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Megidramon EX3-064 Alternative Art by Hisashi Fujiwara from EX-03 Theme Booster Draconic Roar
This card references this part to part of Megidramon's Digimon Reference Book entry!
According to one theory, Megidramon and Chaos Dukemon are the same being, and it is said that whether that wave of terror is projected as a dark knight or as a dark dragon depends on the observer.
#fan favorites#digimon#digimon tcg#digimon card game#digica#digisafe#デジカ#digimon references#Megidramon#Hisashi Fujiwara#EX3#Digimon Card#color: purple#Lv6#type: virus#trait: Evil Dragon#trait: four great dragons#num: 02
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Hisashi Tenmyouya
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#AO3 Feed Link#FanFiction#AO3 Izuku#♦#Izuku Midoriya#Inko Midoriya#Hisashi Midoriya#R:G#A:AuncleLore#Quirk AU#Dragon AU#Fluff
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➸ reading list
just added:
the trader the owner the slave, james walvin
the dragons, the giant, the women: a memoir, wayétu moore
my lovely wife, samantha downing
vera wong's guide to dating a dead man, jesse q. sutanto
everyone in my family has killed someone, benjamin stevenson
the bell jar, sylvia plath
the manor of dreams, christina li
the kamogawa food detectives, hisashi kashiwai
#the trader the owner the slave#james walvin#the dragons the giant the women#wayétu moore#my lovely wife#samantha downing#vera wong's guide to dating a dead man#jesse q sutanto#everyone in my family has killed someone#benjamin stevenson#the bell jar#sylvia plath#the manor of dreams#christina li#the kamogawa food detectives#hisashi kashiwai#reading list#tbr#booklr#bookblr#bookworm#book blog
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I can't believe that, when it boils down to it, the current ship I'm obsessed with is a Rabbit woman who kicks bad guys and another woman with fire for hair that she can throw at bad guys.
#i say that's perfect shipping material right there#they're wives girlfriends partners for life in my heart your honor#burnin is so dragon coded to me too#she's cousins with hisashi and ryuko to me#have nothing to do with the ship but let me have this#just kiya's thoughts#bnha#mha#boku no hero academia#my hero academia#miruko#mirko#rumi usagiyama#usagiyama rumi#burnin#kamiji moe#moe kamiji#burnbunny#miruburn#burnin x miruko#burnin x mirko#❤️🔥🐇#💜🐇🌙#❤️🔥💚🧯
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For Blacknightshade: WAIT. IS DRAGONS HOARD HISASHI'S QUIRK?!
And you might wonder what Dragon's Hoard actually do as a quirk hehe :3
#bnha#mha#bnha au#mha au#black nightshade#black nightshade au#hisashi midoriya#mod boreal#ask#ok i'll stop with spoilers for MULTIPLE aus#can i guide you to ask about other things that might interest you in this universe#like the sentient quirks#god i love the setient quirks so much#dragons hoard
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Ahh, wait a minute. I got this and well, hit it!
youtube
In honor of Paul St. Peter's 65th Birthday, I got this and well, have a Happy 65th Birthday to the one and only, Paul St. Peter (1958-present) himself, I guess.
#happy 65th birthday#Paul St. Peter#Xenmas#Kurama Naruto#Wamuu#Razor Hunter X Hunter#Jack the Ripper JJBA#Yammy Llargo#Sorbet Dragon Ball Super#Saizuchi#Leomon#SaberLeomon#Cherubimon#Stingmon#Hisashi Imakurusu#Gingalt Gangaragash#Jorgun#Mark Rather#Fuhrer Flatski#Gregor Fire Emblem#Same Voice Actor#Group Pictures#English Dubbed Anime#Crossovers#When Worlds Collide#Omniverse#Voice Actors#Voice Actor Connections#May Your Heart Be Your Guiding Key#Disney Crossovers
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Introducing my ocs!(except Deku, obviously)
Descriptions below the cut!
Also, if your going to put this on any other site, please make sure to credit me or add a link!
Top left: Hoshi Macmillan-Midoriya.
Background: Adopted by Inko Midoriya before her marriage to her husband Hisashi Akatani, a.k.a. The fierce hero: Red Dragon, and her subsequent name change. Hisashi didn’t want Hoshi to take his name as she wasn’t his actual child, but he consented to a full adoption for both Hoshi and Stella. Hoshi hyphenated her original last name with Inko’s maiden name as an homage to her late parents.
Quirk: teleport.
A very useful quirk, it allows her to open glowing blue portals on command.
Top right: Stella Midoriya.
Quirk: Whisp
Allows her to hypnotize others and draw them in with balls of light that activate when she is singing/humming.
Background: Adopted at the same time as Hoshi, Stella was, at the time, too young fully make the decision about her name, so Inko gave her her name with an open invitation to change it back at any time.
Bottom-left: Hina Midoriya.
Quirk: Dracon
Quite literally, a dragon. She inherited intense draconian mutations from her fathers mother that had completely skipped his generation. This quirk allows her an unusual amount of stamina, a measure of regeneration, extremely tough skin, wings, scales over her face, scales over her upper back spreading from the base of her wings, and complete flame resistance.
Background: Born to Inko and Hisashi Midoriya, she is the third child, and firmly protective over what she considers her “flock”. Hisashi attempted to gain custody of her and only her in the divorce, and was overruled.
Bottom-right: Izuku Midoriya.
Quirk status: Quirkless.
He is supported and loved by his mother and sisters. It changes nearly everything.
Background: born Quirkless and with a fraternal twin sister, Hina.
#good parent!Inko Midoriya#original character#mha fanart#mha#original art#dragon oc#Stella is completely based off starry night by Van Gogh#mha midoriya#inko midoriya#midoriya hisashi#mha oc#first post#I put hours into this#lol#my art#my hero academia#my artwork#i spent way too much time on this#izuku midoriya#dragon’s fire au#hoshi midoriya#Stella Midoriya#Hina Midoriya
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Random Thought: Why does all "90's Anime style" fanart just look like Sailor Moon?
Okay, obviously not all fanart looks like it. But if you were to type in "90s anime style" here on Tumblr or DeviantArt at the time of this post, it at least seems to be the majority stand-in for 90s anime aesthetic, right? Especially in the characters' eyes.
Don't me wrong, this is not a knock against Sailor Moon. It is a great anime, and the collective character designs by Kazuko Tadano, Ikuko Ito, and Mari Tominaga among other staff are iconic. So iconic that Tadano was brought back as the character designer for the latest Sailor Moon movies. That is quite the staying power.
But let's be fair, there are plenty of 90s anime out there that can also be used as inspiration. So, here are the names of 11 character designers alongside some gifs of shows/projects they worked on in that role. Some you may not know but you've seen their work, and others you probably know for their distinct art style or association with a franchise.
Things worth noting: First, the years listed here with some anime may reflect when the artists' work started airing, rather than when the anime itself actually started. Some folks listed here enter their projects mid-production in other roles, while others are in the role from the start. Second, each entry will list 1 or 2 projects aired/released during the 90s, but it will be noted if the artist's role continues beyond that with certain franchises. Lastly, these artists are listed in no particular order, so no "top 11" hierarchy. With that said, here's our examples:
Hisashi Eguchi (Roujin Z[1991], Sonic the Hedgehog CD [1993])
2. Katsuyoshi Nakatsuru(Dragon Ball franchise (Z [1993-96], GT [1996], Daima [2024]), Digimon franchise [1999-2002, 2019-2023])
3. Kumiko Takahashi (Cardcaptor Sakura [1998-2000], Birdy The Mighty[1996])
4. Takahiro Yoshimatsu (Trigun[1998], Slayers franchise[1995-97])
5. Atsuko Nakajima (Ranma 1/2[1989-1992], You're Under Arrest[1996])
6. Sayuri Ichiishi (Pokémon[Pokémon design: 1996-present, human character design: 1996-2017])
7. Atsuko Ishida (Magic Knight Rayearth[1994-1995])
8. Masaya Onishi (Yu Yu Hakusho[1993-1994])
9. Toshihiro Kawamoto(Cowboy Bebop[1998-1999], Mobile Suit Gundam: The 08th MS Team[1996])
10. Hiroshi Osaka(Gundam franchise[Mobile Suit Victory Gundam: 1993-1994, Mobile Fighter G-Gundam:1994-1995])
11. Yoshiyuki Sadamoto(Nadia: The Secret of Blue Water[1990-1991], Neon Genesis Evangelion franchise[1995-1997, 2007-2021])
Might've leaned a bit more on the Shonen side of things than Shojo, but I hope you can see my point😅. There are tons of 90s anime out there with their own unique feel and aesthetic. These are only 11 names that I found.
For anyone drawing 90s anime style fanart, I hope this has given you some inspiration, and I encourage anyone reading this to look up your favourite anime on Anime News Network's encyclopedia and see who's responsible for helping bring your favorite characters to life on screen and what other shows they've worked on.
#90s anime#anime aesthetic#sonic cd#gundam#yu yu hakusho#dragon ball#digimon#digimon digital monsters#pokemon#pokemon anime#cardcaptor sakura#slayers#the slayers#trigun#birdy the mighty#tetsuwan birdy#ranma 1/2#ranma ½#you're under arrest#taiho shichauzo#magic knight rayearth#neon genesis evangelion#nadia the secret of blue water#roujin z
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Popularity poll poster
So, i can't stop thinking about popularity poll art by Horikoshi.
We can see Class 1a riding small dragons whild on the background flying gigantic green-white dragon. So why it is interesting to me?
1. We know from 1 chapter that Hisashi has firebreathing quirk. And Firebreath is mainly dragon thing to do.
2. Dragon not only huge and has red eyes.(i thing red eyes is pretty ominous) But also has THE SAME COLOR as Izuku. Same green shade.
3. Dragon seems looking at Izuku. And Izuku looks at dragon (or Shoto)
What could that art mean ? Please lets have discussion.
@diamondcz27 @vam1mav
And others please write your opinion
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NINJA GAIDEN 4 Official Announce Trailer | Developer_Direct 2025
NINJA GAIDEN 4 will launch for PlayStation 5, Xbox Series X|S, and PC (Steam, Microsoft Store) in Fall 2025. It will also be available via Game Pass.
Key visual
Screenshots
Overview
About
The definitive ninja hack-and-slash franchise returns with NINJA GAIDEN 4! Embark on a cutting-edge adventure where legacy meets innovation in this high-octane blend of style and no-holds-barred combat.
Key Features
Return of the Legend – Experience a return to the intense, high-speed combat that established NINJA GAIDEN as a premier action game series. Prepare for a legacy reborn with captivating style for a new generation of players.
Epic Hack and Slash Combat, Evolved – NINJA GAIDEN 4 fuses Team NINJA’s tempered combat philosophy with the stylish, dynamic action gameplay of PlatinumGames. Engage in visually stunning combat that rewards precision and strategy. Use Bloodbind Ninjutsu to transform your weapons and unleash devastation upon your enemies, alongside legacy techniques like the Izuna Drop and Flying Swallow. The legendary Ryu Hayabusa also returns with a revamped yet familiar set of tools to master. With a customizable player experience, NINJA GAIDEN 4 will push action game veterans to their limits while allowing newcomers to enjoy a heart-pounding adventure full of twists and turns.
An Ancient Enemy Returns – An endless rain of miasma hangs over a near-future Tokyo in the wake of an ancient enemy’s resurrection. The fate of the city lies in the hands of young ninja prodigy, Yakumo. Fighting his way through cybernetic ninja soldiers and otherworldly creatures, Yakumo must reconcile a destiny he shares with the legendary Ryu Hayabusa himself and free Tokyo from the ancient curse that brought the city to its knees.
Additional details
A New NINJA GAIDEN World Unveiled
While the series has been beloved for almost four decades, the announcement of NINJA GAIDEN 4 marks the first new mainline entry in 13 years. When asked about the long gap��spanning two Xbox console generations—Yasuda expressed Team NINJA’s long-standing desire to bring the series back. “Fans have long been asking us for a new NINJA GAIDEN game,” he said. “Koei Tecmo‘s President, Hisashi Koinuma, and PlatinumGames’ CEO, Atsushi Inaba, share a close relationship, which led us to explore a collaborative development effort. PlatinumGames had the expertise we felt was ideal for working on NINJA GAIDEN, and with support from Microsoft’s Phil-san [Phil Spencer, CEO of Microsoft Gaming], the three companies were able to take the next step towards creating a brand-new NINJA GAIDEN.”
Appearing for the first time in the Developer_Direct broadcast, and published by Xbox Game Studios, NINJA GAIDEN 4 is positioned as the direct sequel to NINJA GAIDEN 3. While maintaining the dark and gritty world that the series is known for, players will take on the role of a new protagonist, Yakumo. “A significant amount of time has passed since NINJA GAIDEN 3, and players will find themselves arriving in a gruesomely transformed Tokyo. One of the key themes of this story is the return of the Dark Dragon, which has plunged the city into chaos. Within these unsettling conditions, Yakumo will have to face off against his foes, as well as the formidable Master Ninja himself, Ryu Hayabusa,” Nakao explained.
When asked why a new protagonist was introduced, Nakao clarified that “since it’s been a while since the last game, we wanted a new hero to make the series more approachable for new players. Of course, we also wanted long-time fans to enjoy the game, so Ryu Hayabusa plays a significant role in the story, serving as a major challenge and growth milestone for Yakumo. Ryu will appear throughout the game and be playable, ensuring his prowess and presence is deeply felt in NINJA GAIDEN 4.”
Overcoming Adversity in NINJA GAIDEN 4
In the Developer_Direct trailer, the new protagonist, Yakumo, shows off stylish new mechanics which include traversal using wires and rails, something new for a NINJA GAIDEN title. When asked about the addition of these elements, Nakao revealed one of the game’s core themes: “Adversity is a key concept for this game. From the beginning to the end of each stage and even in the transitions between, everything is designed to represent adversity for Yakumo.” First and foremost, that adversity will come in the form of NINJA GAIDEN’s signature combat, but Nakao explains that these new additions outside of the fights keeps that feeling high at all times: “To maintain the tension throughout, we’ve added high-speed elements like rail and wire-based actions to keep up the sense of challenge.”
The announcement footage also depicted a rain-soaked, cyberpunk-like Tokyo, leaving a strong impression to those who watched the trailer. “In NINJA GAIDEN 4, we wanted to blend old and new elements. Tokyo in this game has been drastically transformed by the influence of the underworld., which is why it appears this way,” Nakao explained, elaborating on the Dark Dragon’s miasma rain, as well as the disasters it has caused. “Rain is a major visual theme in this game. For example, we’ve put a lot of effort into how characters look when drenched, how raindrops hit the ground, and various other effects.” These visual motifs stay true to the signature dark, hardcore atmosphere of the series while bringing new flavor to its visual direction.
Nakao also touched on the game’s anticipated difficulty. “We’ve brought together the best aspects of the series and elevated them for the current generation. Personally, I believe [the difficulty level of] NINJA GAIDEN 2 had a lot of standout qualities, and I think fans will feel its influence strongly throughout NINJA GAIDEN 4.”
After such a long break between games, it’s paramount that the team balances what’s great about the series, while adding new ideas. Despite the daunting challenges, the collaboration between Team NINJA and PlatinumGames promises an unparalleled NINJA GAIDEN experience.
“One of the key differences between modern action games and NINJA GAIDEN lies in the sense of fairness when confronting enemies,” Nakao said, explaining the series’ unique game balance philosophy. “Enemies are designed to be masters of defense and experts of unrelenting aggression, but players never feel they’re at an unfair disadvantage. There’s a sense of balance that’s been passed down through the series, transcending current-day trends.”
“The rapid shifts between offense and defense, the almost fighting game-like 1v1 combat—you’ll see these elements evolve in NINJA GAIDEN 4. At the same time, we’ve ensured that returning players will immediately feel at home when they pick up the game,” he concluded.
A True Successor
When asked about the challenges involved in achieving the fairness that defines the NINJA GAIDEN series, Nakao shared his thoughts with a laugh.
“If I were to go into detail about the feel of the action, we’d be here for quite a while (laughs). In all NINJA GAIDEN titles, a delicate balance is carefully crafted to maintain the satisfaction of attacking enemies without losing the speed and exhilaration that define the gameplay. I remember struggling with the fine adjustments required to achieve the right feel when we first started implementing and testing the systems. Additionally, when we brought Ryu Hayabusa into NINJA GAIDEN 4, we wanted long-time fans to experience the exact same enjoyable gameplay feel they’ve come to expect. We had numerous discussions with Team NINJA to fine-tune the mechanics and ensure everything felt just right.”
Yasuda also added that “when it comes to gameplay feel, Team NINJA was deeply involved. Fairness in combat with enemies is only possible when ultimate playability is a given. To achieve that, we pushed for even deeper refinement of controls and other aspects. I know it probably seemed like we were being a bit too demanding at times…(laughs).” This collaboration across company lines was crucial to creating the next ultimate NINJA GAIDEN experience.
One of the standout features of NINJA GAIDEN 4, which embodies the series’ experience while introducing fresh elements, is Yakumo’s “Bloodraven Form.” Nakao described this as “a technique that manipulates the blood of oneself and enemies, transforming it into a massive weapon capable of slicing through multiple foes at once.” He elaborated further on how this addition expands upon the series’ traditional gameplay.
“Yakumo fights using Bloodraven Form, and when certain conditions are met, he can unleash a move called ‘Bloodbath Kill,’ which instantly bisects enemies in one strike.” Nakao explains that, while previous entries have tasked players with working out how to approach encounters with multiple enemies, and NINJA GAIDEN 4 is introducing another exhilarating way to fight against swarming crowds: “This time we’ve added large-scale, high-damage attacks with the Bloodraven Form, enabling players to instantly turn the tide of battle in their favor.”
This system introduces moments of release from overwhelming situations, offering new depth to the gameplay that Nakao hopes both newcomers and returning fans will enjoy.
Both Team NINJA and PlatinumGames are known for their expertise in high-end action games. According to Nakao, the process of creating NINJA GAIDEN 4 revealed the unique strengths and characteristics of each studio.
“Looking at the titles created by PlatinumGames, we noticed clear differences in approach. While we emphasize flashy, impactful strikes and moment-to-moment experiences, the NINJA GAIDEN series focuses on delivering refined and satisfying gameplay feel, culminating in an exceptionally polished overall action experience. This collaboration was a truly unique learning opportunity for us at PlatinumGames.”
When asked about the significance of bringing NINJA GAIDEN 4 to Xbox, Yasuda reflected on Team NINJA’s long history with the platform.
“With titles like the Dead or Alive series and the NINJA GAIDEN series—especially the original NINJA GAIDEN, NINJA GAIDEN Black, and NINJA GAIDEN II—we have a deep history with Xbox. It’s been a long time, but we’re thrilled to bring the latest installment back to Xbox players. Additionally, with the game being added to Game Pass, we’re excited that more people will have the opportunity to experience it.”
Nakao, who became a fan of the series during his days as a student, also shared his excitement. “Personally, I played NINJA GAIDEN II on Xbox 360, so being able to play the latest installment on Xbox again makes me very happy. Even now, I occasionally boot up NINJA GAIDEN II on my Xbox Series X. As a developer and a fan, I’m thrilled to see the NINJA GAIDEN series come together on Xbox, creating a moment in time where all these titles can be enjoyed in one place.”
#Ninja Gaiden 4#Ninja Gaiden#video game#Team Ninja#PlatinumGames#Koei Tecmo#PS5#Xbox Series#Xbox Series X#Xbox Series S#PC#Steam#Xbox Game Pass#long post
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Tag Game: People I’d Like to Get to Know Better!
Thank you for tagging me, @daughterofthesunlands 🤍🤍
Last song: Falling Behind by Laufey! I love her 🥹
Favorite color: Purple! But specifically that like, kind of pinky purple. Like lilacs!
Last book: The last book I finished was The Kamogawa Food Detectives by Hisashi Kashiwai! I’m about to start Assassin’s Apprentice by Robin Hobb, but my friend just leant me her copy of A Hunger Like No Other by Kresley Cole and I’m such a sucker for vampires that I might have to read that first.
Last movie: Wicked!
Last TV Show: I started watching TSOCG because one of my friends loves it and I’m kinda obsessed, it’s so cute. Whitney is my fave so far (and I hate Dalton so much omfg).
Sweet/savory/spicy: I have a huge sweet tooth!! But I also love anything salty.
Current obsession: ….sighs
No-pressure tags 🤍 @mcpayne @sauronism @dragon-ashes1485 @morrowbright & anyone who wants to play!
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Ninja Gaiden 4 Announced For Xbox Steam and PS5, coming Fall 2025
A New NINJA GAIDEN World Unveiled While the series has been beloved for almost four decades, the announcement of NINJA GAIDEN 4 marks the first new mainline entry in 13 years. When asked about the long gap—spanning two Xbox console generations—Yasuda expressed Team NINJA’s long-standing desire to bring the series back. “Fans have long been asking us for a new NINJA GAIDEN game,” he said. “Koei Tecmo’s President, Hisashi Koinuma, and PlatinumGames’ CEO, Atsushi Inaba, share a close relationship, which led us to explore a collaborative development effort. PlatinumGames had the expertise we felt was ideal for working on NINJA GAIDEN, and with support from Microsoft’s Phil-san [Phil Spencer, CEO of Microsoft Gaming], the three companies were able to take the next step towards creating a brand-new NINJA GAIDEN.”
Appearing for the first time in the Developer_Direct broadcast, and published by Xbox Game Studios, NINJA GAIDEN 4 is positioned as the direct sequel to NINJA GAIDEN 3. While maintaining the dark and gritty world that the series is known for, players will take on the role of a new protagonist, Yakumo. “A significant amount of time has passed since NINJA GAIDEN 3, and players will find themselves arriving in a gruesomely transformed Tokyo. One of the key themes of this story is the return of the Dark Dragon, which has plunged the city into chaos. Within these unsettling conditions, Yakumo will have to face off against his foes, as well as the formidable Master Ninja himself, Ryu Hayabusa,” Nakao explained.
When asked why a new protagonist was introduced, Nakao clarified that “since it’s been a while since the last game, we wanted a new hero to make the series more approachable for new players. Of course, we also wanted long-time fans to enjoy the game, so Ryu Hayabusa plays a significant role in the story, serving as a major challenge and growth milestone for Yakumo. Ryu will appear throughout the game and be playable, ensuring his prowess and presence is deeply felt in NINJA GAIDEN 4.”
Overcoming Adversity in NINJA GAIDEN 4 In the Developer_Direct trailer, the new protagonist, Yakumo, shows off stylish new mechanics which include traversal using wires and rails, something new for a NINJA GAIDEN title. When asked about the addition of these elements, Nakao revealed one of the game’s core themes: “Adversity is a key concept for this game. From the beginning to the end of each stage and even in the transitions between, everything is designed to represent adversity for Yakumo.” First and foremost, that adversity will come in the form of NINJA GAIDEN’s signature combat, but Nakao explains that these new additions outside of the fights keeps that feeling high at all times: “To maintain the tension throughout, we’ve added high-speed elements like rail and wire-based actions to keep up the sense of challenge.”
The announcement footage also depicted a rain-soaked, cyberpunk-like Tokyo, leaving a strong impression to those who watched the trailer. “In NINJA GAIDEN 4, we wanted to blend old and new elements. Tokyo in this game has been drastically transformed by the influence of the underworld., which is why it appears this way,” Nakao explained, elaborating on the Dark Dragon’s miasma rain, as well as the disasters it has caused. “Rain is a major visual theme in this game. For example, we’ve put a lot of effort into how characters look when drenched, how raindrops hit the ground, and various other effects.” These visual motifs stay true to the signature dark, hardcore atmosphere of the series while bringing new flavor to its visual direction.
Nakao also touched on the game’s anticipated difficulty. “We’ve brought together the best aspects of the series and elevated them for the current generation. Personally, I believe [the difficulty level of] NINJA GAIDEN 2 had a lot of standout qualities, and I think fans will feel its influence strongly throughout NINJA GAIDEN 4.”
After such a long break between games, it’s paramount that the team balances what’s great about the series, while adding new ideas. Despite the daunting challenges, the collaboration between Team NINJA and PlatinumGames promises an unparalleled NINJA GAIDEN experience.
“One of the key differences between modern action games and NINJA GAIDEN lies in the sense of fairness when confronting enemies,” Nakao said, explaining the series’ unique game balance philosophy. “Enemies are designed to be masters of defense and experts of unrelenting aggression, but players never feel they’re at an unfair disadvantage. There’s a sense of balance that’s been passed down through the series, transcending current-day trends.”
“The rapid shifts between offense and defense, the almost fighting game-like 1v1 combat—you’ll see these elements evolve in NINJA GAIDEN 4. At the same time, we’ve ensured that returning players will immediately feel at home when they pick up the game,” he concluded.
A True Successor When asked about the challenges involved in achieving the fairness that defines the NINJA GAIDEN series, Nakao shared his thoughts with a laugh.
“If I were to go into detail about the feel of the action, we’d be here for quite a while (laughs). In all NINJA GAIDEN titles, a delicate balance is carefully crafted to maintain the satisfaction of attacking enemies without losing the speed and exhilaration that define the gameplay. I remember struggling with the fine adjustments required to achieve the right feel when we first started implementing and testing the systems. Additionally, when we brought Ryu Hayabusa into NINJA GAIDEN 4, we wanted long-time fans to experience the exact same enjoyable gameplay feel they’ve come to expect. We had numerous discussions with Team NINJA to fine-tune the mechanics and ensure everything felt just right.”
Yasuda also added that “when it comes to gameplay feel, Team NINJA was deeply involved. Fairness in combat with enemies is only possible when ultimate playability is a given. To achieve that, we pushed for even deeper refinement of controls and other aspects. I know it probably seemed like we were being a bit too demanding at times…(laughs).” This collaboration across company lines was crucial to creating the next ultimate NINJA GAIDEN experience.
One of the standout features of NINJA GAIDEN 4, which embodies the series’ experience while introducing fresh elements, is Yakumo’s “Bloodraven Form.” Nakao described this as “a technique that manipulates the blood of oneself and enemies, transforming it into a massive weapon capable of slicing through multiple foes at once.” He elaborated further on how this addition expands upon the series’ traditional gameplay.
“Yakumo fights using Bloodraven Form, and when certain conditions are met, he can unleash a move called ‘Bloodbath Kill,’ which instantly bisects enemies in one strike.” Nakao explains that, while previous entries have tasked players with working out how to approach encounters with multiple enemies, and NINJA GAIDEN 4 is introducing another exhilarating way to fight against swarming crowds: “This time we’ve added large-scale, high-damage attacks with the Bloodraven Form, enabling players to instantly turn the tide of battle in their favor.”
This system introduces moments of release from overwhelming situations, offering new depth to the gameplay that Nakao hopes both newcomers and returning fans will enjoy.
Both Team NINJA and PlatinumGames are known for their expertise in high-end action games. According to Nakao, the process of creating NINJA GAIDEN 4 revealed the unique strengths and characteristics of each studio.
“Looking at the titles created by PlatinumGames, we noticed clear differences in approach. While we emphasize flashy, impactful strikes and moment-to-moment experiences, the NINJA GAIDEN series focuses on delivering refined and satisfying gameplay feel, culminating in an exceptionally polished overall action experience. This collaboration was a truly unique learning opportunity for us at PlatinumGames.”
When asked about the significance of bringing NINJA GAIDEN 4 to Xbox, Yasuda reflected on Team NINJA’s long history with the platform.
“With titles like the Dead or Alive series and the NINJA GAIDEN series—especially the original NINJA GAIDEN, NINJA GAIDEN Black, and NINJA GAIDEN 2—we have a deep history with Xbox. It’s been a long time, but we’re thrilled to bring the latest installment back to Xbox players. Additionally, with the game being added to Game Pass, we’re excited that more people will have the opportunity to experience it.”
Nakao, who became a fan of the series during his days as a student, also shared his excitement. “Personally, I played NINJA GAIDEN 2 on Xbox 360, so being able to play the latest installment on Xbox again makes me very happy. Even now, I occasionally boot up NINJA GAIDEN 2 on my Xbox Series X. As a developer and a fan, I’m thrilled to see the NINJA GAIDEN series come together on Xbox, creating a moment in time where all these titles can be enjoyed in one place.”
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#AO3 Feed Link#☠️#AO3 Izuku#♦#Izuku Midoriya#AFO#Hisashi Midoriya#Toga Himiko#Gigantomachia#R:T#W:D#A:Jade Tatsu#Dad for One#Dragon AU
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Haha. Yeah, a lot of these are from similar parts of fandom, so if you don't hang out there, they'd sound very unfamiliar.
Here's a quick attempt at a breakdown. Some of these have multiple media types.
Anime/Manga:
Bakugou Katsuki/Midoriya Izuku - BNHA
Aizawa Shouta | Eraserhead/Yamada Hizashi | Present Mic - BNHA
Bakugou Katsuki/Kirishima Eijirou - BNHA
Bakugou Katsuki & Midoriya Izuku - BNHA
Aizawa Shouta | Eraserhead & Midoriya Izuku - BNHA
Midoriya Izuku/Todoroki Shouto - BNHA
Dabi | Todoroki Touya/Takami Keigo | Hawks - BNHA
Bakugou Katsuki/Todoroki Shouto - BNHA
Dazai Osamu/Nakahara Chuuya - Bungou Stray Dogs
Akutagawa Ryuunosuke/Nakajima Atsushi - Bungou Stray Dogs
Miya Atsumu/Sakusa Kiyoomi - Haikyuu!!
Akaashi Keiji/Bokuto Koutarou - Haikyuu!!
Mikage Reo/Nagi Seishirou - Blue Lock
Getou Suguru/Gojo Satoru - Jujutsu Kaisen
Uchiha Sasuke/Uzumaki Naruto - Naruto
Roronoa Zoro/Sanji - One Piece
Mitsui Hisashi/Miyagi Ryota - Slam Dunk
Other Animation:
Craig Tucker/Tweek Tweak - South Park
Kyle Broflovski/Stan Marsh - South Park
Adrien Agreste | Chat Noir/Marinette Dupain-Cheng | Ladybug - Miraculous Ladybug
Amity Blight/Luz Noceda - The Owl House
Donatello & Leonardo & Michelangelo & Raphael - Teenage Mutant Ninja Turtles
Books:
Sirius Black/Remus Lupin - HP
Draco Malfoy/Harry Potter - HP
Regulus Black/James Potter - HP
Hermione Granger/Draco Malfoy - HP
James Potter/Lily Evans Potter - HP
Hermione Granger/Ron Weasley - HP
Harry Potter/Ginny Weasley - HP
Harry Potter/Tom Riddle | Voldemort - HP
Annabeth Chase/Percy Jackson - Percy Jackson
Neil Josten/Andrew Minyard - All For The Game - Nora Sakavic
Jesper Fahey/Wylan Van Eck - Six of Crows Series - Leigh Bardugo
Kim Dokja/Yoo Joonghyuk - Omniscient Reader - Sing-Shong
BL/Danmei:
Huā Chéng/Xiè Lián (Tiān Guān Cì Fú) - Heaven Official's Blessing
Lán Zhàn | Lán Wàngjī/Wèi Yīng | Wèi Wúxiàn - MDZS/The Untamed
Porchay Pichaya Kittisawat/Kim Khimhant Theerapanyakun - KinnPorsche
Pete Phongsakorn Saengtham/Vegas Kornwit Theerapanyakun - KinnPorsche
RPF:
k-pop:
Jeon Jungkook/Kim Taehyung | V - BTS
Jeon Jungkook/Park Jimin - BTS
Min Yoongi | Suga/Park Jimin - BTS
Kim Namjoon | RM/Kim Seokjin | Jin - BTS
Han Jisung | Han/Lee Minho | Lee Know - Stray Kids
Bang Chan/Lee Felix (Stray Kids) - Stray Kids
Choi Soobin/Choi Yeonjun - TXT
other music:
Harry Styles/Louis Tomlinson - 1D
minecraft streamers:
Wilbur Soot & TommyInnit
Wilbur Soot & Technoblade & TommyInnit & Phil Watson | Philza
Clay | Dream/GeorgeNotFound (Video Blogging RPF)
Technoblade & TommyInnit (Video Blogging RPF)
Toby Smith | Tubbo & TommyInnit
Technoblade & Phil Watson | Philza
Video games:
John "Soap" MacTavish/Simon "Ghost" Riley - CoD
Simon "Ghost" Riley/Reader - CoD
Sans/Sans (Undertale) - Undertale
Astarion/Tav (Baldur's Gate) - Baldur's Gate 3
Alhaitham/Kaveh (Genshin Impact) - Genshin Impact
Tartaglia | Childe/Zhongli (Genshin Impact) - Genshin Impact
Cyno/Tighnari (Genshin Impact) - Genshin Impact
Blade/Dan Heng (Honkai: Star Rail) - Honkai: Star Rail
Link/Zelda (Legend of Zelda) - Legend of Zelda
Akechi Goro/Persona 5 Protagonist - Persona 5
Kamishiro Rui/Tenma Tsukasa - Project SEKAI COLORFUL STAGE!
Western superheroes:
Dick Grayson & Jason Todd - Batman
Tim Drake & Jason Todd - Batman
Jason Todd & Bruce Wayne - Batman
James "Bucky" Barnes/Steve Rogers - MCU
Peter Parker & Tony Stark - MCU
Steve Rogers/Tony Stark - MCU
James "Bucky" Barnes/Reader - MCU
Miguel O'Hara/Reader - Spiderverse movies
Western live action:
Evan "Buck" Buckley/Eddie Diaz (9-1-1 TV) - 9-1-1
Aziraphale/Crowley (Good Omens) - Good Omens
Aziraphale & Crowley (Good Omens) - Good Omens
Will Graham/Hannibal Lecter - Hannibal
Nicholas "Nick" Nelson/Charles "Charlie" Spring - Heartstopper
Daemon Targaryen/Rhaenyra Targaryen - House of the Dragon
Aemond "One-Eye" Targaryen/Lucerys Velaryon (Son of Rhaenyra) - House of the Dragon
Lucy Carlyle/Anthony Lockwood - Lockwood & Co.
Merlin/Arthur Pendragon (Merlin) - Merlin
Blackbeard | Edward Teach/Stede Bonnet - Our Flag Means Death
Blackbeard | Edward Teach/Israel Hands - Our Flag Means Death
Alex Claremont-Diaz/Henry Fox-Mountchristen-Windsor - Red, White & Royal Blue
Dream of the Endless | Morpheus/Hob Gadling - The Sandman
Sherlock Holmes/John Watson - Sherlock
Castiel/Dean Winchester - Supernatural
Dean Winchester/Sam Winchester - Supernatural
Dean Winchester & Sam Winchester - Supernatural
Rey/Ben Solo | Kylo Ren - Star Wars
Obi-Wan Kenobi/Anakin Skywalker - Star Wars
Steve Harrington/Eddie Munson - Stranger Things
Robin Buckley/Nancy Wheeler - Stranger Things
Will Byers/Mike Wheeler - Stranger Things
Robin Buckley & Steve Harrington - Stranger Things
Olivia Benson/Elliot Stabler - Law & Order: SVU
Derek Hale/Stiles Stilinski - Teen Wolf
Ellie & Joel (The Last of Us) - The Last of Us
Tim Bradford/Lucy Chen - The Rookie
Wednesday Addams/Enid Sinclair - Wednesday
Geralt z Rivii | Geralt of Rivia/Jaskier | Dandelion - The Witcher
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I can't believe that, when it boils down to it, the current ship I'm obsessed with is a Rabbit woman who kicks bad guys and another woman with fire for hair that she can throw at bad guys.
#i say that's perfect shipping material right there#they're wives girlfriends partners for life in my heart your honor#burnin is so dragon coded to me too#she's cousins with hisashi and ryuko to me#have nothing to do with the ship but let me have this#just kiya's thoughts#bnha#mha#boku no hero academia#my hero academia#miruko#mirko#rumi usagiyama#usagiyama rumi#burnin#kamiji moe#moe kamiji#burnbunny#miruburn#burnin x miruko#burnin x mirko#❤️🔥🐇#💜🐇🌙#❤️🔥💚🧯
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