I can NOT control that at all on mobile. Will save those for a later opportunity ig.
The battles have been fun so far. Again I have to say how dynamic the system feels it's really fun with Intro Attacks and all that, the dodge attacks are really cool and yeah... on mobile I just press buttons and can't be as smart with my moves because I barely know wtf is going on and I can't control my fingers as diligently on the tiny buttons lol. Does the mobile version have controller support yet? I think I read somewhere that it doesn't, but I'll probably be the first to jump to it lol.
(Rn I wanna mention that I saved this post until this point and finished writing it afterwards until suddenly the wifi at work disconnected and then I lost hald the post :((( so I have to kinda rewrite half of it, yaay...)
SO. AGAIN.
The echo system is really cool and innovative. Its pretty new to me personally as a system to exchange for the artifact/relic stuff. Its cool you can use the echos ability. I just figure its gonna be a pain to farm later, given how you're not always guaranteed to get an Echo from every enemy snd the stats are random too... I haven't gotten too much into the system yet and what set or whatever is best for each character... but I'm glad that auto euqip is a thing already haha. I'll probably have plenty of time to figure this all out later.
I have arrived at a point in the game where the game wants me to level characters... the game recommended team level 40 for the Scar fight when I had my team at 25... Currently I use Rover, Verina and Chixia and habe been quote enjoying them. I'll try and use Rover as long as possible, so far I really like her playstyle! I also like that the game basically adds two new elements to the roster: light and darkness, basically. Seems pretty cool. Do the elements interact? Haven't gotten too much into the meta yet, so are there like reactions like on genshin or just status effects? To conclude my thoughts I'd like to add that I'm not sure yet how worth it is leveling up my characters rn? I know that Verina is very good and as I said I'll try and level Rover for now, but as for the third slot... although I like Chixia I ultimately wanna get Jiyan or some other 5star lile Calcharo? I also have no idea (yet) how to effectively farm level up material. There must be something like a ley line or calyx surely, I just haven't found it yet. Overall I'd like to spend the 240 energy the game gives me but besides bosses I haven't really found something on the map... oh yeah there was spme forgery challenge ig that's like for weapon stuff? We'll see...
Since I have lots of leveling to do (6 levels to continue the main quest...) I figured doing normal quests is the most effective way to do that, although I have noticed that not all quests give Union Exp? I find that a bit odd. Also are there any of these smaller quests worth paying proper attention to? Like that tell important lore? So far I've only done a few and they didn't really seem significant ... some photo taking and infiltrating an enemy camp, which was pretty cool because Rover dressed up as one of them snd snuck arpund the camp, but it didn't seem that important in the grand scheme of things? Do let me know if there are certain quests that are really cool.
I have done Lingyangs character quest and it was pretty sweet. I liked the camera switch in the cavern a lot. He's also just generally a very cite character, he falls out of the character colour scheme and he's just adorable :( I did get him as my first 5star on the 50 pull banner... sadly I don't like his playstyle :( I think I dislike the way gauntlet characters feel on mobile? Idk. I also dislike that lightning 4star gauntlet man (forgot his name. He was one of my first 4stars and his trial felt weird playing him idk...) in terms of gameplay. I do think this is just a mobile thing for me, at least with the controls. As I said, when the game gets controller support this might change.
I'd like to mention a few things that bother me, too. No game is perfect and I do think that kuro games is definitely able to fix these things. First of all I've noticed that in the open world when expllring it's often very silent? As in... there's no background music? Idk if it's just programmed to set in very late? I know that there is music, since it does play when I log in... but when I walk through the world and change areas it's so oddly silent for so long... it's kinda scary sometimes haha. Also I often hsve the problem that spoken dialogue randomly cuts off mid sentence without any trigger? Like it just doesn't play the entirety of the sentence? And this happens quite frequently, especially in the first few chapters of the story. Also when the text appears on screen... it seems that sometimes it is so long that it doesn't fully appear on screen? It doesn't scroll down or anything the longer texts are just not displayed? Idk.
Another thing I noticed is that the Rover's voice over often seems very monotonous and almost... empty? Like there's no emotion or anything... at least for female Rover. I do like that she gets quite a bunch of spoken lines, but sometimes they seem oddly off against the other characters... one example that really botheres me wss in act 4, when Scar gets arrested (and Scars voice over is phenomenal btw!). There's this moment where he wants to flee and in the lsst second Rover jumps in and says something like "not so fast" or something like that and its just... the character is in action and there's high tension and the line just falls so incredibly flat? I think it may be a directing problem, maybe they just didn't tell her what the context was but like... it really bothered me. I generally like the Eng voice over, although I do find some of Yangyangs pronounciations weird? It irritates me how she says Huanglong a lot of times? Like I get it that its closer to the Chinese pronounciation but other characters say it with an english accent too? Or her breathy "Rover" all the time? I think this is just me but it was quite annoying.
Other than that (and I already mentioned it) it will tske me some time to get used to the colour palette of the characters... i do like the character design, but almost every character has the same colours to them? It's all mainly black with white/grey details and occasinally some shade of blue/red or green in between. Very few characters fall out of that scheme, like Encore, Verina or LingYang. Or the Overseers, but they're not playable (yet?)
Other than thode pretty minor problems I'm excited to explore the world a bunch now. Very excited to see how the story ends as of rn. The devs are very attentive to player feedback so I'm vurious to see where the game is headed. I do think it has lots of potential. As I said, I can't wait for playable Scar and just generally to explore more of the world. Are there gonna be more countries added to the world? I'd say yes as of right now but are there mentions of it in the story? Very excited for it!
Also I'm looking forward to meeting Geshulin in the story. Ive seen short clips of him and to say I'm obsessed would be an understatement. This game nails it's morally grey male characters.
I'm not used to taking screenshots during mobile games, so I have only this one of Scar for now, maybe I'll mamage to make it a habit. Bye for now! (Wish me luck on Jiyans banner)
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