#does not end on a happy note
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introspectivememories · 10 months ago
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NICO: WE SHARED THE LIFT THIS MORNING! I WAS GOING TO THE POOL TRAMPOLINE WITH MY TWO DAUGHTERS AND HE WAS GOING TO THE RACETRACK. PINKHAM: VERY DIFFERENT LIVES YOU'RE CURRENTLY LEADING.
#that line from nico is like /the/ modern brocedes thesis to me#like this is their happy ending!!! it is not the one they dreamed of all those years ago in greece but is a happy ending.#it's not multiple shared championships or racing against each other for years or anything their 13 year-old-selves would've dreamed up but#it is them achieving their dreams. lewis has 7 wdcs and is aiming for an 8th. nico has a loving wife and 2 daughters he'd die for. they are#both doing the things they love. would it have been nice if those dreams included each other? yeah. would it have been nice that when ppl#mention their names it would be to talk about what great friends they are instead of how they tore each other apart? absolutely! but they#were doomed from the start. so maybe it doesn't matter that they didn't get their traditional 'happy ending'. at least they had a happy#start and a semi-happy middle. at least they have the lift to see each other. at least nico's daughters get to keep lewis in their lives in#a way nico will never get to again. they will never share a bowl of frosties again but at least their roots are so thoroughly tangled#together that they can never look back without haunting each other. at least they still have that.#anyway for all the non-americans who reblog or like this. the poem is 'the road not taken' by robert frost. very famous in america#every middle/high schooler has to analyze/read this poem at some point. i don't know how popular he is outside of america so i thought id#leave a note ig.#anyway. i am going crazy and i need to lie down. that 2nd line was sooo hard to find a photo for. wth does 'hence' even mean???#brocedes edit#brocedes#f1 web weaving#f1#nico rosberg#lewis hamilton#f1 edit#nr6#lh44#web weaving
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hermitpermits · 9 months ago
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Personal take on a French union getting involved:
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blueskittlesart · 1 year ago
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any thoughts on how once again zelda was robbed of her agency because her "father figure" didn't listen to her? even if rauru was kinder to her than her father. and that she had sonia who was patient and loving for a little while before she died (just like her mother). i know rauru apologizes for his hubris but still, i wish we saw zelda be upset about it. and even if zelda was such a big part of the quest she still literally sacrificed her humanity once again because of someone else's mistake- because rauru literally didn't listen to the girl from the future that warned you that shit was going to go down. o know nintendo just loves putting zelda inside crystals and stones but i wish we got something better. even if it was her decision to become a dragon... did she have any other choice? it really just feels like they robbed her of agency again just like botw and the games before
i've been trying to figure out how to answer this one. because there are two ways i could analyze this plot point, either from a writer's perspective or an in-story perspective, but neither of those lead to me fully agreeing with your interpretation? I think there's definitely something to be said about zelda consistently being pushed aside in these games, but. well. ok let's get into it ig
from a writer's perspective, I do honestly have quite a bit of sympathy for the zelda devs as they attempt to navigate the modern political landscape with these games. The cyclical lore, though canonized relatively recently, holds them to a standard of consistency in their games in terms of certain key elements. one of those key elements is that there has to be a princess, and that princess must somehow be the main macguffin of the game. The player must chase her, and the end goal of the game must be to reunite the player and the princess. In 1986 this was an incredibly easy sell. women didn't need to be characters. players were content with saving a 2-dimensional princess whose only purpose was to tell them "good job!" at the end. but as society advances, that princess becomes a much more difficult character to write while adhering to the established overarching canon. (as a side note: i don't necessarily believe that the writers SHOULD be held to the standards of that canon. I think deviating from it in certain areas would be a good change of pace. but i also recognize that deviations from the formula are widely hated by the loz playerbase and that they're trying to make money off these games, so we're working under the established rule that the formula must be at least loosely adhered to.) Modern fans want a princess who is a person, who has agency and makes decisions and struggles in the same way the hero does. but modern fans ALSO want a game that follows the established rules of the canon. so we need a princess who is a real character but who can ALSO serve as a macguffin within the narrative, something that is inherently somewhat objectifying.
the two games that i think do the best job writing a princess with agency are skyward sword and botw (based on your ask, our opinions differ there lol. hear me out) in both games, we have a framing event which seperates zelda and link, but in both games, that separation was ZELDA'S CHOICE. skyward sword zelda runs away from link out of fear of hurting him. botw zelda chooses to return to the castle alone to allow link the time he needs to heal. sksw kinda fumbled later on by having ghirahim kidnap her anyway, but. i said BEST not PERFECT. botw zelda I think is the better example because, with the context of the memories, she's arguably MORE of a character than link is. we see her struggles, her breakdowns, her imperfection, specifically we see her struggle with her lack of agency within the context of the game itself. when she steps in front of link in the final memory, and when she chooses to return to the castle, those are some of the first choices we see her make almost completely free of outside influence; a RECLAMATION of her agency (within the narrative) after years of having it stripped from her. from an objective viewer's standpoint, this writing decision still means she is absent from 90% of the game and that she has little control over her actions for the duration of the player's journey. however I think this is just about the best they could have done to create a princess with agency and a real character arc while still keeping the macguffin formula intact--you're not really SAVING zelda in botw. SHE is the one that is saving YOU; when you wake up on the plateau with no memories, too weak to fight bokoblins, let alone calamity ganon. the reason you are allowed to train and heal in early-game botw is because SHE is in the castle holding ganon back, protecting YOU. When you enter the final fight, you're not rescuing zelda, you're relieving her of her duty. taking over the work she's been doing for the past hundred years. in the final hour, you both work in tandem to defeat ganon. while this isn't a PERFECT example of a female character with agency and narrative weight, i think it's a pretty good one, especially in the context of save-the-princess games like loz.
as for totk, you put a lot of emphasis on rauru not believing zelda and taking action immediately, which, again, from an objective standpoint, i understand. but even when we're writing characters with social implications in mind, those character's actions still need to... make sense. Rauru was a king ruling over what he believed to be a perfectly peaceful kingdom. zelda literally fell out of the sky, landed in front of him, claimed to be his long-lost granddaughter, and then told him that some random ruler of a fringe faction in the desert was going to murder him and he had to get the jump on it by killing him first. the ruler which this girl is trying to convince rauru to wage an unprompted war on has the power to disguise himself as other people. no one in their right mind would immediately take the girl at her word. war is not something any leader should jump into without proper research and consideration, and to rauru's credit, he DIDN'T ever outright dismiss zelda. he believed her when she said she was from the future, he allowed her to work with him and he took her warnings as seriously as he could without any further proof. but he could not wage an unprompted war on ganondorf. that's just genuinely not practical, especially for a king who values peace among his people as much as rauru seems to. as soon as ganondorf DID attack, giving rauru confirmation that zelda's accounts of the future were real, he began making preparations to confront him. remember that zelda didn't KNOW that rauru and sonia were going to be casualties of the war--she didn't make the connection between rauru's arm in the future and rauru the king until AFTER sonia's death, when rauru made the decision to attack ganondorf directly. I think the imprisoning war and the casualties of it were less an issue of zelda being denied agency and more an issue of no one, including zelda, having full context for the events as they were unfolding. if zelda had KNOWN that sonia and rauru were going to die from the beginning and was still unable to prevent it that would be a different issue, but she didn't. none of them did.
I think another thing worth pointing out with rauru and his death irt zelda is that rauru is clearly written specifically as a foil to rhoam. this is evident in how he treats both zelda and link, with a constant kindness and understanding which is clearly opposite to rhoam's dismissiveness and disappointment. consider rhoam's death and the circumstances surrounding it. He died because, in zelda's eyes, she was unable to do her duty; the one thing he constantly berated her for. Rhoam's death solidified zelda's belief that she was a failure, a belief which she KNEW rhoam held as well. his death was doubly traumatic to her because she knew he died believing it was her fault. Now contrast that to the circumstances surrounding rauru's death. Rauru CHOSE to die despite zelda's warnings, because he wanted zelda and his kingdom to live. rauru's death was not agency-stripping for zelda; in fact, it functioned almost as an admission that he believed her capable of continuing to live in his place. With him gone, the fate of the kingdom fell to her and the sages. he KNEW that he would die and still went into that battle confidently, trusting zelda to make the right decisions once he was gone. where rhoam believed zelda incapable of doing ANYTHING without link, rauru trusted zelda COMPLETELY with the fate of his kingdom. several details in totk confirm that when rauru died there was no plan for zelda to draconify, that all happened after rauru was gone. it was HER plan, the plan which rauru trusted her to come up with once he was gone. and I think it's also worth noting that zelda's sacrifice with the draconification parallels rauru's!! Rauru gives up his life trusting the sages and his people to be able to continue his work in his place. Zelda gives up her physical form trusting link and the sages in the future to be able to figure out what to do and find her. these games in general have this recurring theme but totk specifically is all about love and trust and reliance on others. zelda relies on link, link relies on zelda, they both rely on the champions and the sages and rauru and sonia and they all rely each other. reliance on others isn't lack of agency, it's a constant choice they make, and that choice is the thing which allows them to triumph.
The draconification itself is something i view similarly to zelda's sacrifice in botw--a choice she makes which, symbolically & within the confines of the narrative, is a demonstration of her reclaimed agency and places her at the center of the narrative, but which ALSO removes her from much of the player's experience and robs her of any overt presence or decisionmaking within the gameplay. again, I think this is a solution to the macguffin-with-agency dilemma, and it's probably one of the better solutions they could have come up with. Would I have liked to see a game where zelda is more present within the actual gameplay? yes, but I also understand that at this point the writers aren't quite willing to deviate that much from their formula. the alternative within the confines of this story would be to let zelda DIE in the past, removing her from gameplay ENTIRELY, which is an infinitely worse option in my opinion. draconification allowed her to be present, centered the narrative around her, and allowed the writers to reiterate the game's theme of trust and teamwork when she assists the player in the final battle, which i think was a REALLY great choice, narratively speaking.
In any case, I don't think it's right to say that zelda was completely robbed of her agency in botw and totk. Agency doesn't always mean that she's unburdened and constantly present, it means she's given the freedom to make her own choices and that her choices are realistically written with HER in mind, not just the male characters around her, and I think botw/totk do a pretty good job of writing her and her choices realistically and with nuance.
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meamiki · 6 months ago
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Love your reverse entry AU! Also put a silly amount of thought into the idea of Loop doing a vtuber nuzlock thing; namely, the universe hates them.
See, in my headcanon* of your AU not only do they make the mistake of naming their pokemon after the party, (discreetly, I'm guessing?) They also encounter a bug that makes the game reset if any of their pokemon faint. After freezing for a bit. And once they realize what happened, they decide to actually do their job, and make little puppets. They memorized all of their families actors lines after all! So it's easy for them to act out little scenes in between bits, while waiting for things to happen or during interludes.
Also, they look rather real for a vtuber, so they just have a 3d model of themselves mapped over themselves to hide that they are themself. Except the lighting from glowing head makes it glitch for a half second every hear and there so.
Also! Maybe the puppetry thing ends on them giving the story a ridiculously tragic ending? Because they don't feel like they can acknowledge an alternative ending for a play they star in and remain sane.
*was headcanon the right word here? Probably not. More like, 'I think it'd be neat if'
Anyway this was a lot. Feel free to ignore literally all of it! I just think it's a cool and interesting au that's nothing like anyone else is doing so I couldn't help myself.
Wah!! /pos
This is super interesting and fun anon!!! The Universe hates Loop :thumbsup: 
To expand upon your idea with more ideas (hope this is okay!): 
I can only imagine Loop, while waiting for the game to reboot after freezing, just taking out like. Wood carving tools and materials from out of nowhere and just start whittling away to make these puppets of The Party (but as they remember them, not their modern counterparts.) A few extra set pieces here and there, maybe as well. Not the King though. 
Maybe it ends up becoming a recurring thing throughout the stream while waiting for things to stop glitching out? And they start giving “made-up” backstories for each of these puppets while they’re being created well in addition to using them properly for acting out bits! 
Every once and a while someone points out their model having an “art-style shift” for a few seconds. They ignore them. 
Once they’re all completed maybe they end up putting on a whole production out of it completely discarding the nuzlocke (lmao). A completely fictional tale. Not at all based on their own experiences. 
When they get closer and closer to the climactic end. When the party is staring face to face against the final boss, the King. They stall. They think. What type of ending will this story have? They were reciting lines from memory while telling it. Going off script is scary. 
They want to continue the tale as written. They want to stay true to their memory. 
But they also don’t want any of their (puppet) Party to suffer either. So, they tweak it, just the tiniest bit.
They continue telling the tale, beat for beat. Up until when the King defeats them. In one fell swoop.
Instead of the Housemaiden being thrown, it’s the Traveler.  
Over and over again, Loop acts out the King (metaphorical, there is no puppet) throwing the Traveler puppet onto the table. While narrating the whole ordeal as well.
They get really into it too, smashing the puppet into smithereens on the table after a bit. Whoops!
This causes the vtuber model to completely glitch out, showing themself instead of the model. They abruptly end stream after that.
…Many people will probably speculate that this is somehow an ARG. 
All this happened because The Universe was like “you are not allowed to play this Pokemon Game without some form of hiccup.” lmao. 
Anon, I will repeat this again. This is a super fun and interesting idea!!! Thank you, for introducing me to a new idea I had not considered and making me think!!!!!
And I am also sorry for using this ask as an opportunity to reveal where this Loop is coming from (sort of kind of) LMAO.
For anyone who read this to the end, thank you!! And also feel free to send any other asks my way since. I like thinking. About things I have not thought before!!!!
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heytheredeann · 9 months ago
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Today on Very Serious Spy Scenarios, imagine Illya and Napoleon at the beginning of their partnership, with Napoleon happily pushing all of Illya's buttons every five seconds to try and see what will get him punched and what not. Illya is endlessly frustrated with him, especially because he CANNOT get a rise out of him, no matter how hard he tries.
And then one day, when they are arguing, again, Illya is getting desperate to Win This and so this conversation ensues:
Illya: "What's your problem, your parents never hugged you as a child?"
Napoleon, completely unfazed: "Actually no, my father barely spoke to me and my mother lowkey disliked me, so."
Illya:
Napoleon:
Illya:
Napoleon: "What?"
Illya: *getting teary-eyed*
Napoleon, now a little scared: "Peril?"
Illya: *bear hug attack*
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boxwinebaddie · 6 months ago
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i regret to inform y’all that if you thought jersey’s favorite movie was something deep and complex…it’s actually mamma mia and mamma mia two: here we go again
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picklesplitz · 2 months ago
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Hi cr fandom... I'll post this here instead of my Instagram.... Do you like my au idea ... (Basically the agency is corrupt and jjajang thinks about how immoral her work is (with the whole mind whipping n such), to where she loses it. Girly having a crisis n the higher ups intervene by. Fighting her and dragging her back to hq, wiping the rookies memory of everything that went down and letting him go back to living a normal life while they deal with her...
She'd be a great asset to the corporation if she just followed orders, right? So they took what remained of her crumbled corpse, and rebuilt her to their liking.
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bludpudding · 6 months ago
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I fought with this piece so much take it away
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me drawing. for some reason
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moeblob · 8 months ago
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Deacon loves two things: Ymber and digging himself a grave.
Fulj hates one thing: Deacon.
#my characters#waiting on some info on the next commission so i indulged in ocs today bc i doubt i will have as much time for lil comics for a bit#deacon is so devoted hes like yeah i would kill for a deity that could easily kill anything himself but yknow teehee#and fulj just did you tell him you needed therapy also does he even know youd murder in his name#deacon caught red handed haha no of course i havent told him it should be obvious enough haha.... and its in his defense not his name :c#man really does have some issues but i love him so much and hes so devoted but like. unhealthily after a while#he does in fact need a chill pill and therapy but to be fair#ymber has needed therapy for centuries and yet he just bottles it all up and suffers so#its pretty unhealthy until they yell at each other one (1) time bc they are so insecure about things and get mad over very valid reasons#but then theyre like you know what that was necessary and i still want to stay by your side if you let me#and then fulj is like dude hey sorry you seem really happy did you fu- and ymber is like no please stop there we have not#fulj just squinting cause have not is very different than will not but whatever she doesnt wanna think about that with deacon involved ew#and eventually fulj is like hey ymber im sorry to say but i really do hate deacon and i dont even know why but he makes me uncomfortable#while deacon is just. in the room. hearing this and thinking how he knows she thinks hes weird but wow that wording hurts#and ymber doesnt wanna fill in memories better forgotten by fulj which she had forcefully removed#so he just says oh well his hair and clothing are black and you had someone in the past that you might see in him and its not a pleasant en#so you know maybe its that idk#and fulj is then WHATST i was rude to him for someone i cant even remember? lame im gonna try SO HARD to be nice to him now#and deacon just still sitting there with some food like this is v awkward and i wish i could not be here for it#and later he asks ymber about who he resembled and as ymber is descibing her it clicks in deacons head and he gets really sad#that he might somehow remind fulj of the woman she loved before she was punished for loving a mortal#and he feels kinda bad pestering her so much with his curiosities about deities and he kinda gets it#the fact hes close to ymber might remind her at the core that she was once that close with a mortal if not closer#anyway story time in the tags again#im so obsessed with these peeps and i have made them suffer so much but they do all end on a happy note#its still funny and nice to me that while fulj is creeped out by deacon and doesnt like talking to him#he still expresses the most emotions to her - he tries hard to remain serious around ymber and collected and obedient at all times#and when out and about with ymber he has to be intimidating and refuses smiling but fulj?? all sunshine and smiles and emotions easy to rea#and she is just that is so weird go away i hate you
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itspileofgoodthings · 1 month ago
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I don’t even fully know why but “what do I do when I miss you so much?” / “Just wait, and pray desperately” was a knife to my heart in the best way.
#crash landing on you#my grandma once said most of life was waiting and praying#and when he said it it just resonated so deeply#I think because. it’s not like a revelation or anything#but I think it’s just because she was suffering so much and had suffered so much#and so in that moment#he just takes care of her so completely and gives her hope. and not a false hope#a true one#and on deeper reflection the ending does work within the context of this (in my opinion) most powerful scene#/ apex of the show#it’s just the tone that’s a little wrong. that’s too aesthetic-y.#because the kind of steady way he keeps taking care of her from afar. and the slow build of her recovering but continuing to hope#couldn’t lead them anywhere except a happy ending. even if the final pieces of it couldn’t be unraveled (or put together)#by the show’s writing. so it just kind of has to fade to black so to speak#because the characters have been so steady and consistent a) in their personalities motivations and desires#and b) in their love for each other! that never falters or betrays a false note#and it’s the truest thing you’re left with. which is why—again—I actually think the problem might have been the tone#I would have gone for something more muted. I would have had them be talking and/or arguing a little more in their old way#to keep and sustain the idea that there is more work ahead for them that we’re just not going to see#but that is ultimately a kind of nitpick. and the take me to the lakes vibe of that final#scene is also not untrue.#also circling back for a second can I just SAY. that I love the balance of their vulnerabilities#there are such clear and distinct times where one of them is stronger and the other more vulnerable#and it’s sooooo perfect to watch and gives you many instant layers#anyway I’m crying in this Chili’s tonight (*my bed at 7:00 am)
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waitineedaname · 2 months ago
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Yo, friendo What's the best way to consume these funny doomed men I keep seeing?
( Didn't mean it literality, but I can't help but think that the answer is with spice )
depends on which ones!! there are two series I've been posting about a lot, both by the same author: SVSSS and MDZS!
Scum Villain's Self-Saving System/SVSSS is a book series, and you can read it physically (which I did through my local library for the first two books) or online on the Internet Archive or Anna's Archive (which I did for the last two books when I got too impatient to wait on my holds). It also has a ten episode long donghua called Scumbag System that covers most of the first book and it's terrible (affectionate). You can find that one on youtube or most anime pirating sites. In short summary, SVSSS is about a terminally online dude getting isekai'd into the villain of a webnovel he absolutely hates, and in his attempt to avoid the villain's horrible death he sends the story completely off the rails. It's unhinged, hilarious, and everyone in the series is a complete freak <3 It's only four books long (three of which are the main plot and the fourth is extras)
MDZS/Grandmaster of Demonic Cultivation is also a book series by the same author! Similarly, you can check your public library or the Internet Archive and Anna's Archive. It also has a donghua (which I haven't watched) and a wildly successful live action drama called The Untamed (which is how I initially got into the series!). The Untamed is available on Netflix and Youtube and probably other places. It does make some significant changes due to censorship reasons and it is extremely cheesy, but I enjoy it. If you want more classical tragedy, I'd say start with The Untamed, and if you want more gay necromancy shenanigans, I'd say start with the books! In short summary, it's about the life and death and second life of Wei Wuxian as he goes from war hero to widely reviled necromancer, and it's quite fun. The book series is five books long, and The Untamed is 50 episodes long. I have a character guide for that one if you need it because the names do get confusing!
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evedaser · 2 months ago
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pleased to announce that i just hit 50 000 words on ao3, but it gets even better because that's MY EXACT WORD COUNT! BY COMPLETE ACCIDENT!!
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this is now the third time this has happened to me. my first fanfic reached a precise 10 000 words on accident, and my first whumptober fill reached a crisp 1 500 words, again, on complete accident!!
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quatregats · 3 months ago
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I did kind of enjoy the first chapter of Parkinson's Hornblower "biography" because it offered some things that I had either been wondering about or which I thought were delightful little headcanons, but I have to say that since then it has just been making me hate Hornblower an unbelievable amount and/or occasionally go he would not fucking say that
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otakusheep15 · 2 months ago
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Am I adding angst to the Flufftober lineup? Yes. Is it for the exact character you're probably thinking about? Yes.
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delusionaid · 3 months ago
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So I've been listening to The Emptiness Machine approximately 39482 times by now. How is everyone else doing?
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novelconcepts · 5 months ago
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the other side of someday [complete]
When the Yellowjackets’ plane crashes in the Wilderness, they aren’t the first. Another team has already been here. Other girls have already died here.
As Taissa discovers when she awakens with a long-dead goalie sharing her body, dead doesn’t mean gone.
chapter 1/4 - head
chapter 2/4 - hands
chapter 3/4 - hips
chapter 4/4 - heart
M; 49k words
A blink of the eye, and graduation is here again. She’s packing up her dorm for the last time, smiling gently—if a bit awkwardly—at half-remembered girls who try to catch her eye down at the local watering hole. Her parents are embracing her, excited beyond words for the progress their daughter has achieved in only a few years. “Just think,” says Van lightly, “four years ago, your plane fell out of the sky. And now you’re Columbia-bound. You should take your story on the road, use it to spread hope across the nation.” Taissa very subtly flips her off in the reflection of her drink. Van beams. “Seriously, dude. Proud of you.”
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