#craftingcrafter
Explore tagged Tumblr posts
homecarehiglandpark ¡ 2 years ago
Text
9 Interesting Social Activities For Aging Adults Who Live Alone
The elderly who live alone or independently often experience social isolation and boredom due to their weak condition of limbs. It is paramount for seniors to go outdoors to enjoy and maintain an active life both physically and socially. As long as they lead a healthy life, they must not stick to their house all day long and watch talk shows or read a book. Being physically and socially active is proven for seniors to avert isolation and depression. This rule doesn't only apply to healthy seniors, but those who face health challenges can get assistance from home care Dallas for transportation services. Here are some engaging social activities for seniors living alone and isolated.
Tumblr media
1. Volunteer Programs
Volunteer programs often require a minimum obligation and usually look for some extra people to offer assistance. Volunteer programs give a chance for some light and physical activity and a thoughtful approach for seniors to unite with the community. Seniors can select a program within their area or any area of interest or even choose an organization that needs immediate volunteers. For example, professional retirees usually volunteer for retired executive service corporations to guide new business owners. Elderly can look forward to habitat for humanity, hospitals, hospice care facility, women's shelter and local soup kitchens for volunteering.
2. Computer Classes
Changing the technological landscape often becomes challenging for seniors to keep up with. However, learning about basic email navigation and social networks may impact their lives positively. These essential skills certainly help many seniors to stay in touch with family and friends and offer an excellent opportunity to reconnect with old friends.
3. Senior Fitness Programs
Many senior fitness communities hold exercise classes for seniors to stay active. Their fitness level determines the class type that will be best for them and includes workouts like yoga, Tai Chi, water aerobics and therapeutic stretching.
4. Crafting
Crafting is considered a great physical and social activity for seniors that keeps their hands and minds busy. Many community centres hold classes for seniors to learn basic crafting skills like crocheting, knitting, jewellery making and many others that seniors enjoy. This is an amazing opportunity for seniors to socialize and learn new skills or even take their old skills to an advanced level. They can even make money by selling their handmade goods or donating them to the needy.
5. Getting Outdoors
Outdoor activities offer a sense of relaxation to seniors and an opportunity to socialize. Seniors can walk with their or their neighbour's pet, talk with new people and make friends. They can also take pictures for their adventure journal.
6. Attend Community Events
Attending community events such as festivals, concerts, and fairs can be a fun way to get out of the house and meet new people. Many communities offer events throughout the year that are open to the public. Attending these events can be a great way to connect with others and learn about local culture and traditions.
7. Explore Local History
Many seniors have a deep interest in local history, and exploring this history can be a great way to learn more about the community and meet new people. Whether it's visiting local museums or attending historical society events, exploring local history can be a fun and engaging way to stay socially active.
8. Participate in Online Communities
While face-to-face interaction is essential, online communities can also provide valuable opportunities for social interaction. There are many online forums and social media groups that cater to seniors, and these can be great places to connect with others who share similar interests and experiences
9. Host a Social Gathering
Finally, hosting a social gathering can be a great way to bring people together and foster social connections. Whether it's a potluck dinner, a game night, or a movie screening, hosting a social gathering can provide opportunities for seniors to connect with others in a comfortable and familiar setting.
Conclusion
These are some of the fantastic social activities that seniors can enjoy and get a chance to stay active as well. Families can also consider consulting Dallas home care providers as another effective way to help their loved one socialize and remain physically active. The caregivers will offer companionship and transportation services to take them to social communities and musical events, encouraging them to enjoy a high quality of life in their golden years.
0 notes
thisismydivine33-blog ¡ 6 years ago
Photo
Tumblr media
More of our #ducktape #rose pens for your writing pleasure! Expect them in our store sooooooonnnnn! (Www.etsy.com/shop/rainbowrunners) #black #white #blackandwhite #pens #writing #rainbowrunners #silver #gold #etsy #etsyshop #craft #craftingcrafter #dallas #dallastx #tx #texas #dallasforworth #dfw #forworth #light #dark #lightanddark (at Dallas, Texas)
0 notes
babyfacekillamusic ¡ 6 years ago
Link
Hey r/fo76,​As we mentioned, we're putting the PC patch live a little early similar to the format of the December 11 update. The patch will be available for consoles next week, but patch notes will remain the same. Please find the full list of patch notes below.​Patch Version:Download sizes for this update will be approximately 4GB for consoles and around 500MB for PC.PC: 1.0.4.13PS4: Available next weekXbox: Available next weekGeneralPower Armor: The Power Armor light has been made brighter.Performance: Several improvements have been made to in-game performance.Stability: The Fallout 76 game client and servers have received additional stability improvements.BalanceCharging Barrels mod: Increased the Gatling Laser’s damage bonus from the Charging Barrels mod.Glowing Ones: Glowing Ones will no longer grant erroneous large amounts of XP. DevNote: Glowing Ones were granting Large Boss XP rewards, making them highly exploitable when combined with Nuke Zones.Crafting: Lowered chance of Power Generators of spawning fusion cores.Crafting: Set minimum component cost of workshop buildings requiring steel, wood or plastic to 2.Bobby Pins: Reduced the weight value of Bobby Pins from 0.1 to 0.001.SocialTeams: Players now receive a notification that “Players cannot form teams from within Vault 76” if an Invite is sent to a friend still in Vault 76.SystemsPvP: Opening Player-owned, locked containers will now be considered a PVP action as expected.​Bug FixesStability and Performance[Xbox One] Performance: Blowing up the mainframe core stations will no longer cause a performance drop.[PC] Infinite Load: Fixed an infinite load screen that could occur when attempting to join a server on PC.Crash: Fixed a crash that can occur when opening the Pip-Boy.Performance: Improved client performance when viewing a nuke explode.Performance: Fixed an issue where reading a note would cause the background to freeze.Performance: Increased performance in areas with a lot of scorched statues.GeneralSystems: Fixed an issue where items could be duplicated.[PC] Controls: Resetting controls to default no longer causes most Activate prompts to become unusable.[PC] Controls: Fixed an issue when controls in the Settings menu aren't updated when connecting/disconnecting a gamepad controller.Systems: Fixed an issue that allowed armor mods to reduce carry weight past intended values.Systems: Rads will no longer completely be removed when by dying repeatedly.Systems: Address an issue where players could load into geometry after fast travel.Systems: Fixed an issue where bashing an enemy with the Railway Rifle or Crossbow would add the projectile to the enemy's inventory.Art and GraphicsAnimations: Lever-Action rifle now only reloads the correct number of ammo.Effects: Consumed Berry Mentats now correctly show purple glowing auras around players and creatures.C.A.M.P., Workshops, and CraftingCrafting: Level 25 armor and above now requires ballistic fiber to craft.Repairing: Component quantities required to repair mid to high level armor and weapons have been reduced up to 20%. DevNote: Repair costs scale with level, and there's room to reduce costs at higher levels.Crafting: Ballistic Fiber becomes required for armor at level 25 instead of previously at level 20.Crafting: Updated Bulk Acid crafting recipe to require 15 Acid.Crafting: Fixed an issue that prevented players with the correctly equipped perk cards from being able to craft Antibiotics and Disease Cure (Savage Divide).Crafting: “Hardened Mass” will no longer be scrapped when “Scrap All Junk” is selected.Repairing: Overall repair costs have been lowered for both weapons and armor.Crafting: Ballistic Fiber also is now required for repairing armor at level 25 and above instead of previously at level 20Workshops: Fixed issues where enemies at some Workshop locations would spawn underground, making the Workshops unclaimable. Locations include: Charleston Landfill, Lakeside Cabins, and Sunshine Meadows.Workshops: Fixed an issue where objects in Workshops would sometimes float in the air when the Workshop menu was closed.Workshops: Destroying the hay feeder along with the fertilizer collector will no longer prevent them from being repaired.C.A.M.P./Workshops: Placing Power Armor workbenches on foundation will no longer cause them to place on the floor/ceiling above. Edit: There is a fix for this issue coming, but it was erroneously added to these notes.C.A.M.P./Workshops: Fixed an issue that would cause a “not supported” error when attempting to place a tall or short post under a roof.Blueprints: Fixed an issue with the cost of wires not being factored in when storing blueprints.Crafting: Fixed an issue where certain objects aren't able to be scrapped through the stored tabWorkshops: Fixed an issue where certain stored items obtained from claiming a Public Workshop can't be placed againCrafting: Fixed a visual issue with scrapping items in Crafting Menus.Crafting: Fixed an issue where mods cost less steel than what's displayed in Crafting MenusCrafting: Fixed a display issue where incorrect number of Junk items can appear in Crafting MenusChallengesDaily Challenges: Fixed several daily challenges that were not being offered on some days. Dev Note: These include “Pick Wild Flowers”, “Harvest Mutfruit Plants”, and “Harvest Wild Plants and Fungi”.Daily Challenge: Fixed an issue that prevented some wild flowers from incrementing in the “Pick Wild Flowers” Daily Challenge.Weekly Challenge: Fixed an issue that caused the weekly challenge "Complete Quests and Events in a Group while at Night" to work during the day and only recognize events. It will now look for quests and events that are completed at night.Weekly Challenge: Edited the description of a Weekly Challenge to correctly reflect the direction.Sub-Challenge: Fixed an issue that prevented certain photomode challenges from completing as expected.Sub-Challenge: Fixed an issue that prevented certain Bobblehead challenges from completing as expected.Sub-Challenge: Fixed an issue that caused a challenge to be marked as complete incorrectly.Lifetime Challenges: Fixed an issue where some lifetime challenges would revert progress after logging outEnemiesRobots: Fixed an issue that would cause robots to respawn too frequently in Whitesprings.Scorched: Fixed an issue where Wasteland Whisperer could affect Scorched. Dev Note: Wasteland Whisperer can no longer be used to pacify Scorched.Scorched: Shooting a Scorched in the leg will no longer break their weapon causing them to not attack the player.Scorched: Fixed an issue where Scorched may be using invisible weapons or not appearing to fire their weapon correctly.Scorched: Fixed an issue that caused floating debris and disassembled guns to appear in Scorched hands when killed.ItemsWeapons: Fixed an issue that would sometimes cause plasma weapons, flamers and flamer mods, and weapons with explosive bullet mods to not do damage to other players and creatures.Armor: Fixed an issue that would cause players exiting power armor to sometimes appear stretched and unable to reenter power armor.Armor: Addressed several issues that would prevent players from exiting power armor and at times cause the Pip-Boy to become unavailable.Weapons: Fixed an issue that prevented the Gauss Rifle from being identified as a rifle. Now rifle-related perks can be applied to the Gauss Rifle.Ammo Vending Machines: Fixed an issue where some Ammo Vending Machines were only selling repair components.Weapons: Legendary Hunting Rifles will now drop as loot.Weapons: Fixed an issue where the Walking Cane provided as many resources when scrapped as it costs to craft.Armor: Fixed an issue where some Pocketed Chest Pieces were resetting players back to their base carry weight upon logging back into the game.Armor: Fixed an issue where players can leave behind an unusable chassis after exiting Power Armor.Magazine: Consuming Scouts’ Life 6 magazine now correctly depletes food and water stats at a slower rate.Weapons: M79 Grenade Launcher is now considered an explosive weapon in perks instead of being incorrectly considered a shotgun.Fusion Cores: Fixed an issue where Fusion Core generators were producing cores at a slower rate than intended. They are now back to 8 cores/hr.Magazine: Fixed the Backwoodsman 2 magazine to appropriately boost Tomahawk damage.Mirelurk Eggs: Harvesting Mirelurk Eggs will not result in two separate eggs.Weapons: Fixed an issue where several combat rifle automatic receiver mods were prevented from receiving automatic rifle perk bonuses.Weapons: Fixed an issue where multiple weapons were able to be equipped at the same time.Weapons: The Vampire weapon mod effect now works only when hitting living targets as intended.Armor: Fixed an issue where Power Armor parts would display on top of previously equipped parts.Weapons: Fixed an issue where bashing an enemy with certain weapons would add the projectile to the enemy's inventory.Armor: Fusion Cores will no longer replenish to full charge upon joining another world.Quests and Events“Get the Supply Drop”: “Get the Supply Drop” Event now will remove holotape once used with supply crate belonging to the player that requested the Supply Drop.Quest: Daily Missile Silo quest rewards are now correctly obtainable only once per day.“Line in the Sand”: Fixed an issue with the quest, Line in the Sand where the Sonic Generator already being repaired prevented the player from completing the quest. The event will now progress to the next stage if the Sonic Generator is already repaired when the Event begins.“Recruitment Blues”: Fixed an issue with the objective, “find Junk Mail” that prevented players who switched worlds from completing the quest.“Second Helpings”: The following location map markers are now available after finishing “Second Helpings”: Slocums Joe, Gauley Mine, Morgantown Trainyard, and Morgantown Airport.PerksAll Night Long: All Night Long now decreases hunger and thirst growth at night.Overdrive: Fixed an issue where Overdrive was not increasing critical chance % properly.Quack Surgeon: Quack Surgeon no longer allows for reviving hostile players.Strange in Numbers: Strange in Numbers effects now scale properly with multiple teammates (with and without mutations).Refractor: Fixed an error where each rank of Refactor is doubling energy resistance instead of adding +20 as indicated on the Perk card description.Fireproof: Fireproof now reduces explosion and flame attack damage by 15% per rank.Happy Camper: Happy Camper now functions correctly whether the player is inside or outside of their C.A.M.P. when the perk conditions are refreshed.Butcher’s Bounty: Fixed an issue that allowed for the Butcher’s Bounty perk to trigger again on an already-searched creature.Homebody: The Homebody perk now works as intended when at a claimed Public Workshop.Party Boy/Girl: Party Boy/Girl now effects active alcohol effects on the player.PVPTeams: Teamed players can no longer unfairly block an attacking player when that player attempts to overtake a workshop. Your teammate will enter PVP with the attacking player.Turrets: Turrets at Workshops will now attack players the Workshop owner is engaged in PvP with.SocialSystems: Blocking a player now also mutes their proximity chat.Trade: Fixed an issue where players could view another player’s inventory before they can respond to a trade invite.Trade: We no longer let trades occur before the requested player has consented to trade.Trade: Fixed an issue where the Stash transfer menu would appear empty after previously trading with another player.Trade: Stimpaks with a price value set to zero will no longer prompt “use” in the Trade Menu instead of “accept”.Trade: Changed caps limit for player-to-player trades from 5000 to 25000.SoundChat: Fixed an issue where voice chat would not always function properly upon exiting the Atomic Shop.Atomic Shop: Fixed an issue where some Atomic Shop content was missing sound effects.Atomic Shop: “Waving Santa” sound effect will now only play when in “on” state.User InterfaceGeneral: Players no longer will receive a pop-up for the Atomic Shop when Respawning for the first time.[PC] Resolution: Perk Pack opening screen now extends to the edge on 21:9 monitors.Atomic Shop: Players in the Atomic Shop when the Atomic Shop is taken offline will now be notified and taken back to the Main Menu.[PC] FOV: Fixed an issue with scoped weapons zooming incorrectly when the default Field of View setting has been changed.PvP: Fixed an issue where the PVP prompt would appear repeatedly while the same players engaged in combat with each other.Edits: Formatting/typos. via /r/fo76
0 notes
minecraftplanet ¡ 8 years ago
Text
Craftingcraft Mod for Minecraft 1.11.2/1.12/1.10.2/1.9.4
Craftingcraft Mod 1.12 and 1.11.2 has been designed to make your crafting much simpler than what it used to be. With this mod, your crafting exercise just got better and much convenient. Crafting is an important part of the minecraft game that cannot be taken for granted. Minecraft is almost incomplete without this process. This is a mod that may not have been too popular in the minds of some…
View On WordPress
0 notes