#criticisms
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femhiccy · 2 months ago
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I have enough, I have to say it, I love HTTYD, Hiccup raised me, I love his character, he is my comfort boy and this make situation even worse, I FUCKING HATE HTTYD HOMECOMING ... the way they treat him... I love agnst, whump and all, but for the love of Thor, I rewach franchise and homecoming piss me of. They treat him like before toothy, probably because he is different, and don't feat to vikings standards... but really? After all he goes through!? He almost died for all of them multiple times. He fought for peace, risking everything he had, and they... they count on him only when they were in danger. In other situations, all they did was doubt. I seen a coment who said that in the beginning they respect him becouse he was first who had dragon and only who knew how to train them, but it's visible even in third movie like they respected astrid more, even when he was the fucking chief, why? Because now everyone had dragon and knew how to deal with them.... i unfortunately don't remember who's coment was that, but it's broke something inside me. Only toothles and dragons fully accepted him, now they are gone, and my boy left alone... i know, he have children, wife, but comone even they don't respect him. He is too kind for them all... i hate homecoming so much. Sometimes I wish Hiccup been a Vlian... becouse he doesn't deserve that ending... He was the hero, real hero. Dragons treated him better than humans. Don't get me wrong, I love HTTYD, the movies, the shorts, the series, and I even love HTTYD THW! This franchise is my childhood, they my comfort movies, Hiccup is a huge part of my life and reson why I am still alive... literally, I am not hyperbolic... but homecoming ... see my comfort character be treated like that again, after all what he done...pissing me of...
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luvbug724 · 5 months ago
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this fandom has a really terrible problem with saying/implying insanely stereotypical and exclusionist things while assuming you are being progressive and woke so i just want to remind everyone about intersectionality and the fact that you are not exempt from any sort of bigotry just because you are also a minority
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soullessjack · 1 year ago
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a lot of yall are gonna have to accept that your favorite gay fat old men characters are actually fat old men with wrinkles and big stomachs instead of skinny youthful twinks and grow the fuck up about it
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showtoonzfan · 2 years ago
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I will never not fucking hate this take with all my fiber being. The take of “In order to criticize media, you must make said media first on your own, otherwise your words are useless”, like how people have told me “You think you can do better? Go make your own show!”. Like….PLEASE shut the fuck up, whoever has this mindset needs to wake up and get their heads out of their entitled asses. The worst part is that that’s not the worst take here. The other one is the one I hate the most, the “You have to acknowledge and appreciate the HARD work that went into making this you don’t understand!”
I am so….fucking tired of this toxic ass outlook on how we have to suck up to said media and “appreciate” the hard work that went into it, as if that’s automatically going to make our critiques MAGICALLY go away. Like yeah, you made a movie, yeah, you animated something, yeah, you wrote a book, good for you, I’m happy, but since when did working hard on something automatically mean you’re above criticism??? You learn this shit in fucking school. If you worked hard on an essay yet didn’t do well, you working hard doesn’t automatically mean that the teacher can’t criticize your work. You working hard on a test doesn’t automatically mean that the teacher will let you off the hook for screwing the answers up. People can improve, people can ALWAYS work to be better. People can give credit where credit is due, but that doesn’t erase anything else. These people are fucking clowns and so is Vivziepop, because she liked this tweet and SHE HERSELF has flat out said she feels this way before:
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“I can take criticism” my fucking ass. 💀
Like….Viv, I don’t know what to tell you this but I’m not going to suck your dick and praise you for creating an indie animated project and push aside all of the issues I have with your writing solely because of the fact. You created an indie pilot. Cool beans. Good for you. Yes, the Hazbin pilot had talent and passion poured into it. Yes, the Hazbin pilot had effort put in, yes, ALL of your projects have effort put in it and it’s amazing how successful and famous you are, but nobody should have to stroke someone’s ego just because they worked hard and made something big. Disney’s Frozen was a huge and successful hit but that doesn’t mean I’m going to give it a pass and magically ignore all the issues I have with it. At the end of the day Viv’s writing is still dogshit and I’m not going to ignore it just because “she worked hard”. Like…genuinely I need people who have this mindset to grow the fuck up, get out of their diapers and stop acting like toddlers who need their hand to be held and act like they deserve to be praised nonstop.
Like………Imagine if one day Steven Spielberg just came out and went “Hey guys I was a huge inspiration of your childhood and a very successful man who directed smash hit movies that changed the entrainment industry for the better so that automatically means you can’t criticize me or ANY of my movies, only praise please because I worked so hard!” It just doesn’t fucking work like that.
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saltysatellite804 · 18 days ago
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Aizen's "if you want to kill me, now's the time to try" line in manga comes off way better. He's being a salty jerk there. He's trying to provoke Kyoraku because he's bored, and I always thought it was a reference to the sneak attacks in FKT. Like "oh, hey, Shunsui, nows your chance to try again! Because you suck!"
And Shunsui is just "are fucking serious rn."
But when its delivered with that dead expression it just sounds suicidal which, wtf. Why the fuck would he just show his whole ass in front of the enemy even if he were! I don't want that kinda Aizen in canon. Even if I believe they wanted to try to make him seem defeated, the only reason they're portraying him this way is to make Yhwach seem better, which is the worst possible reason to change a character's personality and strength. If you want me to believe something changed him as a character, it better have been monumental enough to last that sort of impact and not be off-screen.
I'm exhausted.
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neosaneo · 6 months ago
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fields of mistria compliment sandwich
+ADORABLE birds
+fishing is fun
+Very pretty love interests 😍
+ I like the girls oh ho ho laugh it's fun
-lag
-where to buy things was a bit difficult at first
-map doesn't tell you what the buildings are
-cant hold button to quickly plant or mine rocks
-cutscene heavy. I would've preffered to manually jump across the river in the beginning
-every map is 2x too big
-which causes lag
-characters say <Your name> a lot. Way too much. They used it four times in a conversation while barely saying each other's name
-options for dialogue aren't freaky enough, I should've been able to worry that boy with my bug love
-the character boops sound too much like breathing. In undertale it was done to set the creepypasta atmosphere but in here it feels like I need an option to disable it lol
+blonde girl has a fucked up sleep schedule so I can say hi to her every night
+music is nice
+I like the character maker, nice options. Also everybody having the same doe sprite means that your farmers body type can be whatever you want without having to make new sprites
+premise is funny
+Also love the map of people in the... Map. And the little grey blobs of unmet townsfolk
+I like the punishment for not sleeping
+colors are excellent
+I like that there's been progress made!! And I can play it!!!!!!! Cannot overstate how excited I am for the full release!!!!!!!
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madefate · 1 month ago
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i hate working
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undeath1245 · 2 years ago
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The “lore” of Overwatch
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Do you guys think that the franchise’s lore is lackluster, boring if not worse? Because I feel like there isn’t enough substance in the backstory behind Bl*zz*rd’s hit FPS game. Or most likely, the lore is being swept aside to focus on other things other than maintaining the game’s “sequel” and its shitty monetization system.
Now, I figure that the franchise has to have a backstory to explain its playable characters’ backgrounds; TV Tropes refer to it as an “excuse plot”. But, the lore has so much substance and content that it shouldn’t be swept aside and left out for so long. I mean, I became a huge fan of Overwatch’s story from its animated shorts, and the last one I saw was “Infiltration”. I honestly feel like this story could have benefited better if it was told through either a single-player story mode (excluding the upcoming indefinitely cancelled PvE mode), a standalone single-player FPS game, or, even better, an animated series made by the same studio that made these shorts. I’m a bit skeptical about following the story again and watching the other shorts I missed, largely because I’m unsure if the writing and overall lore is good or not. Many people say that the shorts’ writing was plain and shallow, as if they needed to be made as soon as possible to appeal to the fans who adore the animation and story, and the animation is wonderful, I tell you what.
Some people say that some of these shorts don’t entirely match with a player character's overall personality and backstory. Take Hana Song, for example. In the game, she is characterized as a snarky, giddy Gamer Girl™ and mech pilot who spouts annoying quips at her enemies, and I love that about her. But from what I’ve heard, in her own short, “Shooting Star”, D.Va is characterized as a war-torn soldier who apparently uses her Gamer Girl™ personality as some sort of public façade, as she retains a vigilant, worried demeanor in case the “enemy” ever comes back, whomever that is. It’s almost as if her joy and spunky personality had already diminished, and we didn’t get to see any of that happen. It could have been better if we could see some flashbacks about her career as a skilled, popular gamer and her good times with her teammates before things went south. I mean, “Honor and Glory” did this better with Reinhardt. Plus, wasn’t D.Va supposed to be a StarCraft gamer? Because I heard that got retconned by Michael Chu.
And that brings us to another issue with the franchise’s lore: the retcons. From what I heard, Overwatch’s lore suffered from so many retcons, and I don’t know why. I think the first instance I heard of such a retcon was when Moira was introduced. Before Moira, it was heavily hinted that Mercy was responsible for  Gabriel’s transformation, when she botched a resurrection that turned him into a shadowy freak. But in Moira’s origin story, she was the one responsible for giving Gabriel the spooky sublimation powers he currently possesses. At first, I thought that it was Mercy’s resurrection ability that further fucked up his body, but after reading some Wiki pages, Gabriel was resurrected into Reaper by Moira after his supposed death. Adding to this retcon, Brigitte (or Birgitta as I prefer to call her as such) was supposed to be 28 years old before her age was retconned to 23 years. Another instance of these retcons is that, from what I read from this post, Gabriel rebelled against Overwatch because of his bitter jealousy of Jack when he got promoted as strike commander, not because of his dispute with his team from their differing ideas and methods. One other retcon is that, from what I was reading from this page on All the Tropes, Pharah was supposed to be fully Egyptian until her ethnicity was retconned to be mixed race, Egyptian and First Nations to be precise, granted that it was probably because of her Thunderbird skin.
But then again, after reading this excerpt, some of these retcons were probably misinterpreted as such because they somehow interfered with the fandom’s overall headcanon, like Mercy being responsible for Gabriel’s transformation. But then again, when it comes to the writers adding in new stuff into your game’s story, especially when it comes to adding in new characters, and especially when it comes to adding in new stuff through mere snippets (the animated shorts and comics), you think that they should have planned the full story ahead much earlier instead of later on. I’m not saying that they should have added in some sort of story mode early on in the first version. I’m saying that they should have made a complete outline of the game’s story instead of making it up as they went along, not that this method was bad. I’m sure that there are other stories that were made up as the writers went along and were handled well, too.
(incoming rant)
I began writing this post around a couple of months ago. I was largely neutral with what Liar Entertainment has in store for the PvE mode. I never planned on getting it and playing it right away, largely because I’m not a PC gamer and I don’t want to sell my personal information. I was waiting for the playthroughs that were to be uploaded onto YouTube. But then, on May 16th, Bl*zz*rd had announced that the PvE mode has been cancelled. Not only that, but from what I’ve heard, it had been cancelled ever since around 2021, largely because of management issues and executives prioritizing the oh-so most popular PvP mode more than anticipated PvE mode. So essentially, Overwatch Lite (that’s what I’m calling the current version) was not only a glorified update that dared to call itself a sequel, but it was also a complete scam from the beginning. Fans had been waiting for a story mode ever since, especially those who are diehard fans of the game’s lore, and the PvE mode was basically what they were itching for. Sure that it wasn’t like a single-player campaign like in other games like in Call of Duty or Halo, but it was a campaign mode nonetheless, at best a multiplayer campaign similar to Left 4 Dead and Call of Duty: Zombies mind you. And yet, Bl*zz*rd decided to pull the plug on it and focus on the traditional PvP mode, and more likely what to put in their shitty online store. I heard that the company had been declining ever since *ct*v*s**n merged with them, and I’m no avid gamer, but I feel inclined to believe as such. Maybe if that merger had never happened, Bl*zz*rd would have remained as the most popular, most beloved video game company ever known. Maybe if that merger hadn’t happened, Overwatch, or even Project Titan, would have flourished as one of the most popular FPS games of all time.
Sorry that I almost turned this post into a rant there. I’m still a bit agitated that content like the game’s lore and story is currently being handled by a diminishing video game company, with the PvE mode being split into fragments locked behind a battle pass paywall. I have no idea what’s going to happen with this franchise at this point. Maybe these missions would be fun and engaging. Maybe the story is still happening. Who knows? All I know that, now that Liar Entertainment had come clean to the PvE mode being cancelled, I think that the game’s playerbase will diminish as time rolls by. I know that there will be a couple of players still latching onto the Overwatch scene and sticking around for future seasons. I honestly can’t blame them. I mean, you got to at least stick around to see if those battle pass-locked missions and cinematics are worth the money. But at this point, now that the company had wiped out all faith in the playerbase, Overwatch will fall, no one wins, and that planned lore that people had been waiting for is lost in time. But, it doesn’t mean that it could be the end for the fandom, or the remains of the fandom at this point. We could still make some fan works here and there, do some fan art and even make some fan-made shorts if we could. If Bl*zz*rd couldn’t deliver the story as promised, we might as well make it ourselves. I know that there are a lot of fan stories out there that explores the many concepts of Overwatch. I still remember some comic dubs of such. Heck, we could even explore cut content from the game, like the heroes from Prometheus.
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There’s plenty of material out there. All it takes is our imagination. I know that fanon shouldn’t hold superiority over canon, nor should it be held over people’s heads. But sometimes, when it comes to an incomplete, interrupted storyline like Overwatch’s, maybe we ought to fill in the blanks and create what we can come up with. I don’t want to end this post on a low note, rather a fairly high note. If the company won’t deliver the story, we might as well make like the Mad Titan Thanos and make it ourselves.
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marrycv · 3 months ago
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yall dont forget that english aint my first language, if you have any criticisms about my writing tell them nicely, thank you.
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elegantzombielite · 1 year ago
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"Of all the preposterous assumptions of humanity over humanity, nothing exceeds most of the criticisms made on the habits of the poor by the well-housed, well-warmed, and well-fed."
Herman Melville, novelist and poet (1st August 1819-1891)
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crystalsenergy · 5 months ago
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Echoes of Separateness:
Ego, bullying, and the illogical path of the wounded ego #2
(I demand that the person be here, but in reality, I didn't even want that…)
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Part 1: posted yesterday, previous post ✨
In this post, we introduced some examples of this problem that is so present in our lives:
In the case of school,
we see those groups of people who don't like person X. Person X doesn't want to participate in events that are held, for example, outside of school, and that many in the class attend. This person doesn't go because they know it won't be good for them, that there will be insincerity, and they won't feel good. This person prefers to be sincere with themselves and their peers, showing that they prefer to be themselves.
The peers, who already reinforced criticisms, gossip, and other malicious behaviors towards this person X, suddenly get offended and/or demand that this person attend. They complain that they didn't go.
Why, if in the end, there wasn't even a real desire to have the person there?
In the case of religion,
being bothered because the person you don't have a friendship with, don't have a relationship with, and, in fact, do quite the opposite, doesn't attend meetings because it didn't make sense for them to go to one or another, let's imagine due to a topic that was going to be discussed and they didn't want to participate.
You don't like the person… according to what you yourself show them. So why demand their presence?
In the case of workplaces,
situations that strengthen through exclusion, gossip, and badmouthing.
Let's suppose a group notice that a certain colleague has the habit of preferring to be more truthful, keeping to themselves, knowing that their ideas don't resonate with the group's ideas, including the ways these groups use to feel "good" (gossiping, excluding, etc.).
The people in this situation, noticing this colleague's independence and feeling bothered by it, reinforce their exclusion daily, gossiping and/or creating unpleasant situations.
One day, there is a gathering, and the colleague doesn't go, choosing instead to use their time on something that actually makes them feel good, knowing that it wouldn't be genuine, that there would be a lot of insincerity, and wanting to nurture different things in their life.
And then the colleagues get offended and believe in their minds that it makes sense to demand the presence of a person… even a person they exclude so much.
In the case of "friendships",
excluding people who are different from you because others do it, and you, unfortunately, depend on your group to feel belonging; or you do it and attract others to the same path…
and someone in the group starts to become more independent, wanting to move away from dependence, gets criticized for not attending all the meetings, outings. And the one who was "your buddy" yesterday becomes your main target for gossip and intrigue, just because the person is no longer present to nurture your ego.
My dears, it is time to learn the real concept and value of Freedom. Those who truly like us don't hold us back… if we really like someone, we don't hold them back.
And one of the ways to identify who likes us or not is: to observe what their first reaction is when we distance ourselves from them. Do they ask you why? Do they change their behavior towards you, acting sometimes with resentment, sometimes with insincerity? How do they act from a distance, if they haven't yet come to talk to you?
Unfortunately, those who are still on this path personalize everything. And they believe it will always be about them. It doesn't cross their minds that you might need to rediscover yourself, recognize yourself, self-discover, or be going through a turbulent period. Or that there really is a conflict, friction between you, and that this should be discussed.
These are people who, unfortunately, are extremely connected to their wounded ego. And they act and react most of the time based on this, on unconsciousness and the ego that at the moment is negative.
In the case of family,
people who exclude other relatives, blood-related or not, over ego issues, even very senseless things (which consciousness knows, but the person doesn't want to admit, after all, energies don't lie and not everything needs to be said for us to notice who people are):
being bothered by being near my truer, even more humble (not in terms of money, but personality) relatives, and then reinforcing the idea of exclusion to make them feel bad,
because I am still very insecure and live in the energy of appearances, of reinforcing something good about myself through my possessions and material goods… because it seems that without them, I feel empty.
Because I haven't yet realized that my meaning goes beyond anything ephemeral, that contains "glamour" in appearance and aesthetics, but often can be without content and meaning.
The person who is aware of the exclusion in relation to them, of the unpleasant things, doesn't attend all family gatherings, wisely acting in such a manner, but the relative who forces exclusion, separation, gossip, criticism, control, comes demanding this person's presence, often using as a foundation for "anger" precisely the fact that the person didn't go.
But what logic and sense does that have, if you don't even like the person's presence?
It is a cycle of nurturing bad things… that people seem not to notice!
It is important to wake up to this to put an end to these toxic processes in our lives and in others'. And this message of ending or setting a limit applies to all cases and to all "sides",
both the demanded and the demanding. Freedom and truth are the only keys and real solutions…
All this that I pointed out makes no sense, following a raw and straightforward logic, but it makes sense based on the idea that these people act this way, from beginning to end,
out of FEAR of abandonment.
FEAR of being alone.
FEAR of judgment.
And in a process of badmouthing, not accepting to look at this at the moment with openness, care, they spill this pain that they hide from themselves onto others.
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aikoiya · 1 year ago
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LoZ: TotK - Things I'd Change
I really only have a couple of problems with Tears of the Kingdom as it stands.
Now, before someone mentioned a very important detail that I hadn't completely put together, I'll admit, my major gripe with the game was how the Master Sword was handled. It was a major downgrade from last game, which was a major downgrade from the games before. Not only did it break, but at least in BotW there was a way to upgrade its durability. However, there didn't seem to be one in TotK. Admittedly, I do love the weapon fusion, but it only did so much. Before comprehending a key piece of information, I would've said that had the Master Sword been the one unbreakable weapon in the game, but the monster part you fused to it broke after a while, then I would've found that better.
However, I just recently had something pointed out. The reason in BotW for the weapon degradation had been the Malice. Because Malice is a more diluted form of Gloom, which was explicitly stated to have been the thing that corroded the weapons in TotK. But BotW didn't bring this up & neither did anyone else, for that matter. Which made it seem like it was normal, but that frustrated me because this was never an issue in previous games. So, now having this information forcefully connected for me, not only does it all make so much more sense, I also no longer mind the durability. Because, again, it makes sense now. Since Gloom is a more concentrated form of Malice, it makes perfect sense that the Master Sword's durability is even worse than the last game. As such, now my issue is that this connecting information wasn't really brought into perspective in the game.
The other one is the total & complete lack of a RauruxSonia child in the flashbacks. It's not even that you don't see one. It's that there isn't even a mention of them existing other than getting the idea that there MAY be one out there by the fact that it's explicitly stated that Zelda is the descendant of both Rauru & Sonia.
Ergo, they must've reproduced at some point, otherwise there would be no Zelda to begin with!
Just... make Sonia pregnant when Zelda first shows up, have a cute little scene where she's holding a baby in her arms, then move on!
You don't even need to see the actual kid, just give Sonia what appears to be a bundle of freaking blankets to cradle & that'd be enough to get a pass even if it's the bare minimum!
You don't even need to cast any extra actors!
This would erase the inconsistency entirely & there's minimal input from the kid themselves.
Something else weird is the infamous problem that no one, not even the people you meet canonically, seem to remember Link except for the people who are plot relevant.
That... does not make sense!
Like, I get it. It's so that new characters don't feel overwhelmed with too much information, but the thing is, that sort of causes things to come across very weird & inconsistent.
I kinda wish that the game just asked you first thing, "Have you played BotW?" And if the answer is yes, then the game just assumes that you did all the side content & changes the dialog of certain npcs so that they're like, "I remember you!"
Aside from those 3 major things, most of my other problems with the game are pretty nitpicky.
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For instance, I wish the game had double beds for couples & that the Dreamhouse, specifically, had a double bed option. Ya know, like a Master Bedroom. In fact, the only double bed we see is at Hudson & Rhondson's home! Meaning the graphic for one exists, but also that, apparently, they are the only married couple in Hyrule who consistently sleep in the same bed & that's stupid!
This isn't the 1960s, ya'll! It isn't even being done for accuracy's sake! As medieval families tended to have communal beds where everyone in a house, including visitors, just sort of puppy piles together as it saves on money & resources! The idea of separate beds for couples were a product of 19th century Victorian England's bourgeoisie! So why do so many of medieval fantasy Hyrule's lower class have an average of 2 beds, 3-4 if they have kids?? Stop being cowards & at least let couples have doubles!
Another thing that would've been cool would be if you could actually use the garden you put in to grow vegetables & flowers. Like, you go up to a pot or bed & put in a single plant & in a couple days, you come back to retrieve 5 of them or something. The more expensive or rare ingredients, like Endura Carrots & Hearty Radishes, might take longer to grow than others. Big Hearty Radishes even more so. However, you still get 5 when you do harvest them.
Or maybe the plants that come from trees & bushes like wildberries, apples, the elemental fruit, spicy peppers, tomatoes, bananas, & whatnot get their own section like an orchard & it takes time but actual trees & bushes that are purmanent grow there & the fruit grow back after a while. But the orchard is more expensive. Also cool would be a mushroom log, you could only grow 1 type of mushroom at a time. Plus, the more rare mushrooms take longer like with the garden.
However, for things like the Stambulbs, Sundelions, Skyshrooms, Sun Pumpkins, & Elemental Trees, maybe you need to complete specific quest chains because they're new to Hyrule's surface & require specific methods.
Like, to grow Sundelions, you need to talk to Mellie or Cori in Kakariko. Mellie, who owns the plum garden that a Sundelion is growing in, & Cori, the botanist & Zonai Survey Team member who asked Mellie if she would allow it. Maybe you need to talk to both? Do a favor for them both? (Which reminds me. BotW & TotK both have plum trees & cherry trees, but no plums or cherries... Weird...) Though, also interesting would be if destroying Mellie's trees or stealing Cori's Sundelion blocked you from getting the quests at all. After all, why would they trust you to do anything for them if all you've done is steal from them & destroy their property?
Or for Sun Pumpkins, you have to talk with the farmer who grows them in Hateno. I'm not sure who you'd learn to grow Skyshrooms & Stambulbs from though. Maybe Doritt, the Wandering Mushroom Merchant in southern Hyrule Field, would be trying to learn to grow Skyshrooms? Or the pair of Mushroom Hunters that are looking for the Mushroom Haven? In fact, what if doing a quest for one of them early in the game has them giving you blueprints for the mushroom log which unlocks it when you give it to Hudson? And another quest for one of them later in the game has them teaching you how to grow Skyshrooms? Though, as to why you'd want Skyshrooms, I don't know. They aren't even very good. Maybe have them give Impact Proof?
Same with the garden pond, but like with the mushroom log, you can only do it with 1 kind of fish & in order for them to multiply you need at least 2 of the same fish. It takes a few days, but when you come back, there'd be, like, 5 fish there. But like with the garden & mushroom log, the more expensive & rare the fish, the longer it takes for them to do so.
OmG, Uma! I love Uma! She should be the one who teaches you to grow tomatoes, melons, pumpkins, carrots, radishes, rice, & wheat!
Also, fucking WINDOWS!! And DOORS!! You should be able to choose if a room has a wall & door to separate it from the others!
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This one is more so a little bit of flavor. I would've really liked it if Rauru & Mineru had, like, Colonial Spanish accents. If not that, then just Mexican Spanish.
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Also, there are far, far too few kids. It's actually very concerning how few children you actually see running around.
Seriously, the most kids that I recall seeing running around in a single settlement is 6! And that was in Gerudo Town where there should at least be upwards of a dozen considering how important keeping their population high is for them.
There are also no signs of actual babies or pregnant women, which is alarming.
I get that this was made in Japan, who's population seems to be aging, so there are fewer kids with the average couple only having around 1 child per woman, so it might've been influenced by that, but that still isn't normal. Because it means that the population is basically being reduced by half with each generation atm, which IS NOT a sustainable amount for a society to continue on into perpetuity!!
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And in the case of all your armor missing, they should've just said that whatever happened when Rauru saved Link that, for whatever reason, seemingly incinerated the clothing on his body, also destroyed his adventurer's bag & everything inside it. Which would include all his pouch upgrades & his clothes. As such, until he gets to Lookout Landing, he's only really got his pockets to work with.
And then, once he does get to Lookout Landing, maybe Purah notices his lack of bag & is like, "Oh, yeah. You're gonna need a new one of those." And then gives you one! Which would explain why you don't have any of your pouch upgrades. Because it's a brand new bag!
And the clothes you get from caves & stuff? They aren't the same ones you had in the last game because yours were destroyed.
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Also Kas! At least address why Kas isn't there!
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I'd also love to see the Keaton make a reappearance. If not as a character with riddles or puzzle or side quests, then as just something mentioned in myth & legend.
Speaking of myths, it'd be nice to hear about legends regarding diefied characters such as Jabun/Jabu Jabu, Valoo, the Goddess of the Sand, the 3 Golden Goddesses, ect. Also, the Minish as they were once part of Hyrule's myths too. And maybe a mention of the Kokiri. Like, again, it doesn't have to be part of the main story, just mentions.
I'd also be cool to see them in environmental storytelling.
I'd also be up for more Ruins of old temples.
Which, BTW, I wish there was more involving the Kakariko Graveyard. In that, I wish there was actually something there. Like, there's nothing! It's so small & I didn't even know that BotW/TotK Kakariko HAD a graveyard until recently when I just sorta stumbled across it in TotK! Like, was it also there in BotW & I just completely missed it??
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Also cool would be footwear & accessories being separate slots, but the footwear has no defense & only affects mobility. That way you can wear the full Desert Voe & Snowquill Sets as well as the Snow Boots & Sand Boots & STILL get the set bonus. Or the Opal Earrings with the Zora Armor to get an extra boost in swim speed or reduce stamina consumption when in water. There would be a slot for earrings, for crowns, & for necklaces.
And I'd have made it so the Armor of the Wild set increases the drop rate of items as well as the quantity of the drops whether when cutting grass, breaking ore deposits, hunting animals, or killing monsters, "Forager's Bounty," & the set bonus would increase the rare item drop rate, "Forager's Boon."
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In my mind, drop rates are naturally at a base of 0%.
I would've made it so that using a Reaper to cut grass increased grass drops & the rarity of the drops of monsters you kill with them by up to 15% depending on the quality of the Reaper's base weapon. While Silver Lizalfos Horns would add a base of +5% to the drop rate.
However, fusing a Silver Lizalfos Horn to a Broadsword, specifically, would double the drop rate added by the Horn, thus increasing the drop rates by up to 25%, & instead of being called a Reaper would be called a Sickle.
Similarly, if you use Hammers to smash ore deposits, it increases the rare ore drop rate by up to 20% depending on the base weapon used. With Cobble Crushers specifically increasing it to 10%. A Pristine Couble Crusher 15%. And a Boulder Breaker 20%.
While using Hammer Heads would add a base of up to +10% to the rarity of the drops while using special parts like Talus Hearts would increase the rare ore drop rate to between +15-20%.
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One other thing I'd change about the weapons would be that haliberds as well as spears fused with Silver Lizalfos Horns would have unique mechanics.
Haliberds would allow you to both stab like a spear & chop like an axe. While spears fused with Silver Lizalfos Horns would specifically be called Scythes & would allow Link to attack as if he were using a Claymore but faster & with a longer reach.
As an aside, Scythes would increase the grass drop rate & item drop rarity from grass & monsters in the same way that Reapers would. Scythes would also have a longer grass-cutting radius than either Broadswords or Claymores.
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I'd have also added something like an Accessory Set Bonus, so that if you're wearing a crown, earrings, & necklace of the same type, you get a special effect from it.
I'd have also put in a Crown of Satori's Blessing, Blupee Earrings, & Bubbul Necklace that would each increase the amount of Rupees you get from non-reward things.
Wearing all three would increase the amount of Rupees you get as rewards.
I'm thinking that you get them by taking on a quest chain from the jewelry maker in Gerudo Town. She'd say that she'd heard of 3 legendary creatures associated with good fortune & would wish that she could see them. These things are Blupees, Bubbulfrogs, & Satori.
If you give her a picture of one, she will become inspired to make a new accessory but will ask you for resources to make them.
If you summon Satori after completing all the caves that he shows you the location of in an area, he'll reward you with a pair of Golden Antlers as if he'd just shed them. And the Blupees would have a chance to drop a gem of some sort & initially making the earrings would require 2. Making the Satori Crown would require 1 pair of Golden Antlers, a Bubbul Gem, & 2 Blupee Gems. The Bubbulfrog Necklace would require a single Bubbul Gem, 1 pair of Golden Antlers, & 4 Blupee Gems. The Blupees Earrings would require 2 Blupee Gems, 1 pair of Golden Antlers, & 2 Bubbul Gems. The other 5 pairs of antlers would be used to upgrade them.
The lucky part here would be that you get the accessories as a reward for the quests.
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Also, I'd put in Emeralds & have them related to the wind. Maybe make them blade-shaped like Diamonds & Amber to indicate that they sorta work like the eightfold blades when attached to a hilt. Have them add +15 to damage. Maybe add an accessory that uses Emeralds that'd give Haste? If not that then Dive Control. Same for when you're holding a weapon with an Emerald fused to it. It gives you a boost to speed or dive control.
I might also have made Diamonds add light damage. Similarly, I'd have made the Light Dragon parts apply light damage too, making them more effective against Dark enemies, such as Malice or Gloom Enemies.
Also, Onyx, but it gives shadow damage. Maybe they'd be more effective against Constructs?
Also Sandstone to make a Sand Rod that attacks with sand. This would give the game a legit earth-based element & could make it effective against electrical enemies!
Also, things that have water damage or effects like Chu Jelly or Opals would be as effective against fire enemies as ice would be.
I'd have also given electric enemies a more definitive elemental weakness like earth like I said above. Like, apparently water shorts them out & Gibdo bones hurt a lot, but they don't get them like fire does an Ice-Breath Lizalfos. So, maybe make the Earthwake Technique take them out or be extra effective against them?
Something else cool would've been Blue Lizalfos being Water Lizalfos instead with their horns being water element. And if fused to a Zora Weapon, it's always at double damage!
I would've also liked to see water be a bit more... beefy I guess? Just, there really isn't much for it other than cleaning up the muck in Zora's Domain or shorting out Electric enemies. Which is sad, because the Zora Weapons are some of the best in the game!
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At the beginning, I was hoping there'd be an opportunity to rebuild Castle Town & the other ruined settlements, but I was disappointed.
For that matter, I'd have also liked rebuilding villages to be a much bigger part of the game because we only really got Lurelin & it really wasn't that fun.
Like, I wanted to get to rebuild Deya Village in West Necluda, Mabe Village in Central Hyrule, Tabantha Village in Tabantha, Goponga Village in the Lanayru Wetlands, the Shadow Hamlet in Eldin, & other such places. Maybe even the garrisons & outposts & the Temple of Time & city surrounding it on the Great Plateau after you bust open the gate.
Then, once you rebuild them, the ancestors of those who used to live there would move in. And certain villages would have a mix of residents, like Tabantha being a split of Rito & Hylians, Goponga being a split of Zora & Hylians, & Shadow Hamlet being a split of Gorons & Hylians.
And the local food, architecture, & clothes would reflect this. Like, I know that Zora & Gorons don't typically wear clothes, but the Hylians living in these places could be wearing things inspired by Zora & Goron designs & atchitecture. Same with Hylians living in Tabantha Village. They'd wear things inspired by Rito clothing.
Another thing I wish was there was the Ordona Province & Ordon Village. I know that Ordon only existed in one game, but it'd still be nice.
I theorize that it would be in what is canonically the Faron Grasslands, the village itself being in Fural Plain around where the Lake of the Horse God is. That way, the Ordon Ranch would be inside of Ibara Butte, which feels like the right place.
If it did exist, I'd expect the residents to be mostly human with some Hylians here & there. Which, BTW, where did all the humans go??
Either way, Ordon would likely sell things like Pumpkins, Goat Milk, Goat Butter, & Ordon Cheese (which is made of Goat Milk). And that they'd be sort of ranching rivals with Hateno & Mabe.
Which, Mabe's ranch would totally be Lon Lon & they'd sell Lon Lon dairy products.
I know, having so many different types of dairy products to use would be counterproductive & is probably why there's only Hateno in the games to begin with, but STILL!! It'd also be great worldbuilding!
Something else cool would've been the establishment of a new village in the Gerudo Highlands & if it allowed men in, so families that didn't wanna be separated could move there such as Perda, Wabbin, & Aaqlet. Which, I know, that'd leave Mattison without her friend, but I just can't help but feel bad for Wabbin & a bit upset at the destruction of the family unit.
I could see the fashion style there being something more along the lines of resembling Tibetan a/o Russian styles with very destinct Middle Eastern influences.
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There also should've been more opportunities to use the Hauling Harness & Sand Sleigh. Those were neat additions, so it would've been cool to have more quests & side quests where you needed them.
It could've even gone along with the village reconstruction idea I had.
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Finally, I'd have liked more recipes, but that's just me because I love cooking in games.
Tomatoes especially should've had more recipes. Like Bouillabaisse from a Hylian Tomato, Goron Spice or Spicy Pepper, Bass or Porgy, an Herb, & Rock Salt. Not to mention spaghetti.
Another interesting thing would be being able to choose Meat, Prime Meat, Gourmet Meat, Drumstick, Thigh, & Whole Bird as the target for your Sensor so instead of having to switch between different specific animals, you could just sort of go hunting for a specific type of meat & it would track the animals that give said meat.
Same for hunting insects or fish. Or hunting for something with a specific buff.
Also cool would be more side-quests asking you to make recipes or hunt for recipes or things like that.
Cool too would be if using the kitchen in your Dreamhome for cooking gives you access to more complicated recipes & the ability to cook in bulk when using it.
Or if you can actually make new ingredients there. Things like 2 different kinds of noodles. Wheat Noodles from Tabantha Wheat, Rock Salt, & Bird Eggs. And Rice Noodles from Hylian Rice & Rock Salt.
Also, using Bread as an ingredient to make multiple different sandwiches.
Another thing is, I'm a bit puzzled as to why Blueshell Snails & Durians were removed. But then again, all you had to do to get the effects of the Hearty Durian was to cook it alone. Which might've discouraged cooking other things.
Another little nitpicky thing is I didn't really like the setup for the recipes. I'd have preferred the list to be more gridlike. As is, it takes a bit to navigate.
Which, another thing! Why don't you get anything for completing the recipe list??
Like, you know Burmano? The Chef at Lookout Landing who asks you to bring him an apple in exchange for Fruit & Mushroom Mix?
Anyway, he leaves for Hyrule Castle & he seems to be trying to figure out how to make Crunchy Fried Rice, but even if you make it in front of him, he doesn't react.
A. Why can't you show him how to make it? And B. They could've had him go back to Lookout Landing afterwards & given him 2-3 quest chains, 1 where he asks you to bring him the signature dishes from all the Stables & 1 where he asks you to bring him a traditional dish from each settlement. Sometimes 2 maybe? To complete each individual quest, you have to make the dish in the pot in Lookout Landing, implying that you're showing him how. Then when you do, he gives a bit of lore/history behind the recipes.
Like, maybe from Lurelin he asks Link for Seafood Paella or Creamy Heart Soup or Baked Banana. From Hateno, either Fruity Tomato Stew or Cheesy Tomato or Hylian Pizza, maybe even some Sunny Pumpkin dishes. From Kakariko, he asks for Meat-Stuffed Pumpkin or Pumpkin Stew. From Terry Town, any number of Monster food. From Zora's Domain, you need.... actually they don't really seem to have any specialty recipes, so I guess I'll just use Crab Risotto & Snail Chowder as examples. From Rito Village, Salmon Meuniere or any of the Meat Stews. From Gerudo Town, Prime Pultry Pilaf. From Goron City, Meat Curry. From the Great Forest, maybe he asks you for Sauteed Nuts or Glazed Mushrooms.
Then, the 3rd one, he posits that the destroyed villages had unique recipes only made there & mourns the loss of culinary history. So, he wonders if there's anyone descended from people who lived in these places who'd had these recipes passed down to them. This would prompt Link to search Hyrule for such individuals, thus leading to the discovery of recipes from Age of Calamity, such as the Mabe Soufflé, Tabantha Bake, & Deya Hot Pot. (It'd be interesting if Link was implied to have known the recipe for the Deya Hot Pot at one point, but had forgotten it. So, for this one, instead, you need to go to Deya & find the remains of the house he grew up in, which would activate a childhood memory of eating with his family, thus allowing him to remember the recipe.)
Then, to complete the quest, Burmano heard of a legendary dish served at the Champion's Inaguration, so he asks Link directly if he remembers what it was. This leads to Link having to go on another quest, this time to Hyrule Castle where he activates another memory in either the kitchen or the ballroom or something, thus remembering the recipe & allowing him to teach Burmano the Ceremonial Platter.
It'd also have been neat if there were some Zonai recipes to be found around the Sky Islands & the other Zonai Ruins around Hyrule such as the Dragon Ruins in Faron & Burmano later had you take pictures of tablets with inscriptions on them, but you couldn't read them so you take them to Wortsworth or Tauro & he translates.
Maybe one of the rewards for completing the cooking list is a recipe book that Burmano made & it's sort of a reference to the fanmade Banquet of the Wild recipe book IRL. It wouldn't really be anything you could use, but it'd appear in the Dreamhouse's kitchen & would be something memorable for Link as a character.
Maybe it could increase the amount of criticals in cooking or something? At least when using your kitchen at the Dreamhouse.
I DO very much like how Malanya was done here though. It's interesting & incentivizes cooking.
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I also wish that there was an option to mention to Rotana in the Mysterious Eighth quest that the circle orb was on loan from Dalia, thus making her a contributor to Rotana's research as well. In fact, I wish that Link had the option to tell Dalia at the very beginning what the orb was for. Which might spark her interest & after winning her challenge, she'd follow you to meet Rotana in the Gerudo Shelter & the 2 would discuss history & legends. After that, she's there when you bring any other orbs & she makes a comment alongside Rotana. Then, afterwards, Dalia says that she doesn't mind keeping the orb there because it isn't like it's too far away. She can come see it anytime.
I feel like it would've been interesting if Dalia became Rotana's sort of apprentice. Just as sort of a characterization thing.
If not that, then I wish that it was an option to return the circle orb to Dalia after completing the Mysterious Eighth quest. I mean, it was on loan, so it should be an option to return it. It wouldn't be an official side-quest or anything nor do I see it as having a huge reward, just something nice & polite to do.
Also, with the missing cucco mission, I get that the way to complete it is by bringing another one down the well, but people have actually managed to get the chicken out of the well, so I feel like there should be 2 ways to complete the mission. Either you bring another down their & get 1 egg or you manage to get the cucco back up & get a reward from the girl.
Like, being able to buy eggs from her? Kinda like the guy at Hateno Ranch that you can trade Acorns for Milk?
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Other things I'd change is being able to tell Perda that her husband is in jail in the Gerudo Shelter & tell Pokki that one of the statues sank underground. And the Gerudo on Flaxel's team should be wearing warm clothes when they go to effing Hebra!!
Also, why tf can you STILL not pet the dogs?? I also wish that if you had a tree branch in your bag that you could throw it & the dogs would chase & these would both get you affection.
I'm also a little upset that you can't pet the other domestic animals such as your own horse or the sheep & cows. Maybe if you pet a cow enough times you get 1 free milk everyday?
Also, where are the cats??
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I would've also liked more actual content in the Depths & Sky Islands.
Like, we hear that the Rito are scouting the Sky Islands, but you never SEE it. So, it'd be neat to just find some looking around up there & maybe even talking to Steward Constructs.
Also, maybe the Mogma from Skyward Sword are residents of the Depths? It would've been nice to see tiny villages of Mogma speckled here & there. Possibly some living in Gorondia with a different race of Gorons living there too. I actually saw some fanart of what someone thought the Depths Gorons would look like & I loved it!
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Look at this shit! He's so cool-looking! I wonder if Dondon are natural predators to them?
(Obviously not my art, if the artist wishes for me to remove it, please, just ask & I will. At the same time, it's so cool looking! 🎶)
Along with a few other flora & fauna for the Depths. We only really got Puffshrooms & Muddle Buds.
The Sky Islands have a good handful. Such as Stambulbs, Sundelions, Skyshrooms, Fire Fruit, Ice Fruit, Shock Fruit, Splash Fruit, Dazzlefruit, & Ancient Arowana. So, they honestly don't need anything else.
If nothing else, shouldn't there also have been Brightcaps & Glowing Cave Fish down there? Also, I'd have liked to be able to register a Stalhorse somehow, but I suspect that that'd take some finagling.
Maybe some Occas living in the ruins of Skyloft? I mean, only the Goddess Statue sank back to Hyrule so Skyloft should still be up there, right?
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Also, if there's ever a threequel to this series, I hope they move to the water. Like one thing I really miss that I don't think has been really explored since the OoT & MM remakes is diving & swimming freely. I really enjoyed TP's swimming mechanics. I also loved the Zora Armor there.
I can imagine getting the Zora Armor in this new game & then getting an upgrade of sorts. Like, maybe bigger flippers, webbing between the fingers of the gloves. Also, the Zora Armor in TP had a fukumen-style face mask that you only saw while Link swam underwater & I imagine that it's made of some sort of material that filters the oxygen out of water. Whether magically or biologically.
Like, for instance, maybe it's made of some kind of magical frog skin. Because frogs breathe & drink through their skin. So, that could be something cool!
Definitely one inspired by the Rana cancrivora or Crab-Eating Frog, which is a euryhaline frog. Meaning that it can swim in either freshwater or saltwater.
I'd call it an Aquaskin Frog & this is what I think it'd look like:
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There are probably other little things, but I'll come back later for them.
LoZ Wild Masterlist
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interstellar-elf · 9 months ago
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Hi. As long as you're okay to chat about OSR, I also have to admit, O's heroic sacrifice in the penultimate episode didn't land with me. This is mainly because O was barely a character up till then and the most we ever knew about him was vague connection to Satis. I legit would've been more touched if it was Ondai or Lord Furter, at least they had personality and Ondai wouldn't just die offscreen.
Same, I kind of feel like they had something more planned with O but somehow couldn't or wouldn't write that into the show. They did manage to show it somewhat in the last few episodes but honestly it wasn't enough.
I don't know if I would've been sad if it was Lord Furter, since I really really hated that guy, but I think I would've felt bad if it was Ondai, since they seemed to be doing something with his "I want to feel things" plotline that didn't really go anywhere. The original short even seems to indicate he might've had some kind of romance or connection with Molly, with his heart eyes.
I also wonder if O was a last minute addition, as he doesn't seem as developed as much as say Ning and Skun or Ondai was.
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lily-orchard-archives · 10 months ago
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May 24, 2017
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showtoonzfan · 2 years ago
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Every time I look back at Star Vs. The Forces of Evil I just get so depressed because it was a show I actually loved only for it all to go to shit in the very end and that’s kinda all people will remember it as when time moves on. It was such a banger show in the beginning, with likable characters, good animation, and interesting villains and obstacles ect, season 1 and 2 was where the show peaked, season 3 was very flawed and wonky but it still kept me at the edge of my seat, and then season 4 was just a fucking disaster, with things that were drawn out, lore stuff that was never explained, zero buildup over most of the events going on, and of course the infamous shipping drama. It really felt like the writers dropped EVERYONE and everything all to make Starco happen, like it didn’t care if it would fuck up the world or characters around them, so long as the ship becomes canon everything is okay…..and like…no. As a past starco shipper myself, the way they executed it was just…..beyond bad, and this is the only SURFACE of issues the show had, like things ACTUALLY being built up but the climax being underwhelming, VERY important lore points that legit SHOULD have been in the show but instead got stuffed in a Disney book, Star as a main character just fucking downgrading and turning into a shallow teenage brat as the show progressed, there was honestly a LOT of issues I had with the show, even if I was young and naive when watching it. I still think in general the show is good, or WAS good at least. It was a huge part of my childhood and had the show gotten another season or two, and Daron wasn’t writing the damn script as the show progressed, it would have been better. There’s like…..a LOT of video essays on Star so like…I wouldn’t be able to go into detail in one post.
It’s honestly just sad that certain shows I grew up with that I loved the hell out of eventually just got either bad or underwhelming, like…Gravity Falls is STILL the only show from that cartoon era that managed to have an actually satisfying ending, and ended at the perfect moment. Shows like Regular Show and Adventure time were also shows I loved in the beginning, but Adventure time just dragged for WAAAY too long and started turning ridiculous in my opinion so I stopped watching, and Regular show I just grew out of. I remember coming back for both finales to pay respect to the shows even if I wasn’t caught up with either of them, and while I can say Regular Show’s finale was decent, I didn’t like Adventure Time’s. Then there’s Steven Universe, and we all know how THAT went. Why did these four shows that were famous for being actually good had to turn bleak for me? In my opinion, one of the main reasons is that when you’re making a show similar to the whole “This is a story driven show that has some filler but at the same time follows a story leading to something big” (Amphibia and The Owl House are also examples of these) the main important thing you have to make sure you’re able to do is perfectly balance filler episodes AND story driven episodes, (something that Steven Universe and Star Vs. The forces of evil SUCKED at I’m sorry) and you have to make sure the show doesn’t drag on for too long, which is what happened with Adventure Time, Regular Show, and even SU. Of course you also need to be a good writer and storyteller, but that’s a requirement lol. Keep in mind these are just my personal opinions, but I’m certainly going to miss the shows, mainly Star. Even if I haven’t seen The Owl House and Amphibia, I’m glad they’re both new shows of this era that have entertained others and seem to be VERY good. Oh…and there’s Infinity Train and Over the Garden Wall. Those were REALLY good.
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