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Some of my favorite lines from Dear Esther
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redstag93 · 3 months
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Dear Esther
A few quotes I've scribbled down in my notebook as I played /Dear Esther/ for the first time (SPOILERS):
You have been rendered opaque by the car of a drunk. The pain flows through me like an underground sea. It was the converging lines that doomed him. We will leave twin vapour trails in the air. One day the gulls will return and nest in our bones and our history.
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phonemantra-blog · 4 months
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Calling all horror enthusiasts! The acclaimed developers behind psychological thrillers like Everybody's Gone to the Rapture, Dear Esther, and Amnesia: A Machine for Pigs are back with a chilling new adventure – Still Wakes the Deep. Prepare to descend into a world of nightmarish terrors aboard a desolate oil rig in the unforgiving North Sea. Premiere Trailer for Still Wakes the Deep This comprehensive guide unveils the secrets lurking beneath the waves, delving into the game's narrative, gameplay mechanics, and release details. A Descent into Terror: The Setting and Story of Still Wakes the Deep Still Wakes the Deep takes players back to the year 1975, on the windswept coast of Scotland. You take on the role of a lone worker stationed on a massive offshore drilling rig. What starts as a seemingly routine assignment quickly deteriorates into a desperate struggle for survival. Unexplainable Horrors Emerge: As a storm rages and communication with the mainland is severed, chilling events begin to unfold. The once-familiar routine of life on the rig gives way to a horrifying reality. Unexplainable occurrences and grotesque entities threaten your sanity and very existence. No Weapons, Only Willpower: Just like in Amnesia: A Machine for Pigs, Still Wakes the Deep eschews combat mechanics. Here, your primary weapon is your mind. You'll need to rely on your wits, resourcefulness, and sheer willpower to navigate the treacherous environment and escape the lurking horrors. A Haunting Narrative: The developers are known for crafting immersive, narrative-driven experiences. Still Wakes the Deep promises to deliver a captivating story that unfolds organically through environmental storytelling and atmospheric visuals. Brace yourself for a deeply unsettling and emotionally charged journey. A Feast for the Senses: Atmosphere and Soundscape The developers at The Chinese Room have a proven track record of creating unforgettable atmospheres in their games. Still Wakes the Deep is poised to be no exception. Claustrophobic Confines: The game takes place within the claustrophobic confines of the oil rig, a mechanical labyrinth of twisting corridors, cramped quarters, and industrial machinery. Every creak, groan, and dripping pipe will heighten your sense of unease. Unrelenting Tension: The developers promise an atmosphere of unrelenting tension that will keep you on the edge of your seat. Prepare to be startled by unexpected noises, unnerved by flickering lights, and haunted by a pervasive sense of dread. Haunting Soundscape: Award-winning composer Jason Graves, known for his work on the Dead Space series and other atmospheric titles, returns to create the haunting soundscape for Still Wakes the Deep. The soundtrack will undoubtedly play a crucial role in amplifying the game's oppressive atmosphere and unsettling narrative. Embrace the Horror: Release Date, Platforms, and Voice Acting Still Wakes the Deep is scheduled for release on June 18th, 2024. Horror aficionados will be able to experience the chilling journey across multiple platforms: PC (Steam) PlayStation 5 Xbox Series X/S Acclaimed Voice Acting Talent: The game boasts a stellar voice cast featuring: Alec Newman (known for his work on Red Dwarf, QI) Neve Macintosh (known for her roles in Doctor Who and Misfits) Game Pass Availability: An exciting addition for Xbox players is the confirmation of Still Wakes the Deep being available on day one through Xbox Game Pass. This means subscribers can dive into the horror without any additional purchase. FAQs: Q: Does Still Wakes the Deep feature any jump scares? A: While the developers haven't explicitly detailed the use of jump scares, the focus on atmosphere and psychological horror suggests a reliance on building tension and unsettling imagery rather than cheap jump scares. However, some unexpected events or sudden noises might still jolt you during your playthrough. Q: Is there any way to fight back against the horrors in the game? A: Similar to Amnesia: A Machine for Pigs, Still Wakes the Deep emphasizes resourcefulness, hiding, and avoiding confrontation. You won't have access to weapons, so your primary tools for survival will be your wits, stealth, and the ability to navigate the environment effectively. Q: How long is the gameplay experience for Still Wakes the Deep? A: The developers estimate the game to be a roughly six-hour experience, focusing on a tightly woven narrative and a concentrated atmosphere of dread.
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✨ Greetings, Most Dearesth Interneth! Welcome to mine Blog, where mine many fans hath The Opportunity to asketh Me many Queries! Aren’t thou moste grateful?? Stepeth right up! ✨
✨About Me?? I Amst Roulxs Kaard, Duke of Puzzles! I use He/Himst Pronouns. I enjoy buildingeth The Greatest Puzzles known to Darknerkind, Calligraphy, and long walks in The Dungeon. I doth not enjoy tending to The Kinge’s Son but I end up doing it a loteth…Proude Lesser Dad! ✨
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indyglo · 4 years
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This game... I'm grateful for the lockdown because I'm getting the chance to play gems like #DearEsther by @thechineseroombrighton Thought piece/review (you know how I do it) coming tomorrow when I've slept. Check it out over on feministfatale.co.uk! I'm also going to be updating the gallery with some #screenshots from the game cos I mean... look at it. What have you been playing this lockdown? #instagaming #gamergirl #feminist #feministfatale #lockdownlife #gaming #walkingsimulator https://www.instagram.com/p/B--3-Q-nrzT/?igshid=1pg1u2p0bqhqb
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vgss · 6 years
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Dear Esther
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onlydeadhumans-blog · 6 years
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Downloaded Dear Esther. From the looks of it this game it will be a really short run through but should will be a nice little way to relax at the end of the day. 
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thealbertstudio · 6 years
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That’s 900, folks! Holy moly! I’ve never been more grateful or prouder of what we’ve all achieved with Interactive Artistry together :) I know I say this in some way or another in these Progress posts, but if you haven’t made that effortlessly wrist/finger movement of clicking/tapping on that subscriber button (Link in bio), I’d sincerely appreciate it, as would the whole IA community you’d be joining — from 1K onwards, there will be a giveaway once a week, using the Adsense revenue :) Thank you so much for your help once again! Here’s to 1K and beyond! #InteractiveArtistry #TheLegendOfZelda #Zelda #FinalFantasy #HorizonZeroDawn #EverybodysGoneToTheRapture #DearEsther #Sekiro #SubscriberGiveaway #JamesCameronsAvatar #ReadyAtDawn #TheOrder1886 #CoryBarlog #Art #KenLevine #HideoKojima #BioshockInfinite #Bioshock #ThatGameCompany #SkyGame #Journey #TheLastOfUs #Ludens #TheWitcher #GodOfWar #MetalGear #TheLastGuardian #ShadowOfTheColossus #Ico #FumitoUeda https://www.instagram.com/p/BobPh-clOS-/?utm_source=ig_tumblr_share&igshid=18kg70liptrek
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solvituracrishiems · 6 years
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Acabei de postar um texto no Medium onde faço uma reflexão filosófica sobre como o ato de jogar videogame pode ser uma aproximação de si, através da solidão. Exemplifico com dois jogos que consumi recentemente: o "Castlevania: Symphony of Night" e o meu preferido de todos os tempos, o "Dear Esther". Você lê em: https://pedrobalduinoart.wordpress.com/ (link na bio) #Ensaio #Filosofia #Arte #Castlevania #DearEsther #CriticadeArte #Videogames
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edveen · 4 years
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Dear Esther - Screenshot 15
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rayerayechan · 5 years
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Started and finished Dear Esther tonight - very intriguing game, like a story book brought to life! Stunning landscape and surprising ending! #gamersunite #gaming #gamer #gamers #dearesther #dearestherlandmarkedition #videogames #wednesdaygamenight https://www.instagram.com/p/B5qt_u1lr2A/?igshid=13xrhfvddgkr2
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necromrhotcake · 5 years
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Driving my way home, next to the beach cloudy but relax #dearesther https://www.instagram.com/p/B3avzOvAGeQ/?igshid=13zva15oo1lm3
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I didn't know what to expect with The First Tree, I just knew that it was a small indie game that was supposed to be sad...and frankly, that's ALWAYS enough to get me interested...It has a very beautiful, cell-shaded style, especially the night scene was gorgeous, the soundtrack is minimalistic with just piano and strings and works excellent with the game and gives it athmosphere, the gameplay on the other hand had some hickups (i.e. I was too stupid to understand the stone-click-function and I have no orientation), but the focus and main part of it, the story, was, while quite straight, really good and emotional with believable voice acting and some visual storytelling that reminded me a little bit of Dear Esther. The quote in the third pic actually made me tear up a bit while playing. "These quiet hours will turn into years and we'll wonder which roads passed us by." . . . . . #thefirsttree #indiegames #indiegame #indiegaming #thefirsttreegame #videogames #depressinggames #depressinggametime #depressingvideogames #dearesther #walkingsimulator #videogame #indie #fox (hier: Herne, Germany) https://www.instagram.com/p/BvmhKFEHFei/?utm_source=ig_tumblr_share&igshid=18k33ppiof5fs
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Storytelling and Gaming
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As a lead up to the latest development of the big project, I wanted to look a bit more about, not necessarily the games I love (because I would be ranting for a while), or the games that shaped my childhood (last week’s lecture got me feeling nostalgic), but about the types of games that shaped my interest in the industry as a writer not a gamer. 
I want to talk about Everybody’s Gone To The Rapture. The only game ever that has made me shed a tear. The game that made me think, yes this is what I want to do. And made me believe I could. 
Developed by The Chinese Room (who developed Dear Esther which we looked at in class). Poor Dear Esther was criticised for being a ‘walking simulator’ but there is a clear evolution between that and Rapture. It took the beauty of landscape and the power of a story and implemented game mechanics. This took away the more passive player of Dear Esther and made it interactive, introduced discover and jeopardy with a compelling story. Rapture is a first person adventure game where you play a character who has woken up in a village in 1984. Your objective is simple - find out why and how everyone has disappeared. 
The graphics are stunning, the soundtrack is amazing. It is a game for non gamers and gamers alike. It is this area - the in between I think is the most important space for a writer and where I think the games industry is only opening up further. We can see mechanics like this in other games I also love like Heavy Rain, The Vanishing of Ethan Carter and Until Dawn. 
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As a horror fan, Until Dawn got me beyond excited (and terrified). This is also a game that is influencing my project. Developed by Supermassive Games, it takes ‘the butterfly effect’ and uses it as a game mechanic wherein every choice you make as you play various teenagers trapped in a cabin in the mountain really could mean life or death for them. Decisions big and small effect your outcome and who survives in ways you can’t predict (wishing doesn’t get you anywhere - googling would though). This is also reliant on story, with little gameplay beyond movement, discovery and decision making.
These games put story front and centre without boring the gamer or confusing the watcher. 
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G A M E 🕹️ Dear Esther - 2012 S T U D I O ✒️ The Chinese Room P L A T F O R M 🎮 #ps4 #xboxone #microsoftwindows #linux #macOS . . ⏺️Follow us on our Socials • Link in Bio . . #️⃣ T A G S : #videogamesandart #vgandart #dearesther #thechineseroom #graphicadventure #artgames #videogames #games #gamer #gaming #instagaming #instagamer #playinggames #photooftheday #videogameaddict #instagame #instagood #gamestagram #gamerguy #video #game #igaddict #play #playing #nophilter https://www.instagram.com/p/Bp0MH6KAwY4/?utm_source=ig_tumblr_share&igshid=1ulp42i8pwciu
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thunderzerogames · 3 years
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JUEGO GRATIS PARA SIEMPRE! -DEAR ESTHER GRATIS STEAM -JUEGOS GRATIS POCO...
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