#dialogue is for the most part awful outside of the main party
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supertrunks · 5 months ago
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ffvii rebirth isn’t a good game, in fact, it borders on being a truly terrible game at times
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starryalpacasstuff · 30 days ago
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Fire (1996): A Mostly Spoiler Free Pitch Because You Should Watch It Immediately
It's time for "An Indian QL bulldozed past my expectations and I am reeling in awe", Part Two!
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A few days ago, @neuroticbookworm told me about Fire, an old lesbian Indian movie she'd been wanting to watch. Me being me, I promptly tracked it down and settled in to watch it.
Very loosely based on the 1942 short story Lihaaf, the movie follows Sita, a newly wed bride who is settling in with her in-laws, which is how she meets Radha, who is married to her husband's brother. Both in unhappy marriages, they find solace and company with each other, quickly falling in love. Length: 1 Hour 40 Minutes TWs: Homophobia, C-word mentioned once, some depictions of domestic violence Release: 1996
The is almost entirely in English, and while one generally expects Bollywood movies to be in Hinglish, it's definitely a conscious choice here, which does make me wonder if the movie was supposed to be promoted to a greater international audience. You can find it here on Youtube, most of the (very few) Hindi dialogues have hard subtitles. I think it's also available on Prime? It wasn't available in India though, which is odd, but I didn't bother investigating. Let me know if anyone can figure anything out about this!
Going into this movie, I expected a melodramatic, emotional movie with a bittersweet tone. I did not expect a biting, incredibly engaging movie with excellent satire, symbolism, discussions of chastity culture, and an incredibly sweet, beautifully written romance. And I was certainly not prepared for how incredibly horny this movie is??? Both in subtle tension and overt sex scenes. There's also partial nudity, which again, completely unexpected. If you're going taboo, go taboo all the way I suppose. It's also very well directed, and while I'm not nearly as good at identifying details like that as some of the people on here, I did pick up on some colour coding and interesting framing. It's just overall packed with little details that I think a lot of us would have a field day analysing.
Honestly, I could talk about the cultural nuances in this movie for hours. Contrary to my assumption about the reasoning behind making the movie fully in English, the movie seems to rely on the viewer's understanding of North Indian customs to deliver a lot of it's messages, particularly with its satire, more on that below. While I don't think it's necessary to enjoy the movie, it definitely does add some meat to the story. Then again, I'm a biased party, so it'll be hard to determine just how many messages may be lost to someone from outside of India without someone to compare notes with (this is me shamelessly trying to get you to watch the movie). Honestly, I'd be 100% down to write a more detailed, spoiler-including post that goes into the implicit nuances if people are interested.
There's two main selling points for the movie; the incredible way it shuts down purity and chastity ideology and the absolutely adorable relationship between Radha and Sita. The movie is set on ruthlessly tearing down and emphasizing the ridiculousness of purity culture. A lot of the messaging is indirect and uses metaphors, but there's also several explicit scenes addressing the issue. It's one of the main themes of the movie and I'm almost convinced the real reason it's titled 'Fire' is the sheer number of burns it dishes out on this subject. The romance portion of this movie is one of the thing's that completely defied my expectations. It wasn't sad and dramatic, it was heartfelt and silly and adorable. There's several scenes of the two subtly flirting, laughing together and just being lowkey in love. But that's not to say there's no emotional depth—they're also there for each other and are quite vulnerable with each other.
The movie used a lot of metaphors, but my favourites were the almost satirical representation of mythological stories. In a religion as diverse as Hinduism, every holiday has two dozen stories behind it and each story has two dozen versions, so it's to be expected that you'll find a number of problematic or otherwise kind of ridiculous stories in the mix. The stories were told completely seriously, but the context of the movie highlights their absurd facets in a truly brilliant way. I'm not going to give too much away, but I will say, it was a delight to watch the juxtaposition of the myths and the storyline of the movie, particularly it's ties to the purity culture discussion. You'll understand when you watch it. I'm not turning this into a Hindu mythology lesson (yet) but one interesting tidbit is that Radha and Sita are both names of mythological figures; namely the partners of two of the most worshipped avatars of the god Vishnu: Krishna and Rama respectively. And I was overjoyed to find that their names do have relevance to the metaphors in the story, particularly Sita's.
When the movie was first released, there were massive protests against it, I'm talking hundreds of people storming into theatres to destroy them and drive away audiences. I don't know what to say here beyond this, but what I will say is that I think Fire is an amazing movie that absolutely does not deserve to be lost to the sands of time. I hope you give it a shot, and if you do, tag me in any posts you make about it!
Tagging people who seemed interested in recs from my last post, let me know if you'd rather I not tag you!
@lurkingshan @impala124 @bengiyo @letgomaggie @winnysatang
@watertightvines @nutcasewithaknife @blorbingqls @twig-tea
@waitmyturtles @cryingatships @benkaben @usertoxicyaoi
@befuddledcinnamonroll @flyingrosebeetle
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ta5tier · 5 months ago
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isat thoughts, go
[this ask is actually an excuse to ramble about whatever thing you can't get someone else to prompt you to ramble about]
i just woke up so this probably wont be too coherent but here we go!
I, like many, discovered ISAT through @jelloapocalypse’s fantastic video on the game, and by that I mean I watched the first 5 minutes of the video and immediately stopped and played the game myself.
I already liked time loops as a literary device, especially in games (outer wilds rocks, 12 minutes is interesting despite the general quality, etc) but ISAT managed to get me interested in the story and its characters before even introducing time loops as a mechanic. (Y’ALL I WAS NOT PREPARED FOR ISABEAU TO JUST COME OUT SWINGING LIKE THAT! I clocked that motherfucker before the gang even left dormont, he isnt smooth.)
ANYWAY besides the great character writing, ISAT also managed to nail its genre parody right off the bat, the literal RPS combat is so funny, Mirabelle gives off such RPG protagonist vibes, and its a neat take on the genre to center the narrative around the “edgy”rogue (HA Scissors pun). Along with the fact that Siffrin is absolutely the right amount of mentally unstable, you have all the perfect ingredients for great genre deconstruction.
Spoilers Under the Cut So be WARNED
There are tons of people talking about the story beats further so i’m not gonna spend more time here reinventing the wheel, but something I will talk about is how the game leverages ludonarrative assonance, I.e. how the game reflects the experience of the player as a part of the story.
In the case of ISAT, this manifests as the growing boredom both the player and Siffrin experience as they continue through the loops. On my first few loops I took care to avoid skipping dialogue and made sure my party was leveled up enough to succeed at any of the fights they faced. I explored thoroughly and enjoyed the process of doing so and I only reset when the game asked it of me.
But as the game continued I found myself zoning out of more and more dialogue, skipping more and more fights, and resetting whenever it would save me time. And Siffrin was with me all the way through all of it, his internal monologue growing increasingly disinterested with the affairs of his party members and the dangers they were in.
Ironically, in a game so outside my lived experience I found myself mentally aligned with Siffrin in a way that's frankly a little concerning. (im ok im not in a time loop lol)
The magic of ISAT for me was in that alignment, of feeling a shared purpose with a character, and in the breaking of that alignment in the games later acts. One of my favorite moments in any story is when I realize I can no longer fully root for the main character. Siffrin's last loop was that moment for me and I loved it. Siffrin's final trek through the House is so awful to watch but also represents the logical conclusion of his decent. The witty commentary is gone, his family is gone, the muscle memory that he and I shared in navigating the house is no longer reliable. Its all no longer necessary.
In Siffrin's mind, whats left of them isn't worth saving. And then finally, agonizingly, they are saved. Despite his best efforts to self destruct, his family come for him and they're mad and they're scared but they do it anyway, even when the world is ending around them.
Anyway yeah i love this game so much Siffrin is Stars' most mentally unwell soldier and i love them and their stupid family so much.
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hoseas-angry-ghost · 3 years ago
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YES YES YES I WOULD LOVE TO HEAR UR THEORIES
Hello anon! I am very surprised anyone wants to hear my chutney but here's my Strange Man Hot Take with some hopefully interesting info for curious parties:
To be honest, R* included so much misdirection around the Strange Man's identity (especially in RDR1) that I'm not *totally* convinced they're married to any one idea. RDR2 also complicated things by introducing new religions into Red Dead's world (Voodoo, Old Norse, etc.): he's no longer limited to just Christian / Western interpretations, as in RDR1, and it's possible R* might try to syncretise him with figures from other faiths (they did place Bayall Edge in Bayou Nwa, where most of the Voodoo stuff is).
At the same time, though, I think RDR2 actually narrowed things down somewhat in terms of the direction R* chose to take his character, and what we were shown of that. There's still a level of misdirection in RDR2, but IMO, it almost comes off as half-hearted in comparison to what was basically trolling in RDR1 -- it seems like they were a lot more focused on playing the "bad news" angle the second time round.
Based on what we know, and on the balance of things, I'm not convinced that the Strange Man is necessarily meant to be any one thing or figure, but I do think he's meant to fulfil some type of Satanic role within Red Dead's world, either in main or in part.
I won't compare and dissect other theories or anything, I just thought I'd list off some things that people might find interesting:
Armadillo. The deal between the Strange Man and Herbert Moon seems to be a pretty textbook Faustian bargain: Moon is offered earthly rewards ("happiness or two generations"), and although the price was (tellingly?) never specified, it seems like the recent Blood Money update for RDO all but confirmed that the cost was probably his soul. Although it's left ambiguous what Moon actually chose, the Armadillo curse was possibly an unforeseen (for Moon) consequence of the deal's terms, which would fit with similar tales of the devil or demon in question taking liberties with their end of the bargain.
In the files, there's some great audio of Moon off the shits and straight-up saying "I've made a deal with the devil, and I will never truly die!" It's possible this was cut for its own reasons (too overt?), but as a lot of stuff was apparently cut from Armadillo, I'm guessing it was either cut when Arthur in New Austin got cut, or it was part of something that R* didn't have time to implement in the epilogue. Either way, if it's not actually in the game then it's not technically canon, but it is an indication of what R* was thinking during development.
There's a lot of audio from the Armadillo townsfolk in general about devils and "devil curses," but the only thing I know of that definitely made it into the game is a line from the town crier ("Devil has the town in his hand").
There's audio of the Armadillo bartender saying "I heard the Tillworths made a deal with the devil to keep from gettin' sick! I don't wanna die any more than the next man, but ain't no safety worth a man's soul." Possibly idle gossip, but given Moon, possibly not.
RDO seemed to flirt with the idea of soul-selling a little bit with Old Man Jones' line "Well, this is America, so anything can be bought -- even souls," but then RDO pretty much just came right out and said it with Bluewater John in the Blood Money update. Bluewater John also apparently made a deal, almost definitely with the Strange Man (given the Moon deal and how close Bayall Edge is to all the drama); he was based on blues musician Robert Johnson and the myth that he sold his soul to the devil for mastery of the guitar. It's basically a rehash of the Moon deal, except it's... not subtle in its dialogue about deals, devils and souls.
"I GAVE EVERYTHING FOR ART, AND I LEARNED TOO MUCH AND NOTHING AT ALL" written on the wall at Bayall Edge also sounds like a reference to another one of these deals to me ("everything" being their soul, and "I learned too much and nothing at all" the foolishness of accepting eternal damnation for temporary knowledge). I think Bayall Edge might have originally belonged to a painter who struck a deal with the Strange Man for artistic skill, but then the Strange Man slowly possessed him or something -- which could be why some of the landscapes depict RDR1's I Know You locations, and why the writings on the wall kind of look like they deteriorate in quality. The puddle of blood at the foot of the portrait might also be linked to this somehow (whose is it?).
It's the deal-making for souls that really pushed the "devil" theory over the edge for me, because I can't think of whose wheelhouse that would be in except a devil's, or someone similarly malevolent.
Alternative name. The Strange Man's character model is called cs_mysteriousstranger in RDR2, and he's referred to as "the mysterious stranger" at least once in RDR1's in-game text. This could be a reference to The Mysterious Stranger, written by Mark Twain between 1897-1908, in which the stranger is a supernatural being called Satan. (At the end of the last version written, he tells the protagonist that nothing really exists and their lives are just a dream.)
Bayall Edge. Bayall Edge was possibly based on a Louisiana urban myth called the Devil's Toy Box, which is "described as a shack. From the outside, it is unappealing and average. ...The inside of the shack consists of floor-to-ceiling mirrors, including the walls. No one can last more than five minutes in this room. ...According to the legend, if you stood inside this mirror-room alone for too long, supposedly the devil would show up and steal your soul." The Strange Man does show up in the mirror eventually, and it's kind of curious that the paintings that change depending on your Honour act as metaphorical mirrors. This was also cut, but in the files, Arthur's drawing of the interior of Bayall Edge is unusually sloppy, like his faculties were impaired or something.
"Awful, fascinating and seductive". John writes this about Bayall Edge after the portrait is finished, and I think that's as good a description of something like the / a devil as any, but "seductive" is a big red flag for me, because it's such an odd choice of word and, from a Christian perspective, it's so loaded with connotations of evil and sin and temptation.
I Know You. Some have pointed out that I Know You in RDR1 resembles the Temptation of Christ, as it also takes place in three separate locations in the desert, and John is given moral tests in which he must choose between higher virtue or worldly vice. John is also, in a weird way, a kind of Christ-like figure in that he ultimately sacrifices his life for others. I do think the "temptation" in these encounters is very surreptitious but very much there ("Or rob her yourself" -- excuse me??), but they may also be operating on a Biblical definition of the word, i.e. a test or trial with the free choice of committing sin.
RDR1 dialogue. I don't want to get *too* much into this because I feel like we're all just getting punked in RDR1, but I think the Strange Man's dialogue broadly fits with something like a "devil" interpretation, or at least doesn't contradict it.
I'm thinking particularly of lines like "Damn you!" / "Yes, many have" (which would work metaphorically but also literally, given that the devil was thrown from heaven by God and his angels), and "I hope my boy turns out just like you" (of all the leading theories, I think Satan is the only figure who's popularly conceptualised as having a son, or prophesied to have a son -- God obviously had a son, but that ship kinda sailed).
I think the "accountant" line refers to Honour (which even uses an invisible numerical system), and how John's fate depends on the number of both good and bad acts he's committed throughout his life, and how these weigh against each other. If the Strange Man likes to collect souls, then he would have a vested interest in auditing you and seeing if your accounts are in the black or the red, as it were (and providing you with opportunities to push yourself further into the latter...), because if you're bankrupt, you're his.
Blind Man Cassidy. Interestingly, Cassidy seems to distinguish between "Death" and the Strange Man, implying that he's something else beyond his understanding: in one of Arthur's fortunes, after his TB diagnosis, he says "the man with no nose [Death] is coming for you," but in one of John's fortunes, he says "Two strangers seek thee: one from this world, perhaps one from another. One brings hatred; I'm not so sure what the other brings."
Arthur's cut dialogue. In the files, there's audio of Arthur having the exact same conversation with Herbert Moon as John in the epilogue, asking about the Strange Man picture because he "just seemed familiar". I think it's interesting that, like John, Arthur also would have apparently recognised the Strange Man despite (presumably) never seeing him before. Given how strong a theme morality is in Red Dead -- and how much both John and Arthur struggle with it -- my theory is that they find the Strange Man vaguely familiar because they're both familiar with the evil within themselves, or the potential for evil; and likewise, the Strange Man "knows" John because he embodies evil in some sense, so is aware of John's worst sins (like his involvement at Blackwater), or possibly even all of his sins (which would be, like, a lot).
Honourable mention: There's such a greater emphasis on conspiracies, myths, etc. in RDR2 that I half-wonder if the Strange Man's RDR2 incarnation was partly inspired by Hat Man (~excuse the link~ but often it's hard to find good sources for the kind of weird shit R* includes in their games).
ANYWAY, this got a little long but I hope someone found all this at least passably interesting. Thanks again for letting me ramble about the video game man, anon!
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paradife-loft · 4 years ago
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why the nie sect leaders’ inevitable death by qi deviation isn’t (just) about the sabers
(now at AO3!)
So, okay, this is a meta I’ve been working on/wanting to write/dropping hints to various people about now for quite a while! I think it’s significant thematically to some of the main questions MDZS/CQL asks, about cycles of justice and vengeance, the tension between personal agency and aspects of a situation outside one’s control, and good intentions often not being enough on their own, particularly to forestall problems resulting from imperfect or fatally flawed means to an end.
As a fantasy story, I think one of the strengths of MDZS/CQL is how it uses magic to reflect aspects of its thematic questions in certain cases as literal external forces, events that exist in a format outside just a character’s internal journey. The metaphors and proper social and personal orders these characters live by, have very real physical consequences in the world that result from the existence and manipulation of magical/spiritual energies.
And to my view, the part of this that I want to make the case for here, is how this relates to the Nie sect’s cultivation practises, and why I think the clan’s history of leaders succumbing to instability and qi deviation is a more complicated interplay of a few different factors, rather than just an externally-imposed illness whose source is purely their saber spirits.
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Like, okay. The characters and narrative do, in fact, spend a lot of time discussing the Nie sect leaders’ early violent deaths in the context of their sabers’ spirits becoming angry and aggressive and affecting their mental and spiritual stability. So it makes sense to focus on those actual items as the essential reason behind why they qi deviate and end up dying the way they do. But there was something… logically unsatisfying to me about the idea that just the number of edges on your bladed weapon would make such a difference that sword spirits (also generally used for killing! because they’re also deadly weapons!) are apparently morally neutral but sabers, on the other hand, just Cannot Stop with the killing once they’ve gotten a taste of it.
But if you take an experimental step away from the idea that sabers must somehow be Inherently Different from swords in their response to violence - what possible explanations are left? Or, asked a different way - what makes the Nie sect’s ideological cultivation focus distinct from other sects’? The Lan focus on regulation and self-restraint as the path to goodness; the Jiang focus on self-knowledge and following what you know as right even against difficult odds; the Jin seem to emphasise value in beauty and unique rarity… and what the Nie seem to place the most value on, is dispensation of justice and abhorring evil, even to an extent that refuses attempts at compromise.
The only problem is, the justice that they (and plenty of others) seem to focus on most often, is justice for capital crimes - paying with a life for a life - and no matter how righteous and justified the motives, what this still ends up with is a spiritual path that spends a comparatively awful lot of time on seeking others’ deaths. And we see, throughout the story, more than one thematic hint that this is maybe not the best method for moving toward harmony or immortality.
Lan Qiren’s impromptu quiz of Wei Wuxian when the latter is fucking off in class. His example problem specifies the resentful spirit was an executioner in life (societally-sanctioned to kill others for heinous crimes), and Wei Wuxian notes that one who’s killed so many is a very likely sort to become a resentful corpse; meanwhile his many victims also remain tethered to cycles of vengeance and anger, able to be easily stirred up into a force of resentful energy that would target him if their corpses were disturbed.
The dialogue between Wei Wuxian and Fang Mengchen in the Burial Mounds after the attempted siege turns into the major sects being saved from a trap. It’s all very fine and good to hold a grudge, to see a lack of justice for a harm that can’t ever be undone or repaired when the one who caused it gets to be alive and well (or even not!), but as Wei Wuxian says - what are you going to do about it? It’s so easy for there to always be a wrong that needs righting (in a real or alleged guilty party’s blood). But will it get you anywhere? Can a person, can a society, mete out justice or vengeance once and have that wipe the slate clean, or will the wound reopen again and demand yet more suffering? Where does it end?
The discussion about the Nie’s ancestral saber halls with Huisang, where Wei Wuxian notes that the method of suppressing the saber spirits edges rather close to demonic cultivation. In literal terms, that question seems to be directed at the actual use of evil individuals’ transforming corpses to contain the sabers’ power. But I think the entire conversation, and Huisang’s need to swear them to secrecy and enlistment as backup if other clans find out and get angry, contains a certain amount of thematic subtext reflecting not just on the saber tomb itself, but the Nie clan’s cultivation as a whole. These are significant and revered family heirlooms, not easily or justly discarded, but maintaining them isn’t without cost, and the spiritual fallout rests on the edge of a knife, needing the perpetual presence of an evil to fight to remain in balance: the saber tomb is both the literal and metaphorical end result of the clan leaders’ cultivation path.
“But why,” you may ask, “if the principles underlying the Nie sect’s whole culture have an edge that’s sharper and more harmful to the user’s qi than other cultivation philosophies of the rest of the sword-using sects, do we only see “death by qi deviation” as an issue for the sect leaders, and not more widespread among a larger portion of the disciples?”
And that’s where the “(just)” part of the title of this post comes in, because that aspect is where the difference comes down to the sabers - or, specifically, the named sabers that have spirits of their own. The spiritual sabers aren’t bloodthirsty and excited to haunt and/or kill people right out of the gate, but rather, as Huisang explains, they become restless after spending their wielder’s lifetime destroying evil. A cultivator and their spiritual tools develop a relationship over time, as their cultivation is practised and refined - they bond, they recognise one another, and crucially, they seem to be able to share a kind of spiritual feedback loop, with the energies and intentions of one connecting to and ideally bolstering the strength of the other. The Nie clan in general seems marked by particularly strong relationships between individual cultivator and weapon, considering the sabers’ refusal to allow a clan leader’s descendants to inherent them, and both the circumstances of Mingjue’s father’s death and his own trauma reaction to that death.
So in this case, the illness and eventual qi deviations the Nie clan leaders suffer, the way the saber spirits come to weigh on their minds and emotions, make sense to me as a confluence of the particularly close bond and almost spiritual symbiosis between wielder and weapon, and the particular subject of emphasis that the clan leader lives by in how they train with and use that weapon. Focusing on justice as killing, as violent destruction of evil (the last resort one should aspire to after other solutions have failed, per Lan Qiren’s lesson), may not be the most spiritually healthy in any circumstance, but it’s only when you have half a lifetime’s worth of a mental feedback loop between you and this external, semi-sentient part of yourself that’s reinforcing the spiritual toll of that path, that you actually end up with a resulting qi deviation and death.
* * *
So, anyway, I do want to be clear having put forth this argument, that my point here is not to condemn the Nies, nor for that matter blame the sect leaders for their own deaths - that’s very much not in line with how the text itself displays flaws and virtues as two sides of the same coin (at times divided only by the context around them), and shows how destructive consequences can result from the best of intentions. For that matter, each major sect has unquestionably valuable basic principles at its heart, and just like microcosms of any culture, society, or group, displays instances of those principles being distorted, misaimed, or taken to extremes in ways that cause disharmony and pain to those in their path.
I think the way it plays out for the Nie clan just interests me in particular because of the way their uniqueness in cultivation method plays such known havoc with its members’ bodies and minds, and the way it straddles the divide between upright and demonic cultivation. MDZS asks, I think, more questions than it offers definitive answers to, and a significant one of those is, even if vengeance, even if death-as-justice is righteous, where do you balance all the harm done to others (up to and including) the justice-seeker in deciding whether to continue down that path of action?
And if it’s the Nie sect’s spiritual focus in combination with the spirits of their sabers that wear down a slow stream of damage to their qi, rather than simply the external threat of the sabers alone - that seems congruent, to me, with the suggestions offered elsewhere in the story.
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dc-comics-critical · 3 years ago
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Suicide Squad Review (Pt 1)
Here are my thoughts on Suicide Squad (2021) there are analysis, concerns, and fixes. Spoilers below the cut. Pt 1 serves to discuss the technical flaws.
Suicide Squad (2021) is definitely not Suicide Squad (2016). But let it be known that just because you’re not absolute shit does not mean that you're immediately good. Let it be known that Suicide Squad (2021) is considerably more confident in its tone, execution, and writing. For that alone, the movie is deeply enjoyable and easier to watch than its predecessor. Though confidence does not null the flaws persisting within the antihero movie. 
It’s been stated that we the viewer shouldn’t mistake Suicide Squad (2021) for an R rated Guardians of the Galaxy. Despite Suicide Squad (2021) boasting the same pitfalls of Guardians of the Galaxy. The presence of James Gunn for the movie's writing is an obvious double edged sword. Specifically the use of humor. Like Guardians of the Galaxy, Suicide Squad (2021) has amazing character interaction based humor; when it’s appropriate. The movie is chalk full of funny dialogue, which makes it all the more awkward when anything not immediately funny and serious is discussed. Giving the appearance of an awkward obligatory wedge of sad backstory and it feeling very out of place in a sea of laughter. Which explains the instant whiplash following a more heavy discussion/scene. This particular gripe is not an attack on the movie’s identity or to suggest that the movie is tone confused. Instead it points to the problem with pacing within the movie and many other James Gunn works. In making a movie casual both in tone and dialogue a lot of in universe DC statements fail to have weight in addition to the characters themselves. A casual cadence and tone for movies like Guardians of the Galaxy makes sense, as the characters are laid back heroes who aren’t really renowned but function as family. The members of the Suicide Squad aren’t immediate family though and are in fact renowned.  
Suicide Squad (2021) is two hours and thirteen minutes of villains doing a bureaucrats and government’s dirty work but flipping the script for good at the end. And that's it. Now it can be argued that Suicide Squad (2021) is a rowdy found family trope wrapped in antihero adventure. I know what anybody siding with the latter statement intends but I just can’t agree. Before anybody clamors up and says that it’s pretentious to expect Suicide Squad (2021) to mean or say something don’t forget the following. A morally grey group of villains were tasked with doing a bureaucrats’ dirty work in a Latin American nation. Now this is where it can be argued that the mission was more of a backdrop than anything, that found family was the focal point of the movie. The movie shoots itself and that argument in the foot. As we the audience are supposed to be taken back along with the idealistic Colonel Flag at America’s involvement in an insidious alien weapon on latin american soil. The key word is supposed to be. Outside of the nation’s freedom fighters convenient and occasional presence we the audience never delve deeper into the supposed pathos of Colonel Flag. As he shows little concern for the fact that his rescue team just killed a great deal of innocent freedom fighters in the movie. Nor does Colonel Flags question his team's presence at all for being in latin america or think further when tasked as a lackey for a cutthroat politician who believes the ends justify the means. Just that the ending is treated as a twist by all parties within and directing the movie, which feels redundant more than anything. Which brings us back to the hollow feel of the movie more than tone confusion. How Suicide Squad (2021) doesn’t really have a focal theme, nothing to point out or say in general. 
For a movie that we’re to believe exists because of its characters and their interactions with one another, its hard to believe that when watching Suicide Squad (2021). While endearing and humorful in parts, the interactions and relationships in the movie don’t feel grown organically over time.  In most movies there is a slow to care main character, you’d think it was Bloodsport this time around. The speed that Bloodsport goes on to trust a band of strangers organized by a woman that just threatened to murder his daughter is awkward at best and half baked at worst. The humor and contest had by Bloodsport between himself and Peacemaker for a mission feels sudden for a character we’re told is the goal and serious orientated of the group. Also characters such as Colonel Flag should be more aware of the man who put Superman in the ICU, and if so should be slow to trust him. Even if Colonel Flag and Bloodsport knew each other once, the movie feels lazy in brushing over the fact the two characters are diametrically opposed in life pursuits. The farthest the movie’s writers thought interaction wise is how difficult it would be for them as a job to not have characters get along instantly. 
I’ll cover my concerns and particular less than technical pitfalls but still awful shit of the movie in Pt 2, then a separate post for what fixes would be needed.
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zalrb · 4 years ago
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How would you have written damons character as an antagonist, in a way that is believable for elena to fall for him? Or do you have any examples of shows that have done thaf dynamic well?
OK well first of all, the main thing, like I’ve always said, is that Damon can’t do what he did to her friends and family. It’s too much.
He rapes Caroline
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He tries to kill her
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twice
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actually, no, three times
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He tries to kill Bonnie
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He’s responsible for Vicki
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Turns out that he’s the one who killed and turned her birth mother and they’ve had sex
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He kills Jeremy
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Not to mention that he got Jenna stabbed
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Like he causes too much carnage to Elena’s circle specifically that her falling for him in any capacity doesn’t make sense unless Elena is actually just a terrible friend and sister.
Eric doesn’t even do this much damage to Sookie’s circle, the most he does to her friends is chain Lafayette in his basement and then feed on him, which actually has context because Lafayette was selling vampire blood and that’s a grave offence among vampires.
So that’s the first thing that I’d have to change.
The second is that he has to have a story that is actually sympathetic and not just, I fell in love with a woman who told me specifically that she’s interested in me because I love her more than she loves me
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because that’s stupid. I have so many different posts about this but in 1864, I would’ve made Damon a pillar of the community with a wife and kids because at that age he would’ve had a family and then Katherine comes and completely torpedoes his life, she promises him an eternity of them together and swears that her being with Stefan is just to use him, she actually seduces him and perhaps compels him and has him so wrapped up in her that he abandons his family and his wife finds out that Katherine’s a vampire and tries to out her but Katherine convinces him to put her in an asylum, like actually have Katherine be malicious in how she deals with him and have Damon do all this terrible shit, only for his father and the townspeople who he had once considered his community turn on him and kill him and he can’t see his kids again and he’s destroyed his wife’s life and he carries that guilt and that anger for over a century, just biding his time for the comet to get Katherine out because she promised him eternity only to find out that she wasn’t in the tomb, she knew where he was and she didn’t care, and she always loved Stefan and then just have him completely break. That kind of storyline doesn’t paint him in the best light but with the right acting and the right script and the right dialogue and the right chemistry, it makes him sympathetic and his hatred of Katherine and his hatred of the town is rooted in something real. So if Elena is going to feel any sense of sympathy toward him, with that kind of storyline I can understand it. And I could see her helping him realize that the people who live in the town now don’t deserve to die so when he has that whole “I came to this town wanting to destroy it but I found myself trying to save it”, it’s earned.
In terms of Elena “falling” for Damon, I have always said there are various ways this could’ve been done. Like actually make them a dark relationship:
If Elena becomes a vampire and that’s supposed to be a game-changer then she has to change internally. I would want Elena to feel constrained by Stefan and have a reason for it, like if Stefan is all about here is how you control your urges, here is how you appear as human as possible, then I would want Elena to realize that she’s actually curious about losing control, curious about the blood, curious about the freedom of vampirism and Damon gives her that.
The show thinks it did that but it didn’t because Stefan did everything right. He taught her how to hunt, how to defend herself, he stimulated her sexually, he took her to parties so she could learn how to socialize while being oversensitive, he provided opportunities like the motorcycle so she could relish the power of vampirism and he looked for the cure secretly, he consistently told her she would make it through this period, he even celebrates her being alive with champagne, like Stefan was actually perfect, the ONE thing he couldn’t do was teach her how to feed on humans, that isn’t enough of a chasm. And Elena constantly said how she didn’t want this life. If Elena didn’t actually say any of that and did things like, Maybe I should learn how to feed on humans and he shut her down, or if she compelled someone and he was like Elena, I know it’s tempting but you need to not do that and she just felt stifled then I could see why she would go to Damon.
Then when she’s with Damon, he encourages all of her worst impulses. She no longer looks at her friends as friends but as food and it’s not something that Damon helps her navigate because she’s a vampire and this is how vampires feel, they feed together, they drink like crazy together, they drive like maniacs together, she leaves school because fuck it, she has eternity, why does she need to be confined by human rules anymore
Another thing I said I would do is I could see the triangle being like Will/Elizabeth/Jack in PotC:
Elizabeth was attracted to Jack and I think that’s fair because he’s attractive and because he did everything she wanted in that he followed his impulses, he was outside the law, outside societal constructions, he did what he did because he wanted to do it and yet she knew he also had morality in him. So it was this tension of sexual curiosity and the belief that he could be redeemed. And Jack plays on her sexual curiosity, there is a ton of innuendo, a lot of flirting and when it really counts he proves her right in being a “good man” but that’s also directly related to Will, helping Will, saving Will, trusting Will and while Will believes she loves Jack for like half of POTC At World’s End, Jack and Elizabeth both know it’s always Will. There’s no question. And I think that could’ve been Delena. I think Elena could be curious about Damon and attracted to Damon and I think he could play on that because he’s Damon but when it comes down to it, for both of them, it’s about Stefan.
Jack works because he’s not bound by romance, his love is intangible, it’s the sea, it’s it’s the Black Pearl, it’s being a captain,  it’s his crew, it’s the components that construct what freedom is to him and I would’ve given Damon something like that, unconcerned with earthly preoccupations like love particularly since he’s a vampire and immortal and I think that would’ve been very interesting with Elena being there as a sort of reminder that earthly preoccupations aren’t always a waste of time, like a good bond that’s in between friendship and romance but never crosses over to either. So I could see that happening.
I have also said that I could see Elena being attracted to the idea of Damon, the way the Delena fandom is attracted to and romanticizes the idea of Damon where, like, a part of her that she really hates --- and we see that she hates it --- we get a Buffy-esque breakdown like this
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likes the fact that he’d let everyone die to save her, is flattered by the fact that when she says something to hurt him, he spirals out of control, misconstrues his toxic behaviour as intense love and finds herself curious about him because he comes on strong all the time, so she wonders if being with him would be passionate and consuming, have her romanticize the idea of a consuming relationship only for them to get together and realize how unbelievably awful it is to be in that relationship where every time they fight and he storms out, she calls her friends to make sure they’re safe and tell them to avoid Damon at all costs because he’s on edge, have her feel the guilt of knowing a fight between them caused an innocent to die etc.
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blaster-aichi · 4 years ago
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Cardfight!! Vanguard Extra Story IF 17—19 things
feat some overdue screaming
IF 17
said overdue screaming
Without the context of epi 19, Kourin’s reference to original memories stands out as incredibly peculiar. Miwa’s response, while fitting for anyone else, could have an entirely new meaning after the revelation at 19′s conclusion, we’ll get there in theoryland.
Never knew needed Kai-kun working part-time jobs but it has become a huge need, thanks writers.
That’s gay. But it does suggest that the possible ruptures in IF’s reality aren’t isolated to Shin and Kamui in the previous episode. It would be nice to see any other instances from the possible ripple effect.
pre-19: “oh this face is a mood”. post-19: “different character but hmmmmm”
With all the Legion Mate comparisons floating around from the get-go, Naoki’s method in tackling his regret is an intriguing choice against his past efforts. In Link Joker, Legion Mate and the second half of the manga/Reboot, Naoki’s objective was to make for his inaction going forward and earn Aichi’s forgiveness. If given the opportunity to go back and redo things, he may have taken it, though having heard from Aichi personally that he’s thankful for everything and everyone that he’s connected with as a result of how events played out, Naoki may not have had the heart to do so. Without that talk, it’s natural that, instead of looking ahead and atoning, Naoki’s turning backwards, it’s a neat contrast.
The series has always built up the relationship between Aichi and Blaster Blade but the relationship between Kai-kun and Dragonic Overlord is so precious, it’s a shame that it wasn’t delved into prior to the past couple of years. The notion of evolving circling the both of them is incredibly fitting, with the history they’ve had in both continuities and the duality of their approaches. (It might have been occupying thoughts a lot since, the scene was so poignant).
Between his soldiers attacking during their first (onscreen) attempt to reach the root of the problem and Emi’s subsequent admission, props to Aichi for isolating it and cutting it off to anyone that tries to interfere, hoping it’s a part of any explanation to his reality warping (assuming it was him, until today, it seemed the only viable reason).
The comparison between Naoki and Kai-kun had me believe the former might join up with the main party as a nod to being there by the latter from beginning to end of Legion Mate, being both characters harbouring regrets (if Kai-kun were to regret that his IF life takes away from the happiness of the Outside World characters).
I just really, really, really love this scene. That is all.
Bless for highlighting the irony in the KaiAi units being adversaries.
Did I mention this is joint-favourite IF epi with epi 7? It’s not, it is and here’s one of many reasons why.
Reason #57 why: the battle choreography.
“Aichi Sendou isn’t the one you want to save”. Makes you wonder who was out to save the object of their regret and who was out to save themselves.
For a moment, had believed Naoki was not-dying (Retiring?) and being returned to the Outside World, somewhat surprised it hasn’t been utilized more beyond the Ultra Rare teams diving into the Akashic Book from.
Very Soft Cardfight. That is all.
Somewhere, original continity Naoki is screaming.
Tell this to your Link Joker self, please.
IF 18
On the one hand, Kai-kun walking around in Miyaji (with or without the context of IF), on the other hand, Bushi Eats.
Probably due to cracks coming from him getting a glimpse of the original reality, but Shingo cares an enormous amount for someone who, just a couple of episodes ago, said all the products in Card Capital were going to make him lose his mind.
“Awful big brother”. Laughs with shovel. (Comparatively, he’s brother of the year.)
PEDAL FASTER.
Love how Masaki and Shinji are named to overlap with their brothers’.
He’s going to fucking murder you.
[Kourin voice] Aichi is tired. [Me voice] As am I of your bullshit.
Wingal took so much time to train that it was only on his third appearance that he didn’t attack anyone. Also soft? So very soft.
NO THAT’S SO CUTE DAMN IT.
I have so much to say about Aichi missing Emi but also she’s barged in twice and you blasted out our of the castle on both occasions. Bullshit.
Do not pull the Legion Mate with me, boy.
Is he super dissociated because how do you even in the face of this?
It’s not just that he shouted her name, but the tone of his voice shouting at her. Thinking about just how extreme it is in comparison to the Aichi she knows and has kept company is pretty chilling.
Just how aggressive Aichi has become within the IF World is alarming; on only two occasions has he let anger get the better of him and one of those two wasn’t so bad. If this is to play on how warped he was going into the fight with Ibuki, good play on the writers’ part.
Semi-related to the above; with exception of three characters (Emi, Rati and Voidkuto), Aichi’s always used honorifics, and attached one to Kourin’s name, so to hear him address her without one is jarring, for lack of a better word.
THE BIG RED FLAG: Aichi’s expression in seeing Kourin having acted of her own accord (and potentially disobey him) smacks of two things:    — his perceived crumbling control over the Sanctuary Knights, coupled with Naoki and Shingo’s desertion (his lack of reaction to the latter is bizarre, as it lends itself to and could bolster his hatred of Vanguard)    — insinuates he never had control, but was allowed to think that he did. There’ll be a section beneath 19, which itself does a lot to fuel the flames of this suspicion, that will consolidate thoughts and the theory that’s been brewing since this episode last week.
On the subject of 19, Miwa being so nonchalant and passive about everything makes a lot more sense.
Let the girls fight physically more.
UBW Archer Class Meme-y Dialogue tingles.
Naoki and Shingo holding down the fort is very sweet, particularly when Shingo was alone in that task last time.
IF 19
Alarm bells rings first thing in the morning.
The irony in past Ibuki preventing Kai-kun going to Aichi after the past dozen episodes, there are no words.
Odd that the caveat of meeting yourself from another point in time presents itself when it didn’t occur in the first two episodes, unless, at least in this case, it applies only to past events.
There’s trying not to yell FGO at things and then there’s brain yelling “Lostbelt!” at Ibuki.
Rekka and Ren’s appearances gives me hope they’ll resurface; the main characters and audience know where their target is, so would like to think word will somehow get to them. (Speaking of. Nome? Where the fuck are you during all this?)
Episode loves playing with unsettling sights, very fitting for messing Ibuki’s head around, but simultaneously, making it apparent just how much of a threat Kourin specifically is.   — On a related note: Kourin beats out Ren, Leon, Sera, Voidkuto and IF Aichi to have the most nightmarish face and I Am Afraid. Give Aichi a face like that al you’ll irreparably wound my psyche.
Intense Vibrating. They’re setting up Ibuki’s Deleting Aichi is relevant, it was the only one Kourin didn’t touch on in the episode and I am burning.
How dare you montage their time together with that music and then cut to this!
Did everyone else forget Jammers were a thing or was it just me being dumb?
Everyday I relate to Kai Toshiki.
Just going to appreciate Kai-kun gushing over giant robots in the middle of battle.
Kai-kun!Blaster Blade vs Greion giving me intense flashbacks to Aichi watching Kai-kun’s image in Blaster Blade sacrificing himself to try and fend off Greion just before he got Deleted and SCREAMS.  — Once that fight is brought up directly, if you listen, you’ll hear Rena screaming in the distance.
If there’s anyone who has no room to talk it’s Miss This Thirsty For Aichi. Also when did you two switch places of tease and teased?
“Oh shit, he’s going to Delete Kai-kun”. “Oh okay, false alarm, thank G—” “OH NO SHIT HE’S ACTUALLY GOING TO DO IT!”  — On an actual note, seeing the three regrets prominent in this season all take separate routes is interesting; Shuka working to correct her wrongs in the present and moving ahead, Naoki trying to travel back and alter things from the point of origin and Ibuki being twisted to no longer feel regret, seek repentence and rather to repeat his actions.  — Ibuki vs Aichi flashbacks intensify.  — Also, mid-fall dab.
Double Agent Miwa is a blessing, who knew his acting skills were so good? Although the begs the question (if he was flat-out planted as a mole) how he earned Kourin and/or Aichi’s trust to become a Sanctuary Knight in the first place
IF 20 preview: HYPE! HYPE! HYPE!
Theoryland (Screaming):
Miwa being Takuto or Nome’s Outside World partner:
In both Rekka and Suiko’s cases, there was a companion venturing in alongside them, both of whom are friends of Kai-kun and the same age. Perhaps, Miwa may have been in league with one of the Tatsunagi brothers (having determined Aichi’s motivation and Kai-kun’s position in all this, calling on his closest friend to match the girls’ partners) through whom he gained insight into the situation and moved in order to protect Kai-kun; working from the inside to weasel information out of the others, understand how they operate, monitor their activities to keep Kai-kun out of their sights, (find Takuto, if with Nome) and maybe (find a means to or actively make an effort himself to) drag Aichi out of his current state. It may be that, instead of Sanctuary, his abduction of Kai-kun had the destination of a rendezvous with Nome until the girls’ interference and the entire incident went off the rails.
Aichi as a puppet king and Kourin the true human antagonist:
Since his expression in seeing Kourin on the offensive without his say-so, it’s been on my mind that Aichi hasn’t actually been in a position of power whatsoever throughout IF, but he’s been led to believe he is, and the act might be withering. As "original" memories factor into it and Ultra Rare’s were lost at the end of the main Reboot continuity plot, it’s possible they may be on the line as they were in Link Joker/Legion Mate.  — As she’s aware there are such memories, it’s possible that they were triggered into resurfacing when Takuto appeared within IF World and encountered her and Aichi, leading to his capture and confinement, so as not to cause any further damage to the world fabricated.  — Alternatively, she might be acting in order to keep the force (a Brandt remnant remains my personal suspicion) that has Aichi in his current state at bay. Her unease in seeing him hanging above the scene outside Sanctuary as she attacked the others might suggest that she was worried it could break loose, as she’s never been one to be rattled. This is why “human” was specified above, because whatever the case, any corruption in Aichi is evidently the overarching antagonist force.
Additionally, throughout the season, Kourin has been fiercely territorial around Aichi, speaking and acting on his behalf, while keeping the other Sanctuary Knights at an arm’s distance. She alone enters his private quarters, sees him in pain, and (no, haven’t given up entirely on the right eye thing, there have been other people around when he’s outside his Alfred form and it was visible) privy to any secret circulating him (as well as IF’s true nature), while keeping the others in teh dark. Her reasoning may be wanting to keep him under he thumb or prevent whatever’s inside/in control of him from running rampant.
And in regards to Ibuki, Aichi made the declaration about casting him elsewhere, but Kourin was the one who enacted it, and the sole player in manipulating him to switch sides. There’s no certainty that Aichi is even aware, much like he might not be conscious of Naoki’s betrayal.  — Her being responsible for recruiting might also explain why Misaki was never a Sanctuary Knight: Kourin desired she have an ordinary, happy life, not unlike Aichi’s wish for Kai-kun.
In a truly ironic turnabout, it looks to be that Kourin is IF’s Sera.
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tetrakys · 5 years ago
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MCLUL 18
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The episode starts where the previous one had left: either in Nath’s flat if you decided to follow Amber, or in Castiel’s if you didn’t. Either way, Candy goes to Nath’s place after Amber calls her and the same dialogue unfolds. Nath explains that he has been back in town for weeks because Erik, his cop friend, tracked him down as soon as he’d left and they are now working together to collect enough evidence to dismantle the cartel for good. He’s playing the bait (hence the traffic light-looking attire) and wearing a wire under his clothes. He leaves soon after saying that he will be back once he’s done with this dangerous mission.
The rest of the episode is mostly about university work, the last we will ever see. First, Candy practices her presentation with Rosa, Morgan and Alexy. We assist a fight between the two lovebirds that soon morphs into a sweet declaration of love. Later, Candy keeps practicing alone first and later with Yeleen (if you chose it).
We also attend Rayan’s final class. The first part is about the group work, each group reports their experience. I thought this whole group work sub-plot was going to lead to something, either a mini-arc for Chani, where she learns to be less of a perfectionist and shows her art to the world, or some kind of drama with Melody, or at least something important for the degree. It was all very tepid, almost as if the writers had changed their mind and dropped it from the plot. The second part of the class is, instead, about relaxation techniques in the park. Because it makes total sense in a modern art history course.
After all this, Candy goes to the café to tell Clemence she is going to quit soon. Clemence tells her to not rush into this decision because there’s no job for history of arts majors and she may end up having to keep working as a waitress (charming as usual, but also strangely nice?). Also, an improbable friendship is born when Clemence shows lots of interest in Chani’s magical aptitude.
That evening Nina sends a text saying she’s witnessed the cops arresting her assailant, and Candy and Priya have a discussion about Nath and what that could mean for him.
The day of the thesis discussion Candy is very stressed, but she finds Castiel outside the class and he helps giving her relaxation technique tips. She also gets a little spooked finding Rayan in the class (I don’t see why? Seems pretty normal to me). Anyway, time-skip to the end of the exam and Candy is pretty satisfied with herself. She even buys Chani a crystal as a thank you for her support and encouragement for her own exam.
In the evening Candy attends a party Hyun has thrown to celebrate the end of the academic year. She had also invited her parents and the illustration shows the moment she introduces the LI to them. Everyone except Nath. Having sneaked into the café’s kitchen, his illustration portrays the moment he tells Candy he’s finally free from the Cartel.
The episode ends in the middle of the party.
THE END
Now let’s go into more detail on everyone’s route:
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Here, I’m saying it... Nath is always 100% bangable. Even like this, once the problematic leggings and the blinding yellow t-shirt are off, there’s really nothing to talk about.
I found the resolution of Nath’s route very anticlimactic, happening off screen. If Candy got somehow involved however, it would’ve probably been quite trashy and ridiculous so there was really no win in this crazy scenario. It just feels they dragged too long, only to create angst, something that they resolved with just a few words and no involvement on our part. If MCL is indeed ending in a couple of episodes, this was basically the main recurring plot-line of the whole season and it fell short, at least for me.
Him acting as a bait... let’s say it was fine, he showed some courage. But there are two things that didn’t make sense for me (in this episode): firstly, his explanation to why the cartel didn’t simply kill him, because they thought it was easier to pull off a mugging than a murder, especially if the victim was a snitch. REALLY? What does it even mean. These people were really kind drug lords: first hiring a young boy out of nowhere, then beating him up when they found out he had betrayed them instead of killing him, even giving him three days to say goodbye and skip town, and later exposing themselves enough letting him stay in town for weeks instead of killing him on the spot. Also, second thing, shouldn’t he have cut a deal with the police for his immunity BEFORE he helped them? They would’ve given him pretty much anything to shut down a whole drug cartel. I don’t know Nath, you should be so smart, at least get a lawyer next time.
A round of applause to Candy for spilling the beans with everyone about Nath’s dangerous and super-secret plan 👏👏👏
The reunion with Nath, if you are on his route, is cute and pretty emotional. She falls on the floor, overwhelmed, and he kisses her and reassures her. All this in front of Amber. The scene in the kitchen at the end of the episode, however, was a little less emotional than I would’ve liked. Especially the illustration, there was NO NEED to include Amber in it. 
I did appreciate the choice to not introduce him immediately to the parents, it really wasn't the right time.
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Bae is particularly charming when he laughs and smile. Both a hottie and a cutie, he’s the whole package.
I think BV tried to apologise for the lack of Castiel’s content in the previous episode, because this time we had plenty, well... more than with had the others.
After the scene in Nath’s flat, he takes us to the dorms on every route, but if you are on his route you can choose to spend the night at his place. To find an excuse so they wouldn’t hook up, BV wrote that Candy feels dizzy and they just cuddle. She’s not dizzy on any other route, just tired. And now that I’m writing these words I’m having an AWFUL SUSPICION THAT I DON’T EVEN WANT TO WORD EXPLICITLY, please no... just no.
His relaxation technique was funny, pretending to be super confident, but if you’re his girlfriend he gives Candy a breathtaking kiss right before the final exam that ensures victory for both of them.
His meeting with the parents is super chill, my Candy and him were together in HS, so they remembered him and love him already, not sure if anything changes otherwise but I guess not. Philips goofs in front of him, dancing horribly joking that he should be on his next music video and they all laugh (except maybe Candy, but it’s a happy moment nonetheless).
Crack and Rum, Castiel’s band name according to mom 😂
Now, I left the bad part for last:
Yeleen touches Castiel’s arm while talking to him in front of the café on any route. Even if he’s not our boyfriend I wanted to clock her. B*tch there is a strict NO TOUCHING policy here. But when he’s our boyfriend I timidly told Castiel that the parents were coming AND I LOST 10 FREAKING POINTS!!! What. The. Hell. Should I fight with him too? I feel like I should. This requires a heated conversation!
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The green dress is super hot, and Candy is a total snack, but she’s just one small accident away to show her nipples to the world. (Surfboard my ass, Castiel)
As usual there’s very little to say about Hyun’s route. He’s excited to meet the parents and doesn’t realise they were already there, so he keeps blubbering Candy about their summer trip and kisses Candy in front of them. When he figures out he gets bashful, but they all laugh it off.
Honorable mention to Philip for not knowing where Slovenia is. SERIOUSLY?? 
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Look at this fierce power couple, it looks like they’re about to conquer the world or rob a bank. Probably both.
Was it the right moment to spill the beans about their relationship in the middle of a college party. No. But did I enjoy their power walk, hand in hand, in the middle of the crowd? YES.
The parents’ reaction could’ve been worse. Philip could’ve gone ballistic. We didn’t see the “man-to-man chat”, probably because it was a tricky one to write, it could’ve sounded either ridiculous or trashy. Kudos to BV for taking the coward way out and skipping the problem altogether.
Rayan said that he loved her and it was sweet. However, Candy talking about how much she's into him in front of Sweet Amoris knowing that that is my Lys account felt like being sucker punched.
Also, Rayan got a tenure track position. I. Hate. Him. (I’m not envious, not at all)
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Priya tearing up when Candy tells her that she wants to be with her completely is probably THE MOST FREAKING CUTE THING I’VE EVER SEEN. Cuter than cat videos. (But less cute than duckling videos. There’s nothing cuter than a baby duck).
The parents are happy to meet Priya, zero drama in Candy’s coming out, I found it refreshing, I don’t think I would’ve enjoyed a bad reaction (even a short one). They even all dance together until late night. The illustration shows Priya accepting Philip’s challenge at a sort of dance-off.
A few final comments:
I didn’t understand aunty’s comments about a masked party at the end of the school year, is that a French thing?
Philip not knowing where Slovenia is, and Hyun having to explain that it’s an European country, makes me think that they’re trying to convince us the game is not set in France. Mph.
I also wonder where Hyun’s parents live exactly. It can’t be Korea since Hyun goes back home all the time, even just for a weekend.
Everything points out to the end of the story being about a new separation, everyone moving away to achieve their own future.
Alexy is probably going to follow Morgan to Washington.
Rosa is moving to the beach house (which is not very far, but not exactly in town either).
Yeleen is excited to live in London. (The girl is going to get a HUGE wake-up call the moment she realises that apartments here are tinier than her dorm room, quite bad and life is so expensive that (if she doesn’t want to accept money from her mother) with a tourist guide salary she’s probably going to afford only a tiny room, in the middle of nowhere, in a flat shared with 10 other people).
Castiel is going on tour.
Hyun will probably want to move closer to his family after the trip.
Nath may or may not go to jail.
Priya wants to go back to India to fight social injustice.
Rayan is the only one staying in town for sure.
I GUESS, after some angst about a possible separation and break-up, the series is going to end with Candy making a life choice that brings her closer to her crush.
Anyway, the end is coming and I’m sad.
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redandfranticfeelings · 5 years ago
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an autistic analysis, lyric by lyric, of ‘i love play rehearsal’
ive been hyperfixating over bmc for the last month and i keep thinking about how autistic the main characters are and christine is so very very very autistic coded to me. so i decided im just going to straight up deconstruct the lyrics of her signature song in the context of her being autistic (and also having adhd, but my experience is mostly in autism)
this is very very rambley and based more on personal experience than research, so i doubt itll be interesting to anybody but me, but i just want to talk about christine, the autistic queen
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I love play rehearsal Because its the best! Because it is fun. I love play rehearsal and I get depressed as soon as its done.
it goes without saying that chrstine’s special interest is theater right? the way she treats it as the “highlight of [her] life” and then switches into this song after acting completely awkward and disinterested in jeremy outside of the context of him being engaged in her special interest.
But not depressed as in like kill yourself depressed No, im not into self-harm Dude, I swear, here check my arm!
overexplaining in a way that reads very much like speaking before she thinks, even though bringing up self harm in casual conversation with someone you barely talk to is not exactly proper etiquette. i think this is also an adhd trait? going faster than your own brain. that’s basically this whole song.
See, I just use the word to emphasise a point, Show the passion I have got I am passionate a lot. I have mad, gigantic feelings, Red and frantic feelings, About most everything Like gun control, like spring,
a lot of people assume autistic people are typically emotionless but it’s also very easy for us to get caught up in emotional issues especially when it comes to stuff we love, and it catches us off guard. christine being hyperempathetic is implied later in the show when she has that awful survivors’ guilt over making fun of rich and jake, and it also plays into her being so socially conscious as well.
Like if I’m living up to all I’m meant to be.
being an high school junior is really rough bc of all the decisions that have to be made regarding college and your future as an independent adult, and being autistic just makes it worse bc it can easily lead to burnout to deal with so much at once, if you even can comprehend these things much at all (i had no idea what to do, lol). i doubted my ability to grow up and succeed constantly because i had no idea who to talk to and what questions to ask and how to present myself. that’s something that a lot of people worry about, but having social delays makes it way more of a pressing issue than it is for neurotypicals, i feel.
I also have a touch of ADD. Where was I? Oh, right!
self explanatory and very canon. adhd and autism can be diagnosed simultaneously nowadays and the symptoms overlap a lot, btw.
I love play rehearsal, Cause’ you are equiped with direction and text, Life is easy in rehearsal, You follow a script so you know what comes next. Anywho the point that I’m getting to is sometimes life can’t work out in the way It works out in the play
this part screams autistic culture to me. unpredictability is scary because social situations don’t always go smoothly like in fiction! this is why social scripting is a popular therapy tactic for autistic children- you have to manually study social situations like a script. theater is something meant to be memorized and recited until you’re able to process it and manufacture emotion, but honestly for autistic kids, life feels a lot like that sometimes. remember how miserable she got when one of her favorite plays had the script changed without her permission to make a whole new story she doesn’t know? of course that’s just upsetting on its own, but in the context of her knowing theater so well and being fully prepared for one story only to be forced to learn a new one? ouch.
christine is never shown as comfortable outside her element- she hides in a book during “more than survive” and shrinks into nothing at the party. it’s a recurring theme that she has no idea exactly who she is, struggles with her identity outside of theater, and despite not really caring about how people see her, she does care about her own ability. socializing makes her feel awkward, especially when something totally unexpected happens like jake or jeremy asking her out. if she doesn’t have a plan or routine or, well, a script, then she can’t trust herself to go forward.
Like the only time I get to be the center of attention, Is when I’m Juliet or Blanche DuBois
as an autistic theater kid, i just really do relate to being clueless and dumb in real life but being able to totally thrive on the stage, because you can channel the energy that is usually misplaced in real life social interactions, and transfer it through dialogue and song and dance that someone else laid out nicely for you.
and can I mention? That was really one of my best roles, Did you see that?
an epic combination of letting your mind wander easily without caring about making sense to the person you’re speaking to, and taking every opportunity to infodump. in a lot of productions she even mimics her blanche voice just for fun. jeremy tries to respond here but she doesn’t care because she’s in her own brain where everything only really seems to make sense to her.
And no matter how hard I try, It’s impossible to narrow down the many reasons why, I love play rehearsal. I happiness cry whenever it starts!
if she isn’t being hyperbolic then this plays into my ‘so much emotion it’s hard to control’ thing detailed a bit above. either way, big special interest mood.
It’s just so universal Getting to try playing so many parts. Most humans do one thing for all of their lives, The thought of that gives me hives! I’ve got so many interests I wanna pursue,
it’s a lot easier to lose yourself and connect to your special interest than focus on your very complex, very overwhelming real life issues. escaping into fiction and being able to play in a variety of social situations as a totally different person, yay theater!
in general i just like the idea of christine struggling to visualize who she is and thinking about a lot of hypothetical but being unable to choose which one is most desirable or plausible. idk if that’s autistic or just a fun character trait lol. i know jumping from interest to interest is an adhd thing though.
this little passage is good for at least showing that christine distinguishes herself from ‘most humans’ in a way that isn’t so much ‘not like other girls’ but like ‘life is so much more confusing to me than it seems to be to others’ (which the show proposes isn’t exactly true and is the same closed-mindedness that jeremy has, though christine realizes it sooner; however; the sentiment rings true in that christine, as a neurodiverse young woman, has a lot more hoops to jump through than a neurotypical classmate.)
And why am I telling this to you? Guess there’s a part of me that wants to.
jeremy is also very autistic coded in my eyes, but that’s a separate post. i just like them being drawn to each other through that sort of kinship. also if you interpret her as having an unrealized requited crush on him…well, i think for a lot of us, romantic love is easy to confuse with friend love, if even that, because the specifics of emotions are a mess to unravel. (which also explains her confusion on her relationship with jake)
oh and right after this, she starts squawking just because she had the impulse to do so. vocal stimming, much?
Back to play rehearsal, My brain is like ‘bzzz’ My heart is like 'wow’
my brain is always like bzzz honestly lol. this is generally a pretty good way to describe being hyperfocused.
Because we’re here at play rehearsal, and it’s starting, We’re starting, It’s starting, Sooo-ooon.
it’s been confirmed as a deliberate decision that christine’s songs never end on a rhyme, except when she’s squipped and it isn’t ‘really’ her, because she subverts everyone’s expectations, including jeremy’s. i feel that could make for a nice simplified metaphor for autism, right?
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audreyhheart · 5 years ago
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book review: Red, White & Royal Blue by Casey McQuiston
Alright, let's talk about Red, White & Royal Blue, the most hyped book of the year that everyone and their cat is reading. In case you've been living under a rock, RW&RB is a new adult romcom about the son of the first female president of the United States who falls in love with the Prince of England. This book is basically a fanfic, a Tumblr post and an episode of West Wing all rolled into one. In other words, I loved it.  
What worked?
The banter, the emails, the texts. SWOON. The dialogue and correspondence is so funny and romantic I had the stupidest smile on my face the entire time I was reading it. Embarrassing.
The characters. Alex is a sassy bitch who can’t stop swearing and Henry is a cinnamon roll.
The chemistry. Will I ever stop loving the cocky American/stuffy Brit enemies-to-lovers trope? Apparently not. I hate myself.
I want to preface the rest of this review by saying that I'm not being critical because I hate this book. I'm being critical because I really love it and could have loved it so much more.
What didn't work?
Alex and Henry's sexuality is the central conflict. They are both closeted and have to keep their sexuality and their relationship a secret. In 2020. Like, I understand they're in the public eye but… Dick Cheney's daughter is an out lesbian and he was a Republican in office from 2001-2009. I know he wasn't at the top of the ticket but Alex's mother is a Democrat and the first female president running for a second term in a post-Obama world. Come on.  
Even the royals have changed so much since Diana's death. If anything William and Harry (and to some extent Charles) are desperately trying to reinvent the monarchy. A writer could have so much fun with that. It felt monumentally lazy and reductive to make them all bigots "for the sake of the crown." One of my favourite parts of the book comes toward the end during Alex and Henry's royal courtship, when they are getting their palace portraits taken. I was way more interested in seeing the monarchy try to adapt to current norms than seeing their prejudice unfold in a painfully predictable way, that I doubt would even be the case today.
While we're on the subject of royals, there was almost no understanding of the British monarchy in this book or how the order of succession works. Henry would likely never inherit the throne. Regardless, he does not have to produce an heir. And again, in 2020, nobody would care. Not even the queen. Painting Queen Mary (basically Elizabeth) as this monster makes no sense. We all know she just wants to chill with her corgis. Let her live! But if you're going to go the mean old British lady route (ugh) make it new. And do they all have to be awful? Henry's mother is weak and emotionally unavailable and his sister, maybe the only positive person in his life, has a drug problem. His brother Pip is predictably the main villain besides the queen, which would have been tolerable had Alex's American friends and his sister June not been perfectly progressive.  
Imagine a country that's elected TWO female PMs being depicted as backwards by an American author who said she wrote a fictional female president because her country couldn't elect a real one? Yikes…
That takes me to my main issue with this book, how self-congratulatory it is. I share the same politics as this author, but I really can't take the glibness of the American left. I understand that this is Trump era wish-fulfillment but it's insufferable. The lack of self-awareness, and the total unwillingness of these characters to look critically at their party even in a fun way? This book positions American Democrats as more progressive than their European counterparts, which is just totally baffling. The political subplot needed less West Wing and more Veep.
At first it seemed like Alex's friend, the senator Luna who joins the Republican campaign, would be a turncoat and betray his values for political gain. But turns out he did it for a noble reason, because he's a Democrat and therefore inherently good? Please.  
You know who does look critically at themselves with a dry sense of humour. THE BRITS! We see a little bit of this in Henry but we don't see it in any of the other British characters. Just because a character is unlikable doesn't mean they can't be funny and entertaining. McQuiston could have done so much more with the royals, but opted to make them caricatures in service of American smugness.      
I know this sounds like a negative review but it's not! I swear! It's just that so few mainstream lgbt titles are published that we want them to be everything to everybody and they can't be. I hope we get to a point where enough of this content is published that authors can start to explore stories outside the closeted/coming out trope and we get a romcom about a prince and a first son where the world doesn't hate them, they only hate each other (until they realize they're actually in love of course).    
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wispythreads · 5 years ago
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Oh, yeah, update, I finished both Knights of the Old Republic and Knights of the Old Republic II! The popular opinion online seems to be that the second one is better than the first one, but I... don’t really agree with that opinion. I loved both games a lot! And it might just be childhood nostalgia that has me biased towards favoring the original game, but I earnestly feel as if I had more fun playing the first game, and just enjoyed the overall feel of that game more.
I know I don’t actually have to list out the points of why I enjoyed the first game better and what I did really enjoy in the second game, but I kind of just want to do so anyway, especially since I didn’t really blog much while playing the games. Anyway, starting with my personal positives for Knights of the Old Republic II, and working my way down the negatives:
+ I was ecstatic when the droids became much more integral to the plot of the game, and really enjoyed playing those solo segments as T3-M4, being the MVP and pulling the rest of the team out of the fire. The closest I got to that in the first game was by making the active choice to bring HK-47 and T3-M4 around with me everywhere, and selecting T3-M4 to rescue everyone during the Leviathan quest.
+ I thought the influence system was really cool! Especially since I kind of had the silly, not very serious head canon that as HK-47 spent more time around my very light-sided Revan, he was being subtly influenced slightly more towards the light. Still very murdery, but begrudgingly accepting his Master’s change of heart and even eventually starting to understand it, slightly. Then, in the second game, I actually sort of did that! At one point, he was fully at the top of the light-sided spectrum, a great pillar of light shooting off behind him as he stood at attention, and then there was that moment where the pacifist protocol package got installed! I got a great kick out of it.
+ I appreciate that the dark sided options in the game (whether through dialogue or action choices), while still very obviously the dark-side choice, weren’t all giving off the vibe of “Muahahaha I’m so evil! I kick puppies and revel in it! See how evil I am!”  that I felt when seeing a lot of the dark-side options in the first game. There was even one dark-side option I very heavily considered accepting as canon for my play-through, just because I loved how chaotic and impulsive it was, even though I felt very bad about it because it was undeniably an awful thing to do. “Don’t press that button! It’ll set off the explosive charges I have beneath me!” “You mean this button? [Press.]”
+/- I loved how powerful my character felt while playing her, she was really a glass canon that had to be careful when going off on fights on her own, but when she had other force-sensitives around her to help back her up with healing, she could just lightning storm a few times and BOOM! all the enemies are down in seconds. But that power made it really difficult to enjoy it when the game forced me into solo missions with the non-droid party members, because those sections heavily favored the party members’ combat abilities and, no matter what I did, I couldn’t really make them as powerful as I had made the Exile, resulting in those sections being really slow and painful, especially when they jumped back and forth between a solo-section for the Exile and then a solo-section for one of the party members.
+/- I liked the ability to go into first-person perspective and see through each of the party’s eyes! It seemed really cool. Although, sadly, it’s very limited. You can look all around you, but you can’t move, fight, or interact with the world in any way while in first-person perspective. I understand that this is an older game, and though I don’t know when it first became an option in video games for you to switch back and forth between first-person and third-person point of view, I’m gonna guess it was probably after 2006, which is when this game was released. Still, I would’ve appreciated this mechanic more if it had more substance to the game? Being able to play fully in first person, especially with the characters who see the world differently than the rest of the party (Visas, HK-47, T3-M4) just seems like it would be so cool. 
+/- I love all of the new characters that were introduced and the return of old characters, but by the time I finished the game I felt like there was stuff that was missing from them. It seems like I can run through all the content that they have very quickly, leaving me with not a whole lot to talk about with them besides training new force techniques I’ve picked up to the ones that have become sort of the Exile’s padawans. Kreia definitely doesn’t give me this feeling, she has a lot to say and a lot of interesting depth to her, and mostly I don’t have this with T3-M4, but with the others there feels like there should be more conversations and talks and interactions between them and there’s just... not. I feel particularly upset about this with Bao-Dur, Visas, and Mandalore. I’m not sure if I just missed opportunities to speak with them about certain things, but I feel as if I had maybe three lengthy conversations with Bao-Dur altogether, which great swathes of silence in between them, and then he kind of disappeared and why he disappeared was never really explained? Despite him having the greatest connection to the Exile than all the rest of the companions, Kreia included? And with Mandalore I might not have felt so upset about it, considering all the great content with him from the first game, but his personal quest in trying to recruit the other scattered Mandalorian clan’s just felt kind of... really empty, with no real payoff, which doesn’t feel great when he’s one of the only companions with a personal mission you can assist with.
+/- I have very mixed feelings on the various cutscenes in the game. On the one hand, it’s great that there’s all these cutscenes that help provide a better understanding of the characters and the world that they’re all interacting in, and even some better understanding of the Exile, but on the other hand a lot of it takes place without the Exile’s presence or knowledge. It makes the game feel more cinematic and like an overarching story beyond the Exile, which seems like it should feel really cool on paper, but in practice, each time it happens it just kind of makes me feel weird while they play out, and even frustrated at certain times. The early ones were okay, but as they progressed it just kind of didn’t sit right. Plus, while it gives me a better understanding of the characters and the events that are occurring around the Exile, I can’t transfer that knowledge into the actions and perceptions of the Exile, which also feels frustrating at certain points.
+/- Speaking of, the stuff in the game that makes it seem more cinematic (even outside of cutscenes) is kind of part of why I don’t like the feeling of playing as much as I did while playing the first game? I can’t quite put my finger on why I feel this way, I just know that as I think about it in my head, it seems as if I should find it cool and have it heighten my experience while playing the game, but instead it just kind of bugs me in a vague way. Maybe it’s because it’s kind of jarring to be trying to do a quest and oop here’s a cutscene! oop here’s another cutscene! oop here’s another cutscene! oop you’re forced to play out this weird section where you don’t really have a lot of choice what’s going on, and it’s not really a cutscene but it sure feels like it’s just an interactive cutscene, oop you’re forced to play a solo section with this character! now back to you’re character! now back to the solo section! now forced interactive cutscene! Or maybe it’s not that, but it’s how the main story really does seem like the main story of a movie, with a very clear and structured ‘we go from point a to point b to point c with very little deviation,’ and the side-quests really feel like side-quests that ultimately don’t really matter that much. I might be on the wrong thread here, but in kotor I a lot of the side-quests felt optional, but also as if they were carefully tied into the main storyline, which created loops and a slight deviance from just going from a to b, and made the side-quests feel as if they mattered.
+/- The game itself felt a lot darker and depressing overall than kotor I did, which in itself is not a bad thing. I can get behind interesting dark and depressing stories! And, compared to those interesting dark and depressing stories, this one wasn’t really all that dark and depressing at all, mostly just a lot more of a realistic take what goes on in the world of Star Wars. But there’s some kind of weight to the darkness that is there, and at random points, even when nothing dark was really happening in particular at that moment, it just kind of brought me down.
- Some sections of the game felt a lot longer and slower than they should’ve been? The whole Goto section on Nar Shaada, and the Peragus Station prologue, in particular. I’ve seen that some people like the Peragus Station because of the creepy horror-movie vibes it gives off, which I can see in certain places of it and can appreciate in those places, but the majority of it just felt really empty and boring, and once things got rolling with the Exchange and Goto it felt like it would never end, becoming a very slow and arduous task to try and get through it and arrive at a more exciting and free point in the game. Looking back on the experience of the whole game, it makes sections like Onderon (even when including Dxun as part of the Onderon package) and Korriban feel very short and limited in comparison.
- Most of the new Force powers you learn through the gameplay that are unique to this sequel don’t really have that much use or importance outside of the one section where they are learned. It just becomes another force power I have to scroll through to try and quickly scroll between the ones that are actually useful and that I use very often.
- I didn’t really care for the changes to the workbench + the added lab station that they implemented into the game. Maybe other people enjoyed it but I found it kind of... pointless? The only aspect that I could’ve enjoyed because it gave me something unique I couldn’t get anywhere were the implants, but the good implants required a really, really high constitution that literally no one besides HK-47 had, which made all the implants pretty much useless.
- Not a big fan of the fact that one of the choices between two possible companions was decided based off of gender. The choice between two possible companions based off of alignment on the dark/light scale? Very cool, very understandable. The Disciple is very sweet and knowledgable and probably would’ve been favored a bit more if I had him around longer than basically at the very end of the game with a huge lore dump, but I think I would’ve much preferred having the Handmaiden with me through the whole game. Also it just seems like a really weird thing. If you’re a guy, the Handmaiden will join your party! But the Disciple will not. If you’re a gal, the Disciple will join your party! But the Handmaiden will not. It’s even weirder because their choice to join isn’t determined by some shallow thing like being attracted to the Exile, it’s decided by factors that should be unanimous regardless of whether the Exile is male or female.
- I don’t appreciate the game trying to tell me ‘well actually you’re exile was a choice you made yourself, whether you realize it or not, the Council really didn’t have a way to punish you, so you kind of did this to yourself for some personal reason’ because even though I know what kind of thing they’re trying to convey about the Exile’s trauma after what happened at Malachor V, that particular line they kept pushing just felt really dumb and I hated it. Maybe my Exile did eventually come to appreciate her exile and the distance it brought her from all the stupid stuff going on with the Jedi and the Republic, especially with how tired I believe she felt when being forced into the mess again, being forced to talk with Atris again when neither of them wanted to see the other ever again, but being told that the Jedi ‘couldn’t enforce their ruling’ is complete and utter bull, and trying to make it seem like my Exile accepted their exile purely for personal reasons rather than the very real threat from the Jedi should she try to ignore it or fight it is equally bull.
- The ending of the game felt really... empty, too. The ending to Kotor I was triumphant, a congratulatory celebration for destroying the Star Forge and managing to defeat Malak (which had been really, really difficult), at least on the Light Side ending. But still, it ended on a positive note with a definite conclusion and with things looking up for people. I think the ending of Kotor II might have felt better if I had played through it with the anticipation that they might continue the storyline with a third game, which is evidently what they were planning to do before said third game got cancelled, but as it stands by itself, it just feels kind of disappointing in comparison. Of the three boss battles, the only one that felt interesting was the one with Sion. Nihlus was very, very easy compared to all that he was chocked up to be, I had to do very minimal strategic thought and took him down with a lightsaber (which was something my Exile was pretty weak with) very quickly. And, yeah, I had Visas and Mandalore’s help, but this guy was supposed to be a big deal! He was spooky looking, he’d consumed the life Force of entire planets, he spoke like some kind of unknowable, terrifying Lovecraftian monster, but his fight did not at all live up to the expectations the lore surrounding him and his aesthetic had created. The one against ‘Traya’ just felt kind of... stupid. Like I can kind of understand what she was doing, but also, no??? I’m not going to strike you down??? You’ve been really suspicious and creepy the whole time, of course I knew you were manipulating me, of course I knew that this was gonna be the endgame, and that you were specifically trying to orchestrate events to line up to this moment where I would eventually defeat you, but you had to throw a wrench in my distrustful distancing of myself from you by standing up against the Exile’s mistreatment and speaking the truth and just really touching my heart at that moment so guess what, spite time, I’m gonna show you all the love and compassion and mercy my heart can muster, fuck you, you don’t get to die.
Anyway yeah that summarizes the major feelings I have from playing Knights of the Old Republic II beyond enjoying it purely because it’s another star wars game and is like the original Knights of the Old Republic. If you made it through all this, then, well, thanks? Good on you for taking the time to read my silly rant. Have a head pat.
*pat, pat*
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Michael After Midnight: Yoga Hosers
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“So bad, it’s good.”
This is a phrase that is near and dear to me. It is a phrase that indicates quality where others would find none, it indicates that a movie is saved unintentionally, it just tells me I’m in for something fun. I love “so bad, it’s good” cinema. My love for it is is pretty much the entire reason I made Michael After Midnight, so I could showcase these weird, quirky, awkward films I love so much and spread them to a new audience, and maybe even convince you that some of these films actually do have genuine qualities underneath it all.
I also love the View Askewniverse, as this old review of the franchise can attest to. Kevin Smith really was onto something with this series, combining snarky dialogue, pop culture references, and stoner humor together into something that I feel so many movies tried to replicate but that very few ever came close to. Like most movies that use “lol weed” humor fall flat on their face, but not Smith’s movies. Any other movie where a couple argues over the girl having given 37 different dudes blowjobs prior to this relationship would just feel tacky and forced, but Smith made it work. Kevin Smith could take weird concepts like “A woman who works at an abortion clinic is tasked by the voice of God (played by Alan Rickman) to stop Matt Damon and Ben Affleck (who are fallen angels) from accidentally rewriting reality so they can get to heaven; she is aided by Jay & Silent Bob, a black apostle, a muse, and a skeevy priest played by George Carlin. Also there’s a shit demon and Alanis Morisette is God” and make them work. But outside the View Askiewniverse his success has dwindled, with his films ending up forgettable at best; you’ll never find anyone citing Zack & Mirri Make a Porno as their favorite comedy, you know?
So you’d think his “True North” trilogy, a series of B-movies with “So bad, it’s good” aesthetics set in good ol’ Canada, would just be a home run. Combine Smith’s with with the kind of fun campiness of B-movies, what could go wrong?
A lot.
“So bad, it’s good” is not an exact science. It’s not an exact art. The expert creators of this style of film – people like Tommy Wiseau, Neil Breen, or the SyFy Channel – they always have an air of sincerity to them even when they wink at the audience and really lay it on you. The Sharknado movies showcase a perfect balance of telling the joke and being in on the joke, to use one example. But it is so incredibly easy to go too far and end up ruining your own joke by just constantly rubbing in the audience face that yes, it is a joke. Willing suspension of disbelief applies to enjoying films ironically, interestingly enough, and if you keep slapping your audience in the face and telling them “Hey dipshit, this is supposed to be fucking stupid,” they’re not gonna like it. Tusk had this pretty bad, with its interesting premise being ruined by too much self-awareness and too much Johnny Depp. But Yoga Hosers?
This movie is even worse.
This movie is an absolute trainwreck of premises. Two clerks at a Canadian convenience store have to fight Nazi bratwursts created by an evil German mad scientist sculptor who helped form a Canadian Nazi party during WWII. Also there are Satanists who want to cut up the clerks and sacrifice them. There’s also yoga tossed into the mix for good measure. The thing is, all of these ideas could have been used separately for some fantastically stupid films, the “Bratzis” in particular being the idea only someone who is high half the time could come up with. The concept for them alone is what made me want to watch this film, and yet, the execution is just so utterly terrible it makes me regret ever finding the idea charming at all.
A big problem with the Bratzis is just how poor the effects are. They are painfully greenscreened in, an effect that makes the Fierys from Labyrinth look like something out of Avatar in comparison. They speak in gibberish German phrases and when they are killed they splatter in a confetti effect that looks like it comes prepackaged with Baby’s First Video Editing Suite. I get Smith doesn’t work on big budgets or anything, but this is just absolutely embarrassing. This man made a movie with a shit demon as a practical effect and this is what he does when he gets his hands on cutting edge technology?
And it’s not like anything else about this movie is pleasant enough to make up for the awful effects. The two main characters are played by Johnny Depp’s daughter and Kevin Smith’s daughter, and while they undeniably have good chemistry as friends and can sing very well, their characters are just unpleasant, obnoxious millennial stereotypes: they’re catty, they’re snotty, they’re glued to their phones, and they’re pretty dim. Johnny Depp’s character from Tusk is back, and I’m happy to say he’s just as terrible here, mumbling his way through his scenes and just in general sucking what little life there is out of this film. And as if the characters aren’t annoying enough, every fucking character is introduced with some social media title card. It’s absolutely as stupid as it sounds.
And see, some would point to this and say “Oh, come on, it’s so bad it’s good, Smith is clearly just taking the piss here, it’s supposed to be bad!” Well guess what? That’s no excuse to make your movie shit. The Lost Skeleton of Cadavra is also an intentional “so bad, It’s good” movie, one that spoofs the gloriously cheesy sci-fi B-movies of the 50s. But that movie felt like a loving, affectionate parody, one that didn’t insult its audience. They knew you were in on the joke, and they just let you enjoy it while they tell it.
Smith, on the other hand, won’t let you enjoy his joke. He constantly needs to cram in cameos from his celebrity pals, with Stan Lee, Jason Mewes, and Kevin Conroy all popping in for some pointless appearances. The terrible effects are just too terrible, with none of it feeling like a charming throwback to rubber suit monster movies and all of it feeling more like budgetary constraints, laziness, and lack of creativity. But worst of all, this film is clearly trying to be funny. The best part of any “So bad, it’s good” movie is that it’s funny accidentally. Humor is derived from the awkwardness of lines delivered earnestly; again, going back to Lost Skeleton, it works because as goofy and awkward as the lines are, they really aren’t too inauthentic to old school sci-fi cheese. Yoga Hosers, though? It is so desperately trying to make you laugh at it unironically while simultaneously trying to get you to laugh at it ironically. It feels manipulative and tasteless, and in the end, it’s what kills the movie.
I have no idea who this would appeal to. It has none of the quality of Smith’s better work, it’s not going to appeal to monster movie fans because its plot is so scattershot and the effects are too poor for even ironic enjoyment, and the jokes are not going to appeal to anyone who isn’t too stoned to realize what they’re watching. All of it feels phony, insincere, and crappy in a genuine way, and there’s just no humor to be derived from something this creatively bankrupt. Shame n Kevin Smith for taking an unironically fascinating and stupid concept and running it into the ground with schtick. I came for Nazi bratwursts assaulting convenience store employees, but instead I get mumbling Johnny Depp and a guy dressed as a Nazi doing celebrity impressions. Fuck you, Smith. Fuck you and your insincere attempts at schlock.
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proheromidoriyashouto · 6 years ago
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My Good Neighbor, an Inko x Rei Neo-Noir AU
After her divorce and once she’s solely an out-patient, Rei becomes a Private Investigator Jessica Jones-style out of her new apartment in Musutafu. Her reason for this is in part to reclaim her independence, but also to help save others as she wished she could have saved her children. A Shiketsu graduate, she was only a sidekick for a brief time before she was married off to Endeavor and begins the lengthy process to re-acquire a hero license to then function as an underground hero. She finds that she needs assistance and finds it in none other than her neighbor, Midoriya Inko, who is a crime lab technician.
Inko introduced herself once Rei moved in next door but didn’t reveal her occupation until she wound up outside Rei’s office/living room when a disgruntled client started a fight in the apartment. Inko initially hesitates before going out and witnesses a man crash through the glass window of the door with a yell. The man recovers quickly and moves threateningly toward her but Inko whips out a beanbag shotgun she was hiding behind her skirt and tells him to back down. Rei emerges, a katana in hand, and the situation is diffused by the man’s departure via police car.
Rei didn’t have her license to use her quirk  in the beginnings, and makes use of a “decorative” katana that came with her dowry so long ago. Enji had it hung up on a wall in a locked, clear case that only he had the key to, preserving family heirlooms he’d told her parents the last time she saw them, is a duty the Todoroki take with utmost responsibility. A lie to ensure her family’s legacy remained apart from their children-- another familial obligation to burden her heroic spirit with. Free of him, she’s taken it up again sans quirk and it is her main means of protection. Shouto is fascinated and awed by the sight of her wielding the blade so elegantly even all these years out of practice, and they bond over developing her ancestral style into something new, better suited to the modern era, and just theirs.
Rei’s feelings toward her relatives are mixed as they essentially sold her off, but her lessons in kenjutsu were some of the fondest memories of her adolescence and were what she had built her short-lived heroic persona around. Older and out-of-practice, she treats physical violence as a last resort, all the while honing her skills in the event of a throw-down. She leans into vintage-styled dress reminiscent of the classic trench-coat-and-fedora detectives of old-- and not so old, in Naomasa’s case-- but casual enough in appearance that she isn’t written off as a PI at a glance. Once she gets her hero license, a company creates several armored variants of her outfits-- proper costumes for undercover/underground hero work.
She investigates villains sure, but also heroes who are accused or suspected of corruption. Her ex-husband, regrettably, is still the Number One in the wake of All Might’s retirement and it’s a constant source of consternation and turmoil. Rei cannot put her own abuser away as it would threaten the tenuous balance between law and anarchy in their shaken society, and as much as she wants justice for her children if not herself, she knows that now is not the time. Shouto reassures her that once his class has graduated, they’ll oust Endeavor and carry the system on their shoulders better than their predecessors. She’s waited over 20 years-- she can persevere a while longer.
Rei realizes she needs to get forensic assistance from a new lab after spotting members of the Endeavor Agency at the usual place and only just escapes unnoticed. Rather than risk her ex-husbands’ possible spies she’ll have to take matters into her own hands so to speak. She registers her apartment as the headquarters for her own underground agency so she can set up a connected crime lab, but she struggles with what to call it. She’s foregone a proper hero name for much the same reason as her old name isn’t indicative of who or what she is anymore or what her goals are now. Up until now she’s been introducing herself as Rei-san, Private Investigator, hiding her re-earned hero status by omission, but with an agency she’ll need a name.
Shouto often comes by to discuss his life and the current bit of youth culture he’s adapting to, which it so happens to be video games that week. He’s intrigued by interactive visual stories he can alter on a whim and loves to delve into rich background lore because of the mysteries he can spend hours solving. Her family wasn’t so traditional that she never had the opportunity to partake herself, but its an area of interest long forgotten to her at present. Nonetheless, she likes listening to Shouto as he describes the plots and make decisions he instantly regrets only to yelp and hopelessly try to salvage the situation due to misinterpreted dialogue options, spends hours on menial low-reward tasks for the accomplishment alone, takes out aggression on enemies with silly exaggerated weapons and giggle at the absurd physics while doing so-- as he acts like a typical teenage boy.
He especially enjoys playing heroic characters, doing good because it’s what you should do and not because you are forced into the profession. She hopes she can be a hero idol for him where she failed as a mother, even if she’s making up for it now. They’re both surprised upon finding out that there is a hero who looks like her in the game! Shouto spent quite a while designing his character to look like him- as always- with long white hair, and in the costume provided looks astonishingly like Rei in her Media Appearance outfit: The Silver Shroud, operating out of the Memory Den. When she makes a quick change into her own outfit and stands beside the television, her adorable son can’t keep his head still as he notes all the similarities with stars in his eyes, and the decision is made for her. She’s the Silver Shroud and this is their Memory Den.
The decal on the glass of her door is changed from “Rei’s Investigations” to “The Memory Den” and she’s on her way. It’s soon after this that a man who was displeased to find that his lover was not cheating so he could force them to break up with him over the resulting confrontation barges in and threatens her for “ruining everything.” She tries to talk him down, but he is incensed, and they struggle briefly before she sends him flying out the glass with a measured application of her quirk and a kick to the chest. She’s surprised by the arrival of her next-door neighbor- a kind, small woman whose name is familiar though she can’t quite place it- leveling a shotgun at the man like she knows what she’s doing. The former client is forced to wait as Rei calls for a patrol car to take him away, leaving the two women alone.
Inko was recognized by the officers which initially led Rei to believe she was a cop herself before she properly introduced herself as a crime lab technician.
***
“Oh, I’m sorry for interfering with your work. If I’d known you were a hero I wouldn’t have gotten in your way! I just heard what sounded like a fight and a man’s voice and I know you live alone and I’m not an officer or a hero, but I have weapons’ training, so I thought—"
“No, no. It’s perfectly understandable. Rei smiled assuredly. Most people wouldn’t have tried to help, whatever the case, so that you did is admirable. You shouldn’t apologize for it regardless of my position.”
Flustered, Inko replied. “O-oh, well, I am sorry, I know most heroes would feel disrupted… but, um, at least let me say I’m glad you’re alright, then.”
“Likewise.” Rei gestured toward the shotgun, concern tilting her mouth into a frown. “Are you used to handling yourself? I had thought this area was safe.”
“Yes, I am. It’s, ah, not live munition- it’s loaded with beanbag rounds. I’ve only fired it once, though!” Inko sighed. “Honestly? It was safer when I first moved in, but that isn’t why I have Clem, here.”
“Clem?”
Inko flushed and jostled the shotgun pointedly. “Clementine. See, erm, there were… killings a few years ago. The victims were crime scene lab techs. My colleagues.”
Rei’s eyes widened.
“The villain thought it would damage public opinion of the police more than targeting the officers themselves, especially since most murders occurred within precinct walls during the day shift. We were protected, but the attacks stopped before a suspect could be apprehended.” Inko’s shoulder’s tensed. “I… I live alone, lived alone with only my young son, my quirk is nothing flashy and without knowing for sure…” Her eyes took on a hard edge as she met Rei’s slate stare. “Given the circumstances a judge gave me approval for a weapon for strictly defensive purposes, and hero patrols were increased for a while. Since All Might’s retirement, though, I… I- I can’t take any chances. I’ve seen less of the heroes which makes sense with the rise in crime, not to mention my shift increases. I’ve been getting home when it’s dark out in a neighborhood with fewer hero patrols in a poorer part of the prefecture. I know the statistics, and after the talking-to I gave my son about safety- I’m taking her everywhere with me.”
“I… I understand.” Rei replied. “I can wait for you if you like and escort you to your door. I tend to work at night anyway.”
“I wouldn’t want to be a bother! Its like I said, I can handle myself just fine.”
“You’re concerned for your safety and I am a hero.” Rei couldn’t let her go on like this after hearing her tale. “Please, I insist. …think of it as me returning the favor for your help today.”
“Well… alright. That’s fair. A relief knowing you’re right next door and everything.”
“Say…” Rei said pensively. “Would you happen to know if your facilities are partnered with the Endeavor Agency?”
Inko blinked once, twice. “I don’t believe we are. His office has their own lab and when they do cooperate with third-party investigators or the police its usually labs in Tokyo proper, nothing as far from the agency as Musutafu.”
Rei clapped her hands together before her, pleased. “Would you mind speaking more with me inside? I’m in need of a consultation- ah, if it isn’t an imposition, of course.”
“Sure.” Inko grinned. “We should probably get to know each other if we’re going to be seeing more of one another, too.”
“Can I offer you a coffee?” Rei said, stepping around the shattered glass to her apartment. “I, um, don’t have any tea.”
“I’m fine with anything, but a coffee would help my nerves right now.” Inko sighed shakily. She turned toward a source of noise in the living room. “Oh, is that Saving Face? I do enjoy a good love story.”
Rei carefully shut her door behind them and hurried to prepare her guest a drink with smile. The old film was a favorite from her time in the hospital. “As do I.”
***
Rei relies heavily on espionage, leveraging her good looks to coerce criminals into talking to her under the guise of flirting or gossiping with the out-of-place-bombshell at the dive bar. She wears her armored clothing, heels that contain data drives, and hides the katana inside her coats. She curls her hair and wears a hat to hide comms devices, and “smokes” from a cigarette holder that’s really a recording device. The cigarette is fake and shrinks to sell the image, as she would rather not associate with fire. When there’s a change in plans, she blows on it and the cigarette bursts like a smoke bomb for a quick getaway.
She meets with Naomasa in cafes while it’s raining, passes information disguised as a reporter during media blitzes, plants tracking devices on villains while playing the frazzled-and-late-for-carpool stay-at-home mom rushing by, etc. She tries not to rely too heavily on her quirk because it’s a distinct give away but isn’t afraid to overwhelm her opponents if pressed.
At home, most of the apartment has been converted into work space. Only the guest room where the children sleep when they visit is free of materials. Inko stops by every morning and afternoon to be briefed and transport evidence to or from her lab for processing. The two are fast friends, and Rei cherishes the closeness they’ve cultivated in the weeks since their encounter on her door step and they’re only growing closer-- which she's got butterflies about. The glass window is continuously destroyed by people sent flying through it to the point that they keep several replacements on hand.
Rei and Inko go out on day while their sons are waiting at the Memory Den and enter to find a quiet apartment. They find them in the guest room. Shouto is wearing Rei’s largest coat, her hat, and her blue ugg boots she got specifically for relief after long days in heels, standing over Izuku who is prone on the floor with ketchup over his body in several places, tongue out, clearly playing dead. The boys recreated one of her evidence boards and while Shouto reviews the clues out loud, Izuku intermittently offers his thoughts before ‘dying’ once more in dramatic fashion. Rei whips out her camera just in time to catch her son’s flustered waffling when Izuku calls him Shoushou- he has a nickname! - and Izuku hiding his face in his arms at being called ‘zukun’ in return. They watch for a few minutes and almost reveal themselves when Shouto chasing Izuku- now the criminal- around the room makes them laugh.
They finally do when Shouto proclaims, “Mama is the best hero this town has ever seen! She won’t let you hurt anyone else, villain.”
Rei pushes the door open, tears in her eyes. “You really think so?”
She hugs him so close and they have a good long cry about what could have been.
Rei’s most prominent case becomes the search for the serial killer burning their victims alive. It’s not a high-profile case, minimal media coverage to prevent inciting a panic, and the other investigators are a few underground heroes in coordination with the police. It comes to a head when a lead mentions a homeless man going simply by ‘Touya’ arriving in Musutafu around the time of Stain’s prominence and the continuation of the League of Villains’ recruitment schemes.
The investigation takes a darker note when they discover that quirkless people are disappearing in areas of suspected League of Villains activity likely to serve as the ‘base’ of new Noumu experiments.
Rei presses everyone for any information about a man named ‘Touya’ and when asked why she reveals, “My oldest son, it’s his name. He left home a long time ago and hasn’t spoken to me since. He fits the profile.”
“..the killer’s profile?” Naomasa nearly dropped his pen in shock.
“No.” Rei denied. “He couldn’t have burned those people. Not my boy.”
“Silver Shroud… Rei-san… if he has a fire quirk and matches the description—”
“That’s what I mean. It couldn’t have been him. Touya was born quirkless. He fits the profile for the Noumu experiments. That’s why I have to find him.”
Rei’s journey of self-actualization is embroiled in the search for her missing son, capturing villains, hunting a serial killer, confronting and abiding by the society which allowed her spirit to be broken, learning to forgive herself, and discover what it is to find love in the least expected places, and allow herself to be loved.
***
(Don’t make a new Inko x Rei AU when you haven’t published the first one. Don’t do it, bitch-
We’re here, I guess. I wrote this listening to My Love by Kovacs. This is super fun and occurred to me while playing Fallout 4 which is why she’s the Silver Shroud. Shouto having a grand old time being a hero in the wasteland in a Minuteman/Railroad run brings me joy to think about. It’s not like I also planned a Fallout AU or anyth-
Inksignia, Beyond Alteo is about half-done. I keep pushing it back to work on other things, but it’s coming along and will be published a thousand years before this one because I’m terrible.
Inko’s deal here is a subplot I haven’t fully thought through, I just really like tiny ladies with big guns and needed a suitable explanation. She recovers shells and beanbags with her quirk don’t tell no body. She doesn’t back up Rei on scene because Inko is not a hero and as someone who works with law enforcement, knows better than to interfere most of the time. Rei comes over to sleep at the Midoriya apartment because her own bed is usually a mess of paperwork and lordknowswhat that’ll take too long to organize. Rei shares Inko’s bed. snuggles
I spent an embarrassing amount of time looking into some of Rei’s outfits. She has several pairs of casual heels for spying under the guise of public outings and practical boots when she knows it’ll be a fight, or her patrols require them. She wears the kind of wool winter coats that are trench-coat-ish but ultimately fashionable, except in her Media Appearance outfit which is basically the Silver Shroud costume. Two hundred years later shit is up for free-use or whatever it doesn’t matter. The hat she favors is a black Bellady hat with a silver bow. I can provide links to anyone who wants a to see the stuff I picked. Keeping them out of the post so it doesn’t get flagged for links or whatever. Honestly, this should just be called the Aesthetic AU.
Quirkless Touya? From moi??? whatever do i mean hohohohohon
Slight todomido/izushou, mostly background. Inko x Rei endgame. Toshinori? Maybe??? Seriously can we create ship names for them. Inkrei. Reinko. Toshinkrei??? )
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ghostmartyr · 6 years ago
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SnK 111 Thoughts
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If this chapter doesn’t have forty pages of chibi Eren wandering through the woods asking where his nii-san is, what even is the point.
(The point is Drama.
Intrigue.
Fluid.)
Thanks, I hate it?
So yikes, we have a proper ballgame going and everything is awful leading into the ninth inning. It’s going to be extra innings with Paradis’ chief closer out of commission, up against their rival team. Truly one for the record books, people.
First thing is actually first, where the manga, in a fit of hysterics, gives me something I wanted: Numbers.
Over a hundred people have joined Eren’s side, deserting their posts. The suspicion is that they’ve done this out of the belief that the people with the power to rain down armageddon are maybe the safest shadows to hide under, and hey, with all the waffling their government has done about solving the problem of the whole world wanting them dead, why not?
For the larger groups, everything makes a simple amount of sense.
Eren has power, so people gather behind him.
Eren has power, so Paradis will yield to it for the sake of survival.
It’s a bit of a horrifying story, and one that I always take some joy in seeing. There comes a point where individuals have so much power where the only thing stopping them from changing the world however they see fit is their own boundaries.
Whatever Eren’s boundaries are, they’ve changed. He’s willing to kill children for the sake of his mission.
He is the most powerful card Paradis has, and without him, they have nothing.
Leaving them stuck doing whatever he wants them to.
It’s a similar tactic to the one he uses to drag the Survey Corps into his massacre; they need Eren, so they have no choice but to come support him in the choices he’s made as an individual. Everything else falls away in the face of the power Eren wields.
Yeah, the head of their government has been assassinated by his cult. Along with several other lives.
So?
Does that fundamentally change anything?
Does Paradis somehow need the Founding Titan less now that their command is facing disarray?
For a story so often pointing out that if you don’t fight, you can’t win, it’s pretty damn... something that the main character has all but removed the ability of a party he’s allied with to fight. They can’t resist him, and he knows it, and he’s exploiting it at his convenience.
Putting Zeke’s location on the negotiating table is cute, and a nice stall tactic in theory, but for all that Pixis says it’s not submission, Paradis is powerless.
If they don’t conduct rumbling experiments, they have no protection against the world.
They can’t conduct rumbling experiments unless they let the Yeager Bros come into contact.
If the Yeager Bros come into contact, they can do whatever the hell they want.
Which they have already been doing, so picture all of this, only more.
Pixis’ decision is really the only one he can make if he doesn’t want their people at each other’s throats. They can’t publicize how their one and only hope is willing to dismantle their government. They can’t publicize that they can’t trust their military to be acting in the interests that the government puts forth.
There’s a delicate balance here, with the balance being a complete lie because security has already toppled off and discovered that there’s no net below.
Their only prayer is someone swooping in and placing a trampoline down below before the crushing fall is completed, and there’s no guarantee of even that much happening.
If Zeke and Eren don’t want to help, no one can actually force them.
Zeke is one of two living humans in the world who can power the Founding Titan.
Eren currently has the Founding Titan.
They can’t kill Eren outside of a controlled environment, or else the Founding Titan will go who knows where. With Eren’s pile of abilities he’s nommed, fighting to subdue him will be next to impossible. With the added limitation of doing everything they can to avoid killing him?
Armin brings it up as a point of faith; if Eren has the Founding Titan, it shouldn’t matter what Zeke wants out of it.
Eren now has a cult who doesn’t blink twice at assassinating key government officials. Even if it doesn’t matter what Zeke wants, what Eren wants, or is at least willing to put up with, is heavily alarming.
“No, no, we’re not submitting. We’re negotiating.
What do you mean the only thing we have is something we’d have to hand over anyway to get what we want.”
Like.
Hell, man, talk the good game all you want to keep morale up, but you people and your entire society now rise and fall at the whim of a man who has put no effort into making himself look trustworthy.
So, you know.
Ganbatte.
Other special numbers include thirty soldiers + Levi standing in between Eren and Zeke once Eren finds Zeke, Hange, and three unnamed soldiers who are either about to be very dead, very traitor, or the coolest NPC badasses ever.
Meanwhile, Eren still has a hundred.
Just trailing around after him.
With bombs.
Considering Eren could kill most all of those people (except Levi and Hange) without help, I repeat the theme of this post that Paradis is so beyond screwed it has actually become laughable.
Another fun thing of note that only I care about is that even if Eren can’t get to Zeke, he might be able to get to Historia, and Nile appears to be in charge of her security.
The reason only I care about this is because Nile is in charge of her security, and Nile has been fed the story of Historia and NPC Farmer Guy being totes in love 5evr.
(NPC Farmer Guy has no name and no face. I declare him Red Shirt-san, and also reallllllly fucking dead. Especially if my crack theory of the carriage from last chapter rushing off to Historia was correct, meaning that Pieck, theoretically having tracked the carriages, is going to pay the Queen a visit.
Bye Nate.
(his name’s Nate your canon is invalid))
Briefly defending my descent into self-interest, Historia getting zero panels and barely any hearsay about her is driving me nuts for all sorts of reasons.
Two people (count them, two), in the entire world, are capable of drawing out the power of the Founding Titan. One of them is an untrustworthy dick. The other is Historia.
Historia, when last seen under extreme emotional duress, was of the opinion of, “fuck humanity titans did nothing wrong.”
As we can plainly see from her expression at the end of 107, there is nothing but blue skies and happiness going through her boundless considerations of humanity now, and she is most assuredly, definitely on their side as all of her friends ditch her in the middle of the woods and never visit or mention any concern for her except that one guy who has taken up murdering children, and he possibly did that in active defiance of concern for what problems it might cause her.
What could possibly go wrong.
There are about three people who hold the fate of Eldia in their hands, and we know what none of them are thinking. They also all have a much more casual relationship with murder than most of the rest of the cast.
What I’m trying to say is that Paradis your politics are boring because your livelihood hinges on three catastrophically emotionally damaged people, and all of the story’s energy is going towards keeping those people away from thought bubbles or general illumination.
If Historia, Eren, and Zeke decide that you guys die............ you die.
You possibly should have invested more in strategies that weren’t so entirely dependent on renegade children following orders.
Okay okay, enough pointing and laughing at the futility of government in shounen. Mikasa! How you liking your entire page of dialogue! Does it feel good? Does it make up for the gaping hole Eren being a nutcase is causing?
Of course it does!
I don’t know how I feel about Kiyomi, but I am glad that her relationship with Mikasa is so obvious in its self-interest. Mikasa isn’t being yanked around; she knows this person caring about her blood hasn’t translated to caring about her people.
Whatever Mikasa’s genes, Paradis is her home, and she considers herself as Eldian as anyone on it.
What’s interesting in that conversation is that Hizuru is still doing what it can to avoid being an ally of Paradis. They’re letting this one clan mess around, but unless results can be produced, the whole scheme is dead to them.
...
You know. Paradis had better start hoping that there’s still some massive secret to the Titans, because with the current knowledge available, they are just... so incredibly screwed on so many different levels.
I’m inclined to think that Kiyomi wanting Mikasa safe is one of the few shreds of honesty she has left. I’m an optimist. A child connected to the days of honor long gone... hey, it’s a romantic concept, even conniving foxes can have one last hurrah in them.
But also, Mikasa just doesn’t deserve people piling more lies on her.
A promise to protect someone calls to her heart. I’m sure Mikasa has thought those words to herself many times; whatever happens to Paradis, her priority has always been her family. Not a blood family, like Kiyomi holds on to, but one bound to her with ties of steel.
Only now her family is at odds.
Mikasa might care more about her family than anything else, but in practice, she’s a compassionate, responsible young woman. She can’t turn her back on the world just because her family has. She’s going to bleed herself dry trying to do the best for both of them.
That’s not a happy thought, because even if Mikasa, with all her strength and ability, fights for anyone in this conflict with all her heart, the concept of winning is a far off dream. Her supernatural gifts don’t make the world turn. Her gifts simply mean she might survive when everything around her explodes.
Yuck.
And also hey, Connie, I love you man, but you turn those angry eyes away from Mikasa pronto.
Then we’ve got the many trials of Nicolo.
Featuring Gabi and Falco.
...
I don’t wanna. I can skip this part.
Uggghgghghhgh.
Hell, this is a lot faster than I thought this disaster would come out, and it’s a lot grimmer than I really want and in general just ow.
Nicolo is a prisoner of war. He is allowed to cook. He finds light in cooking for people like Sasha. He’s Marleyan, and Eldians are devils, but being around them, his heart softens to them, and his role becomes something more complicated.
As a soldier, fighting the demons of Paradis is just what you do.
As a person, fighting people like Sasha, Jean, and Connie...
With a heavy heart, he can hand off laced wine to their superiors. He can continue to operate as a soldier fighting against Paradis. But the very thought of Connie and Jean being caught up in that sends him into a panic, and he falls back on racist rhetoric to cover it up.
Rhetoric his heart isn’t even in anymore, because more than killing, Nicolo finds himself in cooking. In bringing people happiness.
And Gabi killed the person who shows him that. The person who gave him solace from the hell of war.
It doesn’t matter that she’s a child, or a Warrior Candidate, or anything but the person who killed Sasha.
She cares about Falco’s life. That comes to stand as another condemnation of her. She knows what it is to care about someone? She’s valued enough that this boy is willing to jump in front of a blow meant for her?
Did she think the person she killed wasn’t?
It’s destructive and awful, and Gabi finally has a defense for herself that isn’t just brainwashed rage at the island. That girl? The one she shot? That’s the girl who shot someone she knew. Guards who watched over Warrior Candidates training, in charge of penning up Eldians, but they were still people Gabi saw a home in.
She can’t justify the loss of Sasha, but she can justify shooting back, especially at someone who just clubbed Falco in the head.
But she’s still just a brainwashed child.
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Sasha’s father watches two people, profoundly touched by his daughter, ripping each other apart because they’re in pain. Sasha changes Nicolo for the better. Sasha and her path in life is what’s breaking this child.
A child is calling his daughter a devil. She’s been brought into this conflict and all she sees is the enemy, and the good there must be in fighting that enemy.
Gabi doesn’t even try to fight back when Sasha’s father holds up the knife.
She’s bleeding and in tears, and for one of the only times, she isn’t reacting with violence. She’s just a stunned little kid, wondering if the people who’ve fed and housed her on this island of evil are about to kill her. Like she killed the daughter they loved so much.
Of course the man who raised Sasha doesn’t lay a finger on her.
Of course the man who has to physically hold down his child to try to force her to stop eating so she won’t die of starvation later understands how hard the world is.
Horrific things have happened.
He isn’t going to bring one more into this world.
And Gabi... from the very start, she’s been the most passionate about becoming a Warrior. She’s going to follow in her cousin’s footsteps. She’ll commit war crimes, she’ll take on a death sentence, she’ll do whatever it takes. She’s a Warrior.
She’s a kid.
She doesn’t want these kind people to hate her.
Kaya reacts the same way Gabi has to everything so far. She charges in with the only weapon she can find, trying to kill the problem because the emotional strain of what’s actually going on is too big for her young heart to take.
Kaya, who really has been kind. Who’s the reason they’re here. Who’s been trying to get her and Falco home.
Kaya’s in tears, and Falco’s unconscious and bleeding.
All because of what Gabi’s done.
Nicolo sees the same thing.
That’s why he comes clean.
The world is such a cruel place.
They’ve got to spare the beauty where they find it.
I’m not going to touch that plot bomb, because the manga can do it for me in future chapters. Zeke having a bunch of government officials drink his spinal fluid is honestly on par with every other thing he’s done, so. One more point to the Paradis Screwed column.
So last word goes to Mikasa.
I mentioned in the chapter where Louise and Mikasa talked that Louise had seen Mikasa’s strength impact her life, but completely missed the kindness behind that strength. Mikasa is terrifying as a soldier. She’s cold and relentless.
As a person, she will ask the child who killed her friends to see her wounds, and hold her close to keep another child from hurting her.
Mikasa is kind.
Gabi has met so many good people on this island, and all of them are in tears.
It’s funny and sad that Mikasa and Armin take her into the back room to calm down. For all their lives practically, they’ve been looking after a reckless wild child who gets into fights they have to finish for him.
Gabi is as driven and passionate and full of anguish as Eren as a child, and now she’s with two of the people who know that.
Armin and Mikasa might not know how to help Eren, but they can help this little girl.
And Mikasa can keep another little girl from knowing what it’s like to knife someone in the back because they killed someone you love.
Welcome to Emotions.
Where everything is absolutely awful except maybe the people feeling them.
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kingdomblade · 6 years ago
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I ended up playing KH3 for far, far too long yesterday and got through three Disney worlds + Twilight Town, thought I’d post some thoughts while they’re still fresh! Mostly broad strokes but spoilers under the cut.
For better or worse the game really hasn’t been too hard considering I’m playing on hard. The only time I’ve come close to dying was an early boss before I had cure, and that was because I forgot to equip more potions. Doesn’t bother me though, I’m glad it’s not as punishing as early critical mode BBS was.
The most exciting thing for me in this game was seeing the original traveling trio finally reunited. Sora, Donald and Goofy’s relationships in this game really highlight everything I love about them. They’re constantly riffing on each other, frequently worry about each other, while a main scene is going on Sora and Donald are messing around in the background. I love how open they’ve been about how much their friendship means to them, it’s been 14 years since they last ventured together and they feel closer than ever. I’ve and smiled so much while just watching them do their thing.
I’ve also taken an absurd amount of pictures with them.
Absolutely love how lively everything feels, the dialogue is snappier, there’s citizens in all the towns talking to each other, the animations aren’t limited by PS2 engine graphics. The cutscenes seem to generally have music tailored specifically to the scenes now, which is great. Im excited for the OST down the road.
Hercules
The fact that Olympus has been in every KH game and that this map is still bigger than all of the others combined is baffling, even when you consider Olympus is generally the smallest world anyway.
Herc thinks that the best way to save a child from a fire is to throw a gigantic statue at her.
The whole point of coming here is that Sora has lost all his powers and yet he inexplicably has the power to summon any ride at Disneyland at will. “We have to protect the world order!“ Donald says as I summon Buzz Lightyear Astro Blasters in front of Hercules.
I didn’t think we’d get to spend so much time in the land of the Gods, pretty cool!
I’ve been really looking forward to finally fighting all four of the titans, fighting three at once was really unexpected!
Sora, Donald and Goofy are finally heroes!!
Twilight Town
Everyone acts like it was just yesterday that Sora was in Twilight Town but it was apparently long enough for Scrooge McDuck to entirely renovate part of the town and build a new restaurant so what’s the truth, Pence??
Hayner, Pence and Olette are the kind of kids that get told “Replicas of you were friends with this one kid, can you help us look for him?” and they’re just like yeah sure, that sounds fun. What good kids.
Why are all three of them wearing plaid too though. What did Yen Sid tell them?
Toy Story
The most unrealistic thing about the entire game so far is that Andy plays Final Fantasy.
Andy must live in New York or something because this toy store is absurdly huge! There’s also not a Buzz Lightyear section so I guess his franchise was in between seasons.
Buzz and Woody’s roles felt a little reversed? I’d expect Woody would be the one that would want to wait home for Andy and Buzz be the one that would want to go looking for answers and would trust Sora and the others more. But the story was overseen by people at Pixar so... what do I know, I guess?
The Org.13′s plan for this world is kind of a huge stretch.
Buzz: “What if I become controlled too?“ Woody: “That would never happen.” Narrator voice: And then it happened.
Repltilus Maximus!!!!!
They missed a prime opportunity to end the Toy Box world with “You’ve got a friend in us“ because everyone was caught up in talking about hearts instead...
Tangled
So far I feel like this one would be the most incomprehensible if you went into the world not knowing anything about Tangled, they omitted a lot and the movie characters suddenly know things that were omitted with no warning. They didn’t even explain Rapunzel’s hair until the tail end of the world! But it’s not exactly a mark against the world since who doesn’t know anything about Tangled, really.
I do like how they handled this world though, instead of following the movie exactly we got to see a lot of small moments with Rapunzel marveling at the outside. Her friendship was Sora was great, liked that he related to her wanting to see the outside world.
Love how Rapunzel spends absolute ages both agonizing and rejoicing over her choice to go outside while Sora and the others watch on before realizing "Wait, there are strangers here”.
I don’t know how much I actually trust SDG’s decision to let Rapunzel fight but honestly, going from a complete hermit to being willing and able to fight monsters in the span of a few hours? Good on you Rapunzel.
I’m pretty sure it was in this world that someone referred to the trio as ‘Sora, Goofy and Donald‘ in that order and it shook me to the core.
Marluxia waited until Mother Gothel was literally dead and disintegrated before deciding ‘Maybe leaving Rapunzel with her is actually a bad idea, better get rid of her‘  sure was uh. Hm.
Visually this is the world that impressed me the most so far, I can’t believe how close some of the shots look to the movie, especially near the end!
Flynn’s death was legitimately as sad as it was in the movie but I grinned like an idiot when Goofy comforted a choked up Sora because that was heckin adorable.
Also heckin adorable was Sora dancing at the festival. He was having so much fun that I enjoyed it myself even though I was awful at the minigame.
And it looks like Rapunzel permanently leaves your party after the end of the story. Kind of a bummer as I like having various party members in the Lucky Emblem shots and I think I only got a couple, if any.
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