#cosmic recommends
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explode-this · 7 months ago
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One of my favorite booktubers (not that there’s many, yet)! Willow covers a lot of great literary fiction, including queer and horror, and I just really enjoy her videos a lot. I owe so much of my Leaning Tower of TBR to her videos lol ♥️
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totally-here · 2 months ago
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3 times Phantom's Guardian was Mentioned + 1 Time He Showed Up
One
Phantom’s introduction to Young Justice wasn’t as dramatic as Empress’ or Slobo’s, or even Arrowette’s first introduction to the cave. No, it wasn’t during the Olympics, or on a battlefield, and he didn’t come in injured and looking for help. 
Impulse just brought Phantom in one day and insisted that he should join because he’s their age, interested in justice, and now that Greta’s human again they need another ghost member. So Phantom stayed, popping in and out for missions but never really sticking around all that long. 
Today is one of the days that Phantom’s with them on a mission, that being looking around a lab of the Brain’s that had an energy surge recently, despite it being presumably abandoned. 
Kon got paired up with Phantom to check the rest out first, since they both have better hearing than Anita and Tim, who were both still in the main room working on checking the computers for previous activity. 
The room is dark except for the light green ball glowing slightly above Phantom’s hand. He waves it around enough for it to reflect off of glass, then throws it up to the ceiling. The light expands enough to illuminate the room. 
Phantom mumbles about not knowing he could do that. Kon ignores him and moves closer to inspect the glass tubes to the side of several monitors set up. 
“Looks like cloning equipment,” Phantom says, casually. He drags a finger through the dust gathering on one of the monitors. “Don’t think they’ve been activated recently, though, so that’s good.”
“What? You got a problem with clones or something?” It’s a quick and defensive answer, and Phantom puts his hands up in surrender. 
“Not in concept.” He shrugs and joins Kon near the tubes. “But not a lot of people ask before making clones.”
“So I don’t need to sic Superman on you?” Obviously Kon could chew Phantom out himself, but few can do a “not mad, just disappointed” face better than Clark. 
Phantom scrunches his face. “Why would you need to?” 
Kon stops pretending to inspect the tube and stares at Phantom. “You do know I’m a clone, right?” The blank look on Phantom’s face tells him that no, he did not. “Well I am. Clone of Superman, though we’re pretty much brothers now.”
“Cool,” Phantom says, not a bit less friendly. He hesitates for a second before continuing, “Could I maybe ask you how you got there? Me and my clone have landed on cousins, but that was also, like, given to us by her evil dad. So.”
Phantom trails off. Huh, that makes three members of the team that have been cloned. Not a lot, but it’s weird that it’s happened three times. 
“You’re making sure she feels accepted, right?” 
“Yeah! Well, whenever she’s around. She,” Phantom waves his hand around, looking for the right word, “She’s a wanderer. Exploring the world and stuff. But Richard has a room for her at home, and I remind her of that whenever she does stop by.” 
“Well, first of all, don’t push it so hard,” Kon says. Phantom nods enthusiastically. “And second, who’s Richard?”
Kon doesn’t know a lot of Richards, and he doesn’t think that Phantom ever mentioned one before. Or even if he remembers his living life. 
“Oh, he’s my, uh, guardian? I guess that’s the best term. The guy I’m living with who forces me to go to school sometimes.” Phantom looks away and back to the tubes. 
Before Kon can ask for more details, Robin and Empress come in with a report of dead computers and wanting to know where they’re at with the cloning room.
They’re unimpressed with their lack of progress.
Two
Wally doesn’t really need to come by the Hamilton Lodge that often, not when that’s Young Justice’s territory and he doesn’t want to get involved in all of That.
But Red Tornado said that the team has a file on a planet that’s very quickly becoming a league problem, and he figured it might be a good time to try to check in with Bart, anyway. Make sure he hasn’t run any cars off cliffs again and all that. 
So he stops by Manchester to ask Bart about the file, then they both head East to actually find it. 
When they arrive at the hotel minutes later, Wally’s surprised to actually find it… clean? There’s no visible trash or overturned furniture or anything else he’d expect from an abandoned hotel filled with teenagers. Well, maybe not filled, lately. He doesn’t think anyone’s living here currently, with Greta at Elias’ for the school year and Slobo gone. 
Still, the room smells slightly of artificial pine scent, and Bart perks up before disappearing and reappearing rapidly, holding a teammate up by his armpits. Said teammate just accepts this, his legs folding into a wispy tail, and head rolling against his shoulders. 
“This is Phantom!” Bart holds him up higher. Phantom waves. Wally’s only heard of him through Max’s updates, the same way he would hear about Preston or Carol, but with more wariness about the supposed ghost. 
Actually looking at the pale face and glowing green eyes contrasting against the darker than dark jumpsuit, Wally’s a little more ready to accept his claim at being undead. 
“He stress cleans,” Bart explains, moving to carry Phantom under his arm. Wally bites down the urge to tell him to put him down, but only because Phantom doesn’t resist the hold, only moving to get into a more comfortable position. His hands are touching the floor. “So what happened?” 
Bart directs the question downwards, and Phantom heaves a very dramatic sigh. Definitely a teenager. It does raise the question of who exactly this kid’s mentor is. Hopefully he does have one. Maybe he’s the Spectre’s kid?
Phantom phases through the arm holding him only to lay on top of Bart’s hair. “I accidentally called Richard dad. And then fled.” 
Bart nods sagely. “Classic. One time I accidentally called Max dad, so I had to start a fire to distract him.”
Phantom sighs again, almost dreamily. “Genius.” 
Wally doesn’t have time to unpack all of that. Well he does, but he’s not going to, because there’s really only one Richard that comes to mind that might have the heart to take in a dead kid, even if he doesn’t go by his full name.
But surely Dick would have told him, or any other Titan, if he had adopted a kid. Right?
But there’s still a little shadow of doubt. Maybe Dick wanted it to be a secret, or it was really new or had a rocky start. Phantom doesn’t seem to hold himself like a Bat, but it’s not a guarantee Dick would have trained him. 
“The lodge looks nice,” Wally offers out loud, which Phantom shrugs at and wraps his tail around Bart’s head to keep secure. “Anyway, Impulse. The file on Myrg?” 
“Oh yeah!” Again, Bart disappears then reappears a few seconds later with a paper file. They really need to start digitizing more of these things. “That’s the planet where we played baseball so that they wouldn’t destroy Earth!” 
“You what.” 
The prospect of Dick following in his dad’s footsteps is forgotten in the face of what the hell Young Justice got up to on Myrg. 
Three
Tim may be in a…Predicament. 
It’s not his fault. Really. He knew what he was doing. He couldn’t let a civilian fall for the trap. But they were already so close, so he just, kinda, pushed himself into the rope instead. 
So there Robin is, tied upside down in a warehouse, with the Joker below next to an overly complicated control panel. The clown’s rambling about bombs hidden all over the city that Tim knows Batman is already tracking down with Batgirl. 
Tim’s not really paying attention to the rant because of that, more focused on wiggling enough to get the spare mini-birdarang out of his glove to cut the rope without notifying the Joker. 
“Yikes, bad time?” Asks Phantom’s voice beside him. Based on the source and accounting for the slight echo, he’s floating with his head near Tim’s, likely upside down. “Want some help?” 
Tim gets the birdarang out and starts sawing at the thick rope. They should be fine anyway, but stalling the Joker for extra time would be helpful. “Can you possess the Joker? Just hold him still.”
“The correct term is overshadow, but sure.” The voice disappears, and a few seconds later the Joker freezes. 
His body jerks forward, then backward, and a laugh chokes out of his throat. His hand claws over his mouth at the noise and he hunches over. All movement halts before he rights himself, shaking out his hands and rolling his shoulders. Phantom looks up at Tim and his eyes are glowing. 
Tim cuts through the rope, kicking and using the momentum to right himself and land on his feet. He brushes past Phantom in Joker’s body to handle the control panel. He turns off the radio broadcast and dismantles the bomb strapped to the panel.
Threat handled, he turns to Phantom and holds up some handcuffs. “Let me arrest you?”
Phantom obliges, turning the Joker’s body around and putting his hands behind his back. Tim lets him walk by himself out of the warehouse and moves the handcuffs around a lamppost. The Joker’s body jerks again, then slumps forward, just as Phantom reappears next to him, scowling down at the unconscious body. 
“That felt really slimy. Zero out of ten, would not do again,” Phantom grouches. 
“Why’re you in Gotham?” Tim asks. It’s not like Phantom makes a habit of visiting. The last time he came into the city, he complained about feeling the dead under the streets. Fortunately, that let Tim uncover a few tunnels that Talons travel through. Phantom, however, was unnerved by the Talons and left quickly. 
“Oh, Solomon Grundy’s back in our sewers. Richard said I should probably tell one of you Gotham heroes, since you keep track of those guys.” He shakes out his hands like they were cramped in the Joker. 
They hadn’t seen Grundy in a while. Tim assumed he was currently in a less violent personality. “What’s he doing?” 
Phantom shrugs. “Just chilling. Mostly underground. I tried to talk to him but he only grunted back at me. He also tried to pick me up, dunno what that was about.”
“Maybe because you’re both dead?” Tim guessed. That would be a surface level connection. Ivy and Woodrue have had more luck working with Grundy than anyone, and Phantom definitely doesn’t have the connection to the Green that’d help with that. 
Police lights turn around the corner, and Tim shoots a grapple to get to the roof above them. Phantom follows, but disappears as soon as they’re on the roof. Going back home, probably. 
Cass drops down from the roof she was listening on. “Richard?”
“Not the same one.”
They both stick around long enough to watch the Joker get put into the cop car. 
Plus one
A spaceship landed in the forests of New York, and Cassie’s team was the first to respond to it. Technically not respond, but check it out, since there wasn’t any alert or anything. 
Still, Wonder Girl has Empress, Robin, and Superboy on the other side of the ship, watching what looks like the back door, while she, Impulse, and Phantom watch the other door and main window. She has binoculars, but the windows are so tinted she can’t quite make anything out. 
No aliens have come out yet, and she hesitates to have anyone go in, in case whoever inside does turn hostile. 
Impulse has offered to run through a total of five times already, and it’s a testament to his restraint that he hasn’t, and a testament to Cassie’s that she hasn’t yelled at him yet. Phantom at least isn’t being annoying, but he’s not necessarily helpful, either. He’s not even watching the spaceship anymore. Now he’s trying to make a flower crown out of dandelions. 
“Door’s opening on our side,” Robin says from the comms. “But no one’s coming out.” 
“Alright, good enough to try to get in,” Cassie decides. She turns to Phantom, who’s closing off the circle of flowers. Beside him, Impulse has since pulled out a gameboy. “Phantom, go in invisibly through the open door and report back. Try to see what their plans are.” 
“Oh, sure. One second.” Phantom finishes the crown and tries to put it on Bart’s head. It doesn’t quite fit over his mane of hair, but Phantom shrugs and leaves it sitting there anyway before going invisible. 
“Maybe I should shave my head again,” Bart says as his game character dies. 
He gets a resounding no in response. 
Half an hour later they have a very annoyed Green Lantern lecturing them about league jurisdiction and knowing when to call someone else. 
Apparently, the alien ship was just stopping to complete some maintenance, and did not appreciate any spying on them, and especially did not appreciate who did it. Green Lantern was more than happy to explain that Wonder Girl’s team is not really a part of the Justice League and he can help with their maintenance. They denied his help and left to find a place with less people in it. 
“-and you!” Green Lantern rounds on Phantom next, but Cassie knows none of them are really listening. Sure, they messed up by freaking out the visiting aliens, and yeah maybe they should have contacted the league about it, but they’ve dealt with stuff worse than this! It’s not Cassie’s fault she thought that this would have stuck to the formula. 
“Who even are you?” Green Lantern runs a hand through his black hair, stupid green gauntlets shining in the sunlight. “Do I need to call your mentor?” He frowns. “Or do they know you mess up alien technology by just being around it?” 
Phantom scoffs and rolls his eyes. “How was I supposed to know their tech would go all fuzzy when I came in?” 
“You wouldn’t have to know if you just stayed out of the spaceship!” 
“Hey!” Cassie cuts in. “Technically that was my call. It’s not all on Phantom.”
“I still could've been more careful,” Phantom says to her, ignoring Green Lantern as they argue about blame. 
“Cut it out for a second, okay?” Green Lantern puts a hand between them and they stop to glare at him. He pulls the hand back. “Look, can I just talk to one of your adults about this?” 
Robin glares. “We don’t need an adult. We have this under control.”
“Only because I’m here now.” 
“I’ll call my mentor,” Phantom says. Kon opens his mouth, most likely to offer to call Superman instead in hopes of a lighter sentence, but Bart covers his mouth, smiling like he knows something Cassie doesn’t. Tim and Anita share a look, and don’t intervene as Phantom pulls out a phone from his chest. 
It rings once before it’s picked up. Cassie can’t hear the other side of the conversation, but Kon’s eyebrows scrunch in confusion. “Hey, do you think you can pick me up? Green Lantern wants to talk to you.” Phantom looks Green Lantern up and down then says, “No, this one doesn’t have a cape.”
Phantom says goodbye after rattling off their coordinates, hangs up, and stares at Green Lantern in silence for a few seconds. 
And then a swirling mass of black seeps into the space next to Phantom. The end of a cane steps out of it, followed by a leg, then the rest of the immaculately dressed man holding the handle of the cane that’s shaped like a bird’s head. 
“Phantom,” The man says. His voice drips with condescension in only a way a british accent can, yet Phantom smiles up at him. The shadowy portal behind him disappears. “What, exactly, happened?”
“That’s the fucking Shade,” Anita hisses to Robin, who shrugs noncommittedly at her. Green Lantern seems to recognise him too, taking a step back and clenching his hand that holds his ring. 
“Well, the team and I were staking out this spaceship–super cool, by the way–and I went inside to check it out, but my presence messed with their tech–which was an accident–and they freaked out, so I freaked out, and then we kinda got into a little fight until Green Lantern came to mediate.”
“Hm. Is that right?” The Shade asks Green Lantern, who nods slowly, still anticipating an attack. “It seems like the problem’s fixed, then.”
“Well, yes, but–”
“And it does seem about time for these kids to get home, doesn't it?” The Shade pulls out an actual pocket watch, chain and all, from his suit pocket and takes his time in checking it. “I’ll see them home.” 
Shadows grow from behind the team, swirling until they become a giant, gaping maw that swallows them up and spits them out in a different forest, or maybe just a different part of the same forest. 
Either way, Cassie has to take a moment to make sure she doesn’t throw up from the sudden vertigo the shadow portal caused. 
The Shade looks at Phantom, and raises an eyebrow. “You can’t expect me to always bail you out.” 
Phantom shrugs, looking guilty. “I know. Thanks, Richard.”
Oh, so that’s who Richard is. Annoyingly, neither Tim or Bart look surprised by this revelation.
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chellustrates · 1 year ago
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chuck who may or may not be stuck
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antimnemonic · 9 months ago
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I promise you cannot predict what happens to these kids
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pinkrosealice · 11 days ago
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A non-exhaustive list of art, pieces of media, franchises, authors, and thinkers that I really need my fellow Cultsim/BoH/Secret Histories fans to get into and discuss with me and between themselves.
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(WARNING A LOT OF THE FOLLOWING RECOMMENDATIONS COME WITH A LIST OF CONTENT WARNINGS AND ARE SOMETIMES CONNECTED TO CONTROVERSIAL ARTISTS AND PUBLIC PERSONS. THIS LIST IS NOT A ENDORSEMENT OF ANY PROBLEMATIC IDEALS OR STATEMENTS MADE BY ANYONE MENTIONED IN THIS LIST AND IT IS HIGHLY RECOMMENDED THAT ANYONE WHO LOOKS INTO ANY OF THE MENTIONED WORKS OF ART DO THEIR DUE DILIGENCE AND THOROUGHLY CHECKS FOR DISTURBING / TRIGGERING CONTENT AT THEIR OWN VOLITION)
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Film Recommendations:
1. Dario Argento's Three Mothers trilogy, especially Suspiria & and especially especially the 2019 remake of Suspiria. Very Dancer DLC-coded, very Sisterhood of the Triple Knot and Thunderskin.
2. The Magic Lantern films of Kenneth Anger, who was a practicing Thelmaite* for many years. Lantern Principal is obviously what comes to mind when you hear of the name of the series and the dreams that were mystical experiences that inspired and were expressed in art, in this case films is very much akin to stuff we see in Cultist Simulator.
(* As shown in later parts of this recommendation list I argue that the games of Weather Factory become even more interesting and artistically impactful if you learn more about late 19th and 20th century occultism and movements like Theosophy and Thelma.)
3. Hereditary and Midsommar are obvious recommendations but even more so I would recommend the original 1970s The Wicker Man. Folk Horror in general is a great source of what the arts of The Bosk would look like in real life. They were definitely worshiping The Low Red Sun on Summer Isle.
4. A Dark Song, a 2016 horror film that actually revolves around the performance of a very famous and important real life occult ritual. I think a lot of the visual imagery in that film can give some inspiration for the kind of Rites our player character in Cultist Simulator is performing.
5. The Lair of The White Worm is a movie loosely based on a Bram Stoker story and is also very much a Gods of Stone overthrown by forces associated with humans raised to Divinity and the powers of the Sun and Apollonian principles type of story. Plus the whole Worm/Wyrms thing going on. I also recommend it because it's one of the more light-hearted and comedic entries on this list and I want some variation in tone. Also its psychedelic visuals compliment a lot of the surrealist elements that are tied to things like the Moth Principal.
6. Black Swan isn't explicitly supernatural but it is very Dancer Coded.
7. The Hellraiser movies, but only the first second, fourth, and the reboot. Leviathan, being associated with pain and pleasure and having the name of a mythical sea monster is probably very similar to whatever the hell The Tide was before The Red Grail vored her. The Cenobites are Long with Grail, Knock, & Forge as their Principals.
8. Pan's Labyrinth, for the Woods and the Bounds appreciators. I also think there is something to be said about the fascist subtext that underlines much of the Edge Principle, especially in The Colonel that can be explored and appreciated in this film and its reckonings with the evils of Spanish fascism.
9. To compliment the recommendation for the Magic Lantern films, also check out the short film The Wormwood Star, you can find it easily on YouTube and it's another piece of art heavily influenced by Thelma and stars Marjorie Cameron who I will talk about more later in this list.
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Game Recommendations:
1. Hollow Knight, it might as well be a story set in the era of the Carapace Cross. Sentient bugs, mighty Wyrms and dream gods with the powers of light but not necessarily moral goodness. Even the Void in Hollow Knight, and it's antagonism to The Radiance is very similar to The Nowhere and it's relationship with the established hierarchies in The Mansus.
2. The Silent Hill games, particularly the entries that revolve around The Order; like 1,3, Origins, and Homecoming. Dream worlds, Sun worship, the Dark Feminine and female psychics/mediums with deep associations with blood, birth and menstruation. Valtiel is totally a Name. Even the fog and mist of Silent Hill is giving The Bounds and it's Forge smoke meets Woods darkness type energy.
3. Vampire The Masquerade Bloodlines, it's basically playing a Grail Long.
4. The tabletop games Geist: The Sin Eaters and Wraith: The Oblivion line up really well with the Ghoul / Medium DLC. *
(basically most if not all of the World of Darkness and Chronicles of Darkness tabletop games contain some themes, elements, or bits of World building that should appeal to anyone interested in the games created by Weather Factory)
5. The video games created by Korean studio Project Moon. Lobotomy Corporation has a lot of timers and simulation elements that have many similarities to those found in Cultist Simulator, and as the title implies Liberty of Runia takes place literally in a paranatural library just like Book of Hours even though the game play between the two is very different.
6. Fallen London and it's related media. The reasons why should go without saying. The controversies around AK aside, Echo Bazaar and Secret Histories are blood siblings and I desire more intersection and interaction between the respective fandoms.
7. The Bayonetta games have a surprising amount of real mythological and occult influence in their world building. The Solar Lumens juxtaposed with the Lunar Umbrans definitely has some resonance with Church of The Unconquered Sun and their on again, off again antagonism and allyship with The Sisterhood of The Triple Knot. The Apollonian natured House of the Sun contrasted with the Dionysian Woods & House of the Moo, and the Nowhere being connected to all three but being distinct; is not all together that different from the division of the Bayonetta universe into Inferno, Paradiso, the human world and Purgatorio between all of them.
8. The Shadow Hearts series of JRPGs are a Gothic, urban fantasy, historical fantasy, lovecraftian adventures around late 19th / early 20th century Europe and Asia. It has a lot of comedic elements and its world building and cosmology are not all that similar to the ones in Weather Factory games (barring their shared history as being inspired by Lovecraft). But if you want Lovecraft in video game form without the racism associated with his writings and you found Cultsim/BoH to fill that niche, then I recommend you give these games a try as well.
9. Secret World Legends, a functionally dead MMO but still incredibly fun to play and I think one of the best examples of urban fantasy / soft Lovecraft or post lovecraftian media in existence. Absolutely fantastic & memorable fully voiced NPCs and characters, really intriguing and rich world building and takes on mythology and folklore. Also given that you play as a quasi immortal with a deep association with bees and an ancient techno-organic goddess you're basically a Long.
10. To compliment the Lobotomy Corporation recommendation and the later SCP mention I think it's only natural that I also recommend the urban fantasy games of remedy entertainment like Alan Wake 1 & 2 and Control. Artists channeling / being used by Eldritch Forces in other dimensions and government institutions related to keeping a control on the supernatural are the most obvious similarities to stuff in WF games.
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Visual Artists:
1. Francisco Goya, especially his Black Paintings, his insights into the witchcraft and folkloric traditions of the Basque region and elsewhere in the Iberian peninsula should be very appealing to fans of The Twins and The Thunderskin. Plus all of the Catholic imagery brings to mind The Mother of Ants.
2. Austin Osman Spare, Rosaleen Norton, and Marjorie Cameron. All three of these people were heavily influential occultists and illustrators/painters so their work is definitely a great representative example of the kind of occult art that you are making when you Paint in Cultsim.
3. Salvador Dali is also a relatively obvious, but I think very appropriate all the same recommendation. Surrealism is by and large the big big tonal influence on Secret Histories in my opinion. He also did a tarot deck so that brings in the Lucid Tarot connection
4.Erté, absolutely the kind of art and fashion you would find in Cultist Simulator's 1920's. Art Deco for days but also his works in particular show a more flowy and organic influence that we would more stereotypically associate with the Art Nouveau of decades prior.
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Comic Books:
1. Alan Moore's run on Swamp Thing and Grant Morrison's run on Animal Man. DC's Red and Green (plus all the other elemental forces) are a deeply underappreciated and underexplored element of the setting, and I think they have a lot of similarities with the Principles we find in Secret Histories.
2. Related to the above, Alan Moore's Promethea and Grant Morrison's The Invisibles for an exploration of 20th and 21st century occultism. Despite the two authors general distaste for each other, their works are often very complimentary.
3. The Hellboy franchise doesn't have a lot of one-to-one parallels with Cultsim & Co. but they draw from the same artistic influences of gothic fiction, weird fiction, mythology and folklore and the occult. So I feel very strongly that fans of one would and should find the other to be enjoyable. Both fandoms need to be more active on this hell site and though there are a handful of quality hidden gems of fanfiction for both franchises I desperately need more people to be writing & reading fan fiction for both. Plus I do strongly believe that Mike Mignola' s art style would really excel at illustrating characters and settings from Secret Histories. His non Hellboy work is also recommended especially the works that fall under his Outervers setting, like Baltimore and Joe Golem.
4. Although I will admit that I am not up to date on it, and that there has been a considerable amount of discourse around the quality of its storytelling (especially within the past few years) I would recommend the webcomic Gunnerkrigg Court to fellow Cultsim fans. Alchemic imagery, interesting reinterpretations of folklore and a setting and tone that is quintessential British urban fantasy / science fiction, Gunnerkrigg is in my opinion a work that has a lot of appeal for fans of WF's games and stories.
5. Lackadaisy Cats is an awesome Webcomic and animated web series. 1920s/ 30s gangsters and bootleggers in the form of anthropomorphic cats! And absolutely beautiful Art Deco illustrations! What's not to love.........
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Anime & Manga:
1. Any of the anime directed by Ryūtarō Nakamura especially Serial Experiments Lain and Ghost Hound(this one is seriously underrated in my opinion.) Surrealism is the name of the game as I've said earlier.
2. Le Chevalier D'Eon, both it's manga and anime even though the two are very totally different and have divergent takes on a similar premise. Historical fiction that reinterprets 18th century historical events through an occult lens is so very very Secret Histories. Plus both works have interesting explorations of gender and the nature thereof. It helps that as far as we know the French monarchy's Secret Histories equivalent are associated with the Hours, my personal headcanon is that Louis XIV was Lantern Principal aligned, and Louie XVI had Knock as his Principal. Also the manga version of the story has a lot of its magic system based around the Tarot.
3. You can't recommend D'Eon without recommending it's biggest inspiration (apart from Rose of Versailles of course) and that would be Revolutionary Girl Utena. Edge Dyads for days with that one. Utena and Anthy are totally The Twins. And the whole show and it's movie are full of surrealist pseudo occult imagery practically to the bursting.
4. Baccano! , a light novel / anime series that's about a bunch of immortal Mobsters in the 1920s and 30s. I mean that's basically The Exile DLC right there.
5. xxxHolic and Legal Drug / Drug & Drop, by CLAMP. A shop that grants wishes and a pharmacy that handles the paranormal are both the kind of businesses that I could see existing alongside Morland's, Oriflamme's Auction House & The Ecdysis Club. Plus both manga are hella gay and I will push my Weather Factory games are inherently Queer pieces of media agenda till the day I die.
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Theater, Operas, Music and Albums:
1. Jimmy Page's unused soundtrack for Kenneth Anger's Lucifer Raising. Definition of Occult rock and role.
2. Kiki Rockwell, especially her two most recent albums Rituals on the Bank of a Familiar River, and Eldest Daughter of an Eldest Daughter.
3. Stravinsky's Rite of Spring might just be the closest we will ever get in real life to an occult ritual in the form of an entire ballet like we see in Cultist Simulator and Book of Hours. Definitely a skill that could fall under the Wisdoms of Birdsong and The Bosk.
4. On that note, Mozart's Die Zauberflöte is also full of Hermetic Elements, Lunar / Solar antagonism, mystical initiation and ritual deity impersonation. Mozart was a Freemason so the fanfic of him as a Heart Adapt practically writes itself.
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Literally Fiction:
1. The webnovels Pact and Pale by wildbow. A magic system that revolves around incredibly hierarchical relationships between humans and mystical beings, where magic fundamentally requires discarding one's humanity and transforming into some kind of mystical being yourself is very similar to the Adapt to Long pipeline we follow in Cultist Simulator.
2. The Rivers of London series is one that I'm still familiarizing myself with but it's another example of wonderful British urban fantasy (that isn't the wizard books that shall not be named) The fact that the main characters of the series are magic police officers gives it a certain Suppression Bureau appeal.
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Nonfiction- Philosophy and Occult works and Authors:
1. Georges Bataille!!!!!!!! If you only pick one thing from this list to investigate further let it be the philosophical works of this man. His theory of religion as it relates to concepts such as economy, sacrifice, and eroticism you literally completely change how you understand The Hours and The House Without Wall.
2. Aleister Crowley, and any of his students, especially Kenneth Grant. He really is the quintessential modern English occultist, whether or not AK and Lottie intended it, the DNA of his beliefs or those of his Golden Dawn contemporaries, or his students is all over Cultsim and BoH. The Red Grail is like, so blatantly Babalon it's kind of ridiculous.
3. The Book of English Magic by Phillip Carr- Gomm & Richard Heygate, is a good introductory source of information on the history of magical practice and occultism on the British isles.
4. Occult Paris by Tobias Churton is a fascinating insight into some of the mystical practices that were en vogue in Europe just a few decades prior to when Cultist Simulator takes place.
5. Atlas of Cursed Places by Oliver Le Carrer. I could totally see some of the places documented in this book as being locations you could send your Followers to in Cultsim.
6. Please read everything you can that is academically critical about Greek magical Papyri. There are tons of resources for reading translations and analysis of these documents that are some of the most foundational examples of what real historical magical belief and practice actually looked like.
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Web Original Content, Podcasts, YouTube Channels and Tiktok Recommendations:
1. Greedy Peasant over on Instagram and tik tok does fascinating content related to Catholicism, medieval history and art, and other related topics. If you like all of the interesting reinterpretations of Christian religious iconography into sun worship that happens in Book of Hours I highly recommend his content.
2. The last few years have really seen an incredible ecosystem of academic scholarship on religion, mythology, occultism and esoteric philosophy develop on YouTube. Channels like Esoterica, Angela's Symposium, Let's Talk Religion, Religion for Breakfast, Jackson Crawford, The Modern Hermeticist, The Archaeology of Ancient Magic, and others are just overflowing gold mines of accessible and easily digestible but still academically critical and pseudoscience and conspiracy theory free information about mysticism historical occultism and esoteric religion and mythology.
3. There are also a number of great YouTube channels that aren't academically critical but are run by actual practicing witches and occultists and they offer fascinating and interesting insights into these same topics but from a lived more personal perspective which is just as important I think to learn about as the academically critical sources. Great channels include Benbell Wen, Maevius Lynn, Marco Visconti, & Nordic Animism.
4. In terms of fictional internet media, SCP is so broad that there's a lot of stuff that is completely different in appeal from what is enjoyable about Secret Histories, but there's also so much overlap. I need crossover fanfics and fan art more than air!!!!!
5. Lastly this is a fiction podcast so it's a little incongruous with the other nearby recommendations but, I cannot stress enough......... The Mangus Archives and Magnus Protocol!!!!!!!!!!!!! There are a lot of key differences between those two podcasts and Weather Factory games, but there are so many similarities that I have to write an entire three other posts about how similar the settings are and how I want to write a crossover/ fusion fic. I've seen like, one or two pieces of fan art and fanfiction that was related to both series but in my humble opinion it's not nearly enough. I really really really really really need Cultsim fans to talk more about Magnus and I need Magnus listeners to play these games soooooooo badly!!!!!!!!!!
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Well that mostly concludes this piece of propaganda for the time being, will probably make another post with further additions in the not so distant future. Feel free to reblog this with any other pieces of media that you think would also be appealing to fans of Cultist Simulator and Book of Hours.
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feltcreature · 1 year ago
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family:)
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johnny-neurontin · 1 month ago
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I've said it before and I'll say it again:
Signalis is some of the most breathtakingly beautiful sci-fi/cosmic horror that I've ever experienced. I'm revisiting the game and just like whenever I've played it before, I'm rendered speechless at the inventiveness and creativity in telling this tragic love story that transcends time, space, and the physical form. If you haven't played Signalis, I couldn't recommend it more strongly. It's one of my all time favorite games and possibly my favorite sci-fi story I've experienced. Play it with a loved one, read the in game notes and story elements, really get stuck in and you will be rewarded with unimpeachable evidence that video games can very much be art. /rant
First poster by Ray-Ana on DeviantArt
Link: https://www.deviantart.com/ray-ana/art/Signalis-Poster-941068347
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goblinsatchel · 9 days ago
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More movies and tv shows
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bristledthistled · 8 months ago
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Malevolent/Tsams Au
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Daycare Attendant Sunrise wakes up with no memory of who he is or what has happened, only a nameless, eerie voice guiding him through the darkness. Ft. Eldritch horror!Solar and his Sun Transcript Solar: You have the cold and calculated demeaner of someone not to fuck with. Sun: Really? Solar: No. You look like you'll have a panic attack asking the waiter for a refill on your water. lol. Sun: HEY! >:I
I take two of my current hyperfixations (Malevolent Podcast and TSAMS) and I mash them into one GIANT hyperfixation.
[If I had a nickel for evertime I get invested in the budding relationship of a mind parasite and their host I would have two nickels.jpeg]
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moondvncer · 7 months ago
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in honor of me getting all the achievements, here's some of the tarots I made on the cosmic wheel sisterhood!
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harmonyunderstars · 18 days ago
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We looked at the sky - So many stars, it seemed like a grand, illicit party the galaxy was holding after the humans had been put to bed.
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infin1ty-garden · 7 months ago
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KANE (ANNIHILATION) FIC RECS
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Annihilation is a 2018 British-American science fiction psychological cosmic horror film written and directed by Alex Garland, loosely based on the 2014 novel of the same name by Jeff VanderMeer. The story follows a group of scientists who enter "The Shimmer", a mysterious quarantined zone of mutating plants and animals caused by an alien presence. Kane joins an expedition to investigate a strange alien field known as Shimmer.
other fic recs.
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IRREGULAR LOVE
Kane writes you a letter before his next mission and makes peace with the fact he probably won't return
by @spider-starry | angst, swearing & slight spoilers
FALLING LEAVES
Kane embraces the change of season but not without a little help
by @alwritey-aphrodite | fluff
TWO GHOSTS
You and Kane come to terms that he's changed after leaving Area X
by @alwritey-aphrodite | fluff & angst
SOULMATE
You get flowered tattoos wherever your soulmate receives a scar and meet your soulmate in an unexpected way
by @freelancearsonist | fluff
NOSTALGIA
Kane begins to remember something. (Eternal Sunshine of the Spotless Mind Fusion + soulmates)
part 2 | part 3
by @onevolon | fluff & angst
FRIDAY THE 13TH
Kane being the superstitious person that he is decided to stay in for the day and makes you accompany him
by @alwritey-aphrodite | fluff
HOW KANE RE-FALLS IN LOVE
Kane falls in love with you once again
by @redeyerhaenyra | fluff
FALSE ALARM
Taking the dog out in the middle of the night isn't necessarily uncommon, but at the first sign of trouble, Kane jumps into action
by @the-butterfly-blues | fluff
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Thanks for reading!
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helenaheissner · 1 month ago
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Ranking the Dresden Files: #11
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ariadne-mouse · 1 year ago
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Scavengers Reign is like
There's a Bug For That™
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jumping-junimos · 10 months ago
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i got a few new steam games for christmas and the two i’m currently obsessed with are I Was A Teenage Exocolonist and The Cosmic Wheel Sisterhood. HIGHLY RECOMMEND BOTH OH MY GODDDDD
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let-me-eat-cake · 4 months ago
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Ethics Town is a kafkaesque nightmare of a podcast. I love it.
Binged the whole first season in one sitting.
I called one of the twists around episode 4, which honestly made the slowly growing dread of the situation that much worse.
The vibe of the whole podcast is less pure terror and more....concern. Like I know something is wrong here but I can't pin point what exactly.
The ending of season one was a gut punch, even if it confused me a little.
From poking around on Tumblr, it looks like season 2 might be starting soon? I'm seriously looking forward to that. I have a lot of questions.
I also finished The Magnus Archives and what has been released of The Magnus Protocol so far. Tmagp apparently is also going off of hiatus today, which was not something I knew before I started writing this post.
I've never thought of myself as a podcast person, but I might be after this month.
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