#combat is improved
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i have to keep living with hope in my heart no matter what.
#just finished my base file#oh wow. this is easily atlus’ best work to date#managed to get every trophy (barring the NG+ super boss obvs) and it’s such a stunning game#immediately jumped into ng+ to experience it with knowledge of how it ends#best cast they’ve written yet#insane music#beautiful art direction#ENG voice cast was stellar#combat is improved#metaphor refantazio#metaphor#atlus games#if this doesn’t win game of the year idk we all have to die
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Uhh post canon Barney
Man who has not had a break since the rescas and refuses to start now. Alyx and Gordon are hiding his gear as we speak while Kleiner distracts him.
I was sposed to do Alyx too but I blinked and it was 3 am so. Next time
Oh also I forgot to make a note but he does carry a sidearm
#no reposting#ok ramble time because i have some Thoughts#subject to change..#okay so like#Barney is a few things. imo. one he's s good leader and protector. two hes a creature of habit.#Barney has always kind of stuck in one area of work.. from security guard to civil protection officer to white forest sentry#hell even as a field commander during the uprising half of his combat is essentially point defense and backing Gordon up#which like yeah thats just gameplay stuff but this is an intentional reading of his character so just. shh#anyways#Barney never really stops being some kind of guard. the context in which he operates changes of course but its still the same general role#maybe its a subconscious attempt at maintaining normalcy. maybe its just all he feels hes good at. regardless its what he does.#and its what he continues to do.#that's what feels right to him thats whats natural to him so he might as well do it.#i think part of Barney's brain hasn't really caught up to the idea that things really are improving.#like he Knows it and he's happy about it but it doesn't feel natural after spending half of his life under the combine.#his body still thinks hes in danger#okay im eepy#half life fanart#barney calhoun#half life 2#half life furry au#half life
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Insane how many problems are caused by the fact that "RPG" can refer to a game with certain gameplay mechanics and to a game in which you roleplay a character and how the overlap of people who are fans of these 2 things is getting smaller and smaller and also now both these groups hate each other.
#sister issue to how ''playing dnd'' for some people means like. strategy combat gameplay and for some people means#freestyle improv session
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My somewhat normal headcanons+notes about the Retainers
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I don't have much to say about this other than I really wanted to share how I see them, since they make me a little sane. A little....
Here's the two retainers with no text, just staring at eachother, heehoo
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#Altered.Madness#AlteredsArt#Madness Combat#Madcom#madness combat retainer#madcom retainer#-- random talk incoming --#i feel like retainers are robots. or well. cyborgs#but theyre more machine than a living nevadean#from how i see them atleast#just strange fucked up beings with the only goal to make sure something is kept in place. retained.#yes i may have struggled drawing the mask BUT. practice is improvement. yaayyyy#EXPLODE THIS THING NOW!!!
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regarding sanford ..
#digital art#fanart#doodles#art practice#madness combat#madness combat sanford#madness combat deimos#sanmos#art style#art study#human design#i wish to improve again
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When youre REALLY digging in there to get the eyelash that fell on yo face
#madness combat#madnesscombat#art#mc#deimos#im trying to find a rendering style i like#so far i dont like this.. siiiighhh#still trying though :]#wish me luuck homieees on improviiing in renderiiiiiiinnggg#i think my lineart is actually improving along with me tryna get this done#exciiteeed!
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Day 53
Bug
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#today's drawing#madcom fanart#madness combat fanart#sanford#madness combat sanford#yes I'm removing the long text after the day number#i like the level of skill I've gotten. i think it's already pretty good!#obviously I'm not gonna *stop* improving but still. longer text was obsolete
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UNSTOPPABLE NEVADEAN CHAMPION
#My art#HAPPY MADNESS DAY EVERYONE#I GOT THIS DONE AT THE VERY LAST MINUTE#Madness Combat#Madness Day 2024#MadCom#Tricky The Clown#Tricky#I wanted to try to make a fake movie screenshot and I'm rlly happy with how this turned out!!!#god its been so long since i last drew this fat green bitch#I improved so much since then I should post a comparison eventually
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Thought I'd dump more old MadCom art/stuff here from between 2021-23 because it worked so well last time LOL
Breakdancing Tricky at the request of an old friend. Nowadays, I don't like drawing floating feet.
This was a map I made for an RP event I was trying to host, I might take some parts of this as inspiration for the bandit trio OCs.
Random enemy design I made, would be cool to see it come to life some day! The file is titled "star fragment" but I can't remember the significance of it.
I'm pretty sure I posted this here before but I still love how I drew Skinner here lol
Old Sheriff art, including some concepts of Sheriff clones who existed for a reason I've since forgotten.
Finally, here's some unfinished art as well as a logo for a faction made in collaboration with an old friend for the same RP I mentioned earlier. MBI was intended to be a multiversal agency similar to the FBI tasked with keeping instances of multiverse shenanigans in Nevada under control. Ultimately, none of this came to fruition.
#madness combat#madness project nexus#madcom#madness combat oc#madness combat sherriff#madness combat clone#madness combat rp#madness combat skinner#madness combat tricky#my drawings improved a lot because a lot of this makes me cringe now lol
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my biggest crticism of the Veilguard is that the sickle guys shouldn't be there. they should be removed from the game, instead introducing an enemy type that heals you and cheers you on as you fight
#unironically the only sickle guy I am consistently good at fighting is Illario#something about wanting to see that man on his knees improves my reflexes and combat awareness#dragon age#dragon age the veilguard#flowers.txt
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I love Emilia... her design is so fun
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THIS IS FUCKING INSAAAAAANNEEEE HI GEN!!!!!! IT'S BEEN SO LONG!!! YOU'VE IMPROVED SO MUCH I'M JUMPING OFF THE WALLS RN RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGGGHHHHH!!!!!!!
#madness combat#madcom#madness combat oc#madcom oc#Madcom Emilia#mc oc#art#oc#my oc#ask#flowey-apologist#I wonder how it feels seeing me in the same fandom lmao#you've improved so much bro it's insane#It's so lovely seeing you again!!#thank you so much for the art!!!!
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Knight having 4 move is... fine. It make them terrible on any higher level play, and people tend to minize the impact on casual play too much (it still really fucking suck), but it give the class flavor.
No the real issue is that they also almost always suck suck as a unit. IS always want to give them terrible speed and inexistant res for good defence, expect no speed mean that they still take major chip damage, can't kill anything and get vaporised by any mage or hammer. So what left for them? Good defence, expect since they have 4 movement they lag behind and can't hold chockpoint, their only use. Wich they often can't even hold better than most of your combat unit, since they don't actually have that good of a defence. And most of FE map don't have choke point in the first place. Oswin and Effic dynamic of having an incredible statline in bad classe is actually compelling. And I guess wendy being that bad is funny in it's own way.
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#idea to improve knights: reverse brave weapons. auto follow up when opponent initiates combat#gameplay takes#fe#fire emblem
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i tag dlc spoilers but i dont bother filtering them myself because I like seeing little morsels of what ive got ahead of me on the dash tbh ^u^
#i almost never filter spoilers for stuff in general. like. either ill see it eventually anyways or i wont either way its fine by me#i hear theres a scary forest where you have to hide. i want to find it sooooo bad i LOVE to be afraid#im currently slightly lost in the shadow keep. like i found the ruins of rauh but then hit a dead end sorta#now i doubled back and entered thru the church district and im there now trying to progress despite falling into the water many times#i really shouldnt play this stoned. my combat ability and sense of wonder are improved while high but i get so lost lol#shadow of the erdtree spoilers#haley plays elden ring
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it's so fuckin funny to me that one of the devs was like "oh the combat in veilguard will be ACTUALLY FUN" like... bitch i LIKED the combat in origins and 2! it was actually fun for me! the issue was that you fucking CHANGED it for inquisition, and now you're changing it again! it doesn't even feel like dragon age combat anymore! what is wrong with you
#origins was my favorite but da2 combat was still like... tolerable at least#and i still managed to enjoy it y'know#but inquisition completely dumbed down tactics to a point where i couldn't actually effectively strategise#and i fucking hate how they handled the mage skill trees#ik archery was better in 2 and inquisition than it was in origins but like#they could definitely have improved archery without taking away from the mage abilities!#“oh yeah let's completely remove the entropy/spirit/healing trees and expect everyone to be fine with it” please just go die in a hole rn#origins skill trees were my fucking favorite they were so versatile while still being well-organised and the mage abilities were the GOAT#ik some people didn't like origins combat but i think for veilguard bioware could've made like#a standard mode and an advanced mode for tactics and by default it would be set to standard but for those of us who like tactics#we could like go in and toggle the advanced mode and it would be completely separate from the difficulty settings so that if we just want t#have more control over the tactics we totally could. y'know. instead of bioware comepletely overcomplicating the combat#but then only giving us THREE (3) FUCKING SKILLS TO HAVE EQUIPPED AT ANY GIVEN TIME LIKE THE FUCKING DUMBASSES THEY ARE.#LIKE THE WHOLE CONCEPT OF VEILGUARD COMBAT HAS STRAYED SO FAR FROM DRAGON AGE COMBAT IN THE FIRST PLACE. UGH.#oh yeah that's right i got carried away but i do still need to tag this as dragon age lol#dragon age#dragon age veilguard#dragon age the veilguard#datv
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All I can think about now is a Persona 5 and Rule of Rose crossover, mostly because of how the airship is so obviously Jennifer's palace like holy shit
(Also your art is fantastic, poor Mona as Brown, RIP)
OH GOD you're right though, and that's such a fun exploration thinking of these crossovers. Is it bad my immediate thought for Jennifer in a P5 setting is relief for her gameplay mechanics? Like yes please give her a break and let her do turn-based. She shouldn't have to suffer her game's horrendous controls slkfdjs
And thank you!!! YEAH it hurt my heart thinking about Mona here... no one's having a good time 😭
#scrapbook-full-of-leaves#jest answers#not art#god i love this game and we were so so fortunate to have found it for $15 in a bargain bin when we were teens#and it hadn't quite amassed the following that puts it at what... $300 now???#i would love love love a rerelease (with some much needed improvement to the controls and combat OOF)
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I'm curious. I've seen your art and something that's come to my mind is what actually got you attached with the Subway brothers. Your narrative on their different AU forms is so unique which is what brought me to that question
Alright, rat history time.
So basically back in 2021-2022, I was working on an old OC storyline (about 3 years old by then) and I was in grade 9 so I was like “A new Pokémon game? Pfft, like I care” and just didn’t watch any of the stuff related to PLA when it dropped. I still got recommended Twitter posts about it on Instagram and I ended up seeing this one.
I tried looking up Ingo cause I was like "oh, funky design, looks like a captain or something" but I didn't end up finding anything so I didn't press further. Anyways in March break of 2022, I got bored and decided to put some game streams on in the background while I drew. I saw Alpharad's PLA video and decided to watch it for a bit when I saw Ingo.
I was like "Hey you're the guy from Twitter!" and since I knew his name now, I looked him up and found his Bulbapedia article. I found him much more interesting than the rest of the PLA cast since he had history outside PLA, and I ended up reading up whatever I could find on him. I also by extension discovered Emmet this way, which only served to suck me deeper down the rabbit hole. By the end of March break I had a fan OC and 2 AUs made with more on the way, as well as a YouTube recommended page with nothing but theory videos on Ingo and decade old Submas content.
Around May I decided to decommission my OC storyline for personal reasons, and by this point Submas was starting to occupy more of my creative work anyways. Since I didn't have my storyline to put my energy into, I started funnelling literally any story ideas into Submas. This led to nonstop content for a shockingly long time, and ofc I'm still coming up with stuff now.
Long story short, I got attached to them by accident! It was a "right place, right time" sort of thing since they came in as I was starting to get sluggish with my original content and I ended up being more interested in writing for them.
As for narratives, I am effectively playing dolls with these guys. Usually the kind of stuff that I write for them is meant for OCs, but I dumped the 60+ person cast so I put that energy into them instead.
Most AUs will either have a core theme, an out of pocket idea, or both to make things interesting. Usually I just come up with a dumbass idea like "what if we brought ReBURST back for a rerun" or "what if Emmet signed a contract with an eldritch space spider" or "what if Submas could see into the future" and stuff like that, then it picks up themes as I keep writing. For some silly examples:
Burst is based on Pokémon ReBURST and the idea of human-Pokémon fusion, but there's focus on skill, how characters misperceive it, and resentment as a result. There's also a spotlight on inferiority complexes, bottled up guilt, and blind confidence depending on which main character you look at
Journal is about a diary that helps Ingo to regain his memories, and it focuses on remembrance and regret as a result of him reading it. Spotlight on lacking awareness vs hyper awareness and the monotony of living as people around you leave
Oracle is exactly what it sounds like, with the twins being able to see into the future. It focuses on cooperation and the importance of working together, but also learning how to work alone. The spotlight's on jealousy and gratitude for this one, though the latter greatly outweighs the former in this case
I also just have AUs I made to try deranged shit for funsies, like Sapioflora, Cybernetic/Z-Λ, Team Supernova, and Idol. Those are mostly for exploring goofy ideas that may or may not go anywhere.
Right anyways basically I just saw Submas after watching PLA gameplay and found the twins more interesting to write about than the project I'd exhausted by then. The narratives are like that because the AU ideas I make are actually OC concepts that I modify to fit Pokémon specifically for these two or ideas about the two that I'd like to explore. Hope that answers the question ^^*
#submas#submas au#au#ingo#subway master ingo#ingo pokemon#nobori#emmet#subway master emmet#emmet pokemon#kudari#Fun fact: my old AUs were actually focused on Ingo if you could believe it#I know that must sound impossible because of how much I write on Emmet but it's true#Also‚ even though I never released it for the public fully‚ Stelleret is an AU that fits in the example list. It's about monsters‚#deals with eldritch beings‚ but it focuses on appearances‚ love‚ self worth‚ and self sacrifice. It's also like 1/3 shitposts by volume#Now that I think about it I have a lot of unreleased content#It's probably going to stay that way#WAIT I JUST REALIZED I NEVER RELEASED BATTLE ADDICT#uhhhhh what if I did a doodle dump 😳👉👈 I unfortunately only have pictures of Emmet with the strait jacket#It also has. 3 variants. But they get the happy ending in one of them I promise!!#I think it's funny how basically the only AUs where I have Ingo and Emmet in an ideal relationship is the one where they can see the future#and the one where they are diagnosed with Hyper-Competitive Combat Mania as unfit for battle due to the damage they cause#“We get along because we rely on each other” vs “We help each other improve to destroy the opponent on every level”#Anyways hope this answered your question ^^ if not sorry for the ramble 👁👁💦
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