#deep hunger
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bluemoonscape · 5 months ago
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Big fan of characters who “kill” their younger selves. Characters who resent the past version of themselves for letting them get hurt, who look at that kid and feel revolted by the foreignness of it. Characters who feel they have to cut the child out of them like a tumor because it’s hurting them too much and if I don’t kill you you’ll kill me. Nearly nothing remaining of that past self but for the little connections and mannerisms they can’t kick, and when it shines through, it’s a terrible, tragic thing, because the child is still in there. It’s in there and it’s grotesque in its suffocation. But it’s there.
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thebibliosphere · 4 months ago
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I just emotionally knee-capped a friend on accident.
We were talking about kink dynamics in our writing and she confessed she didn’t understand the appeal of brats or what you’re really supposed to get out of bratting. Like she really likes Nathan’s soft dom dynamic but she confessed if Vlad turns into a little shit for the sake of it because he “enjoys being annoying” she’d probably go off him as a character and I had to pause and be like, you really think bratting is just about being annoying?
Yes she did. Then went on to talk about the kind of cookie cutter het-romances where attraction is built on annoying people (I’m sure it exists in queer romance too I’ve just thankfully never read it.) and how she can’t stand that kind of thing which is fair because same.
But no, I said, that’s not the bratting dynamic I’m building for Vlad in Phangs.
So what dynamic was I going to explore?
“Well, multiple aspects really, but for Vlad, it’s the certainty of knowing you’re in a safe space where you can say “no” to someone in a position of authority and know they’ll still love you afterwards.
That and funishments. Can’t go wrong with a good old fashioned span—are you fucking crying?”
Woops.
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foxdoodles · 11 months ago
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messing around with some book haymitch designs in preparation for the new book next year!!
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katnissandpeetamellark · 3 months ago
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I think Lucy Gray is an important beginning spark in a rebellion…
But I also think Lucy Gray doesn’t really care about Panem & D12 (as a collective “country” or whatever lol)
Lucy Gray was Covey. D12/Panem wasn’t home to her and she didn’t have a connection with either—
She wanted to be free of it … not free it.
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mellarked-katnisseverdeen · 8 months ago
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I think people miss out on so much of Everlark with the modern way we see romance, ngl.
The softness, the gentleness, the peace they have around one another IS the passion. That is the excitement! And it remains even with the feelings change and morph as all feelings and emotions do. There should be something so thoroughly thrilling finding someone who even when they don't make you happy (because no human being on earth is gonna make you happy all the time), their happyness makes brings you joy. And what that builds is the bond between you is such an adventure.
That is why Katniss is never board or lacking in excitement with Peeta around. He brings out her creative side, her fun and soft side- ya know. The side of her that exsists when she isn't having to fight for her life or work to bring in the next meal day to day. The side of her she WANTS the freedom to explore.
It beats out this hyper emotional, volatile all consuming passion based on nothing other than feelings and emotions ANYDAY. At least in my eyes.
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disgurrr · 8 months ago
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I can't help but think how Katniss's narration of Finnick and Annie always holding-hands had a certain longing to it, almost a painful one, even some jealousy to it, IMO. Because wherever they are, whatever they are doing, Finnick never lets go of his girl's hand. And it reminds me of all those times Peeta held Katniss's hand:
When they were walking down the train tracks coming back home from first games, when they walked through the gloomy streets of 12, when they entered the opening ceremony for the 74th/75th HG's, when they were waiting for their turn for their private sessions, etc., etc.
And just how good and warm it made her feel in all those times, how it just grounded her when everything else felt like it was about to crush her.
Katniss's constant observation of Annie and Finnick holding hands—even the simple fact she is narrating something so close and special to an element of her and Peeta's relationship—rings to me how Katniss is longing to have what Finnick got back. Because she knows if her Peeta was there, he would be holding her hand. Never letting go of it.
So, it doesn't really surprise me that on the same pages, Peeta shows up in the cafeteria, making reality wash all over her. And it also doesn't surprise me when she, once again, observes Finnick holding Annie's hand tightly as they are leaving the cafeteria, while Peeta is close to her. And everything is oh so taunting for her, for them.
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dandelionsunset1210 · 2 months ago
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Deep in the Meadow by dandelionsunset_1210 on Ao3
Rated T | In Progress | 7/15 chapters
"When I first felt her stirring inside of me, I was consumed with a terror that felt as old as life itself. Only the joy of holding her in my arms could tame it."
A toastbaby pregnancy fic
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girlpathetica · 9 months ago
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haymitch having to address 4 different deaths for each district on his victory tour. can anybody hear me. haymitch likely having to play the narrative that the deaths of his family were mysterious unsolved murders and to even make it so, partake in the humiliation ritual of public funerals held within the capitol. haymitch having to keep distance from the other victors because he really is a killer and cannot face it. 47 faces and 47 graves dug all because of him. is this thing on. haymitch being forced to mentor tributes he likely knew as classmates or school peers for the first few years of his victory. can you hear me do you understand !!!! haymitch having his games pulled from every possible outlet and blacklisted because of the shocking nature and traitorous way of his win. haymitch likely facing so much scorn amidst all the grief just for surviving. just for making it back home.
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thesweetnessofspring · 11 months ago
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Worst Takes on The Hunger Games
Ripping this idea from @princesssarisa who has polls for the worst takes of Little Women and Pride and Prejudice.
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dunderbread · 2 years ago
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actually congrats to fear and hunger for having the most main female character ever in the form of d’arce cataliss, who somehow:
has a full set of practical armor while the male characters walk around with their midriff/entire chest and thighs exposed
has shorter hair than most of the main male characters INCLUDING her male love interest
is risking it all for a man (big loss for feminism) but in a way where he’s technically the damsel in distress and she’s the heroic knight
is also an ex-noblewoman girlfailure who’s clearly a proficient fighter but also very clearly had rich parents
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awesomecooperlove · 1 year ago
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🔥🔥🔥DIRECT ENERGY WEAPONS 🔥🔥🔥
✖️✖️✖️
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muzetrigger · 5 months ago
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Nevermore Theory: It’s not about “The Tell-Tale Heart”
Okay, it’s time for another Friday night rant.
Recently, I’ve been coming across some excellent thoughts and predictions about Season 2, so now I’m ready to throw own my hat in the Nevermore Theory ring.
In Nevermore, almost every character is based off of one of Poe’s works. Lenore is from the poem “Lenore”, Morella is from the short story “Morella”, Prospero is from “The Masque of Red Death”, etc. There are also some characters that draw on more than one of Poe’s works, most notably Duke who takes inspiration from “The Cask of Amontillado” (Fortunato) and “The Duc de L’Omellete” (Duke).
Now, Annabel Lee is obviously based on the poem “Annabel Lee”, which the webcomic even opens with, but @moxiepower2 and @takescrackseriously have also made the connection between Annabel Lee and “The Tell-Tale Heart” and theorized that Annabel might also be a dual-themed character like Duke. I personally find that reading very convincing too!
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(I mean c’mon, her spectre has a giant heart-shaped hole in it, the logo for the WEBTOON is beating heart with wings, it’s one of Poe’s most famous works, so on and so forth.)
But today, I’m going to stick my neck out and say, it’s NOT about “The Tell-Tale Heart” (at least not entirely. Annabel Lee could be based on even more than two works!).
I think Annabel Lee’s character points to another of Poe’s stories that lines up really well with the direction of Nevermore as a whole:
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That’s right, it’s time to talk about “The Pit and the Pendulum”.
First, I’m going to need to explain this leap in logic, because it’s definitely not as clear as Annabel’s heart motif. Let’s start with the visuals.
Yes, Annabel Lee and Nevermore in general have a strong heart motif, but isn’t it a little odd that Annabel’s heart isn’t totally empty?
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It’s a great visual focus for her character design, but that shape is awfully familiar, and it swings around an awful lot like a pendulum, doesn’t it?
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And we know that Annabel (as an actual ghost-type spectre) can control the pendulum.
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AND Annabel Lee gives the pendulum back to Lenore, with a lock of her hair tied around it, literally binding herself to the tool.
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That’s… an awful lot of interaction with an item that is unrelated to her inspiration poem AND has served exactly zero purpose in the story so far. There HAS to be a reason Red and Flynn keep bringing this damn thing up because they play the long con with their foreshadowing (Dirt on Ada’s hands, Annabel Lee’s panic attack, Lenore taking Annabel’s blot, the gun having no bullets at the very beginning of the webcomic).
So now, I want to delve further into the actual text of “The Pit and the Pendulum” because it mirrors a lot what we’ve seen so far in season 1 and could be a good start for predicting what comes next in season 2!
For those who haven’t read “The Pit and the Pendulum” it follows an unnamed narrator who has been arrested by the Spanish Inquisition, pronounced guilty to some crime (it could have been anything, that’s just how the Inquisition rolls), and is subjected to all kinds of unusual torture methods before being rescued by the French army.
What I find so interesting about this story though is that its structure loosely matches the trials that the Deans have set up at Nevermore Academy.
For instance after swooning at his sentencing, the narrator wakes up in a pitch-black room and tries to figure out the shape of his prison by making a circuit. He finds that it’s around a hundred paces, but because of the “many angles in the wall” he can “form no guess at the shape of the vault”. In reality however, the room is perfectly square and only half the number of steps in circuit.
How did the narrator make such a big error in estimating the size of the room? Because he passed out right after missing the marker he had been using to keep track of his location, thus making two laps instead of one.
Now let’s compare it with the first obstacle for Nevermore students, the Labyrinth. Students are thrust into the maze without any knowledge of how to manifest (Annabel only knowing how to because of the Deans making a surprise appearance in class). So metaphorically, they’re also in the dark, and as Lenore and Duke find out as soon as they enter the maze, the labyrinth’s geometry also seems to shift.
Most convincingly (in my opinion), Lenore also looses track of herself during the Dementophobia trial, just like how the Pendulum narrator faints, which is one of the main reasons the misfit trio almost fail.
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That near failure also mimics what happens next in the short story, the narrator trips and narrowly avoids falling into a giant pit (hence the title).
That really ticks off the Spanish Inquisition, just like how Lenore pisses off the Deans by surviving, and so the Inquisition does what it does best, and devises a new torture method. This time, the narrator awakens to find himself strapped down to a plank and gazing up at a figure of Kronos, only instead of Father Time wielding a scythe, he’s wielding a massive bladed pendulum (there’s the second half of the title, you’re welcome).
I find this image very telling because it’s supposed to relay the message that the narrator’s death is inevitable. You can’t fight the passage of time, and it doesn’t get less subtle than the god of time killing you with a clock part.
Similarly, ringing the bell in the widow’s watch is supposed to be an impossible task, meant mainly to give the students who have manifested a chance to flex their powers. The Deans admit as much:
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But back to the short story, the narrator doesn’t exactly realize his predicament at first. He just thinks it’s kind of an interesting change of scenery and he’s more worried about the fact that his captors have provided him with “meat pungently seasoned” and no water to quench his thirst, which he figures is the real torture method. Oh and the rats. They’re pretty scary too, especially when it occurs to him that he’s definitely not the first person to be shoved in this room, and those rats have to have been eating something.
Eventually, he does notice the pendulum slowly lowering and spends the next *checks notes* 9 paragraphs alternating between despair, apathy, and frenzy. (There’s actually quite a lot to dissect here with regards to Nevermore’s treatment of madness, but let’s save that for later.)
Then he gets a bright idea and rubs spicy meat all over his bonds with the one free arm the Inquisition left him to presumably eat said meat.
Why does he do this?
To entice the rats into eating his bonds, of course! He has to play dead for a bit, and also let rats crawl all over him, but it works and our narrator escapes after a few cuts.
Okay, now let’s take a look at the parallels to that trial in Nevermore. I’ve already gone over the comparison to the bell ringing class as a kind of Sisyphean task, but Lenore also almost gets eaten by Prospero’s rats:
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She also succeeds because the people, who are supposed to be her enemies, help her, just like how the rats aid the narrator in escaping. Did I just compare Ada, Pluto, Morella, and Annabel Lee to rats? Yes. Yes, I did.
But I’m going to specifically single out Annabel Lee in this case because Lenore also has to play dead in order to ring the bell. Specifically she pretends to give in to Annabel’s “Kiss of Death”.
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So both Lenore and the narrator are momentarily successful after reports of their death are greatly exaggerated.
Then they have the crushing realization that they’re still trapped. Then narrator in the dungeons of Toledo, and Lenore with…
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(Minor aside, this is some phenomenal scene work.)
And now the final trial (for our hapless narrator at least). The Inquisition, having been denied their sliced prisoner sandwich, decide to roast him alive instead. You see, the metal walls of the cell can actually be heated up, oh and also they can flatten themselves by pulling the corners apart like a collapsing square.
So the narrator has two choices. Death by being burned alive, or death by falling into the pit at the center of room (remember that detail? It’s still the same room).
To put it in Nevermore terms, Lenore can either test her luck with the Deans OR:
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This guy :)
Now, do I think the Deans created The Wild Hunt? No, and I would be very interested in if the Stag turns out to be related to Theo in some way, but I bet the Deans purposefully invited The Wild Hunt into the Academy in order to corral them back into obedience/kill off the troublemakers. (Or maybe they were just bored, who knows?)
NOW FOR THE ACTUAL THEORY PART (How in the world did it take so long to get here? I only have a paragraph left in the short story to use for theory crafting!)
”The Pit and the Pendulum” ends with the narrator being saved literally as he is falling into the eponymous pit by General Lasalle of the French army. That doesn’t make sense because Lasalle wasn’t in the Battle of Toledo where the story takes place, but anachronisms are incredibly prevalent in Nevermore. Pretty much every character comes from a different time and place than the others, most prominently Eulalie, who is probably Japanese and probably died in WWII (though who knows, maybe she was a proto-weeb and died in the firebombings of Dresden).
My theory is that similarly, the main cast is going to be saved by a third party who intervenes during the Hunt. Then, the narrative is going to shift away from Nevermore Academy and towards the afterlife at large. We’ve gotten plenty of hints about the outside, particularly towards the end of Season 1, so I don’t think it’s that unlikely, and if I may make a second literary connection, Nevermore is kind of like the Hunger Games.
Wait! Let me explain.
You have a group of kids/young adults fighting in a premade arena designed by antagonistic game makers where only one of them can come out alive. Generic? Yes? But looking at the Hunger Games Trilogy’s structure, we start with the Hunger Games, get a variation in the Quarter Quell, and then abandon the games to explore a broader scope of the world.
Now, I have the utmost faith in Red and Flynn’s ability to keep the dark academia setting fresh, but the path of least resistance might be getting out of the classroom.
It’s a weak and vague theory, that I don’t even really subscribe to myself, but I thought I should follow the short story to its end at least.
But if I don’t believe in my theory, why did I bother spending the last two hours writing this post?
Well, one, I really like pointing out the parallels between Poe’s work and Nevermore. It’s clear that Red and Flynn put so SO much effort into Nevermore and I genuinely think getting to be in on all those details enhances the reading experience.
But two, do you remember how I started this post?
That’s right, talking about Annabel Lee.
I’ve been doing a lot of comparison between Lenore and the actual text of “The Pit and Pendulum” but I want to show you this illustration of the short story by Harry Clarke:
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Does that outfit remind you of anything? Maybe…
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Now, Clarke drew the above piece nearly 80 years after “The Pit and the Pendulum” was first published, but considering how prominent this illustration is for the short story, I bet Red and Flynn studied it when writing Nevermore, and I find that really intriguing considering where they chose to reuse the outfit.
There are ribbons all over Nevermore (everyone with a ponytail has one to tie up their hair, Ada uses hers to set Lenore’s broken fingers), but the motif of being bound by ribbons occurs when the narrative is invoking ideas of madness and memory, specifically for Annabel.
And would you look at that. “The Pit and the Pendulum” brings up both of those ideas together: “the madness of a memory which busies itself among forbidden things.”
That’s the last line of the third paragraph, and it’s exactly what Annabel is doing in the bathtub, recalling taboo memories of Lenore.
Plus, this passage happens as the narrator is trying to recover from a swoon, and what do you know? There’s only one character in Nevermore who swooned in season one: Annabel Lee.
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Okay? So? Nevermore already has a lot of parallels to this damn story, and I’ve spent the entire post point them out for crying out loud.
But! Poe is very specific about how we recover from a swoon:
“In the return to life from the swoon there are two stages; first, that of the sense of mental or spiritual; secondly, that of the sense of physical, existence. It seems probable that if, upon reaching the second stage, we could recall the impressions of the first, we should find these impressions eloquent in memories of the gulf beyond.” (Emphasis added)
Again, doesn’t that sound familiar? Throughout season 1, the main cast have all been slowly recovering their memories and thus unlocking their spectres which represent fragments of their true selves and desires.
So here’s my actual theory: in the past, Nevermore Academy was used by lost souls to recover their “mental and spiritual” identities, before they reclaimed their “physical existence” at the light beyond the grounds in order to “return to life”.
More importantly, I think the final arc of Nevermore (or epilogue I guess is more likely?) will take place in the mortal world and be about the cast “[recalling] the impressions of [their mental or spiritual senses” (ie. their time at Nevermore Academy) post-second stage, thus completing Poe’s perfect recovery.
Reincarnation isn’t Nevermore’s endgame.
Maybe they have to leave their spectres behind at Nevermore Academy like in the “Theo is the Stag” theory and the final act is about them reclaiming their personas stands spectres to fight against the Deans, or maybe we’re going to go Kimi no Na wa and just get them running into each other and remembering (which would be lame) or Annabel being the only one who remembers and gradually hiking across the globe to find the others (which would be a very cool reversal given how Lenore is usually the one trying to form genuine connections [we’re starting to see some promising Prospero-Annabel friendship development though!] but now we’re also getting into fanfic territory).
Personally, my happy ending at the moment would be Annabel and Lenore teaming up, kicking the Deans out, and reestablishing Nevermore Academy as a sojourn for reincarnating spirits. That way we don’t have to go through reincarnation drama (again) and everyone who sticks around can just chill out and lead peaceful (after)lives or be teachers and show newcomers how to awaken their spectres. But again, fanfic territory.
Wow, that was a whole lot of text that didn’t really amount to an actual theory, but I hope you guys enjoyed reading it?
TLDR if you didn’t: Nevermore season 1 is actually a sapphic rewrite of “The Pit and the Pendulum”, the Deans are the Spanish Inquisition, and the Nevermore’s endgame is going to take place in the mortal world after reincarnation.
Also, I have no spine like Ada and don’t have any conviction in my theories lmao
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idksomethingaboutfemboys · 2 years ago
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It da Transgender Tuesday.
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voidmarkd · 8 months ago
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#voidmarkd; an indie, selective and fandomless portrayal of Atlas Fitzgerald, featuring themes as life in a coven, rebirth through death, marked by the void, necromancy, betrayal and abandonment, the blood and the burden, keeper of forgotten graves, [ . . . ] mutuals only. 21+. low activity. eng/ger. ♱ carrd ♱ memes ♱ open starters
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pump4rd · 6 months ago
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Finally got feared and hungered
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danwhobrowses · 6 months ago
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Since Critical Role's big endgame battle has begun (as of ep. 113) and looks to give us a fair handful of Lv. 20 combat across the board with VM and later the Nein - and also since the Omen Archive are yet to do a level up overview for Bell's Hells to Lv. 15 like I expected them to do after ep. 112 - I find myself optimistically and curiously wondering how Bells Hells would shape up should they reach Lv. 20.
Admittedly, I do remain worried about how underleveled they are; I know it's intended since the Hells are the 'underdogs not meant to be in this position' group but still, for comparison Essek debuted at Lv. 15 in C2 and Vox Machina ended their campaign at Lv. 18 when the stakes were slightly lower than what we have with Ludinus, the Vanguard, the Imperium, and Predathos. Still, with nothing we can do but pray they make it out alive - and I hope they do - I've decided to indulge that rare bout of optimism and deep dive into what would their Lv. 20 state look like? While also considering what they may add during this final arc should they level up in between like they did the last time they were on Ruidus.
We're gonna go through each character one by one for this, so I'll start with my favourite (aka the one I wanna talk/ramble the most about).
Ashton is perhaps the easiest endgame build to tell class-wise, it's likely Tal will have them go the full 20 since Grog has already done the Fighter dip and there's not many other multiclasses that can be of a greater benefit to them; the intrigue however with Ashton focuses on the ASI they get at levels 16 and 19, the first one particularly if there's still a level up mid-battle. The obvious route for the first ASI is to get back the CON they lost in the shard incident - which I still find an unfair penalty since they gained nothing from surviving the bold and deemed impossible action, 'your reward is you get to live' doesn't stick with me given that the 10 rolls (well, 9 plus the resurrection ring) are proof of survival anyway - and absorbing Dusk Hunger sadly didn't give back, adding to their DEX instead - which, also kinda stubborn of Matt, adding 1 AC isn't exactly worthy of absorbing a legendary item especially compared to what Orym got with Ishta, they were better off trying to dual wield it if Matt's not gonna give stats that'll suit Ashton's wheelhouse, STR and CON, and let the tank be a tank - so it will likely fall into Tal's hands to get Ashton's stats to where they want them to be. Either way, Ashton's STR and CON are going up if they hit Lv. 20 as pure Barbarian, Primal Champion adds 4 to both and increases their max to 24, so without ASI Ashton will have 22 STR and 20 CON by Lv. 20 anyway, with ASI however Ashton can go 24/22 in either direction - and we can't rule out more absorption in the future, since Legendary loot may be yielded from this endgame battle plus Otohan's Backpack, Zathuda's storage cloak and maybe any other armour from the two could be Legendary items just gathering dust among the group, but if Ashton were to take any of them they'd have to wait a day since the Harness only grants 1 permanent and 1 temporary buff per person, and each person who uses it on the same day risks it breaking by 20%. However, we also can't rule out Ashton taking a feat instead of ASI, it's a slim chance but there are some feats that can be of use for Ashton in general or specifically vs Ludinus; Mage Slayer, Strike of the Giants (Hill or Stone Strike, of the two I'd go for Hill because of it causing the prone condition, which will help Ashton and allies, like Orym with that 1d6 extra Force Damage, stack critical damage), and Great Weapon Master could be powerful if they don't focus on ASI. The Tough feat is always good for being tanky too, but such a feat would likely only be used at the Lv. 19 ASI/Feat domain to get the most out of it. The only other places Ashton can get major potential buffs - outside of any new enchanted items that aren't armour - are from Dunamancy and their Titan powers, but neither have provided a clear opening for improvement as of yet. Ashton hit their final Dunamancy path at Lv. 14, where they got Mark of the Messy End (which compared to Essek getting access to stuff like Reality Break doesn't seem to balance out but I guess Wizards are glass cannons so Dunamancy does more with them), but there is a quiet, lingering mystery over how Potions of Possibility and Luxon Beacons will behave if Ashton and their Dunamancy brain interacts with them, given how they have many potions on hand, in general and gifted to them by the Kryn Dynasty before they met with the Nein, and Ludinus using Luxon Beacons as power sources, there is potential for Ashton's Dunamancy to increase that way - or simply through Matt adding an extra Dunamancy path in place of an ASI/Feat, a Dunamancy-based feat, or swapping Primal Champion with something else. The Titan Form could also improve by level, and I kinda hope it does, it's powerful but given the time limit and Exhaustion it's still below the level of Grog's Titanstone Knuckles in terms of utility, if more power or less limitations are imposed the higher their level it could scale Ashton up further in a similar manner to having a Vestige or, in Orym's case, a Relic of the Red Solstice.
Speaking of Orym, you'd assume that he'll also go for the clean 20, but this is Liam O'Brien we're talking about - he gave Vax a Druid level for his love of Keyleth, so you can't put it past him to add a level in Bard for Dorian. Like Ashton, Orym has 2 ASI waiting for him at levels 16 and 19, due to maxing his DEX - and absorbing Ishta overclocking it (a DEX increase that actually makes sense as a Finesse blade Fighter, adding +1 to AC and attack rolls and a higher DC for enemies to save against superiority die attacks) - Orym has already dipped into feats a lot but could always find room for more. Great Weapon Master, Shield Master, Mage Slayer, and Tough again at level 19 are viable options for Orym and his build, but there's also a unique option of, instead of taking a level in Bard, Magic Initiate: Bard in lieu of Dorian; taking the feat lets him gain the 4th attack Lv. 20 Fighter yields while adding some handy Bard magic such as Friends, Thunderwave, Command, Bane or Cure Wounds - all of which are Level 1 Bard spells. While adding a level in Bard would be a nice gesture, the Magic Initiate feat would probably work better for Orym's build if he wanted to reference his connection to Dorian this way, since he doesn't need 4 extra 1st level spells and he already has a lot of proficiencies and bonuses to cover his rolls anyway, plus he still carries the sending stone if he doesn't want to do either. If he went for ASI, Orym could try to rival Ayden's passive perception by buffing his WIS, but I doubt anybody would hold it against him to be less perceptive than a god. Regardless of ASI and feats, a pure 20 in Fighter does up Orym's lethality immensely, getting a potential 12 attacks with two Action Surges - the second gained in Lv. 17 - in one round (16 attacks if hastened and 17 if hastened and a Time Rage Mark of the Messy End - which I believe allows you to attack with Bonus Actions - is used on an enemy), which would make him an extra efficient killer and protector for combat, which suits his character as well. While multiclassing is an uncommon trait to reference a partner, in Orym's case it's probably moreso cute but unnecessary flavouring.
Adding an element of their partner into their build is something Imogen has done already with decent effect, however. Imogen is another pure 20 likelihood; she has 2 ASI, a Metamagic choice, her final Origin Feature - Warping Implosion: essentially you teleport and anyone within 30 feet will be caught in a gravity fissure - and Sorcerous Restoration - 4 sorcery points restored per short rest - waiting for her at the full 20. As alluded, she already has Laudna influences in the Shadow Touched feat and a vial of her blood in her equipment so she needn't use a feat or a multiclass in further reference to her, which means it comes down to what options she chooses for her ASI/Feats and future skills. With her CHA maxed out already, the two ASI would need to go elsewhere or to feats; War Caster could be used to help her concentration spells, such as the reskinned Hunger of Hadar, Telekinesis, and Investiture of Lightning, unused spells such as her mother's Reverse Gravity, Hold Person, or Globe of Invulnerability, or future 8th-9th level spells such as Dominate Monster, Gate, and Mass Polymorph (turn them all into horses!). Otherwise using one of those ASI to add 1 to INT and WIS will add to saving throws of those stats (+1 for INT and +2 for WIS), she can also remove all her stat negatives by adding an ASI to her STR in place of a feat. Imogen also has options with choosing a final Metamagic from Sorcerer; she has Quickened, Distant, and Twinned Spell already, so the next one needs to also be helpful in combat; the potential of Extended and Transmuted Spell are decent, but Heightened Spell may be the best fit for her - spending 3 Sorcery points to impose disadvantage on a spell save can be very useful when using Imogen's spells such as Psychic Lance, especially against powerful magic users like Ludinus. Going a little extra meta with things, Imogen at Lv. 20 is only going to exist in one-shots or guest appearances - which means short rests aren't likely to faze her as much, also recovering 4 out of a total of 20 Sorcery Points per short rest isn't a lot when you get all of them back after a Long Rest. If Imogen were to pull a swerve and multiclass she could simply sacrifice an ASI for an 18/2 split or just take a 19/1 dip without it doing any negative effect to her current build. Of the multiclassing options, I find that the Tempest Cleric could gel pretty well with her build; connecting her lightning magic and her storm analogies (and her attempt to reach out to the Stormlord) from a narrative perspective, while combat-wise she'd get to use Wrath of the Storm to damage anyone that attacks her (as many times as her WIS, so 1-3 depending on her ASI usage) and, if she goes for the 18/2 split, she can use the class' Channel Divinity to max out a spell's lightning damage - which if used on a 9th Level Lightning Bolt is 76 damage without enhancements! - she also gets some minor healing to add to her repertoire, and with a group without a pure Cleric you can't really have a shortage of players who can heal even if it's a little bit. I can't see any other dip doing her as much benefit, so the full 20 is more likely, even if the maxed out Lightning Bolt would work wonders.
You know who also knows Lightning Bolt? Well, a fair amount of players and NPCs but also Dorian! Let's talk our Boy in Blue - no I did not say 'Blue in Boy' in my head when typing, shush! - he's our last PC likely to be a pure 20 of the group, also because the rest have already multiclassed, but like Imogen there is also the opening for a little bit of multiclassing. The ASI in levels 16 and 19 are probably best put into maxing his CHA stat that's currently at 16, DEX could also go up to 20 for additional Gambolcleft damage but the sword is pretty powerful as it is - it depends if Robbie wants Dorian to focus on Spell or Melee output for stats, but casting is probably the better way to go. Not many feats would help Dorian outside of maybe Tough and War Caster, perhaps Slasher but they do seem like minor additions he can go without, so ASI is likely the best route to take for him. Unlike with Orym where a dip in Bard wouldn't do much good mechanically, Dorian could easily take a dip in Fighter and have it be a solid investment; the Bard's Lv. 20 ability Superior Inspiration only helps if you've used up all of your Inspiration, and as said with Imogen that probably won't come up in a one-shot scenario where Lv. 20 Dorian would likely appear, but by Lv. 19 he will already have added spells from any magic class via his final dip into Magical Secrets - and honestly I have no clue what one he could take because like, all of the spells! Wish is probably the go-to one but Dorian doesn't want anything from the gods so maybe not? - and he'll already have a 9th level spell slot from earlier levels. A 1-level dip in Fighter can give Dorian Second Wind for some self-healing and another Fighting Style to choose from: either Superior Technique - like Orym has - or Duelist would suit best, and if Robbie sacrifices an ASI he can go up to a 2nd level for Action Surge, which is handy should he focus on melee. There aren't many other 1-level dips that would suit Dorian narratively, there was probably Warlock potential in EXU: Prime when the crown was in play but since, again, the group lacks a pure healer, Dorian is probably better off investing his stats and skills towards Bard spells - which in turn bolsters DPS as well as healing.
From one Bard/DPS healer to another, Braius debuted with some pretty high stats to begin with, with only WIS being a negative modifier. As a 12/3 multiclass he can go a few different directions - much like his character arc and selection of deity - but it leaves him at a crossroads - also like his character arc. The 12 levels in Oath of the Ancients Paladin means he's locked out of getting Bard's Magical Secrets, if he maxes out his remaining levels in Bard he gets 2 ASI, a College of Tragedy feature (make crits be at rolls 18, 19 and 20 after an ally is hit with a crit plus a '+10 on a roll but a -10 penalty on the next' skill), Countercharm, and his Bardic Inspiration dice will go up to 1d8, but all of those are kinda covered by Dorian's higher level Bard class and Ashton's Mark of the Messy End while in Luck Rage to a higher or better extent. The 3 levels in Bard however has locked Braius out of Paladin's Aura improvements and the big Elder Champion buff, which is a big loss, if maxed out in Paladin they'll get Cleansing Touch - end a spell on yourself or anyone you can touch as many times as your CHA, one ASI, a 5th level spell slot (handy for Banishing Smite, Circle of Power, Destructive Wave, and Summon Celestial), and Undying Sentinel - which is just a once-a-long-rest Relentless Rage with no CON save. Build-wise, it would be best for Braius to go one of three different paths; either go for a 15/5 split - so no 5th level spell but he gets 1 ASI, Undying Sentinel, and Font of Inspiration for the 1d8 inspiration - a 14/6 split - where we swap Undying Sentinel for the college feature, or go the unique path and add a third class - while the 5th level spell slot has powerful spells Braius' combat is much more melee-based so it is a less likely option. A 14/3/3 triple split sacrifices his ASI/feats but 3 levels in Fighter gives him another Fighting Style, Action Surge, Second Wind, and a Fighter subclass to add to his combat prowess. One unlikely Fighter subclass that could suit Braius is the Rune Knight; with 3 levels Braius will have access to 2 runes, which can be tied to his character's artistry, to add to his gear - the Fire and Cloud Runes being the most useful to him from what I see - they would also get Giant's Might as a skill for an extra 1d6 of damage once per turn. Fighter isn't the only class Braius can benefit from though; he would only need to dip 2 levels in Cleric or Druid to gain their subclass-based abilities; a Shepherd Druid would give the group a slight benefit with the Hawk Spirit skill, using a reaction to attack with advantage and having advantage on perception checks, but similar to Imogen he'd probably benefit a bit more from dipping into Cleric - particularly Grave, War, Ambition, and Peace Domain Clerics, who each have abilities that can further empower him. A dip in Barbarian would be handy for Danger Sense - not so much Rage because you can't use spells - maybe opting for the Zealot path subclass, which also suits narratively, for an extra 1d6 damage, or a dip in the Monster Hunter Ranger to aid in picking out weaknesses. A 12/4/4 split could also work, forgoing Cleansing Touch to grant Braius 2 ASI or feats if Sam wanted them; with that they can balance their WIS to 10 and then max out their CHA and another +1 elsewhere, or just do a feat like Fey Touched - since he was touched plenty by a Fey Hag all across her manor - to max the CHA and gain a spell like Hunter's Mark to aid in combat.
Speaking of Hunters, Chetney may not have been designed to survive the campaign but with Travis rolling the fatal 0 when playing as Grog that old man is still, somehow, kicking. If Travis doesn't pull a Bertrand and allows him to continue defying the odds and live to Lv. 20, Chetney would be in a similar position to Braius - having gone the Tealeaf route and locked himself out of the full 20 in Blood Hunter by having a dip in Rogue - in being in a crossroads of classes. If he invests his remaining levels in Blood Hunter to 19, he still gets a lot from the class; 2 Order Features (advantages on bloodlust saving throws and on any branded creature, then unlimited hybrid transformations on the next feature), 2 ASI, and an extra Blood Maledict. Chetney's 1-level dip in Rogue however means he could also invest into any Rogue subclass for a 17/3 split (or a 16/4 split if he sacrifices a Blood Maledict for 2 ASI over one) instead; Assassin would help his damage output especially since he likes going Invisible, but the Revived subclass would be funny implying that he died but miraculously came back and no longer needed to risk dying in his sleep because he doesn't need to sleep anymore. Chet could also triple class like we suggested with Braius; 3-5 levels in Artificer - since he's a toymaker his toys can be infused beyond the enchanted distractions, going for the Armorer subclass can also be handy for the Thunder Gauntlets ability too, 2 levels in Fighter - for Action Surge, 2-4 levels in Monk - which has decent potential if his chisel is made a dedicated weapon plus the possible boons from Kensei, Mercy, or Open Hand paths, or even 3 levels in Ranger - where Hunter, Gloom Stalker, and Monster Slayer subclasses each have skills that could help Chet in combat, can all be seen as options, but it can also run the risk of being overcomplicated. Despite a Feat sidestepping Chet losing control in his Hybrid Form, logic says that Chet would likely stick with the 19/1 route since the feat only imposes a disadvantage against losing control and he can still do collateral damage, character-wise he'd likely want to keep his Lycanthropy on lock as much as he can. Plus, going to 19 Blood Hunter levels yields unlimited transformations and the second ASI hits at Lv. 19; with the two ASI - which he cannot get from triple classing - he can max out his STR and buff up his CON, DEX, and/or CHA for any additional bonuses, he has no negative stats so any are fair game. I don't see any feats that'd be too helpful, but outside of AC or DC boosts from increasing CON or DEX, upping CHA could also help with persuasion and being persuasive and tricksy.
Persuasive and Tricksy are some of many words you can use to define Fearne, who is also a Rogue multiclass. Her current 10/5 with Wildfire Druid as the majority allows her some wiggle room for her to go a few different directions. The 5 levels in Rogue have locked her out of a second ASI in Druid, the timeless body (not really a big deal for a fey), additional Wild Shape perks, and the 9th Level Spell Slot though, but if she invests only into Druid levels for the full 15 she does still gain one ASI and her Wildfire Feature 'Blazing Revival' - where once per long rest Mister can sacrifice himself (I don't think it's a permadeath sacrifice just like an 'off the board until resummoned' sacrifice) to revive her to half HP if she's downed - alongside a 6th, 7th and 8th level spell slot. If she goes for an even spread of 10 levels each with Rogue's Arcane Trickster however, she gains 2 ASI, 2 more proficiencies, Evasion, Magical Ambush, and a few more lower level spells. Both have valid directions - and as much as Fearne is a 'collector' I think a third class probably won't suit her and will perplex Ashley further - for her character even with mixing the level splits; a 12/8 split will grant her 2 ASI and a 6th level spell slot, while a 14/6 split grants one ASI, a 6th and 7th level spell slot, the Blazing Revival, and 2 proficiencies. Since Fearne doesn't do many sneak attacks and uses her Rogue abilities more for pickpocketing, it would probably be sensible to lean more towards Druid; a 15/5 split if she wants that 8th level spell slot for Sunburst, Incendiary Cloud, or Feeblemind, but a 14/6 split if she can do without - Plane Shift could narratively be on her radar so she can travel to the Feywild as she pleases, but Fire Storm is still a mighty 7th level spell that can be additionally buffed by her titan form which as mentioned with Ashton could also potentially scale up with levels - would give her more stuff to work with, plus extra Druid Levels buffs up Mister's health so he could be looking at 75-80 total HP (5+(Druid Level x 5)) depending on whether Fearne goes level 14 or 15. Since Fearne took War Caster already from her last level and her WIS is already maxed out, ASI to CON could be looked into to add health, AC, and DC, while also improving her chances at holding concentration for her saving throws, alternatively she can up her DEX to improve her pickpocketing so she can finally claim one of those eggs, since she's tragically 0-2 on that. Feat-wise, there is still the Elemental Adept: Fire feat to bypass enemy resistances to Fire too, lots of enemies will have Fire Resistance after all, so if she doesn't want to use ASI there is still that to use it on. So level-wise there is some wiggle room but class-wise she is better off picking one to focus on.
Our final member of the Hells Laudna has already picked her focused class; on a 12/3 Sorlock with her patron bound to a soul anchor - get fucked Delilah - she has implied to go pure Sorcerer from herein. Marisha has previously stated that she saw no gain in any more Warlock levels even when Delilah was still active and while a 6th level in Warlock would grant her an ASI at Lv.4 and unlocks Grave Touched - change damage to Necrotic plus 1 extra damage die when in Form of Dread, which is pretty solid - it does indeed suit narratively for Laudna to avoid more Warlock levels. The 3 levels she has gained from Warlock though have (war)locked her out of her final Sorcery feature of Umbral Form - which would've made her resistant to everything but Force and Radiant Damage, so like Braius' Primal Champion it's quite the loss - but she still looks to get Shadow Walk which aids her mobility, providing that there's darkness or shadows in the vicinity, as well as one ASI and another Metamagic option by continuing the Sorcerer's path, not to mention a dangerous 9th level spell slot. Unlike Imogen, Laudna opted for Empowered Spell in her current Metamagics alongside Quickened and Twinned, doing Heightened or Transmuted probably wouldn't suit Laudna like it does her partner though. Instead, Careful Spell could be a good choice for Laudna since her CHA is maxed out, so she could pick 5 creatures to auto-succeed a saving throw to a spell she sends, but since she doesn't have many AoE spells Extended Spell may be the better fit to keep up concentration on spells like Animate Objects, Mirror Image, or any future powerful concentration spells she'll have access to like Eyebite, Globe of Invulnerability, Reverse Gravity, or Blade of Disaster - which Delilah used pretty effectively in Aeor - ongoing. Even so, the one ASI remains; the Amulet of Health puts her CON to a fixed 19 so if she added one CON it'd be 16 without attunement, which is still pretty good but worthless if she just keeps using the amulet, she could put +1 in her woeful STR so it's a -2 rather than -3, or opt for feats such as War Caster - for those powerful concentration spells - or another Eldritch Invocation with Eldritch Adept, such as Armor of Shadows or Eldritch Spear, which may be more fitting for her fun scary nature.
And that's all of them, for a TL/DR I expect Ashton, Orym, Dorian and Imogen to do the pure 20 for their classes, while Chetney will go 19/1, Braius and Fearne go 14/6, and Laudna goes 17/3. But if it were me, the only ones I'd adjust from those would be Dorian (19/1, adding Fighter), Imogen (18/2, adding Tempest Cleric), and Braius (14/3/3, adding Rune Knight Fighter) just from a meta/fun perspective. Either way I'll just be happy to see them make Level 20, so fingers and every other digit I have stay crossed for whichever route they choose.
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