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#don't ask me the mechanism
altraviolet · 1 year
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I'm curious, is the "Acid into energon, never energon into acid!" line that Toaster says like the thing about pouring the milk before cereal? It just seems so familiar 😅
hehehe
this is based on a phrase from chemistry. when adding a strong acid and water together, you need to do them in a certain order or you're gonna have problems. the original phrase is "acid into water"
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blueskittlesart · 22 days
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*sigh* thoughts on Nintendo's botw/totk timeline shenanigans and tomfoolery?
tbh. my maybe-unpopular opinion is that the timeline is only important when a game's place on the timeline seriously informs the way their narrative progresses. the problem is that before botw we almost NEVER got games where it didn't matter. it matters for skyward sword because it's the beginning, and it matters for tp/ww/alttp (and their respective sequels) because the choices the hero of time makes explicitly inform the narrative of those games in one way or another. it matters which timeline we're in for those games because these cycles we're seeing are close enough to oot's cycle that they're still feeling the effects of his choices. botw, however, takes place at minimum 10 thousand years after oot, so its place on the timeline actually functionally means nothing. botw is completely divorced from the hero of time & his story, so what he does is a nonissue in the context of botw link and zelda's story. thus, which timeline botw happens in is a nonissue. honestly I kind of liked the idea that it happened in all of them. i think there's a cool idea of inevitability that can be played with there. but the point is that the timeline exists to enhance and fill in the lore of games that need it, and botw/totk don't really need it because the devs finally realized they could make a game without the hero of time in it.
#i really do have a love-hate relationship with this timeline#because it's FASCINATING lore. genuinely. and i think it carries over the themes of certain games REALLY well#but i also think it's indicative of a trend in loz's writing that has REALLY annoyed me for a long time#which is this intense need to cling to oot#and on a certain level i get it. that was your most successful game probably ever. and it was an AMAZING game.#and i think there's definitely some corporate profit maximization tied up in this too--oot was an insane commercial success therefore you'r#not allowed to make new games we need you to just remake oot forever and ever#and that really annoys me because it makes certain games feel disjointed at best and barely-coherent at worst.#i think the best zelda games on the market are the ones where the devs were allowed to really push what they were working with#oot. majora. botw. hell i'd even put minish cap in there#these are games that don't quite follow what was the standard zelda gameplay at their time of release. they were experimental in some way#whether that be with graphics or puzzle mechanics or open-world or the gameplay premise in its entirety. there's something NEW there#and because the devs of those games were given that level of freedom the gameplay really enforces the narrative. everything feels complete#and designed to work together. as opposed to gameplay that feels disjointed or fights against story beats. you know??#so I think that the willingness to allow botw and totk to exist independently from the timeline is good at the very least from a developmen#standpoint because it implies a willingness to. stop making shitty oot remakes and let developers do something interesting.#and yes i do very much fear that the next 20 years of zelda will be shitty BOTW remakes now#in which botw link appears and undergoes the most insane character assassination youve ever seen in your life#but im trying to be optimistic here. if botw/totk can exist outside the timeline then we may no longer be stuck in the remake death loop#and i'm taking eow as a good sign (so far) that we're out of the death loop!! because that game looks NOTHING like botw or oot.#fingers crossed!!#anyway sorry for the game dev rant but tldr timeline good except when it's bad#asks#zelda analysis
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whetstonefires · 1 year
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Hey you said something about the my hero academia creator being unhinged about sexism, do you mind explaining?
I tried to write like, a thorough explanation of this and it just got longer and longer and longer and I have not touched this series in actual years and yet I've still got all these receipts a;lkjk;lfasd.
So rather than trying to build the whole massive case, here's a pared-down version. It's normal to have sexism in media, and shounen manga especially. Everyone does it. The level and mode and intentionality and so forth all vary, but of course it's there.
What's not normal is to have lots of varied and interesting female characters with discernible inner lives, and on-page discussion of how sexism is systemic and unjust and holds them back in specific ways, and then also deliberately make consistent sexist writing decisions even where they don't arise naturally from the flow of the narrative.
Horikoshi is actively interested in gender and sexism, he's aware of them in a way you rarely see outside of the context of, you know, fighting sexism. He is hung up on the thorny issue of what women are worth and deserve and how power and respect ties into it. He genuinely wants, I think, to have Good Female Characters, and not be (seen as) A Sexist Guy!
But. He doesn't actually want to fight sexism. He displays a lot of woman-oriented anxieties, and one of the many churning paddlewheels in his head seems to be that he knows intellectually that morally sexism is bad, but emotionally he really feels like it ought to probably be at least partly correct.
There are so many things I could cite, and maybe I'll get into some of them later, but the crowning item that highlights how the pattern is 1) at least partly conscious and deliberate and 2) about Horikoshi's own weird hangups rather than simply cynical market play, is Mineta Minoru.
The writer has stated Mineta is his favorite character. Mineta is also designed to be hated--that is, he is a particularly elaborate instantiation of a character archetype normally deployed to soak up audience contempt and (by being gross and shameless and unattractive and 'unthreatening') make it possible to include a range of sexual gratification elements into the narrative that would compromise the main characters' reputations as heroic and deserving, if they were the actors.
Good Guys don't grope girls' tits and run away snickering in triumph, after all. Non-losers don't focus intense effort around successfully stealing someone's panties. Nice Girls don't let themselves be seen half-dressed. And so forth. You need an underwear gremlin for that. So, in anime and manga, longstanding though declining tradition of including such a gremlin, for authorial deniability.
Horikoshi definitely uses him straight for this purpose, looping in Kaminari as needed to make a bit work. And yet he has Feelings about the archetype itself.
The passages dedicated to the vindication of Mineta, then, and the author's statements about him, let us understand that Horikoshi identifies with the figure of the underwear gremlin. He understands the underwear gremlin as a defining exemplar of male sexuality, at least if you are not hot, and finds the attached contempt and hostility to be a dehumanizing attack on all uh.
Incels, basically.
It's not fair to write Mineta off just because he's unattractive and horny (and commits sexual harassment). Doesn't he have a mind? Doesn't he have dreams? Doesn't he have human potential?
So what's going on with Horikoshi and gender, as far as I can figure out, is that he knows damn well that women are people and are treated unjustly by sexist society, but however.
He also understands the institutions of sexism as something protecting him and people like him from life being nebulously yet definitively Worse, and therefore wants to see them upheld.
So you get this really bizarre handling of gender where obviously women's rights good and women cool, women can be Strong, and the compulsory sexualization imposed by the industry isn't them or the author, and so forth.
But also it's very important that in the world he controls, women never win anything important or Count too much, and that jokes at their expense that disrupt the internal logic of their characters are always fair game, that women asked about sexism on TV will promptly get into catfights amongst themselves, and they are understood always in terms of their sexual and romantic interests and value, and sexual assertiveness and failures to perform femininity well enough are used to code them as dangerous and irrational, and that the sexy costumes are requisite and will never be subverted or rebelled against--at most they might be circumnavigated via leaning into cute appeal.
And that Yaoyorozu Momo, who converts her body fat into physical objects, is being frivolous when she wants to use money to buy things instead (rather than as sensibly moderating her Quirk use) and is never encouraged to eat as much as possible at every opportunity to put on weight and even shown being embarrassed by hunger (even though Quirk overuse gives symptoms that suggest she's been stripping the lipids out of her cell walls or nervous system to keep fighting) and always, no matter how many Things she has made, has huge big round boobies.
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What can I say? They're my favorite.
#twdg#twdg clouis#clouis#twdg clementine#twdg louis#sometimes they creep back into my mind and i'm like 'ah yes' like a crow admiring a pretty stone they found years ago and kept#also thank you pi for the screenshots. i used to have a whole folder full of them but that was when i was doing themed nights#the source for these is me i just have a random document full of dynamics and ship things i enjoy because.....i dunno i like keeping track#and so many of them apply to clouis but there's also an overlap of with clouis and rose/alistair [my warden from origins and alistair] like#alistair's romance route is like an evolved matured and extended version of clouis sksksks gee i wonder if i have a type#look you present me with a character who deflects with humor and isn't taken seriously by the rest of the group and the longer you know the#the more you realize how high they've built a wall around themselves and how *unwell* they really are and how they're not as sunshine#as they present themselves and also they avoid leadership and responsibility until they grow closer with someone who pushes them#and they end stronger and more balanced as a person while finding the affection they've craved#and also there's the daddy issues#present me with that character as a romantic option and i'm in no questions asked okay i don't want the mean broody one that's meh to me#i want the one that has every reason to be broody but chooses not to be because they have a completely different defense mechanism#and a warped sense of themselves and self-esteem issues they leave unaddressed until forced to face them#i'm just saying i'm aware that i have a type i'm always going to gravitate toward clouis nearly checks all the boxes#also the lack of clouis these days? my crops are thirsty and i have too many ongoing projects to do anything about it other than this sksks#so until i make time to finish my long ass louis/clouis analysis this is the best i can provide for now
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iammorethananame · 1 year
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Me: *financially independent and uncomfortable accepting monetary help*
Also me: *fiercely anti-captalist and anti-rich people*
Still me: *staring wistfully at @theidiotwhowritesthings's sugar daddy!Joel Miller AU* I want one
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aceofspades-sml · 1 year
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You can tell the newsies cast are all unemployed right now just by the way they are joining cameo one by one
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Would you like an inter dimensional internet hug?
Of Course! I Would Always Be Happy To Have A Hug, Whether It Be An Interdimensional Internet Hug Or Otherwise! (|:}]
Though I Do Warn You, My Body Is Made Of Wood And Not Always Particularly Comfortable To Hug.
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ifthestarsarewilling · 6 months
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i get women with my pure looks (deranged grin wide eyes and unbrushed curly hair) and my skill in flirting (mechanisms facts and the amazing devil lyrics)
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I don't get why people hate the timeline so much, its not like you can't pretty much completely ignore it when you play the games. The only time it even approaches mattering to the story is when there is an explicit sequel like botw and totk or zelda and zelda 2
Hey sorry your ask got lost in the sauce of my broken tumblr, but: yeah!
I mean, I get why in some sense. It's been a heated point of debate and I think some people understandably resent the space it has taken not only in fandom discourse, but in how people began to understand the game and its narrative aesthetic choices. There is such a thing as over-rationalizing everything to hard logic, and sometimes it's just not the fandom for that --especially when you begin to forget it's all just fan theory and start to forget what the games are supposed to be like and evoke beyond just strict facts displayed in a linear way.
What I think bugs me with TotK in particular is that it both evokes and relies on continuity and the idea of a timeline, of archeology, of history itself, while being so loose and vacant with it that it both is doing Timeline Shit while also completely failing to understand why some parts of the fandom were invested in Timeline Shit to begin with.
But that's just my two cents of course!
#asks#tloz#timeline#totk critical#thanks for the ask!#I do... feel two ways about that myself#I think pure evocation is genuinely one of zelda's greatest storytelling strengths#that mood is sufficient and enough in itself and doesn't always need justification#it is the way the games center story --and that's genuinely wonderful and a strong take on narrative in games#as something freeflowing and accompanying gameplay rather than the opposite#and to ignore that and focus on hard facts all of the time kind of misses the point of the games' stories to a degree#BUT#I also get quite annoyed at the weird condescencion towards fans that do decide to engage with the stories more factually#especially since this is either revelatory regarding some of nintendo's choices#(that the aesthetics of evil are so tied to The Desert TM while taking so many inspirations from european fairy tales for example)#(it's not neutral even if we ignore ingame “lore”)#or just a great fodder for creativity and narrative play#and it is a part of the IP too!! just as much as dungeons and items and musics and curiosity-driven exploration!!#I do have beef with people not resonating with that aspect thinking others that do so are just stupid or childish#and that you can only have an enlightened relationship with zelda if you like it “the right way”#(which is somehow always mechanics/logic-driven which is. interesting to me.)#(or in a completely passively aesthetic way as in “I like fairies they're pretty”)#but you know it's the weird Triforce Shirt Dude stigma thing#that notion that you can (and must!) Love Zelda Deeply and Defensively#but you cannot be *passionate* about Zelda#then it's weird and immature#I don't know I feel like there's a lot to analyze in that arbitrary dychotomy#anyway sorry for the mega novel in the tags!!
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polyarmory · 2 years
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little-elf-wanders · 3 months
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Friendly reminder if you're the type of person to mod that dog collar on Astarion, don't talk to me
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satanfemme · 3 months
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[ID in alt]
me & my wife's new baldur's gate 3 character. not much else to say about him, he's just kinda epic :o)
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skimmeh · 8 months
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Can't draw :( taking a break in hope my wrist will hurt less
Mean can't art :(
QnA? Time :)
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fisheito · 10 months
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SCREMS my snautsticic child he is trying ok!!!!!! one tiny snake human hybrid built from the cave-ground-up, , attempting to learn all the implicit rules of humanness?! as if it isn't already tough enough out here!!!!
#ALL he has to work off of is the Great Serpent's memories? fuzzy clips of ppl he might have seen or interacted with??#depending on the kind of snake he was he could have a variety of defense mechanisms#he could have had to suppress his hissing instinct. or maybe he contorted his body in that adorably vertical corn snake way when he scared#big baby eyes trying to mimic the ppl around him but they are busy being judgemental#so many stupid little human things that villagers try to explain to him as “that's just the way it is” or “never really thought about why”#and yakumo just stares in disbelief bc how could u have never thought about the concept of goosebumps#you're telling me ur skin turns into plucked-bird-skin when you're cold or frightened and that is completely mundane?#you're telling me that when ppl try to hug you it is NOT because they want to strangle u to death and eat u????#how much strength am i supposed to put into a hug then. NOT bone crushimg??????#WHAT EMOTION IS THIS GESTURE SUPPOSED TO CONVEY#the tags tho#now imagining blade and yakumo shaking hands and discussing “why are humans such funky lil guys and why do they do the things they do”#several of the non-humans gather in a monthly meeting like:#on today's agenda: WTF is kissing. why are they smashing their food holes together.#one week they bring in a guest human (edmond?) and ask him all of humanity's big questions from non-human POV#and edmond's just like ??? i don't know???!?!??#and eberyone throws up their arms in frustration bc if humans don't make sense to the humans then what are we supposed 2do#nu carnival yakumo
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birdie-ghost · 2 months
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Guys we're so back I remembered how to love drawing
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silvertws · 2 months
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I was road down memory lane today so I drew the Protector's guild symbol on my hand using eyeliner. :DDD I think it looks good for a first attempt... Even though the quality of the picture sucks :'))) I wanna do all the other guilds as well even tho Grimshade is kinda complicated to draw on my body with one hand... Since my hands are shaky af.. I will draw them on paper next time and use them as a way to make the outlines better :3
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