#don't think there's a lot of casters in here
Explore tagged Tumblr posts
Text
being crazy about ted lasso and bg3 at the same time is making me kinda crazy i think. doing dnd shit to those soccer guys in my brain
#beebles#ted lasso#bg3#ramblings of a madman inbound#here's the thing#ted and beard are a cleric and paladin of the same faith (sports)#roy is the most barbarian-coded character i have seen in ages#and i think since all the lads are soccer guys they're inherently monk-coded by nature of being in a sport where you have to be so so fast#but i think they're all chronic multiclassers tho#jamie's got a couple levels in fighter#dani's got a pool of bardic inspiration#moe is absoLUTELY a rogue#isaac might also have a little barbarian in him? but tbh i think he could also have some fighter in him w champion subclass or sentinel feat#definitely protection fighting style#i could see beard picking up a couple levels in wizard that man loves booklearnin#i'm not sure about sam tbh there's a lot i can sort of see him doing#leaning toward paladin at the mo because i think he would rock the armor and also an oath of justice#colin is an interesting creature to me i think maybe rogue with actor feat?#some arguments could be made for bard but i think sticking to the shadows+being a chameleon lends itself to rogue#don't think there's a lot of casters in here#Do think mo might take arcane trickster subclass but idk thief maybe#gotta steal those documents#richard does strike me as some sort of warlock or perhaps sorcerer with a noble background#not sure about thierry either but Maybe sentinel feat again vis a vis being stuck at da goal#you see the logic. opportunity attacks against the ball when it comes within five feet of him#jan maas sort of illudes me tho#maybe bard again ?? viscous mockery but it's just him telling horrible truths?#maybe ranger??? idk
3 notes
·
View notes
Text
A ramble about Patronuses and does and stags
Something about Lily and Severus and James and Harry is that they all have the same Patronus. But it's Lily and Severus who match, and Harry and James who match.
Harry idolised his father specifically, felt more of a connection to him, so his being a stag reflects that. Snape loved Lily, so of course his is a doe. That part is simple.
It's Lily and James that interests me. Doe and Stag. At first you'd just go "oh, they match, the patronuses are just gendered to match them". But then look at Severus. His is also a doe. Of course, it's to match Lily.
But here's the problem: Severus is a man. If he matches like James does, then it should be a stag. But it's not, it's a doe. Exactly like Lily's.
It's a bit strange, really. Especially when this is I believe the only known case of gendered patronuses. When Tonks's changed, it was just a wolf. Not a male, nor female. And okay, perhaps it's because there are less obvious gendered differences in wolves, but there's another thing.
Stags and does don't represent the same thing.
The doe is a symbol of beauty, grace, nurturing, and care. The stag symbolises protection and strength (incidentally, it is surprising James is a stag and not a buck, which symbolises more recklessness and energy). So while they are compatible, they are not the same. And as Patronuses tend to have an affinity with their caster, someone having a doe or a stag would be reflection of them, not their gender. Someone kind and nurturing would have the doe, someone bold and protective would have the stag. (This of course is excluding Patronuses that have been influenced by other people, like Tonks' wolf because of Remus. Then again the wolf does fit her too, in my opinion).
Another point for this is Severus Snape. Severus, who is severe, harsh, bitter. Who also has a doe Patronus. Of course, this is because he loves Lily. But that's the thing- it wasn't a stag, it was a doe. For me, that proves that Patronuses do not reflect the caster's gender (unless of course we want to make an argument for Severus being a more feminine character, which is also very plausible due to a lot of symbols of feminity connected to him, but I'm not going down that rabbit hole here). So Severus matches because he loves Lily. And it's a doe, not a stag, because does and stags are not considered the same.
But then where does that leave James? Her husband? Well, there are at least two possibilities in my opinion.
Firstly is that their patronuses actually don't reflect their love. They only "match" because they're from the same species. To me, it seems to be more of a happy coincidence, rather like how Harry first thought his Patronus was a horse and Ginny's is a horse, or maybe it's the qualities that the patronuses represent that led James and Lily to be compatible. Personally I think (and this is completely headcanon) that maybe the patronuses are what led them to connect, considering their patronuses go well together it would have started some conversation. And I don't think it's a guaranteed possibility that Patronuses change based on being in love, it just sometimes happens (I could be wrong). Also, there's the fact that James' Animagus form was also a stag, and again I may be wrong but I believe Patronuses and Animagus forms do match. So his at least is guaranteed to not be that way because of lily, but because of his Animagus form. As for Lily, there are other animals that would reflect what does do, however it wasn't her who was in love, it was James who wanted her, so I feel like it's even less likely for her Patronus to be the one that changed for James. So I geniunely believe their patronuses matching was a coincidence.
The other possibility is that James doesn't love Lily the way Severus does. James went after Lily even though she turned him down so many times, he didn't leave her alone. Severus on the other hand did, when she said she was done. And yes, I've heard the "oh if he loved her so much he should have left his group for her" argument. Did James leave the Marauders? Did he stop bullying people for her? No, and no. In fact, he went behind her back and still bullied people. James had this more selfish love for her in a way (I'm not saying that he didn't love her, just that he was more selfish). Severus was more selfless in a way. He couldn't leave his group (can you imagine what they would do to him if he betrayed them?), and he didn't pretend he did or bother her after that. He put himself in incredible danger to ask Dumbledore to protect her, and agreed to do anything, when he didn't need to (what was Dumbledore gonna do, NOT protect the potters?), and in the end, Severus's love was more self-sacrificing than James, and I think that's why his Patronus is the exact same as Lily's while James is almost but not quite. Severus didn't have that selfishness James did, nor did he have that layer of deceit in their relationship like Lily and James did.
But what if the stag and doe really do match? If the two are considered the same, even with their different connotations, then that still leaves the question of why Severus doesn't have a stag. If all of the above is wrong, then why does Severus have a doe? Well, I do have a theory on that too- Severus's Patronus is a doe because he's the one who aligns with a doe. Which is interesting, considering he's so bitter and angry, but I do think that the doe also symbolises him, or what he could have been. A lot of Severus is focused on the past, on Lily, and probably on what could have been if he hadn't said that one word, if he had done this one thing differently, if this was different, if that was, and so on. The doe, with its gentle, nurturing connotations, may be also a symbol for how he could have been a gentle, kind person if he hadn't been so shaped and scarred by the world, if he had been the person Lily wanted him to be, if he had been like Lily. There's also the phrase "a deer caught in headlights" and how deer are known to be timid and easily spooked- perhaps he's, deep inside, just a mess of nerves. So perhaps Severus could have matched Lily with a stag like James did, but it just wasn't his nature, so it was a doe.
Anyway those are my very messy thoughts. Maybe I'm right, maybe I'm wrong, maybe it's a combination of all these or maybe none. I really do think the doe isn't just a reflection of Lily but of Severus too, that he's compatible enough with a doe so his Patronus was able to become a doe too despite having the demeanour of a depressed, moody raven than a doe.
also for all we know Severus may have always been a doe and it's lily's who matched him and then James matched her but that's entirely just a theory but also low-key funny if James's entire thing of being a stag is because of lily who's a doe because of Severus so James is a stag because of Severus and I don't think he'd like that lmao-
134 notes
·
View notes
Note
(Some other guy entirely here) I do think there's not much of a reason to be so against the terms tma/tme though, and I don't really understand why some people are? Like, in the same way we want a word to describe our experiences so do transfems, and while I do believe that all trans people are affected by transphobia and misogyny, it's obviously also true that we're affected by it differently depending on how we present, cause otherwise we'd all be satisfied with just the term transphobia (not saying anything new here so far)
So, since it just so happened that the term transmisogyny was coined to mean specifically the oppression transfems face (regardless of what anyone might feel on the matter, that is what it means in practice), what's really so wrong with having terminology to specify whether you're affected by it or not in online discussions of specifically transmisogyny? I'd think that would be relevant enough information, and you're not obligated to share it unless you want to.
I think what's really bothering a lot of people is that these terms exist for half of our community but there's no acceptable equivalent for the other half, and there's constant backlash against attempts to fill that void in the language. But that's not the fault of anyone who advocates for the use of tme/tma, or rather, they are separate issues that I don't believe should be conflated even if the proponents of tme/tma are the same people who are against specific terms for transmasc oppression.
When we do this, from the pov of trans women we are the ones rejecting their terminology and trying to silence them when they talk about their discrimination, and since we know exactly how that feels, I think we as a community should take a step back on the matter and just let it be.
Just because we feel dismissed when it comes to a similar matter doesn't mean we should dismiss in turn.
Not that anyone needs my permission or anything for this but:
I don't really have any problem with the words transmisogyny or trans-misogyny, as I think they are valuable labels to discuss a specific intersection of transphobia and misogyny.
I am not sure I necessarily have a problem with the terms TMA or TME themselves, outside of that I think it is not possible to be exempt from oppression because it will apply to you even if the label itself is wrong. This is also how hate crime and discrimination law works in this country- it is both your label and what the offender thinks of you, not just one or the other.
In other words, the guy who screamed at me about how I'm a Mexican is incorrect because I'm not Mexican, but it is still considered to be discrimination against Mexicans because it was his hatred of Mexicans that fueled the attack. It doesn't mean that actual Mexicans aren't the actual targets or this, but it does mean that it's not possible for me to be exempt from anti-Mexican sentiment. It doesn't mean that hatred of Mexicans doesn't exist, it does mean that if I want to stop getting screamed at for saying non-English words while visibly brown (I said pate, which is FRENCH and not Spanish, in reference to a can of dog food he was buying), then I need to ally myself with Mexicans and see what I can do to help decrease this hatred of Mexicans within my country.
What I do have a problem with is how these words are used and applied.
Caster Semenya is a "TME" intersex woman who was caught by transmisogynist Olympic rulings intended to hurt trans women, and to this day is still not recognized as a woman. How is this exempt from transmisogyny? She is literally being affected by transmisogyny- and interphobia, and misogynoir, and lesbophobia. And there are more examples than that, but this will already be a long enough post.
Moreover, I'm finding a lot of hypocrisy in the theory itself, labeling certain instances of oppression as things only TMA people experience and then refusing to listen when TME people say that they experience it too. I don't really care what or how people talk about their own experiences, but I do think it's a little ridiculous to be told that someone else who is not me can tell me what I experience better than I can. And then refuse to listen when I say that I have felt the hurts they're saying don't apply to me.
If TMA/TME had stayed within the limits you've set, being about descriptors of your own personal experience rather than trying to apply theory to entire demographics in a way that very little other theorycrafting does, I wouldn't have cared. Unfortunately that's not how it's being used and I don't like that.
386 notes
·
View notes
Note
What do you think of the Olympics boxing controversy
Very disappointed how fast "online radfems" jumped to quick conclusions with no evidence. Same thing happened to Caster Semenya. I appreciate how much feminists want female sport issues to be taken seriously, but it's clear there is a racial component to this. Many white feminists are incapable of avoiding weird race science b.s., incredibly disappointing. I think people are exposed more than ever in very casual ways to a lot of black political theories, and instead of trying to understand them and internalize them, are eager to leverage them for online clout and self-aggrandizing even if they completely misattribute them. That why you get weird takes like "black women have masculine features" because it's like a weird bastardization of black feminists who have discussed the ways culture will prescribe gendered cultural implications to black women at the detriment of black women. Black women are always, always women. They're female. They aren't a biologically different category, to believe so is both misogynistic and racist.
Additionally, I find it frustrating that so many feminists decide that intersex athletes are this huge priority. The anxiety over natural testosterone levels in otherwise biological female athletes veers on weird gender science of how women should be, what women should be, and other bio-essentialist views. All for a very tiny portion of the population who are already vulnerable and marginalized. The best faith argument is that in some sports, high testosterone in women may skew averages and create records that are near impossible to break, but given enough time outstanding performances become outliners, so I just don't see the big deal to have this much anxiety over intersex athletes. Doping, yes. Male, actual unambivalently male athletes invading female sports, yes. One singular born and raised female African athlete performing exceptionally, and well within the means of human performance? Good god there's a lot at risk here if we become insensitive, unnuanced, racist pieces of shit. Even from a pure optics point of view, if you disagree with me we certainly don't move the needle in favor to critical examine how trans gender ideas impact female athletes if it appears to everyone we really do believe "women = dainty, women are incapable, black women are men."
And since I always get the weirdest responses whenever I talk about this, please spare me you rote arguments because I've heard it before. I'm truly not moved by the argument that female intersex athletes tend to outperform in the sports they're in. I don't care. Good for them. I hope they make big bucks and live well for the rest of their lives. I don't need to know their medical history, I just don't care!! :)
87 notes
·
View notes
Text
Kermit (1978), by Ron Milner and Larry Nicolson, Cyan Engineering, Atari's secret think tank in Grass Valley, CA.
"The robot was a pet project for Nolan Bushnell, then still the head of Atari and a very creative guy. Its purpose in life was as Nolan put it to "bring me a beer!" Navigation for robots was a sketchy thing at that time with lots of pioneering work at MIT but no consumer cost ideas. Nolan brought us the incredibly original idea to navigate a robot (which mostly meant knowing where it was) by means of scanning bar codes attached here and there to the baseboards in the rooms the robot was to service. Why it wasn't patented I don't know.
I had lots of fun building the R2D2 style robot about 20" tall. I liked to put mechanical and electronic things together and we had a great shop at Cyan. Its brain was one of the 6502 based single board computers-I think it was a KIM but not sure. Locomotion was two DC gear motor driven wheels and an instrumented caster-about the same rig as a modern Roomba. A rotatable turret covered with a plexiglass dome carried microphones, an IR sensor to detect people, and ultrasonic ranging sensors I built on a separate PC board. A speaker so Kermit could beep gleefully, of course.
A ring of contact-detecting burglar alarm sensing tape (green in the pictures) around Kermit's middle told the software he had hit something and should back off. The ultrasonics provided range to obstacles and to some extent direction as the turret was rotated, so we could go around things.
My pride and joy was the barcode remote scanner which was mounted on the bottom of the robot so its rotating head would be level with the barcodes on the baseboards. It had a vertical telescope tube with a beam splitter between the IR Led and the photodiode sensor and a lens to focus 2-20' away. It aimed down at a front surface mirror at 45 degree to scan horizontally. The mirror was mounted on a motor driven turret so it spun around continuously with a sensor once around to resolve the continuous angular position of the beam horizontally of course with respect to Kermit's rotational position. Unfortunately, this part of the robot did not survive the closing of our group. The barcodes I made for the prototype to detect were about 4" tall made of 3/4" reflective 3m tape on black poster board.
My programming partner on the project was Larry Nicholson, a really bright guy. He made the barcode reading work to detect not only the barcodes, but where they were angularly with respect to the robot and also their subtended angle or apparent size (all from timing of the rotation of the scanner) which was a measure of distance combined with angle from the barcode. We worked out some pretty clever math to resolve that information from two or three of the barcodes into a position and orientation of Kermit in the room. We had rented an empty room upstairs on the third floor of the Litton building to try all this out and work out the navigation. Larry and I got the basic navigation and obstacle avoidance working so Kermit could go from one place to a designated other place in the room and avoid wastebaskets placed randomly. We demonstrated it to Nolan and he was impressed.
Shortly thereafter Warner Communication who had bought Atari from Nolan kicked him out and the Kermit project was cancelled."
– Kermit The Robot Notes by Ron Milner.
49 notes
·
View notes
Text
So in the wake of my post on Astarion and cptsd, have another concept I've been thinking about lately:
Tav/Durge (or an origin character, but I'm gonna use Tav because there are so many potential ships) using magic on him - with his permission, of course, they're not a complete monster - to help him cope with the symptoms.
I feel like there's a lot of potential here? But I haven't really seen anyone using it in fics, so. Here are some ideas I've been turning over.
Spells Tav Can Use On Astarion:
Calm Emotions: magically subdue intense emotions.
So.
I have a fond headcanon that while Astarion is still in survival mode during the game - the worst symptoms of his cptsd are on lockdown and he's mostly able to keep it together well enough to be functional and clear-headed - there is an incident where Tav sees him have a panic attack.
Like. Maybe they're attempting to sneak around patrolling guards in enemy territory, or edging around hostile wildlife in the Underdark. They're alone, the party split into two pairs with different tasks, and some threat is headed their way. They don't want to raise any alarms, so Tav drags Astarion back into a narrow crevice in the rock, or a chest loaded onto a supply wagon, or something, to hide until the threat has passed by.
And. Astarion has never mentioned that he's claustrophobic. He doesn't show weakness unless he's forced to, and at this point, he hasn't told Tav about being sealed in a tomb for a whole year. So the first they know of it is when they're crushed up against him in a cramped hiding spot and they realise he's shaking. They try to calm him, but his eyes have gone unfocused and glassy and he's starting to hyperventilate, a wounded animal noise brewing in his chest.
And Tav has to make a split second decision, because he's going to get them noticed. So they try to comfort him and instinctively cast Calm Emotions - and it works. It cuts the panic attack off, and once the threat is audibly moving away from them, they're able to emerge and carry on undetected.
He's angry, on and off for a while, that Tav used magic on him without his consent, even once he understands what they did and why. But the thing is, it did work. It helped him get his fear under control. So down the line, as they get closer, and he begins to really trust Tav, he agrees to them using that one on him when he really needs it, when he's crippled with the panic of 200 years' worth of obediently withstood torture sessions, when he feels like dying is the only way to escape the fear. They're both aware though that Calm Emotions is a deferral, not a cure - it won't help him work through the panic attacks, and it won't stop him having them.
Heroism: instill the caster or an ally with courage
I like to think Tav uses this one on him a few times as the group approaches the city, when he's fretting about being back within Cazador's reach. They're not ✨sleeping together✨, but they are sleeping together - he has an open invitation to share Tav's tent at night, just to cuddle and rest a little easier with someone he trusts close by to watch over him. They know he's scared, and they know he doubts the group's ability to protect him if Cazador tries to take him back. Heroism here is essentially a stand-in for anti-anxiety medication - it stops him ruminating on what-if scenarios the group is determined not to ever let happen.
Enthrall: capture the attention of a creature, making it look at you
Another one that could be useful in a panic attack situation, though it's far too similar to Cazador's control to ever use on him spontaneously - it would need to be something suggested, discussed and agreed upon while he was clearheaded, to see if it was useful for him. Making him focus on Tav stops him focusing on whatever is causing him to nosedive. It's the, "Astarion, hey, look at me, just focus on me, breathe with me," spiel taken to a level that actually yanks him out of his fear spiral when just their voice won't do it.
Dancing Lights: creates magical orbs of light that brighten an area
Sometimes, Astarion struggles to switch off and unwind at bedtime. The "trying to get to sleep" gap can be a fucking horror show when you have a condition like cptsd - everything goes quiet in preparation for sleep, so it's the perfect time for all your intrusive thoughts and ruminations and spiralling to dogpile you, the way it struggles to do when you're compulsively keeping busy in the daytime.
A Tav who can create Dancing Lights is essentially giving him Candy Crush. A mindless, no-complex-thought-required distraction that shuts up all those bad thoughts long enough for his eyes to start closing.
Light: makes an object shed light in a small area
He's not afraid of the dark. The dark is a vampire's natural habitat, after all. But he is, in the early days, sometimes afraid of what might be in the dark - he has nightmares of Cazador lurking around the outskirts of the camp, waiting to snatch him up. Shifting shadows against tent fabric can warp and twist into horrors to a groggy, fresh-from-a-nightmare mind. He would rather die again than ever ask Tav to magic him a nightlight. But if an object bespelled to cast a soft, grounding glow inside his tent happened to be left beside his bedroll, well, finders keepers and all that. Of course he uses the damn thing, darling, if he leaves it off for one night Gale will probably eat it.
Detect Thoughts: telepathically link to unprotected minds and hear the thoughts of targeted creatures while talking to them.
I like to think this mostly happens when he's struggling to express something and getting frustrated.
Sometimes, it's a vocabulary issue. Faerûn is a medieval-esque setting - Astarion doesn't have terms like "trigger" or "dissociation" or "flashback" to express what's going on in his head. He has to cobble together not-quite-right-but-close-enough explanations out of the words he does have, and that shit is hard.
Other times, it's because he's trying to recount a memory that gets stuck in his throat or between his teeth. Because he can't bear to voice the humiliation, or the dehumanization, or the violence that goes with it. Putting it to words makes it real in a way that he can't deal with anymore. He wants Tav to know what's distressing him, but he just...can't say it. He can't.
And once upon a time, he would've just shown them through the tadpole, but that's no longer an option, so Detect Thoughts it is. Tav can either hear him, or he can visualise the memory and show it to them - or flashes of it, anyway. And it can be a quiet understanding between them - no stumbling over his words, no tears, no shaking voice.
Hold Person: hold a target humanoid in place.
Paralyzing Ray: paralyzes the target.
Otiluke's Resilient Sphere: enclose a target in a sphere of shimmering force...blocking all incoming and outgoing damage
These wouldn't really come into play until months or even years postgame, once Astarion is safe and settled and finally processing all the horrors he's been through - if he has an era where the flashbacks are so vivid, he might not recognise Tav, or might even mistake them for Cazador or Godey. The era where, sometimes, through no fault of his own, he might be a danger to himself and others, Tav included. What's a fantasy protagonist to do with him, when he's beyond reason? Pop him in the rage cage - where he can't hurt himself or anyone else - until he comes back to himself.
Spells Tav Has Tried And Failed To Use On Astarion:
Cure Wounds: heal wounds through touch
Probably the first spell they ever try on him, and one he could've sorely benefited from. The extra impetus to start associating touch with pain relief instead of pain itself would've done him a lot of good. But, according to the wiki, undead are immune to virtually all healing spells, which is a deeply angsty bummer.
Sleep: make a conscious creature fall into a deep slumber
As a high elf, he's immune to sleep magic, but he gets the elven equivalent of night terrors, and days on end of broken rest will leave anyone drained and exhausted. Tav has absolutely offered to try and put him to "proper" sleep, a deep sleep, so he won't dream. I've never actually played dnd, so I don't know how much leeway there is here for creative interpretation of immunity, there are certainly ways you could be creative with it - maybe his fey ancestry protects him from being put to sleep specifically in an attack context, or from being put to sleep unexpectedly, or by unfamiliar and potentially hostile magic. Maybe, if he knows it's happening and his innate magic recognises the magic of the caster, he's able to lean into it. Like the difference between being shot from behind with a tranquilizer gun and popping an ambien before bedtime.
Also! These could even be scrolls! It amuses me to think of Tav popping over to the pharmacist Gale's tower in Waterdeep to get Astarion's monthly anxiety prescription scrolls of Calm Emotions
#bg3#bg3 headcanons#astarion x tav#astarion x durge#actually could also be relevant for#halstarion#wyllstarion#and#bloodweave#depending on what spells you give them#oh and#astarion x shadowheart#astarion ancunin
174 notes
·
View notes
Note
Hope I can phrase this in a way that makes sense but—
What well-known actual-play cast member is your favorite for each of the core D&D class? Not necessarily a specific characters, but I’m interested in which players you think brings the most to each class.
This is a very interesting question! It's a hard one to answer for some classes and very easy for others so bear with me; also there are a couple where I could not pick just one.
I'm sticking to the PHB 12 for, as you said, core classes:
Barbarian: While Travis did give us "I would like to rage," I think Ashley and Taliesin get to share this one for me. I think they both really explore what rage means to someone and while I love a good "I'm a tank because I can take the hits and that's what I do and what I'm good at" story, I also think Yasha's messy relationship with her feelings of guilt and grief, and Ashton's chronic pain, are both incredible ways to play with the barbarian archetype.
Bard: much easier. Sam Riegel and Krystina Arielle. I'm a sucker for someone who actually sings even as I don't think you have to (and have played bard without doing so). It's both clearly a class they each love dearly and it shows, and they're incredibly musically talented performers to boot.
Cleric: Lou Wilson. Especially since I didn't like Fantasy High season 1 Fabian until the end of the season Kingston blew me away. I would love to see him explore cleric again, though it's exciting to see him as a paladin on WBN.
Druid: Emily Axford as Moonshine. Emily as a rule understands D&D classes very well anyway, but I think the culture of the crick and the ways that Moonshine must grow as a character while being a druid take it to the next level. (Also I prefer a caster-heavy druid to a shapechanger-heavy one; that's just me).
Fighter: Back to NADDPod because literally who could I say other than Jake Hurwitz, the man who only plays fighters. People who are new to D&D when they start actual play can be hit or miss imo; some pick it up and some lean harder on being showy to make up for it and it doesn't play well for me personally, but Jake is the greatest hit.
Monk: Marisha Ray; Beau is just generally a great character, and I think Marisha's own experience with martial arts informs the way she plays her; monks can be kind of repetitive in combat even with strong players and she manages to avoid this through her description.
Paladin: This is actually super hard because people don't play straight paladin a lot. This is incorrect of them, but it is an intense class. I think Luis Carazo and Zac Oyama are like...the duality of paladin (and indeed, redemption paladin). The tragedy and the comedy.
Ranger: Laura Bailey, natch; it's funny because Vex is in many ways not the archetypal ranger due to having high charisma, but she is simply my favorite and that's that on that. Sorry the mechanics were so bad; I would love to see more rangers in D&D even though Vex will be hard to dethrone. I promise Tasha's fixed them!
Rogue: I think I'm actually going Murph on this one. I like when rogues are more of the detective/spy type than the assassin/criminal type [obligatory "of course that's what you'd say you stupid paladin stan"] and inquisitive and arcane trickster are probably my two top rogue classes so Riz it is.
Sorcerer: I do consider PF1e cheating here because it's technically a different system that also imo addresses a lot of the weaknesses of sorcerer/makes it way better, but Bryn Monroe of RQG did play a great sorcerer. In D&D? Giving Emily Axford a second spot here for Saccharina. I'm going to talk about this for warlock, but I think sorcerer is a class you don't have to justify but if you don't it's a little unsatisfying. Sorcerer really shines in the Crown of Candy setting, and metamagic often doesn't live up to its reputation but Emily makes it work for her.
Warlock: Travis Willingham. I think there are classes that are kind of self-explanatory, for lack of a better term; you can play a fighter or rogue or even a bard or druid without going super deep into why the character is this class and still be an incredible character (though a good backstory never hurts). But there are others where you really need to be engaging with the class at all times to make it work, and warlock is one of them, and Fjord explores the warlock pact and what it means like few others.
Wizard: Aabria Iyengar. NO ONE gets wizard hubris as a player like Aabria. Knowledge is power and boy do wizards love knowledge. I especially like that most people in 5e play wizards as genuine adventurers because it feels very easy to play them as old guy in robes swept up in events beyond them; Aabria plays wizards who are combat ready with the humanity and backstory to make the difficult decisions sympathetic and meaningful, and I think that's how you have to play it.
Note: I want to specifically call out Liam O'Brien and Siobhan Thompson as "people I trust in basically any class or system and just didn't happen to hit a favorite here due to sky-high competition/personal preferences". They are both very close seconds for wizard.
61 notes
·
View notes
Text
medieval resident evil au where Umbrella is a cabal of dark mages trying to unlock the secrets to lichdom and go mad learning secrets from the undead eldritch horror outside of space and time
Chris and Jill are Knights in service of the Order of Stars, Leon is a beginning town guard, Ada is still a spy, honestly not much is different
If you give them ttrpg character sheets then it's even more fun
Would guns be wands, badass Crossbows, or straight up magic, or different based on the game? They could also just be guns but that wouldn't be nearly as interesting.
Consider pistol=dagger, rifle=longsword, shotgun=axe? Grenades could be hand bombs or magic.
Or pistol=hand crossbow, rifle=light crossbow, shotgun is either special bolt or a spell
Beneath the cobblestone streets of raccoon city, where gaslamps and auto-carriages ramble, is the lair of an evil sect of mages developing spells in secret to transform humans into beasts
Could be very bloodborne-esque. Lots of fire and brimstone. Maybe STARS are more like paladins, and the bsaa is an order of Templar type organization.
If we go dnd 5e rules, Chris is a fighter for sure, Jill is like a rogue I guess? Leon could go either. It could be fun to make Claire like a sorcerer since she gets the grenade launcher
In later games I think Chris definitely fits either paladin or barbarian, where Leon goes for more rogue/maybe ranger vibes. Jill seems more rogue+fighter but magic rogue is cool, maybe artificer. Claire would be sorcerer multiclass I think. Keep any mages low powered that way.
Sherry in 6 is maybe warlock or aasimar instead of Cleric? Blood hunter would be cool. Rebecca starts as a Cleric in 0 for sure. For a low magic setting where research and Rituals are matched by quick, small combat spells, how high of a DC do you think enemies would go?
Of course, in a classless system like gurps or all flesh, this would be a lot less restrictive. What would be the best system for resident evil normally? What would be the best one for its fantasy au?
Wesker very much fits the low-fantasy vampire theme. He has a reflection and can step in he sunlight but wow it hurts his eyes. Chris rolls a 20 to punch a boulder to death.
Leon has the lucky feat or 20 in dex or something to pull off his stunts. Chris also gets Charisma as a leader for the bsaa, so paladin is up his alley. Leon's secret service requires more rogue skills, but his time in operation javier trains his skills as a Ranger under Krauser maybe?
Jill and Claire both get grenade launchers, but Jill is more Rogue with her lockpicking so it makes sense for them to switch level ups later on as claire learns more professional skills for rogue training.
Barry definitely hits fighter/barbarian with his heavy weapons. Jake is maybe more monk/barbarian but with something like a dhampir ancestry feature? Sheva is maybe rogue/fighter or paladin fighter since thats when chris starts taking paladin levels. Billy has to be rogue/fighter I think, or maybe fighter/rogue, if he even gets a second class. It would almost make sense for him to be pure rogue and rebecca be cure cleric, since she retires to become a researcher and hes never heard from again. Helena is I guess just plain rogue, hinting at her role in 6, while Leon has his ranger levels. Piers is more rogue/Ranger (or fighter archer). A lot of the one off teammates just don't get super interesting classes as a consequence of their limited appearance. Carlos... Fighter? Just fighter is fine.
Now, the problem here is that each game starts off with little to no equipment for various reasons. In the case of our spell casters like claire and jill, we can't just de-level them between adventures in the resident evil campaign. But we could give them more limited access to spell components to match the resource management of survival horror.
This is more complicated outside of dnd 5e, where a game like All Flesh Must Be Eaten has very different spellcasting rules, so you'd need to stray from a low-magic to a straight low-fantasy setting. Alchemist tools and one use spell scrolls replace your grenades and spell casting maybe? That's the issue you'd run into with treating the setting as one campaign instead of each game as an individual campaign though.
The easiest one to do is RE8. It's literally the same. Ethan starts 7 as a human Commoner, takes levels in artificer as the game goes on, since that one introduced crafting, and comes back very subtly as a human variant with a few new levels in fighter from chris' tutoring. Hey that means we can give Hiesenburg an artificer friend! Class buddies ♡ hiesenburg is probably artificer/sorcerer, giving him charisma and intelligence. Dimetrescu is maybe barbarian if she even gets class levels.
I don't think we can justifiably say Rose is a variant human, I think she gets her own custom ancestry features for this. Sorcerer also feels better than Druid for her, but a couple levels in - you guessed it, rogue! Cover her gun and Stealth skills. You get a lot or rogues and fighters in low powered/low fantasy settings, who knew lol
#resident evil fanfiction#resident evil#resident evil au#resident evil fandom#leon kennedy#chris redfield#jill valentine#claire redfield#sherry birkin#rebecca chambers#medieval au#canon divergence#zombies#knights#dungeons and dragons#vampires#albert wesker#rosemary winters#ethan winters#canon divergent au#jake wesker#barry burton#magic au#paladin#rogue#tabletop rpg#fanfic ideas
33 notes
·
View notes
Text
I'm sorry for long wait!
Here's the body sheet of my sona in witch outfit(it's looks more like an alive mannequin)
(Click for better quality)
I redesigned it so much times u just can't imagine(I also procrastinate it a lot) ¡v¡
(Ik I got lazy drawing faces)
The body sheet of my pookie's sona in witch outfit will come soon(I hope), I just waiting when they send me the design of their dark mod outfit
I already add the magic wands on the post with human Kris(CreateCrow) and Sveta(SparkyCat) so I don't think I should add them here again :_]
Spell Casters au by - @onyxonline
Version without hats(and jacket):
#art#digital art#ref sheet#body ref sheet#smilling critters#smiling critters poppy playtime#smiling critters sona#smiling critters au#smiling critters spell casters au#spell casters au#smiling critters creatcrow#creatcrow#my art#my drawing#my ref sheet#my body ref sheet#my sona#my oc#my style#don't repost#only reblog
52 notes
·
View notes
Text
Recent chapters of the underrated Fate spinoff Fate/type Redline got me in my feelings so I had to talk about it at lengths, even moreso now that it hasn't updated in months (the mangaka, Ryouji Hirano, has health problems I believe). Spoilers obviously.
Now, when I call type Redline, "underrated", it's more of a subjective than objective assessment. Despite being a manga and thus far more accessible than the untranslated visual novels or light novel series of TYPE-MOON, I see it discussed fairly rarely. At the very least, as far as I know, there hasn't been much big posts analyzing it, so I believe this should be one of the first.
Just don't expect something really deep, these are mostly my musing, rambling observations.
In fact, for a long time, I didn't really have a well-articulated thought about Redline's themes. The contrast of a Holy Grail War taking place in the middle of a world war simply had me chalk it up to the tried and true "war is hell" and not think any deeper (which was a bit intellectually lazy of me). And there is certainly that, but it's a bit more elaborate than that, or else I wouldn't find Redline as interesting. And it all reached a thematic "climax" of sorts in the recent chapter as of the time of writingé
In reality, the story signaled its central theme from the very start, I just wasn't paying attention. One of the first chapters ends with this page:
At first, I thought this was just about Nobunaga. But it turns out this specific page and its text will become the precursor of how the manga is going to present Servants, and how this presentation fits into its larger representation of what war is.
Something you hear somewhat frequently when people mention Redline is "it made Servants scary again". It is only half true, Servants have usually only been "scary" in specific circumstances (Bluebeard in FZ, True Assassin in FSN, and Jackie in Apo come to mind). What they actually mean is that Redline shows Servants as above human again, and it does so by showing them brutally go through lots and lots of human bodies, when Fate is usually about Servants fighting each other. You see Servants vs. humans sometimes, but it's usually 1v1 deals. The only notable exception I can think of is Clan Calatin against Alcides in strange Fake.
There is also Apocrypha, but they are up against armies of homunculi, golems, and animated skeletons, so the dynamic is a bit different than with modern armies. It does however say this.
Indeed, Lancer of Red could burn to ash and crush the stakes with his flames and divine spear. But the Red camp's odds of successfully opposing the Black camp's overwhelming amount of material resources were fifty-fifty. Fighting a force of twenty thousand was beyond the capacities of even a mighty Heroic Spirit. Even then, there would have been no problems if they were alive, but right now they were Servants. The more they consumed prana in great quantities, the closer they approached death. (Apocrypha volume 2 ch.2)
Which is interesting in light of Redline's story, but I digress.
But here, in Redline, because it's during the Second World War, and members of the military are using Servants to do their bidding as well as planning to use them to win the war, there are a lot of interactions between Servants and modern human armies, usually violent ones, to catastrophic results, as Servants go through lots of human meat like cheese. The picture above is after Oda Nobunaga shoots down an entire fleet of American planes heading to Japan.
It's a type of interactions we only ever really saw when Berserker Lancelot in Zero overtook a JSDF fighter jet to fight Gilgamesh on Vimana, while the other plane got eaten by the Lovecraftian horror Caster summoned. The militarized forces of Faldeus in FsF mostly only go after human mages and steer clear of Servants.
And that makes for an interesting contrast that Redline is all too happy to highlight time and time again. When they say "Servants are scary", they mean "Servants are above human", in every sense of terms. No normal human can harm them or even pose a challenge to them, for they are above human strength and capabilities: they are superhuman, they are inhuman.
And that does not just mean inhuman power, but also inhuman thinking.
One of the main conflict throughline of the manga is the relationship between Kanata Akagi, our main protagonist, and his Servant Okita. They don't clash as such, it's not like Fate route Shirou hindering Saber from doing her job, nor is it like Kiritsugu disregarding Saber. It's more low-key, like a misunderstanding that can never be solved. Okita was a warrior in life, and this Holy Grail War in war-torn Japan is just another battlefield to her. Kanata however was born and raised in a Japan long after the war ended, in more peaceful times where he never had to kill. And it's this fundamental difference in lived experiences and mindset that stops them from ever reaching an understanding about how to approach the war:
Even later, as the war goes on, after Okita almost killed potential allies (more on that later), and Kanata reveals to her he comes from the future and what his goals are (ensure his grandma doesn't die and he can come back), and they decide to have a more honest partnership with each other, it's still not enough.
Because when Okita kills a human soldier again, this time a soldier wounded by Berserker who charged Kanata because he was a Master and he blamed magi for how pear-shaped the whole situation has become, this time she does a 180 and instead of convincing Kanata to become ready to kill, she instead wants him to think of her as his tool to kill in his place and take the burden upon herself:
Kanata can only ask her if she's really fine being a sword to be used by someone else and nothing more, to which she replies that's all she needs.
Do note how completely obscured, borderline blank (save for a small, thin-lipped smile), Okita's face is as she says this. As if Kanata and us readers really can't tell how she actually feels about her own words.
This is not the first time the manga does this with Okita.
Coming back to the almost aborted alliance I mentioned earlier, what happened is that, a few chapter before this, the Rider of this war, Sakamoto Ryouma and Oryou, met with Okita to ask her and her Master for an alliance to stop the war from spiraling further and kill more innocents. It would be normal to be suspicious of their intentions, especially since Ryouma initially hides from her that he is a Servant.
But that's not the reasoning Okita uses to reject the alliance and subsequently attack them:
"There is only one path for me (war)." And here it is again: "She's not human."
And it happened even earlier too. When Servant Assassin (Okada Izou) fights Okita, he grows more and more disturbed as he doesn't feel fear, anger, or exaltation as he fights and cuts her, feeling nothing at all from her aside from the scent of blood. Okada's thoughts are interspersed with Kanata's own thoughts about visiting his dying comatose grandmother in the hospital as a kid. And when Kanata touched his grandmother's hand, just like when Okada faces Okita, all it felt like was that:
As you can see, a lot of emphasis, both textually and visually, that Okita does not feel human, and her way of thinking is so alien people can't comprehend her.
And it's not just her, Servants in general are portrayed this way throughout. You saw the pilot's words about Nobunaga at the start of this post, but it occurs later as well. When she was first summoned in the previous war a few years ago by the Imperial Army, her summoner was an arrogant dude who tried to get her to submit and she casually beheaded him. Following that is this page:
Nothing showing on this blood soaked face except for elongated eyes like those of a monster. And after that, everyone in the room prostrate themselves before her like she is a god they worship.
She picks her Master from the crowd, the half-Japanese girl Kaname Asama, and she treats her surprisingly decently from what we see throughout the manga, giving the shrinking violet of a girl respect like she is her attendant, unlike Kaname's boss Magatsu (more on him later) who threatens her and even hits her.
So you would think they have a cordial relationship? Well, maybe they did, but that was until the recent chapter, which has Magatsu's Berserker fight Lancer, and instead of helping their ally, Nobunaga wants to leave, which leads to this exchange:
The same face and eyes again. Kaname doesn't understand her Servant, nor can she tell what she's thinking, just as Nobunaga's face loses all expression, making it impossible for us to tell as well.
(This is not exactly new in regard to Nobu: Keikenchi, the original author of Koha-Ace and the mind behind Redline, already made a Koha-Ace oneshot previously focusing on her, and in it it was shown that, when she was alive, Nobunaga could not "hear" the voices of other people, other humans, and it's her being unable to understand other people that contributed to both her rise and fall)
Another Servant serving as a good example of this is Berserker, which obviously makes sense when it's the Class that from the very start of the Fate franchise in Fate/stay night was there to be impossible to communicate with. But interestingly, everything that surrounds Berserker, not just the Servant itself, reinforces this theme, as if the story employs irony in making the maddest of them all in a war full of mad people the more in-depth examination of the idea instead of being the most obvious.
But I need to scale back a bit to explain.
The Master of Berserker is Major Magatsu, the head of the Imperial Army's magecraft division and one of the main human antagonist. He is kind of interesting in how it's not just his Servant, but his own actions that act as a fulcrum to demonstrate the point. See, in these last stages where it is clear Japan is going to lose, Magatsu wants to keep the war going. His main goal is that he sees the war as not just for the glory of Japan, but as an opportunity to create a world where mages stand at the top, even planning to orchestrate a secret coup within the Japanese military. He is able to amass a great number of men under him, all fanatically loyal to him due to a mixture of his own charisma and appeal to nationalism as well as cigarettes laced with suggestive tobacco making the soldiers smoking it pliable. His followers are so loyal in fact, that when a team of them comes back defeated after facing a Servant trying to deal with Team Kanata, they beat the only survivor up and torture him for his failure and for failing Magatsu, without Magatsu's knowledge or consent (in fact, he is slightly disturbed by this and thinks to reduce the dosage of the tobacco).
But that doesn't deter him from his tactics. Even when he has to hasten his coup after being forced to when pro-war proponents in the war ministry are assassinated, leading to his enraged troops to blame the proponents of suing for peace within the ministry, he still keeps with the easily pliable and fanatical troops even though it is clear he can barely control them. "When the madman runs, any man not mad starts running" is written on a banner hanging on the wall of the magecraft division's headquarters, and Magatsu, who doesn't know who wrote it, finds it a good quote, not knowing how prophetic the words would become. Regardless, Magatsu has made the entire magecraft division and then some fold under his command by making them believe he will be the hero to save Japan. He makes many speeches about saving the nation and how the preservation of the Empire is vital to the preservation of the soul of the nation, and can easily drive crowds into nationalistic frenzy with talks of using Archer and Berserker to fight on mainland Manchuria, and clearly invoking the spirit of complete sacrifice to the nation like in banzai charges and kamikaze, even if not explicitly:
Sometimes, an ordinary and unrefined person will defeat their fear of death and become a noble person with the resolve to throw away their own lives. This phenomenon, which one could call a miracle, is occuring at this very moment, in various places within Japan. War allows all sorts of miracles to exist.
For these reasons, the Colonel, the so far unnamed high-ranked Nazi who is Magatsu's main ally, praises him for "having a knack for understanding human nature", which is why he gives him Berserker, as he believes that, if he experiences the war from the same position as Servants, Magatsu may be able to come to understand them...especially, as he notes, Magatsu completely failed to have Nobunaga pay him any attention:
Magatsu, for all his charisma and servile attitude, completely fails to have Nobunaga pay him any attention even once since her summoning years ago. When summoned, she ignored him in favor of going to Kasame. She doesn't follow his orders nor does she even acknowledge him as a faithful follower: he might as well be air in her eyes. Not only that, she only talks to his subordinate Kaname Asama, whom he disdains for having foreign blood due to being half-Japanese. And the Colonel rightly realizes that Nobunaga's lack of interest makes him seethe. Magatsu seethes so much in fact that he comes to the conclusion that he doesn't need to understand Servants, especially to win when they don't seem to care what he's they're fighting for, so he would rather settle for Berserker than the unruly Archer, believing he can control him thanks to the Heroic Spirit Restraining Device provided by the Nazis. Very predictably, it goes pretty poorly.
As soon as he's summoned and out of the tank he was put in, Berserker immediately begins to indiscriminately kill soldiers of the magecraft division for no reason, and when Magatsu attempts to use his Command Spells on him, he cuts off his arm and crushes it, making the Command Spells disappear. Berserker then engages in a rampage throughout the magecraft division base, gleefully killing every soldier in his way, yet does not kill his Master despite his failed attempt to restrain him:
Magatsu is unwittingly along for the ride as Berserker carries him in his arms as he goes about his "fun".
Naturally, Magatsu's men try to slow down and stop Berserker using "anti-Servant" weapons (lol) that obviously do jack shit. But they use too much firepower and seemingly ignore Magatsu's cries for help, which leads him to believe that they are trying to kill them both. Berserker agrees in his twisted logic, and enacts more violence as he believes his Master is in danger.
The reality is actually different: when Kaname Asama try to get to exercise more caution so they do not accidentally hit and hurt the Major, when he is clearly an hostage, one soldier slaps her and rebukes her, madly stating that there is no way the savior of Japan would ever get hurt by these weapons.
They keep throwing weapons and men at Berserker, which eventually confuses Magatsu, because weren't they trying to kill him? Why then are they wasting their lives against a Servant?
Which is when the point is made.
As this massacre rages on, Magatsu is telepathically contacted by the Colonel, who congratulates him on summoning Berserker and says that the Restraining Device is working wonderfully saying as the major's mana and life are still intact. Magatsu, enraged, accuses the Colonel of having done something to his men, maybe brainwashing them to kill themselves, which is a fair accusation considering it is the Nazis who did assassinate the war hawks and forced Magatsu to accelerate his coup plans.
Except the Colonel says he had nothing to do with it and the reason for the soldiers' actions is far simpler: they admire Magatsu, they truly, genuinely do. The Colonel explains that his accomplishments, from taking control of the war to making a Servant protect the capital from air raids, made him look like a true messiah in the eyes of his men, and Magatsu was too blind to see it. Of course he denies it and calls the Colonel a liar, until he sees one of his men approach and try to reach him, only to be pierced by Berserker's spear for his troubles, and as he lays dying, Magatsu hears his last words on his bloody lips: "Glory to the Major."
As the one-sided battle against the human waves of martyrs continue, the Colonel throws Magatsu's earlier words about the war "allowing miracles" back to his face, bringing the whole arc to its logical conclusion, and I will transcribe the speech in its entirety since it intersperses scenes of the battle and that's too much images to for this post:
How about you open your eyes to reality for once? The only sane person in that battlefield is you. War is cruel. It burdens its victims with a detestable fate. But look at them. They do it for their country, for you. Their madness calls forth even more madness. All these men rush forward, knowing well only death awaits them. War takes these ordinary men, and turn them into martyrs. War allows all sorts of miracles. I thank you. You've allowed me to witness something beautiful. Did seeing people die finally get to you? Feeling remorse? I suppose you didn't have what it takes to be a soldier. This is no time to be losing your mind, Major. It's not everyday you get to experience war from such a safe position. Revel in it a little more. You are at the center of a miracle. That which creates miracles, and gathers people's faith. What do you call that, Major? Do you know? A God. Congratulations, Messiah. In this exact moment and place, you are the one closest to a God.
Just as the voice of God can't reach mortals, your voice can't reach these men. For alas, there are none who can hear it. Raise your head, Major. The curtain has fallen at last. And you should now be able to understand her a little more.
Archer arrives, looking down at Berserker and Magatsu standing on the mountain of corpses of all the men of the magecraft division, and Magatsu tries one last time to get her to look at him by calling for her help, as all he ever wanted was to prove he was worthy to stand at her side...and she laughs in his face. She mocks him for thinking he could ever control a Servant and finds his tear-stained and snotty face hilarious.
And Magatsu, at this last straw after everything, breaks.
As he begins to laugh maniacally, his Servant joins in, and as Archer, Berserker, and him laugh, it's as if the corpses of his men, their mouth frozen in bloody leering rictus by rigor mortis, are laughing with them. Magatsu finally realizes it was wrong to think to use Servants in a war, because they could never be measured by human standards.
It's not that Servants can't be understood, not solely. This sequence of chapters shows it goes deeper than that: it's war that turns everyone mad, and thus makes understanding impossible among humans. And Servants are humanity writ large, the highest of the high and the lowest of the low, because you need to be larger than life to be remembered for eternity in the Throne of Heroes. Which means that, where war turns humans into mad monsters, it makes the Heroic Spirits standing above humans into the embodiments, the apotheosis, the personified concepts of madness.
They are mad gods.
The World War and the Holy Grail War are both founts of insanity, because that's what war does. The average soldier's brain briefly brushes with the eternal sublime, the mysterium tremendum et fascinans that turns humans into figures of worship recorded and enthroned for eternity beyond space and time. And this brief contact with the Absolute gives them the divine language that makes them unintelligible to other men. Their visages, like Moses' after descending the mountain, can no longer be looked upon. They are completely obscured to us who don't live and breathe for war, for violence is their domain now.
War makes Berserkers of us all.
Is it any wonder that the Classes of the Holy Grail War by design favor warriors and warmongers? This war is rife with adepts of violence: a warlord (Nobunaga), a warrior (Mori), a secret police assassin (Okita), a plain assassin (Okada), and a martial artist (Li Shuwen). All of which mad in their own way and choosing the path of violence over any other options.
And I don't think it's a coincidence that the sanest and most "normal" Servants we have seen in Redline not only belong to the Classes less obviously about violence or weaponry, Rider and Caster, but their identities are also not famous for violence: the Rider was a politician and diplomat, while the Caster is a scientific thought experiment about the laws of physics.
I don't know how this will conclude or shake out, but I have my suspicions. Our protagonist Kanata comes from the peaceful post-war Japan and has so far always been repulsed by violence, despite attempts by his Servant and his grandmother to get him to get used to it to be more effective in the war. In fact, he reaffirms that he wants to win the war without becoming a remorseless bloodthirsty killer.
I can see potential routes the story can take depending on whether he slowly succumbs to war's madness or he heroically resists its call. Especially if he is pitted against what seems to be one of the main antagonists, the Nazi Colonel, clearly war's most fervent prophet, whose face is always obscured.
We'll see. The latest chapter as of the time of writing is the fight between Lancer and Berserker. Even the pair that seems to get along the best, Team Lancer, has the Master threatened by her Servant for almost "interrupting" his fight by trying to heal his wounds. And her (current) last words are a perfect encapsulation of the manga and my whole thesis:
#fate type redline#fate/type redline#koha-ace#fate series#spoilers#okita souji#oda nobunaga#sakamoto ryouma#okada izou#mori nagayoshi#li shuwen#world war 2#world war ii#world war two#wwiii#wwii era#imperial japanese army#ramblings#long post#anti war
39 notes
·
View notes
Text
Heart behind the lie # Magic System
Sooo, I think I never truly explained the magic system I use in HBL? Even if I mention some notions here and there in the story there are a lot of things that I don't breach.
Since there will be talks of magic in the coming chapters, I thought it was cool to share my system. It's a bit of a mess tbh 😅 and this is gonna be a long post but you got everything more or less takled here.
What is magic? 💫
Magic is the energy within oneself. It is not a life force, the body sustain itself. Magic is an energy we don’t use on a daily basis. It flows in the body similarly to blood and, very much like it, resplendish itself naturally once it's used. There are a lot of theories concerning the origins of this energy. The most common and approved states that magic is a waste of energy coming from the soul.
Every living beings has this energy, but the quantity and quality is unique to each individual.
By using this energy, it is possible to alterate the world and oneself. The use of magic is made through spells.
How to use magic? 💫
It is through spells that someone can use their magical energy.
To cast a spell you need three things : magical energy, a method of shaping and a method of casting. It is only be combining those three things that spells can exists.
Method of shaping :
Shaping magic is giving a shape to the raw magical energy existing within you through a type of visualization. There are two common methods of shaping :
🫀Through the heart : it is the use of feelings, the enhancement of a wish through emotions that will give shape to the magical energy.
Example : if you want to cast a destructive fire spell you will think of the feeling of fire. Of heat, burning, ashes, and you will fuel the spell with your own destructive emotions, like rage.
🧠Through the mind : it is the use of images, a clear mental representation of a wish that will give shape to the magical energy.
Example : if you want to cast a time spell you will have to clearly imagine what you want to do in a succession of mental images.
These two methods exist on a spectrum. Strictly speaking, you will always use a bit of your heart and a bit of your mind to cast a spell BUT, usually, depending on yourself and the type of magic you're casting you will lean heavily towards one side.
Some type of magic can have more affinity with one method of shaping. For example, Elemental Magic is more compatible with the heart due to its nature. It does not mean you cannot cast Elemental Magic with your mind but it will be harder.
Both methods has their own flaws and avantages. Shaping through the heart is usually faster and your spell will be stronger, fueled by your emotions, yet it will also be harder to control. Shaping through the mind will allow you a huge degree of precision and control, but it will be slower to cast and, in terms of destructive powers, generally weaker.
Method of casting :
Casting magic is the release of your magical energy after the shaping, once your magic is casted it is called a spell. Now, if you cast your magic without shaping it beforehand then you will only release raw unshaped magical energy, the most it can do is push around the objects around you.
There are two commons methods of casting and an unconventional third only used for the crafting of artifacts :
🗣️ Incantation : it is the the method of imbuing your magic in your voice and releasing it with words (formulas, poems, orders, songs ect...).
🤌Conjuration : it is the method of imbuing your magic in a part of your body and releasing it with a gesture or a motion (hand signs, flick of wrist, flick of tail, snap, blink, blow ect...)
Both those methods has their own flaws and advantages depending on the situation. Conjuration are more often used in battles whereas incantations is prefered when the caster is incapacited (nowadays, incantations tends to be less used and the art of incantations is losing charm).
The last method of casting is used to create artifacts :
🛠️ Incarnation : it is the method of imbuing your magic in an external object to fuel it. For example, to use his lantern Macaque only had to give it raw magical energy, the lantern has seals inside that will transform the energy in the wanted spell.
It is only by combining shaping and casting that a spell can be born.
By analogy, you can consider that casting a spell is like doing an action. Shaping can be then considered thoughts and casting motions. You can only act if you think of an action beforehand, except in particular situations that triggers one of your instincts. But if you only think without doing any motions, then you're doing nothing.
Strictly speaking, this knowledge is enough for someone to cast any spells. Everything below is research on the nature of magic and its phenomenons.
Magical laws 💫
Magic as a whole has natural laws, no matter the type and the caster, that can only be broken by external means. Those laws are natural phenomenon characteristic to magic.
🤝 Magical loyalty : the law that states that magic cannot be controlled by anyone else but its master/caster (for example, when Wukong make a clone, no one but him can control that clone).
❤️ Magical affinity : the law that states that you're naturally more inclined towards some types of magic because of your personality and the state of your magical energy. For example, spells that require a large amount of magical energy will be more easily mastered by people with a large quantity of magical energy (like Wukong). Your personal likes, dislikes and fears will also heavily influence what you can and cannot do. Because shaping magic require your heart and your mind, if you have strong negative emotions towards a type of magic you will not be able to use it (people afraid of fire are unable to cast fire spells because their fear block the shaping).
🖤 Magical corruption/ or harmonization : The more you use a specific type of magic, the more your magical energy will tune with this type. It will become easier to use this specific type, but harder to use any other types. This phenomenon explain why most of the mages in LMK often use one/two types of magic (Red Son mainly use fire and sometimes transportation, Macaque mainly use shadows and sometimes transformation ect...). People who loathe this phenomenon call it corruption, while people who likes it call it harmonization.
💑 Magical compatibility : the law that state that some types of magic are naturally more compatible with others, and vice versa (for example, it is very hard to dual cast a water spell and a fire spell, the two spells naturally negate each other).
All those laws can be broken by external means, but the more powerful a caster is, the harder it is to break the natural laws of his magic.
Organization of Magics 💫
The different sorts of magics are divided in three levels :
1) Type (sources) : origins
2) Sub-type : derivation of a type
3) Sub-use : derivation of a sub-type
For example, Elemental Magic is a type, Fire Magic is a sub-type of Elemental Magic, Light Magic is a sub-use of Fire Magic.
It is commonly agreed that dividing magic more than three times is unnecessary and overcomplicate the understanding of magic.
Magics are commonly seen in two different ways. Those ways are nothing but an attempt at classifying and arranging the vast variety of spells in a common system.
🌳 Magical Tree (scientific name : magical arborescence) : The old-school phylosophy that organize the different sort of magics like a tree in which each type is a branch, each sub-type a sub-branch, each sub-use a twig and each spell a leaf.
This old-fashioned phylosophy was adopted in ancient times. But the more studies on the subject were created, the more scholars noticed that magic was not as clearly divided as they thought. In fact, a lot of spells and sub-uses shared common traits with different types ( For example, the magical tree isolate Shadow Magic from Transportation Magic, despite the shadow portal spell sharing a lot of common traits with Transportation Magic). As such, scholars adopted a new way of seeing magic that allowed for fusions.
🕸️Magical Web (scientific name : magical aranescence) : The modern phylosophy that organize magics as a spiderweb in which types are different webs that can intertwine with each other to create new magics.
A more big outlook of the web formed by all spells and magics mentioned/used in HBL and LMK :
(to make the web more readable, I did not include spells in it, contrary to the tree).
The magical web is nowadays closer to the real nature of magic than the magical tree.
Zoom on LMK/HBL magics and spells 💫
🏞️ Elemental Magic :
Elemental Magic is defined as the control of nature itself.
Shadow Magic is also closely linked to Elemental Magic as a fusion between different types.
In LMK the most known characters using Elemental Magic are : Red Son (fire), Mei (fire) PIF (wind), Macaque (shadows), LBD (ice).
MK and Wukong also uses a specific wind spell called "cloud call" to summon their clouds.
🪵Wood : control of wood
🔥Fire : control of fire
Common Spells :
Fireball - (used by Red Son)
Sub - uses :
🌞 Light
🌬️Wind
Common Spells :
Cloud Call- projection of voice or gestures in the wind to reach the clouds (used by MK, Wukong)
🌎 Earth : control of earth
⚔️Metal : control of metal
🌊 Water : control of water
Sub-uses :
❄️ice
Common Spells :
Frost- ice recovering an environnement (used by LBD)
Spikes- launching of ice spikes (used by LBD)
👥 Transformation Magic :
Transformation Magic is defined as the magic changing one appearances/nature to create something new.
Known characters using it : MK, Wukong, Macaque, Scorpion Queen
There are four known sub-types :
✨Illusions : covering object/person with a layer of magic to gives the illusion of change.
Common spell :
Glamors -illusions on a person (used by both monkeys to hide their scars),
Mirage-illusions on an environnement (used by Scorpion Queen in LMK to cover her castle)
💫 Reformation : bending the shape of an object/person without completely changing its appearances.
Common Spells :
Shrink- shortening the size of an object/person (used by MK and Wukong)
⭐Metamorphosis : changing the appearances of an object/person without changing its nature.
Common Spells :
72 transformations (used by MK, Macaque and Wukong)
Hair clones (used by MK and Wukong)
🌟Transmutation : changing one appearances and nature completely, creating a brand new person/object
Common Spells :
Mecha/Recreation (used by MK and Wukong)
🌃 Shadow Magic :
Shadow Magic is defined as the control of shadows.
Known character using it : Macaque
Common Spells :
Shadow manipulation
Shadow portal
Shadow clone
One aspect of shadow magic that is characteristic to it is the shadow realm.
The shadow realm is another dimension where all existing shadows collide together. You can enter the shadow realm by diving in a shadow or through a shadow portal. Shadows are more or less heavy depending on where they are from. The lightest shadows are from the earthly realm while the heaviest are from outer space.
Of course, the heavier a shadow is, the harder it is to control.
The shadow realm is divided in four level of depth each made with shadows of different weight. The more you dive in the shadow realm, the more the shadows are heavy and the more you will be pressured by their weight.
Sometimes, lingering thoughts can swam in shadows, fragments of minds coming from the shadows' owners. Alone, those fragments cannot influence you. But considering that the shadow realm is a collection of all shadows, the fragments of minds also collide with each other, creating a sort of fragmented, chaotic hive-mind. This hive-mind can corrupt you with parasites thoughts that are not your own. The more you dive in the shadow realm, the more you are corrupted by the hive-mind.
No one came out of sound mind from the Abyssal Waters.
When you jump in a shadow, if you stay on the surface, you are in a safe space called "the poodle" that is not the shadow realm yet. That's why Macaque can stay on the surface of Wukong's shadow, but if he chose to dive in Wukong's shadow, he will enter the shadow realm Abyssal Waters.
👣 Transportation Magic :
Transportation Magic is defined as the control of space.
Known character using it : Tang, Red Son, Macaque
There are two known sub-types :
⭕Portal : creation of a passage to glue two different spaces together, reducing a thousands step to one.
Common spell :
Gate/transportation seal - (used by Red Son)
Shadow portal - (used by Macaque)
🚶Teleportation : the moving of bodies at high speed (used by Tang).
⌚Time Magic :
Time Magic is defined as the control of time.
There are two known sub-types :
🏞️ Zonal time : the control of time over an environnement
Common spells :
Zonal regression- turning back time over a specific zone
Zonal paralysis - the stopping of time over a specific zone
Zonal acceleration- the acceleration of time over a specific zone
👤 Corporal time : the control of time over a body/object
Common Spells :
Corporal regression-turning back time on a body/object
Corporal paralysis-the stopping of time over a body/object
Corporal acceleration-the acceleration of time over a body/object
Sub-use :
🩹 Healing Magic
Common Spells :
Rejuvenation
Resurrection
🧠 Spirit Magic
Spirit Magic is defined as the control of someone's spirit.
Known character using it : Mei (manifestation), LBD (possession)
There are tow sub-types :
Mind : the control over one's mind.
Common Spells :
Telekinesis
Telepathis
Manifestation : a very specific sub-type that enable someone to make their inner-spirit appear (for example, Mei and her spirit dragon).
❄️ LBD Magic
LBD has the most variety of spells in the entire cast of LMK. She use Ice, oblivion, possession and necromancy.
Oblivion : Spell that eradicate one existence from the world's memories.
Possession : Spell that break one's mind to better control it
Necromancy : Spell that break one's soul and creates a living-dead with it
Ice : the control of ice
So here is most of the magic system, I think I talked about mostly everything. Of course, some notions, like necromancy, will be further developed in the story in itself.
Hope it wasn't too tedious, I don't even know if it's understable 😅.
Thanks for reading until there!
Also, I wanted to mention that the word "aranescence" is an invention of mine. I based it on the word arborescence, and used the Latin word aranea (spiders).
24 notes
·
View notes
Note
I haven't finished it yet, but I watched some of it, and skimmed through the rest (I will finish though at some point; when/if I have the time), and what I did see of it the "Undertale Insomnia: Something Isn't Right" Trailer looks amazing! Ur art and the looks of the characters and the Blasters is on point and great as always! And ur animation is looking awesome too! I think ur comic already had some cool gifs/small animations, but if not; it is cool to see animations from u now too!
The Paps's (both older and younger) and his Casters and/or the Blasters are looking great in the trailer u released!
And Asgore (I think) and the fallen human kid(s) look great in some of the animation WIPs and/or whatever too!
I hope someday to see some of the other Undertale cast in animation form, or at least some of the other Insomnia important and/or etc. cast members like Sans (could be both older or younger), Gaster - before or after getting goopifed, lol (though, I think he might be in this animation and/or at least the full? one), Frisk, Chara, more of Blasters and/or Casters, and/or Alphys (I have gained a soft spot for ur Alphys). Maybe Asriel and/or Flowey too?
Not mentioning Asgore or the kids here, because I think u might have some stuff/ideas/etc. with them already. And not mentioning Undyne either, even though it would be awesome to see her too, bc I don't think she has been in the comic too much yet?
Ofc, u don't have to do any of this. I know animations, and animatics even, can take a long time! Just seeing the Undertale Insomnia (one of my favorite UT, and maybe just in general, comics/series's!) cast brought to life even more through animation like this, has got me excited! ^^
Last of all; I just wanted to clarify, the animation release is just the trailer, and not full thing, or...?? I just wanted to confirm.
Heya! First off thanks! That little tidbit is just a teaser more than a full trailer. IT's definitely not the completed thing. I didn't want to give a solid release time due to genuinely not knowing how long this all would take (at this point a little over a year- Good god). But I wanted to share at least a little something since this whole project has been so all consuming- that from the outside world's perspective I've been more or less absent. It's kind of hard to be active with other things when a singular thing both eats a bunch of time but can't be shared since it's not done X'D. It's a lot of behind the scenes work and not much to show for it yet.
Other characters will definitely be getting way more time to shine in the comic moving forward since I finally hit a particular turning point. Also regarding animations I have a lot of ideas for the other characters and the fallen kids that all more or less tie into the same world in a "how did we arrive to this point" kind of scenario. But due to how long all of this takes and I can't promise how many of them I will get to. Or at least how quickly because right now I'm moving at a blistering speed of _not very fast_ ✨ That said this one with Papyrus is absolutely being released (hopefully later this year) because if I have only one of these in the system it's gonna be for this guy XD The other one that I absolutely want to do as another animated update for Insomnia involves Chara and Frisk to answer what exactly happened at the end of the last run before this one. I'm hoping that since I've learned a lot (this is my first animated project) that that one will go a lot smoother. An account of figuring out a lot of things I Was doing that made my life INFINITELY HARDER. Hope that answers things.
86 notes
·
View notes
Text
Daenerys as a D&D character!!
I love dnd to bits, and I spent a lot of time thinking about how certain asoiaf characters would be if they were made using dnd 5e rules. Obviously, i had to start with dany! She is a shadow magic sorcerer, with the elemental adept feat.
My long, winding thought process about dnd and dany is under the cut, in order to spare you all.
I'm kind of working with like, westeros in the forgotten realms as my base concept, since theres elements of both that are needed for this character build to make sense lol.
Sorcerer made the most sense, with how the targaryans are thought to have ancient magic, and since dany is quite charismatic, charisma would be her spellcasting stat. I think that the obvious sorcerer subclass is draconic bloodline, but i disagree, since the way dragons are portrayed in asoiaf doesn't match up with the dnd description of dragons. I could maybe see draconic bloodline sorcery for the Fire and blood characters, but for the "modern" targs, i'd honestly lean toward fire genasi (descendants from genies, with specific elemental powers) ancestry, since the immunity to fire is emphasized. Though technically dnd doesn't really work like that, i think as a character dany would be a fire genasi (though without the usual visual traits, i suppose)
since i elected against draconic bloodline, the sorcerer subclass that makes sense for daenerys is shadow magic! its maybe a bit on the creepy/edgy side, but i think aspects work well for dany's life. for starters, if you think of her gaining magic during her life, the deal she made to try and save khal drogo's life would be perfect timing for darker magic to make its home within her. however if you wanted her to have magic from birth, then the dramatic circumstances around her birth could be heightened by there having been shadowfell influences around. also!! at 6th level, shadow sorcerers can summon a "hound of ill omen" which can take any shape, and could easily be a small dragon.
The last aspect of why i chose sorcerer, is that while the spell casting sucks at lower levels, it then really gets good as you gain spell slots (limited per day and necessary to cast any spells) and sorcery points. the spell list for sorcerer is full of damage dealing spells, and dany kinda reads as a glass canon to me (i love sorcerers a lot but they are fragile). I did briefly ponder divination wizard, since daenerys seems to have an inclination toward being a dreamer, but i don't think she had time to study and practice wizardry in her chaotic childhood. whereas we see as she gains power and confidence while growing up, and sorcerer works well with that
last few details! i've portrayed her as higher level here, which is why she is so fancy. since she is upper level (in this i was thinking around 14th), she would have access to feats, and i definitely think fire elemental adept (gives bonuses to spells that do fire damage) would bring back some of the draconic aspects to her spellcasting. for metamagic options, obviously twinned spell (allows a spell that targets 1 person to be twinned to hit two people) cause its the best one, but i was also thinking subtle spell (allows a spell to be cast without speaking or moving) since it would be quite helpful for her. For other potential feats; inspiring leader (bonuses when you give speeches n stuff) and war caster (allows magic to be used better during combat) both make sense. For her stats, i was thinking in order of highest to lowest; charisma, wisdom, intelligence, constitution, dexterity, strength. Maybe i'm doing her a disservice by having her physical stats be her low ones, but i think her mental stats are just stronger.
Anyways if you actually read all this i love you and please message me any opinions you have about dnd/asoiaf
#my art#digital art#illustration#asoif fanart#fanart#digital fanart#asoiaf girls#asoif/got#daenerys targaryen#daenerys fanart#daenerys stormborn#dnd art#dnd 5e#valyrianscrolls#shadow sorcerer#dnd sorcerer#dnd character
91 notes
·
View notes
Text
A lot of people have been speculating who the character thats going to die is, and I have done some Long, Hard, Thinking, with what has been presented to us in the show and the information that has been given to us.
❗️Potential Spoilers ahead as I give my thoughts!❗️ (also a warning that this is long)
(Also, please be nice. These are just my opinions. Please tell me what you think!)
Some of this is also just me assuming, don't take my word for fact unless proven otherwise.
So I am going to jump right in and say that, while Vivzipop DID state that a major character death may possibly occur in the show, that doesn't necessarily mean the end of season one.
However I will also take into account that they didnt realize a season 2 was happening untill halfway through production of season 1, so they tried to cram A LOT into 8 episodes (and that's why it's so fast paced)
So if a character death IS to happen soon, here are my thoughts, by process of elimination of course 😊
I am first going to start out with Nifty. I know many people are rooting for her to die instead of their favorites. However, that's why I don't think they would kill her off.
To put Nifty in the original main 6 cast just to never touch up on her character, give her depth, or give us her full backstory that lets us connect to her character more. Unlike the rest of the main 6 casters, where we are exploring their personalitys and connecting with them, we don't really get that with Nifty just yet. Her episode is still to come. So, to put her in the main cast just for the purpose of never touching up on her character and killing her off would be very bad writing, why put her in the main cast at all, then?
I don't even think I need to talk about Charlie. She's supposed to be the main character (but that's a talk about that for another day)
Third, I am able to most likely cross off the list is Vaggie. Much like Nifty, she has not gotten her episode yet (however for both Nifty and Vaggie's cases, at the time of writing this the last 4 episodes of Hazbin are yet to realease), however we do know that vaggies story is supposed to be a deep one and there is still a lot to go when it comes to building her character up to the audience and just building in general. So I dont believe it would be her neither.
Fourth that I can pretty much cross off the list is Alastor. With the whole suggested connections to Lilith, there is definitely a much larger plot that surrounds Alastor that will keep the series moving forward. He is too much of an important character to kill off right away.
I will not be talking about Cherri Bomb just yet (however, sence 2 episodes ARE about to release with one apparently being the one she is introduced in, I may edit this later and share my thoughts)
Our last three options would be Angel Dust, Husk, and Sir Pentious.
I am going to talk about Sir Pentious first. Sence, they sped up the pace of the show quite significantly, his character progression has also been a little fast. Sir Pentious wasn't even supposed to be in the main series. He was supposed to be a one-off character for the pilot. However, people just loved him so much, but the idea of his character being anywhere near some sort of impulsive "I must save my friends" moment during an extermination or something similar, would just be bad writing and wayyy to fast even for the paceing the show is currently at. they would have to do it just right.
I do know that Vivzi wants to go somewhere with his character, though, the idea of Sir pentious developing a crush on someone in the show (suggested to be a woman, but not confirmed) is somthing that has been brought up multiple times. So I do think they actually plan on going places with his character. Also, this is NOT by any means confirmed, and just something that I have heard a couple of times, is that the potential major character death announcement was made BEFORE Sir pentious was even planned on being in the offical show (remember one-off character). So, a character was planned to die before he was officially a part of the show. With all of this, I dont think it would be him either.
WHICH LEAVES OUR LAST TWO.
Husk and Angel Dust are both very impulsive and very attached to one another. However, there is a certain character building that goes into stuff like this. And I don't think Angel Dust has this character building.
I dont think it will be Angel Dust because
1. I dont think Vivzie would want to let him go so soon
2. While he is a fan favourite and people do connect with Angel Dust, I don't think his character has been built up for dying just yet. He still has a lot of stuff set up for his character.
3. I think his character is supposed to be all about being in a cycle of abuse, and his character development is getting out of it and healing over time until eventually his soul gets redeemed and he goes to heaven. Yes, he has husk, but that doesn't mean that anything with Valentino (or in Husks case Alastor) has stopped by any means.
When it comes down to Husk vs. Angel Dust, I would say it depends on the next couple of episodes, really. You can argue with husk that he still has not gotten out of his thing with Alastor.
However, I still lean towards it being Husk that dies because 1. I really don't think Vivzi would want to let go of Angel so soon
And 2. His character is kinda built up for it? I can't explain this one all too well, and most of it is personal opinion.
While they have angel dusts character set up to go through rough times trying to escape Valentino. They don't really show this with husk and Alastor. Sure Angel and Husk relate to each other's situations, but most of Husk and Angel in episode 4 (the last 4 episodes are yet to be released at the time of writing this) was mostly Husk comforting angel, he talks about how he regrets his decisions and how he related to Angel Dust, but unlike angel dust, they never really build his character up for any kind of potential attempt to escape from Alastor. While Angel dust has that character buildup, Husks just isn't there.
They also painted husk in a way that was very likeable to a lot of people. For example, if you were to ask someone who their favourite Hazbin Hotel character is, saying Husk is a VERY safe choice. A lot of people are very sympathetic for him. They buttered him up just for us. If anybody is theoretically going to die at the end of the season, it would be Husk.
There are still some unanswered questions of mine, though. My opinion can be changed A LOT by how the next couple of episodes go. Thank you for reading this much!
I will probably keep you guys posted. :]
#hazbin hotel#helluva boss#hazbin hotel husk#hazbin alastor#hazbin angel dust#hazbin charlie#hazbin vaggie#hazbin nifty#hazbin sir pentious#sir pentious#nifty#angel dust#alastor#huskerdust#hazbin theory#hazbin cherri bomb#cherri bomb
74 notes
·
View notes
Note
So, I mostly just need some advice. I want to introduce stuff like the combat wheelchair into campaigns I run and play in, but some players say it’s “unrealistic” for stuff like that to be in a campaign because “why wouldn’t you just get greater restoration or regenerate casted on you or something”. I know that’s a bunch of bull crap, but I’m not sure what to say to convince them.
Heavy Topics: Disability in Fantasy
I'm going to start this off with saying that people with a lot more education and experience than me have written quite a lot about the inclusion of disabilities in d&d, and I encourage you to seek out their testimonials.
Next, you don't need to convince anybody about introducing things in your campaigns, especially when that introduction is specifically to highlight inclusion and diversity . They're YOUR campaigns, and people that cry "realism" when it comes to matters of inclusion are almost always covering up for their own prejudice.
Now what I can do with expert efficiency is address the bullshit claims that people try to use to support their prejudice, how it doesn't line up with the mechanics of the game, and how it doesn't line up with good storytelling.
TLDR: Disability is a fact of life, and so it is a fact of stories. In trying to brush it aside by saying " oh magic could fix everything" we also brush aside the lived experiences of millions of people, equally deserving as seeing themselves as characters in the fantasy epics we tell. Purely form a storytelling and world building perspective, it's also far more interesting to see how people adapt to challenges then it is to make those challenges simply not exist or be easily fixed by author fiat.
First lets talk over the mechanical issue: In vanilla d&d there's no way to restore lost limbs short of the regeneration spell, which is 7th level and thus requires a 14th level character to cast. 14th level characters are thin on the ground, meaning that your average person would have to undertake an arduous journey to find such a caster willing to perform this working , to say nothing of finding one willing to perform the service for any payment a commoner could provide.
Likewise, regeneration specifies that it's SEVERED limbs that are restored: rules as written it doesn't fix neurological damage, birth defects, or congenial traits. As someone who's needed glasses from youth onwards, I find it hilarious that a flimsy pair of lenses can fix what high level divine magic ( possibly even the wish spell) cannot, but that's more a matter of the designers thinking more about the lives of adventurers than the worldbuilding implicit in their rules.
Turning to 3rd party material and homebrew, we enter into some very interesting territory. There's much back and forth about magic that "fixes" disability outright and where I fall on the discussion tends to land on the idea that said magic lets the character overcome many of the hurdles of their impediment but doesn't negate it completely. Here's some pop culture examples:
Toph from ATLA is always go be the go to for disability representation in media: She's blind, but uses her earthbending powers to be able to sense vibrations in contact with the ground allowing her to "see". In a badly written show, this would totally negate Toph's disability, but thankfully ATLA is written by people who know what they're doing so instead Toph's blindness provides just as many novel drawbacks as it does advantages. Toph can detect things happening on the other side of walls and doors, but is vulnerable to projectiles that don't touch the ground. She can sense if people are lying, but can't read printed text. Force her onto a small, isolated platform or into water and you cut off her ability to see just as much as a fully sighted character in pitch black darkness.
Edward Elric from fullmetal Alchemist is missing an arm and a leg, and uses a pair of integrated robotic "automail" prosthesis which seem to give him all the functionality of a regular set of limbs. That said, any utility the automail provides is matched with whole host of downsides, ranging from their lack of touch, their weight causing discomfort, and the expense of having them in the first place. What's most pressing is that these limbs are mechanical and prone to malfunciton from overuse, requiring Edward to see a specific technician to get them fixed. When they break ( which is often) or simply require refitting, Edward needs to travel days or weeks out of his way and then suffer through a painful process of reattachment in order to get the use of his limbs back.
Professor Xavier from the Xmen is paraplegic, but in many depictions has some kind of hoverchair that lets him go out into the field and navigate difficult terrain without the aid of others or other mobility devices. While certainly an upgrade over a totally mundane wheelchair it again doesn't completely compensate for his inability to walk or his vulnerability should the chair be damaged or taken away from him.
With these examples in mind, we can look at how different 3rd party resources can model various forms of accommodation, giving characters with disabilities the utility they need to go out adventuring, without removing their disability in the first place.
The "combat wheelchair" is a great example of this, giving characters unique options while at the same time making them atleast partially reliant on a somewhat cumbersome object. In terms of logistics, it's not much different than having a centaur in the party and the fact that most dungeons aren't wheelchair accessible just means the party has to do maybe one or two more platforming problem solving challenges.
In my own time running steampunk games I’ve usually instituted a “misfire” rule onto most technology, including the ubiquitous mechanical limbs. A natural 1 using that limb means that the limb is suffering a malfunction, and until the malfunction is fixed, another natural 1 will break it. It’s an easy way to get across that these marvellous contraptions aren't perfect yet.
Now lets talk storytelling:
Upfront I'm going to say that I don't consider myself disabled,I have some mental health hurdles that I have to navigate on the regular, but my body works at a solid 6/10 most days.
I think there’s a lot potential in examining disability in stories, and not just in the “overcoming adversity” inspiration porn sort of way. The loss of a limb can represent a sacrifice and the toll of war, prejudice against disfigurement can drive a character down a dark path, sometimes there’s no greater thematic reasoning behind it and a character is living with disability because that’s a thing regular people live with. What I will say is that disability introduces vulnerability, a theme that power fantasy games like d&d don’t often deal with as their centeral arc is about characters getting stronger and stronger and stronger until they can challenge the gods.
Vulnerability runs counter to that desire for strength, but it makes a better story because what a character does with vulnerability makes them a more interesting character: Do they rely on others? Close themselves off? Come to terms with their weakness or strive to overcome it? These are all fascinating questions that you wouldn’t get to ask with a character that was 100% able bodied, well adjusted, and socially accepted.
It’s not a stretch to say that people who have regressive political views are terrified of vulnerability. that’s why the right-wing chuds are so vehemently opposed to the idea that someone with a disability could be a hero. To them, adversity is all about the superior overcoming the inferior, and the thought of someone with weakness or disadvantages, someone they consider “inferior” triumphing against someone stronger is a direct challenge to their place inside their own worldview.
Finally I’m going to leave you with something relating to vulnerability to consider from my own campaigns:
In my home games when someone fails their death saving throws, I generally don’t kill them, killing them cuts the narrative short and I want to see how things play out. Instead I give them an offer: do they pass on into death, or do they let me take something from them? 90% of the time they chose the latter option and I make things interesting. What happens to the master archer who can’t string a bow anymore, or the fame hungry bard who’s scars distract from their performance? What price will the wizard pay to regain the use of her eyes? Forcing players to confront these questions takes a lot of tact, and a lot of trust, but always yields better stories but given enough time to develop.
Art
#heavy topics#disability#dnd#dungeons and dragons#d&d#5e#dm advice#dm tip#dm tips#dm tools#writing advice
943 notes
·
View notes
Text
Do you guys ever think about how many times CLAMP tiptoe around the word "death", in Clear Card? (you: what kind of question is that???)
Because it's an awful lot.
The actual verb 死ぬ (to die), the classical one, is never mentioned* to indicate "death", and I totally see the reasons why: mainly target and "world view" of the series (lord, if there's something I learned during these 8 years of observing the reactions from the JP fans is that the 世界観, the "world view" is EVERYTHING and if the authors dare doing something that goes against it, they won't forgive them. Especially for a series rooted deep in everybody's childhood).
* (Actually, it is used in chapter 43 in a funny skit with Kero, Suppy and Nakuru, where Kero says "I thought I would die!!!" because he's too embarrassed by the SyaoSaku scene he had to forcefully witness hidden in Sakura's bag 😂but it's a foolish scene)
I think the first time where they actually start to dangle it in our faces is in chapter 28, when they make Momo scream in panic: "If you rewind that far, the repercussions will be immesurable!!" and then Kaito confirming right after "Time magic shortens the caster's lifespan". 命を削る indeed means "to shorten one's lifespan", and what else does that mean, if not that he's killing himself little by little, by using time magic? Sure, magicians have a longer lifespan, but...
Another instance where they make us "sniff" the smell of death but they don't serve the actual meal is in chapter 33, when Kaito goes out in the garden to counter the attack coming from the Association. He condescendingly says 力不足と己の身が滅ぶのを恐れて, mocking them for not including time magic in their collective attack because they're afraid their power won't be enough and they'll literally wreck their bodies in the process. Kaito doesn't straight up say "they're afraid to die", but the verb 滅ぶ means "to perish, to be ruined, to be destroyed" and we all saw what effects time magic had on Kaito's body. He's basically calling them p*ssies, yes.
And excuse me, but the most apparent one....when Kaito (or the Clan) says multiple times "Her soul will break", should Akiho write on herself more power than her body can sustain....isn't that just a very generous way to avoid saying "Akiho WILL DIE" to not scare the young readers away? Because, think about it...if her soul breaks...what is left of her? What is left of Akiho, as we know her? Yes, just a shell, a corpse for use and consumption of the Association/Clan, exactly.
And what to say about the scene of chapter 41 when Nadeshiko is trying to mom-talk Kaito into reason and the guy answers "I guess it's because I'm getting closer to become the same kind of entity as you", meaning, a ghost??? Hence, he's basically saying "I'm about to die"? I always snicker when I read that part because I'm like "OH COME ON, CLAMP, MAKE HIM SAY THE WORD" 😂
Another instance where the characters dance around the concept of death is in chapter 51, when Momo gets to have this very mom-son talk with Kaito (yes, exactly, Kaito set into motion several mother figures throughout the story - Lilie, Momo, Nadeshiko herself - that should tell you SOMETHING). Momo is trying to make him understand that he's literally betted his life away when he made the contract with her, so that should give him an idea of how important this mission is to him, and for whom he's doing this for. She says "When you made the contract with me, you revealed your true name. We could say I hold your heart as magician in the palm of my hand". Here Momo is basically already mentioning the concept I've been saying time and time again when Kaito revealed his true name to Akiho in chapter 80: in CLAMP works, revealing your true name to someone is like placing the most vulnerable part of yourself in their hands. The "imagery" Momo suggests here is actually pretty disturbing: the word 心臓 (heart) is the one commonly used to indicate the actual organ, more than "heart as core of the emotions", and so what she's suggesting is that at any moment, without notice, she might close that hand and crush his heart, basically killing him. Of course Momo would never do that, but she wants to remind him of what damned situation he's put himself in, how far he went for the person he still isn't ready to recognize at this point of the story.
I think the closer they went to say the "forbidden word" was when Lilie in chapter 72 explained to Sakura the extent of her premonitory dreams: "I know things that will happen shortly ahead...things way far ahead in the future...and even things that will happen when I'll be gone".
Another instance where they TOTALLY dance around the real situation (that is, Kaito should've been dead-dead-dead by then) is in chapter 80 when Eriol explains to Akiho what Kaito had been doing: I'm not sure if it's Eriol who sugarcoated it in his speech, or Akiho herself while recounting it to Sakura, but she says "He messed with lots (of dangerous magic), so his condition wasn't supposed to be that good", another polite way to say "he should've been dead by now". In fact, what's keeping him alive is literally the fact that the pocket watch (and therefore, his time) is frozen for now.
And sometimes I wonder if the "unhappiness" or "grief" that Yelan foresaw for Sakura, in the eventuality she couldn't gain control of her own powers, included....death too....NAAAAAAAHHHH
(well, I mean, who didn't think of THAT when they made Kaito say that he could see Nadeshiko because he was close to dying?? Well knowing that Sakura could suddenly see her too?? they did that on purpose jfc)
#card captor sakura#ccsakura#clear card arc#just very randomly musing about stuff#I've been keeping tabs of how many times they've danced around the concept of death in this arc#and it's surprisingly a lot#lmao I feel like Barbie asking THAT question while they're dancing in the movie#but fear not cause even like this the arc never crosses the line#it's like saying well it's time for children to get accustomed with the concept and we'll gradually start to introduce it#gently very gently#but it's useless to keep avoiding it forever#I mean we got someone who was literally throwing his life away as one of the main characters and themes in this arc#sooo...
35 notes
·
View notes